ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #117560

Open Chobbyla opened 1 month ago

Chobbyla commented 1 month ago

infolog_full.txt (truncated):

[t=00:00:00.000098] Using writeable configuration source: "D:\Games\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.026422] LogOutput initialized. Logging to D:\Games\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.026457] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.026483]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.026501]   
[t=00:00:00.026508]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.026516]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.026530]   Use "none" to disable the default log sections.
[t=00:00:00.026539] ============== </Log Sections> ==============

[t=00:00:00.026547] ============== <User Config> ==============
[t=00:00:00.026656]   AdvMapShading = 0
[t=00:00:00.026664]   AdvUnitShading = 0
[t=00:00:00.026669]   AllowDeferredMapRendering = 1
[t=00:00:00.026674]   AllowDeferredModelRendering = 1
[t=00:00:00.026678]   AnimationMT = 0
[t=00:00:00.026683]   BumpWaterAnisotropy = 2
[t=00:00:00.026688]   BumpWaterBlurReflection = 1
[t=00:00:00.026697]   BumpWaterDepthBits = 32
[t=00:00:00.026704]   BumpWaterReflection = 2
[t=00:00:00.026710]   BumpWaterRefraction = 2
[t=00:00:00.026717]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.026724]   CamFreeScrollSpeed = 50
[t=00:00:00.026731]   CamMode = 1
[t=00:00:00.026738]   CubeTexSizeReflection = 1024
[t=00:00:00.026746]   CubeTexSizeSpecular = 1024
[t=00:00:00.026753]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.026762]   EdgeMoveDynamic = 0
[t=00:00:00.026768]   EdgeMoveWidth = 0.003
[t=00:00:00.026776]   FPSFOV = 90
[t=00:00:00.026787]   FPSScrollSpeed = 50
[t=00:00:00.026797]   FeatureDrawDistance = 600000
[t=00:00:00.026804]   FeatureFadeDistance = 600000
[t=00:00:00.026810]   FontSize = 18
[t=00:00:00.026818]   GrassDetail = 0
[t=00:00:00.026824]   GroundDecals = 10
[t=00:00:00.026831]   GroundDetail = 180
[t=00:00:00.026837]   HangTimeout = 30
[t=00:00:00.026843]   HardwareCursor = 1
[t=00:00:00.026848]   InitialNetworkTimeout = 0
[t=00:00:00.026852]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.026862]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.026868]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.026873]   LinkOutgoingBandwidth = 131072
[t=00:00:00.026878]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.026884]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.026890]   LuaShaders = 0
[t=00:00:00.026895]   MSAALevel = 8
[t=00:00:00.026899]   MaxDynamicMapLights = 0
[t=00:00:00.026904]   MaxDynamicModelLights = 0
[t=00:00:00.026909]   MaxParticles = 25000
[t=00:00:00.026913]   MaxSounds = 32
[t=00:00:00.026921]   MaximumTransmissionUnit = 0
[t=00:00:00.026927]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.026932]   MiniMapMarker = 0
[t=00:00:00.026937]   MouseDragScrollThreshold = 0
[t=00:00:00.026943]   NetworkLossFactor = 1
[t=00:00:00.026947]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.026952]   OverheadScrollSpeed = 50
[t=00:00:00.026957]   ReconnectTimeout = 0
[t=00:00:00.026963]   RotOverheadScrollSpeed = 50
[t=00:00:00.026967]   RotateLogFiles = 1
[t=00:00:00.027001]   ShadowMapSize = 8192
[t=00:00:00.027009]   Shadows = 1
[t=00:00:00.027013]   ShowClock = 0
[t=00:00:00.027017]   SoftParticles = 2
[t=00:00:00.027022]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.027028]   UnitIconDist = 151
[t=00:00:00.027033]   UpdateBoundingVolumeMT = 0
[t=00:00:00.027037]   UpdateWeaponVectorsMT = 0
[t=00:00:00.027042]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.027047]   UseLuaMemPools = 0
[t=00:00:00.027051]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.027056]   VFSCacheArchiveFiles = 0
[t=00:00:00.027065]   VSync = 0
[t=00:00:00.027070]   Water = 4
[t=00:00:00.027074]   WindowBorderless = 1
[t=00:00:00.027078]   WindowPosY = 0
[t=00:00:00.027082]   XResolutionWindowed = 2560
[t=00:00:00.027087]   YResolutionWindowed = 1440
[t=00:00:00.027092]   snd_volbattle = 46
[t=00:00:00.027096]   snd_volgeneral = 57
[t=00:00:00.027100]   snd_volmaster = 39
[t=00:00:00.027105]   snd_volui = 59
[t=00:00:00.027114] ============== </User Config> ==============

[t=00:00:00.027124] ============== <User System> ==============
[t=00:00:00.027129]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.027136]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.027146]        Compiler Version: gcc-13.2.0
[t=00:00:00.027173]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.027209]         Hardware Config: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz; 32699MB RAM, 37563MB pagefile
[t=00:00:00.027216]        Binary Word Size: 64-bit (native)
[t=00:00:00.027226]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.027231]      Physical CPU Cores: 8
[t=00:00:00.027236]       Logical CPU Cores: 16
[t=00:00:00.027240] ============== </User System> ==============

[t=00:00:00.027247] Run: thread affinity ffff
[t=00:00:00.027380] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.027387]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.027392]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.027396]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.027400]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.028853] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.028865] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.037503] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@144Hz} current={2560x1440x24bpp@144Hz}
[t=00:00:00.054304]     Display (Generic PnP Monitor)=1 modes=157 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.054319]         [ 1] 2560x1440x24bpp@144Hz
[t=00:00:00.054325]         [ 6] 1920x1440x24bpp@144Hz
[t=00:00:00.054331]         [11] 1920x1200x24bpp@144Hz
[t=00:00:00.054349]         [16] 1920x1080x24bpp@144Hz
[t=00:00:00.054355]         [23] 1680x1050x24bpp@144Hz
[t=00:00:00.054360]         [30] 1600x1200x24bpp@144Hz
[t=00:00:00.054365]         [35] 1600x1024x24bpp@144Hz
[t=00:00:00.054369]         [42] 1600x900x24bpp@144Hz
[t=00:00:00.054375]         [49] 1440x1080x24bpp@144Hz
[t=00:00:00.054380]         [56] 1440x900x24bpp@144Hz
[t=00:00:00.054385]         [61] 1400x1050x24bpp@144Hz
[t=00:00:00.054390]         [68] 1366x768x24bpp@144Hz
[t=00:00:00.054394]         [73] 1360x768x24bpp@144Hz
[t=00:00:00.054403]         [78] 1280x1440x24bpp@144Hz
[t=00:00:00.054411]         [83] 1280x1024x24bpp@144Hz
[t=00:00:00.054416]         [89] 1280x960x24bpp@144Hz
[t=00:00:00.054421]         [95] 1280x800x24bpp@144Hz
[t=00:00:00.054426]         [100] 1280x768x24bpp@144Hz
[t=00:00:00.054431]         [105] 1280x720x24bpp@144Hz
[t=00:00:00.054435]         [112] 1176x664x24bpp@144Hz
[t=00:00:00.054440]         [119] 1152x864x24bpp@144Hz
[t=00:00:00.054447]         [124] 1024x768x24bpp@144Hz
[t=00:00:00.054451]         [131] 800x600x24bpp@144Hz
[t=00:00:00.054455]         [139] 720x576x24bpp@144Hz
[t=00:00:00.054465]         [144] 720x480x24bpp@144Hz
[t=00:00:00.054471]         [150] 640x480x24bpp@144Hz
[t=00:00:00.057606]     Display (Generic PnP Monitor)=2 modes=41 bounds={x=-1920, y=175, w=1920, h=1080}
[t=00:00:00.057619]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.057625]         [ 4] 1680x1050x24bpp@60Hz
[t=00:00:00.057629]         [ 6] 1600x1024x24bpp@60Hz
[t=00:00:00.057634]         [ 8] 1600x900x24bpp@60Hz
[t=00:00:00.057638]         [ 9] 1440x1080x24bpp@60Hz
[t=00:00:00.057643]         [12] 1440x900x24bpp@60Hz
[t=00:00:00.057662]         [13] 1400x1050x24bpp@60Hz
[t=00:00:00.057671]         [14] 1366x768x24bpp@60Hz
[t=00:00:00.057677]         [15] 1360x768x24bpp@60Hz
[t=00:00:00.057683]         [16] 1280x1024x24bpp@75Hz
[t=00:00:00.057690]         [18] 1280x960x24bpp@60Hz
[t=00:00:00.057696]         [19] 1280x800x24bpp@60Hz
[t=00:00:00.057703]         [20] 1280x768x24bpp@60Hz
[t=00:00:00.057711]         [21] 1280x720x24bpp@60Hz
[t=00:00:00.057718]         [24] 1176x664x24bpp@60Hz
[t=00:00:00.057725]         [27] 1152x864x24bpp@60Hz
[t=00:00:00.057734]         [28] 1024x768x24bpp@75Hz
[t=00:00:00.057747]         [31] 800x600x24bpp@75Hz
[t=00:00:00.057754]         [35] 720x576x24bpp@50Hz
[t=00:00:00.057763]         [36] 720x480x24bpp@60Hz
[t=00:00:00.057769]         [38] 640x480x24bpp@75Hz
[t=00:00:00.233345] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.233848] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<2560,1440>
[t=00:00:00.233871] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<2560,1440>
[t=00:00:00.255950] [GR::LogVersionInfo]
[t=00:00:00.255963]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.255968]     GL version  : 4.6.0 NVIDIA 560.81
[t=00:00:00.255973]     GL vendor   : NVIDIA Corporation
[t=00:00:00.255978]     GL renderer : NVIDIA GeForce RTX 3060 Ti/PCIe/SSE2
[t=00:00:00.255983]     GLSL version: 4.60 NVIDIA
[t=00:00:00.255988]     GLEW version: 2.1.0
[t=00:00:00.255992]     GPU memory  : 8192MB (total) / 3086MB (available)
[t=00:00:00.256006]     SDL swap-int: 1
[t=00:00:00.256035]     SDL driver  : windows
[t=00:00:00.256042]     
[t=00:00:00.256048]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.256052]     GLSL shader support       : 1
[t=00:00:00.256057]     GL4 support               : 1
[t=00:00:00.256062]     FBO extension support     : 1
[t=00:00:00.256073]     NVX GPU mem-info support  : 1
[t=00:00:00.256080]     ATI GPU mem-info support  : 0
[t=00:00:00.256089]     Texture clamping to edge  : 1
[t=00:00:00.256096]     NPOT-texture support      : 1 (1)
[t=00:00:00.256108]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.256115]     texture query-LOD support : 1 (1)
[t=00:00:00.256120]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.256124]     Z-buffer depth            : 32 (-)
[t=00:00:00.256132]     primitive-restart support : 1 (1)
[t=00:00:00.256139]     clip-space control support: 1 (1)
[t=00:00:00.256144]     seamless cube-map support : 1 (1)
[t=00:00:00.256149]     frag-depth layout support : 1 (1)
[t=00:00:00.256155]     persistent maps support   : 1 (1)
[t=00:00:00.256160]     explicit attribs location : 1 (1)
[t=00:00:00.256168]     multi draw indirect       : 1 (-)
[t=00:00:00.256175]     array textures            : 1 (-)
[t=00:00:00.256180]     buffer copy support       : 1 (-)
[t=00:00:00.256185]     indirect draw             : 1 (-)
[t=00:00:00.256191]     base instance             : 1 (-)
[t=00:00:00.256195]     
[t=00:00:00.256201]     max. FBO samples              : 32
[t=00:00:00.256205]     max. FS/program texture slots : 32/192
[t=00:00:00.256212]     max. texture size             : 32768
[t=00:00:00.256222]     max. texture anisotropy level : 16.000000
[t=00:00:00.256228]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.256233]     max. draw-buffers             : 8
[t=00:00:00.256238]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.256244]     max. uniform buffer-bindings  : 84
[t=00:00:00.256249]     max. uniform block-size       : 64KB
[t=00:00:00.256253]     max. storage buffer-bindings  : 96
[t=00:00:00.256258]     max. storage block-size       : 2047MB
[t=00:00:00.256264]     
[t=00:00:00.256267]     enable AMD-hacks : 0
[t=00:00:00.256275]     compress MIP-maps: 0
[t=00:00:00.256316]     Number of compressed texture formats: 23
[t=00:00:00.256345]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.256400] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.256639] [GR::UpdateGLConfigs]
[t=00:00:00.256669] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.256676] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.256693] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.256702] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:00.256707] [GR::InitGLState]
[t=00:00:00.256740] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@144Hz (fullscreen::non-exclusive)
[t=00:00:00.335909] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.338778] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.339223] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.343670] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.343691] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.344013] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.345190] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.345209] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.345286] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.345358] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.349232] Scanning: D:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.349839] Scanning: D:\Games\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.350164] Scanning: D:\Games\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.350312] Scanning: D:\Games\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.360490] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 11ms
[t=00:00:00.360509] [VFS] [SpringVFS::ReserveArchives<this=000001ddf15fc1c0>]
[t=00:00:00.360580] [VFS] [SpringVFS::AddArchive<this=000001ddf15fc1c0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.362753] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001ddf15fc1c0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.362766] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.488872] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.489267] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.489424] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.489435] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.489504] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.489585] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.489712] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.490269] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.496127] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.496167] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.496510][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.496617][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.496779][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.496798][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.496806][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.496835][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.502837][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.502854][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (Oculus Virtual Audio Device)"
[t=00:00:00.502862][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (JBL Quantum350 Wireless)"
[t=00:00:00.502870][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Lautsprecher (Realtek(R) Audio)"
[t=00:00:00.502877][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.580778][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.582388][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001ddf173a670(default) context=000001ddf15dcca0  numChannels=2 frameSize=8
[t=00:00:00.582409][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.582421][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.582430][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.582451][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.582484][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.582520][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.582531][f=-000001] [Sound]   Devices:
[t=00:00:00.584665][f=-000001] [Sound]     [OpenAL Soft on Speakers (JBL Quantum350 Wireless)]
[t=00:00:00.584679][f=-000001] [Sound]     [OpenAL Soft on Headphones (Oculus Virtual Audio Device)]
[t=00:00:00.584686][f=-000001] [Sound]     [OpenAL Soft on Lautsprecher (Realtek(R) Audio)]
[t=00:00:00.584705][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.584714][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.585280][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.585295][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.597154][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 1155462 MB
[t=00:00:00.598935][f=-000001] [StartScript] Loading StartScript from: D:\Games\SteamLibrary\steamapps\common\Zero-K\_script.txt
[t=00:00:00.599807][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0
[t=00:00:00.599829][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.643253][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Fairyland 1.31" (loaded=0 cached=0)
[t=00:00:00.643421][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ddf15fc1c0>(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0
[t=00:00:00.643847][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ddf15fc1c0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.644360][f=-000001] [CAS::GASCB] Archive file="fairyland_1.31.sd7" cs="b794e4dd2e5774105c60925c95ef6b787be05ab1a5b17ee439025f9e9f936c3704d5a65095ca86826205f6f49f805a5315955b144035cd385e1f309018d94325"
[t=00:00:00.644456][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:00.644739][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:00.644831][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:00.644934][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:00.644955][f=-000001] [PreGame::StartServer]
    mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    map-checksum=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f
Fontconfig error: Cannot load default config file
[t=00:00:00.646106][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:00.646276][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
[t=00:00:00.646295][f=-000001] [UDPListener] successfully bound socket on port 51171
[t=00:00:00.647140][f=-000001] [GameServer] Initialize: thread affinity ffff
[t=00:00:00.647254][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 47ms
[t=00:00:00.690749][f=-000001] [PreGame::AddMapArchivesToVFS][server=000001ddf1bbef70] using map "Fairyland 1.31" (loaded=1 cached=0)
[t=00:00:00.690932][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ddf15fc1c0>(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0
[t=00:00:00.691058][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ddf15fc1c0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.691185][f=-000001] [PreGame::AddModArchivesToVFS][server=000001ddf1bbef70] using game "Zero-K v1.12.9.0" (loaded=0 cached=0)
[t=00:00:00.691466][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ddf15fc1c0>(arName="Zero-K v1.12.9.0", overwrite=false)] section=0 cached=0
[t=00:00:00.736947][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ddf15fc1c0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.737073][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ddf15fc1c0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.738862][f=-000001] [CAS::GASCB] Archive file="fairyland_1.31.sd7" cs="b794e4dd2e5774105c60925c95ef6b787be05ab1a5b17ee439025f9e9f936c3704d5a65095ca86826205f6f49f805a5315955b144035cd385e1f309018d94325"
[t=00:00:00.738961][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:00.739256][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:00.739355][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:00.739440][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:00.739837][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbYWkxXQp7CnNob3J0bmFtZT1DaGlja2VuOiBFYXN5Owp0ZWFtPTI7Cmhvc3Q9MDsKbmFtZT1DaGlja2VuOiBFYXN5Owppc2Zyb21kZW1vPTA7Cn0KW3RlYW0wXQp7CmFsbHl0ZWFtPTA7CnRlYW1sZWFkZXI9MDsKcmdiY29sb3I9MC45OTYwOTM3NSAwLjU0Njg3NSAwOwp9ClthbGx5dGVhbTBdCnsKbnVtYWxsaWVzPTA7Cn0KW21vZG9wdGlvbnNdCnsKfQpbcGxheWVyMF0KewpyYW5rPTA7CnRlYW09MDsKbmFtZT1SYXp6b3o7CmlzZnJvbWRlbW89MDsKfQpbYWkwXQp7CnRlYW09MTsKaXNmcm9tZGVtbz0wOwpob3N0PTA7Cm5hbWU9QUk6IEVhc3kgKDEpOwp2ZXJzaW9uPXN0YWJsZTsKc2hvcnRuYW1lPTEwNTIxODhDaXJjdWl0QUlFYXN5NjQ7Cn0KW3RlYW0xXQp7CmFsbHl0ZWFtPTA7CnRlYW1sZWFkZXI9MDsKcmdiY29sb3I9MC45OTYwOTM3NSAwLjU0Njg3NSAwOwp9Clt0ZWFtMl0KewphbGx5dGVhbT0xOwp0ZWFtbGVhZGVyPTA7CnJnYmNvbG9yPTAuOTk2MDkzNzUgMC41NDY4NzUgMDsKfQppc2hvc3Q9MTsKaG9zdGlwPTEyNy4wLjAuMTsKbnVtdXNlcnM9MzsKc3RhcnRwb3N0eXBlPTI7CmdhbWV0eXBlPVplcm8tSyB2MS4xMi45LjA7Cm1hcG5hbWU9RmFpcnlsYW5kIDEuMzE7Cm15cGxheWVybmFtZT1SYXp6b3o7Cm51bXBsYXllcnM9MTsKZ2FtZXN0YXJ0ZGVsYXk9MDsKbm9oZWxwZXJhaXM9MDsKaG9zdHBvcnQ9MDsKfQo="
[t=00:00:00.739878][f=-000001] [PreGame::GameDataReceived] recording demo to "D:\Games\SteamLibrary\steamapps\common\Zero-K\demos\2024-09-22_15-59-37-596_Fairyland 1_105.1.1-2511-g747f18b BAR105.sdfz"
[t=00:00:00.739888][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 92ms
[t=00:00:00.740084][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:00:00.773621][f=-000001] forceSingleThreaded, false
[t=00:00:00.779823][f=-000001] [CAS::GASCB] Archive file="fairyland_1.31.sd7" cs="b794e4dd2e5774105c60925c95ef6b787be05ab1a5b17ee439025f9e9f936c3704d5a65095ca86826205f6f49f805a5315955b144035cd385e1f309018d94325"
[t=00:00:00.779932][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:00.780212][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:00.780317][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:00.780400][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:00.788654][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:00.788670][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:00.788786][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:00.788875][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:00.788956][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:00.789034][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:00.789772][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:00.790097][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:00.790441][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:00.790862][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:00.791157][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:00.791421][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:00.791437][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:00.791862][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:00.794239][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:00.797007][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:00.797872][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:00.798019][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:00:00.798368][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:00.798382][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:00.798495][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:00.798518][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:00.935125][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:01.120081][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (42 MB)"
[t=00:00:01.172998][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/splattex.tga. Creating fallback texture
[t=00:00:01.464899][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 666ms
[t=00:00:01.464926][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:01.466517][f=-000001] [CAS::GASCB] Archive file="fairyland_1.31.sd7" cs="b794e4dd2e5774105c60925c95ef6b787be05ab1a5b17ee439025f9e9f936c3704d5a65095ca86826205f6f49f805a5315955b144035cd385e1f309018d94325"
[t=00:00:01.466644][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:01.466957][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.467051][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.467140][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.525772][f=-000001] Loading UnitDefs_posts
[t=00:00:01.573091][f=-000001] ERROR: slicer.buildCostMetal set, should be metalCost instead!
[t=00:00:01.573109][f=-000001] ERROR: slicer.buildCostEnergy set, should be energyCost instead!
[t=00:00:01.573117][f=-000001] ERROR: slicer.maxDamage set, should be health instead!
[t=00:00:01.573124][f=-000001] ERROR: slicer.maxVelocity set, should be speed instead!
[t=00:00:01.593715][f=-000001] Loading FeatureDefs_posts
------- TRUNCATED -------
[t=00:00:11.173999][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:11.174300][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:11.176780][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:11.177432][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:11.178174][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:11.178584][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:11.178795][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:11.178956][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:11.180862][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:11.181047][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:11.186341][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:11.186652][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:11.186851][f=-000001] [BloomShader::Initialize] removing widget, no shader support
[t=00:00:11.187643][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:11.187842][f=-000001] SSAO: gl.CreateShader or gl.RawBindFBO not found, disabling.
[t=00:00:11.188519][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:11.189055][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:11.189283][f=-000001] SetSunLighting
[t=00:00:11.189777][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:11.189983][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:11.190211][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:11.192470][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:11.192731][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:11.192747][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:11.192930][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:11.201328][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:11.201750][f=-000001] [Color Blindness Correction] Error: removing widget, no shader support
[t=00:00:11.202986][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:11.203936][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:11.206211][f=-000001] Writing last game win data
[t=00:00:11.208987][f=-000001] LuaUI v0.3
[t=00:00:11.382083][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:11.459558][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:11.459617][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:11.460462][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:11.460494][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[t=00:00:11.462494][f=-000001] Skirmish AI <Circuit Easy-stable>: 1.2.15
[t=00:00:11.466136][f=-000001] Skirmish AI <Circuit Easy-stable>: AngelScript Rules!
[t=00:00:11.466392][f=-000001] Skirmish AI <Circuit Easy-stable>: Loading the Terrain-Map ...
[t=00:00:11.466413][f=-000001] Skirmish AI <Circuit Easy-stable>:   Water Damage: 0.000000
[t=00:00:11.466599][f=-000001] Skirmish AI <Circuit Easy-stable>:   Sector-Map Block Size: 64
[t=00:00:11.466610][f=-000001] Skirmish AI <Circuit Easy-stable>:   Sector-Map Size: 6400 (x80, z80)
[t=00:00:11.468529][f=-000001] Skirmish AI <Circuit Easy-stable>:   Determining Usable Terrain for all units ...
[t=00:00:11.472734][f=-000001] Skirmish AI <Circuit Easy-stable>:   Map Land Percent: 89.54%
[t=00:00:11.472753][f=-000001] Skirmish AI <Circuit Easy-stable>:   Minimum Elevation: -300.00
[t=00:00:11.472775][f=-000001] Skirmish AI <Circuit Easy-stable>:   Maximum Elevation: 399.98
[t=00:00:11.472792][f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)      Is buildable across 85.031250% of the map. (used by 33 unit-defs)
[t=00:00:11.472806][f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=00:00:11.472821][f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[t=00:00:11.472835][f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)     Is buildable across 6.312500% of the map. (used by 2 unit-defs)
[t=00:00:11.472847][f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)     Is buildable across 6.312500% of the map. (used by 1 unit-defs)
[t=00:00:11.475128][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(0.41))   Move-Data used:'akbot4'     Has 5 Map-Area(s) occupying 81.64% of the map. (used by 352 unit-defs)
[t=00:00:11.475292][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)   Max Slope=(1.00))   Move-Data used:'boat5'      Has 6 Map-Area(s) occupying 4.97% of the map. (used by 6 unit-defs)
[t=00:00:11.477811][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.41))   Move-Data used:'kbot4'      Has 1 Map-Area(s) occupying 78.55% of the map. (used by 32 unit-defs)
[t=00:00:11.480114][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.41))   Move-Data used:'bhover5'    Has 7 Map-Area(s) occupying 83.52% of the map. (used by 5 unit-defs)
[t=00:00:11.483138][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:11.485584][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 85.34% of the map. (used by 10 unit-defs)
[t=00:00:11.488040][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 85.28% of the map. (used by 4 unit-defs)
[t=00:00:11.490274][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.11))   Move-Data used:'hover3'     Has 7 Map-Area(s) occupying 80.84% of the map. (used by 13 unit-defs)
[t=00:00:11.492718][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(0.41))   Move-Data used:'skbot2'     Has 1 Map-Area(s) occupying 78.55% of the map. (used by 3 unit-defs)
[t=00:00:11.492905][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)    Max Slope=(1.00))   Move-Data used:'boat4'      Has 6 Map-Area(s) occupying 4.97% of the map. (used by 8 unit-defs)
[t=00:00:11.494984][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.11))   Move-Data used:'tank4'      Has 1 Map-Area(s) occupying 75.88% of the map. (used by 21 unit-defs)
[t=00:00:11.535882][f=-000001] Skirmish AI <Circuit Easy-stable>: No config file! (LuaRules/Configs/1052188CircuitAIEasy64/stable/Fairyland_1.31.json)
[t=00:00:11.536228][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\Games\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\behaviour.json
[t=00:00:11.537968][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\Games\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\block_map.json
[t=00:00:11.538376][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\Games\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\build_chain.json
[t=00:00:11.539081][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\Games\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\commander.json
[t=00:00:11.540183][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\Games\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\economy.json
[t=00:00:11.540497][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\Games\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\factory.json
[t=00:00:11.543508][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\Games\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\response.json
[t=00:00:11.557161][f=-000001] Skirmish AI <Circuit Easy-stable>: Circuit Easy 1.2.15 (0) Initialized!
[t=00:00:11.557552][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:00:11.557566][f=-000001] [EOH::CreateSkirmishAI(id=1)]
[t=00:00:11.557573][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 97ms
[t=00:00:11.564186][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 9793, 0.0} allocedSize{int+, int-, ext}={0, 0, 1803020}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0133}
[t=00:00:12.082830][f=-000001] Reclaim highlight: old engine version.
[t=00:00:12.094441][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:12.331122][f=-000001] GameID: e93ef066bfb543f279e7760c3f70fa95
[t=00:00:12.331506][f=-000001] Connection attempt from Razzoz
[t=00:00:12.331519][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:12.331703][f=-000001]  -> Connection established (given id 0)
[t=00:00:12.331738][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Razzoz" string="[PreGame::GameDataReceived][map-checksums]
    server=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f
    client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f"
[t=00:00:12.331773][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Razzoz" string="[PreGame::GameDataReceived][mod-checksums]
    server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:12.331798][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Razzoz" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=de9db8ef4b15bd123202b460b7828f7511ba9b1b63164caf9f20b46c3b9a94b11fda6e0149ccdfc29ac9d8e47129f36b2f2e054407470d35d2af05aa77db1024]"
[t=00:00:12.331824][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Razzoz" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2071eb29143d65cf673d9855e1b78c5b0dbd6c47a26d642462743a2223ef458920bc7b3f36df7ea1b9218fdc3cdb55073e949aaf869a6725d80ab065219fae28]"
[t=00:00:12.331871][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Razzoz" string="[Game::Load][lua{Rules,Gaia}={000001ddd0a47350,000001de36b1d260}][locale="C"]"
[t=00:00:12.331936][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Easy (1)" (ID: 0, Short-Name: "1052188CircuitAIEasy64", Version: "stable") took over control of team 1
[t=00:00:12.331956][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Easy" (ID: 1, Short-Name: "Chicken: Easy", Version: "") took over control of team 2
[t=00:00:12.331969][f=-000001] Player Razzoz finished loading and is now ingame
[t=00:00:12.354847][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:26.056872][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=00:00:26.056888][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:00:26.083448][f=-000001]  [async=0] threads=8 tasks=1771 {sum,avg}{exec,wait}time={{1164.068, 0.657}, {2153.548, 1.216}}ms
[t=00:00:26.083468][f=-000001]      thread=1 tasks=253 {sum,min,max,avg}{exec,wait}time={{182.706, 0.000, 46.071, 0.722}, {352.425, 0.000, 10.471, 1.393}}ms
[t=00:00:26.083479][f=-000001]      thread=2 tasks=253 {sum,min,max,avg}{exec,wait}time={{171.894, 0.000, 49.805, 0.679}, {278.309, 0.000, 8.921, 1.100}}ms
[t=00:00:26.083497][f=-000001]      thread=3 tasks=253 {sum,min,max,avg}{exec,wait}time={{170.820, 0.000, 48.647, 0.675}, {367.923, 0.000, 10.734, 1.454}}ms
[t=00:00:26.083507][f=-000001]      thread=4 tasks=253 {sum,min,max,avg}{exec,wait}time={{168.521, 0.000, 44.767, 0.666}, {285.222, 0.000, 8.921, 1.127}}ms
[t=00:00:26.083518][f=-000001]      thread=5 tasks=253 {sum,min,max,avg}{exec,wait}time={{171.624, 0.000, 49.188, 0.678}, {283.364, 0.000, 8.915, 1.120}}ms
[t=00:00:26.083527][f=-000001]      thread=6 tasks=253 {sum,min,max,avg}{exec,wait}time={{135.224, 0.000, 27.090, 0.534}, {302.102, 0.000, 29.821, 1.194}}ms
[t=00:00:26.083543][f=-000001]      thread=7 tasks=253 {sum,min,max,avg}{exec,wait}time={{163.279, 0.000, 47.492, 0.645}, {284.203, 0.000, 8.951, 1.123}}ms
[t=00:00:26.083554][f=-000001]  [async=1] threads=8 tasks=1835 {sum,avg}{exec,wait}time={{32888.410, 17.923}, {6764329.000, 3686.283}}ms
[t=00:00:26.083565][f=-000001]      thread=1 tasks=262 {sum,min,max,avg}{exec,wait}time={{4682.274, 0.000, 662.276, 17.871}, {959752.688, 0.125, 4693.357, 3663.178}}ms
[t=00:00:26.083585][f=-000001]      thread=2 tasks=262 {sum,min,max,avg}{exec,wait}time={{4701.710, 0.000, 665.778, 17.945}, {965933.500, 0.945, 4708.845, 3686.769}}ms
[t=00:00:26.083602][f=-000001]      thread=3 tasks=263 {sum,min,max,avg}{exec,wait}time={{4722.513, 0.001, 666.329, 17.956}, {973573.500, 0.074, 4722.901, 3701.800}}ms
[t=00:00:26.083614][f=-000001]      thread=4 tasks=262 {sum,min,max,avg}{exec,wait}time={{4706.581, 0.001, 646.936, 17.964}, {963330.562, 0.176, 4705.961, 3676.834}}ms
[t=00:00:26.083630][f=-000001]      thread=5 tasks=262 {sum,min,max,avg}{exec,wait}time={{4705.333, 0.000, 649.320, 17.959}, {974001.500, 0.275, 4729.484, 3717.563}}ms
[t=00:00:26.083642][f=-000001]      thread=6 tasks=262 {sum,min,max,avg}{exec,wait}time={{4675.310, 0.001, 570.937, 17.845}, {965632.375, 0.402, 4712.667, 3685.620}}ms
[t=00:00:26.083655][f=-000001]      thread=7 tasks=262 {sum,min,max,avg}{exec,wait}time={{4694.688, 0.000, 650.081, 17.919}, {962105.062, 0.026, 4717.742, 3672.157}}ms
[t=00:00:26.083662][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:26.083673][f=-000001] [SpringApp::Kill][2]
[t=00:00:26.083712][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:00:26.083720][f=-000001] [Game::KillLua][1] dtor=0 luaUI=000001de77949180
[t=00:00:26.083752][f=-000001] Start widgetHandler:Shutdown
[t=00:00:26.086013][f=-000001] Shutdown - SaveOrderList Complete
[t=00:00:26.086530][f=-000001] Writing last game win data
[t=00:00:26.089839][f=-000001] Shutdown - SaveConfigData Complete
[t=00:00:26.089860][f=-000001] Shutdown Widget - Chili Highlight
[t=00:00:26.089881][f=-000001] Shutdown Widget - Draw After Chili
[t=00:00:26.089891][f=-000001] Shutdown Widget - API Unit Tracker GL4
[t=00:00:26.089904][f=-000001] Shutdown Widget - EPIC Menu
[t=00:00:26.091033][f=-000001] Shutdown Widget - Chili Widget Selector
[t=00:00:26.092138][f=-000001] Shutdown Widget - Chili Minimap
[t=00:00:26.092257][f=-000001] Shutdown Widget - Local Team Colors
[t=00:00:26.092273][f=-000001] Shutdown Widget - Display Keys 2
[t=00:00:26.092314][f=-000001] Shutdown Widget - Save Game Menu
[t=00:00:26.092343][f=-000001] Shutdown Widget - Unit Icons
[t=00:00:26.092358][f=-000001] Shutdown Widget - Noises
[t=00:00:26.092371][f=-000001] Shutdown Widget - HealthBars
[t=00:00:26.093405][f=-000001] Shutdown Widget - Chili Chicken Panel
[t=00:00:26.093445][f=-000001] Shutdown Widget - BuildETA
[t=00:00:26.093458][f=-000001] Shutdown Widget - Win Counter
[t=00:00:26.093468][f=-000001] Shutdown Widget - Initial Queue ZK
[t=00:00:26.093480][f=-000001] Shutdown Widget - EndGame APM stats
[t=00:00:26.094698][f=-000001] Shutdown Widget - Modular Comm Info
[t=00:00:26.094712][f=-000001] Shutdown Widget - Transport AI
[t=00:00:26.094722][f=-000001] Shutdown Widget - Stereo3D
[t=00:00:26.094734][f=-000001] Shutdown Widget - State Reverse and Latency
[t=00:00:26.094744][f=-000001] Shutdown Widget - Startup Info and Selector
[t=00:00:26.094845][f=-000001] Shutdown Widget - Showeco and Grid Drawer
[t=00:00:26.094856][f=-000001] Shutdown Widget - Point Tracker
[t=00:00:26.094874][f=-000001] Shutdown Widget - Music Player v2
[t=00:00:26.094887][f=-000001] Shutdown Widget - Missile Silo Range
[t=00:00:26.094903][f=-000001] Shutdown Widget - MinimapEvents
[t=00:00:26.094914][f=-000001] Shutdown Widget - Local Widgets Config
[t=00:00:26.094930][f=-000001] Shutdown Widget - Highlight Geos
[t=00:00:26.094943][f=-000001] Shutdown Widget - Grab Input
[t=00:00:26.095187][f=-000001] Shutdown Widget - Defense Range Zero-K
[t=00:00:26.095200][f=-000001] Shutdown Widget - Darkening
[t=00:00:26.095224][f=-000001] Shutdown Widget - Context Menu
[t=00:00:26.095234][f=-000001] Shutdown Widget - Chili Spectator Panels
[t=00:00:26.095243][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:00:26.095257][f=-000001] Shutdown Widget - Chili Nuke Warning
[t=00:00:26.095268][f=-000001] Shutdown Widget - Chili EndGame Window
[t=00:00:26.095282][f=-000001] Shutdown Widget - Chili Economy Panel Default
[t=00:00:26.095337][f=-000001] Shutdown Widget - CameraShake
[t=00:00:26.095347][f=-000001] Shutdown Widget - Attack Warning
[t=00:00:26.095360][f=-000001] Shutdown Widget - Attack AoE
[t=00:00:26.095369][f=-000001] Shutdown Widget - UnitShapes 3
[t=00:00:26.095390][f=-000001] Shutdown Widget - Map Edge Extension
[t=00:00:26.095404][f=-000001] Shutdown Widget - Selection Send
[t=00:00:26.095418][f=-000001] Shutdown Widget - LupsManager
[t=00:00:26.095431][f=-000001] Shutdown Widget - Receive Units Indicator
[t=00:00:26.095445][f=-000001] Shutdown Widget - Newton Firezone
[t=00:00:26.095456][f=-000001] Shutdown Widget - Chili Pro Console
[t=00:00:26.096206][f=-000001] Shutdown Widget - Persistent Build Height
[t=00:00:26.096227][f=-000001] Shutdown Widget - Lasso Terraform GUI
[t=00:00:26.096241][f=-000001] Shutdown Widget - Lups
[t=00:00:26.096295][f=-000001] Shutdown Widget - Chili Framework
[t=00:00:26.096309][f=-000001] Shutdown Widget - Mex Placement Handler
[t=00:00:26.096323][f=-000001] Shutdown Widget - Custom Markers
[t=00:00:26.096340][f=-000001] Shutdown Widget - Chili Core Selector
[t=00:00:26.096444][f=-000001] Shutdown Widget - Start Boxes
[t=00:00:26.096461][f=-000001] Shutdown Widget - Select Keys
[t=00:00:26.096487][f=-000001] Shutdown Widget - Pause Screen
[t=00:00:26.096642][f=-000001] Shutdown Widget - Text To Speech Control
[t=00:00:26.096660][f=-000001] Shutdown Widget - Layout Handler
[t=00:00:26.096673][f=-000001] End widgetHandler:Shutdown
[t=00:00:26.163706][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3489192, 0.0} allocedSize{int+, int-, ext}={0, 0, 865318259}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0272}
[t=00:00:26.163767][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=000001de36b1d260
[t=00:00:26.168228][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:26.168294][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:26.168324][f=-000001] [Game::KillLua][3] dtor=0 luaRules=000001ddd0a47350
[t=00:00:26.168357][f=-000001] Start gadgetHandler:Shutdown
[t=00:00:26.168367][f=-000001] Shutdown - StartSetup
[t=00:00:26.168376][f=-000001] Shutdown - UnitMorph
[t=00:00:26.168387][f=-000001] Shutdown - Carrier Drones
[t=00:00:26.168401][f=-000001] Shutdown - Missile Silo Controller
[t=00:00:26.168412][f=-000001] Shutdown - Modular Comm Info
[t=00:00:26.168420][f=-000001] Shutdown - Terrain Texture Handler
[t=00:00:26.168430][f=-000001] Shutdown - UnitCloakShield
[t=00:00:26.168439][f=-000001] Shutdown - Starlight Handler
[t=00:00:26.168448][f=-000001] End gadgetHandler:Shutdown
[t=00:00:26.177253][f=-000001] Start gadgetHandler:Shutdown
[t=00:00:26.177281][f=-000001] Shutdown - Teleport Throw
[t=00:00:26.177293][f=-000001] Shutdown - UnitMorph
[t=00:00:26.177344][f=-000001] Shutdown - Missile fired callins
[t=00:00:26.177360][f=-000001] Shutdown - Modular Comm Info
[t=00:00:26.177373][f=-000001] Shutdown - Retreat Command
[t=00:00:26.177388][f=-000001] Shutdown - Shockwaves
[t=00:00:26.177400][f=-000001] Shutdown - UnitCloakShield
[t=00:00:26.177415][f=-000001] Shutdown - Lups Cloak FX
[t=00:00:26.177426][f=-000001] Shutdown - Lups
[t=00:00:26.177458][f=-000001] Shutdown - Lups Shield
[t=00:00:26.177474][f=-000001] End gadgetHandler:Shutdown
[t=00:00:26.188405][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 26, 0.0} allocedSize{int+, int-, ext}={0, 0, 1307}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0769}
[t=00:00:26.188452][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:26.188509][f=-000001] [Game::KillLua][4] dtor=0
[t=00:00:26.188517][f=-000001] [Game::KillLua][5] dtor=0
[t=00:00:26.198529][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\SteamLibrary\steamapps\common\Zero-K\demos\2024-09-22_15-59-37-596_Fairyland 1_105.1.1-2511-g747f18b BAR105.sdfz" (4778 bytes)
[t=00:00:26.198601][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:26.216161][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:26.216198][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=4
[t=00:00:26.216229][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001ddf15dcca0 dev=000001ddf173a670
[t=00:00:26.216379][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001ddf15dcca0 dev=000001ddf173a670
[t=00:00:26.216389][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001ddf15dcca0)]
[t=00:00:26.217330][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001ddf173a670)]
[t=00:00:26.217398][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:26.245565][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:26.246121][f=-000001] [Game::~CGame][1]
[t=00:00:26.246140][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:00:26.246148][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:00:26.246154][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:00:26.246160][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:00:26.246167][f=-000001] [Game::KillLua][4] dtor=1
[t=00:00:26.246188][f=-000001] [Game::KillLua][5] dtor=1
[t=00:00:26.246310][f=-000001] [Game::KillMisc][1]
[t=00:00:26.246317][f=-000001] [Game::KillMisc][2]
[t=00:00:26.246329][f=-000001] [EOH::DestroySkirmishAI(id=0)]
[t=00:00:26.259560][f=-000001] [Game::KillMisc][3]
[t=00:00:26.259658][f=-000001] [Game::KillRendering][1]
[t=00:00:26.263091][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:26.287043][f=-000001] [3DOParser::Kill] allocated 29 pieces
[t=00:00:26.287196][f=-000001] [S3OParser::Kill] allocated 5576 pieces
[t=00:00:26.287686][f=-000001] [AssParser::Kill] allocated 698 pieces
[t=00:00:26.350557][f=-000001] [Game::KillInterface][1]
[t=00:00:26.350666][f=-000001] [Game::KillInterface][2]
[t=00:00:26.350980][f=-000001] [Game::KillSimulation][1]
[t=00:00:26.351056][f=-000001] [Game::KillSimulation][2]
[t=00:00:26.367362][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/13158
[t=00:00:26.367388][f=-000001] [Game::KillSimulation][3]
[t=00:00:26.370821][f=-000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=71
[t=00:00:26.370981][f=-000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:26.371063][f=-000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=15
[t=00:00:26.372048][f=-000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:26.372234][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:26.375559][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[t=00:00:26.382330][f=-000001] [Game::KillSimulation][4]
[t=00:00:26.439898][f=-000001] [CommonDefHandler::KillStatic] 2170 sound-set data items added
[t=00:00:26.439922][f=-000001] [Game::~CGame][2]
[t=00:00:26.439929][f=-000001] [Game::~CGame][3]
[t=00:00:26.439947][f=-000001] [SpringApp::Kill][3]
[t=00:00:26.439975][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    2598 bytes sent  
    3268 bytes recv'd

[t=00:00:26.453712][f=-000001] Kill: client disconnecting...
[t=00:00:26.453749][f=-000001] [GameServer] UpdateLoop: thread affinity ffff
[t=00:00:28.454619][f=-000001] CloseConnection: client connection closed
[t=00:00:28.454653][f=-000001] [SpringApp::Kill][4] font=000001ddcceb8e80
[t=00:00:28.457224][f=-000001] [SpringApp::Kill][5]
[t=00:00:28.462044][f=-000001] [SpringApp::Kill][6]
[t=00:00:28.462061] [SpringApp::Kill][7]
[t=00:00:28.462353] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:28.462366] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:00:28.462374] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:28.462386] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:28.462395] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144}
[t=00:00:28.462405] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:28.462413] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:28.462424] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:28.462432] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:28.462441] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:28.462453] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:28.462462] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:00:28.462472] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152}
[t=00:00:28.512721] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:28.512736] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:28.512741] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:28.512746] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:28.512891] [VFS] [SpringVFS::DeleteArchives<this=000001ddf15fc1c0>]
[t=00:00:28.512905] [VFS] [SpringVFS::DeleteArchives<this=000001ddf15fc1c0>(section=0)] #archives[section]=1 #files[section]=8227
[t=00:00:28.512917] [VFS]   archive=D:\Games\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (000001ddcc384ab0)
[t=00:00:28.514054] [VFS] [SpringVFS::DeleteArchives<this=000001ddf15fc1c0>(section=1)] #archives[section]=1 #files[section]=174
[t=00:00:28.514069] [VFS]   archive=D:\Games\SteamLibrary\steamapps\common\Zero-K\maps\fairyland_1.31.sd7 (000001ddf166c460)
[t=00:00:28.514195] [VFS] [SpringVFS::DeleteArchives<this=000001ddf15fc1c0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:00:28.514218] [VFS]   archive=D:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001ddcc384c10)
[t=00:00:28.514269] [VFS]   archive=D:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001ddcc384950)
[t=00:00:28.514314] [VFS]   archive=D:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001ddcc384a00)
[t=00:00:28.514388] [VFS] [SpringVFS::DeleteArchives<this=000001ddf15fc1c0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:28.514413] [VFS] [SpringVFS::DeleteArchives<this=000001ddf15fc1c0>(section=4)] #archives[section]=0 #files[section]=130
[t=00:00:28.514424] [VFS] [SpringVFS::DeleteArchives<this=000001ddf15fc1c0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:28.514434] [VFS] [SpringVFS::DeleteArchives<this=000001ddf15fc1c0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:28.514446] [VFS] [SpringVFS::DeleteArchives<this=000001ddf15fc1c0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:28.514462] [VFS] [SpringVFS::DeleteArchives<this=000001ddf15fc1c0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:28.514760] [SpringApp::Kill][8]
[t=00:00:28.514771] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:28.514777] [WatchDog::Uninstall][1] hangDetectorThread=00007ff767b604d0 (joinable=1)
[t=00:00:28.514782] [WatchDog::Uninstall][2]
[t=00:00:29.052390] [WatchDog::Uninstall][3]
[t=00:00:29.052407] [SpringApp::Kill][9]