ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #117505

Open Chobbyla opened 3 weeks ago

Chobbyla commented 3 weeks ago

infolog_full.txt (truncated):

[t=00:00:00.000082] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.089389] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.089418] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.089432]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.089441]   
[t=00:00:00.089445]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.089448]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.089455]   Use "none" to disable the default log sections.
[t=00:00:00.089461] ============== </Log Sections> ==============

[t=00:00:00.089465] ============== <User Config> ==============
[t=00:00:00.089537]   AllowDeferredMapRendering = 1
[t=00:00:00.089543]   AllowDeferredModelRendering = 1
[t=00:00:00.089546]   AnimationMT = 0
[t=00:00:00.089549]   BumpWaterBlurReflection = 1
[t=00:00:00.089553]   BumpWaterTexSizeReflection = 128
[t=00:00:00.089556]   CamFreeScrollSpeed = 50
[t=00:00:00.089561]   CamMode = 1
[t=00:00:00.089567]   CubeTexSizeReflection = 1
[t=00:00:00.089570]   CubeTexSizeSpecular = 1
[t=00:00:00.089573]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.089576]   EdgeMoveDynamic = 0
[t=00:00:00.089579]   EdgeMoveWidth = 0.003
[t=00:00:00.089594]   FPSFOV = 90
[t=00:00:00.089601]   FPSScrollSpeed = 50
[t=00:00:00.089604]   FontSize = 18
[t=00:00:00.089607]   FullscreenEdgeMove = 0
[t=00:00:00.089610]   GrassDetail = 0
[t=00:00:00.089613]   GroundDecals = 2
[t=00:00:00.089616]   GroundDetail = 90
[t=00:00:00.089624]   HangTimeout = 30
[t=00:00:00.089629]   HardwareCursor = 1
[t=00:00:00.089632]   InitialNetworkTimeout = 0
[t=00:00:00.089637]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.089641]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.089647]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.089650]   LinkOutgoingBandwidth = 262144
[t=00:00:00.089656]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.089659]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.089662]   MSAALevel = 1
[t=00:00:00.089667]   MaxParticles = 15000
[t=00:00:00.089671]   MaxSounds = 32
[t=00:00:00.089674]   MaximumTransmissionUnit = 0
[t=00:00:00.089679]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.089682]   MiniMapMarker = 0
[t=00:00:00.089687]   MouseDragScrollThreshold = 0
[t=00:00:00.089690]   NetworkLossFactor = 2
[t=00:00:00.089693]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.089698]   OverheadScrollSpeed = 50
[t=00:00:00.089701]   ReconnectTimeout = 0
[t=00:00:00.089704]   RotOverheadScrollSpeed = 50
[t=00:00:00.089711]   RotateLogFiles = 1
[t=00:00:00.089715]   ShadowMapSize = 1024
[t=00:00:00.089718]   Shadows = 1
[t=00:00:00.089721]   ShowClock = 0
[t=00:00:00.089724]   SoftParticles = 2
[t=00:00:00.089727]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.089731]   UnitIconDist = 151
[t=00:00:00.089735]   UpdateBoundingVolumeMT = 0
[t=00:00:00.089738]   UpdateWeaponVectorsMT = 0
[t=00:00:00.089743]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.089746]   UseLuaMemPools = 0
[t=00:00:00.089766]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.089771]   VFSCacheArchiveFiles = 0
[t=00:00:00.089774]   Water = 4
[t=00:00:00.089777]   WindowBorderless = 1
[t=00:00:00.089780]   WindowPosY = 0
[t=00:00:00.089782]   WindowedEdgeMove = 0
[t=00:00:00.089787]   XResolutionWindowed = 2560
[t=00:00:00.089791]   YResolutionWindowed = 1600
[t=00:00:00.089799] ============== </User Config> ==============

[t=00:00:00.089804] ============== <User System> ==============
[t=00:00:00.089808]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.089816]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.089823]        Compiler Version: gcc-13.2.0
[t=00:00:00.089852]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.089884]         Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900HX; 65275MB RAM, 69371MB pagefile
[t=00:00:00.089889]        Binary Word Size: 64-bit (native)
[t=00:00:00.089892]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.089898]      Physical CPU Cores: 8
[t=00:00:00.089901]       Logical CPU Cores: 16
[t=00:00:00.089904] ============== </User System> ==============

[t=00:00:00.089909] Run: thread affinity ffffffff
[t=00:00:00.089990] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.089996]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.089999]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.090001]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.090004]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.090789] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.090803] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.094951] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.104826]     Display (Generic PnP Monitor)=1 modes=134 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.104838]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.104841]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.104845]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.104848]         [14] 1920x1200x24bpp@144Hz
[t=00:00:00.104852]         [18] 1920x1080x24bpp@144Hz
[t=00:00:00.104869]         [25] 1720x1440x24bpp@144Hz
[t=00:00:00.104872]         [29] 1680x1050x24bpp@144Hz
[t=00:00:00.104875]         [35] 1600x1200x24bpp@144Hz
[t=00:00:00.104879]         [39] 1600x900x24bpp@144Hz
[t=00:00:00.104883]         [44] 1440x1080x24bpp@144Hz
[t=00:00:00.104886]         [51] 1440x900x24bpp@144Hz
[t=00:00:00.104889]         [56] 1366x768x24bpp@144Hz
[t=00:00:00.104894]         [61] 1360x768x24bpp@144Hz
[t=00:00:00.104897]         [66] 1280x1024x24bpp@144Hz
[t=00:00:00.104900]         [72] 1280x960x24bpp@144Hz
[t=00:00:00.104905]         [77] 1280x800x24bpp@144Hz
[t=00:00:00.104908]         [82] 1280x768x24bpp@144Hz
[t=00:00:00.104911]         [87] 1280x720x24bpp@144Hz
[t=00:00:00.104914]         [94] 1176x664x24bpp@60Hz
[t=00:00:00.104917]         [97] 1152x864x24bpp@144Hz
[t=00:00:00.104920]         [102] 1024x768x24bpp@144Hz
[t=00:00:00.104923]         [109] 800x600x24bpp@144Hz
[t=00:00:00.104926]         [116] 720x576x24bpp@144Hz
[t=00:00:00.104928]         [121] 720x480x24bpp@144Hz
[t=00:00:00.104932]         [127] 640x480x24bpp@144Hz
[t=00:00:00.109434]     Display (Lenovo DisplayHDR)=2 modes=52 bounds={x=3440, y=0, w=2560, h=1600}
[t=00:00:00.109442]         [ 1] 2560x1600x24bpp@240Hz
[t=00:00:00.109445]         [ 3] 2560x1440x24bpp@240Hz
[t=00:00:00.109448]         [ 5] 2048x1536x24bpp@240Hz
[t=00:00:00.109450]         [ 7] 2048x1152x24bpp@240Hz
[t=00:00:00.109453]         [ 9] 1920x1440x24bpp@240Hz
[t=00:00:00.109456]         [11] 1920x1200x24bpp@240Hz
[t=00:00:00.109458]         [13] 1920x1080x24bpp@240Hz
[t=00:00:00.109462]         [15] 1856x1392x24bpp@240Hz
[t=00:00:00.109465]         [17] 1792x1344x24bpp@240Hz
[t=00:00:00.109469]         [19] 1680x1050x24bpp@240Hz
[t=00:00:00.109472]         [21] 1600x1200x24bpp@240Hz
[t=00:00:00.109474]         [23] 1600x900x24bpp@240Hz
[t=00:00:00.109477]         [25] 1440x900x24bpp@240Hz
[t=00:00:00.109479]         [27] 1400x1050x24bpp@240Hz
[t=00:00:00.109482]         [29] 1366x768x24bpp@240Hz
[t=00:00:00.109484]         [31] 1360x768x24bpp@240Hz
[t=00:00:00.109487]         [33] 1280x1024x24bpp@240Hz
[t=00:00:00.109489]         [35] 1280x960x24bpp@240Hz
[t=00:00:00.109492]         [37] 1280x800x24bpp@240Hz
[t=00:00:00.109494]         [39] 1280x768x24bpp@240Hz
[t=00:00:00.109502]         [41] 1280x720x24bpp@240Hz
[t=00:00:00.109504]         [43] 1280x600x24bpp@240Hz
[t=00:00:00.109507]         [45] 1152x864x24bpp@240Hz
[t=00:00:00.109509]         [47] 1024x768x24bpp@240Hz
[t=00:00:00.109512]         [49] 800x600x24bpp@240Hz
[t=00:00:00.109517]         [51] 640x480x24bpp@240Hz
[t=00:00:00.247132] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.247444] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.247454] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.264273] [GR::LogVersionInfo]
[t=00:00:00.264283]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.264287]     GL version  : 4.6.0 NVIDIA 556.12
[t=00:00:00.264290]     GL vendor   : NVIDIA Corporation
[t=00:00:00.264294]     GL renderer : NVIDIA GeForce RTX 4080 Laptop GPU/PCIe/SSE2
[t=00:00:00.264297]     GLSL version: 4.60 NVIDIA
[t=00:00:00.264300]     GLEW version: 2.1.0
[t=00:00:00.264312]     GPU memory  : 12282MB (total) / 10639MB (available)
[t=00:00:00.264464]     SDL swap-int: 1
[t=00:00:00.264472]     SDL driver  : windows
[t=00:00:00.264475]     
[t=00:00:00.264478]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.264481]     GLSL shader support       : 1
[t=00:00:00.264484]     GL4 support               : 1
[t=00:00:00.264487]     FBO extension support     : 1
[t=00:00:00.264497]     NVX GPU mem-info support  : 1
[t=00:00:00.264503]     ATI GPU mem-info support  : 0
[t=00:00:00.264518]     Texture clamping to edge  : 1
[t=00:00:00.264525]     NPOT-texture support      : 1 (1)
[t=00:00:00.264529]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.264534]     texture query-LOD support : 1 (1)
[t=00:00:00.264537]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.264540]     Z-buffer depth            : 32 (-)
[t=00:00:00.264547]     primitive-restart support : 1 (1)
[t=00:00:00.264552]     clip-space control support: 1 (1)
[t=00:00:00.264555]     seamless cube-map support : 1 (1)
[t=00:00:00.264560]     frag-depth layout support : 1 (1)
[t=00:00:00.264565]     persistent maps support   : 1 (1)
[t=00:00:00.264569]     explicit attribs location : 1 (1)
[t=00:00:00.264579]     multi draw indirect       : 1 (-)
[t=00:00:00.264585]     array textures            : 1 (-)
[t=00:00:00.264603]     buffer copy support       : 1 (-)
[t=00:00:00.264615]     indirect draw             : 1 (-)
[t=00:00:00.264626]     base instance             : 1 (-)
[t=00:00:00.264631]     
[t=00:00:00.264634]     max. FBO samples              : 32
[t=00:00:00.264640]     max. FS/program texture slots : 32/192
[t=00:00:00.264643]     max. texture size             : 32768
[t=00:00:00.264649]     max. texture anisotropy level : 16.000000
[t=00:00:00.264652]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.264655]     max. draw-buffers             : 8
[t=00:00:00.264658]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.264663]     max. uniform buffer-bindings  : 84
[t=00:00:00.264666]     max. uniform block-size       : 64KB
[t=00:00:00.264669]     max. storage buffer-bindings  : 96
[t=00:00:00.264674]     max. storage block-size       : 2047MB
[t=00:00:00.264677]     
[t=00:00:00.264681]     enable AMD-hacks : 0
[t=00:00:00.264684]     compress MIP-maps: 0
[t=00:00:00.264729]     Number of compressed texture formats: 23
[t=00:00:00.264753]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.264775] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.264974] [GR::UpdateGLConfigs]
[t=00:00:00.265007] [VSync::SetInterval] interval=-1 (adaptive)
[t=00:00:00.265013] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.265030] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.265037] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.265040] [GR::InitGLState]
[t=00:00:00.265081] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.352058] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.354048] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.354579] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.358358] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.358377] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.358691] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.359887] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.359895] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.359951] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.359998] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.368358] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.369097] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.370092] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.370235] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.397177] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 29ms
[t=00:00:00.397190] [VFS] [SpringVFS::ReserveArchives<this=000001bb0d2bab10>]
[t=00:00:00.397289] [VFS] [SpringVFS::AddArchive<this=000001bb0d2bab10>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.398620] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001bb0d2bab10 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.398627] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.452310] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.452694] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.452779] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.452860] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.452978] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.453055] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.453117] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.453705] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.453781] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.453817] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.454252][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.454308][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[t=00:00:00.454387][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.454400][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.454405][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.454438][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.458291][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.458303][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (Realtek(R) Audio)"
[t=00:00:00.458308][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.458313][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)"
[t=00:00:00.458358][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.491952][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.493462][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001bb4a0cff80(default) context=000001bb0c6ae550  numChannels=2 frameSize=8
[t=00:00:00.493476][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.493482][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.493497][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.493504][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.493518][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.493536][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.493543][f=-000001] [Sound]   Devices:
[t=00:00:00.495044][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.495055][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.495060][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)]
[t=00:00:00.495075][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.495079][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.495636][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.495679][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.560494][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 154038 MB
[t=00:00:00.561657][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.562225][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8472
[t=00:00:00.562891][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8472 using name LogicDaemon
[t=00:00:00.772110][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Comet Catcher Remake 1.8" (loaded=0 cached=0)
[t=00:00:00.772442][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001bb0d2bab10>(arName="Comet Catcher Remake 1.8", overwrite=false)] section=1 cached=0
[t=00:00:00.772752][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001bb0d2bab10>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.773074][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0)
[t=00:00:00.804107][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001bb0d2bab10>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0
[t=00:00:00.804793][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001bb0d2bab10>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.804897][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001bb0d2bab10>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.805959][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001bb0d2bab10>(arName="Zero-K v1.12.9.0", overwrite=false)] section=0 cached=0
[t=00:00:00.834072][f=-000001] [CAS::GASCB] Archive file="comet_catcher_remake_1.8.sd7" cs="ab612f02143fa9a686cfae405c36ea232f61b8a03643873be1154b40feeba93e6b13f0c983f0b06ea7cb37b52f8f2eeaf2d96b6b94c2f885c52ad009b9e0bd57"
[t=00:00:00.834166][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:00.834207][f=-000001] Warning: [PreGame::GameDataReceived] Archive Comet Catcher Remake 1.8 (checksum 69944c5da1b99a8eadbef5772a800acef6590969cb9d701ba47be0c9daf2e4d713cb26cc450f948d46fdd3973bfc0899f4dcedb233ee8893bc724fda8a1617ed) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:00.864984][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:00.865075][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:00.865133][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:00.865226][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:00.865260][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:10.278288][f=-000001] Loaded widget:  Music Player v2     <snd_music2.lua>
[t=00:00:10.278393][f=-000001] Loaded widget:  Transporting        <gui_transporting.lua>
[t=00:00:10.278503][f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[t=00:00:10.286283][f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[t=00:00:10.286470][f=-000001] Loaded widget:  Select Com at start  <init_start_point_remover.lua>
[t=00:00:10.287144][f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[t=00:00:10.308708][f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[t=00:00:10.309274][f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[t=00:00:10.309504][f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[t=00:00:10.309610][f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[t=00:00:10.309714][f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[t=00:00:10.309816][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=00:00:10.309939][f=-000001] EndGame Graph disabled
[t=00:00:10.318612][f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[t=00:00:10.318933][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=00:00:10.319077][f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[t=00:00:10.319240][f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[t=00:00:10.319969][f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[t=00:00:10.330863][f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[t=00:00:10.331132][f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[t=00:00:10.331289][f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[t=00:00:10.331403][f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[t=00:00:10.331585][f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[t=00:00:10.333964][f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[t=00:00:10.334125][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=00:00:10.334245][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:00:10.334489][f=-000001] Input grabbing is enabled!
[t=00:00:10.334554][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:00:10.338841][f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[t=00:00:10.339091][f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[t=00:00:10.339251][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:00:10.339485][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:00:10.348677][f=-000001] Loaded widget:  Perk Selector       <gui_selectperk.lua>
[t=00:00:10.348900][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=00:00:10.349063][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=00:00:10.349182][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:00:10.349313][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:00:10.349452][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=00:00:10.349566][f=-000001] Loaded widget:  Resurrect Congregate  <unit_resurrect_congregate.lua>
[t=00:00:10.349725][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:00:10.349823][f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[t=00:00:10.349923][f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[t=00:00:10.350022][f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[t=00:00:10.350129][f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[t=00:00:10.350224][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:00:10.350433][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:00:10.350674][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:00:10.350848][f=-000001] Loaded widget:  MetalFeatures GL4   <gui_metal_features_gl4.lua>
[t=00:00:10.350965][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:00:10.355167][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:00:10.355473][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:00:10.355590][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:10.355710][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:10.355851][f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[t=00:00:10.355979][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:00:10.356125][f=-000001] Loaded widget:  Chat Shortcut       <chat_shortcut.lua>
[t=00:00:10.356476][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=00:00:10.356590][f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[t=00:00:10.356964][f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[t=00:00:10.357145][f=-000001] Loaded widget:  Bomber Fog Chase    <unit_bomber_fog_chase.lua>
[t=00:00:10.357301][f=-000001] Loaded widget:  Hold Ctrl during placement to morph  <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:00:10.357531][f=-000001] Loaded widget:  Missile Impact Points  <gui_missile_impacts.lua>
[t=00:00:10.357642][f=-000001] Loaded widget:  Field Factory Selector  <cmd_field_factory.lua>
[t=00:00:10.365401][f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[t=00:00:10.365722][f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[t=00:00:10.366377][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:10.366500][f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[t=00:00:10.366774][f=-000001] [i18n] Warning: "autogroup_option_mainlabel" is not translated in en
[t=00:00:10.366793][f=-000001] [i18n] Error: No translation found for "autogroup_option_mainlabel"
[t=00:00:10.366988][f=-000001] [i18n] Warning: "autogroup_option_verbose" is not translated in en
[t=00:00:10.366998][f=-000001] [i18n] Error: No translation found for "autogroup_option_verbose"
[t=00:00:10.367069][f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[t=00:00:10.367212][f=-000001] Loaded widget:  Unit Mover          <cmd_unit_mover.lua>
[t=00:00:10.367368][f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[t=00:00:10.367512][f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[t=00:00:10.368044][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:10.368161][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:10.368472][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:10.368576][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:10.368830][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:10.369062][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:10.372127][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:10.385140][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:10.385463][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:10.466061][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:10.466442][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:10.466810][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:10.466946][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:10.467627][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:10.467771][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:10.468005][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:10.468111][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:10.468233][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:10.468474][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:10.468487][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:10.468493][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:10.468541][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:10.468785][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:10.469358][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:10.469566][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:10.469699][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:10.469818][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:10.469934][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:10.470048][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:10.471482][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:10.471633][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:10.471932][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:10.472773][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:10.472978][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:10.473297][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:10.473455][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:10.473616][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:10.473748][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:10.473878][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:10.474134][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:10.474280][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:10.474478][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:10.474826][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:10.475007][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:10.475140][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:10.475276][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:10.475453][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:10.479151][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:10.481870][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:10.482121][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:10.482395][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:10.483444][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:10.483602][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:10.483787][f=-000001] Mex Placement Initialised with 80 spots.
[t=00:00:10.486340][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:10.488441][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:10.488750][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:10.489158][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:10.489607][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:10.490152][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:10.490308][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:10.490424][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:10.494228][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:10.495247][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:10.497019][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:10.497212][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:10.497335][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:10.499348][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:10.512806][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:10.513360][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:10.513548][f=-000001] SetSunLighting
[t=00:00:10.513855][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:10.519021][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:10.520914][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:10.521669][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:10.523480][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:10.523716][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:10.523839][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:10.523965][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:10.523973][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:10.524080][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:10.527009][f=-000001] Writing last game win data
[t=00:00:10.532121][f=-000001] LuaUI v0.3
[t=00:00:10.634207][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:10.634421][f=-000001] [s11n] Loading s11n file...
[t=00:00:10.634470][f=-000001] [s11n] Parsing model...
[t=00:00:10.634492][f=-000001] [s11n] Populating game world...
[t=00:00:10.634497][f=-000001] [s11n] s11n loading complete.
[t=00:00:10.675980][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:10.676354][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:10.677113][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:10.677123][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 1ms
[t=00:00:10.685368][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10099, 0.0} allocedSize{int+, int-, ext}={0, 0, 1825572}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0122}
[t=00:00:11.058884][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:11.192934][f=-000001] GameID: a3cdef660ec859966f99f881df021500
[t=00:00:11.193208][f=-000001] Connection attempt from LogicDaemon
[t=00:00:11.193216][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:11.193313][f=-000001]  -> Connection established (given id 0)
[t=00:00:11.193363][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=69944c5da1b99a8eadbef5772a800acef6590969cb9d701ba47be0c9daf2e4d713cb26cc450f948d46fdd3973bfc0899f4dcedb233ee8893bc724fda8a1617ed"
[t=00:00:11.193380][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:11.193391][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9ee7c9f15561613fb13a6dcd3838479609f9b3055b08b97f8106bef1e0ca06592ae8ffa17cfcf3b3437cf385590a2b98a1bacca4ff4f3d6cbc52481515d70682]"
[t=00:00:11.193402][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=dbc0542125a893c32ce83b986e624da4258d250e0ef441193c82aa441cf159adf0c36b330ba5aa8ab1bafcdc2e4103cda5e0527420a779c31e896dc608cf3349]"
[t=00:00:11.284700][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:11.375869][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001bbc79450d0,000001bbb01b0450}][locale="C"]"
[t=00:00:11.375894][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1
[t=00:00:13.232995][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:00:28.888711][f=-000001] Warning: Couldn't find texture "%%419:1"!
[t=00:00:52.220716][f=0000698] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"!
[t=00:03:35.720520][f=0005603] [SpringApp::Kill][1] fromRun=1
[t=00:03:35.720538][f=0005603] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:03:35.739928][f=0005603]  [async=0] threads=8 tasks=211883 {sum,avg}{exec,wait}time={{2038.236, 0.010}, {16908.439, 0.080}}ms
[t=00:03:35.739966][f=0005603]      thread=1 tasks=30269 {sum,min,max,avg}{exec,wait}time={{429.523, 0.000, 47.838, 0.014}, {1206.046, 0.000, 18446744027136.000, 0.040}}ms
[t=00:03:35.739976][f=0005603]      thread=2 tasks=30269 {sum,min,max,avg}{exec,wait}time={{258.683, 0.000, 43.712, 0.009}, {2727.062, 0.000, 10.975, 0.090}}ms
[t=00:03:35.739983][f=0005603]      thread=3 tasks=30269 {sum,min,max,avg}{exec,wait}time={{283.166, 0.000, 48.447, 0.009}, {2500.584, 0.000, 8.983, 0.083}}ms
[t=00:03:35.739991][f=0005603]      thread=4 tasks=30269 {sum,min,max,avg}{exec,wait}time={{258.223, 0.000, 43.720, 0.009}, {2699.438, 0.000, 18446744027136.000, 0.089}}ms
[t=00:03:35.739998][f=0005603]      thread=5 tasks=30269 {sum,min,max,avg}{exec,wait}time={{262.057, 0.000, 43.114, 0.009}, {2538.576, 0.000, 10.985, 0.084}}ms
[t=00:03:35.740004][f=0005603]      thread=6 tasks=30269 {sum,min,max,avg}{exec,wait}time={{270.399, 0.000, 46.389, 0.009}, {2584.843, 0.000, 10.976, 0.085}}ms
[t=00:03:35.740015][f=0005603]      thread=7 tasks=30269 {sum,min,max,avg}{exec,wait}time={{276.184, 0.000, 49.023, 0.009}, {2651.891, 0.000, 10.980, 0.088}}ms
[t=00:03:35.740020][f=0005603]  [async=1] threads=8 tasks=3506 {sum,avg}{exec,wait}time={{25429.645, 7.253}, {10099131.000, 2880.528}}ms
[t=00:03:35.740028][f=0005603]      thread=1 tasks=501 {sum,min,max,avg}{exec,wait}time={{3640.680, 0.000, 745.083, 7.267}, {1445493.125, 0.314, 3647.812, 2885.216}}ms
[t=00:03:35.740038][f=0005603]      thread=2 tasks=501 {sum,min,max,avg}{exec,wait}time={{3620.418, 0.000, 725.122, 7.226}, {1441309.125, 1.023, 3647.490, 2876.865}}ms
[t=00:03:35.740045][f=0005603]      thread=3 tasks=502 {sum,min,max,avg}{exec,wait}time={{3639.369, 0.000, 744.137, 7.250}, {1443070.500, 0.019, 3647.521, 2874.642}}ms
[t=00:03:35.740053][f=0005603]      thread=4 tasks=501 {sum,min,max,avg}{exec,wait}time={{3621.619, 0.000, 726.183, 7.229}, {1442498.625, 0.096, 3647.785, 2879.239}}ms
[t=00:03:35.740062][f=0005603]      thread=5 tasks=500 {sum,min,max,avg}{exec,wait}time={{3642.572, 0.000, 746.911, 7.285}, {1443967.375, 0.235, 3647.816, 2887.935}}ms
[t=00:03:35.740069][f=0005603]      thread=6 tasks=500 {sum,min,max,avg}{exec,wait}time={{3621.137, 0.000, 726.013, 7.242}, {1438368.625, 0.308, 3647.191, 2876.737}}ms
[t=00:03:35.740076][f=0005603]      thread=7 tasks=501 {sum,min,max,avg}{exec,wait}time={{3643.849, 0.000, 747.916, 7.273}, {1444423.250, 0.370, 3647.784, 2883.080}}ms
[t=00:03:35.740080][f=0005603] [ThreadPool::SetThreadCount][2] workers=0
[t=00:03:35.740085][f=0005603] [SpringApp::Kill][2]
[t=00:03:35.740125][f=0005603] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:03:35.740132][f=0005603] [Game::KillLua][1] dtor=0 luaUI=000001bbf3b49a70
[t=00:03:35.740162][f=0005603] Start widgetHandler:Shutdown
[t=00:03:35.742148][f=0005603] Shutdown - SaveOrderList Complete
[t=00:03:35.743400][f=0005603] Writing last game win data
[t=00:03:35.748527][f=0005603] Shutdown - SaveConfigData Complete
[t=00:03:35.748544][f=0005603] Shutdown Widget - Chili Highlight
[t=00:03:35.748572][f=0005603] Shutdown Widget - Deferred rendering GL4
[t=00:03:35.748699][f=0005603] Shutdown Widget - Draw After Chili
[t=00:03:35.748707][f=0005603] Shutdown Widget - API Unit Tracker GL4
[t=00:03:35.748718][f=0005603] Shutdown Widget - EPIC Menu
[t=00:03:35.749553][f=0005603] Shutdown Widget - Chili Minimap
[t=00:03:35.749633][f=0005603] Shutdown Widget - Chili Widget Selector
[t=00:03:35.750271][f=0005603] Shutdown Widget - Depth of Field Shader
[t=00:03:35.750282][f=0005603] Shutdown Widget - Deferred rendering
[t=00:03:35.750294][f=0005603] SSAO: Deferred rendering disabled, disabling.
[t=00:03:35.755581][f=0005603] Shutdown Widget - Deferred rendering
[t=00:03:35.755598][f=0005603] SSAO: Deferred rendering disabled, disabling.
[t=00:03:35.756387][f=0005603] Shutdown Widget - Local Team Colors
[t=00:03:35.756398][f=0005603] Shutdown Widget - Display Keys 2
[t=00:03:35.756414][f=0005603] Shutdown Widget - Save Game Menu
[t=00:03:35.756422][f=0005603] Shutdown Widget - Highlight Model Api GL4
[t=00:03:35.756475][f=0005603] Shutdown Widget - Unit Icons
[t=00:03:35.756551][f=0005603] Shutdown Widget - HealthBars
[t=00:03:35.757330][f=0005603] Shutdown Widget - Noises
[t=00:03:35.757338][f=0005603] Shutdown Widget - Attrition Counter
[t=00:03:35.757472][f=0005603] Shutdown Widget - Selected Units GL4 2
[t=00:03:35.757482][f=0005603] Shutdown Widget - BuildETA
[t=00:03:35.757489][f=0005603] Shutdown Widget - Chili Chicken Panel
[t=00:03:35.757556][f=0005603] Shutdown Widget - External VR Grid
[t=00:03:35.757572][f=0005603] Shutdown Widget - Win Counter
[t=00:03:35.757580][f=0005603] Shutdown Widget - EndGame APM stats
[t=00:03:35.758288][f=0005603] Shutdown Widget - Modular Comm Info
[t=00:03:35.758298][f=0005603] Shutdown Widget - Reclaim Field Highlight
[t=00:03:35.758308][f=0005603] Shutdown Widget - State Reverse and Latency
[t=00:03:35.758314][f=0005603] Shutdown Widget - Music Player v2
[t=00:03:35.758321][f=0005603] Shutdown Widget - Chili Economy Panel Default
[t=00:03:35.758369][f=0005603] Shutdown Widget - Stereo3D
[t=00:03:35.758434][f=0005603] Shutdown Widget - Chili EndGame Window
[t=00:03:35.758462][f=0005603] Shutdown Widget - Attack Warning
[t=00:03:35.758477][f=0005603] Shutdown Widget - Chili Nuke Warning
[t=00:03:35.758492][f=0005603] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:03:35.758517][f=0005603] Shutdown Widget - Darkening
[t=00:03:35.758536][f=0005603] Shutdown Widget - Showeco and Grid Drawer
[t=00:03:35.758552][f=0005603] Shutdown Widget - Defense Range Zero-K
[t=00:03:35.758584][f=0005603] Shutdown Widget - Grab Input
[t=00:03:35.758742][f=0005603] Input grabbing is disabled!
[t=00:03:35.758751][f=0005603] Shutdown Widget - Context Menu
[t=00:03:35.758758][f=0005603] Shutdown Widget - Highlight Geos
[t=00:03:35.758765][f=0005603] Shutdown Widget - Local Widgets Config
[t=00:03:35.758775][f=0005603] Shutdown Widget - MinimapEvents
[t=00:03:35.758786][f=0005603] Shutdown Widget - Missile Silo Range
[t=00:03:35.758794][f=0005603] Shutdown Widget - Point Tracker
[t=00:03:35.758803][f=0005603] Shutdown Widget - Chili Spectator Panels
[t=00:03:35.758810][f=0005603] Shutdown Widget - Startup Info and Selector
[t=00:03:35.758854][f=0005603] Shutdown Widget - Transport AI
[t=00:03:35.758862][f=0005603] Shutdown Widget - Attack AoE
[t=00:03:35.758870][f=0005603] Shutdown Widget - Highlight Unit GL4 v2
[t=00:03:35.758877][f=0005603] Shutdown Widget - Spotter
[t=00:03:35.758883][f=0005603] Shutdown Widget - Selection Send
[t=00:03:35.758890][f=0005603] Shutdown Widget - TeamPlatter
[t=00:03:35.759770][f=0005603] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:03:35.759925][f=0005603] Shutdown Widget - Global Build Command
[t=00:03:35.760025][f=0005603] Shutdown Widget - LupsManager
[t=00:03:35.760040][f=0005603] Shutdown Widget - Receive Units Indicator
[t=00:03:35.760046][f=0005603] Shutdown Widget - Newton Firezone
[t=00:03:35.760057][f=0005603] Shutdown Widget - Chili Pro Console
[t=00:03:35.760380][f=0005603] Shutdown Widget - Persistent Build Height
[t=00:03:35.760390][f=0005603] Shutdown Widget - Lasso Terraform GUI
[t=00:03:35.760399][f=0005603] Shutdown Widget - Chili Framework
[t=00:03:35.760406][f=0005603] Shutdown Widget - Lups
[t=00:03:35.760987][f=0005603] Shutdown Widget - Mex Placement Handler
[t=00:03:35.761283][f=0005603] Shutdown Widget - Chili Core Selector
[t=00:03:35.761354][f=0005603] Shutdown Widget - Custom Markers
[t=00:03:35.761373][f=0005603] Shutdown Widget - Select Keys
[t=00:03:35.761387][f=0005603] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:03:35.761428][f=0005603] Shutdown Widget - Pause Screen
[t=00:03:35.761540][f=0005603] Shutdown Widget - Bloom Shader Deferred
[t=00:03:35.761725][f=0005603] Shutdown Widget - Color Blindness Correction
[t=00:03:35.761828][f=0005603] Shutdown Widget - Layout Handler
[t=00:03:35.761840][f=0005603] Shutdown Widget - Text To Speech Control
[t=00:03:35.761845][f=0005603] End widgetHandler:Shutdown
[t=00:03:35.813456][f=0005603] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 12105339, 0.0} allocedSize{int+, int-, ext}={0, 0, 2045904271}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0153}
[t=00:03:35.818980][f=0005603] [Game::KillLua][2] dtor=0 luaGaia=000001bbb01b0450
[t=00:03:35.831419][f=0005603] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 70}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:35.831475][f=0005603] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:35.831496][f=0005603] [Game::KillLua][3] dtor=0 luaRules=000001bbc79450d0
[t=00:03:35.831521][f=0005603] Start gadgetHandler:Shutdown
[t=00:03:35.831529][f=0005603] Shutdown - StartSetup
[t=00:03:35.831535][f=0005603] Shutdown - UnitMorph
[t=00:03:35.831717][f=0005603] Shutdown - Carrier Drones
[t=00:03:35.831730][f=0005603] Shutdown - Missile Silo Controller
[t=00:03:35.831737][f=0005603] Shutdown - Modular Comm Info
[t=00:03:35.831743][f=0005603] Shutdown - Terrain Texture Handler
[t=00:03:35.831749][f=0005603] Shutdown - UnitCloakShield
[t=00:03:35.831804][f=0005603] Shutdown - Starlight Handler
[t=00:03:35.831838][f=0005603] End gadgetHandler:Shutdown
[t=00:03:35.848887][f=0005603] Start gadgetHandler:Shutdown
[t=00:03:35.848907][f=0005603] Shutdown - Teleport Throw
[t=00:03:35.848921][f=0005603] Shutdown - UnitMorph
[t=00:03:35.848953][f=0005603] Shutdown - Commander Skin Renderer
[t=00:03:35.849305][f=0005603] Shutdown - Missile fired callins
[t=00:03:35.849319][f=0005603] Shutdown - Modular Comm Info
[t=00:03:35.849327][f=0005603] Shutdown - Retreat Command
[t=00:03:35.849336][f=0005603] Shutdown - Shockwaves
[t=00:03:35.849344][f=0005603] Shutdown - Unit tint API
[t=00:03:35.849355][f=0005603] Shutdown - Unit glow API
[t=00:03:35.849370][f=0005603] Shutdown - UnitCloakShield
[t=00:03:35.849397][f=0005603] Shutdown - Lups Cloak FX
[t=00:03:35.849405][f=0005603] Shutdown - Lups
[t=00:03:35.850186][f=0005603] Shutdown - Lups Shield
[t=00:03:35.850218][f=0005603] End gadgetHandler:Shutdown
[t=00:03:35.862639][f=0005603] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 564, 0.0} allocedSize{int+, int-, ext}={0, 0, 84825}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0035}
[t=00:03:35.865323][f=0005603] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:35.865462][f=0005603] [Game::KillLua][4] dtor=0
[t=00:03:35.865469][f=0005603] [Game::KillLua][5] dtor=0
[t=00:03:35.882310][f=0005603] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-09-22_07-56-20-484_Comet Catcher Remake 1_105.1.1-2511-g747f18b BAR105.sdfz" (88095 bytes)
[t=00:03:35.882392][f=0005603] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:03:35.905152][f=0005603] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:03:35.905172][f=0005603] [Sound] [Sound::UpdateThread][3] #sources=32 #items=38
[t=00:03:35.905364][f=0005603] [Sound] [Sound::UpdateThread][4] ctx=000001bb0c6ae550 dev=000001bb4a0cff80
[t=00:03:35.905419][f=0005603] [Sound] [Sound::UpdateThread][5] ctx=000001bb0c6ae550 dev=000001bb4a0cff80
[t=00:03:35.905438][f=0005603] [Sound] [Sound::Cleanup][alcDestroyContext(000001bb0c6ae550)]
[t=00:03:35.906139][f=0005603] [Sound] [Sound::Cleanup][alcCloseDevice(000001bb4a0cff80)]
[t=00:03:35.907360][f=0005603] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:03:35.932297][f=0005603] [Sound] [Sound::UpdateThread][6]
[t=00:03:35.932914][f=0005603] [Game::~CGame][1]
[t=00:03:35.932925][f=0005603] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:03:35.932930][f=0005603] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:03:35.932947][f=0005603] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:03:35.932951][f=0005603] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:03:35.932956][f=0005603] [Game::KillLua][4] dtor=1
[t=00:03:35.932962][f=0005603] [Game::KillLua][5] dtor=1
[t=00:03:35.933095][f=0005603] [Game::KillMisc][1]
[t=00:03:35.933101][f=0005603] [Game::KillMisc][2]
[t=00:03:35.933278][f=0005603] [Game::KillMisc][3]
[t=00:03:35.933353][f=0005603] [Game::KillRendering][1]
[t=00:03:35.936816][f=0005603] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:35.951962][f=0005603] [3DOParser::Kill] allocated 29 pieces
[t=00:03:35.952013][f=0005603] [S3OParser::Kill] allocated 5521 pieces
[t=00:03:35.952838][f=0005603] [AssParser::Kill] allocated 701 pieces
[t=00:03:35.995176][f=0005603] [Game::KillInterface][1]
[t=00:03:35.995679][f=0005603] [Game::KillInterface][2]
[t=00:03:35.996167][f=0005603] [Game::KillSimulation][1]
[t=00:03:35.996232][f=0005603] [Game::KillSimulation][2]
[t=00:03:36.009460][f=0005603] [CCollisionHandler] dis-/continuous tests: 964/5543049
[t=00:03:36.009471][f=0005603] [Game::KillSimulation][3]
[t=00:03:36.010720][f=0005603] [~CPathCache(32x24)] cacheHits=1 hitPercentage=10% numHashColls=0 maxCacheSize=2
[t=00:03:36.010808][f=0005603] [~CPathCache(32x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:36.010848][f=0005603] [~CPathCache(64x48)] cacheHits=1 hitPercentage=9% numHashColls=0 maxCacheSize=2
[t=00:03:36.010898][f=0005603] [~CPathCache(64x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:36.011197][f=0005603] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:36.017029][f=0005603] [LosHandler::Kill] raycast instance cache-{hits,misses}={121,609}; shared=0%; cached=16%
[t=00:03:36.026157][f=0005603] [Game::KillSimulation][4]
[t=00:03:36.070990][f=0005603] [CommonDefHandler::KillStatic] 7810 sound-set data items added
[t=00:03:36.071021][f=0005603] [Game::~CGame][2]
[t=00:03:36.071027][f=0005603] [Game::~CGame][3]
[t=00:03:36.071189][f=0005603] [SpringApp::Kill][3]
[t=00:03:36.071301][f=0005603] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    568050 bytes sent   in 5674 packets (100.115 bytes/packet)
    224486 bytes recv'd in 4556 packets (49.273 bytes/packet)
    {0.073x, 0.122x} relative protocol overhead {up, down}
    12772 incoming chunks dropped, 22694 outgoing chunks resent
    4130 incoming chunks processed

[t=00:03:36.071335][f=0005603] [SpringApp::Kill][4] font=000001bb0cf965c0
[t=00:03:36.073263][f=0005603] [SpringApp::Kill][5]
[t=00:03:36.077875][f=0005603] [SpringApp::Kill][6]
[t=00:03:36.077886] [SpringApp::Kill][7]
[t=00:03:36.077916] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {400, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:36.077922] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1568, 1048576, 1048576}, EBO = {3136, 2097152, 2097152}
[t=00:03:36.077930] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:03:36.077934] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:03:36.077940] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:03:36.077947] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:36.077952] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {196, 1048576, 1048576}, EBO = {294, 2097152, 2097152}
[t=00:03:36.077957] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {29808, 1048576, 1048576}, EBO = {44712, 2097152, 2097152}
[t=00:03:36.077962] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:03:36.077969] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:36.077974] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:36.078007] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:03:36.078021] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {292, 1048576, 1048576}, EBO = {438, 2097152, 2097152}
[t=00:03:36.135305] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:03:36.135320] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:03:36.135324] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:03:36.135327] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8472
[t=00:03:36.135331] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:03:36.135808] [VFS] [SpringVFS::DeleteArchives<this=000001bb0d2bab10>]
[t=00:03:36.135871] [VFS] [SpringVFS::DeleteArchives<this=000001bb0d2bab10>(section=0)] #archives[section]=2 #files[section]=8307
[t=00:03:36.135878] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000001bb49fa9c90)
[t=00:03:36.135916] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001bb49fa99d0)
[t=00:03:36.136899] [VFS] [SpringVFS::DeleteArchives<this=000001bb0d2bab10>(section=1)] #archives[section]=1 #files[section]=61
[t=00:03:36.136921] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\comet_catcher_remake_1.8.sd7 (000001bb0d2af5e0)
[t=00:03:36.136968] [VFS] [SpringVFS::DeleteArchives<this=000001bb0d2bab10>(section=2)] #archives[section]=3 #files[section]=327
[t=00:03:36.136976] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001bb49fa8740)
[t=00:03:36.136991] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001bb49fa85e0)
[t=00:03:36.137063] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001bb49fa8c10)
[t=00:03:36.137128] [VFS] [SpringVFS::DeleteArchives<this=000001bb0d2bab10>(section=3)] #archives[section]=0 #files[section]=0
[t=00:03:36.137137] [VFS] [SpringVFS::DeleteArchives<this=000001bb0d2bab10>(section=4)] #archives[section]=0 #files[section]=8215
[t=00:03:36.137190] [VFS] [SpringVFS::DeleteArchives<this=000001bb0d2bab10>(section=5)] #archives[section]=0 #files[section]=0
[t=00:03:36.137198] [VFS] [SpringVFS::DeleteArchives<this=000001bb0d2bab10>(section=6)] #archives[section]=0 #files[section]=0
[t=00:03:36.137208] [VFS] [SpringVFS::DeleteArchives<this=000001bb0d2bab10>(section=7)] #archives[section]=0 #files[section]=0
[t=00:03:36.137213] [VFS] [SpringVFS::DeleteArchives<this=000001bb0d2bab10>(section=8)] #archives[section]=0 #files[section]=0
[t=00:03:36.137497] [SpringApp::Kill][8]
[t=00:03:36.137507] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:03:36.137511] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7450f04d0 (joinable=1)
[t=00:03:36.137514] [WatchDog::Uninstall][2]
[t=00:03:36.213740] [WatchDog::Uninstall][3]
[t=00:03:36.213750] [SpringApp::Kill][9]