ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #117871

Open Chobbyla opened 2 days ago

Chobbyla commented 2 days ago

infolog_full.txt (truncated):

[t=00:00:00.000057] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.038306] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.038333] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.038344]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.038353]   
[t=00:00:00.038356]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.038359]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.038364]   Use "none" to disable the default log sections.
[t=00:00:00.038367] ============== </Log Sections> ==============

[t=00:00:00.038372] ============== <User Config> ==============
[t=00:00:00.038444]   AdvMapShading = 0
[t=00:00:00.038448]   AdvUnitShading = 0
[t=00:00:00.038451]   AnimationMT = 0
[t=00:00:00.038454]   BumpWaterDepthBits = 16
[t=00:00:00.038457]   BumpWaterReflection = 0
[t=00:00:00.038460]   BumpWaterRefraction = 0
[t=00:00:00.038462]   BumpWaterShoreWaves = 0
[t=00:00:00.038468]   BumpWaterTexSizeReflection = 64
[t=00:00:00.038473]   CamFreeScrollSpeed = 25
[t=00:00:00.038476]   CamMode = 1
[t=00:00:00.038479]   CubeTexSizeReflection = 64
[t=00:00:00.038484]   CubeTexSizeSpecular = 64
[t=00:00:00.038487]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.038490]   EdgeMoveDynamic = 0
[t=00:00:00.038495]   EdgeMoveWidth = 0.003
[t=00:00:00.038498]   FPSFOV = 90
[t=00:00:00.038500]   FPSScrollSpeed = 25
[t=00:00:00.038503]   FontSize = 18
[t=00:00:00.038505]   GrassDetail = 0
[t=00:00:00.038510]   GroundDecals = 0
[t=00:00:00.038513]   GroundDetail = 50
[t=00:00:00.038515]   HangTimeout = 30
[t=00:00:00.038518]   HardwareCursor = 1
[t=00:00:00.038520]   InitialNetworkTimeout = 0
[t=00:00:00.038523]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.038528]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.038531]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.038534]   LinkOutgoingBandwidth = 131072
[t=00:00:00.038537]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.038542]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.038545]   LuaShaders = 0
[t=00:00:00.038547]   MSAALevel = 1
[t=00:00:00.038550]   MaxDynamicMapLights = 0
[t=00:00:00.038553]   MaxDynamicModelLights = 0
[t=00:00:00.038555]   MaxParticles = 4000
[t=00:00:00.038558]   MaxSounds = 32
[t=00:00:00.038561]   MaximumTransmissionUnit = 0
[t=00:00:00.038564]   MiddleClickScrollSpeed = -0.003
[t=00:00:00.038567]   MiniMapMarker = 0
[t=00:00:00.038569]   MouseDragScrollThreshold = 0
[t=00:00:00.038574]   NetworkLossFactor = 1
[t=00:00:00.038577]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.038580]   OverheadScrollSpeed = 25
[t=00:00:00.038583]   ReconnectTimeout = 0
[t=00:00:00.038586]   RotOverheadScrollSpeed = 25
[t=00:00:00.038589]   RotateLogFiles = 1
[t=00:00:00.038592]   ShadowMapSize = 1024
[t=00:00:00.038594]   ShowClock = 0
[t=00:00:00.038597]   SoftParticles = 2
[t=00:00:00.038601]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.038604]   UnitIconDist = 250
[t=00:00:00.038625]   UpdateBoundingVolumeMT = 0
[t=00:00:00.038630]   UpdateWeaponVectorsMT = 0
[t=00:00:00.038633]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.038636]   UseLuaMemPools = 0
[t=00:00:00.038639]   VFSCacheArchiveFiles = 0
[t=00:00:00.038641]   VSync = 0
[t=00:00:00.038644]   Water = 0
[t=00:00:00.038646]   WindowBorderless = 1
[t=00:00:00.038649]   WindowPosY = 0
[t=00:00:00.038652]   XResolutionWindowed = 1920
[t=00:00:00.038655]   YResolutionWindowed = 1080
[t=00:00:00.038660]   snd_volmaster = 43
[t=00:00:00.038669] ============== </User Config> ==============

[t=00:00:00.038674] ============== <User System> ==============
[t=00:00:00.038677]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.038682]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.038688]        Compiler Version: gcc-13.2.0
[t=00:00:00.038724]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.038758]         Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900KF; 32616MB RAM, 36729MB pagefile
[t=00:00:00.038766]        Binary Word Size: 64-bit (native)
[t=00:00:00.038768]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.038772]      Physical CPU Cores: 8
[t=00:00:00.038776]       Logical CPU Cores: 16
[t=00:00:00.038779] ============== </User System> ==============

[t=00:00:00.038784] Run: thread affinity ffffffff
[t=00:00:00.038886] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.038890]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.038892]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.038897]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.038900]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.039369] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.039377] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.042618] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.044952]     Display (Generic PnP Monitor)=1 modes=40 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.044961]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.044984]         [ 4] 1680x1050x24bpp@60Hz
[t=00:00:00.044994]         [ 6] 1600x1024x24bpp@60Hz
[t=00:00:00.044997]         [ 8] 1600x900x24bpp@60Hz
[t=00:00:00.045000]         [ 9] 1440x1080x24bpp@60Hz
[t=00:00:00.045003]         [12] 1440x900x24bpp@60Hz
[t=00:00:00.045005]         [13] 1366x768x24bpp@60Hz
[t=00:00:00.045008]         [14] 1360x768x24bpp@60Hz
[t=00:00:00.045011]         [15] 1280x1024x24bpp@75Hz
[t=00:00:00.045014]         [17] 1280x960x24bpp@75Hz
[t=00:00:00.045017]         [19] 1280x800x24bpp@60Hz
[t=00:00:00.045019]         [20] 1280x768x24bpp@60Hz
[t=00:00:00.045026]         [21] 1280x720x24bpp@60Hz
[t=00:00:00.045028]         [24] 1176x664x24bpp@60Hz
[t=00:00:00.045031]         [27] 1152x864x24bpp@60Hz
[t=00:00:00.045033]         [28] 1024x768x24bpp@75Hz
[t=00:00:00.045036]         [31] 800x600x24bpp@75Hz
[t=00:00:00.045039]         [34] 720x576x24bpp@50Hz
[t=00:00:00.045042]         [35] 720x480x24bpp@60Hz
[t=00:00:00.045044]         [37] 640x480x24bpp@75Hz
[t=00:00:00.180590] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.180798] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.180806] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.187625] [GR::LogVersionInfo]
[t=00:00:00.187634]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.187637]     GL version  : 4.6.0 NVIDIA 545.84
[t=00:00:00.187640]     GL vendor   : NVIDIA Corporation
[t=00:00:00.187643]     GL renderer : NVIDIA GeForce RTX 4070/PCIe/SSE2
[t=00:00:00.187654]     GLSL version: 4.60 NVIDIA
[t=00:00:00.187656]     GLEW version: 2.1.0
[t=00:00:00.187659]     GPU memory  : 12282MB (total) / 8574MB (available)
[t=00:00:00.187664]     SDL swap-int: 1
[t=00:00:00.187666]     SDL driver  : windows
[t=00:00:00.187669]     
[t=00:00:00.187671]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.187674]     GLSL shader support       : 1
[t=00:00:00.187676]     GL4 support               : 1
[t=00:00:00.187678]     FBO extension support     : 1
[t=00:00:00.187686]     NVX GPU mem-info support  : 1
[t=00:00:00.187693]     ATI GPU mem-info support  : 0
[t=00:00:00.187700]     Texture clamping to edge  : 1
[t=00:00:00.187704]     NPOT-texture support      : 1 (1)
[t=00:00:00.187708]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.187712]     texture query-LOD support : 1 (1)
[t=00:00:00.187715]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.187718]     Z-buffer depth            : 32 (-)
[t=00:00:00.187723]     primitive-restart support : 1 (1)
[t=00:00:00.187726]     clip-space control support: 1 (1)
[t=00:00:00.187732]     seamless cube-map support : 1 (1)
[t=00:00:00.187735]     frag-depth layout support : 1 (1)
[t=00:00:00.187738]     persistent maps support   : 1 (1)
[t=00:00:00.187741]     explicit attribs location : 1 (1)
[t=00:00:00.187743]     multi draw indirect       : 1 (-)
[t=00:00:00.187747]     array textures            : 1 (-)
[t=00:00:00.187749]     buffer copy support       : 1 (-)
[t=00:00:00.187752]     indirect draw             : 1 (-)
[t=00:00:00.187755]     base instance             : 1 (-)
[t=00:00:00.187757]     
[t=00:00:00.187761]     max. FBO samples              : 32
[t=00:00:00.187764]     max. FS/program texture slots : 32/192
[t=00:00:00.187767]     max. texture size             : 32768
[t=00:00:00.187772]     max. texture anisotropy level : 16.000000
[t=00:00:00.187774]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.187777]     max. draw-buffers             : 8
[t=00:00:00.187779]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.187782]     max. uniform buffer-bindings  : 84
[t=00:00:00.187826]     max. uniform block-size       : 64KB
[t=00:00:00.187831]     max. storage buffer-bindings  : 96
[t=00:00:00.187834]     max. storage block-size       : 2047MB
[t=00:00:00.187837]     
[t=00:00:00.187840]     enable AMD-hacks : 0
[t=00:00:00.187842]     compress MIP-maps: 0
[t=00:00:00.187862]     Number of compressed texture formats: 23
[t=00:00:00.187877]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.187891] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.188024] [GR::UpdateGLConfigs]
[t=00:00:00.188043] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.188050] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.188057] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.188063] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.188066] [GR::InitGLState]
[t=00:00:00.188224] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:00.276143] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.277540] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.277663] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.280514] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.280528] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.280818] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.281921] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.281930] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.281967] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.282002] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.290475] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.290721] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.290951] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.291005] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.295087] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 4ms
[t=00:00:00.295096] [VFS] [SpringVFS::ReserveArchives<this=000002ae6cfe78e0>]
[t=00:00:00.295142] [VFS] [SpringVFS::AddArchive<this=000002ae6cfe78e0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.296411] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002ae6cfe78e0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.296419] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.362919] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.363163] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.363203] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.363221] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.363405] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.363508] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.363531] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.364273] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.369232] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.369257] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.369516][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.369565][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[t=00:00:00.369646][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.369664][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.369669][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.369687][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.372368][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.372379][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Steam Streaming Microphone)"
[t=00:00:00.372393][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.372397][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Speakers (Steam Streaming Speakers)"
[t=00:00:00.372401][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.392090][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.393331][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002ae23866fc0(default) context=000002ae23863b00  numChannels=2 frameSize=8
[t=00:00:00.393351][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.393357][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.393360][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.393364][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.393411][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.393430][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.393438][f=-000001] [Sound]   Devices:
[t=00:00:00.394575][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.394597][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Microphone)]
[t=00:00:00.394601][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Speakers)]
[t=00:00:00.394608][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.394612][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.395149][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.395159][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.476338][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 3246 MB
[t=00:00:00.477337][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.478485][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0
[t=00:00:00.478496][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.503346][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Amarante v3" (loaded=0 cached=0)
[t=00:00:00.503471][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002ae6cfe78e0>(arName="Amarante v3", overwrite=false)] section=1 cached=0
[t=00:00:00.503569][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002ae6cfe78e0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.503845][f=-000001] [CAS::GASCB] Archive file="amarante_v3.sd7" cs="78cf87a77655fb5bfd7e708fdcdf85a30a34002eba5536e0e3c86835c2e4572c3a262b1d168dcd9489b3605def121b27baca7d199799082ab4211dac042a74c2"
[t=00:00:00.503888][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:04.416999][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:04.417121][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:04.417163][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:04.417177][f=-000001] [PreGame::StartServer]
    mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    map-checksum=ba3ae4f8c3d3c873d60f2bb8aa69654ed30cb1e7478bc1c0a6a6c3bce6fd1ac542fefd18d072e9776885847ffb613d54bccffbc030b5783ccd79827f37dcde78
Fontconfig error: Cannot load default config file
[t=00:00:04.417801][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:04.417889][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
[t=00:00:04.417901][f=-000001] [UDPListener] successfully bound socket on port 58663
[t=00:00:04.418520][f=-000001] [GameServer] Initialize: thread affinity ffffffff
[t=00:00:04.418594][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 3940ms
[t=00:00:04.444088][f=-000001] [PreGame::AddMapArchivesToVFS][server=000002ae241ea070] using map "Amarante v3" (loaded=1 cached=0)
[t=00:00:04.444216][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002ae6cfe78e0>(arName="Amarante v3", overwrite=false)] section=1 cached=0
[t=00:00:04.444248][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002ae6cfe78e0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:04.444325][f=-000001] [PreGame::AddModArchivesToVFS][server=000002ae241ea070] using game "Zero-K v1.12.9.1" (loaded=0 cached=0)
[t=00:00:04.444467][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002ae6cfe78e0>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0
[t=00:00:04.471629][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002ae6cfe78e0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:04.471732][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002ae6cfe78e0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:04.472865][f=-000001] [CAS::GASCB] Archive file="amarante_v3.sd7" cs="78cf87a77655fb5bfd7e708fdcdf85a30a34002eba5536e0e3c86835c2e4572c3a262b1d168dcd9489b3605def121b27baca7d199799082ab4211dac042a74c2"
[t=00:00:04.472913][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:04.473091][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:04.473126][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:04.473161][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:04.473430][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10Kewp9CltwbGF5ZXIwXQp7CnJhbms9MDsKdGVhbT0wOwpuYW1lPURvbkJ1Y2tsZXk7CmlzZnJvbWRlbW89MDsKfQpbYWkwXQp7CnRlYW09MTsKaXNmcm9tZGVtbz0wOwpob3N0PTA7Cm5hbWU9QUk6IEJlZ2lubmVyICgxKTsKdmVyc2lvbj1zdGFibGU7CnNob3J0bmFtZT0xMDUyMTg4Q2lyY3VpdEFJQmVnaW5uZXI2NDsKfQpbdGVhbTFdCnsKYWxseXRlYW09MTsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KaXNob3N0PTE7Cmhvc3RpcD0xMjcuMC4wLjE7Cm51bXVzZXJzPTI7CnN0YXJ0cG9zdHlwZT0yOwpnYW1ldHlwZT1aZXJvLUsgdjEuMTIuOS4xOwptYXBuYW1lPUFtYXJhbnRlIHYzOwpteXBsYXllcm5hbWU9RG9uQnVja2xleTsKbnVtcGxheWVycz0xOwpnYW1lc3RhcnRkZWxheT0wOwpub2hlbHBlcmFpcz0wOwpob3N0cG9ydD0wOwp9Cg=="
[t=00:00:04.473456][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-09-27_17-32-30-776_Amarante v3_105.1.1-2511-g747f18b BAR105.sdfz"
[t=00:00:04.473462][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 54ms
[t=00:00:04.473642][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:00:04.492301][f=-000001] forceSingleThreaded, false
[t=00:00:05.198192][f=-000001] [CAS::GASCB] Archive file="amarante_v3.sd7" cs="78cf87a77655fb5bfd7e708fdcdf85a30a34002eba5536e0e3c86835c2e4572c3a262b1d168dcd9489b3605def121b27baca7d199799082ab4211dac042a74c2"
[t=00:00:05.198243][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:05.198424][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:05.198464][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:05.198496][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:05.202552][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:05.202570][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:05.202619][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:05.202647][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:05.202672][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:05.202698][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:05.203146][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:05.203280][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:05.203405][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:05.203598][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:05.203704][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:05.203793][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:05.203802][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:05.203958][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:05.205070][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:05.206721][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:05.207536][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:05.207643][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:00:05.207886][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:05.207896][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:05.207988][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:05.208004][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:05.307274][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:05.316730][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (84 MB)"
[t=00:00:05.376965][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 168ms
[t=00:00:05.376991][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:05.377882][f=-000001] [CAS::GASCB] Archive file="amarante_v3.sd7" cs="78cf87a77655fb5bfd7e708fdcdf85a30a34002eba5536e0e3c86835c2e4572c3a262b1d168dcd9489b3605def121b27baca7d199799082ab4211dac042a74c2"
[t=00:00:05.377933][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:05.378120][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:05.378156][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:05.378191][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:05.413654][f=-000001] Loading UnitDefs_posts
[t=00:00:05.443292][f=-000001] ERROR: slicer.buildCostMetal set, should be metalCost instead!
[t=00:00:05.443306][f=-000001] ERROR: slicer.buildCostEnergy set, should be energyCost instead!
[t=00:00:05.443311][f=-000001] ERROR: slicer.maxDamage set, should be health instead!
[t=00:00:05.443316][f=-000001] ERROR: slicer.maxVelocity set, should be speed instead!
[t=00:00:05.454013][f=-000001] Loading FeatureDefs_posts
[t=00:00:05.459736][f=-000001] Loading WeaponDefs_posts
[t=00:00:05.467157][f=-000001] Loading ArmorDefs_posts
[t=00:00:05.473573][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 95ms
[t=00:00:05.497479][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 120ms
[t=00:00:05.497499][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:05.593802][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:05.595848][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[t=00:00:05.597790][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua
[t=00:00:05.597903][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 4ms
[t=00:00:05.597913][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:05.597921][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:05.599181][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:05.599710][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:05.599796][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[t=00:00:05.639506][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:05.647668][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:05.662346][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0)
[t=00:00:05.662397][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0)
[t=00:00:05.662438][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0)
[t=00:00:05.662545][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0)
[t=00:00:05.662590][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0)
[t=00:00:05.662732][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0)
------- TRUNCATED -------
[t=00:00:11.634931][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:11.635091][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:11.635336][f=-000001] Mex Placement Initialised with 67 spots.
[t=00:00:11.637165][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:11.637350][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:11.639376][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:11.640179][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:11.640520][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:11.640788][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:11.640898][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:11.641144][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:11.643757][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:11.644036][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:11.648173][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:11.648435][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:11.648553][f=-000001] [BloomShader::Initialize] removing widget, no shader support
[t=00:00:11.649117][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:11.649236][f=-000001] SSAO: gl.CreateShader or gl.RawBindFBO not found, disabling.
[t=00:00:11.649650][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:11.650094][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:11.650402][f=-000001] SetSunLighting
[t=00:00:11.650715][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:11.650879][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:11.651021][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:11.652956][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:11.653094][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:11.653103][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:11.653281][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:11.661047][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:11.661279][f=-000001] [Color Blindness Correction] Error: removing widget, no shader support
[t=00:00:11.661971][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:11.662438][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:11.666512][f=-000001] Writing last game win data
[t=00:00:11.677361][f=-000001] LuaUI v0.3
[t=00:00:11.775442][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:11.792697][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:11.792752][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:11.794161][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:11.794183][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[t=00:00:11.795047][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: 1.2.15
[t=00:00:11.797437][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: AngelScript Rules!
[t=00:00:11.797625][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Loading the Terrain-Map ...
[t=00:00:11.797649][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Water Damage: 0.000000
[t=00:00:11.797871][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Sector-Map Block Size: 64
[t=00:00:11.797879][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Sector-Map Size: 12800 (x160, z80)
[t=00:00:11.800269][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Determining Usable Terrain for all units ...
[t=00:00:11.805483][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Map Land Percent: 100.00%
[t=00:00:11.805509][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Minimum Elevation: 53.27
[t=00:00:11.805515][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Maximum Elevation: 736.67
[t=00:00:11.805525][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)    Is buildable across 100.000000% of the map. (used by 33 unit-defs)
[t=00:00:11.805537][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=00:00:11.805543][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[t=00:00:11.805550][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)   Is buildable across 0.000000% of the map. (used by 2 unit-defs)
[t=00:00:11.805559][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)   Is buildable across 0.000000% of the map. (used by 1 unit-defs)
[t=00:00:11.809542][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(0.41))   Move-Data used:'akbot4'     Has 1 Map-Area(s) occupying 94.16% of the map. (used by 352 unit-defs)
[t=00:00:11.809622][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)     Max Slope=(1.00))   Move-Data used:'boat5'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs)
[t=00:00:11.813601][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.41))   Move-Data used:'kbot4'      Has 1 Map-Area(s) occupying 94.16% of the map. (used by 32 unit-defs)
[t=00:00:11.817543][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.41))   Move-Data used:'bhover5'    Has 1 Map-Area(s) occupying 94.16% of the map. (used by 5 unit-defs)
[t=00:00:11.821379][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:11.825221][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 10 unit-defs)
[t=00:00:11.829115][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:11.831932][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.11))   Move-Data used:'hover3'     Has 1 Map-Area(s) occupying 67.94% of the map. (used by 13 unit-defs)
[t=00:00:11.835921][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(0.41))   Move-Data used:'skbot2'     Has 1 Map-Area(s) occupying 94.16% of the map. (used by 3 unit-defs)
[t=00:00:11.835975][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)      Max Slope=(1.00))   Move-Data used:'boat4'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs)
[t=00:00:11.838804][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.11))   Move-Data used:'tank4'      Has 1 Map-Area(s) occupying 67.94% of the map. (used by 21 unit-defs)
[t=00:00:11.872447][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBeginner64/stable/Amarante_v3.json)
[t=00:00:11.872653][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\behaviour.json
[t=00:00:11.874193][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\block_map.json
[t=00:00:11.874472][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\build_chain.json
[t=00:00:11.874884][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\commander.json
[t=00:00:11.875494][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\economy.json
[t=00:00:11.875643][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\factory.json
[t=00:00:11.877295][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\response.json
[t=00:00:11.905888][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: DevCircuitAIBeginner64 1.2.15 (0) Initialized!
[t=00:00:11.906186][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:00:11.906206][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 113ms
[t=00:00:11.911511][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 9969, 0.0} allocedSize{int+, int-, ext}={0, 0, 1809168}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0142}
[t=00:00:12.148072][f=-000001] [KeyBindings] Warning: Bind: could not parse key: Cf5
[t=00:00:12.215176][f=-000001] Reclaim highlight: old engine version.
[t=00:00:12.223618][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:12.395753][f=-000001] GameID: 2eecf66698f358f4b61ac280b7be5682
[t=00:00:12.396005][f=-000001] Connection attempt from DonBuckley
[t=00:00:12.396012][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:12.396092][f=-000001]  -> Connection established (given id 0)
[t=00:00:12.396118][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DonBuckley" string="[PreGame::GameDataReceived][map-checksums]
    server=ba3ae4f8c3d3c873d60f2bb8aa69654ed30cb1e7478bc1c0a6a6c3bce6fd1ac542fefd18d072e9776885847ffb613d54bccffbc030b5783ccd79827f37dcde78
    client=ba3ae4f8c3d3c873d60f2bb8aa69654ed30cb1e7478bc1c0a6a6c3bce6fd1ac542fefd18d072e9776885847ffb613d54bccffbc030b5783ccd79827f37dcde78"
[t=00:00:12.396133][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DonBuckley" string="[PreGame::GameDataReceived][mod-checksums]
    server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:12.396143][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DonBuckley" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=da23458e079e9961107979e2ea38501440582298f29d61900bae58cb343e74dc645c467b234cce7e8f152d78cff573559e8c12df51d070f0965070ec4729a718]"
[t=00:00:12.396153][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DonBuckley" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=fdcb44e8eda374d40b919df69261a60bc972b679c2e3e40d8449c807399323dc8c9a0aa92b078284f7014827f9667b046856eadddb8d50010f8fbf1eccbb6823]"
[t=00:00:12.396182][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DonBuckley" string="[Game::Load][lua{Rules,Gaia}={000002aeaa12d3d0,0000000000000000}][locale="C"]"
[t=00:00:12.396222][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Beginner (1)" (ID: 0, Short-Name: "1052188CircuitAIBeginner64", Version: "stable") took over control of team 1
[t=00:00:12.396231][f=-000001] Player DonBuckley finished loading and is now ingame
[t=00:00:12.408120][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:01:51.945382][f=-000001] <DonBuckley> Allies: I choose: Recon!
[t=00:01:58.051589][f=0000164] DonBuckley paused the game
[t=00:02:06.996153][f=0000164] DonBuckley paused the game
[t=00:02:17.492759][f=0000164] [QuitAction] user exited to system
[t=00:02:17.497385][f=0000164] [SpringApp::Kill][1] fromRun=1
[t=00:02:17.497416][f=0000164] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:02:17.501240][f=0000164]  [async=0] threads=8 tasks=79688 {sum,avg}{exec,wait}time={{615.333, 0.008}, {42500.477, 0.533}}ms
[t=00:02:17.501251][f=0000164]      thread=1 tasks=11384 {sum,min,max,avg}{exec,wait}time={{168.989, 0.000, 29.189, 0.015}, {795.224, 0.000, 18446744027136.000, 0.070}}ms
[t=00:02:17.501259][f=0000164]      thread=2 tasks=11384 {sum,min,max,avg}{exec,wait}time={{75.015, 0.000, 27.645, 0.007}, {6857.767, 0.000, 18.106, 0.602}}ms
[t=00:02:17.501275][f=0000164]      thread=3 tasks=11384 {sum,min,max,avg}{exec,wait}time={{78.555, 0.000, 27.850, 0.007}, {6674.439, 0.000, 18.150, 0.586}}ms
[t=00:02:17.501281][f=0000164]      thread=4 tasks=11384 {sum,min,max,avg}{exec,wait}time={{71.276, 0.000, 25.672, 0.006}, {6800.617, 0.000, 18.640, 0.597}}ms
[t=00:02:17.501287][f=0000164]      thread=5 tasks=11384 {sum,min,max,avg}{exec,wait}time={{73.502, 0.000, 30.035, 0.006}, {6935.021, 0.000, 18.108, 0.609}}ms
[t=00:02:17.501298][f=0000164]      thread=6 tasks=11384 {sum,min,max,avg}{exec,wait}time={{76.271, 0.000, 30.646, 0.007}, {7151.720, 0.000, 18.106, 0.628}}ms
[t=00:02:17.501304][f=0000164]      thread=7 tasks=11384 {sum,min,max,avg}{exec,wait}time={{71.724, 0.000, 27.404, 0.006}, {7285.688, 0.000, 18.171, 0.640}}ms
[t=00:02:17.501310][f=0000164]  [async=1] threads=8 tasks=10129 {sum,avg}{exec,wait}time={{44476.180, 4.391}, {12109706.000, 1195.548}}ms
[t=00:02:17.501319][f=0000164]      thread=1 tasks=1447 {sum,min,max,avg}{exec,wait}time={{6024.843, 0.000, 452.783, 4.164}, {1454329.000, 0.002, 3038.777, 1005.065}}ms
[t=00:02:17.501326][f=0000164]      thread=2 tasks=1448 {sum,min,max,avg}{exec,wait}time={{6326.020, 0.000, 434.163, 4.369}, {1610844.375, 0.067, 3312.840, 1112.462}}ms
[t=00:02:17.501332][f=0000164]      thread=3 tasks=1447 {sum,min,max,avg}{exec,wait}time={{6361.562, 0.000, 457.045, 4.396}, {1654783.750, 0.098, 3342.594, 1143.596}}ms
[t=00:02:17.501340][f=0000164]      thread=4 tasks=1448 {sum,min,max,avg}{exec,wait}time={{6839.998, 0.000, 563.586, 4.724}, {2291160.000, 0.179, 3852.986, 1582.293}}ms
[t=00:02:17.501347][f=0000164]      thread=5 tasks=1446 {sum,min,max,avg}{exec,wait}time={{6310.517, 0.000, 437.921, 4.364}, {1590365.375, 0.067, 3308.649, 1099.838}}ms
[t=00:02:17.501353][f=0000164]      thread=6 tasks=1447 {sum,min,max,avg}{exec,wait}time={{6313.511, 0.000, 445.597, 4.363}, {1789799.375, 0.010, 3333.710, 1236.904}}ms
[t=00:02:17.501361][f=0000164]      thread=7 tasks=1446 {sum,min,max,avg}{exec,wait}time={{6299.728, 0.000, 452.696, 4.357}, {1718424.750, 0.317, 3314.243, 1188.399}}ms
[t=00:02:17.501368][f=0000164] [ThreadPool::SetThreadCount][2] workers=0
[t=00:02:17.501371][f=0000164] [SpringApp::Kill][2]
[t=00:02:17.501402][f=0000164] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:02:17.501408][f=0000164] [Game::KillLua][1] dtor=0 luaUI=000002aeccd83db0
[t=00:02:17.501437][f=0000164] Start widgetHandler:Shutdown
[t=00:02:17.502867][f=0000164] Shutdown - SaveOrderList Complete
[t=00:02:17.508917][f=0000164] Writing last game win data
[t=00:02:17.518453][f=0000164] Shutdown - SaveConfigData Complete
[t=00:02:17.518465][f=0000164] Shutdown Widget - Chili Highlight
[t=00:02:17.518482][f=0000164] Shutdown Widget - Draw After Chili
[t=00:02:17.518489][f=0000164] Shutdown Widget - API Unit Tracker GL4
[t=00:02:17.518499][f=0000164] Shutdown Widget - EPIC Menu
[t=00:02:17.519165][f=0000164] Shutdown Widget - Chili Widget Selector
[t=00:02:17.519693][f=0000164] Shutdown Widget - Chili Minimap
[t=00:02:17.519757][f=0000164] Shutdown Widget - Local Team Colors
[t=00:02:17.519769][f=0000164] Shutdown Widget - Display Keys 2
[t=00:02:17.519794][f=0000164] Shutdown Widget - Save Game Menu
[t=00:02:17.519802][f=0000164] Shutdown Widget - Unit Icons
[t=00:02:17.519820][f=0000164] Shutdown Widget - Noises
[t=00:02:17.519827][f=0000164] Shutdown Widget - HealthBars
[t=00:02:17.520371][f=0000164] Shutdown Widget - BuildETA
[t=00:02:17.520380][f=0000164] Shutdown Widget - Win Counter
[t=00:02:17.520387][f=0000164] Shutdown Widget - EndGame APM stats
[t=00:02:17.521211][f=0000164] Shutdown Widget - Modular Comm Info
[t=00:02:17.521219][f=0000164] Shutdown Widget - Stereo3D
[t=00:02:17.521252][f=0000164] Shutdown Widget - State Reverse and Latency
[t=00:02:17.521261][f=0000164] Shutdown Widget - Transport AI
[t=00:02:17.521267][f=0000164] Shutdown Widget - Startup Info and Selector
[t=00:02:17.521281][f=0000164] Shutdown Widget - Showeco and Grid Drawer
[t=00:02:17.521289][f=0000164] Shutdown Widget - Point Tracker
[t=00:02:17.521295][f=0000164] Shutdown Widget - Music Player v2
[t=00:02:17.521304][f=0000164] Shutdown Widget - Missile Silo Range
[t=00:02:17.521312][f=0000164] Shutdown Widget - MinimapEvents
[t=00:02:17.521317][f=0000164] Shutdown Widget - Local Widgets Config
[t=00:02:17.521329][f=0000164] Shutdown Widget - Highlight Geos
[t=00:02:17.521337][f=0000164] Shutdown Widget - Grab Input
[t=00:02:17.521422][f=0000164] Input grabbing is disabled!
[t=00:02:17.521429][f=0000164] Shutdown Widget - Defense Range Zero-K
[t=00:02:17.521437][f=0000164] Shutdown Widget - Darkening
[t=00:02:17.521474][f=0000164] Shutdown Widget - Context Menu
[t=00:02:17.521482][f=0000164] Shutdown Widget - Chili Spectator Panels
[t=00:02:17.521488][f=0000164] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:02:17.521499][f=0000164] Shutdown Widget - Chili Nuke Warning
[t=00:02:17.521507][f=0000164] Shutdown Widget - Chili EndGame Window
[t=00:02:17.521516][f=0000164] Shutdown Widget - Chili Economy Panel Default
[t=00:02:17.521562][f=0000164] Shutdown Widget - CameraShake
[t=00:02:17.521573][f=0000164] Shutdown Widget - Attack Warning
[t=00:02:17.521582][f=0000164] Shutdown Widget - Attack AoE
[t=00:02:17.521589][f=0000164] Shutdown Widget - UnitShapes 3
[t=00:02:17.521616][f=0000164] Shutdown Widget - Selection Send
[t=00:02:17.521625][f=0000164] Shutdown Widget - Newton Firezone
[t=00:02:17.521631][f=0000164] Shutdown Widget - Receive Units Indicator
[t=00:02:17.521638][f=0000164] Shutdown Widget - Chili Pro Console
[t=00:02:17.522435][f=0000164] Shutdown Widget - Persistent Build Height
[t=00:02:17.522449][f=0000164] Shutdown Widget - Lasso Terraform GUI
[t=00:02:17.522455][f=0000164] Shutdown Widget - Chili Framework
[t=00:02:17.522461][f=0000164] Shutdown Widget - Mex Placement Handler
[t=00:02:17.522487][f=0000164] Shutdown Widget - Custom Markers
[t=00:02:17.522498][f=0000164] Shutdown Widget - Chili Core Selector
[t=00:02:17.522545][f=0000164] Shutdown Widget - Select Keys
[t=00:02:17.522559][f=0000164] Shutdown Widget - Pause Screen
[t=00:02:17.523135][f=0000164] Shutdown Widget - Text To Speech Control
[t=00:02:17.523153][f=0000164] Shutdown Widget - Layout Handler
[t=00:02:17.523162][f=0000164] End widgetHandler:Shutdown
[t=00:02:17.620046][f=0000164] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 16753472, 0.0} allocedSize{int+, int-, ext}={0, 0, 3314377337}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0347}
[t=00:02:17.620997][f=0000164] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:02:17.621022][f=0000164] [Game::KillLua][3] dtor=0 luaRules=000002aeaa12d3d0
[t=00:02:17.621050][f=0000164] Start gadgetHandler:Shutdown
[t=00:02:17.621058][f=0000164] Shutdown - StartSetup
[t=00:02:17.621063][f=0000164] Shutdown - UnitMorph
[t=00:02:17.621096][f=0000164] Shutdown - Carrier Drones
[t=00:02:17.621105][f=0000164] Shutdown - Missile Silo Controller
[t=00:02:17.621111][f=0000164] Shutdown - Modular Comm Info
[t=00:02:17.621117][f=0000164] Shutdown - Terrain Texture Handler
[t=00:02:17.621126][f=0000164] Shutdown - UnitCloakShield
[t=00:02:17.621142][f=0000164] Shutdown - Starlight Handler
[t=00:02:17.621149][f=0000164] End gadgetHandler:Shutdown
[t=00:02:17.629121][f=0000164] Start gadgetHandler:Shutdown
[t=00:02:17.629138][f=0000164] Shutdown - Teleport Throw
[t=00:02:17.629147][f=0000164] Shutdown - UnitMorph
[t=00:02:17.629161][f=0000164] Shutdown - Missile fired callins
[t=00:02:17.629168][f=0000164] Shutdown - Modular Comm Info
[t=00:02:17.629173][f=0000164] Shutdown - Retreat Command
[t=00:02:17.629200][f=0000164] Shutdown - Shockwaves
[t=00:02:17.629209][f=0000164] Shutdown - UnitCloakShield
[t=00:02:17.629237][f=0000164] Shutdown - Lups Cloak FX
[t=00:02:17.629244][f=0000164] Shutdown - Lups
[t=00:02:17.629274][f=0000164] Shutdown - Lups Shield
[t=00:02:17.629291][f=0000164] End gadgetHandler:Shutdown
[t=00:02:17.652213][f=0000164] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 30, 0.0} allocedSize{int+, int-, ext}={0, 0, 1592}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:02:17.652289][f=0000164] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:02:17.652328][f=0000164] [Game::KillLua][4] dtor=0
[t=00:02:17.652334][f=0000164] [Game::KillLua][5] dtor=0
[t=00:02:17.654634][f=0000164] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-09-27_17-32-30-776_Amarante v3_105.1.1-2511-g747f18b BAR105.sdfz" (11842 bytes)
[t=00:02:17.654749][f=0000164] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:02:17.676731][f=0000164] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:02:17.676747][f=0000164] [Sound] [Sound::UpdateThread][3] #sources=32 #items=7
[t=00:02:17.676766][f=0000164] [Sound] [Sound::UpdateThread][4] ctx=000002ae23863b00 dev=000002ae23866fc0
[t=00:02:17.676933][f=0000164] [Sound] [Sound::UpdateThread][5] ctx=000002ae23863b00 dev=000002ae23866fc0
[t=00:02:17.676939][f=0000164] [Sound] [Sound::Cleanup][alcDestroyContext(000002ae23863b00)]
[t=00:02:17.677639][f=0000164] [Sound] [Sound::Cleanup][alcCloseDevice(000002ae23866fc0)]
[t=00:02:17.677689][f=0000164] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:02:17.706623][f=0000164] [Sound] [Sound::UpdateThread][6]
[t=00:02:17.706997][f=0000164] [Game::~CGame][1]
[t=00:02:17.707016][f=0000164] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:02:17.707023][f=0000164] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:02:17.707029][f=0000164] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:02:17.707034][f=0000164] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:02:17.707038][f=0000164] [Game::KillLua][4] dtor=1
[t=00:02:17.707045][f=0000164] [Game::KillLua][5] dtor=1
[t=00:02:17.707080][f=0000164] [Game::KillMisc][1]
[t=00:02:17.707085][f=0000164] [Game::KillMisc][2]
[t=00:02:17.707095][f=0000164] [EOH::DestroySkirmishAI(id=0)]
[t=00:02:17.723858][f=0000164] [Game::KillMisc][3]
[t=00:02:17.723942][f=0000164] [Game::KillRendering][1]
[t=00:02:17.738192][f=0000164] [3DOParser::Kill] allocated 29 pieces
[t=00:02:17.738235][f=0000164] [S3OParser::Kill] allocated 5520 pieces
[t=00:02:17.738682][f=0000164] [AssParser::Kill] allocated 698 pieces
[t=00:02:17.769080][f=0000164] [Game::KillInterface][1]
[t=00:02:17.769782][f=0000164] [Game::KillInterface][2]
[t=00:02:17.770231][f=0000164] [Game::KillSimulation][1]
[t=00:02:17.770297][f=0000164] [Game::KillSimulation][2]
[t=00:02:17.782538][f=0000164] [CCollisionHandler] dis-/continuous tests: 0/487
[t=00:02:17.782571][f=0000164] [Game::KillSimulation][3]
[t=00:02:17.783472][f=0000164] [~CPathCache(40x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201
[t=00:02:17.783605][f=0000164] [~CPathCache(40x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:02:17.783693][f=0000164] [~CPathCache(80x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:02:17.783719][f=0000164] [~CPathCache(80x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:02:17.784135][f=0000164] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:02:17.790528][f=0000164] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,6}; shared=0%; cached=14%
[t=00:02:17.794995][f=0000164] [Game::KillSimulation][4]
[t=00:02:17.842077][f=0000164] [CommonDefHandler::KillStatic] 2170 sound-set data items added
[t=00:02:17.842118][f=0000164] [Game::~CGame][2]
[t=00:02:17.842123][f=0000164] [Game::~CGame][3]
[t=00:02:17.842148][f=0000164] [SpringApp::Kill][3]
[t=00:02:17.842157][f=0000164] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    7939 bytes sent  
    7194 bytes recv'd

[t=00:02:17.849318][f=0000164] Kill: client disconnecting...
[t=00:02:17.849339][f=0000164] [GameServer] UpdateLoop: thread affinity ffffffff
[t=00:02:19.850574][f=0000164] CloseConnection: client connection closed
[t=00:02:19.850626][f=0000164] [SpringApp::Kill][4] font=000002ae6cd19480
[t=00:02:19.851331][f=0000164] [SpringApp::Kill][5]
[t=00:02:19.855456][f=0000164] [SpringApp::Kill][6]
[t=00:02:19.855468] [SpringApp::Kill][7]
[t=00:02:19.855487] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:02:19.855492] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {128, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:02:19.855511] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:02:19.855518] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:02:19.855548] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:02:19.855554] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:02:19.855564] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152}
[t=00:02:19.855569] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {3400, 1048576, 1048576}, EBO = {5100, 2097152, 2097152}
[t=00:02:19.855576] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:02:19.855581] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:02:19.855585] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:02:19.855591] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:02:19.855596] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152}
[t=00:02:19.897560] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:02:19.897573] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:02:19.897576] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:02:19.897579] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:02:19.899723] [VFS] [SpringVFS::DeleteArchives<this=000002ae6cfe78e0>]
[t=00:02:19.899738] [VFS] [SpringVFS::DeleteArchives<this=000002ae6cfe78e0>(section=0)] #archives[section]=1 #files[section]=8228
[t=00:02:19.899743] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000002ae6c9029e0)
[t=00:02:19.900602] [VFS] [SpringVFS::DeleteArchives<this=000002ae6cfe78e0>(section=1)] #archives[section]=1 #files[section]=7
[t=00:02:19.900611] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\amarante_v3.sd7 (000002ae6d024150)
[t=00:02:19.901627] [VFS] [SpringVFS::DeleteArchives<this=000002ae6cfe78e0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:02:19.901635] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000002ae6c9023b0)
[t=00:02:19.901660] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000002ae6c902bf0)
[t=00:02:19.901679] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000002ae6c902510)
[t=00:02:19.901722] [VFS] [SpringVFS::DeleteArchives<this=000002ae6cfe78e0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:02:19.901728] [VFS] [SpringVFS::DeleteArchives<this=000002ae6cfe78e0>(section=4)] #archives[section]=0 #files[section]=130
[t=00:02:19.901732] [VFS] [SpringVFS::DeleteArchives<this=000002ae6cfe78e0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:02:19.901740] [VFS] [SpringVFS::DeleteArchives<this=000002ae6cfe78e0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:02:19.901746] [VFS] [SpringVFS::DeleteArchives<this=000002ae6cfe78e0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:02:19.901750] [VFS] [SpringVFS::DeleteArchives<this=000002ae6cfe78e0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:02:19.901834] [SpringApp::Kill][8]
[t=00:02:19.901839] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:02:19.901846] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6174304d0 (joinable=1)
[t=00:02:19.901850] [WatchDog::Uninstall][2]
[t=00:02:20.110846] [WatchDog::Uninstall][3]
[t=00:02:20.110858] [SpringApp::Kill][9]