Open Chobbyla opened 1 month ago
infolog_full.txt (truncated):
[t=00:00:00.000152] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.248621] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.248679] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.248747] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) Failed rotating the log file [t=00:00:00.248789] [t=00:00:00.248806] Enable or disable log sections using the LogSections configuration key [t=00:00:00.248839] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.248856] Use "none" to disable the default log sections. [t=00:00:00.248881] ============== </Log Sections> ============== [t=00:00:00.248904] ============== <User Config> ============== [t=00:00:00.249089] AdvMapShading = 0 [t=00:00:00.249099] AdvUnitShading = 0 [t=00:00:00.249124] AllowDeferredMapRendering = 1 [t=00:00:00.249130] AllowDeferredModelRendering = 1 [t=00:00:00.249136] AnimationMT = 0 [t=00:00:00.249142] BumpWaterDepthBits = 16 [t=00:00:00.249148] BumpWaterReflection = 0 [t=00:00:00.249153] BumpWaterRefraction = 0 [t=00:00:00.249166] BumpWaterShoreWaves = 0 [t=00:00:00.249177] BumpWaterTexSizeReflection = 64 [t=00:00:00.249190] CamFreeScrollSpeed = 50 [t=00:00:00.249214] CamMode = 1 [t=00:00:00.249225] CubeTexSizeReflection = 1 [t=00:00:00.249235] CubeTexSizeSpecular = 1 [t=00:00:00.249245] DualScreenMiniMapOnLeft = 1 [t=00:00:00.249286] EdgeMoveDynamic = 0 [t=00:00:00.249293] EdgeMoveWidth = 0.003 [t=00:00:00.249298] FPSFOV = 90 [t=00:00:00.249303] FPSScrollSpeed = 50 [t=00:00:00.249308] FontSize = 18 [t=00:00:00.249320] FullscreenEdgeMove = 0 [t=00:00:00.249328] GrassDetail = 0 [t=00:00:00.249333] GroundDecals = 2 [t=00:00:00.249338] GroundDetail = 90 [t=00:00:00.249343] HangTimeout = 30 [t=00:00:00.249350] HardwareCursor = 1 [t=00:00:00.249362] InitialNetworkTimeout = 0 [t=00:00:00.249418] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.249434] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.249448] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.249464] LinkOutgoingBandwidth = 262144 [t=00:00:00.249492] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.249544] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.249559] LuaShaders = 0 [t=00:00:00.249570] MSAALevel = 1 [t=00:00:00.249582] MaxDynamicMapLights = 0 [t=00:00:00.249600] MaxDynamicModelLights = 0 [t=00:00:00.249614] MaxParticles = 15000 [t=00:00:00.249628] MaxSounds = 32 [t=00:00:00.249641] MaximumTransmissionUnit = 0 [t=00:00:00.249659] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.249672] MiniMapMarker = 0 [t=00:00:00.249694] MouseDragScrollThreshold = 0 [t=00:00:00.249708] NetworkLossFactor = 2 [t=00:00:00.249723] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.249737] OverheadScrollSpeed = 50 [t=00:00:00.249749] ReconnectTimeout = 0 [t=00:00:00.249768] RotOverheadScrollSpeed = 50 [t=00:00:00.249797] RotateLogFiles = 1 [t=00:00:00.249808] ShadowMapSize = 1024 [t=00:00:00.249818] Shadows = 1 [t=00:00:00.249825] ShowClock = 0 [t=00:00:00.249834] SoftParticles = 2 [t=00:00:00.249973] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.250029] UnitIconDist = 151 [t=00:00:00.250043] UpdateBoundingVolumeMT = 0 [t=00:00:00.250070] UpdateWeaponVectorsMT = 0 [t=00:00:00.250081] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.250109] UseLuaMemPools = 0 [t=00:00:00.250121] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.250131] VFSCacheArchiveFiles = 0 [t=00:00:00.250143] VSync = 1 [t=00:00:00.250156] Water = 0 [t=00:00:00.250169] WindowBorderless = 1 [t=00:00:00.250179] WindowPosY = 0 [t=00:00:00.250203] WindowedEdgeMove = 0 [t=00:00:00.250223] XResolutionWindowed = 1920 [t=00:00:00.250236] YResolutionWindowed = 1080 [t=00:00:00.250261] ============== </User Config> ============== [t=00:00:00.250275] ============== <User System> ============== [t=00:00:00.250289] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.250303] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.250322] Compiler Version: gcc-13.2.0 [t=00:00:00.250477] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.250555] Hardware Config: Intel(R) Core(TM) i7-8650U CPU @ 1.90GHz; 16238MB RAM, 17266MB pagefile [t=00:00:00.250572] Binary Word Size: 64-bit (native) [t=00:00:00.250585] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.250597] Physical CPU Cores: 4 [t=00:00:00.250610] Logical CPU Cores: 8 [t=00:00:00.250623] ============== </User System> ============== [t=00:00:00.250639] Run: thread affinity ff [t=00:00:00.251029] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.251043] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.251052] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.251060] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.251073] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.252176] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.252195] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.261178] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.270222] Display (Generic PnP Monitor)=1 modes=44 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.270245] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.270259] [ 3] 1680x1050x24bpp@60Hz [t=00:00:00.270271] [ 5] 1600x900x24bpp@60Hz [t=00:00:00.270280] [ 7] 1440x900x24bpp@60Hz [t=00:00:00.270306] [ 9] 1400x1050x24bpp@60Hz [t=00:00:00.270316] [11] 1366x768x24bpp@60Hz [t=00:00:00.270325] [13] 1360x768x24bpp@60Hz [t=00:00:00.270354] [15] 1280x1024x24bpp@60Hz [t=00:00:00.270376] [17] 1280x960x24bpp@60Hz [t=00:00:00.270387] [19] 1280x800x24bpp@60Hz [t=00:00:00.270421] [21] 1280x768x24bpp@60Hz [t=00:00:00.270448] [23] 1280x720x24bpp@60Hz [t=00:00:00.270465] [25] 1280x600x24bpp@60Hz [t=00:00:00.270480] [27] 1152x864x24bpp@60Hz [t=00:00:00.270496] [29] 1024x768x24bpp@60Hz [t=00:00:00.270511] [31] 800x600x24bpp@60Hz [t=00:00:00.270577] [33] 640x480x24bpp@60Hz [t=00:00:00.270631] [35] 640x400x24bpp@60Hz [t=00:00:00.395476] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.396069] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.396089] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.441514] [GR::LogVersionInfo] [t=00:00:00.441530] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.441555] GL version : 3.0.0 - Build 27.20.100.9171 [t=00:00:00.441576] GL vendor : Intel [t=00:00:00.441602] GL renderer : Intel(R) UHD Graphics 620 [t=00:00:00.441609] GLSL version: 1.30 - Build 27.20.100.9171 [t=00:00:00.441614] GLEW version: 2.1.0 [t=00:00:00.441619] GPU memory : unknown [t=00:00:00.441644] SDL swap-int: 1 [t=00:00:00.441649] SDL driver : windows [t=00:00:00.441654] [t=00:00:00.441659] Initialized OpenGL Context: 3.0 (Core) [t=00:00:00.441665] GLSL shader support : 1 [t=00:00:00.441677] GL4 support : 1 [t=00:00:00.441683] FBO extension support : 1 [t=00:00:00.441706] NVX GPU mem-info support : 0 [t=00:00:00.441714] ATI GPU mem-info support : 0 [t=00:00:00.441727] Texture clamping to edge : 1 [t=00:00:00.441735] NPOT-texture support : 1 (1) [t=00:00:00.441742] S3TC/DXT1 texture support : 1/0 [t=00:00:00.441750] texture query-LOD support : 1 (1) [t=00:00:00.441756] MSAA frame-buffer support : 1 (1) [t=00:00:00.441762] Z-buffer depth : 32 (-) [t=00:00:00.441772] primitive-restart support : 1 (1) [t=00:00:00.441784] clip-space control support: 1 (1) [t=00:00:00.441791] seamless cube-map support : 1 (1) [t=00:00:00.441797] frag-depth layout support : 1 (1) [t=00:00:00.441802] persistent maps support : 1 (1) [t=00:00:00.441808] explicit attribs location : 1 (1) [t=00:00:00.441814] multi draw indirect : 1 (-) [t=00:00:00.441821] array textures : 1 (-) [t=00:00:00.441829] buffer copy support : 1 (-) [t=00:00:00.441835] indirect draw : 1 (-) [t=00:00:00.441842] base instance : 1 (-) [t=00:00:00.441851] [t=00:00:00.441857] max. FBO samples : 16 [t=00:00:00.441863] max. FS/program texture slots : 32/192 [t=00:00:00.441869] max. texture size : 16384 [t=00:00:00.441877] max. texture anisotropy level : 16.000000 [t=00:00:00.441883] max. vec4 varyings/attributes : 16/16 [t=00:00:00.441889] max. draw-buffers : 8 [t=00:00:00.441895] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.441901] max. uniform buffer-bindings : 84 [t=00:00:00.441912] max. uniform block-size : 64KB [t=00:00:00.441918] max. storage buffer-bindings : 16 [t=00:00:00.441923] max. storage block-size : 128MB [t=00:00:00.441928] [t=00:00:00.441933] enable AMD-hacks : 0 [t=00:00:00.441938] compress MIP-maps: 0 [t=00:00:00.441975] Number of compressed texture formats: 48 [t=00:00:00.442036] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, 0x86b0, 0x86b1, GL_COMPRESSED_RGBA_BPTC_UNORM, GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:00.442129] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.442444] [GR::UpdateGLConfigs] [t=00:00:00.442484] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.442491] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.442503] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.442523] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.442553] [GR::InitGLState] [t=00:00:00.442701] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive) [t=00:00:00.580681] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.583785] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.583971] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.600951] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.600974] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\windows\fonts" up to date [t=00:00:00.601508] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.604639] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.604690] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.605015] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.605190] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.612648] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.613364] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.613904] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.614153] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.625322] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 12ms [t=00:00:00.625345] [VFS] [SpringVFS::ReserveArchives<this=000001fd57532ca0>] [t=00:00:00.625563] [VFS] [SpringVFS::AddArchive<this=000001fd57532ca0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.630523] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001fd57532ca0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.630565] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.649122] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1) [t=00:00:00.649424] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:00.649769] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.649837] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.650038] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.650108] [Threading] Main thread CPU affinity mask set: 0xf8 [t=00:00:00.650593][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.650711][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.650818][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.650849][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.650883][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.650947][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.670933][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.671017][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers / Headphones (Realtek Audio)" [t=00:00:00.671040][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.750261][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (99.6ms) [t=00:00:00.766203][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.771384][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001fd575b51c0(default) context=000001fd20712400 numChannels=2 frameSize=8 [t=00:00:00.771427][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.771451][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.771461][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.771471][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.771688][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.771738][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.771759][f=-000001] [Sound] Devices: [t=00:00:00.773758][f=-000001] [Sound] [OpenAL Soft on Speakers / Headphones (Realtek Audio)] [t=00:00:00.773784][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.773795][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.774935][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.774953][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.859293][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 208ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 94926 MB [t=00:00:00.861750][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.862977][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8472 [t=00:00:00.864593][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8472 using name LogicDaemon [t=00:00:00.864638][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1 [t=00:00:00.864656][f=-000001] [GR::UpdateGLConfigs] [t=00:00:00.864701][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080> [t=00:00:00.864734][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.864766][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.864786][f=-000001] [GR::InitGLState] [t=00:00:00.864909][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive) [t=00:00:00.864946][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms [t=00:00:00.864972][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms [t=00:00:00.865001][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [t=00:00:00.865019][f=-000001] [t=00:00:00.865034][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:00.865063][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:00.865084][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:00.865115][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:00.865136][f=-000001] [t=00:00:00.865153][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:00.865172][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:00.865200][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:00.865217][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:01.450428][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Wanderlust v03" (loaded=0 cached=0) [t=00:00:01.451033][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001fd57532ca0>(arName="Wanderlust v03", overwrite=false)] section=1 cached=0 [t=00:00:01.460813][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001fd57532ca0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.468472][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:01.525247][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001fd57532ca0>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:01.526659][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001fd57532ca0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.526876][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001fd57532ca0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.529664][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001fd57532ca0>(arName="Zero-K v1.12.9.0", overwrite=false)] section=0 cached=0 [t=00:00:03.629508][f=-000001] [CAS::GASCB] Archive file="wanderlust_v03.sd7" cs="92c5d57436efcc3739aa2711373da2fb3dc41be95073d8c07f71c3136b3fa4afbae698555b001107c9d033ef4727c659d2cba2dbd962e01e30df87a02ed4ce39" [t=00:00:03.629741][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:03.629880][f=-000001] Warning: [PreGame::GameDataReceived] Archive Wanderlust v03 (checksum 5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:03.682858][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:03.683141][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:03.683402][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:03.683548][f=-000001] [CAS::GASCB] Archive file="b060153668e05a9ba6b831c8f7db46b8.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:03.683667][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:47.284777][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:47.285012][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:47.285233][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:47.285646][f=-000001] Loaded widget: MetalFeatures (very old) <gui_metal_features_old2.lua> [t=00:00:47.285877][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:47.286120][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:47.286450][f=-000001] [i18n] Warning: "autogroup_option_mainlabel" is not translated in en [t=00:00:47.286478][f=-000001] [i18n] Error: No translation found for "autogroup_option_mainlabel" [t=00:00:47.286831][f=-000001] [i18n] Warning: "autogroup_option_verbose" is not translated in en [t=00:00:47.286855][f=-000001] [i18n] Error: No translation found for "autogroup_option_verbose" [t=00:00:47.287021][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:47.287260][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:47.287689][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:47.317292][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:47.317657][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:47.317938][f=-000001] Initialize [t=00:00:47.318136][f=-000001] Loaded widget: Reclaim Field Highlight <gui_reclaim_field_highlight.lua> [t=00:00:47.318407][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:47.318635][f=-000001] Loaded widget: GroupMove <cmd_group_move.lua> [t=00:00:47.318868][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:47.319142][f=-000001] Loaded widget: Stupid Overlay Hax <gui_stupid_overlay_hax.lua> [t=00:00:47.320095][f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [t=00:00:47.320491][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:47.320743][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:47.338605][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:47.339497][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:47.340329][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:47.340753][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:47.341262][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:47.341662][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:47.341902][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:47.342187][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:47.342489][f=-000001] EndGame Graph disabled [t=00:00:47.363619][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:47.364289][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:47.364894][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:47.366852][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:47.412023][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:47.436871][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:47.437307][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:47.437672][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:47.437923][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:47.438326][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:47.444086][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:47.444547][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:47.444824][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:47.445348][f=-000001] Input grabbing is enabled! [t=00:00:47.445371][f=-000001] Input grabbing is enabled! [t=00:00:47.445504][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:47.455361][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:47.455810][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:47.456198][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:47.456720][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:47.456954][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:47.457206][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:47.458224][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:47.458561][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:47.458826][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:47.459103][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:47.459357][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:47.459700][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:47.460084][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:47.460323][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:47.460556][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:47.460877][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:47.461425][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:47.461942][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:47.462427][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:47.462943][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:47.463237][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:47.474164][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:47.474853][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:47.475126][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:47.475381][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:47.475679][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:47.476150][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:47.476437][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:47.476727][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:47.477510][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:47.477789][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:47.478328][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:47.478680][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:47.479040][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:47.479467][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:47.479740][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:47.485684][f=-000001] Loaded widget: Stack Info <gui_stackinfo.lua> [t=00:00:47.486106][f=-000001] Loaded widget: XP Bar <gui_xpbar.lua> [t=00:00:47.487158][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:47.488189][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:47.488736][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:47.489005][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:47.489509][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:47.489824][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:47.490489][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:47.520183][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:47.520893][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:47.699968][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:47.707079][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:47.707574][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:47.708246][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:47.708540][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:47.709796][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:47.710052][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:47.710331][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:47.710701][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:47.711150][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:47.711568][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:47.713097][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:47.713640][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:47.715318][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:47.716312][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:47.716928][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:47.717385][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:47.717855][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:47.718345][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:47.718879][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:47.726325][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:47.726626][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:47.728256][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:47.729050][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:47.729350][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:47.729625][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:47.730040][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:47.730856][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:47.732076][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:47.733377][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:47.733926][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:47.734517][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:47.734816][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:47.735210][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:47.735601][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:47.735993][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:47.743890][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:47.750675][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:47.751538][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:47.752139][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:47.754326][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:47.754637][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:47.755007][f=-000001] Mex Placement Initialised with 33 spots. [t=00:00:47.759919][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:47.764534][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:47.765360][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:47.766103][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:47.767360][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:47.767790][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:47.768153][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:47.768426][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:47.776648][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:47.777089][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:47.787701][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:47.788159][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:47.788483][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:47.788781][f=-000001] [BloomShader::Initialize] removing widget, no shader support [t=00:00:47.789913][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:47.790216][f=-000001] SSAO: gl.CreateShader or gl.RawBindFBO not found, disabling. [t=00:00:47.809217][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:47.810272][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:47.810675][f=-000001] SetSunLighting [t=00:00:47.811635][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:47.829244][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:47.832395][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:47.836338][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:47.836931][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:47.837483][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:47.837752][f=-000001] Lua garbage collection rate: 30/s [t=00:00:47.837774][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:47.838316][f=-000001] [Color Blindness Correction] Error: removing widget, no shader support [t=00:00:47.839700][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:47.839981][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:47.849227][f=-000001] Writing last game win data [t=00:00:47.867885][f=-000001] LuaUI v0.3 [t=00:00:48.093956][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:48.185436][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:48.185502][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:48.186377][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:48.186396][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:48.204924][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 9874, 0.0} allocedSize{int+, int-, ext}={0, 0, 1798816}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0566} [t=00:00:49.316964][f=-000001] Reclaim highlight: old engine version. [t=00:00:49.322804][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:49.896388][f=-000001] GameID: ada9f2665aaae771f1b644d6b29c8424 [t=00:00:49.897722][f=-000001] Connection attempt from LogicDaemon [t=00:00:49.897772][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:49.898194][f=-000001] -> Connection established (given id 0) [t=00:00:49.898286][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [t=00:00:49.898354][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:49.898396][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9c6f25c60937005763a4d2493b1dba578689a70dbfc1f72227b962f39eb25586fd8ca26678f88595f5a595daf107a7f369887ac57ab77abb3d92a47e10ef63dc]" [t=00:00:49.898445][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e76733dc75ffc108d2d1221c3db795b126f3d298c75ff1bcf2bc8c8e2949907ecfde9a699b72a0e83cae2ce82ec59d977e1840610050246022deba4b983bb3aa]" [t=00:00:50.617442][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:50.618405][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001fd9e0da100,0000000000000000}][locale="C"]" [t=00:00:50.618458][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:55.510225][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:57.708009][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:57.708065][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0) [t=00:00:57.723953][f=-000001] [async=0] threads=4 tasks=786 {sum,avg}{exec,wait}time={{2839.847, 3.613}, {4097.137, 5.213}}ms [t=00:00:57.724035][f=-000001] thread=1 tasks=262 {sum,min,max,avg}{exec,wait}time={{954.281, 0.000, 559.823, 3.642}, {1448.701, 0.000, 40.017, 5.529}}ms [t=00:00:57.724067][f=-000001] thread=2 tasks=262 {sum,min,max,avg}{exec,wait}time={{942.787, 0.000, 559.647, 3.598}, {1492.579, 0.000, 39.955, 5.697}}ms [t=00:00:57.724086][f=-000001] thread=3 tasks=262 {sum,min,max,avg}{exec,wait}time={{942.779, 0.000, 559.619, 3.598}, {1155.857, 0.000, 36.130, 4.412}}ms [t=00:00:57.724102][f=-000001] [async=1] threads=4 tasks=3368 {sum,avg}{exec,wait}time={{57994.172, 17.219}, {45438608.000, 13491.273}}ms [t=00:00:57.724136][f=-000001] thread=1 tasks=1123 {sum,min,max,avg}{exec,wait}time={{19364.727, 0.001, 1344.021, 17.244}, {15151119.000, 0.369, 17336.707, 13491.646}}ms [t=00:00:57.724160][f=-000001] thread=2 tasks=1122 {sum,min,max,avg}{exec,wait}time={{19307.359, 0.001, 1298.976, 17.208}, {15140517.000, 0.259, 17323.020, 13494.222}}ms [t=00:00:57.724184][f=-000001] thread=3 tasks=1123 {sum,min,max,avg}{exec,wait}time={{19322.084, 0.001, 1319.820, 17.206}, {15146971.000, 0.554, 17336.748, 13487.953}}ms [t=00:00:57.724221][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:57.724259][f=-000001] [SpringApp::Kill][2] [t=00:00:57.724321][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:00:57.724337][f=-000001] [Game::KillLua][1] dtor=0 luaUI=000001fdb601a3c0 [t=00:00:57.724411][f=-000001] Start widgetHandler:Shutdown [t=00:00:57.728583][f=-000001] Shutdown - SaveOrderList Complete [t=00:00:57.731035][f=-000001] Writing last game win data [t=00:00:57.745574][f=-000001] Shutdown - SaveConfigData Complete [t=00:00:57.745615][f=-000001] Shutdown Widget - Chili Highlight [t=00:00:57.745652][f=-000001] Shutdown Widget - Draw After Chili [t=00:00:57.745676][f=-000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:57.745713][f=-000001] Shutdown Widget - EPIC Menu [t=00:00:57.748222][f=-000001] Shutdown Widget - Chili Minimap [t=00:00:57.748473][f=-000001] Shutdown Widget - Chili Widget Selector [t=00:00:57.751100][f=-000001] Shutdown Widget - Local Team Colors [t=00:00:57.751163][f=-000001] Shutdown Widget - Display Keys 2 [t=00:00:57.751252][f=-000001] Shutdown Widget - Save Game Menu [t=00:00:57.751292][f=-000001] Shutdown Widget - Unit Icons [t=00:00:57.751324][f=-000001] Shutdown Widget - HealthBars [t=00:00:57.754064][f=-000001] Shutdown Widget - Noises [t=00:00:57.754091][f=-000001] Shutdown Widget - Attrition Counter [t=00:00:57.754379][f=-000001] Shutdown Widget - Chili Chicken Panel [t=00:00:57.754611][f=-000001] Shutdown Widget - BuildETA [t=00:00:57.754665][f=-000001] Shutdown Widget - External VR Grid [t=00:00:57.754701][f=-000001] Shutdown Widget - Win Counter [t=00:00:57.754741][f=-000001] Shutdown Widget - EndGame APM stats [t=00:00:57.757702][f=-000001] Shutdown Widget - Initial Queue ZK [t=00:00:57.757731][f=-000001] Shutdown Widget - Modular Comm Info [t=00:00:57.757745][f=-000001] Shutdown Widget - Transport AI [t=00:00:57.757761][f=-000001] Shutdown Widget - Startup Info and Selector [t=00:00:57.757920][f=-000001] Shutdown Widget - Reclaim Field Highlight [t=00:00:57.757953][f=-000001] Shutdown Widget - Attack Warning [t=00:00:57.757970][f=-000001] Shutdown Widget - State Reverse and Latency [t=00:00:57.757986][f=-000001] Shutdown Widget - Music Player v2 [t=00:00:57.758000][f=-000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:57.758092][f=-000001] Shutdown Widget - Stereo3D [t=00:00:57.758149][f=-000001] Shutdown Widget - Chili EndGame Window [t=00:00:57.758171][f=-000001] Shutdown Widget - Chili Nuke Warning [t=00:00:57.758195][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:57.758222][f=-000001] Shutdown Widget - Darkening [t=00:00:57.758243][f=-000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:57.758261][f=-000001] Shutdown Widget - Defense Range Zero-K [t=00:00:57.758274][f=-000001] Shutdown Widget - Grab Input [t=00:00:57.758422][f=-000001] Input grabbing is disabled! [t=00:00:57.758449][f=-000001] Shutdown Widget - Context Menu [t=00:00:57.758474][f=-000001] Shutdown Widget - Highlight Geos [t=00:00:57.758511][f=-000001] Shutdown Widget - Local Widgets Config [t=00:00:57.758543][f=-000001] Shutdown Widget - MinimapEvents [t=00:00:57.758562][f=-000001] Shutdown Widget - Missile Silo Range [t=00:00:57.758583][f=-000001] Shutdown Widget - Point Tracker [t=00:00:57.758603][f=-000001] Shutdown Widget - Chili Spectator Panels [t=00:00:57.758626][f=-000001] Shutdown Widget - Attack AoE [t=00:00:57.758658][f=-000001] Shutdown Widget - Spotter [t=00:00:57.758677][f=-000001] Shutdown Widget - Selection Send [t=00:00:57.758707][f=-000001] Shutdown Widget - TeamPlatter [t=00:00:57.766133][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:57.766360][f=-000001] Shutdown Widget - Global Build Command [t=00:00:57.766403][f=-000001] Shutdown Widget - LupsManager [t=00:00:57.766436][f=-000001] Shutdown Widget - Receive Units Indicator [t=00:00:57.766466][f=-000001] Shutdown Widget - Newton Firezone [t=00:00:57.766501][f=-000001] Shutdown Widget - Chili Pro Console [t=00:00:57.767163][f=-000001] Shutdown Widget - Persistent Build Height [t=00:00:57.767207][f=-000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:57.767234][f=-000001] Shutdown Widget - Chili Framework [t=00:00:57.767256][f=-000001] Shutdown Widget - Lups [t=00:00:57.767332][f=-000001] Shutdown Widget - Mex Placement Handler [t=00:00:57.767372][f=-000001] Shutdown Widget - Chili Core Selector [t=00:00:57.767566][f=-000001] Shutdown Widget - Custom Markers [t=00:00:57.767601][f=-000001] Shutdown Widget - Select Keys [t=00:00:57.767650][f=-000001] Shutdown Widget - Start Boxes [t=00:00:57.767699][f=-000001] Shutdown Widget - Pause Screen [t=00:00:57.767918][f=-000001] Shutdown Widget - Layout Handler [t=00:00:57.767954][f=-000001] Shutdown Widget - Text To Speech Control [t=00:00:57.767975][f=-000001] End widgetHandler:Shutdown [t=00:00:57.846604][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3856742, 0.0} allocedSize{int+, int-, ext}={0, 0, 1042421221}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0578} [t=00:00:57.849269][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:00:57.849288][f=-000001] [Game::KillLua][3] dtor=0 luaRules=000001fd9e0da100 [t=00:00:57.849340][f=-000001] Start gadgetHandler:Shutdown [t=00:00:57.849355][f=-000001] Shutdown - StartSetup [t=00:00:57.849366][f=-000001] Shutdown - UnitMorph [t=00:00:57.849391][f=-000001] Shutdown - Carrier Drones [t=00:00:57.849431][f=-000001] Shutdown - Missile Silo Controller [t=00:00:57.849463][f=-000001] Shutdown - Modular Comm Info [t=00:00:57.849505][f=-000001] Shutdown - Terrain Texture Handler [t=00:00:57.849557][f=-000001] Shutdown - UnitCloakShield [t=00:00:57.849586][f=-000001] Shutdown - Starlight Handler [t=00:00:57.849617][f=-000001] End gadgetHandler:Shutdown [t=00:00:57.872674][f=-000001] Start gadgetHandler:Shutdown [t=00:00:57.872735][f=-000001] Shutdown - Teleport Throw [t=00:00:57.872773][f=-000001] Shutdown - UnitMorph [t=00:00:57.872824][f=-000001] Shutdown - Missile fired callins [t=00:00:57.872930][f=-000001] Shutdown - Modular Comm Info [t=00:00:57.872960][f=-000001] Shutdown - Retreat Command [t=00:00:57.872983][f=-000001] Shutdown - Shockwaves [t=00:00:57.872997][f=-000001] Shutdown - UnitCloakShield [t=00:00:57.873052][f=-000001] Shutdown - Lups Cloak FX [t=00:00:57.873073][f=-000001] Shutdown - Lups [t=00:00:57.873131][f=-000001] Shutdown - Lups Shield [t=00:00:57.873148][f=-000001] End gadgetHandler:Shutdown [t=00:00:57.890748][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 26, 0.0} allocedSize{int+, int-, ext}={0, 0, 1307}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.3846} [t=00:00:57.891072][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:57.891310][f=-000001] [Game::KillLua][4] dtor=0 [t=00:00:57.891357][f=-000001] [Game::KillLua][5] dtor=0 [t=00:00:57.908026][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-09-24_11-59-45-755_Wanderlust v03_105.1.1-2511-g747f18b BAR105.sdfz" (12646 bytes) [t=00:00:57.908122][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:57.922767][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:57.922795][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=5 [t=00:00:57.922860][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001fd20712400 dev=000001fd575b51c0 [t=00:00:57.923029][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001fd20712400 dev=000001fd575b51c0 [t=00:00:57.923053][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001fd20712400)] [t=00:00:57.924146][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001fd575b51c0)] [t=00:00:57.924245][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:57.955981][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:57.956779][f=-000001] [Game::~CGame][1] [t=00:00:57.956811][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:00:57.956822][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:00:57.956832][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:00:57.956841][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:00:57.956850][f=-000001] [Game::KillLua][4] dtor=1 [t=00:00:57.956861][f=-000001] [Game::KillLua][5] dtor=1 [t=00:00:57.957150][f=-000001] [Game::KillMisc][1] [t=00:00:57.957164][f=-000001] [Game::KillMisc][2] [t=00:00:57.957398][f=-000001] [Game::KillMisc][3] [t=00:00:57.957576][f=-000001] [Game::KillRendering][1] [t=00:00:57.976502][f=-000001] [3DOParser::Kill] allocated 29 pieces [t=00:00:57.976663][f=-000001] [S3OParser::Kill] allocated 5564 pieces [t=00:00:57.977006][f=-000001] [AssParser::Kill] allocated 701 pieces [t=00:00:58.004776][f=-000001] [Game::KillInterface][1] [t=00:00:58.005364][f=-000001] [Game::KillInterface][2] [t=00:00:58.006216][f=-000001] [Game::KillSimulation][1] [t=00:00:58.006367][f=-000001] [Game::KillSimulation][2] [t=00:00:58.017325][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/785 [t=00:00:58.017364][f=-000001] [Game::KillSimulation][3] [t=00:00:58.018820][f=-000001] [~CPathCache(20x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:58.018871][f=-000001] [~CPathCache(20x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:58.019052][f=-000001] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:58.020903][f=-000001] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:58.021323][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:58.024675][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:00:58.038722][f=-000001] [Game::KillSimulation][4] [t=00:00:58.084820][f=-000001] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:00:58.084876][f=-000001] [Game::~CGame][2] [t=00:00:58.084892][f=-000001] [Game::~CGame][3] [t=00:00:58.084930][f=-000001] [SpringApp::Kill][3] [t=00:00:58.085137][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 11387 bytes sent in 541 packets (21.048 bytes/packet) 96848 bytes recv'd in 955 packets (101.412 bytes/packet) {0.050x, 0.059x} relative protocol overhead {up, down} 532 incoming chunks dropped, 109 outgoing chunks resent 45 incoming chunks processed [t=00:00:58.085276][f=-000001] [SpringApp::Kill][4] font=000001fd20445440 [t=00:00:58.159529][f=-000001] [SpringApp::Kill][5] [t=00:00:58.167214][f=-000001] [SpringApp::Kill][6] [t=00:00:58.167236] [SpringApp::Kill][7] [t=00:00:58.167274] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:58.167309] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:00:58.167322] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:58.167335] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:58.167356] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:58.167412] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:58.167443] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:58.167484] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:58.167537] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:58.167576] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:58.167610] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:58.167658] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:00:58.167717] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:58.264132] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:58.264167] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:58.264185] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:58.264200] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8472 [t=00:00:58.264238] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:58.275529] [VFS] [SpringVFS::DeleteArchives<this=000001fd57532ca0>] [t=00:00:58.275574] [VFS] [SpringVFS::DeleteArchives<this=000001fd57532ca0>(section=0)] #archives[section]=2 #files[section]=8307 [t=00:00:58.275610] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\b060153668e05a9ba6b831c8f7db46b8.sdp (000001fd578a9dc0) [t=00:00:58.275763] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\b060153668e05a9ba6b831c8f7db46b8.sdp" numZipFiles=8227 sumInflSize=971838kb sumReadTime=24141ms [t=00:00:58.275822] file="unittextures/bomberheavy_1.dds" indx=7415 inflSize=21845kb readTime=156ms [t=00:00:58.275851] file="unittextures/bcore_def_1.dds" indx=7398 inflSize=1365kb readTime=149ms [t=00:00:58.275878] file="unittextures/bomberheavy_2.dds" indx=7416 inflSize=21845kb readTime=130ms [t=00:00:58.275901] file="unittextures/3do2s3o_atlas_1.tga" indx=7321 inflSize=16384kb readTime=68ms [t=00:00:58.275942] file="unittextures/benzcom_1.dds" indx=7404 inflSize=5461kb readTime=44ms [t=00:00:58.275972] file="unittextures/staticstorage_aoplane.dds" indx=7819 inflSize=85kb readTime=43ms [t=00:00:58.275997] file="unittextures/detriment_1.dds" indx=7537 inflSize=5461kb readTime=42ms [t=00:00:58.276041] file="unittextures/gritty1.dds" indx=7600 inflSize=5461kb readTime=42ms [t=00:00:58.276069] file="unittextures/3do2s3o_atlas_2.tga" indx=7322 inflSize=16384kb readTime=42ms [t=00:00:58.276111] file="unittextures/bantha_1.dds" indx=7386 inflSize=5461kb readTime=38ms [t=00:00:58.279730] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000001fd1f914700) [t=00:00:58.281391] [VFS] [SpringVFS::DeleteArchives<this=000001fd57532ca0>(section=1)] #archives[section]=1 #files[section]=78 [t=00:00:58.281466] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\wanderlust_v03.sd7 (000001fd5752c470) [t=00:00:58.281697] [VFS] [SpringVFS::DeleteArchives<this=000001fd57532ca0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:58.281762] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001fd1f9147b0) [t=00:00:58.281918] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001fd1f9144f0) [t=00:00:58.282143] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001fd1f914860) [t=00:00:58.282408] [VFS] [SpringVFS::DeleteArchives<this=000001fd57532ca0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:58.282480] [VFS] [SpringVFS::DeleteArchives<this=000001fd57532ca0>(section=4)] #archives[section]=0 #files[section]=8215 [t=00:00:58.282562] [VFS] [SpringVFS::DeleteArchives<this=000001fd57532ca0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:58.282633] [VFS] [SpringVFS::DeleteArchives<this=000001fd57532ca0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:58.282694] [VFS] [SpringVFS::DeleteArchives<this=000001fd57532ca0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:58.282722] [VFS] [SpringVFS::DeleteArchives<this=000001fd57532ca0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:58.283305] [SpringApp::Kill][8] [t=00:00:58.283340] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:58.283369] [WatchDog::Uninstall][1] hangDetectorThread=00007ff732fd04d0 (joinable=1) [t=00:00:58.283389] [WatchDog::Uninstall][2] [t=00:00:58.316510] [WatchDog::Uninstall][3] [t=00:00:58.316600] [SpringApp::Kill][9]
infolog_full.txt (truncated):