Open Chobbyla opened 1 month ago
infolog_full.txt (truncated):
[t=00:00:00.000105] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.059113] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.059150] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.059167] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.059176] [t=00:00:00.059180] Enable or disable log sections using the LogSections configuration key [t=00:00:00.059185] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.059192] Use "none" to disable the default log sections. [t=00:00:00.059195] ============== </Log Sections> ============== [t=00:00:00.059200] ============== <User Config> ============== Failed rotating the log file [t=00:00:00.059292] AllowDeferredMapRendering = 1 [t=00:00:00.059297] AllowDeferredModelRendering = 1 [t=00:00:00.059301] AnimationMT = 0 [t=00:00:00.059305] BumpWaterAnisotropy = 2 [t=00:00:00.059309] BumpWaterBlurReflection = 1 [t=00:00:00.059313] BumpWaterDepthBits = 32 [t=00:00:00.059316] BumpWaterReflection = 2 [t=00:00:00.059324] BumpWaterTexSizeReflection = 256 [t=00:00:00.059328] CamFreeScrollSpeed = 50 [t=00:00:00.059332] CamMode = 1 [t=00:00:00.059337] DualScreenMiniMapOnLeft = 1 [t=00:00:00.059342] EdgeMoveDynamic = 0 [t=00:00:00.059345] EdgeMoveWidth = 0.003 [t=00:00:00.059348] FPSFOV = 90 [t=00:00:00.059351] FPSScrollSpeed = 50 [t=00:00:00.059355] FontSize = 18 [t=00:00:00.059359] GrassDetail = 0 [t=00:00:00.059362] GroundDecals = 5 [t=00:00:00.059365] GroundDetail = 120 [t=00:00:00.059368] HangTimeout = 30 [t=00:00:00.059376] HardwareCursor = 1 [t=00:00:00.059380] InitialNetworkTimeout = 0 [t=00:00:00.059383] LinkIncomingMaxPacketRate = 512 [t=00:00:00.059388] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.059391] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.059396] LinkOutgoingBandwidth = 131072 [t=00:00:00.059400] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.059405] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.059409] MSAALevel = 8 [t=00:00:00.059412] MaxParticles = 25000 [t=00:00:00.059418] MaxSounds = 32 [t=00:00:00.059422] MaximumTransmissionUnit = 0 [t=00:00:00.059426] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.059430] MiniMapMarker = 0 [t=00:00:00.059433] MouseDragScrollThreshold = 0 [t=00:00:00.059437] NetworkLossFactor = 1 [t=00:00:00.059441] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.059444] OverheadScrollSpeed = 50 [t=00:00:00.059448] ReconnectTimeout = 0 [t=00:00:00.059452] RotOverheadScrollSpeed = 50 [t=00:00:00.059455] RotateLogFiles = 1 [t=00:00:00.059462] ShadowMapSize = 8192 [t=00:00:00.059466] Shadows = 1 [t=00:00:00.059469] ShowClock = 0 [t=00:00:00.059473] SoftParticles = 2 [t=00:00:00.059477] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.059481] UnitIconDist = 151 [t=00:00:00.059485] UpdateBoundingVolumeMT = 0 [t=00:00:00.059488] UpdateWeaponVectorsMT = 0 [t=00:00:00.059492] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.059496] UseLuaMemPools = 0 [t=00:00:00.059499] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.059532] VFSCacheArchiveFiles = 0 [t=00:00:00.059537] VSync = 0 [t=00:00:00.059540] Water = 4 [t=00:00:00.059543] WindowBorderless = 1 [t=00:00:00.059547] WindowPosY = 0 [t=00:00:00.059551] XResolutionWindowed = 1920 [t=00:00:00.059554] YResolutionWindowed = 1080 [t=00:00:00.059562] ============== </User Config> ============== [t=00:00:00.059566] ============== <User System> ============== [t=00:00:00.059570] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.059580] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.059588] Compiler Version: gcc-13.2.0 [t=00:00:00.059618] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.059682] Hardware Config: AMD Ryzen 7 5800X 8-Core Processor ; 32656MB RAM, 54160MB pagefile [t=00:00:00.059688] Binary Word Size: 64-bit (native) [t=00:00:00.059692] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.059695] Physical CPU Cores: 8 [t=00:00:00.059703] Logical CPU Cores: 16 [t=00:00:00.059707] ============== </User System> ============== [t=00:00:00.059713] Run: thread affinity ffff [t=00:00:00.059845] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.059849] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.059852] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.059855] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.059858] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.061011] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.061027] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.066312] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.080745] Display (Generic PnP Monitor)=1 modes=44 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.080763] [ 1] 3840x2160x24bpp@60Hz [t=00:00:00.080767] [ 4] 1920x1080x24bpp@60Hz [t=00:00:00.080772] [ 7] 1680x1050x24bpp@60Hz [t=00:00:00.080775] [ 9] 1600x1024x24bpp@60Hz [t=00:00:00.080782] [11] 1600x900x24bpp@60Hz [t=00:00:00.080798] [13] 1440x1080x24bpp@60Hz [t=00:00:00.080805] [16] 1440x900x24bpp@60Hz [t=00:00:00.080809] [17] 1366x768x24bpp@60Hz [t=00:00:00.080814] [18] 1360x768x24bpp@60Hz [t=00:00:00.080819] [19] 1280x1024x24bpp@75Hz [t=00:00:00.080822] [21] 1280x960x24bpp@60Hz [t=00:00:00.080826] [22] 1280x800x24bpp@60Hz [t=00:00:00.080829] [23] 1280x768x24bpp@60Hz [t=00:00:00.080832] [24] 1280x720x24bpp@60Hz [t=00:00:00.080836] [27] 1176x664x24bpp@60Hz [t=00:00:00.080839] [30] 1152x864x24bpp@75Hz [t=00:00:00.080847] [31] 1024x768x24bpp@75Hz [t=00:00:00.080852] [34] 800x600x24bpp@75Hz [t=00:00:00.080855] [38] 720x576x24bpp@50Hz [t=00:00:00.080858] [39] 720x480x24bpp@60Hz [t=00:00:00.080862] [41] 640x480x24bpp@75Hz [t=00:00:00.316028] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.316578] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.316598] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.335619] [GR::LogVersionInfo] [t=00:00:00.335630] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.335634] GL version : 4.6.0 NVIDIA 536.67 [t=00:00:00.335637] GL vendor : NVIDIA Corporation [t=00:00:00.335641] GL renderer : NVIDIA GeForce RTX 3060/PCIe/SSE2 [t=00:00:00.335645] GLSL version: 4.60 NVIDIA [t=00:00:00.335648] GLEW version: 2.1.0 [t=00:00:00.335651] GPU memory : 12288MB (total) / 10039MB (available) [t=00:00:00.335669] SDL swap-int: 1 [t=00:00:00.335674] SDL driver : windows [t=00:00:00.335677] [t=00:00:00.335680] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.335683] GLSL shader support : 1 [t=00:00:00.335686] GL4 support : 1 [t=00:00:00.335690] FBO extension support : 1 [t=00:00:00.335699] NVX GPU mem-info support : 1 [t=00:00:00.335704] ATI GPU mem-info support : 0 [t=00:00:00.335712] Texture clamping to edge : 1 [t=00:00:00.335718] NPOT-texture support : 1 (1) [t=00:00:00.335729] S3TC/DXT1 texture support : 1/1 [t=00:00:00.335734] texture query-LOD support : 1 (1) [t=00:00:00.335738] MSAA frame-buffer support : 1 (1) [t=00:00:00.335741] Z-buffer depth : 32 (-) [t=00:00:00.335748] primitive-restart support : 1 (1) [t=00:00:00.335752] clip-space control support: 1 (1) [t=00:00:00.335756] seamless cube-map support : 1 (1) [t=00:00:00.335760] frag-depth layout support : 1 (1) [t=00:00:00.335763] persistent maps support : 1 (1) [t=00:00:00.335772] explicit attribs location : 1 (1) [t=00:00:00.335776] multi draw indirect : 1 (-) [t=00:00:00.335780] array textures : 1 (-) [t=00:00:00.335784] buffer copy support : 1 (-) [t=00:00:00.335788] indirect draw : 1 (-) [t=00:00:00.335791] base instance : 1 (-) [t=00:00:00.335794] [t=00:00:00.335798] max. FBO samples : 32 [t=00:00:00.335801] max. FS/program texture slots : 32/192 [t=00:00:00.335805] max. texture size : 32768 [t=00:00:00.335815] max. texture anisotropy level : 16.000000 [t=00:00:00.335819] max. vec4 varyings/attributes : 31/16 [t=00:00:00.335822] max. draw-buffers : 8 [t=00:00:00.335826] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.335830] max. uniform buffer-bindings : 84 [t=00:00:00.335833] max. uniform block-size : 64KB [t=00:00:00.335837] max. storage buffer-bindings : 96 [t=00:00:00.335840] max. storage block-size : 2047MB [t=00:00:00.335844] [t=00:00:00.335850] enable AMD-hacks : 0 [t=00:00:00.335855] compress MIP-maps: 0 [t=00:00:00.335883] Number of compressed texture formats: 51 [t=00:00:00.335918] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:00.335951] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.336144] [GR::UpdateGLConfigs] [t=00:00:00.336170] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.336175] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.336187] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.336194] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.336197] [GR::InitGLState] [t=00:00:00.336229] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive) [t=00:00:00.438349] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.440945] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.441452] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.445365] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.445376] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.445683] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.447080] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.447089] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.447133] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.447177] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.451414] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.451685] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.451910] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.451982] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.459267] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 7ms [t=00:00:00.459287] [VFS] [SpringVFS::ReserveArchives<this=000001df441ca870>] [t=00:00:00.459404] [VFS] [SpringVFS::AddArchive<this=000001df441ca870>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.461370] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001df441ca870 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.461379] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.468150] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.468547] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.468727] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.468806] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.468808] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.468828] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.468920] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.469203] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.469207] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.469249] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.469634][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.469710][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.469785][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.469806][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.469814][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.469850][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.575205][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (105.5ms) [t=00:00:00.682221][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (212.6ms) [t=00:00:00.794244][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (324.6ms) [t=00:00:00.900293][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (430.6ms) [t=00:00:01.012293][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (542.6ms) [t=00:00:01.118326][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (648.7ms) [t=00:00:01.232340][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (762.7ms) [t=00:00:01.338363][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (868.7ms) [t=00:00:01.450413][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (980.7ms) [t=00:00:01.487975][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:01.488051][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "ASUS VP247 (NVIDIA High Definition Audio)" [t=00:00:01.488062][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Realtek Digital Output (Realtek(R) Audio)" [t=00:00:01.488068][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Altifalantes (Realtek(R) Audio)" [t=00:00:01.488073][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:01.557419][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1087.8ms) [t=00:00:01.669463][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1199.8ms) [t=00:00:01.775484][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1305.8ms) [t=00:00:01.915192][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1445.5ms) [t=00:00:02.031766][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1562.1ms) [t=00:00:02.263685][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1794.0ms) [t=00:00:02.424405][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1954.7ms) [t=00:00:02.611330][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (2141.7ms) [t=00:00:02.814695][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (2345.0ms) [t=00:00:02.941913][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (2472.2ms) [t=00:00:03.084832][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (2615.2ms) [t=00:00:03.192958][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:03.203972][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (2734.3ms) [t=00:00:03.225636][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001df61faf070(default) context=000001df441c9a30 numChannels=2 frameSize=8 [t=00:00:03.225662][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:03.225675][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:03.225682][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:03.225692][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:03.225739][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:03.225788][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:03.225806][f=-000001] [Sound] Devices: [t=00:00:03.270569][f=-000001] [Sound] [OpenAL Soft on Altifalantes (Realtek(R) Audio)] [t=00:00:03.270597][f=-000001] [Sound] [OpenAL Soft on ASUS VP247 (NVIDIA High Definition Audio)] [t=00:00:03.270607][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek(R) Audio)] [t=00:00:03.270624][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:03.270652][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:03.271471][f=-000001] [Sound] EFX Enabled: yes [t=00:00:03.271486][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:03.310813][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 2841ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 42049 MB [t=00:00:03.312714][f=-000001] [StartScript] Loading StartScript from: D:\SteamLibrary\steamapps\common\Zero-K\_script.txt [t=00:00:03.313537][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8473 [t=00:00:03.316506][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8473 using name silvapedro531 [t=00:00:03.316544][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1 [t=00:00:03.316557][f=-000001] [GR::UpdateGLConfigs] [t=00:00:03.316568][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080> [t=00:00:03.316581][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:03.316602][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:03.316610][f=-000001] [GR::InitGLState] [t=00:00:03.318436][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive) [t=00:00:03.318445][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 1ms [t=00:00:03.318460][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms [t=00:00:03.318467][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [t=00:00:03.318476][f=-000001] [t=00:00:03.318491][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:03.318500][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:03.318539][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:03.318547][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:03.318553][f=-000001] [t=00:00:03.318559][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:03.318572][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:03.318580][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:03.318587][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:04.182402][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Chicken_Roast_v1" (loaded=0 cached=0) [t=00:00:04.182595][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001df441ca870>(arName="Chicken_Roast_v1", overwrite=false)] section=1 cached=0 [t=00:00:04.182755][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001df441ca870>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:04.183020][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Future Wars Dev (3d947834)" (loaded=0 cached=0) [t=00:00:04.216663][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001df441ca870>(arName="Future Wars Dev (3d947834)", overwrite=false)] section=0 cached=0 [t=00:00:04.232374][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001df441ca870>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:04.232476][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001df441ca870>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:04.233876][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001df441ca870>(arName="Zero-K v1.12.9.0", overwrite=false)] section=0 cached=0 [t=00:00:04.240572][f=-000001] [CAS::GASCB] Archive file="chicken_roast_v1.sd7" cs="6a6c76b11946bf5ce437929fbbee0e93f01cb655f53c9d6c7aef03eb6d60cb155d4e90a798e318ad31de6d43206d6ad27c64b413664d7996db63bf7d3ba847f2" [t=00:00:04.240631][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:04.240680][f=-000001] Warning: [PreGame::GameDataReceived] Archive Chicken_Roast_v1 (checksum a89915eeacc08c74cf46c9a8cd58ee7e2924079c08e26a4c3f81a862497986fc259646a25e1c3c4ed0e88961341e4ca17a6132cac1610980a23b20ae085eed48) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:04.269581][f=-000001] [CAS::GASCB] Archive file="futurewarsdev_3d947834.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94" [t=00:00:04.269649][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:04.269696][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:04.269748][f=-000001] [CAS::GASCB] Archive file="b060153668e05a9ba6b831c8f7db46b8.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:04.269786][f=-000001] Warning: [PreGame::GameDataReceived] Archive futurewarsdev_3d947834.sdz (checksum 3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:04.270202][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="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" [t=00:00:04.270262][f=-000001] [PreGame::GameDataReceived] recording demo to "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-09-22_20-04-21-054_Chicken_Roast_v1_105.1.1-2511-g747f18b BAR105.sdfz" [t=00:00:04.270270][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 118ms [t=00:00:04.270511][f=-000001] [PreGame::UpdateClientNet] received local player number 1 (team 1, allyteam 0), creating LoadScreen [t=00:00:04.271532][f=-000001] pfForceSingleThreaded, false [t=00:00:04.271540][f=-000001] forceSingleThreaded, false [t=00:00:04.271546][f=-000001] Memory limit: 3584 [t=00:00:04.275092][f=-000001] [CAS::GASCB] Archive file="chicken_roast_v1.sd7" cs="6a6c76b11946bf5ce437929fbbee0e93f01cb655f53c9d6c7aef03eb6d60cb155d4e90a798e318ad31de6d43206d6ad27c64b413664d7996db63bf7d3ba847f2" [t=00:00:04.275191][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" ------- TRUNCATED ------- [t=00:00:17.736669][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:17.736892][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:17.737171][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:17.737389][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:17.737607][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:17.737829][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:17.737837][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:17.737844][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:17.737898][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:17.738501][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:17.738842][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:17.739085][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:17.739238][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:17.739564][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:17.743936][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:17.744227][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:17.744429][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:17.747986][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:17.748281][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:17.751945][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:17.752213][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:17.752589][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:17.753925][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:17.754174][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:17.754435][f=-000001] Mex Placement Initialised with 15 spots. [t=00:00:17.755084][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:17.755393][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:17.757422][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:17.757773][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:17.758468][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:17.758904][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:17.759045][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:17.760117][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:17.760276][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:17.762176][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:17.768065][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:17.768240][f=-000001] Loaded widget: Mobile Factory Helper <unit_drawfactoryrally.lua> [t=00:00:17.768426][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:17.770192][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:17.777176][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:17.777763][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:17.778021][f=-000001] SetSunLighting [t=00:00:17.778407][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:17.778611][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:17.778907][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:17.781293][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:17.781514][f=-000001] Lua garbage collection rate: 30/s [t=00:00:17.781537][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:17.781681][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:17.782456][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:17.788592][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:17.789769][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:17.792227][f=-000001] Writing last game win data [t=00:00:17.795391][f=-000001] LuaUI v0.3 [t=00:00:18.045085][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:18.096627][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:18.106047][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 9763, 0.0} allocedSize{int+, int-, ext}={0, 0, 1786842}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0048} [t=00:00:18.547118][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:18.687841][f=-000001] GameID: 4378f06638c5c2399808019a20165c45 [t=00:00:18.688318][f=-000001] Connection attempt from GilGalad01 [t=00:00:18.688329][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:18.688438][f=-000001] -> Connection established (given id 0) [t=00:00:18.688467][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GilGalad01" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a89915eeacc08c74cf46c9a8cd58ee7e2924079c08e26a4c3f81a862497986fc259646a25e1c3c4ed0e88961341e4ca17a6132cac1610980a23b20ae085eed48" [t=00:00:18.688487][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GilGalad01" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b" [t=00:00:18.688496][f=-000001] Connection attempt from silvapedro531 [t=00:00:18.688501][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:18.688618][f=-000001] -> Connection established (given id 1) [t=00:00:18.688637][f=-000001] [Game::ClientReadNet][LOGMSG] sender="silvapedro531" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a89915eeacc08c74cf46c9a8cd58ee7e2924079c08e26a4c3f81a862497986fc259646a25e1c3c4ed0e88961341e4ca17a6132cac1610980a23b20ae085eed48" [t=00:00:18.688654][f=-000001] [Game::ClientReadNet][LOGMSG] sender="silvapedro531" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b" [t=00:00:18.688667][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GilGalad01" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a201a78bc5bd70f287f0283817f9f075c9bd50ba4566a64436c121621c98afa5b51da5125b5de77b0e7ff58328d81334552004e06fae792fb2c1b4f000ee327b]" [t=00:00:18.688681][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GilGalad01" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1885ef49b1412db03b30dd55c7890c1bfc2224a591ccfb6d31a8b57c6dc8c0fb86cff4a2695bdfee31fd3553ec23c7b2d88bf36a4f3741068d90831a285f5999]" [t=00:00:18.688693][f=-000001] [Game::ClientReadNet][LOGMSG] sender="silvapedro531" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a201a78bc5bd70f287f0283817f9f075c9bd50ba4566a64436c121621c98afa5b51da5125b5de77b0e7ff58328d81334552004e06fae792fb2c1b4f000ee327b]" [t=00:00:18.688706][f=-000001] [Game::ClientReadNet][LOGMSG] sender="silvapedro531" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1885ef49b1412db03b30dd55c7890c1bfc2224a591ccfb6d31a8b57c6dc8c0fb86cff4a2695bdfee31fd3553ec23c7b2d88bf36a4f3741068d90831a285f5999]" [t=00:00:18.688786][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GilGalad01" string="[Game::Load][lua{Rules,Gaia}={000001d857b6c100,0000000000000000}][locale="C"]" [t=00:00:18.688964][f=-000001] > SPRINGIE:User silvapedro531|jumpsumo|3_3||False||Federation|PT [t=00:00:18.881295][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:18.882663][f=-000001] [Game::ClientReadNet][LOGMSG] sender="silvapedro531" string="[Game::Load][lua{Rules,Gaia}={000001dff7d3eac0,0000000000000000}][locale="C"]" [t=00:00:22.976060][f=-000001] Connection attempt from silvapedro531 [t=00:00:22.976080][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:22.976088][f=-000001] -> User can not reconnect [t=00:00:25.278129][f=-000001] Input grabbing is disabled! [t=00:00:25.278207][f=-000001] Input grabbing is enabled! [t=00:00:30.415085][f=-000001] <GilGalad01> Allies: I choose: Strike! [t=00:00:46.838706][f=-000001] <GilGalad01> Allies: I choose: Engineer! [t=00:00:53.853369][f=-000001] <silvapedro531> Allies: I choose: Engineer! [t=00:01:06.856606][f=0000045] game_message: Robot Defenders wins! [t=00:01:06.856967][f=0000045] Submitting stats [t=00:01:06.857049][f=0000045] [gadgets.lua] Error: RemoveGadgetCallIn: bad name: gameframe [t=00:01:06.888012][f=0000045] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:06.898171][f=0000046] <autoquit> Autoquit canceled. [t=00:01:11.798570][f=0000192] Player GilGalad01 left the game: normal quit [t=00:01:15.498249][f=0000303] [QuitAction] user exited to system [t=00:01:15.503637][f=0000304] [SpringApp::Kill][1] fromRun=1 [t=00:01:15.503648][f=0000304] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:01:15.551189][f=0000304] [async=0] threads=8 tasks=37541 {sum,avg}{exec,wait}time={{1175.671, 0.031}, {2617.202, 0.070}}ms [t=00:01:15.551212][f=0000304] thread=1 tasks=5363 {sum,min,max,avg}{exec,wait}time={{176.437, 0.000, 42.632, 0.033}, {144.416, 0.000, 4.686, 0.027}}ms [t=00:01:15.551224][f=0000304] thread=2 tasks=5363 {sum,min,max,avg}{exec,wait}time={{174.213, 0.000, 49.364, 0.032}, {204.450, 0.000, 5.505, 0.038}}ms [t=00:01:15.551238][f=0000304] thread=3 tasks=5363 {sum,min,max,avg}{exec,wait}time={{163.021, 0.000, 48.043, 0.030}, {255.068, 0.000, 5.505, 0.048}}ms [t=00:01:15.551248][f=0000304] thread=4 tasks=5363 {sum,min,max,avg}{exec,wait}time={{172.966, 0.000, 49.438, 0.032}, {337.316, 0.000, 5.506, 0.063}}ms [t=00:01:15.551257][f=0000304] thread=5 tasks=5363 {sum,min,max,avg}{exec,wait}time={{162.732, 0.000, 50.673, 0.030}, {453.511, 0.000, 7.517, 0.085}}ms [t=00:01:15.551266][f=0000304] thread=6 tasks=5363 {sum,min,max,avg}{exec,wait}time={{166.807, 0.000, 50.756, 0.031}, {571.616, 0.000, 4.977, 0.107}}ms [t=00:01:15.551280][f=0000304] thread=7 tasks=5363 {sum,min,max,avg}{exec,wait}time={{159.495, 0.000, 46.992, 0.030}, {650.825, 0.000, 7.521, 0.121}}ms [t=00:01:15.551289][f=0000304] [async=1] threads=8 tasks=3035 {sum,avg}{exec,wait}time={{36188.457, 11.924}, {11741080.000, 3868.560}}ms [t=00:01:15.551300][f=0000304] thread=1 tasks=432 {sum,min,max,avg}{exec,wait}time={{5168.865, 0.000, 487.725, 11.965}, {1680664.125, 0.590, 5181.515, 3890.426}}ms [t=00:01:15.551314][f=0000304] thread=2 tasks=433 {sum,min,max,avg}{exec,wait}time={{5187.529, 0.000, 489.072, 11.980}, {1684143.875, 0.589, 5180.774, 3889.478}}ms [t=00:01:15.551324][f=0000304] thread=3 tasks=436 {sum,min,max,avg}{exec,wait}time={{5163.670, 0.000, 488.259, 11.843}, {1672881.000, 0.052, 5186.046, 3836.883}}ms [t=00:01:15.551334][f=0000304] thread=4 tasks=434 {sum,min,max,avg}{exec,wait}time={{5175.507, 0.000, 485.546, 11.925}, {1685405.375, 0.130, 5186.043, 3883.423}}ms [t=00:01:15.551349][f=0000304] thread=5 tasks=434 {sum,min,max,avg}{exec,wait}time={{5166.516, 0.001, 477.976, 11.904}, {1679849.125, 0.185, 5184.826, 3870.620}}ms [t=00:01:15.551359][f=0000304] thread=6 tasks=434 {sum,min,max,avg}{exec,wait}time={{5175.281, 0.001, 518.141, 11.925}, {1671027.000, 0.236, 5180.945, 3850.293}}ms [t=00:01:15.551370][f=0000304] thread=7 tasks=432 {sum,min,max,avg}{exec,wait}time={{5151.089, 0.000, 480.499, 11.924}, {1667109.250, 0.309, 5170.736, 3859.049}}ms [t=00:01:15.551376][f=0000304] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:15.551386][f=0000304] [SpringApp::Kill][2] [t=00:01:15.551436][f=0000304] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:01:15.551443][f=0000304] [Game::KillLua][1] dtor=0 luaUI=000001e00462e1d0 [t=00:01:15.551478][f=0000304] Start widgetHandler:Shutdown [t=00:01:15.553631][f=0000304] Shutdown - SaveOrderList Complete [t=00:01:15.554225][f=0000304] Writing last game win data [t=00:01:15.557709][f=0000304] Shutdown - SaveConfigData Complete [t=00:01:15.557725][f=0000304] Shutdown Widget - Chili Highlight [t=00:01:15.557757][f=0000304] Shutdown Widget - Draw After Chili [t=00:01:15.557767][f=0000304] Shutdown Widget - API Unit Tracker GL4 [t=00:01:15.557780][f=0000304] Shutdown Widget - EPIC Menu [t=00:01:15.558930][f=0000304] Shutdown Widget - Depth of Field Shader [t=00:01:15.558945][f=0000304] Shutdown Widget - Chili Widget Selector [t=00:01:15.559953][f=0000304] Shutdown Widget - Chili Minimap [t=00:01:15.560113][f=0000304] Shutdown Widget - Deferred rendering [t=00:01:15.560136][f=0000304] SSAO: Deferred rendering disabled, disabling. [t=00:01:15.571724][f=0000304] Shutdown Widget - Deferred rendering [t=00:01:15.571740][f=0000304] SSAO: Deferred rendering disabled, disabling. [t=00:01:15.572772][f=0000304] Shutdown Widget - Local Team Colors [t=00:01:15.572785][f=0000304] Shutdown Widget - Display Keys 2 [t=00:01:15.572806][f=0000304] Shutdown Widget - Save Game Menu [t=00:01:15.572814][f=0000304] Shutdown Widget - Highlight Model Api GL4 [t=00:01:15.572851][f=0000304] Shutdown Widget - Unit Icons [t=00:01:15.572884][f=0000304] Shutdown Widget - Noises [t=00:01:15.572898][f=0000304] Shutdown Widget - HealthBars [t=00:01:15.573942][f=0000304] Shutdown Widget - Selected Units GL4 2 [t=00:01:15.573967][f=0000304] Shutdown Widget - BuildETA [t=00:01:15.573980][f=0000304] Shutdown Widget - Win Counter [t=00:01:15.573990][f=0000304] Shutdown Widget - EndGame APM stats [t=00:01:15.574000][f=0000304] Shutdown Widget - Modular Comm Info [t=00:01:15.574010][f=0000304] Shutdown Widget - Decloak Tower Range [t=00:01:15.574030][f=0000304] Shutdown Widget - Transport AI [t=00:01:15.574042][f=0000304] Shutdown Widget - Stereo3D [t=00:01:15.574133][f=0000304] Shutdown Widget - State Reverse and Latency [t=00:01:15.574144][f=0000304] Shutdown Widget - Startup Info and Selector [t=00:01:15.574165][f=0000304] Shutdown Widget - Showeco and Grid Drawer [t=00:01:15.574185][f=0000304] Shutdown Widget - Point Tracker [t=00:01:15.574195][f=0000304] Shutdown Widget - Music Player v2 [t=00:01:15.574314][f=0000304] Shutdown Widget - Missile Silo Range [t=00:01:15.574327][f=0000304] Shutdown Widget - MinimapEvents [t=00:01:15.574339][f=0000304] Shutdown Widget - Local Widgets Config [t=00:01:15.574356][f=0000304] Shutdown Widget - Highlight Geos [t=00:01:15.574371][f=0000304] Shutdown Widget - Grab Input [t=00:01:15.574477][f=0000304] Input grabbing is disabled! [t=00:01:15.574487][f=0000304] Shutdown Widget - Defense Range Zero-K [t=00:01:15.574498][f=0000304] Shutdown Widget - Darkening [t=00:01:15.574521][f=0000304] Shutdown Widget - Context Menu [t=00:01:15.574530][f=0000304] Shutdown Widget - Chili Spectator Panels [t=00:01:15.574541][f=0000304] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:15.574557][f=0000304] Shutdown Widget - Chili Nuke Warning [t=00:01:15.574570][f=0000304] Shutdown Widget - Chili EndGame Window [t=00:01:15.574585][f=0000304] Shutdown Widget - Chili Economy Panel Default [t=00:01:15.574703][f=0000304] Shutdown Widget - CameraShake [t=00:01:15.574713][f=0000304] Shutdown Widget - Attack Warning [t=00:01:15.574728][f=0000304] Shutdown Widget - Attack AoE [t=00:01:15.574740][f=0000304] Shutdown Widget - Map Edge Extension [t=00:01:15.575282][f=0000304] Shutdown Widget - Selection Send [t=00:01:15.575296][f=0000304] Shutdown Widget - Highlight Unit GL4 v2 [t=00:01:15.575306][f=0000304] Shutdown Widget - LupsManager [t=00:01:15.575320][f=0000304] Shutdown Widget - Newton Firezone [t=00:01:15.575332][f=0000304] Shutdown Widget - Receive Units Indicator [t=00:01:15.575348][f=0000304] Shutdown Widget - Chili Pro Console [t=00:01:15.575830][f=0000304] Shutdown Widget - Persistent Build Height [t=00:01:15.575843][f=0000304] Shutdown Widget - Lasso Terraform GUI [t=00:01:15.575852][f=0000304] Shutdown Widget - Lups [t=00:01:15.576464][f=0000304] Shutdown Widget - Chili Framework [t=00:01:15.576479][f=0000304] Shutdown Widget - Mex Placement Handler [t=00:01:15.576509][f=0000304] Shutdown Widget - Custom Markers [t=00:01:15.576525][f=0000304] Shutdown Widget - Chili Core Selector [t=00:01:15.576625][f=0000304] Shutdown Widget - Select Keys [t=00:01:15.576647][f=0000304] Shutdown Widget - Contrast Adaptive Sharpen [t=00:01:15.576684][f=0000304] Shutdown Widget - Pause Screen [t=00:01:15.576876][f=0000304] Shutdown Widget - Bloom Shader Deferred [t=00:01:15.577034][f=0000304] Shutdown Widget - Text To Speech Control [t=00:01:15.577047][f=0000304] Shutdown Widget - Layout Handler [t=00:01:15.577058][f=0000304] Shutdown Widget - Color Blindness Correction [t=00:01:15.577162][f=0000304] End widgetHandler:Shutdown [t=00:01:15.665511][f=0000304] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 9380026, 0.0} allocedSize{int+, int-, ext}={0, 0, 2289861766}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0220} [t=00:01:15.667717][f=0000304] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:01:15.667729][f=0000304] [Game::KillLua][3] dtor=0 luaRules=000001dff7d3eac0 [t=00:01:15.667759][f=0000304] Start gadgetHandler:Shutdown [t=00:01:15.667780][f=0000304] Shutdown - Notice [t=00:01:15.667788][f=0000304] FUTURE WARS GAME OVER. [t=00:01:15.667794][f=0000304] Shutdown - Resource Setup [t=00:01:15.667803][f=0000304] Shutdown - StartSetup [t=00:01:15.667809][f=0000304] Shutdown - UnitMorph [t=00:01:15.667869][f=0000304] Shutdown - Carrier Drones [t=00:01:15.667876][f=0000304] Shutdown - Missile Silo Controller [t=00:01:15.667883][f=0000304] Shutdown - Modular Comm Info [t=00:01:15.667891][f=0000304] Shutdown - Terrain Texture Handler [t=00:01:15.667902][f=0000304] Shutdown - UnitCloakShield [t=00:01:15.667928][f=0000304] Shutdown - Starlight Handler [t=00:01:15.667935][f=0000304] End gadgetHandler:Shutdown [t=00:01:15.689959][f=0000304] Start gadgetHandler:Shutdown [t=00:01:15.689974][f=0000304] Shutdown - UnitMorph [t=00:01:15.689993][f=0000304] Shutdown - Teleport Throw [t=00:01:15.690004][f=0000304] Shutdown - Commander Skin Renderer [t=00:01:15.690231][f=0000304] Shutdown - Missile fired callins [t=00:01:15.690246][f=0000304] Shutdown - Modular Comm Info [t=00:01:15.690268][f=0000304] Shutdown - Retreat Command [t=00:01:15.690285][f=0000304] Shutdown - Shockwaves [t=00:01:15.690294][f=0000304] Shutdown - Unit tint API [t=00:01:15.690317][f=0000304] Shutdown - Unit glow API [t=00:01:15.690338][f=0000304] Shutdown - UnitCloakShield [t=00:01:15.690359][f=0000304] Shutdown - Lups Cloak FX [t=00:01:15.690367][f=0000304] Shutdown - Lups [t=00:01:15.691135][f=0000304] Shutdown - Lups Shield [t=00:01:15.691161][f=0000304] End gadgetHandler:Shutdown [t=00:01:15.727191][f=0000304] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 111, 0.0} allocedSize{int+, int-, ext}={0, 0, 13361}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0090} [t=00:01:15.728483][f=0000304] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:15.728611][f=0000304] [Game::KillLua][4] dtor=0 [t=00:01:15.728619][f=0000304] [Game::KillLua][5] dtor=0 [t=00:01:15.739152][f=0000304] [DemoRecorder::WriteDemoFile] writing client-demo "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-09-22_20-04-21-054_Chicken_Roast_v1_105.1.1-2511-g747f18b BAR105.sdfz" (20477 bytes) [t=00:01:15.739215][f=0000304] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:01:15.759455][f=0000304] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:01:15.759485][f=0000304] [Sound] [Sound::UpdateThread][3] #sources=32 #items=20 [t=00:01:15.759590][f=0000304] [Sound] [Sound::UpdateThread][4] ctx=000001df441c9a30 dev=000001df61faf070 [t=00:01:15.759675][f=0000304] [Sound] [Sound::UpdateThread][5] ctx=000001df441c9a30 dev=000001df61faf070 [t=00:01:15.759683][f=0000304] [Sound] [Sound::Cleanup][alcDestroyContext(000001df441c9a30)] [t=00:01:15.760644][f=0000304] [Sound] [Sound::Cleanup][alcCloseDevice(000001df61faf070)] [t=00:01:15.760785][f=0000304] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:01:15.808885][f=0000304] [Sound] [Sound::UpdateThread][6] [t=00:01:15.809823][f=0000304] [Game::~CGame][1] [t=00:01:15.809837][f=0000304] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:01:15.809846][f=0000304] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:01:15.809851][f=0000304] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:01:15.809858][f=0000304] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:01:15.809880][f=0000304] [Game::KillLua][4] dtor=1 [t=00:01:15.809893][f=0000304] [Game::KillLua][5] dtor=1 [t=00:01:15.810009][f=0000304] [Game::KillMisc][1] [t=00:01:15.810052][f=0000304] [Game::KillMisc][2] [t=00:01:15.810621][f=0000304] [Game::KillMisc][3] [t=00:01:15.810812][f=0000304] [Game::KillRendering][1] [t=00:01:15.814123][f=0000304] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:15.863016][f=0000304] [3DOParser::Kill] allocated 29 pieces [t=00:01:15.863107][f=0000304] [S3OParser::Kill] allocated 5463 pieces [t=00:01:15.863681][f=0000304] [AssParser::Kill] allocated 1711 pieces [t=00:01:15.910936][f=0000304] [Game::KillInterface][1] [t=00:01:15.911461][f=0000304] [Game::KillInterface][2] [t=00:01:15.911898][f=0000304] [Game::KillSimulation][1] [t=00:01:15.911945][f=0000304] [Game::KillSimulation][2] [t=00:01:15.943632][f=0000304] [CCollisionHandler] dis-/continuous tests: 0/15203 [t=00:01:15.943659][f=0000304] [Game::KillSimulation][3] [t=00:01:15.946739][f=0000304] [~CPathCache(32x12)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:15.946953][f=0000304] [~CPathCache(32x12)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:15.947046][f=0000304] [~CPathCache(64x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:15.947107][f=0000304] [~CPathCache(64x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:15.947712][f=0000304] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:15.953863][f=0000304] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,7}; shared=0%; cached=12% [t=00:01:15.967509][f=0000304] [Game::KillSimulation][4] [t=00:01:16.086713][f=0000304] [CommonDefHandler::KillStatic] 7234 sound-set data items added [t=00:01:16.086742][f=0000304] [Game::~CGame][2] [t=00:01:16.086748][f=0000304] [Game::~CGame][3] [t=00:01:16.086873][f=0000304] [SpringApp::Kill][3] [t=00:01:16.087010][f=0000304] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 62343 bytes sent in 980 packets (63.615 bytes/packet) 85719 bytes recv'd in 822 packets (104.281 bytes/packet) {0.049x, 0.058x} relative protocol overhead {up, down} 905 incoming chunks dropped, 1601 outgoing chunks resent 345 incoming chunks processed [t=00:01:16.087164][f=0000304] [SpringApp::Kill][4] font=000001df43eb52c0 [t=00:01:16.090208][f=0000304] [SpringApp::Kill][5] [t=00:01:16.097287][f=0000304] [SpringApp::Kill][6] [t=00:01:16.097347] [SpringApp::Kill][7] [t=00:01:16.097405] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {240, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:16.097415] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2240, 1048576, 1048576}, EBO = {4096, 2097152, 2097152} [t=00:01:16.097422] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:01:16.097430] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:16.097443] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144} [t=00:01:16.097450] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:16.097457] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:16.097472] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {7040, 1048576, 1048576}, EBO = {10560, 2097152, 2097152} [t=00:01:16.097480] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:16.097487] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:16.097500] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:16.097508] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1216, 1048576, 1048576}, EBO = {1824, 2097152, 2097152} [t=00:01:16.097515] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {68, 1048576, 1048576}, EBO = {102, 2097152, 2097152} [t=00:01:16.191348] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:16.191490] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:16.191519] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:16.191530] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8473 [t=00:01:16.191538] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:16.192867] [VFS] [SpringVFS::DeleteArchives<this=000001df441ca870>] [t=00:01:16.192895] [VFS] [SpringVFS::DeleteArchives<this=000001df441ca870>(section=0)] #archives[section]=2 #files[section]=9150 [t=00:01:16.192938] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\games\futurewarsdev_3d947834.sdz (000001df43373a40) [t=00:01:16.193848] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\packages\b060153668e05a9ba6b831c8f7db46b8.sdp (000001df624ad7c0) [t=00:01:16.194135] [~CPoolArchive] archiveFile="D:\SteamLibrary\steamapps\common\Zero-K\packages\b060153668e05a9ba6b831c8f7db46b8.sdp" numZipFiles=8227 sumInflSize=971838kb sumReadTime=1367ms [t=00:01:16.194198] file="unittextures/detriment_1.dds" indx=7537 inflSize=5461kb readTime=19ms [t=00:01:16.194239] file="unittextures/gritty1.dds" indx=7600 inflSize=5461kb readTime=18ms [t=00:01:16.194252] file="unittextures/benzcom_1.dds" indx=7404 inflSize=5461kb readTime=17ms [t=00:01:16.194260] file="unittextures/zeppelin_1.dds" indx=8205 inflSize=4096kb readTime=16ms [t=00:01:16.194273] file="unittextures/bantha_1.dds" indx=7386 inflSize=5461kb readTime=15ms [t=00:01:16.194282] file="unittextures/largetransport1.dds" indx=7626 inflSize=5461kb readTime=14ms [t=00:01:16.194302] file="sounds/music/victory/modern warstory.ogg" indx=6389 inflSize=3745kb readTime=14ms [t=00:01:16.194313] file="unittextures/gritty2.dds" indx=7601 inflSize=5461kb readTime=14ms [t=00:01:16.194320] file="sounds/music/peace/inaria.ogg" indx=6384 inflSize=3153kb readTime=13ms [t=00:01:16.194328] file="unittextures/hunter1.dds" indx=7617 inflSize=4096kb readTime=13ms [t=00:01:16.201363] [VFS] [SpringVFS::DeleteArchives<this=000001df441ca870>(section=1)] #archives[section]=1 #files[section]=3 [t=00:01:16.201443] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\Chicken_Roast_v1.sd7 (000001df61ee3320) [t=00:01:16.203358] [VFS] [SpringVFS::DeleteArchives<this=000001df441ca870>(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:16.203387] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001df433736d0) [t=00:01:16.203478] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001df43373ba0) [t=00:01:16.203673] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001df43374070) [t=00:01:16.204033] [VFS] [SpringVFS::DeleteArchives<this=000001df441ca870>(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:16.204054] [VFS] [SpringVFS::DeleteArchives<this=000001df441ca870>(section=4)] #archives[section]=0 #files[section]=7344 [t=00:01:16.204197] [VFS] [SpringVFS::DeleteArchives<this=000001df441ca870>(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:16.204252] [VFS] [SpringVFS::DeleteArchives<this=000001df441ca870>(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:16.204267] [VFS] [SpringVFS::DeleteArchives<this=000001df441ca870>(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:16.204280] [VFS] [SpringVFS::DeleteArchives<this=000001df441ca870>(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:16.204940] [SpringApp::Kill][8] [t=00:01:16.204962] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:16.205001] [WatchDog::Uninstall][1] hangDetectorThread=00007ff69ac804d0 (joinable=1) [t=00:01:16.205016] [WatchDog::Uninstall][2] [t=00:01:17.129852] [WatchDog::Uninstall][3] [t=00:01:17.129864] [SpringApp::Kill][9]
infolog_full.txt (truncated):