Open Chobbyla opened 1 month ago
infolog_full.txt (truncated):
[t=00:00:00.000063] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.040205] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.040236] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.040252] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.040261] [t=00:00:00.040265] Enable or disable log sections using the LogSections configuration key [t=00:00:00.040270] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.040278] Use "none" to disable the default log sections. [t=00:00:00.040281] ============== </Log Sections> ============== [t=00:00:00.040285] ============== <User Config> ============== [t=00:00:00.040378] AllowDeferredMapRendering = 1 [t=00:00:00.040383] AllowDeferredModelRendering = 1 [t=00:00:00.040387] AnimationMT = 0 [t=00:00:00.040390] BumpWaterAnisotropy = 2 [t=00:00:00.040394] BumpWaterBlurReflection = 1 [t=00:00:00.040398] BumpWaterDepthBits = 32 [t=00:00:00.040401] BumpWaterReflection = 2 [t=00:00:00.040410] BumpWaterTexSizeReflection = 256 [t=00:00:00.040414] CamFreeScrollSpeed = 50 [t=00:00:00.040418] CamMode = 1 [t=00:00:00.040422] DualScreenMiniMapOnLeft = 1 [t=00:00:00.040427] EdgeMoveDynamic = 0 [t=00:00:00.040430] EdgeMoveWidth = 0.003 [t=00:00:00.040433] FPSFOV = 90 [t=00:00:00.040436] FPSScrollSpeed = 50 [t=00:00:00.040440] FontSize = 18 [t=00:00:00.040444] GrassDetail = 0 [t=00:00:00.040447] GroundDecals = 5 [t=00:00:00.040450] GroundDetail = 120 [t=00:00:00.040453] HangTimeout = 30 [t=00:00:00.040460] HardwareCursor = 1 [t=00:00:00.040464] InitialNetworkTimeout = 0 [t=00:00:00.040468] LinkIncomingMaxPacketRate = 512 [t=00:00:00.040472] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.040475] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.040480] LinkOutgoingBandwidth = 131072 [t=00:00:00.040484] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.040487] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.040491] MSAALevel = 8 [t=00:00:00.040495] MaxParticles = 25000 [t=00:00:00.040501] MaxSounds = 32 [t=00:00:00.040504] MaximumTransmissionUnit = 0 [t=00:00:00.040509] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.040512] MiniMapMarker = 0 [t=00:00:00.040516] MouseDragScrollThreshold = 0 [t=00:00:00.040520] NetworkLossFactor = 1 [t=00:00:00.040524] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.040528] OverheadScrollSpeed = 50 [t=00:00:00.040532] ReconnectTimeout = 0 [t=00:00:00.040535] RotOverheadScrollSpeed = 50 [t=00:00:00.040539] RotateLogFiles = 1 [t=00:00:00.040545] ShadowMapSize = 8192 [t=00:00:00.040550] Shadows = 1 [t=00:00:00.040553] ShowClock = 0 [t=00:00:00.040557] SoftParticles = 2 [t=00:00:00.040560] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.040565] UnitIconDist = 151 [t=00:00:00.040569] UpdateBoundingVolumeMT = 0 [t=00:00:00.040572] UpdateWeaponVectorsMT = 0 [t=00:00:00.040576] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.040580] UseLuaMemPools = 0 [t=00:00:00.040584] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.040616] VFSCacheArchiveFiles = 0 [t=00:00:00.040621] VSync = 0 [t=00:00:00.040624] Water = 4 [t=00:00:00.040627] WindowBorderless = 1 [t=00:00:00.040631] WindowPosY = 0 [t=00:00:00.040635] XResolutionWindowed = 1920 [t=00:00:00.040638] YResolutionWindowed = 1080 [t=00:00:00.040646] ============== </User Config> ============== [t=00:00:00.040650] ============== <User System> ============== [t=00:00:00.040654] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.040665] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.040672] Compiler Version: gcc-13.2.0 [t=00:00:00.040700] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.040765] Hardware Config: AMD Ryzen 7 5800X 8-Core Processor ; 32656MB RAM, 54160MB pagefile [t=00:00:00.040770] Binary Word Size: 64-bit (native) [t=00:00:00.040774] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.040778] Physical CPU Cores: 8 [t=00:00:00.040786] Logical CPU Cores: 16 [t=00:00:00.040790] ============== </User System> ============== [t=00:00:00.040796] Run: thread affinity ffff [t=00:00:00.040924] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.040928] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.040931] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.040934] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.040938] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.041941] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.041957] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.046970] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.058238] Display (Generic PnP Monitor)=1 modes=44 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.058246] [ 1] 3840x2160x24bpp@60Hz [t=00:00:00.058250] [ 4] 1920x1080x24bpp@60Hz [t=00:00:00.058253] [ 7] 1680x1050x24bpp@60Hz [t=00:00:00.058257] [ 9] 1600x1024x24bpp@60Hz [t=00:00:00.058261] [11] 1600x900x24bpp@60Hz [t=00:00:00.058271] [13] 1440x1080x24bpp@60Hz [t=00:00:00.058274] [16] 1440x900x24bpp@60Hz [t=00:00:00.058278] [17] 1366x768x24bpp@60Hz [t=00:00:00.058281] [18] 1360x768x24bpp@60Hz [t=00:00:00.058285] [19] 1280x1024x24bpp@75Hz [t=00:00:00.058288] [21] 1280x960x24bpp@60Hz [t=00:00:00.058291] [22] 1280x800x24bpp@60Hz [t=00:00:00.058294] [23] 1280x768x24bpp@60Hz [t=00:00:00.058298] [24] 1280x720x24bpp@60Hz [t=00:00:00.058301] [27] 1176x664x24bpp@60Hz [t=00:00:00.058304] [30] 1152x864x24bpp@75Hz [t=00:00:00.058312] [31] 1024x768x24bpp@75Hz [t=00:00:00.058316] [34] 800x600x24bpp@75Hz [t=00:00:00.058319] [38] 720x576x24bpp@50Hz [t=00:00:00.058322] [39] 720x480x24bpp@60Hz [t=00:00:00.058325] [41] 640x480x24bpp@75Hz [t=00:00:00.270362] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.270738] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.270760] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.284848] [GR::LogVersionInfo] [t=00:00:00.284861] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.284865] GL version : 4.6.0 NVIDIA 536.67 [t=00:00:00.284869] GL vendor : NVIDIA Corporation [t=00:00:00.284873] GL renderer : NVIDIA GeForce RTX 3060/PCIe/SSE2 [t=00:00:00.284876] GLSL version: 4.60 NVIDIA [t=00:00:00.284879] GLEW version: 2.1.0 [t=00:00:00.284882] GPU memory : 12288MB (total) / 9836MB (available) [t=00:00:00.284901] SDL swap-int: 1 [t=00:00:00.284905] SDL driver : windows [t=00:00:00.284908] [t=00:00:00.284911] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.284914] GLSL shader support : 1 [t=00:00:00.284917] GL4 support : 1 [t=00:00:00.284920] FBO extension support : 1 [t=00:00:00.284930] NVX GPU mem-info support : 1 [t=00:00:00.284934] ATI GPU mem-info support : 0 [t=00:00:00.284943] Texture clamping to edge : 1 [t=00:00:00.284949] NPOT-texture support : 1 (1) [t=00:00:00.284961] S3TC/DXT1 texture support : 1/1 [t=00:00:00.284967] texture query-LOD support : 1 (1) [t=00:00:00.284970] MSAA frame-buffer support : 1 (1) [t=00:00:00.284974] Z-buffer depth : 32 (-) [t=00:00:00.284980] primitive-restart support : 1 (1) [t=00:00:00.284984] clip-space control support: 1 (1) [t=00:00:00.284988] seamless cube-map support : 1 (1) [t=00:00:00.284992] frag-depth layout support : 1 (1) [t=00:00:00.284995] persistent maps support : 1 (1) [t=00:00:00.285003] explicit attribs location : 1 (1) [t=00:00:00.285008] multi draw indirect : 1 (-) [t=00:00:00.285012] array textures : 1 (-) [t=00:00:00.285015] buffer copy support : 1 (-) [t=00:00:00.285019] indirect draw : 1 (-) [t=00:00:00.285023] base instance : 1 (-) [t=00:00:00.285026] [t=00:00:00.285029] max. FBO samples : 32 [t=00:00:00.285032] max. FS/program texture slots : 32/192 [t=00:00:00.285036] max. texture size : 32768 [t=00:00:00.285045] max. texture anisotropy level : 16.000000 [t=00:00:00.285050] max. vec4 varyings/attributes : 31/16 [t=00:00:00.285053] max. draw-buffers : 8 [t=00:00:00.285056] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.285060] max. uniform buffer-bindings : 84 [t=00:00:00.285064] max. uniform block-size : 64KB [t=00:00:00.285067] max. storage buffer-bindings : 96 [t=00:00:00.285070] max. storage block-size : 2047MB [t=00:00:00.285073] [t=00:00:00.285079] enable AMD-hacks : 0 [t=00:00:00.285083] compress MIP-maps: 0 [t=00:00:00.285107] Number of compressed texture formats: 51 [t=00:00:00.285143] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:00.285175] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.285358] [GR::UpdateGLConfigs] [t=00:00:00.285386] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.285390] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.285403] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.285409] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.285412] [GR::InitGLState] [t=00:00:00.285446] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive) [t=00:00:00.376598] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.379084] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.379485] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.383118] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.383131] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.383472] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.384883] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.384891] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.384932] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.384968] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.388652] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.388902] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.389109] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.389178] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.393957] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 5ms [t=00:00:00.393966] [VFS] [SpringVFS::ReserveArchives<this=000001476419fa20>] [t=00:00:00.394027] [VFS] [SpringVFS::AddArchive<this=000001476419fa20>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.395861] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001476419fa20 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.395868] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.404935] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.405205] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.405269] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.405371] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.405388] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.405414] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.405473] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.405623] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.405648] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.405675] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.405996][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.406059][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.406113][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.406128][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.406134][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.406165][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.511447][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (105.4ms) [t=00:00:00.617466][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (211.4ms) [t=00:00:00.731498][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (325.5ms) [t=00:00:00.837518][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (431.5ms) [t=00:00:00.949546][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (543.5ms) [t=00:00:01.056584][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (650.5ms) [t=00:00:01.168597][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (762.6ms) [t=00:00:01.274632][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (868.6ms) [t=00:00:01.386653][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (980.6ms) [t=00:00:01.492680][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1086.7ms) [t=00:00:01.527178][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:01.527194][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "ASUS VP247 (NVIDIA High Definition Audio)" [t=00:00:01.527201][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Realtek Digital Output (Realtek(R) Audio)" [t=00:00:01.527206][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Altifalantes (Realtek(R) Audio)" [t=00:00:01.527211][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:01.606729][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1200.7ms) [t=00:00:01.712725][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1306.7ms) [t=00:00:01.824747][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1418.7ms) [t=00:00:01.932370][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1526.3ms) [t=00:00:02.062830][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1656.8ms) [t=00:00:02.167735][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1761.7ms) [t=00:00:02.284459][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1878.4ms) [t=00:00:02.388771][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1982.7ms) [t=00:00:02.500900][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (2094.9ms) [t=00:00:02.624927][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (2218.9ms) [t=00:00:02.728346][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (2322.3ms) [t=00:00:02.858002][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (2452.0ms) [t=00:00:02.967330][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (2561.3ms) [t=00:00:03.073066][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (2667.0ms) [t=00:00:03.141738][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:03.145321][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000147642e0200(default) context=000001474591d4a0 numChannels=2 frameSize=8 [t=00:00:03.145353][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:03.145361][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:03.145369][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:03.145376][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:03.145403][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:03.145449][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:03.145465][f=-000001] [Sound] Devices: [t=00:00:03.169984][f=-000001] [Sound] [OpenAL Soft on Altifalantes (Realtek(R) Audio)] [t=00:00:03.170011][f=-000001] [Sound] [OpenAL Soft on ASUS VP247 (NVIDIA High Definition Audio)] [t=00:00:03.170020][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek(R) Audio)] [t=00:00:03.170034][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:03.170043][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:03.170804][f=-000001] [Sound] EFX Enabled: yes [t=00:00:03.170819][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:03.180055][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 2774ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 42138 MB [t=00:00:03.182181][f=-000001] [StartScript] Loading StartScript from: D:\SteamLibrary\steamapps\common\Zero-K\_script.txt [t=00:00:03.182987][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8470 [t=00:00:03.186172][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8470 using name silvapedro531 [t=00:00:03.186211][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1 [t=00:00:03.186225][f=-000001] [GR::UpdateGLConfigs] [t=00:00:03.186247][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080> [t=00:00:03.186260][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:03.186272][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:03.186279][f=-000001] [GR::InitGLState] [t=00:00:03.189699][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive) [t=00:00:03.189721][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 3ms [t=00:00:03.189739][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms [t=00:00:03.189749][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [t=00:00:03.189770][f=-000001] [t=00:00:03.189778][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:03.189786][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:03.189799][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:03.189807][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:03.189814][f=-000001] [t=00:00:03.189820][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:03.189828][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:03.189835][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:03.189842][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:03.436763][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Entrenched_Plains_V2" (loaded=0 cached=0) [t=00:00:03.436988][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001476419fa20>(arName="Entrenched_Plains_V2", overwrite=false)] section=1 cached=0 [t=00:00:03.484588][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001476419fa20>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:03.485031][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Future Wars Dev (3d947834)" (loaded=0 cached=0) [t=00:00:03.518648][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001476419fa20>(arName="Future Wars Dev (3d947834)", overwrite=false)] section=0 cached=0 [t=00:00:03.542462][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001476419fa20>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:03.542633][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001476419fa20>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:03.544687][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001476419fa20>(arName="Zero-K v1.12.9.0", overwrite=false)] section=0 cached=0 [t=00:00:03.553552][f=-000001] [CAS::GASCB] Archive file="entrenched_plains_v2.sd7" cs="b103632df7e5f6403df70ae4cbe2b7e8527bbc867faf4d25670f4fdc1176f3abb7da64c4be3c2db5559d086b6c0ce3663f7266b85282b56a481c5c4e94c228ed" [t=00:00:03.553647][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:03.553725][f=-000001] Warning: [PreGame::GameDataReceived] Archive Entrenched_Plains_V2 (checksum 73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:04.443586][f=-000001] [CAS::GASCB] Archive file="futurewarsdev_3d947834.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94" [t=00:00:04.443728][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:04.443779][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:05.575244][f=-000001] [~CPoolArchive] archiveFile="D:\SteamLibrary\steamapps\common\Zero-K\packages\b060153668e05a9ba6b831c8f7db46b8.sdp" numZipFiles=8227 sumInflSize=971838kb sumReadTime=3622ms [t=00:00:05.575282][f=-000001] file="sounds/music/ost23_uf/war/w1_graymist.ogg" indx=6380 inflSize=21816kb readTime=97ms [t=00:00:05.575290][f=-000001] file="unittextures/bomberheavy_1.dds" indx=7415 inflSize=21845kb readTime=70ms [t=00:00:05.575297][f=-000001] file="unittextures/bomberheavy_2.dds" indx=7416 inflSize=21845kb readTime=68ms [t=00:00:05.575302][f=-000001] file="sounds/music/ost23_uf/peace/p2_orbitaldrop.ogg" indx=6375 inflSize=14172kb readTime=64ms [t=00:00:05.575311][f=-000001] file="sounds/music/ost23_uf/peace/p1_unknownfrontier.ogg" indx=6374 inflSize=12267kb readTime=57ms [t=00:00:05.575317][f=-000001] file="unittextures/bomberheavy_normals.dds" indx=7417 inflSize=16384kb readTime=56ms [t=00:00:05.575322][f=-000001] file="sounds/music/ost23_uf/peace/p5_dirtbagoutlaws.ogg" indx=6376 inflSize=12437kb readTime=48ms [t=00:00:05.575329][f=-000001] file="sounds/music/ost23_uf/loading/_wip_mm1_dreamsofcipher.ogg" indx=6371 inflSize=10480kb readTime=48ms [t=00:00:05.575338][f=-000001] file="sounds/music/ost23_uf/peace/_wip_p3_thebadlands.ogg" indx=6372 inflSize=9675kb readTime=42ms [t=00:00:05.575343][f=-000001] file="unittextures/3do2s3o_atlas_1.tga" indx=7321 inflSize=16384kb readTime=39ms [t=00:00:05.576204][f=-000001] [CAS::GASCB] Archive file="b060153668e05a9ba6b831c8f7db46b8.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:05.576247][f=-000001] Warning: [PreGame::GameDataReceived] Archive futurewarsdev_3d947834.sdz (checksum 3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:24.858605][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:24.858945][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:24.859088][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:24.859234][f=-000001] Loaded widget: Alert Callouts <commanderalerts.lua> [t=00:00:24.860211][f=-000001] Loaded widget: Resign State <gui_resignstate.lua> [t=00:00:24.861105][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:24.861316][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:24.861707][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:24.862042][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:24.862177][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:24.862430][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:24.862653][f=-000001] IsIsland, <function>, false [t=00:00:24.889848][f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [t=00:00:24.890303][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:24.890312][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:24.890318][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:24.890370][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:24.890518][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:24.890800][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:24.891030][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:24.891270][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:24.891499][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:24.891721][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:24.891950][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:24.892203][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:24.892514][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:24.893427][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:24.893582][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:24.893880][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:24.894089][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:24.894351][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:24.914232][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:24.914785][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:24.915063][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:24.919833][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:24.920151][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:24.923723][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:24.923977][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:24.924337][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:24.925636][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:24.925876][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:24.927825][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:24.928477][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:24.928943][f=-000001] Mex Placement Initialised with 134 spots. [t=00:00:24.930208][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:24.930791][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:24.931610][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:24.932123][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:24.932272][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:24.938083][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:24.940143][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:24.940317][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:24.941321][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:24.941492][f=-000001] Loaded widget: Mobile Factory Helper <unit_drawfactoryrally.lua> [t=00:00:24.941656][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:24.943095][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:24.949057][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:24.949630][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:24.958691][f=-000001] Loaded widget: Briefing window <gui_briefing_window.lua> [t=00:00:24.958981][f=-000001] SetSunLighting [t=00:00:24.959433][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:24.965498][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:24.966605][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:24.966769][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:24.966986][f=-000001] Lua garbage collection rate: 30/s [t=00:00:24.967003][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:24.969220][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:24.969504][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:24.969679][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:24.970810][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:24.973136][f=-000001] Writing last game win data [t=00:00:24.978425][f=-000001] LuaUI v0.3 [t=00:00:25.228111][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:25.376731][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:25.389757][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 9922, 0.0} allocedSize{int+, int-, ext}={0, 0, 1795307}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0156} [t=00:00:25.892018][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:26.083711][f=-000001] GameID: 8577f066f968ea14c35c1fb427b4957a [t=00:00:26.084120][f=-000001] Connection attempt from GilGalad01 [t=00:00:26.084130][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:26.084255][f=-000001] -> Connection established (given id 0) [t=00:00:26.084264][f=-000001] Connection attempt from silvapedro531 [t=00:00:26.084271][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:26.084399][f=-000001] -> Connection established (given id 1) [t=00:00:26.084425][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GilGalad01" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [t=00:00:26.084447][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GilGalad01" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b" [t=00:00:26.084467][f=-000001] [Game::ClientReadNet][LOGMSG] sender="silvapedro531" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [t=00:00:26.084487][f=-000001] [Game::ClientReadNet][LOGMSG] sender="silvapedro531" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b" [t=00:00:26.084509][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GilGalad01" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3cb4604bd4d9538d9d7017361fa36f52074eccf0a7cbed52f71922760c9241f4c09685cf6892f865e45adb16c23104aa75450fae48d41bb01f6528cdefe462a3]" [t=00:00:26.084524][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GilGalad01" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ea39964bc61889585b282de41470cdb1a537200a788a8de66f052a9ba1b15bd42c21aa683431b0450468ebc8f035eca62d5c7b215a3ee644e1817a765fb1cf20]" [t=00:00:26.084543][f=-000001] [Game::ClientReadNet][LOGMSG] sender="silvapedro531" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3cb4604bd4d9538d9d7017361fa36f52074eccf0a7cbed52f71922760c9241f4c09685cf6892f865e45adb16c23104aa75450fae48d41bb01f6528cdefe462a3]" [t=00:00:26.084556][f=-000001] [Game::ClientReadNet][LOGMSG] sender="silvapedro531" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ea39964bc61889585b282de41470cdb1a537200a788a8de66f052a9ba1b15bd42c21aa683431b0450468ebc8f035eca62d5c7b215a3ee644e1817a765fb1cf20]" [t=00:00:26.084640][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GilGalad01" string="[Game::Load][lua{Rules,Gaia}={000001d72f2708f0,000001d809456940}][locale="C"]" [t=00:00:26.084710][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 0, Short-Name: "n/a", Version: "n/a") took over control of team 1 [t=00:00:26.240347][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:26.295646][f=-000001] [Game::ClientReadNet][LOGMSG] sender="silvapedro531" string="[Game::Load][lua{Rules,Gaia}={00000147419170f0,00000148211fa050}][locale="C"]" [t=00:00:38.141174][f=-000001] Chili-Error in `Briefing window`:button80 : [string "LuaUI/Widgets/gui_briefing_window.lua"]:134: attempt to concatenate upvalue 'writeVersion' (a nil value) [t=00:00:38.141264][f=-000001] stacktrace: [string "LuaUI/Widgets/gui_briefing_window.lua"]:134: in WriteVersionToFile [string "LuaUI/Widgets/gui_briefing_window.lua"]:344: in Hide [string "LuaUI/Widgets/gui_briefing_window.lua"]:290: in eventListener [string "LuaUI/Widgets/chili_old/controls/object.lua"]:631: in CallListeners ... (tail call): in [?] [string "LuaUI/Widgets/chili_old/controls/screen.lua"]:233 [t=00:00:38.141276][f=-000001] Removed widget: Briefing window [t=00:00:54.746264][f=-000001] <GilGalad01> Allies: I choose: Strike! [t=00:00:55.819764][f=-000001] <silvapedro531> Allies: I choose: Engineer! [t=00:01:04.587185][f=-000001] [Game::ClientReadNet] remote skirmish AI "AI: Hard (1)" (ID: 0) being removed from team 1 [t=00:01:04.587395][f=-000001] Player GilGalad01 left the game: normal quit [t=00:01:04.587591][f=-000001] game_message: WARNING: AI Host GilGalad01 disconnected! The following AIs will remain idle until they return: AI: Hard (1) [t=00:01:09.202752][f=-000001] [QuitAction] user exited to system [t=00:01:09.208425][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=00:01:09.208436][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:01:09.235317][f=-000001] [async=0] threads=8 tasks=68992 {sum,avg}{exec,wait}time={{6774.698, 0.098}, {5833.458, 0.085}}ms [t=00:01:09.235355][f=-000001] thread=1 tasks=9856 {sum,min,max,avg}{exec,wait}time={{1001.292, 0.000, 580.055, 0.102}, {287.772, 0.000, 18446744027136.000, 0.029}}ms [t=00:01:09.235368][f=-000001] thread=2 tasks=9856 {sum,min,max,avg}{exec,wait}time={{1006.570, 0.000, 580.091, 0.102}, {452.098, 0.000, 10.080, 0.046}}ms [t=00:01:09.235379][f=-000001] thread=3 tasks=9856 {sum,min,max,avg}{exec,wait}time={{996.489, 0.000, 580.049, 0.101}, {606.909, 0.000, 10.159, 0.062}}ms [t=00:01:09.235392][f=-000001] thread=4 tasks=9856 {sum,min,max,avg}{exec,wait}time={{975.349, 0.000, 580.129, 0.099}, {772.336, 0.000, 29.169, 0.078}}ms [t=00:01:09.235401][f=-000001] thread=5 tasks=9856 {sum,min,max,avg}{exec,wait}time={{946.707, 0.000, 579.979, 0.096}, {977.382, 0.000, 10.160, 0.099}}ms [t=00:01:09.235412][f=-000001] thread=6 tasks=9856 {sum,min,max,avg}{exec,wait}time={{925.401, 0.000, 550.367, 0.094}, {1156.546, 0.000, 29.709, 0.117}}ms [t=00:01:09.235429][f=-000001] thread=7 tasks=9856 {sum,min,max,avg}{exec,wait}time={{922.891, 0.000, 579.983, 0.094}, {1580.415, 0.000, 10.231, 0.160}}ms [t=00:01:09.235439][f=-000001] [async=1] threads=8 tasks=13030 {sum,avg}{exec,wait}time={{56303.578, 4.321}, {18139884.000, 1392.163}}ms [t=00:01:09.235451][f=-000001] thread=1 tasks=1862 {sum,min,max,avg}{exec,wait}time={{8078.318, 0.000, 1201.799, 4.339}, {2562062.250, 0.183, 6468.871, 1375.973}}ms [t=00:01:09.235462][f=-000001] thread=2 tasks=1862 {sum,min,max,avg}{exec,wait}time={{8190.673, 0.000, 1283.102, 4.399}, {2620264.750, 0.028, 6479.612, 1407.231}}ms [t=00:01:09.235477][f=-000001] thread=3 tasks=1861 {sum,min,max,avg}{exec,wait}time={{8070.793, 0.001, 1286.880, 4.337}, {2642076.000, 0.080, 6473.329, 1419.708}}ms [t=00:01:09.235488][f=-000001] thread=4 tasks=1862 {sum,min,max,avg}{exec,wait}time={{7918.306, 0.001, 1285.809, 4.253}, {2649708.500, 0.148, 6473.326, 1423.044}}ms [t=00:01:09.235498][f=-000001] thread=5 tasks=1861 {sum,min,max,avg}{exec,wait}time={{8078.650, 0.001, 1298.265, 4.341}, {2567892.750, 0.239, 6469.716, 1379.846}}ms [t=00:01:09.235513][f=-000001] thread=6 tasks=1861 {sum,min,max,avg}{exec,wait}time={{8180.116, 0.000, 1285.927, 4.396}, {2583241.250, 0.318, 6468.872, 1388.093}}ms [t=00:01:09.235523][f=-000001] thread=7 tasks=1861 {sum,min,max,avg}{exec,wait}time={{7786.721, 0.001, 1295.373, 4.184}, {2514640.000, 0.398, 6475.047, 1351.230}}ms [t=00:01:09.235530][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:09.235536][f=-000001] [SpringApp::Kill][2] [t=00:01:09.235586][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:01:09.235593][f=-000001] [Game::KillLua][1] dtor=0 luaUI=00000148213b1340 [t=00:01:09.235626][f=-000001] Start widgetHandler:Shutdown [t=00:01:09.238252][f=-000001] Shutdown - SaveOrderList Complete [t=00:01:09.238890][f=-000001] Writing last game win data [t=00:01:09.242549][f=-000001] Shutdown - SaveConfigData Complete [t=00:01:09.242563][f=-000001] Shutdown Widget - Chili Highlight [t=00:01:09.242586][f=-000001] Shutdown Widget - Draw After Chili [t=00:01:09.242601][f=-000001] Shutdown Widget - API Unit Tracker GL4 [t=00:01:09.242615][f=-000001] Shutdown Widget - EPIC Menu [t=00:01:09.243696][f=-000001] Shutdown Widget - Chili Minimap [t=00:01:09.243795][f=-000001] Shutdown Widget - Chili Widget Selector [t=00:01:09.244692][f=-000001] Shutdown Widget - Depth of Field Shader [t=00:01:09.244704][f=-000001] Shutdown Widget - Deferred rendering [t=00:01:09.244712][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=00:01:09.249177][f=-000001] Shutdown Widget - Deferred rendering [t=00:01:09.249204][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=00:01:09.249913][f=-000001] Shutdown Widget - Local Team Colors [t=00:01:09.249923][f=-000001] Shutdown Widget - Display Keys 2 [t=00:01:09.249941][f=-000001] Shutdown Widget - Save Game Menu [t=00:01:09.249949][f=-000001] Shutdown Widget - Highlight Model Api GL4 [t=00:01:09.249983][f=-000001] Shutdown Widget - Unit Icons [t=00:01:09.249991][f=-000001] Shutdown Widget - HealthBars [t=00:01:09.250767][f=-000001] Shutdown Widget - Noises [t=00:01:09.250781][f=-000001] Shutdown Widget - BuildETA [t=00:01:09.250791][f=-000001] Shutdown Widget - Selected Units GL4 2 [t=00:01:09.250806][f=-000001] Shutdown Widget - Win Counter [t=00:01:09.250815][f=-000001] Shutdown Widget - EndGame APM stats [t=00:01:09.251743][f=-000001] Shutdown Widget - Initial Queue ZK [t=00:01:09.251751][f=-000001] Shutdown Widget - Modular Comm Info [t=00:01:09.251758][f=-000001] Shutdown Widget - Attack Warning [t=00:01:09.251766][f=-000001] Shutdown Widget - CameraShake [t=00:01:09.251779][f=-000001] Shutdown Widget - Chili Economy Panel Default [t=00:01:09.251851][f=-000001] Shutdown Widget - Chili EndGame Window [t=00:01:09.251863][f=-000001] Shutdown Widget - Chili Nuke Warning [t=00:01:09.251873][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:09.251884][f=-000001] Shutdown Widget - Chili Spectator Panels [t=00:01:09.251892][f=-000001] Shutdown Widget - Context Menu [t=00:01:09.251899][f=-000001] Shutdown Widget - Darkening [t=00:01:09.251949][f=-000001] Shutdown Widget - Defense Range Zero-K [t=00:01:09.251959][f=-000001] Shutdown Widget - Grab Input [t=00:01:09.252049][f=-000001] Input grabbing is disabled! [t=00:01:09.252057][f=-000001] Shutdown Widget - Highlight Geos [t=00:01:09.252068][f=-000001] Shutdown Widget - Local Widgets Config [t=00:01:09.252079][f=-000001] Shutdown Widget - MinimapEvents [t=00:01:09.252086][f=-000001] Shutdown Widget - Missile Silo Range [t=00:01:09.252095][f=-000001] Shutdown Widget - Music Player v2 [t=00:01:09.252108][f=-000001] Shutdown Widget - Point Tracker [t=00:01:09.252116][f=-000001] Shutdown Widget - Showeco and Grid Drawer [t=00:01:09.252127][f=-000001] Shutdown Widget - Startup Info and Selector [t=00:01:09.252192][f=-000001] Shutdown Widget - State Reverse and Latency [t=00:01:09.252206][f=-000001] Shutdown Widget - Stereo3D [t=00:01:09.252300][f=-000001] Shutdown Widget - Transport AI [t=00:01:09.252311][f=-000001] Shutdown Widget - Decloak Tower Range [t=00:01:09.252327][f=-000001] Shutdown Widget - Attack AoE [t=00:01:09.252337][f=-000001] Shutdown Widget - Map Edge Extension [t=00:01:09.253000][f=-000001] Shutdown Widget - Highlight Unit GL4 v2 [t=00:01:09.253012][f=-000001] Shutdown Widget - Selection Send [t=00:01:09.253020][f=-000001] Shutdown Widget - LupsManager [t=00:01:09.253030][f=-000001] Shutdown Widget - Receive Units Indicator [t=00:01:09.253039][f=-000001] Shutdown Widget - Newton Firezone [t=00:01:09.253047][f=-000001] Shutdown Widget - Chili Pro Console [t=00:01:09.253444][f=-000001] Shutdown Widget - Persistent Build Height [t=00:01:09.253455][f=-000001] Shutdown Widget - Lasso Terraform GUI [t=00:01:09.253463][f=-000001] Shutdown Widget - Chili Framework [t=00:01:09.253471][f=-000001] Shutdown Widget - Lups [t=00:01:09.253799][f=-000001] Shutdown Widget - Chili Core Selector [t=00:01:09.253855][f=-000001] Shutdown Widget - Custom Markers [t=00:01:09.253866][f=-000001] Shutdown Widget - Mex Placement Handler [t=00:01:09.254010][f=-000001] Shutdown Widget - Select Keys [t=00:01:09.254030][f=-000001] Shutdown Widget - Start Boxes [t=00:01:09.254042][f=-000001] Shutdown Widget - Pause Screen [t=00:01:09.254184][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen [t=00:01:09.254212][f=-000001] Shutdown Widget - Bloom Shader Deferred [t=00:01:09.254389][f=-000001] Shutdown Widget - Color Blindness Correction [t=00:01:09.254556][f=-000001] Shutdown Widget - Layout Handler [t=00:01:09.254567][f=-000001] Shutdown Widget - Text To Speech Control [t=00:01:09.254580][f=-000001] End widgetHandler:Shutdown [t=00:01:09.328309][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 9046692, 0.0} allocedSize{int+, int-, ext}={0, 0, 2299441307}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0260} [t=00:01:09.329998][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=00000148211fa050 [t=00:01:09.338906][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:09.338946][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:09.338971][f=-000001] [Game::KillLua][3] dtor=0 luaRules=00000147419170f0 [t=00:01:09.338999][f=-000001] Start gadgetHandler:Shutdown [t=00:01:09.339015][f=-000001] Shutdown - Notice [t=00:01:09.339022][f=-000001] FUTURE WARS GAME OVER. [t=00:01:09.339029][f=-000001] Shutdown - Resource Setup [t=00:01:09.339039][f=-000001] Shutdown - StartSetup [t=00:01:09.339046][f=-000001] Shutdown - UnitMorph [t=00:01:09.339057][f=-000001] Shutdown - Carrier Drones [t=00:01:09.339065][f=-000001] Shutdown - Missile Silo Controller [t=00:01:09.339074][f=-000001] Shutdown - Modular Comm Info [t=00:01:09.339083][f=-000001] Shutdown - Terrain Texture Handler [t=00:01:09.339164][f=-000001] Shutdown - UnitCloakShield [t=00:01:09.339177][f=-000001] Shutdown - Starlight Handler [t=00:01:09.339184][f=-000001] End gadgetHandler:Shutdown [t=00:01:09.358812][f=-000001] Start gadgetHandler:Shutdown [t=00:01:09.358828][f=-000001] Shutdown - UnitMorph [t=00:01:09.358844][f=-000001] Shutdown - Teleport Throw [t=00:01:09.358854][f=-000001] Shutdown - Commander Skin Renderer [t=00:01:09.358974][f=-000001] Shutdown - Missile fired callins [t=00:01:09.358986][f=-000001] Shutdown - Modular Comm Info [t=00:01:09.359009][f=-000001] Shutdown - Retreat Command [t=00:01:09.359023][f=-000001] Shutdown - Shockwaves [t=00:01:09.359031][f=-000001] Shutdown - Unit tint API [t=00:01:09.359054][f=-000001] Shutdown - Unit glow API [t=00:01:09.359076][f=-000001] Shutdown - UnitCloakShield [t=00:01:09.359098][f=-000001] Shutdown - Lups Cloak FX [t=00:01:09.359105][f=-000001] Shutdown - Lups [t=00:01:09.359800][f=-000001] Shutdown - Lups Shield [t=00:01:09.359813][f=-000001] End gadgetHandler:Shutdown [t=00:01:09.383563][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 32, 0.0} allocedSize{int+, int-, ext}={0, 0, 1612}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:09.384241][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:09.384308][f=-000001] [Game::KillLua][4] dtor=0 [t=00:01:09.384315][f=-000001] [Game::KillLua][5] dtor=0 [t=00:01:09.403608][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-09-22_20-01-12-113_Entrenched_Plains_V2_105.1.1-2511-g747f18b BAR105.sdfz" (13287 bytes) [t=00:01:09.403680][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:01:09.448564][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:01:09.448621][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=15 [t=00:01:09.448651][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001474591d4a0 dev=00000147642e0200 [t=00:01:09.448882][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001474591d4a0 dev=00000147642e0200 [t=00:01:09.448893][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001474591d4a0)] [t=00:01:09.449834][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000147642e0200)] [t=00:01:09.449950][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:01:09.493765][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:01:09.494534][f=-000001] [Game::~CGame][1] [t=00:01:09.494549][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:01:09.494559][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:01:09.494564][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:01:09.494569][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:01:09.494587][f=-000001] [Game::KillLua][4] dtor=1 [t=00:01:09.494596][f=-000001] [Game::KillLua][5] dtor=1 [t=00:01:09.494820][f=-000001] [Game::KillMisc][1] [t=00:01:09.494826][f=-000001] [Game::KillMisc][2] [t=00:01:09.495117][f=-000001] [Game::KillMisc][3] [t=00:01:09.495217][f=-000001] [Game::KillRendering][1] [t=00:01:09.498100][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:09.540824][f=-000001] [3DOParser::Kill] allocated 29 pieces [t=00:01:09.541004][f=-000001] [S3OParser::Kill] allocated 5544 pieces [t=00:01:09.541515][f=-000001] [AssParser::Kill] allocated 1711 pieces [t=00:01:09.600784][f=-000001] [Game::KillInterface][1] [t=00:01:09.601211][f=-000001] [Game::KillInterface][2] [t=00:01:09.601979][f=-000001] [Game::KillSimulation][1] [t=00:01:09.602090][f=-000001] [Game::KillSimulation][2] [t=00:01:09.634389][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/713910 [t=00:01:09.634416][f=-000001] [Game::KillSimulation][3] [t=00:01:09.635621][f=-000001] [~CPathCache(48x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:09.635745][f=-000001] [~CPathCache(48x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:09.635825][f=-000001] [~CPathCache(96x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:09.635857][f=-000001] [~CPathCache(96x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:09.636997][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:09.654771][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:01:09.668224][f=-000001] [Game::KillSimulation][4] [t=00:01:09.775630][f=-000001] [CommonDefHandler::KillStatic] 7234 sound-set data items added [t=00:01:09.775674][f=-000001] [Game::~CGame][2] [t=00:01:09.775683][f=-000001] [Game::~CGame][3] [t=00:01:09.775708][f=-000001] [SpringApp::Kill][3] [t=00:01:09.776022][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 13413 bytes sent in 671 packets (19.990 bytes/packet) 52022 bytes recv'd in 677 packets (76.842 bytes/packet) {0.087x, 0.078x} relative protocol overhead {up, down} 369 incoming chunks dropped, 176 outgoing chunks resent 175 incoming chunks processed [t=00:01:09.776061][f=-000001] [SpringApp::Kill][4] font=00000147462152c0 [t=00:01:09.778440][f=-000001] [SpringApp::Kill][5] [t=00:01:09.783324][f=-000001] [SpringApp::Kill][6] [t=00:01:09.783339] [SpringApp::Kill][7] [t=00:01:09.783390] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:09.783398] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:01:09.783404] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:01:09.783414] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:09.783421] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:09.783426] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:09.783432] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:09.783441] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:09.783446] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:09.783453] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:09.783461] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:09.783467] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1216, 1048576, 1048576}, EBO = {1824, 2097152, 2097152} [t=00:01:09.783473] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152} [t=00:01:09.883177] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:09.883283] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:09.883303] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:09.883315] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8470 [t=00:01:09.883323] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:09.889365] [VFS] [SpringVFS::DeleteArchives<this=000001476419fa20>] [t=00:01:09.889402] [VFS] [SpringVFS::DeleteArchives<this=000001476419fa20>(section=0)] #archives[section]=2 #files[section]=9150 [t=00:01:09.889595] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\games\futurewarsdev_3d947834.sdz (00000147456d38e0) [t=00:01:09.890906] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\packages\b060153668e05a9ba6b831c8f7db46b8.sdp (0000014764876f80) [t=00:01:09.891156] [~CPoolArchive] archiveFile="D:\SteamLibrary\steamapps\common\Zero-K\packages\b060153668e05a9ba6b831c8f7db46b8.sdp" numZipFiles=8227 sumInflSize=971838kb sumReadTime=1339ms [t=00:01:09.891232] file="unittextures/gritty1.dds" indx=7600 inflSize=5461kb readTime=20ms [t=00:01:09.891273] file="unittextures/benzcom_1.dds" indx=7404 inflSize=5461kb readTime=19ms [t=00:01:09.891287] file="unittextures/detriment_1.dds" indx=7537 inflSize=5461kb readTime=18ms [t=00:01:09.891298] file="unittextures/hunter1.dds" indx=7617 inflSize=4096kb readTime=17ms [t=00:01:09.891307] file="unittextures/bantha_1.dds" indx=7386 inflSize=5461kb readTime=16ms [t=00:01:09.891314] file="unittextures/gritty2.dds" indx=7601 inflSize=5461kb readTime=15ms [t=00:01:09.891321] file="unittextures/zeppelin_1.dds" indx=8205 inflSize=4096kb readTime=14ms [t=00:01:09.891344] file="unittextures/largetransport1.dds" indx=7626 inflSize=5461kb readTime=14ms [t=00:01:09.891357] file="unittextures/starlight.dds" indx=7802 inflSize=4096kb readTime=13ms [t=00:01:09.891364] file="unittextures/bcore_abc_1.tga" indx=7395 inflSize=3210kb readTime=11ms [t=00:01:09.895646] [VFS] [SpringVFS::DeleteArchives<this=000001476419fa20>(section=1)] #archives[section]=1 #files[section]=138 [t=00:01:09.895664] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\Entrenched_Plains_V2.sd7 (00000147642052e0) [t=00:01:09.895757] [VFS] [SpringVFS::DeleteArchives<this=000001476419fa20>(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:09.895764] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000147456d3fc0) [t=00:01:09.895783] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (00000147456d41d0) [t=00:01:09.895832] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000147456d3f10) [t=00:01:09.895900] [VFS] [SpringVFS::DeleteArchives<this=000001476419fa20>(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:09.895906] [VFS] [SpringVFS::DeleteArchives<this=000001476419fa20>(section=4)] #archives[section]=0 #files[section]=7344 [t=00:01:09.895941] [VFS] [SpringVFS::DeleteArchives<this=000001476419fa20>(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:09.895951] [VFS] [SpringVFS::DeleteArchives<this=000001476419fa20>(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:09.895956] [VFS] [SpringVFS::DeleteArchives<this=000001476419fa20>(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:09.895961] [VFS] [SpringVFS::DeleteArchives<this=000001476419fa20>(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:09.896304] [SpringApp::Kill][8] [t=00:01:09.896311] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:09.896319] [WatchDog::Uninstall][1] hangDetectorThread=00007ff69ac804d0 (joinable=1) [t=00:01:09.896323] [WatchDog::Uninstall][2] [t=00:01:10.095327] [WatchDog::Uninstall][3] [t=00:01:10.095340] [SpringApp::Kill][9]
infolog_full.txt (truncated):