ZeroK-RTS / CrashReports

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Spring LuaError [105.1.1-2511-g747f18b] #117555

Open Chobbyla opened 1 month ago

Chobbyla commented 1 month ago

infolog_full.txt (truncated):

Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "L:\Steam\steamapps\common\Zero-K\"
[t=00:00:00.000621] Using writeable configuration source: "L:\Steam\steamapps\common\Zero-K\springsettings.cfg"
[t=00:00:00.000631] Using additional read-only configuration source: "L:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\springsettings.cfg"
[t=00:00:00.036098] LogOutput initialized. Logging to L:\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.036165] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.036539]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.036557]   
[t=00:00:00.036563]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.036575]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.036582]   Use "none" to disable the default log sections.
[t=00:00:00.036588] ============== </Log Sections> ==============

[t=00:00:00.036595] ============== <User Config> ==============
[t=00:00:00.036755]   AllowDeferredMapRendering = 1
[t=00:00:00.036765]   AllowDeferredModelRendering = 1
[t=00:00:00.036771]   AnimationMT = 0
[t=00:00:00.036777]   BumpWaterBlurReflection = 1
[t=00:00:00.036789]   BumpWaterTexSizeReflection = 128
[t=00:00:00.036796]   CamFreeScrollSpeed = 50
[t=00:00:00.036801]   CamMode = 1
[t=00:00:00.036806]   CamTimeExponent = 4.0
[t=00:00:00.036811]   CamTimeFactor = 1.0
[t=00:00:00.036817]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.036822]   EdgeMoveDynamic = 0
[t=00:00:00.036827]   EdgeMoveWidth = 0.003
[t=00:00:00.036832]   FPSFOV = 90
[t=00:00:00.036837]   FPSScrollSpeed = 50
[t=00:00:00.036842]   FontSize = 18
[t=00:00:00.036847]   Fullscreen = 0
[t=00:00:00.036852]   GrassDetail = 0
[t=00:00:00.036860]   GroundDecals = 2
[t=00:00:00.036865]   GroundDetail = 90
[t=00:00:00.036870]   HangTimeout = 30
[t=00:00:00.036875]   HardwareCursor = 1
[t=00:00:00.036889]   InitialNetworkTimeout = 0
[t=00:00:00.036894]   InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.036900]   LODScale = 1.000
[t=00:00:00.036905]   LODScaleReflection = 1.000
[t=00:00:00.036910]   LODScaleRefraction = 1.000
[t=00:00:00.036916]   LODScaleShadow = 1.000
[t=00:00:00.036922]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.036936]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.036942]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.036949]   LinkOutgoingBandwidth = 131072
[t=00:00:00.036956]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.036962]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.036967]   MSAALevel = 4
[t=00:00:00.036972]   MaxParticles = 15000
[t=00:00:00.036977]   MaxSounds = 32
[t=00:00:00.036982]   MaximumTransmissionUnit = 0
[t=00:00:00.036988]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.036997]   MiniMapCanFlip = 1
[t=00:00:00.037002]   MiniMapMarker = 0
[t=00:00:00.037007]   MouseDragCircleCommandThreshold = 25
[t=00:00:00.037013]   MouseDragScrollThreshold = 0
[t=00:00:00.037018]   NetworkLossFactor = 1
[t=00:00:00.037024]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.037029]   OverheadScrollSpeed = 50
[t=00:00:00.037034]   ReconnectTimeout = 0
[t=00:00:00.037040]   RotOverheadScrollSpeed = 50
[t=00:00:00.037045]   RotateLogFiles = 1
[t=00:00:00.037050]   Shadows = 1
[t=00:00:00.037089]   ShowClock = 0
[t=00:00:00.037096]   ShowPlayerInfo = 0
[t=00:00:00.037102]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.037107]   TeamHighlight = 0
[t=00:00:00.037112]   UnitIconDist = 151
[t=00:00:00.037117]   UpdateBoundingVolumeMT = 0
[t=00:00:00.037122]   UpdateWeaponVectorsMT = 0
[t=00:00:00.037127]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.037133]   UseLuaMemPools = 0
[t=00:00:00.037138]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.037143]   VFSCacheArchiveFiles = 0
[t=00:00:00.037153]   VSync = 0
[t=00:00:00.037159]   Water = 4
[t=00:00:00.037164]   WindowBorderless = 1
[t=00:00:00.037170]   WindowPosY = 0
[t=00:00:00.037176]   XResolution = 1920
[t=00:00:00.037181]   XResolutionWindowed = 1920
[t=00:00:00.037186]   YResolution = 1080
[t=00:00:00.037191]   YResolutionWindowed = 1080
[t=00:00:00.037197]   snd_volbattle = 44
[t=00:00:00.037202]   snd_volgeneral = 76
[t=00:00:00.037207]   snd_volmaster = 15
[t=00:00:00.037214]   snd_volui = 59
[t=00:00:00.037235] ============== </User Config> ==============

[t=00:00:00.037241] ============== <User System> ==============
[t=00:00:00.037249]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.037259]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.037270]        Compiler Version: gcc-13.2.0
[t=00:00:00.037326]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.037382]         Hardware Config: Intel(R) Core(TM) i5-10400F CPU @ 2.90GHz; 16236MB RAM, 20997MB pagefile
[t=00:00:00.037400]        Binary Word Size: 64-bit (native)
[t=00:00:00.037409]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.037417]      Physical CPU Cores: 6
[t=00:00:00.037425]       Logical CPU Cores: 12
[t=00:00:00.037433] ============== </User System> ==============

[t=00:00:00.037445] Run: thread affinity fff
[t=00:00:00.037629] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.037639]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.037647]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.037660]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.037670]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.039337] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.039359] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.070791] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.073381]     Display (Generic PnP Monitor)=1 modes=33 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.073393]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.073399]         [ 4] 1680x1050x24bpp@60Hz
[t=00:00:00.073417]         [ 6] 1600x1200x24bpp@60Hz
[t=00:00:00.073423]         [ 7] 1600x1024x24bpp@60Hz
[t=00:00:00.073431]         [ 9] 1600x900x24bpp@60Hz
[t=00:00:00.073437]         [11] 1440x1080x24bpp@60Hz
[t=00:00:00.073443]         [14] 1440x900x24bpp@60Hz
[t=00:00:00.073448]         [15] 1366x768x24bpp@60Hz
[t=00:00:00.073454]         [16] 1360x768x24bpp@60Hz
[t=00:00:00.073460]         [17] 1280x1024x24bpp@60Hz
[t=00:00:00.073466]         [18] 1280x960x24bpp@60Hz
[t=00:00:00.073471]         [19] 1280x800x24bpp@60Hz
[t=00:00:00.073493]         [20] 1280x768x24bpp@60Hz
[t=00:00:00.073507]         [21] 1280x720x24bpp@60Hz
[t=00:00:00.073515]         [24] 1176x664x24bpp@60Hz
[t=00:00:00.073523]         [27] 1152x864x24bpp@60Hz
[t=00:00:00.073534]         [28] 1024x768x24bpp@60Hz
[t=00:00:00.073543]         [29] 800x600x24bpp@60Hz
[t=00:00:00.073551]         [30] 720x576x24bpp@50Hz
[t=00:00:00.073558]         [31] 720x480x24bpp@60Hz
[t=00:00:00.073565]         [33] 640x480x24bpp@60Hz
[t=00:00:00.319392] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.319775] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.319794] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.432512] [GR::LogVersionInfo]
[t=00:00:00.432528]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.432534]     GL version  : 4.6.0 NVIDIA 531.79
[t=00:00:00.432540]     GL vendor   : NVIDIA Corporation
[t=00:00:00.432606]     GL renderer : NVIDIA GeForce GTX 1650/PCIe/SSE2
[t=00:00:00.432615]     GLSL version: 4.60 NVIDIA
[t=00:00:00.432636]     GLEW version: 2.1.0
[t=00:00:00.432652]     GPU memory  : 4096MB (total) / 2535MB (available)
[t=00:00:00.432678]     SDL swap-int: 0
[t=00:00:00.432689]     SDL driver  : windows
[t=00:00:00.432698]     
[t=00:00:00.432707]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.432719]     GLSL shader support       : 1
[t=00:00:00.432729]     GL4 support               : 1
[t=00:00:00.432738]     FBO extension support     : 1
[t=00:00:00.432778]     NVX GPU mem-info support  : 1
[t=00:00:00.432793]     ATI GPU mem-info support  : 0
[t=00:00:00.432814]     Texture clamping to edge  : 1
[t=00:00:00.432829]     NPOT-texture support      : 1 (1)
[t=00:00:00.432843]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.432855]     texture query-LOD support : 1 (1)
[t=00:00:00.432867]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.432877]     Z-buffer depth            : 32 (-)
[t=00:00:00.432896]     primitive-restart support : 1 (1)
[t=00:00:00.432908]     clip-space control support: 1 (1)
[t=00:00:00.432927]     seamless cube-map support : 1 (1)
[t=00:00:00.432939]     frag-depth layout support : 1 (1)
[t=00:00:00.432950]     persistent maps support   : 1 (1)
[t=00:00:00.432961]     explicit attribs location : 1 (1)
[t=00:00:00.432972]     multi draw indirect       : 1 (-)
[t=00:00:00.432985]     array textures            : 1 (-)
[t=00:00:00.432995]     buffer copy support       : 1 (-)
[t=00:00:00.433006]     indirect draw             : 1 (-)
[t=00:00:00.433016]     base instance             : 1 (-)
[t=00:00:00.433024]     
[t=00:00:00.433039]     max. FBO samples              : 32
[t=00:00:00.433050]     max. FS/program texture slots : 32/192
[t=00:00:00.433060]     max. texture size             : 32768
[t=00:00:00.433075]     max. texture anisotropy level : 16.000000
[t=00:00:00.433086]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.433096]     max. draw-buffers             : 8
[t=00:00:00.433108]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.433117]     max. uniform buffer-bindings  : 84
[t=00:00:00.433135]     max. uniform block-size       : 64KB
[t=00:00:00.433145]     max. storage buffer-bindings  : 96
[t=00:00:00.433155]     max. storage block-size       : 2047MB
[t=00:00:00.433163]     
[t=00:00:00.433171]     enable AMD-hacks : 0
[t=00:00:00.433179]     compress MIP-maps: 0
[t=00:00:00.434993]     Number of compressed texture formats: 51
[t=00:00:00.435055]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:00.435116] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.435410] [GR::UpdateGLConfigs]
[t=00:00:00.435447] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.435454] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.435466] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.435479] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.435485] [GR::InitGLState]
[t=00:00:00.435535] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[t=00:00:00.568351] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.571885] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms
[t=00:00:00.572365] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.578614] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "L:/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.578645] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.579086] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.580871] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "L:\Steam\steamapps\common\Zero-K\"
[t=00:00:00.580892] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.580976] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: L:\Steam\steamapps\common\Zero-K\
[t=00:00:00.581058] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: L:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.604464] Scanning: L:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.605072] Scanning: L:\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.605434] Scanning: L:\Steam\steamapps\common\Zero-K\games
[t=00:00:00.605590] Scanning: L:\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.617074] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 12ms
[t=00:00:00.617093] [VFS] [SpringVFS::ReserveArchives<this=000002be08b9d7d0>]
[t=00:00:00.617206] [VFS] [SpringVFS::AddArchive<this=000002be08b9d7d0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.620067] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002be08b9d7d0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.620080] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.748758] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.749074] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.749165] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.749275] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.749511] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.749681] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.749837] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.749868] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.750270][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.750353][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.750490][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.750508][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.750516][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.750545][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.755156][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.755173][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "CABLE Input (VB-Audio Virtual Cable)"
[t=00:00:00.755183][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Realtek Digital Output (Realtek High Definition Audio)"
[t=00:00:00.755193][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "MACROSILICON (NVIDIA High Definition Audio)"
[t=00:00:00.755243][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Speakers (Realtek High Definition Audio)"
[t=00:00:00.755259][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.763706][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.765702][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002be3ea817a0(default) context=000002be08a23bc0  numChannels=2 frameSize=8
[t=00:00:00.765728][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.765751][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.765761][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.765770][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.765794][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.765825][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.765838][f=-000001] [Sound]   Devices:
[t=00:00:00.767858][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek High Definition Audio)]
[t=00:00:00.767871][f=-000001] [Sound]     [OpenAL Soft on CABLE Input (VB-Audio Virtual Cable)]
[t=00:00:00.767887][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek High Definition Audio)]
[t=00:00:00.767896][f=-000001] [Sound]     [OpenAL Soft on MACROSILICON (NVIDIA High Definition Audio)]
[t=00:00:00.767909][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.767918][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.768804][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.768818][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.849965][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 99ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: L:\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 91180 MB
[t=00:00:00.851582][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.9.0"
[t=00:00:00.852092][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000002be08b9d7d0>(arName="Chobby v1.12.9.0", overwrite=false)] section=3 cached=0
[t=00:00:00.999120][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000002be08b9d7d0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.999279][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000002be08b9d7d0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.001584][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000002be08b9d7d0>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[t=00:00:01.390020][f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua"
[t=00:00:01.431456][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:01.432259][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:01.433485][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:01.433624][f=-000001] [LuaMenu] Searching for new Widgets
[t=00:00:01.433635][f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/
[t=00:00:01.433688][f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/
[t=00:00:01.433918][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/
[t=00:00:01.433937][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/
[t=00:00:01.433953][f=-000001] [LuaMenu] Scanning: LuaMenu/chili/
[t=00:00:01.433968][f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets
[t=00:00:01.433989][f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets
[t=00:00:01.434008][f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets
[t=00:00:01.434033][f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets
[t=00:00:01.434056][f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets
Fontconfig error: Cannot load default config file
[t=00:00:01.434689][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua
[t=00:00:01.434853][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua
[t=00:00:01.435122][f=-000001] Spring.GetWindowGeometry, 1920, 1080, 0, 0, 0, 0, 0, 0
[t=00:00:01.435137][f=-000001] Spring.GetViewGeometry, 1920, 1080, 0, 0
[t=00:00:01.435145][f=-000001] gl.GetViewSizes, 1920, 1080
[t=00:00:01.435169][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua
[t=00:00:01.436298][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua
[t=00:00:01.436511][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: numberfunctions.lua
[t=00:00:01.437105][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua
[t=00:00:01.438455][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua
[t=00:00:01.723583][f=-000001] [LuaMenu] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:01.724621][f=-000001] [LuaMenu] Loading API widget:  Delay API              <api_delay.lua>
[t=00:00:01.728178][f=-000001] [LuaMenu] Loading API widget:  spring-launcher        <api_spring_launcher_loader.lua>
[t=00:00:01.728647][f=-000001] [spring-launcher] Disabling spring-launcher due to missing connection detalis.
[t=00:00:01.730036][f=-000001] [LuaMenu] Loading API widget:  Limit FPS              <api_limit_fps.lua>
[t=00:00:01.730828][f=-000001] [LuaMenu] Loading API widget:  Away Tracker           <gui_away_tracker.lua>
[t=00:00:01.732503][f=-000001] [LuaMenu] Loading API widget:  Chili Framework        <api_chili.lua>
[t=00:00:01.985051][f=-000001] [LuaMenu] Loading API widget:  LibLobby API           <api_lobby.lua>
[t=00:00:01.985754][f=-000001] [liblobby] liblobby configuration: 
[t=00:00:01.985766][f=-000001] [liblobby] serverName, Zero-K
[t=00:00:01.985774][f=-000001] [liblobby] port, 8200
[t=00:00:01.985780][f=-000001] [liblobby] protocol, zks
[t=00:00:01.985796][f=-000001] [liblobby] address, zero-k.info
[t=00:00:01.994128][f=-000001] [LuaMenu] Loading API widget:  i18n                   <api_i18n.lua>
[t=00:00:01.997322][f=-000001] [LuaMenu] Loading API widget:  ChiliFX                <api_chilifx.lua>
[t=00:00:01.998248][f=-000001] [ChiliFX] Enabled: true
[t=00:00:01.999501][f=-000001] [LuaMenu] Loading API widget:  Chotify                <api_chotify.lua>
[t=00:00:02.000195][f=-000001] [Chotify] Enabled: true
[t=00:00:02.002508][f=-000001] [LuaMenu] Loading API widget:  Download Handler       <api_download_handler.lua>
[t=00:00:02.010599][f=-000001] [LuaMenu] Loading API widget:  Ingame Interface       <api_ingame_interface.lua>
[t=00:00:02.010968][f=-000001] [liblobby] Error: Event: OnBattleAboutToStart, listener cannot be nil
[t=00:00:02.011577][f=-000001] [LuaMenu] Loading widget:      Test                   <dbg_test.lua>
[t=00:00:02.013259][f=-000001] [LuaMenu] Loading widget:      Command Buffering      <api_command_buffering.lua>
[t=00:00:02.014182][f=-000001] [LuaMenu] Loading widget:      Battle List Window     <gui_battle_list_window.lua>
[t=00:00:02.017827][f=-000001] [LuaMenu] Loading widget:      Campaign Options Window  <gui_campaign_options.lua>
[t=00:00:02.022194][f=-000001] [LuaMenu] Loading widget:      Community Window       <gui_community_window.lua>
[t=00:00:02.025244][f=-000001] [LuaMenu] Loading widget:      Download Window        <gui_download_window.lua>
[t=00:00:02.027140][f=-000001] [LuaMenu] Loading widget:      Featured Maps API      <api_featured_maps.lua>
[t=00:00:02.029292][f=-000001] [LuaMenu] Loading widget:      Friend Window          <gui_friend_window.lua>
[t=00:00:02.031771][f=-000001] [LuaMenu] Loading widget:      Missions Handles       <gui_mission_handler.lua>
[t=00:00:02.033477][f=-000001] [LuaMenu] Loading widget:      Notification Handler   <api_notification_handler.lua>
[t=00:00:02.040022][f=-000001] [LuaMenu] Loading widget:      Planetwars List Window  <gui_planetwars_list_window.lua>
[t=00:00:02.045902][f=-000001] [LuaMenu] Loading widget:      Queue List Window      <gui_queue_list_window.lua>
[t=00:00:02.048518][f=-000001] [LuaMenu] Loading widget:      Replays window         <gui_replay_handler.lua>
[t=00:00:02.056788][f=-000001] [LuaMenu] Loading widget:      Settings Window        <gui_settings_window.lua>
[t=00:00:02.059674][f=-000001] [LuaMenu] Loading widget:      SpringBoard Window     <gui_springboard_window.lua>
[t=00:00:02.065222][f=-000001] [LuaMenu] Loading widget:      Users Handler          <api_user_handler.lua>
[t=00:00:02.070608][f=-000001] [LuaMenu] Loading widget:      ZK wrapper loopback interface  <zk_loopback.lua>
[t=00:00:02.072050][f=-000001] [Chobby] Using wrapper port: , 53284
[t=00:00:02.073908][f=-000001] [LuaMenu] Loading widget:      Cache Handler API      <api_cache_handler.lua>
[t=00:00:02.075249][f=-000001] [LuaMenu] Loading widget:      Internet Browser API   <api_internet_browser.lua>
[t=00:00:02.075895][f=-000001] [LuaMenu] Loading widget:      Map Handler API        <api_map_handler.lua>
[t=00:00:02.076542][f=-000001] [LuaMenu] Loading widget:      Spring-Launcher log-upload  <sl_upload_log.lua>
[t=00:00:02.077041][f=-000001] [Chobby] spring-launcher doesn't exist.
[t=00:00:02.077497][f=-000001] [LuaMenu] Loading widget:      Spring-Launcher wrapper loopback interface  <sl_loopback.lua>
[t=00:00:02.077980][f=-000001] [Chobby] spring-launcher doesn't exist.
[t=00:00:02.082701][f=-000001] [LuaMenu] Loading widget:      Campaign Data Handler  <api_campaign_data.lua>
[t=00:00:02.085189][f=-000001] [LuaMenu] Loading widget:      API Script Handler     <api_script_generator.lua>
[t=00:00:02.086706][f=-000001] [LuaMenu] Loading widget:      Analytics Handler      <api_analytics.lua>
[t=00:00:02.087401][f=-000001] [LuaMenu] Loading widget:      Animation control      <api_animation_control.lua>
[t=00:00:02.089163][f=-000001] [LuaMenu] Loading widget:      Battle Login Rejoin    <gui_battle_login_rejoin.lua>
[t=00:00:02.092034][f=-000001] [LuaMenu] Loading widget:      Battle Proposal Handler  <api_battle_proposal_handler.lua>
[t=00:00:02.101909][f=-000001] [LuaMenu] Loading widget:      Battle Room Window     <gui_battle_room_window.lua>
[t=00:00:02.105123][f=-000001] [LuaMenu] Loading widget:      Battle status panel    <gui_battle_status_panel.lua>
[t=00:00:02.108166][f=-000001] [LuaMenu] Loading widget:      Benchmark Handler      <gui_benchmark_handler.lua>
[t=00:00:02.112518][f=-000001] [LuaMenu] Loading widget:      Campaign Commander Loadout  <gui_campaign_commander_loadout.lua>
[t=00:00:02.122210][f=-000001] [LuaMenu] Loading widget:      Campaign Handler       <gui_campaign_handler.lua>
Zero-K.exe Information: 0 : Chobby connected to wrapper
[t=00:00:02.126148][f=-000001] [LuaMenu] Loading widget:      Campaign Handler ZK    <zk_campaign_handler.lua>
[t=00:00:02.132263][f=-000001] [LuaMenu] Loading widget:      Campaign Save/Load     <gui_campaign_saveload.lua>
[t=00:00:02.135192][f=-000001] [LuaMenu] Loading widget:      Campaign Technology Panel  <gui_campaign_technology_panel.lua>
[t=00:00:02.137975][f=-000001] [LuaMenu] Loading widget:      Codex Handler          <gui_campaign_codex_handler.lua>
[t=00:00:02.140332][f=-000001] [LuaMenu] Loading widget:      Color change window    <gui_color_change_window.lua>
[t=00:00:02.145334][f=-000001] [LuaMenu] Loading widget:      Cursor tooltip         <gui_tooltip.lua>
[t=00:00:02.150690][f=-000001] [LuaMenu] Loading widget:      Discord Handler        <api_discord_handler.lua>
[t=00:00:02.153084][f=-000001] [LuaMenu] Loading widget:      Load Game Menu         <gui_loadgame.lua>
[t=00:00:02.155847][f=-000001] [LuaMenu] Loading widget:      Login Window           <gui_login_window.lua>
[t=00:00:02.159948][f=-000001] [LuaMenu] Loading widget:      Maplist Panel          <gui_maplist_panel.lua>
[t=00:00:02.162002][f=-000001] [LuaMenu] Loading widget:      Mission Progress Handler  <api_mission_progress_handler.lua>
[t=00:00:02.165275][f=-000001] [LuaMenu] Loading widget:      Modoptions Panel       <gui_modoptions_panel.lua>
[t=00:00:02.167997][f=-000001] [LuaMenu] Loading widget:      Party status panel     <gui_party_status_panel.lua>
[t=00:00:02.171071][f=-000001] [LuaMenu] Loading widget:      Planet Battle Handler  <api_planet_battle_handler.lua>
[t=00:00:02.172069][f=-000001] [LuaMenu] Loading widget:      Popup Preloader        <gui_popup_preloader.lua>
[t=00:00:02.177294][f=-000001] [LuaMenu] Loading widget:      Queue status panel     <gui_queue_status_panel.lua>
[t=00:00:02.179883][f=-000001] [LuaMenu] Loading widget:      Rank update window     <gui_rank_update_window.lua>
[t=00:00:02.182124][f=-000001] [LuaMenu] Loading widget:      Report Panel           <gui_report_panel.lua>
[t=00:00:02.186061][f=-000001] [LuaMenu] Loading widget:      Steam Coop Handler     <gui_steam_coop_handler.lua>
------- TRUNCATED -------
[t=00:57:59.283198][f=-000001] [LuaUI] Loading widget:      Chili Inactivity Win   <gui_chili_inactivity_win.lua>
[t=00:57:59.284545][f=-000001] [LuaUI] Loading widget:      Keep Target            <cmd_keep_target.lua>
[t=00:57:59.287330][f=-000001] [LuaUI] Loading widget:      MiniMap Start Boxes    <minimap_startbox.lua>
[t=00:57:59.289759][f=-000001] [LuaUI] Loading widget:      Point Tracker          <gui_point_tracker.lua>
[t=00:57:59.291746][f=-000001] [LuaUI] Loading widget:      Snap Satchel to building  <cmd_snapsatchel.lua>
[t=00:57:59.298822][f=-000001] [LuaUI] Loading widget:      Spectate selected team  <gui_spectate_selected_team.lua>
[t=00:57:59.301394][f=-000001] [LuaUI] Loading widget:      Take Reminder          <gui_take_remind.lua>
[t=00:57:59.302708][f=-000001] [LuaUI] Loading widget:      lobby2game             <lobby2game.lua>
[t=00:57:59.305671][f=-000001] [LuaUI] Loading widget:      1944 Aircraft Selection Bar  <gui_s44_planesbar.lua>
[t=00:57:59.336801][f=-000001] [LuaUI] Loading widget:      1944 Anti-spam         <gui_antispam.lua>
[t=00:57:59.340001][f=-000001] [LuaUI] Loading widget:      1944 Armor Display     <gui_s44_armor.lua>
[t=00:57:59.350527][f=-000001] [LuaUI] Loading widget:      1944 Building bar      <gui_s44_buildbar.lua>
[t=00:57:59.365600][f=-000001] [LuaUI] Loading widget:      1944 Commands window   <gui_s44_commandwindow.lua>
[t=00:57:59.372116][f=-000001] [LuaUI] Loading widget:      1944 Default Commands  <cmd_defaultcommand.lua>
[t=00:57:59.374334][f=-000001] [LuaUI] Loading widget:      1944 Field of Fire     <gui_s44_fieldoffire.lua>
[t=00:57:59.402481][f=-000001] [LuaUI] Loading widget:      1944 Icon Distance     <cmd_disticon.lua>
[t=00:57:59.403167][f=-000001] Set UnitIconDist to 250
[t=00:57:59.404431][f=-000001] [LuaUI] Loading widget:      1944 Minefield Warning  <gui_minefieldnotify.lua>
[t=00:57:59.405844][f=-000001] [LuaUI] Loading widget:      1944 Player List Echo for Stats  <gui_playerecho.lua>
[t=00:57:59.407741][f=-000001] [LuaUI] Loading widget:      1944 Quit menu         <gui_s44_quitmenu.lua>
[t=00:57:59.412506][f=-000001] [LuaUI] Loading widget:      1944 Resource Bars     <gui_s44_resbar.lua>
[t=00:57:59.431009][f=-000001] [LuaUI] Loading widget:      1944 Selection bar     <gui_s44_selbar.lua>
[t=00:57:59.436376][f=-000001] [LuaUI] Loading widget:      1944 Supply Radius     <gui_s44_supplyradius.lua>
[t=00:57:59.443724][f=-000001] [LuaUI] Loading widget:      1944 Tooltip           <gui_s44_tooltip.lua>
[t=00:57:59.449692][f=-000001] [LuaUI] Loading widget:      Attack AoE             <gui_attack_aoe.lua>
[t=00:57:59.464463][f=-000001] [LuaUI] Loading widget:      Auto group             <unit_auto_group.lua>
[t=00:57:59.466166][f=-000001] [LuaUI] Loading widget:      Automatically enable los  <gui_auto_los.lua>
[t=00:57:59.467542][f=-000001] [LuaUI] Loading widget:      C.R.A.I.G.             <craig.lua>
[t=00:57:59.469186][f=-000001] [LuaUI] Loading widget:      Indirect Fire Accuracy  <gui_indirectfireaccuracy.lua>
[t=00:57:59.470754][f=-000001] [LuaUI] Loading widget:      1944 Build Indicators  <gui_buildindicator.lua>
[t=00:57:59.472609][f=-000001] [LuaUI] Loading widget:      1944 Flag Ranges       <gui_flagradiusalt.lua>
[t=00:57:59.475798][f=-000001] [LuaUI] Loading widget:      AllyCursors            <gui_allycursors.lua>
[t=00:57:59.477458][f=-000001] [LuaUI] Loading widget:      Square Buildpics       <square_buildpics.lua>
[t=00:57:59.484733][f=-000001] Reloading GUI config from file: panel.txt
[t=00:57:59.487560][f=-000001] [LuaUI] Loading widget:      Team Platter Expanded  <gui_team_platter_ex.lua>
[t=00:57:59.493789][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:57:59.500697][f=-000001] [LuaUI] Loading widget:      LupsManager            <gfx_lups_manager.lua>
[t=00:57:59.508031][f=-000001] [LuaUI] Loading widget:      1944 Console           <gui_s44_console.lua>
[t=00:57:59.526089][f=-000001] [LuaUI] Loading widget:      1944 Graphic Settings  <gui_s44_graphic_settings.lua>
[t=00:57:59.544453][f=-000001] [LuaUI] Loading widget:      1944 Share dialog      <gui_s44_sharedialog.lua>
[t=00:57:59.563195][f=-000001] [LuaUI] Loading widget:      Mouse Buildspacing     <gui_buildspacing.lua>
[t=00:57:59.564775][f=-000001] [LuaUI] Loading widget:      1944 GUI Reset         <gui_s44_guireset.lua>
[t=00:57:59.566675][f=-000001] [LuaUI] Loading widget:      1944 GUI Lock          <gui_s44_guilock.lua>
[t=00:57:59.575066][f=-000001] [LuaUI] Loading widget:      Start Boxes            <minimap_startbox_new.lua>
[t=00:57:59.577393][f=-000001] [LuaUI] Loading widget:      Double-Click Fight     <cmd_doubleclickfight.lua>
[t=00:57:59.579108][f=-000001] [LuaUI] Loading widget:      1944 Aircraft Sounds   <sfx_s44_planesound.lua>
[t=00:57:59.583410][f=-000001] [LuaUI] Loading widget:      1944 Minimum Ranges    <gui_s44_rings.lua>
[t=00:57:59.594978][f=-000001] [LuaUI] Loading widget:      1944 Propeller FX      <gfx_s44_props.lua>
[t=00:57:59.600083][f=-000001] [LuaUI] Loading widget:      CustomFormations2      <unit_customformations2.lua>
[t=00:57:59.634255][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[t=00:57:59.738013][f=-000001] [LuaUI] Warning: Headers files aren't supported anymore use "require" instead!
[t=00:57:59.785832][f=-000001] LuaUI: bound F11 to the widget selector
[t=00:57:59.785848][f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[t=00:57:59.811693][f=-000001] [widgets.lua] Error: cannot open LuaUI/Config/S44.lua: No such file or directory
[t=00:57:59.816885][f=-000001] Switching to Overview style camera
[t=00:57:59.816905][f=-000001] Switching to Spring style camera
[t=00:57:59.816923][f=-000001] Switching to Free style camera
[t=00:57:59.816956][f=-000001] Switching to Rotatable overhead camera
[t=00:57:59.816970][f=-000001] Switching to Overhead (TA) style camera
[t=00:57:59.816991][f=-000001] Switching to FPS style camera
[t=00:57:59.817013][f=-000001] Switching to Overhead (TA) style camera
[t=00:58:00.067670][f=-000001] All units set to Hold Position
[t=00:58:00.115239][f=-000001] Set UnitIconDist to 250
[t=00:58:00.144562][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:58:00.225442][f=-000001] LuaUI v1.0
[t=00:58:00.225470][f=-000001] [LuaUI] LuaUI v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:58:00.306053][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:58:00.501135][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:58:00.501166][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:58:00.501945][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:58:00.501988][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[t=00:58:00.610481][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: 1.2.15
[t=00:58:00.665940][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: AngelScript Rules!
[t=00:58:00.668187][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Loading the Terrain-Map ...
[t=00:58:00.668229][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Water Damage: 0.000000
[t=00:58:00.668505][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Sector-Map Block Size: 64
[t=00:58:00.668520][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Sector-Map Size: 6400 (x80, z80)
[t=00:58:00.671050][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Determining Usable Terrain for all units ...
[t=00:58:00.675106][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Map Land Percent: 0.00%
[t=00:58:00.675132][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Water is a void: false
[t=00:58:00.675142][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Water is harmful: false
[t=00:58:00.675160][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Minimum Elevation: 340282346638528859811704183484516925440.00
[t=00:58:00.675171][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Maximum Elevation: 0.00
[t=00:58:00.675194][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Immobile-Type: Min/Max Elevation=(-50.000000 / any)   Is buildable across 0.000000% of the map. (used by 27 unit-defs)
[t=00:58:00.675210][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 1 unit-defs)
[t=00:58:00.675225][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 12 unit-defs)
[t=00:58:00.675242][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)    Is buildable across 0.000000% of the map. (used by 204 unit-defs)
[t=00:58:00.675257][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)   Is buildable across 100.000000% of the map. (used by 16 unit-defs)
[t=00:58:00.675766][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-10.00 / any)     Max Slope=(0.41))   Move-Data used:'kbot_infantry'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 429 unit-defs)
[t=00:58:00.675808][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-5.00 / any)      Max Slope=(0.19))   Move-Data used:'kbot_gun'   Has 0 Map-Area(s) occupying 0.00% of the map. (used by 45 unit-defs)
[t=00:58:00.675846][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-5.00 / any)      Max Slope=(0.10))   Move-Data used:'tank_truck'     Has 0 Map-Area(s) occupying 0.00% of the map. (used by 73 unit-defs)
[t=00:58:00.675878][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-8.00 / any)      Max Slope=(0.11))   Move-Data used:'tank_car'   Has 0 Map-Area(s) occupying 0.00% of the map. (used by 22 unit-defs)
[t=00:58:00.675913][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-15.00 / any)     Max Slope=(0.29))   Move-Data used:'tank_goat'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 2 unit-defs)
[t=00:58:00.675944][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-8.00 / any)      Max Slope=(0.16))   Move-Data used:'tank_light'     Has 0 Map-Area(s) occupying 0.00% of the map. (used by 45 unit-defs)
[t=00:58:00.675978][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-10.00 / any)     Max Slope=(0.15))   Move-Data used:'tank_medium'    Has 0 Map-Area(s) occupying 0.00% of the map. (used by 39 unit-defs)
[t=00:58:00.679219][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)      Max Slope=(1.00))   Move-Data used:'boat_small'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 16 unit-defs)
[t=00:58:00.682523][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(any / -10.00)     Max Slope=(1.00))   Move-Data used:'boat_rivermedium'   Has 1 Map-Area(s) occupying 100.00% of the map. (used by 19 unit-defs)
[t=00:58:00.685658][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(any / -2.00)      Max Slope=(1.00))   Move-Data used:'boat_landingcraftsmall'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 18 unit-defs)
[t=00:58:00.688846][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.21))   Move-Data used:'hover_amphibtruck'      Has 1 Map-Area(s) occupying 100.00% of the map. (used by 12 unit-defs)
[t=00:58:00.688899][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-15.00 / any)     Max Slope=(0.13))   Move-Data used:'tank_heavy'     Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs)
[t=00:58:00.688931][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-8.00 / any)      Max Slope=(0.12))   Move-Data used:'tank_6pluswheels'   Has 0 Map-Area(s) occupying 0.00% of the map. (used by 2 unit-defs)
[t=00:58:00.692056][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(any / -6.00)      Max Slope=(1.00))   Move-Data used:'boat_riversmall'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 13 unit-defs)
[t=00:58:00.692095][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-10.00 / any)     Max Slope=(0.69))   Move-Data used:'kbot_alpini'    Has 0 Map-Area(s) occupying 0.00% of the map. (used by 4 unit-defs)
[t=00:58:00.724028][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBeginner64/stable/Random_Plateaus_v1.1.json)
[t=00:58:00.745647][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: L:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\behaviour.json
[t=00:58:00.760602][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: L:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\block_map.json
[t=00:58:00.777624][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: L:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\build_chain.json
[t=00:58:00.785765][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: L:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\commander.json
[t=00:58:00.805289][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: L:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\economy.json
[t=00:58:00.812473][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: L:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\factory.json
[t=00:58:00.824056][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: L:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\response.json
[t=00:58:00.824874][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: CONFIG config: has unknown commander 'assault'
[t=00:58:00.824888][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: CONFIG config: has unknown commander 'recon'
[t=00:58:00.824899][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: CONFIG config: has unknown commander 'strike'
[t=00:58:00.824908][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: CONFIG config: has unknown commander 'support'
[t=00:58:00.825164][f=-000001] Warning: AI for team 1 (ID: 0) failed handling event with topic 1, error: 201
[t=00:58:00.825184][f=-000001] Error: [AIWrapper::SendInitEvent][AI=0 team=1] error 201 handling EVENT_INIT
[t=00:58:00.825194][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 324ms
[t=00:58:00.833879][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 numAllocs{int+, int-, ext, int_p}={0, 0, 10231, 0.0} allocedSize{int+, int-, ext}={0, 0, 1797214}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0074}
[t=00:58:01.178936][f=-000001] Reloading GUI config from file: panel.txt
[t=00:58:01.180478][f=-000001] Warning: Couldn't find texture "empty.png"!
[t=00:58:01.194506][f=-000001] Chili: tried to add multiple times "button8" to "stackpanel5"!
[t=00:58:01.194549][f=-000001] GameID: dc32f066ec9e65876be930349122d19c
[t=00:58:01.194561][f=-000001] Connection attempt from Nakuroyuki
[t=00:58:01.194570][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:58:01.195789][f=-000001] Chili: tried to add multiple times "button9" to "stackpanel5"!
[t=00:58:01.195809][f=-000001]  -> Connection established (given id 0)
[t=00:58:01.195853][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nakuroyuki" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=b2560d3e86eb2373f3a0c34c5c5a0164070165a1bd8083f7848bbda7823f4a74fc95cf9b3e99a6f8e830e7036d97df48cbe73b31f0eabd354b975dd129670120"
[t=00:58:01.195880][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nakuroyuki" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=43889bd6f7fbd592c878cb9ef95cc4b37e52d806e86da4b98250e572ff3748017b529c26df110b7372381e9e6666c436a6c4590cd765c9f92f97f5ee3f77735e"
[t=00:58:01.195901][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nakuroyuki" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7c4861625e0a8906baf5156ff3d111fa97b874404168487e3981a6ed0c3fe9fb1f33999328bb791ab0b2d47849e89cf9e4c89f2336b46f3826d78be0ec121189]"
[t=00:58:01.195920][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nakuroyuki" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e25ad90bbb6091d0041ca52cacfad17b47dc4d7417836da58c028019e62391d1cf5273e2e76f70a1ebb39a68645183816c32f03aa72640b627d913e8a4b2a55a]"
[t=00:58:01.195945][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nakuroyuki" string="[Internal Lua error: Call failure] [LuaVFS::Include(synced=true)][pcall] file=luagadgets/gadgets.lua error=2 ([string "LuaRules/Gadgets/map_terrain_generator.lua"]:3374: attempt to call field 'CopyTable' (a nil value)) ptop=3 cenv=false vfsmode=b
stack traceback:
    [C]: in function 'Include'
    [string "LuaRules/main.lua"]:2: in main chunk"
[t=00:58:01.195970][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nakuroyuki" string="[Game::Load][lua{Rules,Gaia}={0000000000000000,0000000000000000}][locale="C"]"
[t=00:58:01.487682][f=-000001] [EOH::DestroySkirmishAI(id=0)]
[t=00:58:01.787876][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Beginner (1)" (ID: 0) being removed from team 1
[t=00:58:01.789261][f=-000001] Chili: tried to add multiple times "button10" to "stackpanel5"!
[t=00:58:50.567868][f=-000001] STATS:plist,Nakuroyuki
[t=00:58:50.590682][f=0000000] Reloading GUI config from file: panel.txt
[t=00:59:33.457053][f=0001283] [SpringApp::Kill][1] fromRun=1
[t=00:59:33.457072][f=0001283] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:59:33.482502][f=0001283]  [async=0] threads=6 tasks=7300 {sum,avg}{exec,wait}time={{1628.678, 0.223}, {1758.990, 0.241}}ms
[t=00:59:33.482524][f=0001283]      thread=1 tasks=1460 {sum,min,max,avg}{exec,wait}time={{327.149, 0.000, 137.523, 0.224}, {289.079, 0.000, 18446744027136.000, 0.198}}ms
[t=00:59:33.482538][f=0001283]      thread=2 tasks=1460 {sum,min,max,avg}{exec,wait}time={{319.661, 0.000, 137.534, 0.219}, {345.729, 0.000, 10.323, 0.237}}ms
[t=00:59:33.482551][f=0001283]      thread=3 tasks=1460 {sum,min,max,avg}{exec,wait}time={{321.548, 0.000, 137.509, 0.220}, {354.794, 0.000, 10.831, 0.243}}ms
[t=00:59:33.482570][f=0001283]      thread=4 tasks=1460 {sum,min,max,avg}{exec,wait}time={{331.285, 0.000, 137.504, 0.227}, {355.102, 0.000, 10.327, 0.243}}ms
[t=00:59:33.482582][f=0001283]      thread=5 tasks=1460 {sum,min,max,avg}{exec,wait}time={{329.035, 0.000, 137.482, 0.225}, {414.286, 0.000, 11.322, 0.284}}ms
[t=00:59:33.482594][f=0001283]  [async=1] threads=6 tasks=8549 {sum,avg}{exec,wait}time={{35591.223, 4.163}, {10876794.000, 1272.288}}ms
[t=00:59:33.482611][f=0001283]      thread=1 tasks=1709 {sum,min,max,avg}{exec,wait}time={{7069.812, 0.001, 264.572, 4.137}, {2141642.500, 0.451, 4500.368, 1253.155}}ms
[t=00:59:33.482624][f=0001283]      thread=2 tasks=1710 {sum,min,max,avg}{exec,wait}time={{7098.410, 0.001, 286.622, 4.151}, {2130294.750, 0.068, 4500.354, 1245.786}}ms
[t=00:59:33.482638][f=0001283]      thread=3 tasks=1710 {sum,min,max,avg}{exec,wait}time={{7143.248, 0.001, 274.484, 4.177}, {2188515.500, 0.180, 4519.128, 1279.834}}ms
[t=00:59:33.482655][f=0001283]      thread=4 tasks=1710 {sum,min,max,avg}{exec,wait}time={{7063.113, 0.001, 311.150, 4.130}, {2081928.125, 0.262, 4522.820, 1217.502}}ms
[t=00:59:33.482668][f=0001283]      thread=5 tasks=1710 {sum,min,max,avg}{exec,wait}time={{7216.641, 0.001, 317.971, 4.220}, {2334412.500, 0.430, 4502.154, 1365.154}}ms
[t=00:59:33.482677][f=0001283] [ThreadPool::SetThreadCount][2] workers=0
[t=00:59:33.482684][f=0001283] [SpringApp::Kill][2]
[t=00:59:33.482748][f=0001283] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:59:33.482760][f=0001283] [Game::KillLua][1] dtor=0 luaUI=000002beadd69ae0
[t=00:59:33.485597][f=0001283] All units set to Maneuver
[t=00:59:33.488319][f=0001283] Reloading GUI config from file: LuaUI/panel.txt
[t=00:59:33.493646][f=0001283] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:59:33.530327][f=0001283] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3264666, 0.0} allocedSize{int+, int-, ext}={0, 0, 484820082}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0151}
[t=00:59:33.534958][f=0001283] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:59:33.534972][f=0001283] [Game::KillLua][3] dtor=0 luaRules=0000000000000000
[t=00:59:33.534982][f=0001283] [Game::KillLua][4] dtor=0
[t=00:59:33.534990][f=0001283] [Game::KillLua][5] dtor=0
[t=00:59:33.538657][f=0001283] [DemoRecorder::WriteDemoFile] writing client-demo "L:\Steam\steamapps\common\Zero-K\demos\2024-09-22_15-09-34-632_Random Plateaus v1_105.1.1-2511-g747f18b BAR105.sdfz" (22949 bytes)
[t=00:59:33.538733][f=0001283] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:59:33.583593][f=0001283] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:59:33.583620][f=0001283] [Sound] [Sound::UpdateThread][3] #sources=32 #items=3
[t=00:59:33.583682][f=0001283] [Sound] [Sound::UpdateThread][4] ctx=000002be45340da0 dev=000002be4e594030
[t=00:59:33.583840][f=0001283] [Sound] [Sound::UpdateThread][5] ctx=000002be45340da0 dev=000002be4e594030
[t=00:59:33.583875][f=0001283] [Sound] [Sound::Cleanup][alcDestroyContext(000002be45340da0)]
[t=00:59:33.584553][f=0001283] [Sound] [Sound::Cleanup][alcCloseDevice(000002be4e594030)]
[t=00:59:33.584633][f=0001283] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:59:33.610143][f=0001283] [Sound] [Sound::UpdateThread][6]
[t=00:59:33.610465][f=0001283] [Game::~CGame][1]
[t=00:59:33.610479][f=0001283] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:59:33.610488][f=0001283] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:59:33.610506][f=0001283] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:59:33.610514][f=0001283] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:59:33.610521][f=0001283] [Game::KillLua][4] dtor=1
[t=00:59:33.610530][f=0001283] [Game::KillLua][5] dtor=1
[t=00:59:33.610608][f=0001283] [Game::KillMisc][1]
[t=00:59:33.610615][f=0001283] [Game::KillMisc][2]
[t=00:59:33.610824][f=0001283] [Game::KillMisc][3]
[t=00:59:33.610941][f=0001283] [Game::KillRendering][1]
[t=00:59:33.614045][f=0001283] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:59:33.704489][f=0001283] [3DOParser::Kill] allocated 78 pieces
[t=00:59:33.705104][f=0001283] [S3OParser::Kill] allocated 9078 pieces
[t=00:59:33.705866][f=0001283] [AssParser::Kill] allocated 2035 pieces
[t=00:59:33.738521][f=0001283] [Game::KillInterface][1]
[t=00:59:33.738935][f=0001283] [Game::KillInterface][2]
[t=00:59:33.739203][f=0001283] [Game::KillSimulation][1]
[t=00:59:33.739221][f=0001283] [Game::KillSimulation][2]
[t=00:59:33.801535][f=0001283] [CCollisionHandler] dis-/continuous tests: 0/0
[t=00:59:33.801553][f=0001283] [Game::KillSimulation][3]
[t=00:59:33.803755][f=0001283] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:59:33.803856][f=0001283] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:59:33.803891][f=0001283] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:59:33.803941][f=0001283] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:59:33.804575][f=0001283] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:59:33.808574][f=0001283] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[t=00:59:33.811648][f=0001283] [Game::KillSimulation][4]
[t=00:59:34.064836][f=0001283] [CommonDefHandler::KillStatic] 4839 sound-set data items added
[t=00:59:34.064862][f=0001283] [Game::~CGame][2]
[t=00:59:34.064870][f=0001283] [Game::~CGame][3]
[t=00:59:34.066989][f=0001283] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:59:34.070092][f=0001283] SetLobbyFullscreenMode, 1, 1920, 1080
[t=00:59:34.077643][f=0001283] [Chobby] Chobby Shutdown
Zero-K.exe Information: 0 : Chobby closed connection
[t=00:59:34.215952][f=0001283] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 numAllocs{int+, int-, ext, int_p}={0, 0, 54620933, 0.0} allocedSize{int+, int-, ext}={0, 0, 8843581513}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0135}
[t=00:59:34.220394][f=0001283] [SpringApp::Kill][3]
[t=00:59:34.220487][f=0001283] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    222498 bytes sent   in 1876 packets (118.602 bytes/packet)
    84281 bytes recv'd in 1163 packets (72.469 bytes/packet)
    {0.046x, 0.083x} relative protocol overhead {up, down}
    2187 incoming chunks dropped, 10800 outgoing chunks resent
    671 incoming chunks processed

[t=00:59:34.220727][f=0001283] [SpringApp::Kill][4] font=000002be088a87c0
[t=00:59:34.222823][f=0001283] [SpringApp::Kill][5]
[t=00:59:34.226972][f=0001283] [SpringApp::Kill][6]
[t=00:59:34.226985] [SpringApp::Kill][7]
[t=00:59:34.227068] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:59:34.227081] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:59:34.227097] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:59:34.227107] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:59:34.227117] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:59:34.227130] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:59:34.227140] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:59:34.227150] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:59:34.227160] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:59:34.227172] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:59:34.227182] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {8, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:59:34.227192] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {256, 1048576, 1048576}, EBO = {384, 2097152, 2097152}
[t=00:59:34.227205] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:59:34.301085] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:59:34.301109] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:59:34.301118] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:59:34.301126] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8475
[t=00:59:34.301135] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:59:34.305913] [VFS] [SpringVFS::DeleteArchives<this=000002be08b9d7d0>]
[t=00:59:34.305946] [VFS] [SpringVFS::DeleteArchives<this=000002be08b9d7d0>(section=0)] #archives[section]=0 #files[section]=6721
[t=00:59:34.306946] [VFS] [SpringVFS::DeleteArchives<this=000002be08b9d7d0>(section=1)] #archives[section]=1 #files[section]=209
[t=00:59:34.306966] [VFS]   archive=L:\Steam\steamapps\common\Zero-K\maps\randomplateus_v1_1.sdz (000002be4f642910)
[t=00:59:34.307195] [VFS] [SpringVFS::DeleteArchives<this=000002be08b9d7d0>(section=2)] #archives[section]=4 #files[section]=437
[t=00:59:34.307226] [VFS]   archive=L:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000002be4f641f70)
[t=00:59:34.307365] [VFS]   archive=L:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000002be07d403c0)
[t=00:59:34.307439] [VFS]   archive=L:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000002be07d40680)
[t=00:59:34.307555] [VFS]   archive=L:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\cursors.sdz (000002be07d40470)
[t=00:59:34.307647] [VFS] [SpringVFS::DeleteArchives<this=000002be08b9d7d0>(section=3)] #archives[section]=0 #files[section]=2934
[t=00:59:34.308454] [VFS] [SpringVFS::DeleteArchives<this=000002be08b9d7d0>(section=4)] #archives[section]=0 #files[section]=0
[t=00:59:34.308470] [VFS] [SpringVFS::DeleteArchives<this=000002be08b9d7d0>(section=5)] #archives[section]=1 #files[section]=0
[t=00:59:34.308494] [VFS]   archive=L:\Steam\steamapps\common\Zero-K\games\s44_zkc_1_0.sdz (000002be4f612710)
[t=00:59:34.316185] [VFS] [SpringVFS::DeleteArchives<this=000002be08b9d7d0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:59:34.316210] [VFS] [SpringVFS::DeleteArchives<this=000002be08b9d7d0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:59:34.316223] [VFS] [SpringVFS::DeleteArchives<this=000002be08b9d7d0>(section=8)] #archives[section]=1 #files[section]=0
[t=00:59:34.316235] [VFS]   archive=L:\Steam\steamapps\common\Zero-K\games\zkmenu-stable.sdz (000002be07d40310)
[t=00:59:34.317651] [SpringApp::Kill][8]
[t=00:59:34.317662] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:59:34.317670] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6820704d0 (joinable=1)
[t=00:59:34.317676] [WatchDog::Uninstall][2]
[t=00:59:34.801096] [WatchDog::Uninstall][3]
[t=00:59:34.801112] [SpringApp::Kill][9]

Zero-K.exe Information: 0 : Spring exited