ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #117595

Open Chobbyla opened 1 month ago

Chobbyla commented 1 month ago

infolog_full.txt (truncated):

[t=00:00:00.000063] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.040205] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.040236] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.040252]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.040261]   
[t=00:00:00.040265]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.040270]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.040278]   Use "none" to disable the default log sections.
[t=00:00:00.040281] ============== </Log Sections> ==============

[t=00:00:00.040285] ============== <User Config> ==============
[t=00:00:00.040378]   AllowDeferredMapRendering = 1
[t=00:00:00.040383]   AllowDeferredModelRendering = 1
[t=00:00:00.040387]   AnimationMT = 0
[t=00:00:00.040390]   BumpWaterAnisotropy = 2
[t=00:00:00.040394]   BumpWaterBlurReflection = 1
[t=00:00:00.040398]   BumpWaterDepthBits = 32
[t=00:00:00.040401]   BumpWaterReflection = 2
[t=00:00:00.040410]   BumpWaterTexSizeReflection = 256
[t=00:00:00.040414]   CamFreeScrollSpeed = 50
[t=00:00:00.040418]   CamMode = 1
[t=00:00:00.040422]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.040427]   EdgeMoveDynamic = 0
[t=00:00:00.040430]   EdgeMoveWidth = 0.003
[t=00:00:00.040433]   FPSFOV = 90
[t=00:00:00.040436]   FPSScrollSpeed = 50
[t=00:00:00.040440]   FontSize = 18
[t=00:00:00.040444]   GrassDetail = 0
[t=00:00:00.040447]   GroundDecals = 5
[t=00:00:00.040450]   GroundDetail = 120
[t=00:00:00.040453]   HangTimeout = 30
[t=00:00:00.040460]   HardwareCursor = 1
[t=00:00:00.040464]   InitialNetworkTimeout = 0
[t=00:00:00.040468]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.040472]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.040475]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.040480]   LinkOutgoingBandwidth = 131072
[t=00:00:00.040484]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.040487]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.040491]   MSAALevel = 8
[t=00:00:00.040495]   MaxParticles = 25000
[t=00:00:00.040501]   MaxSounds = 32
[t=00:00:00.040504]   MaximumTransmissionUnit = 0
[t=00:00:00.040509]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.040512]   MiniMapMarker = 0
[t=00:00:00.040516]   MouseDragScrollThreshold = 0
[t=00:00:00.040520]   NetworkLossFactor = 1
[t=00:00:00.040524]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.040528]   OverheadScrollSpeed = 50
[t=00:00:00.040532]   ReconnectTimeout = 0
[t=00:00:00.040535]   RotOverheadScrollSpeed = 50
[t=00:00:00.040539]   RotateLogFiles = 1
[t=00:00:00.040545]   ShadowMapSize = 8192
[t=00:00:00.040550]   Shadows = 1
[t=00:00:00.040553]   ShowClock = 0
[t=00:00:00.040557]   SoftParticles = 2
[t=00:00:00.040560]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.040565]   UnitIconDist = 151
[t=00:00:00.040569]   UpdateBoundingVolumeMT = 0
[t=00:00:00.040572]   UpdateWeaponVectorsMT = 0
[t=00:00:00.040576]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.040580]   UseLuaMemPools = 0
[t=00:00:00.040584]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.040616]   VFSCacheArchiveFiles = 0
[t=00:00:00.040621]   VSync = 0
[t=00:00:00.040624]   Water = 4
[t=00:00:00.040627]   WindowBorderless = 1
[t=00:00:00.040631]   WindowPosY = 0
[t=00:00:00.040635]   XResolutionWindowed = 1920
[t=00:00:00.040638]   YResolutionWindowed = 1080
[t=00:00:00.040646] ============== </User Config> ==============

[t=00:00:00.040650] ============== <User System> ==============
[t=00:00:00.040654]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.040665]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.040672]        Compiler Version: gcc-13.2.0
[t=00:00:00.040700]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.040765]         Hardware Config: AMD Ryzen 7 5800X 8-Core Processor             ; 32656MB RAM, 54160MB pagefile
[t=00:00:00.040770]        Binary Word Size: 64-bit (native)
[t=00:00:00.040774]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.040778]      Physical CPU Cores: 8
[t=00:00:00.040786]       Logical CPU Cores: 16
[t=00:00:00.040790] ============== </User System> ==============

[t=00:00:00.040796] Run: thread affinity ffff
[t=00:00:00.040924] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.040928]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.040931]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.040934]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.040938]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.041941] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.041957] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.046970] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.058238]     Display (Generic PnP Monitor)=1 modes=44 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.058246]         [ 1] 3840x2160x24bpp@60Hz
[t=00:00:00.058250]         [ 4] 1920x1080x24bpp@60Hz
[t=00:00:00.058253]         [ 7] 1680x1050x24bpp@60Hz
[t=00:00:00.058257]         [ 9] 1600x1024x24bpp@60Hz
[t=00:00:00.058261]         [11] 1600x900x24bpp@60Hz
[t=00:00:00.058271]         [13] 1440x1080x24bpp@60Hz
[t=00:00:00.058274]         [16] 1440x900x24bpp@60Hz
[t=00:00:00.058278]         [17] 1366x768x24bpp@60Hz
[t=00:00:00.058281]         [18] 1360x768x24bpp@60Hz
[t=00:00:00.058285]         [19] 1280x1024x24bpp@75Hz
[t=00:00:00.058288]         [21] 1280x960x24bpp@60Hz
[t=00:00:00.058291]         [22] 1280x800x24bpp@60Hz
[t=00:00:00.058294]         [23] 1280x768x24bpp@60Hz
[t=00:00:00.058298]         [24] 1280x720x24bpp@60Hz
[t=00:00:00.058301]         [27] 1176x664x24bpp@60Hz
[t=00:00:00.058304]         [30] 1152x864x24bpp@75Hz
[t=00:00:00.058312]         [31] 1024x768x24bpp@75Hz
[t=00:00:00.058316]         [34] 800x600x24bpp@75Hz
[t=00:00:00.058319]         [38] 720x576x24bpp@50Hz
[t=00:00:00.058322]         [39] 720x480x24bpp@60Hz
[t=00:00:00.058325]         [41] 640x480x24bpp@75Hz
[t=00:00:00.270362] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.270738] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.270760] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.284848] [GR::LogVersionInfo]
[t=00:00:00.284861]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.284865]     GL version  : 4.6.0 NVIDIA 536.67
[t=00:00:00.284869]     GL vendor   : NVIDIA Corporation
[t=00:00:00.284873]     GL renderer : NVIDIA GeForce RTX 3060/PCIe/SSE2
[t=00:00:00.284876]     GLSL version: 4.60 NVIDIA
[t=00:00:00.284879]     GLEW version: 2.1.0
[t=00:00:00.284882]     GPU memory  : 12288MB (total) / 9836MB (available)
[t=00:00:00.284901]     SDL swap-int: 1
[t=00:00:00.284905]     SDL driver  : windows
[t=00:00:00.284908]     
[t=00:00:00.284911]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.284914]     GLSL shader support       : 1
[t=00:00:00.284917]     GL4 support               : 1
[t=00:00:00.284920]     FBO extension support     : 1
[t=00:00:00.284930]     NVX GPU mem-info support  : 1
[t=00:00:00.284934]     ATI GPU mem-info support  : 0
[t=00:00:00.284943]     Texture clamping to edge  : 1
[t=00:00:00.284949]     NPOT-texture support      : 1 (1)
[t=00:00:00.284961]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.284967]     texture query-LOD support : 1 (1)
[t=00:00:00.284970]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.284974]     Z-buffer depth            : 32 (-)
[t=00:00:00.284980]     primitive-restart support : 1 (1)
[t=00:00:00.284984]     clip-space control support: 1 (1)
[t=00:00:00.284988]     seamless cube-map support : 1 (1)
[t=00:00:00.284992]     frag-depth layout support : 1 (1)
[t=00:00:00.284995]     persistent maps support   : 1 (1)
[t=00:00:00.285003]     explicit attribs location : 1 (1)
[t=00:00:00.285008]     multi draw indirect       : 1 (-)
[t=00:00:00.285012]     array textures            : 1 (-)
[t=00:00:00.285015]     buffer copy support       : 1 (-)
[t=00:00:00.285019]     indirect draw             : 1 (-)
[t=00:00:00.285023]     base instance             : 1 (-)
[t=00:00:00.285026]     
[t=00:00:00.285029]     max. FBO samples              : 32
[t=00:00:00.285032]     max. FS/program texture slots : 32/192
[t=00:00:00.285036]     max. texture size             : 32768
[t=00:00:00.285045]     max. texture anisotropy level : 16.000000
[t=00:00:00.285050]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.285053]     max. draw-buffers             : 8
[t=00:00:00.285056]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.285060]     max. uniform buffer-bindings  : 84
[t=00:00:00.285064]     max. uniform block-size       : 64KB
[t=00:00:00.285067]     max. storage buffer-bindings  : 96
[t=00:00:00.285070]     max. storage block-size       : 2047MB
[t=00:00:00.285073]     
[t=00:00:00.285079]     enable AMD-hacks : 0
[t=00:00:00.285083]     compress MIP-maps: 0
[t=00:00:00.285107]     Number of compressed texture formats: 51
[t=00:00:00.285143]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:00.285175] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.285358] [GR::UpdateGLConfigs]
[t=00:00:00.285386] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.285390] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.285403] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.285409] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.285412] [GR::InitGLState]
[t=00:00:00.285446] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:00.376598] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.379084] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.379485] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.383118] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.383131] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.383472] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.384883] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.384891] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.384932] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.384968] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.388652] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.388902] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.389109] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.389178] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.393957] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 5ms
[t=00:00:00.393966] [VFS] [SpringVFS::ReserveArchives<this=000001476419fa20>]
[t=00:00:00.394027] [VFS] [SpringVFS::AddArchive<this=000001476419fa20>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.395861] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001476419fa20 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.395868] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.404935] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.405205] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.405269] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.405371] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.405388] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.405414] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.405473] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.405623] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.405648] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.405675] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.405996][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.406059][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.406113][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.406128][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.406134][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.406165][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.511447][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (105.4ms)
[t=00:00:00.617466][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (211.4ms)
[t=00:00:00.731498][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (325.5ms)
[t=00:00:00.837518][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (431.5ms)
[t=00:00:00.949546][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (543.5ms)
[t=00:00:01.056584][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (650.5ms)
[t=00:00:01.168597][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (762.6ms)
[t=00:00:01.274632][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (868.6ms)
[t=00:00:01.386653][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (980.6ms)
[t=00:00:01.492680][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1086.7ms)
[t=00:00:01.527178][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.527194][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "ASUS VP247 (NVIDIA High Definition Audio)"
[t=00:00:01.527201][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Realtek Digital Output (Realtek(R) Audio)"
[t=00:00:01.527206][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Altifalantes (Realtek(R) Audio)"
[t=00:00:01.527211][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.606729][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1200.7ms)
[t=00:00:01.712725][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1306.7ms)
[t=00:00:01.824747][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1418.7ms)
[t=00:00:01.932370][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1526.3ms)
[t=00:00:02.062830][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1656.8ms)
[t=00:00:02.167735][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1761.7ms)
[t=00:00:02.284459][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1878.4ms)
[t=00:00:02.388771][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1982.7ms)
[t=00:00:02.500900][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (2094.9ms)
[t=00:00:02.624927][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (2218.9ms)
[t=00:00:02.728346][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (2322.3ms)
[t=00:00:02.858002][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (2452.0ms)
[t=00:00:02.967330][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (2561.3ms)
[t=00:00:03.073066][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (2667.0ms)
[t=00:00:03.141738][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:03.145321][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000147642e0200(default) context=000001474591d4a0  numChannels=2 frameSize=8
[t=00:00:03.145353][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:03.145361][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:03.145369][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:03.145376][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:03.145403][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:03.145449][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:03.145465][f=-000001] [Sound]   Devices:
[t=00:00:03.169984][f=-000001] [Sound]     [OpenAL Soft on Altifalantes (Realtek(R) Audio)]
[t=00:00:03.170011][f=-000001] [Sound]     [OpenAL Soft on ASUS VP247 (NVIDIA High Definition Audio)]
[t=00:00:03.170020][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek(R) Audio)]
[t=00:00:03.170034][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:03.170043][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:03.170804][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:03.170819][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:03.180055][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 2774ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 42138 MB
[t=00:00:03.182181][f=-000001] [StartScript] Loading StartScript from: D:\SteamLibrary\steamapps\common\Zero-K\_script.txt
[t=00:00:03.182987][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8470
[t=00:00:03.186172][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8470 using name silvapedro531
[t=00:00:03.186211][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1
[t=00:00:03.186225][f=-000001] [GR::UpdateGLConfigs]
[t=00:00:03.186247][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[t=00:00:03.186260][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:03.186272][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:03.186279][f=-000001] [GR::InitGLState]
[t=00:00:03.189699][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:03.189721][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 3ms
[t=00:00:03.189739][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[t=00:00:03.189749][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[t=00:00:03.189770][f=-000001] 
[t=00:00:03.189778][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[t=00:00:03.189786][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:03.189799][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:00:03.189807][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:03.189814][f=-000001] 
[t=00:00:03.189820][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[t=00:00:03.189828][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:03.189835][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:00:03.189842][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:03.436763][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Entrenched_Plains_V2" (loaded=0 cached=0)
[t=00:00:03.436988][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001476419fa20>(arName="Entrenched_Plains_V2", overwrite=false)] section=1 cached=0
[t=00:00:03.484588][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001476419fa20>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:03.485031][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Future Wars Dev (3d947834)" (loaded=0 cached=0)
[t=00:00:03.518648][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001476419fa20>(arName="Future Wars Dev (3d947834)", overwrite=false)] section=0 cached=0
[t=00:00:03.542462][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001476419fa20>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:03.542633][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001476419fa20>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:03.544687][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001476419fa20>(arName="Zero-K v1.12.9.0", overwrite=false)] section=0 cached=0
[t=00:00:03.553552][f=-000001] [CAS::GASCB] Archive file="entrenched_plains_v2.sd7" cs="b103632df7e5f6403df70ae4cbe2b7e8527bbc867faf4d25670f4fdc1176f3abb7da64c4be3c2db5559d086b6c0ce3663f7266b85282b56a481c5c4e94c228ed"
[t=00:00:03.553647][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:03.553725][f=-000001] Warning: [PreGame::GameDataReceived] Archive Entrenched_Plains_V2 (checksum 73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:04.443586][f=-000001] [CAS::GASCB] Archive file="futurewarsdev_3d947834.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94"
[t=00:00:04.443728][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:04.443779][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:05.575244][f=-000001] [~CPoolArchive] archiveFile="D:\SteamLibrary\steamapps\common\Zero-K\packages\b060153668e05a9ba6b831c8f7db46b8.sdp" numZipFiles=8227 sumInflSize=971838kb sumReadTime=3622ms
[t=00:00:05.575282][f=-000001]  file="sounds/music/ost23_uf/war/w1_graymist.ogg" indx=6380 inflSize=21816kb readTime=97ms
[t=00:00:05.575290][f=-000001]  file="unittextures/bomberheavy_1.dds" indx=7415 inflSize=21845kb readTime=70ms
[t=00:00:05.575297][f=-000001]  file="unittextures/bomberheavy_2.dds" indx=7416 inflSize=21845kb readTime=68ms
[t=00:00:05.575302][f=-000001]  file="sounds/music/ost23_uf/peace/p2_orbitaldrop.ogg" indx=6375 inflSize=14172kb readTime=64ms
[t=00:00:05.575311][f=-000001]  file="sounds/music/ost23_uf/peace/p1_unknownfrontier.ogg" indx=6374 inflSize=12267kb readTime=57ms
[t=00:00:05.575317][f=-000001]  file="unittextures/bomberheavy_normals.dds" indx=7417 inflSize=16384kb readTime=56ms
[t=00:00:05.575322][f=-000001]  file="sounds/music/ost23_uf/peace/p5_dirtbagoutlaws.ogg" indx=6376 inflSize=12437kb readTime=48ms
[t=00:00:05.575329][f=-000001]  file="sounds/music/ost23_uf/loading/_wip_mm1_dreamsofcipher.ogg" indx=6371 inflSize=10480kb readTime=48ms
[t=00:00:05.575338][f=-000001]  file="sounds/music/ost23_uf/peace/_wip_p3_thebadlands.ogg" indx=6372 inflSize=9675kb readTime=42ms
[t=00:00:05.575343][f=-000001]  file="unittextures/3do2s3o_atlas_1.tga" indx=7321 inflSize=16384kb readTime=39ms
[t=00:00:05.576204][f=-000001] [CAS::GASCB] Archive file="b060153668e05a9ba6b831c8f7db46b8.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:05.576247][f=-000001] Warning: [PreGame::GameDataReceived] Archive futurewarsdev_3d947834.sdz (checksum 3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:24.858605][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:24.858945][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:24.859088][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:24.859234][f=-000001] Loaded widget:  Alert Callouts      <commanderalerts.lua>
[t=00:00:24.860211][f=-000001] Loaded widget:  Resign State        <gui_resignstate.lua>
[t=00:00:24.861105][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:24.861316][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:24.861707][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:24.862042][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:24.862177][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:24.862430][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:24.862653][f=-000001] IsIsland, <function>, false
[t=00:00:24.889848][f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[t=00:00:24.890303][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:24.890312][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:24.890318][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:24.890370][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:24.890518][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:24.890800][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:24.891030][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:24.891270][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:24.891499][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:24.891721][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:24.891950][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:24.892203][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:24.892514][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:24.893427][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:24.893582][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:24.893880][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:24.894089][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:24.894351][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:24.914232][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:24.914785][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:24.915063][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:24.919833][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:24.920151][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:24.923723][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:24.923977][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:24.924337][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:24.925636][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:24.925876][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:24.927825][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:24.928477][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:24.928943][f=-000001] Mex Placement Initialised with 134 spots.
[t=00:00:24.930208][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:24.930791][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:24.931610][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:24.932123][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:24.932272][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:24.938083][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:24.940143][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:24.940317][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:24.941321][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:24.941492][f=-000001] Loaded widget:  Mobile Factory Helper  <unit_drawfactoryrally.lua>
[t=00:00:24.941656][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:24.943095][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:24.949057][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:24.949630][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:24.958691][f=-000001] Loaded widget:  Briefing window     <gui_briefing_window.lua>
[t=00:00:24.958981][f=-000001] SetSunLighting
[t=00:00:24.959433][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:24.965498][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:24.966605][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:24.966769][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:24.966986][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:24.967003][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:24.969220][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:24.969504][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:24.969679][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:24.970810][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:24.973136][f=-000001] Writing last game win data
[t=00:00:24.978425][f=-000001] LuaUI v0.3
[t=00:00:25.228111][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:25.376731][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:25.389757][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 9922, 0.0} allocedSize{int+, int-, ext}={0, 0, 1795307}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0156}
[t=00:00:25.892018][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:26.083711][f=-000001] GameID: 8577f066f968ea14c35c1fb427b4957a
[t=00:00:26.084120][f=-000001] Connection attempt from GilGalad01
[t=00:00:26.084130][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:26.084255][f=-000001]  -> Connection established (given id 0)
[t=00:00:26.084264][f=-000001] Connection attempt from silvapedro531
[t=00:00:26.084271][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:26.084399][f=-000001]  -> Connection established (given id 1)
[t=00:00:26.084425][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GilGalad01" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257"
[t=00:00:26.084447][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GilGalad01" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b"
[t=00:00:26.084467][f=-000001] [Game::ClientReadNet][LOGMSG] sender="silvapedro531" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257"
[t=00:00:26.084487][f=-000001] [Game::ClientReadNet][LOGMSG] sender="silvapedro531" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b"
[t=00:00:26.084509][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GilGalad01" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3cb4604bd4d9538d9d7017361fa36f52074eccf0a7cbed52f71922760c9241f4c09685cf6892f865e45adb16c23104aa75450fae48d41bb01f6528cdefe462a3]"
[t=00:00:26.084524][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GilGalad01" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ea39964bc61889585b282de41470cdb1a537200a788a8de66f052a9ba1b15bd42c21aa683431b0450468ebc8f035eca62d5c7b215a3ee644e1817a765fb1cf20]"
[t=00:00:26.084543][f=-000001] [Game::ClientReadNet][LOGMSG] sender="silvapedro531" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3cb4604bd4d9538d9d7017361fa36f52074eccf0a7cbed52f71922760c9241f4c09685cf6892f865e45adb16c23104aa75450fae48d41bb01f6528cdefe462a3]"
[t=00:00:26.084556][f=-000001] [Game::ClientReadNet][LOGMSG] sender="silvapedro531" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ea39964bc61889585b282de41470cdb1a537200a788a8de66f052a9ba1b15bd42c21aa683431b0450468ebc8f035eca62d5c7b215a3ee644e1817a765fb1cf20]"
[t=00:00:26.084640][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GilGalad01" string="[Game::Load][lua{Rules,Gaia}={000001d72f2708f0,000001d809456940}][locale="C"]"
[t=00:00:26.084710][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 0, Short-Name: "n/a", Version: "n/a") took over control of team 1
[t=00:00:26.240347][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:26.295646][f=-000001] [Game::ClientReadNet][LOGMSG] sender="silvapedro531" string="[Game::Load][lua{Rules,Gaia}={00000147419170f0,00000148211fa050}][locale="C"]"
[t=00:00:38.141174][f=-000001] Chili-Error in `Briefing window`:button80 : [string "LuaUI/Widgets/gui_briefing_window.lua"]:134: attempt to concatenate upvalue 'writeVersion' (a nil value)
[t=00:00:38.141264][f=-000001] stacktrace:
    [string "LuaUI/Widgets/gui_briefing_window.lua"]:134: in WriteVersionToFile
    [string "LuaUI/Widgets/gui_briefing_window.lua"]:344: in Hide
    [string "LuaUI/Widgets/gui_briefing_window.lua"]:290: in eventListener
    [string "LuaUI/Widgets/chili_old/controls/object.lua"]:631: in CallListeners
    ...
    (tail call): in [?]
    [string "LuaUI/Widgets/chili_old/controls/screen.lua"]:233
[t=00:00:38.141276][f=-000001] Removed widget: Briefing window
[t=00:00:54.746264][f=-000001] <GilGalad01> Allies: I choose: Strike!
[t=00:00:55.819764][f=-000001] <silvapedro531> Allies: I choose: Engineer!
[t=00:01:04.587185][f=-000001] [Game::ClientReadNet] remote skirmish AI "AI: Hard (1)" (ID: 0) being removed from team 1
[t=00:01:04.587395][f=-000001] Player GilGalad01 left the game:  normal quit
[t=00:01:04.587591][f=-000001] game_message: WARNING: AI Host GilGalad01 disconnected! The following AIs will remain idle until they return:
AI: Hard (1)
[t=00:01:09.202752][f=-000001] [QuitAction] user exited to system
[t=00:01:09.208425][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=00:01:09.208436][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:01:09.235317][f=-000001]  [async=0] threads=8 tasks=68992 {sum,avg}{exec,wait}time={{6774.698, 0.098}, {5833.458, 0.085}}ms
[t=00:01:09.235355][f=-000001]      thread=1 tasks=9856 {sum,min,max,avg}{exec,wait}time={{1001.292, 0.000, 580.055, 0.102}, {287.772, 0.000, 18446744027136.000, 0.029}}ms
[t=00:01:09.235368][f=-000001]      thread=2 tasks=9856 {sum,min,max,avg}{exec,wait}time={{1006.570, 0.000, 580.091, 0.102}, {452.098, 0.000, 10.080, 0.046}}ms
[t=00:01:09.235379][f=-000001]      thread=3 tasks=9856 {sum,min,max,avg}{exec,wait}time={{996.489, 0.000, 580.049, 0.101}, {606.909, 0.000, 10.159, 0.062}}ms
[t=00:01:09.235392][f=-000001]      thread=4 tasks=9856 {sum,min,max,avg}{exec,wait}time={{975.349, 0.000, 580.129, 0.099}, {772.336, 0.000, 29.169, 0.078}}ms
[t=00:01:09.235401][f=-000001]      thread=5 tasks=9856 {sum,min,max,avg}{exec,wait}time={{946.707, 0.000, 579.979, 0.096}, {977.382, 0.000, 10.160, 0.099}}ms
[t=00:01:09.235412][f=-000001]      thread=6 tasks=9856 {sum,min,max,avg}{exec,wait}time={{925.401, 0.000, 550.367, 0.094}, {1156.546, 0.000, 29.709, 0.117}}ms
[t=00:01:09.235429][f=-000001]      thread=7 tasks=9856 {sum,min,max,avg}{exec,wait}time={{922.891, 0.000, 579.983, 0.094}, {1580.415, 0.000, 10.231, 0.160}}ms
[t=00:01:09.235439][f=-000001]  [async=1] threads=8 tasks=13030 {sum,avg}{exec,wait}time={{56303.578, 4.321}, {18139884.000, 1392.163}}ms
[t=00:01:09.235451][f=-000001]      thread=1 tasks=1862 {sum,min,max,avg}{exec,wait}time={{8078.318, 0.000, 1201.799, 4.339}, {2562062.250, 0.183, 6468.871, 1375.973}}ms
[t=00:01:09.235462][f=-000001]      thread=2 tasks=1862 {sum,min,max,avg}{exec,wait}time={{8190.673, 0.000, 1283.102, 4.399}, {2620264.750, 0.028, 6479.612, 1407.231}}ms
[t=00:01:09.235477][f=-000001]      thread=3 tasks=1861 {sum,min,max,avg}{exec,wait}time={{8070.793, 0.001, 1286.880, 4.337}, {2642076.000, 0.080, 6473.329, 1419.708}}ms
[t=00:01:09.235488][f=-000001]      thread=4 tasks=1862 {sum,min,max,avg}{exec,wait}time={{7918.306, 0.001, 1285.809, 4.253}, {2649708.500, 0.148, 6473.326, 1423.044}}ms
[t=00:01:09.235498][f=-000001]      thread=5 tasks=1861 {sum,min,max,avg}{exec,wait}time={{8078.650, 0.001, 1298.265, 4.341}, {2567892.750, 0.239, 6469.716, 1379.846}}ms
[t=00:01:09.235513][f=-000001]      thread=6 tasks=1861 {sum,min,max,avg}{exec,wait}time={{8180.116, 0.000, 1285.927, 4.396}, {2583241.250, 0.318, 6468.872, 1388.093}}ms
[t=00:01:09.235523][f=-000001]      thread=7 tasks=1861 {sum,min,max,avg}{exec,wait}time={{7786.721, 0.001, 1295.373, 4.184}, {2514640.000, 0.398, 6475.047, 1351.230}}ms
[t=00:01:09.235530][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:01:09.235536][f=-000001] [SpringApp::Kill][2]
[t=00:01:09.235586][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:01:09.235593][f=-000001] [Game::KillLua][1] dtor=0 luaUI=00000148213b1340
[t=00:01:09.235626][f=-000001] Start widgetHandler:Shutdown
[t=00:01:09.238252][f=-000001] Shutdown - SaveOrderList Complete
[t=00:01:09.238890][f=-000001] Writing last game win data
[t=00:01:09.242549][f=-000001] Shutdown - SaveConfigData Complete
[t=00:01:09.242563][f=-000001] Shutdown Widget - Chili Highlight
[t=00:01:09.242586][f=-000001] Shutdown Widget - Draw After Chili
[t=00:01:09.242601][f=-000001] Shutdown Widget - API Unit Tracker GL4
[t=00:01:09.242615][f=-000001] Shutdown Widget - EPIC Menu
[t=00:01:09.243696][f=-000001] Shutdown Widget - Chili Minimap
[t=00:01:09.243795][f=-000001] Shutdown Widget - Chili Widget Selector
[t=00:01:09.244692][f=-000001] Shutdown Widget - Depth of Field Shader
[t=00:01:09.244704][f=-000001] Shutdown Widget - Deferred rendering
[t=00:01:09.244712][f=-000001] SSAO: Deferred rendering disabled, disabling.
[t=00:01:09.249177][f=-000001] Shutdown Widget - Deferred rendering
[t=00:01:09.249204][f=-000001] SSAO: Deferred rendering disabled, disabling.
[t=00:01:09.249913][f=-000001] Shutdown Widget - Local Team Colors
[t=00:01:09.249923][f=-000001] Shutdown Widget - Display Keys 2
[t=00:01:09.249941][f=-000001] Shutdown Widget - Save Game Menu
[t=00:01:09.249949][f=-000001] Shutdown Widget - Highlight Model Api GL4
[t=00:01:09.249983][f=-000001] Shutdown Widget - Unit Icons
[t=00:01:09.249991][f=-000001] Shutdown Widget - HealthBars
[t=00:01:09.250767][f=-000001] Shutdown Widget - Noises
[t=00:01:09.250781][f=-000001] Shutdown Widget - BuildETA
[t=00:01:09.250791][f=-000001] Shutdown Widget - Selected Units GL4 2
[t=00:01:09.250806][f=-000001] Shutdown Widget - Win Counter
[t=00:01:09.250815][f=-000001] Shutdown Widget - EndGame APM stats
[t=00:01:09.251743][f=-000001] Shutdown Widget - Initial Queue ZK
[t=00:01:09.251751][f=-000001] Shutdown Widget - Modular Comm Info
[t=00:01:09.251758][f=-000001] Shutdown Widget - Attack Warning
[t=00:01:09.251766][f=-000001] Shutdown Widget - CameraShake
[t=00:01:09.251779][f=-000001] Shutdown Widget - Chili Economy Panel Default
[t=00:01:09.251851][f=-000001] Shutdown Widget - Chili EndGame Window
[t=00:01:09.251863][f=-000001] Shutdown Widget - Chili Nuke Warning
[t=00:01:09.251873][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:01:09.251884][f=-000001] Shutdown Widget - Chili Spectator Panels
[t=00:01:09.251892][f=-000001] Shutdown Widget - Context Menu
[t=00:01:09.251899][f=-000001] Shutdown Widget - Darkening
[t=00:01:09.251949][f=-000001] Shutdown Widget - Defense Range Zero-K
[t=00:01:09.251959][f=-000001] Shutdown Widget - Grab Input
[t=00:01:09.252049][f=-000001] Input grabbing is disabled!
[t=00:01:09.252057][f=-000001] Shutdown Widget - Highlight Geos
[t=00:01:09.252068][f=-000001] Shutdown Widget - Local Widgets Config
[t=00:01:09.252079][f=-000001] Shutdown Widget - MinimapEvents
[t=00:01:09.252086][f=-000001] Shutdown Widget - Missile Silo Range
[t=00:01:09.252095][f=-000001] Shutdown Widget - Music Player v2
[t=00:01:09.252108][f=-000001] Shutdown Widget - Point Tracker
[t=00:01:09.252116][f=-000001] Shutdown Widget - Showeco and Grid Drawer
[t=00:01:09.252127][f=-000001] Shutdown Widget - Startup Info and Selector
[t=00:01:09.252192][f=-000001] Shutdown Widget - State Reverse and Latency
[t=00:01:09.252206][f=-000001] Shutdown Widget - Stereo3D
[t=00:01:09.252300][f=-000001] Shutdown Widget - Transport AI
[t=00:01:09.252311][f=-000001] Shutdown Widget - Decloak Tower Range
[t=00:01:09.252327][f=-000001] Shutdown Widget - Attack AoE
[t=00:01:09.252337][f=-000001] Shutdown Widget - Map Edge Extension
[t=00:01:09.253000][f=-000001] Shutdown Widget - Highlight Unit GL4 v2
[t=00:01:09.253012][f=-000001] Shutdown Widget - Selection Send
[t=00:01:09.253020][f=-000001] Shutdown Widget - LupsManager
[t=00:01:09.253030][f=-000001] Shutdown Widget - Receive Units Indicator
[t=00:01:09.253039][f=-000001] Shutdown Widget - Newton Firezone
[t=00:01:09.253047][f=-000001] Shutdown Widget - Chili Pro Console
[t=00:01:09.253444][f=-000001] Shutdown Widget - Persistent Build Height
[t=00:01:09.253455][f=-000001] Shutdown Widget - Lasso Terraform GUI
[t=00:01:09.253463][f=-000001] Shutdown Widget - Chili Framework
[t=00:01:09.253471][f=-000001] Shutdown Widget - Lups
[t=00:01:09.253799][f=-000001] Shutdown Widget - Chili Core Selector
[t=00:01:09.253855][f=-000001] Shutdown Widget - Custom Markers
[t=00:01:09.253866][f=-000001] Shutdown Widget - Mex Placement Handler
[t=00:01:09.254010][f=-000001] Shutdown Widget - Select Keys
[t=00:01:09.254030][f=-000001] Shutdown Widget - Start Boxes
[t=00:01:09.254042][f=-000001] Shutdown Widget - Pause Screen
[t=00:01:09.254184][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:01:09.254212][f=-000001] Shutdown Widget - Bloom Shader Deferred
[t=00:01:09.254389][f=-000001] Shutdown Widget - Color Blindness Correction
[t=00:01:09.254556][f=-000001] Shutdown Widget - Layout Handler
[t=00:01:09.254567][f=-000001] Shutdown Widget - Text To Speech Control
[t=00:01:09.254580][f=-000001] End widgetHandler:Shutdown
[t=00:01:09.328309][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 9046692, 0.0} allocedSize{int+, int-, ext}={0, 0, 2299441307}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0260}
[t=00:01:09.329998][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=00000148211fa050
[t=00:01:09.338906][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:01:09.338946][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:01:09.338971][f=-000001] [Game::KillLua][3] dtor=0 luaRules=00000147419170f0
[t=00:01:09.338999][f=-000001] Start gadgetHandler:Shutdown
[t=00:01:09.339015][f=-000001] Shutdown - Notice
[t=00:01:09.339022][f=-000001] FUTURE WARS GAME OVER.
[t=00:01:09.339029][f=-000001] Shutdown - Resource Setup
[t=00:01:09.339039][f=-000001] Shutdown - StartSetup
[t=00:01:09.339046][f=-000001] Shutdown - UnitMorph
[t=00:01:09.339057][f=-000001] Shutdown - Carrier Drones
[t=00:01:09.339065][f=-000001] Shutdown - Missile Silo Controller
[t=00:01:09.339074][f=-000001] Shutdown - Modular Comm Info
[t=00:01:09.339083][f=-000001] Shutdown - Terrain Texture Handler
[t=00:01:09.339164][f=-000001] Shutdown - UnitCloakShield
[t=00:01:09.339177][f=-000001] Shutdown - Starlight Handler
[t=00:01:09.339184][f=-000001] End gadgetHandler:Shutdown
[t=00:01:09.358812][f=-000001] Start gadgetHandler:Shutdown
[t=00:01:09.358828][f=-000001] Shutdown - UnitMorph
[t=00:01:09.358844][f=-000001] Shutdown - Teleport Throw
[t=00:01:09.358854][f=-000001] Shutdown - Commander Skin Renderer
[t=00:01:09.358974][f=-000001] Shutdown - Missile fired callins
[t=00:01:09.358986][f=-000001] Shutdown - Modular Comm Info
[t=00:01:09.359009][f=-000001] Shutdown - Retreat Command
[t=00:01:09.359023][f=-000001] Shutdown - Shockwaves
[t=00:01:09.359031][f=-000001] Shutdown - Unit tint API
[t=00:01:09.359054][f=-000001] Shutdown - Unit glow API
[t=00:01:09.359076][f=-000001] Shutdown - UnitCloakShield
[t=00:01:09.359098][f=-000001] Shutdown - Lups Cloak FX
[t=00:01:09.359105][f=-000001] Shutdown - Lups
[t=00:01:09.359800][f=-000001] Shutdown - Lups Shield
[t=00:01:09.359813][f=-000001] End gadgetHandler:Shutdown
[t=00:01:09.383563][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 32, 0.0} allocedSize{int+, int-, ext}={0, 0, 1612}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:01:09.384241][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:01:09.384308][f=-000001] [Game::KillLua][4] dtor=0
[t=00:01:09.384315][f=-000001] [Game::KillLua][5] dtor=0
[t=00:01:09.403608][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-09-22_20-01-12-113_Entrenched_Plains_V2_105.1.1-2511-g747f18b BAR105.sdfz" (13287 bytes)
[t=00:01:09.403680][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:01:09.448564][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:01:09.448621][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=15
[t=00:01:09.448651][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001474591d4a0 dev=00000147642e0200
[t=00:01:09.448882][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001474591d4a0 dev=00000147642e0200
[t=00:01:09.448893][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001474591d4a0)]
[t=00:01:09.449834][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000147642e0200)]
[t=00:01:09.449950][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:01:09.493765][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:01:09.494534][f=-000001] [Game::~CGame][1]
[t=00:01:09.494549][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:01:09.494559][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:01:09.494564][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:01:09.494569][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:01:09.494587][f=-000001] [Game::KillLua][4] dtor=1
[t=00:01:09.494596][f=-000001] [Game::KillLua][5] dtor=1
[t=00:01:09.494820][f=-000001] [Game::KillMisc][1]
[t=00:01:09.494826][f=-000001] [Game::KillMisc][2]
[t=00:01:09.495117][f=-000001] [Game::KillMisc][3]
[t=00:01:09.495217][f=-000001] [Game::KillRendering][1]
[t=00:01:09.498100][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:01:09.540824][f=-000001] [3DOParser::Kill] allocated 29 pieces
[t=00:01:09.541004][f=-000001] [S3OParser::Kill] allocated 5544 pieces
[t=00:01:09.541515][f=-000001] [AssParser::Kill] allocated 1711 pieces
[t=00:01:09.600784][f=-000001] [Game::KillInterface][1]
[t=00:01:09.601211][f=-000001] [Game::KillInterface][2]
[t=00:01:09.601979][f=-000001] [Game::KillSimulation][1]
[t=00:01:09.602090][f=-000001] [Game::KillSimulation][2]
[t=00:01:09.634389][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/713910
[t=00:01:09.634416][f=-000001] [Game::KillSimulation][3]
[t=00:01:09.635621][f=-000001] [~CPathCache(48x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:09.635745][f=-000001] [~CPathCache(48x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:09.635825][f=-000001] [~CPathCache(96x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:09.635857][f=-000001] [~CPathCache(96x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:09.636997][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:01:09.654771][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[t=00:01:09.668224][f=-000001] [Game::KillSimulation][4]
[t=00:01:09.775630][f=-000001] [CommonDefHandler::KillStatic] 7234 sound-set data items added
[t=00:01:09.775674][f=-000001] [Game::~CGame][2]
[t=00:01:09.775683][f=-000001] [Game::~CGame][3]
[t=00:01:09.775708][f=-000001] [SpringApp::Kill][3]
[t=00:01:09.776022][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    13413 bytes sent   in 671 packets (19.990 bytes/packet)
    52022 bytes recv'd in 677 packets (76.842 bytes/packet)
    {0.087x, 0.078x} relative protocol overhead {up, down}
    369 incoming chunks dropped, 176 outgoing chunks resent
    175 incoming chunks processed

[t=00:01:09.776061][f=-000001] [SpringApp::Kill][4] font=00000147462152c0
[t=00:01:09.778440][f=-000001] [SpringApp::Kill][5]
[t=00:01:09.783324][f=-000001] [SpringApp::Kill][6]
[t=00:01:09.783339] [SpringApp::Kill][7]
[t=00:01:09.783390] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:09.783398] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:01:09.783404] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:01:09.783414] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:09.783421] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:01:09.783426] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:09.783432] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:09.783441] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:09.783446] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:01:09.783453] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:09.783461] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:09.783467] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1216, 1048576, 1048576}, EBO = {1824, 2097152, 2097152}
[t=00:01:09.783473] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152}
[t=00:01:09.883177] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:01:09.883283] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:01:09.883303] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:01:09.883315] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8470
[t=00:01:09.883323] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:01:09.889365] [VFS] [SpringVFS::DeleteArchives<this=000001476419fa20>]
[t=00:01:09.889402] [VFS] [SpringVFS::DeleteArchives<this=000001476419fa20>(section=0)] #archives[section]=2 #files[section]=9150
[t=00:01:09.889595] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\games\futurewarsdev_3d947834.sdz (00000147456d38e0)
[t=00:01:09.890906] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\packages\b060153668e05a9ba6b831c8f7db46b8.sdp (0000014764876f80)
[t=00:01:09.891156] [~CPoolArchive] archiveFile="D:\SteamLibrary\steamapps\common\Zero-K\packages\b060153668e05a9ba6b831c8f7db46b8.sdp" numZipFiles=8227 sumInflSize=971838kb sumReadTime=1339ms
[t=00:01:09.891232]     file="unittextures/gritty1.dds" indx=7600 inflSize=5461kb readTime=20ms
[t=00:01:09.891273]     file="unittextures/benzcom_1.dds" indx=7404 inflSize=5461kb readTime=19ms
[t=00:01:09.891287]     file="unittextures/detriment_1.dds" indx=7537 inflSize=5461kb readTime=18ms
[t=00:01:09.891298]     file="unittextures/hunter1.dds" indx=7617 inflSize=4096kb readTime=17ms
[t=00:01:09.891307]     file="unittextures/bantha_1.dds" indx=7386 inflSize=5461kb readTime=16ms
[t=00:01:09.891314]     file="unittextures/gritty2.dds" indx=7601 inflSize=5461kb readTime=15ms
[t=00:01:09.891321]     file="unittextures/zeppelin_1.dds" indx=8205 inflSize=4096kb readTime=14ms
[t=00:01:09.891344]     file="unittextures/largetransport1.dds" indx=7626 inflSize=5461kb readTime=14ms
[t=00:01:09.891357]     file="unittextures/starlight.dds" indx=7802 inflSize=4096kb readTime=13ms
[t=00:01:09.891364]     file="unittextures/bcore_abc_1.tga" indx=7395 inflSize=3210kb readTime=11ms
[t=00:01:09.895646] [VFS] [SpringVFS::DeleteArchives<this=000001476419fa20>(section=1)] #archives[section]=1 #files[section]=138
[t=00:01:09.895664] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\Entrenched_Plains_V2.sd7 (00000147642052e0)
[t=00:01:09.895757] [VFS] [SpringVFS::DeleteArchives<this=000001476419fa20>(section=2)] #archives[section]=3 #files[section]=327
[t=00:01:09.895764] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000147456d3fc0)
[t=00:01:09.895783] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (00000147456d41d0)
[t=00:01:09.895832] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000147456d3f10)
[t=00:01:09.895900] [VFS] [SpringVFS::DeleteArchives<this=000001476419fa20>(section=3)] #archives[section]=0 #files[section]=0
[t=00:01:09.895906] [VFS] [SpringVFS::DeleteArchives<this=000001476419fa20>(section=4)] #archives[section]=0 #files[section]=7344
[t=00:01:09.895941] [VFS] [SpringVFS::DeleteArchives<this=000001476419fa20>(section=5)] #archives[section]=0 #files[section]=0
[t=00:01:09.895951] [VFS] [SpringVFS::DeleteArchives<this=000001476419fa20>(section=6)] #archives[section]=0 #files[section]=0
[t=00:01:09.895956] [VFS] [SpringVFS::DeleteArchives<this=000001476419fa20>(section=7)] #archives[section]=0 #files[section]=0
[t=00:01:09.895961] [VFS] [SpringVFS::DeleteArchives<this=000001476419fa20>(section=8)] #archives[section]=0 #files[section]=0
[t=00:01:09.896304] [SpringApp::Kill][8]
[t=00:01:09.896311] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:01:09.896319] [WatchDog::Uninstall][1] hangDetectorThread=00007ff69ac804d0 (joinable=1)
[t=00:01:09.896323] [WatchDog::Uninstall][2]
[t=00:01:10.095327] [WatchDog::Uninstall][3]
[t=00:01:10.095340] [SpringApp::Kill][9]