Open Chobbyla opened 1 week ago
infolog_full.txt (truncated):
Zero-K.exe Information: 0 : Connecting to steam API Zero-K.exe Information: 0 : Steam online Zero-K.exe Information: 0 : Starting [t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.000830] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\springsettings.cfg" [t=00:00:00.000844] Using additional read-only configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\springsettings.cfg" [t=00:00:00.045642] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.045859] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.045883] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.045893] [t=00:00:00.045910] Enable or disable log sections using the LogSections configuration key [t=00:00:00.045918] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.045923] Use "none" to disable the default log sections. [t=00:00:00.045927] ============== </Log Sections> ============== [t=00:00:00.045934] ============== <User Config> ============== [t=00:00:00.046028] AllowDeferredMapRendering = 1 [t=00:00:00.046035] AllowDeferredModelRendering = 1 [t=00:00:00.046041] AnimationMT = 0 [t=00:00:00.046056] BumpWaterAnisotropy = 2 [t=00:00:00.046062] BumpWaterBlurReflection = 1 [t=00:00:00.046067] BumpWaterDepthBits = 32 [t=00:00:00.046072] BumpWaterReflection = 2 [t=00:00:00.046077] BumpWaterTexSizeReflection = 256 [t=00:00:00.046084] CamFreeScrollSpeed = 50 [t=00:00:00.046091] CamMode = 1 [t=00:00:00.046095] CamTimeExponent = 4.0 [t=00:00:00.046099] CamTimeFactor = 1.0 [t=00:00:00.046105] DualScreenMiniMapOnLeft = 1 [t=00:00:00.046111] EdgeMoveDynamic = 0 [t=00:00:00.046124] EdgeMoveWidth = 0.003 [t=00:00:00.046130] FPSFOV = 90 [t=00:00:00.046134] FPSScrollSpeed = 50 [t=00:00:00.046138] FontSize = 18 [t=00:00:00.046144] GrassDetail = 0 [t=00:00:00.046148] GroundDecals = 5 [t=00:00:00.046152] GroundDetail = 120 [t=00:00:00.046157] HangTimeout = 30 [t=00:00:00.046162] HardwareCursor = 1 [t=00:00:00.046167] InitialNetworkTimeout = 0 [t=00:00:00.046172] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.046177] LODScale = 1.000 [t=00:00:00.046190] LODScaleReflection = 1.000 [t=00:00:00.046196] LODScaleRefraction = 1.000 [t=00:00:00.046200] LODScaleShadow = 1.000 [t=00:00:00.046205] LinkIncomingMaxPacketRate = 512 [t=00:00:00.046211] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.046216] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.046220] LinkOutgoingBandwidth = 131072 [t=00:00:00.046225] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.046232] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.046236] MSAALevel = 8 [t=00:00:00.046248] MaxParticles = 25000 [t=00:00:00.046254] MaxSounds = 32 [t=00:00:00.046258] MaximumTransmissionUnit = 0 [t=00:00:00.046263] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.046268] MiniMapCanFlip = 1 [t=00:00:00.046273] MiniMapMarker = 0 [t=00:00:00.046279] MouseDragCircleCommandThreshold = 25 [t=00:00:00.046284] MouseDragScrollThreshold = 0 [t=00:00:00.046288] NetworkLossFactor = 1 [t=00:00:00.046295] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.046299] OverheadScrollSpeed = 50 [t=00:00:00.046332] ReconnectTimeout = 0 [t=00:00:00.046338] RotOverheadScrollSpeed = 50 [t=00:00:00.046343] RotateLogFiles = 1 [t=00:00:00.046347] ShadowMapSize = 8192 [t=00:00:00.046352] Shadows = 1 [t=00:00:00.046356] ShowClock = 0 [t=00:00:00.046362] ShowPlayerInfo = 0 [t=00:00:00.046367] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.046371] TeamHighlight = 0 [t=00:00:00.046375] UnitIconDist = 151 [t=00:00:00.046381] UpdateBoundingVolumeMT = 0 [t=00:00:00.046394] UpdateWeaponVectorsMT = 0 [t=00:00:00.046401] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.046405] UseLuaMemPools = 0 [t=00:00:00.046409] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.046414] VFSCacheArchiveFiles = 0 [t=00:00:00.046419] VSync = 0 [t=00:00:00.046423] Water = 4 [t=00:00:00.046429] WindowPosY = 50 [t=00:00:00.046434] XResolution = 1920 [t=00:00:00.046438] XResolutionWindowed = 1920 [t=00:00:00.046443] YResolution = 1080 [t=00:00:00.046447] YResolutionWindowed = 1030 [t=00:00:00.046470] ============== </User Config> ============== [t=00:00:00.046477] ============== <User System> ============== [t=00:00:00.046482] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.046489] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.046500] Compiler Version: gcc-13.2.0 [t=00:00:00.046537] Operating System: Windows 10 TBA Insider Update (build 22621) [t=00:00:00.046594] Hardware Config: 12th Gen Intel(R) Core(TM) i7-12650H; 16004MB RAM, 39594MB pagefile [t=00:00:00.046601] Binary Word Size: 64-bit (native) [t=00:00:00.046606] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.046611] Physical CPU Cores: 6 [t=00:00:00.046615] Logical CPU Cores: 12 [t=00:00:00.046622] ============== </User System> ============== [t=00:00:00.046628] Run: thread affinity ffff [t=00:00:00.046709] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.046715] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.046720] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.046731] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.046737] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.049618] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.049634] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.062065] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.066800] Display (Dell P2422HE(HDMI 1.4))=1 modes=40 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.066821] [ 1] 3840x2160x24bpp@60Hz [t=00:00:00.066861] [ 4] 1920x1080x24bpp@60Hz [t=00:00:00.066867] [ 7] 1600x1024x24bpp@60Hz [t=00:00:00.066871] [10] 1600x900x24bpp@60Hz [t=00:00:00.066877] [11] 1440x1080x24bpp@60Hz [t=00:00:00.066882] [14] 1400x1050x24bpp@60Hz [t=00:00:00.066886] [17] 1366x768x24bpp@60Hz [t=00:00:00.066890] [18] 1280x1024x24bpp@75Hz [t=00:00:00.066895] [20] 1280x960x24bpp@75Hz [t=00:00:00.066900] [22] 1280x720x24bpp@75Hz [t=00:00:00.066904] [26] 1176x664x24bpp@75Hz [t=00:00:00.066908] [30] 1152x864x24bpp@75Hz [t=00:00:00.066920] [31] 1024x768x24bpp@75Hz [t=00:00:00.066925] [33] 800x600x24bpp@75Hz [t=00:00:00.066929] [35] 720x576x24bpp@50Hz [t=00:00:00.066934] [36] 720x480x24bpp@60Hz [t=00:00:00.066939] [38] 640x480x24bpp@75Hz [t=00:00:00.394748] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.395982] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,50> newRes=<1920,1080> [t=00:00:00.396071] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,50> newRes=<1920,1030> [t=00:00:00.568064] [GR::LogVersionInfo] [t=00:00:00.568085] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.568092] GL version : 4.6.0 NVIDIA 561.09 [t=00:00:00.568097] GL vendor : NVIDIA Corporation [t=00:00:00.568103] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.568109] GLSL version: 4.60 NVIDIA [t=00:00:00.568114] GLEW version: 2.1.0 [t=00:00:00.568185] GPU memory : 6144MB (total) / 4776MB (available) [t=00:00:00.568205] SDL swap-int: 1 [t=00:00:00.568213] SDL driver : windows [t=00:00:00.568218] [t=00:00:00.568223] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.568228] GLSL shader support : 1 [t=00:00:00.568233] GL4 support : 1 [t=00:00:00.568239] FBO extension support : 1 [t=00:00:00.568261] NVX GPU mem-info support : 1 [t=00:00:00.568272] ATI GPU mem-info support : 0 [t=00:00:00.568289] Texture clamping to edge : 1 [t=00:00:00.568311] NPOT-texture support : 1 (1) [t=00:00:00.568321] S3TC/DXT1 texture support : 1/1 [t=00:00:00.568329] texture query-LOD support : 1 (1) [t=00:00:00.568337] MSAA frame-buffer support : 1 (1) [t=00:00:00.568342] Z-buffer depth : 32 (-) [t=00:00:00.568355] primitive-restart support : 1 (1) [t=00:00:00.568363] clip-space control support: 1 (1) [t=00:00:00.568369] seamless cube-map support : 1 (1) [t=00:00:00.568374] frag-depth layout support : 1 (1) [t=00:00:00.568388] persistent maps support : 1 (1) [t=00:00:00.568396] explicit attribs location : 1 (1) [t=00:00:00.568402] multi draw indirect : 1 (-) [t=00:00:00.568408] array textures : 1 (-) [t=00:00:00.568416] buffer copy support : 1 (-) [t=00:00:00.568422] indirect draw : 1 (-) [t=00:00:00.568427] base instance : 1 (-) [t=00:00:00.568434] [t=00:00:00.568439] max. FBO samples : 32 [t=00:00:00.568444] max. FS/program texture slots : 32/192 [t=00:00:00.568458] max. texture size : 32768 [t=00:00:00.568468] max. texture anisotropy level : 16.000000 [t=00:00:00.568474] max. vec4 varyings/attributes : 31/16 [t=00:00:00.568479] max. draw-buffers : 8 [t=00:00:00.568487] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.568492] max. uniform buffer-bindings : 84 [t=00:00:00.568497] max. uniform block-size : 64KB [t=00:00:00.568505] max. storage buffer-bindings : 96 [t=00:00:00.568510] max. storage block-size : 2047MB [t=00:00:00.568523] [t=00:00:00.568530] enable AMD-hacks : 0 [t=00:00:00.568535] compress MIP-maps: 0 [t=00:00:00.568813] Number of compressed texture formats: 23 [t=00:00:00.568849] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.568880] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.569616] [GR::UpdateGLConfigs] [t=00:00:00.569663] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.569673] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.570418] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.570446] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.570452] [GR::InitGLState] [t=00:00:00.571358] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive) [t=00:00:00.844307] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.863346] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 18ms [t=00:00:00.869130] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.909063] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.909103] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.910110] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.913042] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.913072] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.913216] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.913388] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.913732] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] Fontconfig error: Cannot load default config file [t=00:00:00.913684] Error: [ExitSpringProcess] errorMsg="not enough free space on drive containing writeable data-directory C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=0 [t=00:00:00.943277] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.943722] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.943860] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.944107] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.944134] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.944205] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.945674] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.945733] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.945752] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:05.642659] Error: [ExitSpringProcess] errorMsg="[thread::error::run] not enough free space on drive containing writeable data-directory C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=1 [t=00:00:05.642757] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:00:05.642764] [SpringApp::Kill][1] fromRun=0 [t=00:00:05.642776] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:00:05.663587] [async=0] threads=6 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:05.663611] [async=1] threads=6 tasks=5 {sum,avg}{exec,wait}time={{2.105, 0.421}, {1.143, 0.229}}ms [t=00:00:05.663620] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.036, 0.036, 0.036, 0.036}, {0.326, 0.326, 0.326, 0.326}}ms [t=00:00:05.663658] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.064, 0.064, 0.064, 0.064}, {0.052, 0.052, 0.052, 0.052}}ms [t=00:00:05.663666] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{1.815, 1.815, 1.815, 1.815}, {0.119, 0.119, 0.119, 0.119}}ms [t=00:00:05.663675] thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.131, 0.131, 0.131, 0.131}, {0.322, 0.322, 0.322, 0.322}}ms [t=00:00:05.663694] thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.059, 0.059, 0.059, 0.059}, {0.325, 0.325, 0.325, 0.325}}ms [t=00:00:05.663700] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:05.663705] [SpringApp::Kill][2] [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 590 MB [t=00:00:05.667612] [SpringApp::Kill][3] [t=00:00:05.667628] [SpringApp::Kill][4] font=0000019c2f321040 [t=00:00:05.667899] [SpringApp::Kill][5] [t=00:00:05.667938] [SpringApp::Kill][6] [t=00:00:05.667958] [SpringApp::Kill][7] [t=00:00:05.668404] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:05.668439] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:05.668449] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:05.668457] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:05.668511] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:05.668521] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:05.668529] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:05.668546] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:05.668555] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:05.668562] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:05.668579] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:05.668588] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:05.668596] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:05.796571] [SpringApp::Kill][8] [t=00:00:05.796641] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:00:05.796653] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7930404d0 (joinable=1) [t=00:00:05.796660] [WatchDog::Uninstall][2] [t=00:00:06.070138] [WatchDog::Uninstall][3] [t=00:00:06.070167] [SpringApp::Kill][9] Zero-K.exe Warning: 0 : Spring exit code is: -1003, assuming crash Zero-K.exe Information: 0 : Spring exited Zero-K.exe Warning: 0 : Spring crash detected
infolog_full.txt (truncated):