ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #117606

Open Chobbyla opened 2 hours ago

Chobbyla commented 2 hours ago

infolog_full.txt (truncated):

[t=00:00:00.000073] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.044194] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.044229] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.044248]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.044259]   
[t=00:00:00.044263]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.044268]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.044277]   Use "none" to disable the default log sections.
[t=00:00:00.044282] ============== </Log Sections> ==============

[t=00:00:00.044287] ============== <User Config> ==============
[t=00:00:00.044390]   AllowDeferredMapRendering = 1
[t=00:00:00.044396]   AllowDeferredModelRendering = 1
[t=00:00:00.044401]   AnimationMT = 0
[t=00:00:00.044405]   BumpWaterAnisotropy = 2
[t=00:00:00.044410]   BumpWaterBlurReflection = 1
[t=00:00:00.044414]   BumpWaterDepthBits = 32
[t=00:00:00.044418]   BumpWaterReflection = 2
[t=00:00:00.044427]   BumpWaterTexSizeReflection = 256
[t=00:00:00.044432]   CamFreeScrollSpeed = 50
[t=00:00:00.044436]   CamMode = 1
[t=00:00:00.044442]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.044447]   EdgeMoveDynamic = 0
[t=00:00:00.044451]   EdgeMoveWidth = 0.003
[t=00:00:00.044455]   FPSFOV = 90
[t=00:00:00.044460]   FPSScrollSpeed = 50
[t=00:00:00.044464]   FontSize = 18
[t=00:00:00.044468]   GrassDetail = 0
[t=00:00:00.044472]   GroundDecals = 5
[t=00:00:00.044476]   GroundDetail = 120
[t=00:00:00.044480]   HangTimeout = 30
[t=00:00:00.044488]   HardwareCursor = 1
[t=00:00:00.044493]   InitialNetworkTimeout = 0
[t=00:00:00.044498]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.044502]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.044508]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.044512]   LinkOutgoingBandwidth = 131072
[t=00:00:00.044517]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.044522]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.044526]   MSAALevel = 8
[t=00:00:00.044530]   MaxParticles = 25000
[t=00:00:00.044538]   MaxSounds = 32
[t=00:00:00.044544]   MaximumTransmissionUnit = 0
[t=00:00:00.044548]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.044552]   MiniMapMarker = 0
[t=00:00:00.044557]   MouseDragScrollThreshold = 0
[t=00:00:00.044562]   NetworkLossFactor = 1
[t=00:00:00.044567]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.044572]   OverheadScrollSpeed = 50
[t=00:00:00.044576]   ReconnectTimeout = 0
[t=00:00:00.044581]   RotOverheadScrollSpeed = 50
[t=00:00:00.044585]   RotateLogFiles = 1
[t=00:00:00.044593]   ShadowMapSize = 8192
[t=00:00:00.044598]   Shadows = 1
[t=00:00:00.044601]   ShowClock = 0
[t=00:00:00.044605]   SoftParticles = 2
[t=00:00:00.044609]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.044612]   UnitIconDist = 151
[t=00:00:00.044616]   UpdateBoundingVolumeMT = 0
[t=00:00:00.044620]   UpdateWeaponVectorsMT = 0
[t=00:00:00.044624]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.044628]   UseLuaMemPools = 0
[t=00:00:00.044631]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.044726]   VFSCacheArchiveFiles = 0
[t=00:00:00.044731]   VSync = 0
[t=00:00:00.044735]   Water = 4
[t=00:00:00.044738]   WindowBorderless = 1
[t=00:00:00.044741]   WindowPosY = 0
[t=00:00:00.044745]   XResolutionWindowed = 1920
[t=00:00:00.044748]   YResolutionWindowed = 1080
[t=00:00:00.044757] ============== </User Config> ==============

[t=00:00:00.044761] ============== <User System> ==============
[t=00:00:00.044765]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.044775]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.044782]        Compiler Version: gcc-13.2.0
[t=00:00:00.044812]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.044870]         Hardware Config: AMD Ryzen 7 5800X 8-Core Processor             ; 32656MB RAM, 54160MB pagefile
[t=00:00:00.044876]        Binary Word Size: 64-bit (native)
[t=00:00:00.044880]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.044884]      Physical CPU Cores: 8
[t=00:00:00.044891]       Logical CPU Cores: 16
[t=00:00:00.044895] ============== </User System> ==============

[t=00:00:00.044901] Run: thread affinity ffff
[t=00:00:00.045045] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.045050]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.045053]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.045056]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.045059]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.046169] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.046186] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.051437] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.062683]     Display (Generic PnP Monitor)=1 modes=44 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.062691]         [ 1] 3840x2160x24bpp@60Hz
[t=00:00:00.062695]         [ 4] 1920x1080x24bpp@60Hz
[t=00:00:00.062699]         [ 7] 1680x1050x24bpp@60Hz
[t=00:00:00.062703]         [ 9] 1600x1024x24bpp@60Hz
[t=00:00:00.062707]         [11] 1600x900x24bpp@60Hz
[t=00:00:00.062719]         [13] 1440x1080x24bpp@60Hz
[t=00:00:00.062723]         [16] 1440x900x24bpp@60Hz
[t=00:00:00.062727]         [17] 1366x768x24bpp@60Hz
[t=00:00:00.062731]         [18] 1360x768x24bpp@60Hz
[t=00:00:00.062734]         [19] 1280x1024x24bpp@75Hz
[t=00:00:00.062737]         [21] 1280x960x24bpp@60Hz
[t=00:00:00.062741]         [22] 1280x800x24bpp@60Hz
[t=00:00:00.062744]         [23] 1280x768x24bpp@60Hz
[t=00:00:00.062747]         [24] 1280x720x24bpp@60Hz
[t=00:00:00.062750]         [27] 1176x664x24bpp@60Hz
[t=00:00:00.062754]         [30] 1152x864x24bpp@75Hz
[t=00:00:00.062761]         [31] 1024x768x24bpp@75Hz
[t=00:00:00.062765]         [34] 800x600x24bpp@75Hz
[t=00:00:00.062768]         [38] 720x576x24bpp@50Hz
[t=00:00:00.062771]         [39] 720x480x24bpp@60Hz
[t=00:00:00.062774]         [41] 640x480x24bpp@75Hz
[t=00:00:00.271252] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.271623] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.271645] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.285933] [GR::LogVersionInfo]
[t=00:00:00.285946]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.285952]     GL version  : 4.6.0 NVIDIA 536.67
[t=00:00:00.285961]     GL vendor   : NVIDIA Corporation
[t=00:00:00.285967]     GL renderer : NVIDIA GeForce RTX 3060/PCIe/SSE2
[t=00:00:00.285971]     GLSL version: 4.60 NVIDIA
[t=00:00:00.285976]     GLEW version: 2.1.0
[t=00:00:00.285981]     GPU memory  : 12288MB (total) / 10071MB (available)
[t=00:00:00.286010]     SDL swap-int: 1
[t=00:00:00.286018]     SDL driver  : windows
[t=00:00:00.286022]     
[t=00:00:00.286026]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.286031]     GLSL shader support       : 1
[t=00:00:00.286035]     GL4 support               : 1
[t=00:00:00.286039]     FBO extension support     : 1
[t=00:00:00.286050]     NVX GPU mem-info support  : 1
[t=00:00:00.286056]     ATI GPU mem-info support  : 0
[t=00:00:00.286066]     Texture clamping to edge  : 1
[t=00:00:00.286072]     NPOT-texture support      : 1 (1)
[t=00:00:00.286086]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.286091]     texture query-LOD support : 1 (1)
[t=00:00:00.286095]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.286099]     Z-buffer depth            : 32 (-)
[t=00:00:00.286108]     primitive-restart support : 1 (1)
[t=00:00:00.286112]     clip-space control support: 1 (1)
[t=00:00:00.286116]     seamless cube-map support : 1 (1)
[t=00:00:00.286120]     frag-depth layout support : 1 (1)
[t=00:00:00.286124]     persistent maps support   : 1 (1)
[t=00:00:00.286133]     explicit attribs location : 1 (1)
[t=00:00:00.286138]     multi draw indirect       : 1 (-)
[t=00:00:00.286142]     array textures            : 1 (-)
[t=00:00:00.286146]     buffer copy support       : 1 (-)
[t=00:00:00.286149]     indirect draw             : 1 (-)
[t=00:00:00.286153]     base instance             : 1 (-)
[t=00:00:00.286156]     
[t=00:00:00.286159]     max. FBO samples              : 32
[t=00:00:00.286163]     max. FS/program texture slots : 32/192
[t=00:00:00.286167]     max. texture size             : 32768
[t=00:00:00.286177]     max. texture anisotropy level : 16.000000
[t=00:00:00.286181]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.286185]     max. draw-buffers             : 8
[t=00:00:00.286188]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.286191]     max. uniform buffer-bindings  : 84
[t=00:00:00.286195]     max. uniform block-size       : 64KB
[t=00:00:00.286199]     max. storage buffer-bindings  : 96
[t=00:00:00.286202]     max. storage block-size       : 2047MB
[t=00:00:00.286205]     
[t=00:00:00.286212]     enable AMD-hacks : 0
[t=00:00:00.286216]     compress MIP-maps: 0
[t=00:00:00.286256]     Number of compressed texture formats: 51
[t=00:00:00.286296]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:00.286333] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.286563] [GR::UpdateGLConfigs]
[t=00:00:00.286596] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.286601] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.286615] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.286623] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.286626] [GR::InitGLState]
[t=00:00:00.286659] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:00.380476] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.382793] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.383221] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.387026] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.387055] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.387437] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.388943] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.388952] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.389003] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.389043] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.392842] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.393113] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.393332] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.393405] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.398626] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 5ms
[t=00:00:00.398635] [VFS] [SpringVFS::ReserveArchives<this=000001e9263dad50>]
[t=00:00:00.398698] [VFS] [SpringVFS::AddArchive<this=000001e9263dad50>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.400554] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001e9263dad50 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.400562] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.408476] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.408758] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.408800] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.408859] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.408904] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.408956] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.409039] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.409119] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.410024] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.410047] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.410319][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.410381][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.410439][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.410454][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.410459][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.410491][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.522037][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (111.7ms)
[t=00:00:00.629056][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (218.7ms)
[t=00:00:00.741080][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (330.7ms)
[t=00:00:00.847104][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (436.8ms)
[t=00:00:00.961134][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (550.8ms)
[t=00:00:01.067187][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (656.8ms)
[t=00:00:01.179181][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (768.8ms)
[t=00:00:01.285213][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (874.9ms)
[t=00:00:01.397231][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (986.9ms)
[t=00:00:01.406816][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.406889][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "ASUS VP247 (NVIDIA High Definition Audio)"
[t=00:00:01.406900][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Realtek Digital Output (Realtek(R) Audio)"
[t=00:00:01.406906][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Altifalantes (Realtek(R) Audio)"
[t=00:00:01.406911][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.504258][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1093.9ms)
[t=00:00:01.616383][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1205.9ms)
[t=00:00:01.721889][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1311.5ms)
[t=00:00:01.830352][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1420.0ms)
[t=00:00:01.943426][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1533.1ms)
[t=00:00:02.051435][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1641.1ms)
[t=00:00:02.170423][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1760.1ms)
[t=00:00:02.291782][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1881.4ms)
[t=00:00:02.394477][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1984.1ms)
[t=00:00:02.503786][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (2093.4ms)
[t=00:00:02.615006][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (2204.7ms)
[t=00:00:02.726528][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (2316.2ms)
[t=00:00:02.833584][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (2423.2ms)
[t=00:00:02.946213][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (2535.9ms)
[t=00:00:03.043963][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:03.047319][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001e9264cf090(default) context=000001e968580a90  numChannels=2 frameSize=8
[t=00:00:03.047339][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:03.047351][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:03.047373][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:03.047383][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:03.047408][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:03.047448][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:03.047462][f=-000001] [Sound]   Devices:
[t=00:00:03.053365][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (2643.0ms)
[t=00:00:03.069417][f=-000001] [Sound]     [OpenAL Soft on Altifalantes (Realtek(R) Audio)]
[t=00:00:03.069456][f=-000001] [Sound]     [OpenAL Soft on ASUS VP247 (NVIDIA High Definition Audio)]
[t=00:00:03.069466][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek(R) Audio)]
[t=00:00:03.069478][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:03.069487][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:03.070285][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:03.070301][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:03.159869][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 2749ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 41719 MB
[t=00:00:03.162119][f=-000001] [StartScript] Loading StartScript from: D:\SteamLibrary\steamapps\common\Zero-K\_script.txt
[t=00:00:03.162779][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8473
[t=00:00:03.164802][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8473 using name silvapedro531
[t=00:00:03.164840][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1
[t=00:00:03.164870][f=-000001] [GR::UpdateGLConfigs]
[t=00:00:03.164900][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[t=00:00:03.164917][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:03.164949][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:03.164959][f=-000001] [GR::InitGLState]
[t=00:00:03.167279][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:03.167306][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 2ms
[t=00:00:03.167329][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[t=00:00:03.167340][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[t=00:00:03.167388][f=-000001] 
[t=00:00:03.167397][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[t=00:00:03.167406][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:03.167422][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:00:03.167431][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:03.167439][f=-000001] 
[t=00:00:03.167445][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[t=00:00:03.167454][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:03.167461][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:00:03.167469][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:03.387320][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Akilon Wastelands ZK v1" (loaded=0 cached=0)
[t=00:00:03.387565][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e9263dad50>(arName="Akilon Wastelands ZK v1", overwrite=false)] section=1 cached=0
[t=00:00:03.429176][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e9263dad50>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:03.429546][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0)
[t=00:00:03.459916][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e9263dad50>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0
[t=00:00:03.460701][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e9263dad50>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:03.460798][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e9263dad50>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:03.462215][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e9263dad50>(arName="Zero-K v1.12.9.0", overwrite=false)] section=0 cached=0
[t=00:00:03.880100][f=-000001] [CAS::GASCB] Archive file="akilon_wastelands_zk_v1.sd7" cs="2247c81d13daf817dc4f271521f431c77a2ef6d4b6b7d9417e8687551848214fe75bb508f7850975d7ffc12ef8abee2aa002f1fc462f3cb4fce5164498e665bc"
[t=00:00:03.880261][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:03.880328][f=-000001] Warning: [PreGame::GameDataReceived] Archive Akilon Wastelands ZK v1 (checksum e0b2ab42a65ccb3ff73e7c225742d12aa316471d4b692e613be82cdc3c516ca69f83630d317a2d9636c9250cecd8c859a6077725e1034ca285bd8997ab10cf06) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:03.941115][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:03.941282][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:03.941356][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:03.941423][f=-000001] [CAS::GASCB] Archive file="b060153668e05a9ba6b831c8f7db46b8.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:03.941480][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:03.942018][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="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"
[t=00:00:03.942091][f=-000001] [PreGame::GameDataReceived] recording demo to "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-09-22_21-01-52-826_Akilon Wastelands ZK v1_105.1.1-2511-g747f18b BAR105.sdfz"
[t=00:00:03.942104][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 586ms
------- TRUNCATED -------
[t=00:00:15.899019][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:15.899703][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:15.899908][f=-000001] SetSunLighting
[t=00:00:15.900259][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:15.900412][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:15.900623][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:15.902608][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:15.902791][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:15.902811][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:15.902955][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:15.903576][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:15.909094][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:15.910099][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:15.912426][f=-000001] Writing last game win data
[t=00:00:16.005650][f=-000001] LuaUI v0.3
[t=00:00:16.182147][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:16.248436][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:16.259567][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10039, 0.0} allocedSize{int+, int-, ext}={0, 0, 1809149}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0066}
[t=00:00:16.683596][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:16.891129][f=-000001] GameID: bf85f0664af60b5d69ee6c9fa310a923
[t=00:00:16.891462][f=-000001] Connection attempt from GilGalad01
[t=00:00:16.891472][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:16.891601][f=-000001]  -> Connection established (given id 0)
[t=00:00:16.891629][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GilGalad01" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=e0b2ab42a65ccb3ff73e7c225742d12aa316471d4b692e613be82cdc3c516ca69f83630d317a2d9636c9250cecd8c859a6077725e1034ca285bd8997ab10cf06"
[t=00:00:16.891646][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GilGalad01" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:16.891655][f=-000001] Connection attempt from silvapedro531
[t=00:00:16.891660][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:16.891796][f=-000001]  -> Connection established (given id 1)
[t=00:00:16.891816][f=-000001] [Game::ClientReadNet][LOGMSG] sender="silvapedro531" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=e0b2ab42a65ccb3ff73e7c225742d12aa316471d4b692e613be82cdc3c516ca69f83630d317a2d9636c9250cecd8c859a6077725e1034ca285bd8997ab10cf06"
[t=00:00:16.891832][f=-000001] [Game::ClientReadNet][LOGMSG] sender="silvapedro531" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:16.891849][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GilGalad01" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=97aa0e54c1c4db1d7cf5a44fd8091daffaf93f37696e055b4815f7ebb7ad3b44d562b41d5a3d3b96b35d4909f8ae7af5fd0d8f0188038a3859dc0a2e0d01afbb]"
[t=00:00:16.891862][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GilGalad01" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=776ba3ac64445797ae31b607b34fb46f7ede3ea3d85a3a53b6a5cbe366e4c6608bfde3e0c232baf5da16f9701b26d3f2a736b9a745e15cc549d6268147ff97f0]"
[t=00:00:16.891872][f=-000001] [Game::ClientReadNet][LOGMSG] sender="silvapedro531" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=97aa0e54c1c4db1d7cf5a44fd8091daffaf93f37696e055b4815f7ebb7ad3b44d562b41d5a3d3b96b35d4909f8ae7af5fd0d8f0188038a3859dc0a2e0d01afbb]"
[t=00:00:16.891886][f=-000001] [Game::ClientReadNet][LOGMSG] sender="silvapedro531" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=776ba3ac64445797ae31b607b34fb46f7ede3ea3d85a3a53b6a5cbe366e4c6608bfde3e0c232baf5da16f9701b26d3f2a736b9a745e15cc549d6268147ff97f0]"
[t=00:00:16.891929][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GilGalad01" string="[Game::Load][lua{Rules,Gaia}={000001d814f4b920,0000000000000000}][locale="C"]"
[t=00:00:16.892138][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 0, Short-Name: "n/a", Version: "n/a") took over control of team 1
[t=00:00:16.892258][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 1, Short-Name: "n/a", Version: "n/a") took over control of team 2
[t=00:00:17.027128][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:17.066401][f=-000001] [Game::ClientReadNet][LOGMSG] sender="silvapedro531" string="[Game::Load][lua{Rules,Gaia}={000001e942e1b160,0000000000000000}][locale="C"]"
[t=00:00:17.570813][f=-000001] <GilGalad01> Allies: I choose: Engineer!
[t=00:00:19.522753][f=-000001] <silvapedro531> Allies: I choose: Campaign!
[t=00:00:23.502945][f=-000001] <silvapedro531> Allies: I choose: Campaign!
[t=00:01:18.225795][f=0001354] Input grabbing is enabled!
[t=00:02:26.921573][f=0003415] game_message: Morph complete: Campaign lvl 1 -> Campaign lvl 2
[t=00:02:39.398224][f=0003790] game_message: Wind/Tidal Generator is under attack
[t=00:02:44.532370][f=0003944] game_message: Metal Extractor is under attack
[t=00:02:52.292680][f=0004177] game_message: Metal Extractor is under attack
[t=00:02:57.293238][f=0004327] game_message: Metal Extractor is under attack
[t=00:03:03.321888][f=0004507] game_message: Wind/Tidal Generator is under attack
[t=00:04:00.315836][f=0006218] game_message: Tank Foundry is under attack
[t=00:04:05.324141][f=0006368] game_message: Tank Foundry is under attack
[t=00:04:10.997363][f=0006538] game_message: Blitz is under attack
[t=00:04:28.465134][f=0007062] game_message: Morph complete: Campaign lvl 2 -> Campaign lvl 3
[t=00:05:18.552452][f=0008564] game_message: Blitz is under attack
[t=00:05:57.903593][f=0009746] game_message: Morph complete: Campaign lvl 3 -> Campaign lvl 4
[t=00:07:10.017580][f=0011909] game_message: Morph complete: Campaign lvl 4 -> Campaign lvl 5
[t=00:07:25.984118][f=0012388] game_message: Tank Foundry is under attack
[t=00:07:57.723952][f=0013340] game_message: Blitz is under attack
[t=00:08:18.681917][f=0013968] Speed set to 1.1 [GilGalad01]
[t=00:08:19.013168][f=0013978] Speed set to 1.2 [GilGalad01]
[t=00:08:19.283883][f=0013988] Speed set to 1.3 [GilGalad01]
[t=00:08:19.568499][f=0013999] Speed set to 1.4 [GilGalad01]
[t=00:08:19.881252][f=0014012] Speed set to 1.5 [GilGalad01]
[t=00:08:20.153357][f=0014024] Speed set to 1.6 [GilGalad01]
[t=00:08:20.493482][f=0014040] Speed set to 1.7 [GilGalad01]
[t=00:08:20.822468][f=0014057] Speed set to 1.8 [GilGalad01]
[t=00:08:21.149133][f=0014075] Speed set to 1.9 [GilGalad01]
[t=00:08:21.476528][f=0014094] Speed set to 2.0 [GilGalad01]
[t=00:08:21.787834][f=0014113] Speed set to 2.2 [GilGalad01]
[t=00:08:22.130005][f=0014135] Speed set to 2.4 [GilGalad01]
[t=00:08:24.025034][f=0014275] Speed set to 2.6 [GilGalad01]
[t=00:08:25.243808][f=0014372] Speed set to 2.8 [GilGalad01]
[t=00:08:25.460709][f=0014390] Speed set to 3.0 [GilGalad01]
[t=00:08:25.776140][f=0014418] Speed set to 3.2 [GilGalad01]
[t=00:08:26.112929][f=0014450] Speed set to 3.4 [GilGalad01]
[t=00:08:26.437850][f=0014483] Speed set to 3.6 [GilGalad01]
[t=00:08:26.838361][f=0014526] Speed set to 3.8 [GilGalad01]
[t=00:08:27.182951][f=0014565] Speed set to 4.0 [GilGalad01]
[t=00:08:27.396411][f=0014591] Speed set to 4.2 [GilGalad01]
[t=00:08:27.797255][f=0014642] Speed set to 4.4 [GilGalad01]
[t=00:08:28.016624][f=0014671] Speed set to 4.6 [GilGalad01]
[t=00:08:28.230824][f=0014701] Speed set to 4.8 [GilGalad01]
[t=00:08:28.329418][f=0014716] game_message: Commander is under attack
[t=00:08:28.427891][f=0014730] Speed set to 5.0 [GilGalad01]
[t=00:08:28.648960][f=0014763] Speed set to 5.5 [GilGalad01]
[t=00:08:28.866508][f=0014799] Speed set to 6.0 [GilGalad01]
[t=00:08:29.091880][f=0014839] Speed set to 6.5 [GilGalad01]
[t=00:08:29.325385][f=0014885] Speed set to 7.0 [GilGalad01]
[t=00:08:29.538596][f=0014930] Speed set to 7.5 [GilGalad01]
[t=00:08:29.751859][f=0014979] Speed set to 8.0 [GilGalad01]
[t=00:08:29.974185][f=0015033] Speed set to 8.5 [GilGalad01]
[t=00:08:30.186180][f=0015088] Speed set to 9.0 [GilGalad01]
[t=00:08:30.431496][f=0015155] Speed set to 9.5 [GilGalad01]
[t=00:08:31.213809][f=0015379] Speed set to 10.0 [GilGalad01]
[t=00:08:34.830301][f=0016465] game_message: Morph complete: Campaign lvl 5 -> Campaign lvl 6
[t=00:08:43.873699][f=0019170] game_message: AllyTeam 1 has an overwhelming numerical advantage!
[t=00:08:44.123618][f=0019245] game_message: South-East has been destroyed!
[t=00:08:44.129736][f=0019245] selectedUnitsShader GL4,  recompiled in , 1, ms at, 19245, success, true
[t=00:08:44.139549][f=0019245] game_message: AI wins!
[t=00:08:44.139853][f=0019245] Submitting stats
[t=00:08:44.172500][f=0019245] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=00:08:44.203839][f=0019245] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"!
[t=00:08:44.237203][f=0019270] <Easy Facing> Spectator mode. Widget removed.
[t=00:08:44.238427][f=0019270] <autoquit> Autoquit canceled.
[t=00:08:44.938668][f=0019451] <Ghost Site> Spectator mode. Widget removed.
[t=00:08:49.692803][f=0020914] [QuitAction] user exited to system
[t=00:08:49.704079][f=0020915] [SpringApp::Kill][1] fromRun=1
[t=00:08:49.704115][f=0020915] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:08:49.734074][f=0020915]  [async=0] threads=8 tasks=1724583 {sum,avg}{exec,wait}time={{21681.205, 0.013}, {95415.359, 0.055}}ms
[t=00:08:49.734092][f=0020915]      thread=1 tasks=246369 {sum,min,max,avg}{exec,wait}time={{4084.884, 0.000, 396.953, 0.017}, {6097.130, 0.000, 18446744027136.000, 0.025}}ms
[t=00:08:49.734120][f=0020915]      thread=2 tasks=246369 {sum,min,max,avg}{exec,wait}time={{3184.229, 0.000, 396.953, 0.013}, {4709.340, 0.000, 18446744027136.000, 0.019}}ms
[t=00:08:49.734130][f=0020915]      thread=3 tasks=246369 {sum,min,max,avg}{exec,wait}time={{3074.672, 0.000, 396.953, 0.012}, {7109.476, 0.000, 18446744027136.000, 0.029}}ms
[t=00:08:49.734142][f=0020915]      thread=4 tasks=246369 {sum,min,max,avg}{exec,wait}time={{2949.821, 0.000, 367.875, 0.012}, {10585.991, 0.000, 18446744027136.000, 0.043}}ms
[t=00:08:49.734157][f=0020915]      thread=5 tasks=246369 {sum,min,max,avg}{exec,wait}time={{2910.306, 0.000, 396.972, 0.012}, {16764.496, 0.000, 28.813, 0.068}}ms
[t=00:08:49.734168][f=0020915]      thread=6 tasks=246369 {sum,min,max,avg}{exec,wait}time={{2746.237, 0.000, 396.986, 0.011}, {21840.557, 0.000, 29.722, 0.089}}ms
[t=00:08:49.734177][f=0020915]      thread=7 tasks=246369 {sum,min,max,avg}{exec,wait}time={{2731.057, 0.000, 396.941, 0.011}, {28308.373, 0.000, 24.057, 0.115}}ms
[t=00:08:49.734186][f=0020915]  [async=1] threads=8 tasks=4747 {sum,avg}{exec,wait}time={{35034.469, 7.380}, {12804189.000, 2697.322}}ms
[t=00:08:49.734200][f=0020915]      thread=1 tasks=672 {sum,min,max,avg}{exec,wait}time={{5031.648, 0.000, 518.893, 7.488}, {1821895.625, 0.028, 4678.362, 2711.154}}ms
[t=00:08:49.734211][f=0020915]      thread=2 tasks=693 {sum,min,max,avg}{exec,wait}time={{5024.015, 0.000, 518.853, 7.250}, {1825239.125, 0.006, 4678.507, 2633.823}}ms
[t=00:08:49.734221][f=0020915]      thread=3 tasks=684 {sum,min,max,avg}{exec,wait}time={{4988.926, 0.001, 518.173, 7.294}, {1826429.500, 0.162, 4680.233, 2670.219}}ms
[t=00:08:49.734235][f=0020915]      thread=4 tasks=677 {sum,min,max,avg}{exec,wait}time={{4992.879, 0.000, 498.418, 7.375}, {1826095.875, 0.010, 4680.357, 2697.335}}ms
[t=00:08:49.734246][f=0020915]      thread=5 tasks=674 {sum,min,max,avg}{exec,wait}time={{5010.785, 0.000, 514.965, 7.434}, {1836536.750, 0.108, 4680.359, 2724.832}}ms
[t=00:08:49.734256][f=0020915]      thread=6 tasks=672 {sum,min,max,avg}{exec,wait}time={{4998.620, 0.000, 515.080, 7.438}, {1836152.125, 0.104, 4678.278, 2732.369}}ms
[t=00:08:49.734269][f=0020915]      thread=7 tasks=675 {sum,min,max,avg}{exec,wait}time={{4987.597, 0.000, 515.332, 7.389}, {1831840.000, 0.009, 4678.050, 2713.837}}ms
[t=00:08:49.734276][f=0020915] [ThreadPool::SetThreadCount][2] workers=0
[t=00:08:49.734282][f=0020915] [SpringApp::Kill][2]
[t=00:08:49.734325][f=0020915] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:08:49.734332][f=0020915] [Game::KillLua][1] dtor=0 luaUI=000001ea0607bfd0
[t=00:08:49.734363][f=0020915] Start widgetHandler:Shutdown
[t=00:08:49.737748][f=0020915] Shutdown - SaveOrderList Complete
[t=00:08:49.738592][f=0020915] Writing last game win data
[t=00:08:49.743448][f=0020915] Shutdown - SaveConfigData Complete
[t=00:08:49.743462][f=0020915] Shutdown Widget - Chili Highlight
[t=00:08:49.743483][f=0020915] Shutdown Widget - Deferred rendering GL4
[t=00:08:49.743641][f=0020915] Shutdown Widget - Draw After Chili
[t=00:08:49.743650][f=0020915] Shutdown Widget - API Unit Tracker GL4
[t=00:08:49.743661][f=0020915] Shutdown Widget - EPIC Menu
[t=00:08:49.744623][f=0020915] Shutdown Widget - Depth of Field Shader
[t=00:08:49.744645][f=0020915] Shutdown Widget - Chili Widget Selector
[t=00:08:49.747450][f=0020915] Shutdown Widget - Chili Minimap
[t=00:08:49.747561][f=0020915] Shutdown Widget - Deferred rendering
[t=00:08:49.747569][f=0020915] SSAO: Deferred rendering disabled, disabling.
[t=00:08:49.755823][f=0020915] Shutdown Widget - Deferred rendering
[t=00:08:49.755839][f=0020915] SSAO: Deferred rendering disabled, disabling.
[t=00:08:49.756592][f=0020915] Shutdown Widget - Local Team Colors
[t=00:08:49.756614][f=0020915] Shutdown Widget - Display Keys 2
[t=00:08:49.756633][f=0020915] Shutdown Widget - Save Game Menu
[t=00:08:49.756641][f=0020915] Shutdown Widget - Highlight Model Api GL4
[t=00:08:49.756677][f=0020915] Shutdown Widget - Unit Icons
[t=00:08:49.756722][f=0020915] Shutdown Widget - Noises
[t=00:08:49.756730][f=0020915] Shutdown Widget - HealthBars
[t=00:08:49.757652][f=0020915] Shutdown Widget - Selected Units GL4 2
[t=00:08:49.757672][f=0020915] Shutdown Widget - BuildETA
[t=00:08:49.757689][f=0020915] Shutdown Widget - Win Counter
[t=00:08:49.757697][f=0020915] Shutdown Widget - EndGame APM stats
[t=00:08:49.757705][f=0020915] Shutdown Widget - Modular Comm Info
[t=00:08:49.757712][f=0020915] Shutdown Widget - Transport AI
[t=00:08:49.757720][f=0020915] Shutdown Widget - Stereo3D
[t=00:08:49.757788][f=0020915] Shutdown Widget - State Reverse and Latency
[t=00:08:49.757797][f=0020915] Shutdown Widget - Startup Info and Selector
[t=00:08:49.757816][f=0020915] Shutdown Widget - Showeco and Grid Drawer
[t=00:08:49.757834][f=0020915] Shutdown Widget - Point Tracker
[t=00:08:49.757842][f=0020915] Shutdown Widget - Music Player v2
[t=00:08:49.757862][f=0020915] Shutdown Widget - Missile Silo Range
[t=00:08:49.757871][f=0020915] Shutdown Widget - MinimapEvents
[t=00:08:49.757880][f=0020915] Shutdown Widget - Local Widgets Config
[t=00:08:49.757892][f=0020915] Shutdown Widget - Highlight Geos
[t=00:08:49.757903][f=0020915] Shutdown Widget - Grab Input
[t=00:08:49.758030][f=0020915] Input grabbing is disabled!
[t=00:08:49.758044][f=0020915] Shutdown Widget - Defense Range Zero-K
[t=00:08:49.758083][f=0020915] Shutdown Widget - Darkening
[t=00:08:49.758097][f=0020915] Shutdown Widget - Context Menu
[t=00:08:49.758104][f=0020915] Shutdown Widget - Chili Spectator Panels
[t=00:08:49.758112][f=0020915] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:08:49.758125][f=0020915] Shutdown Widget - Chili Nuke Warning
[t=00:08:49.758134][f=0020915] Shutdown Widget - Chili EndGame Window
[t=00:08:49.758148][f=0020915] Shutdown Widget - Chili Economy Panel Default
[t=00:08:49.758238][f=0020915] Shutdown Widget - CameraShake
[t=00:08:49.758246][f=0020915] Shutdown Widget - Attack AoE
[t=00:08:49.758255][f=0020915] Shutdown Widget - Map Edge Extension
[t=00:08:49.758599][f=0020915] Shutdown Widget - Selection Send
[t=00:08:49.758608][f=0020915] Shutdown Widget - Highlight Unit GL4 v2
[t=00:08:49.758615][f=0020915] Shutdown Widget - LupsManager
[t=00:08:49.758633][f=0020915] Shutdown Widget - Newton Firezone
[t=00:08:49.758646][f=0020915] Shutdown Widget - Chili Pro Console
[t=00:08:49.759048][f=0020915] Shutdown Widget - Persistent Build Height
[t=00:08:49.759060][f=0020915] Shutdown Widget - Lasso Terraform GUI
[t=00:08:49.759068][f=0020915] Shutdown Widget - Lups
[t=00:08:49.759609][f=0020915] Shutdown Widget - Chili Framework
[t=00:08:49.759620][f=0020915] Shutdown Widget - Mex Placement Handler
[t=00:08:49.759654][f=0020915] Shutdown Widget - Custom Markers
[t=00:08:49.759677][f=0020915] Shutdown Widget - Chili Core Selector
[t=00:08:49.759722][f=0020915] Shutdown Widget - Select Keys
[t=00:08:49.759735][f=0020915] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:08:49.759764][f=0020915] Shutdown Widget - Pause Screen
[t=00:08:49.759856][f=0020915] Shutdown Widget - Bloom Shader Deferred
[t=00:08:49.759997][f=0020915] Shutdown Widget - Text To Speech Control
[t=00:08:49.760007][f=0020915] Shutdown Widget - Layout Handler
[t=00:08:49.760017][f=0020915] Shutdown Widget - Color Blindness Correction
[t=00:08:49.760134][f=0020915] End widgetHandler:Shutdown
[t=00:08:49.828333][f=0020915] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 23369623, 0.0} allocedSize{int+, int-, ext}={0, 0, 3859969994}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0086}
[t=00:08:49.831351][f=0020915] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:08:49.831361][f=0020915] [Game::KillLua][3] dtor=0 luaRules=000001e942e1b160
[t=00:08:49.831412][f=0020915] Start gadgetHandler:Shutdown
[t=00:08:49.831421][f=0020915] Shutdown - StartSetup
[t=00:08:49.831428][f=0020915] Shutdown - UnitMorph
[t=00:08:49.832222][f=0020915] Shutdown - Carrier Drones
[t=00:08:49.832235][f=0020915] Shutdown - Missile Silo Controller
[t=00:08:49.832245][f=0020915] Shutdown - Modular Comm Info
[t=00:08:49.832252][f=0020915] Shutdown - Terrain Texture Handler
[t=00:08:49.832260][f=0020915] Shutdown - UnitCloakShield
[t=00:08:49.832487][f=0020915] Shutdown - Starlight Handler
[t=00:08:49.832518][f=0020915] End gadgetHandler:Shutdown
[t=00:08:49.902690][f=0020915] Start gadgetHandler:Shutdown
[t=00:08:49.902707][f=0020915] Shutdown - Teleport Throw
[t=00:08:49.902718][f=0020915] Shutdown - UnitMorph
[t=00:08:49.902731][f=0020915] Shutdown - Commander Skin Renderer
[t=00:08:49.903723][f=0020915] Shutdown - Missile fired callins
[t=00:08:49.903736][f=0020915] Shutdown - Modular Comm Info
[t=00:08:49.903742][f=0020915] Shutdown - Retreat Command
[t=00:08:49.903754][f=0020915] Shutdown - Shockwaves
[t=00:08:49.903779][f=0020915] Shutdown - Unit tint API
[t=00:08:49.903797][f=0020915] Shutdown - Unit glow API
[t=00:08:49.903813][f=0020915] Shutdown - UnitCloakShield
[t=00:08:49.903833][f=0020915] Shutdown - Lups Cloak FX
[t=00:08:49.903882][f=0020915] Shutdown - Lups
[t=00:08:49.904801][f=0020915] Shutdown - Lups Shield
[t=00:08:49.904883][f=0020915] End gadgetHandler:Shutdown
[t=00:08:49.939293][f=0020915] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1814, 0.0} allocedSize{int+, int-, ext}={0, 0, 277336}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:08:49.941178][f=0020915] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:08:49.941413][f=0020915] [Game::KillLua][4] dtor=0
[t=00:08:49.941422][f=0020915] [Game::KillLua][5] dtor=0
[t=00:08:49.951289][f=0020915] [DemoRecorder::WriteDemoFile] writing client-demo "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-09-22_21-01-52-826_Akilon Wastelands ZK v1_105.1.1-2511-g747f18b BAR105.sdfz" (1248703 bytes)
[t=00:08:49.951355][f=0020915] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:08:49.972530][f=0020915] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:08:49.972544][f=0020915] [Sound] [Sound::UpdateThread][3] #sources=32 #items=35
[t=00:08:49.972783][f=0020915] [Sound] [Sound::UpdateThread][4] ctx=000001e968580a90 dev=000001e9264cf090
[t=00:08:49.972867][f=0020915] [Sound] [Sound::UpdateThread][5] ctx=000001e968580a90 dev=000001e9264cf090
[t=00:08:49.972874][f=0020915] [Sound] [Sound::Cleanup][alcDestroyContext(000001e968580a90)]
[t=00:08:49.973732][f=0020915] [Sound] [Sound::Cleanup][alcCloseDevice(000001e9264cf090)]
[t=00:08:49.973923][f=0020915] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:08:50.007810][f=0020915] [Sound] [Sound::UpdateThread][6]
[t=00:08:50.008683][f=0020915] [Game::~CGame][1]
[t=00:08:50.008696][f=0020915] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:08:50.008702][f=0020915] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:08:50.008707][f=0020915] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:08:50.008713][f=0020915] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:08:50.008719][f=0020915] [Game::KillLua][4] dtor=1
[t=00:08:50.008727][f=0020915] [Game::KillLua][5] dtor=1
[t=00:08:50.008853][f=0020915] [Game::KillMisc][1]
[t=00:08:50.008893][f=0020915] [Game::KillMisc][2]
[t=00:08:50.009225][f=0020915] [Game::KillMisc][3]
[t=00:08:50.009335][f=0020915] [Game::KillRendering][1]
[t=00:08:50.012506][f=0020915] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:08:50.058623][f=0020915] [3DOParser::Kill] allocated 29 pieces
[t=00:08:50.058723][f=0020915] [S3OParser::Kill] allocated 5521 pieces
[t=00:08:50.059281][f=0020915] [AssParser::Kill] allocated 703 pieces
[t=00:08:50.105314][f=0020915] [Game::KillInterface][1]
[t=00:08:50.106899][f=0020915] [Game::KillInterface][2]
[t=00:08:50.107710][f=0020915] [Game::KillSimulation][1]
[t=00:08:50.107724][f=0020915] [Game::KillSimulation][2]
[t=00:08:50.152145][f=0020915] [CCollisionHandler] dis-/continuous tests: 249/6518994
[t=00:08:50.152166][f=0020915] [Game::KillSimulation][3]
[t=00:08:50.154419][f=0020915] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:08:50.154500][f=0020915] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:08:50.154576][f=0020915] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:08:50.154617][f=0020915] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:08:50.154897][f=0020915] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:08:50.173992][f=0020915] [LosHandler::Kill] raycast instance cache-{hits,misses}={9474,41558}; shared=4%; cached=15%
[t=00:08:50.187994][f=0020915] [Game::KillSimulation][4]
[t=00:08:50.315339][f=0020915] [CommonDefHandler::KillStatic] 7810 sound-set data items added
[t=00:08:50.315374][f=0020915] [Game::~CGame][2]
[t=00:08:50.315380][f=0020915] [Game::~CGame][3]
[t=00:08:50.315671][f=0020915] [SpringApp::Kill][3]
[t=00:08:50.315808][f=0020915] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    1873541 bytes sent   in 14686 packets (127.573 bytes/packet)
    3165529 bytes recv'd in 9508 packets (332.933 bytes/packet)
    {0.080x, 0.018x} relative protocol overhead {up, down}
    23310 incoming chunks dropped, 58853 outgoing chunks resent
    9819 incoming chunks processed

[t=00:08:50.315854][f=0020915] [SpringApp::Kill][4] font=000001e9682d52c0
[t=00:08:50.317356][f=0020915] [SpringApp::Kill][5]
[t=00:08:50.323109][f=0020915] [SpringApp::Kill][6]
[t=00:08:50.323123] [SpringApp::Kill][7]
[t=00:08:50.323173] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:08:50.323192] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2496, 1048576, 1048576}, EBO = {4608, 2097152, 2097152}
[t=00:08:50.323199] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:08:50.323205] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:08:50.323215] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {1436, 65536, 65536}, EBO = {2154, 262144, 262144}
[t=00:08:50.323222] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:08:50.323228] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {192, 1048576, 1048576}, EBO = {288, 2097152, 2097152}
[t=00:08:50.323290] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {16060, 1048576, 1048576}, EBO = {24090, 2097152, 2097152}
[t=00:08:50.323297] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:08:50.323303] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:08:50.323314] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:08:50.323321] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:08:50.323327] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {648, 1048576, 1048576}, EBO = {972, 2097152, 2097152}
[t=00:08:50.425347] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:08:50.425409] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:08:50.425489] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:08:50.425501] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8473
[t=00:08:50.425508] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:08:50.432604] [VFS] [SpringVFS::DeleteArchives<this=000001e9263dad50>]
[t=00:08:50.432646] [VFS] [SpringVFS::DeleteArchives<this=000001e9263dad50>(section=0)] #archives[section]=2 #files[section]=8307
[t=00:08:50.432664] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000001e967793ba0)
[t=00:08:50.432844] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\packages\b060153668e05a9ba6b831c8f7db46b8.sdp (000001e9269db3e0)
[t=00:08:50.433135] [~CPoolArchive] archiveFile="D:\SteamLibrary\steamapps\common\Zero-K\packages\b060153668e05a9ba6b831c8f7db46b8.sdp" numZipFiles=8227 sumInflSize=971838kb sumReadTime=1761ms
[t=00:08:50.433205]     file="unittextures/bomberheavy_1.dds" indx=7415 inflSize=21845kb readTime=63ms
[t=00:08:50.433220]     file="unittextures/bcore_abc_1.tga" indx=7395 inflSize=3210kb readTime=62ms
[t=00:08:50.433256]     file="unittextures/bomberheavy_2.dds" indx=7416 inflSize=21845kb readTime=61ms
[t=00:08:50.433268]     file="unittextures/3do2s3o_atlas_1.tga" indx=7321 inflSize=16384kb readTime=48ms
[t=00:08:50.433278]     file="unittextures/3do2s3o_atlas_2.tga" indx=7322 inflSize=16384kb readTime=25ms
[t=00:08:50.433289]     file="unittextures/gritty1.dds" indx=7600 inflSize=5461kb readTime=20ms
[t=00:08:50.433298]     file="unittextures/benzcom_1.dds" indx=7404 inflSize=5461kb readTime=19ms
[t=00:08:50.433323]     file="unittextures/detriment_1.dds" indx=7537 inflSize=5461kb readTime=17ms
[t=00:08:50.433332]     file="unittextures/zeppelin_1.dds" indx=8205 inflSize=4096kb readTime=16ms
[t=00:08:50.433338]     file="unittextures/bantha_1.dds" indx=7386 inflSize=5461kb readTime=15ms
[t=00:08:50.439499] [VFS] [SpringVFS::DeleteArchives<this=000001e9263dad50>(section=1)] #archives[section]=1 #files[section]=27
[t=00:08:50.439521] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\akilon_wastelands_zk_v1.sd7 (000001e9264038b0)
[t=00:08:50.439633] [VFS] [SpringVFS::DeleteArchives<this=000001e9263dad50>(section=2)] #archives[section]=3 #files[section]=327
[t=00:08:50.439644] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001e9677936d0)
[t=00:08:50.439691] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001e967793c50)
[t=00:08:50.439762] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001e967793830)
[t=00:08:50.439970] [VFS] [SpringVFS::DeleteArchives<this=000001e9263dad50>(section=3)] #archives[section]=0 #files[section]=0
[t=00:08:50.439985] [VFS] [SpringVFS::DeleteArchives<this=000001e9263dad50>(section=4)] #archives[section]=0 #files[section]=8215
[t=00:08:50.440073] [VFS] [SpringVFS::DeleteArchives<this=000001e9263dad50>(section=5)] #archives[section]=0 #files[section]=0
[t=00:08:50.440192] [VFS] [SpringVFS::DeleteArchives<this=000001e9263dad50>(section=6)] #archives[section]=0 #files[section]=0
[t=00:08:50.440206] [VFS] [SpringVFS::DeleteArchives<this=000001e9263dad50>(section=7)] #archives[section]=0 #files[section]=0
[t=00:08:50.440218] [VFS] [SpringVFS::DeleteArchives<this=000001e9263dad50>(section=8)] #archives[section]=0 #files[section]=0
[t=00:08:50.440431] [SpringApp::Kill][8]
[t=00:08:50.440441] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:08:50.440464] [WatchDog::Uninstall][1] hangDetectorThread=00007ff69ac804d0 (joinable=1)
[t=00:08:50.440473] [WatchDog::Uninstall][2]
[t=00:08:51.367569] [WatchDog::Uninstall][3]
[t=00:08:51.367580] [SpringApp::Kill][9]