Open Chobbyla opened 2 days ago
infolog_full.txt (truncated):
[t=00:00:00.000057] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.038306] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.038333] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.038344] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.038353] [t=00:00:00.038356] Enable or disable log sections using the LogSections configuration key [t=00:00:00.038359] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.038364] Use "none" to disable the default log sections. [t=00:00:00.038367] ============== </Log Sections> ============== [t=00:00:00.038372] ============== <User Config> ============== [t=00:00:00.038444] AdvMapShading = 0 [t=00:00:00.038448] AdvUnitShading = 0 [t=00:00:00.038451] AnimationMT = 0 [t=00:00:00.038454] BumpWaterDepthBits = 16 [t=00:00:00.038457] BumpWaterReflection = 0 [t=00:00:00.038460] BumpWaterRefraction = 0 [t=00:00:00.038462] BumpWaterShoreWaves = 0 [t=00:00:00.038468] BumpWaterTexSizeReflection = 64 [t=00:00:00.038473] CamFreeScrollSpeed = 25 [t=00:00:00.038476] CamMode = 1 [t=00:00:00.038479] CubeTexSizeReflection = 64 [t=00:00:00.038484] CubeTexSizeSpecular = 64 [t=00:00:00.038487] DualScreenMiniMapOnLeft = 1 [t=00:00:00.038490] EdgeMoveDynamic = 0 [t=00:00:00.038495] EdgeMoveWidth = 0.003 [t=00:00:00.038498] FPSFOV = 90 [t=00:00:00.038500] FPSScrollSpeed = 25 [t=00:00:00.038503] FontSize = 18 [t=00:00:00.038505] GrassDetail = 0 [t=00:00:00.038510] GroundDecals = 0 [t=00:00:00.038513] GroundDetail = 50 [t=00:00:00.038515] HangTimeout = 30 [t=00:00:00.038518] HardwareCursor = 1 [t=00:00:00.038520] InitialNetworkTimeout = 0 [t=00:00:00.038523] LinkIncomingMaxPacketRate = 512 [t=00:00:00.038528] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.038531] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.038534] LinkOutgoingBandwidth = 131072 [t=00:00:00.038537] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.038542] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.038545] LuaShaders = 0 [t=00:00:00.038547] MSAALevel = 1 [t=00:00:00.038550] MaxDynamicMapLights = 0 [t=00:00:00.038553] MaxDynamicModelLights = 0 [t=00:00:00.038555] MaxParticles = 4000 [t=00:00:00.038558] MaxSounds = 32 [t=00:00:00.038561] MaximumTransmissionUnit = 0 [t=00:00:00.038564] MiddleClickScrollSpeed = -0.003 [t=00:00:00.038567] MiniMapMarker = 0 [t=00:00:00.038569] MouseDragScrollThreshold = 0 [t=00:00:00.038574] NetworkLossFactor = 1 [t=00:00:00.038577] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.038580] OverheadScrollSpeed = 25 [t=00:00:00.038583] ReconnectTimeout = 0 [t=00:00:00.038586] RotOverheadScrollSpeed = 25 [t=00:00:00.038589] RotateLogFiles = 1 [t=00:00:00.038592] ShadowMapSize = 1024 [t=00:00:00.038594] ShowClock = 0 [t=00:00:00.038597] SoftParticles = 2 [t=00:00:00.038601] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.038604] UnitIconDist = 250 [t=00:00:00.038625] UpdateBoundingVolumeMT = 0 [t=00:00:00.038630] UpdateWeaponVectorsMT = 0 [t=00:00:00.038633] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.038636] UseLuaMemPools = 0 [t=00:00:00.038639] VFSCacheArchiveFiles = 0 [t=00:00:00.038641] VSync = 0 [t=00:00:00.038644] Water = 0 [t=00:00:00.038646] WindowBorderless = 1 [t=00:00:00.038649] WindowPosY = 0 [t=00:00:00.038652] XResolutionWindowed = 1920 [t=00:00:00.038655] YResolutionWindowed = 1080 [t=00:00:00.038660] snd_volmaster = 43 [t=00:00:00.038669] ============== </User Config> ============== [t=00:00:00.038674] ============== <User System> ============== [t=00:00:00.038677] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.038682] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.038688] Compiler Version: gcc-13.2.0 [t=00:00:00.038724] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.038758] Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900KF; 32616MB RAM, 36729MB pagefile [t=00:00:00.038766] Binary Word Size: 64-bit (native) [t=00:00:00.038768] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.038772] Physical CPU Cores: 8 [t=00:00:00.038776] Logical CPU Cores: 16 [t=00:00:00.038779] ============== </User System> ============== [t=00:00:00.038784] Run: thread affinity ffffffff [t=00:00:00.038886] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.038890] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.038892] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.038897] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.038900] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.039369] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.039377] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.042618] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.044952] Display (Generic PnP Monitor)=1 modes=40 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.044961] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.044984] [ 4] 1680x1050x24bpp@60Hz [t=00:00:00.044994] [ 6] 1600x1024x24bpp@60Hz [t=00:00:00.044997] [ 8] 1600x900x24bpp@60Hz [t=00:00:00.045000] [ 9] 1440x1080x24bpp@60Hz [t=00:00:00.045003] [12] 1440x900x24bpp@60Hz [t=00:00:00.045005] [13] 1366x768x24bpp@60Hz [t=00:00:00.045008] [14] 1360x768x24bpp@60Hz [t=00:00:00.045011] [15] 1280x1024x24bpp@75Hz [t=00:00:00.045014] [17] 1280x960x24bpp@75Hz [t=00:00:00.045017] [19] 1280x800x24bpp@60Hz [t=00:00:00.045019] [20] 1280x768x24bpp@60Hz [t=00:00:00.045026] [21] 1280x720x24bpp@60Hz [t=00:00:00.045028] [24] 1176x664x24bpp@60Hz [t=00:00:00.045031] [27] 1152x864x24bpp@60Hz [t=00:00:00.045033] [28] 1024x768x24bpp@75Hz [t=00:00:00.045036] [31] 800x600x24bpp@75Hz [t=00:00:00.045039] [34] 720x576x24bpp@50Hz [t=00:00:00.045042] [35] 720x480x24bpp@60Hz [t=00:00:00.045044] [37] 640x480x24bpp@75Hz [t=00:00:00.180590] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.180798] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.180806] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.187625] [GR::LogVersionInfo] [t=00:00:00.187634] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.187637] GL version : 4.6.0 NVIDIA 545.84 [t=00:00:00.187640] GL vendor : NVIDIA Corporation [t=00:00:00.187643] GL renderer : NVIDIA GeForce RTX 4070/PCIe/SSE2 [t=00:00:00.187654] GLSL version: 4.60 NVIDIA [t=00:00:00.187656] GLEW version: 2.1.0 [t=00:00:00.187659] GPU memory : 12282MB (total) / 8574MB (available) [t=00:00:00.187664] SDL swap-int: 1 [t=00:00:00.187666] SDL driver : windows [t=00:00:00.187669] [t=00:00:00.187671] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.187674] GLSL shader support : 1 [t=00:00:00.187676] GL4 support : 1 [t=00:00:00.187678] FBO extension support : 1 [t=00:00:00.187686] NVX GPU mem-info support : 1 [t=00:00:00.187693] ATI GPU mem-info support : 0 [t=00:00:00.187700] Texture clamping to edge : 1 [t=00:00:00.187704] NPOT-texture support : 1 (1) [t=00:00:00.187708] S3TC/DXT1 texture support : 1/1 [t=00:00:00.187712] texture query-LOD support : 1 (1) [t=00:00:00.187715] MSAA frame-buffer support : 1 (1) [t=00:00:00.187718] Z-buffer depth : 32 (-) [t=00:00:00.187723] primitive-restart support : 1 (1) [t=00:00:00.187726] clip-space control support: 1 (1) [t=00:00:00.187732] seamless cube-map support : 1 (1) [t=00:00:00.187735] frag-depth layout support : 1 (1) [t=00:00:00.187738] persistent maps support : 1 (1) [t=00:00:00.187741] explicit attribs location : 1 (1) [t=00:00:00.187743] multi draw indirect : 1 (-) [t=00:00:00.187747] array textures : 1 (-) [t=00:00:00.187749] buffer copy support : 1 (-) [t=00:00:00.187752] indirect draw : 1 (-) [t=00:00:00.187755] base instance : 1 (-) [t=00:00:00.187757] [t=00:00:00.187761] max. FBO samples : 32 [t=00:00:00.187764] max. FS/program texture slots : 32/192 [t=00:00:00.187767] max. texture size : 32768 [t=00:00:00.187772] max. texture anisotropy level : 16.000000 [t=00:00:00.187774] max. vec4 varyings/attributes : 31/16 [t=00:00:00.187777] max. draw-buffers : 8 [t=00:00:00.187779] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.187782] max. uniform buffer-bindings : 84 [t=00:00:00.187826] max. uniform block-size : 64KB [t=00:00:00.187831] max. storage buffer-bindings : 96 [t=00:00:00.187834] max. storage block-size : 2047MB [t=00:00:00.187837] [t=00:00:00.187840] enable AMD-hacks : 0 [t=00:00:00.187842] compress MIP-maps: 0 [t=00:00:00.187862] Number of compressed texture formats: 23 [t=00:00:00.187877] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.187891] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.188024] [GR::UpdateGLConfigs] [t=00:00:00.188043] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.188050] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.188057] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.188063] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.188066] [GR::InitGLState] [t=00:00:00.188224] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive) [t=00:00:00.276143] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.277540] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.277663] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.280514] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.280528] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.280818] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.281921] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.281930] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.281967] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.282002] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.290475] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.290721] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.290951] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.291005] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.295087] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 4ms [t=00:00:00.295096] [VFS] [SpringVFS::ReserveArchives<this=000002ae6cfe78e0>] [t=00:00:00.295142] [VFS] [SpringVFS::AddArchive<this=000002ae6cfe78e0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.296411] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002ae6cfe78e0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.296419] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.362919] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.363163] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.363203] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.363221] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.363405] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.363508] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.363531] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.364273] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.369232] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.369257] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.369516][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.369565][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.369646][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.369664][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.369669][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.369687][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.372368][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.372379][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Steam Streaming Microphone)" [t=00:00:00.372393][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.372397][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Speakers (Steam Streaming Speakers)" [t=00:00:00.372401][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.392090][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.393331][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002ae23866fc0(default) context=000002ae23863b00 numChannels=2 frameSize=8 [t=00:00:00.393351][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.393357][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.393360][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.393364][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.393411][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.393430][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.393438][f=-000001] [Sound] Devices: [t=00:00:00.394575][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.394597][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Microphone)] [t=00:00:00.394601][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Speakers)] [t=00:00:00.394608][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.394612][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.395149][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.395159][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.476338][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 3246 MB [t=00:00:00.477337][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.478485][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0 [t=00:00:00.478496][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.503346][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Amarante v3" (loaded=0 cached=0) [t=00:00:00.503471][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002ae6cfe78e0>(arName="Amarante v3", overwrite=false)] section=1 cached=0 [t=00:00:00.503569][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002ae6cfe78e0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.503845][f=-000001] [CAS::GASCB] Archive file="amarante_v3.sd7" cs="78cf87a77655fb5bfd7e708fdcdf85a30a34002eba5536e0e3c86835c2e4572c3a262b1d168dcd9489b3605def121b27baca7d199799082ab4211dac042a74c2" [t=00:00:00.503888][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:04.416999][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:04.417121][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:04.417163][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:04.417177][f=-000001] [PreGame::StartServer] mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf map-checksum=ba3ae4f8c3d3c873d60f2bb8aa69654ed30cb1e7478bc1c0a6a6c3bce6fd1ac542fefd18d072e9776885847ffb613d54bccffbc030b5783ccd79827f37dcde78 Fontconfig error: Cannot load default config file [t=00:00:04.417801][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:04.417889][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0 [t=00:00:04.417901][f=-000001] [UDPListener] successfully bound socket on port 58663 [t=00:00:04.418520][f=-000001] [GameServer] Initialize: thread affinity ffffffff [t=00:00:04.418594][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 3940ms [t=00:00:04.444088][f=-000001] [PreGame::AddMapArchivesToVFS][server=000002ae241ea070] using map "Amarante v3" (loaded=1 cached=0) [t=00:00:04.444216][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002ae6cfe78e0>(arName="Amarante v3", overwrite=false)] section=1 cached=0 [t=00:00:04.444248][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002ae6cfe78e0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:04.444325][f=-000001] [PreGame::AddModArchivesToVFS][server=000002ae241ea070] using game "Zero-K v1.12.9.1" (loaded=0 cached=0) [t=00:00:04.444467][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002ae6cfe78e0>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:04.471629][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002ae6cfe78e0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:04.471732][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002ae6cfe78e0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:04.472865][f=-000001] [CAS::GASCB] Archive file="amarante_v3.sd7" cs="78cf87a77655fb5bfd7e708fdcdf85a30a34002eba5536e0e3c86835c2e4572c3a262b1d168dcd9489b3605def121b27baca7d199799082ab4211dac042a74c2" [t=00:00:04.472913][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:04.473091][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:04.473126][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:04.473161][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:04.473430][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10Kewp9CltwbGF5ZXIwXQp7CnJhbms9MDsKdGVhbT0wOwpuYW1lPURvbkJ1Y2tsZXk7CmlzZnJvbWRlbW89MDsKfQpbYWkwXQp7CnRlYW09MTsKaXNmcm9tZGVtbz0wOwpob3N0PTA7Cm5hbWU9QUk6IEJlZ2lubmVyICgxKTsKdmVyc2lvbj1zdGFibGU7CnNob3J0bmFtZT0xMDUyMTg4Q2lyY3VpdEFJQmVnaW5uZXI2NDsKfQpbdGVhbTFdCnsKYWxseXRlYW09MTsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KaXNob3N0PTE7Cmhvc3RpcD0xMjcuMC4wLjE7Cm51bXVzZXJzPTI7CnN0YXJ0cG9zdHlwZT0yOwpnYW1ldHlwZT1aZXJvLUsgdjEuMTIuOS4xOwptYXBuYW1lPUFtYXJhbnRlIHYzOwpteXBsYXllcm5hbWU9RG9uQnVja2xleTsKbnVtcGxheWVycz0xOwpnYW1lc3RhcnRkZWxheT0wOwpub2hlbHBlcmFpcz0wOwpob3N0cG9ydD0wOwp9Cg==" [t=00:00:04.473456][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-09-27_17-32-30-776_Amarante v3_105.1.1-2511-g747f18b BAR105.sdfz" [t=00:00:04.473462][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 54ms [t=00:00:04.473642][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:00:04.492301][f=-000001] forceSingleThreaded, false [t=00:00:05.198192][f=-000001] [CAS::GASCB] Archive file="amarante_v3.sd7" cs="78cf87a77655fb5bfd7e708fdcdf85a30a34002eba5536e0e3c86835c2e4572c3a262b1d168dcd9489b3605def121b27baca7d199799082ab4211dac042a74c2" [t=00:00:05.198243][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:05.198424][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:05.198464][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:05.198496][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:05.202552][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:05.202570][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:05.202619][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:05.202647][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:05.202672][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:05.202698][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:05.203146][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:05.203280][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:05.203405][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:05.203598][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:05.203704][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:05.203793][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:05.203802][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:05.203958][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:05.205070][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:05.206721][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:05.207536][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:05.207643][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes) [t=00:00:05.207886][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:05.207896][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:05.207988][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:05.208004][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:05.307274][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:05.316730][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (84 MB)" [t=00:00:05.376965][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 168ms [t=00:00:05.376991][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:05.377882][f=-000001] [CAS::GASCB] Archive file="amarante_v3.sd7" cs="78cf87a77655fb5bfd7e708fdcdf85a30a34002eba5536e0e3c86835c2e4572c3a262b1d168dcd9489b3605def121b27baca7d199799082ab4211dac042a74c2" [t=00:00:05.377933][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:05.378120][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:05.378156][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:05.378191][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:05.413654][f=-000001] Loading UnitDefs_posts [t=00:00:05.443292][f=-000001] ERROR: slicer.buildCostMetal set, should be metalCost instead! [t=00:00:05.443306][f=-000001] ERROR: slicer.buildCostEnergy set, should be energyCost instead! [t=00:00:05.443311][f=-000001] ERROR: slicer.maxDamage set, should be health instead! [t=00:00:05.443316][f=-000001] ERROR: slicer.maxVelocity set, should be speed instead! [t=00:00:05.454013][f=-000001] Loading FeatureDefs_posts [t=00:00:05.459736][f=-000001] Loading WeaponDefs_posts [t=00:00:05.467157][f=-000001] Loading ArmorDefs_posts [t=00:00:05.473573][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 95ms [t=00:00:05.497479][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 120ms [t=00:00:05.497499][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:05.593802][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:05.595848][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [t=00:00:05.597790][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua [t=00:00:05.597903][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 4ms [t=00:00:05.597913][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:05.597921][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:05.599181][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:05.599710][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:05.599796][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [t=00:00:05.639506][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:05.647668][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:05.662346][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0) [t=00:00:05.662397][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0) [t=00:00:05.662438][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0) [t=00:00:05.662545][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0) [t=00:00:05.662590][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0) [t=00:00:05.662732][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0) ------- TRUNCATED ------- [t=00:00:11.634931][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:11.635091][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:11.635336][f=-000001] Mex Placement Initialised with 67 spots. [t=00:00:11.637165][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:11.637350][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:11.639376][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:11.640179][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:11.640520][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:11.640788][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:11.640898][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:11.641144][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:11.643757][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:11.644036][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:11.648173][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:11.648435][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:11.648553][f=-000001] [BloomShader::Initialize] removing widget, no shader support [t=00:00:11.649117][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:11.649236][f=-000001] SSAO: gl.CreateShader or gl.RawBindFBO not found, disabling. [t=00:00:11.649650][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:11.650094][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:11.650402][f=-000001] SetSunLighting [t=00:00:11.650715][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:11.650879][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:11.651021][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:11.652956][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:11.653094][f=-000001] Lua garbage collection rate: 30/s [t=00:00:11.653103][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:11.653281][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:11.661047][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:11.661279][f=-000001] [Color Blindness Correction] Error: removing widget, no shader support [t=00:00:11.661971][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:11.662438][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:11.666512][f=-000001] Writing last game win data [t=00:00:11.677361][f=-000001] LuaUI v0.3 [t=00:00:11.775442][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:11.792697][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:11.792752][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:11.794161][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:11.794183][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks [t=00:00:11.795047][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: 1.2.15 [t=00:00:11.797437][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: AngelScript Rules! [t=00:00:11.797625][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Loading the Terrain-Map ... [t=00:00:11.797649][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Water Damage: 0.000000 [t=00:00:11.797871][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Sector-Map Block Size: 64 [t=00:00:11.797879][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Sector-Map Size: 12800 (x160, z80) [t=00:00:11.800269][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Determining Usable Terrain for all units ... [t=00:00:11.805483][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Map Land Percent: 100.00% [t=00:00:11.805509][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Minimum Elevation: 53.27 [t=00:00:11.805515][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Maximum Elevation: 736.67 [t=00:00:11.805525][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 100.000000% of the map. (used by 33 unit-defs) [t=00:00:11.805537][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 36 unit-defs) [t=00:00:11.805543][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 40 unit-defs) [t=00:00:11.805550][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 0.000000% of the map. (used by 2 unit-defs) [t=00:00:11.805559][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 0.000000% of the map. (used by 1 unit-defs) [t=00:00:11.809542][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 1 Map-Area(s) occupying 94.16% of the map. (used by 352 unit-defs) [t=00:00:11.809622][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs) [t=00:00:11.813601][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 1 Map-Area(s) occupying 94.16% of the map. (used by 32 unit-defs) [t=00:00:11.817543][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 1 Map-Area(s) occupying 94.16% of the map. (used by 5 unit-defs) [t=00:00:11.821379][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:00:11.825221][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 10 unit-defs) [t=00:00:11.829115][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:00:11.831932][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 1 Map-Area(s) occupying 67.94% of the map. (used by 13 unit-defs) [t=00:00:11.835921][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 1 Map-Area(s) occupying 94.16% of the map. (used by 3 unit-defs) [t=00:00:11.835975][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs) [t=00:00:11.838804][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 1 Map-Area(s) occupying 67.94% of the map. (used by 21 unit-defs) [t=00:00:11.872447][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBeginner64/stable/Amarante_v3.json) [t=00:00:11.872653][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\behaviour.json [t=00:00:11.874193][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\block_map.json [t=00:00:11.874472][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\build_chain.json [t=00:00:11.874884][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\commander.json [t=00:00:11.875494][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\economy.json [t=00:00:11.875643][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\factory.json [t=00:00:11.877295][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\response.json [t=00:00:11.905888][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: DevCircuitAIBeginner64 1.2.15 (0) Initialized! [t=00:00:11.906186][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:00:11.906206][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 113ms [t=00:00:11.911511][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 9969, 0.0} allocedSize{int+, int-, ext}={0, 0, 1809168}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0142} [t=00:00:12.148072][f=-000001] [KeyBindings] Warning: Bind: could not parse key: Cf5 [t=00:00:12.215176][f=-000001] Reclaim highlight: old engine version. [t=00:00:12.223618][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:12.395753][f=-000001] GameID: 2eecf66698f358f4b61ac280b7be5682 [t=00:00:12.396005][f=-000001] Connection attempt from DonBuckley [t=00:00:12.396012][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:12.396092][f=-000001] -> Connection established (given id 0) [t=00:00:12.396118][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DonBuckley" string="[PreGame::GameDataReceived][map-checksums] server=ba3ae4f8c3d3c873d60f2bb8aa69654ed30cb1e7478bc1c0a6a6c3bce6fd1ac542fefd18d072e9776885847ffb613d54bccffbc030b5783ccd79827f37dcde78 client=ba3ae4f8c3d3c873d60f2bb8aa69654ed30cb1e7478bc1c0a6a6c3bce6fd1ac542fefd18d072e9776885847ffb613d54bccffbc030b5783ccd79827f37dcde78" [t=00:00:12.396133][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DonBuckley" string="[PreGame::GameDataReceived][mod-checksums] server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:12.396143][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DonBuckley" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=da23458e079e9961107979e2ea38501440582298f29d61900bae58cb343e74dc645c467b234cce7e8f152d78cff573559e8c12df51d070f0965070ec4729a718]" [t=00:00:12.396153][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DonBuckley" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=fdcb44e8eda374d40b919df69261a60bc972b679c2e3e40d8449c807399323dc8c9a0aa92b078284f7014827f9667b046856eadddb8d50010f8fbf1eccbb6823]" [t=00:00:12.396182][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DonBuckley" string="[Game::Load][lua{Rules,Gaia}={000002aeaa12d3d0,0000000000000000}][locale="C"]" [t=00:00:12.396222][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Beginner (1)" (ID: 0, Short-Name: "1052188CircuitAIBeginner64", Version: "stable") took over control of team 1 [t=00:00:12.396231][f=-000001] Player DonBuckley finished loading and is now ingame [t=00:00:12.408120][f=-000001] Epicmenu: Switching to Default camera mode [t=00:01:51.945382][f=-000001] <DonBuckley> Allies: I choose: Recon! [t=00:01:58.051589][f=0000164] DonBuckley paused the game [t=00:02:06.996153][f=0000164] DonBuckley paused the game [t=00:02:17.492759][f=0000164] [QuitAction] user exited to system [t=00:02:17.497385][f=0000164] [SpringApp::Kill][1] fromRun=1 [t=00:02:17.497416][f=0000164] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:02:17.501240][f=0000164] [async=0] threads=8 tasks=79688 {sum,avg}{exec,wait}time={{615.333, 0.008}, {42500.477, 0.533}}ms [t=00:02:17.501251][f=0000164] thread=1 tasks=11384 {sum,min,max,avg}{exec,wait}time={{168.989, 0.000, 29.189, 0.015}, {795.224, 0.000, 18446744027136.000, 0.070}}ms [t=00:02:17.501259][f=0000164] thread=2 tasks=11384 {sum,min,max,avg}{exec,wait}time={{75.015, 0.000, 27.645, 0.007}, {6857.767, 0.000, 18.106, 0.602}}ms [t=00:02:17.501275][f=0000164] thread=3 tasks=11384 {sum,min,max,avg}{exec,wait}time={{78.555, 0.000, 27.850, 0.007}, {6674.439, 0.000, 18.150, 0.586}}ms [t=00:02:17.501281][f=0000164] thread=4 tasks=11384 {sum,min,max,avg}{exec,wait}time={{71.276, 0.000, 25.672, 0.006}, {6800.617, 0.000, 18.640, 0.597}}ms [t=00:02:17.501287][f=0000164] thread=5 tasks=11384 {sum,min,max,avg}{exec,wait}time={{73.502, 0.000, 30.035, 0.006}, {6935.021, 0.000, 18.108, 0.609}}ms [t=00:02:17.501298][f=0000164] thread=6 tasks=11384 {sum,min,max,avg}{exec,wait}time={{76.271, 0.000, 30.646, 0.007}, {7151.720, 0.000, 18.106, 0.628}}ms [t=00:02:17.501304][f=0000164] thread=7 tasks=11384 {sum,min,max,avg}{exec,wait}time={{71.724, 0.000, 27.404, 0.006}, {7285.688, 0.000, 18.171, 0.640}}ms [t=00:02:17.501310][f=0000164] [async=1] threads=8 tasks=10129 {sum,avg}{exec,wait}time={{44476.180, 4.391}, {12109706.000, 1195.548}}ms [t=00:02:17.501319][f=0000164] thread=1 tasks=1447 {sum,min,max,avg}{exec,wait}time={{6024.843, 0.000, 452.783, 4.164}, {1454329.000, 0.002, 3038.777, 1005.065}}ms [t=00:02:17.501326][f=0000164] thread=2 tasks=1448 {sum,min,max,avg}{exec,wait}time={{6326.020, 0.000, 434.163, 4.369}, {1610844.375, 0.067, 3312.840, 1112.462}}ms [t=00:02:17.501332][f=0000164] thread=3 tasks=1447 {sum,min,max,avg}{exec,wait}time={{6361.562, 0.000, 457.045, 4.396}, {1654783.750, 0.098, 3342.594, 1143.596}}ms [t=00:02:17.501340][f=0000164] thread=4 tasks=1448 {sum,min,max,avg}{exec,wait}time={{6839.998, 0.000, 563.586, 4.724}, {2291160.000, 0.179, 3852.986, 1582.293}}ms [t=00:02:17.501347][f=0000164] thread=5 tasks=1446 {sum,min,max,avg}{exec,wait}time={{6310.517, 0.000, 437.921, 4.364}, {1590365.375, 0.067, 3308.649, 1099.838}}ms [t=00:02:17.501353][f=0000164] thread=6 tasks=1447 {sum,min,max,avg}{exec,wait}time={{6313.511, 0.000, 445.597, 4.363}, {1789799.375, 0.010, 3333.710, 1236.904}}ms [t=00:02:17.501361][f=0000164] thread=7 tasks=1446 {sum,min,max,avg}{exec,wait}time={{6299.728, 0.000, 452.696, 4.357}, {1718424.750, 0.317, 3314.243, 1188.399}}ms [t=00:02:17.501368][f=0000164] [ThreadPool::SetThreadCount][2] workers=0 [t=00:02:17.501371][f=0000164] [SpringApp::Kill][2] [t=00:02:17.501402][f=0000164] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:02:17.501408][f=0000164] [Game::KillLua][1] dtor=0 luaUI=000002aeccd83db0 [t=00:02:17.501437][f=0000164] Start widgetHandler:Shutdown [t=00:02:17.502867][f=0000164] Shutdown - SaveOrderList Complete [t=00:02:17.508917][f=0000164] Writing last game win data [t=00:02:17.518453][f=0000164] Shutdown - SaveConfigData Complete [t=00:02:17.518465][f=0000164] Shutdown Widget - Chili Highlight [t=00:02:17.518482][f=0000164] Shutdown Widget - Draw After Chili [t=00:02:17.518489][f=0000164] Shutdown Widget - API Unit Tracker GL4 [t=00:02:17.518499][f=0000164] Shutdown Widget - EPIC Menu [t=00:02:17.519165][f=0000164] Shutdown Widget - Chili Widget Selector [t=00:02:17.519693][f=0000164] Shutdown Widget - Chili Minimap [t=00:02:17.519757][f=0000164] Shutdown Widget - Local Team Colors [t=00:02:17.519769][f=0000164] Shutdown Widget - Display Keys 2 [t=00:02:17.519794][f=0000164] Shutdown Widget - Save Game Menu [t=00:02:17.519802][f=0000164] Shutdown Widget - Unit Icons [t=00:02:17.519820][f=0000164] Shutdown Widget - Noises [t=00:02:17.519827][f=0000164] Shutdown Widget - HealthBars [t=00:02:17.520371][f=0000164] Shutdown Widget - BuildETA [t=00:02:17.520380][f=0000164] Shutdown Widget - Win Counter [t=00:02:17.520387][f=0000164] Shutdown Widget - EndGame APM stats [t=00:02:17.521211][f=0000164] Shutdown Widget - Modular Comm Info [t=00:02:17.521219][f=0000164] Shutdown Widget - Stereo3D [t=00:02:17.521252][f=0000164] Shutdown Widget - State Reverse and Latency [t=00:02:17.521261][f=0000164] Shutdown Widget - Transport AI [t=00:02:17.521267][f=0000164] Shutdown Widget - Startup Info and Selector [t=00:02:17.521281][f=0000164] Shutdown Widget - Showeco and Grid Drawer [t=00:02:17.521289][f=0000164] Shutdown Widget - Point Tracker [t=00:02:17.521295][f=0000164] Shutdown Widget - Music Player v2 [t=00:02:17.521304][f=0000164] Shutdown Widget - Missile Silo Range [t=00:02:17.521312][f=0000164] Shutdown Widget - MinimapEvents [t=00:02:17.521317][f=0000164] Shutdown Widget - Local Widgets Config [t=00:02:17.521329][f=0000164] Shutdown Widget - Highlight Geos [t=00:02:17.521337][f=0000164] Shutdown Widget - Grab Input [t=00:02:17.521422][f=0000164] Input grabbing is disabled! [t=00:02:17.521429][f=0000164] Shutdown Widget - Defense Range Zero-K [t=00:02:17.521437][f=0000164] Shutdown Widget - Darkening [t=00:02:17.521474][f=0000164] Shutdown Widget - Context Menu [t=00:02:17.521482][f=0000164] Shutdown Widget - Chili Spectator Panels [t=00:02:17.521488][f=0000164] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:02:17.521499][f=0000164] Shutdown Widget - Chili Nuke Warning [t=00:02:17.521507][f=0000164] Shutdown Widget - Chili EndGame Window [t=00:02:17.521516][f=0000164] Shutdown Widget - Chili Economy Panel Default [t=00:02:17.521562][f=0000164] Shutdown Widget - CameraShake [t=00:02:17.521573][f=0000164] Shutdown Widget - Attack Warning [t=00:02:17.521582][f=0000164] Shutdown Widget - Attack AoE [t=00:02:17.521589][f=0000164] Shutdown Widget - UnitShapes 3 [t=00:02:17.521616][f=0000164] Shutdown Widget - Selection Send [t=00:02:17.521625][f=0000164] Shutdown Widget - Newton Firezone [t=00:02:17.521631][f=0000164] Shutdown Widget - Receive Units Indicator [t=00:02:17.521638][f=0000164] Shutdown Widget - Chili Pro Console [t=00:02:17.522435][f=0000164] Shutdown Widget - Persistent Build Height [t=00:02:17.522449][f=0000164] Shutdown Widget - Lasso Terraform GUI [t=00:02:17.522455][f=0000164] Shutdown Widget - Chili Framework [t=00:02:17.522461][f=0000164] Shutdown Widget - Mex Placement Handler [t=00:02:17.522487][f=0000164] Shutdown Widget - Custom Markers [t=00:02:17.522498][f=0000164] Shutdown Widget - Chili Core Selector [t=00:02:17.522545][f=0000164] Shutdown Widget - Select Keys [t=00:02:17.522559][f=0000164] Shutdown Widget - Pause Screen [t=00:02:17.523135][f=0000164] Shutdown Widget - Text To Speech Control [t=00:02:17.523153][f=0000164] Shutdown Widget - Layout Handler [t=00:02:17.523162][f=0000164] End widgetHandler:Shutdown [t=00:02:17.620046][f=0000164] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 16753472, 0.0} allocedSize{int+, int-, ext}={0, 0, 3314377337}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0347} [t=00:02:17.620997][f=0000164] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:02:17.621022][f=0000164] [Game::KillLua][3] dtor=0 luaRules=000002aeaa12d3d0 [t=00:02:17.621050][f=0000164] Start gadgetHandler:Shutdown [t=00:02:17.621058][f=0000164] Shutdown - StartSetup [t=00:02:17.621063][f=0000164] Shutdown - UnitMorph [t=00:02:17.621096][f=0000164] Shutdown - Carrier Drones [t=00:02:17.621105][f=0000164] Shutdown - Missile Silo Controller [t=00:02:17.621111][f=0000164] Shutdown - Modular Comm Info [t=00:02:17.621117][f=0000164] Shutdown - Terrain Texture Handler [t=00:02:17.621126][f=0000164] Shutdown - UnitCloakShield [t=00:02:17.621142][f=0000164] Shutdown - Starlight Handler [t=00:02:17.621149][f=0000164] End gadgetHandler:Shutdown [t=00:02:17.629121][f=0000164] Start gadgetHandler:Shutdown [t=00:02:17.629138][f=0000164] Shutdown - Teleport Throw [t=00:02:17.629147][f=0000164] Shutdown - UnitMorph [t=00:02:17.629161][f=0000164] Shutdown - Missile fired callins [t=00:02:17.629168][f=0000164] Shutdown - Modular Comm Info [t=00:02:17.629173][f=0000164] Shutdown - Retreat Command [t=00:02:17.629200][f=0000164] Shutdown - Shockwaves [t=00:02:17.629209][f=0000164] Shutdown - UnitCloakShield [t=00:02:17.629237][f=0000164] Shutdown - Lups Cloak FX [t=00:02:17.629244][f=0000164] Shutdown - Lups [t=00:02:17.629274][f=0000164] Shutdown - Lups Shield [t=00:02:17.629291][f=0000164] End gadgetHandler:Shutdown [t=00:02:17.652213][f=0000164] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 30, 0.0} allocedSize{int+, int-, ext}={0, 0, 1592}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:02:17.652289][f=0000164] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:02:17.652328][f=0000164] [Game::KillLua][4] dtor=0 [t=00:02:17.652334][f=0000164] [Game::KillLua][5] dtor=0 [t=00:02:17.654634][f=0000164] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-09-27_17-32-30-776_Amarante v3_105.1.1-2511-g747f18b BAR105.sdfz" (11842 bytes) [t=00:02:17.654749][f=0000164] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:02:17.676731][f=0000164] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:02:17.676747][f=0000164] [Sound] [Sound::UpdateThread][3] #sources=32 #items=7 [t=00:02:17.676766][f=0000164] [Sound] [Sound::UpdateThread][4] ctx=000002ae23863b00 dev=000002ae23866fc0 [t=00:02:17.676933][f=0000164] [Sound] [Sound::UpdateThread][5] ctx=000002ae23863b00 dev=000002ae23866fc0 [t=00:02:17.676939][f=0000164] [Sound] [Sound::Cleanup][alcDestroyContext(000002ae23863b00)] [t=00:02:17.677639][f=0000164] [Sound] [Sound::Cleanup][alcCloseDevice(000002ae23866fc0)] [t=00:02:17.677689][f=0000164] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:02:17.706623][f=0000164] [Sound] [Sound::UpdateThread][6] [t=00:02:17.706997][f=0000164] [Game::~CGame][1] [t=00:02:17.707016][f=0000164] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:02:17.707023][f=0000164] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:02:17.707029][f=0000164] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:02:17.707034][f=0000164] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:02:17.707038][f=0000164] [Game::KillLua][4] dtor=1 [t=00:02:17.707045][f=0000164] [Game::KillLua][5] dtor=1 [t=00:02:17.707080][f=0000164] [Game::KillMisc][1] [t=00:02:17.707085][f=0000164] [Game::KillMisc][2] [t=00:02:17.707095][f=0000164] [EOH::DestroySkirmishAI(id=0)] [t=00:02:17.723858][f=0000164] [Game::KillMisc][3] [t=00:02:17.723942][f=0000164] [Game::KillRendering][1] [t=00:02:17.738192][f=0000164] [3DOParser::Kill] allocated 29 pieces [t=00:02:17.738235][f=0000164] [S3OParser::Kill] allocated 5520 pieces [t=00:02:17.738682][f=0000164] [AssParser::Kill] allocated 698 pieces [t=00:02:17.769080][f=0000164] [Game::KillInterface][1] [t=00:02:17.769782][f=0000164] [Game::KillInterface][2] [t=00:02:17.770231][f=0000164] [Game::KillSimulation][1] [t=00:02:17.770297][f=0000164] [Game::KillSimulation][2] [t=00:02:17.782538][f=0000164] [CCollisionHandler] dis-/continuous tests: 0/487 [t=00:02:17.782571][f=0000164] [Game::KillSimulation][3] [t=00:02:17.783472][f=0000164] [~CPathCache(40x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201 [t=00:02:17.783605][f=0000164] [~CPathCache(40x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:17.783693][f=0000164] [~CPathCache(80x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:17.783719][f=0000164] [~CPathCache(80x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:17.784135][f=0000164] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:02:17.790528][f=0000164] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,6}; shared=0%; cached=14% [t=00:02:17.794995][f=0000164] [Game::KillSimulation][4] [t=00:02:17.842077][f=0000164] [CommonDefHandler::KillStatic] 2170 sound-set data items added [t=00:02:17.842118][f=0000164] [Game::~CGame][2] [t=00:02:17.842123][f=0000164] [Game::~CGame][3] [t=00:02:17.842148][f=0000164] [SpringApp::Kill][3] [t=00:02:17.842157][f=0000164] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 7939 bytes sent 7194 bytes recv'd [t=00:02:17.849318][f=0000164] Kill: client disconnecting... [t=00:02:17.849339][f=0000164] [GameServer] UpdateLoop: thread affinity ffffffff [t=00:02:19.850574][f=0000164] CloseConnection: client connection closed [t=00:02:19.850626][f=0000164] [SpringApp::Kill][4] font=000002ae6cd19480 [t=00:02:19.851331][f=0000164] [SpringApp::Kill][5] [t=00:02:19.855456][f=0000164] [SpringApp::Kill][6] [t=00:02:19.855468] [SpringApp::Kill][7] [t=00:02:19.855487] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:19.855492] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {128, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:02:19.855511] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:02:19.855518] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:02:19.855548] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:02:19.855554] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:19.855564] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152} [t=00:02:19.855569] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {3400, 1048576, 1048576}, EBO = {5100, 2097152, 2097152} [t=00:02:19.855576] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:02:19.855581] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:19.855585] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:19.855591] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:02:19.855596] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152} [t=00:02:19.897560] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:02:19.897573] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:02:19.897576] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:02:19.897579] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:02:19.899723] [VFS] [SpringVFS::DeleteArchives<this=000002ae6cfe78e0>] [t=00:02:19.899738] [VFS] [SpringVFS::DeleteArchives<this=000002ae6cfe78e0>(section=0)] #archives[section]=1 #files[section]=8228 [t=00:02:19.899743] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000002ae6c9029e0) [t=00:02:19.900602] [VFS] [SpringVFS::DeleteArchives<this=000002ae6cfe78e0>(section=1)] #archives[section]=1 #files[section]=7 [t=00:02:19.900611] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\amarante_v3.sd7 (000002ae6d024150) [t=00:02:19.901627] [VFS] [SpringVFS::DeleteArchives<this=000002ae6cfe78e0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:02:19.901635] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000002ae6c9023b0) [t=00:02:19.901660] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000002ae6c902bf0) [t=00:02:19.901679] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000002ae6c902510) [t=00:02:19.901722] [VFS] [SpringVFS::DeleteArchives<this=000002ae6cfe78e0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:02:19.901728] [VFS] [SpringVFS::DeleteArchives<this=000002ae6cfe78e0>(section=4)] #archives[section]=0 #files[section]=130 [t=00:02:19.901732] [VFS] [SpringVFS::DeleteArchives<this=000002ae6cfe78e0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:02:19.901740] [VFS] [SpringVFS::DeleteArchives<this=000002ae6cfe78e0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:02:19.901746] [VFS] [SpringVFS::DeleteArchives<this=000002ae6cfe78e0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:02:19.901750] [VFS] [SpringVFS::DeleteArchives<this=000002ae6cfe78e0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:02:19.901834] [SpringApp::Kill][8] [t=00:02:19.901839] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:02:19.901846] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6174304d0 (joinable=1) [t=00:02:19.901850] [WatchDog::Uninstall][2] [t=00:02:20.110846] [WatchDog::Uninstall][3] [t=00:02:20.110858] [SpringApp::Kill][9]
infolog_full.txt (truncated):