ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #117808

Open Chobbyla opened 2 hours ago

Chobbyla commented 2 hours ago

infolog_full.txt (truncated):

[t=00:00:00.000251] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.180894] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.181013] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.181080]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.181128]   
[t=00:00:00.181146]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.181167]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.181186]   Use "none" to disable the default log sections.
[t=00:00:00.181219] ============== </Log Sections> ==============

[t=00:00:00.181242] ============== <User Config> ==============
[t=00:00:00.181590]   AdvMapShading = 0
[t=00:00:00.181614]   AdvUnitShading = 0
[t=00:00:00.181631]   AllowDeferredMapRendering = 1
[t=00:00:00.181649]   AllowDeferredModelRendering = 1
[t=00:00:00.181665]   AnimationMT = 0
[t=00:00:00.181682]   BumpWaterDepthBits = 16
[t=00:00:00.181700]   BumpWaterReflection = 0
[t=00:00:00.181719]   BumpWaterRefraction = 0
[t=00:00:00.181753]   BumpWaterShoreWaves = 0
[t=00:00:00.181774]   BumpWaterTexSizeReflection = 64
[t=00:00:00.181790]   CamFreeScrollSpeed = 50
[t=00:00:00.181804]   CamMode = 1
[t=00:00:00.181821]   CubeTexSizeReflection = 1
[t=00:00:00.181836]   CubeTexSizeSpecular = 1
[t=00:00:00.181852]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.181869]   EdgeMoveDynamic = 0
[t=00:00:00.181884]   EdgeMoveWidth = 0.003
[t=00:00:00.181898]   FPSFOV = 90
[t=00:00:00.181912]   FPSScrollSpeed = 50
[t=00:00:00.181926]   FontSize = 18
[t=00:00:00.181953]   FullscreenEdgeMove = 0
[t=00:00:00.181971]   GrassDetail = 0
[t=00:00:00.181985]   GroundDecals = 2
[t=00:00:00.181999]   GroundDetail = 90
[t=00:00:00.182016]   HangTimeout = 30
[t=00:00:00.182030]   HardwareCursor = 1
[t=00:00:00.182046]   InitialNetworkTimeout = 0
[t=00:00:00.182065]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.182082]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.182098]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.182115]   LinkOutgoingBandwidth = 262144
[t=00:00:00.182143]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.182176]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.182192]   LuaShaders = 0
[t=00:00:00.182206]   MSAALevel = 1
[t=00:00:00.182220]   MaxDynamicMapLights = 0
[t=00:00:00.182235]   MaxDynamicModelLights = 0
[t=00:00:00.182250]   MaxParticles = 15000
[t=00:00:00.182265]   MaxSounds = 32
[t=00:00:00.182280]   MaximumTransmissionUnit = 0
[t=00:00:00.182299]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.182314]   MiniMapMarker = 0
[t=00:00:00.182340]   MouseDragScrollThreshold = 0
[t=00:00:00.182356]   NetworkLossFactor = 2
[t=00:00:00.182372]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.182392]   OverheadScrollSpeed = 50
[t=00:00:00.182405]   ReconnectTimeout = 0
[t=00:00:00.182419]   RotOverheadScrollSpeed = 50
[t=00:00:00.182435]   RotateLogFiles = 1
[t=00:00:00.182448]   ShadowMapSize = 1024
[t=00:00:00.182462]   Shadows = 1
[t=00:00:00.182479]   ShowClock = 0
[t=00:00:00.182494]   SoftParticles = 2
[t=00:00:00.182588]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.182611]   UnitIconDist = 151
[t=00:00:00.182626]   UpdateBoundingVolumeMT = 0
[t=00:00:00.182641]   UpdateWeaponVectorsMT = 0
[t=00:00:00.182657]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.182672]   UseLuaMemPools = 0
[t=00:00:00.182687]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.182708]   VFSCacheArchiveFiles = 0
[t=00:00:00.182723]   VSync = 1
[t=00:00:00.182737]   Water = 0
[t=00:00:00.182751]   WindowBorderless = 1
[t=00:00:00.182765]   WindowPosY = 0
[t=00:00:00.182795]   WindowedEdgeMove = 0
[t=00:00:00.182816]   XResolutionWindowed = 1920
[t=00:00:00.182831]   YResolutionWindowed = 1080
[t=00:00:00.182880] ============== </User Config> ==============

[t=00:00:00.182902] ============== <User System> ==============
[t=00:00:00.182921]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.182944]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.182970]        Compiler Version: gcc-13.2.0
[t=00:00:00.183075]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.183193]         Hardware Config: Intel(R) Core(TM) i7-8650U CPU @ 1.90GHz; 16238MB RAM, 17620MB pagefile
[t=00:00:00.183219]        Binary Word Size: 64-bit (native)
[t=00:00:00.183237]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.183255]      Physical CPU Cores: 4
[t=00:00:00.183269]       Logical CPU Cores: 8
[t=00:00:00.183284] ============== </User System> ==============

[t=00:00:00.183309] Run: thread affinity ff
[t=00:00:00.183682] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.183705]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.183720]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.183735]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.183749]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.185274] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.185293] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.196745] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.223906]     Display (Generic PnP Monitor)=1 modes=44 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.223927]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.223937]         [ 3] 1680x1050x24bpp@60Hz
[t=00:00:00.223948]         [ 5] 1600x900x24bpp@60Hz
[t=00:00:00.223957]         [ 7] 1440x900x24bpp@60Hz
[t=00:00:00.223966]         [ 9] 1400x1050x24bpp@60Hz
[t=00:00:00.223974]         [11] 1366x768x24bpp@60Hz
[t=00:00:00.223982]         [13] 1360x768x24bpp@60Hz
[t=00:00:00.223990]         [15] 1280x1024x24bpp@60Hz
[t=00:00:00.224009]         [17] 1280x960x24bpp@60Hz
[t=00:00:00.224018]         [19] 1280x800x24bpp@60Hz
[t=00:00:00.224026]         [21] 1280x768x24bpp@60Hz
[t=00:00:00.224034]         [23] 1280x720x24bpp@60Hz
[t=00:00:00.224064]         [25] 1280x600x24bpp@60Hz
[t=00:00:00.224074]         [27] 1152x864x24bpp@60Hz
[t=00:00:00.224082]         [29] 1024x768x24bpp@60Hz
[t=00:00:00.224090]         [31] 800x600x24bpp@60Hz
[t=00:00:00.224100]         [33] 640x480x24bpp@60Hz
[t=00:00:00.224108]         [35] 640x400x24bpp@60Hz
[t=00:00:00.551342] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.552043] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.552080] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.606673] [GR::LogVersionInfo]
[t=00:00:00.606693]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.606707]     GL version  : 3.0.0 - Build 27.20.100.9171
[t=00:00:00.606721]     GL vendor   : Intel
[t=00:00:00.606757]     GL renderer : Intel(R) UHD Graphics 620
[t=00:00:00.606766]     GLSL version: 1.30 - Build 27.20.100.9171
[t=00:00:00.606775]     GLEW version: 2.1.0
[t=00:00:00.606782]     GPU memory  : unknown
[t=00:00:00.606791]     SDL swap-int: 1
[t=00:00:00.606798]     SDL driver  : windows
[t=00:00:00.606808]     
[t=00:00:00.606816]     Initialized OpenGL Context: 3.0 (Core)
[t=00:00:00.606827]     GLSL shader support       : 1
[t=00:00:00.606835]     GL4 support               : 1
[t=00:00:00.606843]     FBO extension support     : 1
[t=00:00:00.606875]     NVX GPU mem-info support  : 0
[t=00:00:00.606886]     ATI GPU mem-info support  : 0
[t=00:00:00.606904]     Texture clamping to edge  : 1
[t=00:00:00.606916]     NPOT-texture support      : 1 (1)
[t=00:00:00.606927]     S3TC/DXT1 texture support : 1/0
[t=00:00:00.606938]     texture query-LOD support : 1 (1)
[t=00:00:00.606948]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.606957]     Z-buffer depth            : 32 (-)
[t=00:00:00.606972]     primitive-restart support : 1 (1)
[t=00:00:00.606989]     clip-space control support: 1 (1)
[t=00:00:00.606999]     seamless cube-map support : 1 (1)
[t=00:00:00.607008]     frag-depth layout support : 1 (1)
[t=00:00:00.607016]     persistent maps support   : 1 (1)
[t=00:00:00.607025]     explicit attribs location : 1 (1)
[t=00:00:00.607033]     multi draw indirect       : 1 (-)
[t=00:00:00.607043]     array textures            : 1 (-)
[t=00:00:00.607052]     buffer copy support       : 1 (-)
[t=00:00:00.607060]     indirect draw             : 1 (-)
[t=00:00:00.607069]     base instance             : 1 (-)
[t=00:00:00.607082]     
[t=00:00:00.607094]     max. FBO samples              : 16
[t=00:00:00.607103]     max. FS/program texture slots : 32/192
[t=00:00:00.607123]     max. texture size             : 16384
[t=00:00:00.607135]     max. texture anisotropy level : 16.000000
[t=00:00:00.607146]     max. vec4 varyings/attributes : 16/16
[t=00:00:00.607154]     max. draw-buffers             : 8
[t=00:00:00.607163]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.607171]     max. uniform buffer-bindings  : 84
[t=00:00:00.607188]     max. uniform block-size       : 64KB
[t=00:00:00.607197]     max. storage buffer-bindings  : 16
[t=00:00:00.607206]     max. storage block-size       : 128MB
[t=00:00:00.607214]     
[t=00:00:00.607226]     enable AMD-hacks : 0
[t=00:00:00.607240]     compress MIP-maps: 0
[t=00:00:00.607297]     Number of compressed texture formats: 48
[t=00:00:00.607384]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, 0x86b0, 0x86b1, GL_COMPRESSED_RGBA_BPTC_UNORM, GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:00.607467] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.607883] [GR::UpdateGLConfigs]
[t=00:00:00.607914] [VSync::SetInterval] interval=1 (standard)
[t=00:00:00.607935] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.607953] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.607966] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.607993] [GR::InitGLState]
[t=00:00:00.608187] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:00.844551] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.851413] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 6ms
[t=00:00:00.851805] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.878986] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.879083] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\windows\fonts" up to date
[t=00:00:00.880128] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.882830] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.882856] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.883025] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.883183] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.895774] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.896604] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.897518] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.897948] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.919786] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 24ms
[t=00:00:00.919821] [VFS] [SpringVFS::ReserveArchives<this=0000023c305796a0>]
[t=00:00:00.920191] [VFS] [SpringVFS::AddArchive<this=0000023c305796a0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.929134] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000023c305796a0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.929281] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.949652] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1)
[t=00:00:00.950131] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:00.950241] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.950255] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.951099] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.951170] [Threading] Main thread CPU affinity mask set: 0xf8
[t=00:00:00.951814][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.951932][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.952122][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.952175][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.952201][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.952299][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.980101][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.980135][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers / Headphones (Realtek Audio)"
[t=00:00:00.980151][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.053039][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (101.2ms)
[t=00:00:01.098840][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.107170][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000023c67bb36e0(default) context=0000023c67bba690  numChannels=2 frameSize=8
[t=00:00:01.107202][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.107218][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.107230][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.107241][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.107347][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.107405][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.107439][f=-000001] [Sound]   Devices:
[t=00:00:01.110507][f=-000001] [Sound]     [OpenAL Soft on Speakers / Headphones (Realtek Audio)]
[t=00:00:01.110559][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.110586][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.112874][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.112941][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.166513][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 214ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 90286 MB
[t=00:00:01.170117][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:01.171642][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8480
[t=00:00:01.173572][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8480 using name LogicDaemon
[t=00:00:01.173632][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1
[t=00:00:01.173655][f=-000001] [GR::UpdateGLConfigs]
[t=00:00:01.173713][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[t=00:00:01.173752][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:01.173787][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:01.173807][f=-000001] [GR::InitGLState]
[t=00:00:01.173990][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:01.174036][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
[t=00:00:01.174073][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[t=00:00:01.174101][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[t=00:00:01.174124][f=-000001] 
[t=00:00:01.174144][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[t=00:00:01.174169][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:01.174201][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:00:01.174237][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:01.174344][f=-000001] 
[t=00:00:01.174369][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[t=00:00:01.174391][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:01.174412][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:00:01.174445][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:01.463783][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "World In Flames v1.8" (loaded=0 cached=0)
[t=00:00:01.464304][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000023c305796a0>(arName="World In Flames v1.8", overwrite=false)] section=1 cached=0
[t=00:00:01.469184][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000023c305796a0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.469876][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0)
[t=00:00:01.534428][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000023c305796a0>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0
[t=00:00:01.536386][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000023c305796a0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.536568][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000023c305796a0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.540419][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000023c305796a0>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0
[t=00:00:01.642822][f=-000001] [CAS::GASCB] Archive file="world_in_flames_v1.8.sd7" cs="de714c8666f40192cf20c20e38a864fc6848561a23977c1bbe4b8b2dbbc70d04b793ce776d8f5065cc90201fbaa01cacefbdd1a7ee19f282ac9fc104decf2487"
[t=00:00:01.643003][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.643232][f=-000001] Warning: [PreGame::GameDataReceived] Archive World In Flames v1.8 (checksum 1c842fd9d37232bae45199394e1e8411b170e7d3de498b3bfb2520a49fde40edcf4b1872ab7074862da6c43daed33adfe9b8577e49358294d5c75ed7ed398e3d) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.704917][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:01.705054][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.705273][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.705562][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.705636][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:44:57.776319][f=0074374] game_message: Urchin is under attack
[t=00:44:57.937838][f=0074376] [uapn] Pay attention to unit 15744 again.
[t=00:44:57.945291][f=0074377] [uapn] compare
[t=00:44:57.945337][f=0074377] [uapn]  issued : 40(14184, 0, 4424, 50000, nil) 0 (build assist)
[t=00:44:57.945361][f=0074377] [uapn]  current: 40(31886, nil, nil, nil, nil) 0
[t=00:44:57.945373][f=0074377] [uapn]     -> false
[t=00:44:57.945382][f=0074377] [uapn] compare
[t=00:44:57.945431][f=0074377] [uapn]  issued : 40(14184, 0, 4424, 50000, nil) 0 (build assist)
[t=00:44:57.945447][f=0074377] [uapn]  current: 40(31886, nil, nil, nil, nil) 0
[t=00:44:57.945463][f=0074377] [uapn]     -> false
[t=00:44:57.945490][f=0074377] [uapn] compare
[t=00:44:57.945545][f=0074377] [uapn]  issued : 40(14184, 0, 4424, 50000, nil) 4 (repair units)
[t=00:44:57.945582][f=0074377] [uapn]  current: 40(31886, nil, nil, nil, nil) 0
[t=00:44:57.945594][f=0074377] [uapn]     -> false
[t=00:45:03.309194][f=0074479] [uapn] compare
[t=00:45:03.309309][f=0074479] [uapn]  issued : 40(14088, 0, 4328, 50000, nil) 0 (build assist)
[t=00:45:03.309353][f=0074479] [uapn]  current: 40(19328, nil, nil, nil, nil) 0
[t=00:45:03.309379][f=0074479] [uapn]     -> false
[t=00:45:03.309401][f=0074479] [uapn] compare
[t=00:45:03.309444][f=0074479] [uapn]  issued : 40(14088, 0, 4328, 50000, nil) 0 (build assist)
[t=00:45:03.309482][f=0074479] [uapn]  current: 40(19328, nil, nil, nil, nil) 0
[t=00:45:03.309506][f=0074479] [uapn]     -> false
[t=00:45:03.309550][f=0074479] [uapn] compare
[t=00:45:03.309596][f=0074479] [uapn]  issued : 40(14088, 0, 4328, 50000, nil) 4 (repair units)
[t=00:45:03.309632][f=0074479] [uapn]  current: 40(19328, nil, nil, nil, nil) 0
[t=00:45:03.309659][f=0074479] [uapn]     -> false
[t=00:45:03.344024][f=0074480] [uapn] compare
[t=00:45:03.344086][f=0074480] [uapn]  issued : 40(14184, 0, 4328, 50000, nil) 0 (build assist)
[t=00:45:03.344112][f=0074480] [uapn]  current: 40(19328, nil, nil, nil, nil) 0
[t=00:45:03.344165][f=0074480] [uapn]     -> false
[t=00:45:03.344181][f=0074480] [uapn] compare
[t=00:45:03.344198][f=0074480] [uapn]  issued : 40(14184, 0, 4328, 50000, nil) 0 (build assist)
[t=00:45:03.344216][f=0074480] [uapn]  current: 40(19328, nil, nil, nil, nil) 0
[t=00:45:03.344228][f=0074480] [uapn]     -> false
[t=00:45:03.344238][f=0074480] [uapn] compare
[t=00:45:03.344269][f=0074480] [uapn]  issued : 40(14184, 0, 4328, 50000, nil) 4 (repair units)
[t=00:45:03.344326][f=0074480] [uapn]  current: 40(19328, nil, nil, nil, nil) 0
[t=00:45:03.344394][f=0074480] [uapn]     -> false
[t=00:45:05.590970][f=0074524] game_message: Aegis is under attack
[t=00:45:06.869945][f=0074551] [uapn] Pay attention to unit 19762 again.
[t=00:45:07.361946][f=0074562] [uapn] Pay attention to unit 12867 again.
[t=00:45:07.362277][f=0074562] [uapn] Pay attention to unit 14906 again.
[t=00:45:08.336409][f=0074586] [uapn] compare
[t=00:45:08.336449][f=0074586] [uapn]  issued : 40(14088, 0, 4328, 50000, nil) 0 (build assist)
[t=00:45:08.336503][f=0074586] [uapn]  current: 90(42672, 14088, 0, 4328, 500) 8
[t=00:45:08.336516][f=0074586] [uapn]     -> false
[t=00:45:08.336528][f=0074586] [uapn] compare
[t=00:45:08.336548][f=0074586] [uapn]  issued : 40(14088, 0, 4328, 50000, nil) 0 (build assist)
[t=00:45:08.336606][f=0074586] [uapn]  current: 90(42672, 14088, 0, 4328, 500) 8
[t=00:45:08.336642][f=0074586] [uapn]     -> false
[t=00:45:08.336666][f=0074586] [uapn] compare
[t=00:45:08.336702][f=0074586] [uapn]  issued : 40(14088, 0, 4328, 50000, nil) 4 (repair units)
[t=00:45:08.336742][f=0074586] [uapn]  current: 90(42672, 14088, 0, 4328, 500) 8
[t=00:45:08.336754][f=0074586] [uapn]     -> false
[t=00:45:12.187480][f=0074681] [uapn] compare
[t=00:45:12.187554][f=0074681] [uapn]  issued : 40(14600, 0, 6136, 50000, nil) 0 (build assist)
[t=00:45:12.187584][f=0074681] [uapn]  current: 40(7968, nil, nil, nil, nil) 0
[t=00:45:12.187597][f=0074681] [uapn]     -> false
[t=00:45:12.187608][f=0074681] [uapn] compare
[t=00:45:12.187657][f=0074681] [uapn]  issued : 40(14600, 0, 6136, 50000, nil) 0 (build assist)
[t=00:45:12.187700][f=0074681] [uapn]  current: 40(7968, nil, nil, nil, nil) 0
[t=00:45:12.187742][f=0074681] [uapn]     -> false
[t=00:45:12.187767][f=0074681] [uapn] compare
[t=00:45:12.187813][f=0074681] [uapn]  issued : 40(14600, 0, 6136, 50000, nil) 4 (repair units)
[t=00:45:12.187860][f=0074681] [uapn]  current: 40(7968, nil, nil, nil, nil) 0
[t=00:45:12.187887][f=0074681] [uapn]     -> false
[t=00:45:12.264864][f=0074683] [uapn] Pay attention to unit 19762 again.
[t=00:45:14.401152][f=0074733] [uapn] compare
[t=00:45:14.401196][f=0074733] [uapn]  issued : 40(14184, 0, 4328, 50000, nil) 0 (build assist)
[t=00:45:14.401219][f=0074733] [uapn]  current: 40(5855, nil, nil, nil, nil) 0
[t=00:45:14.401231][f=0074733] [uapn]     -> false
[t=00:45:14.401241][f=0074733] [uapn] compare
[t=00:45:14.401257][f=0074733] [uapn]  issued : 40(14184, 0, 4328, 50000, nil) 0 (build assist)
[t=00:45:14.401272][f=0074733] [uapn]  current: 40(5855, nil, nil, nil, nil) 0
[t=00:45:14.401291][f=0074733] [uapn]     -> false
[t=00:45:14.401302][f=0074733] [uapn] compare
[t=00:45:14.401320][f=0074733] [uapn]  issued : 40(14184, 0, 4328, 50000, nil) 4 (repair units)
[t=00:45:14.401335][f=0074733] [uapn]  current: 40(5855, nil, nil, nil, nil) 0
[t=00:45:14.401345][f=0074733] [uapn]     -> false
[t=00:45:14.880186][f=0074745] game_message: Reef is under attack
[t=00:45:16.227361][f=0074774] Error: QueryWeapon: bad return value, expected number
[t=00:45:16.227399][f=0074774] Error: AimFromWeapon: bad return value, expected number
[t=00:45:16.227414][f=0074774] Warning: amphassault: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:45:16.227436][f=0074774] Warning: amphassault: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:45:16.227458][f=0074774] Warning: amphassault: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:45:16.858241][f=0074789] Warning: amphassault: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:45:16.858278][f=0074789] Warning: amphassault: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:45:24.818157][f=0074934] game_message: Gull is under attack
[t=00:45:35.837381][f=0075104] Error: [LuaUnitScript::RawRunCallIn][LuaRules::QueryWeapon] error=1 trace=[Internal Lua error: Call failure] [string "scripts/shipaa.lua"]:94: attempt to index field '?' (a nil value)
[t=00:45:35.837426][f=0075104] Error: AimFromWeapon: bad return value, expected number
[t=00:45:35.837441][f=0075104] Warning: shipaa: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:45:35.837458][f=0075104] Warning: shipaa: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:45:35.837475][f=0075104] Warning: shipaa: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:45:35.837495][f=0075104] Warning: shipaa: weapon6: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:45:35.837511][f=0075104] Warning: shipaa: weapon7: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:45:35.837545][f=0075104] Warning: shipaa: weapon8: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:45:36.285423][f=0075113] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Internal Lua error: Call failure] [string "scripts/shipaa.lua"]:94: attempt to index field '?' (a nil value)"
[t=00:45:36.391142][f=0075116] game_message: Aegis is under attack
[t=00:45:36.613455][f=0075119] Warning: shipaa: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:45:36.613504][f=0075119] Warning: shipaa: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:45:40.831621][f=0075194] Error: [LuaUnitScript::RawRunCallIn][LuaRules::QueryWeapon] error=1 trace=[Internal Lua error: Call failure] [string "scripts/shipaa.lua"]:94: attempt to index field '?' (a nil value)
[t=00:45:40.831671][f=0075194] Error: AimFromWeapon: bad return value, expected number
[t=00:45:40.831687][f=0075194] Warning: shipaa: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:45:40.831705][f=0075194] Warning: shipaa: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:45:40.831722][f=0075194] Warning: shipaa: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:45:40.831742][f=0075194] Warning: shipaa: weapon6: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:45:40.831757][f=0075194] Warning: shipaa: weapon7: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:45:40.831774][f=0075194] Warning: shipaa: weapon8: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:45:41.246679][f=0075202] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Internal Lua error: Call failure] [string "scripts/shipaa.lua"]:94: attempt to index field '?' (a nil value)"
[t=00:45:41.629402][f=0075209] Warning: shipaa: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:45:41.629447][f=0075209] Warning: shipaa: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:45:44.871337][f=0075266] game_message: Stinger is under attack
[t=00:45:53.535457][f=0075416] game_message: Stinger is under attack
[t=00:45:58.883029][f=0075509] Error: [LuaUnitScript::RawRunCallIn][LuaRules::QueryWeapon] error=1 trace=[Internal Lua error: Call failure] [string "scripts/shipaa.lua"]:94: attempt to index field '?' (a nil value)
[t=00:45:58.883075][f=0075509] Error: AimFromWeapon: bad return value, expected number
[t=00:45:58.883091][f=0075509] Warning: shipaa: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:45:58.883108][f=0075509] Warning: shipaa: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:45:58.883126][f=0075509] Warning: shipaa: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:45:58.883152][f=0075509] Warning: shipaa: weapon6: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:45:58.883167][f=0075509] Warning: shipaa: weapon7: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:45:58.883185][f=0075509] Warning: shipaa: weapon8: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:45:59.246264][f=0075515] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Internal Lua error: Call failure] [string "scripts/shipaa.lua"]:94: attempt to index field '?' (a nil value)"
[t=00:45:59.753409][f=0075524] Warning: shipaa: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:45:59.753454][f=0075524] Warning: shipaa: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:46:07.637272][f=0075672] [uapn] Pay attention to unit 15744 again.
[t=00:46:07.852602][f=0075676] game_message: Solar Collector is under attack
[t=00:46:12.754051][f=0075750] [uapn] Ignore unit 14906 until it is given a command.
[t=00:46:12.756828][f=0075750] LogicDaemon added point: Ignore until idle (stopped).
[t=00:46:14.742743][f=0075781] [uapn] Pay attention to unit 14906 again.
[t=00:46:15.471404][f=0075794] [uapn] compare
[t=00:46:15.471449][f=0075794] [uapn]  issued : 40(14600, 0, 6136, 50000, nil) 0 (build assist)
[t=00:46:15.471474][f=0075794] [uapn]  current: 40(17142, nil, nil, nil, nil) 0
[t=00:46:15.471486][f=0075794] [uapn]     -> false
[t=00:46:15.471496][f=0075794] [uapn] compare
[t=00:46:15.471541][f=0075794] [uapn]  issued : 40(14600, 0, 6136, 50000, nil) 0 (build assist)
[t=00:46:15.471562][f=0075794] [uapn]  current: 40(17142, nil, nil, nil, nil) 0
[t=00:46:15.471574][f=0075794] [uapn]     -> false
[t=00:46:15.471592][f=0075794] [uapn] compare
[t=00:46:15.471644][f=0075794] [uapn]  issued : 40(14600, 0, 6136, 50000, nil) 4 (repair units)
[t=00:46:15.471690][f=0075794] [uapn]  current: 40(17142, nil, nil, nil, nil) 0
[t=00:46:15.471704][f=0075794] [uapn]     -> false
[t=00:46:15.650875][f=0075797] [uapn] compare
[t=00:46:15.650950][f=0075797] [uapn]  issued : 40(14184, 0, 4424, 50000, nil) 0 (build assist)
[t=00:46:15.650974][f=0075797] [uapn]  current: 40(12867, nil, nil, nil, nil) 0
[t=00:46:15.650986][f=0075797] [uapn]     -> false
[t=00:46:15.650997][f=0075797] [uapn] compare
[t=00:46:15.651013][f=0075797] [uapn]  issued : 40(14184, 0, 4424, 50000, nil) 0 (build assist)
[t=00:46:15.651030][f=0075797] [uapn]  current: 40(12867, nil, nil, nil, nil) 0
[t=00:46:15.651057][f=0075797] [uapn]     -> false
[t=00:46:15.651087][f=0075797] [uapn] compare
[t=00:46:15.651144][f=0075797] [uapn]  issued : 40(14184, 0, 4424, 50000, nil) 4 (repair units)
[t=00:46:15.651167][f=0075797] [uapn]  current: 40(12867, nil, nil, nil, nil) 0
[t=00:46:15.651179][f=0075797] [uapn]     -> false
[t=00:46:17.948835][f=0075834] game_message: Strider Hub is under attack
[t=00:46:18.149092][f=0075837] [uapn] Pay attention to unit 15744 again.
[t=00:46:26.649237][f=0075984] game_message: Metal Extractor is under attack
[t=00:46:36.128051][f=0076134] game_message: Gunship Plant is under attack
[t=00:46:44.913922][f=0076274] Error: QueryWeapon: bad return value, expected number
[t=00:46:44.913968][f=0076274] Error: AimFromWeapon: bad return value, expected number
[t=00:46:44.914001][f=0076274] Warning: amphassault: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:46:44.914023][f=0076274] Warning: amphassault: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:46:44.914053][f=0076274] Warning: amphassault: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:46:45.491645][f=0076284] game_message: Wasp is under attack
[t=00:46:45.813946][f=0076289] Warning: amphassault: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:46:45.813980][f=0076289] Warning: amphassault: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:46:49.665927][f=0076359] [uapn] Pay attention to unit 305 again.
[t=00:46:53.404748][f=0076434] game_message: Wasp is under attack
[t=00:46:56.754254][f=0076501] [uapn] compare
[t=00:46:56.754333][f=0076501] [uapn]  issued : 40(13288, 0, 6296, 50000, nil) 0 (build assist)
[t=00:46:56.754362][f=0076501] [uapn]  current: 40(25369, nil, nil, nil, nil) 0
[t=00:46:56.754396][f=0076501] [uapn]     -> false
[t=00:46:56.754421][f=0076501] [uapn] compare
[t=00:46:56.754476][f=0076501] [uapn]  issued : 40(13288, 0, 6296, 50000, nil) 0 (build assist)
[t=00:46:56.754518][f=0076501] [uapn]  current: 40(25369, nil, nil, nil, nil) 0
[t=00:46:56.754550][f=0076501] [uapn]     -> false
[t=00:46:56.754573][f=0076501] [uapn] compare
[t=00:46:56.754622][f=0076501] [uapn]  issued : 40(13288, 0, 6296, 50000, nil) 4 (repair units)
[t=00:46:56.754649][f=0076501] [uapn]  current: 40(25369, nil, nil, nil, nil) 0
[t=00:46:56.754660][f=0076501] [uapn]     -> false
[t=00:47:00.960620][f=0076584] game_message: Urchin is under attack
[t=00:47:07.455261][f=0076696] [uapn] Pay attention to unit 19762 again.
[t=00:47:07.720364][f=0076700] [uapn] Pay attention to unit 30136 again.
[t=00:47:07.937311][f=0076704] [uapn] Pay attention to unit 305 again.
[t=00:47:09.018649][f=0076722] [uapn] compare
[t=00:47:09.018723][f=0076722] [uapn]  issued : 40(14136, 0, 6456, 50000, nil) 0 (build assist)
[t=00:47:09.018765][f=0076722] [uapn]  current: 40(23137, nil, nil, nil, nil) 0
[t=00:47:09.018777][f=0076722] [uapn]     -> false
[t=00:47:09.018790][f=0076722] [uapn] compare
[t=00:47:09.018808][f=0076722] [uapn]  issued : 40(14136, 0, 6456, 50000, nil) 0 (build assist)
[t=00:47:09.018823][f=0076722] [uapn]  current: 40(23137, nil, nil, nil, nil) 0
[t=00:47:09.018835][f=0076722] [uapn]     -> false
[t=00:47:09.018852][f=0076722] [uapn] compare
[t=00:47:09.018869][f=0076722] [uapn]  issued : 40(14136, 0, 6456, 50000, nil) 4 (repair units)
[t=00:47:09.018884][f=0076722] [uapn]  current: 40(23137, nil, nil, nil, nil) 0
[t=00:47:09.018894][f=0076722] [uapn]     -> false
[t=00:47:09.580969][f=0076734] game_message: Urchin is under attack
[t=00:47:12.171253][f=0076777] [uapn] compare
[t=00:47:12.171321][f=0076777] [uapn]  issued : 40(14600, 0, 6136, 50000, nil) 0 (build assist)
[t=00:47:12.171371][f=0076777] [uapn]  current: 40(23137, nil, nil, nil, nil) 0
[t=00:47:12.171385][f=0076777] [uapn]     -> false
[t=00:47:12.171406][f=0076777] [uapn] compare
[t=00:47:12.171458][f=0076777] [uapn]  issued : 40(14600, 0, 6136, 50000, nil) 0 (build assist)
[t=00:47:12.171507][f=0076777] [uapn]  current: 40(23137, nil, nil, nil, nil) 0
[t=00:47:12.171526][f=0076777] [uapn]     -> false
[t=00:47:12.171537][f=0076777] [uapn] compare
[t=00:47:12.171555][f=0076777] [uapn]  issued : 40(14600, 0, 6136, 50000, nil) 4 (repair units)
[t=00:47:12.171579][f=0076777] [uapn]  current: 40(23137, nil, nil, nil, nil) 0
[t=00:47:12.171594][f=0076777] [uapn]     -> false
[t=00:47:15.283111][f=0076826] [uapn] compare
[t=00:47:15.283155][f=0076826] [uapn]  issued : 40(13288, 0, 6296, 50000, nil) 0 (build assist)
[t=00:47:15.283179][f=0076826] [uapn]  current: 40(25531, 13288, 0, 6296, 50000) 8
[t=00:47:15.283191][f=0076826] [uapn]     -> repair
[t=00:47:20.921978][f=0076921] game_message: Solar Collector is under attack
[t=00:47:22.589581][f=0076952] [uapn] compare
[t=00:47:22.589622][f=0076952] [uapn]  issued : 40(13288, 0, 6296, 50000, nil) 0 (build assist)
[t=00:47:22.589648][f=0076952] [uapn]  current: 40(25531, 13288, 0, 6296, 50000) 8
[t=00:47:22.589660][f=0076952] [uapn]     -> repair
[t=00:47:23.989355][f=0076979] Error: QueryWeapon: bad return value, expected number
[t=00:47:23.989396][f=0076979] Error: AimFromWeapon: bad return value, expected number
[t=00:47:23.989412][f=0076979] Warning: amphassault: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:47:23.989435][f=0076979] Warning: amphassault: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:47:23.989466][f=0076979] Warning: amphassault: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:47:24.835980][f=0076994] Warning: amphassault: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:47:24.836024][f=0076994] Warning: amphassault: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:47:28.843568][f=0077072] game_message: Gauss is under attack
[t=00:47:29.786557][f=0077091] [uapn] compare
[t=00:47:29.786616][f=0077091] [uapn]  issued : 40(13288, 0, 6296, 50000, nil) 0 (build assist)
[t=00:47:29.786666][f=0077091] [uapn]  current: 40(25531, 13288, 0, 6296, 50000) 8
[t=00:47:29.786737][f=0077091] [uapn]     -> repair
[t=00:47:33.119865][f=0077153] [SpringApp::Kill][1] fromRun=1
[t=00:47:33.119893][f=0077153] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0)
[t=00:47:33.145411][f=0077153]  [async=0] threads=4 tasks=2626026 {sum,avg}{exec,wait}time={{313009.156, 0.119}, {143375.297, 0.055}}ms
[t=00:47:33.145446][f=0077153]      thread=1 tasks=875342 {sum,min,max,avg}{exec,wait}time={{108971.672, 0.000, 803.358, 0.124}, {37782.668, 0.000, 18446744027136.000, 0.043}}ms
[t=00:47:33.145491][f=0077153]      thread=2 tasks=875342 {sum,min,max,avg}{exec,wait}time={{103612.742, 0.000, 802.584, 0.118}, {51716.773, 0.000, 18446744027136.000, 0.059}}ms
[t=00:47:33.145510][f=0077153]      thread=3 tasks=875342 {sum,min,max,avg}{exec,wait}time={{100424.711, 0.000, 802.580, 0.115}, {53875.859, 0.000, 36.287, 0.062}}ms
[t=00:47:33.145527][f=0077153]  [async=1] threads=4 tasks=10123 {sum,avg}{exec,wait}time={{40159.484, 3.967}, {40593760.000, 4010.052}}ms
[t=00:47:33.145551][f=0077153]      thread=1 tasks=3370 {sum,min,max,avg}{exec,wait}time={{13384.979, 0.001, 3565.356, 3.972}, {13529902.000, 0.001, 13373.880, 4014.808}}ms
[t=00:47:33.145569][f=0077153]      thread=2 tasks=3377 {sum,min,max,avg}{exec,wait}time={{13389.766, 0.001, 3565.640, 3.965}, {13548179.000, 0.003, 13373.432, 4011.898}}ms
[t=00:47:33.145592][f=0077153]      thread=3 tasks=3376 {sum,min,max,avg}{exec,wait}time={{13384.742, 0.001, 3565.390, 3.965}, {13515682.000, 0.043, 13373.829, 4003.460}}ms
[t=00:47:33.145639][f=0077153] [ThreadPool::SetThreadCount][2] workers=0
[t=00:47:33.145673][f=0077153] [SpringApp::Kill][2]
[t=00:47:33.145823][f=0077153] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:47:33.145874][f=0077153] [Game::KillLua][1] dtor=0 luaUI=0000023cf6163610
[t=00:47:33.145975][f=0077153] Start widgetHandler:Shutdown
[t=00:47:33.150391][f=0077153] Shutdown - SaveOrderList Complete
[t=00:47:33.155389][f=0077153] Writing last game win data
[t=00:47:33.176072][f=0077153] Shutdown - SaveConfigData Complete
[t=00:47:33.176126][f=0077153] Shutdown Widget - Chili Highlight
[t=00:47:33.176181][f=0077153] Shutdown Widget - Draw After Chili
[t=00:47:33.176207][f=0077153] Shutdown Widget - API Unit Tracker GL4
[t=00:47:33.176237][f=0077153] Shutdown Widget - EPIC Menu
[t=00:47:33.179666][f=0077153] Shutdown Widget - Chili Widget Selector
[t=00:47:33.182604][f=0077153] Shutdown Widget - Chili Minimap
[t=00:47:33.182862][f=0077153] Shutdown Widget - Local Team Colors
[t=00:47:33.182898][f=0077153] Shutdown Widget - Display Keys 2
[t=00:47:33.183019][f=0077153] Shutdown Widget - Save Game Menu
[t=00:47:33.183073][f=0077153] Shutdown Widget - Unit Icons
[t=00:47:33.183789][f=0077153] Shutdown Widget - Attrition Counter
[t=00:47:33.184245][f=0077153] Shutdown Widget - Noises
[t=00:47:33.184275][f=0077153] Shutdown Widget - HealthBars
[t=00:47:33.192637][f=0077153] Shutdown Widget - BuildETA
[t=00:47:33.192682][f=0077153] Shutdown Widget - External VR Grid
[t=00:47:33.192709][f=0077153] Shutdown Widget - Win Counter
[t=00:47:33.192753][f=0077153] Shutdown Widget - EndGame APM stats
[t=00:47:33.194588][f=0077153] Shutdown Widget - Modular Comm Info
[t=00:47:33.194611][f=0077153] Shutdown Widget - Chili Spectator Panels
[t=00:47:33.194625][f=0077153] Shutdown Widget - Point Tracker
[t=00:47:33.194639][f=0077153] Shutdown Widget - Missile Silo Range
[t=00:47:33.194654][f=0077153] Shutdown Widget - MinimapEvents
[t=00:47:33.194686][f=0077153] Shutdown Widget - Local Widgets Config
[t=00:47:33.194742][f=0077153] Shutdown Widget - Highlight Geos
[t=00:47:33.194811][f=0077153] Shutdown Widget - Context Menu
[t=00:47:33.194848][f=0077153] Shutdown Widget - Grab Input
[t=00:47:33.195152][f=0077153] Input grabbing is disabled!
[t=00:47:33.195184][f=0077153] Shutdown Widget - Defense Range Zero-K
[t=00:47:33.195437][f=0077153] Shutdown Widget - Showeco and Grid Drawer
[t=00:47:33.195470][f=0077153] Shutdown Widget - Darkening
[t=00:47:33.195510][f=0077153] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:47:33.195549][f=0077153] Shutdown Widget - Chili Nuke Warning
[t=00:47:33.195713][f=0077153] Shutdown Widget - Chili EndGame Window
[t=00:47:33.195768][f=0077153] Shutdown Widget - Stereo3D
[t=00:47:33.195906][f=0077153] Shutdown Widget - Chili Economy Panel Default
[t=00:47:33.196074][f=0077153] Shutdown Widget - Music Player v2
[t=00:47:33.196107][f=0077153] Shutdown Widget - State Reverse and Latency
[t=00:47:33.196129][f=0077153] Shutdown Widget - Attack Warning
[t=00:47:33.196151][f=0077153] Shutdown Widget - Reclaim Field Highlight
[t=00:47:33.196196][f=0077153] Shutdown Widget - Startup Info and Selector
[t=00:47:33.196232][f=0077153] Shutdown Widget - Transport AI
[t=00:47:33.196268][f=0077153] Shutdown Widget - Attack AoE
[t=00:47:33.196290][f=0077153] Shutdown Widget - TeamPlatter
[t=00:47:33.197968][f=0077153] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:47:33.198300][f=0077153] Shutdown Widget - Selection Send
[t=00:47:33.198343][f=0077153] Shutdown Widget - Spotter
[t=00:47:33.198375][f=0077153] Shutdown Widget - LupsManager
[t=00:47:33.198475][f=0077153] Shutdown Widget - Global Build Command
[t=00:47:33.200017][f=0077153] Shutdown Widget - Newton Firezone
[t=00:47:33.200075][f=0077153] Shutdown Widget - Receive Units Indicator
[t=00:47:33.200101][f=0077153] Shutdown Widget - Chili Pro Console
[t=00:47:33.201366][f=0077153] Shutdown Widget - Persistent Build Height
[t=00:47:33.201416][f=0077153] Shutdown Widget - Lasso Terraform GUI
[t=00:47:33.201439][f=0077153] Shutdown Widget - Lups
[t=00:47:33.201789][f=0077153] Shutdown Widget - Chili Framework
[t=00:47:33.201837][f=0077153] Shutdown Widget - Custom Markers
[t=00:47:33.201869][f=0077153] Shutdown Widget - Chili Core Selector
[t=00:47:33.202045][f=0077153] Shutdown Widget - Mex Placement Handler
[t=00:47:33.202124][f=0077153] Shutdown Widget - Select Keys
[t=00:47:33.202199][f=0077153] Shutdown Widget - Pause Screen
[t=00:47:33.202881][f=0077153] Shutdown Widget - Text To Speech Control
[t=00:47:33.202972][f=0077153] Shutdown Widget - Layout Handler
[t=00:47:33.203020][f=0077153] End widgetHandler:Shutdown
[t=00:47:33.324916][f=0077153] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 165467790, 0.0} allocedSize{int+, int-, ext}={0, 0, 30668702768}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0418}
[t=00:47:33.332754][f=0077153] [Game::KillLua][2] dtor=0 luaGaia=0000023c070fd840
[t=00:47:33.355573][f=0077153] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:47:33.355777][f=0077153] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:47:33.355949][f=0077153] [Game::KillLua][3] dtor=0 luaRules=0000023ccd1d2590
[t=00:47:33.356085][f=0077153] Start gadgetHandler:Shutdown
[t=00:47:33.356147][f=0077153] Shutdown - StartSetup
[t=00:47:33.356185][f=0077153] Shutdown - UnitMorph
[t=00:47:33.375036][f=0077153] Shutdown - Carrier Drones
[t=00:47:33.375747][f=0077153] Shutdown - Missile Silo Controller
[t=00:47:33.375773][f=0077153] Shutdown - Modular Comm Info
[t=00:47:33.375788][f=0077153] Shutdown - Terrain Texture Handler
[t=00:47:33.375808][f=0077153] Shutdown - UnitCloakShield
[t=00:47:33.379152][f=0077153] Shutdown - Starlight Handler
[t=00:47:33.379755][f=0077153] End gadgetHandler:Shutdown
[t=00:47:33.580917][f=0077153] Start gadgetHandler:Shutdown
[t=00:47:33.580945][f=0077153] Shutdown - Teleport Throw
[t=00:47:33.580961][f=0077153] Shutdown - UnitMorph
[t=00:47:33.580980][f=0077153] Shutdown - Missile fired callins
[t=00:47:33.580993][f=0077153] Shutdown - Modular Comm Info
[t=00:47:33.581005][f=0077153] Shutdown - Retreat Command
[t=00:47:33.581019][f=0077153] Shutdown - Shockwaves
[t=00:47:33.581035][f=0077153] Shutdown - UnitCloakShield
[t=00:47:33.581146][f=0077153] Shutdown - Lups Cloak FX
[t=00:47:33.581304][f=0077153] Shutdown - Lups
[t=00:47:33.581545][f=0077153] Shutdown - Lups Shield
[t=00:47:33.582379][f=0077153] End gadgetHandler:Shutdown
[t=00:47:33.612591][f=0077153] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 185, 0.0} allocedSize{int+, int-, ext}={0, 0, 99883}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1568}
[t=00:47:33.616591][f=0077153] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:47:33.616803][f=0077153] [Game::KillLua][4] dtor=0
[t=00:47:33.616839][f=0077153] [Game::KillLua][5] dtor=0
[t=00:47:33.673438][f=0077153] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-09-26_20-02-46-830_World In Flames v1_105.1.1-2511-g747f18b BAR105.sdfz" (17531301 bytes)
[t=00:47:33.673597][f=0077153] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:47:33.694048][f=0077153] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:47:33.694111][f=0077153] [Sound] [Sound::UpdateThread][3] #sources=32 #items=129
[t=00:47:33.694370][f=0077153] [Sound] [Sound::UpdateThread][4] ctx=0000023c67bba690 dev=0000023c67bb36e0
[t=00:47:33.694820][f=0077153] [Sound] [Sound::UpdateThread][5] ctx=0000023c67bba690 dev=0000023c67bb36e0
[t=00:47:33.694867][f=0077153] [Sound] [Sound::Cleanup][alcDestroyContext(0000023c67bba690)]
[t=00:47:33.707535][f=0077153] [Sound] [Sound::Cleanup][alcCloseDevice(0000023c67bb36e0)]
[t=00:47:33.709187][f=0077153] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:47:33.738148][f=0077153] [Sound] [Sound::UpdateThread][6]
[t=00:47:33.739367][f=0077153] [Game::~CGame][1]
[t=00:47:33.739389][f=0077153] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:47:33.739401][f=0077153] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:47:33.739435][f=0077153] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:47:33.739464][f=0077153] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:47:33.739497][f=0077153] [Game::KillLua][4] dtor=1
[t=00:47:33.739523][f=0077153] [Game::KillLua][5] dtor=1
[t=00:47:33.740255][f=0077153] [Game::KillMisc][1]
[t=00:47:33.740281][f=0077153] [Game::KillMisc][2]
[t=00:47:33.740303][f=0077153] [EOH::DestroySkirmishAI(id=1)]
[t=00:47:33.755886][f=0077153] [EOH::DestroySkirmishAI(id=0)]
[t=00:47:33.810804][f=0077153] [Game::KillMisc][3]
[t=00:47:33.811177][f=0077153] [Game::KillRendering][1]
[t=00:47:33.885415][f=0077153] [3DOParser::Kill] allocated 29 pieces
[t=00:47:33.885707][f=0077153] [S3OParser::Kill] allocated 5843 pieces
[t=00:47:33.888006][f=0077153] [AssParser::Kill] allocated 701 pieces
[t=00:47:34.093101][f=0077153] [Game::KillInterface][1]
[t=00:47:34.093798][f=0077153] [Game::KillInterface][2]
[t=00:47:34.100051][f=0077153] [Game::KillSimulation][1]
[t=00:47:34.101059][f=0077153] [Game::KillSimulation][2]
[t=00:47:34.293897][f=0077153] [CCollisionHandler] dis-/continuous tests: 0/132849130
[t=00:47:34.293926][f=0077153] [Game::KillSimulation][3]
[t=00:47:34.294768][f=0077153] [~CPathCache(64x32)] cacheHits=6049 hitPercentage=37% numHashColls=0 maxCacheSize=201
[t=00:47:34.294967][f=0077153] [~CPathCache(64x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:47:34.295410][f=0077153] [~CPathCache(128x64)] cacheHits=2208 hitPercentage=29% numHashColls=0 maxCacheSize=201
[t=00:47:34.295810][f=0077153] [~CPathCache(128x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:47:34.370979][f=0077153] [~CRectangleOverlapHandler] 5% overlap reduction
[t=00:47:34.630391][f=0077153] [LosHandler::Kill] raycast instance cache-{hits,misses}={220258,1018351}; shared=2%; cached=16%
[t=00:47:34.679570][f=0077153] [Game::KillSimulation][4]
[t=00:47:35.169883][f=0077153] [CommonDefHandler::KillStatic] 7810 sound-set data items added
[t=00:47:35.169966][f=0077153] [Game::~CGame][2]
[t=00:47:35.170028][f=0077153] [Game::~CGame][3]
[t=00:47:35.170149][f=0077153] [SpringApp::Kill][3]
[t=00:47:35.170626][f=0077153] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    50338547 bytes sent   in 183358 packets (274.537 bytes/packet)
    77312249 bytes recv'd in 89631 packets (862.561 bytes/packet)
    {0.066x, 0.007x} relative protocol overhead {up, down}
    438867 incoming chunks dropped, 209862 outgoing chunks resent
    96944 incoming chunks processed

[t=00:47:35.171543][f=0077153] [SpringApp::Kill][4] font=0000023c302ab900
[t=00:47:35.184236][f=0077153] [SpringApp::Kill][5]
[t=00:47:35.203143][f=0077153] [SpringApp::Kill][6]
[t=00:47:35.203176] [SpringApp::Kill][7]
[t=00:47:35.203240] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {3760, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:47:35.203260] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3200, 1048576, 1048576}, EBO = {6144, 2097152, 2097152}
[t=00:47:35.203334] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:47:35.203386] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:47:35.203451] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:47:35.203505] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:47:35.203551] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {1784, 1048576, 1048576}, EBO = {2676, 2097152, 2097152}
[t=00:47:35.203595] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {75308, 1048576, 1048576}, EBO = {112962, 2097152, 2097152}
[t=00:47:35.203648] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:47:35.203693] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:47:35.203734] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:47:35.203784] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:47:35.203834] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {2012, 1048576, 1048576}, EBO = {3018, 2097152, 2097152}
[t=00:47:35.278476] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:47:35.279023] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:47:35.279146] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:47:35.279184] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8480
[t=00:47:35.279204] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:47:35.280453] [VFS] [SpringVFS::DeleteArchives<this=0000023c305796a0>]
[t=00:47:35.281472] [VFS] [SpringVFS::DeleteArchives<this=0000023c305796a0>(section=0)] #archives[section]=2 #files[section]=8308
[t=00:47:35.281523] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (0000023c2f41e2f0)
[t=00:47:35.281870] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (0000023c2f41e500)
[t=00:47:35.292133] [VFS] [SpringVFS::DeleteArchives<this=0000023c305796a0>(section=1)] #archives[section]=1 #files[section]=412
[t=00:47:35.292169] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\world_in_flames_v1.8.sd7 (0000023c67be6ed0)
[t=00:47:35.292794] [VFS] [SpringVFS::DeleteArchives<this=0000023c305796a0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:47:35.292827] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000023c2f41e240)
[t=00:47:35.292950] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000023c2f41dd70)
[t=00:47:35.293198] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000023c2f41e3a0)
[t=00:47:35.293665] [VFS] [SpringVFS::DeleteArchives<this=0000023c305796a0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:47:35.293713] [VFS] [SpringVFS::DeleteArchives<this=0000023c305796a0>(section=4)] #archives[section]=0 #files[section]=8216
[t=00:47:35.294048] [VFS] [SpringVFS::DeleteArchives<this=0000023c305796a0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:47:35.294078] [VFS] [SpringVFS::DeleteArchives<this=0000023c305796a0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:47:35.294102] [VFS] [SpringVFS::DeleteArchives<this=0000023c305796a0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:47:35.294124] [VFS] [SpringVFS::DeleteArchives<this=0000023c305796a0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:47:37.826562] [SpringApp::Kill][8]
[t=00:47:37.826589] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:47:37.826609] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7450204d0 (joinable=1)
[t=00:47:37.826624] [WatchDog::Uninstall][2]
[t=00:47:38.540637] [WatchDog::Uninstall][3]
[t=00:47:38.540656] [SpringApp::Kill][9]