ZeroK-RTS / CrashReports

7 stars 0 forks source link

Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #117619

Open Chobbyla opened 1 month ago

Chobbyla commented 1 month ago

infolog_full.txt (truncated):

[t=00:00:00.000123] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.169721] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.169757] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.169776]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.169787]   
[t=00:00:00.169792]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.169797]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.169806]   Use "none" to disable the default log sections.
[t=00:00:00.169811] ============== </Log Sections> ==============

[t=00:00:00.169816] ============== <User Config> ==============
[t=00:00:00.169916]   AnimationMT = 0
[t=00:00:00.169921]   BumpWaterDepthBits = 16
[t=00:00:00.169926]   BumpWaterReflection = 0
[t=00:00:00.169930]   BumpWaterRefraction = 0
[t=00:00:00.169934]   BumpWaterShoreWaves = 0
[t=00:00:00.169939]   BumpWaterTexSizeReflection = 64
[t=00:00:00.169943]   CamFreeScrollSpeed = 50
[t=00:00:00.169948]   CamMode = 1
[t=00:00:00.169957]   CubeTexSizeReflection = 64
[t=00:00:00.169962]   CubeTexSizeSpecular = 64
[t=00:00:00.169966]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.169971]   EdgeMoveDynamic = 0
[t=00:00:00.169975]   EdgeMoveWidth = 0.003
[t=00:00:00.169980]   FPSFOV = 90
[t=00:00:00.169984]   FPSScrollSpeed = 50
[t=00:00:00.169988]   FontSize = 18
[t=00:00:00.169992]   GrassDetail = 0
[t=00:00:00.169996]   GroundDecals = 1
[t=00:00:00.170000]   GroundDetail = 70
[t=00:00:00.170004]   HangTimeout = 30
[t=00:00:00.170012]   HardwareCursor = 1
[t=00:00:00.170017]   InitialNetworkTimeout = 0
[t=00:00:00.170021]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.170027]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.170031]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.170036]   LinkOutgoingBandwidth = 131072
[t=00:00:00.170041]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.170046]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.170050]   MSAALevel = 4
[t=00:00:00.170055]   MaxParticles = 12000
[t=00:00:00.170062]   MaxSounds = 32
[t=00:00:00.170067]   MaximumTransmissionUnit = 0
[t=00:00:00.170072]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.170077]   MiniMapMarker = 0
[t=00:00:00.170081]   MouseDragScrollThreshold = 0
[t=00:00:00.170086]   NetworkLossFactor = 1
[t=00:00:00.170091]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.170095]   OverheadScrollSpeed = 50
[t=00:00:00.170100]   ReconnectTimeout = 0
[t=00:00:00.170104]   RotOverheadScrollSpeed = 50
[t=00:00:00.170109]   RotateLogFiles = 1
[t=00:00:00.170116]   ShowClock = 0
[t=00:00:00.170121]   SoftParticles = 2
[t=00:00:00.170126]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.170131]   UnitIconDist = 151
[t=00:00:00.170135]   UpdateBoundingVolumeMT = 0
[t=00:00:00.170139]   UpdateWeaponVectorsMT = 0
[t=00:00:00.170144]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.170149]   UseLuaMemPools = 0
[t=00:00:00.170153]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.170158]   VFSCacheArchiveFiles = 0
[t=00:00:00.170162]   VSync = 0
[t=00:00:00.170191]   Water = 4
[t=00:00:00.170197]   XResolution = 1920
[t=00:00:00.170201]   YResolution = 1080
[t=00:00:00.170209] ============== </User Config> ==============

[t=00:00:00.170215] ============== <User System> ==============
[t=00:00:00.170219]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.170227]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.170235]        Compiler Version: gcc-13.2.0
[t=00:00:00.170267]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.170313]         Hardware Config: AMD Ryzen 7 3700X 8-Core Processor             ; 16334MB RAM, 27086MB pagefile
[t=00:00:00.170319]        Binary Word Size: 64-bit (native)
[t=00:00:00.170324]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.170329]      Physical CPU Cores: 8
[t=00:00:00.170333]       Logical CPU Cores: 16
[t=00:00:00.170337] ============== </User System> ==============

[t=00:00:00.170344] Run: thread affinity ffff
[t=00:00:00.170509] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.170514]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.170518]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.170522]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.170526]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.171553] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.171562] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.177741] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@144Hz} current={1920x1080x24bpp@144Hz}
[t=00:00:00.181231]     Display (Generic PnP Monitor)=1 modes=46 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.181238]         [ 1] 3840x2160x24bpp@144Hz
[t=00:00:00.181243]         [ 7] 1920x1080x24bpp@144Hz
[t=00:00:00.181249]         [13] 1680x1050x24bpp@60Hz
[t=00:00:00.181253]         [15] 1600x1024x24bpp@60Hz
[t=00:00:00.181258]         [17] 1600x900x24bpp@60Hz
[t=00:00:00.181265]         [19] 1440x1080x24bpp@144Hz
[t=00:00:00.181269]         [25] 1440x900x24bpp@60Hz
[t=00:00:00.181273]         [26] 1366x768x24bpp@60Hz
[t=00:00:00.181278]         [27] 1360x768x24bpp@60Hz
[t=00:00:00.181286]         [28] 1280x1024x24bpp@60Hz
[t=00:00:00.181291]         [29] 1280x960x24bpp@60Hz
[t=00:00:00.181295]         [30] 1280x800x24bpp@60Hz
[t=00:00:00.181299]         [31] 1280x768x24bpp@60Hz
[t=00:00:00.181303]         [32] 1280x720x24bpp@60Hz
[t=00:00:00.181307]         [35] 1176x664x24bpp@60Hz
[t=00:00:00.181312]         [38] 1152x864x24bpp@60Hz
[t=00:00:00.181316]         [39] 1024x768x24bpp@60Hz
[t=00:00:00.181321]         [40] 800x600x24bpp@60Hz
[t=00:00:00.181325]         [42] 720x576x24bpp@50Hz
[t=00:00:00.181329]         [43] 720x480x24bpp@60Hz
[t=00:00:00.181336]         [45] 640x480x24bpp@60Hz
[t=00:00:00.407229] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.407792] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080>
[t=00:00:00.407804] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048>
[t=00:00:00.421019] [GR::LogVersionInfo]
[t=00:00:00.421033]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.421054]     GL version  : 4.6.0 NVIDIA 560.70
[t=00:00:00.421059]     GL vendor   : NVIDIA Corporation
[t=00:00:00.421064]     GL renderer : NVIDIA GeForce RTX 3060/PCIe/SSE2
[t=00:00:00.421068]     GLSL version: 4.60 NVIDIA
[t=00:00:00.421073]     GLEW version: 2.1.0
[t=00:00:00.421077]     GPU memory  : 12288MB (total) / 10618MB (available)
[t=00:00:00.421088]     SDL swap-int: 1
[t=00:00:00.421093]     SDL driver  : windows
[t=00:00:00.421096]     
[t=00:00:00.421100]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.421109]     GLSL shader support       : 1
[t=00:00:00.421114]     GL4 support               : 1
[t=00:00:00.421119]     FBO extension support     : 1
[t=00:00:00.421132]     NVX GPU mem-info support  : 1
[t=00:00:00.421139]     ATI GPU mem-info support  : 0
[t=00:00:00.421151]     Texture clamping to edge  : 1
[t=00:00:00.421160]     NPOT-texture support      : 1 (1)
[t=00:00:00.421166]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.421174]     texture query-LOD support : 1 (1)
[t=00:00:00.421179]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.421191]     Z-buffer depth            : 32 (-)
[t=00:00:00.421203]     primitive-restart support : 1 (1)
[t=00:00:00.421208]     clip-space control support: 1 (1)
[t=00:00:00.421213]     seamless cube-map support : 1 (1)
[t=00:00:00.421221]     frag-depth layout support : 1 (1)
[t=00:00:00.421226]     persistent maps support   : 1 (1)
[t=00:00:00.421231]     explicit attribs location : 1 (1)
[t=00:00:00.421237]     multi draw indirect       : 1 (-)
[t=00:00:00.421242]     array textures            : 1 (-)
[t=00:00:00.421254]     buffer copy support       : 1 (-)
[t=00:00:00.421260]     indirect draw             : 1 (-)
[t=00:00:00.421264]     base instance             : 1 (-)
[t=00:00:00.421268]     
[t=00:00:00.421273]     max. FBO samples              : 32
[t=00:00:00.421277]     max. FS/program texture slots : 32/192
[t=00:00:00.421282]     max. texture size             : 32768
[t=00:00:00.421290]     max. texture anisotropy level : 16.000000
[t=00:00:00.421295]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.421299]     max. draw-buffers             : 8
[t=00:00:00.421311]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.421316]     max. uniform buffer-bindings  : 84
[t=00:00:00.421320]     max. uniform block-size       : 64KB
[t=00:00:00.421325]     max. storage buffer-bindings  : 96
[t=00:00:00.421329]     max. storage block-size       : 2047MB
[t=00:00:00.421333]     
[t=00:00:00.421337]     enable AMD-hacks : 0
[t=00:00:00.421341]     compress MIP-maps: 0
[t=00:00:00.421383]     Number of compressed texture formats: 23
[t=00:00:00.421405]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.421434] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.421653] [GR::UpdateGLConfigs]
[t=00:00:00.421686] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.421692] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.422271] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.422281] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.422286] [GR::InitGLState]
[t=00:00:00.422335] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (fullscreen::exclusive)
[t=00:00:00.509057] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.511751] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.512205] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.550938] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.550962] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.551359] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.553499] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.553508] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.553592] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.553663] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.560045] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.560854] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.561336] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.561555] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.574142] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 14ms
[t=00:00:00.574158] [VFS] [SpringVFS::ReserveArchives<this=000001943b6a6600>]
[t=00:00:00.574232] [VFS] [SpringVFS::AddArchive<this=000001943b6a6600>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.576454] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001943b6a6600 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.576477] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.707233] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.707548] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.707589] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.707785] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.707877] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.707977] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.708066] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.708095] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.708249] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.708284] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.708670][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.708734][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[t=00:00:00.708841][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.708863][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.708870][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.708894][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.715120][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.715159][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Realtek Digital Output (Realtek(R) Audio)"
[t=00:00:00.715167][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Acer XF270H B (NVIDIA High Definition Audio)"
[t=00:00:00.715175][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headset Earphone (CORSAIR VIRTUOSO Wireless Gaming Headset)"
[t=00:00:00.715182][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.730766][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.732726][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000194756df4e0(default) context=00000194756dc740  numChannels=2 frameSize=8
[t=00:00:00.732743][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.732751][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.732757][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.732763][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.732795][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.732831][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.732898][f=-000001] [Sound]   Devices:
[t=00:00:00.735990][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (CORSAIR VIRTUOSO Wireless Gaming Headset)]
[t=00:00:00.736026][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek(R) Audio)]
[t=00:00:00.736034][f=-000001] [Sound]     [OpenAL Soft on Acer XF270H B (NVIDIA High Definition Audio)]
[t=00:00:00.736046][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.736057][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.736750][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.736763][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.808028][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 99ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 684745 MB
[t=00:00:00.810133][f=-000001] [StartScript] Loading StartScript from: D:\SteamLibrary\steamapps\common\Zero-K\_script.txt
[t=00:00:00.810902][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8472
[t=00:00:00.812228][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8472 using name Abnel00PR
[t=00:00:00.975354][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "River Of Flame v4.1" (loaded=0 cached=0)
[t=00:00:00.975644][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001943b6a6600>(arName="River Of Flame v4.1", overwrite=false)] section=1 cached=0
[t=00:00:00.976050][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001943b6a6600>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.976408][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Future Wars Dev (3d947834)" (loaded=0 cached=0)
[t=00:00:01.017361][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001943b6a6600>(arName="Future Wars Dev (3d947834)", overwrite=false)] section=0 cached=0
[t=00:00:01.034888][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001943b6a6600>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.035020][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001943b6a6600>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.036673][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001943b6a6600>(arName="Zero-K v1.12.9.0", overwrite=false)] section=0 cached=0
[t=00:00:01.079468][f=-000001] [CAS::GASCB] Archive file="river_of_flame_v4.1.sd7" cs="7ad3788d891553801d7112403bacc157d84c64e6488ce3d17853e7421a8b4412af5743ae55e9befbbe1a9e23dbccdb3b2c8f3d69069a30795f89a373456e82bf"
[t=00:00:01.079591][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.079654][f=-000001] Warning: [PreGame::GameDataReceived] Archive River Of Flame v4.1 (checksum b8261bd23c9360a8360049774d1a21ba0174d52fb55214f13d3d4ccb3e9209fbd78f95ab93169a185f2c7a01cfbffd482a8abbb0a1b6406f26d13ca076982805) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.120401][f=-000001] [CAS::GASCB] Archive file="futurewarsdev_3d947834.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94"
[t=00:00:01.120532][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.120623][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.120721][f=-000001] [CAS::GASCB] Archive file="b060153668e05a9ba6b831c8f7db46b8.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.120773][f=-000001] Warning: [PreGame::GameDataReceived] Archive futurewarsdev_3d947834.sdz (checksum 3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.121295][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="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"
[t=00:00:01.121352][f=-000001] [PreGame::GameDataReceived] recording demo to "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-09-22_23-53-20-414_River Of Flame v4_105.1.1-2511-g747f18b BAR105.sdfz"
[t=00:00:01.121362][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 189ms
[t=00:00:01.121581][f=-000001] [PreGame::UpdateClientNet] received local player number 1 (team 3, allyteam 0), creating LoadScreen
[t=00:00:01.122677][f=-000001] pfForceSingleThreaded, false
[t=00:00:01.122687][f=-000001] forceSingleThreaded, false
[t=00:00:01.122694][f=-000001] Memory limit: 3584
[t=00:00:01.128194][f=-000001] [CAS::GASCB] Archive file="river_of_flame_v4.1.sd7" cs="7ad3788d891553801d7112403bacc157d84c64e6488ce3d17853e7421a8b4412af5743ae55e9befbbe1a9e23dbccdb3b2c8f3d69069a30795f89a373456e82bf"
[t=00:00:01.128306][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:01.169037][f=-000001] [CAS::GASCB] Archive file="futurewarsdev_3d947834.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94"
[t=00:00:01.169150][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.169237][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.169333][f=-000001] [CAS::GASCB] Archive file="b060153668e05a9ba6b831c8f7db46b8.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.178059][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:01.178070][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:01.178185][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:01.178272][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:01.178361][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:01.178447][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:01.179241][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:01.179583][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:01.179903][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:01.180450][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:01.180871][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:01.181254][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:01.181274][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:01.181884][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:01.183947][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:01.186960][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:01.187813][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:01.187974][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:00:01.188289][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:01.188304][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:01.188423][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:01.188438][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:01.339595][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:01.377566][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (70 MB)"
[t=00:00:01.449189][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/Zsplat.dds. Creating fallback texture
[t=00:00:01.598543][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 410ms
[t=00:00:01.598585][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:01.600114][f=-000001] [CAS::GASCB] Archive file="river_of_flame_v4.1.sd7" cs="7ad3788d891553801d7112403bacc157d84c64e6488ce3d17853e7421a8b4412af5743ae55e9befbbe1a9e23dbccdb3b2c8f3d69069a30795f89a373456e82bf"
[t=00:00:01.600235][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:01.641730][f=-000001] [CAS::GASCB] Archive file="futurewarsdev_3d947834.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94"
[t=00:00:01.641848][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.641945][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.642041][f=-000001] [CAS::GASCB] Archive file="b060153668e05a9ba6b831c8f7db46b8.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.725318][f=-000001] ===============================================================
[t=00:00:01.725338][f=-000001] *************************** WARNING ***************************
[t=00:00:01.725360][f=-000001] Ground bounce detected for, shipassault.depthcharge, TorpedoLauncher
[t=00:00:01.725367][f=-000001] There is a risk of it falling through the ground indefinitely.
[t=00:00:01.725372][f=-000001] Ensure appropriate hax is in place.
[t=00:00:01.725380][f=-000001] For torpedoes use "stays_underwater" customParam.
[t=00:00:01.725386][f=-000001] See LuaRules/Gadgets/weapon_torpedo_stay_underwater.lua.
[t=00:00:01.725392][f=-000001] ************************* END WARNING *************************
[t=00:00:01.725402][f=-000001] ===============================================================
[t=00:00:01.725504][f=-000001] striderdante.dante_flamer.range is set to 320 but would actually be 316.666656 ingame! Please either:
 - set range to 317 (no logic change)
------- TRUNCATED -------
[t=00:00:18.511319][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:18.511608][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:18.511894][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:18.512163][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:18.512480][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:18.512824][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:18.513285][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:18.514452][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:18.514650][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:18.514991][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:18.515261][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:18.522477][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:18.522938][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:18.523283][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:18.523536][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:18.530791][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:18.531236][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:18.535691][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:18.535996][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:18.536447][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:18.538086][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:18.538403][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:18.540910][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:18.541617][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:18.541965][f=-000001] Mex Placement Initialised with 35 spots.
[t=00:00:18.542561][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:18.543138][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:18.543736][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:18.544574][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:18.544789][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:18.550927][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:18.552769][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:18.555207][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:18.555411][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:18.555605][f=-000001] Loaded widget:  Mobile Factory Helper  <unit_drawfactoryrally.lua>
[t=00:00:18.555806][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:18.556091][f=-000001] [BloomShader::Initialize] removing widget, AllowDeferredModelRendering is required
[t=00:00:18.557129][f=-000001] [BloomShader::Initialize] removing widget, AllowDeferredMapRendering is required
[t=00:00:18.559488][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:18.559872][f=-000001] SSAO: Deferred rendering not found, disabling.
[t=00:00:18.562909][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:18.575209][f=-000001] Loaded widget:  Briefing window     <gui_briefing_window.lua>
[t=00:00:18.576046][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:18.576340][f=-000001] Loaded widget:  LOS brightness Modifier  <los_brightness_modifier.lua>
[t=00:00:18.576719][f=-000001] SetSunLighting
[t=00:00:18.577235][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:18.627945][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:18.636028][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:18.637333][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:18.637592][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:18.637865][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:18.637888][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:18.640612][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:18.640974][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:18.641173][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:18.642625][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:18.646067][f=-000001] Writing last game win data
[t=00:00:18.649973][f=-000001] LuaUI v0.3
[t=00:00:18.889978][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:19.000627][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:19.015450][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 9872, 0.0} allocedSize{int+, int-, ext}={0, 0, 1796410}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0084}
[t=00:00:19.650282][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:19.955132][f=-000001] [cawidgets.lua] Error: Error in DrawWorldPreUnit(): [string "LuaUI/Widgets/map_map_edge_extension.lua"]:410: bad argument #1 to 'UseShader' (number expected, got nil)
[t=00:00:19.955157][f=-000001] [cawidgets.lua] Error: Removed widget: Map Edge Extension (map widget)
[t=00:00:19.982849][f=-000001] GameID: 15adf066e90ce724cb21a913c22ef035
[t=00:00:19.983225][f=-000001] Connection attempt from THEAREXIUS
[t=00:00:19.983236][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:19.983344][f=-000001]  -> Connection established (given id 0)
[t=00:00:19.983390][f=-000001] [Game::ClientReadNet][LOGMSG] sender="THEAREXIUS" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=b8261bd23c9360a8360049774d1a21ba0174d52fb55214f13d3d4ccb3e9209fbd78f95ab93169a185f2c7a01cfbffd482a8abbb0a1b6406f26d13ca076982805"
[t=00:00:19.983412][f=-000001] [Game::ClientReadNet][LOGMSG] sender="THEAREXIUS" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b"
[t=00:00:19.983425][f=-000001] > forcing AFK to spectator
[t=00:00:19.983434][f=-000001] > Game already running
[t=00:00:19.983445][f=-000001] [Game::ClientReadNet][LOGMSG] sender="THEAREXIUS" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=196731d2e887959436d4e802b8e0356af9473027ead7100b22681b98fde92588cd7e235f5c1e8aa85b80715dd12d12bd7bc42041e74e949f89619c8b0af22cf4]"
[t=00:00:19.983464][f=-000001] [Game::ClientReadNet][LOGMSG] sender="THEAREXIUS" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3668a9be8e56a913c0a2a14bc8feeb43c0de5ab755f2cb92459b5c435816242ff5640d421e47cc5934c5c82873266730775858c47d73554d43060009b82a51a2]"
[t=00:00:19.983534][f=-000001] [Game::ClientReadNet][LOGMSG] sender="THEAREXIUS" string="[Game::Load][lua{Rules,Gaia}={0000028b76d2ea90,0000028b5c85ead0}][locale="C"]"
[t=00:00:19.983584][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 0, Short-Name: "n/a", Version: "n/a") took over control of team 1
[t=00:00:19.983614][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 1, Short-Name: "n/a", Version: "n/a") took over control of team 2
[t=00:00:19.984004][f=-000001] > SPRINGIE:User Abnel00PR|factoryplane|0_0||False|||PR
[t=00:00:19.984036][f=-000001] Connection attempt from Abnel00PR
[t=00:00:19.984045][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:19.984184][f=-000001]  -> Connection established (given id 1)
[t=00:00:19.984221][f=-000001] > SPRINGIE:User Abnel00PR|factoryplane|0_0||False|||PR
[t=00:00:19.984246][f=-000001] > SPRINGIE:User Abnel00PR|factoryplane|0_0||False|||PR
[t=00:00:19.984252][f=-000001] Connection attempt from Abnel00PR
[t=00:00:19.984259][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:19.984265][f=-000001]  -> User can not reconnect
[t=00:00:19.984284][f=-000001] Connection attempt from Abnel00PR
[t=00:00:19.984296][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:19.984303][f=-000001]  -> User can not reconnect
[t=00:00:19.984536][f=-000001] <THEAREXIUS> Allies: I choose: Riot!
[t=00:00:19.984736][f=-000001] > SPRINGIE:User Abnel00PR|factoryplane|0_0||False|||PR
[t=00:00:19.984788][f=-000001] Connection attempt from Abnel00PR
[t=00:00:19.984796][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:19.984803][f=-000001] Player Abnel00PR left the game:  terminating existing connection
[t=00:00:19.984946][f=-000001]  -> Connection established (given id 1)
[t=00:00:19.985029][f=-000001] > Game will be force started in 60 seconds
[t=00:00:19.985215][f=-000001] > Game will be force started in 40 seconds
[t=00:00:19.985269][f=-000001] Player Abnel00PR left the game:  timeout
[t=00:00:20.632252][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:20.632545][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=00:00:20.632643][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:00:20.660154][f=-000001]  [async=0] threads=8 tasks=1239 {sum,avg}{exec,wait}time={{1432.112, 1.156}, {3268.300, 2.638}}ms
[t=00:00:20.660177][f=-000001]      thread=1 tasks=177 {sum,min,max,avg}{exec,wait}time={{212.395, 0.000, 79.327, 1.200}, {444.983, 0.000, 11.029, 2.514}}ms
[t=00:00:20.660187][f=-000001]      thread=2 tasks=177 {sum,min,max,avg}{exec,wait}time={{211.570, 0.000, 81.679, 1.195}, {508.669, 0.000, 12.547, 2.874}}ms
[t=00:00:20.660222][f=-000001]      thread=3 tasks=177 {sum,min,max,avg}{exec,wait}time={{206.960, 0.000, 83.107, 1.169}, {438.202, 0.000, 11.035, 2.476}}ms
[t=00:00:20.660232][f=-000001]      thread=4 tasks=177 {sum,min,max,avg}{exec,wait}time={{208.967, 0.000, 84.871, 1.181}, {484.642, 0.000, 11.031, 2.738}}ms
[t=00:00:20.660241][f=-000001]      thread=5 tasks=177 {sum,min,max,avg}{exec,wait}time={{172.540, 0.000, 48.629, 0.975}, {498.204, 0.000, 29.466, 2.815}}ms
[t=00:00:20.660256][f=-000001]      thread=6 tasks=177 {sum,min,max,avg}{exec,wait}time={{207.581, 0.000, 87.957, 1.173}, {486.541, 0.000, 11.044, 2.749}}ms
[t=00:00:20.660267][f=-000001]      thread=7 tasks=177 {sum,min,max,avg}{exec,wait}time={{212.100, 0.000, 89.831, 1.198}, {407.059, 0.000, 11.029, 2.300}}ms
[t=00:00:20.660280][f=-000001]  [async=1] threads=8 tasks=2916 {sum,avg}{exec,wait}time={{47376.430, 16.247}, {15563869.000, 5337.404}}ms
[t=00:00:20.660292][f=-000001]      thread=1 tasks=416 {sum,min,max,avg}{exec,wait}time={{6769.393, 0.000, 843.824, 16.273}, {2225697.750, 0.004, 6791.105, 5350.235}}ms
[t=00:00:20.660306][f=-000001]      thread=2 tasks=416 {sum,min,max,avg}{exec,wait}time={{6770.965, 0.001, 838.709, 16.276}, {2216544.750, 0.205, 6797.697, 5328.232}}ms
[t=00:00:20.660317][f=-000001]      thread=3 tasks=417 {sum,min,max,avg}{exec,wait}time={{6769.938, 0.000, 851.674, 16.235}, {2216632.250, 0.289, 6775.903, 5315.665}}ms
[t=00:00:20.660329][f=-000001]      thread=4 tasks=417 {sum,min,max,avg}{exec,wait}time={{6773.356, 0.000, 850.984, 16.243}, {2219481.250, 0.374, 6788.065, 5322.497}}ms
[t=00:00:20.660344][f=-000001]      thread=5 tasks=417 {sum,min,max,avg}{exec,wait}time={{6771.968, 0.001, 853.323, 16.240}, {2231717.250, 0.447, 6783.582, 5351.840}}ms
[t=00:00:20.660354][f=-000001]      thread=6 tasks=417 {sum,min,max,avg}{exec,wait}time={{6763.973, 0.001, 845.597, 16.221}, {2223786.750, 0.482, 6783.587, 5332.822}}ms
[t=00:00:20.660365][f=-000001]      thread=7 tasks=416 {sum,min,max,avg}{exec,wait}time={{6756.833, 0.001, 846.380, 16.242}, {2230009.500, 0.641, 6775.522, 5360.600}}ms
[t=00:00:20.660375][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:20.660383][f=-000001] [SpringApp::Kill][2]
[t=00:00:20.660933][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:00:20.660945][f=-000001] [Game::KillLua][1] dtor=0 luaUI=00000194ebd5a220
[t=00:00:20.660985][f=-000001] Start widgetHandler:Shutdown
[t=00:00:20.663862][f=-000001] Shutdown - SaveOrderList Complete
[t=00:00:20.664466][f=-000001] Writing last game win data
[t=00:00:20.668192][f=-000001] Shutdown - SaveConfigData Complete
[t=00:00:20.668210][f=-000001] Shutdown Widget - Chili Highlight
[t=00:00:20.668222][f=-000001] Shutdown Widget - Draw After Chili
[t=00:00:20.668230][f=-000001] Shutdown Widget - API Unit Tracker GL4
[t=00:00:20.668242][f=-000001] Shutdown Widget - EPIC Menu
[t=00:00:20.669438][f=-000001] Shutdown Widget - Chili Minimap
[t=00:00:20.669525][f=-000001] Shutdown Widget - Chili Widget Selector
[t=00:00:20.670573][f=-000001] Shutdown Widget - Depth of Field Shader
[t=00:00:20.670586][f=-000001] Shutdown Widget - Local Team Colors
[t=00:00:20.670600][f=-000001] Shutdown Widget - Display Keys 2
[t=00:00:20.670628][f=-000001] Shutdown Widget - Save Game Menu
[t=00:00:20.670639][f=-000001] Shutdown Widget - Highlight Model Api GL4
[t=00:00:20.670658][f=-000001] Shutdown Widget - Unit Icons
[t=00:00:20.670668][f=-000001] Shutdown Widget - HealthBars
[t=00:00:20.671709][f=-000001] Shutdown Widget - Noises
[t=00:00:20.671722][f=-000001] Shutdown Widget - BuildETA
[t=00:00:20.671733][f=-000001] Shutdown Widget - Selected Units GL4 2
[t=00:00:20.671795][f=-000001] Shutdown Widget - Win Counter
[t=00:00:20.671807][f=-000001] Shutdown Widget - Initial Queue ZK
[t=00:00:20.671815][f=-000001] Shutdown Widget - EndGame APM stats
[t=00:00:20.672926][f=-000001] Shutdown Widget - Modular Comm Info
[t=00:00:20.672937][f=-000001] Shutdown Widget - Decloak Tower Range
[t=00:00:20.672947][f=-000001] Shutdown Widget - Transport AI
[t=00:00:20.672957][f=-000001] Shutdown Widget - CameraShake
[t=00:00:20.672973][f=-000001] Shutdown Widget - Chili Economy Panel Default
[t=00:00:20.673045][f=-000001] Shutdown Widget - Chili EndGame Window
[t=00:00:20.673060][f=-000001] Shutdown Widget - Chili Nuke Warning
[t=00:00:20.673072][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:00:20.673085][f=-000001] Shutdown Widget - Chili Spectator Panels
[t=00:00:20.673095][f=-000001] Shutdown Widget - Context Menu
[t=00:00:20.673105][f=-000001] Shutdown Widget - Darkening
[t=00:00:20.673120][f=-000001] Shutdown Widget - Defense Range Zero-K
[t=00:00:20.673135][f=-000001] Shutdown Widget - Grab Input
[t=00:00:20.673325][f=-000001] Shutdown Widget - Highlight Geos
[t=00:00:20.673336][f=-000001] Shutdown Widget - Local Widgets Config
[t=00:00:20.673348][f=-000001] Shutdown Widget - MinimapEvents
[t=00:00:20.673358][f=-000001] Shutdown Widget - Attack Warning
[t=00:00:20.673368][f=-000001] Shutdown Widget - Missile Silo Range
[t=00:00:20.673379][f=-000001] Shutdown Widget - Music Player v2
[t=00:00:20.673389][f=-000001] Shutdown Widget - Point Tracker
[t=00:00:20.673402][f=-000001] Shutdown Widget - Showeco and Grid Drawer
[t=00:00:20.673413][f=-000001] Shutdown Widget - State Reverse and Latency
[t=00:00:20.673422][f=-000001] Shutdown Widget - Startup Info and Selector
[t=00:00:20.673547][f=-000001] Shutdown Widget - Stereo3D
[t=00:00:20.673560][f=-000001] Shutdown Widget - Attack AoE
[t=00:00:20.673570][f=-000001] Shutdown Widget - Map Edge Extension
[t=00:00:20.673581][f=-000001] Shutdown Widget - Highlight Unit GL4 v2
[t=00:00:20.673593][f=-000001] Shutdown Widget - Selection Send
[t=00:00:20.673603][f=-000001] Shutdown Widget - LupsManager
[t=00:00:20.673614][f=-000001] Shutdown Widget - Newton Firezone
[t=00:00:20.673624][f=-000001] Shutdown Widget - Receive Units Indicator
[t=00:00:20.673633][f=-000001] Shutdown Widget - Chili Pro Console
[t=00:00:20.674068][f=-000001] Shutdown Widget - Persistent Build Height
[t=00:00:20.674080][f=-000001] Shutdown Widget - Lasso Terraform GUI
[t=00:00:20.674089][f=-000001] Shutdown Widget - Chili Framework
[t=00:00:20.674103][f=-000001] Shutdown Widget - Lups
[t=00:00:20.674159][f=-000001] Shutdown Widget - Chili Core Selector
[t=00:00:20.674222][f=-000001] Shutdown Widget - Custom Markers
[t=00:00:20.674235][f=-000001] Shutdown Widget - Mex Placement Handler
[t=00:00:20.674245][f=-000001] Shutdown Widget - Start Boxes
[t=00:00:20.674255][f=-000001] Shutdown Widget - Select Keys
[t=00:00:20.674280][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:00:20.674296][f=-000001] Shutdown Widget - Pause Screen
[t=00:00:20.674509][f=-000001] Shutdown Widget - Color Blindness Correction
[t=00:00:20.674523][f=-000001] Shutdown Widget - Layout Handler
[t=00:00:20.674534][f=-000001] Shutdown Widget - Text To Speech Control
[t=00:00:20.674541][f=-000001] End widgetHandler:Shutdown
[t=00:00:20.747939][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 7900448, 0.0} allocedSize{int+, int-, ext}={0, 0, 2034322192}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0250}
[t=00:00:20.748161][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=00000194ec5284f0
[t=00:00:20.756720][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:20.756859][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:20.756888][f=-000001] [Game::KillLua][3] dtor=0 luaRules=00000194334f6840
[t=00:00:20.756923][f=-000001] Start gadgetHandler:Shutdown
[t=00:00:20.756934][f=-000001] Shutdown - Notice
[t=00:00:20.756942][f=-000001] FUTURE WARS GAME OVER.
[t=00:00:20.756950][f=-000001] Shutdown - Resource Setup
[t=00:00:20.756963][f=-000001] Shutdown - StartSetup
[t=00:00:20.756972][f=-000001] Shutdown - UnitMorph
[t=00:00:20.756990][f=-000001] Shutdown - Carrier Drones
[t=00:00:20.756999][f=-000001] Shutdown - Missile Silo Controller
[t=00:00:20.757012][f=-000001] Shutdown - Modular Comm Info
[t=00:00:20.757020][f=-000001] Shutdown - Terrain Texture Handler
[t=00:00:20.757030][f=-000001] Shutdown - UnitCloakShield
[t=00:00:20.757041][f=-000001] Shutdown - Starlight Handler
[t=00:00:20.757048][f=-000001] End gadgetHandler:Shutdown
[t=00:00:20.774856][f=-000001] Start gadgetHandler:Shutdown
[t=00:00:20.774897][f=-000001] Shutdown - UnitMorph
[t=00:00:20.774914][f=-000001] Shutdown - Teleport Throw
[t=00:00:20.774925][f=-000001] Shutdown - Commander Skin Renderer
[t=00:00:20.774972][f=-000001] Shutdown - Missile fired callins
[t=00:00:20.774984][f=-000001] Shutdown - Modular Comm Info
[t=00:00:20.774994][f=-000001] Shutdown - Retreat Command
[t=00:00:20.775007][f=-000001] Shutdown - Shockwaves
[t=00:00:20.775017][f=-000001] Shutdown - Unit tint API
[t=00:00:20.775028][f=-000001] Shutdown - Unit glow API
[t=00:00:20.775042][f=-000001] Shutdown - UnitCloakShield
[t=00:00:20.775055][f=-000001] Shutdown - Lups Cloak FX
[t=00:00:20.775063][f=-000001] Shutdown - Lups
[t=00:00:20.775127][f=-000001] Shutdown - Lups Shield
[t=00:00:20.775136][f=-000001] End gadgetHandler:Shutdown
[t=00:00:20.787051][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 32, 0.0} allocedSize{int+, int-, ext}={0, 0, 1612}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:20.787234][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:20.787284][f=-000001] [Game::KillLua][4] dtor=0
[t=00:00:20.787292][f=-000001] [Game::KillLua][5] dtor=0
[t=00:00:20.812923][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-09-22_23-53-20-414_River Of Flame v4_105.1.1-2511-g747f18b BAR105.sdfz" (12232 bytes)
[t=00:00:20.813012][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:20.851059][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:20.851081][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=18
[t=00:00:20.851110][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000194756dc740 dev=00000194756df4e0
[t=00:00:20.851363][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000194756dc740 dev=00000194756df4e0
[t=00:00:20.851371][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000194756dc740)]
[t=00:00:20.853736][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000194756df4e0)]
[t=00:00:20.853992][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:20.878612][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:20.879499][f=-000001] [Game::~CGame][1]
[t=00:00:20.879526][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:00:20.879556][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:00:20.879564][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:00:20.879571][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:00:20.879584][f=-000001] [Game::KillLua][4] dtor=1
[t=00:00:20.879599][f=-000001] [Game::KillLua][5] dtor=1
[t=00:00:20.879799][f=-000001] [Game::KillMisc][1]
[t=00:00:20.879807][f=-000001] [Game::KillMisc][2]
[t=00:00:20.880028][f=-000001] [Game::KillMisc][3]
[t=00:00:20.880141][f=-000001] [Game::KillRendering][1]
[t=00:00:20.880394][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:20.903036][f=-000001] [3DOParser::Kill] allocated 29 pieces
[t=00:00:20.903117][f=-000001] [S3OParser::Kill] allocated 5469 pieces
[t=00:00:20.903517][f=-000001] [AssParser::Kill] allocated 1711 pieces
[t=00:00:20.976139][f=-000001] [Game::KillInterface][1]
[t=00:00:20.976230][f=-000001] [Game::KillInterface][2]
[t=00:00:20.976978][f=-000001] [Game::KillSimulation][1]
[t=00:00:20.977092][f=-000001] [Game::KillSimulation][2]
[t=00:00:20.995092][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/70
[t=00:00:20.995123][f=-000001] [Game::KillSimulation][3]
[t=00:00:20.998455][f=-000001] [~CPathCache(28x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:20.998582][f=-000001] [~CPathCache(28x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:20.998671][f=-000001] [~CPathCache(56x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:20.999265][f=-000001] [~CPathCache(56x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:20.999394][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:21.003364][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[t=00:00:21.014108][f=-000001] [Game::KillSimulation][4]
[t=00:00:21.082052][f=-000001] [CommonDefHandler::KillStatic] 7234 sound-set data items added
[t=00:00:21.082092][f=-000001] [Game::~CGame][2]
[t=00:00:21.082127][f=-000001] [Game::~CGame][3]
[t=00:00:21.082157][f=-000001] [SpringApp::Kill][3]
[t=00:00:21.082310][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    3495 bytes sent   in 172 packets (20.320 bytes/packet)
    69876 bytes recv'd in 308 packets (226.870 bytes/packet)
    {0.039x, 0.026x} relative protocol overhead {up, down}
    517 incoming chunks dropped, 2 outgoing chunks resent
    375 incoming chunks processed

[t=00:00:21.083004][f=-000001] [SpringApp::Kill][4] font=000001943b3f6300
[t=00:00:21.084962][f=-000001] [SpringApp::Kill][5]
[t=00:00:21.089976][f=-000001] [SpringApp::Kill][6]
[t=00:00:21.090041] [SpringApp::Kill][7]
[t=00:00:21.090748] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:21.090758] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:00:21.090776] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:21.090785] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:21.090793] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:21.090804] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:21.090813] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:21.090821] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:21.090830] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:21.090841] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:21.090850] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:21.090858] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1232, 1048576, 1048576}, EBO = {1848, 2097152, 2097152}
[t=00:00:21.090875] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152}
[t=00:00:21.164370] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:21.164386] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:21.164392] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:21.164397] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8472
[t=00:00:21.164402] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:21.164796] [VFS] [SpringVFS::DeleteArchives<this=000001943b6a6600>]
[t=00:00:21.164806] [VFS] [SpringVFS::DeleteArchives<this=000001943b6a6600>(section=0)] #archives[section]=2 #files[section]=9150
[t=00:00:21.164813] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\games\futurewarsdev_3d947834.sdz (000001943a8c3f60)
[t=00:00:21.165049] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\packages\b060153668e05a9ba6b831c8f7db46b8.sdp (0000019475bf9450)
[t=00:00:21.165125] [~CPoolArchive] archiveFile="D:\SteamLibrary\steamapps\common\Zero-K\packages\b060153668e05a9ba6b831c8f7db46b8.sdp" numZipFiles=8227 sumInflSize=971838kb sumReadTime=1597ms
[t=00:00:21.165140]     file="unittextures/gritty1.dds" indx=7600 inflSize=5461kb readTime=22ms
[t=00:00:21.165146]     file="unittextures/benzcom_1.dds" indx=7404 inflSize=5461kb readTime=21ms
[t=00:00:21.165151]     file="unittextures/detriment_1.dds" indx=7537 inflSize=5461kb readTime=21ms
[t=00:00:21.165158]     file="unittextures/bantha_1.dds" indx=7386 inflSize=5461kb readTime=18ms
[t=00:00:21.165169]     file="unittextures/gritty2.dds" indx=7601 inflSize=5461kb readTime=17ms
[t=00:00:21.165176]     file="unittextures/largetransport1.dds" indx=7626 inflSize=5461kb readTime=17ms
[t=00:00:21.165184]     file="bitmaps/loadpictures/resign.png" indx=538 inflSize=1692kb readTime=16ms
[t=00:00:21.165189]     file="unittextures/zeppelin_1.dds" indx=8205 inflSize=4096kb readTime=16ms
[t=00:00:21.165195]     file="unittextures/hunter1.dds" indx=7617 inflSize=4096kb readTime=15ms
[t=00:00:21.165206]     file="unittextures/bcore_abc_1.tga" indx=7395 inflSize=3210kb readTime=13ms
[t=00:00:21.166513] [VFS] [SpringVFS::DeleteArchives<this=000001943b6a6600>(section=1)] #archives[section]=1 #files[section]=92
[t=00:00:21.166522] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\river_of_flame_v4.1.sd7 (000001947558dde0)
[t=00:00:21.166659] [VFS] [SpringVFS::DeleteArchives<this=000001943b6a6600>(section=2)] #archives[section]=3 #files[section]=327
[t=00:00:21.166673] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001943a8c46f0)
[t=00:00:21.166695] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001943a8c42d0)
[t=00:00:21.166756] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001943a8c47a0)
[t=00:00:21.166828] [VFS] [SpringVFS::DeleteArchives<this=000001943b6a6600>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:21.166841] [VFS] [SpringVFS::DeleteArchives<this=000001943b6a6600>(section=4)] #archives[section]=0 #files[section]=7344
[t=00:00:21.166868] [VFS] [SpringVFS::DeleteArchives<this=000001943b6a6600>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:21.166876] [VFS] [SpringVFS::DeleteArchives<this=000001943b6a6600>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:21.166883] [VFS] [SpringVFS::DeleteArchives<this=000001943b6a6600>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:21.166894] [VFS] [SpringVFS::DeleteArchives<this=000001943b6a6600>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:21.167136] [SpringApp::Kill][8]
[t=00:00:21.167144] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:21.167150] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6bfab04d0 (joinable=1)
[t=00:00:21.167154] [WatchDog::Uninstall][2]
[t=00:00:21.176303] [WatchDog::Uninstall][3]
[t=00:00:21.176309] [SpringApp::Kill][9]