ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code -1003 #117598

Open Chobbyla opened 2 weeks ago

Chobbyla commented 2 weeks ago

infolog_full.txt (truncated):

[t=00:00:00.000115] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.732114] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.732149] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.732166]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.732175]   
[t=00:00:00.732179]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.732183]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.732191]   Use "none" to disable the default log sections.
[t=00:00:00.732195] ============== </Log Sections> ==============

[t=00:00:00.732199] ============== <User Config> ==============
[t=00:00:00.732289]   AllowDeferredMapRendering = 1
[t=00:00:00.732294]   AllowDeferredModelRendering = 1
[t=00:00:00.732297]   AnimationMT = 0
[t=00:00:00.732301]   BumpWaterAnisotropy = 2
[t=00:00:00.732305]   BumpWaterBlurReflection = 1
[t=00:00:00.732308]   BumpWaterDepthBits = 32
[t=00:00:00.732312]   BumpWaterReflection = 2
[t=00:00:00.732320]   BumpWaterTexSizeReflection = 256
[t=00:00:00.732325]   CamFreeScrollSpeed = 50
[t=00:00:00.732329]   CamMode = 1
[t=00:00:00.732333]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.732338]   EdgeMoveDynamic = 0
[t=00:00:00.732341]   EdgeMoveWidth = 0.003
[t=00:00:00.732344]   FPSFOV = 90
[t=00:00:00.732348]   FPSScrollSpeed = 50
[t=00:00:00.732351]   FontSize = 18
[t=00:00:00.732354]   GrassDetail = 0
[t=00:00:00.732358]   GroundDecals = 5
[t=00:00:00.732361]   GroundDetail = 120
[t=00:00:00.732365]   HangTimeout = 30
[t=00:00:00.732371]   HardwareCursor = 1
[t=00:00:00.732375]   InitialNetworkTimeout = 0
[t=00:00:00.732379]   InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.732383]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.732386]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.732390]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.732409]   LinkOutgoingBandwidth = 131072
[t=00:00:00.732418]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.732424]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.732437]   MSAALevel = 8
[t=00:00:00.732444]   MaxParticles = 25000
[t=00:00:00.732448]   MaxSounds = 32
[t=00:00:00.732454]   MaximumTransmissionUnit = 0
[t=00:00:00.732460]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.732465]   MiniMapMarker = 0
[t=00:00:00.732472]   MouseDragScrollThreshold = 0
[t=00:00:00.732477]   NetworkLossFactor = 1
[t=00:00:00.732483]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.732489]   OverheadScrollSpeed = 50
[t=00:00:00.732494]   ReconnectTimeout = 0
[t=00:00:00.732504]   RotOverheadScrollSpeed = 50
[t=00:00:00.732510]   RotateLogFiles = 1
[t=00:00:00.732515]   ShadowMapSize = 8192
[t=00:00:00.732520]   Shadows = 1
[t=00:00:00.732526]   ShowClock = 0
[t=00:00:00.732531]   SoftParticles = 2
[t=00:00:00.732537]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.732543]   UnitIconDist = 151
[t=00:00:00.732549]   UpdateBoundingVolumeMT = 0
[t=00:00:00.732554]   UpdateWeaponVectorsMT = 0
[t=00:00:00.732559]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.732565]   UseLuaMemPools = 0
[t=00:00:00.732610]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.732617]   VFSCacheArchiveFiles = 0
[t=00:00:00.732622]   VSync = 0
[t=00:00:00.732626]   Water = 4
[t=00:00:00.732632]   WindowBorderless = 1
[t=00:00:00.732636]   WindowPosY = 0
[t=00:00:00.732642]   XResolutionWindowed = 1920
[t=00:00:00.732648]   YResolutionWindowed = 1080
[t=00:00:00.732660] ============== </User Config> ==============

[t=00:00:00.732667] ============== <User System> ==============
[t=00:00:00.732679]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.732687]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.732697]        Compiler Version: gcc-13.2.0
[t=00:00:00.732728]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.732799]         Hardware Config: AMD Ryzen 7 5800X 8-Core Processor             ; 32656MB RAM, 54160MB pagefile
[t=00:00:00.732807]        Binary Word Size: 64-bit (native)
[t=00:00:00.732813]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.732826]      Physical CPU Cores: 8
[t=00:00:00.732831]       Logical CPU Cores: 16
[t=00:00:00.732836] ============== </User System> ==============

[t=00:00:00.732845] Run: thread affinity ffff
[t=00:00:00.733023] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.733027]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.733030]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.733033]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.733036]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.734088] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.734098] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.739685] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.752313]     Display (Generic PnP Monitor)=1 modes=44 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.752326]         [ 1] 3840x2160x24bpp@60Hz
[t=00:00:00.752330]         [ 4] 1920x1080x24bpp@60Hz
[t=00:00:00.752335]         [ 7] 1680x1050x24bpp@60Hz
[t=00:00:00.752338]         [ 9] 1600x1024x24bpp@60Hz
[t=00:00:00.752354]         [11] 1600x900x24bpp@60Hz
[t=00:00:00.752359]         [13] 1440x1080x24bpp@60Hz
[t=00:00:00.752362]         [16] 1440x900x24bpp@60Hz
[t=00:00:00.752366]         [17] 1366x768x24bpp@60Hz
[t=00:00:00.752371]         [18] 1360x768x24bpp@60Hz
[t=00:00:00.752374]         [19] 1280x1024x24bpp@75Hz
[t=00:00:00.752378]         [21] 1280x960x24bpp@60Hz
[t=00:00:00.752382]         [22] 1280x800x24bpp@60Hz
[t=00:00:00.752385]         [23] 1280x768x24bpp@60Hz
[t=00:00:00.752388]         [24] 1280x720x24bpp@60Hz
[t=00:00:00.752392]         [27] 1176x664x24bpp@60Hz
[t=00:00:00.752403]         [30] 1152x864x24bpp@75Hz
[t=00:00:00.752409]         [31] 1024x768x24bpp@75Hz
[t=00:00:00.752413]         [34] 800x600x24bpp@75Hz
[t=00:00:00.752416]         [38] 720x576x24bpp@50Hz
[t=00:00:00.752419]         [39] 720x480x24bpp@60Hz
[t=00:00:00.752423]         [41] 640x480x24bpp@75Hz
[t=00:00:00.996738] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.997140] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.997164] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:01.017104] [GR::LogVersionInfo]
[t=00:00:01.017118]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:01.017124]     GL version  : 4.6.0 NVIDIA 536.67
[t=00:00:01.017130]     GL vendor   : NVIDIA Corporation
[t=00:00:01.017135]     GL renderer : NVIDIA GeForce RTX 3060/PCIe/SSE2
[t=00:00:01.017141]     GLSL version: 4.60 NVIDIA
[t=00:00:01.017146]     GLEW version: 2.1.0
[t=00:00:01.017164]     GPU memory  : 12288MB (total) / 9856MB (available)
[t=00:00:01.017176]     SDL swap-int: 1
[t=00:00:01.017182]     SDL driver  : windows
[t=00:00:01.017186]     
[t=00:00:01.017191]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:01.017196]     GLSL shader support       : 1
[t=00:00:01.017201]     GL4 support               : 1
[t=00:00:01.017206]     FBO extension support     : 1
[t=00:00:01.017220]     NVX GPU mem-info support  : 1
[t=00:00:01.017226]     ATI GPU mem-info support  : 0
[t=00:00:01.017245]     Texture clamping to edge  : 1
[t=00:00:01.017253]     NPOT-texture support      : 1 (1)
[t=00:00:01.017260]     S3TC/DXT1 texture support : 1/1
[t=00:00:01.017268]     texture query-LOD support : 1 (1)
[t=00:00:01.017273]     MSAA frame-buffer support : 1 (1)
[t=00:00:01.017279]     Z-buffer depth            : 32 (-)
[t=00:00:01.017289]     primitive-restart support : 1 (1)
[t=00:00:01.017295]     clip-space control support: 1 (1)
[t=00:00:01.017301]     seamless cube-map support : 1 (1)
[t=00:00:01.017308]     frag-depth layout support : 1 (1)
[t=00:00:01.017318]     persistent maps support   : 1 (1)
[t=00:00:01.017324]     explicit attribs location : 1 (1)
[t=00:00:01.017330]     multi draw indirect       : 1 (-)
[t=00:00:01.017337]     array textures            : 1 (-)
[t=00:00:01.017342]     buffer copy support       : 1 (-)
[t=00:00:01.017349]     indirect draw             : 1 (-)
[t=00:00:01.017354]     base instance             : 1 (-)
[t=00:00:01.017360]     
[t=00:00:01.017364]     max. FBO samples              : 32
[t=00:00:01.017369]     max. FS/program texture slots : 32/192
[t=00:00:01.017379]     max. texture size             : 32768
[t=00:00:01.017389]     max. texture anisotropy level : 16.000000
[t=00:00:01.017395]     max. vec4 varyings/attributes : 31/16
[t=00:00:01.017401]     max. draw-buffers             : 8
[t=00:00:01.017407]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:01.017413]     max. uniform buffer-bindings  : 84
[t=00:00:01.017419]     max. uniform block-size       : 64KB
[t=00:00:01.017424]     max. storage buffer-bindings  : 96
[t=00:00:01.017434]     max. storage block-size       : 2047MB
[t=00:00:01.017439]     
[t=00:00:01.017443]     enable AMD-hacks : 0
[t=00:00:01.017448]     compress MIP-maps: 0
[t=00:00:01.017484]     Number of compressed texture formats: 51
[t=00:00:01.017542]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:01.017598] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:01.017872] [GR::UpdateGLConfigs]
[t=00:00:01.017912] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:01.017919] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:01.017940] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:01.017951] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:01.017956] [GR::InitGLState]
[t=00:00:01.017999] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:01.163611] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:01.166041] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:01.166494] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:01.170481] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:01.170503] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:01.170855] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:01.172428] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:01.172445] [DataDirLocater::Check] Isolation Mode!
[t=00:00:01.172510] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:01.172566] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:01.178303] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:01.178755] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:01.179047] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:01.179126] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:01.184378] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms
[t=00:00:01.184390] [VFS] [SpringVFS::ReserveArchives<this=00000285a6205b30>]
[t=00:00:01.184452] [VFS] [SpringVFS::AddArchive<this=00000285a6205b30>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.186335] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000285a6205b30 (SpringVFS) global=0000000000000000 (null)
[t=00:00:01.186343] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.196164] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:01.196518] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:01.196608] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:01.196709] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:01.196731] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:01.196878] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:01.196934] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:01.197548] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:01.225622] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:01.225705] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:01.226105][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:01.226206][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:01.226480][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:01.226502][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:01.226515][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:01.226563][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:01.337569][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (111.4ms)
[t=00:00:01.443614][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (217.5ms)
[t=00:00:01.555601][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (329.5ms)
[t=00:00:01.662625][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (436.5ms)
[t=00:00:01.774683][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (548.5ms)
[t=00:00:01.880959][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (654.8ms)
[t=00:00:01.995994][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (769.9ms)
[t=00:00:02.102020][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (875.9ms)
[t=00:00:02.208147][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (981.9ms)
[t=00:00:02.321089][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1094.9ms)
[t=00:00:02.427099][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1200.9ms)
[t=00:00:02.541155][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1315.0ms)
[t=00:00:02.647163][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1421.0ms)
[t=00:00:02.759246][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1533.1ms)
[t=00:00:02.866190][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1640.0ms)
[t=00:00:02.893719][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:02.893737][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "ASUS VP247 (NVIDIA High Definition Audio)"
[t=00:00:02.893745][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Realtek Digital Output (Realtek(R) Audio)"
[t=00:00:02.893750][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Altifalantes (Realtek(R) Audio)"
[t=00:00:02.893756][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:02.978324][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1752.1ms)
[t=00:00:03.084239][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1858.1ms)
[t=00:00:03.196260][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1970.1ms)
[t=00:00:03.354338][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (2128.2ms)
[t=00:00:03.508956][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (2282.8ms)
[t=00:00:03.642945][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (2416.8ms)
[t=00:00:03.742397][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (2516.2ms)
[t=00:00:03.848407][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (2622.3ms)
[t=00:00:03.960426][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (2734.3ms)
[t=00:00:04.066453][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (2840.3ms)
[t=00:00:04.178470][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (2952.3ms)
[t=00:00:04.285577][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (3059.4ms)
[t=00:00:04.397657][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (3171.5ms)
[t=00:00:04.509689][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (3283.5ms)
[t=00:00:04.617337][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (3391.2ms)
[t=00:00:04.674343][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:04.678554][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000285a633c170(default) context=00000285a634a330  numChannels=2 frameSize=8
[t=00:00:04.678587][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:04.678601][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:04.678611][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:04.678623][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:04.678662][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:04.678707][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:04.678728][f=-000001] [Sound]   Devices:
[t=00:00:04.692678][f=-000001] [Sound]     [OpenAL Soft on Altifalantes (Realtek(R) Audio)]
[t=00:00:04.692697][f=-000001] [Sound]     [OpenAL Soft on ASUS VP247 (NVIDIA High Definition Audio)]
[t=00:00:04.692706][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek(R) Audio)]
[t=00:00:04.692720][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:04.692729][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:04.693550][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:04.693597][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:04.723375][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 3497ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 42013 MB
[t=00:00:04.726050][f=-000001] [StartScript] Loading StartScript from: D:\SteamLibrary\steamapps\common\Zero-K\_script.txt
[t=00:00:04.726700][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8473
[t=00:00:04.728441][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8473 using name silvapedro531
[t=00:00:04.728485][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1
[t=00:00:04.728496][f=-000001] [GR::UpdateGLConfigs]
[t=00:00:04.728509][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[t=00:00:04.728523][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:04.728574][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:04.728582][f=-000001] [GR::InitGLState]
[t=00:00:04.730102][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:04.730110][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 1ms
[t=00:00:04.730121][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[t=00:00:04.730128][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[t=00:00:04.730134][f=-000001] 
[t=00:00:04.730138][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[t=00:00:04.730148][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:04.730153][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:00:04.730157][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:04.730162][f=-000001] 
[t=00:00:04.730166][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[t=00:00:04.730171][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:04.730176][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:00:04.730183][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:04.943660][f=-000001] [PreGame::UpdateClientNet] server requested quit or rejected connection (reason "Connection rejected: User can not reconnect")
[t=00:00:04.943697][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main]
Fontconfig error: Cannot load default config file
[t=00:00:06.499582][f=-000001] Error: [ExitSpringProcess] errorMsg="server requested quit or rejected connection" msgCaption="Quit message" mainThread=1
[t=00:00:06.499658][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:00:06.499667][f=-000001] [SpringApp::Kill][1] fromRun=0
[t=00:00:06.499676][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:00:06.542902][f=-000001]  [async=0] threads=8 tasks=42 {sum,avg}{exec,wait}time={{5.864, 0.140}, {2.300, 0.055}}ms
[t=00:00:06.542922][f=-000001]      thread=1 tasks=6 {sum,min,max,avg}{exec,wait}time={{1.110, 0.141, 0.247, 0.185}, {0.000, 0.000, 0.000, 0.000}}ms
[t=00:00:06.542947][f=-000001]      thread=2 tasks=6 {sum,min,max,avg}{exec,wait}time={{0.769, 0.000, 0.242, 0.128}, {0.404, 0.000, 0.327, 0.067}}ms
[t=00:00:06.542957][f=-000001]      thread=3 tasks=6 {sum,min,max,avg}{exec,wait}time={{0.804, 0.000, 0.194, 0.134}, {0.369, 0.000, 0.318, 0.062}}ms
[t=00:00:06.542968][f=-000001]      thread=4 tasks=6 {sum,min,max,avg}{exec,wait}time={{0.640, 0.000, 0.242, 0.107}, {0.723, 0.000, 0.464, 0.121}}ms
[t=00:00:06.542977][f=-000001]      thread=5 tasks=6 {sum,min,max,avg}{exec,wait}time={{0.609, 0.000, 0.167, 0.101}, {0.500, 0.000, 0.253, 0.083}}ms
[t=00:00:06.542991][f=-000001]      thread=6 tasks=6 {sum,min,max,avg}{exec,wait}time={{1.082, 0.136, 0.250, 0.180}, {0.038, 0.000, 0.037, 0.006}}ms
[t=00:00:06.543001][f=-000001]      thread=7 tasks=6 {sum,min,max,avg}{exec,wait}time={{0.850, 0.000, 0.247, 0.142}, {0.266, 0.000, 0.264, 0.044}}ms
[t=00:00:06.543009][f=-000001]  [async=1] threads=8 tasks=7 {sum,avg}{exec,wait}time={{29.214, 4.173}, {2.124, 0.303}}ms
[t=00:00:06.543021][f=-000001]      thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.055, 0.055, 0.055, 0.055}, {0.969, 0.969, 0.969, 0.969}}ms
[t=00:00:06.543031][f=-000001]      thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.060, 0.060, 0.060, 0.060}, {0.017, 0.017, 0.017, 0.017}}ms
[t=00:00:06.543042][f=-000001]      thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.092, 0.092, 0.092, 0.092}, {0.094, 0.094, 0.094, 0.094}}ms
[t=00:00:06.543051][f=-000001]      thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.037, 0.037, 0.037, 0.037}, {0.163, 0.163, 0.163, 0.163}}ms
[t=00:00:06.543064][f=-000001]      thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{28.864, 28.864, 28.864, 28.864}, {0.236, 0.236, 0.236, 0.236}}ms
[t=00:00:06.543074][f=-000001]      thread=6 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.053, 0.053, 0.053, 0.053}, {0.295, 0.295, 0.295, 0.295}}ms
[t=00:00:06.543082][f=-000001]      thread=7 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.051, 0.051, 0.051, 0.051}, {0.350, 0.350, 0.350, 0.350}}ms
[t=00:00:06.543089][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:06.543098][f=-000001] [SpringApp::Kill][2]
[t=00:00:06.543142][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:06.566794][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:06.566812][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:00:06.566838][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000285a634a330 dev=00000285a633c170
[t=00:00:06.566888][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000285a634a330 dev=00000285a633c170
[t=00:00:06.566909][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000285a634a330)]
[t=00:00:06.567530][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000285a633c170)]
[t=00:00:06.567557][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:06.626042][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:06.626399][f=-000001] [SpringApp::Kill][3]
[t=00:00:06.626529][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    152 bytes sent   in 3 packets (50.667 bytes/packet)
    58 bytes recv'd in 1 packets (58.000 bytes/packet)
    {0.079x, 0.103x} relative protocol overhead {up, down}
    0 incoming chunks dropped, 0 outgoing chunks resent
    1 incoming chunks processed

[t=00:00:06.626560][f=-000001] [SpringApp::Kill][4] font=00000285e7eb52c0
[t=00:00:06.626943][f=-000001] [SpringApp::Kill][5]
[t=00:00:06.627100][f=-000001] [SpringApp::Kill][6]
[t=00:00:06.627109] [SpringApp::Kill][7]
[t=00:00:06.627843] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:06.627860] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:06.627868] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:06.627887] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:06.627906] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:06.627916] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:06.627927] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:06.627944] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:06.627954] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:06.627965] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:06.627980] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:06.627991] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:06.628001] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:06.695245] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:06.695279] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:06.695284] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:06.695288] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8473
[t=00:00:06.695292] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:06.695490] [VFS] [SpringVFS::DeleteArchives<this=00000285a6205b30>]
[t=00:00:06.695499] [VFS] [SpringVFS::DeleteArchives<this=00000285a6205b30>(section=0)] #archives[section]=0 #files[section]=0
[t=00:00:06.695512] [VFS] [SpringVFS::DeleteArchives<this=00000285a6205b30>(section=1)] #archives[section]=0 #files[section]=0
[t=00:00:06.695518] [VFS] [SpringVFS::DeleteArchives<this=00000285a6205b30>(section=2)] #archives[section]=1 #files[section]=189
[t=00:00:06.695526] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000285e7373ba0)
[t=00:00:06.695604] [VFS] [SpringVFS::DeleteArchives<this=00000285a6205b30>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:06.695623] [VFS] [SpringVFS::DeleteArchives<this=00000285a6205b30>(section=4)] #archives[section]=0 #files[section]=189
[t=00:00:06.695634] [VFS] [SpringVFS::DeleteArchives<this=00000285a6205b30>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:06.695643] [VFS] [SpringVFS::DeleteArchives<this=00000285a6205b30>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:06.695652] [VFS] [SpringVFS::DeleteArchives<this=00000285a6205b30>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:06.695666] [VFS] [SpringVFS::DeleteArchives<this=00000285a6205b30>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:06.695814] [SpringApp::Kill][8]
[t=00:00:06.695824] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:00:06.695831] [WatchDog::Uninstall][1] hangDetectorThread=00007ff69ac804d0 (joinable=1)
[t=00:00:06.695837] [WatchDog::Uninstall][2]
[t=00:00:06.737416] [WatchDog::Uninstall][3]
[t=00:00:06.737430] [SpringApp::Kill][9]