Open Chobbyla opened 1 month ago
infolog_full.txt (truncated):
[t=00:00:00.000103] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.312564] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.312605] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.312631] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.312652] [t=00:00:00.312659] Enable or disable log sections using the LogSections configuration key [t=00:00:00.312665] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.312675] Use "none" to disable the default log sections. [t=00:00:00.312681] ============== </Log Sections> ============== [t=00:00:00.312687] ============== <User Config> ============== [t=00:00:00.312799] AllowDeferredMapRendering = 1 [t=00:00:00.312806] AllowDeferredModelRendering = 1 [t=00:00:00.312811] AnimationMT = 0 [t=00:00:00.312815] BumpWaterAnisotropy = 2 [t=00:00:00.312820] BumpWaterBlurReflection = 1 [t=00:00:00.312825] BumpWaterDepthBits = 32 [t=00:00:00.312832] BumpWaterReflection = 2 [t=00:00:00.312845] BumpWaterTexSizeReflection = 256 [t=00:00:00.312853] CamFreeScrollSpeed = 50 [t=00:00:00.312861] CamMode = 1 [t=00:00:00.312870] DualScreenMiniMapOnLeft = 1 [t=00:00:00.312878] EdgeMoveDynamic = 0 [t=00:00:00.312886] EdgeMoveWidth = 0.003 [t=00:00:00.312893] FPSFOV = 90 [t=00:00:00.312899] FPSScrollSpeed = 50 [t=00:00:00.312906] FontSize = 18 [t=00:00:00.312914] GrassDetail = 0 [t=00:00:00.312921] GroundDecals = 5 [t=00:00:00.312928] GroundDetail = 120 [t=00:00:00.312940] HangTimeout = 30 [t=00:00:00.312948] HardwareCursor = 1 [t=00:00:00.312956] InitialNetworkTimeout = 0 [t=00:00:00.312964] LinkIncomingMaxPacketRate = 512 [t=00:00:00.312973] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.312981] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.312991] LinkOutgoingBandwidth = 131072 [t=00:00:00.313001] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.313009] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.313017] MSAALevel = 8 [t=00:00:00.313029] MaxParticles = 25000 [t=00:00:00.313037] MaxSounds = 32 [t=00:00:00.313044] MaximumTransmissionUnit = 0 [t=00:00:00.313052] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.313060] MiniMapMarker = 0 [t=00:00:00.313068] MouseDragScrollThreshold = 0 [t=00:00:00.313075] NetworkLossFactor = 1 [t=00:00:00.313080] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.313085] OverheadScrollSpeed = 50 [t=00:00:00.313089] ReconnectTimeout = 0 [t=00:00:00.313094] RotOverheadScrollSpeed = 50 [t=00:00:00.313103] RotateLogFiles = 1 [t=00:00:00.313109] ShadowMapSize = 8192 [t=00:00:00.313113] Shadows = 1 [t=00:00:00.313117] ShowClock = 0 [t=00:00:00.313122] SoftParticles = 2 [t=00:00:00.313127] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.313132] UnitIconDist = 151 [t=00:00:00.313138] UpdateBoundingVolumeMT = 0 [t=00:00:00.313143] UpdateWeaponVectorsMT = 0 [t=00:00:00.313148] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.313152] UseLuaMemPools = 0 [t=00:00:00.313182] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.313188] VFSCacheArchiveFiles = 0 [t=00:00:00.313193] VSync = 0 [t=00:00:00.313198] Water = 4 [t=00:00:00.313203] XResolution = 1920 [t=00:00:00.313209] YResolution = 1080 [t=00:00:00.313220] ============== </User Config> ============== [t=00:00:00.313226] ============== <User System> ============== [t=00:00:00.313232] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.313239] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.313253] Compiler Version: gcc-13.2.0 [t=00:00:00.313291] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.313342] Hardware Config: Intel(R) Core(TM) i5-9300HF CPU @ 2.40GHz; 16304MB RAM, 24240MB pagefile [t=00:00:00.313356] Binary Word Size: 64-bit (native) [t=00:00:00.313375] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.313383] Physical CPU Cores: 4 [t=00:00:00.313390] Logical CPU Cores: 8 [t=00:00:00.313403] ============== </User System> ============== [t=00:00:00.313416] Run: thread affinity ff [t=00:00:00.313585] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.313591] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.313596] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.313600] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.313605] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.314608] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.314621] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.321375] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.323076] Display (Generic PnP Monitor)=1 modes=12 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.323092] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.323098] [ 2] 1680x1050x24bpp@60Hz [t=00:00:00.323103] [ 3] 1440x1080x24bpp@60Hz [t=00:00:00.323108] [ 4] 1366x768x24bpp@60Hz [t=00:00:00.323114] [ 5] 1360x768x24bpp@60Hz [t=00:00:00.323120] [ 6] 1280x1024x24bpp@60Hz [t=00:00:00.323127] [ 7] 1280x800x24bpp@60Hz [t=00:00:00.323153] [ 8] 1280x768x24bpp@60Hz [t=00:00:00.323163] [ 9] 1280x720x24bpp@60Hz [t=00:00:00.323171] [10] 1024x768x24bpp@60Hz [t=00:00:00.323180] [11] 800x600x24bpp@60Hz [t=00:00:00.323187] [12] 640x480x24bpp@60Hz [t=00:00:00.534702] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.535291] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080> [t=00:00:00.535330] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048> [t=00:00:00.593594] [GR::LogVersionInfo] [t=00:00:00.593611] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.593620] GL version : 4.6.0 NVIDIA 561.09 [t=00:00:00.593625] GL vendor : NVIDIA Corporation [t=00:00:00.593630] GL renderer : NVIDIA GeForce GTX 1650/PCIe/SSE2 [t=00:00:00.593635] GLSL version: 4.60 NVIDIA [t=00:00:00.593640] GLEW version: 2.1.0 [t=00:00:00.593645] GPU memory : 4096MB (total) / 2248MB (available) [t=00:00:00.593679] SDL swap-int: 1 [t=00:00:00.593687] SDL driver : windows [t=00:00:00.593693] [t=00:00:00.593701] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.593710] GLSL shader support : 1 [t=00:00:00.593717] GL4 support : 1 [t=00:00:00.593725] FBO extension support : 1 [t=00:00:00.593741] NVX GPU mem-info support : 1 [t=00:00:00.593751] ATI GPU mem-info support : 0 [t=00:00:00.593765] Texture clamping to edge : 1 [t=00:00:00.593783] NPOT-texture support : 1 (1) [t=00:00:00.593796] S3TC/DXT1 texture support : 1/1 [t=00:00:00.593805] texture query-LOD support : 1 (1) [t=00:00:00.593814] MSAA frame-buffer support : 1 (1) [t=00:00:00.593822] Z-buffer depth : 32 (-) [t=00:00:00.593836] primitive-restart support : 1 (1) [t=00:00:00.593845] clip-space control support: 1 (1) [t=00:00:00.593855] seamless cube-map support : 1 (1) [t=00:00:00.593864] frag-depth layout support : 1 (1) [t=00:00:00.593873] persistent maps support : 1 (1) [t=00:00:00.593892] explicit attribs location : 1 (1) [t=00:00:00.593902] multi draw indirect : 1 (-) [t=00:00:00.593912] array textures : 1 (-) [t=00:00:00.593921] buffer copy support : 1 (-) [t=00:00:00.593930] indirect draw : 1 (-) [t=00:00:00.593938] base instance : 1 (-) [t=00:00:00.593945] [t=00:00:00.593953] max. FBO samples : 32 [t=00:00:00.593962] max. FS/program texture slots : 32/192 [t=00:00:00.593978] max. texture size : 32768 [t=00:00:00.593996] max. texture anisotropy level : 16.000000 [t=00:00:00.594006] max. vec4 varyings/attributes : 31/16 [t=00:00:00.594014] max. draw-buffers : 8 [t=00:00:00.594022] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.594030] max. uniform buffer-bindings : 84 [t=00:00:00.594038] max. uniform block-size : 64KB [t=00:00:00.594047] max. storage buffer-bindings : 96 [t=00:00:00.594055] max. storage block-size : 2047MB [t=00:00:00.594061] [t=00:00:00.594074] enable AMD-hacks : 0 [t=00:00:00.594082] compress MIP-maps: 0 [t=00:00:00.594136] Number of compressed texture formats: 23 [t=00:00:00.594175] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.594221] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.594455] [GR::UpdateGLConfigs] [t=00:00:00.594494] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.594504] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.594995] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.595007] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.595013] [GR::InitGLState] [t=00:00:00.595063] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive) [t=00:00:00.683080] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.690530] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 7ms [t=00:00:00.691170] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.706566] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.706594] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.707160] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.709074] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.709089] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.709184] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.709281] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.729172] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.730098] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.731484] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.731990] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.742765] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 13ms [t=00:00:00.742794] [VFS] [SpringVFS::ReserveArchives<this=000002f3bbb74cf0>] [t=00:00:00.742984] [VFS] [SpringVFS::AddArchive<this=000002f3bbb74cf0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.755646] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002f3bbb74cf0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.755665] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.983837] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1) [t=00:00:00.984152] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:00.984384] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.984682] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.984813] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.984849] [Threading] Main thread CPU affinity mask set: 0xf8 [t=00:00:00.985434][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.985535][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.985694][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.985730][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.985743][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.985779][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.989246][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.989273][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Realtek(R) Audio)" [t=00:00:00.989304][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:01.010206][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:01.012716][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002f3f9a2cbe0(default) context=000002f3f9935ab0 numChannels=2 frameSize=8 [t=00:00:01.012758][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.012768][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.012795][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.012805][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.012830][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.012884][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.012902][f=-000001] [Sound] Devices: [t=00:00:01.013728][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:01.013748][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.013756][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.014751][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.014791][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.092907][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 107ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 17297 MB [t=00:00:01.094798][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:01.101323][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8487 [t=00:00:01.102872][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8487 using name Chiraneau [t=00:00:01.477494][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "World In Flames v1.8" (loaded=0 cached=0) [t=00:00:01.477785][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002f3bbb74cf0>(arName="World In Flames v1.8", overwrite=false)] section=1 cached=0 [t=00:00:01.478632][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002f3bbb74cf0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.484940][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.9.1" (loaded=0 cached=0) [t=00:00:01.485198][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002f3bbb74cf0>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:01.499649][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002f3bbb74cf0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.499845][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002f3bbb74cf0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:13.520495][f=-000001] [CAS::GASCB] Archive file="world_in_flames_v1.8.sd7" cs="de714c8666f40192cf20c20e38a864fc6848561a23977c1bbe4b8b2dbbc70d04b793ce776d8f5065cc90201fbaa01cacefbdd1a7ee19f282ac9fc104decf2487" [t=00:00:13.520705][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:13.520790][f=-000001] Warning: [PreGame::GameDataReceived] Archive World In Flames v1.8 (checksum 1c842fd9d37232bae45199394e1e8411b170e7d3de498b3bfb2520a49fde40edcf4b1872ab7074862da6c43daed33adfe9b8577e49358294d5c75ed7ed398e3d) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:32.550682][f=-000001] [~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\7dd18b567cbe8a90f6b78fab775dbada.sdp" numZipFiles=8228 sumInflSize=971845kb sumReadTime=51602ms [t=00:00:32.550734][f=-000001] file="sounds/music/ost23_uf/war/w1_graymist.ogg" indx=6381 inflSize=21816kb readTime=144ms [t=00:00:32.550746][f=-000001] file="unittextures/bomberheavy_2.dds" indx=7417 inflSize=21845kb readTime=135ms [t=00:00:32.550788][f=-000001] file="sounds/music/ost23_uf/peace/p2_orbitaldrop.ogg" indx=6376 inflSize=14172kb readTime=129ms [t=00:00:32.550801][f=-000001] file="unittextures/bomberheavy_1.dds" indx=7416 inflSize=21845kb readTime=115ms [t=00:00:32.550819][f=-000001] file="sounds/music/ost23_uf/peace/p5_dirtbagoutlaws.ogg" indx=6377 inflSize=12437kb readTime=96ms [t=00:00:32.550834][f=-000001] file="unittextures/bomberheavy_normals.dds" indx=7418 inflSize=16384kb readTime=88ms [t=00:00:32.550855][f=-000001] file="sounds/music/ost23_uf/peace/_wip_p3_thebadlands.ogg" indx=6373 inflSize=9675kb readTime=87ms [t=00:00:32.550870][f=-000001] file="sounds/music/ost23_uf/peace/p1_unknownfrontier.ogg" indx=6375 inflSize=12267kb readTime=86ms [t=00:00:32.550885][f=-000001] file="sounds/music/ost23_uf/loading/_wip_mm1_dreamsofcipher.ogg" indx=6372 inflSize=10480kb readTime=78ms [t=00:00:32.550905][f=-000001] file="sounds/music/ost23_uf/war/_wip_w3_craberider.ogg" indx=6380 inflSize=7896kb readTime=77ms [t=00:00:32.552071][f=-000001] [CAS::GASCB] Archive file="7dd18b567cbe8a90f6b78fab775dbada.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:32.552343][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:32.552444][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:32.552498][f=-000001] Warning: [PreGame::GameDataReceived] Archive 7dd18b567cbe8a90f6b78fab775dbada.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:32.553059][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="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" [t=00:00:32.553166][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-09-27_04-52-00-798_World In Flames v1_105.1.1-2511-g747f18b BAR105.sdfz" [t=00:00:32.553181][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 31390ms [t=00:00:32.553459][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:00:32.933188][f=-000001] forceSingleThreaded, false [t=00:00:32.934878][f=-000001] Spring.GetMapOptions Selected mapOptions: Waterdamage:, nil, WaterLevel:, nil, Roads:, nil [t=00:00:32.940797][f=-000001] [CAS::GASCB] Archive file="world_in_flames_v1.8.sd7" cs="de714c8666f40192cf20c20e38a864fc6848561a23977c1bbe4b8b2dbbc70d04b793ce776d8f5065cc90201fbaa01cacefbdd1a7ee19f282ac9fc104decf2487" [t=00:00:32.940970][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:32.941466][f=-000001] [CAS::GASCB] Archive file="7dd18b567cbe8a90f6b78fab775dbada.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:32.941608][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:32.941716][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:32.949905][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:32.949923][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:32.950011][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:32.950082][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:32.950140][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:32.950208][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:32.950945][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:32.951224][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:32.951468][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:32.951942][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:32.952273][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:32.952525][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:32.952541][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:32.952967][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:32.959834][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:32.964143][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:32.965242][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:32.965465][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes) [t=00:00:32.966048][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:32.966081][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:32.966261][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:32.966585][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:33.226166][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:33.460564][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (215 MB)" [t=00:00:38.149879][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/iwantDNTS.tga. Creating fallback texture [t=00:00:38.860013][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 5893ms [t=00:00:38.860115][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:38.861862][f=-000001] [CAS::GASCB] Archive file="world_in_flames_v1.8.sd7" cs="de714c8666f40192cf20c20e38a864fc6848561a23977c1bbe4b8b2dbbc70d04b793ce776d8f5065cc90201fbaa01cacefbdd1a7ee19f282ac9fc104decf2487" [t=00:00:38.862117][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" ------- TRUNCATED ------- [t=00:01:01.328880][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 6 Map-Area(s) occupying 29.65% of the map. (used by 4 unit-defs) [t=00:01:01.332168][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 6 Map-Area(s) occupying 78.30% of the map. (used by 13 unit-defs) [t=00:01:01.333261][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 6 Map-Area(s) occupying 27.06% of the map. (used by 3 unit-defs) [t=00:01:01.335678][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 1 Map-Area(s) occupying 58.28% of the map. (used by 8 unit-defs) [t=00:01:01.336495][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 5 Map-Area(s) occupying 19.45% of the map. (used by 21 unit-defs) [t=00:01:01.400415][f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/1052188CircuitAINormal64/stable/World_In_Flames_v1.8.json) [t=00:01:01.411499][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\behaviour.json [t=00:01:01.422416][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\block_map.json [t=00:01:01.431744][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\build_chain.json [t=00:01:01.440936][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\commander.json [t=00:01:01.449867][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\economy.json [t=00:01:01.461700][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\factory.json [t=00:01:01.473306][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\response.json [t=00:01:01.668331][f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 1.2.15 (0) Initialized! [t=00:01:01.668815][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:01:01.668830][f=-000001] [EOH::CreateSkirmishAI(id=1)] [t=00:01:01.668865][f=-000001] [AIWrapper::PreInit][AI=1 team=2] creating callbacks [t=00:01:01.714431][f=-000001] Skirmish AI <Circuit Hard-stable>: 1.2.15 [t=00:01:01.735109][f=-000001] Skirmish AI <Circuit Hard-stable>: AngelScript Rules! [t=00:01:01.737993][f=-000001] Skirmish AI <Circuit Hard-stable>: Loading the Terrain-Map ... [t=00:01:01.738051][f=-000001] Skirmish AI <Circuit Hard-stable>: Water Damage: 0.000000 [t=00:01:01.739180][f=-000001] Skirmish AI <Circuit Hard-stable>: Sector-Map Block Size: 128 [t=00:01:01.739211][f=-000001] Skirmish AI <Circuit Hard-stable>: Sector-Map Size: 8192 (x128, z64) [t=00:01:01.747583][f=-000001] Skirmish AI <Circuit Hard-stable>: Determining Usable Terrain for all units ... [t=00:01:01.765804][f=-000001] Skirmish AI <Circuit Hard-stable>: Map Land Percent: 34.31% [t=00:01:01.765855][f=-000001] Skirmish AI <Circuit Hard-stable>: Water is a void: false [t=00:01:01.765874][f=-000001] Skirmish AI <Circuit Hard-stable>: Water is harmful: false [t=00:01:01.765950][f=-000001] Skirmish AI <Circuit Hard-stable>: Minimum Elevation: -146.80 [t=00:01:01.765982][f=-000001] Skirmish AI <Circuit Hard-stable>: Maximum Elevation: 250.53 [t=00:01:01.766017][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 27.832031% of the map. (used by 33 unit-defs) [t=00:01:01.766044][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 36 unit-defs) [t=00:01:01.766090][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 40 unit-defs) [t=00:01:01.766116][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 56.726074% of the map. (used by 2 unit-defs) [t=00:01:01.766146][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 58.032227% of the map. (used by 1 unit-defs) [t=00:01:01.772423][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 1 Map-Area(s) occupying 89.12% of the map. (used by 353 unit-defs) [t=00:01:01.774889][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 1 Map-Area(s) occupying 56.14% of the map. (used by 6 unit-defs) [t=00:01:01.776182][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 3 Map-Area(s) occupying 29.03% of the map. (used by 32 unit-defs) [t=00:01:01.780967][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 1 Map-Area(s) occupying 90.17% of the map. (used by 5 unit-defs) [t=00:01:01.785611][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:01:01.787062][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 3 Map-Area(s) occupying 32.60% of the map. (used by 10 unit-defs) [t=00:01:01.788595][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 6 Map-Area(s) occupying 29.65% of the map. (used by 4 unit-defs) [t=00:01:01.792366][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 6 Map-Area(s) occupying 78.30% of the map. (used by 13 unit-defs) [t=00:01:01.793554][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 6 Map-Area(s) occupying 27.06% of the map. (used by 3 unit-defs) [t=00:01:01.796395][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 1 Map-Area(s) occupying 58.28% of the map. (used by 8 unit-defs) [t=00:01:01.797527][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 5 Map-Area(s) occupying 19.45% of the map. (used by 21 unit-defs) [t=00:01:01.865079][f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/1052188CircuitAIHard64/stable/World_In_Flames_v1.8.json) [t=00:01:01.875714][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\behaviour.json [t=00:01:01.879381][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\block_map.json [t=00:01:01.889414][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\build_chain.json [t=00:01:01.900618][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\commander.json [t=00:01:01.911412][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json [t=00:01:01.919858][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json [t=00:01:01.925061][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json [t=00:01:02.121550][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.15 (1) Initialized! [t=00:01:02.122098][f=-000001] [AIWrapper::SendUnitEvents][AI=1 team=2] numUnits=0 [t=00:01:02.122110][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 937ms [t=00:01:02.130270][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10075, 0.0} allocedSize{int+, int-, ext}={0, 0, 1811793}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0422} [t=00:01:02.832953][f=-000001] UpdateInterfacePreset, minimapRight [t=00:01:03.230179][f=-000001] GameID: ce39f666bd7cfa741ac49c0f3944662b [t=00:01:03.230712][f=-000001] Connection attempt from Pistol6699 [t=00:01:03.230734][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:01:03.231019][f=-000001] -> Connection established (given id 1) [t=00:01:03.231035][f=-000001] Connection attempt from Chiraneau [t=00:01:03.231074][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:01:03.231432][f=-000001] -> Connection established (given id 0) [t=00:01:03.231504][f=-000001] Error: [GameEnd] lost connection to server; terminating game [t=00:01:03.231891][f=-000001] Submitting stats [t=00:01:03.233366][f=-000001] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:03.427113][f=-000001] Epicmenu: Switching to Default camera mode [t=00:01:04.319436][f=-000001] <autoquit> Autoquit canceled. [t=00:01:09.341314][f=-000001] [QuitAction] user exited to system [t=00:01:09.363612][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=00:01:09.363666][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0) [t=00:01:09.391871][f=-000001] [async=0] threads=4 tasks=3573 {sum,avg}{exec,wait}time={{10512.447, 2.942}, {665.409, 0.186}}ms [t=00:01:09.391905][f=-000001] thread=1 tasks=1191 {sum,min,max,avg}{exec,wait}time={{3510.554, 0.000, 1996.991, 2.948}, {145.721, 0.000, 5.977, 0.122}}ms [t=00:01:09.391935][f=-000001] thread=2 tasks=1191 {sum,min,max,avg}{exec,wait}time={{3503.679, 0.000, 1997.048, 2.942}, {231.057, 0.000, 7.834, 0.194}}ms [t=00:01:09.391987][f=-000001] thread=3 tasks=1191 {sum,min,max,avg}{exec,wait}time={{3498.214, 0.000, 1997.040, 2.937}, {288.630, 0.000, 9.351, 0.242}}ms [t=00:01:09.392020][f=-000001] [async=1] threads=4 tasks=10731 {sum,avg}{exec,wait}time={{122721.211, 11.436}, {91623032.000, 8538.163}}ms [t=00:01:09.392056][f=-000001] thread=1 tasks=3577 {sum,min,max,avg}{exec,wait}time={{41379.559, 0.001, 5588.963, 11.568}, {30809042.000, 0.094, 18956.580, 8613.096}}ms [t=00:01:09.392100][f=-000001] thread=2 tasks=3577 {sum,min,max,avg}{exec,wait}time={{41190.043, 0.001, 5889.412, 11.515}, {30696006.000, 0.234, 18445.658, 8581.494}}ms [t=00:01:09.392136][f=-000001] thread=3 tasks=3577 {sum,min,max,avg}{exec,wait}time={{40151.609, 0.001, 5596.471, 11.225}, {30117990.000, 0.584, 18647.070, 8419.902}}ms [t=00:01:09.392158][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:09.392177][f=-000001] [SpringApp::Kill][2] [t=00:01:09.392839][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:01:09.392870][f=-000001] [Game::KillLua][1] dtor=0 luaUI=000002f4c23d92e0 [t=00:01:09.392940][f=-000001] Start widgetHandler:Shutdown [t=00:01:09.397159][f=-000001] Shutdown - SaveOrderList Complete [t=00:01:09.407723][f=-000001] Writing last game win data [t=00:01:09.414682][f=-000001] Shutdown - SaveConfigData Complete [t=00:01:09.414715][f=-000001] Shutdown Widget - Chili Highlight [t=00:01:09.414744][f=-000001] Shutdown Widget - Deferred rendering GL4 [t=00:01:09.414850][f=-000001] Shutdown Widget - Draw After Chili [t=00:01:09.414895][f=-000001] Shutdown Widget - API Unit Tracker GL4 [t=00:01:09.414923][f=-000001] Shutdown Widget - EPIC Menu [t=00:01:09.417941][f=-000001] Shutdown Widget - Chili Minimap [t=00:01:09.418101][f=-000001] Shutdown Widget - Chili Widget Selector [t=00:01:09.420003][f=-000001] Shutdown Widget - Depth of Field Shader [t=00:01:09.420024][f=-000001] Shutdown Widget - Deferred rendering [t=00:01:09.420039][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=00:01:09.451683][f=-000001] Shutdown Widget - Deferred rendering [t=00:01:09.451729][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=00:01:09.453038][f=-000001] Shutdown Widget - Local Team Colors [t=00:01:09.453060][f=-000001] Shutdown Widget - Display Keys 2 [t=00:01:09.453112][f=-000001] Shutdown Widget - Save Game Menu [t=00:01:09.453130][f=-000001] Shutdown Widget - Highlight Model Api GL4 [t=00:01:09.453156][f=-000001] Shutdown Widget - Unit Icons [t=00:01:09.453172][f=-000001] Shutdown Widget - HealthBars [t=00:01:09.455621][f=-000001] Shutdown Widget - Noises [t=00:01:09.455657][f=-000001] Shutdown Widget - BuildETA [t=00:01:09.455676][f=-000001] Shutdown Widget - Selected Units GL4 2 [t=00:01:09.455692][f=-000001] Shutdown Widget - Win Counter [t=00:01:09.455712][f=-000001] Shutdown Widget - EndGame APM stats [t=00:01:09.455735][f=-000001] Shutdown Widget - Initial Queue ZK [t=00:01:09.455757][f=-000001] Shutdown Widget - Modular Comm Info [t=00:01:09.455778][f=-000001] Shutdown Widget - CameraShake [t=00:01:09.455809][f=-000001] Shutdown Widget - Chili Economy Panel Default [t=00:01:09.455992][f=-000001] Shutdown Widget - Chili EndGame Window [t=00:01:09.456021][f=-000001] Shutdown Widget - Chili Nuke Warning [t=00:01:09.456039][f=-000001] Shutdown Widget - Transport AI [t=00:01:09.456064][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:09.456095][f=-000001] Shutdown Widget - Chili Spectator Panels [t=00:01:09.456111][f=-000001] Shutdown Widget - Context Menu [t=00:01:09.456124][f=-000001] Shutdown Widget - Darkening [t=00:01:09.456168][f=-000001] Shutdown Widget - Defense Range Zero-K [t=00:01:09.456186][f=-000001] Shutdown Widget - Grab Input [t=00:01:09.459161][f=-000001] Input grabbing is disabled! [t=00:01:09.459199][f=-000001] Shutdown Widget - Highlight Geos [t=00:01:09.459218][f=-000001] Shutdown Widget - Local Widgets Config [t=00:01:09.459247][f=-000001] Shutdown Widget - MinimapEvents [t=00:01:09.459262][f=-000001] Shutdown Widget - Missile Silo Range [t=00:01:09.459281][f=-000001] Shutdown Widget - Music Player v2 [t=00:01:09.459340][f=-000001] Shutdown Widget - Point Tracker [t=00:01:09.459358][f=-000001] Shutdown Widget - Showeco and Grid Drawer [t=00:01:09.459373][f=-000001] Shutdown Widget - State Reverse and Latency [t=00:01:09.459387][f=-000001] Shutdown Widget - Stereo3D [t=00:01:09.459412][f=-000001] Shutdown Widget - Startup Info and Selector [t=00:01:09.459679][f=-000001] Shutdown Widget - Attack Warning [t=00:01:09.459700][f=-000001] Shutdown Widget - Attack AoE [t=00:01:09.459715][f=-000001] Shutdown Widget - UnitShapes 3 [t=00:01:09.459766][f=-000001] Shutdown Widget - Map Edge Extension [t=00:01:09.459783][f=-000001] Shutdown Widget - Selection Send [t=00:01:09.459805][f=-000001] Shutdown Widget - Highlight Unit GL4 v2 [t=00:01:09.459829][f=-000001] Shutdown Widget - LupsManager [t=00:01:09.459857][f=-000001] Shutdown Widget - Newton Firezone [t=00:01:09.459884][f=-000001] Shutdown Widget - Receive Units Indicator [t=00:01:09.459904][f=-000001] Shutdown Widget - Chili Pro Console [t=00:01:09.469403][f=-000001] Shutdown Widget - Persistent Build Height [t=00:01:09.469433][f=-000001] Shutdown Widget - Lasso Terraform GUI [t=00:01:09.469448][f=-000001] Shutdown Widget - Chili Framework [t=00:01:09.469464][f=-000001] Shutdown Widget - Lups [t=00:01:09.469554][f=-000001] Shutdown Widget - Chili Core Selector [t=00:01:09.469726][f=-000001] Shutdown Widget - Custom Markers [t=00:01:09.469753][f=-000001] Shutdown Widget - Mex Placement Handler [t=00:01:09.469770][f=-000001] Shutdown Widget - Start Boxes [t=00:01:09.469812][f=-000001] Shutdown Widget - Select Keys [t=00:01:09.469862][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen [t=00:01:09.469897][f=-000001] Shutdown Widget - Pause Screen [t=00:01:09.470079][f=-000001] Shutdown Widget - Bloom Shader Deferred [t=00:01:09.470110][f=-000001] Shutdown Widget - Color Blindness Correction [t=00:01:09.470133][f=-000001] Shutdown Widget - Layout Handler [t=00:01:09.470157][f=-000001] Shutdown Widget - Text To Speech Control [t=00:01:09.470176][f=-000001] End widgetHandler:Shutdown [t=00:01:09.568913][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3166171, 0.0} allocedSize{int+, int-, ext}={0, 0, 830218102}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0611} [t=00:01:09.569350][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=000002f4c1824100 [t=00:01:09.583245][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:09.583427][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:09.583548][f=-000001] [Game::KillLua][3] dtor=0 luaRules=000002f495f7c870 [t=00:01:09.583635][f=-000001] Start gadgetHandler:Shutdown [t=00:01:09.583706][f=-000001] Shutdown - StartSetup [t=00:01:09.583733][f=-000001] Shutdown - UnitMorph [t=00:01:09.583758][f=-000001] Shutdown - Carrier Drones [t=00:01:09.583781][f=-000001] Shutdown - Missile Silo Controller [t=00:01:09.583809][f=-000001] Shutdown - Modular Comm Info [t=00:01:09.583831][f=-000001] Shutdown - Terrain Texture Handler [t=00:01:09.583852][f=-000001] Shutdown - UnitCloakShield [t=00:01:09.583875][f=-000001] Shutdown - Starlight Handler [t=00:01:09.583895][f=-000001] End gadgetHandler:Shutdown [t=00:01:09.620427][f=-000001] Start gadgetHandler:Shutdown [t=00:01:09.620481][f=-000001] Shutdown - Teleport Throw [t=00:01:09.620508][f=-000001] Shutdown - UnitMorph [t=00:01:09.620562][f=-000001] Shutdown - Commander Skin Renderer [t=00:01:09.620662][f=-000001] Shutdown - Missile fired callins [t=00:01:09.620690][f=-000001] Shutdown - Modular Comm Info [t=00:01:09.620712][f=-000001] Shutdown - Retreat Command [t=00:01:09.620740][f=-000001] Shutdown - Shockwaves [t=00:01:09.620758][f=-000001] Shutdown - Unit tint API [t=00:01:09.620800][f=-000001] Shutdown - Unit glow API [t=00:01:09.620823][f=-000001] Shutdown - UnitCloakShield [t=00:01:09.620855][f=-000001] Shutdown - Lups Cloak FX [t=00:01:09.620879][f=-000001] Shutdown - Lups [t=00:01:09.621004][f=-000001] Shutdown - Lups Shield [t=00:01:09.621034][f=-000001] End gadgetHandler:Shutdown [t=00:01:09.645079][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 30, 0.0} allocedSize{int+, int-, ext}={0, 0, 1525}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1667} [t=00:01:09.645393][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:09.645574][f=-000001] [Game::KillLua][4] dtor=0 [t=00:01:09.645596][f=-000001] [Game::KillLua][5] dtor=0 [t=00:01:09.681189][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-09-27_04-52-00-798_World In Flames v1_105.1.1-2511-g747f18b BAR105.sdfz" (6116 bytes) [t=00:01:09.681457][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:01:09.700340][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:01:09.700455][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=4 [t=00:01:09.701180][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000002f3f9935ab0 dev=000002f3f9a2cbe0 [t=00:01:09.701532][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000002f3f9935ab0 dev=000002f3f9a2cbe0 [t=00:01:09.701560][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000002f3f9935ab0)] [t=00:01:09.703446][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000002f3f9a2cbe0)] [t=00:01:09.703635][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:01:09.732297][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:01:09.733465][f=-000001] [Game::~CGame][1] [t=00:01:09.733544][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:01:09.733571][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:01:09.733591][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:01:09.733609][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:01:09.733627][f=-000001] [Game::KillLua][4] dtor=1 [t=00:01:09.733645][f=-000001] [Game::KillLua][5] dtor=1 [t=00:01:09.734037][f=-000001] [Game::KillMisc][1] [t=00:01:09.734091][f=-000001] [Game::KillMisc][2] [t=00:01:09.734117][f=-000001] [EOH::DestroySkirmishAI(id=1)] [t=00:01:09.780732][f=-000001] [EOH::DestroySkirmishAI(id=0)] [t=00:01:09.824760][f=-000001] [Game::KillMisc][3] [t=00:01:09.824982][f=-000001] [Game::KillRendering][1] [t=00:01:09.832512][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:09.864204][f=-000001] [3DOParser::Kill] allocated 29 pieces [t=00:01:09.864321][f=-000001] [S3OParser::Kill] allocated 5842 pieces [t=00:01:09.864906][f=-000001] [AssParser::Kill] allocated 698 pieces [t=00:01:09.965610][f=-000001] [Game::KillInterface][1] [t=00:01:09.965911][f=-000001] [Game::KillInterface][2] [t=00:01:09.967349][f=-000001] [Game::KillSimulation][1] [t=00:01:09.968306][f=-000001] [Game::KillSimulation][2] [t=00:01:09.999955][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/86889 [t=00:01:09.999996][f=-000001] [Game::KillSimulation][3] [t=00:01:10.002306][f=-000001] [~CPathCache(64x32)] cacheHits=32 hitPercentage=1% numHashColls=0 maxCacheSize=201 [t=00:01:10.002529][f=-000001] [~CPathCache(64x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:10.002731][f=-000001] [~CPathCache(128x64)] cacheHits=70 hitPercentage=50% numHashColls=0 maxCacheSize=70 [t=00:01:10.002832][f=-000001] [~CPathCache(128x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:10.004173][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:10.031266][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:01:10.049803][f=-000001] [Game::KillSimulation][4] [t=00:01:10.145051][f=-000001] [CommonDefHandler::KillStatic] 2170 sound-set data items added [t=00:01:10.145099][f=-000001] [Game::~CGame][2] [t=00:01:10.145113][f=-000001] [Game::~CGame][3] [t=00:01:10.145179][f=-000001] [SpringApp::Kill][3] [t=00:01:10.145286][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 461695 bytes sent in 1772 packets (260.550 bytes/packet) 68292 bytes recv'd in 65 packets (1050.646 bytes/packet) {0.001x, 0.006x} relative protocol overhead {up, down} 270 incoming chunks dropped, 2907 outgoing chunks resent 8 incoming chunks processed [t=00:01:10.145500][f=-000001] [SpringApp::Kill][4] font=000002f3bb8c5700 [t=00:01:10.150699][f=-000001] [SpringApp::Kill][5] [t=00:01:10.157373][f=-000001] [SpringApp::Kill][6] [t=00:01:10.157400] [SpringApp::Kill][7] [t=00:01:10.158880] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:10.158910] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:01:10.158926] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:01:10.158941] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:10.158969] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144} [t=00:01:10.158990] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:10.159012] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:10.159046] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:10.159067] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:10.159091] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:10.159123] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:10.159146] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:01:10.159171] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {64, 1048576, 1048576}, EBO = {96, 2097152, 2097152} [t=00:01:10.297083] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:10.297262] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:10.297296] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:10.297311] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8487 [t=00:01:10.297328] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:10.308571] [VFS] [SpringVFS::DeleteArchives<this=000002f3bbb74cf0>] [t=00:01:10.308607] [VFS] [SpringVFS::DeleteArchives<this=000002f3bbb74cf0>(section=0)] #archives[section]=1 #files[section]=8228 [t=00:01:10.308670] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\7dd18b567cbe8a90f6b78fab775dbada.sdp (000002f3f992dcc0) [t=00:01:10.308808] [~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\7dd18b567cbe8a90f6b78fab775dbada.sdp" numZipFiles=8228 sumInflSize=971845kb sumReadTime=2257ms [t=00:01:10.308859] file="unittextures/bomberheavy_1.dds" indx=7416 inflSize=21845kb readTime=86ms [t=00:01:10.308881] file="unittextures/bomberheavy_2.dds" indx=7417 inflSize=21845kb readTime=82ms [t=00:01:10.308913] file="unittextures/cormist1_512.dds" indx=7496 inflSize=341kb readTime=44ms [t=00:01:10.308941] file="unittextures/3do2s3o_atlas_1.tga" indx=7322 inflSize=16384kb readTime=43ms [t=00:01:10.308962] file="unittextures/gritty1.dds" indx=7601 inflSize=5461kb readTime=29ms [t=00:01:10.308983] file="unittextures/benzcom_1.dds" indx=7405 inflSize=5461kb readTime=25ms [t=00:01:10.309002] file="unittextures/detriment_1.dds" indx=7538 inflSize=5461kb readTime=25ms [t=00:01:10.309022] file="unittextures/3do2s3o_atlas_2.tga" indx=7323 inflSize=16384kb readTime=23ms [t=00:01:10.309052] file="unittextures/bantha_1.dds" indx=7387 inflSize=5461kb readTime=23ms [t=00:01:10.309072] file="unittextures/gritty2.dds" indx=7602 inflSize=5461kb readTime=21ms [t=00:01:10.312265] [VFS] [SpringVFS::DeleteArchives<this=000002f3bbb74cf0>(section=1)] #archives[section]=1 #files[section]=412 [t=00:01:10.312310] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\world_in_flames_v1.8.sd7 (000002f3f9920be0) [t=00:01:10.312827] [VFS] [SpringVFS::DeleteArchives<this=000002f3bbb74cf0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:10.312881] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000002f3bb49d090) [t=00:01:10.313217] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000002f3bb49c850) [t=00:01:10.313390] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000002f3bb49cf30) [t=00:01:10.313701] [VFS] [SpringVFS::DeleteArchives<this=000002f3bbb74cf0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:10.313736] [VFS] [SpringVFS::DeleteArchives<this=000002f3bbb74cf0>(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:10.313763] [VFS] [SpringVFS::DeleteArchives<this=000002f3bbb74cf0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:10.313803] [VFS] [SpringVFS::DeleteArchives<this=000002f3bbb74cf0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:10.313836] [VFS] [SpringVFS::DeleteArchives<this=000002f3bbb74cf0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:10.313859] [VFS] [SpringVFS::DeleteArchives<this=000002f3bbb74cf0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:10.314296] [SpringApp::Kill][8] [t=00:01:10.314324] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:10.314366] [WatchDog::Uninstall][1] hangDetectorThread=00007ff678de04d0 (joinable=1) [t=00:01:10.314396] [WatchDog::Uninstall][2] [t=00:01:10.359679] [WatchDog::Uninstall][3] [t=00:01:10.359699] [SpringApp::Kill][9]
infolog_full.txt (truncated):