ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code -1003 #117715

Open Chobbyla opened 2 weeks ago

Chobbyla commented 2 weeks ago

infolog_full.txt (truncated):

[t=00:00:00.000351] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.100435] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.100488] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.100517]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.100535]   
[t=00:00:00.100542]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.100551]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.100566]   Use "none" to disable the default log sections.
[t=00:00:00.100574] ============== </Log Sections> ==============

[t=00:00:00.100584] ============== <User Config> ==============
[t=00:00:00.100686]   AllowDeferredMapRendering = 1
[t=00:00:00.100693]   AllowDeferredModelRendering = 1
[t=00:00:00.100697]   AnimationMT = 0
[t=00:00:00.100703]   BumpWaterAnisotropy = 2
[t=00:00:00.100708]   BumpWaterBlurReflection = 1
[t=00:00:00.100713]   BumpWaterDepthBits = 32
[t=00:00:00.100718]   BumpWaterReflection = 2
[t=00:00:00.100728]   BumpWaterTexSizeReflection = 256
[t=00:00:00.100736]   CamFreeScrollSpeed = 50
[t=00:00:00.100743]   CamMode = 1
[t=00:00:00.100751]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.100759]   EdgeMoveDynamic = 0
[t=00:00:00.100767]   EdgeMoveWidth = 0.003
[t=00:00:00.100774]   FPSFOV = 90
[t=00:00:00.100780]   FPSScrollSpeed = 50
[t=00:00:00.100788]   FontSize = 18
[t=00:00:00.100794]   GrassDetail = 0
[t=00:00:00.100801]   GroundDecals = 5
[t=00:00:00.100809]   GroundDetail = 120
[t=00:00:00.100822]   HangTimeout = 30
[t=00:00:00.100830]   HardwareCursor = 1
[t=00:00:00.100836]   InitialNetworkTimeout = 0
[t=00:00:00.100844]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.100853]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.100863]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.100872]   LinkOutgoingBandwidth = 131072
[t=00:00:00.100879]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.100888]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.100895]   MSAALevel = 8
[t=00:00:00.100908]   MaxParticles = 25000
[t=00:00:00.100916]   MaxSounds = 32
[t=00:00:00.100923]   MaximumTransmissionUnit = 0
[t=00:00:00.100932]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.100939]   MiniMapMarker = 0
[t=00:00:00.100948]   MouseDragScrollThreshold = 0
[t=00:00:00.100954]   NetworkLossFactor = 1
[t=00:00:00.100963]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.100970]   OverheadScrollSpeed = 50
[t=00:00:00.100978]   ReconnectTimeout = 0
[t=00:00:00.100985]   RotOverheadScrollSpeed = 50
[t=00:00:00.100999]   RotateLogFiles = 1
[t=00:00:00.101007]   ShadowMapSize = 8192
[t=00:00:00.101013]   Shadows = 1
[t=00:00:00.101021]   ShowClock = 0
[t=00:00:00.101028]   SoftParticles = 2
[t=00:00:00.101037]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.101044]   UnitIconDist = 151
[t=00:00:00.101052]   UpdateBoundingVolumeMT = 0
[t=00:00:00.101059]   UpdateWeaponVectorsMT = 0
[t=00:00:00.101068]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.101075]   UseLuaMemPools = 0
[t=00:00:00.101124]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.101133]   VFSCacheArchiveFiles = 0
[t=00:00:00.101138]   VSync = 0
[t=00:00:00.101145]   Water = 4
[t=00:00:00.101150]   XResolution = 1920
[t=00:00:00.101155]   YResolution = 1080
[t=00:00:00.101166] ============== </User Config> ==============

[t=00:00:00.101172] ============== <User System> ==============
[t=00:00:00.101178]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.101185]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.101202]        Compiler Version: gcc-13.2.0
[t=00:00:00.101247]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.101304]         Hardware Config: AMD Ryzen 5 5500U with Radeon Graphics         ; 15706MB RAM, 18906MB pagefile
[t=00:00:00.101312]        Binary Word Size: 64-bit (native)
[t=00:00:00.101317]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.101324]      Physical CPU Cores: 6
[t=00:00:00.101329]       Logical CPU Cores: 12
[t=00:00:00.101340] ============== </User System> ==============

[t=00:00:00.101351] Run: thread affinity fff
[t=00:00:00.101505] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.101511]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.101515]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.101520]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.101524]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.102886] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.102905] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.112860] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.113680]     Display (Generic PnP Monitor)=1 modes=8 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.113694]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.113700]         [ 2] 1680x1050x24bpp@60Hz
[t=00:00:00.113707]         [ 3] 1280x1024x24bpp@60Hz
[t=00:00:00.113712]         [ 4] 1280x960x24bpp@60Hz
[t=00:00:00.113720]         [ 5] 1280x720x24bpp@60Hz
[t=00:00:00.113726]         [ 6] 1024x768x24bpp@60Hz
[t=00:00:00.113735]         [ 7] 800x600x24bpp@60Hz
[t=00:00:00.113763]         [ 8] 640x480x24bpp@60Hz
[t=00:00:00.461522] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.462282] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080>
[t=00:00:00.462304] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048>
[t=00:00:00.483453] [GR::LogVersionInfo]
[t=00:00:00.483472]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.483503]     GL version  : 4.6.0 NVIDIA 546.17
[t=00:00:00.483509]     GL vendor   : NVIDIA Corporation
[t=00:00:00.483514]     GL renderer : NVIDIA GeForce GTX 1650/PCIe/SSE2
[t=00:00:00.483519]     GLSL version: 4.60 NVIDIA
[t=00:00:00.483524]     GLEW version: 2.1.0
[t=00:00:00.483529]     GPU memory  : 4096MB (total) / 2459MB (available)
[t=00:00:00.483546]     SDL swap-int: 1
[t=00:00:00.483553]     SDL driver  : windows
[t=00:00:00.483564]     
[t=00:00:00.483568]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.483580]     GLSL shader support       : 1
[t=00:00:00.483585]     GL4 support               : 1
[t=00:00:00.483593]     FBO extension support     : 1
[t=00:00:00.483605]     NVX GPU mem-info support  : 1
[t=00:00:00.483613]     ATI GPU mem-info support  : 0
[t=00:00:00.483625]     Texture clamping to edge  : 1
[t=00:00:00.483635]     NPOT-texture support      : 1 (1)
[t=00:00:00.483644]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.483650]     texture query-LOD support : 1 (1)
[t=00:00:00.483656]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.483667]     Z-buffer depth            : 32 (-)
[t=00:00:00.483679]     primitive-restart support : 1 (1)
[t=00:00:00.483684]     clip-space control support: 1 (1)
[t=00:00:00.483690]     seamless cube-map support : 1 (1)
[t=00:00:00.483697]     frag-depth layout support : 1 (1)
[t=00:00:00.483702]     persistent maps support   : 1 (1)
[t=00:00:00.483708]     explicit attribs location : 1 (1)
[t=00:00:00.483713]     multi draw indirect       : 1 (-)
[t=00:00:00.483720]     array textures            : 1 (-)
[t=00:00:00.483736]     buffer copy support       : 1 (-)
[t=00:00:00.483743]     indirect draw             : 1 (-)
[t=00:00:00.483748]     base instance             : 1 (-)
[t=00:00:00.483753]     
[t=00:00:00.483758]     max. FBO samples              : 32
[t=00:00:00.483764]     max. FS/program texture slots : 32/192
[t=00:00:00.483770]     max. texture size             : 32768
[t=00:00:00.483779]     max. texture anisotropy level : 16.000000
[t=00:00:00.483785]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.483797]     max. draw-buffers             : 8
[t=00:00:00.483804]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.483809]     max. uniform buffer-bindings  : 84
[t=00:00:00.483815]     max. uniform block-size       : 64KB
[t=00:00:00.483820]     max. storage buffer-bindings  : 96
[t=00:00:00.483826]     max. storage block-size       : 2047MB
[t=00:00:00.483830]     
[t=00:00:00.483835]     enable AMD-hacks : 0
[t=00:00:00.483840]     compress MIP-maps: 0
[t=00:00:00.483896]     Number of compressed texture formats: 23
[t=00:00:00.483924]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.483971] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.484257] [GR::UpdateGLConfigs]
[t=00:00:00.484298] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.484305] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.484922] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.484936] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.484952] [GR::InitGLState]
[t=00:00:00.485013] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive)
[t=00:00:00.642232] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.647408] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 5ms
[t=00:00:00.648073] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.653595] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.653629] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.654192] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.656648] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.656669] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.656804] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.656892] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.673290] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.673847] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.674508] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.674664] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.690253] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 17ms
[t=00:00:00.690285] [VFS] [SpringVFS::ReserveArchives<this=000001d830b7fc80>]
[t=00:00:00.690471] [VFS] [SpringVFS::AddArchive<this=000001d830b7fc80>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.693336] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001d830b7fc80 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.693361] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.984689] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.985165] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.985332] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.985694] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.986296] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.986321] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.986360] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.986464] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.986969][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.987149][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.987517][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.987602][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.987614][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.987665][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:01.001554][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.001599][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Realtek(R) Audio)"
[t=00:00:01.001648][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Haut-parleurs (Steam Streaming Microphone)"
[t=00:00:01.001667][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Haut-parleurs (Steam Streaming Speakers)"
[t=00:00:01.001683][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.027577][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.030636][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001d86ecb1fa0(default) context=000001d83012d6e0  numChannels=2 frameSize=8
[t=00:00:01.030692][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.030709][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.030718][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.030726][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.030768][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.030812][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.030827][f=-000001] [Sound]   Devices:
[t=00:00:01.036570][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:01.036604][f=-000001] [Sound]     [OpenAL Soft on Haut-parleurs (Steam Streaming Microphone)]
[t=00:00:01.036616][f=-000001] [Sound]     [OpenAL Soft on Haut-parleurs (Steam Streaming Speakers)]
[t=00:00:01.036637][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.036650][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.038165][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.038345][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.093362][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 51211 MB
[t=00:00:01.096574][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:01.098521][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8476
[t=00:00:01.100384][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8476 using name maximo
[t=00:00:01.227142][f=-000001] [PreGame::UpdateClientNet] server requested quit or rejected connection (reason "Connection rejected: User can not reconnect")
[t=00:00:01.227164][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main]
Fontconfig error: Cannot load default config file
[t=00:00:02.964014][f=-000001] Error: [ExitSpringProcess] errorMsg="server requested quit or rejected connection" msgCaption="Quit message" mainThread=1
[t=00:00:02.964300][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:00:02.964324][f=-000001] [SpringApp::Kill][1] fromRun=0
[t=00:00:02.964342][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:00:02.984900][f=-000001]  [async=0] threads=6 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:02.984935][f=-000001]  [async=1] threads=6 tasks=5 {sum,avg}{exec,wait}time={{0.520, 0.104}, {3.578, 0.716}}ms
[t=00:00:02.984979][f=-000001]      thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.068, 0.068, 0.068, 0.068}, {0.087, 0.087, 0.087, 0.087}}ms
[t=00:00:02.984991][f=-000001]      thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.070, 0.070, 0.070, 0.070}, {0.453, 0.453, 0.453, 0.453}}ms
[t=00:00:02.985001][f=-000001]      thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.164, 0.164, 0.164, 0.164}, {0.950, 0.950, 0.950, 0.950}}ms
[t=00:00:02.985018][f=-000001]      thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.162, 0.162, 0.162, 0.162}, {1.012, 1.012, 1.012, 1.012}}ms
[t=00:00:02.985042][f=-000001]      thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.056, 0.056, 0.056, 0.056}, {1.075, 1.075, 1.075, 1.075}}ms
[t=00:00:02.985055][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:02.985064][f=-000001] [SpringApp::Kill][2]
[t=00:00:02.985726][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:02.999021][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:02.999055][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:00:02.999129][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001d83012d6e0 dev=000001d86ecb1fa0
[t=00:00:02.999202][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001d83012d6e0 dev=000001d86ecb1fa0
[t=00:00:02.999213][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001d83012d6e0)]
[t=00:00:02.999893][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001d86ecb1fa0)]
[t=00:00:03.000237][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:03.027887][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:03.028370][f=-000001] [SpringApp::Kill][3]
[t=00:00:03.028609][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    250 bytes sent   in 3 packets (83.333 bytes/packet)
    58 bytes recv'd in 1 packets (58.000 bytes/packet)
    {0.048x, 0.103x} relative protocol overhead {up, down}
    0 incoming chunks dropped, 1 outgoing chunks resent
    1 incoming chunks processed

[t=00:00:03.028652][f=-000001] [SpringApp::Kill][4] font=000001d830a19080
[t=00:00:03.030420][f=-000001] [SpringApp::Kill][5]
[t=00:00:03.030561][f=-000001] [SpringApp::Kill][6]
[t=00:00:03.030574] [SpringApp::Kill][7]
[t=00:00:03.031309] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:03.031335] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:03.031372] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:03.031384] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:03.031401] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:03.031418] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:03.031432] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:03.031443] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:03.031455] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:03.031471] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:03.031485] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:03.031496] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152}
[t=00:00:03.031514] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:03.152940] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:03.152970] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:03.152981] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:03.152988] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8476
[t=00:00:03.152996] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:03.153344] [VFS] [SpringVFS::DeleteArchives<this=000001d830b7fc80>]
[t=00:00:03.153379] [VFS] [SpringVFS::DeleteArchives<this=000001d830b7fc80>(section=0)] #archives[section]=0 #files[section]=0
[t=00:00:03.153394] [VFS] [SpringVFS::DeleteArchives<this=000001d830b7fc80>(section=1)] #archives[section]=0 #files[section]=0
[t=00:00:03.153405] [VFS] [SpringVFS::DeleteArchives<this=000001d830b7fc80>(section=2)] #archives[section]=1 #files[section]=189
[t=00:00:03.153425] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001d86ebd6450)
[t=00:00:03.153683] [VFS] [SpringVFS::DeleteArchives<this=000001d830b7fc80>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:03.153699] [VFS] [SpringVFS::DeleteArchives<this=000001d830b7fc80>(section=4)] #archives[section]=0 #files[section]=189
[t=00:00:03.153712] [VFS] [SpringVFS::DeleteArchives<this=000001d830b7fc80>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:03.153731] [VFS] [SpringVFS::DeleteArchives<this=000001d830b7fc80>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:03.153743] [VFS] [SpringVFS::DeleteArchives<this=000001d830b7fc80>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:03.153752] [VFS] [SpringVFS::DeleteArchives<this=000001d830b7fc80>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:03.153986] [SpringApp::Kill][8]
[t=00:00:03.154010] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:00:03.154025] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6075004d0 (joinable=1)
[t=00:00:03.154036] [WatchDog::Uninstall][2]
[t=00:00:04.106454] [WatchDog::Uninstall][3]
[t=00:00:04.106490] [SpringApp::Kill][9]