ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #117576

Open Chobbyla opened 1 week ago

Chobbyla commented 1 week ago

infolog_full.txt (truncated):

[t=00:00:00.000099] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.445758] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.445801] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.445819]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.445830]   
[t=00:00:00.445834]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.445839]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.445845]   Use "none" to disable the default log sections.
[t=00:00:00.445850] ============== </Log Sections> ==============

[t=00:00:00.445854] ============== <User Config> ==============
[t=00:00:00.445944]   AllowDeferredMapRendering = 1
[t=00:00:00.445950]   AllowDeferredModelRendering = 1
[t=00:00:00.445953]   AnimationMT = 0
[t=00:00:00.445963]   BumpWaterBlurReflection = 1
[t=00:00:00.445967]   BumpWaterTexSizeReflection = 128
[t=00:00:00.445971]   CamFreeScrollSpeed = 50
[t=00:00:00.445975]   CamMode = 1
[t=00:00:00.445982]   CubeTexSizeReflection = 1
[t=00:00:00.445986]   CubeTexSizeSpecular = 1
[t=00:00:00.445990]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.445994]   EdgeMoveDynamic = 0
[t=00:00:00.445998]   EdgeMoveWidth = 0.003
[t=00:00:00.446001]   FPSFOV = 90
[t=00:00:00.446005]   FPSScrollSpeed = 50
[t=00:00:00.446008]   FontSize = 18
Failed rotating the log file
[t=00:00:00.446012]   FullscreenEdgeMove = 0
[t=00:00:00.446015]   GrassDetail = 0
[t=00:00:00.446019]   GroundDecals = 2
[t=00:00:00.446022]   GroundDetail = 90
[t=00:00:00.446028]   HangTimeout = 30
[t=00:00:00.446032]   HardwareCursor = 1
[t=00:00:00.446036]   InitialNetworkTimeout = 0
[t=00:00:00.446040]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.446044]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.446048]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.446052]   LinkOutgoingBandwidth = 262144
[t=00:00:00.446056]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.446060]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.446064]   MSAALevel = 1
[t=00:00:00.446070]   MaxParticles = 15000
[t=00:00:00.446076]   MaxSounds = 32
[t=00:00:00.446080]   MaximumTransmissionUnit = 0
[t=00:00:00.446084]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.446088]   MiniMapMarker = 0
[t=00:00:00.446091]   MouseDragScrollThreshold = 0
[t=00:00:00.446095]   NetworkLossFactor = 2
[t=00:00:00.446098]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.446102]   OverheadScrollSpeed = 50
[t=00:00:00.446106]   ReconnectTimeout = 0
[t=00:00:00.446110]   RotOverheadScrollSpeed = 50
[t=00:00:00.446120]   RotateLogFiles = 1
[t=00:00:00.446123]   ShadowMapSize = 1024
[t=00:00:00.446127]   Shadows = 1
[t=00:00:00.446150]   ShowClock = 0
[t=00:00:00.446155]   SoftParticles = 2
[t=00:00:00.446162]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.446166]   UnitIconDist = 151
[t=00:00:00.446170]   UpdateBoundingVolumeMT = 0
[t=00:00:00.446173]   UpdateWeaponVectorsMT = 0
[t=00:00:00.446177]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.446184]   UseLuaMemPools = 0
[t=00:00:00.446205]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.446211]   VFSCacheArchiveFiles = 0
[t=00:00:00.446215]   Water = 4
[t=00:00:00.446219]   WindowBorderless = 1
[t=00:00:00.446222]   WindowPosY = 0
[t=00:00:00.446225]   WindowedEdgeMove = 0
[t=00:00:00.446229]   XResolutionWindowed = 2560
[t=00:00:00.446233]   YResolutionWindowed = 1600
[t=00:00:00.446242] ============== </User Config> ==============

[t=00:00:00.446246] ============== <User System> ==============
[t=00:00:00.446250]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.446270]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.446277]        Compiler Version: gcc-13.2.0
[t=00:00:00.446307]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.446341]         Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900HX; 65275MB RAM, 69371MB pagefile
[t=00:00:00.446346]        Binary Word Size: 64-bit (native)
[t=00:00:00.446351]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.446359]      Physical CPU Cores: 8
[t=00:00:00.446365]       Logical CPU Cores: 16
[t=00:00:00.446369] ============== </User System> ==============

[t=00:00:00.446376] Run: thread affinity ffffffff
[t=00:00:00.446479] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.446486]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.446490]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.446493]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.446497]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.447559] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.447577] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.451359] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.461591]     Display (Generic PnP Monitor)=1 modes=134 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.461607]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.461611]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.461615]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.461618]         [14] 1920x1200x24bpp@144Hz
[t=00:00:00.461622]         [18] 1920x1080x24bpp@144Hz
[t=00:00:00.461640]         [25] 1720x1440x24bpp@144Hz
[t=00:00:00.461643]         [29] 1680x1050x24bpp@144Hz
[t=00:00:00.461645]         [35] 1600x1200x24bpp@144Hz
[t=00:00:00.461649]         [39] 1600x900x24bpp@144Hz
[t=00:00:00.461652]         [44] 1440x1080x24bpp@144Hz
[t=00:00:00.461654]         [51] 1440x900x24bpp@144Hz
[t=00:00:00.461657]         [56] 1366x768x24bpp@144Hz
[t=00:00:00.461659]         [61] 1360x768x24bpp@144Hz
[t=00:00:00.461662]         [66] 1280x1024x24bpp@144Hz
[t=00:00:00.461664]         [72] 1280x960x24bpp@144Hz
[t=00:00:00.461670]         [77] 1280x800x24bpp@144Hz
[t=00:00:00.461672]         [82] 1280x768x24bpp@144Hz
[t=00:00:00.461675]         [87] 1280x720x24bpp@144Hz
[t=00:00:00.461678]         [94] 1176x664x24bpp@60Hz
[t=00:00:00.461680]         [97] 1152x864x24bpp@144Hz
[t=00:00:00.461683]         [102] 1024x768x24bpp@144Hz
[t=00:00:00.461686]         [109] 800x600x24bpp@144Hz
[t=00:00:00.461688]         [116] 720x576x24bpp@144Hz
[t=00:00:00.461691]         [121] 720x480x24bpp@144Hz
[t=00:00:00.461694]         [127] 640x480x24bpp@144Hz
[t=00:00:00.466020]     Display (Lenovo DisplayHDR)=2 modes=52 bounds={x=3440, y=0, w=2560, h=1600}
[t=00:00:00.466030]         [ 1] 2560x1600x24bpp@240Hz
[t=00:00:00.466033]         [ 3] 2560x1440x24bpp@240Hz
[t=00:00:00.466036]         [ 5] 2048x1536x24bpp@240Hz
[t=00:00:00.466038]         [ 7] 2048x1152x24bpp@240Hz
[t=00:00:00.466041]         [ 9] 1920x1440x24bpp@240Hz
[t=00:00:00.466044]         [11] 1920x1200x24bpp@240Hz
[t=00:00:00.466046]         [13] 1920x1080x24bpp@240Hz
[t=00:00:00.466050]         [15] 1856x1392x24bpp@240Hz
[t=00:00:00.466053]         [17] 1792x1344x24bpp@240Hz
[t=00:00:00.466058]         [19] 1680x1050x24bpp@240Hz
[t=00:00:00.466060]         [21] 1600x1200x24bpp@240Hz
[t=00:00:00.466063]         [23] 1600x900x24bpp@240Hz
[t=00:00:00.466065]         [25] 1440x900x24bpp@240Hz
[t=00:00:00.466068]         [27] 1400x1050x24bpp@240Hz
[t=00:00:00.466071]         [29] 1366x768x24bpp@240Hz
[t=00:00:00.466073]         [31] 1360x768x24bpp@240Hz
[t=00:00:00.466076]         [33] 1280x1024x24bpp@240Hz
[t=00:00:00.466078]         [35] 1280x960x24bpp@240Hz
[t=00:00:00.466081]         [37] 1280x800x24bpp@240Hz
[t=00:00:00.466083]         [39] 1280x768x24bpp@240Hz
[t=00:00:00.466090]         [41] 1280x720x24bpp@240Hz
[t=00:00:00.466093]         [43] 1280x600x24bpp@240Hz
[t=00:00:00.466095]         [45] 1152x864x24bpp@240Hz
[t=00:00:00.466098]         [47] 1024x768x24bpp@240Hz
[t=00:00:00.466100]         [49] 800x600x24bpp@240Hz
[t=00:00:00.466103]         [51] 640x480x24bpp@240Hz
[t=00:00:00.587814] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.588028] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.588039] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.611158] [GR::LogVersionInfo]
[t=00:00:00.611168]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.611171]     GL version  : 4.6.0 NVIDIA 556.12
[t=00:00:00.611175]     GL vendor   : NVIDIA Corporation
[t=00:00:00.611178]     GL renderer : NVIDIA GeForce RTX 4080 Laptop GPU/PCIe/SSE2
[t=00:00:00.611181]     GLSL version: 4.60 NVIDIA
[t=00:00:00.611184]     GLEW version: 2.1.0
[t=00:00:00.611199]     GPU memory  : 12282MB (total) / 10387MB (available)
[t=00:00:00.611265]     SDL swap-int: 1
[t=00:00:00.611269]     SDL driver  : windows
[t=00:00:00.611272]     
[t=00:00:00.611275]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.611279]     GLSL shader support       : 1
[t=00:00:00.611283]     GL4 support               : 1
[t=00:00:00.611287]     FBO extension support     : 1
[t=00:00:00.611296]     NVX GPU mem-info support  : 1
[t=00:00:00.611300]     ATI GPU mem-info support  : 0
[t=00:00:00.611309]     Texture clamping to edge  : 1
[t=00:00:00.611314]     NPOT-texture support      : 1 (1)
[t=00:00:00.611319]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.611323]     texture query-LOD support : 1 (1)
[t=00:00:00.611326]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.611329]     Z-buffer depth            : 32 (-)
[t=00:00:00.611335]     primitive-restart support : 1 (1)
[t=00:00:00.611339]     clip-space control support: 1 (1)
[t=00:00:00.611342]     seamless cube-map support : 1 (1)
[t=00:00:00.611347]     frag-depth layout support : 1 (1)
[t=00:00:00.611350]     persistent maps support   : 1 (1)
[t=00:00:00.611353]     explicit attribs location : 1 (1)
[t=00:00:00.611356]     multi draw indirect       : 1 (-)
[t=00:00:00.611360]     array textures            : 1 (-)
[t=00:00:00.611363]     buffer copy support       : 1 (-)
[t=00:00:00.611366]     indirect draw             : 1 (-)
[t=00:00:00.611369]     base instance             : 1 (-)
[t=00:00:00.611371]     
[t=00:00:00.611374]     max. FBO samples              : 32
[t=00:00:00.611379]     max. FS/program texture slots : 32/192
[t=00:00:00.611382]     max. texture size             : 32768
[t=00:00:00.611387]     max. texture anisotropy level : 16.000000
[t=00:00:00.611436]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.611440]     max. draw-buffers             : 8
[t=00:00:00.611443]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.611447]     max. uniform buffer-bindings  : 84
[t=00:00:00.611450]     max. uniform block-size       : 64KB
[t=00:00:00.611453]     max. storage buffer-bindings  : 96
[t=00:00:00.611462]     max. storage block-size       : 2047MB
[t=00:00:00.611465]     
[t=00:00:00.611468]     enable AMD-hacks : 0
[t=00:00:00.611476]     compress MIP-maps: 0
[t=00:00:00.611514]     Number of compressed texture formats: 23
[t=00:00:00.611529]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.611548] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.611710] [GR::UpdateGLConfigs]
[t=00:00:00.611741] [VSync::SetInterval] interval=-1 (adaptive)
[t=00:00:00.611745] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.611758] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.611764] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.611766] [GR::InitGLState]
[t=00:00:00.611810] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.702848] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.704921] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.705470] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.709282] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.709300] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.709643] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.710892] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.710902] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.710959] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.711004] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.719173] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.719537] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.720477] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.720575] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.748381] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 29ms
[t=00:00:00.748396] [VFS] [SpringVFS::ReserveArchives<this=000001a20544d0a0>]
[t=00:00:00.748521] [VFS] [SpringVFS::AddArchive<this=000001a20544d0a0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.749962] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001a20544d0a0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.749972] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.802426] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.802665] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.802751] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.802800] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.802816] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.802965] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.803034] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.803158] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.803415] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.803513] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.803784][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.803836][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[t=00:00:00.803908][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.803921][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.803926][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.803957][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.808174][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.808191][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (Realtek(R) Audio)"
[t=00:00:00.808197][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.808203][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)"
[t=00:00:00.808269][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.849814][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.851661][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001a24207e4e0(default) context=000001a205264b50  numChannels=2 frameSize=8
[t=00:00:00.851678][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.851686][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.851703][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.851707][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.851721][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.851743][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.851750][f=-000001] [Sound]   Devices:
[t=00:00:00.853192][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.853203][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.853208][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)]
[t=00:00:00.853223][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.853227][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.853776][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.853787][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.911503][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 107ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 116906 MB
[t=00:00:00.912757][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.913358][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8490
[t=00:00:00.914081][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8490 using name LogicDaemon
[t=00:00:01.478711][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Valles Marineris 2.6" (loaded=0 cached=0)
[t=00:00:01.479110][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a20544d0a0>(arName="Valles Marineris 2.6", overwrite=false)] section=1 cached=0
[t=00:00:01.479436][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a20544d0a0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.485363][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0)
[t=00:00:01.516212][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a20544d0a0>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0
[t=00:00:01.516932][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a20544d0a0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.517034][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a20544d0a0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.518117][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a20544d0a0>(arName="Zero-K v1.12.9.0", overwrite=false)] section=0 cached=0
[t=00:00:03.539217][f=-000001] [CAS::GASCB] Archive file="valles_marineris_2.6.sd7" cs="7105c3e08fba6e97257c64d26e215d2468f8365b446950255626c463f30982d26b37aa41768438f2ae82878870d0b679b92eba959278af92ca2784ae027ecbd5"
[t=00:00:03.539440][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:03.539503][f=-000001] Warning: [PreGame::GameDataReceived] Archive Valles Marineris 2.6 (checksum b3f0a0bf3a3c5dbf0e0d3fe51897bdc9b1c08792b9b7a70513486fead710cf3b13ef7c44b07b1c114fb463aa64a3900abf2b3c4c3554df84b37f1b7d3188616f) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:03.571113][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:03.571222][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:03.571299][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:03.571398][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:03.571435][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:14.714361][f=-000001] Loaded widget:  Music Player v2     <snd_music2.lua>
[t=00:00:14.714480][f=-000001] Loaded widget:  Transporting        <gui_transporting.lua>
[t=00:00:14.714660][f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[t=00:00:14.722559][f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[t=00:00:14.722738][f=-000001] Loaded widget:  Select Com at start  <init_start_point_remover.lua>
[t=00:00:14.723632][f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[t=00:00:14.744059][f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[t=00:00:14.744804][f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[t=00:00:14.745016][f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[t=00:00:14.745138][f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[t=00:00:14.745277][f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[t=00:00:14.745376][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=00:00:14.745705][f=-000001] EndGame Graph disabled
[t=00:00:14.754491][f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[t=00:00:14.754735][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=00:00:14.754878][f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[t=00:00:14.755072][f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[t=00:00:14.755815][f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[t=00:00:14.767989][f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[t=00:00:14.768263][f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[t=00:00:14.768417][f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[t=00:00:14.768541][f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[t=00:00:14.768723][f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[t=00:00:14.771196][f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[t=00:00:14.771362][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=00:00:14.771481][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:00:14.771768][f=-000001] Input grabbing is enabled!
[t=00:00:14.771787][f=-000001] Input grabbing is enabled!
[t=00:00:14.771837][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:00:14.776036][f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[t=00:00:14.776255][f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[t=00:00:14.776494][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:00:14.776839][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:00:14.786223][f=-000001] Loaded widget:  Perk Selector       <gui_selectperk.lua>
[t=00:00:14.786412][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=00:00:14.786584][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=00:00:14.786700][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:00:14.786821][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:00:14.786988][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=00:00:14.787102][f=-000001] Loaded widget:  Resurrect Congregate  <unit_resurrect_congregate.lua>
[t=00:00:14.787268][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:00:14.787369][f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[t=00:00:14.787467][f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[t=00:00:14.787562][f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[t=00:00:14.787678][f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[t=00:00:14.787776][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:00:14.787990][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:00:14.788216][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:00:14.788333][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:00:14.792449][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:00:14.792749][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:00:14.792871][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:14.793005][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:14.793187][f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[t=00:00:14.793370][f=-000001] Loaded widget:  MetalFeatures GL4   <gui_metal_features_gl4.lua>
[t=00:00:14.793515][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:00:14.793636][f=-000001] Loaded widget:  Chat Shortcut       <chat_shortcut.lua>
[t=00:00:14.793985][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=00:00:14.794103][f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[t=00:00:14.794464][f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[t=00:00:14.794683][f=-000001] Loaded widget:  Bomber Fog Chase    <unit_bomber_fog_chase.lua>
[t=00:00:14.794840][f=-000001] Loaded widget:  Hold Ctrl during placement to morph  <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:00:14.795068][f=-000001] Loaded widget:  Missile Impact Points  <gui_missile_impacts.lua>
[t=00:00:14.795179][f=-000001] Loaded widget:  Field Factory Selector  <cmd_field_factory.lua>
[t=00:00:14.803009][f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[t=00:00:14.803329][f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[t=00:00:14.803488][f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[t=00:00:14.803665][f=-000001] [i18n] Warning: "autogroup_option_mainlabel" is not translated in en
[t=00:00:14.803678][f=-000001] [i18n] Error: No translation found for "autogroup_option_mainlabel"
[t=00:00:14.803850][f=-000001] [i18n] Warning: "autogroup_option_verbose" is not translated in en
[t=00:00:14.803860][f=-000001] [i18n] Error: No translation found for "autogroup_option_verbose"
[t=00:00:14.803933][f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[t=00:00:14.804734][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:14.804910][f=-000001] Loaded widget:  Unit Mover          <cmd_unit_mover.lua>
[t=00:00:14.805022][f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[t=00:00:14.805160][f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[t=00:00:14.805676][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:14.806243][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:14.806766][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:14.806928][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:14.807152][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:14.807287][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:14.819940][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:14.823709][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:14.823976][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:14.905286][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:14.905741][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:14.906139][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:14.906337][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:14.907154][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:14.907282][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:14.907540][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:14.907669][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:14.907798][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:14.908342][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:14.908458][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:14.908658][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:14.908776][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:14.908896][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:14.908903][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:14.908908][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:14.908940][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:14.909053][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:14.909159][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:14.909282][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:14.920051][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:14.920260][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:14.920651][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:14.920847][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:14.921619][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:14.921981][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:14.922153][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:14.922275][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:14.922395][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:14.922519][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:14.922826][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:14.922976][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:14.923174][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:14.923481][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:14.923653][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:14.923790][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:14.923903][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:14.924072][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:14.927579][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:14.930353][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:14.930670][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:14.930932][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:14.931929][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:14.932058][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:14.932232][f=-000001] Mex Placement Initialised with 71 spots.
[t=00:00:14.943768][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:14.945664][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:14.946020][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:14.946386][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:14.947223][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:14.947750][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:14.947939][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:14.948054][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:14.952036][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:14.953085][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:14.954678][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:14.954875][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:14.955008][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:14.956470][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:14.981886][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:14.982541][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:14.982692][f=-000001] SetSunLighting
[t=00:00:14.983006][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:14.987733][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:14.988859][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:14.989661][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:14.991760][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:14.992047][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:14.992173][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:14.992296][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:14.992305][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:14.992413][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:14.995382][f=-000001] Writing last game win data
[t=00:00:15.000391][f=-000001] LuaUI v0.3
[t=00:00:15.124151][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:15.165298][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:15.165326][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:15.165711][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:15.165721][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms
[t=00:00:15.174159][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10207, 0.0} allocedSize{int+, int-, ext}={0, 0, 1831506}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0094}
[t=00:00:15.629325][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:15.769659][f=-000001] GameID: 7550f066358db65c266f2f26613560f7
[t=00:00:15.770020][f=-000001] Connection attempt from LogicDaemon
[t=00:00:15.770053][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:15.770241][f=-000001]  -> Connection established (given id 0)
[t=00:00:15.770269][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=b3f0a0bf3a3c5dbf0e0d3fe51897bdc9b1c08792b9b7a70513486fead710cf3b13ef7c44b07b1c114fb463aa64a3900abf2b3c4c3554df84b37f1b7d3188616f"
[t=00:00:15.770283][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:15.770293][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3cc3fed0bf7c3e2cad8e78afc8ff45323b6064a5878e93b76b3de97549c9a51e519965330ff2ca573d1115449b39eea662c98e1f3618f5b7e61e83e78fb09352]"
[t=00:00:15.770306][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=72f85dbfb175fcedeb85941af61dd460463a99f32236a4a4b349d8b7411a282ddb69b20dcd409c8a2ed41fcd69df038c671b103d3b9356d7557e896c804f9a2b]"
[t=00:00:15.863219][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:15.944679][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001a2dad8a910,000001a3005fa920}][locale="C"]"
[t=00:00:15.944706][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1
[t=00:00:30.315259][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:00:44.134819][f=-000001] Warning: Couldn't find texture "%%419:1"!
[t=00:01:05.772709][f=0000648] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"!
[t=00:05:01.064772][f=0007707] game_message: Solar Collector is under attack
[t=00:05:30.882987][f=0008601] [SpringApp::Kill][1] fromRun=1
[t=00:05:30.883005][f=0008601] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:05:30.913572][f=0008601]  [async=0] threads=8 tasks=626283 {sum,avg}{exec,wait}time={{10369.405, 0.017}, {48896.039, 0.078}}ms
[t=00:05:30.913593][f=0008601]      thread=1 tasks=89469 {sum,min,max,avg}{exec,wait}time={{1955.532, 0.000, 510.361, 0.022}, {3583.371, 0.000, 18446744027136.000, 0.040}}ms
[t=00:05:30.913601][f=0008601]      thread=2 tasks=89469 {sum,min,max,avg}{exec,wait}time={{1464.804, 0.000, 510.293, 0.016}, {7515.533, 0.000, 18446744027136.000, 0.084}}ms
[t=00:05:30.913612][f=0008601]      thread=3 tasks=89469 {sum,min,max,avg}{exec,wait}time={{1396.053, 0.000, 510.194, 0.016}, {7234.138, 0.000, 18446744027136.000, 0.081}}ms
[t=00:05:30.913618][f=0008601]      thread=4 tasks=89469 {sum,min,max,avg}{exec,wait}time={{1389.027, 0.000, 509.932, 0.016}, {7654.401, 0.000, 18446744027136.000, 0.086}}ms
[t=00:05:30.913625][f=0008601]      thread=5 tasks=89469 {sum,min,max,avg}{exec,wait}time={{1402.387, 0.000, 508.947, 0.016}, {7644.687, 0.000, 18.784, 0.085}}ms
[t=00:05:30.913634][f=0008601]      thread=6 tasks=89469 {sum,min,max,avg}{exec,wait}time={{1381.876, 0.000, 510.282, 0.015}, {7434.455, 0.000, 22.116, 0.083}}ms
[t=00:05:30.913642][f=0008601]      thread=7 tasks=89469 {sum,min,max,avg}{exec,wait}time={{1379.726, 0.000, 510.079, 0.015}, {7829.456, 0.000, 22.093, 0.088}}ms
[t=00:05:30.913652][f=0008601]  [async=1] threads=8 tasks=3528 {sum,avg}{exec,wait}time={{35971.281, 10.196}, {8871456.000, 2514.585}}ms
[t=00:05:30.913662][f=0008601]      thread=1 tasks=504 {sum,min,max,avg}{exec,wait}time={{5147.676, 0.000, 1792.623, 10.214}, {1267613.375, 0.268, 3317.908, 2515.106}}ms
[t=00:05:30.913670][f=0008601]      thread=2 tasks=510 {sum,min,max,avg}{exec,wait}time={{5122.305, 0.000, 1766.834, 10.044}, {1266883.125, 0.041, 3317.927, 2484.084}}ms
[t=00:05:30.913678][f=0008601]      thread=3 tasks=506 {sum,min,max,avg}{exec,wait}time={{5101.826, 0.000, 1769.485, 10.083}, {1270055.125, 0.086, 3317.982, 2509.990}}ms
[t=00:05:30.913685][f=0008601]      thread=4 tasks=499 {sum,min,max,avg}{exec,wait}time={{5086.910, 0.000, 1769.480, 10.194}, {1267448.125, 0.694, 3317.982, 2539.976}}ms
[t=00:05:30.913694][f=0008601]      thread=5 tasks=499 {sum,min,max,avg}{exec,wait}time={{5214.659, 0.000, 1770.739, 10.450}, {1265781.250, 0.313, 3315.895, 2536.636}}ms
[t=00:05:30.913701][f=0008601]      thread=6 tasks=505 {sum,min,max,avg}{exec,wait}time={{5215.238, 0.000, 1769.583, 10.327}, {1267948.250, 0.013, 3317.894, 2510.789}}ms
[t=00:05:30.913709][f=0008601]      thread=7 tasks=505 {sum,min,max,avg}{exec,wait}time={{5082.670, 0.000, 1768.515, 10.065}, {1265726.750, 0.436, 3317.834, 2506.390}}ms
[t=00:05:30.913716][f=0008601] [ThreadPool::SetThreadCount][2] workers=0
[t=00:05:30.913720][f=0008601] [SpringApp::Kill][2]
[t=00:05:30.913761][f=0008601] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:05:30.913768][f=0008601] [Game::KillLua][1] dtor=0 luaUI=000001a301acff60
[t=00:05:30.913796][f=0008601] Start widgetHandler:Shutdown
[t=00:05:30.915767][f=0008601] Shutdown - SaveOrderList Complete
[t=00:05:30.916925][f=0008601] Writing last game win data
[t=00:05:30.922007][f=0008601] Shutdown - SaveConfigData Complete
[t=00:05:30.922021][f=0008601] Shutdown Widget - Chili Highlight
[t=00:05:30.922045][f=0008601] Shutdown Widget - Deferred rendering GL4
[t=00:05:30.922187][f=0008601] Shutdown Widget - Draw After Chili
[t=00:05:30.922196][f=0008601] Shutdown Widget - API Unit Tracker GL4
[t=00:05:30.922205][f=0008601] Shutdown Widget - EPIC Menu
[t=00:05:30.923031][f=0008601] Shutdown Widget - Chili Minimap
[t=00:05:30.923113][f=0008601] Shutdown Widget - Chili Widget Selector
[t=00:05:30.923755][f=0008601] Shutdown Widget - Depth of Field Shader
[t=00:05:30.923765][f=0008601] Shutdown Widget - Deferred rendering
[t=00:05:30.923772][f=0008601] SSAO: Deferred rendering disabled, disabling.
[t=00:05:30.934272][f=0008601] Shutdown Widget - Deferred rendering
[t=00:05:30.934294][f=0008601] SSAO: Deferred rendering disabled, disabling.
[t=00:05:30.935218][f=0008601] Shutdown Widget - Local Team Colors
[t=00:05:30.935230][f=0008601] Shutdown Widget - Display Keys 2
[t=00:05:30.935254][f=0008601] Shutdown Widget - Save Game Menu
[t=00:05:30.935260][f=0008601] Shutdown Widget - Highlight Model Api GL4
[t=00:05:30.935305][f=0008601] Shutdown Widget - Unit Icons
[t=00:05:30.935389][f=0008601] Shutdown Widget - HealthBars
[t=00:05:30.936151][f=0008601] Shutdown Widget - Noises
[t=00:05:30.936162][f=0008601] Shutdown Widget - Attrition Counter
[t=00:05:30.936345][f=0008601] Shutdown Widget - Selected Units GL4 2
[t=00:05:30.936355][f=0008601] Shutdown Widget - BuildETA
[t=00:05:30.936370][f=0008601] Shutdown Widget - Chili Chicken Panel
[t=00:05:30.936446][f=0008601] Shutdown Widget - External VR Grid
[t=00:05:30.936457][f=0008601] Shutdown Widget - Win Counter
[t=00:05:30.936464][f=0008601] Shutdown Widget - EndGame APM stats
[t=00:05:30.937167][f=0008601] Shutdown Widget - Modular Comm Info
[t=00:05:30.937178][f=0008601] Shutdown Widget - Reclaim Field Highlight
[t=00:05:30.937189][f=0008601] Shutdown Widget - State Reverse and Latency
[t=00:05:30.937195][f=0008601] Shutdown Widget - Music Player v2
[t=00:05:30.937206][f=0008601] Shutdown Widget - Chili Economy Panel Default
[t=00:05:30.937257][f=0008601] Shutdown Widget - Stereo3D
[t=00:05:30.937350][f=0008601] Shutdown Widget - Chili EndGame Window
[t=00:05:30.937366][f=0008601] Shutdown Widget - Attack Warning
[t=00:05:30.937374][f=0008601] Shutdown Widget - Chili Nuke Warning
[t=00:05:30.937382][f=0008601] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:05:30.937394][f=0008601] Shutdown Widget - Darkening
[t=00:05:30.937408][f=0008601] Shutdown Widget - Showeco and Grid Drawer
[t=00:05:30.937417][f=0008601] Shutdown Widget - Defense Range Zero-K
[t=00:05:30.937433][f=0008601] Shutdown Widget - Grab Input
[t=00:05:30.937538][f=0008601] Input grabbing is disabled!
[t=00:05:30.937547][f=0008601] Shutdown Widget - Context Menu
[t=00:05:30.937553][f=0008601] Shutdown Widget - Highlight Geos
[t=00:05:30.937565][f=0008601] Shutdown Widget - Local Widgets Config
[t=00:05:30.937574][f=0008601] Shutdown Widget - MinimapEvents
[t=00:05:30.937586][f=0008601] Shutdown Widget - Missile Silo Range
[t=00:05:30.937595][f=0008601] Shutdown Widget - Point Tracker
[t=00:05:30.937601][f=0008601] Shutdown Widget - Chili Spectator Panels
[t=00:05:30.937610][f=0008601] Shutdown Widget - Startup Info and Selector
[t=00:05:30.937623][f=0008601] Shutdown Widget - Transport AI
[t=00:05:30.937631][f=0008601] Shutdown Widget - Attack AoE
[t=00:05:30.937642][f=0008601] Shutdown Widget - Spotter
[t=00:05:30.937650][f=0008601] Shutdown Widget - Highlight Unit GL4 v2
[t=00:05:30.937661][f=0008601] Shutdown Widget - Selection Send
[t=00:05:30.937670][f=0008601] Shutdown Widget - TeamPlatter
[t=00:05:30.941018][f=0008601] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:05:30.941149][f=0008601] Shutdown Widget - Global Build Command
[t=00:05:30.941236][f=0008601] Shutdown Widget - LupsManager
[t=00:05:30.941249][f=0008601] Shutdown Widget - Receive Units Indicator
[t=00:05:30.941258][f=0008601] Shutdown Widget - Newton Firezone
[t=00:05:30.941269][f=0008601] Shutdown Widget - Chili Pro Console
[t=00:05:30.941627][f=0008601] Shutdown Widget - Persistent Build Height
[t=00:05:30.941639][f=0008601] Shutdown Widget - Lasso Terraform GUI
[t=00:05:30.941646][f=0008601] Shutdown Widget - Chili Framework
[t=00:05:30.941653][f=0008601] Shutdown Widget - Lups
[t=00:05:30.942845][f=0008601] Shutdown Widget - Mex Placement Handler
[t=00:05:30.942881][f=0008601] Shutdown Widget - Chili Core Selector
[t=00:05:30.942959][f=0008601] Shutdown Widget - Custom Markers
[t=00:05:30.942979][f=0008601] Shutdown Widget - Select Keys
[t=00:05:30.942994][f=0008601] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:05:30.943027][f=0008601] Shutdown Widget - Pause Screen
[t=00:05:30.943185][f=0008601] Shutdown Widget - Bloom Shader Deferred
[t=00:05:30.943372][f=0008601] Shutdown Widget - Color Blindness Correction
[t=00:05:30.943490][f=0008601] Shutdown Widget - Layout Handler
[t=00:05:30.943503][f=0008601] Shutdown Widget - Text To Speech Control
[t=00:05:30.943509][f=0008601] End widgetHandler:Shutdown
[t=00:05:30.997928][f=0008601] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 20424821, 0.0} allocedSize{int+, int-, ext}={0, 0, 3004079573}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0105}
[t=00:05:31.001089][f=0008601] [Game::KillLua][2] dtor=0 luaGaia=000001a3005fa920
[t=00:05:31.007795][f=0008601] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:05:31.007833][f=0008601] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:05:31.007855][f=0008601] [Game::KillLua][3] dtor=0 luaRules=000001a2dad8a910
[t=00:05:31.007882][f=0008601] Start gadgetHandler:Shutdown
[t=00:05:31.007891][f=0008601] Shutdown - StartSetup
[t=00:05:31.007899][f=0008601] Shutdown - UnitMorph
[t=00:05:31.008283][f=0008601] Shutdown - Carrier Drones
[t=00:05:31.008293][f=0008601] Shutdown - Missile Silo Controller
[t=00:05:31.008301][f=0008601] Shutdown - Modular Comm Info
[t=00:05:31.008307][f=0008601] Shutdown - Terrain Texture Handler
[t=00:05:31.008314][f=0008601] Shutdown - UnitCloakShield
[t=00:05:31.008411][f=0008601] Shutdown - Starlight Handler
[t=00:05:31.008424][f=0008601] End gadgetHandler:Shutdown
[t=00:05:31.023452][f=0008601] Start gadgetHandler:Shutdown
[t=00:05:31.023467][f=0008601] Shutdown - Teleport Throw
[t=00:05:31.023476][f=0008601] Shutdown - UnitMorph
[t=00:05:31.023489][f=0008601] Shutdown - Commander Skin Renderer
[t=00:05:31.024054][f=0008601] Shutdown - Missile fired callins
[t=00:05:31.024065][f=0008601] Shutdown - Modular Comm Info
[t=00:05:31.024070][f=0008601] Shutdown - Retreat Command
[t=00:05:31.024080][f=0008601] Shutdown - Shockwaves
[t=00:05:31.024085][f=0008601] Shutdown - Unit tint API
[t=00:05:31.024103][f=0008601] Shutdown - Unit glow API
[t=00:05:31.024120][f=0008601] Shutdown - UnitCloakShield
[t=00:05:31.024139][f=0008601] Shutdown - Lups Cloak FX
[t=00:05:31.024145][f=0008601] Shutdown - Lups
[t=00:05:31.025692][f=0008601] Shutdown - Lups Shield
[t=00:05:31.025747][f=0008601] End gadgetHandler:Shutdown
[t=00:05:31.036543][f=0008601] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1128, 0.0} allocedSize{int+, int-, ext}={0, 0, 173688}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0044}
[t=00:05:31.039331][f=0008601] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:05:31.039434][f=0008601] [Game::KillLua][4] dtor=0
[t=00:05:31.039442][f=0008601] [Game::KillLua][5] dtor=0
[t=00:05:31.056236][f=0008601] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-09-22_17-14-33-503_Valles Marineris 2_105.1.1-2511-g747f18b BAR105.sdfz" (129173 bytes)
[t=00:05:31.056295][f=0008601] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:05:31.083472][f=0008601] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:05:31.083495][f=0008601] [Sound] [Sound::UpdateThread][3] #sources=32 #items=38
[t=00:05:31.083549][f=0008601] [Sound] [Sound::UpdateThread][4] ctx=000001a205264b50 dev=000001a24207e4e0
[t=00:05:31.083789][f=0008601] [Sound] [Sound::UpdateThread][5] ctx=000001a205264b50 dev=000001a24207e4e0
[t=00:05:31.083798][f=0008601] [Sound] [Sound::Cleanup][alcDestroyContext(000001a205264b50)]
[t=00:05:31.084550][f=0008601] [Sound] [Sound::Cleanup][alcCloseDevice(000001a24207e4e0)]
[t=00:05:31.084676][f=0008601] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:05:31.108664][f=0008601] [Sound] [Sound::UpdateThread][6]
[t=00:05:31.109180][f=0008601] [Game::~CGame][1]
[t=00:05:31.109200][f=0008601] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:05:31.109205][f=0008601] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:05:31.109210][f=0008601] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:05:31.109214][f=0008601] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:05:31.109218][f=0008601] [Game::KillLua][4] dtor=1
[t=00:05:31.109226][f=0008601] [Game::KillLua][5] dtor=1
[t=00:05:31.109383][f=0008601] [Game::KillMisc][1]
[t=00:05:31.109389][f=0008601] [Game::KillMisc][2]
[t=00:05:31.109568][f=0008601] [Game::KillMisc][3]
[t=00:05:31.109656][f=0008601] [Game::KillRendering][1]
[t=00:05:31.113120][f=0008601] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:05:31.124924][f=0008601] [3DOParser::Kill] allocated 29 pieces
[t=00:05:31.125091][f=0008601] [S3OParser::Kill] allocated 5521 pieces
[t=00:05:31.125572][f=0008601] [AssParser::Kill] allocated 701 pieces
[t=00:05:31.165183][f=0008601] [Game::KillInterface][1]
[t=00:05:31.166010][f=0008601] [Game::KillInterface][2]
[t=00:05:31.166436][f=0008601] [Game::KillSimulation][1]
[t=00:05:31.166502][f=0008601] [Game::KillSimulation][2]
[t=00:05:31.194307][f=0008601] [CCollisionHandler] dis-/continuous tests: 247/23860588
[t=00:05:31.194326][f=0008601] [Game::KillSimulation][3]
[t=00:05:31.196451][f=0008601] [~CPathCache(32x24)] cacheHits=17 hitPercentage=11% numHashColls=0 maxCacheSize=39
[t=00:05:31.196528][f=0008601] [~CPathCache(32x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:05:31.196573][f=0008601] [~CPathCache(64x48)] cacheHits=95 hitPercentage=48% numHashColls=0 maxCacheSize=26
[t=00:05:31.196593][f=0008601] [~CPathCache(64x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:05:31.196957][f=0008601] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:05:31.203119][f=0008601] [LosHandler::Kill] raycast instance cache-{hits,misses}={107,1035}; shared=0%; cached=9%
[t=00:05:31.210709][f=0008601] [Game::KillSimulation][4]
[t=00:05:31.322377][f=0008601] [CommonDefHandler::KillStatic] 7810 sound-set data items added
[t=00:05:31.322398][f=0008601] [Game::~CGame][2]
[t=00:05:31.322403][f=0008601] [Game::~CGame][3]
[t=00:05:31.322634][f=0008601] [SpringApp::Kill][3]
[t=00:05:31.322781][f=0008601] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    860081 bytes sent   in 8589 packets (100.138 bytes/packet)
    406113 bytes recv'd in 6968 packets (58.283 bytes/packet)
    {0.074x, 0.103x} relative protocol overhead {up, down}
    19862 incoming chunks dropped, 34000 outgoing chunks resent
    6314 incoming chunks processed

[t=00:05:31.322826][f=0008601] [SpringApp::Kill][4] font=000001a2051265c0
[t=00:05:31.324942][f=0008601] [SpringApp::Kill][5]
[t=00:05:31.328726][f=0008601] [SpringApp::Kill][6]
[t=00:05:31.328744] [SpringApp::Kill][7]
[t=00:05:31.328788] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:05:31.328820] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2240, 1048576, 1048576}, EBO = {4096, 2097152, 2097152}
[t=00:05:31.328828] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:05:31.328833] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:05:31.328839] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:05:31.328846] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:05:31.328852] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {112, 1048576, 1048576}, EBO = {168, 2097152, 2097152}
[t=00:05:31.328858] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {41540, 1048576, 1048576}, EBO = {62310, 2097152, 2097152}
[t=00:05:31.328865] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:05:31.328870] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:05:31.328875] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:05:31.328883] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:05:31.328888] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {252, 1048576, 1048576}, EBO = {378, 2097152, 2097152}
[t=00:05:31.403213] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:05:31.403230] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:05:31.403234] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:05:31.403256] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8490
[t=00:05:31.403260] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:05:31.409423] [VFS] [SpringVFS::DeleteArchives<this=000001a20544d0a0>]
[t=00:05:31.409437] [VFS] [SpringVFS::DeleteArchives<this=000001a20544d0a0>(section=0)] #archives[section]=2 #files[section]=8307
[t=00:05:31.409443] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000001a242086540)
[t=00:05:31.409481] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001a2420870f0)
[t=00:05:31.410523] [VFS] [SpringVFS::DeleteArchives<this=000001a20544d0a0>(section=1)] #archives[section]=1 #files[section]=27
[t=00:05:31.410535] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\valles_marineris_2.6.sd7 (000001a205440990)
[t=00:05:31.412588] [VFS] [SpringVFS::DeleteArchives<this=000001a20544d0a0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:05:31.412597] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001a242087bf0)
[t=00:05:31.412641] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001a242086f90)
[t=00:05:31.412688] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001a242086e30)
[t=00:05:31.412774] [VFS] [SpringVFS::DeleteArchives<this=000001a20544d0a0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:05:31.412809] [VFS] [SpringVFS::DeleteArchives<this=000001a20544d0a0>(section=4)] #archives[section]=0 #files[section]=8215
[t=00:05:31.412858] [VFS] [SpringVFS::DeleteArchives<this=000001a20544d0a0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:05:31.412864] [VFS] [SpringVFS::DeleteArchives<this=000001a20544d0a0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:05:31.412869] [VFS] [SpringVFS::DeleteArchives<this=000001a20544d0a0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:05:31.412877] [VFS] [SpringVFS::DeleteArchives<this=000001a20544d0a0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:05:31.413087] [SpringApp::Kill][8]
[t=00:05:31.413093] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:05:31.413098] [WatchDog::Uninstall][1] hangDetectorThread=00007ff726c904d0 (joinable=1)
[t=00:05:31.413101] [WatchDog::Uninstall][2]
[t=00:05:31.625684] [WatchDog::Uninstall][3]
[t=00:05:31.625696] [SpringApp::Kill][9]