Open Chobbyla opened 3 weeks ago
infolog_full.txt (truncated):
[t=00:00:00.000082] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.089389] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.089418] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.089432] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.089441] [t=00:00:00.089445] Enable or disable log sections using the LogSections configuration key [t=00:00:00.089448] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.089455] Use "none" to disable the default log sections. [t=00:00:00.089461] ============== </Log Sections> ============== [t=00:00:00.089465] ============== <User Config> ============== [t=00:00:00.089537] AllowDeferredMapRendering = 1 [t=00:00:00.089543] AllowDeferredModelRendering = 1 [t=00:00:00.089546] AnimationMT = 0 [t=00:00:00.089549] BumpWaterBlurReflection = 1 [t=00:00:00.089553] BumpWaterTexSizeReflection = 128 [t=00:00:00.089556] CamFreeScrollSpeed = 50 [t=00:00:00.089561] CamMode = 1 [t=00:00:00.089567] CubeTexSizeReflection = 1 [t=00:00:00.089570] CubeTexSizeSpecular = 1 [t=00:00:00.089573] DualScreenMiniMapOnLeft = 1 [t=00:00:00.089576] EdgeMoveDynamic = 0 [t=00:00:00.089579] EdgeMoveWidth = 0.003 [t=00:00:00.089594] FPSFOV = 90 [t=00:00:00.089601] FPSScrollSpeed = 50 [t=00:00:00.089604] FontSize = 18 [t=00:00:00.089607] FullscreenEdgeMove = 0 [t=00:00:00.089610] GrassDetail = 0 [t=00:00:00.089613] GroundDecals = 2 [t=00:00:00.089616] GroundDetail = 90 [t=00:00:00.089624] HangTimeout = 30 [t=00:00:00.089629] HardwareCursor = 1 [t=00:00:00.089632] InitialNetworkTimeout = 0 [t=00:00:00.089637] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.089641] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.089647] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.089650] LinkOutgoingBandwidth = 262144 [t=00:00:00.089656] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.089659] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.089662] MSAALevel = 1 [t=00:00:00.089667] MaxParticles = 15000 [t=00:00:00.089671] MaxSounds = 32 [t=00:00:00.089674] MaximumTransmissionUnit = 0 [t=00:00:00.089679] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.089682] MiniMapMarker = 0 [t=00:00:00.089687] MouseDragScrollThreshold = 0 [t=00:00:00.089690] NetworkLossFactor = 2 [t=00:00:00.089693] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.089698] OverheadScrollSpeed = 50 [t=00:00:00.089701] ReconnectTimeout = 0 [t=00:00:00.089704] RotOverheadScrollSpeed = 50 [t=00:00:00.089711] RotateLogFiles = 1 [t=00:00:00.089715] ShadowMapSize = 1024 [t=00:00:00.089718] Shadows = 1 [t=00:00:00.089721] ShowClock = 0 [t=00:00:00.089724] SoftParticles = 2 [t=00:00:00.089727] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.089731] UnitIconDist = 151 [t=00:00:00.089735] UpdateBoundingVolumeMT = 0 [t=00:00:00.089738] UpdateWeaponVectorsMT = 0 [t=00:00:00.089743] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.089746] UseLuaMemPools = 0 [t=00:00:00.089766] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.089771] VFSCacheArchiveFiles = 0 [t=00:00:00.089774] Water = 4 [t=00:00:00.089777] WindowBorderless = 1 [t=00:00:00.089780] WindowPosY = 0 [t=00:00:00.089782] WindowedEdgeMove = 0 [t=00:00:00.089787] XResolutionWindowed = 2560 [t=00:00:00.089791] YResolutionWindowed = 1600 [t=00:00:00.089799] ============== </User Config> ============== [t=00:00:00.089804] ============== <User System> ============== [t=00:00:00.089808] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.089816] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.089823] Compiler Version: gcc-13.2.0 [t=00:00:00.089852] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.089884] Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900HX; 65275MB RAM, 69371MB pagefile [t=00:00:00.089889] Binary Word Size: 64-bit (native) [t=00:00:00.089892] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.089898] Physical CPU Cores: 8 [t=00:00:00.089901] Logical CPU Cores: 16 [t=00:00:00.089904] ============== </User System> ============== [t=00:00:00.089909] Run: thread affinity ffffffff [t=00:00:00.089990] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.089996] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.089999] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.090001] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.090004] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.090789] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.090803] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.094951] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.104826] Display (Generic PnP Monitor)=1 modes=134 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.104838] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.104841] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.104845] [11] 2560x1080x24bpp@144Hz [t=00:00:00.104848] [14] 1920x1200x24bpp@144Hz [t=00:00:00.104852] [18] 1920x1080x24bpp@144Hz [t=00:00:00.104869] [25] 1720x1440x24bpp@144Hz [t=00:00:00.104872] [29] 1680x1050x24bpp@144Hz [t=00:00:00.104875] [35] 1600x1200x24bpp@144Hz [t=00:00:00.104879] [39] 1600x900x24bpp@144Hz [t=00:00:00.104883] [44] 1440x1080x24bpp@144Hz [t=00:00:00.104886] [51] 1440x900x24bpp@144Hz [t=00:00:00.104889] [56] 1366x768x24bpp@144Hz [t=00:00:00.104894] [61] 1360x768x24bpp@144Hz [t=00:00:00.104897] [66] 1280x1024x24bpp@144Hz [t=00:00:00.104900] [72] 1280x960x24bpp@144Hz [t=00:00:00.104905] [77] 1280x800x24bpp@144Hz [t=00:00:00.104908] [82] 1280x768x24bpp@144Hz [t=00:00:00.104911] [87] 1280x720x24bpp@144Hz [t=00:00:00.104914] [94] 1176x664x24bpp@60Hz [t=00:00:00.104917] [97] 1152x864x24bpp@144Hz [t=00:00:00.104920] [102] 1024x768x24bpp@144Hz [t=00:00:00.104923] [109] 800x600x24bpp@144Hz [t=00:00:00.104926] [116] 720x576x24bpp@144Hz [t=00:00:00.104928] [121] 720x480x24bpp@144Hz [t=00:00:00.104932] [127] 640x480x24bpp@144Hz [t=00:00:00.109434] Display (Lenovo DisplayHDR)=2 modes=52 bounds={x=3440, y=0, w=2560, h=1600} [t=00:00:00.109442] [ 1] 2560x1600x24bpp@240Hz [t=00:00:00.109445] [ 3] 2560x1440x24bpp@240Hz [t=00:00:00.109448] [ 5] 2048x1536x24bpp@240Hz [t=00:00:00.109450] [ 7] 2048x1152x24bpp@240Hz [t=00:00:00.109453] [ 9] 1920x1440x24bpp@240Hz [t=00:00:00.109456] [11] 1920x1200x24bpp@240Hz [t=00:00:00.109458] [13] 1920x1080x24bpp@240Hz [t=00:00:00.109462] [15] 1856x1392x24bpp@240Hz [t=00:00:00.109465] [17] 1792x1344x24bpp@240Hz [t=00:00:00.109469] [19] 1680x1050x24bpp@240Hz [t=00:00:00.109472] [21] 1600x1200x24bpp@240Hz [t=00:00:00.109474] [23] 1600x900x24bpp@240Hz [t=00:00:00.109477] [25] 1440x900x24bpp@240Hz [t=00:00:00.109479] [27] 1400x1050x24bpp@240Hz [t=00:00:00.109482] [29] 1366x768x24bpp@240Hz [t=00:00:00.109484] [31] 1360x768x24bpp@240Hz [t=00:00:00.109487] [33] 1280x1024x24bpp@240Hz [t=00:00:00.109489] [35] 1280x960x24bpp@240Hz [t=00:00:00.109492] [37] 1280x800x24bpp@240Hz [t=00:00:00.109494] [39] 1280x768x24bpp@240Hz [t=00:00:00.109502] [41] 1280x720x24bpp@240Hz [t=00:00:00.109504] [43] 1280x600x24bpp@240Hz [t=00:00:00.109507] [45] 1152x864x24bpp@240Hz [t=00:00:00.109509] [47] 1024x768x24bpp@240Hz [t=00:00:00.109512] [49] 800x600x24bpp@240Hz [t=00:00:00.109517] [51] 640x480x24bpp@240Hz [t=00:00:00.247132] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.247444] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.247454] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.264273] [GR::LogVersionInfo] [t=00:00:00.264283] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.264287] GL version : 4.6.0 NVIDIA 556.12 [t=00:00:00.264290] GL vendor : NVIDIA Corporation [t=00:00:00.264294] GL renderer : NVIDIA GeForce RTX 4080 Laptop GPU/PCIe/SSE2 [t=00:00:00.264297] GLSL version: 4.60 NVIDIA [t=00:00:00.264300] GLEW version: 2.1.0 [t=00:00:00.264312] GPU memory : 12282MB (total) / 10639MB (available) [t=00:00:00.264464] SDL swap-int: 1 [t=00:00:00.264472] SDL driver : windows [t=00:00:00.264475] [t=00:00:00.264478] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.264481] GLSL shader support : 1 [t=00:00:00.264484] GL4 support : 1 [t=00:00:00.264487] FBO extension support : 1 [t=00:00:00.264497] NVX GPU mem-info support : 1 [t=00:00:00.264503] ATI GPU mem-info support : 0 [t=00:00:00.264518] Texture clamping to edge : 1 [t=00:00:00.264525] NPOT-texture support : 1 (1) [t=00:00:00.264529] S3TC/DXT1 texture support : 1/1 [t=00:00:00.264534] texture query-LOD support : 1 (1) [t=00:00:00.264537] MSAA frame-buffer support : 1 (1) [t=00:00:00.264540] Z-buffer depth : 32 (-) [t=00:00:00.264547] primitive-restart support : 1 (1) [t=00:00:00.264552] clip-space control support: 1 (1) [t=00:00:00.264555] seamless cube-map support : 1 (1) [t=00:00:00.264560] frag-depth layout support : 1 (1) [t=00:00:00.264565] persistent maps support : 1 (1) [t=00:00:00.264569] explicit attribs location : 1 (1) [t=00:00:00.264579] multi draw indirect : 1 (-) [t=00:00:00.264585] array textures : 1 (-) [t=00:00:00.264603] buffer copy support : 1 (-) [t=00:00:00.264615] indirect draw : 1 (-) [t=00:00:00.264626] base instance : 1 (-) [t=00:00:00.264631] [t=00:00:00.264634] max. FBO samples : 32 [t=00:00:00.264640] max. FS/program texture slots : 32/192 [t=00:00:00.264643] max. texture size : 32768 [t=00:00:00.264649] max. texture anisotropy level : 16.000000 [t=00:00:00.264652] max. vec4 varyings/attributes : 31/16 [t=00:00:00.264655] max. draw-buffers : 8 [t=00:00:00.264658] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.264663] max. uniform buffer-bindings : 84 [t=00:00:00.264666] max. uniform block-size : 64KB [t=00:00:00.264669] max. storage buffer-bindings : 96 [t=00:00:00.264674] max. storage block-size : 2047MB [t=00:00:00.264677] [t=00:00:00.264681] enable AMD-hacks : 0 [t=00:00:00.264684] compress MIP-maps: 0 [t=00:00:00.264729] Number of compressed texture formats: 23 [t=00:00:00.264753] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.264775] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.264974] [GR::UpdateGLConfigs] [t=00:00:00.265007] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:00.265013] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.265030] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.265037] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.265040] [GR::InitGLState] [t=00:00:00.265081] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.352058] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.354048] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.354579] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.358358] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.358377] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.358691] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.359887] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.359895] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.359951] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.359998] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.368358] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.369097] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.370092] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.370235] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.397177] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 29ms [t=00:00:00.397190] [VFS] [SpringVFS::ReserveArchives<this=000001bb0d2bab10>] [t=00:00:00.397289] [VFS] [SpringVFS::AddArchive<this=000001bb0d2bab10>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.398620] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001bb0d2bab10 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.398627] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.452310] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.452694] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.452779] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.452860] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.452978] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.453055] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.453117] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.453705] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.453781] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.453817] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.454252][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.454308][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.454387][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.454400][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.454405][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.454438][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.458291][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.458303][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.458308][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.458313][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.458358][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.491952][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.493462][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001bb4a0cff80(default) context=000001bb0c6ae550 numChannels=2 frameSize=8 [t=00:00:00.493476][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.493482][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.493497][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.493504][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.493518][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.493536][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.493543][f=-000001] [Sound] Devices: [t=00:00:00.495044][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.495055][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.495060][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.495075][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.495079][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.495636][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.495679][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.560494][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 154038 MB [t=00:00:00.561657][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.562225][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8472 [t=00:00:00.562891][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8472 using name LogicDaemon [t=00:00:00.772110][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Comet Catcher Remake 1.8" (loaded=0 cached=0) [t=00:00:00.772442][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001bb0d2bab10>(arName="Comet Catcher Remake 1.8", overwrite=false)] section=1 cached=0 [t=00:00:00.772752][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001bb0d2bab10>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.773074][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:00.804107][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001bb0d2bab10>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:00.804793][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001bb0d2bab10>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.804897][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001bb0d2bab10>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.805959][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001bb0d2bab10>(arName="Zero-K v1.12.9.0", overwrite=false)] section=0 cached=0 [t=00:00:00.834072][f=-000001] [CAS::GASCB] Archive file="comet_catcher_remake_1.8.sd7" cs="ab612f02143fa9a686cfae405c36ea232f61b8a03643873be1154b40feeba93e6b13f0c983f0b06ea7cb37b52f8f2eeaf2d96b6b94c2f885c52ad009b9e0bd57" [t=00:00:00.834166][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:00.834207][f=-000001] Warning: [PreGame::GameDataReceived] Archive Comet Catcher Remake 1.8 (checksum 69944c5da1b99a8eadbef5772a800acef6590969cb9d701ba47be0c9daf2e4d713cb26cc450f948d46fdd3973bfc0899f4dcedb233ee8893bc724fda8a1617ed) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:00.864984][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:00.865075][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.865133][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.865226][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.865260][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:10.278288][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:10.278393][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:10.278503][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:10.286283][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:10.286470][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:10.287144][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:10.308708][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:10.309274][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:10.309504][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:10.309610][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:10.309714][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:10.309816][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:10.309939][f=-000001] EndGame Graph disabled [t=00:00:10.318612][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:10.318933][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:10.319077][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:10.319240][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:10.319969][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:10.330863][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:10.331132][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:10.331289][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:10.331403][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:10.331585][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:10.333964][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:10.334125][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:10.334245][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:10.334489][f=-000001] Input grabbing is enabled! [t=00:00:10.334554][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:10.338841][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:10.339091][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:10.339251][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:10.339485][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:10.348677][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:10.348900][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:10.349063][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:10.349182][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:10.349313][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:10.349452][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:10.349566][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:10.349725][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:10.349823][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:10.349923][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:10.350022][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:10.350129][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:10.350224][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:10.350433][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:10.350674][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:10.350848][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:10.350965][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:10.355167][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:10.355473][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:10.355590][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:10.355710][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:10.355851][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:10.355979][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:10.356125][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:10.356476][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:10.356590][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:10.356964][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:10.357145][f=-000001] Loaded widget: Bomber Fog Chase <unit_bomber_fog_chase.lua> [t=00:00:10.357301][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:10.357531][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:10.357642][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:10.365401][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:10.365722][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:10.366377][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:10.366500][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:10.366774][f=-000001] [i18n] Warning: "autogroup_option_mainlabel" is not translated in en [t=00:00:10.366793][f=-000001] [i18n] Error: No translation found for "autogroup_option_mainlabel" [t=00:00:10.366988][f=-000001] [i18n] Warning: "autogroup_option_verbose" is not translated in en [t=00:00:10.366998][f=-000001] [i18n] Error: No translation found for "autogroup_option_verbose" [t=00:00:10.367069][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:10.367212][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:10.367368][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:10.367512][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:10.368044][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:10.368161][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:10.368472][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:10.368576][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:10.368830][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:10.369062][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:10.372127][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:10.385140][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:10.385463][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:10.466061][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:10.466442][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:10.466810][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:10.466946][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:10.467627][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:10.467771][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:10.468005][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:10.468111][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:10.468233][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:10.468474][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:10.468487][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:10.468493][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:10.468541][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:10.468785][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:10.469358][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:10.469566][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:10.469699][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:10.469818][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:10.469934][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:10.470048][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:10.471482][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:10.471633][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:10.471932][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:10.472773][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:10.472978][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:10.473297][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:10.473455][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:10.473616][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:10.473748][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:10.473878][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:10.474134][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:10.474280][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:10.474478][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:10.474826][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:10.475007][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:10.475140][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:10.475276][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:10.475453][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:10.479151][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:10.481870][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:10.482121][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:10.482395][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:10.483444][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:10.483602][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:10.483787][f=-000001] Mex Placement Initialised with 80 spots. [t=00:00:10.486340][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:10.488441][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:10.488750][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:10.489158][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:10.489607][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:10.490152][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:10.490308][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:10.490424][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:10.494228][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:10.495247][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:10.497019][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:10.497212][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:10.497335][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:10.499348][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:10.512806][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:10.513360][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:10.513548][f=-000001] SetSunLighting [t=00:00:10.513855][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:10.519021][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:10.520914][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:10.521669][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:10.523480][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:10.523716][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:10.523839][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:10.523965][f=-000001] Lua garbage collection rate: 30/s [t=00:00:10.523973][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:10.524080][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:10.527009][f=-000001] Writing last game win data [t=00:00:10.532121][f=-000001] LuaUI v0.3 [t=00:00:10.634207][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:10.634421][f=-000001] [s11n] Loading s11n file... [t=00:00:10.634470][f=-000001] [s11n] Parsing model... [t=00:00:10.634492][f=-000001] [s11n] Populating game world... [t=00:00:10.634497][f=-000001] [s11n] s11n loading complete. [t=00:00:10.675980][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:10.676354][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:10.677113][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:10.677123][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 1ms [t=00:00:10.685368][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10099, 0.0} allocedSize{int+, int-, ext}={0, 0, 1825572}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0122} [t=00:00:11.058884][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:11.192934][f=-000001] GameID: a3cdef660ec859966f99f881df021500 [t=00:00:11.193208][f=-000001] Connection attempt from LogicDaemon [t=00:00:11.193216][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:11.193313][f=-000001] -> Connection established (given id 0) [t=00:00:11.193363][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=69944c5da1b99a8eadbef5772a800acef6590969cb9d701ba47be0c9daf2e4d713cb26cc450f948d46fdd3973bfc0899f4dcedb233ee8893bc724fda8a1617ed" [t=00:00:11.193380][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:11.193391][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9ee7c9f15561613fb13a6dcd3838479609f9b3055b08b97f8106bef1e0ca06592ae8ffa17cfcf3b3437cf385590a2b98a1bacca4ff4f3d6cbc52481515d70682]" [t=00:00:11.193402][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=dbc0542125a893c32ce83b986e624da4258d250e0ef441193c82aa441cf159adf0c36b330ba5aa8ab1bafcdc2e4103cda5e0527420a779c31e896dc608cf3349]" [t=00:00:11.284700][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:11.375869][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001bbc79450d0,000001bbb01b0450}][locale="C"]" [t=00:00:11.375894][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:13.232995][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:28.888711][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:00:52.220716][f=0000698] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"! [t=00:03:35.720520][f=0005603] [SpringApp::Kill][1] fromRun=1 [t=00:03:35.720538][f=0005603] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:03:35.739928][f=0005603] [async=0] threads=8 tasks=211883 {sum,avg}{exec,wait}time={{2038.236, 0.010}, {16908.439, 0.080}}ms [t=00:03:35.739966][f=0005603] thread=1 tasks=30269 {sum,min,max,avg}{exec,wait}time={{429.523, 0.000, 47.838, 0.014}, {1206.046, 0.000, 18446744027136.000, 0.040}}ms [t=00:03:35.739976][f=0005603] thread=2 tasks=30269 {sum,min,max,avg}{exec,wait}time={{258.683, 0.000, 43.712, 0.009}, {2727.062, 0.000, 10.975, 0.090}}ms [t=00:03:35.739983][f=0005603] thread=3 tasks=30269 {sum,min,max,avg}{exec,wait}time={{283.166, 0.000, 48.447, 0.009}, {2500.584, 0.000, 8.983, 0.083}}ms [t=00:03:35.739991][f=0005603] thread=4 tasks=30269 {sum,min,max,avg}{exec,wait}time={{258.223, 0.000, 43.720, 0.009}, {2699.438, 0.000, 18446744027136.000, 0.089}}ms [t=00:03:35.739998][f=0005603] thread=5 tasks=30269 {sum,min,max,avg}{exec,wait}time={{262.057, 0.000, 43.114, 0.009}, {2538.576, 0.000, 10.985, 0.084}}ms [t=00:03:35.740004][f=0005603] thread=6 tasks=30269 {sum,min,max,avg}{exec,wait}time={{270.399, 0.000, 46.389, 0.009}, {2584.843, 0.000, 10.976, 0.085}}ms [t=00:03:35.740015][f=0005603] thread=7 tasks=30269 {sum,min,max,avg}{exec,wait}time={{276.184, 0.000, 49.023, 0.009}, {2651.891, 0.000, 10.980, 0.088}}ms [t=00:03:35.740020][f=0005603] [async=1] threads=8 tasks=3506 {sum,avg}{exec,wait}time={{25429.645, 7.253}, {10099131.000, 2880.528}}ms [t=00:03:35.740028][f=0005603] thread=1 tasks=501 {sum,min,max,avg}{exec,wait}time={{3640.680, 0.000, 745.083, 7.267}, {1445493.125, 0.314, 3647.812, 2885.216}}ms [t=00:03:35.740038][f=0005603] thread=2 tasks=501 {sum,min,max,avg}{exec,wait}time={{3620.418, 0.000, 725.122, 7.226}, {1441309.125, 1.023, 3647.490, 2876.865}}ms [t=00:03:35.740045][f=0005603] thread=3 tasks=502 {sum,min,max,avg}{exec,wait}time={{3639.369, 0.000, 744.137, 7.250}, {1443070.500, 0.019, 3647.521, 2874.642}}ms [t=00:03:35.740053][f=0005603] thread=4 tasks=501 {sum,min,max,avg}{exec,wait}time={{3621.619, 0.000, 726.183, 7.229}, {1442498.625, 0.096, 3647.785, 2879.239}}ms [t=00:03:35.740062][f=0005603] thread=5 tasks=500 {sum,min,max,avg}{exec,wait}time={{3642.572, 0.000, 746.911, 7.285}, {1443967.375, 0.235, 3647.816, 2887.935}}ms [t=00:03:35.740069][f=0005603] thread=6 tasks=500 {sum,min,max,avg}{exec,wait}time={{3621.137, 0.000, 726.013, 7.242}, {1438368.625, 0.308, 3647.191, 2876.737}}ms [t=00:03:35.740076][f=0005603] thread=7 tasks=501 {sum,min,max,avg}{exec,wait}time={{3643.849, 0.000, 747.916, 7.273}, {1444423.250, 0.370, 3647.784, 2883.080}}ms [t=00:03:35.740080][f=0005603] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:35.740085][f=0005603] [SpringApp::Kill][2] [t=00:03:35.740125][f=0005603] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:35.740132][f=0005603] [Game::KillLua][1] dtor=0 luaUI=000001bbf3b49a70 [t=00:03:35.740162][f=0005603] Start widgetHandler:Shutdown [t=00:03:35.742148][f=0005603] Shutdown - SaveOrderList Complete [t=00:03:35.743400][f=0005603] Writing last game win data [t=00:03:35.748527][f=0005603] Shutdown - SaveConfigData Complete [t=00:03:35.748544][f=0005603] Shutdown Widget - Chili Highlight [t=00:03:35.748572][f=0005603] Shutdown Widget - Deferred rendering GL4 [t=00:03:35.748699][f=0005603] Shutdown Widget - Draw After Chili [t=00:03:35.748707][f=0005603] Shutdown Widget - API Unit Tracker GL4 [t=00:03:35.748718][f=0005603] Shutdown Widget - EPIC Menu [t=00:03:35.749553][f=0005603] Shutdown Widget - Chili Minimap [t=00:03:35.749633][f=0005603] Shutdown Widget - Chili Widget Selector [t=00:03:35.750271][f=0005603] Shutdown Widget - Depth of Field Shader [t=00:03:35.750282][f=0005603] Shutdown Widget - Deferred rendering [t=00:03:35.750294][f=0005603] SSAO: Deferred rendering disabled, disabling. [t=00:03:35.755581][f=0005603] Shutdown Widget - Deferred rendering [t=00:03:35.755598][f=0005603] SSAO: Deferred rendering disabled, disabling. [t=00:03:35.756387][f=0005603] Shutdown Widget - Local Team Colors [t=00:03:35.756398][f=0005603] Shutdown Widget - Display Keys 2 [t=00:03:35.756414][f=0005603] Shutdown Widget - Save Game Menu [t=00:03:35.756422][f=0005603] Shutdown Widget - Highlight Model Api GL4 [t=00:03:35.756475][f=0005603] Shutdown Widget - Unit Icons [t=00:03:35.756551][f=0005603] Shutdown Widget - HealthBars [t=00:03:35.757330][f=0005603] Shutdown Widget - Noises [t=00:03:35.757338][f=0005603] Shutdown Widget - Attrition Counter [t=00:03:35.757472][f=0005603] Shutdown Widget - Selected Units GL4 2 [t=00:03:35.757482][f=0005603] Shutdown Widget - BuildETA [t=00:03:35.757489][f=0005603] Shutdown Widget - Chili Chicken Panel [t=00:03:35.757556][f=0005603] Shutdown Widget - External VR Grid [t=00:03:35.757572][f=0005603] Shutdown Widget - Win Counter [t=00:03:35.757580][f=0005603] Shutdown Widget - EndGame APM stats [t=00:03:35.758288][f=0005603] Shutdown Widget - Modular Comm Info [t=00:03:35.758298][f=0005603] Shutdown Widget - Reclaim Field Highlight [t=00:03:35.758308][f=0005603] Shutdown Widget - State Reverse and Latency [t=00:03:35.758314][f=0005603] Shutdown Widget - Music Player v2 [t=00:03:35.758321][f=0005603] Shutdown Widget - Chili Economy Panel Default [t=00:03:35.758369][f=0005603] Shutdown Widget - Stereo3D [t=00:03:35.758434][f=0005603] Shutdown Widget - Chili EndGame Window [t=00:03:35.758462][f=0005603] Shutdown Widget - Attack Warning [t=00:03:35.758477][f=0005603] Shutdown Widget - Chili Nuke Warning [t=00:03:35.758492][f=0005603] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:35.758517][f=0005603] Shutdown Widget - Darkening [t=00:03:35.758536][f=0005603] Shutdown Widget - Showeco and Grid Drawer [t=00:03:35.758552][f=0005603] Shutdown Widget - Defense Range Zero-K [t=00:03:35.758584][f=0005603] Shutdown Widget - Grab Input [t=00:03:35.758742][f=0005603] Input grabbing is disabled! [t=00:03:35.758751][f=0005603] Shutdown Widget - Context Menu [t=00:03:35.758758][f=0005603] Shutdown Widget - Highlight Geos [t=00:03:35.758765][f=0005603] Shutdown Widget - Local Widgets Config [t=00:03:35.758775][f=0005603] Shutdown Widget - MinimapEvents [t=00:03:35.758786][f=0005603] Shutdown Widget - Missile Silo Range [t=00:03:35.758794][f=0005603] Shutdown Widget - Point Tracker [t=00:03:35.758803][f=0005603] Shutdown Widget - Chili Spectator Panels [t=00:03:35.758810][f=0005603] Shutdown Widget - Startup Info and Selector [t=00:03:35.758854][f=0005603] Shutdown Widget - Transport AI [t=00:03:35.758862][f=0005603] Shutdown Widget - Attack AoE [t=00:03:35.758870][f=0005603] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:35.758877][f=0005603] Shutdown Widget - Spotter [t=00:03:35.758883][f=0005603] Shutdown Widget - Selection Send [t=00:03:35.758890][f=0005603] Shutdown Widget - TeamPlatter [t=00:03:35.759770][f=0005603] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:03:35.759925][f=0005603] Shutdown Widget - Global Build Command [t=00:03:35.760025][f=0005603] Shutdown Widget - LupsManager [t=00:03:35.760040][f=0005603] Shutdown Widget - Receive Units Indicator [t=00:03:35.760046][f=0005603] Shutdown Widget - Newton Firezone [t=00:03:35.760057][f=0005603] Shutdown Widget - Chili Pro Console [t=00:03:35.760380][f=0005603] Shutdown Widget - Persistent Build Height [t=00:03:35.760390][f=0005603] Shutdown Widget - Lasso Terraform GUI [t=00:03:35.760399][f=0005603] Shutdown Widget - Chili Framework [t=00:03:35.760406][f=0005603] Shutdown Widget - Lups [t=00:03:35.760987][f=0005603] Shutdown Widget - Mex Placement Handler [t=00:03:35.761283][f=0005603] Shutdown Widget - Chili Core Selector [t=00:03:35.761354][f=0005603] Shutdown Widget - Custom Markers [t=00:03:35.761373][f=0005603] Shutdown Widget - Select Keys [t=00:03:35.761387][f=0005603] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:35.761428][f=0005603] Shutdown Widget - Pause Screen [t=00:03:35.761540][f=0005603] Shutdown Widget - Bloom Shader Deferred [t=00:03:35.761725][f=0005603] Shutdown Widget - Color Blindness Correction [t=00:03:35.761828][f=0005603] Shutdown Widget - Layout Handler [t=00:03:35.761840][f=0005603] Shutdown Widget - Text To Speech Control [t=00:03:35.761845][f=0005603] End widgetHandler:Shutdown [t=00:03:35.813456][f=0005603] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 12105339, 0.0} allocedSize{int+, int-, ext}={0, 0, 2045904271}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0153} [t=00:03:35.818980][f=0005603] [Game::KillLua][2] dtor=0 luaGaia=000001bbb01b0450 [t=00:03:35.831419][f=0005603] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 70}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:35.831475][f=0005603] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:35.831496][f=0005603] [Game::KillLua][3] dtor=0 luaRules=000001bbc79450d0 [t=00:03:35.831521][f=0005603] Start gadgetHandler:Shutdown [t=00:03:35.831529][f=0005603] Shutdown - StartSetup [t=00:03:35.831535][f=0005603] Shutdown - UnitMorph [t=00:03:35.831717][f=0005603] Shutdown - Carrier Drones [t=00:03:35.831730][f=0005603] Shutdown - Missile Silo Controller [t=00:03:35.831737][f=0005603] Shutdown - Modular Comm Info [t=00:03:35.831743][f=0005603] Shutdown - Terrain Texture Handler [t=00:03:35.831749][f=0005603] Shutdown - UnitCloakShield [t=00:03:35.831804][f=0005603] Shutdown - Starlight Handler [t=00:03:35.831838][f=0005603] End gadgetHandler:Shutdown [t=00:03:35.848887][f=0005603] Start gadgetHandler:Shutdown [t=00:03:35.848907][f=0005603] Shutdown - Teleport Throw [t=00:03:35.848921][f=0005603] Shutdown - UnitMorph [t=00:03:35.848953][f=0005603] Shutdown - Commander Skin Renderer [t=00:03:35.849305][f=0005603] Shutdown - Missile fired callins [t=00:03:35.849319][f=0005603] Shutdown - Modular Comm Info [t=00:03:35.849327][f=0005603] Shutdown - Retreat Command [t=00:03:35.849336][f=0005603] Shutdown - Shockwaves [t=00:03:35.849344][f=0005603] Shutdown - Unit tint API [t=00:03:35.849355][f=0005603] Shutdown - Unit glow API [t=00:03:35.849370][f=0005603] Shutdown - UnitCloakShield [t=00:03:35.849397][f=0005603] Shutdown - Lups Cloak FX [t=00:03:35.849405][f=0005603] Shutdown - Lups [t=00:03:35.850186][f=0005603] Shutdown - Lups Shield [t=00:03:35.850218][f=0005603] End gadgetHandler:Shutdown [t=00:03:35.862639][f=0005603] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 564, 0.0} allocedSize{int+, int-, ext}={0, 0, 84825}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0035} [t=00:03:35.865323][f=0005603] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:35.865462][f=0005603] [Game::KillLua][4] dtor=0 [t=00:03:35.865469][f=0005603] [Game::KillLua][5] dtor=0 [t=00:03:35.882310][f=0005603] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-09-22_07-56-20-484_Comet Catcher Remake 1_105.1.1-2511-g747f18b BAR105.sdfz" (88095 bytes) [t=00:03:35.882392][f=0005603] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:35.905152][f=0005603] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:35.905172][f=0005603] [Sound] [Sound::UpdateThread][3] #sources=32 #items=38 [t=00:03:35.905364][f=0005603] [Sound] [Sound::UpdateThread][4] ctx=000001bb0c6ae550 dev=000001bb4a0cff80 [t=00:03:35.905419][f=0005603] [Sound] [Sound::UpdateThread][5] ctx=000001bb0c6ae550 dev=000001bb4a0cff80 [t=00:03:35.905438][f=0005603] [Sound] [Sound::Cleanup][alcDestroyContext(000001bb0c6ae550)] [t=00:03:35.906139][f=0005603] [Sound] [Sound::Cleanup][alcCloseDevice(000001bb4a0cff80)] [t=00:03:35.907360][f=0005603] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:35.932297][f=0005603] [Sound] [Sound::UpdateThread][6] [t=00:03:35.932914][f=0005603] [Game::~CGame][1] [t=00:03:35.932925][f=0005603] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:35.932930][f=0005603] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:35.932947][f=0005603] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:35.932951][f=0005603] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:35.932956][f=0005603] [Game::KillLua][4] dtor=1 [t=00:03:35.932962][f=0005603] [Game::KillLua][5] dtor=1 [t=00:03:35.933095][f=0005603] [Game::KillMisc][1] [t=00:03:35.933101][f=0005603] [Game::KillMisc][2] [t=00:03:35.933278][f=0005603] [Game::KillMisc][3] [t=00:03:35.933353][f=0005603] [Game::KillRendering][1] [t=00:03:35.936816][f=0005603] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:35.951962][f=0005603] [3DOParser::Kill] allocated 29 pieces [t=00:03:35.952013][f=0005603] [S3OParser::Kill] allocated 5521 pieces [t=00:03:35.952838][f=0005603] [AssParser::Kill] allocated 701 pieces [t=00:03:35.995176][f=0005603] [Game::KillInterface][1] [t=00:03:35.995679][f=0005603] [Game::KillInterface][2] [t=00:03:35.996167][f=0005603] [Game::KillSimulation][1] [t=00:03:35.996232][f=0005603] [Game::KillSimulation][2] [t=00:03:36.009460][f=0005603] [CCollisionHandler] dis-/continuous tests: 964/5543049 [t=00:03:36.009471][f=0005603] [Game::KillSimulation][3] [t=00:03:36.010720][f=0005603] [~CPathCache(32x24)] cacheHits=1 hitPercentage=10% numHashColls=0 maxCacheSize=2 [t=00:03:36.010808][f=0005603] [~CPathCache(32x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:36.010848][f=0005603] [~CPathCache(64x48)] cacheHits=1 hitPercentage=9% numHashColls=0 maxCacheSize=2 [t=00:03:36.010898][f=0005603] [~CPathCache(64x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:36.011197][f=0005603] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:36.017029][f=0005603] [LosHandler::Kill] raycast instance cache-{hits,misses}={121,609}; shared=0%; cached=16% [t=00:03:36.026157][f=0005603] [Game::KillSimulation][4] [t=00:03:36.070990][f=0005603] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:03:36.071021][f=0005603] [Game::~CGame][2] [t=00:03:36.071027][f=0005603] [Game::~CGame][3] [t=00:03:36.071189][f=0005603] [SpringApp::Kill][3] [t=00:03:36.071301][f=0005603] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 568050 bytes sent in 5674 packets (100.115 bytes/packet) 224486 bytes recv'd in 4556 packets (49.273 bytes/packet) {0.073x, 0.122x} relative protocol overhead {up, down} 12772 incoming chunks dropped, 22694 outgoing chunks resent 4130 incoming chunks processed [t=00:03:36.071335][f=0005603] [SpringApp::Kill][4] font=000001bb0cf965c0 [t=00:03:36.073263][f=0005603] [SpringApp::Kill][5] [t=00:03:36.077875][f=0005603] [SpringApp::Kill][6] [t=00:03:36.077886] [SpringApp::Kill][7] [t=00:03:36.077916] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {400, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:36.077922] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1568, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:03:36.077930] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:36.077934] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:36.077940] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:03:36.077947] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:36.077952] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {196, 1048576, 1048576}, EBO = {294, 2097152, 2097152} [t=00:03:36.077957] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {29808, 1048576, 1048576}, EBO = {44712, 2097152, 2097152} [t=00:03:36.077962] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:36.077969] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:36.077974] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:36.078007] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:03:36.078021] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {292, 1048576, 1048576}, EBO = {438, 2097152, 2097152} [t=00:03:36.135305] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:36.135320] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:36.135324] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:36.135327] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8472 [t=00:03:36.135331] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:36.135808] [VFS] [SpringVFS::DeleteArchives<this=000001bb0d2bab10>] [t=00:03:36.135871] [VFS] [SpringVFS::DeleteArchives<this=000001bb0d2bab10>(section=0)] #archives[section]=2 #files[section]=8307 [t=00:03:36.135878] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000001bb49fa9c90) [t=00:03:36.135916] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001bb49fa99d0) [t=00:03:36.136899] [VFS] [SpringVFS::DeleteArchives<this=000001bb0d2bab10>(section=1)] #archives[section]=1 #files[section]=61 [t=00:03:36.136921] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\comet_catcher_remake_1.8.sd7 (000001bb0d2af5e0) [t=00:03:36.136968] [VFS] [SpringVFS::DeleteArchives<this=000001bb0d2bab10>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:36.136976] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001bb49fa8740) [t=00:03:36.136991] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001bb49fa85e0) [t=00:03:36.137063] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001bb49fa8c10) [t=00:03:36.137128] [VFS] [SpringVFS::DeleteArchives<this=000001bb0d2bab10>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:36.137137] [VFS] [SpringVFS::DeleteArchives<this=000001bb0d2bab10>(section=4)] #archives[section]=0 #files[section]=8215 [t=00:03:36.137190] [VFS] [SpringVFS::DeleteArchives<this=000001bb0d2bab10>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:36.137198] [VFS] [SpringVFS::DeleteArchives<this=000001bb0d2bab10>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:36.137208] [VFS] [SpringVFS::DeleteArchives<this=000001bb0d2bab10>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:36.137213] [VFS] [SpringVFS::DeleteArchives<this=000001bb0d2bab10>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:36.137497] [SpringApp::Kill][8] [t=00:03:36.137507] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:36.137511] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7450f04d0 (joinable=1) [t=00:03:36.137514] [WatchDog::Uninstall][2] [t=00:03:36.213740] [WatchDog::Uninstall][3] [t=00:03:36.213750] [SpringApp::Kill][9]
infolog_full.txt (truncated):