Open Chobbyla opened 3 days ago
infolog_full.txt (truncated):
[t=00:00:00.000046] Using writeable configuration source: "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.034722] LogOutput initialized. Logging to D:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.034755] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.034766] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.034776] [t=00:00:00.034779] Enable or disable log sections using the LogSections configuration key [t=00:00:00.034783] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.034788] Use "none" to disable the default log sections. [t=00:00:00.034791] ============== </Log Sections> ============== [t=00:00:00.034795] ============== <User Config> ============== [t=00:00:00.034865] AllowDeferredMapRendering = 1 [t=00:00:00.034869] AllowDeferredModelRendering = 1 [t=00:00:00.034872] AnimationMT = 0 [t=00:00:00.034875] BumpWaterAnisotropy = 2 [t=00:00:00.034879] BumpWaterBlurReflection = 1 [t=00:00:00.034881] BumpWaterDepthBits = 32 [t=00:00:00.034886] BumpWaterReflection = 2 [t=00:00:00.034889] BumpWaterRefraction = 2 [t=00:00:00.034892] BumpWaterTexSizeReflection = 1024 [t=00:00:00.034895] CamFreeScrollSpeed = 50 [t=00:00:00.034898] CamMode = 1 [t=00:00:00.034902] CubeTexSizeReflection = 1024 [t=00:00:00.034905] CubeTexSizeSpecular = 1024 [t=00:00:00.034908] DualScreenMiniMapOnLeft = 1 [t=00:00:00.034911] EdgeMoveDynamic = 0 [t=00:00:00.034914] EdgeMoveWidth = 0.003 [t=00:00:00.034917] FPSFOV = 90 [t=00:00:00.034923] FPSScrollSpeed = 50 [t=00:00:00.034927] FontSize = 18 [t=00:00:00.034930] GrassDetail = 0 [t=00:00:00.034933] GroundDecals = 10 [t=00:00:00.034936] GroundDetail = 180 [t=00:00:00.034940] HangTimeout = 30 [t=00:00:00.034943] HardwareCursor = 1 [t=00:00:00.034946] InitialNetworkTimeout = 0 [t=00:00:00.034949] LinkIncomingMaxPacketRate = 512 [t=00:00:00.034952] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.034955] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.034959] LinkOutgoingBandwidth = 131072 [t=00:00:00.034964] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.034967] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.034970] MSAALevel = 1 [t=00:00:00.034973] MaxParticles = 50000 [t=00:00:00.034976] MaxSounds = 32 [t=00:00:00.034979] MaximumTransmissionUnit = 0 [t=00:00:00.034983] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.034987] MiniMapMarker = 0 [t=00:00:00.034991] MouseDragScrollThreshold = 0 [t=00:00:00.034994] NetworkLossFactor = 1 [t=00:00:00.034999] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.035002] OverheadScrollSpeed = 50 [t=00:00:00.035006] ReconnectTimeout = 0 [t=00:00:00.035009] RotOverheadScrollSpeed = 50 [t=00:00:00.035012] RotateLogFiles = 1 [t=00:00:00.035015] ShadowMapSize = 16384 [t=00:00:00.035017] Shadows = 1 [t=00:00:00.035020] ShowClock = 0 [t=00:00:00.035023] SoftParticles = 2 [t=00:00:00.035026] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.035030] UnitIconDist = 151 [t=00:00:00.035033] UpdateBoundingVolumeMT = 0 [t=00:00:00.035051] UpdateWeaponVectorsMT = 0 [t=00:00:00.035055] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.035058] UseLuaMemPools = 0 [t=00:00:00.035061] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.035064] VFSCacheArchiveFiles = 0 [t=00:00:00.035067] VSync = 0 [t=00:00:00.035070] Water = 4 [t=00:00:00.035073] XResolution = 2560 [t=00:00:00.035076] YResolution = 1440 [t=00:00:00.035079] snd_volmaster = 6 [t=00:00:00.035085] ============== </User Config> ============== [t=00:00:00.035091] ============== <User System> ============== [t=00:00:00.035095] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.035100] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.035106] Compiler Version: gcc-13.2.0 [t=00:00:00.035132] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.035161] Hardware Config: 13th Gen Intel(R) Core(TM) i7-13700K; 32537MB RAM, 46873MB pagefile [t=00:00:00.035165] Binary Word Size: 64-bit (native) [t=00:00:00.035170] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.035174] Physical CPU Cores: 8 [t=00:00:00.035177] Logical CPU Cores: 16 [t=00:00:00.035179] ============== </User System> ============== [t=00:00:00.035184] Run: thread affinity ffffff [t=00:00:00.035267] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.035270] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.035273] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.035275] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.035280] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.035820] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.035828] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.038719] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@70Hz} current={2560x1440x24bpp@70Hz} [t=00:00:00.040774] Display (Generic PnP Monitor)=1 modes=47 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.040780] [ 1] 2560x1440x24bpp@70Hz [t=00:00:00.040784] [ 4] 2048x1280x24bpp@60Hz [t=00:00:00.040793] [ 6] 1920x1440x24bpp@70Hz [t=00:00:00.040796] [ 9] 1920x1200x24bpp@60Hz [t=00:00:00.040800] [11] 1920x1080x24bpp@70Hz [t=00:00:00.040803] [15] 1680x1050x24bpp@60Hz [t=00:00:00.040805] [17] 1600x1200x24bpp@60Hz [t=00:00:00.040808] [18] 1600x1024x24bpp@60Hz [t=00:00:00.040812] [20] 1600x1000x24bpp@60Hz [t=00:00:00.040814] [21] 1600x900x24bpp@60Hz [t=00:00:00.040817] [22] 1440x1080x24bpp@70Hz [t=00:00:00.040820] [26] 1440x900x24bpp@60Hz [t=00:00:00.040823] [27] 1366x768x24bpp@60Hz [t=00:00:00.040827] [28] 1360x768x24bpp@60Hz [t=00:00:00.040830] [29] 1280x1024x24bpp@60Hz [t=00:00:00.040835] [31] 1280x960x24bpp@60Hz [t=00:00:00.040838] [32] 1280x800x24bpp@60Hz [t=00:00:00.040841] [33] 1280x768x24bpp@60Hz [t=00:00:00.040844] [34] 1280x720x24bpp@60Hz [t=00:00:00.040847] [37] 1176x664x24bpp@60Hz [t=00:00:00.040849] [40] 1152x864x24bpp@60Hz [t=00:00:00.040852] [41] 1024x768x24bpp@60Hz [t=00:00:00.040855] [42] 800x600x24bpp@60Hz [t=00:00:00.040858] [43] 720x576x24bpp@50Hz [t=00:00:00.040863] [44] 720x480x24bpp@60Hz [t=00:00:00.040865] [46] 640x480x24bpp@60Hz [t=00:00:00.187155] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.187525] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440> [t=00:00:00.187534] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408> [t=00:00:00.202804] [GR::LogVersionInfo] [t=00:00:00.202820] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.202823] GL version : 4.6.0 NVIDIA 561.09 [t=00:00:00.202827] GL vendor : NVIDIA Corporation [t=00:00:00.202830] GL renderer : NVIDIA GeForce RTX 4080/PCIe/SSE2 [t=00:00:00.202833] GLSL version: 4.60 NVIDIA [t=00:00:00.202836] GLEW version: 2.1.0 [t=00:00:00.202838] GPU memory : 16376MB (total) / 13344MB (available) [t=00:00:00.202846] SDL swap-int: 1 [t=00:00:00.202849] SDL driver : windows [t=00:00:00.202852] [t=00:00:00.202859] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.202862] GLSL shader support : 1 [t=00:00:00.202869] GL4 support : 1 [t=00:00:00.202871] FBO extension support : 1 [t=00:00:00.202879] NVX GPU mem-info support : 1 [t=00:00:00.202883] ATI GPU mem-info support : 0 [t=00:00:00.202891] Texture clamping to edge : 1 [t=00:00:00.202895] NPOT-texture support : 1 (1) [t=00:00:00.202900] S3TC/DXT1 texture support : 1/1 [t=00:00:00.202904] texture query-LOD support : 1 (1) [t=00:00:00.202910] MSAA frame-buffer support : 1 (1) [t=00:00:00.202914] Z-buffer depth : 32 (-) [t=00:00:00.202920] primitive-restart support : 1 (1) [t=00:00:00.202923] clip-space control support: 1 (1) [t=00:00:00.202926] seamless cube-map support : 1 (1) [t=00:00:00.202929] frag-depth layout support : 1 (1) [t=00:00:00.202932] persistent maps support : 1 (1) [t=00:00:00.202935] explicit attribs location : 1 (1) [t=00:00:00.202939] multi draw indirect : 1 (-) [t=00:00:00.202944] array textures : 1 (-) [t=00:00:00.202947] buffer copy support : 1 (-) [t=00:00:00.202950] indirect draw : 1 (-) [t=00:00:00.202955] base instance : 1 (-) [t=00:00:00.202957] [t=00:00:00.202961] max. FBO samples : 32 [t=00:00:00.202964] max. FS/program texture slots : 32/192 [t=00:00:00.202967] max. texture size : 32768 [t=00:00:00.202972] max. texture anisotropy level : 16.000000 [t=00:00:00.202975] max. vec4 varyings/attributes : 31/16 [t=00:00:00.202980] max. draw-buffers : 8 [t=00:00:00.202983] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.202986] max. uniform buffer-bindings : 84 [t=00:00:00.202989] max. uniform block-size : 64KB [t=00:00:00.202993] max. storage buffer-bindings : 96 [t=00:00:00.202996] max. storage block-size : 2047MB [t=00:00:00.202998] [t=00:00:00.203001] enable AMD-hacks : 0 [t=00:00:00.203004] compress MIP-maps: 0 [t=00:00:00.203032] Number of compressed texture formats: 23 [t=00:00:00.203047] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.203063] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.203202] [GR::UpdateGLConfigs] [t=00:00:00.203220] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.203224] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.203458] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.203471] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.203475] [GR::InitGLState] [t=00:00:00.203501] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@70Hz (fullscreen::exclusive) [t=00:00:00.278585] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.279937] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.280221] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.282865] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.282877] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.283092] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.284301] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.284309] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.284343] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.284373] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.295962] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.296104] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.296484] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.296581] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.303544] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 7ms [t=00:00:00.303554] [VFS] [SpringVFS::ReserveArchives<this=0000012cfcb49420>] [t=00:00:00.303624] [VFS] [SpringVFS::AddArchive<this=0000012cfcb49420>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.304746] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000012cfcb49420 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.304752] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.370720] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.370921] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.371013] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.371105] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.371259] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.371360] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.371458] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.371512] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.372527] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.373786] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.374046][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.374101][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.374178][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.374188][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.374193][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.374216][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.377163][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.377172][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Realtek Digital Output (Realtek USB Audio)" [t=00:00:00.377177][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "PL2783Q (NVIDIA High Definition Audio)" [t=00:00:00.377182][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Haut-parleurs (JBL Quantum One Game)" [t=00:00:00.377188][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Casque pour téléphone (JBL Quantum One Chat)" [t=00:00:00.377193][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.427295][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.428494][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000012cfcbd9cb0(default) context=0000012cfca7ed20 numChannels=2 frameSize=8 [t=00:00:00.428507][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.428513][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.428523][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.428528][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.428586][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.428614][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.428621][f=-000001] [Sound] Devices: [t=00:00:00.430002][f=-000001] [Sound] [OpenAL Soft on Haut-parleurs (JBL Quantum One Game)] [t=00:00:00.430009][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek USB Audio)] [t=00:00:00.430017][f=-000001] [Sound] [OpenAL Soft on PL2783Q (NVIDIA High Definition Audio)] [t=00:00:00.430021][f=-000001] [Sound] [OpenAL Soft on Casque pour téléphone (JBL Quantum One Chat)] [t=00:00:00.430027][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.430031][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.430446][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.430457][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.481977][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 107ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 59982 MB [t=00:00:00.483028][f=-000001] [StartScript] Loading StartScript from: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.486751][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8477 [t=00:00:00.487450][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8477 using name Tommyknocker [t=00:00:00.632368][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "ZeroWars Rebalance v2.1.8m" (loaded=0 cached=0) [t=00:00:00.632743][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000012cfcb49420>(arName="ZeroWars Rebalance v2.1.8m", overwrite=false)] section=1 cached=0 [t=00:00:00.639627][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000012cfcb49420>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.639891][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.9.1" (loaded=0 cached=0) [t=00:00:00.640337][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000012cfcb49420>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:00.664160][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000012cfcb49420>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.664279][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000012cfcb49420>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.665660][f=-000001] [CAS::GASCB] Archive file="zerowars_rebalance_2_8_1m.sd7" cs="efa56c702052c624ab98683f2bda8d48f6d916367e43d627ce695876d1a7c7c73f972287d158fd93197a869ecea5229271d3ac1d4f4f7bae566fd5e87e658f5b" [t=00:00:00.665722][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:00.665761][f=-000001] Warning: [PreGame::GameDataReceived] Archive ZeroWars Rebalance v2.1.8m (checksum 2d500f2f95d4f50c80e933085d6c6da52fe1a7ff839d21078b07f3fff5be8a2e474ff48217a7d970f84c62bcdad604e177d62ac4e8630bb82f374a3b4d9325e1) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:00.666312][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.666358][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.666392][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.666414][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:06.647400][f=-000001] Loaded widget: Objectives <mission_objectives.lua> [t=00:00:06.648066][f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua> [t=00:00:06.648192][f=-000001] Loaded widget: Factory Plate Placer <cmd_factory_plate_placer.lua> [t=00:00:06.648297][f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua> [t=00:00:06.648394][f=-000001] Loaded widget: EndGame APM stats <api_apm_stats.lua> [t=00:00:06.648495][f=-000001] Loaded widget: Double-Click attack-move <cmd_doubleclick_attackmove.lua> [t=00:00:06.648599][f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua> [t=00:00:06.649718][f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua> [t=00:00:06.650020][f=-000001] Loaded widget: Chili Draw GL4 API <api_chili_draw_gl4.lua> [t=00:00:06.657981][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:06.658148][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:06.658254][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:06.658345][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:06.658464][f=-000001] Loaded widget: Map Draw Blocker <map_draw_blocker.lua> [t=00:00:06.658561][f=-000001] Initialize [t=00:00:06.658628][f=-000001] Loaded widget: Reclaim Field Highlight <gui_reclaim_field_highlight.lua> [t=00:00:06.658722][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:06.658807][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:06.659305][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:06.659406][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:06.659545][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:06.659642][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:06.659747][f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua> [t=00:00:06.659948][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:06.660063][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:06.660157][f=-000001] Loaded widget: Smart Nanos <unit_smart_nanos.lua> [t=00:00:06.660327][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:06.661171][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:06.661332][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:06.661424][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:06.671122][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:06.671367][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:06.671484][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:06.671575][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:06.671738][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:06.671824][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:06.671909][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:06.672055][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:06.672156][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:06.672314][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:06.672464][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:06.672590][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:06.672691][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:06.672787][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:06.672911][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:06.672999][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:06.673205][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:06.673323][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:06.673449][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:06.673615][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:06.673737][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:06.673940][f=-000001] Input grabbing is enabled! [t=00:00:06.673947][f=-000001] Input grabbing is enabled! [t=00:00:06.673985][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:06.674080][f=-000001] Loaded widget: Zero Wars GUI <gui_zerowars.lua> [t=00:00:06.674181][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:06.674287][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:06.676561][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:06.676724][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:06.677137][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:06.677258][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:06.680416][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:06.680581][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:06.680813][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:06.689851][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:06.690041][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:06.690156][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:06.690801][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:06.690946][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:06.691044][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:06.691141][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:06.691268][f=-000001] EndGame Graph disabled [t=00:00:06.701540][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:06.708426][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:06.708741][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:06.708877][f=-000001] Loaded widget: CameraShake <camera_shake.lua> [t=00:00:06.709040][f=-000001] [i18n] Warning: "autogroup_option_mainlabel" is not translated in en [t=00:00:06.709056][f=-000001] [i18n] Error: No translation found for "autogroup_option_mainlabel" [t=00:00:06.709213][f=-000001] [i18n] Warning: "autogroup_option_verbose" is not translated in en [t=00:00:06.709220][f=-000001] [i18n] Error: No translation found for "autogroup_option_verbose" [t=00:00:06.709286][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:06.709396][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:06.709495][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:06.709594][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:06.709707][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:06.709819][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:06.709914][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:06.710459][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:06.710826][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:06.710920][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:06.722128][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:06.722375][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:06.722875][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:06.723037][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:06.723322][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:06.723438][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:06.723568][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:06.783422][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:06.784623][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:06.784932][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:06.785031][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:06.785431][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:06.785532][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:06.785620][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:06.785778][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:06.785916][f=-000001] IsIsland, <function>, false [t=00:00:06.792518][f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [t=00:00:06.793033][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:06.793151][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:06.793254][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:06.793424][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:06.793571][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:06.793683][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:06.793793][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:06.793900][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:06.793996][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:06.794105][f=-000001] allyUnitColor, 0.53921568, 0.70588237, 1 [t=00:00:06.794111][f=-000001] myUnitColor, 0.52549022, 0.98039216, 0.97647059 [t=00:00:06.794117][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:06.794150][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:06.794365][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:06.800685][f=-000001] Loaded widget: Heroes Units <gui_hero_units.lua> [t=00:00:06.800951][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:06.801083][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:06.801198][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:06.801389][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:06.801532][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:06.801764][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:06.801948][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:06.813321][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:06.813616][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:06.820435][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:06.820762][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:06.820981][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:06.821878][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:06.822011][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:06.822150][f=-000001] Mex Placement Initialised with metal map mode. [t=00:00:06.822240][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:06.822404][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:06.824005][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:06.824244][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:06.824488][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:06.824987][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:06.825262][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:06.825362][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:06.825478][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:06.826917][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:06.827589][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:06.830999][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:06.831151][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:06.832233][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:06.861778][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:06.862283][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:06.862416][f=-000001] SetSunLighting [t=00:00:06.862690][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:06.862798][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:06.862927][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:06.864601][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:06.864781][f=-000001] Lua garbage collection rate: 30/s [t=00:00:06.864788][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:06.864886][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:06.865303][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:06.869684][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:06.870577][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:06.872562][f=-000001] Writing last game win data [t=00:00:06.875175][f=-000001] LuaUI v0.3 [t=00:00:06.961326][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:06.964124][f=-000001] Warning, redundant `include "aimPosTerraform.lua"` in unit script, nexus [t=00:00:06.964713][f=-000001] Warning, redundant `include "aimPosTerraform.lua"` in unit script, nexusturret [t=00:00:06.970499][f=-000001] Warning, redundant `include "aimPosTerraform.lua"` in unit script, nexus [t=00:00:06.971117][f=-000001] Warning, redundant `include "aimPosTerraform.lua"` in unit script, nexusturret [t=00:00:07.017882][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:07.024333][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 12124, 0.0} allocedSize{int+, int-, ext}={0, 0, 1976416}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0094} [t=00:00:07.420848][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:07.521768][f=-000001] GameID: 2682f5667039a378caef3d339a4527bf [t=00:00:07.522022][f=-000001] Connection attempt from Tommyknocker [t=00:00:07.522028][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:07.522114][f=-000001] -> Connection established (given id 1) [t=00:00:07.522134][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2d500f2f95d4f50c80e933085d6c6da52fe1a7ff839d21078b07f3fff5be8a2e474ff48217a7d970f84c62bcdad604e177d62ac4e8630bb82f374a3b4d9325e1" [t=00:00:07.522150][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:07.522161][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8189626d3adeb02e0413d0da799a22dd1eb940b050519cf05dde0d6840421d24d171194572d6732884a52288eed2bb3dbce50cfb59283906eeb18e877d256169]" [t=00:00:07.522172][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=12663d96f3f1630e7c11c708a877bea4b170889d4b8805c1e22be090a40594b78275ba8a25b23a0d657088f0e5c62a3b95636f35c45cf1358042b61e930cd84a]" [t=00:00:07.522179][f=-000001] Connection attempt from Brah [t=00:00:07.522183][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:07.522238][f=-000001] -> Connection established (given id 0) [t=00:00:07.631694][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:07.659977][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[Game::Load][lua{Rules,Gaia}={0000012c8df408d0,0000000000000000}][locale="C"]" [t=00:00:10.846852][f=-000001] > <Tommyknocker>arf the password [t=00:00:15.784089][f=-000001] > <Brah>oh [t=00:00:20.405749][f=-000001] <Tommyknocker> Allies: I choose: eQuil! [t=00:00:40.861105][f=-000001] > <Brah>fuck no idea how to remove it lol [t=00:00:44.170921][f=-000001] Player Brah left the game: timeout [t=00:01:04.329643][f=-000001] > SPRINGIE:User Brah|shieldcon|6_4|donator_0|False|db||US [t=00:01:04.610753][f=-000001] > <Tommyknocker>i know how, but we must restart [t=00:01:08.247948][f=-000001] > <Tommyknocker>!exit [t=00:01:08.283812][f=-000001] > Poll: Do you want to exit the game? [!y=0/2, !n=0/2] [t=00:01:08.283825][f=-000001] > Poll: Do you want to exit the game? [!y=1/2, !n=0/2] [t=00:01:09.315852][f=-000001] Connection attempt from Brah [t=00:01:09.315864][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:01:09.316010][f=-000001] -> Connection established (given id 0) [t=00:01:17.767702][f=-000001] > <Brah>!y [t=00:01:17.812216][f=-000001] > Poll: Do you want to exit the game? [!y=2/2, !n=0/2] [t=00:01:17.812228][f=-000001] > Poll: Do you want to exit the game? [END:SUCCESS] [t=00:01:17.812233][f=-000001] > exiting game [t=00:01:18.314950][f=-000001] No clients connected, shutting down server [t=00:01:18.314961][f=-000001] Server shutdown [t=00:01:18.315493][f=-000001] Submitting stats [t=00:01:18.338309][f=-000001] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:28.338796][f=-000001] <autoquit> Autoquit sending quit command. [t=00:01:28.338815][f=-000001] [QuitAction] user exited to system [t=00:01:28.341724][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=00:01:28.341735][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:01:28.361959][f=-000001] [async=0] threads=8 tasks=222068 {sum,avg}{exec,wait}time={{1762.997, 0.008}, {4312.596, 0.019}}ms [t=00:01:28.361994][f=-000001] thread=1 tasks=31724 {sum,min,max,avg}{exec,wait}time={{278.108, 0.000, 16.219, 0.009}, {121.079, 0.000, 1.993, 0.004}}ms [t=00:01:28.362005][f=-000001] thread=2 tasks=31724 {sum,min,max,avg}{exec,wait}time={{255.868, 0.000, 15.817, 0.008}, {194.288, 0.000, 2.369, 0.006}}ms [t=00:01:28.362012][f=-000001] thread=3 tasks=31724 {sum,min,max,avg}{exec,wait}time={{254.601, 0.000, 17.016, 0.008}, {241.531, 0.000, 2.449, 0.008}}ms [t=00:01:28.362022][f=-000001] thread=4 tasks=31724 {sum,min,max,avg}{exec,wait}time={{258.861, 0.000, 16.233, 0.008}, {256.351, 0.000, 2.366, 0.008}}ms [t=00:01:28.362029][f=-000001] thread=5 tasks=31724 {sum,min,max,avg}{exec,wait}time={{254.719, 0.000, 16.114, 0.008}, {425.091, 0.000, 2.661, 0.013}}ms [t=00:01:28.362036][f=-000001] thread=6 tasks=31724 {sum,min,max,avg}{exec,wait}time={{239.938, 0.000, 15.808, 0.008}, {1296.658, 0.000, 2.947, 0.041}}ms [t=00:01:28.362047][f=-000001] thread=7 tasks=31724 {sum,min,max,avg}{exec,wait}time={{220.900, 0.000, 7.381, 0.007}, {1777.597, 0.000, 29.899, 0.056}}ms [t=00:01:28.362055][f=-000001] [async=1] threads=8 tasks=1907 {sum,avg}{exec,wait}time={{18153.266, 9.519}, {3727147.750, 1954.456}}ms [t=00:01:28.362063][f=-000001] thread=1 tasks=272 {sum,min,max,avg}{exec,wait}time={{2593.188, 0.000, 370.429, 9.534}, {525214.438, 0.067, 2604.213, 1930.935}}ms [t=00:01:28.362070][f=-000001] thread=2 tasks=272 {sum,min,max,avg}{exec,wait}time={{2598.855, 0.000, 337.849, 9.555}, {536052.812, 0.043, 2610.858, 1970.782}}ms [t=00:01:28.362080][f=-000001] thread=3 tasks=273 {sum,min,max,avg}{exec,wait}time={{2592.423, 0.000, 366.239, 9.496}, {534257.625, 0.253, 2604.113, 1956.988}}ms [t=00:01:28.362087][f=-000001] thread=4 tasks=273 {sum,min,max,avg}{exec,wait}time={{2591.577, 0.000, 365.366, 9.493}, {533522.375, 0.290, 2603.621, 1954.294}}ms [t=00:01:28.362094][f=-000001] thread=5 tasks=273 {sum,min,max,avg}{exec,wait}time={{2594.017, 0.000, 365.812, 9.502}, {535270.500, 0.409, 2606.062, 1960.698}}ms [t=00:01:28.362102][f=-000001] thread=6 tasks=272 {sum,min,max,avg}{exec,wait}time={{2591.249, 0.000, 365.781, 9.527}, {530769.750, 0.485, 2597.948, 1951.359}}ms [t=00:01:28.362111][f=-000001] thread=7 tasks=272 {sum,min,max,avg}{exec,wait}time={{2591.956, 0.000, 364.020, 9.529}, {532060.188, 0.542, 2603.974, 1956.104}}ms [t=00:01:28.362115][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:28.362120][f=-000001] [SpringApp::Kill][2] [t=00:01:28.362431][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:01:28.362443][f=-000001] [Game::KillLua][1] dtor=0 luaUI=0000012ddcfa5040 [t=00:01:28.362479][f=-000001] Start widgetHandler:Shutdown [t=00:01:28.364046][f=-000001] Shutdown - SaveOrderList Complete [t=00:01:28.369350][f=-000001] Writing last game win data [t=00:01:28.372424][f=-000001] Shutdown - SaveConfigData Complete [t=00:01:28.372437][f=-000001] Shutdown Widget - Chili Highlight [t=00:01:28.372460][f=-000001] Shutdown Widget - Deferred rendering GL4 [t=00:01:28.372577][f=-000001] Shutdown Widget - Draw After Chili [t=00:01:28.372589][f=-000001] Shutdown Widget - API Unit Tracker GL4 [t=00:01:28.372600][f=-000001] Shutdown Widget - EPIC Menu [t=00:01:28.373402][f=-000001] Shutdown Widget - Depth of Field Shader [t=00:01:28.374410][f=-000001] Shutdown Widget - Chili Widget Selector [t=00:01:28.375068][f=-000001] Shutdown Widget - Chili Minimap [t=00:01:28.375168][f=-000001] Shutdown Widget - Deferred rendering [t=00:01:28.375176][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=00:01:28.385821][f=-000001] Shutdown Widget - Deferred rendering [t=00:01:28.385833][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=00:01:28.386341][f=-000001] Shutdown Widget - Local Team Colors [t=00:01:28.386350][f=-000001] Shutdown Widget - Display Keys 2 [t=00:01:28.386365][f=-000001] Shutdown Widget - Save Game Menu [t=00:01:28.386371][f=-000001] Shutdown Widget - Highlight Model Api GL4 [t=00:01:28.386394][f=-000001] Shutdown Widget - Unit Icons [t=00:01:28.386400][f=-000001] Shutdown Widget - Noises [t=00:01:28.386412][f=-000001] Shutdown Widget - HealthBars [t=00:01:28.387070][f=-000001] Shutdown Widget - Selected Units GL4 2 [t=00:01:28.387085][f=-000001] Shutdown Widget - BuildETA [t=00:01:28.387093][f=-000001] Shutdown Widget - Win Counter [t=00:01:28.387098][f=-000001] Shutdown Widget - EndGame APM stats [t=00:01:28.387105][f=-000001] Shutdown Widget - Initial Queue ZK [t=00:01:28.387110][f=-000001] Shutdown Widget - Modular Comm Info [t=00:01:28.387116][f=-000001] Shutdown Widget - Startup Info and Selector [t=00:01:28.387187][f=-000001] Shutdown Widget - Attack Warning [t=00:01:28.387195][f=-000001] Shutdown Widget - Map Draw Blocker [t=00:01:28.387205][f=-000001] Shutdown Widget - Reclaim Field Highlight [t=00:01:28.387210][f=-000001] Shutdown Widget - Stereo3D [t=00:01:28.387239][f=-000001] Shutdown Widget - State Reverse and Latency [t=00:01:28.387245][f=-000001] Shutdown Widget - Showeco and Grid Drawer [t=00:01:28.387251][f=-000001] Shutdown Widget - Point Tracker [t=00:01:28.387260][f=-000001] Shutdown Widget - Music Player v2 [t=00:01:28.387287][f=-000001] Shutdown Widget - Missile Silo Range [t=00:01:28.387294][f=-000001] Shutdown Widget - MinimapEvents [t=00:01:28.387299][f=-000001] Shutdown Widget - Local Widgets Config [t=00:01:28.387307][f=-000001] Shutdown Widget - Highlight Geos [t=00:01:28.387312][f=-000001] Shutdown Widget - Transport AI [t=00:01:28.387319][f=-000001] Shutdown Widget - Grab Input [t=00:01:28.387326][f=-000001] Shutdown Widget - Defense Range Zero-K [t=00:01:28.387336][f=-000001] Shutdown Widget - Darkening [t=00:01:28.387344][f=-000001] Shutdown Widget - Context Menu [t=00:01:28.387349][f=-000001] Shutdown Widget - Chili Spectator Panels [t=00:01:28.387358][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:28.387367][f=-000001] Shutdown Widget - Chili Nuke Warning [t=00:01:28.387374][f=-000001] Shutdown Widget - Chili EndGame Window [t=00:01:28.387382][f=-000001] Shutdown Widget - Chili Economy Panel Default [t=00:01:28.387425][f=-000001] Shutdown Widget - CameraShake [t=00:01:28.387433][f=-000001] Shutdown Widget - Attack AoE [t=00:01:28.387440][f=-000001] Shutdown Widget - Map Edge Extension [t=00:01:28.387480][f=-000001] Shutdown Widget - Selection Send [t=00:01:28.387486][f=-000001] Shutdown Widget - Highlight Unit GL4 v2 [t=00:01:28.387492][f=-000001] Shutdown Widget - Heroes Units [t=00:01:28.387533][f=-000001] Shutdown Widget - LupsManager [t=00:01:28.387543][f=-000001] Shutdown Widget - Receive Units Indicator [t=00:01:28.387550][f=-000001] Shutdown Widget - Newton Firezone [t=00:01:28.387556][f=-000001] Shutdown Widget - Chili Pro Console [t=00:01:28.390792][f=-000001] Shutdown Widget - Persistent Build Height [t=00:01:28.390803][f=-000001] Shutdown Widget - Lasso Terraform GUI [t=00:01:28.390810][f=-000001] Shutdown Widget - Lups [t=00:01:28.391294][f=-000001] Shutdown Widget - Chili Framework [t=00:01:28.391304][f=-000001] Shutdown Widget - Mex Placement Handler [t=00:01:28.391311][f=-000001] Shutdown Widget - Custom Markers [t=00:01:28.391325][f=-000001] Shutdown Widget - Chili Core Selector [t=00:01:28.391391][f=-000001] Shutdown Widget - Start Boxes [t=00:01:28.391402][f=-000001] Shutdown Widget - Select Keys [t=00:01:28.391413][f=-000001] Shutdown Widget - Pause Screen [t=00:01:28.391521][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen [t=00:01:28.391542][f=-000001] Shutdown Widget - Bloom Shader Deferred [t=00:01:28.391681][f=-000001] Shutdown Widget - Text To Speech Control [t=00:01:28.391688][f=-000001] Shutdown Widget - Layout Handler [t=00:01:28.391699][f=-000001] Shutdown Widget - Color Blindness Correction [t=00:01:28.391854][f=-000001] End widgetHandler:Shutdown [t=00:01:28.430641][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 8184683, 0.0} allocedSize{int+, int-, ext}={0, 0, 1565963565}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0099} [t=00:01:28.432757][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:01:28.432780][f=-000001] [Game::KillLua][3] dtor=0 luaRules=0000012c8df408d0 [t=00:01:28.432806][f=-000001] Start gadgetHandler:Shutdown [t=00:01:28.432813][f=-000001] Shutdown - StartSetup [t=00:01:28.432818][f=-000001] Shutdown - UnitMorph [t=00:01:28.432879][f=-000001] Shutdown - Carrier Drones [t=00:01:28.432886][f=-000001] Shutdown - Missile Silo Controller [t=00:01:28.432893][f=-000001] Shutdown - Modular Comm Info [t=00:01:28.432898][f=-000001] Shutdown - Terrain Texture Handler [t=00:01:28.432904][f=-000001] Shutdown - UnitCloakShield [t=00:01:28.432933][f=-000001] Shutdown - Starlight Handler [t=00:01:28.432940][f=-000001] End gadgetHandler:Shutdown [t=00:01:28.439595][f=-000001] Start gadgetHandler:Shutdown [t=00:01:28.439606][f=-000001] Shutdown - Teleport Throw [t=00:01:28.439614][f=-000001] Shutdown - UnitMorph [t=00:01:28.439623][f=-000001] Shutdown - Commander Skin Renderer [t=00:01:28.439999][f=-000001] Shutdown - Missile fired callins [t=00:01:28.440007][f=-000001] Shutdown - Modular Comm Info [t=00:01:28.440063][f=-000001] Shutdown - Retreat Command [t=00:01:28.440073][f=-000001] Shutdown - Shockwaves [t=00:01:28.440079][f=-000001] Shutdown - Unit tint API [t=00:01:28.440091][f=-000001] Shutdown - Unit glow API [t=00:01:28.440104][f=-000001] Shutdown - UnitCloakShield [t=00:01:28.440118][f=-000001] Shutdown - Lups Cloak FX [t=00:01:28.440124][f=-000001] Shutdown - Lups [t=00:01:28.440515][f=-000001] Shutdown - Lups Shield [t=00:01:28.440538][f=-000001] End gadgetHandler:Shutdown [t=00:01:28.474129][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 209, 0.0} allocedSize{int+, int-, ext}={0, 0, 28346}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:28.475298][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:28.475331][f=-000001] [Game::KillLua][4] dtor=0 [t=00:01:28.475341][f=-000001] [Game::KillLua][5] dtor=0 [t=00:01:28.477669][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-09-26_15-47-51-782_ZeroWars Rebalance v2.1_105.1.1-2511-g747f18b BAR105.sdfz" (21658 bytes) [t=00:01:28.477722][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:01:28.495015][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:01:28.495039][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=5 [t=00:01:28.495146][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000012cfca7ed20 dev=0000012cfcbd9cb0 [t=00:01:28.495212][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000012cfca7ed20 dev=0000012cfcbd9cb0 [t=00:01:28.495217][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000012cfca7ed20)] [t=00:01:28.495728][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000012cfcbd9cb0)] [t=00:01:28.495767][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:01:28.524593][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:01:28.524993][f=-000001] [Game::~CGame][1] [t=00:01:28.525006][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:01:28.525012][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:01:28.525016][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:01:28.525021][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:01:28.525024][f=-000001] [Game::KillLua][4] dtor=1 [t=00:01:28.525037][f=-000001] [Game::KillLua][5] dtor=1 [t=00:01:28.525072][f=-000001] [Game::KillMisc][1] [t=00:01:28.525088][f=-000001] [Game::KillMisc][2] [t=00:01:28.525209][f=-000001] [Game::KillMisc][3] [t=00:01:28.525270][f=-000001] [Game::KillRendering][1] [t=00:01:28.527323][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:28.552828][f=-000001] [3DOParser::Kill] allocated 29 pieces [t=00:01:28.552902][f=-000001] [S3OParser::Kill] allocated 5482 pieces [t=00:01:28.553122][f=-000001] [AssParser::Kill] allocated 698 pieces [t=00:01:28.575061][f=-000001] [Game::KillInterface][1] [t=00:01:28.575331][f=-000001] [Game::KillInterface][2] [t=00:01:28.575985][f=-000001] [Game::KillSimulation][1] [t=00:01:28.576025][f=-000001] [Game::KillSimulation][2] [t=00:01:28.594935][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/5094 [t=00:01:28.594946][f=-000001] [Game::KillSimulation][3] [t=00:01:28.595490][f=-000001] [~CPathCache(32x12)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:28.595529][f=-000001] [~CPathCache(32x12)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:28.595565][f=-000001] [~CPathCache(64x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:28.595579][f=-000001] [~CPathCache(64x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:28.595797][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:28.598561][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:01:28.602928][f=-000001] [Game::KillSimulation][4] [t=00:01:28.677309][f=-000001] [CommonDefHandler::KillStatic] 2260 sound-set data items added [t=00:01:28.677330][f=-000001] [Game::~CGame][2] [t=00:01:28.677335][f=-000001] [Game::~CGame][3] [t=00:01:28.677517][f=-000001] [SpringApp::Kill][3] [t=00:01:28.677548][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 14449 bytes sent in 850 packets (16.999 bytes/packet) 22560 bytes recv'd in 791 packets (28.521 bytes/packet) {0.086x, 0.210x} relative protocol overhead {up, down} 177 incoming chunks dropped, 180 outgoing chunks resent 169 incoming chunks processed [t=00:01:28.677680][f=-000001] [SpringApp::Kill][4] font=0000012cc2509d80 [t=00:01:28.679791][f=-000001] [SpringApp::Kill][5] [t=00:01:28.683149][f=-000001] [SpringApp::Kill][6] [t=00:01:28.683160] [SpringApp::Kill][7] [t=00:01:28.683184] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:28.683189] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:01:28.683194] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:01:28.683199] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:28.683206] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:28.683210] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:28.683215] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {28, 1048576, 1048576}, EBO = {42, 2097152, 2097152} [t=00:01:28.683222] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:28.683227] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:28.683231] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:28.683238] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:28.683243] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:01:28.683248] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152} [t=00:01:28.730505] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:28.730528] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:28.730531] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:28.730535] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8477 [t=00:01:28.730538] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:28.730745] [VFS] [SpringVFS::DeleteArchives<this=0000012cfcb49420>] [t=00:01:28.730750] [VFS] [SpringVFS::DeleteArchives<this=0000012cfcb49420>(section=0)] #archives[section]=1 #files[section]=8228 [t=00:01:28.730758] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (0000012cfca7fae0) [t=00:01:28.731328] [VFS] [SpringVFS::DeleteArchives<this=0000012cfcb49420>(section=1)] #archives[section]=1 #files[section]=89 [t=00:01:28.731337] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\ZeroWars_rebalance_2_8_1m.sd7 (0000012cfc9c8000) [t=00:01:28.731507] [VFS] [SpringVFS::DeleteArchives<this=0000012cfcb49420>(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:28.731518] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000012cfca7f980) [t=00:01:28.731548] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000012cfca80320) [t=00:01:28.731564] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000012cfca803d0) [t=00:01:28.731595] [VFS] [SpringVFS::DeleteArchives<this=0000012cfcb49420>(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:28.731604] [VFS] [SpringVFS::DeleteArchives<this=0000012cfcb49420>(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:28.731608] [VFS] [SpringVFS::DeleteArchives<this=0000012cfcb49420>(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:28.731613] [VFS] [SpringVFS::DeleteArchives<this=0000012cfcb49420>(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:28.731617] [VFS] [SpringVFS::DeleteArchives<this=0000012cfcb49420>(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:28.731623] [VFS] [SpringVFS::DeleteArchives<this=0000012cfcb49420>(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:28.731822] [SpringApp::Kill][8] [t=00:01:28.731826] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:28.731830] [WatchDog::Uninstall][1] hangDetectorThread=00007ff65d8104d0 (joinable=1) [t=00:01:28.731834] [WatchDog::Uninstall][2] [t=00:01:29.073825] [WatchDog::Uninstall][3] [t=00:01:29.073835] [SpringApp::Kill][9]
infolog_full.txt (truncated):