Open Chobbyla opened 1 month ago
infolog_full.txt (truncated):
[t=00:00:00.000087] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.099540] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.099569] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.099581] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.099589] [t=00:00:00.099592] Enable or disable log sections using the LogSections configuration key [t=00:00:00.099596] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.099601] Use "none" to disable the default log sections. [t=00:00:00.099605] ============== </Log Sections> ============== [t=00:00:00.099608] ============== <User Config> ============== [t=00:00:00.099671] AllowDeferredMapRendering = 1 [t=00:00:00.099677] AllowDeferredModelRendering = 1 [t=00:00:00.099680] AnimationMT = 0 [t=00:00:00.099683] BumpWaterBlurReflection = 1 [t=00:00:00.099686] BumpWaterTexSizeReflection = 128 [t=00:00:00.099690] CamFreeScrollSpeed = 50 [t=00:00:00.099693] CamMode = 1 [t=00:00:00.099699] CubeTexSizeReflection = 1 [t=00:00:00.099702] CubeTexSizeSpecular = 1 [t=00:00:00.099705] DualScreenMiniMapOnLeft = 1 [t=00:00:00.099708] EdgeMoveDynamic = 0 [t=00:00:00.099711] EdgeMoveWidth = 0.003 [t=00:00:00.099714] FPSFOV = 90 [t=00:00:00.099716] FPSScrollSpeed = 50 [t=00:00:00.099719] FontSize = 18 [t=00:00:00.099722] FullscreenEdgeMove = 0 [t=00:00:00.099724] GrassDetail = 0 [t=00:00:00.099727] GroundDecals = 2 [t=00:00:00.099730] GroundDetail = 90 [t=00:00:00.099734] HangTimeout = 30 [t=00:00:00.099737] HardwareCursor = 1 [t=00:00:00.099739] InitialNetworkTimeout = 0 [t=00:00:00.099771] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.099775] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.099779] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.099782] LinkOutgoingBandwidth = 262144 [t=00:00:00.099785] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.099789] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.099792] MSAALevel = 1 [t=00:00:00.099800] MaxParticles = 15000 [t=00:00:00.099803] MaxSounds = 32 [t=00:00:00.099806] MaximumTransmissionUnit = 0 [t=00:00:00.099809] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.099825] MiniMapMarker = 0 [t=00:00:00.099828] MouseDragScrollThreshold = 0 [t=00:00:00.099831] NetworkLossFactor = 2 [t=00:00:00.099835] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.099838] OverheadScrollSpeed = 50 [t=00:00:00.099840] ReconnectTimeout = 0 [t=00:00:00.099843] RotOverheadScrollSpeed = 50 [t=00:00:00.099848] RotateLogFiles = 1 [t=00:00:00.099851] ShadowMapSize = 1024 [t=00:00:00.099854] Shadows = 1 [t=00:00:00.099856] ShowClock = 0 [t=00:00:00.099859] SoftParticles = 2 [t=00:00:00.099872] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.099876] UnitIconDist = 151 [t=00:00:00.099879] UpdateBoundingVolumeMT = 0 [t=00:00:00.099882] UpdateWeaponVectorsMT = 0 [t=00:00:00.099885] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.099888] UseLuaMemPools = 0 [t=00:00:00.099911] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.099914] VFSCacheArchiveFiles = 0 [t=00:00:00.099917] Water = 4 [t=00:00:00.099920] WindowBorderless = 1 [t=00:00:00.099923] WindowPosY = 0 [t=00:00:00.099925] WindowedEdgeMove = 0 [t=00:00:00.099933] XResolutionWindowed = 2560 [t=00:00:00.099936] YResolutionWindowed = 1600 [t=00:00:00.099945] ============== </User Config> ============== [t=00:00:00.099948] ============== <User System> ============== [t=00:00:00.099957] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.099965] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.099970] Compiler Version: gcc-13.2.0 [t=00:00:00.099998] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.100030] Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900HX; 65275MB RAM, 69371MB pagefile [t=00:00:00.100035] Binary Word Size: 64-bit (native) [t=00:00:00.100039] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.100045] Physical CPU Cores: 8 [t=00:00:00.100048] Logical CPU Cores: 16 [t=00:00:00.100051] ============== </User System> ============== [t=00:00:00.100056] Run: thread affinity ffffffff [t=00:00:00.100141] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.100146] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.100149] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.100151] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.100155] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.100899] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.100912] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.104199] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.115386] Display (Generic PnP Monitor)=1 modes=134 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.115399] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.115403] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.115407] [11] 2560x1080x24bpp@144Hz [t=00:00:00.115410] [14] 1920x1200x24bpp@144Hz [t=00:00:00.115414] [18] 1920x1080x24bpp@144Hz [t=00:00:00.115434] [25] 1720x1440x24bpp@144Hz [t=00:00:00.115437] [29] 1680x1050x24bpp@144Hz [t=00:00:00.115439] [35] 1600x1200x24bpp@144Hz [t=00:00:00.115444] [39] 1600x900x24bpp@144Hz [t=00:00:00.115446] [44] 1440x1080x24bpp@144Hz [t=00:00:00.115449] [51] 1440x900x24bpp@144Hz [t=00:00:00.115452] [56] 1366x768x24bpp@144Hz [t=00:00:00.115455] [61] 1360x768x24bpp@144Hz [t=00:00:00.115457] [66] 1280x1024x24bpp@144Hz [t=00:00:00.115461] [72] 1280x960x24bpp@144Hz [t=00:00:00.115468] [77] 1280x800x24bpp@144Hz [t=00:00:00.115472] [82] 1280x768x24bpp@144Hz [t=00:00:00.115476] [87] 1280x720x24bpp@144Hz [t=00:00:00.115478] [94] 1176x664x24bpp@60Hz [t=00:00:00.115482] [97] 1152x864x24bpp@144Hz [t=00:00:00.115485] [102] 1024x768x24bpp@144Hz [t=00:00:00.115488] [109] 800x600x24bpp@144Hz [t=00:00:00.115490] [116] 720x576x24bpp@144Hz [t=00:00:00.115493] [121] 720x480x24bpp@144Hz [t=00:00:00.115496] [127] 640x480x24bpp@144Hz [t=00:00:00.120177] Display (Lenovo DisplayHDR)=2 modes=52 bounds={x=3440, y=0, w=2560, h=1600} [t=00:00:00.120187] [ 1] 2560x1600x24bpp@240Hz [t=00:00:00.120190] [ 3] 2560x1440x24bpp@240Hz [t=00:00:00.120193] [ 5] 2048x1536x24bpp@240Hz [t=00:00:00.120196] [ 7] 2048x1152x24bpp@240Hz [t=00:00:00.120199] [ 9] 1920x1440x24bpp@240Hz [t=00:00:00.120201] [11] 1920x1200x24bpp@240Hz [t=00:00:00.120204] [13] 1920x1080x24bpp@240Hz [t=00:00:00.120208] [15] 1856x1392x24bpp@240Hz [t=00:00:00.120211] [17] 1792x1344x24bpp@240Hz [t=00:00:00.120216] [19] 1680x1050x24bpp@240Hz [t=00:00:00.120219] [21] 1600x1200x24bpp@240Hz [t=00:00:00.120221] [23] 1600x900x24bpp@240Hz [t=00:00:00.120224] [25] 1440x900x24bpp@240Hz [t=00:00:00.120227] [27] 1400x1050x24bpp@240Hz [t=00:00:00.120229] [29] 1366x768x24bpp@240Hz [t=00:00:00.120232] [31] 1360x768x24bpp@240Hz [t=00:00:00.120235] [33] 1280x1024x24bpp@240Hz [t=00:00:00.120238] [35] 1280x960x24bpp@240Hz [t=00:00:00.120241] [37] 1280x800x24bpp@240Hz [t=00:00:00.120243] [39] 1280x768x24bpp@240Hz [t=00:00:00.120251] [41] 1280x720x24bpp@240Hz [t=00:00:00.120253] [43] 1280x600x24bpp@240Hz [t=00:00:00.120256] [45] 1152x864x24bpp@240Hz [t=00:00:00.120259] [47] 1024x768x24bpp@240Hz [t=00:00:00.120261] [49] 800x600x24bpp@240Hz [t=00:00:00.120273] [51] 640x480x24bpp@240Hz [t=00:00:00.256946] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.257257] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.257268] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.271767] [GR::LogVersionInfo] [t=00:00:00.271779] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.271783] GL version : 4.6.0 NVIDIA 556.12 [t=00:00:00.271786] GL vendor : NVIDIA Corporation [t=00:00:00.271789] GL renderer : NVIDIA GeForce RTX 4080 Laptop GPU/PCIe/SSE2 [t=00:00:00.271793] GLSL version: 4.60 NVIDIA [t=00:00:00.271796] GLEW version: 2.1.0 [t=00:00:00.271807] GPU memory : 12282MB (total) / 10768MB (available) [t=00:00:00.271820] SDL swap-int: 1 [t=00:00:00.271823] SDL driver : windows [t=00:00:00.271826] [t=00:00:00.271828] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.271831] GLSL shader support : 1 [t=00:00:00.271834] GL4 support : 1 [t=00:00:00.271840] FBO extension support : 1 [t=00:00:00.271847] NVX GPU mem-info support : 1 [t=00:00:00.271852] ATI GPU mem-info support : 0 [t=00:00:00.271862] Texture clamping to edge : 1 [t=00:00:00.271869] NPOT-texture support : 1 (1) [t=00:00:00.271874] S3TC/DXT1 texture support : 1/1 [t=00:00:00.271878] texture query-LOD support : 1 (1) [t=00:00:00.271881] MSAA frame-buffer support : 1 (1) [t=00:00:00.271884] Z-buffer depth : 32 (-) [t=00:00:00.271890] primitive-restart support : 1 (1) [t=00:00:00.271893] clip-space control support: 1 (1) [t=00:00:00.271896] seamless cube-map support : 1 (1) [t=00:00:00.271901] frag-depth layout support : 1 (1) [t=00:00:00.271904] persistent maps support : 1 (1) [t=00:00:00.271907] explicit attribs location : 1 (1) [t=00:00:00.271910] multi draw indirect : 1 (-) [t=00:00:00.271914] array textures : 1 (-) [t=00:00:00.271944] buffer copy support : 1 (-) [t=00:00:00.271947] indirect draw : 1 (-) [t=00:00:00.271950] base instance : 1 (-) [t=00:00:00.271953] [t=00:00:00.271956] max. FBO samples : 32 [t=00:00:00.271961] max. FS/program texture slots : 32/192 [t=00:00:00.271964] max. texture size : 32768 [t=00:00:00.271970] max. texture anisotropy level : 16.000000 [t=00:00:00.271973] max. vec4 varyings/attributes : 31/16 [t=00:00:00.271976] max. draw-buffers : 8 [t=00:00:00.271979] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.271982] max. uniform buffer-bindings : 84 [t=00:00:00.271985] max. uniform block-size : 64KB [t=00:00:00.271988] max. storage buffer-bindings : 96 [t=00:00:00.271993] max. storage block-size : 2047MB [t=00:00:00.272017] [t=00:00:00.272020] enable AMD-hacks : 0 [t=00:00:00.272023] compress MIP-maps: 0 [t=00:00:00.272052] Number of compressed texture formats: 23 [t=00:00:00.272070] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.272090] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.272260] [GR::UpdateGLConfigs] [t=00:00:00.272290] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:00.272296] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.272308] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.272324] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.272339] [GR::InitGLState] [t=00:00:00.272429] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.360627] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.362557] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.362938] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.366652] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.366673] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.367137] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.368628] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.368636] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.368688] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.368730] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.376881] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.377589] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.378626] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.378723] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.406003] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 29ms [t=00:00:00.406017] [VFS] [SpringVFS::ReserveArchives<this=000001fdf32ec870>] [t=00:00:00.406148] [VFS] [SpringVFS::AddArchive<this=000001fdf32ec870>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.407587] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001fdf32ec870 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.407597] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.447709] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.447997] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.448233] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.448383] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.448385] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.448705] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.448710] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.448798] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.449480] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.449582] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.450341][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.450398][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.450559][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.450572][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.450577][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.450611][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.454529][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.454542][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.454547][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.454552][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.454595][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.504423][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.505977][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001fdf3461090(default) context=000001fdd5e2d7c0 numChannels=2 frameSize=8 [t=00:00:00.505993][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.505999][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.506013][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.506016][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.506030][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.506052][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.506059][f=-000001] [Sound] Devices: [t=00:00:00.507805][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.507819][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.507824][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.507837][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.507842][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.508342][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.508354][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.557427][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 107ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 116904 MB [t=00:00:00.558678][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.559292][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8490 [t=00:00:00.560070][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8490 using name LogicDaemon [t=00:00:00.767289][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Valles Marineris 2.6" (loaded=0 cached=0) [t=00:00:00.767682][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001fdf32ec870>(arName="Valles Marineris 2.6", overwrite=false)] section=1 cached=0 [t=00:00:00.767968][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001fdf32ec870>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.768320][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:00.798007][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001fdf32ec870>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:00.798717][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001fdf32ec870>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.798839][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001fdf32ec870>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.799984][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001fdf32ec870>(arName="Zero-K v1.12.9.0", overwrite=false)] section=0 cached=0 [t=00:00:00.828678][f=-000001] [CAS::GASCB] Archive file="valles_marineris_2.6.sd7" cs="7105c3e08fba6e97257c64d26e215d2468f8365b446950255626c463f30982d26b37aa41768438f2ae82878870d0b679b92eba959278af92ca2784ae027ecbd5" [t=00:00:00.828846][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:00.828893][f=-000001] Warning: [PreGame::GameDataReceived] Archive Valles Marineris 2.6 (checksum b3f0a0bf3a3c5dbf0e0d3fe51897bdc9b1c08792b9b7a70513486fead710cf3b13ef7c44b07b1c114fb463aa64a3900abf2b3c4c3554df84b37f1b7d3188616f) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:00.860027][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:00.860121][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.860182][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.860292][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.860327][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:10.870760][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:10.870928][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:10.880653][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:10.880913][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:10.881109][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:10.881271][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:10.881396][f=-000001] Loaded widget: Bomber Fog Chase <unit_bomber_fog_chase.lua> [t=00:00:10.881706][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:10.881861][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:10.882380][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:10.882519][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:10.882643][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:10.882815][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:10.882958][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:10.883058][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:10.883154][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:10.883316][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:10.883571][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:10.883698][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:10.883921][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:10.884129][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:10.884231][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:10.884339][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:10.884439][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:10.884540][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:10.884633][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:10.884804][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:10.884922][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:10.885068][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:10.885195][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:10.885307][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:10.885449][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:10.885554][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:10.896053][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:10.896490][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:10.896733][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:10.896927][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:10.901254][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:10.901945][f=-000001] Input grabbing is enabled! [t=00:00:10.902018][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:10.902193][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:10.902366][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:10.904848][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:10.905051][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:10.905169][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:10.905307][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:10.905423][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:10.914581][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:10.915420][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:10.915605][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:10.915717][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:10.915833][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:10.915973][f=-000001] EndGame Graph disabled [t=00:00:10.924719][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:10.925028][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:10.925148][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:10.925250][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:10.925362][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:10.925792][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:10.947031][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:10.948070][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:10.956007][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:10.956281][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:10.956442][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:10.956655][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:10.957143][f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [t=00:00:10.957264][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:10.959646][f=-000001] Loaded widget: Stack Info <gui_stackinfo.lua> [t=00:00:10.959856][f=-000001] Loaded widget: Stupid Overlay Hax <gui_stupid_overlay_hax.lua> [t=00:00:10.960025][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:10.960139][f=-000001] Loaded widget: GroupMove <cmd_group_move.lua> [t=00:00:10.960266][f=-000001] Loaded widget: XP Bar <gui_xpbar.lua> [t=00:00:10.961076][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:10.961233][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:10.961407][f=-000001] Initialize [t=00:00:10.961502][f=-000001] Loaded widget: Reclaim Field Highlight <gui_reclaim_field_highlight.lua> [t=00:00:10.961615][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:10.962070][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:10.962641][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:10.962754][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:10.963048][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:10.963174][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:10.963519][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:10.963676][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:11.044895][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:11.045198][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:11.058633][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:11.058936][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:11.059217][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:11.062254][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:11.062577][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:11.063314][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:11.063432][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:11.063622][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:11.063728][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:11.063891][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:11.064128][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:11.066097][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:11.066252][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:11.066450][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:11.066575][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:11.066692][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:11.066817][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:11.066830][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:11.066836][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:11.066876][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:11.066997][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:11.067192][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:11.067813][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:11.068380][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:11.068511][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:11.068625][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:11.068744][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:11.068858][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:11.069010][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:11.069305][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:11.069456][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:11.069707][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:11.069905][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:11.070053][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:11.070372][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:11.070495][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:11.070644][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:11.070797][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:11.073610][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:11.077170][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:11.077433][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:11.077635][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:11.077907][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:11.078867][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:11.078998][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:11.079198][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:11.080975][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:11.081283][f=-000001] Mex Placement Initialised with 71 spots. [t=00:00:11.082942][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:11.083178][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:11.083696][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:11.083985][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:11.085041][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:11.085184][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:11.085319][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:11.087111][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:11.087881][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:11.092007][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:11.092253][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:11.094319][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:11.100031][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:11.100630][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:11.100782][f=-000001] SetSunLighting [t=00:00:11.101090][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:11.101212][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:11.102057][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:11.102241][f=-000001] Lua garbage collection rate: 30/s [t=00:00:11.102251][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:11.102365][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:11.102526][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:11.104255][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:11.104776][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:11.109318][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:11.112107][f=-000001] Writing last game win data [t=00:00:11.117051][f=-000001] LuaUI v0.3 [t=00:00:11.220824][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:11.263137][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:11.263541][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:11.263819][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:11.263827][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:11.271797][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10108, 0.0} allocedSize{int+, int-, ext}={0, 0, 1826029}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0090} [t=00:00:11.700050][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:11.825198][f=-000001] GameID: 8757f06617e87deef1f1c4d9c1dbc3f4 [t=00:00:11.825515][f=-000001] Connection attempt from LogicDaemon [t=00:00:11.825524][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:11.825634][f=-000001] -> Connection established (given id 0) [t=00:00:11.825659][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=b3f0a0bf3a3c5dbf0e0d3fe51897bdc9b1c08792b9b7a70513486fead710cf3b13ef7c44b07b1c114fb463aa64a3900abf2b3c4c3554df84b37f1b7d3188616f" [t=00:00:11.825676][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:11.825690][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3cc3fed0bf7c3e2cad8e78afc8ff45323b6064a5878e93b76b3de97549c9a51e519965330ff2ca573d1115449b39eea662c98e1f3618f5b7e61e83e78fb09352]" [t=00:00:11.825702][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=72f85dbfb175fcedeb85941af61dd460463a99f32236a4a4b349d8b7411a282ddb69b20dcd409c8a2ed41fcd69df038c671b103d3b9356d7557e896c804f9a2b]" [t=00:00:11.900809][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:12.013207][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001fdbabf44f0,000001fe7a207040}][locale="C"]" [t=00:00:12.013236][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:24.250132][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:35.863596][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:01:04.176130][f=0000848] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"! [t=00:03:53.646287][f=0005932] [SpringApp::Kill][1] fromRun=1 [t=00:03:53.646304][f=0005932] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:03:53.674561][f=0005932] [async=0] threads=8 tasks=413434 {sum,avg}{exec,wait}time={{4296.959, 0.010}, {33858.949, 0.082}}ms [t=00:03:53.674595][f=0005932] thread=1 tasks=59062 {sum,min,max,avg}{exec,wait}time={{867.646, 0.000, 30.580, 0.015}, {2504.091, 0.000, 18446744027136.000, 0.042}}ms [t=00:03:53.674603][f=0005932] thread=2 tasks=59062 {sum,min,max,avg}{exec,wait}time={{600.300, 0.000, 35.866, 0.010}, {4980.667, 0.000, 13.869, 0.084}}ms [t=00:03:53.674611][f=0005932] thread=3 tasks=59062 {sum,min,max,avg}{exec,wait}time={{584.617, 0.000, 34.638, 0.010}, {5078.500, 0.000, 18446744027136.000, 0.086}}ms [t=00:03:53.674620][f=0005932] thread=4 tasks=59062 {sum,min,max,avg}{exec,wait}time={{584.106, 0.000, 36.743, 0.010}, {5172.438, 0.000, 17.794, 0.088}}ms [t=00:03:53.674627][f=0005932] thread=5 tasks=59062 {sum,min,max,avg}{exec,wait}time={{565.139, 0.000, 30.095, 0.010}, {5152.841, 0.000, 18446744027136.000, 0.087}}ms [t=00:03:53.674633][f=0005932] thread=6 tasks=59062 {sum,min,max,avg}{exec,wait}time={{553.776, 0.000, 35.796, 0.009}, {5435.965, 0.000, 17.816, 0.092}}ms [t=00:03:53.674642][f=0005932] thread=7 tasks=59062 {sum,min,max,avg}{exec,wait}time={{541.375, 0.000, 26.198, 0.009}, {5534.448, 0.000, 17.806, 0.094}}ms [t=00:03:53.674648][f=0005932] [async=1] threads=8 tasks=3467 {sum,avg}{exec,wait}time={{21702.602, 6.260}, {8318796.000, 2399.422}}ms [t=00:03:53.674656][f=0005932] thread=1 tasks=493 {sum,min,max,avg}{exec,wait}time={{3106.342, 0.000, 396.415, 6.301}, {1191293.750, 0.640, 3116.909, 2416.417}}ms [t=00:03:53.674665][f=0005932] thread=2 tasks=492 {sum,min,max,avg}{exec,wait}time={{3113.878, 0.000, 396.779, 6.329}, {1186897.875, 0.746, 3116.411, 2412.394}}ms [t=00:03:53.674673][f=0005932] thread=3 tasks=497 {sum,min,max,avg}{exec,wait}time={{3096.494, 0.000, 396.146, 6.230}, {1188160.000, 0.269, 3116.496, 2390.664}}ms [t=00:03:53.674680][f=0005932] thread=4 tasks=496 {sum,min,max,avg}{exec,wait}time={{3108.926, 0.000, 411.577, 6.268}, {1187634.000, 0.247, 3116.393, 2394.423}}ms [t=00:03:53.674691][f=0005932] thread=5 tasks=493 {sum,min,max,avg}{exec,wait}time={{3113.811, 0.000, 394.973, 6.316}, {1188065.875, 0.658, 3116.343, 2409.870}}ms [t=00:03:53.674699][f=0005932] thread=6 tasks=497 {sum,min,max,avg}{exec,wait}time={{3054.792, 0.000, 411.719, 6.146}, {1186499.375, 0.220, 3068.521, 2387.323}}ms [t=00:03:53.674706][f=0005932] thread=7 tasks=499 {sum,min,max,avg}{exec,wait}time={{3108.359, 0.000, 412.186, 6.229}, {1190244.875, 0.195, 3116.907, 2385.260}}ms [t=00:03:53.674710][f=0005932] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:53.674717][f=0005932] [SpringApp::Kill][2] [t=00:03:53.674758][f=0005932] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:53.674764][f=0005932] [Game::KillLua][1] dtor=0 luaUI=000001fe79c6c770 [t=00:03:53.674791][f=0005932] Start widgetHandler:Shutdown [t=00:03:53.676754][f=0005932] Shutdown - SaveOrderList Complete [t=00:03:53.678033][f=0005932] Writing last game win data [t=00:03:53.683361][f=0005932] Shutdown - SaveConfigData Complete [t=00:03:53.683377][f=0005932] Shutdown Widget - Chili Highlight [t=00:03:53.683408][f=0005932] Shutdown Widget - Deferred rendering GL4 [t=00:03:53.683544][f=0005932] Shutdown Widget - Draw After Chili [t=00:03:53.683553][f=0005932] Shutdown Widget - API Unit Tracker GL4 [t=00:03:53.683563][f=0005932] Shutdown Widget - EPIC Menu [t=00:03:53.684355][f=0005932] Shutdown Widget - Depth of Field Shader [t=00:03:53.684367][f=0005932] Shutdown Widget - Chili Widget Selector [t=00:03:53.684967][f=0005932] Shutdown Widget - Chili Minimap [t=00:03:53.685051][f=0005932] Shutdown Widget - Deferred rendering [t=00:03:53.685067][f=0005932] SSAO: Deferred rendering disabled, disabling. [t=00:03:53.689636][f=0005932] Shutdown Widget - Deferred rendering [t=00:03:53.689650][f=0005932] SSAO: Deferred rendering disabled, disabling. [t=00:03:53.690385][f=0005932] Shutdown Widget - Local Team Colors [t=00:03:53.690395][f=0005932] Shutdown Widget - Display Keys 2 [t=00:03:53.690410][f=0005932] Shutdown Widget - Save Game Menu [t=00:03:53.690416][f=0005932] Shutdown Widget - Highlight Model Api GL4 [t=00:03:53.690452][f=0005932] Shutdown Widget - Unit Icons [t=00:03:53.690518][f=0005932] Shutdown Widget - Attrition Counter [t=00:03:53.690667][f=0005932] Shutdown Widget - Noises [t=00:03:53.690676][f=0005932] Shutdown Widget - HealthBars [t=00:03:53.691408][f=0005932] Shutdown Widget - Chili Chicken Panel [t=00:03:53.691479][f=0005932] Shutdown Widget - BuildETA [t=00:03:53.691488][f=0005932] Shutdown Widget - Selected Units GL4 2 [t=00:03:53.691496][f=0005932] Shutdown Widget - External VR Grid [t=00:03:53.691507][f=0005932] Shutdown Widget - Win Counter [t=00:03:53.691517][f=0005932] Shutdown Widget - EndGame APM stats [t=00:03:53.692237][f=0005932] Shutdown Widget - Modular Comm Info [t=00:03:53.692246][f=0005932] Shutdown Widget - Transport AI [t=00:03:53.692254][f=0005932] Shutdown Widget - Startup Info and Selector [t=00:03:53.692264][f=0005932] Shutdown Widget - Chili Spectator Panels [t=00:03:53.692270][f=0005932] Shutdown Widget - Point Tracker [t=00:03:53.692277][f=0005932] Shutdown Widget - Missile Silo Range [t=00:03:53.692287][f=0005932] Shutdown Widget - MinimapEvents [t=00:03:53.692295][f=0005932] Shutdown Widget - Local Widgets Config [t=00:03:53.692306][f=0005932] Shutdown Widget - Highlight Geos [t=00:03:53.692317][f=0005932] Shutdown Widget - Context Menu [t=00:03:53.692323][f=0005932] Shutdown Widget - Grab Input [t=00:03:53.692639][f=0005932] Input grabbing is disabled! [t=00:03:53.692655][f=0005932] Shutdown Widget - Defense Range Zero-K [t=00:03:53.692676][f=0005932] Shutdown Widget - Showeco and Grid Drawer [t=00:03:53.692694][f=0005932] Shutdown Widget - Darkening [t=00:03:53.692709][f=0005932] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:53.692723][f=0005932] Shutdown Widget - Chili Nuke Warning [t=00:03:53.692739][f=0005932] Shutdown Widget - Attack Warning [t=00:03:53.692750][f=0005932] Shutdown Widget - Chili EndGame Window [t=00:03:53.692759][f=0005932] Shutdown Widget - Stereo3D [t=00:03:53.692797][f=0005932] Shutdown Widget - Chili Economy Panel Default [t=00:03:53.692872][f=0005932] Shutdown Widget - Music Player v2 [t=00:03:53.692881][f=0005932] Shutdown Widget - State Reverse and Latency [t=00:03:53.692888][f=0005932] Shutdown Widget - Reclaim Field Highlight [t=00:03:53.692903][f=0005932] Shutdown Widget - Attack AoE [t=00:03:53.692912][f=0005932] Shutdown Widget - TeamPlatter [t=00:03:53.693713][f=0005932] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:03:53.693825][f=0005932] Shutdown Widget - Selection Send [t=00:03:53.693837][f=0005932] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:53.693848][f=0005932] Shutdown Widget - Spotter [t=00:03:53.693855][f=0005932] Shutdown Widget - LupsManager [t=00:03:53.693867][f=0005932] Shutdown Widget - Global Build Command [t=00:03:53.693961][f=0005932] Shutdown Widget - Newton Firezone [t=00:03:53.693974][f=0005932] Shutdown Widget - Receive Units Indicator [t=00:03:53.693980][f=0005932] Shutdown Widget - Chili Pro Console [t=00:03:53.694318][f=0005932] Shutdown Widget - Persistent Build Height [t=00:03:53.694332][f=0005932] Shutdown Widget - Lasso Terraform GUI [t=00:03:53.694339][f=0005932] Shutdown Widget - Lups [t=00:03:53.695516][f=0005932] Shutdown Widget - Chili Framework [t=00:03:53.695533][f=0005932] Shutdown Widget - Custom Markers [t=00:03:53.695544][f=0005932] Shutdown Widget - Chili Core Selector [t=00:03:53.695605][f=0005932] Shutdown Widget - Mex Placement Handler [t=00:03:53.696449][f=0005932] Shutdown Widget - Select Keys [t=00:03:53.696474][f=0005932] Shutdown Widget - Pause Screen [t=00:03:53.696626][f=0005932] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:53.696659][f=0005932] Shutdown Widget - Bloom Shader Deferred [t=00:03:53.696852][f=0005932] Shutdown Widget - Text To Speech Control [t=00:03:53.696862][f=0005932] Shutdown Widget - Layout Handler [t=00:03:53.696872][f=0005932] Shutdown Widget - Color Blindness Correction [t=00:03:53.697023][f=0005932] End widgetHandler:Shutdown [t=00:03:53.739012][f=0005932] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 12692662, 0.0} allocedSize{int+, int-, ext}={0, 0, 2111604662}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0125} [t=00:03:53.742929][f=0005932] [Game::KillLua][2] dtor=0 luaGaia=000001fe7a207040 [t=00:03:53.748413][f=0005932] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:53.748463][f=0005932] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:53.748481][f=0005932] [Game::KillLua][3] dtor=0 luaRules=000001fdbabf44f0 [t=00:03:53.748506][f=0005932] Start gadgetHandler:Shutdown [t=00:03:53.748515][f=0005932] Shutdown - StartSetup [t=00:03:53.748520][f=0005932] Shutdown - UnitMorph [t=00:03:53.748878][f=0005932] Shutdown - Carrier Drones [t=00:03:53.748891][f=0005932] Shutdown - Missile Silo Controller [t=00:03:53.748898][f=0005932] Shutdown - Modular Comm Info [t=00:03:53.748903][f=0005932] Shutdown - Terrain Texture Handler [t=00:03:53.748909][f=0005932] Shutdown - UnitCloakShield [t=00:03:53.749000][f=0005932] Shutdown - Starlight Handler [t=00:03:53.749015][f=0005932] End gadgetHandler:Shutdown [t=00:03:53.763560][f=0005932] Start gadgetHandler:Shutdown [t=00:03:53.763579][f=0005932] Shutdown - Teleport Throw [t=00:03:53.763605][f=0005932] Shutdown - UnitMorph [t=00:03:53.763619][f=0005932] Shutdown - Commander Skin Renderer [t=00:03:53.764190][f=0005932] Shutdown - Missile fired callins [t=00:03:53.764202][f=0005932] Shutdown - Modular Comm Info [t=00:03:53.764207][f=0005932] Shutdown - Retreat Command [t=00:03:53.764218][f=0005932] Shutdown - Shockwaves [t=00:03:53.764224][f=0005932] Shutdown - Unit tint API [t=00:03:53.764235][f=0005932] Shutdown - Unit glow API [t=00:03:53.764247][f=0005932] Shutdown - UnitCloakShield [t=00:03:53.764275][f=0005932] Shutdown - Lups Cloak FX [t=00:03:53.764280][f=0005932] Shutdown - Lups [t=00:03:53.764991][f=0005932] Shutdown - Lups Shield [t=00:03:53.765044][f=0005932] End gadgetHandler:Shutdown [t=00:03:53.773899][f=0005932] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1143, 0.0} allocedSize{int+, int-, ext}={0, 0, 175602}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0035} [t=00:03:53.777697][f=0005932] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:53.777764][f=0005932] [Game::KillLua][4] dtor=0 [t=00:03:53.777771][f=0005932] [Game::KillLua][5] dtor=0 [t=00:03:53.793256][f=0005932] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-09-22_17-44-40-525_Valles Marineris 2_105.1.1-2511-g747f18b BAR105.sdfz" (91272 bytes) [t=00:03:53.793340][f=0005932] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:53.818378][f=0005932] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:53.818395][f=0005932] [Sound] [Sound::UpdateThread][3] #sources=32 #items=25 [t=00:03:53.818434][f=0005932] [Sound] [Sound::UpdateThread][4] ctx=000001fdd5e2d7c0 dev=000001fdf3461090 [t=00:03:53.818603][f=0005932] [Sound] [Sound::UpdateThread][5] ctx=000001fdd5e2d7c0 dev=000001fdf3461090 [t=00:03:53.818617][f=0005932] [Sound] [Sound::Cleanup][alcDestroyContext(000001fdd5e2d7c0)] [t=00:03:53.819327][f=0005932] [Sound] [Sound::Cleanup][alcCloseDevice(000001fdf3461090)] [t=00:03:53.819597][f=0005932] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:53.845635][f=0005932] [Sound] [Sound::UpdateThread][6] [t=00:03:53.846349][f=0005932] [Game::~CGame][1] [t=00:03:53.846364][f=0005932] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:53.846371][f=0005932] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:53.846394][f=0005932] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:53.846400][f=0005932] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:53.846405][f=0005932] [Game::KillLua][4] dtor=1 [t=00:03:53.846414][f=0005932] [Game::KillLua][5] dtor=1 [t=00:03:53.846586][f=0005932] [Game::KillMisc][1] [t=00:03:53.846593][f=0005932] [Game::KillMisc][2] [t=00:03:53.846765][f=0005932] [Game::KillMisc][3] [t=00:03:53.846859][f=0005932] [Game::KillRendering][1] [t=00:03:53.850329][f=0005932] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:53.861032][f=0005932] [3DOParser::Kill] allocated 29 pieces [t=00:03:53.861082][f=0005932] [S3OParser::Kill] allocated 5521 pieces [t=00:03:53.861597][f=0005932] [AssParser::Kill] allocated 701 pieces [t=00:03:53.895488][f=0005932] [Game::KillInterface][1] [t=00:03:53.896226][f=0005932] [Game::KillInterface][2] [t=00:03:53.896681][f=0005932] [Game::KillSimulation][1] [t=00:03:53.896750][f=0005932] [Game::KillSimulation][2] [t=00:03:53.924587][f=0005932] [CCollisionHandler] dis-/continuous tests: 420/8055100 [t=00:03:53.924606][f=0005932] [Game::KillSimulation][3] [t=00:03:53.925816][f=0005932] [~CPathCache(32x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=4 [t=00:03:53.925908][f=0005932] [~CPathCache(32x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:53.925940][f=0005932] [~CPathCache(64x48)] cacheHits=1 hitPercentage=5% numHashColls=0 maxCacheSize=5 [t=00:03:53.925977][f=0005932] [~CPathCache(64x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:53.926269][f=0005932] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:53.930508][f=0005932] [LosHandler::Kill] raycast instance cache-{hits,misses}={92,452}; shared=0%; cached=17% [t=00:03:53.937030][f=0005932] [Game::KillSimulation][4] [t=00:03:54.036050][f=0005932] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:03:54.036074][f=0005932] [Game::~CGame][2] [t=00:03:54.036079][f=0005932] [Game::~CGame][3] [t=00:03:54.036122][f=0005932] [SpringApp::Kill][3] [t=00:03:54.036266][f=0005932] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 604678 bytes sent in 6128 packets (98.675 bytes/packet) 235746 bytes recv'd in 4910 packets (48.013 bytes/packet) {0.072x, 0.125x} relative protocol overhead {up, down} 13650 incoming chunks dropped, 24540 outgoing chunks resent 4377 incoming chunks processed [t=00:03:54.036295][f=0005932] [SpringApp::Kill][4] font=000001fdd5b18340 [t=00:03:54.037766][f=0005932] [SpringApp::Kill][5] [t=00:03:54.041980][f=0005932] [SpringApp::Kill][6] [t=00:03:54.041994] [SpringApp::Kill][7] [t=00:03:54.042009] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {400, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:54.042016] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1760, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:03:54.042273] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:54.042286] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:54.042292] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:03:54.042299] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:54.042305] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {164, 1048576, 1048576}, EBO = {246, 2097152, 2097152} [t=00:03:54.042313] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {31484, 1048576, 1048576}, EBO = {47226, 2097152, 2097152} [t=00:03:54.042320] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:54.042329] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:54.042334] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:54.042341] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:03:54.042348] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {276, 1048576, 1048576}, EBO = {414, 2097152, 2097152} [t=00:03:54.113021] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:54.113035] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:54.113039] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:54.113042] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8490 [t=00:03:54.113045] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:54.113637] [VFS] [SpringVFS::DeleteArchives<this=000001fdf32ec870>] [t=00:03:54.113645] [VFS] [SpringVFS::DeleteArchives<this=000001fdf32ec870>(section=0)] #archives[section]=2 #files[section]=8307 [t=00:03:54.113650] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000001fdf32ed410) [t=00:03:54.113695] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001fdf32eec20) [t=00:03:54.114620] [VFS] [SpringVFS::DeleteArchives<this=000001fdf32ec870>(section=1)] #archives[section]=1 #files[section]=27 [t=00:03:54.114642] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\valles_marineris_2.6.sd7 (000001fdd5e2ed60) [t=00:03:54.116753] [VFS] [SpringVFS::DeleteArchives<this=000001fdf32ec870>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:54.116763] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001fdf32ed830) [t=00:03:54.116821] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001fdf32edd00) [t=00:03:54.116887] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001fdf32ed0a0) [t=00:03:54.116960] [VFS] [SpringVFS::DeleteArchives<this=000001fdf32ec870>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:54.116968] [VFS] [SpringVFS::DeleteArchives<this=000001fdf32ec870>(section=4)] #archives[section]=0 #files[section]=8215 [t=00:03:54.117017] [VFS] [SpringVFS::DeleteArchives<this=000001fdf32ec870>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:54.117024] [VFS] [SpringVFS::DeleteArchives<this=000001fdf32ec870>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:54.117029] [VFS] [SpringVFS::DeleteArchives<this=000001fdf32ec870>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:54.117033] [VFS] [SpringVFS::DeleteArchives<this=000001fdf32ec870>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:54.117141] [SpringApp::Kill][8] [t=00:03:54.117149] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:54.117154] [WatchDog::Uninstall][1] hangDetectorThread=00007ff726c904d0 (joinable=1) [t=00:03:54.117157] [WatchDog::Uninstall][2] [t=00:03:54.220907] [WatchDog::Uninstall][3] [t=00:03:54.220937] [SpringApp::Kill][9]
infolog_full.txt (truncated):