Open Chobbyla opened 1 week ago
infolog_full.txt (truncated):
[t=00:00:00.000099] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.445758] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.445801] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.445819] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.445830] [t=00:00:00.445834] Enable or disable log sections using the LogSections configuration key [t=00:00:00.445839] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.445845] Use "none" to disable the default log sections. [t=00:00:00.445850] ============== </Log Sections> ============== [t=00:00:00.445854] ============== <User Config> ============== [t=00:00:00.445944] AllowDeferredMapRendering = 1 [t=00:00:00.445950] AllowDeferredModelRendering = 1 [t=00:00:00.445953] AnimationMT = 0 [t=00:00:00.445963] BumpWaterBlurReflection = 1 [t=00:00:00.445967] BumpWaterTexSizeReflection = 128 [t=00:00:00.445971] CamFreeScrollSpeed = 50 [t=00:00:00.445975] CamMode = 1 [t=00:00:00.445982] CubeTexSizeReflection = 1 [t=00:00:00.445986] CubeTexSizeSpecular = 1 [t=00:00:00.445990] DualScreenMiniMapOnLeft = 1 [t=00:00:00.445994] EdgeMoveDynamic = 0 [t=00:00:00.445998] EdgeMoveWidth = 0.003 [t=00:00:00.446001] FPSFOV = 90 [t=00:00:00.446005] FPSScrollSpeed = 50 [t=00:00:00.446008] FontSize = 18 Failed rotating the log file [t=00:00:00.446012] FullscreenEdgeMove = 0 [t=00:00:00.446015] GrassDetail = 0 [t=00:00:00.446019] GroundDecals = 2 [t=00:00:00.446022] GroundDetail = 90 [t=00:00:00.446028] HangTimeout = 30 [t=00:00:00.446032] HardwareCursor = 1 [t=00:00:00.446036] InitialNetworkTimeout = 0 [t=00:00:00.446040] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.446044] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.446048] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.446052] LinkOutgoingBandwidth = 262144 [t=00:00:00.446056] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.446060] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.446064] MSAALevel = 1 [t=00:00:00.446070] MaxParticles = 15000 [t=00:00:00.446076] MaxSounds = 32 [t=00:00:00.446080] MaximumTransmissionUnit = 0 [t=00:00:00.446084] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.446088] MiniMapMarker = 0 [t=00:00:00.446091] MouseDragScrollThreshold = 0 [t=00:00:00.446095] NetworkLossFactor = 2 [t=00:00:00.446098] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.446102] OverheadScrollSpeed = 50 [t=00:00:00.446106] ReconnectTimeout = 0 [t=00:00:00.446110] RotOverheadScrollSpeed = 50 [t=00:00:00.446120] RotateLogFiles = 1 [t=00:00:00.446123] ShadowMapSize = 1024 [t=00:00:00.446127] Shadows = 1 [t=00:00:00.446150] ShowClock = 0 [t=00:00:00.446155] SoftParticles = 2 [t=00:00:00.446162] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.446166] UnitIconDist = 151 [t=00:00:00.446170] UpdateBoundingVolumeMT = 0 [t=00:00:00.446173] UpdateWeaponVectorsMT = 0 [t=00:00:00.446177] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.446184] UseLuaMemPools = 0 [t=00:00:00.446205] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.446211] VFSCacheArchiveFiles = 0 [t=00:00:00.446215] Water = 4 [t=00:00:00.446219] WindowBorderless = 1 [t=00:00:00.446222] WindowPosY = 0 [t=00:00:00.446225] WindowedEdgeMove = 0 [t=00:00:00.446229] XResolutionWindowed = 2560 [t=00:00:00.446233] YResolutionWindowed = 1600 [t=00:00:00.446242] ============== </User Config> ============== [t=00:00:00.446246] ============== <User System> ============== [t=00:00:00.446250] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.446270] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.446277] Compiler Version: gcc-13.2.0 [t=00:00:00.446307] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.446341] Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900HX; 65275MB RAM, 69371MB pagefile [t=00:00:00.446346] Binary Word Size: 64-bit (native) [t=00:00:00.446351] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.446359] Physical CPU Cores: 8 [t=00:00:00.446365] Logical CPU Cores: 16 [t=00:00:00.446369] ============== </User System> ============== [t=00:00:00.446376] Run: thread affinity ffffffff [t=00:00:00.446479] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.446486] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.446490] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.446493] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.446497] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.447559] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.447577] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.451359] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.461591] Display (Generic PnP Monitor)=1 modes=134 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.461607] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.461611] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.461615] [11] 2560x1080x24bpp@144Hz [t=00:00:00.461618] [14] 1920x1200x24bpp@144Hz [t=00:00:00.461622] [18] 1920x1080x24bpp@144Hz [t=00:00:00.461640] [25] 1720x1440x24bpp@144Hz [t=00:00:00.461643] [29] 1680x1050x24bpp@144Hz [t=00:00:00.461645] [35] 1600x1200x24bpp@144Hz [t=00:00:00.461649] [39] 1600x900x24bpp@144Hz [t=00:00:00.461652] [44] 1440x1080x24bpp@144Hz [t=00:00:00.461654] [51] 1440x900x24bpp@144Hz [t=00:00:00.461657] [56] 1366x768x24bpp@144Hz [t=00:00:00.461659] [61] 1360x768x24bpp@144Hz [t=00:00:00.461662] [66] 1280x1024x24bpp@144Hz [t=00:00:00.461664] [72] 1280x960x24bpp@144Hz [t=00:00:00.461670] [77] 1280x800x24bpp@144Hz [t=00:00:00.461672] [82] 1280x768x24bpp@144Hz [t=00:00:00.461675] [87] 1280x720x24bpp@144Hz [t=00:00:00.461678] [94] 1176x664x24bpp@60Hz [t=00:00:00.461680] [97] 1152x864x24bpp@144Hz [t=00:00:00.461683] [102] 1024x768x24bpp@144Hz [t=00:00:00.461686] [109] 800x600x24bpp@144Hz [t=00:00:00.461688] [116] 720x576x24bpp@144Hz [t=00:00:00.461691] [121] 720x480x24bpp@144Hz [t=00:00:00.461694] [127] 640x480x24bpp@144Hz [t=00:00:00.466020] Display (Lenovo DisplayHDR)=2 modes=52 bounds={x=3440, y=0, w=2560, h=1600} [t=00:00:00.466030] [ 1] 2560x1600x24bpp@240Hz [t=00:00:00.466033] [ 3] 2560x1440x24bpp@240Hz [t=00:00:00.466036] [ 5] 2048x1536x24bpp@240Hz [t=00:00:00.466038] [ 7] 2048x1152x24bpp@240Hz [t=00:00:00.466041] [ 9] 1920x1440x24bpp@240Hz [t=00:00:00.466044] [11] 1920x1200x24bpp@240Hz [t=00:00:00.466046] [13] 1920x1080x24bpp@240Hz [t=00:00:00.466050] [15] 1856x1392x24bpp@240Hz [t=00:00:00.466053] [17] 1792x1344x24bpp@240Hz [t=00:00:00.466058] [19] 1680x1050x24bpp@240Hz [t=00:00:00.466060] [21] 1600x1200x24bpp@240Hz [t=00:00:00.466063] [23] 1600x900x24bpp@240Hz [t=00:00:00.466065] [25] 1440x900x24bpp@240Hz [t=00:00:00.466068] [27] 1400x1050x24bpp@240Hz [t=00:00:00.466071] [29] 1366x768x24bpp@240Hz [t=00:00:00.466073] [31] 1360x768x24bpp@240Hz [t=00:00:00.466076] [33] 1280x1024x24bpp@240Hz [t=00:00:00.466078] [35] 1280x960x24bpp@240Hz [t=00:00:00.466081] [37] 1280x800x24bpp@240Hz [t=00:00:00.466083] [39] 1280x768x24bpp@240Hz [t=00:00:00.466090] [41] 1280x720x24bpp@240Hz [t=00:00:00.466093] [43] 1280x600x24bpp@240Hz [t=00:00:00.466095] [45] 1152x864x24bpp@240Hz [t=00:00:00.466098] [47] 1024x768x24bpp@240Hz [t=00:00:00.466100] [49] 800x600x24bpp@240Hz [t=00:00:00.466103] [51] 640x480x24bpp@240Hz [t=00:00:00.587814] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.588028] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.588039] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.611158] [GR::LogVersionInfo] [t=00:00:00.611168] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.611171] GL version : 4.6.0 NVIDIA 556.12 [t=00:00:00.611175] GL vendor : NVIDIA Corporation [t=00:00:00.611178] GL renderer : NVIDIA GeForce RTX 4080 Laptop GPU/PCIe/SSE2 [t=00:00:00.611181] GLSL version: 4.60 NVIDIA [t=00:00:00.611184] GLEW version: 2.1.0 [t=00:00:00.611199] GPU memory : 12282MB (total) / 10387MB (available) [t=00:00:00.611265] SDL swap-int: 1 [t=00:00:00.611269] SDL driver : windows [t=00:00:00.611272] [t=00:00:00.611275] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.611279] GLSL shader support : 1 [t=00:00:00.611283] GL4 support : 1 [t=00:00:00.611287] FBO extension support : 1 [t=00:00:00.611296] NVX GPU mem-info support : 1 [t=00:00:00.611300] ATI GPU mem-info support : 0 [t=00:00:00.611309] Texture clamping to edge : 1 [t=00:00:00.611314] NPOT-texture support : 1 (1) [t=00:00:00.611319] S3TC/DXT1 texture support : 1/1 [t=00:00:00.611323] texture query-LOD support : 1 (1) [t=00:00:00.611326] MSAA frame-buffer support : 1 (1) [t=00:00:00.611329] Z-buffer depth : 32 (-) [t=00:00:00.611335] primitive-restart support : 1 (1) [t=00:00:00.611339] clip-space control support: 1 (1) [t=00:00:00.611342] seamless cube-map support : 1 (1) [t=00:00:00.611347] frag-depth layout support : 1 (1) [t=00:00:00.611350] persistent maps support : 1 (1) [t=00:00:00.611353] explicit attribs location : 1 (1) [t=00:00:00.611356] multi draw indirect : 1 (-) [t=00:00:00.611360] array textures : 1 (-) [t=00:00:00.611363] buffer copy support : 1 (-) [t=00:00:00.611366] indirect draw : 1 (-) [t=00:00:00.611369] base instance : 1 (-) [t=00:00:00.611371] [t=00:00:00.611374] max. FBO samples : 32 [t=00:00:00.611379] max. FS/program texture slots : 32/192 [t=00:00:00.611382] max. texture size : 32768 [t=00:00:00.611387] max. texture anisotropy level : 16.000000 [t=00:00:00.611436] max. vec4 varyings/attributes : 31/16 [t=00:00:00.611440] max. draw-buffers : 8 [t=00:00:00.611443] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.611447] max. uniform buffer-bindings : 84 [t=00:00:00.611450] max. uniform block-size : 64KB [t=00:00:00.611453] max. storage buffer-bindings : 96 [t=00:00:00.611462] max. storage block-size : 2047MB [t=00:00:00.611465] [t=00:00:00.611468] enable AMD-hacks : 0 [t=00:00:00.611476] compress MIP-maps: 0 [t=00:00:00.611514] Number of compressed texture formats: 23 [t=00:00:00.611529] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.611548] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.611710] [GR::UpdateGLConfigs] [t=00:00:00.611741] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:00.611745] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.611758] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.611764] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.611766] [GR::InitGLState] [t=00:00:00.611810] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.702848] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.704921] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.705470] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.709282] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.709300] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.709643] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.710892] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.710902] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.710959] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.711004] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.719173] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.719537] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.720477] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.720575] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.748381] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 29ms [t=00:00:00.748396] [VFS] [SpringVFS::ReserveArchives<this=000001a20544d0a0>] [t=00:00:00.748521] [VFS] [SpringVFS::AddArchive<this=000001a20544d0a0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.749962] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001a20544d0a0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.749972] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.802426] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.802665] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.802751] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.802800] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.802816] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.802965] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.803034] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.803158] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.803415] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.803513] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.803784][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.803836][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.803908][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.803921][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.803926][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.803957][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.808174][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.808191][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.808197][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.808203][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.808269][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.849814][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.851661][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001a24207e4e0(default) context=000001a205264b50 numChannels=2 frameSize=8 [t=00:00:00.851678][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.851686][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.851703][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.851707][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.851721][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.851743][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.851750][f=-000001] [Sound] Devices: [t=00:00:00.853192][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.853203][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.853208][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.853223][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.853227][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.853776][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.853787][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.911503][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 107ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 116906 MB [t=00:00:00.912757][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.913358][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8490 [t=00:00:00.914081][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8490 using name LogicDaemon [t=00:00:01.478711][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Valles Marineris 2.6" (loaded=0 cached=0) [t=00:00:01.479110][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a20544d0a0>(arName="Valles Marineris 2.6", overwrite=false)] section=1 cached=0 [t=00:00:01.479436][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a20544d0a0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.485363][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:01.516212][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a20544d0a0>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:01.516932][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a20544d0a0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.517034][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a20544d0a0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.518117][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a20544d0a0>(arName="Zero-K v1.12.9.0", overwrite=false)] section=0 cached=0 [t=00:00:03.539217][f=-000001] [CAS::GASCB] Archive file="valles_marineris_2.6.sd7" cs="7105c3e08fba6e97257c64d26e215d2468f8365b446950255626c463f30982d26b37aa41768438f2ae82878870d0b679b92eba959278af92ca2784ae027ecbd5" [t=00:00:03.539440][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:03.539503][f=-000001] Warning: [PreGame::GameDataReceived] Archive Valles Marineris 2.6 (checksum b3f0a0bf3a3c5dbf0e0d3fe51897bdc9b1c08792b9b7a70513486fead710cf3b13ef7c44b07b1c114fb463aa64a3900abf2b3c4c3554df84b37f1b7d3188616f) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:03.571113][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:03.571222][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:03.571299][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:03.571398][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:03.571435][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:14.714361][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:14.714480][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:14.714660][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:14.722559][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:14.722738][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:14.723632][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:14.744059][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:14.744804][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:14.745016][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:14.745138][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:14.745277][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:14.745376][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:14.745705][f=-000001] EndGame Graph disabled [t=00:00:14.754491][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:14.754735][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:14.754878][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:14.755072][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:14.755815][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:14.767989][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:14.768263][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:14.768417][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:14.768541][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:14.768723][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:14.771196][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:14.771362][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:14.771481][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:14.771768][f=-000001] Input grabbing is enabled! [t=00:00:14.771787][f=-000001] Input grabbing is enabled! [t=00:00:14.771837][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:14.776036][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:14.776255][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:14.776494][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:14.776839][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:14.786223][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:14.786412][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:14.786584][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:14.786700][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:14.786821][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:14.786988][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:14.787102][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:14.787268][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:14.787369][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:14.787467][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:14.787562][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:14.787678][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:14.787776][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:14.787990][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:14.788216][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:14.788333][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:14.792449][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:14.792749][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:14.792871][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:14.793005][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:14.793187][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:14.793370][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:14.793515][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:14.793636][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:14.793985][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:14.794103][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:14.794464][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:14.794683][f=-000001] Loaded widget: Bomber Fog Chase <unit_bomber_fog_chase.lua> [t=00:00:14.794840][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:14.795068][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:14.795179][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:14.803009][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:14.803329][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:14.803488][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:14.803665][f=-000001] [i18n] Warning: "autogroup_option_mainlabel" is not translated in en [t=00:00:14.803678][f=-000001] [i18n] Error: No translation found for "autogroup_option_mainlabel" [t=00:00:14.803850][f=-000001] [i18n] Warning: "autogroup_option_verbose" is not translated in en [t=00:00:14.803860][f=-000001] [i18n] Error: No translation found for "autogroup_option_verbose" [t=00:00:14.803933][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:14.804734][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:14.804910][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:14.805022][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:14.805160][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:14.805676][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:14.806243][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:14.806766][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:14.806928][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:14.807152][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:14.807287][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:14.819940][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:14.823709][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:14.823976][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:14.905286][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:14.905741][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:14.906139][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:14.906337][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:14.907154][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:14.907282][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:14.907540][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:14.907669][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:14.907798][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:14.908342][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:14.908458][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:14.908658][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:14.908776][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:14.908896][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:14.908903][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:14.908908][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:14.908940][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:14.909053][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:14.909159][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:14.909282][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:14.920051][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:14.920260][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:14.920651][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:14.920847][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:14.921619][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:14.921981][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:14.922153][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:14.922275][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:14.922395][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:14.922519][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:14.922826][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:14.922976][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:14.923174][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:14.923481][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:14.923653][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:14.923790][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:14.923903][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:14.924072][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:14.927579][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:14.930353][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:14.930670][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:14.930932][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:14.931929][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:14.932058][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:14.932232][f=-000001] Mex Placement Initialised with 71 spots. [t=00:00:14.943768][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:14.945664][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:14.946020][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:14.946386][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:14.947223][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:14.947750][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:14.947939][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:14.948054][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:14.952036][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:14.953085][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:14.954678][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:14.954875][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:14.955008][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:14.956470][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:14.981886][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:14.982541][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:14.982692][f=-000001] SetSunLighting [t=00:00:14.983006][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:14.987733][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:14.988859][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:14.989661][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:14.991760][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:14.992047][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:14.992173][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:14.992296][f=-000001] Lua garbage collection rate: 30/s [t=00:00:14.992305][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:14.992413][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:14.995382][f=-000001] Writing last game win data [t=00:00:15.000391][f=-000001] LuaUI v0.3 [t=00:00:15.124151][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:15.165298][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:15.165326][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:15.165711][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:15.165721][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:15.174159][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10207, 0.0} allocedSize{int+, int-, ext}={0, 0, 1831506}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0094} [t=00:00:15.629325][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:15.769659][f=-000001] GameID: 7550f066358db65c266f2f26613560f7 [t=00:00:15.770020][f=-000001] Connection attempt from LogicDaemon [t=00:00:15.770053][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:15.770241][f=-000001] -> Connection established (given id 0) [t=00:00:15.770269][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=b3f0a0bf3a3c5dbf0e0d3fe51897bdc9b1c08792b9b7a70513486fead710cf3b13ef7c44b07b1c114fb463aa64a3900abf2b3c4c3554df84b37f1b7d3188616f" [t=00:00:15.770283][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:15.770293][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3cc3fed0bf7c3e2cad8e78afc8ff45323b6064a5878e93b76b3de97549c9a51e519965330ff2ca573d1115449b39eea662c98e1f3618f5b7e61e83e78fb09352]" [t=00:00:15.770306][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=72f85dbfb175fcedeb85941af61dd460463a99f32236a4a4b349d8b7411a282ddb69b20dcd409c8a2ed41fcd69df038c671b103d3b9356d7557e896c804f9a2b]" [t=00:00:15.863219][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:15.944679][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001a2dad8a910,000001a3005fa920}][locale="C"]" [t=00:00:15.944706][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:30.315259][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:44.134819][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:01:05.772709][f=0000648] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"! [t=00:05:01.064772][f=0007707] game_message: Solar Collector is under attack [t=00:05:30.882987][f=0008601] [SpringApp::Kill][1] fromRun=1 [t=00:05:30.883005][f=0008601] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:05:30.913572][f=0008601] [async=0] threads=8 tasks=626283 {sum,avg}{exec,wait}time={{10369.405, 0.017}, {48896.039, 0.078}}ms [t=00:05:30.913593][f=0008601] thread=1 tasks=89469 {sum,min,max,avg}{exec,wait}time={{1955.532, 0.000, 510.361, 0.022}, {3583.371, 0.000, 18446744027136.000, 0.040}}ms [t=00:05:30.913601][f=0008601] thread=2 tasks=89469 {sum,min,max,avg}{exec,wait}time={{1464.804, 0.000, 510.293, 0.016}, {7515.533, 0.000, 18446744027136.000, 0.084}}ms [t=00:05:30.913612][f=0008601] thread=3 tasks=89469 {sum,min,max,avg}{exec,wait}time={{1396.053, 0.000, 510.194, 0.016}, {7234.138, 0.000, 18446744027136.000, 0.081}}ms [t=00:05:30.913618][f=0008601] thread=4 tasks=89469 {sum,min,max,avg}{exec,wait}time={{1389.027, 0.000, 509.932, 0.016}, {7654.401, 0.000, 18446744027136.000, 0.086}}ms [t=00:05:30.913625][f=0008601] thread=5 tasks=89469 {sum,min,max,avg}{exec,wait}time={{1402.387, 0.000, 508.947, 0.016}, {7644.687, 0.000, 18.784, 0.085}}ms [t=00:05:30.913634][f=0008601] thread=6 tasks=89469 {sum,min,max,avg}{exec,wait}time={{1381.876, 0.000, 510.282, 0.015}, {7434.455, 0.000, 22.116, 0.083}}ms [t=00:05:30.913642][f=0008601] thread=7 tasks=89469 {sum,min,max,avg}{exec,wait}time={{1379.726, 0.000, 510.079, 0.015}, {7829.456, 0.000, 22.093, 0.088}}ms [t=00:05:30.913652][f=0008601] [async=1] threads=8 tasks=3528 {sum,avg}{exec,wait}time={{35971.281, 10.196}, {8871456.000, 2514.585}}ms [t=00:05:30.913662][f=0008601] thread=1 tasks=504 {sum,min,max,avg}{exec,wait}time={{5147.676, 0.000, 1792.623, 10.214}, {1267613.375, 0.268, 3317.908, 2515.106}}ms [t=00:05:30.913670][f=0008601] thread=2 tasks=510 {sum,min,max,avg}{exec,wait}time={{5122.305, 0.000, 1766.834, 10.044}, {1266883.125, 0.041, 3317.927, 2484.084}}ms [t=00:05:30.913678][f=0008601] thread=3 tasks=506 {sum,min,max,avg}{exec,wait}time={{5101.826, 0.000, 1769.485, 10.083}, {1270055.125, 0.086, 3317.982, 2509.990}}ms [t=00:05:30.913685][f=0008601] thread=4 tasks=499 {sum,min,max,avg}{exec,wait}time={{5086.910, 0.000, 1769.480, 10.194}, {1267448.125, 0.694, 3317.982, 2539.976}}ms [t=00:05:30.913694][f=0008601] thread=5 tasks=499 {sum,min,max,avg}{exec,wait}time={{5214.659, 0.000, 1770.739, 10.450}, {1265781.250, 0.313, 3315.895, 2536.636}}ms [t=00:05:30.913701][f=0008601] thread=6 tasks=505 {sum,min,max,avg}{exec,wait}time={{5215.238, 0.000, 1769.583, 10.327}, {1267948.250, 0.013, 3317.894, 2510.789}}ms [t=00:05:30.913709][f=0008601] thread=7 tasks=505 {sum,min,max,avg}{exec,wait}time={{5082.670, 0.000, 1768.515, 10.065}, {1265726.750, 0.436, 3317.834, 2506.390}}ms [t=00:05:30.913716][f=0008601] [ThreadPool::SetThreadCount][2] workers=0 [t=00:05:30.913720][f=0008601] [SpringApp::Kill][2] [t=00:05:30.913761][f=0008601] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:05:30.913768][f=0008601] [Game::KillLua][1] dtor=0 luaUI=000001a301acff60 [t=00:05:30.913796][f=0008601] Start widgetHandler:Shutdown [t=00:05:30.915767][f=0008601] Shutdown - SaveOrderList Complete [t=00:05:30.916925][f=0008601] Writing last game win data [t=00:05:30.922007][f=0008601] Shutdown - SaveConfigData Complete [t=00:05:30.922021][f=0008601] Shutdown Widget - Chili Highlight [t=00:05:30.922045][f=0008601] Shutdown Widget - Deferred rendering GL4 [t=00:05:30.922187][f=0008601] Shutdown Widget - Draw After Chili [t=00:05:30.922196][f=0008601] Shutdown Widget - API Unit Tracker GL4 [t=00:05:30.922205][f=0008601] Shutdown Widget - EPIC Menu [t=00:05:30.923031][f=0008601] Shutdown Widget - Chili Minimap [t=00:05:30.923113][f=0008601] Shutdown Widget - Chili Widget Selector [t=00:05:30.923755][f=0008601] Shutdown Widget - Depth of Field Shader [t=00:05:30.923765][f=0008601] Shutdown Widget - Deferred rendering [t=00:05:30.923772][f=0008601] SSAO: Deferred rendering disabled, disabling. [t=00:05:30.934272][f=0008601] Shutdown Widget - Deferred rendering [t=00:05:30.934294][f=0008601] SSAO: Deferred rendering disabled, disabling. [t=00:05:30.935218][f=0008601] Shutdown Widget - Local Team Colors [t=00:05:30.935230][f=0008601] Shutdown Widget - Display Keys 2 [t=00:05:30.935254][f=0008601] Shutdown Widget - Save Game Menu [t=00:05:30.935260][f=0008601] Shutdown Widget - Highlight Model Api GL4 [t=00:05:30.935305][f=0008601] Shutdown Widget - Unit Icons [t=00:05:30.935389][f=0008601] Shutdown Widget - HealthBars [t=00:05:30.936151][f=0008601] Shutdown Widget - Noises [t=00:05:30.936162][f=0008601] Shutdown Widget - Attrition Counter [t=00:05:30.936345][f=0008601] Shutdown Widget - Selected Units GL4 2 [t=00:05:30.936355][f=0008601] Shutdown Widget - BuildETA [t=00:05:30.936370][f=0008601] Shutdown Widget - Chili Chicken Panel [t=00:05:30.936446][f=0008601] Shutdown Widget - External VR Grid [t=00:05:30.936457][f=0008601] Shutdown Widget - Win Counter [t=00:05:30.936464][f=0008601] Shutdown Widget - EndGame APM stats [t=00:05:30.937167][f=0008601] Shutdown Widget - Modular Comm Info [t=00:05:30.937178][f=0008601] Shutdown Widget - Reclaim Field Highlight [t=00:05:30.937189][f=0008601] Shutdown Widget - State Reverse and Latency [t=00:05:30.937195][f=0008601] Shutdown Widget - Music Player v2 [t=00:05:30.937206][f=0008601] Shutdown Widget - Chili Economy Panel Default [t=00:05:30.937257][f=0008601] Shutdown Widget - Stereo3D [t=00:05:30.937350][f=0008601] Shutdown Widget - Chili EndGame Window [t=00:05:30.937366][f=0008601] Shutdown Widget - Attack Warning [t=00:05:30.937374][f=0008601] Shutdown Widget - Chili Nuke Warning [t=00:05:30.937382][f=0008601] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:05:30.937394][f=0008601] Shutdown Widget - Darkening [t=00:05:30.937408][f=0008601] Shutdown Widget - Showeco and Grid Drawer [t=00:05:30.937417][f=0008601] Shutdown Widget - Defense Range Zero-K [t=00:05:30.937433][f=0008601] Shutdown Widget - Grab Input [t=00:05:30.937538][f=0008601] Input grabbing is disabled! [t=00:05:30.937547][f=0008601] Shutdown Widget - Context Menu [t=00:05:30.937553][f=0008601] Shutdown Widget - Highlight Geos [t=00:05:30.937565][f=0008601] Shutdown Widget - Local Widgets Config [t=00:05:30.937574][f=0008601] Shutdown Widget - MinimapEvents [t=00:05:30.937586][f=0008601] Shutdown Widget - Missile Silo Range [t=00:05:30.937595][f=0008601] Shutdown Widget - Point Tracker [t=00:05:30.937601][f=0008601] Shutdown Widget - Chili Spectator Panels [t=00:05:30.937610][f=0008601] Shutdown Widget - Startup Info and Selector [t=00:05:30.937623][f=0008601] Shutdown Widget - Transport AI [t=00:05:30.937631][f=0008601] Shutdown Widget - Attack AoE [t=00:05:30.937642][f=0008601] Shutdown Widget - Spotter [t=00:05:30.937650][f=0008601] Shutdown Widget - Highlight Unit GL4 v2 [t=00:05:30.937661][f=0008601] Shutdown Widget - Selection Send [t=00:05:30.937670][f=0008601] Shutdown Widget - TeamPlatter [t=00:05:30.941018][f=0008601] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:05:30.941149][f=0008601] Shutdown Widget - Global Build Command [t=00:05:30.941236][f=0008601] Shutdown Widget - LupsManager [t=00:05:30.941249][f=0008601] Shutdown Widget - Receive Units Indicator [t=00:05:30.941258][f=0008601] Shutdown Widget - Newton Firezone [t=00:05:30.941269][f=0008601] Shutdown Widget - Chili Pro Console [t=00:05:30.941627][f=0008601] Shutdown Widget - Persistent Build Height [t=00:05:30.941639][f=0008601] Shutdown Widget - Lasso Terraform GUI [t=00:05:30.941646][f=0008601] Shutdown Widget - Chili Framework [t=00:05:30.941653][f=0008601] Shutdown Widget - Lups [t=00:05:30.942845][f=0008601] Shutdown Widget - Mex Placement Handler [t=00:05:30.942881][f=0008601] Shutdown Widget - Chili Core Selector [t=00:05:30.942959][f=0008601] Shutdown Widget - Custom Markers [t=00:05:30.942979][f=0008601] Shutdown Widget - Select Keys [t=00:05:30.942994][f=0008601] Shutdown Widget - Contrast Adaptive Sharpen [t=00:05:30.943027][f=0008601] Shutdown Widget - Pause Screen [t=00:05:30.943185][f=0008601] Shutdown Widget - Bloom Shader Deferred [t=00:05:30.943372][f=0008601] Shutdown Widget - Color Blindness Correction [t=00:05:30.943490][f=0008601] Shutdown Widget - Layout Handler [t=00:05:30.943503][f=0008601] Shutdown Widget - Text To Speech Control [t=00:05:30.943509][f=0008601] End widgetHandler:Shutdown [t=00:05:30.997928][f=0008601] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 20424821, 0.0} allocedSize{int+, int-, ext}={0, 0, 3004079573}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0105} [t=00:05:31.001089][f=0008601] [Game::KillLua][2] dtor=0 luaGaia=000001a3005fa920 [t=00:05:31.007795][f=0008601] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:05:31.007833][f=0008601] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:05:31.007855][f=0008601] [Game::KillLua][3] dtor=0 luaRules=000001a2dad8a910 [t=00:05:31.007882][f=0008601] Start gadgetHandler:Shutdown [t=00:05:31.007891][f=0008601] Shutdown - StartSetup [t=00:05:31.007899][f=0008601] Shutdown - UnitMorph [t=00:05:31.008283][f=0008601] Shutdown - Carrier Drones [t=00:05:31.008293][f=0008601] Shutdown - Missile Silo Controller [t=00:05:31.008301][f=0008601] Shutdown - Modular Comm Info [t=00:05:31.008307][f=0008601] Shutdown - Terrain Texture Handler [t=00:05:31.008314][f=0008601] Shutdown - UnitCloakShield [t=00:05:31.008411][f=0008601] Shutdown - Starlight Handler [t=00:05:31.008424][f=0008601] End gadgetHandler:Shutdown [t=00:05:31.023452][f=0008601] Start gadgetHandler:Shutdown [t=00:05:31.023467][f=0008601] Shutdown - Teleport Throw [t=00:05:31.023476][f=0008601] Shutdown - UnitMorph [t=00:05:31.023489][f=0008601] Shutdown - Commander Skin Renderer [t=00:05:31.024054][f=0008601] Shutdown - Missile fired callins [t=00:05:31.024065][f=0008601] Shutdown - Modular Comm Info [t=00:05:31.024070][f=0008601] Shutdown - Retreat Command [t=00:05:31.024080][f=0008601] Shutdown - Shockwaves [t=00:05:31.024085][f=0008601] Shutdown - Unit tint API [t=00:05:31.024103][f=0008601] Shutdown - Unit glow API [t=00:05:31.024120][f=0008601] Shutdown - UnitCloakShield [t=00:05:31.024139][f=0008601] Shutdown - Lups Cloak FX [t=00:05:31.024145][f=0008601] Shutdown - Lups [t=00:05:31.025692][f=0008601] Shutdown - Lups Shield [t=00:05:31.025747][f=0008601] End gadgetHandler:Shutdown [t=00:05:31.036543][f=0008601] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1128, 0.0} allocedSize{int+, int-, ext}={0, 0, 173688}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0044} [t=00:05:31.039331][f=0008601] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:05:31.039434][f=0008601] [Game::KillLua][4] dtor=0 [t=00:05:31.039442][f=0008601] [Game::KillLua][5] dtor=0 [t=00:05:31.056236][f=0008601] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-09-22_17-14-33-503_Valles Marineris 2_105.1.1-2511-g747f18b BAR105.sdfz" (129173 bytes) [t=00:05:31.056295][f=0008601] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:05:31.083472][f=0008601] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:05:31.083495][f=0008601] [Sound] [Sound::UpdateThread][3] #sources=32 #items=38 [t=00:05:31.083549][f=0008601] [Sound] [Sound::UpdateThread][4] ctx=000001a205264b50 dev=000001a24207e4e0 [t=00:05:31.083789][f=0008601] [Sound] [Sound::UpdateThread][5] ctx=000001a205264b50 dev=000001a24207e4e0 [t=00:05:31.083798][f=0008601] [Sound] [Sound::Cleanup][alcDestroyContext(000001a205264b50)] [t=00:05:31.084550][f=0008601] [Sound] [Sound::Cleanup][alcCloseDevice(000001a24207e4e0)] [t=00:05:31.084676][f=0008601] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:05:31.108664][f=0008601] [Sound] [Sound::UpdateThread][6] [t=00:05:31.109180][f=0008601] [Game::~CGame][1] [t=00:05:31.109200][f=0008601] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:05:31.109205][f=0008601] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:05:31.109210][f=0008601] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:05:31.109214][f=0008601] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:05:31.109218][f=0008601] [Game::KillLua][4] dtor=1 [t=00:05:31.109226][f=0008601] [Game::KillLua][5] dtor=1 [t=00:05:31.109383][f=0008601] [Game::KillMisc][1] [t=00:05:31.109389][f=0008601] [Game::KillMisc][2] [t=00:05:31.109568][f=0008601] [Game::KillMisc][3] [t=00:05:31.109656][f=0008601] [Game::KillRendering][1] [t=00:05:31.113120][f=0008601] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:05:31.124924][f=0008601] [3DOParser::Kill] allocated 29 pieces [t=00:05:31.125091][f=0008601] [S3OParser::Kill] allocated 5521 pieces [t=00:05:31.125572][f=0008601] [AssParser::Kill] allocated 701 pieces [t=00:05:31.165183][f=0008601] [Game::KillInterface][1] [t=00:05:31.166010][f=0008601] [Game::KillInterface][2] [t=00:05:31.166436][f=0008601] [Game::KillSimulation][1] [t=00:05:31.166502][f=0008601] [Game::KillSimulation][2] [t=00:05:31.194307][f=0008601] [CCollisionHandler] dis-/continuous tests: 247/23860588 [t=00:05:31.194326][f=0008601] [Game::KillSimulation][3] [t=00:05:31.196451][f=0008601] [~CPathCache(32x24)] cacheHits=17 hitPercentage=11% numHashColls=0 maxCacheSize=39 [t=00:05:31.196528][f=0008601] [~CPathCache(32x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:05:31.196573][f=0008601] [~CPathCache(64x48)] cacheHits=95 hitPercentage=48% numHashColls=0 maxCacheSize=26 [t=00:05:31.196593][f=0008601] [~CPathCache(64x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:05:31.196957][f=0008601] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:05:31.203119][f=0008601] [LosHandler::Kill] raycast instance cache-{hits,misses}={107,1035}; shared=0%; cached=9% [t=00:05:31.210709][f=0008601] [Game::KillSimulation][4] [t=00:05:31.322377][f=0008601] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:05:31.322398][f=0008601] [Game::~CGame][2] [t=00:05:31.322403][f=0008601] [Game::~CGame][3] [t=00:05:31.322634][f=0008601] [SpringApp::Kill][3] [t=00:05:31.322781][f=0008601] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 860081 bytes sent in 8589 packets (100.138 bytes/packet) 406113 bytes recv'd in 6968 packets (58.283 bytes/packet) {0.074x, 0.103x} relative protocol overhead {up, down} 19862 incoming chunks dropped, 34000 outgoing chunks resent 6314 incoming chunks processed [t=00:05:31.322826][f=0008601] [SpringApp::Kill][4] font=000001a2051265c0 [t=00:05:31.324942][f=0008601] [SpringApp::Kill][5] [t=00:05:31.328726][f=0008601] [SpringApp::Kill][6] [t=00:05:31.328744] [SpringApp::Kill][7] [t=00:05:31.328788] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:05:31.328820] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2240, 1048576, 1048576}, EBO = {4096, 2097152, 2097152} [t=00:05:31.328828] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:05:31.328833] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:05:31.328839] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:05:31.328846] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:05:31.328852] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {112, 1048576, 1048576}, EBO = {168, 2097152, 2097152} [t=00:05:31.328858] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {41540, 1048576, 1048576}, EBO = {62310, 2097152, 2097152} [t=00:05:31.328865] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:05:31.328870] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:05:31.328875] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:05:31.328883] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:05:31.328888] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {252, 1048576, 1048576}, EBO = {378, 2097152, 2097152} [t=00:05:31.403213] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:05:31.403230] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:05:31.403234] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:05:31.403256] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8490 [t=00:05:31.403260] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:05:31.409423] [VFS] [SpringVFS::DeleteArchives<this=000001a20544d0a0>] [t=00:05:31.409437] [VFS] [SpringVFS::DeleteArchives<this=000001a20544d0a0>(section=0)] #archives[section]=2 #files[section]=8307 [t=00:05:31.409443] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000001a242086540) [t=00:05:31.409481] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001a2420870f0) [t=00:05:31.410523] [VFS] [SpringVFS::DeleteArchives<this=000001a20544d0a0>(section=1)] #archives[section]=1 #files[section]=27 [t=00:05:31.410535] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\valles_marineris_2.6.sd7 (000001a205440990) [t=00:05:31.412588] [VFS] [SpringVFS::DeleteArchives<this=000001a20544d0a0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:05:31.412597] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001a242087bf0) [t=00:05:31.412641] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001a242086f90) [t=00:05:31.412688] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001a242086e30) [t=00:05:31.412774] [VFS] [SpringVFS::DeleteArchives<this=000001a20544d0a0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:05:31.412809] [VFS] [SpringVFS::DeleteArchives<this=000001a20544d0a0>(section=4)] #archives[section]=0 #files[section]=8215 [t=00:05:31.412858] [VFS] [SpringVFS::DeleteArchives<this=000001a20544d0a0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:05:31.412864] [VFS] [SpringVFS::DeleteArchives<this=000001a20544d0a0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:05:31.412869] [VFS] [SpringVFS::DeleteArchives<this=000001a20544d0a0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:05:31.412877] [VFS] [SpringVFS::DeleteArchives<this=000001a20544d0a0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:05:31.413087] [SpringApp::Kill][8] [t=00:05:31.413093] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:05:31.413098] [WatchDog::Uninstall][1] hangDetectorThread=00007ff726c904d0 (joinable=1) [t=00:05:31.413101] [WatchDog::Uninstall][2] [t=00:05:31.625684] [WatchDog::Uninstall][3] [t=00:05:31.625696] [SpringApp::Kill][9]
infolog_full.txt (truncated):