Open Chobbyla opened 1 month ago
infolog_full.txt (truncated):
[t=00:00:00.000082] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.062174] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.062206] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.062218] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.062225] [t=00:00:00.062228] Enable or disable log sections using the LogSections configuration key [t=00:00:00.062232] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.062237] Use "none" to disable the default log sections. [t=00:00:00.062242] ============== </Log Sections> ============== [t=00:00:00.062246] ============== <User Config> ============== [t=00:00:00.062317] AllowDeferredMapRendering = 1 [t=00:00:00.062323] AllowDeferredModelRendering = 1 [t=00:00:00.062326] AnimationMT = 0 [t=00:00:00.062329] BumpWaterBlurReflection = 1 [t=00:00:00.062332] BumpWaterTexSizeReflection = 128 [t=00:00:00.062336] CamFreeScrollSpeed = 50 [t=00:00:00.062338] CamMode = 1 [t=00:00:00.062344] CubeTexSizeReflection = 1 [t=00:00:00.062346] CubeTexSizeSpecular = 1 [t=00:00:00.062350] DualScreenMiniMapOnLeft = 1 [t=00:00:00.062353] EdgeMoveDynamic = 0 [t=00:00:00.062355] EdgeMoveWidth = 0.003 [t=00:00:00.062358] FPSFOV = 90 [t=00:00:00.062361] FPSScrollSpeed = 50 [t=00:00:00.062363] FontSize = 18 [t=00:00:00.062368] FullscreenEdgeMove = 0 [t=00:00:00.062371] GrassDetail = 0 [t=00:00:00.062373] GroundDecals = 2 [t=00:00:00.062376] GroundDetail = 90 [t=00:00:00.062381] HangTimeout = 30 [t=00:00:00.062383] HardwareCursor = 1 [t=00:00:00.062386] InitialNetworkTimeout = 0 [t=00:00:00.062389] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.062392] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.062420] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.062438] LinkOutgoingBandwidth = 262144 [t=00:00:00.062464] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.062520] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.062527] MSAALevel = 1 [t=00:00:00.062537] MaxParticles = 15000 [t=00:00:00.062540] MaxSounds = 32 [t=00:00:00.062543] MaximumTransmissionUnit = 0 [t=00:00:00.062546] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.062549] MiniMapMarker = 0 [t=00:00:00.062552] MouseDragScrollThreshold = 0 [t=00:00:00.062555] NetworkLossFactor = 2 [t=00:00:00.062558] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.062561] OverheadScrollSpeed = 50 [t=00:00:00.062565] ReconnectTimeout = 0 [t=00:00:00.062567] RotOverheadScrollSpeed = 50 [t=00:00:00.062573] RotateLogFiles = 1 [t=00:00:00.062576] ShadowMapSize = 1024 [t=00:00:00.062579] Shadows = 1 [t=00:00:00.062581] ShowClock = 0 [t=00:00:00.062585] SoftParticles = 2 [t=00:00:00.062588] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.062592] UnitIconDist = 151 [t=00:00:00.062597] UpdateBoundingVolumeMT = 0 [t=00:00:00.062600] UpdateWeaponVectorsMT = 0 [t=00:00:00.062603] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.062606] UseLuaMemPools = 0 [t=00:00:00.062632] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.062637] VFSCacheArchiveFiles = 0 [t=00:00:00.062640] Water = 4 [t=00:00:00.062643] WindowBorderless = 1 [t=00:00:00.062646] WindowPosY = 0 [t=00:00:00.062648] WindowedEdgeMove = 0 [t=00:00:00.062651] XResolutionWindowed = 2560 [t=00:00:00.062654] YResolutionWindowed = 1600 [t=00:00:00.062663] ============== </User Config> ============== [t=00:00:00.062668] ============== <User System> ============== [t=00:00:00.062672] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.062680] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.062687] Compiler Version: gcc-13.2.0 [t=00:00:00.062715] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.062747] Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900HX; 65275MB RAM, 69371MB pagefile [t=00:00:00.062752] Binary Word Size: 64-bit (native) [t=00:00:00.062756] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.062776] Physical CPU Cores: 8 [t=00:00:00.062779] Logical CPU Cores: 16 [t=00:00:00.062783] ============== </User System> ============== [t=00:00:00.062789] Run: thread affinity ffffffff [t=00:00:00.063050] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.063058] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.063062] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.063065] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.063067] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.063882] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.063895] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.068797] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.077827] Display (Generic PnP Monitor)=1 modes=134 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.077838] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.077842] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.077846] [11] 2560x1080x24bpp@144Hz [t=00:00:00.077849] [14] 1920x1200x24bpp@144Hz [t=00:00:00.077853] [18] 1920x1080x24bpp@144Hz [t=00:00:00.077869] [25] 1720x1440x24bpp@144Hz [t=00:00:00.077872] [29] 1680x1050x24bpp@144Hz [t=00:00:00.077875] [35] 1600x1200x24bpp@144Hz [t=00:00:00.077878] [39] 1600x900x24bpp@144Hz [t=00:00:00.077881] [44] 1440x1080x24bpp@144Hz [t=00:00:00.077887] [51] 1440x900x24bpp@144Hz [t=00:00:00.077889] [56] 1366x768x24bpp@144Hz [t=00:00:00.077892] [61] 1360x768x24bpp@144Hz [t=00:00:00.077895] [66] 1280x1024x24bpp@144Hz [t=00:00:00.077899] [72] 1280x960x24bpp@144Hz [t=00:00:00.077904] [77] 1280x800x24bpp@144Hz [t=00:00:00.077907] [82] 1280x768x24bpp@144Hz [t=00:00:00.077910] [87] 1280x720x24bpp@144Hz [t=00:00:00.077914] [94] 1176x664x24bpp@60Hz [t=00:00:00.077917] [97] 1152x864x24bpp@144Hz [t=00:00:00.077920] [102] 1024x768x24bpp@144Hz [t=00:00:00.077922] [109] 800x600x24bpp@144Hz [t=00:00:00.077925] [116] 720x576x24bpp@144Hz [t=00:00:00.077928] [121] 720x480x24bpp@144Hz [t=00:00:00.077931] [127] 640x480x24bpp@144Hz [t=00:00:00.082612] Display (Lenovo DisplayHDR)=2 modes=52 bounds={x=3440, y=0, w=2560, h=1600} [t=00:00:00.082619] [ 1] 2560x1600x24bpp@240Hz [t=00:00:00.082622] [ 3] 2560x1440x24bpp@240Hz [t=00:00:00.082625] [ 5] 2048x1536x24bpp@240Hz [t=00:00:00.082628] [ 7] 2048x1152x24bpp@240Hz [t=00:00:00.082630] [ 9] 1920x1440x24bpp@240Hz [t=00:00:00.082633] [11] 1920x1200x24bpp@240Hz [t=00:00:00.082636] [13] 1920x1080x24bpp@240Hz [t=00:00:00.082639] [15] 1856x1392x24bpp@240Hz [t=00:00:00.082642] [17] 1792x1344x24bpp@240Hz [t=00:00:00.082647] [19] 1680x1050x24bpp@240Hz [t=00:00:00.082649] [21] 1600x1200x24bpp@240Hz [t=00:00:00.082652] [23] 1600x900x24bpp@240Hz [t=00:00:00.082655] [25] 1440x900x24bpp@240Hz [t=00:00:00.082657] [27] 1400x1050x24bpp@240Hz [t=00:00:00.082660] [29] 1366x768x24bpp@240Hz [t=00:00:00.082663] [31] 1360x768x24bpp@240Hz [t=00:00:00.082666] [33] 1280x1024x24bpp@240Hz [t=00:00:00.082669] [35] 1280x960x24bpp@240Hz [t=00:00:00.082672] [37] 1280x800x24bpp@240Hz [t=00:00:00.082674] [39] 1280x768x24bpp@240Hz [t=00:00:00.082683] [41] 1280x720x24bpp@240Hz [t=00:00:00.082686] [43] 1280x600x24bpp@240Hz [t=00:00:00.082689] [45] 1152x864x24bpp@240Hz [t=00:00:00.082691] [47] 1024x768x24bpp@240Hz [t=00:00:00.082694] [49] 800x600x24bpp@240Hz [t=00:00:00.082698] [51] 640x480x24bpp@240Hz [t=00:00:00.282733] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.282949] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.282959] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.295689] [GR::LogVersionInfo] [t=00:00:00.295698] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.295702] GL version : 4.6.0 NVIDIA 556.12 [t=00:00:00.295705] GL vendor : NVIDIA Corporation [t=00:00:00.295708] GL renderer : NVIDIA GeForce RTX 4080 Laptop GPU/PCIe/SSE2 [t=00:00:00.295712] GLSL version: 4.60 NVIDIA [t=00:00:00.295715] GLEW version: 2.1.0 [t=00:00:00.295729] GPU memory : 12282MB (total) / 10767MB (available) [t=00:00:00.295741] SDL swap-int: 1 [t=00:00:00.295744] SDL driver : windows [t=00:00:00.295747] [t=00:00:00.295750] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.295754] GLSL shader support : 1 [t=00:00:00.295757] GL4 support : 1 [t=00:00:00.295761] FBO extension support : 1 [t=00:00:00.295769] NVX GPU mem-info support : 1 [t=00:00:00.295773] ATI GPU mem-info support : 0 [t=00:00:00.295783] Texture clamping to edge : 1 [t=00:00:00.295790] NPOT-texture support : 1 (1) [t=00:00:00.295794] S3TC/DXT1 texture support : 1/1 [t=00:00:00.295799] texture query-LOD support : 1 (1) [t=00:00:00.295802] MSAA frame-buffer support : 1 (1) [t=00:00:00.295805] Z-buffer depth : 32 (-) [t=00:00:00.295811] primitive-restart support : 1 (1) [t=00:00:00.295815] clip-space control support: 1 (1) [t=00:00:00.295818] seamless cube-map support : 1 (1) [t=00:00:00.295825] frag-depth layout support : 1 (1) [t=00:00:00.295828] persistent maps support : 1 (1) [t=00:00:00.295831] explicit attribs location : 1 (1) [t=00:00:00.295834] multi draw indirect : 1 (-) [t=00:00:00.295840] array textures : 1 (-) [t=00:00:00.295843] buffer copy support : 1 (-) [t=00:00:00.295847] indirect draw : 1 (-) [t=00:00:00.295850] base instance : 1 (-) [t=00:00:00.295852] [t=00:00:00.295855] max. FBO samples : 32 [t=00:00:00.295860] max. FS/program texture slots : 32/192 [t=00:00:00.295863] max. texture size : 32768 [t=00:00:00.295869] max. texture anisotropy level : 16.000000 [t=00:00:00.295872] max. vec4 varyings/attributes : 31/16 [t=00:00:00.295875] max. draw-buffers : 8 [t=00:00:00.295878] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.295881] max. uniform buffer-bindings : 84 [t=00:00:00.295884] max. uniform block-size : 64KB [t=00:00:00.295887] max. storage buffer-bindings : 96 [t=00:00:00.295891] max. storage block-size : 2047MB [t=00:00:00.295894] [t=00:00:00.295896] enable AMD-hacks : 0 [t=00:00:00.295899] compress MIP-maps: 0 [t=00:00:00.295964] Number of compressed texture formats: 23 [t=00:00:00.295980] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.296003] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.296212] [GR::UpdateGLConfigs] [t=00:00:00.296244] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:00.296250] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.296270] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.296278] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.296281] [GR::InitGLState] [t=00:00:00.296324] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.424028] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.425979] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.426517] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.432680] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.432701] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.433264] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.435469] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.435483] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.435557] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.435623] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.453852] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.454219] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.455106] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.455203] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.484477] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms [t=00:00:00.484491] [VFS] [SpringVFS::ReserveArchives<this=00000149ada5ea30>] [t=00:00:00.484601] [VFS] [SpringVFS::AddArchive<this=00000149ada5ea30>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.485949] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000149ada5ea30 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.485957] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.558531] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.560568] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.560666] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.561221] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.561224] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.561223] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.561350] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.561240] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.562345] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.562464] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.563095][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.563329][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.2ms) [t=00:00:00.563668][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.563690][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.563696][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.563744][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.569525][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.569538][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.569543][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.569548][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.569594][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.634468][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.644241][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000149adbfea60(default) context=00000149ef95e960 numChannels=2 frameSize=8 [t=00:00:00.644263][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.644271][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.644295][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.644301][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.644319][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.644355][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.644367][f=-000001] [Sound] Devices: [t=00:00:00.645972][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.645985][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.645994][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.646012][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.646018][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.656768][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.656786][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.663771][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 116904 MB [t=00:00:00.665137][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.665960][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8490 [t=00:00:00.666871][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8490 using name LogicDaemon [t=00:00:00.882015][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Valles Marineris 2.6" (loaded=0 cached=0) [t=00:00:00.882671][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000149ada5ea30>(arName="Valles Marineris 2.6", overwrite=false)] section=1 cached=0 [t=00:00:00.883158][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000149ada5ea30>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.883563][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:00.919300][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000149ada5ea30>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:00.920211][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000149ada5ea30>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.920350][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000149ada5ea30>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.921767][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000149ada5ea30>(arName="Zero-K v1.12.9.0", overwrite=false)] section=0 cached=0 [t=00:00:00.980025][f=-000001] [CAS::GASCB] Archive file="valles_marineris_2.6.sd7" cs="7105c3e08fba6e97257c64d26e215d2468f8365b446950255626c463f30982d26b37aa41768438f2ae82878870d0b679b92eba959278af92ca2784ae027ecbd5" [t=00:00:00.980167][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:00.980232][f=-000001] Warning: [PreGame::GameDataReceived] Archive Valles Marineris 2.6 (checksum b3f0a0bf3a3c5dbf0e0d3fe51897bdc9b1c08792b9b7a70513486fead710cf3b13ef7c44b07b1c114fb463aa64a3900abf2b3c4c3554df84b37f1b7d3188616f) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.019268][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.019403][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.019481][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.019582][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.019618][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:11.197933][f=-000001] Loaded widget: Stack Info <gui_stackinfo.lua> [t=00:00:11.198392][f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [t=00:00:11.198570][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:11.198682][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:11.198797][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:11.206497][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:11.206667][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:11.207523][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:11.227908][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:11.228517][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:11.228736][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:11.228839][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:11.228948][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:11.229045][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:11.229176][f=-000001] EndGame Graph disabled [t=00:00:11.237949][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:11.238200][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:11.238328][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:11.238520][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:11.239255][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:11.249826][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:11.250062][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:11.250218][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:11.250341][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:11.250514][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:11.252929][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:11.253094][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:11.253210][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:11.253668][f=-000001] Input grabbing is enabled! [t=00:00:11.253740][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:11.258029][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:11.258263][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:11.258443][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:11.258674][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:11.268173][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:11.268437][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:11.268599][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:11.268709][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:11.268823][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:11.268967][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:11.269083][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:11.269250][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:11.269345][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:11.269442][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:11.269538][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:11.269651][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:11.269753][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:11.269962][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:11.270191][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:11.270303][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:11.274579][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:11.274910][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:11.275020][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:11.275130][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:11.275253][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:11.275426][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:11.275539][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:11.275655][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:11.276012][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:11.276264][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:11.276645][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:11.276789][f=-000001] Loaded widget: Bomber Fog Chase <unit_bomber_fog_chase.lua> [t=00:00:11.277005][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:11.277217][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:11.277342][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:11.285289][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:11.285730][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:11.286423][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:11.286540][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:11.286713][f=-000001] [i18n] Warning: "autogroup_option_mainlabel" is not translated in en [t=00:00:11.286725][f=-000001] [i18n] Error: No translation found for "autogroup_option_mainlabel" [t=00:00:11.286895][f=-000001] [i18n] Warning: "autogroup_option_verbose" is not translated in en [t=00:00:11.286905][f=-000001] [i18n] Error: No translation found for "autogroup_option_verbose" [t=00:00:11.286977][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:11.287095][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:11.287201][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:11.287341][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:11.288007][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:11.288185][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:11.288769][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:11.288890][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:11.289118][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:11.289299][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:11.302131][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:11.305726][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:11.305971][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:11.390481][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:11.390876][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:11.391242][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:11.391386][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:11.392066][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:11.392218][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:11.392636][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:11.392795][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:11.392960][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:11.393500][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:11.393640][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:11.393833][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:11.393961][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:11.394155][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:11.394166][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:11.394171][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:11.394206][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:11.394335][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:11.394454][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:11.394563][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:11.395870][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:11.396002][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:11.396168][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:11.396646][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:11.396870][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:11.397172][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:11.397410][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:11.397595][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:11.397725][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:11.397980][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:11.398256][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:11.398409][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:11.398605][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:11.398868][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:11.399021][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:11.399144][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:11.399282][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:11.399466][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:11.402913][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:11.405678][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:11.405972][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:11.406211][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:11.407210][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:11.407333][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:11.407540][f=-000001] Mex Placement Initialised with 71 spots. [t=00:00:11.409040][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:11.410750][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:11.411027][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:11.411339][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:11.412142][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:11.412782][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:11.413198][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:11.413449][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:11.417990][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:11.419172][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:11.420962][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:11.421149][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:11.421264][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:11.424341][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:11.430101][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:11.430588][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:11.430753][f=-000001] SetSunLighting [t=00:00:11.431100][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:11.435894][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:11.436829][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:11.437585][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:11.439519][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:11.439757][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:11.439877][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:11.440051][f=-000001] Lua garbage collection rate: 30/s [t=00:00:11.440060][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:11.440169][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:11.443021][f=-000001] Writing last game win data [t=00:00:11.447862][f=-000001] LuaUI v0.3 [t=00:00:11.557277][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:11.598012][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:11.598598][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:11.599186][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:11.599194][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 1ms [t=00:00:11.608438][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10107, 0.0} allocedSize{int+, int-, ext}={0, 0, 1826002}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0110} [t=00:00:11.977564][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:12.118798][f=-000001] GameID: a056f06606e71a9efd8ec071c254212c [t=00:00:12.119077][f=-000001] Connection attempt from LogicDaemon [t=00:00:12.119085][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:12.119219][f=-000001] -> Connection established (given id 0) [t=00:00:12.119243][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=b3f0a0bf3a3c5dbf0e0d3fe51897bdc9b1c08792b9b7a70513486fead710cf3b13ef7c44b07b1c114fb463aa64a3900abf2b3c4c3554df84b37f1b7d3188616f" [t=00:00:12.119262][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:12.119274][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3cc3fed0bf7c3e2cad8e78afc8ff45323b6064a5878e93b76b3de97549c9a51e519965330ff2ca573d1115449b39eea662c98e1f3618f5b7e61e83e78fb09352]" [t=00:00:12.119286][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=72f85dbfb175fcedeb85941af61dd460463a99f32236a4a4b349d8b7411a282ddb69b20dcd409c8a2ed41fcd69df038c671b103d3b9356d7557e896c804f9a2b]" [t=00:00:12.201491][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:12.303211][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={0000014a52c7fb10,0000014a78b74820}][locale="C"]" [t=00:00:12.303234][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:15.831739][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:30.145280][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:00:55.785892][f=0000767] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"! [t=00:03:42.685155][f=0005774] [SpringApp::Kill][1] fromRun=1 [t=00:03:42.685170][f=0005774] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:03:42.688851][f=0005774] [async=0] threads=8 tasks=413280 {sum,avg}{exec,wait}time={{3948.464, 0.010}, {30828.490, 0.075}}ms [t=00:03:42.688882][f=0005774] thread=1 tasks=59040 {sum,min,max,avg}{exec,wait}time={{837.330, 0.000, 48.197, 0.014}, {2121.835, 0.000, 18446744027136.000, 0.036}}ms [t=00:03:42.688890][f=0005774] thread=2 tasks=59040 {sum,min,max,avg}{exec,wait}time={{539.079, 0.000, 16.417, 0.009}, {4548.259, 0.000, 18446744027136.000, 0.077}}ms [t=00:03:42.688898][f=0005774] thread=3 tasks=59040 {sum,min,max,avg}{exec,wait}time={{527.450, 0.000, 12.338, 0.009}, {4557.340, 0.000, 30.601, 0.077}}ms [t=00:03:42.688907][f=0005774] thread=4 tasks=59040 {sum,min,max,avg}{exec,wait}time={{525.705, 0.000, 16.168, 0.009}, {4584.853, 0.000, 30.070, 0.078}}ms [t=00:03:42.688916][f=0005774] thread=5 tasks=59040 {sum,min,max,avg}{exec,wait}time={{508.485, 0.000, 12.533, 0.009}, {4779.090, 0.000, 30.560, 0.081}}ms [t=00:03:42.688922][f=0005774] thread=6 tasks=59040 {sum,min,max,avg}{exec,wait}time={{502.347, 0.000, 12.123, 0.009}, {5095.375, 0.000, 30.927, 0.086}}ms [t=00:03:42.688931][f=0005774] thread=7 tasks=59040 {sum,min,max,avg}{exec,wait}time={{508.068, 0.000, 12.624, 0.009}, {5141.738, 0.000, 30.086, 0.087}}ms [t=00:03:42.688938][f=0005774] [async=1] threads=8 tasks=3462 {sum,avg}{exec,wait}time={{20803.393, 6.009}, {7968153.000, 2301.604}}ms [t=00:03:42.688948][f=0005774] thread=1 tasks=495 {sum,min,max,avg}{exec,wait}time={{2957.664, 0.000, 402.657, 5.975}, {1140037.875, 0.608, 2977.627, 2303.107}}ms [t=00:03:42.688957][f=0005774] thread=2 tasks=497 {sum,min,max,avg}{exec,wait}time={{2973.941, 0.000, 402.690, 5.984}, {1137567.125, 0.603, 2977.740, 2288.867}}ms [t=00:03:42.688964][f=0005774] thread=3 tasks=495 {sum,min,max,avg}{exec,wait}time={{2974.807, 0.000, 412.874, 6.010}, {1140511.000, 0.603, 2977.803, 2304.063}}ms [t=00:03:42.688971][f=0005774] thread=4 tasks=495 {sum,min,max,avg}{exec,wait}time={{2974.025, 0.000, 413.235, 6.008}, {1138983.125, 0.628, 2977.810, 2300.976}}ms [t=00:03:42.688982][f=0005774] thread=5 tasks=494 {sum,min,max,avg}{exec,wait}time={{2976.625, 0.000, 404.601, 6.026}, {1136500.750, 1.028, 2977.781, 2300.609}}ms [t=00:03:42.688989][f=0005774] thread=6 tasks=492 {sum,min,max,avg}{exec,wait}time={{2972.264, 0.000, 437.745, 6.041}, {1136263.000, 0.036, 2976.054, 2309.478}}ms [t=00:03:42.688998][f=0005774] thread=7 tasks=494 {sum,min,max,avg}{exec,wait}time={{2974.069, 0.000, 419.135, 6.020}, {1138289.875, 0.458, 2977.690, 2304.230}}ms [t=00:03:42.689002][f=0005774] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:42.689006][f=0005774] [SpringApp::Kill][2] [t=00:03:42.689046][f=0005774] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:42.689052][f=0005774] [Game::KillLua][1] dtor=0 luaUI=0000014a7983ddc0 [t=00:03:42.689076][f=0005774] Start widgetHandler:Shutdown [t=00:03:42.690932][f=0005774] Shutdown - SaveOrderList Complete [t=00:03:42.691978][f=0005774] Writing last game win data [t=00:03:42.697587][f=0005774] Shutdown - SaveConfigData Complete [t=00:03:42.697604][f=0005774] Shutdown Widget - Chili Highlight [t=00:03:42.697634][f=0005774] Shutdown Widget - Deferred rendering GL4 [t=00:03:42.697781][f=0005774] Shutdown Widget - Draw After Chili [t=00:03:42.697791][f=0005774] Shutdown Widget - API Unit Tracker GL4 [t=00:03:42.697799][f=0005774] Shutdown Widget - EPIC Menu [t=00:03:42.698577][f=0005774] Shutdown Widget - Chili Minimap [t=00:03:42.698654][f=0005774] Shutdown Widget - Chili Widget Selector [t=00:03:42.699277][f=0005774] Shutdown Widget - Depth of Field Shader [t=00:03:42.699286][f=0005774] Shutdown Widget - Deferred rendering [t=00:03:42.699297][f=0005774] SSAO: Deferred rendering disabled, disabling. [t=00:03:42.704825][f=0005774] Shutdown Widget - Deferred rendering [t=00:03:42.704841][f=0005774] SSAO: Deferred rendering disabled, disabling. [t=00:03:42.705719][f=0005774] Shutdown Widget - Local Team Colors [t=00:03:42.705730][f=0005774] Shutdown Widget - Display Keys 2 [t=00:03:42.705746][f=0005774] Shutdown Widget - Save Game Menu [t=00:03:42.705752][f=0005774] Shutdown Widget - Highlight Model Api GL4 [t=00:03:42.705795][f=0005774] Shutdown Widget - Unit Icons [t=00:03:42.705866][f=0005774] Shutdown Widget - HealthBars [t=00:03:42.706612][f=0005774] Shutdown Widget - Noises [t=00:03:42.706621][f=0005774] Shutdown Widget - Attrition Counter [t=00:03:42.706765][f=0005774] Shutdown Widget - Selected Units GL4 2 [t=00:03:42.706774][f=0005774] Shutdown Widget - BuildETA [t=00:03:42.706782][f=0005774] Shutdown Widget - Chili Chicken Panel [t=00:03:42.706847][f=0005774] Shutdown Widget - External VR Grid [t=00:03:42.706859][f=0005774] Shutdown Widget - Win Counter [t=00:03:42.706865][f=0005774] Shutdown Widget - EndGame APM stats [t=00:03:42.707553][f=0005774] Shutdown Widget - Modular Comm Info [t=00:03:42.707562][f=0005774] Shutdown Widget - Reclaim Field Highlight [t=00:03:42.707572][f=0005774] Shutdown Widget - State Reverse and Latency [t=00:03:42.707577][f=0005774] Shutdown Widget - Music Player v2 [t=00:03:42.707584][f=0005774] Shutdown Widget - Chili Economy Panel Default [t=00:03:42.707635][f=0005774] Shutdown Widget - Stereo3D [t=00:03:42.707676][f=0005774] Shutdown Widget - Chili EndGame Window [t=00:03:42.707688][f=0005774] Shutdown Widget - Attack Warning [t=00:03:42.707698][f=0005774] Shutdown Widget - Chili Nuke Warning [t=00:03:42.707706][f=0005774] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:42.707721][f=0005774] Shutdown Widget - Darkening [t=00:03:42.707731][f=0005774] Shutdown Widget - Showeco and Grid Drawer [t=00:03:42.707739][f=0005774] Shutdown Widget - Defense Range Zero-K [t=00:03:42.707753][f=0005774] Shutdown Widget - Grab Input [t=00:03:42.707850][f=0005774] Input grabbing is disabled! [t=00:03:42.707858][f=0005774] Shutdown Widget - Context Menu [t=00:03:42.707864][f=0005774] Shutdown Widget - Highlight Geos [t=00:03:42.707876][f=0005774] Shutdown Widget - Local Widgets Config [t=00:03:42.707894][f=0005774] Shutdown Widget - MinimapEvents [t=00:03:42.707904][f=0005774] Shutdown Widget - Missile Silo Range [t=00:03:42.707912][f=0005774] Shutdown Widget - Point Tracker [t=00:03:42.707922][f=0005774] Shutdown Widget - Chili Spectator Panels [t=00:03:42.707930][f=0005774] Shutdown Widget - Startup Info and Selector [t=00:03:42.707941][f=0005774] Shutdown Widget - Transport AI [t=00:03:42.707949][f=0005774] Shutdown Widget - Attack AoE [t=00:03:42.707959][f=0005774] Shutdown Widget - Spotter [t=00:03:42.707965][f=0005774] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:42.707972][f=0005774] Shutdown Widget - Selection Send [t=00:03:42.707978][f=0005774] Shutdown Widget - TeamPlatter [t=00:03:42.708973][f=0005774] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:03:42.709091][f=0005774] Shutdown Widget - Global Build Command [t=00:03:42.709159][f=0005774] Shutdown Widget - LupsManager [t=00:03:42.709174][f=0005774] Shutdown Widget - Receive Units Indicator [t=00:03:42.709182][f=0005774] Shutdown Widget - Newton Firezone [t=00:03:42.709191][f=0005774] Shutdown Widget - Chili Pro Console [t=00:03:42.709504][f=0005774] Shutdown Widget - Persistent Build Height [t=00:03:42.709513][f=0005774] Shutdown Widget - Lasso Terraform GUI [t=00:03:42.709522][f=0005774] Shutdown Widget - Chili Framework [t=00:03:42.709531][f=0005774] Shutdown Widget - Lups [t=00:03:42.710271][f=0005774] Shutdown Widget - Mex Placement Handler [t=00:03:42.710302][f=0005774] Shutdown Widget - Chili Core Selector [t=00:03:42.710361][f=0005774] Shutdown Widget - Custom Markers [t=00:03:42.710373][f=0005774] Shutdown Widget - Select Keys [t=00:03:42.710387][f=0005774] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:42.710421][f=0005774] Shutdown Widget - Pause Screen [t=00:03:42.710530][f=0005774] Shutdown Widget - Bloom Shader Deferred [t=00:03:42.710727][f=0005774] Shutdown Widget - Color Blindness Correction [t=00:03:42.710848][f=0005774] Shutdown Widget - Layout Handler [t=00:03:42.710859][f=0005774] Shutdown Widget - Text To Speech Control [t=00:03:42.710865][f=0005774] End widgetHandler:Shutdown [t=00:03:42.753311][f=0005774] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 13055538, 0.0} allocedSize{int+, int-, ext}={0, 0, 2139394891}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0121} [t=00:03:42.756330][f=0005774] [Game::KillLua][2] dtor=0 luaGaia=0000014a78b74820 [t=00:03:42.762561][f=0005774] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:42.762608][f=0005774] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:42.762627][f=0005774] [Game::KillLua][3] dtor=0 luaRules=0000014a52c7fb10 [t=00:03:42.762655][f=0005774] Start gadgetHandler:Shutdown [t=00:03:42.762663][f=0005774] Shutdown - StartSetup [t=00:03:42.762669][f=0005774] Shutdown - UnitMorph [t=00:03:42.762809][f=0005774] Shutdown - Carrier Drones [t=00:03:42.762821][f=0005774] Shutdown - Missile Silo Controller [t=00:03:42.762830][f=0005774] Shutdown - Modular Comm Info [t=00:03:42.762835][f=0005774] Shutdown - Terrain Texture Handler [t=00:03:42.762843][f=0005774] Shutdown - UnitCloakShield [t=00:03:42.762887][f=0005774] Shutdown - Starlight Handler [t=00:03:42.762897][f=0005774] End gadgetHandler:Shutdown [t=00:03:42.777033][f=0005774] Start gadgetHandler:Shutdown [t=00:03:42.777050][f=0005774] Shutdown - Teleport Throw [t=00:03:42.777059][f=0005774] Shutdown - UnitMorph [t=00:03:42.777086][f=0005774] Shutdown - Commander Skin Renderer [t=00:03:42.777377][f=0005774] Shutdown - Missile fired callins [t=00:03:42.777387][f=0005774] Shutdown - Modular Comm Info [t=00:03:42.777392][f=0005774] Shutdown - Retreat Command [t=00:03:42.777401][f=0005774] Shutdown - Shockwaves [t=00:03:42.777408][f=0005774] Shutdown - Unit tint API [t=00:03:42.777421][f=0005774] Shutdown - Unit glow API [t=00:03:42.777433][f=0005774] Shutdown - UnitCloakShield [t=00:03:42.777458][f=0005774] Shutdown - Lups Cloak FX [t=00:03:42.777464][f=0005774] Shutdown - Lups [t=00:03:42.778119][f=0005774] Shutdown - Lups Shield [t=00:03:42.778154][f=0005774] End gadgetHandler:Shutdown [t=00:03:42.788570][f=0005774] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 399, 0.0} allocedSize{int+, int-, ext}={0, 0, 58482}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0050} [t=00:03:42.791122][f=0005774] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:42.791204][f=0005774] [Game::KillLua][4] dtor=0 [t=00:03:42.791211][f=0005774] [Game::KillLua][5] dtor=0 [t=00:03:42.808590][f=0005774] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-09-22_17-40-49-372_Valles Marineris 2_105.1.1-2511-g747f18b BAR105.sdfz" (91061 bytes) [t=00:03:42.808681][f=0005774] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:42.849092][f=0005774] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:42.849112][f=0005774] [Sound] [Sound::UpdateThread][3] #sources=32 #items=27 [t=00:03:42.849147][f=0005774] [Sound] [Sound::UpdateThread][4] ctx=00000149ef95e960 dev=00000149adbfea60 [t=00:03:42.849328][f=0005774] [Sound] [Sound::UpdateThread][5] ctx=00000149ef95e960 dev=00000149adbfea60 [t=00:03:42.849356][f=0005774] [Sound] [Sound::Cleanup][alcDestroyContext(00000149ef95e960)] [t=00:03:42.850320][f=0005774] [Sound] [Sound::Cleanup][alcCloseDevice(00000149adbfea60)] [t=00:03:42.850442][f=0005774] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:42.878957][f=0005774] [Sound] [Sound::UpdateThread][6] [t=00:03:42.879530][f=0005774] [Game::~CGame][1] [t=00:03:42.879544][f=0005774] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:42.879551][f=0005774] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:42.879571][f=0005774] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:42.879577][f=0005774] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:42.879582][f=0005774] [Game::KillLua][4] dtor=1 [t=00:03:42.879591][f=0005774] [Game::KillLua][5] dtor=1 [t=00:03:42.879768][f=0005774] [Game::KillMisc][1] [t=00:03:42.879775][f=0005774] [Game::KillMisc][2] [t=00:03:42.879939][f=0005774] [Game::KillMisc][3] [t=00:03:42.880040][f=0005774] [Game::KillRendering][1] [t=00:03:42.883056][f=0005774] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:03:42.894350][f=0005774] [3DOParser::Kill] allocated 29 pieces [t=00:03:42.894413][f=0005774] [S3OParser::Kill] allocated 5521 pieces [t=00:03:42.894661][f=0005774] [AssParser::Kill] allocated 701 pieces [t=00:03:42.927525][f=0005774] [Game::KillInterface][1] [t=00:03:42.927860][f=0005774] [Game::KillInterface][2] [t=00:03:42.928313][f=0005774] [Game::KillSimulation][1] [t=00:03:42.928380][f=0005774] [Game::KillSimulation][2] [t=00:03:42.955383][f=0005774] [CCollisionHandler] dis-/continuous tests: 367/8195272 [t=00:03:42.955397][f=0005774] [Game::KillSimulation][3] [t=00:03:42.956490][f=0005774] [~CPathCache(32x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=31 [t=00:03:42.957284][f=0005774] [~CPathCache(32x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:42.957322][f=0005774] [~CPathCache(64x48)] cacheHits=11 hitPercentage=50% numHashColls=0 maxCacheSize=3 [t=00:03:42.957368][f=0005774] [~CPathCache(64x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:42.957652][f=0005774] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:03:42.961628][f=0005774] [LosHandler::Kill] raycast instance cache-{hits,misses}={142,753}; shared=0%; cached=16% [t=00:03:42.967530][f=0005774] [Game::KillSimulation][4] [t=00:03:43.071149][f=0005774] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:03:43.071171][f=0005774] [Game::~CGame][2] [t=00:03:43.071175][f=0005774] [Game::~CGame][3] [t=00:03:43.071213][f=0005774] [SpringApp::Kill][3] [t=00:03:43.071342][f=0005774] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 597103 bytes sent in 5879 packets (101.565 bytes/packet) 237832 bytes recv'd in 4696 packets (50.646 bytes/packet) {0.071x, 0.118x} relative protocol overhead {up, down} 13327 incoming chunks dropped, 23835 outgoing chunks resent 4260 incoming chunks processed [t=00:03:43.071379][f=0005774] [SpringApp::Kill][4] font=00000149f0248340 [t=00:03:43.072830][f=0005774] [SpringApp::Kill][5] [t=00:03:43.076276][f=0005774] [SpringApp::Kill][6] [t=00:03:43.076288] [SpringApp::Kill][7] [t=00:03:43.076337] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:43.076344] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1568, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:03:43.076619] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:43.076633] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:43.076638] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:03:43.076645] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:43.076650] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {200, 1048576, 1048576}, EBO = {300, 2097152, 2097152} [t=00:03:43.076657] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {37216, 1048576, 1048576}, EBO = {55824, 2097152, 2097152} [t=00:03:43.076662] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:43.076669] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:43.076674] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:43.076679] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:03:43.076686] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {280, 1048576, 1048576}, EBO = {420, 2097152, 2097152} [t=00:03:43.141238] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:43.141250] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:43.141253] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:43.141257] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8490 [t=00:03:43.141260] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:43.141650] [VFS] [SpringVFS::DeleteArchives<this=00000149ada5ea30>] [t=00:03:43.141672] [VFS] [SpringVFS::DeleteArchives<this=00000149ada5ea30>(section=0)] #archives[section]=2 #files[section]=8307 [t=00:03:43.141677] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (00000149adaf5060) [t=00:03:43.141716] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (00000149adaf46c0) [t=00:03:43.143164] [VFS] [SpringVFS::DeleteArchives<this=00000149ada5ea30>(section=1)] #archives[section]=1 #files[section]=27 [t=00:03:43.143182] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\valles_marineris_2.6.sd7 (00000149adb8ffc0) [t=00:03:43.146657] [VFS] [SpringVFS::DeleteArchives<this=00000149ada5ea30>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:43.146673] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000149adaf5270) [t=00:03:43.146780] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000149adaf4e50) [t=00:03:43.146820] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (00000149adaf4610) [t=00:03:43.146864] [VFS] [SpringVFS::DeleteArchives<this=00000149ada5ea30>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:43.146870] [VFS] [SpringVFS::DeleteArchives<this=00000149ada5ea30>(section=4)] #archives[section]=0 #files[section]=8215 [t=00:03:43.146899] [VFS] [SpringVFS::DeleteArchives<this=00000149ada5ea30>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:43.146904] [VFS] [SpringVFS::DeleteArchives<this=00000149ada5ea30>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:43.146909] [VFS] [SpringVFS::DeleteArchives<this=00000149ada5ea30>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:43.146913] [VFS] [SpringVFS::DeleteArchives<this=00000149ada5ea30>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:43.147099] [SpringApp::Kill][8] [t=00:03:43.147107] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:43.147111] [WatchDog::Uninstall][1] hangDetectorThread=00007ff726c904d0 (joinable=1) [t=00:03:43.147114] [WatchDog::Uninstall][2] [t=00:03:43.175307] [WatchDog::Uninstall][3] [t=00:03:43.175316] [SpringApp::Kill][9]
infolog_full.txt (truncated):