Open Chobbyla opened 1 month ago
infolog_full.txt (truncated):
[t=00:00:00.000055] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.101729] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.101757] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.101769] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.101777] [t=00:00:00.101780] Enable or disable log sections using the LogSections configuration key [t=00:00:00.101783] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.101788] Use "none" to disable the default log sections. [t=00:00:00.101791] ============== </Log Sections> ============== [t=00:00:00.101794] ============== <User Config> ============== Failed rotating the log file [t=00:00:00.101863] AdvMapShading = 0 [t=00:00:00.101867] AdvUnitShading = 0 [t=00:00:00.101870] AnimationMT = 0 [t=00:00:00.101873] BumpWaterDepthBits = 16 [t=00:00:00.101876] BumpWaterReflection = 0 [t=00:00:00.101879] BumpWaterRefraction = 0 [t=00:00:00.101881] BumpWaterShoreWaves = 0 [t=00:00:00.101886] BumpWaterTexSizeReflection = 64 [t=00:00:00.101891] CamFreeScrollSpeed = 25 [t=00:00:00.101894] CamMode = 1 [t=00:00:00.101896] CubeTexSizeReflection = 64 [t=00:00:00.101899] CubeTexSizeSpecular = 64 [t=00:00:00.101902] DualScreenMiniMapOnLeft = 1 [t=00:00:00.101905] EdgeMoveDynamic = 0 [t=00:00:00.101908] EdgeMoveWidth = 0.003 [t=00:00:00.101911] FPSFOV = 90 [t=00:00:00.101913] FPSScrollSpeed = 25 [t=00:00:00.101916] FontSize = 18 [t=00:00:00.101918] GrassDetail = 0 [t=00:00:00.101925] GroundDecals = 0 [t=00:00:00.101927] GroundDetail = 50 [t=00:00:00.101929] HangTimeout = 30 [t=00:00:00.101932] HardwareCursor = 1 [t=00:00:00.101934] InitialNetworkTimeout = 0 [t=00:00:00.101938] LinkIncomingMaxPacketRate = 512 [t=00:00:00.101940] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.101943] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.101948] LinkOutgoingBandwidth = 131072 [t=00:00:00.101951] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.101956] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.101960] LuaShaders = 0 [t=00:00:00.101963] MSAALevel = 1 [t=00:00:00.101965] MaxDynamicMapLights = 0 [t=00:00:00.101974] MaxDynamicModelLights = 0 [t=00:00:00.101978] MaxParticles = 4000 [t=00:00:00.101981] MaxSounds = 32 [t=00:00:00.101983] MaximumTransmissionUnit = 0 [t=00:00:00.101986] MiddleClickScrollSpeed = -0.003 [t=00:00:00.101989] MiniMapMarker = 0 [t=00:00:00.101994] MouseDragScrollThreshold = 0 [t=00:00:00.101998] NetworkLossFactor = 1 [t=00:00:00.102001] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.102004] OverheadScrollSpeed = 25 [t=00:00:00.102007] ReconnectTimeout = 0 [t=00:00:00.102009] RotOverheadScrollSpeed = 25 [t=00:00:00.102014] RotateLogFiles = 1 [t=00:00:00.102016] ShadowMapSize = 1024 [t=00:00:00.102018] ShowClock = 0 [t=00:00:00.102022] SoftParticles = 2 [t=00:00:00.102025] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.102028] UnitIconDist = 250 [t=00:00:00.102046] UpdateBoundingVolumeMT = 0 [t=00:00:00.102051] UpdateWeaponVectorsMT = 0 [t=00:00:00.102054] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.102056] UseLuaMemPools = 0 [t=00:00:00.102059] VFSCacheArchiveFiles = 0 [t=00:00:00.102063] VSync = 0 [t=00:00:00.102066] Water = 0 [t=00:00:00.102068] WindowBorderless = 1 [t=00:00:00.102070] WindowPosY = 0 [t=00:00:00.102073] XResolutionWindowed = 1920 [t=00:00:00.102075] YResolutionWindowed = 1080 [t=00:00:00.102078] snd_volmaster = 43 [t=00:00:00.102087] ============== </User Config> ============== [t=00:00:00.102090] ============== <User System> ============== [t=00:00:00.102093] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.102097] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.102102] Compiler Version: gcc-13.2.0 [t=00:00:00.102126] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.102155] Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900KF; 32616MB RAM, 34664MB pagefile [t=00:00:00.102161] Binary Word Size: 64-bit (native) [t=00:00:00.102164] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.102167] Physical CPU Cores: 8 [t=00:00:00.102169] Logical CPU Cores: 16 [t=00:00:00.102172] ============== </User System> ============== [t=00:00:00.102176] Run: thread affinity ffffffff [t=00:00:00.102235] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.102240] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.102242] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.102246] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.102249] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.102737] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.102745] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.105825] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.107451] Display (Generic PnP Monitor)=1 modes=40 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.107457] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.107468] [ 4] 1680x1050x24bpp@60Hz [t=00:00:00.107471] [ 6] 1600x1024x24bpp@60Hz [t=00:00:00.107473] [ 8] 1600x900x24bpp@60Hz [t=00:00:00.107476] [ 9] 1440x1080x24bpp@60Hz [t=00:00:00.107479] [12] 1440x900x24bpp@60Hz [t=00:00:00.107481] [13] 1366x768x24bpp@60Hz [t=00:00:00.107484] [14] 1360x768x24bpp@60Hz [t=00:00:00.107487] [15] 1280x1024x24bpp@75Hz [t=00:00:00.107489] [17] 1280x960x24bpp@75Hz [t=00:00:00.107491] [19] 1280x800x24bpp@60Hz [t=00:00:00.107494] [20] 1280x768x24bpp@60Hz [t=00:00:00.107498] [21] 1280x720x24bpp@60Hz [t=00:00:00.107501] [24] 1176x664x24bpp@60Hz [t=00:00:00.107503] [27] 1152x864x24bpp@60Hz [t=00:00:00.107506] [28] 1024x768x24bpp@75Hz [t=00:00:00.107509] [31] 800x600x24bpp@75Hz [t=00:00:00.107511] [34] 720x576x24bpp@50Hz [t=00:00:00.107514] [35] 720x480x24bpp@60Hz [t=00:00:00.107516] [37] 640x480x24bpp@75Hz [t=00:00:00.293500] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.293765] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.293773] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.302680] [GR::LogVersionInfo] [t=00:00:00.302691] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.302694] GL version : 4.6.0 NVIDIA 545.84 [t=00:00:00.302713] GL vendor : NVIDIA Corporation [t=00:00:00.302718] GL renderer : NVIDIA GeForce RTX 4070/PCIe/SSE2 [t=00:00:00.302729] GLSL version: 4.60 NVIDIA [t=00:00:00.302731] GLEW version: 2.1.0 [t=00:00:00.302734] GPU memory : 12282MB (total) / 10319MB (available) [t=00:00:00.302739] SDL swap-int: 1 [t=00:00:00.302742] SDL driver : windows [t=00:00:00.302746] [t=00:00:00.302749] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.302752] GLSL shader support : 1 [t=00:00:00.302754] GL4 support : 1 [t=00:00:00.302757] FBO extension support : 1 [t=00:00:00.302764] NVX GPU mem-info support : 1 [t=00:00:00.302771] ATI GPU mem-info support : 0 [t=00:00:00.302777] Texture clamping to edge : 1 [t=00:00:00.302783] NPOT-texture support : 1 (1) [t=00:00:00.302787] S3TC/DXT1 texture support : 1/1 [t=00:00:00.302795] texture query-LOD support : 1 (1) [t=00:00:00.302798] MSAA frame-buffer support : 1 (1) [t=00:00:00.302800] Z-buffer depth : 32 (-) [t=00:00:00.302806] primitive-restart support : 1 (1) [t=00:00:00.302809] clip-space control support: 1 (1) [t=00:00:00.302815] seamless cube-map support : 1 (1) [t=00:00:00.302817] frag-depth layout support : 1 (1) [t=00:00:00.302822] persistent maps support : 1 (1) [t=00:00:00.302824] explicit attribs location : 1 (1) [t=00:00:00.302827] multi draw indirect : 1 (-) [t=00:00:00.302831] array textures : 1 (-) [t=00:00:00.302833] buffer copy support : 1 (-) [t=00:00:00.302836] indirect draw : 1 (-) [t=00:00:00.302839] base instance : 1 (-) [t=00:00:00.302841] [t=00:00:00.302845] max. FBO samples : 32 [t=00:00:00.302848] max. FS/program texture slots : 32/192 [t=00:00:00.302851] max. texture size : 32768 [t=00:00:00.302856] max. texture anisotropy level : 16.000000 [t=00:00:00.302859] max. vec4 varyings/attributes : 31/16 [t=00:00:00.302861] max. draw-buffers : 8 [t=00:00:00.302864] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.302867] max. uniform buffer-bindings : 84 [t=00:00:00.302870] max. uniform block-size : 64KB [t=00:00:00.302874] max. storage buffer-bindings : 96 [t=00:00:00.302877] max. storage block-size : 2047MB [t=00:00:00.302881] [t=00:00:00.302883] enable AMD-hacks : 0 [t=00:00:00.302887] compress MIP-maps: 0 [t=00:00:00.302906] Number of compressed texture formats: 23 [t=00:00:00.302921] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.302936] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.303057] [GR::UpdateGLConfigs] [t=00:00:00.303076] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.303083] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.303089] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.303096] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.303098] [GR::InitGLState] [t=00:00:00.303256] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive) [t=00:00:00.419240] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.420689] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.420794] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.423547] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.423560] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.423856] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.424872] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.424880] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.424909] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.424940] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.433522] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.433785] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.434089] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.434258] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.439045] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 5ms [t=00:00:00.439054] [VFS] [SpringVFS::ReserveArchives<this=0000019320b17860>] [t=00:00:00.439126] [VFS] [SpringVFS::AddArchive<this=0000019320b17860>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.440376] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000019320b17860 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.440383] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.498368] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.498609] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.498772] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.498820] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.498875] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.498946] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.500394] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.500411] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.500411] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.500432] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.500667][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.500709][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.500764][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.500781][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.500786][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.500806][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.503562][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.503572][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Steam Streaming Microphone)" [t=00:00:00.503582][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.503587][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Speakers (Steam Streaming Speakers)" [t=00:00:00.503595][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.515135][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.516379][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000193572e0df0(default) context=00000193572dddf0 numChannels=2 frameSize=8 [t=00:00:00.516400][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.516405][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.516408][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.516412][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.516460][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.516478][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.516484][f=-000001] [Sound] Devices: [t=00:00:00.517513][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.517529][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Microphone)] [t=00:00:00.517534][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Speakers)] [t=00:00:00.517540][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.517544][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.518097][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.518108][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.600580][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 99ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 1550 MB [t=00:00:00.601623][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.606660][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0 [t=00:00:00.606721][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.632353][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Victoria Crater v2.1" (loaded=0 cached=0) [t=00:00:00.632506][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000019320b17860>(arName="Victoria Crater v2.1", overwrite=false)] section=1 cached=0 [t=00:00:00.632614][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000019320b17860>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.036396][f=-000001] [CAS::GASCB] Archive file="victoria_crater_v2.1.sd7" cs="dbf37fc1615204e30b6adb99ffe0cc75eace8ef09ff8cc0a20be900808221dcaa4f4d12e1cfe66c53b9410f3033e3cef04ae9656d98caebefc762244e7c22023" [t=00:00:01.036543][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:05.256995][f=-000001] [~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\7dd18b567cbe8a90f6b78fab775dbada.sdp" numZipFiles=8228 sumInflSize=971845kb sumReadTime=25816ms [t=00:00:05.257016][f=-000001] file="luarules/configs/startboxes/finnsrevengerv4.lua" indx=1550 inflSize=0kb readTime=429ms [t=00:00:05.257036][f=-000001] file="luarules/configs/startboxes/isle of grief 0.2.lua" indx=1604 inflSize=6kb readTime=382ms [t=00:00:05.257040][f=-000001] file="sounds/music/ost23_uf/war/w1_graymist.ogg" indx=6381 inflSize=21816kb readTime=98ms [t=00:00:05.257061][f=-000001] file="sounds/music/ost23_uf/war/_wip_w3_craberider.ogg" indx=6380 inflSize=7896kb readTime=72ms [t=00:00:05.257068][f=-000001] file="unittextures/bomberheavy_1.dds" indx=7416 inflSize=21845kb readTime=69ms [t=00:00:05.257075][f=-000001] file="unittextures/bomberheavy_2.dds" indx=7417 inflSize=21845kb readTime=64ms [t=00:00:05.257079][f=-000001] file="sounds/music/ost23_uf/peace/p2_orbitaldrop.ogg" indx=6376 inflSize=14172kb readTime=61ms [t=00:00:05.257086][f=-000001] file="sounds/music/ost23_uf/peace/p5_dirtbagoutlaws.ogg" indx=6377 inflSize=12437kb readTime=59ms [t=00:00:05.257092][f=-000001] file="sounds/music/ost23_uf/peace/p1_unknownfrontier.ogg" indx=6375 inflSize=12267kb readTime=59ms [t=00:00:05.257100][f=-000001] file="unittextures/bomberheavy_normals.dds" indx=7418 inflSize=16384kb readTime=53ms [t=00:00:05.257527][f=-000001] [CAS::GASCB] Archive file="7dd18b567cbe8a90f6b78fab775dbada.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:05.257653][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:05.257696][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:05.257713][f=-000001] [PreGame::StartServer] mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf map-checksum=19061c9ed4d437cb201b80ae89562c9833f63f3962263b2a65d03b812c3b5023dc2c072bda014226daa2f4d1174d1a9c02ab108f7ea0dea8852ebd97d4348a99 Fontconfig error: Cannot load default config file [t=00:00:05.258397][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:05.258491][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0 [t=00:00:05.258502][f=-000001] [UDPListener] successfully bound socket on port 58396 [t=00:00:05.259126][f=-000001] [GameServer] Initialize: thread affinity ffffffff [t=00:00:05.259205][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 4652ms [t=00:00:05.284455][f=-000001] [PreGame::AddMapArchivesToVFS][server=00000193579ff270] using map "Victoria Crater v2.1" (loaded=1 cached=0) [t=00:00:05.284607][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000019320b17860>(arName="Victoria Crater v2.1", overwrite=false)] section=1 cached=0 [t=00:00:05.284635][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000019320b17860>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:05.284665][f=-000001] [PreGame::AddModArchivesToVFS][server=00000193579ff270] using game "Zero-K v1.12.9.1" (loaded=0 cached=0) [t=00:00:05.284764][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000019320b17860>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:05.289602][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000019320b17860>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:05.289691][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000019320b17860>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:05.290911][f=-000001] [CAS::GASCB] Archive file="victoria_crater_v2.1.sd7" cs="dbf37fc1615204e30b6adb99ffe0cc75eace8ef09ff8cc0a20be900808221dcaa4f4d12e1cfe66c53b9410f3033e3cef04ae9656d98caebefc762244e7c22023" [t=00:00:05.290964][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:05.291141][f=-000001] [CAS::GASCB] Archive file="7dd18b567cbe8a90f6b78fab775dbada.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:05.291176][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:05.291209][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:05.291473][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10Kewp9CltwbGF5ZXIwXQp7CnJhbms9MDsKdGVhbT0wOwpuYW1lPURvbkJ1Y2tsZXk7CmlzZnJvbWRlbW89MDsKfQpbYWkwXQp7CnNob3J0bmFtZT0xMDUyMTg4Q2lyY3VpdEFJRWFzeTY0Owp0ZWFtPTE7Cmhvc3Q9MDsKbmFtZT0xMDUyMTg4Q2lyY3VpdEFJRWFzeTY0ICgxKTsKaXNmcm9tZGVtbz0wOwp9Clt0ZWFtMV0KewphbGx5dGVhbT0xOwp0ZWFtbGVhZGVyPTA7CnJnYmNvbG9yPTAuOTk2MDkzNzUgMC41NDY4NzUgMDsKfQppc2hvc3Q9MTsKaG9zdGlwPTEyNy4wLjAuMTsKbnVtdXNlcnM9MjsKc3RhcnRwb3N0eXBlPTI7CmdhbWV0eXBlPVplcm8tSyB2MS4xMi45LjE7Cm1hcG5hbWU9VmljdG9yaWEgQ3JhdGVyIHYyLjE7Cm15cGxheWVybmFtZT1Eb25CdWNrbGV5OwpudW1wbGF5ZXJzPTE7CmdhbWVzdGFydGRlbGF5PTA7Cm5vaGVscGVyYWlzPTA7Cmhvc3Rwb3J0PTA7Cn0K" [t=00:00:05.291500][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-09-27_02-03-05-422_Victoria Crater v2_105.1.1-2511-g747f18b BAR105.sdfz" [t=00:00:05.291507][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 32ms [t=00:00:05.291651][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:00:05.497268][f=-000001] forceSingleThreaded, false [t=00:00:05.500658][f=-000001] [CAS::GASCB] Archive file="victoria_crater_v2.1.sd7" cs="dbf37fc1615204e30b6adb99ffe0cc75eace8ef09ff8cc0a20be900808221dcaa4f4d12e1cfe66c53b9410f3033e3cef04ae9656d98caebefc762244e7c22023" [t=00:00:05.500717][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:05.500908][f=-000001] [CAS::GASCB] Archive file="7dd18b567cbe8a90f6b78fab775dbada.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:05.500943][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:05.500980][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:05.505011][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:05.505027][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:05.505084][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:05.505112][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:05.505139][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:05.505164][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:05.505602][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:05.505735][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:05.505851][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:05.506084][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:05.506224][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:05.506340][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:05.506349][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:05.506541][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:05.510968][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:05.512711][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:05.513135][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:05.513229][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes) [t=00:00:05.513463][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:05.513477][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:05.513567][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:05.513580][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:05.613636][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:05.665569][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (60 MB)" [t=00:00:05.724067][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 210ms [t=00:00:05.724094][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:05.725014][f=-000001] [CAS::GASCB] Archive file="victoria_crater_v2.1.sd7" cs="dbf37fc1615204e30b6adb99ffe0cc75eace8ef09ff8cc0a20be900808221dcaa4f4d12e1cfe66c53b9410f3033e3cef04ae9656d98caebefc762244e7c22023" [t=00:00:05.725064][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:05.725251][f=-000001] [CAS::GASCB] Archive file="7dd18b567cbe8a90f6b78fab775dbada.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:05.725287][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:05.725323][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:05.765475][f=-000001] Loading UnitDefs_posts [t=00:00:05.795238][f=-000001] ERROR: slicer.buildCostMetal set, should be metalCost instead! [t=00:00:05.795252][f=-000001] ERROR: slicer.buildCostEnergy set, should be energyCost instead! [t=00:00:05.795257][f=-000001] ERROR: slicer.maxDamage set, should be health instead! [t=00:00:05.795262][f=-000001] ERROR: slicer.maxVelocity set, should be speed instead! [t=00:00:05.805284][f=-000001] Loading FeatureDefs_posts [t=00:00:05.811527][f=-000001] Loading WeaponDefs_posts [t=00:00:05.820534][f=-000001] Loading ArmorDefs_posts [t=00:00:05.826855][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 101ms [t=00:00:05.848927][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 124ms [t=00:00:05.848967][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:06.014814][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:06.016923][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) ------- TRUNCATED ------- [t=00:00:12.644497][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:12.646324][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:12.646475][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:12.650174][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:12.650318][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:12.650426][f=-000001] [BloomShader::Initialize] removing widget, no shader support [t=00:00:12.650875][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:12.651012][f=-000001] SSAO: gl.CreateShader or gl.RawBindFBO not found, disabling. [t=00:00:12.661329][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:12.661650][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:12.661785][f=-000001] SetSunLighting [t=00:00:12.662069][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:12.662201][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:12.662337][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:12.663906][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:12.664029][f=-000001] Lua garbage collection rate: 30/s [t=00:00:12.664037][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:12.664135][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:12.668872][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:12.669057][f=-000001] [Color Blindness Correction] Error: removing widget, no shader support [t=00:00:12.669700][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:12.670183][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:12.672790][f=-000001] Writing last game win data [t=00:00:12.681801][f=-000001] LuaUI v0.3 [t=00:00:12.764766][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:12.787205][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:12.787254][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:12.788494][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:12.788520][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks [t=00:00:12.824359][f=-000001] Skirmish AI <Circuit Easy-stable>: 1.2.15 [t=00:00:12.838719][f=-000001] Skirmish AI <Circuit Easy-stable>: AngelScript Rules! [t=00:00:12.839650][f=-000001] Skirmish AI <Circuit Easy-stable>: Loading the Terrain-Map ... [t=00:00:12.839674][f=-000001] Skirmish AI <Circuit Easy-stable>: Water Damage: 0.000000 [t=00:00:12.840021][f=-000001] Skirmish AI <Circuit Easy-stable>: Sector-Map Block Size: 64 [t=00:00:12.840028][f=-000001] Skirmish AI <Circuit Easy-stable>: Sector-Map Size: 9216 (x96, z96) [t=00:00:12.842908][f=-000001] Skirmish AI <Circuit Easy-stable>: Determining Usable Terrain for all units ... [t=00:00:12.846609][f=-000001] Skirmish AI <Circuit Easy-stable>: Map Land Percent: 100.00% [t=00:00:12.846622][f=-000001] Skirmish AI <Circuit Easy-stable>: Minimum Elevation: 68.30 [t=00:00:12.846637][f=-000001] Skirmish AI <Circuit Easy-stable>: Maximum Elevation: 444.46 [t=00:00:12.846647][f=-000001] Skirmish AI <Circuit Easy-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 100.000000% of the map. (used by 33 unit-defs) [t=00:00:12.846656][f=-000001] Skirmish AI <Circuit Easy-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 36 unit-defs) [t=00:00:12.846666][f=-000001] Skirmish AI <Circuit Easy-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 40 unit-defs) [t=00:00:12.846673][f=-000001] Skirmish AI <Circuit Easy-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 0.000000% of the map. (used by 2 unit-defs) [t=00:00:12.846682][f=-000001] Skirmish AI <Circuit Easy-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 0.000000% of the map. (used by 1 unit-defs) [t=00:00:12.849555][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 1 Map-Area(s) occupying 93.00% of the map. (used by 352 unit-defs) [t=00:00:12.849598][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs) [t=00:00:12.852145][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 1 Map-Area(s) occupying 93.00% of the map. (used by 32 unit-defs) [t=00:00:12.854716][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 1 Map-Area(s) occupying 93.00% of the map. (used by 5 unit-defs) [t=00:00:12.857346][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:00:12.859902][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 10 unit-defs) [t=00:00:12.862562][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:00:12.864904][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 2 Map-Area(s) occupying 86.07% of the map. (used by 13 unit-defs) [t=00:00:12.867586][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 1 Map-Area(s) occupying 93.00% of the map. (used by 3 unit-defs) [t=00:00:12.867617][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs) [t=00:00:12.869917][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 2 Map-Area(s) occupying 86.07% of the map. (used by 21 unit-defs) [t=00:00:12.899013][f=-000001] Skirmish AI <Circuit Easy-stable>: No config file! (LuaRules/Configs/1052188CircuitAIEasy64/stable/Victoria_Crater_v2.1.json) [t=00:00:12.906146][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\behaviour.json [t=00:00:12.911947][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\block_map.json [t=00:00:12.917004][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\build_chain.json [t=00:00:12.923782][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\commander.json [t=00:00:12.929869][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\economy.json [t=00:00:12.933909][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\factory.json [t=00:00:12.941815][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\response.json [t=00:00:12.977200][f=-000001] Skirmish AI <Circuit Easy-stable>: Circuit Easy 1.2.15 (0) Initialized! [t=00:00:12.977472][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:00:12.977481][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 190ms [t=00:00:12.982199][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10113, 0.0} allocedSize{int+, int-, ext}={0, 0, 1816836}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0112} [t=00:00:13.233715][f=-000001] [KeyBindings] Warning: Bind: could not parse key: Cf5 [t=00:00:13.298897][f=-000001] Reclaim highlight: old engine version. [t=00:00:13.306771][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:13.421700][f=-000001] GameID: 5912f66615149a309390979dec8427c1 [t=00:00:13.421935][f=-000001] Connection attempt from DonBuckley [t=00:00:13.421941][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:13.422023][f=-000001] -> Connection established (given id 0) [t=00:00:13.422047][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DonBuckley" string="[PreGame::GameDataReceived][map-checksums] server=19061c9ed4d437cb201b80ae89562c9833f63f3962263b2a65d03b812c3b5023dc2c072bda014226daa2f4d1174d1a9c02ab108f7ea0dea8852ebd97d4348a99 client=19061c9ed4d437cb201b80ae89562c9833f63f3962263b2a65d03b812c3b5023dc2c072bda014226daa2f4d1174d1a9c02ab108f7ea0dea8852ebd97d4348a99" [t=00:00:13.422062][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DonBuckley" string="[PreGame::GameDataReceived][mod-checksums] server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:13.422072][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DonBuckley" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9be02ac46b62576538e74802548cbe69ef227bb47c5cee2cd8522fe5086d7640825da7d50cea03c58a7f2f087073ab171d2208851de225f4b56b27c5745733ab]" [t=00:00:13.422083][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DonBuckley" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=456a02172137725f7d6d84a88d776ab201b5f3f91071ae9eeb1dadf53dd581925b984b9341c348dc9e89da13efaf4b5bbef9260902fbe83ced534bc6e35a8e10]" [t=00:00:13.422112][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DonBuckley" string="[Game::Load][lua{Rules,Gaia}={0000019397d41b90,0000000000000000}][locale="C"]" [t=00:00:13.422159][f=-000001] [Game::ClientReadNet] local skirmish AI "1052188CircuitAIEasy64 (1)" (ID: 0, Short-Name: "1052188CircuitAIEasy64", Version: "") took over control of team 1 [t=00:00:13.422166][f=-000001] Player DonBuckley finished loading and is now ingame [t=00:00:13.433850][f=-000001] Epicmenu: Switching to Default camera mode [t=00:12:19.971149][f=-000001] Input grabbing is disabled! [t=00:12:19.971199][f=-000001] Input grabbing is enabled! [t=00:12:20.837909][f=-000001] <DonBuckley> Allies: I choose: Recon! [t=00:13:37.286722][f=-000001] [QuitAction] user exited to system [t=00:13:37.290704][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=00:13:37.290716][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:13:37.319029][f=-000001] [async=0] threads=8 tasks=2191 {sum,avg}{exec,wait}time={{2776.513, 1.267}, {604.230, 0.276}}ms [t=00:13:37.319043][f=-000001] thread=1 tasks=313 {sum,min,max,avg}{exec,wait}time={{426.479, 0.000, 348.367, 1.363}, {50.847, 0.000, 2.127, 0.162}}ms [t=00:13:37.319066][f=-000001] thread=2 tasks=313 {sum,min,max,avg}{exec,wait}time={{395.248, 0.000, 318.242, 1.263}, {77.896, 0.000, 30.009, 0.249}}ms [t=00:13:37.319073][f=-000001] thread=3 tasks=313 {sum,min,max,avg}{exec,wait}time={{390.866, 0.000, 318.224, 1.249}, {90.504, 0.000, 30.011, 0.289}}ms [t=00:13:37.319079][f=-000001] thread=4 tasks=313 {sum,min,max,avg}{exec,wait}time={{389.863, 0.000, 318.284, 1.246}, {73.023, 0.000, 30.013, 0.233}}ms [t=00:13:37.319087][f=-000001] thread=5 tasks=313 {sum,min,max,avg}{exec,wait}time={{390.983, 0.000, 318.211, 1.249}, {92.104, 0.000, 30.016, 0.294}}ms [t=00:13:37.319093][f=-000001] thread=6 tasks=313 {sum,min,max,avg}{exec,wait}time={{391.140, 0.000, 318.224, 1.250}, {94.294, 0.000, 30.016, 0.301}}ms [t=00:13:37.319099][f=-000001] thread=7 tasks=313 {sum,min,max,avg}{exec,wait}time={{391.935, 0.000, 318.247, 1.252}, {125.563, 0.000, 30.011, 0.401}}ms [t=00:13:37.319105][f=-000001] [async=1] threads=8 tasks=10011 {sum,avg}{exec,wait}time={{52607.566, 5.255}, {20022658.000, 2000.066}}ms [t=00:13:37.319114][f=-000001] thread=1 tasks=1430 {sum,min,max,avg}{exec,wait}time={{7479.910, 0.000, 454.310, 5.231}, {2855587.250, 1.732, 4034.420, 1996.914}}ms [t=00:13:37.319122][f=-000001] thread=2 tasks=1430 {sum,min,max,avg}{exec,wait}time={{7951.889, 0.000, 448.601, 5.561}, {3090139.750, 1.735, 4173.996, 2160.937}}ms [t=00:13:37.319129][f=-000001] thread=3 tasks=1431 {sum,min,max,avg}{exec,wait}time={{7390.710, 0.000, 448.744, 5.165}, {2792133.250, 1.734, 3944.934, 1951.176}}ms [t=00:13:37.319137][f=-000001] thread=4 tasks=1430 {sum,min,max,avg}{exec,wait}time={{7275.455, 0.000, 448.026, 5.088}, {2722338.750, 0.133, 3808.397, 1903.733}}ms [t=00:13:37.319143][f=-000001] thread=5 tasks=1430 {sum,min,max,avg}{exec,wait}time={{7645.245, 0.000, 448.786, 5.346}, {2740448.750, 0.187, 3853.136, 1916.398}}ms [t=00:13:37.319149][f=-000001] thread=6 tasks=1430 {sum,min,max,avg}{exec,wait}time={{7360.729, 0.000, 448.127, 5.147}, {2788889.250, 0.236, 3900.681, 1950.272}}ms [t=00:13:37.319157][f=-000001] thread=7 tasks=1430 {sum,min,max,avg}{exec,wait}time={{7503.628, 0.000, 448.656, 5.247}, {3033121.250, 0.302, 4051.615, 2121.064}}ms [t=00:13:37.319162][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:13:37.319167][f=-000001] [SpringApp::Kill][2] [t=00:13:37.319204][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:13:37.319210][f=-000001] [Game::KillLua][1] dtor=0 luaUI=00000193c207c650 [t=00:13:37.319240][f=-000001] Start widgetHandler:Shutdown [t=00:13:37.320747][f=-000001] Shutdown - SaveOrderList Complete [t=00:13:37.327744][f=-000001] Writing last game win data [t=00:13:37.337359][f=-000001] Shutdown - SaveConfigData Complete [t=00:13:37.337372][f=-000001] Shutdown Widget - Chili Highlight [t=00:13:37.337391][f=-000001] Shutdown Widget - Draw After Chili [t=00:13:37.337397][f=-000001] Shutdown Widget - API Unit Tracker GL4 [t=00:13:37.337406][f=-000001] Shutdown Widget - EPIC Menu [t=00:13:37.338104][f=-000001] Shutdown Widget - Chili Widget Selector [t=00:13:37.338641][f=-000001] Shutdown Widget - Chili Minimap [t=00:13:37.338706][f=-000001] Shutdown Widget - Local Team Colors [t=00:13:37.338714][f=-000001] Shutdown Widget - Display Keys 2 [t=00:13:37.338739][f=-000001] Shutdown Widget - Save Game Menu [t=00:13:37.338747][f=-000001] Shutdown Widget - Unit Icons [t=00:13:37.338753][f=-000001] Shutdown Widget - Noises [t=00:13:37.338759][f=-000001] Shutdown Widget - HealthBars [t=00:13:37.339304][f=-000001] Shutdown Widget - BuildETA [t=00:13:37.339312][f=-000001] Shutdown Widget - Win Counter [t=00:13:37.339320][f=-000001] Shutdown Widget - EndGame APM stats [t=00:13:37.340095][f=-000001] Shutdown Widget - Initial Queue ZK [t=00:13:37.340104][f=-000001] Shutdown Widget - Modular Comm Info [t=00:13:37.340109][f=-000001] Shutdown Widget - Stereo3D [t=00:13:37.340143][f=-000001] Shutdown Widget - State Reverse and Latency [t=00:13:37.340152][f=-000001] Shutdown Widget - Transport AI [t=00:13:37.340158][f=-000001] Shutdown Widget - Startup Info and Selector [t=00:13:37.340209][f=-000001] Shutdown Widget - Showeco and Grid Drawer [t=00:13:37.340218][f=-000001] Shutdown Widget - Point Tracker [t=00:13:37.340224][f=-000001] Shutdown Widget - Music Player v2 [t=00:13:37.340232][f=-000001] Shutdown Widget - Missile Silo Range [t=00:13:37.340239][f=-000001] Shutdown Widget - MinimapEvents [t=00:13:37.340247][f=-000001] Shutdown Widget - Local Widgets Config [t=00:13:37.340254][f=-000001] Shutdown Widget - Highlight Geos [t=00:13:37.340261][f=-000001] Shutdown Widget - Grab Input [t=00:13:37.340391][f=-000001] Input grabbing is disabled! [t=00:13:37.340403][f=-000001] Shutdown Widget - Defense Range Zero-K [t=00:13:37.340415][f=-000001] Shutdown Widget - Darkening [t=00:13:37.340431][f=-000001] Shutdown Widget - Context Menu [t=00:13:37.340437][f=-000001] Shutdown Widget - Chili Spectator Panels [t=00:13:37.340443][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:13:37.340454][f=-000001] Shutdown Widget - Chili Nuke Warning [t=00:13:37.340463][f=-000001] Shutdown Widget - Chili EndGame Window [t=00:13:37.340474][f=-000001] Shutdown Widget - Chili Economy Panel Default [t=00:13:37.340516][f=-000001] Shutdown Widget - CameraShake [t=00:13:37.340524][f=-000001] Shutdown Widget - Attack Warning [t=00:13:37.340530][f=-000001] Shutdown Widget - Attack AoE [t=00:13:37.340539][f=-000001] Shutdown Widget - UnitShapes 3 [t=00:13:37.340566][f=-000001] Shutdown Widget - Selection Send [t=00:13:37.340575][f=-000001] Shutdown Widget - Newton Firezone [t=00:13:37.340583][f=-000001] Shutdown Widget - Receive Units Indicator [t=00:13:37.340595][f=-000001] Shutdown Widget - Chili Pro Console [t=00:13:37.341377][f=-000001] Shutdown Widget - Persistent Build Height [t=00:13:37.341386][f=-000001] Shutdown Widget - Lasso Terraform GUI [t=00:13:37.341392][f=-000001] Shutdown Widget - Chili Framework [t=00:13:37.341398][f=-000001] Shutdown Widget - Mex Placement Handler [t=00:13:37.341424][f=-000001] Shutdown Widget - Custom Markers [t=00:13:37.341436][f=-000001] Shutdown Widget - Chili Core Selector [t=00:13:37.341476][f=-000001] Shutdown Widget - Select Keys [t=00:13:37.341491][f=-000001] Shutdown Widget - Start Boxes [t=00:13:37.341502][f=-000001] Shutdown Widget - Pause Screen [t=00:13:37.341629][f=-000001] Shutdown Widget - Text To Speech Control [t=00:13:37.341638][f=-000001] Shutdown Widget - Layout Handler [t=00:13:37.341644][f=-000001] End widgetHandler:Shutdown [t=00:13:37.466471][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 112318442, 0.0} allocedSize{int+, int-, ext}={0, 0, 20935314063}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0083} [t=00:13:37.467576][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:13:37.467586][f=-000001] [Game::KillLua][3] dtor=0 luaRules=0000019397d41b90 [t=00:13:37.467614][f=-000001] Start gadgetHandler:Shutdown [t=00:13:37.467622][f=-000001] Shutdown - StartSetup [t=00:13:37.467628][f=-000001] Shutdown - UnitMorph [t=00:13:37.467637][f=-000001] Shutdown - Carrier Drones [t=00:13:37.467655][f=-000001] Shutdown - Missile Silo Controller [t=00:13:37.467663][f=-000001] Shutdown - Modular Comm Info [t=00:13:37.467668][f=-000001] Shutdown - Terrain Texture Handler [t=00:13:37.467674][f=-000001] Shutdown - UnitCloakShield [t=00:13:37.467682][f=-000001] Shutdown - Starlight Handler [t=00:13:37.467686][f=-000001] End gadgetHandler:Shutdown [t=00:13:37.474447][f=-000001] Start gadgetHandler:Shutdown [t=00:13:37.474460][f=-000001] Shutdown - Teleport Throw [t=00:13:37.474479][f=-000001] Shutdown - UnitMorph [t=00:13:37.474488][f=-000001] Shutdown - Missile fired callins [t=00:13:37.474495][f=-000001] Shutdown - Modular Comm Info [t=00:13:37.474501][f=-000001] Shutdown - Retreat Command [t=00:13:37.474508][f=-000001] Shutdown - Shockwaves [t=00:13:37.474513][f=-000001] Shutdown - UnitCloakShield [t=00:13:37.474533][f=-000001] Shutdown - Lups Cloak FX [t=00:13:37.474538][f=-000001] Shutdown - Lups [t=00:13:37.474565][f=-000001] Shutdown - Lups Shield [t=00:13:37.474578][f=-000001] End gadgetHandler:Shutdown [t=00:13:37.499036][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 26, 0.0} allocedSize{int+, int-, ext}={0, 0, 1307}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:13:37.499095][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:13:37.499148][f=-000001] [Game::KillLua][4] dtor=0 [t=00:13:37.499155][f=-000001] [Game::KillLua][5] dtor=0 [t=00:13:37.501984][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-09-27_02-03-05-422_Victoria Crater v2_105.1.1-2511-g747f18b BAR105.sdfz" (37596 bytes) [t=00:13:37.502042][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:13:37.504124][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:13:37.504136][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=5 [t=00:13:37.504156][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000193572dddf0 dev=00000193572e0df0 [t=00:13:37.504252][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000193572dddf0 dev=00000193572e0df0 [t=00:13:37.504258][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000193572dddf0)] [t=00:13:37.505065][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000193572e0df0)] [t=00:13:37.505540][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:13:37.530552][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:13:37.531032][f=-000001] [Game::~CGame][1] [t=00:13:37.531043][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:13:37.531047][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:13:37.531052][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:13:37.531056][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:13:37.531072][f=-000001] [Game::KillLua][4] dtor=1 [t=00:13:37.531079][f=-000001] [Game::KillLua][5] dtor=1 [t=00:13:37.531118][f=-000001] [Game::KillMisc][1] [t=00:13:37.531123][f=-000001] [Game::KillMisc][2] [t=00:13:37.531130][f=-000001] [EOH::DestroySkirmishAI(id=0)] [t=00:13:37.547135][f=-000001] [Game::KillMisc][3] [t=00:13:37.547222][f=-000001] [Game::KillRendering][1] [t=00:13:37.567680][f=-000001] [3DOParser::Kill] allocated 29 pieces [t=00:13:37.567762][f=-000001] [S3OParser::Kill] allocated 5520 pieces [t=00:13:37.568196][f=-000001] [AssParser::Kill] allocated 698 pieces [t=00:13:37.603672][f=-000001] [Game::KillInterface][1] [t=00:13:37.604034][f=-000001] [Game::KillInterface][2] [t=00:13:37.605376][f=-000001] [Game::KillSimulation][1] [t=00:13:37.605436][f=-000001] [Game::KillSimulation][2] [t=00:13:37.631125][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/14066 [t=00:13:37.631140][f=-000001] [Game::KillSimulation][3] [t=00:13:37.633198][f=-000001] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201 [t=00:13:37.633414][f=-000001] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:13:37.633525][f=-000001] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=2 [t=00:13:37.633554][f=-000001] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:13:37.634061][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:13:37.638771][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:13:37.643553][f=-000001] [Game::KillSimulation][4] [t=00:13:37.745663][f=-000001] [CommonDefHandler::KillStatic] 2170 sound-set data items added [t=00:13:37.745692][f=-000001] [Game::~CGame][2] [t=00:13:37.745696][f=-000001] [Game::~CGame][3] [t=00:13:37.745877][f=-000001] [SpringApp::Kill][3] [t=00:13:37.745887][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 24183 bytes sent 24541 bytes recv'd [t=00:13:37.756149][f=-000001] Kill: client disconnecting... [t=00:13:37.756166][f=-000001] [GameServer] UpdateLoop: thread affinity ffffffff [t=00:13:39.757807][f=-000001] CloseConnection: client connection closed [t=00:13:39.757839][f=-000001] [SpringApp::Kill][4] font=00000193209d9480 [t=00:13:39.758604][f=-000001] [SpringApp::Kill][5] [t=00:13:39.762669][f=-000001] [SpringApp::Kill][6] [t=00:13:39.762681] [SpringApp::Kill][7] [t=00:13:39.762716] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:13:39.762722] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:13:39.762727] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:13:39.762734] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:13:39.762739] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:13:39.762743] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:13:39.762748] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:13:39.762755] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:13:39.762761] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:13:39.762766] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:13:39.762772] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:13:39.762778] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:13:39.762783] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:13:39.810761] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:13:39.810826] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:13:39.810829] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:13:39.810833] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:13:39.813530] [VFS] [SpringVFS::DeleteArchives<this=0000019320b17860>] [t=00:13:39.813547] [VFS] [SpringVFS::DeleteArchives<this=0000019320b17860>(section=0)] #archives[section]=1 #files[section]=8228 [t=00:13:39.813554] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\7dd18b567cbe8a90f6b78fab775dbada.sdp (0000019357855d30) [t=00:13:39.813843] [~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\7dd18b567cbe8a90f6b78fab775dbada.sdp" numZipFiles=8228 sumInflSize=971845kb sumReadTime=1318ms [t=00:13:39.813856] file="unittextures/bomberheavy_1.dds" indx=7416 inflSize=21845kb readTime=57ms [t=00:13:39.813861] file="unittextures/bomberheavy_2.dds" indx=7417 inflSize=21845kb readTime=54ms [t=00:13:39.813866] file="unittextures/3do2s3o_atlas_1.tga" indx=7322 inflSize=16384kb readTime=19ms [t=00:13:39.813873] file="unittextures/gritty1.dds" indx=7601 inflSize=5461kb readTime=19ms [t=00:13:39.813877] file="unittextures/detriment_1.dds" indx=7538 inflSize=5461kb readTime=18ms [t=00:13:39.813881] file="unittextures/benzcom_1.dds" indx=7405 inflSize=5461kb readTime=17ms [t=00:13:39.813889] file="unittextures/3do2s3o_atlas_2.tga" indx=7323 inflSize=16384kb readTime=16ms [t=00:13:39.813893] file="unittextures/gritty2.dds" indx=7602 inflSize=5461kb readTime=15ms [t=00:13:39.813900] file="unittextures/bantha_1.dds" indx=7387 inflSize=5461kb readTime=15ms [t=00:13:39.813904] file="unittextures/zeppelin_1.dds" indx=8206 inflSize=4096kb readTime=13ms [t=00:13:39.815087] [VFS] [SpringVFS::DeleteArchives<this=0000019320b17860>(section=1)] #archives[section]=1 #files[section]=4 [t=00:13:39.815097] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\victoria_crater_v2.1.sd7 (00000193571cadc0) [t=00:13:39.815132] [VFS] [SpringVFS::DeleteArchives<this=0000019320b17860>(section=2)] #archives[section]=3 #files[section]=327 [t=00:13:39.815137] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (00000193205c2d50) [t=00:13:39.815179] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000193205c2eb0) [t=00:13:39.815220] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000193205c2bf0) [t=00:13:39.815331] [VFS] [SpringVFS::DeleteArchives<this=0000019320b17860>(section=3)] #archives[section]=0 #files[section]=0 [t=00:13:39.815338] [VFS] [SpringVFS::DeleteArchives<this=0000019320b17860>(section=4)] #archives[section]=0 #files[section]=130 [t=00:13:39.815343] [VFS] [SpringVFS::DeleteArchives<this=0000019320b17860>(section=5)] #archives[section]=0 #files[section]=0 [t=00:13:39.815349] [VFS] [SpringVFS::DeleteArchives<this=0000019320b17860>(section=6)] #archives[section]=0 #files[section]=0 [t=00:13:39.815353] [VFS] [SpringVFS::DeleteArchives<this=0000019320b17860>(section=7)] #archives[section]=0 #files[section]=0 [t=00:13:39.815357] [VFS] [SpringVFS::DeleteArchives<this=0000019320b17860>(section=8)] #archives[section]=0 #files[section]=0 [t=00:13:39.815585] [SpringApp::Kill][8] [t=00:13:39.815591] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:13:39.815595] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6092704d0 (joinable=1) [t=00:13:39.815600] [WatchDog::Uninstall][2] [t=00:13:40.517308] [WatchDog::Uninstall][3] [t=00:13:40.517320] [SpringApp::Kill][9]
infolog_full.txt (truncated):