ZeroK-RTS / CrashReports

7 stars 0 forks source link

Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #117581

Open Chobbyla opened 1 month ago

Chobbyla commented 1 month ago

infolog_full.txt (truncated):

[t=00:00:00.000082] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.062174] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.062206] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.062218]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.062225]   
[t=00:00:00.062228]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.062232]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.062237]   Use "none" to disable the default log sections.
[t=00:00:00.062242] ============== </Log Sections> ==============

[t=00:00:00.062246] ============== <User Config> ==============
[t=00:00:00.062317]   AllowDeferredMapRendering = 1
[t=00:00:00.062323]   AllowDeferredModelRendering = 1
[t=00:00:00.062326]   AnimationMT = 0
[t=00:00:00.062329]   BumpWaterBlurReflection = 1
[t=00:00:00.062332]   BumpWaterTexSizeReflection = 128
[t=00:00:00.062336]   CamFreeScrollSpeed = 50
[t=00:00:00.062338]   CamMode = 1
[t=00:00:00.062344]   CubeTexSizeReflection = 1
[t=00:00:00.062346]   CubeTexSizeSpecular = 1
[t=00:00:00.062350]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.062353]   EdgeMoveDynamic = 0
[t=00:00:00.062355]   EdgeMoveWidth = 0.003
[t=00:00:00.062358]   FPSFOV = 90
[t=00:00:00.062361]   FPSScrollSpeed = 50
[t=00:00:00.062363]   FontSize = 18
[t=00:00:00.062368]   FullscreenEdgeMove = 0
[t=00:00:00.062371]   GrassDetail = 0
[t=00:00:00.062373]   GroundDecals = 2
[t=00:00:00.062376]   GroundDetail = 90
[t=00:00:00.062381]   HangTimeout = 30
[t=00:00:00.062383]   HardwareCursor = 1
[t=00:00:00.062386]   InitialNetworkTimeout = 0
[t=00:00:00.062389]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.062392]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.062420]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.062438]   LinkOutgoingBandwidth = 262144
[t=00:00:00.062464]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.062520]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.062527]   MSAALevel = 1
[t=00:00:00.062537]   MaxParticles = 15000
[t=00:00:00.062540]   MaxSounds = 32
[t=00:00:00.062543]   MaximumTransmissionUnit = 0
[t=00:00:00.062546]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.062549]   MiniMapMarker = 0
[t=00:00:00.062552]   MouseDragScrollThreshold = 0
[t=00:00:00.062555]   NetworkLossFactor = 2
[t=00:00:00.062558]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.062561]   OverheadScrollSpeed = 50
[t=00:00:00.062565]   ReconnectTimeout = 0
[t=00:00:00.062567]   RotOverheadScrollSpeed = 50
[t=00:00:00.062573]   RotateLogFiles = 1
[t=00:00:00.062576]   ShadowMapSize = 1024
[t=00:00:00.062579]   Shadows = 1
[t=00:00:00.062581]   ShowClock = 0
[t=00:00:00.062585]   SoftParticles = 2
[t=00:00:00.062588]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.062592]   UnitIconDist = 151
[t=00:00:00.062597]   UpdateBoundingVolumeMT = 0
[t=00:00:00.062600]   UpdateWeaponVectorsMT = 0
[t=00:00:00.062603]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.062606]   UseLuaMemPools = 0
[t=00:00:00.062632]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.062637]   VFSCacheArchiveFiles = 0
[t=00:00:00.062640]   Water = 4
[t=00:00:00.062643]   WindowBorderless = 1
[t=00:00:00.062646]   WindowPosY = 0
[t=00:00:00.062648]   WindowedEdgeMove = 0
[t=00:00:00.062651]   XResolutionWindowed = 2560
[t=00:00:00.062654]   YResolutionWindowed = 1600
[t=00:00:00.062663] ============== </User Config> ==============

[t=00:00:00.062668] ============== <User System> ==============
[t=00:00:00.062672]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.062680]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.062687]        Compiler Version: gcc-13.2.0
[t=00:00:00.062715]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.062747]         Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900HX; 65275MB RAM, 69371MB pagefile
[t=00:00:00.062752]        Binary Word Size: 64-bit (native)
[t=00:00:00.062756]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.062776]      Physical CPU Cores: 8
[t=00:00:00.062779]       Logical CPU Cores: 16
[t=00:00:00.062783] ============== </User System> ==============

[t=00:00:00.062789] Run: thread affinity ffffffff
[t=00:00:00.063050] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.063058]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.063062]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.063065]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.063067]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.063882] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.063895] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.068797] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.077827]     Display (Generic PnP Monitor)=1 modes=134 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.077838]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.077842]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.077846]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.077849]         [14] 1920x1200x24bpp@144Hz
[t=00:00:00.077853]         [18] 1920x1080x24bpp@144Hz
[t=00:00:00.077869]         [25] 1720x1440x24bpp@144Hz
[t=00:00:00.077872]         [29] 1680x1050x24bpp@144Hz
[t=00:00:00.077875]         [35] 1600x1200x24bpp@144Hz
[t=00:00:00.077878]         [39] 1600x900x24bpp@144Hz
[t=00:00:00.077881]         [44] 1440x1080x24bpp@144Hz
[t=00:00:00.077887]         [51] 1440x900x24bpp@144Hz
[t=00:00:00.077889]         [56] 1366x768x24bpp@144Hz
[t=00:00:00.077892]         [61] 1360x768x24bpp@144Hz
[t=00:00:00.077895]         [66] 1280x1024x24bpp@144Hz
[t=00:00:00.077899]         [72] 1280x960x24bpp@144Hz
[t=00:00:00.077904]         [77] 1280x800x24bpp@144Hz
[t=00:00:00.077907]         [82] 1280x768x24bpp@144Hz
[t=00:00:00.077910]         [87] 1280x720x24bpp@144Hz
[t=00:00:00.077914]         [94] 1176x664x24bpp@60Hz
[t=00:00:00.077917]         [97] 1152x864x24bpp@144Hz
[t=00:00:00.077920]         [102] 1024x768x24bpp@144Hz
[t=00:00:00.077922]         [109] 800x600x24bpp@144Hz
[t=00:00:00.077925]         [116] 720x576x24bpp@144Hz
[t=00:00:00.077928]         [121] 720x480x24bpp@144Hz
[t=00:00:00.077931]         [127] 640x480x24bpp@144Hz
[t=00:00:00.082612]     Display (Lenovo DisplayHDR)=2 modes=52 bounds={x=3440, y=0, w=2560, h=1600}
[t=00:00:00.082619]         [ 1] 2560x1600x24bpp@240Hz
[t=00:00:00.082622]         [ 3] 2560x1440x24bpp@240Hz
[t=00:00:00.082625]         [ 5] 2048x1536x24bpp@240Hz
[t=00:00:00.082628]         [ 7] 2048x1152x24bpp@240Hz
[t=00:00:00.082630]         [ 9] 1920x1440x24bpp@240Hz
[t=00:00:00.082633]         [11] 1920x1200x24bpp@240Hz
[t=00:00:00.082636]         [13] 1920x1080x24bpp@240Hz
[t=00:00:00.082639]         [15] 1856x1392x24bpp@240Hz
[t=00:00:00.082642]         [17] 1792x1344x24bpp@240Hz
[t=00:00:00.082647]         [19] 1680x1050x24bpp@240Hz
[t=00:00:00.082649]         [21] 1600x1200x24bpp@240Hz
[t=00:00:00.082652]         [23] 1600x900x24bpp@240Hz
[t=00:00:00.082655]         [25] 1440x900x24bpp@240Hz
[t=00:00:00.082657]         [27] 1400x1050x24bpp@240Hz
[t=00:00:00.082660]         [29] 1366x768x24bpp@240Hz
[t=00:00:00.082663]         [31] 1360x768x24bpp@240Hz
[t=00:00:00.082666]         [33] 1280x1024x24bpp@240Hz
[t=00:00:00.082669]         [35] 1280x960x24bpp@240Hz
[t=00:00:00.082672]         [37] 1280x800x24bpp@240Hz
[t=00:00:00.082674]         [39] 1280x768x24bpp@240Hz
[t=00:00:00.082683]         [41] 1280x720x24bpp@240Hz
[t=00:00:00.082686]         [43] 1280x600x24bpp@240Hz
[t=00:00:00.082689]         [45] 1152x864x24bpp@240Hz
[t=00:00:00.082691]         [47] 1024x768x24bpp@240Hz
[t=00:00:00.082694]         [49] 800x600x24bpp@240Hz
[t=00:00:00.082698]         [51] 640x480x24bpp@240Hz
[t=00:00:00.282733] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.282949] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.282959] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.295689] [GR::LogVersionInfo]
[t=00:00:00.295698]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.295702]     GL version  : 4.6.0 NVIDIA 556.12
[t=00:00:00.295705]     GL vendor   : NVIDIA Corporation
[t=00:00:00.295708]     GL renderer : NVIDIA GeForce RTX 4080 Laptop GPU/PCIe/SSE2
[t=00:00:00.295712]     GLSL version: 4.60 NVIDIA
[t=00:00:00.295715]     GLEW version: 2.1.0
[t=00:00:00.295729]     GPU memory  : 12282MB (total) / 10767MB (available)
[t=00:00:00.295741]     SDL swap-int: 1
[t=00:00:00.295744]     SDL driver  : windows
[t=00:00:00.295747]     
[t=00:00:00.295750]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.295754]     GLSL shader support       : 1
[t=00:00:00.295757]     GL4 support               : 1
[t=00:00:00.295761]     FBO extension support     : 1
[t=00:00:00.295769]     NVX GPU mem-info support  : 1
[t=00:00:00.295773]     ATI GPU mem-info support  : 0
[t=00:00:00.295783]     Texture clamping to edge  : 1
[t=00:00:00.295790]     NPOT-texture support      : 1 (1)
[t=00:00:00.295794]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.295799]     texture query-LOD support : 1 (1)
[t=00:00:00.295802]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.295805]     Z-buffer depth            : 32 (-)
[t=00:00:00.295811]     primitive-restart support : 1 (1)
[t=00:00:00.295815]     clip-space control support: 1 (1)
[t=00:00:00.295818]     seamless cube-map support : 1 (1)
[t=00:00:00.295825]     frag-depth layout support : 1 (1)
[t=00:00:00.295828]     persistent maps support   : 1 (1)
[t=00:00:00.295831]     explicit attribs location : 1 (1)
[t=00:00:00.295834]     multi draw indirect       : 1 (-)
[t=00:00:00.295840]     array textures            : 1 (-)
[t=00:00:00.295843]     buffer copy support       : 1 (-)
[t=00:00:00.295847]     indirect draw             : 1 (-)
[t=00:00:00.295850]     base instance             : 1 (-)
[t=00:00:00.295852]     
[t=00:00:00.295855]     max. FBO samples              : 32
[t=00:00:00.295860]     max. FS/program texture slots : 32/192
[t=00:00:00.295863]     max. texture size             : 32768
[t=00:00:00.295869]     max. texture anisotropy level : 16.000000
[t=00:00:00.295872]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.295875]     max. draw-buffers             : 8
[t=00:00:00.295878]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.295881]     max. uniform buffer-bindings  : 84
[t=00:00:00.295884]     max. uniform block-size       : 64KB
[t=00:00:00.295887]     max. storage buffer-bindings  : 96
[t=00:00:00.295891]     max. storage block-size       : 2047MB
[t=00:00:00.295894]     
[t=00:00:00.295896]     enable AMD-hacks : 0
[t=00:00:00.295899]     compress MIP-maps: 0
[t=00:00:00.295964]     Number of compressed texture formats: 23
[t=00:00:00.295980]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.296003] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.296212] [GR::UpdateGLConfigs]
[t=00:00:00.296244] [VSync::SetInterval] interval=-1 (adaptive)
[t=00:00:00.296250] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.296270] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.296278] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.296281] [GR::InitGLState]
[t=00:00:00.296324] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.424028] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.425979] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.426517] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.432680] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.432701] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.433264] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.435469] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.435483] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.435557] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.435623] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.453852] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.454219] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.455106] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.455203] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.484477] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms
[t=00:00:00.484491] [VFS] [SpringVFS::ReserveArchives<this=00000149ada5ea30>]
[t=00:00:00.484601] [VFS] [SpringVFS::AddArchive<this=00000149ada5ea30>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.485949] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000149ada5ea30 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.485957] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.558531] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.560568] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.560666] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.561221] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.561224] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.561223] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.561350] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.561240] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.562345] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.562464] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.563095][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.563329][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.2ms)
[t=00:00:00.563668][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.563690][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.563696][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.563744][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.569525][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.569538][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (Realtek(R) Audio)"
[t=00:00:00.569543][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.569548][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)"
[t=00:00:00.569594][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.634468][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.644241][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000149adbfea60(default) context=00000149ef95e960  numChannels=2 frameSize=8
[t=00:00:00.644263][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.644271][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.644295][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.644301][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.644319][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.644355][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.644367][f=-000001] [Sound]   Devices:
[t=00:00:00.645972][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.645985][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.645994][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)]
[t=00:00:00.646012][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.646018][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.656768][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.656786][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.663771][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 116904 MB
[t=00:00:00.665137][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.665960][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8490
[t=00:00:00.666871][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8490 using name LogicDaemon
[t=00:00:00.882015][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Valles Marineris 2.6" (loaded=0 cached=0)
[t=00:00:00.882671][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000149ada5ea30>(arName="Valles Marineris 2.6", overwrite=false)] section=1 cached=0
[t=00:00:00.883158][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000149ada5ea30>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.883563][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0)
[t=00:00:00.919300][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000149ada5ea30>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0
[t=00:00:00.920211][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000149ada5ea30>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.920350][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000149ada5ea30>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.921767][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000149ada5ea30>(arName="Zero-K v1.12.9.0", overwrite=false)] section=0 cached=0
[t=00:00:00.980025][f=-000001] [CAS::GASCB] Archive file="valles_marineris_2.6.sd7" cs="7105c3e08fba6e97257c64d26e215d2468f8365b446950255626c463f30982d26b37aa41768438f2ae82878870d0b679b92eba959278af92ca2784ae027ecbd5"
[t=00:00:00.980167][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:00.980232][f=-000001] Warning: [PreGame::GameDataReceived] Archive Valles Marineris 2.6 (checksum b3f0a0bf3a3c5dbf0e0d3fe51897bdc9b1c08792b9b7a70513486fead710cf3b13ef7c44b07b1c114fb463aa64a3900abf2b3c4c3554df84b37f1b7d3188616f) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.019268][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:01.019403][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.019481][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.019582][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.019618][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:11.197933][f=-000001] Loaded widget:  Stack Info          <gui_stackinfo.lua>
[t=00:00:11.198392][f=-000001] Loaded widget:  News Ticker         <gui_news_ticker.lua>
[t=00:00:11.198570][f=-000001] Loaded widget:  Music Player v2     <snd_music2.lua>
[t=00:00:11.198682][f=-000001] Loaded widget:  Transporting        <gui_transporting.lua>
[t=00:00:11.198797][f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[t=00:00:11.206497][f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[t=00:00:11.206667][f=-000001] Loaded widget:  Select Com at start  <init_start_point_remover.lua>
[t=00:00:11.207523][f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[t=00:00:11.227908][f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[t=00:00:11.228517][f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[t=00:00:11.228736][f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[t=00:00:11.228839][f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[t=00:00:11.228948][f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[t=00:00:11.229045][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=00:00:11.229176][f=-000001] EndGame Graph disabled
[t=00:00:11.237949][f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[t=00:00:11.238200][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=00:00:11.238328][f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[t=00:00:11.238520][f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[t=00:00:11.239255][f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[t=00:00:11.249826][f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[t=00:00:11.250062][f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[t=00:00:11.250218][f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[t=00:00:11.250341][f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[t=00:00:11.250514][f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[t=00:00:11.252929][f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[t=00:00:11.253094][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=00:00:11.253210][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:00:11.253668][f=-000001] Input grabbing is enabled!
[t=00:00:11.253740][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:00:11.258029][f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[t=00:00:11.258263][f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[t=00:00:11.258443][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:00:11.258674][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:00:11.268173][f=-000001] Loaded widget:  Perk Selector       <gui_selectperk.lua>
[t=00:00:11.268437][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=00:00:11.268599][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=00:00:11.268709][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:00:11.268823][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:00:11.268967][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=00:00:11.269083][f=-000001] Loaded widget:  Resurrect Congregate  <unit_resurrect_congregate.lua>
[t=00:00:11.269250][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:00:11.269345][f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[t=00:00:11.269442][f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[t=00:00:11.269538][f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[t=00:00:11.269651][f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[t=00:00:11.269753][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:00:11.269962][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:00:11.270191][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:00:11.270303][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:00:11.274579][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:00:11.274910][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:00:11.275020][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:11.275130][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:11.275253][f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[t=00:00:11.275426][f=-000001] Loaded widget:  MetalFeatures GL4   <gui_metal_features_gl4.lua>
[t=00:00:11.275539][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:00:11.275655][f=-000001] Loaded widget:  Chat Shortcut       <chat_shortcut.lua>
[t=00:00:11.276012][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=00:00:11.276264][f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[t=00:00:11.276645][f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[t=00:00:11.276789][f=-000001] Loaded widget:  Bomber Fog Chase    <unit_bomber_fog_chase.lua>
[t=00:00:11.277005][f=-000001] Loaded widget:  Hold Ctrl during placement to morph  <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:00:11.277217][f=-000001] Loaded widget:  Missile Impact Points  <gui_missile_impacts.lua>
[t=00:00:11.277342][f=-000001] Loaded widget:  Field Factory Selector  <cmd_field_factory.lua>
[t=00:00:11.285289][f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[t=00:00:11.285730][f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[t=00:00:11.286423][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:11.286540][f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[t=00:00:11.286713][f=-000001] [i18n] Warning: "autogroup_option_mainlabel" is not translated in en
[t=00:00:11.286725][f=-000001] [i18n] Error: No translation found for "autogroup_option_mainlabel"
[t=00:00:11.286895][f=-000001] [i18n] Warning: "autogroup_option_verbose" is not translated in en
[t=00:00:11.286905][f=-000001] [i18n] Error: No translation found for "autogroup_option_verbose"
[t=00:00:11.286977][f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[t=00:00:11.287095][f=-000001] Loaded widget:  Unit Mover          <cmd_unit_mover.lua>
[t=00:00:11.287201][f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[t=00:00:11.287341][f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[t=00:00:11.288007][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:11.288185][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:11.288769][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:11.288890][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:11.289118][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:11.289299][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:11.302131][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:11.305726][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:11.305971][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:11.390481][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:11.390876][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:11.391242][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:11.391386][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:11.392066][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:11.392218][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:11.392636][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:11.392795][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:11.392960][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:11.393500][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:11.393640][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:11.393833][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:11.393961][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:11.394155][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:11.394166][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:11.394171][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:11.394206][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:11.394335][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:11.394454][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:11.394563][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:11.395870][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:11.396002][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:11.396168][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:11.396646][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:11.396870][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:11.397172][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:11.397410][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:11.397595][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:11.397725][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:11.397980][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:11.398256][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:11.398409][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:11.398605][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:11.398868][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:11.399021][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:11.399144][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:11.399282][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:11.399466][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:11.402913][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:11.405678][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:11.405972][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:11.406211][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:11.407210][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:11.407333][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:11.407540][f=-000001] Mex Placement Initialised with 71 spots.
[t=00:00:11.409040][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:11.410750][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:11.411027][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:11.411339][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:11.412142][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:11.412782][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:11.413198][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:11.413449][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:11.417990][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:11.419172][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:11.420962][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:11.421149][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:11.421264][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:11.424341][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:11.430101][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:11.430588][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:11.430753][f=-000001] SetSunLighting
[t=00:00:11.431100][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:11.435894][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:11.436829][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:11.437585][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:11.439519][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:11.439757][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:11.439877][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:11.440051][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:11.440060][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:11.440169][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:11.443021][f=-000001] Writing last game win data
[t=00:00:11.447862][f=-000001] LuaUI v0.3
[t=00:00:11.557277][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:11.598012][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:11.598598][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:11.599186][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:11.599194][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 1ms
[t=00:00:11.608438][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10107, 0.0} allocedSize{int+, int-, ext}={0, 0, 1826002}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0110}
[t=00:00:11.977564][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:12.118798][f=-000001] GameID: a056f06606e71a9efd8ec071c254212c
[t=00:00:12.119077][f=-000001] Connection attempt from LogicDaemon
[t=00:00:12.119085][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:12.119219][f=-000001]  -> Connection established (given id 0)
[t=00:00:12.119243][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=b3f0a0bf3a3c5dbf0e0d3fe51897bdc9b1c08792b9b7a70513486fead710cf3b13ef7c44b07b1c114fb463aa64a3900abf2b3c4c3554df84b37f1b7d3188616f"
[t=00:00:12.119262][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:12.119274][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3cc3fed0bf7c3e2cad8e78afc8ff45323b6064a5878e93b76b3de97549c9a51e519965330ff2ca573d1115449b39eea662c98e1f3618f5b7e61e83e78fb09352]"
[t=00:00:12.119286][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=72f85dbfb175fcedeb85941af61dd460463a99f32236a4a4b349d8b7411a282ddb69b20dcd409c8a2ed41fcd69df038c671b103d3b9356d7557e896c804f9a2b]"
[t=00:00:12.201491][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:12.303211][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={0000014a52c7fb10,0000014a78b74820}][locale="C"]"
[t=00:00:12.303234][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1
[t=00:00:15.831739][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:00:30.145280][f=-000001] Warning: Couldn't find texture "%%419:1"!
[t=00:00:55.785892][f=0000767] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"!
[t=00:03:42.685155][f=0005774] [SpringApp::Kill][1] fromRun=1
[t=00:03:42.685170][f=0005774] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:03:42.688851][f=0005774]  [async=0] threads=8 tasks=413280 {sum,avg}{exec,wait}time={{3948.464, 0.010}, {30828.490, 0.075}}ms
[t=00:03:42.688882][f=0005774]      thread=1 tasks=59040 {sum,min,max,avg}{exec,wait}time={{837.330, 0.000, 48.197, 0.014}, {2121.835, 0.000, 18446744027136.000, 0.036}}ms
[t=00:03:42.688890][f=0005774]      thread=2 tasks=59040 {sum,min,max,avg}{exec,wait}time={{539.079, 0.000, 16.417, 0.009}, {4548.259, 0.000, 18446744027136.000, 0.077}}ms
[t=00:03:42.688898][f=0005774]      thread=3 tasks=59040 {sum,min,max,avg}{exec,wait}time={{527.450, 0.000, 12.338, 0.009}, {4557.340, 0.000, 30.601, 0.077}}ms
[t=00:03:42.688907][f=0005774]      thread=4 tasks=59040 {sum,min,max,avg}{exec,wait}time={{525.705, 0.000, 16.168, 0.009}, {4584.853, 0.000, 30.070, 0.078}}ms
[t=00:03:42.688916][f=0005774]      thread=5 tasks=59040 {sum,min,max,avg}{exec,wait}time={{508.485, 0.000, 12.533, 0.009}, {4779.090, 0.000, 30.560, 0.081}}ms
[t=00:03:42.688922][f=0005774]      thread=6 tasks=59040 {sum,min,max,avg}{exec,wait}time={{502.347, 0.000, 12.123, 0.009}, {5095.375, 0.000, 30.927, 0.086}}ms
[t=00:03:42.688931][f=0005774]      thread=7 tasks=59040 {sum,min,max,avg}{exec,wait}time={{508.068, 0.000, 12.624, 0.009}, {5141.738, 0.000, 30.086, 0.087}}ms
[t=00:03:42.688938][f=0005774]  [async=1] threads=8 tasks=3462 {sum,avg}{exec,wait}time={{20803.393, 6.009}, {7968153.000, 2301.604}}ms
[t=00:03:42.688948][f=0005774]      thread=1 tasks=495 {sum,min,max,avg}{exec,wait}time={{2957.664, 0.000, 402.657, 5.975}, {1140037.875, 0.608, 2977.627, 2303.107}}ms
[t=00:03:42.688957][f=0005774]      thread=2 tasks=497 {sum,min,max,avg}{exec,wait}time={{2973.941, 0.000, 402.690, 5.984}, {1137567.125, 0.603, 2977.740, 2288.867}}ms
[t=00:03:42.688964][f=0005774]      thread=3 tasks=495 {sum,min,max,avg}{exec,wait}time={{2974.807, 0.000, 412.874, 6.010}, {1140511.000, 0.603, 2977.803, 2304.063}}ms
[t=00:03:42.688971][f=0005774]      thread=4 tasks=495 {sum,min,max,avg}{exec,wait}time={{2974.025, 0.000, 413.235, 6.008}, {1138983.125, 0.628, 2977.810, 2300.976}}ms
[t=00:03:42.688982][f=0005774]      thread=5 tasks=494 {sum,min,max,avg}{exec,wait}time={{2976.625, 0.000, 404.601, 6.026}, {1136500.750, 1.028, 2977.781, 2300.609}}ms
[t=00:03:42.688989][f=0005774]      thread=6 tasks=492 {sum,min,max,avg}{exec,wait}time={{2972.264, 0.000, 437.745, 6.041}, {1136263.000, 0.036, 2976.054, 2309.478}}ms
[t=00:03:42.688998][f=0005774]      thread=7 tasks=494 {sum,min,max,avg}{exec,wait}time={{2974.069, 0.000, 419.135, 6.020}, {1138289.875, 0.458, 2977.690, 2304.230}}ms
[t=00:03:42.689002][f=0005774] [ThreadPool::SetThreadCount][2] workers=0
[t=00:03:42.689006][f=0005774] [SpringApp::Kill][2]
[t=00:03:42.689046][f=0005774] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:03:42.689052][f=0005774] [Game::KillLua][1] dtor=0 luaUI=0000014a7983ddc0
[t=00:03:42.689076][f=0005774] Start widgetHandler:Shutdown
[t=00:03:42.690932][f=0005774] Shutdown - SaveOrderList Complete
[t=00:03:42.691978][f=0005774] Writing last game win data
[t=00:03:42.697587][f=0005774] Shutdown - SaveConfigData Complete
[t=00:03:42.697604][f=0005774] Shutdown Widget - Chili Highlight
[t=00:03:42.697634][f=0005774] Shutdown Widget - Deferred rendering GL4
[t=00:03:42.697781][f=0005774] Shutdown Widget - Draw After Chili
[t=00:03:42.697791][f=0005774] Shutdown Widget - API Unit Tracker GL4
[t=00:03:42.697799][f=0005774] Shutdown Widget - EPIC Menu
[t=00:03:42.698577][f=0005774] Shutdown Widget - Chili Minimap
[t=00:03:42.698654][f=0005774] Shutdown Widget - Chili Widget Selector
[t=00:03:42.699277][f=0005774] Shutdown Widget - Depth of Field Shader
[t=00:03:42.699286][f=0005774] Shutdown Widget - Deferred rendering
[t=00:03:42.699297][f=0005774] SSAO: Deferred rendering disabled, disabling.
[t=00:03:42.704825][f=0005774] Shutdown Widget - Deferred rendering
[t=00:03:42.704841][f=0005774] SSAO: Deferred rendering disabled, disabling.
[t=00:03:42.705719][f=0005774] Shutdown Widget - Local Team Colors
[t=00:03:42.705730][f=0005774] Shutdown Widget - Display Keys 2
[t=00:03:42.705746][f=0005774] Shutdown Widget - Save Game Menu
[t=00:03:42.705752][f=0005774] Shutdown Widget - Highlight Model Api GL4
[t=00:03:42.705795][f=0005774] Shutdown Widget - Unit Icons
[t=00:03:42.705866][f=0005774] Shutdown Widget - HealthBars
[t=00:03:42.706612][f=0005774] Shutdown Widget - Noises
[t=00:03:42.706621][f=0005774] Shutdown Widget - Attrition Counter
[t=00:03:42.706765][f=0005774] Shutdown Widget - Selected Units GL4 2
[t=00:03:42.706774][f=0005774] Shutdown Widget - BuildETA
[t=00:03:42.706782][f=0005774] Shutdown Widget - Chili Chicken Panel
[t=00:03:42.706847][f=0005774] Shutdown Widget - External VR Grid
[t=00:03:42.706859][f=0005774] Shutdown Widget - Win Counter
[t=00:03:42.706865][f=0005774] Shutdown Widget - EndGame APM stats
[t=00:03:42.707553][f=0005774] Shutdown Widget - Modular Comm Info
[t=00:03:42.707562][f=0005774] Shutdown Widget - Reclaim Field Highlight
[t=00:03:42.707572][f=0005774] Shutdown Widget - State Reverse and Latency
[t=00:03:42.707577][f=0005774] Shutdown Widget - Music Player v2
[t=00:03:42.707584][f=0005774] Shutdown Widget - Chili Economy Panel Default
[t=00:03:42.707635][f=0005774] Shutdown Widget - Stereo3D
[t=00:03:42.707676][f=0005774] Shutdown Widget - Chili EndGame Window
[t=00:03:42.707688][f=0005774] Shutdown Widget - Attack Warning
[t=00:03:42.707698][f=0005774] Shutdown Widget - Chili Nuke Warning
[t=00:03:42.707706][f=0005774] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:03:42.707721][f=0005774] Shutdown Widget - Darkening
[t=00:03:42.707731][f=0005774] Shutdown Widget - Showeco and Grid Drawer
[t=00:03:42.707739][f=0005774] Shutdown Widget - Defense Range Zero-K
[t=00:03:42.707753][f=0005774] Shutdown Widget - Grab Input
[t=00:03:42.707850][f=0005774] Input grabbing is disabled!
[t=00:03:42.707858][f=0005774] Shutdown Widget - Context Menu
[t=00:03:42.707864][f=0005774] Shutdown Widget - Highlight Geos
[t=00:03:42.707876][f=0005774] Shutdown Widget - Local Widgets Config
[t=00:03:42.707894][f=0005774] Shutdown Widget - MinimapEvents
[t=00:03:42.707904][f=0005774] Shutdown Widget - Missile Silo Range
[t=00:03:42.707912][f=0005774] Shutdown Widget - Point Tracker
[t=00:03:42.707922][f=0005774] Shutdown Widget - Chili Spectator Panels
[t=00:03:42.707930][f=0005774] Shutdown Widget - Startup Info and Selector
[t=00:03:42.707941][f=0005774] Shutdown Widget - Transport AI
[t=00:03:42.707949][f=0005774] Shutdown Widget - Attack AoE
[t=00:03:42.707959][f=0005774] Shutdown Widget - Spotter
[t=00:03:42.707965][f=0005774] Shutdown Widget - Highlight Unit GL4 v2
[t=00:03:42.707972][f=0005774] Shutdown Widget - Selection Send
[t=00:03:42.707978][f=0005774] Shutdown Widget - TeamPlatter
[t=00:03:42.708973][f=0005774] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:03:42.709091][f=0005774] Shutdown Widget - Global Build Command
[t=00:03:42.709159][f=0005774] Shutdown Widget - LupsManager
[t=00:03:42.709174][f=0005774] Shutdown Widget - Receive Units Indicator
[t=00:03:42.709182][f=0005774] Shutdown Widget - Newton Firezone
[t=00:03:42.709191][f=0005774] Shutdown Widget - Chili Pro Console
[t=00:03:42.709504][f=0005774] Shutdown Widget - Persistent Build Height
[t=00:03:42.709513][f=0005774] Shutdown Widget - Lasso Terraform GUI
[t=00:03:42.709522][f=0005774] Shutdown Widget - Chili Framework
[t=00:03:42.709531][f=0005774] Shutdown Widget - Lups
[t=00:03:42.710271][f=0005774] Shutdown Widget - Mex Placement Handler
[t=00:03:42.710302][f=0005774] Shutdown Widget - Chili Core Selector
[t=00:03:42.710361][f=0005774] Shutdown Widget - Custom Markers
[t=00:03:42.710373][f=0005774] Shutdown Widget - Select Keys
[t=00:03:42.710387][f=0005774] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:03:42.710421][f=0005774] Shutdown Widget - Pause Screen
[t=00:03:42.710530][f=0005774] Shutdown Widget - Bloom Shader Deferred
[t=00:03:42.710727][f=0005774] Shutdown Widget - Color Blindness Correction
[t=00:03:42.710848][f=0005774] Shutdown Widget - Layout Handler
[t=00:03:42.710859][f=0005774] Shutdown Widget - Text To Speech Control
[t=00:03:42.710865][f=0005774] End widgetHandler:Shutdown
[t=00:03:42.753311][f=0005774] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 13055538, 0.0} allocedSize{int+, int-, ext}={0, 0, 2139394891}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0121}
[t=00:03:42.756330][f=0005774] [Game::KillLua][2] dtor=0 luaGaia=0000014a78b74820
[t=00:03:42.762561][f=0005774] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:42.762608][f=0005774] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:42.762627][f=0005774] [Game::KillLua][3] dtor=0 luaRules=0000014a52c7fb10
[t=00:03:42.762655][f=0005774] Start gadgetHandler:Shutdown
[t=00:03:42.762663][f=0005774] Shutdown - StartSetup
[t=00:03:42.762669][f=0005774] Shutdown - UnitMorph
[t=00:03:42.762809][f=0005774] Shutdown - Carrier Drones
[t=00:03:42.762821][f=0005774] Shutdown - Missile Silo Controller
[t=00:03:42.762830][f=0005774] Shutdown - Modular Comm Info
[t=00:03:42.762835][f=0005774] Shutdown - Terrain Texture Handler
[t=00:03:42.762843][f=0005774] Shutdown - UnitCloakShield
[t=00:03:42.762887][f=0005774] Shutdown - Starlight Handler
[t=00:03:42.762897][f=0005774] End gadgetHandler:Shutdown
[t=00:03:42.777033][f=0005774] Start gadgetHandler:Shutdown
[t=00:03:42.777050][f=0005774] Shutdown - Teleport Throw
[t=00:03:42.777059][f=0005774] Shutdown - UnitMorph
[t=00:03:42.777086][f=0005774] Shutdown - Commander Skin Renderer
[t=00:03:42.777377][f=0005774] Shutdown - Missile fired callins
[t=00:03:42.777387][f=0005774] Shutdown - Modular Comm Info
[t=00:03:42.777392][f=0005774] Shutdown - Retreat Command
[t=00:03:42.777401][f=0005774] Shutdown - Shockwaves
[t=00:03:42.777408][f=0005774] Shutdown - Unit tint API
[t=00:03:42.777421][f=0005774] Shutdown - Unit glow API
[t=00:03:42.777433][f=0005774] Shutdown - UnitCloakShield
[t=00:03:42.777458][f=0005774] Shutdown - Lups Cloak FX
[t=00:03:42.777464][f=0005774] Shutdown - Lups
[t=00:03:42.778119][f=0005774] Shutdown - Lups Shield
[t=00:03:42.778154][f=0005774] End gadgetHandler:Shutdown
[t=00:03:42.788570][f=0005774] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 399, 0.0} allocedSize{int+, int-, ext}={0, 0, 58482}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0050}
[t=00:03:42.791122][f=0005774] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:42.791204][f=0005774] [Game::KillLua][4] dtor=0
[t=00:03:42.791211][f=0005774] [Game::KillLua][5] dtor=0
[t=00:03:42.808590][f=0005774] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-09-22_17-40-49-372_Valles Marineris 2_105.1.1-2511-g747f18b BAR105.sdfz" (91061 bytes)
[t=00:03:42.808681][f=0005774] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:03:42.849092][f=0005774] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:03:42.849112][f=0005774] [Sound] [Sound::UpdateThread][3] #sources=32 #items=27
[t=00:03:42.849147][f=0005774] [Sound] [Sound::UpdateThread][4] ctx=00000149ef95e960 dev=00000149adbfea60
[t=00:03:42.849328][f=0005774] [Sound] [Sound::UpdateThread][5] ctx=00000149ef95e960 dev=00000149adbfea60
[t=00:03:42.849356][f=0005774] [Sound] [Sound::Cleanup][alcDestroyContext(00000149ef95e960)]
[t=00:03:42.850320][f=0005774] [Sound] [Sound::Cleanup][alcCloseDevice(00000149adbfea60)]
[t=00:03:42.850442][f=0005774] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:03:42.878957][f=0005774] [Sound] [Sound::UpdateThread][6]
[t=00:03:42.879530][f=0005774] [Game::~CGame][1]
[t=00:03:42.879544][f=0005774] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:03:42.879551][f=0005774] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:03:42.879571][f=0005774] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:03:42.879577][f=0005774] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:03:42.879582][f=0005774] [Game::KillLua][4] dtor=1
[t=00:03:42.879591][f=0005774] [Game::KillLua][5] dtor=1
[t=00:03:42.879768][f=0005774] [Game::KillMisc][1]
[t=00:03:42.879775][f=0005774] [Game::KillMisc][2]
[t=00:03:42.879939][f=0005774] [Game::KillMisc][3]
[t=00:03:42.880040][f=0005774] [Game::KillRendering][1]
[t=00:03:42.883056][f=0005774] [~CRectangleOverlapHandler] 1% overlap reduction
[t=00:03:42.894350][f=0005774] [3DOParser::Kill] allocated 29 pieces
[t=00:03:42.894413][f=0005774] [S3OParser::Kill] allocated 5521 pieces
[t=00:03:42.894661][f=0005774] [AssParser::Kill] allocated 701 pieces
[t=00:03:42.927525][f=0005774] [Game::KillInterface][1]
[t=00:03:42.927860][f=0005774] [Game::KillInterface][2]
[t=00:03:42.928313][f=0005774] [Game::KillSimulation][1]
[t=00:03:42.928380][f=0005774] [Game::KillSimulation][2]
[t=00:03:42.955383][f=0005774] [CCollisionHandler] dis-/continuous tests: 367/8195272
[t=00:03:42.955397][f=0005774] [Game::KillSimulation][3]
[t=00:03:42.956490][f=0005774] [~CPathCache(32x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=31
[t=00:03:42.957284][f=0005774] [~CPathCache(32x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:42.957322][f=0005774] [~CPathCache(64x48)] cacheHits=11 hitPercentage=50% numHashColls=0 maxCacheSize=3
[t=00:03:42.957368][f=0005774] [~CPathCache(64x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:42.957652][f=0005774] [~CRectangleOverlapHandler] 1% overlap reduction
[t=00:03:42.961628][f=0005774] [LosHandler::Kill] raycast instance cache-{hits,misses}={142,753}; shared=0%; cached=16%
[t=00:03:42.967530][f=0005774] [Game::KillSimulation][4]
[t=00:03:43.071149][f=0005774] [CommonDefHandler::KillStatic] 7810 sound-set data items added
[t=00:03:43.071171][f=0005774] [Game::~CGame][2]
[t=00:03:43.071175][f=0005774] [Game::~CGame][3]
[t=00:03:43.071213][f=0005774] [SpringApp::Kill][3]
[t=00:03:43.071342][f=0005774] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    597103 bytes sent   in 5879 packets (101.565 bytes/packet)
    237832 bytes recv'd in 4696 packets (50.646 bytes/packet)
    {0.071x, 0.118x} relative protocol overhead {up, down}
    13327 incoming chunks dropped, 23835 outgoing chunks resent
    4260 incoming chunks processed

[t=00:03:43.071379][f=0005774] [SpringApp::Kill][4] font=00000149f0248340
[t=00:03:43.072830][f=0005774] [SpringApp::Kill][5]
[t=00:03:43.076276][f=0005774] [SpringApp::Kill][6]
[t=00:03:43.076288] [SpringApp::Kill][7]
[t=00:03:43.076337] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:43.076344] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1568, 1048576, 1048576}, EBO = {3136, 2097152, 2097152}
[t=00:03:43.076619] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:03:43.076633] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:03:43.076638] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:03:43.076645] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:43.076650] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {200, 1048576, 1048576}, EBO = {300, 2097152, 2097152}
[t=00:03:43.076657] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {37216, 1048576, 1048576}, EBO = {55824, 2097152, 2097152}
[t=00:03:43.076662] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:03:43.076669] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:43.076674] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:43.076679] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:03:43.076686] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {280, 1048576, 1048576}, EBO = {420, 2097152, 2097152}
[t=00:03:43.141238] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:03:43.141250] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:03:43.141253] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:03:43.141257] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8490
[t=00:03:43.141260] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:03:43.141650] [VFS] [SpringVFS::DeleteArchives<this=00000149ada5ea30>]
[t=00:03:43.141672] [VFS] [SpringVFS::DeleteArchives<this=00000149ada5ea30>(section=0)] #archives[section]=2 #files[section]=8307
[t=00:03:43.141677] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (00000149adaf5060)
[t=00:03:43.141716] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (00000149adaf46c0)
[t=00:03:43.143164] [VFS] [SpringVFS::DeleteArchives<this=00000149ada5ea30>(section=1)] #archives[section]=1 #files[section]=27
[t=00:03:43.143182] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\valles_marineris_2.6.sd7 (00000149adb8ffc0)
[t=00:03:43.146657] [VFS] [SpringVFS::DeleteArchives<this=00000149ada5ea30>(section=2)] #archives[section]=3 #files[section]=327
[t=00:03:43.146673] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000149adaf5270)
[t=00:03:43.146780] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000149adaf4e50)
[t=00:03:43.146820] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (00000149adaf4610)
[t=00:03:43.146864] [VFS] [SpringVFS::DeleteArchives<this=00000149ada5ea30>(section=3)] #archives[section]=0 #files[section]=0
[t=00:03:43.146870] [VFS] [SpringVFS::DeleteArchives<this=00000149ada5ea30>(section=4)] #archives[section]=0 #files[section]=8215
[t=00:03:43.146899] [VFS] [SpringVFS::DeleteArchives<this=00000149ada5ea30>(section=5)] #archives[section]=0 #files[section]=0
[t=00:03:43.146904] [VFS] [SpringVFS::DeleteArchives<this=00000149ada5ea30>(section=6)] #archives[section]=0 #files[section]=0
[t=00:03:43.146909] [VFS] [SpringVFS::DeleteArchives<this=00000149ada5ea30>(section=7)] #archives[section]=0 #files[section]=0
[t=00:03:43.146913] [VFS] [SpringVFS::DeleteArchives<this=00000149ada5ea30>(section=8)] #archives[section]=0 #files[section]=0
[t=00:03:43.147099] [SpringApp::Kill][8]
[t=00:03:43.147107] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:03:43.147111] [WatchDog::Uninstall][1] hangDetectorThread=00007ff726c904d0 (joinable=1)
[t=00:03:43.147114] [WatchDog::Uninstall][2]
[t=00:03:43.175307] [WatchDog::Uninstall][3]
[t=00:03:43.175316] [SpringApp::Kill][9]