ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #117509

Open Chobbyla opened 1 month ago

Chobbyla commented 1 month ago

infolog_full.txt (truncated):

[t=00:00:00.000079] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.065938] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.065973] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.065986]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.065993]   
[t=00:00:00.065997]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.066001]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.066006]   Use "none" to disable the default log sections.
[t=00:00:00.066010] ============== </Log Sections> ==============

[t=00:00:00.066014] ============== <User Config> ==============
[t=00:00:00.066120]   AllowDeferredMapRendering = 1
[t=00:00:00.066126]   AllowDeferredModelRendering = 1
[t=00:00:00.066130]   AnimationMT = 0
[t=00:00:00.066133]   BumpWaterBlurReflection = 1
[t=00:00:00.066137]   BumpWaterTexSizeReflection = 128
[t=00:00:00.066141]   CamFreeScrollSpeed = 50
[t=00:00:00.066144]   CamMode = 1
[t=00:00:00.066149]   CubeTexSizeReflection = 1
[t=00:00:00.066152]   CubeTexSizeSpecular = 1
[t=00:00:00.066156]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.066159]   EdgeMoveDynamic = 0
[t=00:00:00.066162]   EdgeMoveWidth = 0.003
[t=00:00:00.066165]   FPSFOV = 90
[t=00:00:00.066168]   FPSScrollSpeed = 50
[t=00:00:00.066171]   FontSize = 18
[t=00:00:00.066182]   FullscreenEdgeMove = 0
[t=00:00:00.066185]   GrassDetail = 0
[t=00:00:00.066188]   GroundDecals = 2
[t=00:00:00.066190]   GroundDetail = 90
[t=00:00:00.066195]   HangTimeout = 30
[t=00:00:00.066201]   HardwareCursor = 1
[t=00:00:00.066204]   InitialNetworkTimeout = 0
[t=00:00:00.066208]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.066214]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.066218]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.066221]   LinkOutgoingBandwidth = 262144
[t=00:00:00.066239]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.066250]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.066261]   MSAALevel = 1
[t=00:00:00.066272]   MaxParticles = 15000
[t=00:00:00.066275]   MaxSounds = 32
[t=00:00:00.066279]   MaximumTransmissionUnit = 0
[t=00:00:00.066284]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.066287]   MiniMapMarker = 0
[t=00:00:00.066292]   MouseDragScrollThreshold = 0
[t=00:00:00.066297]   NetworkLossFactor = 2
[t=00:00:00.066300]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.066304]   OverheadScrollSpeed = 50
[t=00:00:00.066307]   ReconnectTimeout = 0
[t=00:00:00.066312]   RotOverheadScrollSpeed = 50
[t=00:00:00.066317]   RotateLogFiles = 1
[t=00:00:00.066320]   ShadowMapSize = 1024
[t=00:00:00.066323]   Shadows = 1
[t=00:00:00.066326]   ShowClock = 0
[t=00:00:00.066329]   SoftParticles = 2
[t=00:00:00.066332]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.066336]   UnitIconDist = 151
[t=00:00:00.066340]   UpdateBoundingVolumeMT = 0
[t=00:00:00.066343]   UpdateWeaponVectorsMT = 0
[t=00:00:00.066349]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.066352]   UseLuaMemPools = 0
[t=00:00:00.066382]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.066387]   VFSCacheArchiveFiles = 0
[t=00:00:00.066390]   Water = 4
[t=00:00:00.066392]   WindowBorderless = 1
[t=00:00:00.066395]   WindowPosY = 0
[t=00:00:00.066398]   WindowedEdgeMove = 0
[t=00:00:00.066401]   XResolutionWindowed = 2560
[t=00:00:00.066406]   YResolutionWindowed = 1600
[t=00:00:00.066414] ============== </User Config> ==============

[t=00:00:00.066419] ============== <User System> ==============
[t=00:00:00.066422]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.066430]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.066438]        Compiler Version: gcc-13.2.0
[t=00:00:00.066465]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.066495]         Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900HX; 65275MB RAM, 69371MB pagefile
[t=00:00:00.066500]        Binary Word Size: 64-bit (native)
[t=00:00:00.066504]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.066509]      Physical CPU Cores: 8
[t=00:00:00.066514]       Logical CPU Cores: 16
[t=00:00:00.066517] ============== </User System> ==============

[t=00:00:00.066521] Run: thread affinity ffffffff
[t=00:00:00.066609] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.066613]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.066616]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.066619]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.066622]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.067591] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.067606] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.071702] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.089698]     Display (Generic PnP Monitor)=1 modes=134 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.089711]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.089715]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.089719]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.089722]         [14] 1920x1200x24bpp@144Hz
[t=00:00:00.089726]         [18] 1920x1080x24bpp@144Hz
[t=00:00:00.089770]         [25] 1720x1440x24bpp@144Hz
[t=00:00:00.089775]         [29] 1680x1050x24bpp@144Hz
[t=00:00:00.089778]         [35] 1600x1200x24bpp@144Hz
[t=00:00:00.089782]         [39] 1600x900x24bpp@144Hz
[t=00:00:00.089785]         [44] 1440x1080x24bpp@144Hz
[t=00:00:00.089788]         [51] 1440x900x24bpp@144Hz
[t=00:00:00.089791]         [56] 1366x768x24bpp@144Hz
[t=00:00:00.089794]         [61] 1360x768x24bpp@144Hz
[t=00:00:00.089797]         [66] 1280x1024x24bpp@144Hz
[t=00:00:00.089800]         [72] 1280x960x24bpp@144Hz
[t=00:00:00.089805]         [77] 1280x800x24bpp@144Hz
[t=00:00:00.089809]         [82] 1280x768x24bpp@144Hz
[t=00:00:00.089811]         [87] 1280x720x24bpp@144Hz
[t=00:00:00.089814]         [94] 1176x664x24bpp@60Hz
[t=00:00:00.089817]         [97] 1152x864x24bpp@144Hz
[t=00:00:00.089820]         [102] 1024x768x24bpp@144Hz
[t=00:00:00.089823]         [109] 800x600x24bpp@144Hz
[t=00:00:00.089826]         [116] 720x576x24bpp@144Hz
[t=00:00:00.089829]         [121] 720x480x24bpp@144Hz
[t=00:00:00.089832]         [127] 640x480x24bpp@144Hz
[t=00:00:00.104276]     Display (Lenovo DisplayHDR)=2 modes=52 bounds={x=3440, y=0, w=2560, h=1600}
[t=00:00:00.104342]         [ 1] 2560x1600x24bpp@240Hz
[t=00:00:00.104355]         [ 3] 2560x1440x24bpp@240Hz
[t=00:00:00.104365]         [ 5] 2048x1536x24bpp@240Hz
[t=00:00:00.104382]         [ 7] 2048x1152x24bpp@240Hz
[t=00:00:00.104393]         [ 9] 1920x1440x24bpp@240Hz
[t=00:00:00.104407]         [11] 1920x1200x24bpp@240Hz
[t=00:00:00.104423]         [13] 1920x1080x24bpp@240Hz
[t=00:00:00.104434]         [15] 1856x1392x24bpp@240Hz
[t=00:00:00.104438]         [17] 1792x1344x24bpp@240Hz
[t=00:00:00.104450]         [19] 1680x1050x24bpp@240Hz
[t=00:00:00.104457]         [21] 1600x1200x24bpp@240Hz
[t=00:00:00.104460]         [23] 1600x900x24bpp@240Hz
[t=00:00:00.104463]         [25] 1440x900x24bpp@240Hz
[t=00:00:00.104468]         [27] 1400x1050x24bpp@240Hz
[t=00:00:00.104471]         [29] 1366x768x24bpp@240Hz
[t=00:00:00.104474]         [31] 1360x768x24bpp@240Hz
[t=00:00:00.104477]         [33] 1280x1024x24bpp@240Hz
[t=00:00:00.104480]         [35] 1280x960x24bpp@240Hz
[t=00:00:00.104483]         [37] 1280x800x24bpp@240Hz
[t=00:00:00.104487]         [39] 1280x768x24bpp@240Hz
[t=00:00:00.104495]         [41] 1280x720x24bpp@240Hz
[t=00:00:00.104500]         [43] 1280x600x24bpp@240Hz
[t=00:00:00.104503]         [45] 1152x864x24bpp@240Hz
[t=00:00:00.104506]         [47] 1024x768x24bpp@240Hz
[t=00:00:00.104509]         [49] 800x600x24bpp@240Hz
[t=00:00:00.104512]         [51] 640x480x24bpp@240Hz
[t=00:00:00.318620] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.318864] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.318874] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.332957] [GR::LogVersionInfo]
[t=00:00:00.332969]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.332972]     GL version  : 4.6.0 NVIDIA 556.12
[t=00:00:00.332976]     GL vendor   : NVIDIA Corporation
[t=00:00:00.332979]     GL renderer : NVIDIA GeForce RTX 4080 Laptop GPU/PCIe/SSE2
[t=00:00:00.332982]     GLSL version: 4.60 NVIDIA
[t=00:00:00.332985]     GLEW version: 2.1.0
[t=00:00:00.332998]     GPU memory  : 12282MB (total) / 10767MB (available)
[t=00:00:00.333063]     SDL swap-int: 1
[t=00:00:00.333068]     SDL driver  : windows
[t=00:00:00.333070]     
[t=00:00:00.333073]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.333076]     GLSL shader support       : 1
[t=00:00:00.333079]     GL4 support               : 1
[t=00:00:00.333082]     FBO extension support     : 1
[t=00:00:00.333090]     NVX GPU mem-info support  : 1
[t=00:00:00.333094]     ATI GPU mem-info support  : 0
[t=00:00:00.333103]     Texture clamping to edge  : 1
[t=00:00:00.333108]     NPOT-texture support      : 1 (1)
[t=00:00:00.333113]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.333118]     texture query-LOD support : 1 (1)
[t=00:00:00.333122]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.333124]     Z-buffer depth            : 32 (-)
[t=00:00:00.333131]     primitive-restart support : 1 (1)
[t=00:00:00.333134]     clip-space control support: 1 (1)
[t=00:00:00.333138]     seamless cube-map support : 1 (1)
[t=00:00:00.333143]     frag-depth layout support : 1 (1)
[t=00:00:00.333146]     persistent maps support   : 1 (1)
[t=00:00:00.333149]     explicit attribs location : 1 (1)
[t=00:00:00.333152]     multi draw indirect       : 1 (-)
[t=00:00:00.333157]     array textures            : 1 (-)
[t=00:00:00.333160]     buffer copy support       : 1 (-)
[t=00:00:00.333163]     indirect draw             : 1 (-)
[t=00:00:00.333166]     base instance             : 1 (-)
[t=00:00:00.333169]     
[t=00:00:00.333172]     max. FBO samples              : 32
[t=00:00:00.333177]     max. FS/program texture slots : 32/192
[t=00:00:00.333180]     max. texture size             : 32768
[t=00:00:00.333186]     max. texture anisotropy level : 16.000000
[t=00:00:00.333189]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.333192]     max. draw-buffers             : 8
[t=00:00:00.333195]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.333198]     max. uniform buffer-bindings  : 84
[t=00:00:00.333201]     max. uniform block-size       : 64KB
[t=00:00:00.333204]     max. storage buffer-bindings  : 96
[t=00:00:00.333209]     max. storage block-size       : 2047MB
[t=00:00:00.333211]     
[t=00:00:00.333214]     enable AMD-hacks : 0
[t=00:00:00.333217]     compress MIP-maps: 0
[t=00:00:00.333246]     Number of compressed texture formats: 23
[t=00:00:00.333261]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.333281] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.333442] [GR::UpdateGLConfigs]
[t=00:00:00.333478] [VSync::SetInterval] interval=-1 (adaptive)
[t=00:00:00.333482] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.333493] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.333499] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.333501] [GR::InitGLState]
[t=00:00:00.333595] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.421967] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.424003] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.424386] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.428031] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.428045] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.428320] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.429728] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.429737] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.429795] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.429860] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.438541] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.438924] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.440210] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.440379] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.468350] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 29ms
[t=00:00:00.468362] [VFS] [SpringVFS::ReserveArchives<this=00000227d7997270>]
[t=00:00:00.468470] [VFS] [SpringVFS::AddArchive<this=00000227d7997270>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.469802] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000227d7997270 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.469810] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.508468] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.508719] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.508849] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.508959] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.509120] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.509314] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.509316] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.509365] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.509489] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.509525] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.509985][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.510035][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[t=00:00:00.510100][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.510121][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.510129][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.510162][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.514153][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.514164][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (Realtek(R) Audio)"
[t=00:00:00.514169][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.514175][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)"
[t=00:00:00.514219][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.559618][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.561167][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000227d7a65e00(default) context=00000227d7a5bae0  numChannels=2 frameSize=8
[t=00:00:00.561183][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.561190][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.561204][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.561208][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.561222][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.561242][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.561250][f=-000001] [Sound]   Devices:
[t=00:00:00.562653][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.562662][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.562667][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)]
[t=00:00:00.562679][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.562684][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.563216][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.563226][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.609861][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 99ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 154037 MB
[t=00:00:00.611007][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.611604][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8472
[t=00:00:00.612338][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8472 using name LogicDaemon
[t=00:00:00.811553][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Comet Catcher Remake 1.8" (loaded=0 cached=0)
[t=00:00:00.811891][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000227d7997270>(arName="Comet Catcher Remake 1.8", overwrite=false)] section=1 cached=0
[t=00:00:00.812252][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000227d7997270>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.812572][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0)
[t=00:00:00.842722][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000227d7997270>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0
[t=00:00:00.843368][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000227d7997270>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.843467][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000227d7997270>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.844473][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000227d7997270>(arName="Zero-K v1.12.9.0", overwrite=false)] section=0 cached=0
[t=00:00:00.872393][f=-000001] [CAS::GASCB] Archive file="comet_catcher_remake_1.8.sd7" cs="ab612f02143fa9a686cfae405c36ea232f61b8a03643873be1154b40feeba93e6b13f0c983f0b06ea7cb37b52f8f2eeaf2d96b6b94c2f885c52ad009b9e0bd57"
[t=00:00:00.872482][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:00.872524][f=-000001] Warning: [PreGame::GameDataReceived] Archive Comet Catcher Remake 1.8 (checksum 69944c5da1b99a8eadbef5772a800acef6590969cb9d701ba47be0c9daf2e4d713cb26cc450f948d46fdd3973bfc0899f4dcedb233ee8893bc724fda8a1617ed) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:00.902269][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:00.902363][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:00.902419][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:00.902499][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:00.902535][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:14:10.917440][f=0024735] [uapn]     -> false
[t=00:14:37.456422][f=0025531] [i18n] Warning: "shielddummytiny.name" is not translated in en
[t=00:14:37.456450][f=0025531] game_message: Shield Dummy (tiny) is under attack
[t=00:14:37.456442][f=0025531] [i18n] Error: No translation found for "shielddummytiny.name"
[t=00:14:42.017274][f=0025668] [uapn] compare
[t=00:14:42.017303][f=0025668] [uapn]  issued : 40(904, 237.124634, 5320, 50000, nil) 4 (repair units)
[t=00:14:42.017315][f=0025668] [uapn]  current: 16(904, 237.124634, 5320, nil, nil) 0
[t=00:14:42.017321][f=0025668] [uapn]     -> false
[t=00:14:42.017325][f=0025668] [uapn] compare
[t=00:14:42.017344][f=0025668] [uapn]  issued : 40(904, 237.124634, 5320, 50000, nil) 4 (repair units)
[t=00:14:42.017351][f=0025668] [uapn]  current: 16(904, 237.124634, 5320, nil, nil) 0
[t=00:14:42.017355][f=0025668] [uapn]     -> false
[t=00:14:42.017358][f=0025668] [uapn] compare
[t=00:14:42.017369][f=0025668] [uapn]  issued : 90(904, 237.124634, 5320, 50000, nil) 0 (reclaim metal)
[t=00:14:42.017376][f=0025668] [uapn]  current: 16(904, 237.124634, 5320, nil, nil) 0
[t=00:14:42.017379][f=0025668] [uapn]     -> false
[t=00:14:42.017382][f=0025668] [uapn] compare
[t=00:14:42.017392][f=0025668] [uapn]  issued : 40(904, 237.124634, 5320, 50000, nil) 0 (build assist)
[t=00:14:42.017398][f=0025668] [uapn]  current: 16(904, 237.124634, 5320, nil, nil) 0
[t=00:14:42.017402][f=0025668] [uapn]     -> false
[t=00:14:42.484489][f=0025682] [uapn] Pay attention to unit 20978 again.
[t=00:14:48.722493][f=0025869] game_message: Shield Dummy (tiny) is under attack
[t=00:14:50.959508][f=0025934] game_message: Morph complete: Swarmhost lvl 2 -> Swarmhost lvl 3
[t=00:15:05.165726][f=0026362] [uapn] compare
[t=00:15:05.165770][f=0026362] [uapn]  issued : 40(904, 237.124634, 5320, 50000, nil) 0 (build assist)
[t=00:15:05.165789][f=0026362] [uapn]  current: 40(20511, 904, 237.124634, 5320, 500) 8
[t=00:15:05.165794][f=0026362] [uapn]     -> false
[t=00:15:05.165798][f=0026362] [uapn] compare
[t=00:15:05.165808][f=0026362] [uapn]  issued : 40(904, 237.124634, 5320, 50000, nil) 4 (repair units)
[t=00:15:05.165815][f=0026362] [uapn]  current: 40(20511, 904, 237.124634, 5320, 500) 8
[t=00:15:05.165823][f=0026362] [uapn]     -> false
[t=00:15:05.165827][f=0026362] [uapn] compare
[t=00:15:05.165837][f=0026362] [uapn]  issued : 90(904, 237.124634, 5320, 50000, nil) 0 (reclaim metal)
[t=00:15:05.165844][f=0026362] [uapn]  current: 40(20511, 904, 237.124634, 5320, 500) 8
[t=00:15:05.165848][f=0026362] [uapn]     -> false
[t=00:15:05.165851][f=0026362] [uapn] compare
[t=00:15:05.165858][f=0026362] [uapn]  issued : 40(904, 237.124634, 5320, 50000, nil) 0 (build assist)
[t=00:15:05.165866][f=0026362] [uapn]  current: 40(20511, 904, 237.124634, 5320, 500) 8
[t=00:15:05.165870][f=0026362] [uapn]     -> false
[t=00:15:06.002122][f=0026387] [uapn] Pay attention to unit 20978 again.
[t=00:15:10.889350][f=0026534] [uapn] compare
[t=00:15:10.889381][f=0026534] [uapn]  issued : 40(904, 237.124634, 5320, 50000, nil) 4 (repair units)
[t=00:15:10.889396][f=0026534] [uapn]  current: 40(7298, 904, 237.124634, 5320, 50000) 8
[t=00:15:10.889401][f=0026534] [uapn]     -> repair
[t=00:15:14.337097][f=0026637] game_message: Shield Dummy (tiny) is under attack
[t=00:15:15.523571][f=0026673] [uapn] compare
[t=00:15:15.523599][f=0026673] [uapn]  issued : 40(904, 237.124634, 5320, 50000, nil) 0 (build assist)
[t=00:15:15.523613][f=0026673] [uapn]  current: 40(7298, 904, 237.124634, 5320, 50000) 8
[t=00:15:15.523618][f=0026673] [uapn]     -> repair
[t=00:15:19.656160][f=0026797] [uapn] compare
[t=00:15:19.656188][f=0026797] [uapn]  issued : 40(904, 237.124634, 5320, 50000, nil) 0 (build assist)
[t=00:15:19.656217][f=0026797] [uapn]  current: 40(7298, 904, 237.124634, 5320, 50000) 8
[t=00:15:19.656223][f=0026797] [uapn]     -> repair
[t=00:15:21.293291][f=0026846] game_message: Metal Extractor is under attack
[t=00:15:24.184220][f=0026933] [uapn] compare
[t=00:15:24.184246][f=0026933] [uapn]  issued : 40(904, 237.124634, 5320, 50000, nil) 4 (repair units)
[t=00:15:24.184260][f=0026933] [uapn]  current: 90(36842, 904, 237.124634, 5320, 50000) 40
[t=00:15:24.184264][f=0026933] [uapn]     -> false
[t=00:15:24.184268][f=0026933] [uapn] compare
[t=00:15:24.184295][f=0026933] [uapn]  issued : 40(904, 237.124634, 5320, 50000, nil) 0 (build assist)
[t=00:15:24.184301][f=0026933] [uapn]  current: 90(36842, 904, 237.124634, 5320, 50000) 40
[t=00:15:24.184305][f=0026933] [uapn]     -> false
[t=00:15:24.184309][f=0026933] [uapn] compare
[t=00:15:24.184315][f=0026933] [uapn]  issued : 40(904, 237.124634, 5320, 50000, nil) 4 (repair units)
[t=00:15:24.184321][f=0026933] [uapn]  current: 90(36842, 904, 237.124634, 5320, 50000) 40
[t=00:15:24.184326][f=0026933] [uapn]     -> false
[t=00:15:24.184334][f=0026933] [uapn] compare
[t=00:15:24.184344][f=0026933] [uapn]  issued : 90(904, 237.124634, 5320, 50000, nil) 0 (reclaim metal)
[t=00:15:24.184350][f=0026933] [uapn]  current: 90(36842, 904, 237.124634, 5320, 50000) 40
[t=00:15:24.184354][f=0026933] [uapn]     -> reclaim
[t=00:15:24.486290][f=0026942] [uapn] compare
[t=00:15:24.486313][f=0026942] [uapn]  issued : 40(904, 237.124634, 5320, 50000, nil) 4 (repair units)
[t=00:15:24.486338][f=0026942] [uapn]  current: 90(36842, 904, 237.124634, 5320, 50000) 40
[t=00:15:24.486344][f=0026942] [uapn]     -> false
[t=00:15:24.486353][f=0026942] [uapn] compare
[t=00:15:24.486361][f=0026942] [uapn]  issued : 40(904, 237.124634, 5320, 50000, nil) 4 (repair units)
[t=00:15:24.486390][f=0026942] [uapn]  current: 90(36842, 904, 237.124634, 5320, 50000) 40
[t=00:15:24.486401][f=0026942] [uapn]     -> false
[t=00:15:24.486412][f=0026942] [uapn] compare
[t=00:15:24.486425][f=0026942] [uapn]  issued : 90(904, 237.124634, 5320, 50000, nil) 0 (reclaim metal)
[t=00:15:24.486441][f=0026942] [uapn]  current: 90(36842, 904, 237.124634, 5320, 50000) 40
[t=00:15:24.486451][f=0026942] [uapn]     -> reclaim
[t=00:15:24.781665][f=0026951] [uapn] compare
[t=00:15:24.781689][f=0026951] [uapn]  issued : 40(904, 237.124634, 5320, 50000, nil) 4 (repair units)
[t=00:15:24.781699][f=0026951] [uapn]  current: 90(36842, 904, 237.124634, 5320, 50000) 40
[t=00:15:24.781703][f=0026951] [uapn]     -> false
[t=00:15:24.781727][f=0026951] [uapn] compare
[t=00:15:24.781749][f=0026951] [uapn]  issued : 40(904, 237.124634, 5320, 50000, nil) 4 (repair units)
[t=00:15:24.781784][f=0026951] [uapn]  current: 90(36842, 904, 237.124634, 5320, 50000) 40
[t=00:15:24.781795][f=0026951] [uapn]     -> false
[t=00:15:24.781804][f=0026951] [uapn] compare
[t=00:15:24.781818][f=0026951] [uapn]  issued : 90(904, 237.124634, 5320, 50000, nil) 0 (reclaim metal)
[t=00:15:24.781831][f=0026951] [uapn]  current: 90(36842, 904, 237.124634, 5320, 50000) 40
[t=00:15:24.781842][f=0026951] [uapn]     -> reclaim
[t=00:15:25.082762][f=0026960] [uapn] compare
[t=00:15:25.082784][f=0026960] [uapn]  issued : 40(904, 237.124634, 5320, 50000, nil) 4 (repair units)
[t=00:15:25.082794][f=0026960] [uapn]  current: 90(36842, 904, 237.124634, 5320, 50000) 40
[t=00:15:25.082798][f=0026960] [uapn]     -> false
[t=00:15:25.082803][f=0026960] [uapn] compare
[t=00:15:25.082810][f=0026960] [uapn]  issued : 40(904, 237.124634, 5320, 50000, nil) 4 (repair units)
[t=00:15:25.082819][f=0026960] [uapn]  current: 90(36842, 904, 237.124634, 5320, 50000) 40
[t=00:15:25.082823][f=0026960] [uapn]     -> false
[t=00:15:25.082827][f=0026960] [uapn] compare
[t=00:15:25.082835][f=0026960] [uapn]  issued : 90(904, 237.124634, 5320, 50000, nil) 0 (reclaim metal)
[t=00:15:25.082841][f=0026960] [uapn]  current: 90(36842, 904, 237.124634, 5320, 50000) 40
[t=00:15:25.082846][f=0026960] [uapn]     -> reclaim
[t=00:15:25.381123][f=0026969] [uapn] compare
[t=00:15:25.381159][f=0026969] [uapn]  issued : 40(904, 237.124634, 5320, 50000, nil) 4 (repair units)
[t=00:15:25.381188][f=0026969] [uapn]  current: 90(36842, 904, 237.124634, 5320, 50000) 40
[t=00:15:25.381193][f=0026969] [uapn]     -> false
[t=00:15:25.381197][f=0026969] [uapn] compare
[t=00:15:25.381205][f=0026969] [uapn]  issued : 40(904, 237.124634, 5320, 50000, nil) 4 (repair units)
[t=00:15:25.381212][f=0026969] [uapn]  current: 90(36842, 904, 237.124634, 5320, 50000) 40
[t=00:15:25.381216][f=0026969] [uapn]     -> false
[t=00:15:25.381220][f=0026969] [uapn] compare
[t=00:15:25.381232][f=0026969] [uapn]  issued : 90(904, 237.124634, 5320, 50000, nil) 0 (reclaim metal)
[t=00:15:25.381238][f=0026969] [uapn]  current: 90(36842, 904, 237.124634, 5320, 50000) 40
[t=00:15:25.381243][f=0026969] [uapn]     -> reclaim
[t=00:15:28.101216][f=0027050] game_message: Shield Dummy (tiny) is under attack
[t=00:15:28.799624][f=0027071] [uapn] compare
[t=00:15:28.799652][f=0027071] [uapn]  issued : 40(904, 237.124634, 5320, 50000, nil) 4 (repair units)
[t=00:15:28.799680][f=0027071] [uapn]  current: 40(27897, nil, nil, nil, nil) 0
[t=00:15:28.799686][f=0027071] [uapn]     -> false
[t=00:15:28.799691][f=0027071] [uapn] compare
[t=00:15:28.799699][f=0027071] [uapn]  issued : 40(904, 237.124634, 5320, 50000, nil) 4 (repair units)
[t=00:15:28.799705][f=0027071] [uapn]  current: 40(27897, nil, nil, nil, nil) 0
[t=00:15:28.799709][f=0027071] [uapn]     -> false
[t=00:15:28.799713][f=0027071] [uapn] compare
[t=00:15:28.799723][f=0027071] [uapn]  issued : 90(904, 237.124634, 5320, 50000, nil) 0 (reclaim metal)
[t=00:15:28.799731][f=0027071] [uapn]  current: 40(27897, nil, nil, nil, nil) 0
[t=00:15:28.799735][f=0027071] [uapn]     -> false
[t=00:15:28.799738][f=0027071] [uapn] compare
[t=00:15:28.799745][f=0027071] [uapn]  issued : 40(904, 237.124634, 5320, 50000, nil) 0 (build assist)
[t=00:15:28.799751][f=0027071] [uapn]  current: 40(27897, nil, nil, nil, nil) 0
[t=00:15:28.799759][f=0027071] [uapn]     -> false
[t=00:15:28.899787][f=0027073] [uapn] Pay attention to unit 20978 again.
[t=00:15:36.249519][f=0027295] game_message: Welder is under attack
[t=00:15:42.885930][f=0027494] game_message: Welder is under attack
[t=00:15:44.314219][f=0027537] [uapn] compare
[t=00:15:44.314248][f=0027537] [uapn]  issued : 40(904, 237.124634, 5320, 50000, nil) 4 (repair units)
[t=00:15:44.314262][f=0027537] [uapn]  current: 40(20511, 904, 237.124634, 5320, 500) 8
[t=00:15:44.314295][f=0027537] [uapn]     -> false
[t=00:15:44.314303][f=0027537] [uapn] compare
[t=00:15:44.314328][f=0027537] [uapn]  issued : 40(904, 237.124634, 5320, 50000, nil) 4 (repair units)
[t=00:15:44.314336][f=0027537] [uapn]  current: 40(20511, 904, 237.124634, 5320, 500) 8
[t=00:15:44.314340][f=0027537] [uapn]     -> false
[t=00:15:44.314345][f=0027537] [uapn] compare
[t=00:15:44.314370][f=0027537] [uapn]  issued : 90(904, 237.124634, 5320, 50000, nil) 0 (reclaim metal)
[t=00:15:44.314380][f=0027537] [uapn]  current: 40(20511, 904, 237.124634, 5320, 500) 8
[t=00:15:44.314384][f=0027537] [uapn]     -> false
[t=00:15:44.314388][f=0027537] [uapn] compare
[t=00:15:44.314398][f=0027537] [uapn]  issued : 40(904, 237.124634, 5320, 50000, nil) 0 (build assist)
[t=00:15:44.314405][f=0027537] [uapn]  current: 40(20511, 904, 237.124634, 5320, 500) 8
[t=00:15:44.314409][f=0027537] [uapn]     -> false
[t=00:15:50.066031][f=0027709] game_message: Razor is under attack
[t=00:15:55.862941][f=0027883] game_message: Solar Collector is under attack
[t=00:16:03.582553][f=0028115] game_message: Kodachi is under attack
[t=00:16:17.451710][f=0028531] [uapn] compare
[t=00:16:17.451757][f=0028531] [uapn]  issued : 40(1432, 222.602081, 3752, 50000, nil) 4 (repair units)
[t=00:16:17.451770][f=0028531] [uapn]  current: 90(53253, 1432, 222.602081, 3752, 50000) 40
[t=00:16:17.451775][f=0028531] [uapn]     -> false
[t=00:16:17.451779][f=0028531] [uapn] compare
[t=00:16:17.451788][f=0028531] [uapn]  issued : 40(1432, 222.602081, 3752, 50000, nil) 0 (build assist)
[t=00:16:17.451795][f=0028531] [uapn]  current: 90(53253, 1432, 222.602081, 3752, 50000) 40
[t=00:16:17.451799][f=0028531] [uapn]     -> false
[t=00:16:17.451807][f=0028531] [uapn] compare
[t=00:16:17.451814][f=0028531] [uapn]  issued : 40(1432, 222.602081, 3752, 50000, nil) 4 (repair units)
[t=00:16:17.451820][f=0028531] [uapn]  current: 90(53253, 1432, 222.602081, 3752, 50000) 40
[t=00:16:17.451824][f=0028531] [uapn]     -> false
[t=00:16:17.451827][f=0028531] [uapn] compare
[t=00:16:17.451838][f=0028531] [uapn]  issued : 90(1432, 222.602081, 3752, 50000, nil) 0 (reclaim metal)
[t=00:16:17.451849][f=0028531] [uapn]  current: 90(53253, 1432, 222.602081, 3752, 50000) 40
[t=00:16:17.451853][f=0028531] [uapn]     -> reclaim
[t=00:16:17.749690][f=0028540] [uapn] compare
[t=00:16:17.749713][f=0028540] [uapn]  issued : 40(1432, 222.602081, 3752, 50000, nil) 4 (repair units)
[t=00:16:17.749722][f=0028540] [uapn]  current: 90(53253, 1432, 222.602081, 3752, 50000) 40
[t=00:16:17.749728][f=0028540] [uapn]     -> false
[t=00:16:17.749732][f=0028540] [uapn] compare
[t=00:16:17.749738][f=0028540] [uapn]  issued : 40(1432, 222.602081, 3752, 50000, nil) 4 (repair units)
[t=00:16:17.749759][f=0028540] [uapn]  current: 90(53253, 1432, 222.602081, 3752, 50000) 40
[t=00:16:17.749764][f=0028540] [uapn]     -> false
[t=00:16:17.749767][f=0028540] [uapn] compare
[t=00:16:17.749775][f=0028540] [uapn]  issued : 90(1432, 222.602081, 3752, 50000, nil) 0 (reclaim metal)
[t=00:16:17.749782][f=0028540] [uapn]  current: 90(53253, 1432, 222.602081, 3752, 50000) 40
[t=00:16:17.749786][f=0028540] [uapn]     -> reclaim
[t=00:16:18.057312][f=0028549] [uapn] compare
[t=00:16:18.057357][f=0028549] [uapn]  issued : 40(1432, 222.602081, 3752, 50000, nil) 4 (repair units)
[t=00:16:18.057370][f=0028549] [uapn]  current: 90(53253, 1432, 222.602081, 3752, 50000) 40
[t=00:16:18.057375][f=0028549] [uapn]     -> false
[t=00:16:18.057380][f=0028549] [uapn] compare
[t=00:16:18.057387][f=0028549] [uapn]  issued : 40(1432, 222.602081, 3752, 50000, nil) 4 (repair units)
[t=00:16:18.057393][f=0028549] [uapn]  current: 90(53253, 1432, 222.602081, 3752, 50000) 40
[t=00:16:18.057397][f=0028549] [uapn]     -> false
[t=00:16:18.057403][f=0028549] [uapn] compare
[t=00:16:18.057414][f=0028549] [uapn]  issued : 90(1432, 222.602081, 3752, 50000, nil) 0 (reclaim metal)
[t=00:16:18.057422][f=0028549] [uapn]  current: 90(53253, 1432, 222.602081, 3752, 50000) 40
[t=00:16:18.057451][f=0028549] [uapn]     -> reclaim
[t=00:16:18.364092][f=0028558] [uapn] compare
[t=00:16:18.364117][f=0028558] [uapn]  issued : 40(1432, 222.602081, 3752, 50000, nil) 4 (repair units)
[t=00:16:18.364143][f=0028558] [uapn]  current: 90(53253, 1432, 222.602081, 3752, 50000) 40
[t=00:16:18.364148][f=0028558] [uapn]     -> false
[t=00:16:18.364151][f=0028558] [uapn] compare
[t=00:16:18.364158][f=0028558] [uapn]  issued : 40(1432, 222.602081, 3752, 50000, nil) 4 (repair units)
[t=00:16:18.364177][f=0028558] [uapn]  current: 90(53253, 1432, 222.602081, 3752, 50000) 40
[t=00:16:18.364182][f=0028558] [uapn]     -> false
[t=00:16:18.364185][f=0028558] [uapn] compare
[t=00:16:18.364196][f=0028558] [uapn]  issued : 90(1432, 222.602081, 3752, 50000, nil) 0 (reclaim metal)
[t=00:16:18.364203][f=0028558] [uapn]  current: 90(53253, 1432, 222.602081, 3752, 50000) 40
[t=00:16:18.364207][f=0028558] [uapn]     -> reclaim
[t=00:16:20.456658][f=0028621] [uapn] Pay attention to unit 20978 again.
[t=00:16:22.416252][f=0028680] [uapn] compare
[t=00:16:22.416278][f=0028680] [uapn]  issued : 40(1432, 222.602081, 3752, 50000, nil) 4 (repair units)
[t=00:16:22.416290][f=0028680] [uapn]  current: 40(8493, nil, nil, nil, nil) 0
[t=00:16:22.416295][f=0028680] [uapn]     -> false
[t=00:16:22.416316][f=0028680] [uapn] compare
[t=00:16:22.416323][f=0028680] [uapn]  issued : 40(1432, 222.602081, 3752, 50000, nil) 4 (repair units)
[t=00:16:22.416329][f=0028680] [uapn]  current: 40(8493, nil, nil, nil, nil) 0
[t=00:16:22.416333][f=0028680] [uapn]     -> false
[t=00:16:22.416336][f=0028680] [uapn] compare
[t=00:16:22.416348][f=0028680] [uapn]  issued : 90(1432, 222.602081, 3752, 50000, nil) 0 (reclaim metal)
[t=00:16:22.416353][f=0028680] [uapn]  current: 40(8493, nil, nil, nil, nil) 0
[t=00:16:22.416361][f=0028680] [uapn]     -> false
[t=00:16:22.416365][f=0028680] [uapn] compare
[t=00:16:22.416376][f=0028680] [uapn]  issued : 40(1432, 222.602081, 3752, 50000, nil) 0 (build assist)
[t=00:16:22.416382][f=0028680] [uapn]  current: 40(8493, nil, nil, nil, nil) 0
[t=00:16:22.416386][f=0028680] [uapn]     -> false
[t=00:16:58.022324][f=0029748] game_message: Shield Dummy (tiny) is under attack
[t=00:17:03.135294][f=0029902] game_message: Shield Dummy (tiny) is under attack
[t=00:17:05.637357][f=0029977] [uapn] compare
[t=00:17:05.637382][f=0029977] [uapn]  issued : 40(904, 237.124634, 5320, 50000, nil) 0 (build assist)
[t=00:17:05.637395][f=0029977] [uapn]  current: 40(25421, nil, nil, nil, nil) 0
[t=00:17:05.637400][f=0029977] [uapn]     -> false
[t=00:17:05.637404][f=0029977] [uapn] compare
[t=00:17:05.637414][f=0029977] [uapn]  issued : 40(904, 237.124634, 5320, 50000, nil) 4 (repair units)
[t=00:17:05.637420][f=0029977] [uapn]  current: 40(25421, nil, nil, nil, nil) 0
[t=00:17:05.637426][f=0029977] [uapn]     -> false
[t=00:17:05.637430][f=0029977] [uapn] compare
[t=00:17:05.637440][f=0029977] [uapn]  issued : 90(904, 237.124634, 5320, 50000, nil) 0 (reclaim metal)
[t=00:17:05.637447][f=0029977] [uapn]  current: 40(25421, nil, nil, nil, nil) 0
[t=00:17:05.637451][f=0029977] [uapn]     -> false
[t=00:17:05.637454][f=0029977] [uapn] compare
[t=00:17:05.637461][f=0029977] [uapn]  issued : 40(904, 237.124634, 5320, 50000, nil) 0 (build assist)
[t=00:17:05.637469][f=0029977] [uapn]  current: 40(25421, nil, nil, nil, nil) 0
[t=00:17:05.637473][f=0029977] [uapn]     -> false
[t=00:17:08.202207][f=0030054] game_message: Shield Dummy (tiny) is under attack
[t=00:17:27.995886][f=0030647] [SpringApp::Kill][1] fromRun=1
[t=00:17:27.995903][f=0030647] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:17:28.026294][f=0030647]  [async=0] threads=8 tasks=2933826 {sum,avg}{exec,wait}time={{29757.779, 0.010}, {255820.984, 0.087}}ms
[t=00:17:28.026332][f=0030647]      thread=1 tasks=419118 {sum,min,max,avg}{exec,wait}time={{7525.242, 0.000, 31.993, 0.018}, {12647.581, 0.000, 18446744027136.000, 0.030}}ms
[t=00:17:28.026343][f=0030647]      thread=2 tasks=419118 {sum,min,max,avg}{exec,wait}time={{4057.743, 0.000, 36.111, 0.010}, {39288.672, 0.000, 18446744027136.000, 0.094}}ms
[t=00:17:28.026354][f=0030647]      thread=3 tasks=419118 {sum,min,max,avg}{exec,wait}time={{3799.048, 0.000, 33.137, 0.009}, {39786.352, 0.000, 18446744027136.000, 0.095}}ms
[t=00:17:28.026367][f=0030647]      thread=4 tasks=419118 {sum,min,max,avg}{exec,wait}time={{3737.713, 0.000, 32.032, 0.009}, {40211.547, 0.000, 18446744027136.000, 0.096}}ms
[t=00:17:28.026376][f=0030647]      thread=5 tasks=419118 {sum,min,max,avg}{exec,wait}time={{3601.073, 0.000, 32.925, 0.009}, {40744.465, 0.000, 18446744027136.000, 0.097}}ms
[t=00:17:28.026386][f=0030647]      thread=6 tasks=419118 {sum,min,max,avg}{exec,wait}time={{3521.252, 0.000, 37.052, 0.008}, {41526.305, 0.000, 16.578, 0.099}}ms
[t=00:17:28.026399][f=0030647]      thread=7 tasks=419118 {sum,min,max,avg}{exec,wait}time={{3515.709, 0.000, 33.779, 0.008}, {41616.070, 0.000, 16.596, 0.099}}ms
[t=00:17:28.026408][f=0030647]  [async=1] threads=8 tasks=3959 {sum,avg}{exec,wait}time={{26055.898, 6.581}, {10243751.000, 2587.459}}ms
[t=00:17:28.026418][f=0030647]      thread=1 tasks=564 {sum,min,max,avg}{exec,wait}time={{3729.878, 0.000, 736.381, 6.613}, {1465759.125, 0.089, 3728.886, 2598.864}}ms
[t=00:17:28.026430][f=0030647]      thread=2 tasks=564 {sum,min,max,avg}{exec,wait}time={{3722.437, 0.000, 728.823, 6.600}, {1464249.000, 0.566, 3728.910, 2596.186}}ms
[t=00:17:28.026454][f=0030647]      thread=3 tasks=560 {sum,min,max,avg}{exec,wait}time={{3725.809, 0.000, 733.225, 6.653}, {1462391.250, 0.173, 3728.728, 2611.413}}ms
[t=00:17:28.026465][f=0030647]      thread=4 tasks=563 {sum,min,max,avg}{exec,wait}time={{3729.805, 0.000, 737.221, 6.625}, {1463916.375, 0.310, 3728.605, 2600.207}}ms
[t=00:17:28.026480][f=0030647]      thread=5 tasks=570 {sum,min,max,avg}{exec,wait}time={{3707.968, 0.000, 717.223, 6.505}, {1462134.125, 0.510, 3726.998, 2565.148}}ms
[t=00:17:28.026489][f=0030647]      thread=6 tasks=567 {sum,min,max,avg}{exec,wait}time={{3727.928, 0.000, 737.353, 6.575}, {1458771.125, 0.329, 3726.157, 2572.789}}ms
[t=00:17:28.026501][f=0030647]      thread=7 tasks=571 {sum,min,max,avg}{exec,wait}time={{3712.073, 0.000, 853.444, 6.501}, {1466529.875, 0.272, 3728.914, 2568.354}}ms
[t=00:17:28.026508][f=0030647] [ThreadPool::SetThreadCount][2] workers=0
[t=00:17:28.026514][f=0030647] [SpringApp::Kill][2]
[t=00:17:28.026566][f=0030647] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:17:28.026572][f=0030647] [Game::KillLua][1] dtor=0 luaUI=00000228721694f0
[t=00:17:28.026606][f=0030647] Start widgetHandler:Shutdown
[t=00:17:28.029264][f=0030647] Shutdown - SaveOrderList Complete
[t=00:17:28.030855][f=0030647] Writing last game win data
[t=00:17:28.036737][f=0030647] Shutdown - SaveConfigData Complete
[t=00:17:28.036748][f=0030647] Shutdown Widget - Chili Highlight
[t=00:17:28.036770][f=0030647] Shutdown Widget - Deferred rendering GL4
[t=00:17:28.036951][f=0030647] Shutdown Widget - Draw After Chili
[t=00:17:28.036961][f=0030647] Shutdown Widget - API Unit Tracker GL4
[t=00:17:28.036970][f=0030647] Shutdown Widget - EPIC Menu
[t=00:17:28.037776][f=0030647] Shutdown Widget - Chili Minimap
[t=00:17:28.037862][f=0030647] Shutdown Widget - Chili Widget Selector
[t=00:17:28.038495][f=0030647] Shutdown Widget - Depth of Field Shader
[t=00:17:28.038506][f=0030647] Shutdown Widget - Deferred rendering
[t=00:17:28.038521][f=0030647] SSAO: Deferred rendering disabled, disabling.
[t=00:17:28.061432][f=0030647] Shutdown Widget - Deferred rendering
[t=00:17:28.061448][f=0030647] SSAO: Deferred rendering disabled, disabling.
[t=00:17:28.062334][f=0030647] Shutdown Widget - Local Team Colors
[t=00:17:28.062346][f=0030647] Shutdown Widget - Display Keys 2
[t=00:17:28.062363][f=0030647] Shutdown Widget - Save Game Menu
[t=00:17:28.062369][f=0030647] Shutdown Widget - Highlight Model Api GL4
[t=00:17:28.062409][f=0030647] Shutdown Widget - Unit Icons
[t=00:17:28.062497][f=0030647] Shutdown Widget - HealthBars
[t=00:17:28.063319][f=0030647] Shutdown Widget - Noises
[t=00:17:28.063331][f=0030647] Shutdown Widget - Attrition Counter
[t=00:17:28.063475][f=0030647] Shutdown Widget - Selected Units GL4 2
[t=00:17:28.063485][f=0030647] Shutdown Widget - BuildETA
[t=00:17:28.063494][f=0030647] Shutdown Widget - Chili Chicken Panel
[t=00:17:28.063567][f=0030647] Shutdown Widget - External VR Grid
[t=00:17:28.063583][f=0030647] Shutdown Widget - Win Counter
[t=00:17:28.063592][f=0030647] Shutdown Widget - EndGame APM stats
[t=00:17:28.064312][f=0030647] Shutdown Widget - Modular Comm Info
[t=00:17:28.064325][f=0030647] Shutdown Widget - Reclaim Field Highlight
[t=00:17:28.064336][f=0030647] Shutdown Widget - State Reverse and Latency
[t=00:17:28.064343][f=0030647] Shutdown Widget - Music Player v2
[t=00:17:28.064350][f=0030647] Shutdown Widget - Chili Economy Panel Default
[t=00:17:28.064436][f=0030647] Shutdown Widget - Stereo3D
[t=00:17:28.064493][f=0030647] Shutdown Widget - Chili EndGame Window
[t=00:17:28.064510][f=0030647] Shutdown Widget - Attack Warning
[t=00:17:28.064520][f=0030647] Shutdown Widget - Chili Nuke Warning
[t=00:17:28.064531][f=0030647] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:17:28.064545][f=0030647] Shutdown Widget - Darkening
[t=00:17:28.064556][f=0030647] Shutdown Widget - Showeco and Grid Drawer
[t=00:17:28.064568][f=0030647] Shutdown Widget - Defense Range Zero-K
[t=00:17:28.064599][f=0030647] Shutdown Widget - Grab Input
[t=00:17:28.064765][f=0030647] Input grabbing is disabled!
[t=00:17:28.064782][f=0030647] Shutdown Widget - Context Menu
[t=00:17:28.064791][f=0030647] Shutdown Widget - Highlight Geos
[t=00:17:28.064802][f=0030647] Shutdown Widget - Local Widgets Config
[t=00:17:28.064817][f=0030647] Shutdown Widget - MinimapEvents
[t=00:17:28.064827][f=0030647] Shutdown Widget - Missile Silo Range
[t=00:17:28.064836][f=0030647] Shutdown Widget - Point Tracker
[t=00:17:28.064851][f=0030647] Shutdown Widget - Chili Spectator Panels
[t=00:17:28.064859][f=0030647] Shutdown Widget - Startup Info and Selector
[t=00:17:28.064879][f=0030647] Shutdown Widget - Transport AI
[t=00:17:28.064892][f=0030647] Shutdown Widget - Attack AoE
[t=00:17:28.064903][f=0030647] Shutdown Widget - Highlight Unit GL4 v2
[t=00:17:28.064909][f=0030647] Shutdown Widget - Spotter
[t=00:17:28.064915][f=0030647] Shutdown Widget - Selection Send
[t=00:17:28.064922][f=0030647] Shutdown Widget - TeamPlatter
[t=00:17:28.074060][f=0030647] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:17:28.074177][f=0030647] Shutdown Widget - Global Build Command
[t=00:17:28.075512][f=0030647] Shutdown Widget - LupsManager
[t=00:17:28.075528][f=0030647] Shutdown Widget - Receive Units Indicator
[t=00:17:28.075536][f=0030647] Shutdown Widget - Newton Firezone
[t=00:17:28.075547][f=0030647] Shutdown Widget - Chili Pro Console
[t=00:17:28.075902][f=0030647] Shutdown Widget - Persistent Build Height
[t=00:17:28.075914][f=0030647] Shutdown Widget - Lasso Terraform GUI
[t=00:17:28.075924][f=0030647] Shutdown Widget - Chili Framework
[t=00:17:28.075930][f=0030647] Shutdown Widget - Lups
[t=00:17:28.076535][f=0030647] Shutdown Widget - Mex Placement Handler
[t=00:17:28.076838][f=0030647] Shutdown Widget - Chili Core Selector
[t=00:17:28.076916][f=0030647] Shutdown Widget - Custom Markers
[t=00:17:28.076930][f=0030647] Shutdown Widget - Select Keys
[t=00:17:28.076945][f=0030647] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:17:28.076983][f=0030647] Shutdown Widget - Pause Screen
[t=00:17:28.077110][f=0030647] Shutdown Widget - Bloom Shader Deferred
[t=00:17:28.077363][f=0030647] Shutdown Widget - Color Blindness Correction
[t=00:17:28.077622][f=0030647] Shutdown Widget - Layout Handler
[t=00:17:28.077634][f=0030647] Shutdown Widget - Text To Speech Control
[t=00:17:28.077641][f=0030647] End widgetHandler:Shutdown
[t=00:17:28.127113][f=0030647] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 192380546, 0.0} allocedSize{int+, int-, ext}={0, 0, 21814304208}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0060}
[t=00:17:28.131281][f=0030647] [Game::KillLua][2] dtor=0 luaGaia=00000228729ca100
[t=00:17:28.156486][f=0030647] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 70}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:17:28.156580][f=0030647] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:17:28.156599][f=0030647] [Game::KillLua][3] dtor=0 luaRules=00000227f4c4f890
[t=00:17:28.156627][f=0030647] Start gadgetHandler:Shutdown
[t=00:17:28.156638][f=0030647] Shutdown - StartSetup
[t=00:17:28.156643][f=0030647] Shutdown - UnitMorph
[t=00:17:28.159134][f=0030647] Shutdown - Carrier Drones
[t=00:17:28.159146][f=0030647] Shutdown - Missile Silo Controller
[t=00:17:28.159153][f=0030647] Shutdown - Modular Comm Info
[t=00:17:28.159159][f=0030647] Shutdown - Terrain Texture Handler
[t=00:17:28.159168][f=0030647] Shutdown - UnitCloakShield
[t=00:17:28.159989][f=0030647] Shutdown - Starlight Handler
[t=00:17:28.160082][f=0030647] End gadgetHandler:Shutdown
[t=00:17:28.189545][f=0030647] Start gadgetHandler:Shutdown
[t=00:17:28.189563][f=0030647] Shutdown - Teleport Throw
[t=00:17:28.189573][f=0030647] Shutdown - UnitMorph
[t=00:17:28.189603][f=0030647] Shutdown - Commander Skin Renderer
[t=00:17:28.193363][f=0030647] Shutdown - Missile fired callins
[t=00:17:28.193378][f=0030647] Shutdown - Modular Comm Info
[t=00:17:28.193384][f=0030647] Shutdown - Retreat Command
[t=00:17:28.193401][f=0030647] Shutdown - Shockwaves
[t=00:17:28.193410][f=0030647] Shutdown - Unit tint API
[t=00:17:28.193423][f=0030647] Shutdown - Unit glow API
[t=00:17:28.193439][f=0030647] Shutdown - UnitCloakShield
[t=00:17:28.193470][f=0030647] Shutdown - Lups Cloak FX
[t=00:17:28.193478][f=0030647] Shutdown - Lups
[t=00:17:28.194089][f=0030647] Shutdown - Lups Shield
[t=00:17:28.194895][f=0030647] End gadgetHandler:Shutdown
[t=00:17:28.279874][f=0030647] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 8772, 0.0} allocedSize{int+, int-, ext}={0, 0, 1376216}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0015}
[t=00:17:28.285814][f=0030647] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:17:28.285900][f=0030647] [Game::KillLua][4] dtor=0
[t=00:17:28.285910][f=0030647] [Game::KillLua][5] dtor=0
[t=00:17:28.301719][f=0030647] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-09-22_08-14-58-475_Comet Catcher Remake 1_105.1.1-2511-g747f18b BAR105.sdfz" (522778 bytes)
[t=00:17:28.301809][f=0030647] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:17:28.320749][f=0030647] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:17:28.320772][f=0030647] [Sound] [Sound::UpdateThread][3] #sources=32 #items=84
[t=00:17:28.321010][f=0030647] [Sound] [Sound::UpdateThread][4] ctx=00000227d7a5bae0 dev=00000227d7a65e00
[t=00:17:28.321135][f=0030647] [Sound] [Sound::UpdateThread][5] ctx=00000227d7a5bae0 dev=00000227d7a65e00
[t=00:17:28.321161][f=0030647] [Sound] [Sound::Cleanup][alcDestroyContext(00000227d7a5bae0)]
[t=00:17:28.322605][f=0030647] [Sound] [Sound::Cleanup][alcCloseDevice(00000227d7a65e00)]
[t=00:17:28.324098][f=0030647] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:17:28.353903][f=0030647] [Sound] [Sound::UpdateThread][6]
[t=00:17:28.354703][f=0030647] [Game::~CGame][1]
[t=00:17:28.354720][f=0030647] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:17:28.354728][f=0030647] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:17:28.354743][f=0030647] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:17:28.354747][f=0030647] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:17:28.354751][f=0030647] [Game::KillLua][4] dtor=1
[t=00:17:28.354760][f=0030647] [Game::KillLua][5] dtor=1
[t=00:17:28.354898][f=0030647] [Game::KillMisc][1]
[t=00:17:28.354905][f=0030647] [Game::KillMisc][2]
[t=00:17:28.355047][f=0030647] [Game::KillMisc][3]
[t=00:17:28.355141][f=0030647] [Game::KillRendering][1]
[t=00:17:28.358221][f=0030647] [~CRectangleOverlapHandler] 1% overlap reduction
[t=00:17:28.373668][f=0030647] [3DOParser::Kill] allocated 29 pieces
[t=00:17:28.373793][f=0030647] [S3OParser::Kill] allocated 5521 pieces
[t=00:17:28.374220][f=0030647] [AssParser::Kill] allocated 701 pieces
[t=00:17:28.423388][f=0030647] [Game::KillInterface][1]
[t=00:17:28.424093][f=0030647] [Game::KillInterface][2]
[t=00:17:28.426579][f=0030647] [Game::KillSimulation][1]
[t=00:17:28.426651][f=0030647] [Game::KillSimulation][2]
[t=00:17:28.462842][f=0030647] [CCollisionHandler] dis-/continuous tests: 566/299089341
[t=00:17:28.462858][f=0030647] [Game::KillSimulation][3]
[t=00:17:28.464334][f=0030647] [~CPathCache(32x24)] cacheHits=5590 hitPercentage=73% numHashColls=0 maxCacheSize=91
[t=00:17:28.464553][f=0030647] [~CPathCache(32x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:17:28.464672][f=0030647] [~CPathCache(64x48)] cacheHits=9067 hitPercentage=68% numHashColls=0 maxCacheSize=198
[t=00:17:28.465269][f=0030647] [~CPathCache(64x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:17:28.465845][f=0030647] [~CRectangleOverlapHandler] 1% overlap reduction
[t=00:17:28.473956][f=0030647] [LosHandler::Kill] raycast instance cache-{hits,misses}={1131,8881}; shared=0%; cached=11%
[t=00:17:28.484273][f=0030647] [Game::KillSimulation][4]
[t=00:17:28.597115][f=0030647] [CommonDefHandler::KillStatic] 7810 sound-set data items added
[t=00:17:28.597148][f=0030647] [Game::~CGame][2]
[t=00:17:28.597153][f=0030647] [Game::~CGame][3]
[t=00:17:28.597201][f=0030647] [SpringApp::Kill][3]
[t=00:17:28.597307][f=0030647] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    3432228 bytes sent   in 28161 packets (121.879 bytes/packet)
    1506755 bytes recv'd in 22774 packets (66.161 bytes/packet)
    {0.069x, 0.091x} relative protocol overhead {up, down}
    71519 incoming chunks dropped, 118750 outgoing chunks resent
    22390 incoming chunks processed

[t=00:17:28.597338][f=0030647] [SpringApp::Kill][4] font=000002279a178340
[t=00:17:28.599427][f=0030647] [SpringApp::Kill][5]
[t=00:17:28.604757][f=0030647] [SpringApp::Kill][6]
[t=00:17:28.604768] [SpringApp::Kill][7]
[t=00:17:28.604812] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {1160, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:17:28.604819] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2048, 1048576, 1048576}, EBO = {4096, 2097152, 2097152}
[t=00:17:28.604833] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:17:28.604840] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:17:28.604846] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:17:28.604853] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:17:28.604858] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {340, 1048576, 1048576}, EBO = {510, 2097152, 2097152}
[t=00:17:28.604865] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {66540, 1048576, 1048576}, EBO = {99810, 2097152, 2097152}
[t=00:17:28.604870] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:17:28.604877] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:17:28.604882] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:17:28.604887] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:17:28.604893] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {640, 1048576, 1048576}, EBO = {960, 2097152, 2097152}
[t=00:17:28.676962] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:17:28.676976] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:17:28.676981] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:17:28.676984] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8472
[t=00:17:28.676988] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:17:28.677638] [VFS] [SpringVFS::DeleteArchives<this=00000227d7997270>]
[t=00:17:28.677647] [VFS] [SpringVFS::DeleteArchives<this=00000227d7997270>(section=0)] #archives[section]=2 #files[section]=8307
[t=00:17:28.677652] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (00000227d7a5d400)
[t=00:17:28.677720] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (00000227d7a5d4b0)
[t=00:17:28.678951] [VFS] [SpringVFS::DeleteArchives<this=00000227d7997270>(section=1)] #archives[section]=1 #files[section]=61
[t=00:17:28.678985] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\comet_catcher_remake_1.8.sd7 (000002279a48fee0)
[t=00:17:28.679074] [VFS] [SpringVFS::DeleteArchives<this=00000227d7997270>(section=2)] #archives[section]=3 #files[section]=327
[t=00:17:28.679082] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000227d7a5beb0)
[t=00:17:28.679104] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000227d7a5d1f0)
[t=00:17:28.679200] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (00000227d7a5d2a0)
[t=00:17:28.679260] [VFS] [SpringVFS::DeleteArchives<this=00000227d7997270>(section=3)] #archives[section]=0 #files[section]=0
[t=00:17:28.679267] [VFS] [SpringVFS::DeleteArchives<this=00000227d7997270>(section=4)] #archives[section]=0 #files[section]=8215
[t=00:17:28.679323] [VFS] [SpringVFS::DeleteArchives<this=00000227d7997270>(section=5)] #archives[section]=0 #files[section]=0
[t=00:17:28.679330] [VFS] [SpringVFS::DeleteArchives<this=00000227d7997270>(section=6)] #archives[section]=0 #files[section]=0
[t=00:17:28.679335] [VFS] [SpringVFS::DeleteArchives<this=00000227d7997270>(section=7)] #archives[section]=0 #files[section]=0
[t=00:17:28.679340] [VFS] [SpringVFS::DeleteArchives<this=00000227d7997270>(section=8)] #archives[section]=0 #files[section]=0
[t=00:17:28.679498] [SpringApp::Kill][8]
[t=00:17:28.679510] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:17:28.679514] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7450f04d0 (joinable=1)
[t=00:17:28.679517] [WatchDog::Uninstall][2]
[t=00:17:29.615299] [WatchDog::Uninstall][3]
[t=00:17:29.615310] [SpringApp::Kill][9]