ZeroK-RTS / CrashReports

7 stars 0 forks source link

Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #117583

Open Chobbyla opened 1 month ago

Chobbyla commented 1 month ago

infolog_full.txt (truncated):

[t=00:00:00.000087] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.099540] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.099569] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.099581]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.099589]   
[t=00:00:00.099592]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.099596]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.099601]   Use "none" to disable the default log sections.
[t=00:00:00.099605] ============== </Log Sections> ==============

[t=00:00:00.099608] ============== <User Config> ==============
[t=00:00:00.099671]   AllowDeferredMapRendering = 1
[t=00:00:00.099677]   AllowDeferredModelRendering = 1
[t=00:00:00.099680]   AnimationMT = 0
[t=00:00:00.099683]   BumpWaterBlurReflection = 1
[t=00:00:00.099686]   BumpWaterTexSizeReflection = 128
[t=00:00:00.099690]   CamFreeScrollSpeed = 50
[t=00:00:00.099693]   CamMode = 1
[t=00:00:00.099699]   CubeTexSizeReflection = 1
[t=00:00:00.099702]   CubeTexSizeSpecular = 1
[t=00:00:00.099705]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.099708]   EdgeMoveDynamic = 0
[t=00:00:00.099711]   EdgeMoveWidth = 0.003
[t=00:00:00.099714]   FPSFOV = 90
[t=00:00:00.099716]   FPSScrollSpeed = 50
[t=00:00:00.099719]   FontSize = 18
[t=00:00:00.099722]   FullscreenEdgeMove = 0
[t=00:00:00.099724]   GrassDetail = 0
[t=00:00:00.099727]   GroundDecals = 2
[t=00:00:00.099730]   GroundDetail = 90
[t=00:00:00.099734]   HangTimeout = 30
[t=00:00:00.099737]   HardwareCursor = 1
[t=00:00:00.099739]   InitialNetworkTimeout = 0
[t=00:00:00.099771]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.099775]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.099779]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.099782]   LinkOutgoingBandwidth = 262144
[t=00:00:00.099785]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.099789]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.099792]   MSAALevel = 1
[t=00:00:00.099800]   MaxParticles = 15000
[t=00:00:00.099803]   MaxSounds = 32
[t=00:00:00.099806]   MaximumTransmissionUnit = 0
[t=00:00:00.099809]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.099825]   MiniMapMarker = 0
[t=00:00:00.099828]   MouseDragScrollThreshold = 0
[t=00:00:00.099831]   NetworkLossFactor = 2
[t=00:00:00.099835]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.099838]   OverheadScrollSpeed = 50
[t=00:00:00.099840]   ReconnectTimeout = 0
[t=00:00:00.099843]   RotOverheadScrollSpeed = 50
[t=00:00:00.099848]   RotateLogFiles = 1
[t=00:00:00.099851]   ShadowMapSize = 1024
[t=00:00:00.099854]   Shadows = 1
[t=00:00:00.099856]   ShowClock = 0
[t=00:00:00.099859]   SoftParticles = 2
[t=00:00:00.099872]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.099876]   UnitIconDist = 151
[t=00:00:00.099879]   UpdateBoundingVolumeMT = 0
[t=00:00:00.099882]   UpdateWeaponVectorsMT = 0
[t=00:00:00.099885]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.099888]   UseLuaMemPools = 0
[t=00:00:00.099911]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.099914]   VFSCacheArchiveFiles = 0
[t=00:00:00.099917]   Water = 4
[t=00:00:00.099920]   WindowBorderless = 1
[t=00:00:00.099923]   WindowPosY = 0
[t=00:00:00.099925]   WindowedEdgeMove = 0
[t=00:00:00.099933]   XResolutionWindowed = 2560
[t=00:00:00.099936]   YResolutionWindowed = 1600
[t=00:00:00.099945] ============== </User Config> ==============

[t=00:00:00.099948] ============== <User System> ==============
[t=00:00:00.099957]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.099965]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.099970]        Compiler Version: gcc-13.2.0
[t=00:00:00.099998]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.100030]         Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900HX; 65275MB RAM, 69371MB pagefile
[t=00:00:00.100035]        Binary Word Size: 64-bit (native)
[t=00:00:00.100039]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.100045]      Physical CPU Cores: 8
[t=00:00:00.100048]       Logical CPU Cores: 16
[t=00:00:00.100051] ============== </User System> ==============

[t=00:00:00.100056] Run: thread affinity ffffffff
[t=00:00:00.100141] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.100146]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.100149]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.100151]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.100155]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.100899] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.100912] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.104199] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.115386]     Display (Generic PnP Monitor)=1 modes=134 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.115399]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.115403]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.115407]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.115410]         [14] 1920x1200x24bpp@144Hz
[t=00:00:00.115414]         [18] 1920x1080x24bpp@144Hz
[t=00:00:00.115434]         [25] 1720x1440x24bpp@144Hz
[t=00:00:00.115437]         [29] 1680x1050x24bpp@144Hz
[t=00:00:00.115439]         [35] 1600x1200x24bpp@144Hz
[t=00:00:00.115444]         [39] 1600x900x24bpp@144Hz
[t=00:00:00.115446]         [44] 1440x1080x24bpp@144Hz
[t=00:00:00.115449]         [51] 1440x900x24bpp@144Hz
[t=00:00:00.115452]         [56] 1366x768x24bpp@144Hz
[t=00:00:00.115455]         [61] 1360x768x24bpp@144Hz
[t=00:00:00.115457]         [66] 1280x1024x24bpp@144Hz
[t=00:00:00.115461]         [72] 1280x960x24bpp@144Hz
[t=00:00:00.115468]         [77] 1280x800x24bpp@144Hz
[t=00:00:00.115472]         [82] 1280x768x24bpp@144Hz
[t=00:00:00.115476]         [87] 1280x720x24bpp@144Hz
[t=00:00:00.115478]         [94] 1176x664x24bpp@60Hz
[t=00:00:00.115482]         [97] 1152x864x24bpp@144Hz
[t=00:00:00.115485]         [102] 1024x768x24bpp@144Hz
[t=00:00:00.115488]         [109] 800x600x24bpp@144Hz
[t=00:00:00.115490]         [116] 720x576x24bpp@144Hz
[t=00:00:00.115493]         [121] 720x480x24bpp@144Hz
[t=00:00:00.115496]         [127] 640x480x24bpp@144Hz
[t=00:00:00.120177]     Display (Lenovo DisplayHDR)=2 modes=52 bounds={x=3440, y=0, w=2560, h=1600}
[t=00:00:00.120187]         [ 1] 2560x1600x24bpp@240Hz
[t=00:00:00.120190]         [ 3] 2560x1440x24bpp@240Hz
[t=00:00:00.120193]         [ 5] 2048x1536x24bpp@240Hz
[t=00:00:00.120196]         [ 7] 2048x1152x24bpp@240Hz
[t=00:00:00.120199]         [ 9] 1920x1440x24bpp@240Hz
[t=00:00:00.120201]         [11] 1920x1200x24bpp@240Hz
[t=00:00:00.120204]         [13] 1920x1080x24bpp@240Hz
[t=00:00:00.120208]         [15] 1856x1392x24bpp@240Hz
[t=00:00:00.120211]         [17] 1792x1344x24bpp@240Hz
[t=00:00:00.120216]         [19] 1680x1050x24bpp@240Hz
[t=00:00:00.120219]         [21] 1600x1200x24bpp@240Hz
[t=00:00:00.120221]         [23] 1600x900x24bpp@240Hz
[t=00:00:00.120224]         [25] 1440x900x24bpp@240Hz
[t=00:00:00.120227]         [27] 1400x1050x24bpp@240Hz
[t=00:00:00.120229]         [29] 1366x768x24bpp@240Hz
[t=00:00:00.120232]         [31] 1360x768x24bpp@240Hz
[t=00:00:00.120235]         [33] 1280x1024x24bpp@240Hz
[t=00:00:00.120238]         [35] 1280x960x24bpp@240Hz
[t=00:00:00.120241]         [37] 1280x800x24bpp@240Hz
[t=00:00:00.120243]         [39] 1280x768x24bpp@240Hz
[t=00:00:00.120251]         [41] 1280x720x24bpp@240Hz
[t=00:00:00.120253]         [43] 1280x600x24bpp@240Hz
[t=00:00:00.120256]         [45] 1152x864x24bpp@240Hz
[t=00:00:00.120259]         [47] 1024x768x24bpp@240Hz
[t=00:00:00.120261]         [49] 800x600x24bpp@240Hz
[t=00:00:00.120273]         [51] 640x480x24bpp@240Hz
[t=00:00:00.256946] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.257257] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.257268] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.271767] [GR::LogVersionInfo]
[t=00:00:00.271779]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.271783]     GL version  : 4.6.0 NVIDIA 556.12
[t=00:00:00.271786]     GL vendor   : NVIDIA Corporation
[t=00:00:00.271789]     GL renderer : NVIDIA GeForce RTX 4080 Laptop GPU/PCIe/SSE2
[t=00:00:00.271793]     GLSL version: 4.60 NVIDIA
[t=00:00:00.271796]     GLEW version: 2.1.0
[t=00:00:00.271807]     GPU memory  : 12282MB (total) / 10768MB (available)
[t=00:00:00.271820]     SDL swap-int: 1
[t=00:00:00.271823]     SDL driver  : windows
[t=00:00:00.271826]     
[t=00:00:00.271828]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.271831]     GLSL shader support       : 1
[t=00:00:00.271834]     GL4 support               : 1
[t=00:00:00.271840]     FBO extension support     : 1
[t=00:00:00.271847]     NVX GPU mem-info support  : 1
[t=00:00:00.271852]     ATI GPU mem-info support  : 0
[t=00:00:00.271862]     Texture clamping to edge  : 1
[t=00:00:00.271869]     NPOT-texture support      : 1 (1)
[t=00:00:00.271874]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.271878]     texture query-LOD support : 1 (1)
[t=00:00:00.271881]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.271884]     Z-buffer depth            : 32 (-)
[t=00:00:00.271890]     primitive-restart support : 1 (1)
[t=00:00:00.271893]     clip-space control support: 1 (1)
[t=00:00:00.271896]     seamless cube-map support : 1 (1)
[t=00:00:00.271901]     frag-depth layout support : 1 (1)
[t=00:00:00.271904]     persistent maps support   : 1 (1)
[t=00:00:00.271907]     explicit attribs location : 1 (1)
[t=00:00:00.271910]     multi draw indirect       : 1 (-)
[t=00:00:00.271914]     array textures            : 1 (-)
[t=00:00:00.271944]     buffer copy support       : 1 (-)
[t=00:00:00.271947]     indirect draw             : 1 (-)
[t=00:00:00.271950]     base instance             : 1 (-)
[t=00:00:00.271953]     
[t=00:00:00.271956]     max. FBO samples              : 32
[t=00:00:00.271961]     max. FS/program texture slots : 32/192
[t=00:00:00.271964]     max. texture size             : 32768
[t=00:00:00.271970]     max. texture anisotropy level : 16.000000
[t=00:00:00.271973]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.271976]     max. draw-buffers             : 8
[t=00:00:00.271979]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.271982]     max. uniform buffer-bindings  : 84
[t=00:00:00.271985]     max. uniform block-size       : 64KB
[t=00:00:00.271988]     max. storage buffer-bindings  : 96
[t=00:00:00.271993]     max. storage block-size       : 2047MB
[t=00:00:00.272017]     
[t=00:00:00.272020]     enable AMD-hacks : 0
[t=00:00:00.272023]     compress MIP-maps: 0
[t=00:00:00.272052]     Number of compressed texture formats: 23
[t=00:00:00.272070]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.272090] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.272260] [GR::UpdateGLConfigs]
[t=00:00:00.272290] [VSync::SetInterval] interval=-1 (adaptive)
[t=00:00:00.272296] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.272308] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.272324] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.272339] [GR::InitGLState]
[t=00:00:00.272429] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.360627] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.362557] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.362938] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.366652] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.366673] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.367137] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.368628] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.368636] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.368688] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.368730] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.376881] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.377589] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.378626] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.378723] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.406003] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 29ms
[t=00:00:00.406017] [VFS] [SpringVFS::ReserveArchives<this=000001fdf32ec870>]
[t=00:00:00.406148] [VFS] [SpringVFS::AddArchive<this=000001fdf32ec870>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.407587] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001fdf32ec870 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.407597] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.447709] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.447997] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.448233] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.448383] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.448385] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.448705] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.448710] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.448798] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.449480] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.449582] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.450341][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.450398][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[t=00:00:00.450559][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.450572][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.450577][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.450611][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.454529][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.454542][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (Realtek(R) Audio)"
[t=00:00:00.454547][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.454552][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)"
[t=00:00:00.454595][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.504423][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.505977][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001fdf3461090(default) context=000001fdd5e2d7c0  numChannels=2 frameSize=8
[t=00:00:00.505993][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.505999][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.506013][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.506016][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.506030][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.506052][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.506059][f=-000001] [Sound]   Devices:
[t=00:00:00.507805][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.507819][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.507824][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)]
[t=00:00:00.507837][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.507842][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.508342][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.508354][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.557427][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 107ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 116904 MB
[t=00:00:00.558678][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.559292][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8490
[t=00:00:00.560070][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8490 using name LogicDaemon
[t=00:00:00.767289][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Valles Marineris 2.6" (loaded=0 cached=0)
[t=00:00:00.767682][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001fdf32ec870>(arName="Valles Marineris 2.6", overwrite=false)] section=1 cached=0
[t=00:00:00.767968][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001fdf32ec870>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.768320][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0)
[t=00:00:00.798007][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001fdf32ec870>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0
[t=00:00:00.798717][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001fdf32ec870>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.798839][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001fdf32ec870>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.799984][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001fdf32ec870>(arName="Zero-K v1.12.9.0", overwrite=false)] section=0 cached=0
[t=00:00:00.828678][f=-000001] [CAS::GASCB] Archive file="valles_marineris_2.6.sd7" cs="7105c3e08fba6e97257c64d26e215d2468f8365b446950255626c463f30982d26b37aa41768438f2ae82878870d0b679b92eba959278af92ca2784ae027ecbd5"
[t=00:00:00.828846][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:00.828893][f=-000001] Warning: [PreGame::GameDataReceived] Archive Valles Marineris 2.6 (checksum b3f0a0bf3a3c5dbf0e0d3fe51897bdc9b1c08792b9b7a70513486fead710cf3b13ef7c44b07b1c114fb463aa64a3900abf2b3c4c3554df84b37f1b7d3188616f) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:00.860027][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:00.860121][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:00.860182][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:00.860292][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:00.860327][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:10.870760][f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[t=00:00:10.870928][f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[t=00:00:10.880653][f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[t=00:00:10.880913][f=-000001] Loaded widget:  Field Factory Selector  <cmd_field_factory.lua>
[t=00:00:10.881109][f=-000001] Loaded widget:  Missile Impact Points  <gui_missile_impacts.lua>
[t=00:00:10.881271][f=-000001] Loaded widget:  Hold Ctrl during placement to morph  <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:00:10.881396][f=-000001] Loaded widget:  Bomber Fog Chase    <unit_bomber_fog_chase.lua>
[t=00:00:10.881706][f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[t=00:00:10.881861][f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[t=00:00:10.882380][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=00:00:10.882519][f=-000001] Loaded widget:  Chat Shortcut       <chat_shortcut.lua>
[t=00:00:10.882643][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:00:10.882815][f=-000001] Loaded widget:  MetalFeatures GL4   <gui_metal_features_gl4.lua>
[t=00:00:10.882958][f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[t=00:00:10.883058][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:10.883154][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:10.883316][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:00:10.883571][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:00:10.883698][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:00:10.883921][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:00:10.884129][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:00:10.884231][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:00:10.884339][f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[t=00:00:10.884439][f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[t=00:00:10.884540][f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[t=00:00:10.884633][f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[t=00:00:10.884804][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:00:10.884922][f=-000001] Loaded widget:  Resurrect Congregate  <unit_resurrect_congregate.lua>
[t=00:00:10.885068][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=00:00:10.885195][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:00:10.885307][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:00:10.885449][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=00:00:10.885554][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=00:00:10.896053][f=-000001] Loaded widget:  Perk Selector       <gui_selectperk.lua>
[t=00:00:10.896490][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:00:10.896733][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:00:10.896927][f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[t=00:00:10.901254][f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[t=00:00:10.901945][f=-000001] Input grabbing is enabled!
[t=00:00:10.902018][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:00:10.902193][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:00:10.902366][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=00:00:10.904848][f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[t=00:00:10.905051][f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[t=00:00:10.905169][f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[t=00:00:10.905307][f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[t=00:00:10.905423][f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[t=00:00:10.914581][f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[t=00:00:10.915420][f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[t=00:00:10.915605][f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[t=00:00:10.915717][f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[t=00:00:10.915833][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=00:00:10.915973][f=-000001] EndGame Graph disabled
[t=00:00:10.924719][f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[t=00:00:10.925028][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=00:00:10.925148][f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[t=00:00:10.925250][f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[t=00:00:10.925362][f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[t=00:00:10.925792][f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[t=00:00:10.947031][f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[t=00:00:10.948070][f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[t=00:00:10.956007][f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[t=00:00:10.956281][f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[t=00:00:10.956442][f=-000001] Loaded widget:  Transporting        <gui_transporting.lua>
[t=00:00:10.956655][f=-000001] Loaded widget:  Music Player v2     <snd_music2.lua>
[t=00:00:10.957143][f=-000001] Loaded widget:  News Ticker         <gui_news_ticker.lua>
[t=00:00:10.957264][f=-000001] Loaded widget:  Select Com at start  <init_start_point_remover.lua>
[t=00:00:10.959646][f=-000001] Loaded widget:  Stack Info          <gui_stackinfo.lua>
[t=00:00:10.959856][f=-000001] Loaded widget:  Stupid Overlay Hax  <gui_stupid_overlay_hax.lua>
[t=00:00:10.960025][f=-000001] Loaded widget:  State Reverse and Latency  <cmd_state_reverse_toggle.lua>
[t=00:00:10.960139][f=-000001] Loaded widget:  GroupMove           <cmd_group_move.lua>
[t=00:00:10.960266][f=-000001] Loaded widget:  XP Bar              <gui_xpbar.lua>
[t=00:00:10.961076][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:10.961233][f=-000001] Loaded widget:  Nuke Button Zero-K  <gui_nukebutton.lua>
[t=00:00:10.961407][f=-000001] Initialize
[t=00:00:10.961502][f=-000001] Loaded widget:  Reclaim Field Highlight  <gui_reclaim_field_highlight.lua>
[t=00:00:10.961615][f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[t=00:00:10.962070][f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[t=00:00:10.962641][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:10.962754][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:10.963048][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:10.963174][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:10.963519][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:10.963676][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:11.044895][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:11.045198][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:11.058633][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:11.058936][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:11.059217][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:11.062254][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:11.062577][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:11.063314][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:11.063432][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:11.063622][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:11.063728][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:11.063891][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:11.064128][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:11.066097][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:11.066252][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:11.066450][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:11.066575][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:11.066692][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:11.066817][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:11.066830][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:11.066836][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:11.066876][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:11.066997][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:11.067192][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:11.067813][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:11.068380][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:11.068511][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:11.068625][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:11.068744][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:11.068858][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:11.069010][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:11.069305][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:11.069456][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:11.069707][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:11.069905][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:11.070053][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:11.070372][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:11.070495][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:11.070644][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:11.070797][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:11.073610][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:11.077170][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:11.077433][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:11.077635][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:11.077907][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:11.078867][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:11.078998][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:11.079198][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:11.080975][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:11.081283][f=-000001] Mex Placement Initialised with 71 spots.
[t=00:00:11.082942][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:11.083178][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:11.083696][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:11.083985][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:11.085041][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:11.085184][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:11.085319][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:11.087111][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:11.087881][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:11.092007][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:11.092253][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:11.094319][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:11.100031][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:11.100630][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:11.100782][f=-000001] SetSunLighting
[t=00:00:11.101090][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:11.101212][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:11.102057][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:11.102241][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:11.102251][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:11.102365][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:11.102526][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:11.104255][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:11.104776][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:11.109318][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:11.112107][f=-000001] Writing last game win data
[t=00:00:11.117051][f=-000001] LuaUI v0.3
[t=00:00:11.220824][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:11.263137][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:11.263541][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:11.263819][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:11.263827][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms
[t=00:00:11.271797][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10108, 0.0} allocedSize{int+, int-, ext}={0, 0, 1826029}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0090}
[t=00:00:11.700050][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:11.825198][f=-000001] GameID: 8757f06617e87deef1f1c4d9c1dbc3f4
[t=00:00:11.825515][f=-000001] Connection attempt from LogicDaemon
[t=00:00:11.825524][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:11.825634][f=-000001]  -> Connection established (given id 0)
[t=00:00:11.825659][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=b3f0a0bf3a3c5dbf0e0d3fe51897bdc9b1c08792b9b7a70513486fead710cf3b13ef7c44b07b1c114fb463aa64a3900abf2b3c4c3554df84b37f1b7d3188616f"
[t=00:00:11.825676][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:11.825690][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3cc3fed0bf7c3e2cad8e78afc8ff45323b6064a5878e93b76b3de97549c9a51e519965330ff2ca573d1115449b39eea662c98e1f3618f5b7e61e83e78fb09352]"
[t=00:00:11.825702][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=72f85dbfb175fcedeb85941af61dd460463a99f32236a4a4b349d8b7411a282ddb69b20dcd409c8a2ed41fcd69df038c671b103d3b9356d7557e896c804f9a2b]"
[t=00:00:11.900809][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:12.013207][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001fdbabf44f0,000001fe7a207040}][locale="C"]"
[t=00:00:12.013236][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1
[t=00:00:24.250132][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:00:35.863596][f=-000001] Warning: Couldn't find texture "%%419:1"!
[t=00:01:04.176130][f=0000848] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"!
[t=00:03:53.646287][f=0005932] [SpringApp::Kill][1] fromRun=1
[t=00:03:53.646304][f=0005932] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:03:53.674561][f=0005932]  [async=0] threads=8 tasks=413434 {sum,avg}{exec,wait}time={{4296.959, 0.010}, {33858.949, 0.082}}ms
[t=00:03:53.674595][f=0005932]      thread=1 tasks=59062 {sum,min,max,avg}{exec,wait}time={{867.646, 0.000, 30.580, 0.015}, {2504.091, 0.000, 18446744027136.000, 0.042}}ms
[t=00:03:53.674603][f=0005932]      thread=2 tasks=59062 {sum,min,max,avg}{exec,wait}time={{600.300, 0.000, 35.866, 0.010}, {4980.667, 0.000, 13.869, 0.084}}ms
[t=00:03:53.674611][f=0005932]      thread=3 tasks=59062 {sum,min,max,avg}{exec,wait}time={{584.617, 0.000, 34.638, 0.010}, {5078.500, 0.000, 18446744027136.000, 0.086}}ms
[t=00:03:53.674620][f=0005932]      thread=4 tasks=59062 {sum,min,max,avg}{exec,wait}time={{584.106, 0.000, 36.743, 0.010}, {5172.438, 0.000, 17.794, 0.088}}ms
[t=00:03:53.674627][f=0005932]      thread=5 tasks=59062 {sum,min,max,avg}{exec,wait}time={{565.139, 0.000, 30.095, 0.010}, {5152.841, 0.000, 18446744027136.000, 0.087}}ms
[t=00:03:53.674633][f=0005932]      thread=6 tasks=59062 {sum,min,max,avg}{exec,wait}time={{553.776, 0.000, 35.796, 0.009}, {5435.965, 0.000, 17.816, 0.092}}ms
[t=00:03:53.674642][f=0005932]      thread=7 tasks=59062 {sum,min,max,avg}{exec,wait}time={{541.375, 0.000, 26.198, 0.009}, {5534.448, 0.000, 17.806, 0.094}}ms
[t=00:03:53.674648][f=0005932]  [async=1] threads=8 tasks=3467 {sum,avg}{exec,wait}time={{21702.602, 6.260}, {8318796.000, 2399.422}}ms
[t=00:03:53.674656][f=0005932]      thread=1 tasks=493 {sum,min,max,avg}{exec,wait}time={{3106.342, 0.000, 396.415, 6.301}, {1191293.750, 0.640, 3116.909, 2416.417}}ms
[t=00:03:53.674665][f=0005932]      thread=2 tasks=492 {sum,min,max,avg}{exec,wait}time={{3113.878, 0.000, 396.779, 6.329}, {1186897.875, 0.746, 3116.411, 2412.394}}ms
[t=00:03:53.674673][f=0005932]      thread=3 tasks=497 {sum,min,max,avg}{exec,wait}time={{3096.494, 0.000, 396.146, 6.230}, {1188160.000, 0.269, 3116.496, 2390.664}}ms
[t=00:03:53.674680][f=0005932]      thread=4 tasks=496 {sum,min,max,avg}{exec,wait}time={{3108.926, 0.000, 411.577, 6.268}, {1187634.000, 0.247, 3116.393, 2394.423}}ms
[t=00:03:53.674691][f=0005932]      thread=5 tasks=493 {sum,min,max,avg}{exec,wait}time={{3113.811, 0.000, 394.973, 6.316}, {1188065.875, 0.658, 3116.343, 2409.870}}ms
[t=00:03:53.674699][f=0005932]      thread=6 tasks=497 {sum,min,max,avg}{exec,wait}time={{3054.792, 0.000, 411.719, 6.146}, {1186499.375, 0.220, 3068.521, 2387.323}}ms
[t=00:03:53.674706][f=0005932]      thread=7 tasks=499 {sum,min,max,avg}{exec,wait}time={{3108.359, 0.000, 412.186, 6.229}, {1190244.875, 0.195, 3116.907, 2385.260}}ms
[t=00:03:53.674710][f=0005932] [ThreadPool::SetThreadCount][2] workers=0
[t=00:03:53.674717][f=0005932] [SpringApp::Kill][2]
[t=00:03:53.674758][f=0005932] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:03:53.674764][f=0005932] [Game::KillLua][1] dtor=0 luaUI=000001fe79c6c770
[t=00:03:53.674791][f=0005932] Start widgetHandler:Shutdown
[t=00:03:53.676754][f=0005932] Shutdown - SaveOrderList Complete
[t=00:03:53.678033][f=0005932] Writing last game win data
[t=00:03:53.683361][f=0005932] Shutdown - SaveConfigData Complete
[t=00:03:53.683377][f=0005932] Shutdown Widget - Chili Highlight
[t=00:03:53.683408][f=0005932] Shutdown Widget - Deferred rendering GL4
[t=00:03:53.683544][f=0005932] Shutdown Widget - Draw After Chili
[t=00:03:53.683553][f=0005932] Shutdown Widget - API Unit Tracker GL4
[t=00:03:53.683563][f=0005932] Shutdown Widget - EPIC Menu
[t=00:03:53.684355][f=0005932] Shutdown Widget - Depth of Field Shader
[t=00:03:53.684367][f=0005932] Shutdown Widget - Chili Widget Selector
[t=00:03:53.684967][f=0005932] Shutdown Widget - Chili Minimap
[t=00:03:53.685051][f=0005932] Shutdown Widget - Deferred rendering
[t=00:03:53.685067][f=0005932] SSAO: Deferred rendering disabled, disabling.
[t=00:03:53.689636][f=0005932] Shutdown Widget - Deferred rendering
[t=00:03:53.689650][f=0005932] SSAO: Deferred rendering disabled, disabling.
[t=00:03:53.690385][f=0005932] Shutdown Widget - Local Team Colors
[t=00:03:53.690395][f=0005932] Shutdown Widget - Display Keys 2
[t=00:03:53.690410][f=0005932] Shutdown Widget - Save Game Menu
[t=00:03:53.690416][f=0005932] Shutdown Widget - Highlight Model Api GL4
[t=00:03:53.690452][f=0005932] Shutdown Widget - Unit Icons
[t=00:03:53.690518][f=0005932] Shutdown Widget - Attrition Counter
[t=00:03:53.690667][f=0005932] Shutdown Widget - Noises
[t=00:03:53.690676][f=0005932] Shutdown Widget - HealthBars
[t=00:03:53.691408][f=0005932] Shutdown Widget - Chili Chicken Panel
[t=00:03:53.691479][f=0005932] Shutdown Widget - BuildETA
[t=00:03:53.691488][f=0005932] Shutdown Widget - Selected Units GL4 2
[t=00:03:53.691496][f=0005932] Shutdown Widget - External VR Grid
[t=00:03:53.691507][f=0005932] Shutdown Widget - Win Counter
[t=00:03:53.691517][f=0005932] Shutdown Widget - EndGame APM stats
[t=00:03:53.692237][f=0005932] Shutdown Widget - Modular Comm Info
[t=00:03:53.692246][f=0005932] Shutdown Widget - Transport AI
[t=00:03:53.692254][f=0005932] Shutdown Widget - Startup Info and Selector
[t=00:03:53.692264][f=0005932] Shutdown Widget - Chili Spectator Panels
[t=00:03:53.692270][f=0005932] Shutdown Widget - Point Tracker
[t=00:03:53.692277][f=0005932] Shutdown Widget - Missile Silo Range
[t=00:03:53.692287][f=0005932] Shutdown Widget - MinimapEvents
[t=00:03:53.692295][f=0005932] Shutdown Widget - Local Widgets Config
[t=00:03:53.692306][f=0005932] Shutdown Widget - Highlight Geos
[t=00:03:53.692317][f=0005932] Shutdown Widget - Context Menu
[t=00:03:53.692323][f=0005932] Shutdown Widget - Grab Input
[t=00:03:53.692639][f=0005932] Input grabbing is disabled!
[t=00:03:53.692655][f=0005932] Shutdown Widget - Defense Range Zero-K
[t=00:03:53.692676][f=0005932] Shutdown Widget - Showeco and Grid Drawer
[t=00:03:53.692694][f=0005932] Shutdown Widget - Darkening
[t=00:03:53.692709][f=0005932] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:03:53.692723][f=0005932] Shutdown Widget - Chili Nuke Warning
[t=00:03:53.692739][f=0005932] Shutdown Widget - Attack Warning
[t=00:03:53.692750][f=0005932] Shutdown Widget - Chili EndGame Window
[t=00:03:53.692759][f=0005932] Shutdown Widget - Stereo3D
[t=00:03:53.692797][f=0005932] Shutdown Widget - Chili Economy Panel Default
[t=00:03:53.692872][f=0005932] Shutdown Widget - Music Player v2
[t=00:03:53.692881][f=0005932] Shutdown Widget - State Reverse and Latency
[t=00:03:53.692888][f=0005932] Shutdown Widget - Reclaim Field Highlight
[t=00:03:53.692903][f=0005932] Shutdown Widget - Attack AoE
[t=00:03:53.692912][f=0005932] Shutdown Widget - TeamPlatter
[t=00:03:53.693713][f=0005932] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:03:53.693825][f=0005932] Shutdown Widget - Selection Send
[t=00:03:53.693837][f=0005932] Shutdown Widget - Highlight Unit GL4 v2
[t=00:03:53.693848][f=0005932] Shutdown Widget - Spotter
[t=00:03:53.693855][f=0005932] Shutdown Widget - LupsManager
[t=00:03:53.693867][f=0005932] Shutdown Widget - Global Build Command
[t=00:03:53.693961][f=0005932] Shutdown Widget - Newton Firezone
[t=00:03:53.693974][f=0005932] Shutdown Widget - Receive Units Indicator
[t=00:03:53.693980][f=0005932] Shutdown Widget - Chili Pro Console
[t=00:03:53.694318][f=0005932] Shutdown Widget - Persistent Build Height
[t=00:03:53.694332][f=0005932] Shutdown Widget - Lasso Terraform GUI
[t=00:03:53.694339][f=0005932] Shutdown Widget - Lups
[t=00:03:53.695516][f=0005932] Shutdown Widget - Chili Framework
[t=00:03:53.695533][f=0005932] Shutdown Widget - Custom Markers
[t=00:03:53.695544][f=0005932] Shutdown Widget - Chili Core Selector
[t=00:03:53.695605][f=0005932] Shutdown Widget - Mex Placement Handler
[t=00:03:53.696449][f=0005932] Shutdown Widget - Select Keys
[t=00:03:53.696474][f=0005932] Shutdown Widget - Pause Screen
[t=00:03:53.696626][f=0005932] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:03:53.696659][f=0005932] Shutdown Widget - Bloom Shader Deferred
[t=00:03:53.696852][f=0005932] Shutdown Widget - Text To Speech Control
[t=00:03:53.696862][f=0005932] Shutdown Widget - Layout Handler
[t=00:03:53.696872][f=0005932] Shutdown Widget - Color Blindness Correction
[t=00:03:53.697023][f=0005932] End widgetHandler:Shutdown
[t=00:03:53.739012][f=0005932] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 12692662, 0.0} allocedSize{int+, int-, ext}={0, 0, 2111604662}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0125}
[t=00:03:53.742929][f=0005932] [Game::KillLua][2] dtor=0 luaGaia=000001fe7a207040
[t=00:03:53.748413][f=0005932] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:53.748463][f=0005932] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:53.748481][f=0005932] [Game::KillLua][3] dtor=0 luaRules=000001fdbabf44f0
[t=00:03:53.748506][f=0005932] Start gadgetHandler:Shutdown
[t=00:03:53.748515][f=0005932] Shutdown - StartSetup
[t=00:03:53.748520][f=0005932] Shutdown - UnitMorph
[t=00:03:53.748878][f=0005932] Shutdown - Carrier Drones
[t=00:03:53.748891][f=0005932] Shutdown - Missile Silo Controller
[t=00:03:53.748898][f=0005932] Shutdown - Modular Comm Info
[t=00:03:53.748903][f=0005932] Shutdown - Terrain Texture Handler
[t=00:03:53.748909][f=0005932] Shutdown - UnitCloakShield
[t=00:03:53.749000][f=0005932] Shutdown - Starlight Handler
[t=00:03:53.749015][f=0005932] End gadgetHandler:Shutdown
[t=00:03:53.763560][f=0005932] Start gadgetHandler:Shutdown
[t=00:03:53.763579][f=0005932] Shutdown - Teleport Throw
[t=00:03:53.763605][f=0005932] Shutdown - UnitMorph
[t=00:03:53.763619][f=0005932] Shutdown - Commander Skin Renderer
[t=00:03:53.764190][f=0005932] Shutdown - Missile fired callins
[t=00:03:53.764202][f=0005932] Shutdown - Modular Comm Info
[t=00:03:53.764207][f=0005932] Shutdown - Retreat Command
[t=00:03:53.764218][f=0005932] Shutdown - Shockwaves
[t=00:03:53.764224][f=0005932] Shutdown - Unit tint API
[t=00:03:53.764235][f=0005932] Shutdown - Unit glow API
[t=00:03:53.764247][f=0005932] Shutdown - UnitCloakShield
[t=00:03:53.764275][f=0005932] Shutdown - Lups Cloak FX
[t=00:03:53.764280][f=0005932] Shutdown - Lups
[t=00:03:53.764991][f=0005932] Shutdown - Lups Shield
[t=00:03:53.765044][f=0005932] End gadgetHandler:Shutdown
[t=00:03:53.773899][f=0005932] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1143, 0.0} allocedSize{int+, int-, ext}={0, 0, 175602}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0035}
[t=00:03:53.777697][f=0005932] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:53.777764][f=0005932] [Game::KillLua][4] dtor=0
[t=00:03:53.777771][f=0005932] [Game::KillLua][5] dtor=0
[t=00:03:53.793256][f=0005932] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-09-22_17-44-40-525_Valles Marineris 2_105.1.1-2511-g747f18b BAR105.sdfz" (91272 bytes)
[t=00:03:53.793340][f=0005932] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:03:53.818378][f=0005932] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:03:53.818395][f=0005932] [Sound] [Sound::UpdateThread][3] #sources=32 #items=25
[t=00:03:53.818434][f=0005932] [Sound] [Sound::UpdateThread][4] ctx=000001fdd5e2d7c0 dev=000001fdf3461090
[t=00:03:53.818603][f=0005932] [Sound] [Sound::UpdateThread][5] ctx=000001fdd5e2d7c0 dev=000001fdf3461090
[t=00:03:53.818617][f=0005932] [Sound] [Sound::Cleanup][alcDestroyContext(000001fdd5e2d7c0)]
[t=00:03:53.819327][f=0005932] [Sound] [Sound::Cleanup][alcCloseDevice(000001fdf3461090)]
[t=00:03:53.819597][f=0005932] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:03:53.845635][f=0005932] [Sound] [Sound::UpdateThread][6]
[t=00:03:53.846349][f=0005932] [Game::~CGame][1]
[t=00:03:53.846364][f=0005932] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:03:53.846371][f=0005932] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:03:53.846394][f=0005932] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:03:53.846400][f=0005932] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:03:53.846405][f=0005932] [Game::KillLua][4] dtor=1
[t=00:03:53.846414][f=0005932] [Game::KillLua][5] dtor=1
[t=00:03:53.846586][f=0005932] [Game::KillMisc][1]
[t=00:03:53.846593][f=0005932] [Game::KillMisc][2]
[t=00:03:53.846765][f=0005932] [Game::KillMisc][3]
[t=00:03:53.846859][f=0005932] [Game::KillRendering][1]
[t=00:03:53.850329][f=0005932] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:53.861032][f=0005932] [3DOParser::Kill] allocated 29 pieces
[t=00:03:53.861082][f=0005932] [S3OParser::Kill] allocated 5521 pieces
[t=00:03:53.861597][f=0005932] [AssParser::Kill] allocated 701 pieces
[t=00:03:53.895488][f=0005932] [Game::KillInterface][1]
[t=00:03:53.896226][f=0005932] [Game::KillInterface][2]
[t=00:03:53.896681][f=0005932] [Game::KillSimulation][1]
[t=00:03:53.896750][f=0005932] [Game::KillSimulation][2]
[t=00:03:53.924587][f=0005932] [CCollisionHandler] dis-/continuous tests: 420/8055100
[t=00:03:53.924606][f=0005932] [Game::KillSimulation][3]
[t=00:03:53.925816][f=0005932] [~CPathCache(32x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=4
[t=00:03:53.925908][f=0005932] [~CPathCache(32x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:53.925940][f=0005932] [~CPathCache(64x48)] cacheHits=1 hitPercentage=5% numHashColls=0 maxCacheSize=5
[t=00:03:53.925977][f=0005932] [~CPathCache(64x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:53.926269][f=0005932] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:53.930508][f=0005932] [LosHandler::Kill] raycast instance cache-{hits,misses}={92,452}; shared=0%; cached=17%
[t=00:03:53.937030][f=0005932] [Game::KillSimulation][4]
[t=00:03:54.036050][f=0005932] [CommonDefHandler::KillStatic] 7810 sound-set data items added
[t=00:03:54.036074][f=0005932] [Game::~CGame][2]
[t=00:03:54.036079][f=0005932] [Game::~CGame][3]
[t=00:03:54.036122][f=0005932] [SpringApp::Kill][3]
[t=00:03:54.036266][f=0005932] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    604678 bytes sent   in 6128 packets (98.675 bytes/packet)
    235746 bytes recv'd in 4910 packets (48.013 bytes/packet)
    {0.072x, 0.125x} relative protocol overhead {up, down}
    13650 incoming chunks dropped, 24540 outgoing chunks resent
    4377 incoming chunks processed

[t=00:03:54.036295][f=0005932] [SpringApp::Kill][4] font=000001fdd5b18340
[t=00:03:54.037766][f=0005932] [SpringApp::Kill][5]
[t=00:03:54.041980][f=0005932] [SpringApp::Kill][6]
[t=00:03:54.041994] [SpringApp::Kill][7]
[t=00:03:54.042009] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {400, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:54.042016] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1760, 1048576, 1048576}, EBO = {3136, 2097152, 2097152}
[t=00:03:54.042273] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:03:54.042286] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:03:54.042292] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:03:54.042299] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:54.042305] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {164, 1048576, 1048576}, EBO = {246, 2097152, 2097152}
[t=00:03:54.042313] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {31484, 1048576, 1048576}, EBO = {47226, 2097152, 2097152}
[t=00:03:54.042320] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:03:54.042329] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:54.042334] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:54.042341] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:03:54.042348] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {276, 1048576, 1048576}, EBO = {414, 2097152, 2097152}
[t=00:03:54.113021] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:03:54.113035] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:03:54.113039] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:03:54.113042] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8490
[t=00:03:54.113045] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:03:54.113637] [VFS] [SpringVFS::DeleteArchives<this=000001fdf32ec870>]
[t=00:03:54.113645] [VFS] [SpringVFS::DeleteArchives<this=000001fdf32ec870>(section=0)] #archives[section]=2 #files[section]=8307
[t=00:03:54.113650] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000001fdf32ed410)
[t=00:03:54.113695] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001fdf32eec20)
[t=00:03:54.114620] [VFS] [SpringVFS::DeleteArchives<this=000001fdf32ec870>(section=1)] #archives[section]=1 #files[section]=27
[t=00:03:54.114642] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\valles_marineris_2.6.sd7 (000001fdd5e2ed60)
[t=00:03:54.116753] [VFS] [SpringVFS::DeleteArchives<this=000001fdf32ec870>(section=2)] #archives[section]=3 #files[section]=327
[t=00:03:54.116763] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001fdf32ed830)
[t=00:03:54.116821] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001fdf32edd00)
[t=00:03:54.116887] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001fdf32ed0a0)
[t=00:03:54.116960] [VFS] [SpringVFS::DeleteArchives<this=000001fdf32ec870>(section=3)] #archives[section]=0 #files[section]=0
[t=00:03:54.116968] [VFS] [SpringVFS::DeleteArchives<this=000001fdf32ec870>(section=4)] #archives[section]=0 #files[section]=8215
[t=00:03:54.117017] [VFS] [SpringVFS::DeleteArchives<this=000001fdf32ec870>(section=5)] #archives[section]=0 #files[section]=0
[t=00:03:54.117024] [VFS] [SpringVFS::DeleteArchives<this=000001fdf32ec870>(section=6)] #archives[section]=0 #files[section]=0
[t=00:03:54.117029] [VFS] [SpringVFS::DeleteArchives<this=000001fdf32ec870>(section=7)] #archives[section]=0 #files[section]=0
[t=00:03:54.117033] [VFS] [SpringVFS::DeleteArchives<this=000001fdf32ec870>(section=8)] #archives[section]=0 #files[section]=0
[t=00:03:54.117141] [SpringApp::Kill][8]
[t=00:03:54.117149] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:03:54.117154] [WatchDog::Uninstall][1] hangDetectorThread=00007ff726c904d0 (joinable=1)
[t=00:03:54.117157] [WatchDog::Uninstall][2]
[t=00:03:54.220907] [WatchDog::Uninstall][3]
[t=00:03:54.220937] [SpringApp::Kill][9]