Open Chobbyla opened 1 month ago
infolog_full.txt (truncated):
[t=00:00:00.000098] Using writeable configuration source: "D:\Games\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.026422] LogOutput initialized. Logging to D:\Games\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.026457] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.026483] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.026501] [t=00:00:00.026508] Enable or disable log sections using the LogSections configuration key [t=00:00:00.026516] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.026530] Use "none" to disable the default log sections. [t=00:00:00.026539] ============== </Log Sections> ============== [t=00:00:00.026547] ============== <User Config> ============== [t=00:00:00.026656] AdvMapShading = 0 [t=00:00:00.026664] AdvUnitShading = 0 [t=00:00:00.026669] AllowDeferredMapRendering = 1 [t=00:00:00.026674] AllowDeferredModelRendering = 1 [t=00:00:00.026678] AnimationMT = 0 [t=00:00:00.026683] BumpWaterAnisotropy = 2 [t=00:00:00.026688] BumpWaterBlurReflection = 1 [t=00:00:00.026697] BumpWaterDepthBits = 32 [t=00:00:00.026704] BumpWaterReflection = 2 [t=00:00:00.026710] BumpWaterRefraction = 2 [t=00:00:00.026717] BumpWaterTexSizeReflection = 1024 [t=00:00:00.026724] CamFreeScrollSpeed = 50 [t=00:00:00.026731] CamMode = 1 [t=00:00:00.026738] CubeTexSizeReflection = 1024 [t=00:00:00.026746] CubeTexSizeSpecular = 1024 [t=00:00:00.026753] DualScreenMiniMapOnLeft = 1 [t=00:00:00.026762] EdgeMoveDynamic = 0 [t=00:00:00.026768] EdgeMoveWidth = 0.003 [t=00:00:00.026776] FPSFOV = 90 [t=00:00:00.026787] FPSScrollSpeed = 50 [t=00:00:00.026797] FeatureDrawDistance = 600000 [t=00:00:00.026804] FeatureFadeDistance = 600000 [t=00:00:00.026810] FontSize = 18 [t=00:00:00.026818] GrassDetail = 0 [t=00:00:00.026824] GroundDecals = 10 [t=00:00:00.026831] GroundDetail = 180 [t=00:00:00.026837] HangTimeout = 30 [t=00:00:00.026843] HardwareCursor = 1 [t=00:00:00.026848] InitialNetworkTimeout = 0 [t=00:00:00.026852] LinkIncomingMaxPacketRate = 512 [t=00:00:00.026862] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.026868] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.026873] LinkOutgoingBandwidth = 131072 [t=00:00:00.026878] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.026884] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.026890] LuaShaders = 0 [t=00:00:00.026895] MSAALevel = 8 [t=00:00:00.026899] MaxDynamicMapLights = 0 [t=00:00:00.026904] MaxDynamicModelLights = 0 [t=00:00:00.026909] MaxParticles = 25000 [t=00:00:00.026913] MaxSounds = 32 [t=00:00:00.026921] MaximumTransmissionUnit = 0 [t=00:00:00.026927] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.026932] MiniMapMarker = 0 [t=00:00:00.026937] MouseDragScrollThreshold = 0 [t=00:00:00.026943] NetworkLossFactor = 1 [t=00:00:00.026947] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.026952] OverheadScrollSpeed = 50 [t=00:00:00.026957] ReconnectTimeout = 0 [t=00:00:00.026963] RotOverheadScrollSpeed = 50 [t=00:00:00.026967] RotateLogFiles = 1 [t=00:00:00.027001] ShadowMapSize = 8192 [t=00:00:00.027009] Shadows = 1 [t=00:00:00.027013] ShowClock = 0 [t=00:00:00.027017] SoftParticles = 2 [t=00:00:00.027022] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.027028] UnitIconDist = 151 [t=00:00:00.027033] UpdateBoundingVolumeMT = 0 [t=00:00:00.027037] UpdateWeaponVectorsMT = 0 [t=00:00:00.027042] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.027047] UseLuaMemPools = 0 [t=00:00:00.027051] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.027056] VFSCacheArchiveFiles = 0 [t=00:00:00.027065] VSync = 0 [t=00:00:00.027070] Water = 4 [t=00:00:00.027074] WindowBorderless = 1 [t=00:00:00.027078] WindowPosY = 0 [t=00:00:00.027082] XResolutionWindowed = 2560 [t=00:00:00.027087] YResolutionWindowed = 1440 [t=00:00:00.027092] snd_volbattle = 46 [t=00:00:00.027096] snd_volgeneral = 57 [t=00:00:00.027100] snd_volmaster = 39 [t=00:00:00.027105] snd_volui = 59 [t=00:00:00.027114] ============== </User Config> ============== [t=00:00:00.027124] ============== <User System> ============== [t=00:00:00.027129] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.027136] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.027146] Compiler Version: gcc-13.2.0 [t=00:00:00.027173] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.027209] Hardware Config: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz; 32699MB RAM, 37563MB pagefile [t=00:00:00.027216] Binary Word Size: 64-bit (native) [t=00:00:00.027226] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.027231] Physical CPU Cores: 8 [t=00:00:00.027236] Logical CPU Cores: 16 [t=00:00:00.027240] ============== </User System> ============== [t=00:00:00.027247] Run: thread affinity ffff [t=00:00:00.027380] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.027387] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.027392] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.027396] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.027400] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.028853] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.028865] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.037503] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@144Hz} current={2560x1440x24bpp@144Hz} [t=00:00:00.054304] Display (Generic PnP Monitor)=1 modes=157 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.054319] [ 1] 2560x1440x24bpp@144Hz [t=00:00:00.054325] [ 6] 1920x1440x24bpp@144Hz [t=00:00:00.054331] [11] 1920x1200x24bpp@144Hz [t=00:00:00.054349] [16] 1920x1080x24bpp@144Hz [t=00:00:00.054355] [23] 1680x1050x24bpp@144Hz [t=00:00:00.054360] [30] 1600x1200x24bpp@144Hz [t=00:00:00.054365] [35] 1600x1024x24bpp@144Hz [t=00:00:00.054369] [42] 1600x900x24bpp@144Hz [t=00:00:00.054375] [49] 1440x1080x24bpp@144Hz [t=00:00:00.054380] [56] 1440x900x24bpp@144Hz [t=00:00:00.054385] [61] 1400x1050x24bpp@144Hz [t=00:00:00.054390] [68] 1366x768x24bpp@144Hz [t=00:00:00.054394] [73] 1360x768x24bpp@144Hz [t=00:00:00.054403] [78] 1280x1440x24bpp@144Hz [t=00:00:00.054411] [83] 1280x1024x24bpp@144Hz [t=00:00:00.054416] [89] 1280x960x24bpp@144Hz [t=00:00:00.054421] [95] 1280x800x24bpp@144Hz [t=00:00:00.054426] [100] 1280x768x24bpp@144Hz [t=00:00:00.054431] [105] 1280x720x24bpp@144Hz [t=00:00:00.054435] [112] 1176x664x24bpp@144Hz [t=00:00:00.054440] [119] 1152x864x24bpp@144Hz [t=00:00:00.054447] [124] 1024x768x24bpp@144Hz [t=00:00:00.054451] [131] 800x600x24bpp@144Hz [t=00:00:00.054455] [139] 720x576x24bpp@144Hz [t=00:00:00.054465] [144] 720x480x24bpp@144Hz [t=00:00:00.054471] [150] 640x480x24bpp@144Hz [t=00:00:00.057606] Display (Generic PnP Monitor)=2 modes=41 bounds={x=-1920, y=175, w=1920, h=1080} [t=00:00:00.057619] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.057625] [ 4] 1680x1050x24bpp@60Hz [t=00:00:00.057629] [ 6] 1600x1024x24bpp@60Hz [t=00:00:00.057634] [ 8] 1600x900x24bpp@60Hz [t=00:00:00.057638] [ 9] 1440x1080x24bpp@60Hz [t=00:00:00.057643] [12] 1440x900x24bpp@60Hz [t=00:00:00.057662] [13] 1400x1050x24bpp@60Hz [t=00:00:00.057671] [14] 1366x768x24bpp@60Hz [t=00:00:00.057677] [15] 1360x768x24bpp@60Hz [t=00:00:00.057683] [16] 1280x1024x24bpp@75Hz [t=00:00:00.057690] [18] 1280x960x24bpp@60Hz [t=00:00:00.057696] [19] 1280x800x24bpp@60Hz [t=00:00:00.057703] [20] 1280x768x24bpp@60Hz [t=00:00:00.057711] [21] 1280x720x24bpp@60Hz [t=00:00:00.057718] [24] 1176x664x24bpp@60Hz [t=00:00:00.057725] [27] 1152x864x24bpp@60Hz [t=00:00:00.057734] [28] 1024x768x24bpp@75Hz [t=00:00:00.057747] [31] 800x600x24bpp@75Hz [t=00:00:00.057754] [35] 720x576x24bpp@50Hz [t=00:00:00.057763] [36] 720x480x24bpp@60Hz [t=00:00:00.057769] [38] 640x480x24bpp@75Hz [t=00:00:00.233345] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.233848] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<2560,1440> [t=00:00:00.233871] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<2560,1440> [t=00:00:00.255950] [GR::LogVersionInfo] [t=00:00:00.255963] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.255968] GL version : 4.6.0 NVIDIA 560.81 [t=00:00:00.255973] GL vendor : NVIDIA Corporation [t=00:00:00.255978] GL renderer : NVIDIA GeForce RTX 3060 Ti/PCIe/SSE2 [t=00:00:00.255983] GLSL version: 4.60 NVIDIA [t=00:00:00.255988] GLEW version: 2.1.0 [t=00:00:00.255992] GPU memory : 8192MB (total) / 3086MB (available) [t=00:00:00.256006] SDL swap-int: 1 [t=00:00:00.256035] SDL driver : windows [t=00:00:00.256042] [t=00:00:00.256048] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.256052] GLSL shader support : 1 [t=00:00:00.256057] GL4 support : 1 [t=00:00:00.256062] FBO extension support : 1 [t=00:00:00.256073] NVX GPU mem-info support : 1 [t=00:00:00.256080] ATI GPU mem-info support : 0 [t=00:00:00.256089] Texture clamping to edge : 1 [t=00:00:00.256096] NPOT-texture support : 1 (1) [t=00:00:00.256108] S3TC/DXT1 texture support : 1/1 [t=00:00:00.256115] texture query-LOD support : 1 (1) [t=00:00:00.256120] MSAA frame-buffer support : 1 (1) [t=00:00:00.256124] Z-buffer depth : 32 (-) [t=00:00:00.256132] primitive-restart support : 1 (1) [t=00:00:00.256139] clip-space control support: 1 (1) [t=00:00:00.256144] seamless cube-map support : 1 (1) [t=00:00:00.256149] frag-depth layout support : 1 (1) [t=00:00:00.256155] persistent maps support : 1 (1) [t=00:00:00.256160] explicit attribs location : 1 (1) [t=00:00:00.256168] multi draw indirect : 1 (-) [t=00:00:00.256175] array textures : 1 (-) [t=00:00:00.256180] buffer copy support : 1 (-) [t=00:00:00.256185] indirect draw : 1 (-) [t=00:00:00.256191] base instance : 1 (-) [t=00:00:00.256195] [t=00:00:00.256201] max. FBO samples : 32 [t=00:00:00.256205] max. FS/program texture slots : 32/192 [t=00:00:00.256212] max. texture size : 32768 [t=00:00:00.256222] max. texture anisotropy level : 16.000000 [t=00:00:00.256228] max. vec4 varyings/attributes : 31/16 [t=00:00:00.256233] max. draw-buffers : 8 [t=00:00:00.256238] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.256244] max. uniform buffer-bindings : 84 [t=00:00:00.256249] max. uniform block-size : 64KB [t=00:00:00.256253] max. storage buffer-bindings : 96 [t=00:00:00.256258] max. storage block-size : 2047MB [t=00:00:00.256264] [t=00:00:00.256267] enable AMD-hacks : 0 [t=00:00:00.256275] compress MIP-maps: 0 [t=00:00:00.256316] Number of compressed texture formats: 23 [t=00:00:00.256345] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.256400] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.256639] [GR::UpdateGLConfigs] [t=00:00:00.256669] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.256676] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.256693] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.256702] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.256707] [GR::InitGLState] [t=00:00:00.256740] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@144Hz (fullscreen::non-exclusive) [t=00:00:00.335909] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.338778] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.339223] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.343670] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.343691] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.344013] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.345190] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.345209] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.345286] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.345358] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.349232] Scanning: D:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.349839] Scanning: D:\Games\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.350164] Scanning: D:\Games\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.350312] Scanning: D:\Games\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.360490] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 11ms [t=00:00:00.360509] [VFS] [SpringVFS::ReserveArchives<this=000001ddf15fc1c0>] [t=00:00:00.360580] [VFS] [SpringVFS::AddArchive<this=000001ddf15fc1c0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.362753] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001ddf15fc1c0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.362766] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.488872] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.489267] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.489424] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.489435] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.489504] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.489585] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.489712] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.490269] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.496127] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.496167] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.496510][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.496617][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.496779][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.496798][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.496806][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.496835][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.502837][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.502854][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Oculus Virtual Audio Device)" [t=00:00:00.502862][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (JBL Quantum350 Wireless)" [t=00:00:00.502870][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Lautsprecher (Realtek(R) Audio)" [t=00:00:00.502877][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.580778][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.582388][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001ddf173a670(default) context=000001ddf15dcca0 numChannels=2 frameSize=8 [t=00:00:00.582409][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.582421][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.582430][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.582451][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.582484][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.582520][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.582531][f=-000001] [Sound] Devices: [t=00:00:00.584665][f=-000001] [Sound] [OpenAL Soft on Speakers (JBL Quantum350 Wireless)] [t=00:00:00.584679][f=-000001] [Sound] [OpenAL Soft on Headphones (Oculus Virtual Audio Device)] [t=00:00:00.584686][f=-000001] [Sound] [OpenAL Soft on Lautsprecher (Realtek(R) Audio)] [t=00:00:00.584705][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.584714][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.585280][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.585295][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.597154][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 1155462 MB [t=00:00:00.598935][f=-000001] [StartScript] Loading StartScript from: D:\Games\SteamLibrary\steamapps\common\Zero-K\_script.txt [t=00:00:00.599807][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0 [t=00:00:00.599829][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.643253][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Fairyland 1.31" (loaded=0 cached=0) [t=00:00:00.643421][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ddf15fc1c0>(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [t=00:00:00.643847][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ddf15fc1c0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.644360][f=-000001] [CAS::GASCB] Archive file="fairyland_1.31.sd7" cs="b794e4dd2e5774105c60925c95ef6b787be05ab1a5b17ee439025f9e9f936c3704d5a65095ca86826205f6f49f805a5315955b144035cd385e1f309018d94325" [t=00:00:00.644456][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:00.644739][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.644831][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.644934][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.644955][f=-000001] [PreGame::StartServer] mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf map-checksum=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f Fontconfig error: Cannot load default config file [t=00:00:00.646106][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:00.646276][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0 [t=00:00:00.646295][f=-000001] [UDPListener] successfully bound socket on port 51171 [t=00:00:00.647140][f=-000001] [GameServer] Initialize: thread affinity ffff [t=00:00:00.647254][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 47ms [t=00:00:00.690749][f=-000001] [PreGame::AddMapArchivesToVFS][server=000001ddf1bbef70] using map "Fairyland 1.31" (loaded=1 cached=0) [t=00:00:00.690932][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ddf15fc1c0>(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [t=00:00:00.691058][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ddf15fc1c0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.691185][f=-000001] [PreGame::AddModArchivesToVFS][server=000001ddf1bbef70] using game "Zero-K v1.12.9.0" (loaded=0 cached=0) [t=00:00:00.691466][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ddf15fc1c0>(arName="Zero-K v1.12.9.0", overwrite=false)] section=0 cached=0 [t=00:00:00.736947][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ddf15fc1c0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.737073][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ddf15fc1c0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.738862][f=-000001] [CAS::GASCB] Archive file="fairyland_1.31.sd7" cs="b794e4dd2e5774105c60925c95ef6b787be05ab1a5b17ee439025f9e9f936c3704d5a65095ca86826205f6f49f805a5315955b144035cd385e1f309018d94325" [t=00:00:00.738961][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:00.739256][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.739355][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.739440][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.739837][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbYWkxXQp7CnNob3J0bmFtZT1DaGlja2VuOiBFYXN5Owp0ZWFtPTI7Cmhvc3Q9MDsKbmFtZT1DaGlja2VuOiBFYXN5Owppc2Zyb21kZW1vPTA7Cn0KW3RlYW0wXQp7CmFsbHl0ZWFtPTA7CnRlYW1sZWFkZXI9MDsKcmdiY29sb3I9MC45OTYwOTM3NSAwLjU0Njg3NSAwOwp9ClthbGx5dGVhbTBdCnsKbnVtYWxsaWVzPTA7Cn0KW21vZG9wdGlvbnNdCnsKfQpbcGxheWVyMF0KewpyYW5rPTA7CnRlYW09MDsKbmFtZT1SYXp6b3o7CmlzZnJvbWRlbW89MDsKfQpbYWkwXQp7CnRlYW09MTsKaXNmcm9tZGVtbz0wOwpob3N0PTA7Cm5hbWU9QUk6IEVhc3kgKDEpOwp2ZXJzaW9uPXN0YWJsZTsKc2hvcnRuYW1lPTEwNTIxODhDaXJjdWl0QUlFYXN5NjQ7Cn0KW3RlYW0xXQp7CmFsbHl0ZWFtPTA7CnRlYW1sZWFkZXI9MDsKcmdiY29sb3I9MC45OTYwOTM3NSAwLjU0Njg3NSAwOwp9Clt0ZWFtMl0KewphbGx5dGVhbT0xOwp0ZWFtbGVhZGVyPTA7CnJnYmNvbG9yPTAuOTk2MDkzNzUgMC41NDY4NzUgMDsKfQppc2hvc3Q9MTsKaG9zdGlwPTEyNy4wLjAuMTsKbnVtdXNlcnM9MzsKc3RhcnRwb3N0eXBlPTI7CmdhbWV0eXBlPVplcm8tSyB2MS4xMi45LjA7Cm1hcG5hbWU9RmFpcnlsYW5kIDEuMzE7Cm15cGxheWVybmFtZT1SYXp6b3o7Cm51bXBsYXllcnM9MTsKZ2FtZXN0YXJ0ZGVsYXk9MDsKbm9oZWxwZXJhaXM9MDsKaG9zdHBvcnQ9MDsKfQo=" [t=00:00:00.739878][f=-000001] [PreGame::GameDataReceived] recording demo to "D:\Games\SteamLibrary\steamapps\common\Zero-K\demos\2024-09-22_15-59-37-596_Fairyland 1_105.1.1-2511-g747f18b BAR105.sdfz" [t=00:00:00.739888][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 92ms [t=00:00:00.740084][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:00:00.773621][f=-000001] forceSingleThreaded, false [t=00:00:00.779823][f=-000001] [CAS::GASCB] Archive file="fairyland_1.31.sd7" cs="b794e4dd2e5774105c60925c95ef6b787be05ab1a5b17ee439025f9e9f936c3704d5a65095ca86826205f6f49f805a5315955b144035cd385e1f309018d94325" [t=00:00:00.779932][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:00.780212][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.780317][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.780400][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.788654][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.788670][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.788786][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.788875][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.788956][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.789034][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.789772][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.790097][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.790441][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.790862][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.791157][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.791421][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.791437][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.791862][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:00.794239][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:00.797007][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:00.797872][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:00.798019][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes) [t=00:00:00.798368][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.798382][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.798495][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.798518][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.935125][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:01.120081][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (42 MB)" [t=00:00:01.172998][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/splattex.tga. Creating fallback texture [t=00:00:01.464899][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 666ms [t=00:00:01.464926][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:01.466517][f=-000001] [CAS::GASCB] Archive file="fairyland_1.31.sd7" cs="b794e4dd2e5774105c60925c95ef6b787be05ab1a5b17ee439025f9e9f936c3704d5a65095ca86826205f6f49f805a5315955b144035cd385e1f309018d94325" [t=00:00:01.466644][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:01.466957][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.467051][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.467140][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.525772][f=-000001] Loading UnitDefs_posts [t=00:00:01.573091][f=-000001] ERROR: slicer.buildCostMetal set, should be metalCost instead! [t=00:00:01.573109][f=-000001] ERROR: slicer.buildCostEnergy set, should be energyCost instead! [t=00:00:01.573117][f=-000001] ERROR: slicer.maxDamage set, should be health instead! [t=00:00:01.573124][f=-000001] ERROR: slicer.maxVelocity set, should be speed instead! [t=00:00:01.593715][f=-000001] Loading FeatureDefs_posts ------- TRUNCATED ------- [t=00:00:11.173999][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:11.174300][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:11.176780][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:11.177432][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:11.178174][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:11.178584][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:11.178795][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:11.178956][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:11.180862][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:11.181047][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:11.186341][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:11.186652][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:11.186851][f=-000001] [BloomShader::Initialize] removing widget, no shader support [t=00:00:11.187643][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:11.187842][f=-000001] SSAO: gl.CreateShader or gl.RawBindFBO not found, disabling. [t=00:00:11.188519][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:11.189055][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:11.189283][f=-000001] SetSunLighting [t=00:00:11.189777][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:11.189983][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:11.190211][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:11.192470][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:11.192731][f=-000001] Lua garbage collection rate: 30/s [t=00:00:11.192747][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:11.192930][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:11.201328][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:11.201750][f=-000001] [Color Blindness Correction] Error: removing widget, no shader support [t=00:00:11.202986][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:11.203936][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:11.206211][f=-000001] Writing last game win data [t=00:00:11.208987][f=-000001] LuaUI v0.3 [t=00:00:11.382083][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:11.459558][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:11.459617][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:11.460462][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:11.460494][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks [t=00:00:11.462494][f=-000001] Skirmish AI <Circuit Easy-stable>: 1.2.15 [t=00:00:11.466136][f=-000001] Skirmish AI <Circuit Easy-stable>: AngelScript Rules! [t=00:00:11.466392][f=-000001] Skirmish AI <Circuit Easy-stable>: Loading the Terrain-Map ... [t=00:00:11.466413][f=-000001] Skirmish AI <Circuit Easy-stable>: Water Damage: 0.000000 [t=00:00:11.466599][f=-000001] Skirmish AI <Circuit Easy-stable>: Sector-Map Block Size: 64 [t=00:00:11.466610][f=-000001] Skirmish AI <Circuit Easy-stable>: Sector-Map Size: 6400 (x80, z80) [t=00:00:11.468529][f=-000001] Skirmish AI <Circuit Easy-stable>: Determining Usable Terrain for all units ... [t=00:00:11.472734][f=-000001] Skirmish AI <Circuit Easy-stable>: Map Land Percent: 89.54% [t=00:00:11.472753][f=-000001] Skirmish AI <Circuit Easy-stable>: Minimum Elevation: -300.00 [t=00:00:11.472775][f=-000001] Skirmish AI <Circuit Easy-stable>: Maximum Elevation: 399.98 [t=00:00:11.472792][f=-000001] Skirmish AI <Circuit Easy-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 85.031250% of the map. (used by 33 unit-defs) [t=00:00:11.472806][f=-000001] Skirmish AI <Circuit Easy-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 36 unit-defs) [t=00:00:11.472821][f=-000001] Skirmish AI <Circuit Easy-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 40 unit-defs) [t=00:00:11.472835][f=-000001] Skirmish AI <Circuit Easy-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 6.312500% of the map. (used by 2 unit-defs) [t=00:00:11.472847][f=-000001] Skirmish AI <Circuit Easy-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 6.312500% of the map. (used by 1 unit-defs) [t=00:00:11.475128][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 5 Map-Area(s) occupying 81.64% of the map. (used by 352 unit-defs) [t=00:00:11.475292][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 6 Map-Area(s) occupying 4.97% of the map. (used by 6 unit-defs) [t=00:00:11.477811][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 1 Map-Area(s) occupying 78.55% of the map. (used by 32 unit-defs) [t=00:00:11.480114][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 7 Map-Area(s) occupying 83.52% of the map. (used by 5 unit-defs) [t=00:00:11.483138][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:00:11.485584][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 85.34% of the map. (used by 10 unit-defs) [t=00:00:11.488040][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 85.28% of the map. (used by 4 unit-defs) [t=00:00:11.490274][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 7 Map-Area(s) occupying 80.84% of the map. (used by 13 unit-defs) [t=00:00:11.492718][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 1 Map-Area(s) occupying 78.55% of the map. (used by 3 unit-defs) [t=00:00:11.492905][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 6 Map-Area(s) occupying 4.97% of the map. (used by 8 unit-defs) [t=00:00:11.494984][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 1 Map-Area(s) occupying 75.88% of the map. (used by 21 unit-defs) [t=00:00:11.535882][f=-000001] Skirmish AI <Circuit Easy-stable>: No config file! (LuaRules/Configs/1052188CircuitAIEasy64/stable/Fairyland_1.31.json) [t=00:00:11.536228][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\Games\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\behaviour.json [t=00:00:11.537968][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\Games\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\block_map.json [t=00:00:11.538376][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\Games\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\build_chain.json [t=00:00:11.539081][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\Games\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\commander.json [t=00:00:11.540183][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\Games\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\economy.json [t=00:00:11.540497][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\Games\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\factory.json [t=00:00:11.543508][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\Games\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\response.json [t=00:00:11.557161][f=-000001] Skirmish AI <Circuit Easy-stable>: Circuit Easy 1.2.15 (0) Initialized! [t=00:00:11.557552][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:00:11.557566][f=-000001] [EOH::CreateSkirmishAI(id=1)] [t=00:00:11.557573][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 97ms [t=00:00:11.564186][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 9793, 0.0} allocedSize{int+, int-, ext}={0, 0, 1803020}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0133} [t=00:00:12.082830][f=-000001] Reclaim highlight: old engine version. [t=00:00:12.094441][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:12.331122][f=-000001] GameID: e93ef066bfb543f279e7760c3f70fa95 [t=00:00:12.331506][f=-000001] Connection attempt from Razzoz [t=00:00:12.331519][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:12.331703][f=-000001] -> Connection established (given id 0) [t=00:00:12.331738][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Razzoz" string="[PreGame::GameDataReceived][map-checksums] server=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [t=00:00:12.331773][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Razzoz" string="[PreGame::GameDataReceived][mod-checksums] server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:12.331798][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Razzoz" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=de9db8ef4b15bd123202b460b7828f7511ba9b1b63164caf9f20b46c3b9a94b11fda6e0149ccdfc29ac9d8e47129f36b2f2e054407470d35d2af05aa77db1024]" [t=00:00:12.331824][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Razzoz" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2071eb29143d65cf673d9855e1b78c5b0dbd6c47a26d642462743a2223ef458920bc7b3f36df7ea1b9218fdc3cdb55073e949aaf869a6725d80ab065219fae28]" [t=00:00:12.331871][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Razzoz" string="[Game::Load][lua{Rules,Gaia}={000001ddd0a47350,000001de36b1d260}][locale="C"]" [t=00:00:12.331936][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Easy (1)" (ID: 0, Short-Name: "1052188CircuitAIEasy64", Version: "stable") took over control of team 1 [t=00:00:12.331956][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Easy" (ID: 1, Short-Name: "Chicken: Easy", Version: "") took over control of team 2 [t=00:00:12.331969][f=-000001] Player Razzoz finished loading and is now ingame [t=00:00:12.354847][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:26.056872][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:26.056888][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:00:26.083448][f=-000001] [async=0] threads=8 tasks=1771 {sum,avg}{exec,wait}time={{1164.068, 0.657}, {2153.548, 1.216}}ms [t=00:00:26.083468][f=-000001] thread=1 tasks=253 {sum,min,max,avg}{exec,wait}time={{182.706, 0.000, 46.071, 0.722}, {352.425, 0.000, 10.471, 1.393}}ms [t=00:00:26.083479][f=-000001] thread=2 tasks=253 {sum,min,max,avg}{exec,wait}time={{171.894, 0.000, 49.805, 0.679}, {278.309, 0.000, 8.921, 1.100}}ms [t=00:00:26.083497][f=-000001] thread=3 tasks=253 {sum,min,max,avg}{exec,wait}time={{170.820, 0.000, 48.647, 0.675}, {367.923, 0.000, 10.734, 1.454}}ms [t=00:00:26.083507][f=-000001] thread=4 tasks=253 {sum,min,max,avg}{exec,wait}time={{168.521, 0.000, 44.767, 0.666}, {285.222, 0.000, 8.921, 1.127}}ms [t=00:00:26.083518][f=-000001] thread=5 tasks=253 {sum,min,max,avg}{exec,wait}time={{171.624, 0.000, 49.188, 0.678}, {283.364, 0.000, 8.915, 1.120}}ms [t=00:00:26.083527][f=-000001] thread=6 tasks=253 {sum,min,max,avg}{exec,wait}time={{135.224, 0.000, 27.090, 0.534}, {302.102, 0.000, 29.821, 1.194}}ms [t=00:00:26.083543][f=-000001] thread=7 tasks=253 {sum,min,max,avg}{exec,wait}time={{163.279, 0.000, 47.492, 0.645}, {284.203, 0.000, 8.951, 1.123}}ms [t=00:00:26.083554][f=-000001] [async=1] threads=8 tasks=1835 {sum,avg}{exec,wait}time={{32888.410, 17.923}, {6764329.000, 3686.283}}ms [t=00:00:26.083565][f=-000001] thread=1 tasks=262 {sum,min,max,avg}{exec,wait}time={{4682.274, 0.000, 662.276, 17.871}, {959752.688, 0.125, 4693.357, 3663.178}}ms [t=00:00:26.083585][f=-000001] thread=2 tasks=262 {sum,min,max,avg}{exec,wait}time={{4701.710, 0.000, 665.778, 17.945}, {965933.500, 0.945, 4708.845, 3686.769}}ms [t=00:00:26.083602][f=-000001] thread=3 tasks=263 {sum,min,max,avg}{exec,wait}time={{4722.513, 0.001, 666.329, 17.956}, {973573.500, 0.074, 4722.901, 3701.800}}ms [t=00:00:26.083614][f=-000001] thread=4 tasks=262 {sum,min,max,avg}{exec,wait}time={{4706.581, 0.001, 646.936, 17.964}, {963330.562, 0.176, 4705.961, 3676.834}}ms [t=00:00:26.083630][f=-000001] thread=5 tasks=262 {sum,min,max,avg}{exec,wait}time={{4705.333, 0.000, 649.320, 17.959}, {974001.500, 0.275, 4729.484, 3717.563}}ms [t=00:00:26.083642][f=-000001] thread=6 tasks=262 {sum,min,max,avg}{exec,wait}time={{4675.310, 0.001, 570.937, 17.845}, {965632.375, 0.402, 4712.667, 3685.620}}ms [t=00:00:26.083655][f=-000001] thread=7 tasks=262 {sum,min,max,avg}{exec,wait}time={{4694.688, 0.000, 650.081, 17.919}, {962105.062, 0.026, 4717.742, 3672.157}}ms [t=00:00:26.083662][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:26.083673][f=-000001] [SpringApp::Kill][2] [t=00:00:26.083712][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:00:26.083720][f=-000001] [Game::KillLua][1] dtor=0 luaUI=000001de77949180 [t=00:00:26.083752][f=-000001] Start widgetHandler:Shutdown [t=00:00:26.086013][f=-000001] Shutdown - SaveOrderList Complete [t=00:00:26.086530][f=-000001] Writing last game win data [t=00:00:26.089839][f=-000001] Shutdown - SaveConfigData Complete [t=00:00:26.089860][f=-000001] Shutdown Widget - Chili Highlight [t=00:00:26.089881][f=-000001] Shutdown Widget - Draw After Chili [t=00:00:26.089891][f=-000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:26.089904][f=-000001] Shutdown Widget - EPIC Menu [t=00:00:26.091033][f=-000001] Shutdown Widget - Chili Widget Selector [t=00:00:26.092138][f=-000001] Shutdown Widget - Chili Minimap [t=00:00:26.092257][f=-000001] Shutdown Widget - Local Team Colors [t=00:00:26.092273][f=-000001] Shutdown Widget - Display Keys 2 [t=00:00:26.092314][f=-000001] Shutdown Widget - Save Game Menu [t=00:00:26.092343][f=-000001] Shutdown Widget - Unit Icons [t=00:00:26.092358][f=-000001] Shutdown Widget - Noises [t=00:00:26.092371][f=-000001] Shutdown Widget - HealthBars [t=00:00:26.093405][f=-000001] Shutdown Widget - Chili Chicken Panel [t=00:00:26.093445][f=-000001] Shutdown Widget - BuildETA [t=00:00:26.093458][f=-000001] Shutdown Widget - Win Counter [t=00:00:26.093468][f=-000001] Shutdown Widget - Initial Queue ZK [t=00:00:26.093480][f=-000001] Shutdown Widget - EndGame APM stats [t=00:00:26.094698][f=-000001] Shutdown Widget - Modular Comm Info [t=00:00:26.094712][f=-000001] Shutdown Widget - Transport AI [t=00:00:26.094722][f=-000001] Shutdown Widget - Stereo3D [t=00:00:26.094734][f=-000001] Shutdown Widget - State Reverse and Latency [t=00:00:26.094744][f=-000001] Shutdown Widget - Startup Info and Selector [t=00:00:26.094845][f=-000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:26.094856][f=-000001] Shutdown Widget - Point Tracker [t=00:00:26.094874][f=-000001] Shutdown Widget - Music Player v2 [t=00:00:26.094887][f=-000001] Shutdown Widget - Missile Silo Range [t=00:00:26.094903][f=-000001] Shutdown Widget - MinimapEvents [t=00:00:26.094914][f=-000001] Shutdown Widget - Local Widgets Config [t=00:00:26.094930][f=-000001] Shutdown Widget - Highlight Geos [t=00:00:26.094943][f=-000001] Shutdown Widget - Grab Input [t=00:00:26.095187][f=-000001] Shutdown Widget - Defense Range Zero-K [t=00:00:26.095200][f=-000001] Shutdown Widget - Darkening [t=00:00:26.095224][f=-000001] Shutdown Widget - Context Menu [t=00:00:26.095234][f=-000001] Shutdown Widget - Chili Spectator Panels [t=00:00:26.095243][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:26.095257][f=-000001] Shutdown Widget - Chili Nuke Warning [t=00:00:26.095268][f=-000001] Shutdown Widget - Chili EndGame Window [t=00:00:26.095282][f=-000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:26.095337][f=-000001] Shutdown Widget - CameraShake [t=00:00:26.095347][f=-000001] Shutdown Widget - Attack Warning [t=00:00:26.095360][f=-000001] Shutdown Widget - Attack AoE [t=00:00:26.095369][f=-000001] Shutdown Widget - UnitShapes 3 [t=00:00:26.095390][f=-000001] Shutdown Widget - Map Edge Extension [t=00:00:26.095404][f=-000001] Shutdown Widget - Selection Send [t=00:00:26.095418][f=-000001] Shutdown Widget - LupsManager [t=00:00:26.095431][f=-000001] Shutdown Widget - Receive Units Indicator [t=00:00:26.095445][f=-000001] Shutdown Widget - Newton Firezone [t=00:00:26.095456][f=-000001] Shutdown Widget - Chili Pro Console [t=00:00:26.096206][f=-000001] Shutdown Widget - Persistent Build Height [t=00:00:26.096227][f=-000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:26.096241][f=-000001] Shutdown Widget - Lups [t=00:00:26.096295][f=-000001] Shutdown Widget - Chili Framework [t=00:00:26.096309][f=-000001] Shutdown Widget - Mex Placement Handler [t=00:00:26.096323][f=-000001] Shutdown Widget - Custom Markers [t=00:00:26.096340][f=-000001] Shutdown Widget - Chili Core Selector [t=00:00:26.096444][f=-000001] Shutdown Widget - Start Boxes [t=00:00:26.096461][f=-000001] Shutdown Widget - Select Keys [t=00:00:26.096487][f=-000001] Shutdown Widget - Pause Screen [t=00:00:26.096642][f=-000001] Shutdown Widget - Text To Speech Control [t=00:00:26.096660][f=-000001] Shutdown Widget - Layout Handler [t=00:00:26.096673][f=-000001] End widgetHandler:Shutdown [t=00:00:26.163706][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3489192, 0.0} allocedSize{int+, int-, ext}={0, 0, 865318259}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0272} [t=00:00:26.163767][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=000001de36b1d260 [t=00:00:26.168228][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:26.168294][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:26.168324][f=-000001] [Game::KillLua][3] dtor=0 luaRules=000001ddd0a47350 [t=00:00:26.168357][f=-000001] Start gadgetHandler:Shutdown [t=00:00:26.168367][f=-000001] Shutdown - StartSetup [t=00:00:26.168376][f=-000001] Shutdown - UnitMorph [t=00:00:26.168387][f=-000001] Shutdown - Carrier Drones [t=00:00:26.168401][f=-000001] Shutdown - Missile Silo Controller [t=00:00:26.168412][f=-000001] Shutdown - Modular Comm Info [t=00:00:26.168420][f=-000001] Shutdown - Terrain Texture Handler [t=00:00:26.168430][f=-000001] Shutdown - UnitCloakShield [t=00:00:26.168439][f=-000001] Shutdown - Starlight Handler [t=00:00:26.168448][f=-000001] End gadgetHandler:Shutdown [t=00:00:26.177253][f=-000001] Start gadgetHandler:Shutdown [t=00:00:26.177281][f=-000001] Shutdown - Teleport Throw [t=00:00:26.177293][f=-000001] Shutdown - UnitMorph [t=00:00:26.177344][f=-000001] Shutdown - Missile fired callins [t=00:00:26.177360][f=-000001] Shutdown - Modular Comm Info [t=00:00:26.177373][f=-000001] Shutdown - Retreat Command [t=00:00:26.177388][f=-000001] Shutdown - Shockwaves [t=00:00:26.177400][f=-000001] Shutdown - UnitCloakShield [t=00:00:26.177415][f=-000001] Shutdown - Lups Cloak FX [t=00:00:26.177426][f=-000001] Shutdown - Lups [t=00:00:26.177458][f=-000001] Shutdown - Lups Shield [t=00:00:26.177474][f=-000001] End gadgetHandler:Shutdown [t=00:00:26.188405][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 26, 0.0} allocedSize{int+, int-, ext}={0, 0, 1307}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0769} [t=00:00:26.188452][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:26.188509][f=-000001] [Game::KillLua][4] dtor=0 [t=00:00:26.188517][f=-000001] [Game::KillLua][5] dtor=0 [t=00:00:26.198529][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\SteamLibrary\steamapps\common\Zero-K\demos\2024-09-22_15-59-37-596_Fairyland 1_105.1.1-2511-g747f18b BAR105.sdfz" (4778 bytes) [t=00:00:26.198601][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:26.216161][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:26.216198][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=4 [t=00:00:26.216229][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001ddf15dcca0 dev=000001ddf173a670 [t=00:00:26.216379][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001ddf15dcca0 dev=000001ddf173a670 [t=00:00:26.216389][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001ddf15dcca0)] [t=00:00:26.217330][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001ddf173a670)] [t=00:00:26.217398][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:26.245565][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:26.246121][f=-000001] [Game::~CGame][1] [t=00:00:26.246140][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:00:26.246148][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:00:26.246154][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:00:26.246160][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:00:26.246167][f=-000001] [Game::KillLua][4] dtor=1 [t=00:00:26.246188][f=-000001] [Game::KillLua][5] dtor=1 [t=00:00:26.246310][f=-000001] [Game::KillMisc][1] [t=00:00:26.246317][f=-000001] [Game::KillMisc][2] [t=00:00:26.246329][f=-000001] [EOH::DestroySkirmishAI(id=0)] [t=00:00:26.259560][f=-000001] [Game::KillMisc][3] [t=00:00:26.259658][f=-000001] [Game::KillRendering][1] [t=00:00:26.263091][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:26.287043][f=-000001] [3DOParser::Kill] allocated 29 pieces [t=00:00:26.287196][f=-000001] [S3OParser::Kill] allocated 5576 pieces [t=00:00:26.287686][f=-000001] [AssParser::Kill] allocated 698 pieces [t=00:00:26.350557][f=-000001] [Game::KillInterface][1] [t=00:00:26.350666][f=-000001] [Game::KillInterface][2] [t=00:00:26.350980][f=-000001] [Game::KillSimulation][1] [t=00:00:26.351056][f=-000001] [Game::KillSimulation][2] [t=00:00:26.367362][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/13158 [t=00:00:26.367388][f=-000001] [Game::KillSimulation][3] [t=00:00:26.370821][f=-000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=71 [t=00:00:26.370981][f=-000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:26.371063][f=-000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=15 [t=00:00:26.372048][f=-000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:26.372234][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:26.375559][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:00:26.382330][f=-000001] [Game::KillSimulation][4] [t=00:00:26.439898][f=-000001] [CommonDefHandler::KillStatic] 2170 sound-set data items added [t=00:00:26.439922][f=-000001] [Game::~CGame][2] [t=00:00:26.439929][f=-000001] [Game::~CGame][3] [t=00:00:26.439947][f=-000001] [SpringApp::Kill][3] [t=00:00:26.439975][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 2598 bytes sent 3268 bytes recv'd [t=00:00:26.453712][f=-000001] Kill: client disconnecting... [t=00:00:26.453749][f=-000001] [GameServer] UpdateLoop: thread affinity ffff [t=00:00:28.454619][f=-000001] CloseConnection: client connection closed [t=00:00:28.454653][f=-000001] [SpringApp::Kill][4] font=000001ddcceb8e80 [t=00:00:28.457224][f=-000001] [SpringApp::Kill][5] [t=00:00:28.462044][f=-000001] [SpringApp::Kill][6] [t=00:00:28.462061] [SpringApp::Kill][7] [t=00:00:28.462353] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:28.462366] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:00:28.462374] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:28.462386] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:28.462395] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144} [t=00:00:28.462405] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:28.462413] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:28.462424] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:28.462432] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:28.462441] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:28.462453] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:28.462462] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:00:28.462472] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152} [t=00:00:28.512721] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:28.512736] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:28.512741] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:28.512746] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:28.512891] [VFS] [SpringVFS::DeleteArchives<this=000001ddf15fc1c0>] [t=00:00:28.512905] [VFS] [SpringVFS::DeleteArchives<this=000001ddf15fc1c0>(section=0)] #archives[section]=1 #files[section]=8227 [t=00:00:28.512917] [VFS] archive=D:\Games\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (000001ddcc384ab0) [t=00:00:28.514054] [VFS] [SpringVFS::DeleteArchives<this=000001ddf15fc1c0>(section=1)] #archives[section]=1 #files[section]=174 [t=00:00:28.514069] [VFS] archive=D:\Games\SteamLibrary\steamapps\common\Zero-K\maps\fairyland_1.31.sd7 (000001ddf166c460) [t=00:00:28.514195] [VFS] [SpringVFS::DeleteArchives<this=000001ddf15fc1c0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:28.514218] [VFS] archive=D:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001ddcc384c10) [t=00:00:28.514269] [VFS] archive=D:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001ddcc384950) [t=00:00:28.514314] [VFS] archive=D:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001ddcc384a00) [t=00:00:28.514388] [VFS] [SpringVFS::DeleteArchives<this=000001ddf15fc1c0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:28.514413] [VFS] [SpringVFS::DeleteArchives<this=000001ddf15fc1c0>(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:28.514424] [VFS] [SpringVFS::DeleteArchives<this=000001ddf15fc1c0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:28.514434] [VFS] [SpringVFS::DeleteArchives<this=000001ddf15fc1c0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:28.514446] [VFS] [SpringVFS::DeleteArchives<this=000001ddf15fc1c0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:28.514462] [VFS] [SpringVFS::DeleteArchives<this=000001ddf15fc1c0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:28.514760] [SpringApp::Kill][8] [t=00:00:28.514771] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:28.514777] [WatchDog::Uninstall][1] hangDetectorThread=00007ff767b604d0 (joinable=1) [t=00:00:28.514782] [WatchDog::Uninstall][2] [t=00:00:29.052390] [WatchDog::Uninstall][3] [t=00:00:29.052407] [SpringApp::Kill][9]
infolog_full.txt (truncated):