Open Chobbyla opened 1 month ago
infolog_full.txt (truncated):
[t=00:00:00.000154] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.201722] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.201778] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.201802] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.201817] [t=00:00:00.201842] Enable or disable log sections using the LogSections configuration key [t=00:00:00.201849] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.201855] Use "none" to disable the default log sections. [t=00:00:00.201867] ============== </Log Sections> ============== [t=00:00:00.201873] ============== <User Config> ============== [t=00:00:00.202017] AdvMapShading = 0 [t=00:00:00.202025] AdvUnitShading = 0 [t=00:00:00.202049] AllowDeferredMapRendering = 1 [t=00:00:00.202055] AllowDeferredModelRendering = 1 [t=00:00:00.202076] AnimationMT = 0 [t=00:00:00.202082] BumpWaterDepthBits = 16 [t=00:00:00.202087] BumpWaterReflection = 0 [t=00:00:00.202092] BumpWaterRefraction = 0 [t=00:00:00.202123] BumpWaterShoreWaves = 0 [t=00:00:00.202129] BumpWaterTexSizeReflection = 64 [t=00:00:00.202135] CamFreeScrollSpeed = 50 [t=00:00:00.202140] CamMode = 1 [t=00:00:00.202147] CubeTexSizeReflection = 1 [t=00:00:00.202152] CubeTexSizeSpecular = 1 [t=00:00:00.202158] DualScreenMiniMapOnLeft = 1 [t=00:00:00.202164] EdgeMoveDynamic = 0 [t=00:00:00.202169] EdgeMoveWidth = 0.003 [t=00:00:00.202174] FPSFOV = 90 [t=00:00:00.202179] FPSScrollSpeed = 50 [t=00:00:00.202185] FontSize = 18 [t=00:00:00.202194] FullscreenEdgeMove = 0 [t=00:00:00.202201] GrassDetail = 0 [t=00:00:00.202206] GroundDecals = 2 [t=00:00:00.202211] GroundDetail = 90 [t=00:00:00.202216] HangTimeout = 30 [t=00:00:00.202222] HardwareCursor = 1 [t=00:00:00.202227] InitialNetworkTimeout = 0 [t=00:00:00.202233] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.202239] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.202245] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.202251] LinkOutgoingBandwidth = 262144 [t=00:00:00.202262] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.202268] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.202273] LuaShaders = 0 [t=00:00:00.202279] MSAALevel = 1 [t=00:00:00.202284] MaxDynamicMapLights = 0 [t=00:00:00.202291] MaxDynamicModelLights = 0 [t=00:00:00.202301] MaxParticles = 15000 [t=00:00:00.202311] MaxSounds = 32 [t=00:00:00.202321] MaximumTransmissionUnit = 0 [t=00:00:00.202330] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.202336] MiniMapMarker = 0 [t=00:00:00.202348] MouseDragScrollThreshold = 0 [t=00:00:00.202370] NetworkLossFactor = 2 [t=00:00:00.202383] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.202389] OverheadScrollSpeed = 50 [t=00:00:00.202394] ReconnectTimeout = 0 [t=00:00:00.202400] RotOverheadScrollSpeed = 50 [t=00:00:00.202405] RotateLogFiles = 1 [t=00:00:00.202410] ShadowMapSize = 1024 [t=00:00:00.202415] Shadows = 1 [t=00:00:00.202420] ShowClock = 0 [t=00:00:00.202425] SoftParticles = 2 [t=00:00:00.202455] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.202465] UnitIconDist = 151 [t=00:00:00.202489] UpdateBoundingVolumeMT = 0 [t=00:00:00.202494] UpdateWeaponVectorsMT = 0 [t=00:00:00.202500] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.202505] UseLuaMemPools = 0 [t=00:00:00.202510] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.202516] VFSCacheArchiveFiles = 0 [t=00:00:00.202521] VSync = 1 [t=00:00:00.202527] Water = 0 [t=00:00:00.202532] WindowBorderless = 1 [t=00:00:00.202537] WindowPosY = 0 [t=00:00:00.202548] WindowedEdgeMove = 0 [t=00:00:00.202556] XResolutionWindowed = 1920 [t=00:00:00.202562] YResolutionWindowed = 1080 [t=00:00:00.202575] ============== </User Config> ============== [t=00:00:00.202582] ============== <User System> ============== [t=00:00:00.202589] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.202597] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.202607] Compiler Version: gcc-13.2.0 [t=00:00:00.202666] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.202740] Hardware Config: Intel(R) Core(TM) i7-8650U CPU @ 1.90GHz; 16238MB RAM, 17262MB pagefile [t=00:00:00.202766] Binary Word Size: 64-bit (native) [t=00:00:00.202790] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.202797] Physical CPU Cores: 4 [t=00:00:00.202802] Logical CPU Cores: 8 [t=00:00:00.202808] ============== </User System> ============== [t=00:00:00.202817] Run: thread affinity ff [t=00:00:00.202996] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.203004] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.203009] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.203014] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.203019] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.204200] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.204213] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.210551] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.221812] Display (Generic PnP Monitor)=1 modes=44 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.221845] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.221852] [ 3] 1680x1050x24bpp@60Hz [t=00:00:00.221858] [ 5] 1600x900x24bpp@60Hz [t=00:00:00.221864] [ 7] 1440x900x24bpp@60Hz [t=00:00:00.221870] [ 9] 1400x1050x24bpp@60Hz [t=00:00:00.221876] [11] 1366x768x24bpp@60Hz [t=00:00:00.221881] [13] 1360x768x24bpp@60Hz [t=00:00:00.221886] [15] 1280x1024x24bpp@60Hz [t=00:00:00.221899] [17] 1280x960x24bpp@60Hz [t=00:00:00.221904] [19] 1280x800x24bpp@60Hz [t=00:00:00.221909] [21] 1280x768x24bpp@60Hz [t=00:00:00.221917] [23] 1280x720x24bpp@60Hz [t=00:00:00.221936] [25] 1280x600x24bpp@60Hz [t=00:00:00.221947] [27] 1152x864x24bpp@60Hz [t=00:00:00.221974] [29] 1024x768x24bpp@60Hz [t=00:00:00.221987] [31] 800x600x24bpp@60Hz [t=00:00:00.222003] [33] 640x480x24bpp@60Hz [t=00:00:00.222023] [35] 640x400x24bpp@60Hz [t=00:00:00.361566] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.362098] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.362134] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.402308] [GR::LogVersionInfo] [t=00:00:00.402342] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.402349] GL version : 3.0.0 - Build 27.20.100.9171 [t=00:00:00.402355] GL vendor : Intel [t=00:00:00.402395] GL renderer : Intel(R) UHD Graphics 620 [t=00:00:00.402401] GLSL version: 1.30 - Build 27.20.100.9171 [t=00:00:00.402407] GLEW version: 2.1.0 [t=00:00:00.402429] GPU memory : unknown [t=00:00:00.402468] SDL swap-int: 1 [t=00:00:00.402474] SDL driver : windows [t=00:00:00.402479] [t=00:00:00.402484] Initialized OpenGL Context: 3.0 (Core) [t=00:00:00.402490] GLSL shader support : 1 [t=00:00:00.402496] GL4 support : 1 [t=00:00:00.402502] FBO extension support : 1 [t=00:00:00.402587] NVX GPU mem-info support : 0 [t=00:00:00.402617] ATI GPU mem-info support : 0 [t=00:00:00.402630] Texture clamping to edge : 1 [t=00:00:00.402654] NPOT-texture support : 1 (1) [t=00:00:00.402661] S3TC/DXT1 texture support : 1/0 [t=00:00:00.402668] texture query-LOD support : 1 (1) [t=00:00:00.402675] MSAA frame-buffer support : 1 (1) [t=00:00:00.402681] Z-buffer depth : 32 (-) [t=00:00:00.402691] primitive-restart support : 1 (1) [t=00:00:00.402705] clip-space control support: 1 (1) [t=00:00:00.402714] seamless cube-map support : 1 (1) [t=00:00:00.402719] frag-depth layout support : 1 (1) [t=00:00:00.402725] persistent maps support : 1 (1) [t=00:00:00.402730] explicit attribs location : 1 (1) [t=00:00:00.402736] multi draw indirect : 1 (-) [t=00:00:00.402743] array textures : 1 (-) [t=00:00:00.402749] buffer copy support : 1 (-) [t=00:00:00.402755] indirect draw : 1 (-) [t=00:00:00.402760] base instance : 1 (-) [t=00:00:00.402770] [t=00:00:00.402777] max. FBO samples : 16 [t=00:00:00.402782] max. FS/program texture slots : 32/192 [t=00:00:00.402788] max. texture size : 16384 [t=00:00:00.402796] max. texture anisotropy level : 16.000000 [t=00:00:00.402802] max. vec4 varyings/attributes : 16/16 [t=00:00:00.402808] max. draw-buffers : 8 [t=00:00:00.402813] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.402819] max. uniform buffer-bindings : 84 [t=00:00:00.402829] max. uniform block-size : 64KB [t=00:00:00.402836] max. storage buffer-bindings : 16 [t=00:00:00.402842] max. storage block-size : 128MB [t=00:00:00.402846] [t=00:00:00.402851] enable AMD-hacks : 0 [t=00:00:00.402858] compress MIP-maps: 0 [t=00:00:00.402888] Number of compressed texture formats: 48 [t=00:00:00.403014] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, 0x86b0, 0x86b1, GL_COMPRESSED_RGBA_BPTC_UNORM, GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:00.403116] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.403418] [GR::UpdateGLConfigs] [t=00:00:00.403459] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.403465] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.403477] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.403505] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.403519] [GR::InitGLState] [t=00:00:00.403632] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive) [t=00:00:00.542128] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.546649] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms [t=00:00:00.546986] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.567024] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.567055] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\windows\fonts" up to date [t=00:00:00.567452] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.569431] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.569450] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.569581] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.569740] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.576099] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.576619] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.577099] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.577361] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.589076] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 13ms [t=00:00:00.589102] [VFS] [SpringVFS::ReserveArchives<this=00000202e0c15900>] [t=00:00:00.589311] [VFS] [SpringVFS::AddArchive<this=00000202e0c15900>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.597349] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000202e0c15900 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.597403] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.617384] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1) [t=00:00:00.617671] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:00.617889] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.617937] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.617977] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.618102] [Threading] Main thread CPU affinity mask set: 0xf8 [t=00:00:00.619087][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.619181][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.619324][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.619350][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.619359][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.619422][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.639284][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.639318][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers / Headphones (Realtek Audio)" [t=00:00:00.639329][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.726511][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (107.4ms) [t=00:00:00.741618][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.747926][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000202e0d131a0(default) context=00000202e0c66060 numChannels=2 frameSize=8 [t=00:00:00.747978][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.747994][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.748005][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.748020][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.748097][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.748147][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.748222][f=-000001] [Sound] Devices: [t=00:00:00.750766][f=-000001] [Sound] [OpenAL Soft on Speakers / Headphones (Realtek Audio)] [t=00:00:00.750804][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.750834][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.752260][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.752295][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.833225][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 214ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 95334 MB [t=00:00:00.835654][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.836768][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8475 [t=00:00:00.838746][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8475 using name LogicDaemon [t=00:00:00.838832][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1 [t=00:00:00.838881][f=-000001] [GR::UpdateGLConfigs] [t=00:00:00.838935][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080> [t=00:00:00.838978][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.839010][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.839032][f=-000001] [GR::InitGLState] [t=00:00:00.839325][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive) [t=00:00:00.839402][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms [t=00:00:00.839451][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms [t=00:00:00.839492][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [t=00:00:00.839522][f=-000001] [t=00:00:00.839540][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:00.839577][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:00.839599][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:00.839629][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:00.839644][f=-000001] [t=00:00:00.839662][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:00.839684][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:00.839711][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:00.839736][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:01.450912][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Lake Carne v2" (loaded=0 cached=0) [t=00:00:01.451323][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000202e0c15900>(arName="Lake Carne v2", overwrite=false)] section=1 cached=0 [t=00:00:01.451964][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000202e0c15900>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.452697][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:01.527255][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000202e0c15900>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:01.529957][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000202e0c15900>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.530226][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000202e0c15900>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.535060][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000202e0c15900>(arName="Zero-K v1.12.9.0", overwrite=false)] section=0 cached=0 [t=00:00:01.563212][f=-000001] [CAS::GASCB] Archive file="lake_carne_v2.sd7" cs="86a00991a7ebe5f7940da5dcadae81cfb71fb7c7741a10934177ea6afae133445b91836ef0d267bc74f8198fb683f01c233391f3f9058ca2c82b7cc2bf6b246d" [t=00:00:01.563505][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.563658][f=-000001] Warning: [PreGame::GameDataReceived] Archive Lake Carne v2 (checksum 44556ace126dd6dfbf7cfeebdb1861226e27060e89c4e7b3041941e3def87ead2349556b362d435f95cefdada2f0d66f2536172a5e29fcb4b173e3118c9d8ed7) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.634941][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.635142][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.635351][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.635589][f=-000001] [CAS::GASCB] Archive file="b060153668e05a9ba6b831c8f7db46b8.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.635765][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:13:24.282679][f=0022685] [uapn] -> reclaim [t=00:13:29.025172][f=0022828] [uapn] compare [t=00:13:29.025226][f=0022828] [uapn] issued : 40(552, 179.24144, 2472, 50000, nil) 4 (repair units) [t=00:13:29.025249][f=0022828] [uapn] current: 90(35839, 552, 179.24144, 2472, 50000) 40 [t=00:13:29.025262][f=0022828] [uapn] -> false [t=00:13:29.025273][f=0022828] [uapn] compare [t=00:13:29.025317][f=0022828] [uapn] issued : 40(552, 179.24144, 2472, 50000, nil) 0 (build assist) [t=00:13:29.025361][f=0022828] [uapn] current: 90(35839, 552, 179.24144, 2472, 50000) 40 [t=00:13:29.025425][f=0022828] [uapn] -> false [t=00:13:29.025457][f=0022828] [uapn] compare [t=00:13:29.025505][f=0022828] [uapn] issued : 40(552, 179.24144, 2472, 50000, nil) 4 (repair units) [t=00:13:29.025550][f=0022828] [uapn] current: 90(35839, 552, 179.24144, 2472, 50000) 40 [t=00:13:29.025584][f=0022828] [uapn] -> false [t=00:13:29.025608][f=0022828] [uapn] compare [t=00:13:29.025665][f=0022828] [uapn] issued : 90(552, 179.24144, 2472, 50000, nil) 0 (reclaim metal) [t=00:13:29.025694][f=0022828] [uapn] current: 90(35839, 552, 179.24144, 2472, 50000) 40 [t=00:13:29.025706][f=0022828] [uapn] -> reclaim [t=00:13:29.693989][f=0022847] [uapn] compare [t=00:13:29.694030][f=0022847] [uapn] issued : 40(552, 179.24144, 2472, 50000, nil) 4 (repair units) [t=00:13:29.694052][f=0022847] [uapn] current: 90(35839, 552, 179.24144, 2472, 50000) 40 [t=00:13:29.694086][f=0022847] [uapn] -> false [t=00:13:29.694098][f=0022847] [uapn] compare [t=00:13:29.694116][f=0022847] [uapn] issued : 40(552, 179.24144, 2472, 50000, nil) 4 (repair units) [t=00:13:29.694137][f=0022847] [uapn] current: 90(35839, 552, 179.24144, 2472, 50000) 40 [t=00:13:29.694161][f=0022847] [uapn] -> false [t=00:13:29.694196][f=0022847] [uapn] compare [t=00:13:29.694242][f=0022847] [uapn] issued : 90(552, 179.24144, 2472, 50000, nil) 0 (reclaim metal) [t=00:13:29.694273][f=0022847] [uapn] current: 90(35839, 552, 179.24144, 2472, 50000) 40 [t=00:13:29.694290][f=0022847] [uapn] -> reclaim [t=00:13:30.345807][f=0022867] [uapn] compare [t=00:13:30.345849][f=0022867] [uapn] issued : 40(552, 179.24144, 2472, 50000, nil) 0 (build assist) [t=00:13:30.345872][f=0022867] [uapn] current: 90(35839, 552, 179.24144, 2472, 50000) 40 [t=00:13:30.345885][f=0022867] [uapn] -> false [t=00:13:30.345895][f=0022867] [uapn] compare [t=00:13:30.345948][f=0022867] [uapn] issued : 40(552, 179.24144, 2472, 50000, nil) 4 (repair units) [t=00:13:30.346006][f=0022867] [uapn] current: 90(35839, 552, 179.24144, 2472, 50000) 40 [t=00:13:30.346044][f=0022867] [uapn] -> false [t=00:13:30.346062][f=0022867] [uapn] compare [t=00:13:30.346083][f=0022867] [uapn] issued : 90(552, 179.24144, 2472, 50000, nil) 0 (reclaim metal) [t=00:13:30.346100][f=0022867] [uapn] current: 90(35839, 552, 179.24144, 2472, 50000) 40 [t=00:13:30.346116][f=0022867] [uapn] -> reclaim [t=00:13:31.023562][f=0022887] [uapn] compare [t=00:13:31.023629][f=0022887] [uapn] issued : 40(552, 179.24144, 2472, 50000, nil) 4 (repair units) [t=00:13:31.023653][f=0022887] [uapn] current: 90(35839, 552, 179.24144, 2472, 50000) 40 [t=00:13:31.023665][f=0022887] [uapn] -> false [t=00:13:31.023676][f=0022887] [uapn] compare [t=00:13:31.023695][f=0022887] [uapn] issued : 40(552, 179.24144, 2472, 50000, nil) 0 (build assist) [t=00:13:31.023716][f=0022887] [uapn] current: 90(35839, 552, 179.24144, 2472, 50000) 40 [t=00:13:31.023761][f=0022887] [uapn] -> false [t=00:13:31.023785][f=0022887] [uapn] compare [t=00:13:31.023824][f=0022887] [uapn] issued : 40(552, 179.24144, 2472, 50000, nil) 4 (repair units) [t=00:13:31.023860][f=0022887] [uapn] current: 90(35839, 552, 179.24144, 2472, 50000) 40 [t=00:13:31.023885][f=0022887] [uapn] -> false [t=00:13:31.023906][f=0022887] [uapn] compare [t=00:13:31.023944][f=0022887] [uapn] issued : 90(552, 179.24144, 2472, 50000, nil) 0 (reclaim metal) [t=00:13:31.023981][f=0022887] [uapn] current: 90(35839, 552, 179.24144, 2472, 50000) 40 [t=00:13:31.023994][f=0022887] [uapn] -> reclaim [t=00:13:36.827967][f=0023061] [uapn] compare [t=00:13:36.828019][f=0023061] [uapn] issued : 40(552, 179.24144, 2472, 50000, nil) 4 (repair units) [t=00:13:36.828048][f=0023061] [uapn] current: 40(15594, nil, nil, nil, nil) 0 [t=00:13:36.828062][f=0023061] [uapn] -> false [t=00:13:36.828075][f=0023061] [uapn] compare [t=00:13:36.828103][f=0023061] [uapn] issued : 40(552, 179.24144, 2472, 50000, nil) 4 (repair units) [t=00:13:36.828199][f=0023061] [uapn] current: 40(15594, nil, nil, nil, nil) 0 [t=00:13:36.828247][f=0023061] [uapn] -> false [t=00:13:36.828273][f=0023061] [uapn] compare [t=00:13:36.828320][f=0023061] [uapn] issued : 90(552, 179.24144, 2472, 50000, nil) 0 (reclaim metal) [t=00:13:36.828342][f=0023061] [uapn] current: 40(15594, nil, nil, nil, nil) 0 [t=00:13:36.828353][f=0023061] [uapn] -> false [t=00:13:36.828363][f=0023061] [uapn] compare [t=00:13:36.828395][f=0023061] [uapn] issued : 40(552, 179.24144, 2472, 50000, nil) 0 (build assist) [t=00:13:36.828412][f=0023061] [uapn] current: 40(15594, nil, nil, nil, nil) 0 [t=00:13:36.828425][f=0023061] [uapn] -> false [t=00:13:38.257858][f=0023104] [uapn] Pay attention to unit 18596 again. [t=00:13:42.012025][f=0023217] game_message: Metal Extractor is under attack [t=00:13:42.733487][f=0023238] [uapn] compare [t=00:13:42.733530][f=0023238] [uapn] issued : 40(552, 179.24144, 2472, 50000, nil) 4 (repair units) [t=00:13:42.733584][f=0023238] [uapn] current: 40(11532, 552, 179.24144, 2472, 50000) 12 [t=00:13:42.733600][f=0023238] [uapn] -> repair [t=00:13:43.935126][f=0023274] <LogicDaemon> arty! [t=00:13:47.184019][f=0023371] [uapn] compare [t=00:13:47.184062][f=0023371] [uapn] issued : 40(552, 179.24144, 2472, 50000, nil) 4 (repair units) [t=00:13:47.184087][f=0023371] [uapn] current: 40(14837, nil, nil, nil, nil) 0 [t=00:13:47.184099][f=0023371] [uapn] -> false [t=00:13:47.184110][f=0023371] [uapn] compare [t=00:13:47.184152][f=0023371] [uapn] issued : 40(552, 179.24144, 2472, 50000, nil) 4 (repair units) [t=00:13:47.184169][f=0023371] [uapn] current: 40(14837, nil, nil, nil, nil) 0 [t=00:13:47.184185][f=0023371] [uapn] -> false [t=00:13:47.184215][f=0023371] [uapn] compare [t=00:13:47.184299][f=0023371] [uapn] issued : 90(552, 179.24144, 2472, 50000, nil) 0 (reclaim metal) [t=00:13:47.184343][f=0023371] [uapn] current: 40(14837, nil, nil, nil, nil) 0 [t=00:13:47.184357][f=0023371] [uapn] -> false [t=00:13:47.184383][f=0023371] [uapn] compare [t=00:13:47.184402][f=0023371] [uapn] issued : 40(552, 179.24144, 2472, 50000, nil) 0 (build assist) [t=00:13:47.184422][f=0023371] [uapn] current: 40(14837, nil, nil, nil, nil) 0 [t=00:13:47.184434][f=0023371] [uapn] -> false [t=00:14:04.664717][f=0023892] game_message: Morph complete: Swarmhost lvl 2 -> Swarmhost lvl 3 [t=00:14:07.721888][f=0023988] game_message: Aegis is under attack [t=00:14:13.324689][f=0024155] <LogicDaemon> and rocs ... [t=00:14:16.112878][f=0024239] game_message: Stardust is under attack [t=00:14:17.005994][f=0024265] <LogicDaemon> we're likely dead [t=00:14:19.050340][f=0024326] [Game::ClientReadNet] added new player dohieu19 with number 6 to team 0 [t=00:14:19.050372][f=0024326] > SPRINGIE:User dohieu19|subraider|5_1||False|TOP1||US [t=00:14:19.308870][f=0024335] [uapn] Pay attention to unit 18596 again. [t=00:14:21.222797][f=0024393] game_message: Caretaker is under attack [t=00:14:23.664437][f=0024466] [uapn] Ignore unit 18596 until it is given a command. [t=00:14:23.667307][f=0024466] LogicDaemon added point: Ignore until idle (stopped). [t=00:14:24.330695][f=0024485] [uapn] Pay attention to unit 18596 again. [t=00:14:27.725093][f=0024588] [uapn] compare [t=00:14:27.725148][f=0024588] [uapn] issued : 40(552, 179.24144, 2472, 50000, nil) 4 (repair units) [t=00:14:27.725173][f=0024588] [uapn] current: 40(9245, nil, nil, nil, nil) 0 [t=00:14:27.725185][f=0024588] [uapn] -> false [t=00:14:27.725197][f=0024588] [uapn] compare [t=00:14:27.725250][f=0024588] [uapn] issued : 40(552, 179.24144, 2472, 50000, nil) 4 (repair units) [t=00:14:27.725296][f=0024588] [uapn] current: 40(9245, nil, nil, nil, nil) 0 [t=00:14:27.725336][f=0024588] [uapn] -> false [t=00:14:27.725380][f=0024588] [uapn] compare [t=00:14:27.725446][f=0024588] [uapn] issued : 90(552, 179.24144, 2472, 50000, nil) 0 (reclaim metal) [t=00:14:27.725490][f=0024588] [uapn] current: 40(9245, nil, nil, nil, nil) 0 [t=00:14:27.725508][f=0024588] [uapn] -> false [t=00:14:27.725517][f=0024588] [uapn] compare [t=00:14:27.725548][f=0024588] [uapn] issued : 40(552, 179.24144, 2472, 50000, nil) 0 (build assist) [t=00:14:27.725569][f=0024588] [uapn] current: 40(9245, nil, nil, nil, nil) 0 [t=00:14:27.725580][f=0024588] [uapn] -> false [t=00:14:30.277195][f=0024664] game_message: Lucifer is under attack [t=00:14:38.118937][f=0024899] game_message: Engineer Commander is under attack [t=00:14:43.737125][f=0025068] game_message: Razor is under attack [t=00:15:14.581716][f=0025993] game_message: Metal Extractor is under attack [t=00:15:24.063373][f=0026279] [uapn] compare [t=00:15:24.063429][f=0026279] [uapn] issued : 40(1144, 45.0691833, 4264, 50000, nil) 4 (repair units) [t=00:15:24.063459][f=0026279] [uapn] current: 40(18231, 1144, 45.0691833, 4264, 500) 8 [t=00:15:24.063472][f=0026279] [uapn] -> false [t=00:15:24.063483][f=0026279] [uapn] compare [t=00:15:24.063512][f=0026279] [uapn] issued : 40(1144, 45.0691833, 4264, 50000, nil) 4 (repair units) [t=00:15:24.063623][f=0026279] [uapn] current: 40(18231, 1144, 45.0691833, 4264, 500) 8 [t=00:15:24.063663][f=0026279] [uapn] -> false [t=00:15:24.063678][f=0026279] [uapn] compare [t=00:15:24.063705][f=0026279] [uapn] issued : 90(1144, 45.0691833, 4264, 50000, nil) 0 (reclaim metal) [t=00:15:24.063727][f=0026279] [uapn] current: 40(18231, 1144, 45.0691833, 4264, 500) 8 [t=00:15:24.063739][f=0026279] [uapn] -> false [t=00:15:24.063749][f=0026279] [uapn] compare [t=00:15:24.063782][f=0026279] [uapn] issued : 40(1144, 45.0691833, 4264, 50000, nil) 0 (build assist) [t=00:15:24.063803][f=0026279] [uapn] current: 40(18231, 1144, 45.0691833, 4264, 500) 8 [t=00:15:24.063814][f=0026279] [uapn] -> false [t=00:15:26.898918][f=0026364] game_message: Razor is under attack [t=00:15:30.052393][f=0026457] [uapn] Ignore unit 16118 until it is given a command. [t=00:15:30.055420][f=0026457] LogicDaemon added point: Ignore until idle (stopped). [t=00:15:30.820626][f=0026480] [uapn] Pay attention to unit 16118 again. [t=00:15:32.297994][f=0026526] game_message: Razor is under attack [t=00:15:33.332312][f=0026556] [uapn] Pay attention to unit 16118 again. [t=00:15:37.320127][f=0026676] game_message: Razor is under attack [t=00:15:40.840770][f=0026781] [uapn] compare [t=00:15:40.840825][f=0026781] [uapn] issued : 40(1144, 45.0691833, 4264, 50000, nil) 4 (repair units) [t=00:15:40.840864][f=0026781] [uapn] current: 40(27968, nil, nil, nil, nil) 0 [t=00:15:40.840879][f=0026781] [uapn] -> false [t=00:15:40.840889][f=0026781] [uapn] compare [t=00:15:40.840933][f=0026781] [uapn] issued : 40(1144, 45.0691833, 4264, 50000, nil) 4 (repair units) [t=00:15:40.840966][f=0026781] [uapn] current: 40(27968, nil, nil, nil, nil) 0 [t=00:15:40.841013][f=0026781] [uapn] -> false [t=00:15:40.841034][f=0026781] [uapn] compare [t=00:15:40.841097][f=0026781] [uapn] issued : 90(1144, 45.0691833, 4264, 50000, nil) 0 (reclaim metal) [t=00:15:40.841145][f=0026781] [uapn] current: 40(27968, nil, nil, nil, nil) 0 [t=00:15:40.841178][f=0026781] [uapn] -> false [t=00:15:40.841220][f=0026781] [uapn] compare [t=00:15:40.841278][f=0026781] [uapn] issued : 40(1144, 45.0691833, 4264, 50000, nil) 0 (build assist) [t=00:15:40.841329][f=0026781] [uapn] current: 40(27968, nil, nil, nil, nil) 0 [t=00:15:40.841366][f=0026781] [uapn] -> false [t=00:15:41.071105][f=0026787] [uapn] Pay attention to unit 16118 again. [t=00:15:42.291150][f=0026826] game_message: Razor is under attack [t=00:15:42.817139][f=0026840] [uapn] compare [t=00:15:42.817239][f=0026840] [uapn] issued : 40(1144, 45.0691833, 4264, 50000, nil) 4 (repair units) [t=00:15:42.817290][f=0026840] [uapn] current: 40(23468, nil, nil, nil, nil) 0 [t=00:15:42.817323][f=0026840] [uapn] -> false [t=00:15:42.817351][f=0026840] [uapn] compare [t=00:15:42.817400][f=0026840] [uapn] issued : 40(1144, 45.0691833, 4264, 50000, nil) 4 (repair units) [t=00:15:42.817459][f=0026840] [uapn] current: 40(23468, nil, nil, nil, nil) 0 [t=00:15:42.817487][f=0026840] [uapn] -> false [t=00:15:42.817535][f=0026840] [uapn] compare [t=00:15:42.817614][f=0026840] [uapn] issued : 90(1144, 45.0691833, 4264, 50000, nil) 0 (reclaim metal) [t=00:15:42.817665][f=0026840] [uapn] current: 40(23468, nil, nil, nil, nil) 0 [t=00:15:42.817684][f=0026840] [uapn] -> false [t=00:15:42.817695][f=0026840] [uapn] compare [t=00:15:42.817714][f=0026840] [uapn] issued : 40(1144, 45.0691833, 4264, 50000, nil) 0 (build assist) [t=00:15:42.817749][f=0026840] [uapn] current: 40(23468, nil, nil, nil, nil) 0 [t=00:15:42.817777][f=0026840] [uapn] -> false [t=00:15:43.067510][f=0026847] [uapn] Pay attention to unit 16118 again. [t=00:15:43.813660][f=0026871] [uapn] compare [t=00:15:43.813717][f=0026871] [uapn] issued : 40(1144, 45.0691833, 4264, 50000, nil) 4 (repair units) [t=00:15:43.813740][f=0026871] [uapn] current: 40(23468, nil, nil, nil, nil) 0 [t=00:15:43.813752][f=0026871] [uapn] -> false [t=00:15:43.813763][f=0026871] [uapn] compare [t=00:15:43.813876][f=0026871] [uapn] issued : 40(1144, 45.0691833, 4264, 50000, nil) 4 (repair units) [t=00:15:43.813964][f=0026871] [uapn] current: 40(23468, nil, nil, nil, nil) 0 [t=00:15:43.813984][f=0026871] [uapn] -> false [t=00:15:43.813995][f=0026871] [uapn] compare [t=00:15:43.814022][f=0026871] [uapn] issued : 90(1144, 45.0691833, 4264, 50000, nil) 0 (reclaim metal) [t=00:15:43.814040][f=0026871] [uapn] current: 40(23468, nil, nil, nil, nil) 0 [t=00:15:43.814050][f=0026871] [uapn] -> false [t=00:15:43.814058][f=0026871] [uapn] compare [t=00:15:43.814089][f=0026871] [uapn] issued : 40(1144, 45.0691833, 4264, 50000, nil) 0 (build assist) [t=00:15:43.814107][f=0026871] [uapn] current: 40(23468, nil, nil, nil, nil) 0 [t=00:15:43.814117][f=0026871] [uapn] -> false [t=00:15:43.969626][f=0026874] [uapn] Pay attention to unit 16118 again. [t=00:15:47.340896][f=0026976] game_message: Razor is under attack [t=00:15:47.644539][f=0026985] [uapn] compare [t=00:15:47.644680][f=0026985] [uapn] issued : 40(1080, 45.2588501, 3224, 50000, nil) 4 (repair units) [t=00:15:47.644783][f=0026985] [uapn] current: 40(16609, 1080, 45.0518761, 3224, 500) 8 [t=00:15:47.644830][f=0026985] [uapn] -> false [t=00:15:47.644856][f=0026985] [uapn] compare [t=00:15:47.644913][f=0026985] [uapn] issued : 40(1080, 45.2588501, 3224, 50000, nil) 4 (repair units) [t=00:15:47.644975][f=0026985] [uapn] current: 40(16609, 1080, 45.0518761, 3224, 500) 8 [t=00:15:47.645005][f=0026985] [uapn] -> false [t=00:15:47.645030][f=0026985] [uapn] compare [t=00:15:47.645133][f=0026985] [uapn] issued : 90(1080, 45.2588501, 3224, 50000, nil) 0 (reclaim metal) [t=00:15:47.645185][f=0026985] [uapn] current: 40(16609, 1080, 45.0518761, 3224, 500) 8 [t=00:15:47.645213][f=0026985] [uapn] -> false [t=00:15:47.645251][f=0026985] [uapn] compare [t=00:15:47.645305][f=0026985] [uapn] issued : 40(1080, 45.2588501, 3224, 50000, nil) 0 (build assist) [t=00:15:47.645348][f=0026985] [uapn] current: 40(16609, 1080, 45.0518761, 3224, 500) 8 [t=00:15:47.645379][f=0026985] [uapn] -> false [t=00:15:50.134018][f=0027060] [uapn] compare [t=00:15:50.134088][f=0027060] [uapn] issued : 40(1144, 45.0691833, 4264, 50000, nil) 4 (repair units) [t=00:15:50.134114][f=0027060] [uapn] current: 40(11325, 1144, 45.0691833, 4264, 50000) 12 [t=00:15:50.134126][f=0027060] [uapn] -> repair [t=00:15:54.581036][f=0027195] [uapn] compare [t=00:15:54.581098][f=0027195] [uapn] issued : 40(1144, 45.0691833, 4264, 50000, nil) 0 (build assist) [t=00:15:54.581131][f=0027195] [uapn] current: 40(2193, nil, nil, nil, nil) 0 [t=00:15:54.581143][f=0027195] [uapn] -> false [t=00:15:54.581201][f=0027195] [uapn] compare [t=00:15:54.581258][f=0027195] [uapn] issued : 40(1144, 45.0691833, 4264, 50000, nil) 4 (repair units) [t=00:15:54.581322][f=0027195] [uapn] current: 40(2193, nil, nil, nil, nil) 0 [t=00:15:54.581351][f=0027195] [uapn] -> false [t=00:15:54.581373][f=0027195] [uapn] compare [t=00:15:54.581445][f=0027195] [uapn] issued : 90(1144, 45.0691833, 4264, 50000, nil) 0 (reclaim metal) [t=00:15:54.581518][f=0027195] [uapn] current: 40(2193, nil, nil, nil, nil) 0 [t=00:15:54.581579][f=0027195] [uapn] -> false [t=00:15:54.581612][f=0027195] [uapn] compare [t=00:15:54.581666][f=0027195] [uapn] issued : 40(1144, 45.0691833, 4264, 50000, nil) 0 (build assist) [t=00:15:54.581722][f=0027195] [uapn] current: 40(2193, nil, nil, nil, nil) 0 [t=00:15:54.581755][f=0027195] [uapn] -> false [t=00:16:01.350337][f=0027397] <LogicDaemon> !poll resign [t=00:16:01.359143][f=0027398] > Poll: Resign team 1? [!y=0/3, !n=0/3] [t=00:16:01.359195][f=0027398] > Poll: Resign team 1? [!y=1/3, !n=0/3] [t=00:16:03.534791][f=0027459] <hfe77> !vote 1 [t=00:16:03.587292][f=0027460] > Poll: Resign team 1? [!y=2/3, !n=0/3] [t=00:16:04.067151][f=0027474] <ok051323> !vote 1 [t=00:16:04.079614][f=0027475] > Poll: Resign team 1? [!y=3/3, !n=0/3] [t=00:16:04.079664][f=0027475] > Poll: Resign team 1? [END:SUCCESS] [t=00:16:04.183143][f=0027476] <Global Build Command> Spectator mode or commshare detected. Widget removed. [t=00:16:04.206276][f=0027478] game_message: South-West has been destroyed! [t=00:16:04.206550][f=0027478] game_message: AI wins! [t=00:16:04.213186][f=0027478] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:16:04.259059][f=0027478] > Team 1 resigned [t=00:16:05.508721][f=0027499] <autoquit> Autoquit canceled. [t=00:16:05.508760][f=0027499] <Ghost Site> Spectator mode. Widget removed. [t=00:16:05.510207][f=0027499] <Easy Facing> Spectator mode. Widget removed. [t=00:16:05.511108][f=0027499] <Nuke Icon> Spectator mode. Widget removed. [t=00:16:08.284413][f=0027606] Spectator hfe77 left the game: normal quit [t=00:16:10.830729][f=0027681] Spectator mrMute left the game: normal quit [t=00:16:11.018614][f=0027687] Spectator Kwaszati left the game: normal quit [t=00:16:11.930357][f=0027714] Spectator ok051323 left the game: normal quit [t=00:16:14.831182][f=0027789] No clients connected, shutting down server [t=00:16:14.831212][f=0027789] Server shutdown [t=00:16:19.736207][f=0027789] [QuitAction] user exited to system [t=00:16:19.778139][f=0027789] [SpringApp::Kill][1] fromRun=1 [t=00:16:19.778170][f=0027789] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0) [t=00:16:19.792486][f=0027789] [async=0] threads=4 tasks=886437 {sum,avg}{exec,wait}time={{45571.742, 0.051}, {40722.039, 0.046}}ms [t=00:16:19.792590][f=0027789] thread=1 tasks=295479 {sum,min,max,avg}{exec,wait}time={{16062.958, 0.000, 103.122, 0.054}, {11821.636, 0.000, 18446744027136.000, 0.040}}ms [t=00:16:19.792750][f=0027789] thread=2 tasks=295479 {sum,min,max,avg}{exec,wait}time={{15092.982, 0.000, 106.227, 0.051}, {14020.324, 0.000, 18446744027136.000, 0.047}}ms [t=00:16:19.792842][f=0027789] thread=3 tasks=295479 {sum,min,max,avg}{exec,wait}time={{14415.804, 0.000, 104.271, 0.049}, {14880.077, 0.000, 32.678, 0.050}}ms [t=00:16:19.792941][f=0027789] [async=1] threads=4 tasks=5203 {sum,avg}{exec,wait}time={{29696.266, 5.708}, {26954538.000, 5180.576}}ms [t=00:16:19.793036][f=0027789] thread=1 tasks=1748 {sum,min,max,avg}{exec,wait}time={{9901.373, 0.001, 1064.909, 5.664}, {8985858.000, 0.147, 9900.676, 5140.651}}ms [t=00:16:19.793110][f=0027789] thread=2 tasks=1717 {sum,min,max,avg}{exec,wait}time={{9895.158, 0.001, 1165.855, 5.763}, {8979462.000, 0.019, 9901.230, 5229.739}}ms [t=00:16:19.793174][f=0027789] thread=3 tasks=1738 {sum,min,max,avg}{exec,wait}time={{9899.735, 0.001, 1168.361, 5.696}, {8989217.000, 0.019, 9901.177, 5172.162}}ms [t=00:16:19.793221][f=0027789] [ThreadPool::SetThreadCount][2] workers=0 [t=00:16:19.793254][f=0027789] [SpringApp::Kill][2] [t=00:16:19.793462][f=0027789] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:16:19.793509][f=0027789] [Game::KillLua][1] dtor=0 luaUI=0000020366016c20 [t=00:16:19.793681][f=0027789] Start widgetHandler:Shutdown [t=00:16:19.803917][f=0027789] Shutdown - SaveOrderList Complete [t=00:16:19.807640][f=0027789] Writing last game win data [t=00:16:19.823900][f=0027789] Shutdown - SaveConfigData Complete [t=00:16:19.823939][f=0027789] Shutdown Widget - Chili Highlight [t=00:16:19.823996][f=0027789] Shutdown Widget - Draw After Chili [t=00:16:19.824022][f=0027789] Shutdown Widget - API Unit Tracker GL4 [t=00:16:19.824050][f=0027789] Shutdown Widget - EPIC Menu [t=00:16:19.827300][f=0027789] Shutdown Widget - Chili Widget Selector [t=00:16:19.830441][f=0027789] Shutdown Widget - Chili Minimap [t=00:16:19.830732][f=0027789] Shutdown Widget - Local Team Colors [t=00:16:19.830767][f=0027789] Shutdown Widget - Display Keys 2 [t=00:16:19.830836][f=0027789] Shutdown Widget - Save Game Menu [t=00:16:19.830886][f=0027789] Shutdown Widget - Unit Icons [t=00:16:19.831277][f=0027789] Shutdown Widget - Attrition Counter [t=00:16:19.831686][f=0027789] Shutdown Widget - Noises [t=00:16:19.831718][f=0027789] Shutdown Widget - HealthBars [t=00:16:19.833781][f=0027789] Shutdown Widget - RoI Tracker [t=00:16:19.834838][f=0027789] Shutdown Widget - BuildETA [t=00:16:19.834867][f=0027789] Shutdown Widget - Chili Chicken Panel [t=00:16:19.835315][f=0027789] Shutdown Widget - External VR Grid [t=00:16:19.835380][f=0027789] Shutdown Widget - Win Counter [t=00:16:19.835420][f=0027789] Shutdown Widget - EndGame APM stats [t=00:16:19.835453][f=0027789] Shutdown Widget - Modular Comm Info [t=00:16:19.835484][f=0027789] Shutdown Widget - Chili Spectator Panels [t=00:16:19.835512][f=0027789] Shutdown Widget - Point Tracker [t=00:16:19.835548][f=0027789] Shutdown Widget - Missile Silo Range [t=00:16:19.835587][f=0027789] Shutdown Widget - MinimapEvents [t=00:16:19.835636][f=0027789] Shutdown Widget - Local Widgets Config [t=00:16:19.835696][f=0027789] Shutdown Widget - Highlight Geos [t=00:16:19.835726][f=0027789] Shutdown Widget - Context Menu [t=00:16:19.835749][f=0027789] Shutdown Widget - Grab Input [t=00:16:19.835941][f=0027789] Input grabbing is disabled! [t=00:16:19.835973][f=0027789] Shutdown Widget - Defense Range Zero-K [t=00:16:19.836003][f=0027789] Shutdown Widget - Showeco and Grid Drawer [t=00:16:19.836043][f=0027789] Shutdown Widget - Darkening [t=00:16:19.836095][f=0027789] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:16:19.836151][f=0027789] Shutdown Widget - Chili Nuke Warning [t=00:16:19.836181][f=0027789] Shutdown Widget - Chili EndGame Window [t=00:16:19.836217][f=0027789] Shutdown Widget - Stereo3D [t=00:16:19.836311][f=0027789] Shutdown Widget - Chili Economy Panel Default [t=00:16:19.836344][f=0027789] Shutdown Widget - Music Player v2 [t=00:16:19.836427][f=0027789] Shutdown Widget - State Reverse and Latency [t=00:16:19.836458][f=0027789] Shutdown Widget - Reclaim Field Highlight [t=00:16:19.836503][f=0027789] Shutdown Widget - Startup Info and Selector [t=00:16:19.836545][f=0027789] Shutdown Widget - Transport AI [t=00:16:19.836575][f=0027789] Shutdown Widget - Attack AoE [t=00:16:19.836601][f=0027789] Shutdown Widget - TeamPlatter [t=00:16:19.838255][f=0027789] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:16:19.838532][f=0027789] Shutdown Widget - Selection Send [t=00:16:19.838573][f=0027789] Shutdown Widget - Spotter [t=00:16:19.838603][f=0027789] Shutdown Widget - LupsManager [t=00:16:19.838690][f=0027789] Shutdown Widget - Newton Firezone [t=00:16:19.838754][f=0027789] Shutdown Widget - Chili Pro Console [t=00:16:19.839519][f=0027789] Shutdown Widget - Persistent Build Height [t=00:16:19.839543][f=0027789] Shutdown Widget - Lasso Terraform GUI [t=00:16:19.839561][f=0027789] Shutdown Widget - Lups [t=00:16:19.839696][f=0027789] Shutdown Widget - Chili Framework [t=00:16:19.839742][f=0027789] Shutdown Widget - Custom Markers [t=00:16:19.839777][f=0027789] Shutdown Widget - Chili Core Selector [t=00:16:19.840040][f=0027789] Shutdown Widget - Mex Placement Handler [t=00:16:19.840078][f=0027789] Shutdown Widget - Select Keys [t=00:16:19.840114][f=0027789] Shutdown Widget - Pause Screen [t=00:16:19.840429][f=0027789] Shutdown Widget - Text To Speech Control [t=00:16:19.840453][f=0027789] Shutdown Widget - Layout Handler [t=00:16:19.840469][f=0027789] End widgetHandler:Shutdown [t=00:16:19.940015][f=0027789] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 70027542, 0.0} allocedSize{int+, int-, ext}={0, 0, 10438018296}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0398} [t=00:16:19.945640][f=0027789] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:16:19.945669][f=0027789] [Game::KillLua][3] dtor=0 luaRules=00000202fc7da2c0 [t=00:16:19.945731][f=0027789] Start gadgetHandler:Shutdown [t=00:16:19.945747][f=0027789] Shutdown - StartSetup [t=00:16:19.945760][f=0027789] Shutdown - UnitMorph [t=00:16:19.946781][f=0027789] Shutdown - Carrier Drones [t=00:16:19.946870][f=0027789] Shutdown - Missile Silo Controller [t=00:16:19.946892][f=0027789] Shutdown - Modular Comm Info [t=00:16:19.946906][f=0027789] Shutdown - Terrain Texture Handler [t=00:16:19.946920][f=0027789] Shutdown - UnitCloakShield [t=00:16:19.947282][f=0027789] Shutdown - Starlight Handler [t=00:16:19.947317][f=0027789] End gadgetHandler:Shutdown [t=00:16:20.057154][f=0027789] Start gadgetHandler:Shutdown [t=00:16:20.057183][f=0027789] Shutdown - Teleport Throw [t=00:16:20.057217][f=0027789] Shutdown - UnitMorph [t=00:16:20.057241][f=0027789] Shutdown - Missile fired callins [t=00:16:20.057255][f=0027789] Shutdown - Modular Comm Info [t=00:16:20.057275][f=0027789] Shutdown - Retreat Command [t=00:16:20.057314][f=0027789] Shutdown - Shockwaves [t=00:16:20.057355][f=0027789] Shutdown - UnitCloakShield [t=00:16:20.057433][f=0027789] Shutdown - Lups Cloak FX [t=00:16:20.057461][f=0027789] Shutdown - Lups [t=00:16:20.057577][f=0027789] Shutdown - Lups Shield [t=00:16:20.057726][f=0027789] End gadgetHandler:Shutdown [t=00:16:20.092012][f=0027789] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 43, 0.0} allocedSize{int+, int-, ext}={0, 0, 5787}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.4651} [t=00:16:20.092895][f=0027789] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:16:20.092993][f=0027789] [Game::KillLua][4] dtor=0 [t=00:16:20.093009][f=0027789] [Game::KillLua][5] dtor=0 [t=00:16:20.107413][f=0027789] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-09-23_20-48-03-250_Lake Carne v2_105.1.1-2511-g747f18b BAR105.sdfz" (919694 bytes) [t=00:16:20.107542][f=0027789] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:16:20.146736][f=0027789] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:16:20.146802][f=0027789] [Sound] [Sound::UpdateThread][3] #sources=32 #items=96 [t=00:16:20.147141][f=0027789] [Sound] [Sound::UpdateThread][4] ctx=00000202e0c66060 dev=00000202e0d131a0 [t=00:16:20.147349][f=0027789] [Sound] [Sound::UpdateThread][5] ctx=00000202e0c66060 dev=00000202e0d131a0 [t=00:16:20.147366][f=0027789] [Sound] [Sound::Cleanup][alcDestroyContext(00000202e0c66060)] [t=00:16:20.149201][f=0027789] [Sound] [Sound::Cleanup][alcCloseDevice(00000202e0d131a0)] [t=00:16:20.153421][f=0027789] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:16:20.184106][f=0027789] [Sound] [Sound::UpdateThread][6] [t=00:16:20.185579][f=0027789] [Game::~CGame][1] [t=00:16:20.185613][f=0027789] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:16:20.185632][f=0027789] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:16:20.185649][f=0027789] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:16:20.185666][f=0027789] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:16:20.185709][f=0027789] [Game::KillLua][4] dtor=1 [t=00:16:20.185731][f=0027789] [Game::KillLua][5] dtor=1 [t=00:16:20.186077][f=0027789] [Game::KillMisc][1] [t=00:16:20.186302][f=0027789] [Game::KillMisc][2] [t=00:16:20.186809][f=0027789] [Game::KillMisc][3] [t=00:16:20.187005][f=0027789] [Game::KillRendering][1] [t=00:16:20.220643][f=0027789] [3DOParser::Kill] allocated 29 pieces [t=00:16:20.220741][f=0027789] [S3OParser::Kill] allocated 5521 pieces [t=00:16:20.221461][f=0027789] [AssParser::Kill] allocated 701 pieces [t=00:16:20.292621][f=0027789] [Game::KillInterface][1] [t=00:16:20.293161][f=0027789] [Game::KillInterface][2] [t=00:16:20.293948][f=0027789] [Game::KillSimulation][1] [t=00:16:20.293967][f=0027789] [Game::KillSimulation][2] [t=00:16:20.410772][f=0027789] [CCollisionHandler] dis-/continuous tests: 1788/85521174 [t=00:16:20.410799][f=0027789] [Game::KillSimulation][3] [t=00:16:20.411563][f=0027789] [~CPathCache(24x20)] cacheHits=4125 hitPercentage=74% numHashColls=0 maxCacheSize=81 [t=00:16:20.411693][f=0027789] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:16:20.411988][f=0027789] [~CPathCache(48x40)] cacheHits=2781 hitPercentage=60% numHashColls=0 maxCacheSize=160 [t=00:16:20.412194][f=0027789] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:16:20.465710][f=0027789] [~CRectangleOverlapHandler] 7% overlap reduction [t=00:16:20.512003][f=0027789] [LosHandler::Kill] raycast instance cache-{hits,misses}={61067,152760}; shared=3%; cached=26% [t=00:16:20.535917][f=0027789] [Game::KillSimulation][4] [t=00:16:20.953052][f=0027789] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:16:20.953088][f=0027789] [Game::~CGame][2] [t=00:16:20.953099][f=0027789] [Game::~CGame][3] [t=00:16:20.953213][f=0027789] [SpringApp::Kill][3] [t=00:16:20.953344][f=0027789] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 6238782 bytes sent in 22817 packets (273.427 bytes/packet) 7276793 bytes recv'd in 21479 packets (338.786 bytes/packet) {0.034x, 0.018x} relative protocol overhead {up, down} 236406 incoming chunks dropped, 201324 outgoing chunks resent 20983 incoming chunks processed [t=00:16:20.954030][f=0027789] [SpringApp::Kill][4] font=00000202c9bb5440 [t=00:16:20.998246][f=0027789] [SpringApp::Kill][5] [t=00:16:21.012428][f=0027789] [SpringApp::Kill][6] [t=00:16:21.012631] [SpringApp::Kill][7] [t=00:16:21.012740] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {2200, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:16:21.012758] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1760, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:16:21.012772] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:16:21.012786] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:16:21.012806] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:16:21.012831] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:16:21.012845] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {1168, 1048576, 1048576}, EBO = {1752, 2097152, 2097152} [t=00:16:21.012900] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {83160, 1048576, 1048576}, EBO = {124740, 2097152, 2097152} [t=00:16:21.012922] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:16:21.012935] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:16:21.012956] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:16:21.012969] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:16:21.012983] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {1176, 1048576, 1048576}, EBO = {1764, 2097152, 2097152} [t=00:16:21.091780] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:16:21.091821] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:16:21.091831] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:16:21.091839] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8475 [t=00:16:21.091848] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:16:21.092175] [VFS] [SpringVFS::DeleteArchives<this=00000202e0c15900>] [t=00:16:21.092195] [VFS] [SpringVFS::DeleteArchives<this=00000202e0c15900>(section=0)] #archives[section]=2 #files[section]=8307 [t=00:16:21.092218] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\b060153668e05a9ba6b831c8f7db46b8.sdp (00000202e1240690) [t=00:16:21.092429] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\b060153668e05a9ba6b831c8f7db46b8.sdp" numZipFiles=8227 sumInflSize=971838kb sumReadTime=3037ms [t=00:16:21.092505] file="unittextures/bomberheavy_1.dds" indx=7415 inflSize=21845kb readTime=111ms [t=00:16:21.092531] file="unittextures/bomberheavy_2.dds" indx=7416 inflSize=21845kb readTime=108ms [t=00:16:21.092572] file="unittextures/3do2s3o_atlas_1.tga" indx=7321 inflSize=16384kb readTime=56ms [t=00:16:21.092605] file="unittextures/gritty1.dds" indx=7600 inflSize=5461kb readTime=34ms [t=00:16:21.092631] file="unittextures/detriment_1.dds" indx=7537 inflSize=5461kb readTime=33ms [t=00:16:21.092663] file="unittextures/benzcom_1.dds" indx=7404 inflSize=5461kb readTime=33ms [t=00:16:21.092690] file="unittextures/3do2s3o_atlas_2.tga" indx=7322 inflSize=16384kb readTime=29ms [t=00:16:21.092717] file="unittextures/hunter1.dds" indx=7617 inflSize=4096kb readTime=28ms [t=00:16:21.092759] file="unittextures/bantha_1.dds" indx=7386 inflSize=5461kb readTime=27ms [t=00:16:21.092791] file="unittextures/zeppelin_1.dds" indx=8205 inflSize=4096kb readTime=26ms [t=00:16:21.095205] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (00000202c9085150) [t=00:16:21.097034] [VFS] [SpringVFS::DeleteArchives<this=00000202e0c15900>(section=1)] #archives[section]=1 #files[section]=17 [t=00:16:21.097147] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\lake_carne_v2.sd7 (00000202e0c8b970) [t=00:16:21.105454] [VFS] [SpringVFS::DeleteArchives<this=00000202e0c15900>(section=2)] #archives[section]=3 #files[section]=327 [t=00:16:21.105486] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000202c9084390) [t=00:16:21.105537] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000202c9084de0) [t=00:16:21.105760] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (00000202c9085200) [t=00:16:21.106120] [VFS] [SpringVFS::DeleteArchives<this=00000202e0c15900>(section=3)] #archives[section]=0 #files[section]=0 [t=00:16:21.106144] [VFS] [SpringVFS::DeleteArchives<this=00000202e0c15900>(section=4)] #archives[section]=0 #files[section]=8215 [t=00:16:21.106241] [VFS] [SpringVFS::DeleteArchives<this=00000202e0c15900>(section=5)] #archives[section]=0 #files[section]=0 [t=00:16:21.106295] [VFS] [SpringVFS::DeleteArchives<this=00000202e0c15900>(section=6)] #archives[section]=0 #files[section]=0 [t=00:16:21.106330] [VFS] [SpringVFS::DeleteArchives<this=00000202e0c15900>(section=7)] #archives[section]=0 #files[section]=0 [t=00:16:21.106357] [VFS] [SpringVFS::DeleteArchives<this=00000202e0c15900>(section=8)] #archives[section]=0 #files[section]=0 [t=00:16:21.106963] [SpringApp::Kill][8] [t=00:16:21.106979] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:16:21.107000] [WatchDog::Uninstall][1] hangDetectorThread=00007ff646f904d0 (joinable=1) [t=00:16:21.107010] [WatchDog::Uninstall][2] [t=00:16:21.688197] [WatchDog::Uninstall][3] [t=00:16:21.688220] [SpringApp::Kill][9]
infolog_full.txt (truncated):