Open Chobbyla opened 2 months ago
infolog_full.txt (truncated):
[t=00:00:00.000176] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.021234] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.021321] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.021352] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.021370] [t=00:00:00.021379] Enable or disable log sections using the LogSections configuration key [t=00:00:00.021389] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.021404] Use "none" to disable the default log sections. [t=00:00:00.021413] ============== </Log Sections> ============== [t=00:00:00.021423] ============== <User Config> ============== [t=00:00:00.021552] AllowDeferredMapRendering = 1 [t=00:00:00.021563] AllowDeferredModelRendering = 1 [t=00:00:00.021573] AnimationMT = 0 [t=00:00:00.021581] BumpWaterAnisotropy = 2 [t=00:00:00.021591] BumpWaterBlurReflection = 1 [t=00:00:00.021599] BumpWaterDepthBits = 32 [t=00:00:00.021606] BumpWaterReflection = 2 [t=00:00:00.021621] BumpWaterTexSizeReflection = 256 [t=00:00:00.021630] CamFreeScrollSpeed = 50 [t=00:00:00.021638] CamMode = 1 [t=00:00:00.021647] DualScreenMiniMapOnLeft = 1 [t=00:00:00.021655] EdgeMoveDynamic = 0 [t=00:00:00.021663] EdgeMoveWidth = 0.003 [t=00:00:00.021671] FPSFOV = 90 [t=00:00:00.021678] FPSScrollSpeed = 50 [t=00:00:00.021686] FontSize = 18 [t=00:00:00.021693] GrassDetail = 0 [t=00:00:00.021701] GroundDecals = 5 [t=00:00:00.021708] GroundDetail = 120 [t=00:00:00.021721] HangTimeout = 30 [t=00:00:00.021729] HardwareCursor = 1 [t=00:00:00.021737] InitialNetworkTimeout = 0 [t=00:00:00.021746] LinkIncomingMaxPacketRate = 512 [t=00:00:00.021754] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.021763] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.021771] LinkOutgoingBandwidth = 131072 [t=00:00:00.021780] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.021789] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.021796] MSAALevel = 8 [t=00:00:00.021810] MaxParticles = 25000 [t=00:00:00.021817] MaxSounds = 32 [t=00:00:00.021825] MaximumTransmissionUnit = 0 [t=00:00:00.021833] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.021841] MiniMapMarker = 0 [t=00:00:00.021849] MouseDragScrollThreshold = 0 [t=00:00:00.021857] NetworkLossFactor = 1 [t=00:00:00.021865] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.021874] OverheadScrollSpeed = 50 [t=00:00:00.021881] ReconnectTimeout = 0 [t=00:00:00.021889] RotOverheadScrollSpeed = 50 [t=00:00:00.021903] RotateLogFiles = 1 [t=00:00:00.021911] ShadowMapSize = 8192 [t=00:00:00.021918] Shadows = 1 [t=00:00:00.021926] ShowClock = 0 [t=00:00:00.021933] SoftParticles = 2 [t=00:00:00.021942] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.021950] UnitIconDist = 151 [t=00:00:00.021958] UpdateBoundingVolumeMT = 0 [t=00:00:00.021966] UpdateWeaponVectorsMT = 0 [t=00:00:00.021975] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.021982] UseLuaMemPools = 0 [t=00:00:00.021998] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.022008] VFSCacheArchiveFiles = 0 [t=00:00:00.022016] VSync = 0 [t=00:00:00.022023] Water = 4 [t=00:00:00.022031] WindowBorderless = 1 [t=00:00:00.022038] WindowPosY = 0 [t=00:00:00.022047] XResolutionWindowed = 1920 [t=00:00:00.022055] YResolutionWindowed = 1080 [t=00:00:00.022074] ============== </User Config> ============== [t=00:00:00.022084] ============== <User System> ============== [t=00:00:00.022093] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.022111] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.022131] Compiler Version: gcc-13.2.0 [t=00:00:00.022189] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.022239] Hardware Config: Intel(R) Core(TM) i5-7400 CPU @ 3.00GHz; 8127MB RAM, 21387MB pagefile [t=00:00:00.022252] Binary Word Size: 64-bit (native) [t=00:00:00.022262] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.022270] Physical CPU Cores: 4 [t=00:00:00.022286] Logical CPU Cores: 4 [t=00:00:00.022294] ============== </User System> ============== [t=00:00:00.022307] Run: thread affinity f [t=00:00:00.022494] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.022520] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.022527] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.022535] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.022542] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.054814] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.054867] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.100743] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.105278] Display (Generic PnP Monitor)=1 modes=36 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.105300] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.105310] [ 4] 1768x992x24bpp@60Hz [t=00:00:00.105321] [ 7] 1680x1050x24bpp@60Hz [t=00:00:00.105329] [ 9] 1600x900x24bpp@60Hz [t=00:00:00.105339] [10] 1440x1080x24bpp@60Hz [t=00:00:00.105366] [13] 1440x900x24bpp@60Hz [t=00:00:00.105377] [14] 1366x768x24bpp@60Hz [t=00:00:00.105385] [15] 1360x768x24bpp@60Hz [t=00:00:00.105394] [16] 1280x1024x24bpp@60Hz [t=00:00:00.105403] [17] 1280x960x24bpp@60Hz [t=00:00:00.105411] [18] 1280x800x24bpp@60Hz [t=00:00:00.105419] [19] 1280x768x24bpp@60Hz [t=00:00:00.105428] [20] 1280x720x24bpp@60Hz [t=00:00:00.105436] [23] 1176x664x24bpp@60Hz [t=00:00:00.105443] [26] 1152x864x24bpp@60Hz [t=00:00:00.105452] [27] 1024x768x24bpp@70Hz [t=00:00:00.105467] [29] 800x600x24bpp@72Hz [t=00:00:00.105476] [32] 720x576x24bpp@50Hz [t=00:00:00.105484] [33] 720x480x24bpp@60Hz [t=00:00:00.105492] [35] 640x480x24bpp@72Hz [t=00:00:01.050674] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:01.051438] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:01.051479] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:01.095891] [GR::LogVersionInfo] [t=00:00:01.095914] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:01.095924] GL version : 4.6.0 NVIDIA 556.12 [t=00:00:01.095934] GL vendor : NVIDIA Corporation [t=00:00:01.095943] GL renderer : NVIDIA GeForce GTX 1060 3GB/PCIe/SSE2 [t=00:00:01.095952] GLSL version: 4.60 NVIDIA [t=00:00:01.096022] GLEW version: 2.1.0 [t=00:00:01.096034] GPU memory : 3072MB (total) / 1936MB (available) [t=00:00:01.096065] SDL swap-int: 1 [t=00:00:01.096154] SDL driver : windows [t=00:00:01.096266] [t=00:00:01.096325] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:01.096436] GLSL shader support : 1 [t=00:00:01.096447] GL4 support : 1 [t=00:00:01.096456] FBO extension support : 1 [t=00:00:01.096475] NVX GPU mem-info support : 1 [t=00:00:01.096487] ATI GPU mem-info support : 0 [t=00:00:01.096502] Texture clamping to edge : 1 [t=00:00:01.096514] NPOT-texture support : 1 (1) [t=00:00:01.096540] S3TC/DXT1 texture support : 1/1 [t=00:00:01.096552] texture query-LOD support : 1 (1) [t=00:00:01.096561] MSAA frame-buffer support : 1 (1) [t=00:00:01.096569] Z-buffer depth : 32 (-) [t=00:00:01.096584] primitive-restart support : 1 (1) [t=00:00:01.096593] clip-space control support: 1 (1) [t=00:00:01.096602] seamless cube-map support : 1 (1) [t=00:00:01.096612] frag-depth layout support : 1 (1) [t=00:00:01.096620] persistent maps support : 1 (1) [t=00:00:01.096629] explicit attribs location : 1 (1) [t=00:00:01.096647] multi draw indirect : 1 (-) [t=00:00:01.096657] array textures : 1 (-) [t=00:00:01.096666] buffer copy support : 1 (-) [t=00:00:01.096675] indirect draw : 1 (-) [t=00:00:01.096685] base instance : 1 (-) [t=00:00:01.096692] [t=00:00:01.096700] max. FBO samples : 32 [t=00:00:01.096709] max. FS/program texture slots : 32/192 [t=00:00:01.096719] max. texture size : 32768 [t=00:00:01.096736] max. texture anisotropy level : 16.000000 [t=00:00:01.096746] max. vec4 varyings/attributes : 31/16 [t=00:00:01.096753] max. draw-buffers : 8 [t=00:00:01.096762] max. rec. indices/vertices : 1048576/1048576 [t=00:00:01.096771] max. uniform buffer-bindings : 84 [t=00:00:01.096779] max. uniform block-size : 64KB [t=00:00:01.096787] max. storage buffer-bindings : 96 [t=00:00:01.096795] max. storage block-size : 2047MB [t=00:00:01.096803] [t=00:00:01.096810] enable AMD-hacks : 0 [t=00:00:01.096823] compress MIP-maps: 0 [t=00:00:01.097658] Number of compressed texture formats: 23 [t=00:00:01.098059] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:01.098351] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:01.098952] [GR::UpdateGLConfigs] [t=00:00:01.099019] [VSync::SetInterval] interval=0 (disabled) [t=00:00:01.099032] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:01.099061] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:01.099090] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:01.099099] [GR::InitGLState] [t=00:00:01.104663] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive) [t=00:00:01.204809] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:01.277887] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 72ms [t=00:00:01.278572] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:01.310524] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:01.310558] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:01.311082] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:01.312397] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:01.312426] [DataDirLocater::Check] Isolation Mode! [t=00:00:01.312538] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:01.312626] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:01.318929] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:01.319691] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:01.320223] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:01.320437] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:01.335116] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 16ms [t=00:00:01.335167] [VFS] [SpringVFS::ReserveArchives<this=0000011f6a61bad0>] [t=00:00:01.335339] [VFS] [SpringVFS::AddArchive<this=0000011f6a61bad0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.340817] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000011f6a61bad0 (SpringVFS) global=0000000000000000 (null) [t=00:00:01.340839] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.347568] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=4 (init=1) [t=00:00:01.347945] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:01.348062] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:01.349481] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:01.352428] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:01.352509] [Threading] Main thread CPU affinity mask set: 0xf [t=00:00:01.353088][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:01.353242][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:01.353389][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:01.353436][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:01.353449][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:01.353494][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:01.385901][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:01.385930][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Line (Voicemod Virtual Audio Device (WDM))" [t=00:00:01.385962][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek High Definition Audio)" [t=00:00:01.385976][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "C27F390 (NVIDIA High Definition Audio)" [t=00:00:01.385988][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:01.422598][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:01.434776][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000011f281cbd60(default) context=0000011f6a0bb2f0 numChannels=2 frameSize=8 [t=00:00:01.434803][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.434817][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.434828][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.434838][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.434877][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.434915][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.434930][f=-000001] [Sound] Devices: [t=00:00:01.439673][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek High Definition Audio)] [t=00:00:01.439693][f=-000001] [Sound] [OpenAL Soft on Line (Voicemod Virtual Audio Device (WDM))] [t=00:00:01.439705][f=-000001] [Sound] [OpenAL Soft on C27F390 (NVIDIA High Definition Audio)] [t=00:00:01.439721][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.439733][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.440688][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.440719][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.460229][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 107ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 204897 MB [t=00:00:01.509393][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:01.510802][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0 [t=00:00:01.510832][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.891406][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Ancient Bastion Remake 0.5" (loaded=0 cached=0) [t=00:00:01.891735][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000011f6a61bad0>(arName="Ancient Bastion Remake 0.5", overwrite=false)] section=1 cached=0 [t=00:00:01.892450][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000011f6a61bad0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.893332][f=-000001] [CAS::GASCB] Archive file="ancient_bastion_remake_0.5.sd7" cs="e9f0f2c3776bf7fa9f050d3cbe2762b87e894fc0143a039c02e23c2d1ba3d16da20c6ed1c313127e767e7fb438ae202a7b6bf5e8cfe5adb6032dd54d67d2aa8b" [t=00:00:01.893465][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:01.893859][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.893998][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.894106][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.894142][f=-000001] [PreGame::StartServer] mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf map-checksum=2b05919cc2edc4d2b474560bc8918255a7b1fe09e9e4f4bc478c97a43fba9c84dad4b8d405ec369d97489b962cdd06597d6e733168c9dda07a754a9e54240031 Fontconfig error: Cannot load default config file [t=00:00:01.896257][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:01.896442][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0 [t=00:00:01.896482][f=-000001] [UDPListener] successfully bound socket on port 64170 [t=00:00:01.898050][f=-000001] [GameServer] Initialize: thread affinity f [t=00:00:01.898253][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 387ms [t=00:00:01.898320][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1 [t=00:00:01.898336][f=-000001] [GR::UpdateGLConfigs] [t=00:00:01.898350][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080> [t=00:00:01.898377][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:01.898390][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:01.898399][f=-000001] [GR::InitGLState] [t=00:00:01.900757][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive) [t=00:00:01.900777][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 2ms [t=00:00:01.900798][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms [t=00:00:01.900823][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [t=00:00:01.900836][f=-000001] [t=00:00:01.900845][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:01.900856][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:01.900866][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:01.900876][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:01.900885][f=-000001] [t=00:00:01.900901][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:01.900912][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:01.900922][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:01.900931][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:01.970275][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000011f286b9740] using map "Ancient Bastion Remake 0.5" (loaded=1 cached=0) [t=00:00:01.970551][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000011f6a61bad0>(arName="Ancient Bastion Remake 0.5", overwrite=false)] section=1 cached=0 [t=00:00:01.970682][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000011f6a61bad0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.970808][f=-000001] [PreGame::AddModArchivesToVFS][server=0000011f286b9740] using game "Zero-K v1.12.9.0" (loaded=0 cached=0) [t=00:00:01.971098][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000011f6a61bad0>(arName="Zero-K v1.12.9.0", overwrite=false)] section=0 cached=0 [t=00:00:02.105258][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000011f6a61bad0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:02.105451][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000011f6a61bad0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:02.124475][f=-000001] [CAS::GASCB] Archive file="ancient_bastion_remake_0.5.sd7" cs="e9f0f2c3776bf7fa9f050d3cbe2762b87e894fc0143a039c02e23c2d1ba3d16da20c6ed1c313127e767e7fb438ae202a7b6bf5e8cfe5adb6032dd54d67d2aa8b" [t=00:00:02.124629][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:02.125028][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:02.125201][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:02.125311][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:02.138610][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbYWkxXQp7CnRlYW09MjsKaXNmcm9tZGVtbz0wOwpob3N0PTA7Cm5hbWU9QUk6IEVhc3kgKDEpOwp2ZXJzaW9uPXN0YWJsZTsKc2hvcnRuYW1lPTEwNTIxODhDaXJjdWl0QUlFYXN5NjQ7Cn0KW3RlYW0wXQp7CmFsbHl0ZWFtPTA7CnRlYW1sZWFkZXI9MDsKcmdiY29sb3I9MC45OTYwOTM3NSAwLjU0Njg3NSAwOwp9ClthbGx5dGVhbTBdCnsKbnVtYWxsaWVzPTA7Cn0KW21vZG9wdGlvbnNdCnsKY2hpY2tlbmFpbGV2ZWw9Q2hpY2tlbjogTm9ybWFsOwplbmVyZ3ltdWx0PTEwMDsKc2h1ZmZsZT1kaXNhYmxlOwp0ZWFtXzFfZWNvbj0yMDsKY2hpY2tlbl9tYXh0ZWNoPTc4MTsKbWV0YWxtdWx0PTEwMDsKZ2xvYmFsbG9zPTE7CmRpc2FibGVtYXBkYW1hZ2U9MTsKc2V0YWlzcGF3bnM9MTsKZXF1YWxjb209b2ZmOwp9CltwbGF5ZXIwXQp7CnJhbms9MDsKdGVhbT0wOwpuYW1lPVRoYXRvbmVhbmltZTsKaXNmcm9tZGVtbz0wOwp9ClthaTBdCnsKc2hvcnRuYW1lPUNoaWNrZW46IE5vcm1hbDsKdGVhbT0xOwpob3N0PTA7Cm5hbWU9Q2hpY2tlbjogTm9ybWFsOwppc2Zyb21kZW1vPTA7Cn0KW3RlYW0xXQp7CmFsbHl0ZWFtPTE7CnRlYW1sZWFkZXI9MDsKcmdiY29sb3I9MC45OTYwOTM3NSAwLjU0Njg3NSAwOwp9Clt0ZWFtMl0KewphbGx5dGVhbT0wOwp0ZWFtbGVhZGVyPTA7CnJnYmNvbG9yPTAuOTk2MDkzNzUgMC41NDY4NzUgMDsKfQppc2hvc3Q9MTsKaG9zdGlwPTEyNy4wLjAuMTsKbnVtdXNlcnM9MzsKc3RhcnRwb3N0eXBlPTI7CmdhbWV0eXBlPVplcm8tSyB2MS4xMi45LjA7Cm1hcG5hbWU9QW5jaWVudCBCYXN0aW9uIFJlbWFrZSAwLjU7Cm15cGxheWVybmFtZT1UaGF0b25lYW5pbWU7Cm51bXBsYXllcnM9MTsKZ2FtZXN0YXJ0ZGVsYXk9MDsKbm9oZWxwZXJhaXM9MDsKaG9zdHBvcnQ9MDsKfQo=" [t=00:00:02.138679][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-09-22_07-25-05-352_Ancient Bastion Remake 0_105.1.1-2511-g747f18b BAR105.sdfz" [t=00:00:02.138698][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 237ms [t=00:00:02.138971][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:00:02.674378][f=-000001] forceSingleThreaded, false [t=00:00:02.681972][f=-000001] [CAS::GASCB] Archive file="ancient_bastion_remake_0.5.sd7" cs="e9f0f2c3776bf7fa9f050d3cbe2762b87e894fc0143a039c02e23c2d1ba3d16da20c6ed1c313127e767e7fb438ae202a7b6bf5e8cfe5adb6032dd54d67d2aa8b" [t=00:00:02.682126][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:02.682533][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:02.682647][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:02.682756][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:02.695316][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:02.695341][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:02.695488][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:02.695601][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:02.695711][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:02.695831][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:02.696903][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:02.697561][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:02.698056][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:02.698642][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:02.699088][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:02.699520][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:02.699589][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:02.700172][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:02.738906][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:02.743155][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:02.744652][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:02.744924][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes) [t=00:00:02.745490][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:02.745560][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:02.745717][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:02.745740][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:03.381230][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:04.112089][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (215 MB)" [t=00:00:10.316455][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/iwantDNTS.tga. Creating fallback texture [t=00:00:11.839381][f=-000001] Warning: [CSMFReadMap::CreateDetailTex] Invalid SMF detailTex maps/detailtexblurred.bmp. Creating fallback texture [t=00:00:11.877814][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 9132ms [t=00:00:11.877900][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:11.879415][f=-000001] [CAS::GASCB] Archive file="ancient_bastion_remake_0.5.sd7" cs="e9f0f2c3776bf7fa9f050d3cbe2762b87e894fc0143a039c02e23c2d1ba3d16da20c6ed1c313127e767e7fb438ae202a7b6bf5e8cfe5adb6032dd54d67d2aa8b" [t=00:00:11.879611][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:11.880133][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:11.880283][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:11.880505][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:12.096331][f=-000001] Loading UnitDefs_posts [t=00:00:12.165661][f=-000001] ERROR: slicer.buildCostMetal set, should be metalCost instead! [t=00:00:12.165687][f=-000001] ERROR: slicer.buildCostEnergy set, should be energyCost instead! [t=00:00:12.165700][f=-000001] ERROR: slicer.maxDamage set, should be health instead! [t=00:00:12.165734][f=-000001] ERROR: slicer.maxVelocity set, should be speed instead! [t=00:00:12.208841][f=-000001] Loading FeatureDefs_posts [t=00:00:12.239529][f=-000001] Loading WeaponDefs_posts ------- TRUNCATED ------- [t=00:07:51.864964][f=0011624] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:07:57.655403][f=0011798] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:08:01.333370][f=0011908] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:08:03.266800][f=0011966] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:08:03.339615][f=0011968] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:08:03.646538][f=0011977] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:08:13.544785][f=0012274] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:08:16.098934][f=0012351] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:08:51.458608][f=0013412] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 3 [t=00:08:54.660511][f=0013508] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:09:01.489582][f=0013713] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:09:01.634080][f=0013717] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:09:02.482949][f=0013743] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:09:07.671395][f=0013898] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:09:11.561037][f=0014015] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:09:17.044904][f=0014179] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:09:22.772347][f=0014351] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:09:24.788064][f=0014411] game_message: Desolator is under attack [t=00:09:25.922620][f=0014446] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:09:26.372453][f=0014459] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:09:31.926668][f=0014623] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:09:35.219997][f=0014725] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:09:48.863376][f=0015134] game_message: Razor is under attack [t=00:09:55.968633][f=0015347] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:10:15.082335][f=0015920] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:10:29.028706][f=0016339] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:10:40.026929][f=0016668] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:10:40.253738][f=0016675] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:10:41.070235][f=0016700] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:10:41.591794][f=0016716] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 3 [t=00:10:41.664233][f=0016718] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:10:41.739757][f=0016720] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:10:41.814453][f=0016722] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:10:41.893969][f=0016725] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:10:42.189082][f=0016734] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:10:43.185888][f=0016764] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:10:43.286454][f=0016767] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 3 [t=00:10:43.504490][f=0016773] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:10:43.655023][f=0016778] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:10:44.076585][f=0016790] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:10:44.160406][f=0016793] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 3 [t=00:10:44.276567][f=0016796] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 3 [t=00:10:44.431313][f=0016801] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:10:45.612562][f=0016836] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:10:45.708868][f=0016839] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:11:03.391392][f=0017369] game_message: Nimbus is under attack [t=00:11:09.861057][f=0017557] game_message: Nimbus is under attack [t=00:11:59.838591][f=0018865] game_message: Desolator is under attack [t=00:12:05.932579][f=0019028] game_message: Desolator is under attack [t=00:12:18.290013][f=0019349] game_message: Desolator is under attack [t=00:12:58.474510][f=0020368] game_message: Nimbus is under attack [t=00:13:07.098531][f=0020561] game_message: Nimbus is under attack [t=00:13:21.256777][f=0020936] game_message: Wasp is under attack [t=00:13:58.857782][f=0021916] game_message: Nimbus is under attack [t=00:14:22.828350][f=0022517] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:14:45.004840][f=0023060] game_message: Nimbus is under attack [t=00:15:15.854328][f=0023836] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:15:16.723120][f=0023858] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:15:32.054755][f=0024265] game_message: Cerberus is under attack [t=00:16:34.661949][f=0025823] game_message: Cerberus is under attack [t=00:16:42.642736][f=0025992] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:16:46.844300][f=0026097] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:16:49.464203][f=0026172] game_message: Caretaker is under attack [t=00:17:25.065582][f=0027090] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:17:25.699439][f=0027106] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:17:30.582256][f=0027237] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:19:03.478145][f=0029280] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:19:04.180575][f=0029295] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:19:05.659348][f=0029329] game_message: Nimbus is under attack [t=00:19:06.815141][f=0029359] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:19:07.728260][f=0029384] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:19:08.245206][f=0029398] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:19:08.839823][f=0029415] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:19:08.886434][f=0029416] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:19:09.391725][f=0029430] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 5 [t=00:19:09.864256][f=0029444] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 3 [t=00:19:10.397997][f=0029459] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:19:11.151105][f=0029481] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:19:11.524359][f=0029491] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:19:12.447678][f=0029519] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:19:12.774041][f=0029529] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:19:13.023987][f=0029534] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:19:15.549425][f=0029606] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:19:15.648966][f=0029609] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:19:16.068361][f=0029618] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:19:16.146786][f=0029620] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:19:16.450826][f=0029627] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:19:17.020042][f=0029641] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:19:24.296125][f=0029820] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:19:25.831653][f=0029864] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:20:59.493350][f=0032104] game_message: Razor is under attack [t=00:21:08.774430][f=0032334] game_message: Nimbus is under attack [t=00:22:01.480184][f=0033568] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:22:28.051387][f=0034116] game_message: Nimbus is under attack [t=00:23:21.585225][f=0035427] game_message: Razor is under attack [t=00:23:26.046949][f=0035547] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:23:26.712507][f=0035563] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 3 [t=00:23:27.296255][f=0035577] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:23:28.010234][f=0035593] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:23:28.758343][f=0035610] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:23:53.446558][f=0036198] game_message: Nimbus is under attack [t=00:24:00.043700][f=0036348] game_message: Nimbus is under attack [t=00:24:07.017515][f=0036498] game_message: Nimbus is under attack [t=00:24:13.458081][f=0036648] game_message: Desolator is under attack [t=00:24:20.478627][f=0036798] game_message: Nimbus is under attack [t=00:24:26.088525][f=0036948] game_message: Nimbus is under attack [t=00:24:31.067766][f=0037066] Input grabbing is enabled! [t=00:24:39.159667][f=0037264] game_message: Raven is under attack [t=00:24:49.193907][f=0037526] game_message: Raven is under attack [t=00:24:54.845182][f=0037680] game_message: Raven is under attack [t=00:24:57.827593][f=0037746] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:25:01.513998][f=0037830] game_message: Raven is under attack [t=00:25:03.242663][f=0037877] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:25:13.387282][f=0038128] game_message: Disco Rave Party is under attack [t=00:25:22.333928][f=0038331] game_message: Raven is under attack [t=00:25:28.926880][f=0038492] game_message: Desolator is under attack [t=00:25:35.846443][f=0038642] game_message: Artemis is under attack [t=00:25:44.362265][f=0038859] game_message: Raven is under attack [t=00:25:52.787664][f=0039067] game_message: Raven is under attack [t=00:26:31.575730][f=0040016] game_message: Raven is under attack [t=00:26:38.629600][f=0040197] game_message: Raven is under attack [t=00:28:14.233614][f=0042610] game_message: Raven is under attack [t=00:28:23.994791][f=0042836] game_message: Raven is under attack [t=00:28:32.249876][f=0042996] game_message: Raven is under attack [t=00:29:22.525309][f=0044267] game_message: Raven is under attack [t=00:29:34.822022][f=0044563] Next morph in: 102 seconds [t=00:29:40.688724][f=0044703] game_message: Wasp is under attack [t=00:29:49.268757][f=0044884] game_message: Razor is under attack [t=00:30:10.537454][f=0045339] game_message: Likho is under attack [t=00:30:27.407446][f=0045601] game_message: Raven is under attack [t=00:30:43.623701][f=0045888] game_message: Desolator is under attack [t=00:31:01.464647][f=0046212] game_message: Raven is under attack [t=00:31:10.168410][f=0046380] game_message: Raven is under attack [t=00:31:25.451997][f=0046676] game_message: Likho is under attack [t=00:31:34.900792][f=0046830] game_message: Raven is under attack [t=00:31:38.000486][f=0046893] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:31:38.186553][f=0046896] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:31:49.532032][f=0047134] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:31:50.915114][f=0047154] game_message: Raptor is under attack [t=00:31:58.821373][f=0047307] game_message: Raptor is under attack [t=00:32:09.277223][f=0047507] game_message: Raptor is under attack [t=00:32:14.484800][f=0047606] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:32:15.168611][f=0047618] Next morph in: 103 seconds [t=00:32:23.497617][f=0047792] game_message: Likho is under attack [t=00:32:38.485269][f=0048084] game_message: Likho is under attack [t=00:32:51.651029][f=0048304] game_message: Desolator is under attack [t=00:32:53.044756][f=0048336] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:32:59.907296][f=0048481] game_message: AI has been destroyed! [t=00:32:59.907575][f=0048481] game_message: Thatoneanime wins! [t=00:33:00.070667][f=0048481] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:33:01.256373][f=0048505] <autoquit> Autoquit canceled. [t=00:33:01.848753][f=0048517] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:33:46.157058][f=0049659] [QuitAction] user exited to system [t=00:33:46.237665][f=0049662] [SpringApp::Kill][1] fromRun=1 [t=00:33:46.237769][f=0049662] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=4 (init=0) [t=00:33:46.265682][f=0049662] [async=0] threads=4 tasks=974292 {sum,avg}{exec,wait}time={{38528.785, 0.040}, {374783.250, 0.385}}ms [t=00:33:46.265742][f=0049662] thread=1 tasks=324764 {sum,min,max,avg}{exec,wait}time={{22722.654, 0.000, 591.817, 0.070}, {19380.863, 0.000, 18446744027136.000, 0.060}}ms [t=00:33:46.265769][f=0049662] thread=2 tasks=324764 {sum,min,max,avg}{exec,wait}time={{8069.174, 0.000, 592.095, 0.025}, {176788.938, 0.000, 35.168, 0.544}}ms [t=00:33:46.265792][f=0049662] thread=3 tasks=324764 {sum,min,max,avg}{exec,wait}time={{7736.960, 0.000, 590.105, 0.024}, {178613.453, 0.000, 32.606, 0.550}}ms [t=00:33:46.265831][f=0049662] [async=1] threads=4 tasks=3174 {sum,avg}{exec,wait}time={{93530.719, 29.468}, {47684952.000, 15023.614}}ms [t=00:33:46.265875][f=0049662] thread=1 tasks=1061 {sum,min,max,avg}{exec,wait}time={{31158.947, 0.001, 5285.331, 29.368}, {15806879.000, 0.378, 31168.924, 14898.095}}ms [t=00:33:46.265900][f=0049662] thread=2 tasks=1063 {sum,min,max,avg}{exec,wait}time={{31172.043, 0.001, 5285.284, 29.325}, {15917255.000, 0.121, 31173.533, 14973.899}}ms [t=00:33:46.265924][f=0049662] thread=3 tasks=1050 {sum,min,max,avg}{exec,wait}time={{31199.725, 0.001, 5285.479, 29.714}, {15960820.000, 0.020, 31175.707, 15200.781}}ms [t=00:33:46.266012][f=0049662] [ThreadPool::SetThreadCount][2] workers=0 [t=00:33:46.266032][f=0049662] [SpringApp::Kill][2] [t=00:33:46.266124][f=0049662] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:33:46.266140][f=0049662] [Game::KillLua][1] dtor=0 luaUI=0000012028a710a0 [t=00:33:46.266202][f=0049662] Start widgetHandler:Shutdown [t=00:33:46.269996][f=0049662] Shutdown - SaveOrderList Complete [t=00:33:46.270977][f=0049662] Writing last game win data [t=00:33:46.276884][f=0049662] Shutdown - SaveConfigData Complete [t=00:33:46.276923][f=0049662] Shutdown Widget - Chili Highlight [t=00:33:46.276944][f=0049662] Shutdown Widget - Deferred rendering GL4 [t=00:33:46.277093][f=0049662] Shutdown Widget - Draw After Chili [t=00:33:46.277112][f=0049662] Shutdown Widget - API Unit Tracker GL4 [t=00:33:46.277129][f=0049662] Shutdown Widget - EPIC Menu [t=00:33:46.279433][f=0049662] Shutdown Widget - Chili Minimap [t=00:33:46.279618][f=0049662] Shutdown Widget - Chili Widget Selector [t=00:33:46.281359][f=0049662] Shutdown Widget - Depth of Field Shader [t=00:33:46.281387][f=0049662] Shutdown Widget - Deferred rendering [t=00:33:46.281404][f=0049662] SSAO: Deferred rendering disabled, disabling. [t=00:33:46.294670][f=0049662] Shutdown Widget - Deferred rendering [t=00:33:46.294829][f=0049662] SSAO: Deferred rendering disabled, disabling. [t=00:33:46.297548][f=0049662] Shutdown Widget - Local Team Colors [t=00:33:46.297579][f=0049662] Shutdown Widget - Display Keys 2 [t=00:33:46.297613][f=0049662] Shutdown Widget - Save Game Menu [t=00:33:46.297649][f=0049662] Shutdown Widget - Highlight Model Api GL4 [t=00:33:46.297674][f=0049662] Shutdown Widget - Unit Icons [t=00:33:46.297706][f=0049662] Shutdown Widget - HealthBars [t=00:33:46.299474][f=0049662] Shutdown Widget - Noises [t=00:33:46.299502][f=0049662] Shutdown Widget - BuildETA [t=00:33:46.299521][f=0049662] Shutdown Widget - Selected Units GL4 2 [t=00:33:46.299540][f=0049662] Shutdown Widget - Chili Chicken Panel [t=00:33:46.299584][f=0049662] Shutdown Widget - Win Counter [t=00:33:46.299618][f=0049662] Shutdown Widget - EndGame APM stats [t=00:33:46.299636][f=0049662] Shutdown Widget - Modular Comm Info [t=00:33:46.299655][f=0049662] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:33:46.299678][f=0049662] Shutdown Widget - Chili Spectator Panels [t=00:33:46.299692][f=0049662] Shutdown Widget - Context Menu [t=00:33:46.299706][f=0049662] Shutdown Widget - Darkening [t=00:33:46.299736][f=0049662] Shutdown Widget - Defense Range Zero-K [t=00:33:46.299800][f=0049662] Shutdown Widget - Grab Input [t=00:33:46.303550][f=0049662] Input grabbing is disabled! [t=00:33:46.303596][f=0049662] Shutdown Widget - Highlight Geos [t=00:33:46.303616][f=0049662] Shutdown Widget - Local Widgets Config [t=00:33:46.303642][f=0049662] Shutdown Widget - MinimapEvents [t=00:33:46.303660][f=0049662] Shutdown Widget - Missile Silo Range [t=00:33:46.303677][f=0049662] Shutdown Widget - Music Player v2 [t=00:33:46.303702][f=0049662] Shutdown Widget - Point Tracker [t=00:33:46.303734][f=0049662] Shutdown Widget - Showeco and Grid Drawer [t=00:33:46.303749][f=0049662] Shutdown Widget - Startup Info and Selector [t=00:33:46.303773][f=0049662] Shutdown Widget - State Reverse and Latency [t=00:33:46.303787][f=0049662] Shutdown Widget - Stereo3D [t=00:33:46.303806][f=0049662] Shutdown Widget - Transport AI [t=00:33:46.303822][f=0049662] Shutdown Widget - Chili Nuke Warning [t=00:33:46.303837][f=0049662] Shutdown Widget - Chili EndGame Window [t=00:33:46.303858][f=0049662] Shutdown Widget - Chili Economy Panel Default [t=00:33:46.303970][f=0049662] Shutdown Widget - CameraShake [t=00:33:46.303985][f=0049662] Shutdown Widget - Attack Warning [t=00:33:46.304000][f=0049662] Shutdown Widget - Attack AoE [t=00:33:46.304013][f=0049662] Shutdown Widget - UnitShapes 3 [t=00:33:46.304046][f=0049662] Shutdown Widget - Map Edge Extension [t=00:33:46.304061][f=0049662] Shutdown Widget - Selection Send [t=00:33:46.304075][f=0049662] Shutdown Widget - Highlight Unit GL4 v2 [t=00:33:46.304089][f=0049662] Shutdown Widget - LupsManager [t=00:33:46.304154][f=0049662] Shutdown Widget - Receive Units Indicator [t=00:33:46.304200][f=0049662] Shutdown Widget - Newton Firezone [t=00:33:46.304237][f=0049662] Shutdown Widget - Chili Pro Console [t=00:33:46.304991][f=0049662] Shutdown Widget - Persistent Build Height [t=00:33:46.305011][f=0049662] Shutdown Widget - Lasso Terraform GUI [t=00:33:46.305025][f=0049662] Shutdown Widget - Chili Framework [t=00:33:46.305038][f=0049662] Shutdown Widget - Lups [t=00:33:46.305115][f=0049662] Shutdown Widget - Mex Placement Handler [t=00:33:46.305130][f=0049662] Shutdown Widget - Custom Markers [t=00:33:46.305151][f=0049662] Shutdown Widget - Chili Core Selector [t=00:33:46.305239][f=0049662] Shutdown Widget - Select Keys [t=00:33:46.305264][f=0049662] Shutdown Widget - Pause Screen [t=00:33:46.305648][f=0049662] Shutdown Widget - Contrast Adaptive Sharpen [t=00:33:46.305678][f=0049662] Shutdown Widget - Bloom Shader Deferred [t=00:33:46.305695][f=0049662] Shutdown Widget - Text To Speech Control [t=00:33:46.305718][f=0049662] Shutdown Widget - Layout Handler [t=00:33:46.305735][f=0049662] Shutdown Widget - Color Blindness Correction [t=00:33:46.305749][f=0049662] End widgetHandler:Shutdown [t=00:33:46.457203][f=0049662] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 35940993, 0.0} allocedSize{int+, int-, ext}={0, 0, 6825593188}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0438} [t=00:33:46.457667][f=0049662] [Game::KillLua][2] dtor=0 luaGaia=0000011ffb11a540 [t=00:33:46.466209][f=0049662] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:33:46.466338][f=0049662] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:33:46.466401][f=0049662] [Game::KillLua][3] dtor=0 luaRules=0000011ffeda29f0 [t=00:33:46.466463][f=0049662] Start gadgetHandler:Shutdown [t=00:33:46.466484][f=0049662] Shutdown - StartSetup [t=00:33:46.466498][f=0049662] Shutdown - UnitMorph [t=00:33:46.468046][f=0049662] Shutdown - Carrier Drones [t=00:33:46.468063][f=0049662] Shutdown - Missile Silo Controller [t=00:33:46.468100][f=0049662] Shutdown - Modular Comm Info [t=00:33:46.468118][f=0049662] Shutdown - Terrain Texture Handler [t=00:33:46.468145][f=0049662] Shutdown - UnitCloakShield [t=00:33:46.468517][f=0049662] Shutdown - Starlight Handler [t=00:33:46.468586][f=0049662] End gadgetHandler:Shutdown [t=00:33:46.500809][f=0049662] Start gadgetHandler:Shutdown [t=00:33:46.500839][f=0049662] Shutdown - Teleport Throw [t=00:33:46.500855][f=0049662] Shutdown - UnitMorph [t=00:33:46.500876][f=0049662] Shutdown - Commander Skin Renderer [t=00:33:46.502594][f=0049662] Shutdown - Missile fired callins [t=00:33:46.502631][f=0049662] Shutdown - Modular Comm Info [t=00:33:46.502645][f=0049662] Shutdown - Retreat Command [t=00:33:46.502664][f=0049662] Shutdown - Shockwaves [t=00:33:46.502677][f=0049662] Shutdown - Unit tint API [t=00:33:46.502690][f=0049662] Shutdown - Unit glow API [t=00:33:46.502702][f=0049662] Shutdown - UnitCloakShield [t=00:33:46.502717][f=0049662] Shutdown - Lups Cloak FX [t=00:33:46.502731][f=0049662] Shutdown - Lups [t=00:33:46.502785][f=0049662] Shutdown - Lups Shield [t=00:33:46.502864][f=0049662] End gadgetHandler:Shutdown [t=00:33:46.522733][f=0049662] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2388, 0.0} allocedSize{int+, int-, ext}={0, 0, 371672}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0021} [t=00:33:46.523690][f=0049662] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:33:46.523983][f=0049662] [Game::KillLua][4] dtor=0 [t=00:33:46.524000][f=0049662] [Game::KillLua][5] dtor=0 [t=00:33:46.553093][f=0049662] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-09-22_07-25-05-352_Ancient Bastion Remake 0_105.1.1-2511-g747f18b BAR105.sdfz" (756122 bytes) [t=00:33:46.553560][f=0049662] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:33:46.584995][f=0049662] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:33:46.585038][f=0049662] [Sound] [Sound::UpdateThread][3] #sources=32 #items=60 [t=00:33:46.585358][f=0049662] [Sound] [Sound::UpdateThread][4] ctx=0000011f6a0bb2f0 dev=0000011f281cbd60 [t=00:33:46.585552][f=0049662] [Sound] [Sound::UpdateThread][5] ctx=0000011f6a0bb2f0 dev=0000011f281cbd60 [t=00:33:46.585570][f=0049662] [Sound] [Sound::Cleanup][alcDestroyContext(0000011f6a0bb2f0)] [t=00:33:46.587818][f=0049662] [Sound] [Sound::Cleanup][alcCloseDevice(0000011f281cbd60)] [t=00:33:46.601067][f=0049662] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:33:46.719087][f=0049662] [Sound] [Sound::UpdateThread][6] [t=00:33:46.720103][f=0049662] [Game::~CGame][1] [t=00:33:46.720125][f=0049662] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:33:46.720147][f=0049662] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:33:46.720179][f=0049662] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:33:46.720200][f=0049662] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:33:46.720229][f=0049662] [Game::KillLua][4] dtor=1 [t=00:33:46.720243][f=0049662] [Game::KillLua][5] dtor=1 [t=00:33:46.720418][f=0049662] [Game::KillMisc][1] [t=00:33:46.720692][f=0049662] [Game::KillMisc][2] [t=00:33:46.720711][f=0049662] [EOH::DestroySkirmishAI(id=1)] [t=00:33:46.792494][f=0049662] [Game::KillMisc][3] [t=00:33:46.814126][f=0049662] [Game::KillRendering][1] [t=00:33:46.815926][f=0049662] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:33:46.886848][f=0049662] [3DOParser::Kill] allocated 29 pieces [t=00:33:46.888807][f=0049662] [S3OParser::Kill] allocated 5619 pieces [t=00:33:46.892848][f=0049662] [AssParser::Kill] allocated 698 pieces [t=00:33:47.542939][f=0049662] [Game::KillInterface][1] [t=00:33:47.543767][f=0049662] [Game::KillInterface][2] [t=00:33:47.549510][f=0049662] [Game::KillSimulation][1] [t=00:33:47.549937][f=0049662] [Game::KillSimulation][2] [t=00:33:47.666208][f=0049662] [CCollisionHandler] dis-/continuous tests: 3386/16570133 [t=00:33:47.666259][f=0049662] [Game::KillSimulation][3] [t=00:33:47.666993][f=0049662] [~CPathCache(64x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201 [t=00:33:47.667176][f=0049662] [~CPathCache(64x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:33:47.667344][f=0049662] [~CPathCache(128x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=91 [t=00:33:47.667536][f=0049662] [~CPathCache(128x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:33:47.668110][f=0049662] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:33:47.712887][f=0049662] [LosHandler::Kill] raycast instance cache-{hits,misses}={126,273}; shared=0%; cached=32% [t=00:33:47.732760][f=0049662] [Game::KillSimulation][4] [t=00:33:48.085351][f=0049662] [CommonDefHandler::KillStatic] 2170 sound-set data items added [t=00:33:48.085405][f=0049662] [Game::~CGame][2] [t=00:33:48.085419][f=0049662] [Game::~CGame][3] [t=00:33:48.085458][f=0049662] [SpringApp::Kill][3] [t=00:33:48.085506][f=0049662] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 688309 bytes sent 252876 bytes recv'd [t=00:33:48.087815][f=0049662] Kill: client disconnecting... [t=00:33:48.087867][f=0049662] [GameServer] UpdateLoop: thread affinity f [t=00:33:50.100208][f=0049662] CloseConnection: client connection closed [t=00:33:50.100344][f=0049662] [SpringApp::Kill][4] font=0000011f6a4dd080 [t=00:33:50.144658][f=0049662] [SpringApp::Kill][5] [t=00:33:50.153041][f=0049662] [SpringApp::Kill][6] [t=00:33:50.153080] [SpringApp::Kill][7] [t=00:33:50.155942] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {4320, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:33:50.155978] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8000, 1048576, 1048576}, EBO = {16000, 2097152, 2097152} [t=00:33:50.155992] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:33:50.156011] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:33:50.156025] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:33:50.156038] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:33:50.156057] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {1856, 1048576, 1048576}, EBO = {2784, 2097152, 2097152} [t=00:33:50.156072] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {139056, 1048576, 1048576}, EBO = {208584, 2097152, 2097152} [t=00:33:50.156085] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:33:50.156104] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:33:50.156118] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:33:50.156131] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:33:50.156150] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {1608, 1048576, 1048576}, EBO = {2412, 2097152, 2097152} [t=00:33:50.346518] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:33:50.346554] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:33:50.346563] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:33:50.346571] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:33:50.347253] [VFS] [SpringVFS::DeleteArchives<this=0000011f6a61bad0>] [t=00:33:50.347274] [VFS] [SpringVFS::DeleteArchives<this=0000011f6a61bad0>(section=0)] #archives[section]=1 #files[section]=8227 [t=00:33:50.347306] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (0000011f69648ba0) [t=00:33:50.350727] [VFS] [SpringVFS::DeleteArchives<this=0000011f6a61bad0>(section=1)] #archives[section]=1 #files[section]=144 [t=00:33:50.350756] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\ancient_bastion_remake_0.5.sd7 (0000011f281165d0) [t=00:33:50.350871] [VFS] [SpringVFS::DeleteArchives<this=0000011f6a61bad0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:33:50.350902] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000011f69648e60) [t=00:33:50.351106] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000011f69648f10) [t=00:33:50.351158] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000011f69649330) [t=00:33:50.351315] [VFS] [SpringVFS::DeleteArchives<this=0000011f6a61bad0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:33:50.351343] [VFS] [SpringVFS::DeleteArchives<this=0000011f6a61bad0>(section=4)] #archives[section]=0 #files[section]=130 [t=00:33:50.351357] [VFS] [SpringVFS::DeleteArchives<this=0000011f6a61bad0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:33:50.351368] [VFS] [SpringVFS::DeleteArchives<this=0000011f6a61bad0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:33:50.351386] [VFS] [SpringVFS::DeleteArchives<this=0000011f6a61bad0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:33:50.351398] [VFS] [SpringVFS::DeleteArchives<this=0000011f6a61bad0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:33:50.351852] [SpringApp::Kill][8] [t=00:33:50.351869] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:33:50.351880] [WatchDog::Uninstall][1] hangDetectorThread=00007ff725aa04d0 (joinable=1) [t=00:33:50.351889] [WatchDog::Uninstall][2] [t=00:33:50.575747] [WatchDog::Uninstall][3] [t=00:33:50.575762] [SpringApp::Kill][9]
infolog_full.txt (truncated):