ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 1001 #117517

Open Chobbyla opened 1 week ago

Chobbyla commented 1 week ago

infolog_full.txt (truncated):

[t=00:00:00.000118] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.292455] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.292502] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.292532]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.292550]   
[t=00:00:00.292557]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.292565]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.292578]   Use "none" to disable the default log sections.
[t=00:00:00.292587] ============== </Log Sections> ==============

[t=00:00:00.292595] ============== <User Config> ==============
[t=00:00:00.292720]   AllowDeferredMapRendering = 1
[t=00:00:00.292730]   AllowDeferredModelRendering = 1
[t=00:00:00.292737]   AnimationMT = 0
[t=00:00:00.292744]   BumpWaterAnisotropy = 2
[t=00:00:00.292752]   BumpWaterBlurReflection = 1
[t=00:00:00.292759]   BumpWaterDepthBits = 32
[t=00:00:00.292767]   BumpWaterReflection = 2
[t=00:00:00.292780]   BumpWaterRefraction = 2
[t=00:00:00.292788]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.292795]   CamFreeScrollSpeed = 50
[t=00:00:00.292803]   CamMode = 1
[t=00:00:00.292810]   CubeTexSizeReflection = 1024
[t=00:00:00.292818]   CubeTexSizeSpecular = 1024
[t=00:00:00.292825]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.292832]   EdgeMoveDynamic = 0
[t=00:00:00.292840]   EdgeMoveWidth = 0.003
[t=00:00:00.292846]   FPSFOV = 90
[t=00:00:00.292853]   FPSScrollSpeed = 50
[t=00:00:00.292865]   FontSize = 18
[t=00:00:00.292873]   GrassDetail = 0
[t=00:00:00.292879]   GroundDecals = 10
[t=00:00:00.292885]   GroundDetail = 180
[t=00:00:00.292893]   HangTimeout = 30
[t=00:00:00.292900]   InitialNetworkTimeout = 0
[t=00:00:00.292907]   InputTextGeo = 0.32904166 0.17478703 0.02 0.34791666
[t=00:00:00.292917]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.292924]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.292932]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.292949]   LinkOutgoingBandwidth = 262144
[t=00:00:00.292960]   LuaGarbageCollectionMemLoadMult = 1
[t=00:00:00.292968]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.292978]   MSAALevel = 8
[t=00:00:00.292985]   MaxParticles = 50000
[t=00:00:00.292991]   MaxSounds = 32
[t=00:00:00.292999]   MaximumTransmissionUnit = 0
[t=00:00:00.293006]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.293013]   MiniMapCanFlip = 1
[t=00:00:00.293021]   MiniMapMarker = 0
[t=00:00:00.293027]   MouseDragCircleCommandThreshold = 25
[t=00:00:00.293041]   MouseDragScrollThreshold = 0
[t=00:00:00.293051]   NetworkLossFactor = 2
[t=00:00:00.293061]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.293070]   OverheadScrollSpeed = 50
[t=00:00:00.293082]   ReconnectTimeout = 0
[t=00:00:00.293091]   RotOverheadScrollSpeed = 50
[t=00:00:00.293100]   RotateLogFiles = 1
[t=00:00:00.293111]   ShadowMapSize = 16384
[t=00:00:00.293120]   Shadows = 1
[t=00:00:00.293129]   ShowClock = 0
[t=00:00:00.293138]   ShowPlayerInfo = 0
[t=00:00:00.293149]   SoftParticles = 2
[t=00:00:00.293202]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.293215]   TeamHighlight = 0
[t=00:00:00.293225]   UnitIconDist = 151
[t=00:00:00.293235]   UpdateBoundingVolumeMT = 0
[t=00:00:00.293245]   UpdateWeaponVectorsMT = 0
[t=00:00:00.293256]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.293266]   UseLuaMemPools = 0
[t=00:00:00.293277]   VFSCacheArchiveFiles = 0
[t=00:00:00.293286]   VSync = 1
[t=00:00:00.293296]   Water = 4
[t=00:00:00.293305]   XResolution = 1920
[t=00:00:00.293326]   YResolution = 1080
[t=00:00:00.293337]   snd_volmaster = 4
[t=00:00:00.293360] ============== </User Config> ==============

[t=00:00:00.293371] ============== <User System> ==============
[t=00:00:00.293383]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.293397]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.293411]        Compiler Version: gcc-13.2.0
[t=00:00:00.293460]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.293536]         Hardware Config: Intel(R) Core(TM) i7-10875H CPU @ 2.30GHz; 16252MB RAM, 34684MB pagefile
[t=00:00:00.293551]        Binary Word Size: 64-bit (native)
[t=00:00:00.293562]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.293574]      Physical CPU Cores: 8
[t=00:00:00.293583]       Logical CPU Cores: 16
[t=00:00:00.293594] ============== </User System> ==============

[t=00:00:00.293608] Run: thread affinity ffff
[t=00:00:00.293879] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.293894]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.293901]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.293907]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.293914]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.295189] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.295205] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.303309] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@300Hz} current={1920x1080x24bpp@300Hz}
[t=00:00:00.309215]     Display (Generic PnP Monitor)=1 modes=44 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.309231]         [ 1] 1920x1080x24bpp@300Hz
[t=00:00:00.309239]         [ 3] 1680x1050x24bpp@300Hz
[t=00:00:00.309248]         [ 5] 1600x900x24bpp@300Hz
[t=00:00:00.309254]         [ 7] 1440x900x24bpp@300Hz
[t=00:00:00.309263]         [ 9] 1400x1050x24bpp@300Hz
[t=00:00:00.309270]         [11] 1366x768x24bpp@300Hz
[t=00:00:00.309278]         [13] 1360x768x24bpp@300Hz
[t=00:00:00.309294]         [15] 1280x1024x24bpp@300Hz
[t=00:00:00.309303]         [17] 1280x960x24bpp@300Hz
[t=00:00:00.309310]         [19] 1280x800x24bpp@300Hz
[t=00:00:00.309324]         [21] 1280x768x24bpp@300Hz
[t=00:00:00.309333]         [23] 1280x720x24bpp@300Hz
[t=00:00:00.309340]         [25] 1280x600x24bpp@300Hz
[t=00:00:00.309346]         [27] 1152x864x24bpp@300Hz
[t=00:00:00.309353]         [29] 1024x768x24bpp@300Hz
[t=00:00:00.309362]         [31] 800x600x24bpp@300Hz
[t=00:00:00.309370]         [33] 640x480x24bpp@300Hz
[t=00:00:00.309377]         [35] 640x400x24bpp@300Hz
[t=00:00:00.724181] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.725313] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080>
[t=00:00:00.725340] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048>
[t=00:00:00.761179] [GR::LogVersionInfo]
[t=00:00:00.761197]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.761206]     GL version  : 4.6.0 NVIDIA 551.86
[t=00:00:00.761213]     GL vendor   : NVIDIA Corporation
[t=00:00:00.761242]     GL renderer : NVIDIA GeForce RTX 2070 with Max-Q Design/PCIe/SSE2
[t=00:00:00.761255]     GLSL version: 4.60 NVIDIA
[t=00:00:00.761265]     GLEW version: 2.1.0
[t=00:00:00.761280]     GPU memory  : 8192MB (total) / 3725MB (available)
[t=00:00:00.761305]     SDL swap-int: 1
[t=00:00:00.761316]     SDL driver  : windows
[t=00:00:00.761325]     
[t=00:00:00.761335]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.761346]     GLSL shader support       : 1
[t=00:00:00.761356]     GL4 support               : 1
[t=00:00:00.761367]     FBO extension support     : 1
[t=00:00:00.761461]     NVX GPU mem-info support  : 1
[t=00:00:00.761478]     ATI GPU mem-info support  : 0
[t=00:00:00.761493]     Texture clamping to edge  : 1
[t=00:00:00.761503]     NPOT-texture support      : 1 (1)
[t=00:00:00.761514]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.761524]     texture query-LOD support : 1 (1)
[t=00:00:00.761532]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.761540]     Z-buffer depth            : 32 (-)
[t=00:00:00.761552]     primitive-restart support : 1 (1)
[t=00:00:00.761561]     clip-space control support: 1 (1)
[t=00:00:00.761599]     seamless cube-map support : 1 (1)
[t=00:00:00.761609]     frag-depth layout support : 1 (1)
[t=00:00:00.761617]     persistent maps support   : 1 (1)
[t=00:00:00.761626]     explicit attribs location : 1 (1)
[t=00:00:00.761634]     multi draw indirect       : 1 (-)
[t=00:00:00.761645]     array textures            : 1 (-)
[t=00:00:00.761653]     buffer copy support       : 1 (-)
[t=00:00:00.761662]     indirect draw             : 1 (-)
[t=00:00:00.761670]     base instance             : 1 (-)
[t=00:00:00.761683]     
[t=00:00:00.761691]     max. FBO samples              : 32
[t=00:00:00.761699]     max. FS/program texture slots : 32/192
[t=00:00:00.761708]     max. texture size             : 32768
[t=00:00:00.761719]     max. texture anisotropy level : 16.000000
[t=00:00:00.761728]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.761736]     max. draw-buffers             : 8
[t=00:00:00.761744]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.761753]     max. uniform buffer-bindings  : 84
[t=00:00:00.761766]     max. uniform block-size       : 64KB
[t=00:00:00.761775]     max. storage buffer-bindings  : 96
[t=00:00:00.761782]     max. storage block-size       : 2047MB
[t=00:00:00.761790]     
[t=00:00:00.761796]     enable AMD-hacks : 0
[t=00:00:00.761803]     compress MIP-maps: 0
[t=00:00:00.761867]     Number of compressed texture formats: 23
[t=00:00:00.761905]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.761945] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.762223] [GR::UpdateGLConfigs]
[t=00:00:00.762275] [VSync::SetInterval] interval=1 (standard)
[t=00:00:00.762285] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.763023] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.763042] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.763051] [GR::InitGLState]
[t=00:00:00.763107] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@300Hz (fullscreen::exclusive)
[t=00:00:00.887118] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.892286] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 5ms
[t=00:00:00.892832] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.899324] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.899352] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.899799] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.902252] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.902278] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.902391] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.902517] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.924121] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.924790] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.926310] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.926829] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.955042] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 31ms
[t=00:00:00.955063] [VFS] [SpringVFS::ReserveArchives<this=0000020f0906a530>]
[t=00:00:00.955242] [VFS] [SpringVFS::AddArchive<this=0000020f0906a530>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.958390] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000020f0906a530 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.958406] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.342505] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:01.343446] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:01.343705] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:01.343838] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:01.344011] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:01.344161] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:01.344971] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:01.345013] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:01.346132] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:01.346185] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:01.347157][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:01.347488][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.3ms)
[t=00:00:01.347961][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:01.348004][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:01.348025][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:01.348072][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:01.381367][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.381393][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)"
[t=00:00:01.381428][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "VoiceMeeter Aux Input (VB-Audio VoiceMeeter AUX VAIO)"
[t=00:00:01.381444][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Haut-parleurs (Steam Streaming Speakers)"
[t=00:00:01.381459][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Realtek HD Audio 2nd output (Realtek(R) Audio)"
[t=00:00:01.381470][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "4" "Haut-parleurs (Realtek(R) Audio)"
[t=00:00:01.381487][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "5" "Haut-parleurs (Steam Streaming Microphone)"
[t=00:00:01.381503][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.420938][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.423694][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000020f3f245480(default) context=0000020f3f0e1ba0  numChannels=2 frameSize=8
[t=00:00:01.423724][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.423756][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.423767][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.423777][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.423813][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.423863][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.423881][f=-000001] [Sound]   Devices:
[t=00:00:01.428965][f=-000001] [Sound]     [OpenAL Soft on Realtek HD Audio 2nd output (Realtek(R) Audio)]
[t=00:00:01.429008][f=-000001] [Sound]     [OpenAL Soft on VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)]
[t=00:00:01.429021][f=-000001] [Sound]     [OpenAL Soft on VoiceMeeter Aux Input (VB-Audio VoiceMeeter AUX VAIO)]
[t=00:00:01.429033][f=-000001] [Sound]     [OpenAL Soft on Haut-parleurs (Steam Streaming Speakers)]
[t=00:00:01.429043][f=-000001] [Sound]     [OpenAL Soft on Haut-parleurs (Realtek(R) Audio)]
[t=00:00:01.429060][f=-000001] [Sound]     [OpenAL Soft on Haut-parleurs (Steam Streaming Microphone)]
[t=00:00:01.429077][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.429097][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.430002][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.430022][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.455635][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 108ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 131864 MB
[t=00:00:01.458910][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:01.460834][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8466
[t=00:00:01.463238][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8466 using name Tommyknocker
Fontconfig error: Cannot load default config file
[t=00:00:11.475876][f=-000001] Error: [PreGame::UpdateClientNet] server connection timeout
[t=00:00:11.486800][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=00:00:11.486817][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:00:11.512860][f=-000001]  [async=0] threads=8 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:11.512904][f=-000001]  [async=1] threads=8 tasks=7 {sum,avg}{exec,wait}time={{1.651, 0.236}, {5.982, 0.855}}ms
[t=00:00:11.512981][f=-000001]      thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{1.240, 1.240, 1.240, 1.240}, {1.440, 1.440, 1.440, 1.440}}ms
[t=00:00:11.513002][f=-000001]      thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.083, 0.083, 0.083, 0.083}, {1.437, 1.437, 1.437, 1.437}}ms
[t=00:00:11.513016][f=-000001]      thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.114, 0.114, 0.114, 0.114}, {1.436, 1.436, 1.436, 1.436}}ms
[t=00:00:11.513032][f=-000001]      thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.058, 0.058, 0.058, 0.058}, {0.187, 0.187, 0.187, 0.187}}ms
[t=00:00:11.513054][f=-000001]      thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.052, 0.052, 0.052, 0.052}, {0.329, 0.329, 0.329, 0.329}}ms
[t=00:00:11.513069][f=-000001]      thread=6 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.058, 0.058, 0.058, 0.058}, {0.498, 0.498, 0.498, 0.498}}ms
[t=00:00:11.513085][f=-000001]      thread=7 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.044, 0.044, 0.044, 0.044}, {0.655, 0.655, 0.655, 0.655}}ms
[t=00:00:11.513096][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:11.513112][f=-000001] [SpringApp::Kill][2]
[t=00:00:11.513762][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:11.547527][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:11.547547][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:00:11.547587][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000020f3f0e1ba0 dev=0000020f3f245480
[t=00:00:11.547641][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000020f3f0e1ba0 dev=0000020f3f245480
[t=00:00:11.547665][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000020f3f0e1ba0)]
[t=00:00:11.548428][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000020f3f245480)]
[t=00:00:11.548473][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:11.594070][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:11.594387][f=-000001] [SpringApp::Kill][3]
[t=00:00:11.594557][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    31066 bytes sent   in 179 packets (173.553 bytes/packet)
    0 bytes recv'd in 0 packets (0.000 bytes/packet)
    {0.000x, 0.000x} relative protocol overhead {up, down}
    0 incoming chunks dropped, 269 outgoing chunks resent
    0 incoming chunks processed

[t=00:00:11.594590][f=-000001] [SpringApp::Kill][4] font=0000020f08d9abc0
[t=00:00:11.596328][f=-000001] [SpringApp::Kill][5]
[t=00:00:11.596445][f=-000001] [SpringApp::Kill][6]
[t=00:00:11.596454] [SpringApp::Kill][7]
[t=00:00:11.596569] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:11.596582] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:11.596593] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:11.596607] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:11.596619] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:11.596629] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:11.596640] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:11.596655] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:11.596666] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:11.596676] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:11.596690] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:11.596701] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152}
[t=00:00:11.596712] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:11.690667] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:11.690703] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:11.690711] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:11.690723] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8466
[t=00:00:11.690730] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:11.690989] [VFS] [SpringVFS::DeleteArchives<this=0000020f0906a530>]
[t=00:00:11.691001] [VFS] [SpringVFS::DeleteArchives<this=0000020f0906a530>(section=0)] #archives[section]=0 #files[section]=0
[t=00:00:11.691021] [VFS] [SpringVFS::DeleteArchives<this=0000020f0906a530>(section=1)] #archives[section]=0 #files[section]=0
[t=00:00:11.691032] [VFS] [SpringVFS::DeleteArchives<this=0000020f0906a530>(section=2)] #archives[section]=1 #files[section]=189
[t=00:00:11.691043] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000020f3f1134c0)
[t=00:00:11.691131] [VFS] [SpringVFS::DeleteArchives<this=0000020f0906a530>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:11.691150] [VFS] [SpringVFS::DeleteArchives<this=0000020f0906a530>(section=4)] #archives[section]=0 #files[section]=189
[t=00:00:11.691162] [VFS] [SpringVFS::DeleteArchives<this=0000020f0906a530>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:11.691172] [VFS] [SpringVFS::DeleteArchives<this=0000020f0906a530>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:11.691183] [VFS] [SpringVFS::DeleteArchives<this=0000020f0906a530>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:11.691198] [VFS] [SpringVFS::DeleteArchives<this=0000020f0906a530>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:11.691336] [SpringApp::Kill][8]
[t=00:00:11.691349] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:11.691358] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7911604d0 (joinable=1)
[t=00:00:11.691365] [WatchDog::Uninstall][2]
[t=00:00:12.300794] [WatchDog::Uninstall][3]
[t=00:00:12.300806] [SpringApp::Kill][9]