ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code -1003 #117755

Open Chobbyla opened 4 days ago

Chobbyla commented 4 days ago

infolog_full.txt (truncated):

[t=00:00:00.000108] Using writeable configuration source: "D:\1-Games\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.012731] LogOutput initialized. Logging to D:\1-Games\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.012781] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.012822]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.012841]   
[t=00:00:00.012848]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.012856]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.012870]   Use "none" to disable the default log sections.
[t=00:00:00.012877] ============== </Log Sections> ==============

[t=00:00:00.012885] ============== <User Config> ==============
[t=00:00:00.012995]   AllowDeferredMapRendering = 1
[t=00:00:00.013008]   AllowDeferredModelRendering = 1
[t=00:00:00.013020]   AnimationMT = 0
[t=00:00:00.013031]   BumpWaterAnisotropy = 2
[t=00:00:00.013042]   BumpWaterBlurReflection = 1
[t=00:00:00.013060]   BumpWaterDepthBits = 32
[t=00:00:00.013073]   BumpWaterReflection = 2
[t=00:00:00.013096]   BumpWaterTexSizeReflection = 256
[t=00:00:00.013111]   CamFreeScrollSpeed = 50
[t=00:00:00.013122]   CamMode = 1
[t=00:00:00.013135]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.013146]   EdgeMoveDynamic = 0
[t=00:00:00.013160]   EdgeMoveWidth = 0.003
[t=00:00:00.013167]   FPSFOV = 90
[t=00:00:00.013173]   FPSScrollSpeed = 50
[t=00:00:00.013179]   FontSize = 18
[t=00:00:00.013185]   GrassDetail = 0
[t=00:00:00.013191]   GroundDecals = 5
[t=00:00:00.013197]   GroundDetail = 120
[t=00:00:00.013209]   HangTimeout = 30
[t=00:00:00.013216]   HardwareCursor = 1
[t=00:00:00.013223]   InitialNetworkTimeout = 0
[t=00:00:00.013231]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.013238]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.013245]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.013252]   LinkOutgoingBandwidth = 131072
[t=00:00:00.013259]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.013267]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.013273]   MSAALevel = 8
[t=00:00:00.013284]   MaxParticles = 25000
[t=00:00:00.013291]   MaxSounds = 32
[t=00:00:00.013298]   MaximumTransmissionUnit = 0
[t=00:00:00.013304]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.013311]   MiniMapMarker = 0
[t=00:00:00.013317]   MouseDragScrollThreshold = 0
[t=00:00:00.013324]   NetworkLossFactor = 1
[t=00:00:00.013331]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.013338]   OverheadScrollSpeed = 50
[t=00:00:00.013345]   ReconnectTimeout = 0
[t=00:00:00.013357]   RotOverheadScrollSpeed = 50
[t=00:00:00.013377]   RotateLogFiles = 1
[t=00:00:00.013388]   ShadowMapSize = 8192
[t=00:00:00.013398]   Shadows = 1
[t=00:00:00.013412]   ShowClock = 0
[t=00:00:00.013419]   SoftParticles = 2
[t=00:00:00.013425]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.013432]   UnitIconDist = 151
[t=00:00:00.013438]   UpdateBoundingVolumeMT = 0
[t=00:00:00.013444]   UpdateWeaponVectorsMT = 0
[t=00:00:00.013451]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.013457]   UseLuaMemPools = 0
[t=00:00:00.013507]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.013517]   VFSCacheArchiveFiles = 0
[t=00:00:00.013523]   VSync = 0
[t=00:00:00.013529]   Water = 4
[t=00:00:00.013536]   XResolution = 1920
[t=00:00:00.013541]   YResolution = 1080
[t=00:00:00.013548]   snd_volmaster = 27
[t=00:00:00.013561] ============== </User Config> ==============

[t=00:00:00.013569] ============== <User System> ==============
[t=00:00:00.013576]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.013593]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.013607]        Compiler Version: gcc-13.2.0
[t=00:00:00.013661]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.013733]         Hardware Config: Intel(R) Core(TM) i7-8750H CPU @ 2.20GHz; 32612MB RAM, 37476MB pagefile
[t=00:00:00.013748]        Binary Word Size: 64-bit (native)
[t=00:00:00.013761]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.013775]      Physical CPU Cores: 6
[t=00:00:00.013785]       Logical CPU Cores: 12
[t=00:00:00.013813] ============== </User System> ==============

[t=00:00:00.013835] Run: thread affinity fff
[t=00:00:00.013974] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.013982]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.013988]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.013994]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.014000]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.015574] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.015591] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.024664] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.031342]     Display (Generic PnP Monitor)=1 modes=22 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.031363]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.031371]         [ 2] 1680x1050x24bpp@60Hz
[t=00:00:00.031380]         [ 3] 1600x900x24bpp@60Hz
[t=00:00:00.031387]         [ 4] 1440x900x24bpp@60Hz
[t=00:00:00.031396]         [ 5] 1400x1050x24bpp@60Hz
[t=00:00:00.031403]         [ 6] 1366x768x24bpp@60Hz
[t=00:00:00.031428]         [ 7] 1360x768x24bpp@60Hz
[t=00:00:00.031446]         [ 8] 1280x1024x24bpp@60Hz
[t=00:00:00.031463]         [ 9] 1280x960x24bpp@60Hz
[t=00:00:00.031477]         [10] 1280x800x24bpp@60Hz
[t=00:00:00.031492]         [11] 1280x768x24bpp@60Hz
[t=00:00:00.031506]         [12] 1280x720x24bpp@60Hz
[t=00:00:00.031519]         [13] 1280x600x24bpp@60Hz
[t=00:00:00.031534]         [14] 1152x864x24bpp@60Hz
[t=00:00:00.031547]         [15] 1024x768x24bpp@60Hz
[t=00:00:00.031561]         [16] 800x600x24bpp@60Hz
[t=00:00:00.031576]         [17] 640x480x24bpp@60Hz
[t=00:00:00.031603]         [18] 640x400x24bpp@60Hz
[t=00:00:00.585913] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.587092] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080>
[t=00:00:00.587148] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048>
[t=00:00:00.640595] [GR::LogVersionInfo]
[t=00:00:00.640638]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.640693]     GL version  : 4.6.0 NVIDIA 531.29
[t=00:00:00.640712]     GL vendor   : NVIDIA Corporation
[t=00:00:00.640727]     GL renderer : NVIDIA GeForce RTX 2060/PCIe/SSE2
[t=00:00:00.640744]     GLSL version: 4.60 NVIDIA
[t=00:00:00.640757]     GLEW version: 2.1.0
[t=00:00:00.640770]     GPU memory  : 6144MB (total) / 4702MB (available)
[t=00:00:00.640823]     SDL swap-int: 1
[t=00:00:00.640845]     SDL driver  : windows
[t=00:00:00.640862]     
[t=00:00:00.640885]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.640926]     GLSL shader support       : 1
[t=00:00:00.640953]     GL4 support               : 1
[t=00:00:00.640973]     FBO extension support     : 1
[t=00:00:00.641024]     NVX GPU mem-info support  : 1
[t=00:00:00.641058]     ATI GPU mem-info support  : 0
[t=00:00:00.641109]     Texture clamping to edge  : 1
[t=00:00:00.641144]     NPOT-texture support      : 1 (1)
[t=00:00:00.641173]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.641199]     texture query-LOD support : 1 (1)
[t=00:00:00.641223]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.641273]     Z-buffer depth            : 32 (-)
[t=00:00:00.641304]     primitive-restart support : 1 (1)
[t=00:00:00.641329]     clip-space control support: 1 (1)
[t=00:00:00.641357]     seamless cube-map support : 1 (1)
[t=00:00:00.641379]     frag-depth layout support : 1 (1)
[t=00:00:00.641402]     persistent maps support   : 1 (1)
[t=00:00:00.641421]     explicit attribs location : 1 (1)
[t=00:00:00.641443]     multi draw indirect       : 1 (-)
[t=00:00:00.641468]     array textures            : 1 (-)
[t=00:00:00.641512]     buffer copy support       : 1 (-)
[t=00:00:00.641539]     indirect draw             : 1 (-)
[t=00:00:00.641557]     base instance             : 1 (-)
[t=00:00:00.641574]     
[t=00:00:00.641593]     max. FBO samples              : 32
[t=00:00:00.641606]     max. FS/program texture slots : 32/192
[t=00:00:00.641622]     max. texture size             : 32768
[t=00:00:00.641664]     max. texture anisotropy level : 16.000000
[t=00:00:00.641710]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.641745]     max. draw-buffers             : 8
[t=00:00:00.641783]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.641808]     max. uniform buffer-bindings  : 84
[t=00:00:00.641821]     max. uniform block-size       : 64KB
[t=00:00:00.641838]     max. storage buffer-bindings  : 96
[t=00:00:00.641857]     max. storage block-size       : 2047MB
[t=00:00:00.641872]     
[t=00:00:00.641884]     enable AMD-hacks : 0
[t=00:00:00.641896]     compress MIP-maps: 0
[t=00:00:00.642010]     Number of compressed texture formats: 51
[t=00:00:00.642100]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:00.642194] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.642796] [GR::UpdateGLConfigs]
[t=00:00:00.643011] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.643048] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.645233] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.645255] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.645292] [GR::InitGLState]
[t=00:00:00.645441] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive)
[t=00:00:00.793612] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.800173] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 6ms
[t=00:00:00.801001] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.811522] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/1-Games/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.811561] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.812131] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.813722] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\1-Games\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.813745] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.813856] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\1-Games\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.813947] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\1-Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.838927] Scanning: D:\1-Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.839953] Scanning: D:\1-Games\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.841215] Scanning: D:\1-Games\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.841689] Scanning: D:\1-Games\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.867459] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms
[t=00:00:00.867481] [VFS] [SpringVFS::ReserveArchives<this=00000123e9892760>]
[t=00:00:00.867653] [VFS] [SpringVFS::AddArchive<this=00000123e9892760>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.873923] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000123e9892760 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.873944] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.412612] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:01.414934] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:01.415346] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:01.415876] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:01.415879] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:01.418982] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:01.438798] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:01.438948] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:01.439582][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:01.439766][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.2ms)
[t=00:00:01.440128][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:01.440193][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:01.440219][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:01.440292][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:01.470735][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.470795][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Haut-parleurs (HyperX Cloud Stinger Core Wireless DTS)"
[t=00:00:01.470837][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:01.470882][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.501587][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.505898][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000123e9825020(default) context=00000123e989a8b0  numChannels=2 frameSize=8
[t=00:00:01.505939][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.505987][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.506005][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.506021][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.506195][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.506270][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.506297][f=-000001] [Sound]   Devices:
[t=00:00:01.517936][f=-000001] [Sound]     [OpenAL Soft on Haut-parleurs (HyperX Cloud Stinger Core Wireless DTS)]
[t=00:00:01.517987][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:01.518015][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.518035][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.519461][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.519495][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.548492][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 108ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\1-Games\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 30701 MB
[t=00:00:01.552154][f=-000001] [StartScript] Loading StartScript from: D:\1-Games\SteamLibrary\steamapps\common\Zero-K\_script.txt
[t=00:00:01.552998][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8464
[t=00:00:01.555162][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8464 using name Legenders78
[t=00:00:01.717158][f=-000001] [PreGame::UpdateClientNet] server requested quit or rejected connection (reason "Connection rejected: User can not reconnect")
[t=00:00:01.717194][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main]
Fontconfig error: Cannot load default config file
[t=00:00:04.061026][f=-000001] Error: [ExitSpringProcess] errorMsg="server requested quit or rejected connection" msgCaption="Quit message" mainThread=1
[t=00:00:04.061209][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:00:04.061236][f=-000001] [SpringApp::Kill][1] fromRun=0
[t=00:00:04.061277][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:00:04.082656][f=-000001]  [async=0] threads=6 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:04.082678][f=-000001]  [async=1] threads=6 tasks=5 {sum,avg}{exec,wait}time={{27.258, 5.452}, {2.976, 0.595}}ms
[t=00:00:04.082705][f=-000001]      thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.098, 0.098, 0.098, 0.098}, {0.849, 0.849, 0.849, 0.849}}ms
[t=00:00:04.082721][f=-000001]      thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.113, 0.113, 0.113, 0.113}, {0.849, 0.849, 0.849, 0.849}}ms
[t=00:00:04.082735][f=-000001]      thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{23.037, 23.037, 23.037, 23.037}, {0.839, 0.839, 0.839, 0.839}}ms
[t=00:00:04.082749][f=-000001]      thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{3.940, 3.940, 3.940, 3.940}, {0.106, 0.106, 0.106, 0.106}}ms
[t=00:00:04.082769][f=-000001]      thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.070, 0.070, 0.070, 0.070}, {0.333, 0.333, 0.333, 0.333}}ms
[t=00:00:04.082782][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:04.082790][f=-000001] [SpringApp::Kill][2]
[t=00:00:04.083404][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:04.089407][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:04.089438][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:00:04.089578][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000123e989a8b0 dev=00000123e9825020
[t=00:00:04.089806][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000123e989a8b0 dev=00000123e9825020
[t=00:00:04.089840][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000123e989a8b0)]
[t=00:00:04.091005][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000123e9825020)]
[t=00:00:04.091092][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:04.121813][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:04.122273][f=-000001] [SpringApp::Kill][3]
[t=00:00:04.122498][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    150 bytes sent   in 3 packets (50.000 bytes/packet)
    58 bytes recv'd in 1 packets (58.000 bytes/packet)
    {0.080x, 0.103x} relative protocol overhead {up, down}
    0 incoming chunks dropped, 0 outgoing chunks resent
    1 incoming chunks processed

[t=00:00:04.122573][f=-000001] [SpringApp::Kill][4] font=00000123ab628780
[t=00:00:04.123852][f=-000001] [SpringApp::Kill][5]
[t=00:00:04.124041][f=-000001] [SpringApp::Kill][6]
[t=00:00:04.124063] [SpringApp::Kill][7]
[t=00:00:04.124814] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:04.124844] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:04.124881] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:04.124916] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:04.124946] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:04.124979] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:04.125007] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:04.125032] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:04.125053] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:04.125083] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:04.125106] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:04.125128] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152}
[t=00:00:04.125157] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:04.263726] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:04.263771] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:04.263786] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:04.263801] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8464
[t=00:00:04.263817] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:04.265290] [VFS] [SpringVFS::DeleteArchives<this=00000123e9892760>]
[t=00:00:04.265457] [VFS] [SpringVFS::DeleteArchives<this=00000123e9892760>(section=0)] #archives[section]=0 #files[section]=0
[t=00:00:04.265496] [VFS] [SpringVFS::DeleteArchives<this=00000123e9892760>(section=1)] #archives[section]=0 #files[section]=0
[t=00:00:04.265518] [VFS] [SpringVFS::DeleteArchives<this=00000123e9892760>(section=2)] #archives[section]=1 #files[section]=189
[t=00:00:04.265567] [VFS]   archive=D:\1-Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000123e9922f10)
[t=00:00:04.265902] [VFS] [SpringVFS::DeleteArchives<this=00000123e9892760>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:04.265931] [VFS] [SpringVFS::DeleteArchives<this=00000123e9892760>(section=4)] #archives[section]=0 #files[section]=189
[t=00:00:04.265953] [VFS] [SpringVFS::DeleteArchives<this=00000123e9892760>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:04.265986] [VFS] [SpringVFS::DeleteArchives<this=00000123e9892760>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:04.266037] [VFS] [SpringVFS::DeleteArchives<this=00000123e9892760>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:04.266062] [VFS] [SpringVFS::DeleteArchives<this=00000123e9892760>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:04.266343] [SpringApp::Kill][8]
[t=00:00:04.266372] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:00:04.266396] [WatchDog::Uninstall][1] hangDetectorThread=00007ff62b8804d0 (joinable=1)
[t=00:00:04.266412] [WatchDog::Uninstall][2]
[t=00:00:05.018699] [WatchDog::Uninstall][3]
[t=00:00:05.018714] [SpringApp::Kill][9]