Open Chobbyla opened 2 days ago
infolog_full.txt (truncated):
[t=00:00:00.000054] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.007159] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.007185] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.007197] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.007206] [t=00:00:00.007209] Enable or disable log sections using the LogSections configuration key [t=00:00:00.007212] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.007218] Use "none" to disable the default log sections. [t=00:00:00.007221] ============== </Log Sections> ============== [t=00:00:00.007224] ============== <User Config> ============== [t=00:00:00.007294] AdvMapShading = 0 [t=00:00:00.007298] AdvUnitShading = 0 [t=00:00:00.007301] AnimationMT = 0 [t=00:00:00.007304] BumpWaterDepthBits = 16 [t=00:00:00.007307] BumpWaterReflection = 0 [t=00:00:00.007310] BumpWaterRefraction = 0 [t=00:00:00.007313] BumpWaterShoreWaves = 0 [t=00:00:00.007317] BumpWaterTexSizeReflection = 64 [t=00:00:00.007322] CamFreeScrollSpeed = 25 [t=00:00:00.007325] CamMode = 1 [t=00:00:00.007328] CubeTexSizeReflection = 64 [t=00:00:00.007331] CubeTexSizeSpecular = 64 [t=00:00:00.007334] DualScreenMiniMapOnLeft = 1 [t=00:00:00.007338] EdgeMoveDynamic = 0 [t=00:00:00.007341] EdgeMoveWidth = 0.003 [t=00:00:00.007343] FPSFOV = 90 [t=00:00:00.007346] FPSScrollSpeed = 25 [t=00:00:00.007348] FontSize = 18 [t=00:00:00.007352] GrassDetail = 0 [t=00:00:00.007357] GroundDecals = 0 [t=00:00:00.007359] GroundDetail = 50 [t=00:00:00.007362] HangTimeout = 30 [t=00:00:00.007365] HardwareCursor = 1 [t=00:00:00.007369] InitialNetworkTimeout = 0 [t=00:00:00.007372] LinkIncomingMaxPacketRate = 512 [t=00:00:00.007375] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.007378] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.007383] LinkOutgoingBandwidth = 131072 [t=00:00:00.007386] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.007391] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.007395] LuaShaders = 0 [t=00:00:00.007397] MSAALevel = 1 [t=00:00:00.007400] MaxDynamicMapLights = 0 [t=00:00:00.007402] MaxDynamicModelLights = 0 [t=00:00:00.007405] MaxParticles = 4000 [t=00:00:00.007409] MaxSounds = 32 [t=00:00:00.007412] MaximumTransmissionUnit = 0 [t=00:00:00.007415] MiddleClickScrollSpeed = -0.003 [t=00:00:00.007419] MiniMapMarker = 0 [t=00:00:00.007421] MouseDragScrollThreshold = 0 [t=00:00:00.007427] NetworkLossFactor = 1 [t=00:00:00.007430] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.007434] OverheadScrollSpeed = 25 [t=00:00:00.007436] ReconnectTimeout = 0 [t=00:00:00.007439] RotOverheadScrollSpeed = 25 [t=00:00:00.007442] RotateLogFiles = 1 [t=00:00:00.007445] ShadowMapSize = 1024 [t=00:00:00.007449] ShowClock = 0 [t=00:00:00.007451] SoftParticles = 2 [t=00:00:00.007454] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.007457] UnitIconDist = 250 [t=00:00:00.007474] UpdateBoundingVolumeMT = 0 [t=00:00:00.007478] UpdateWeaponVectorsMT = 0 [t=00:00:00.007481] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.007483] UseLuaMemPools = 0 [t=00:00:00.007486] VFSCacheArchiveFiles = 0 [t=00:00:00.007489] VSync = 0 [t=00:00:00.007493] Water = 0 [t=00:00:00.007495] WindowBorderless = 1 [t=00:00:00.007498] WindowPosY = 0 [t=00:00:00.007500] XResolutionWindowed = 1920 [t=00:00:00.007504] YResolutionWindowed = 1080 [t=00:00:00.007508] snd_volmaster = 43 [t=00:00:00.007517] ============== </User Config> ============== [t=00:00:00.007521] ============== <User System> ============== [t=00:00:00.007524] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.007528] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.007535] Compiler Version: gcc-13.2.0 [t=00:00:00.007556] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.007585] Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900KF; 32616MB RAM, 36729MB pagefile [t=00:00:00.007592] Binary Word Size: 64-bit (native) [t=00:00:00.007595] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.007599] Physical CPU Cores: 8 [t=00:00:00.007601] Logical CPU Cores: 16 [t=00:00:00.007605] ============== </User System> ============== [t=00:00:00.007610] Run: thread affinity ffffffff [t=00:00:00.007696] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.007700] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.007703] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.007708] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.007710] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.008142] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.008150] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.010800] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.012409] Display (Generic PnP Monitor)=1 modes=40 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.012416] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.012425] [ 4] 1680x1050x24bpp@60Hz [t=00:00:00.012428] [ 6] 1600x1024x24bpp@60Hz [t=00:00:00.012431] [ 8] 1600x900x24bpp@60Hz [t=00:00:00.012434] [ 9] 1440x1080x24bpp@60Hz [t=00:00:00.012437] [12] 1440x900x24bpp@60Hz [t=00:00:00.012439] [13] 1366x768x24bpp@60Hz [t=00:00:00.012442] [14] 1360x768x24bpp@60Hz [t=00:00:00.012445] [15] 1280x1024x24bpp@75Hz [t=00:00:00.012449] [17] 1280x960x24bpp@75Hz [t=00:00:00.012452] [19] 1280x800x24bpp@60Hz [t=00:00:00.012455] [20] 1280x768x24bpp@60Hz [t=00:00:00.012460] [21] 1280x720x24bpp@60Hz [t=00:00:00.012465] [24] 1176x664x24bpp@60Hz [t=00:00:00.012467] [27] 1152x864x24bpp@60Hz [t=00:00:00.012470] [28] 1024x768x24bpp@75Hz [t=00:00:00.012473] [31] 800x600x24bpp@75Hz [t=00:00:00.012478] [34] 720x576x24bpp@50Hz [t=00:00:00.012480] [35] 720x480x24bpp@60Hz [t=00:00:00.012483] [37] 640x480x24bpp@75Hz [t=00:00:00.140736] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.140960] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.140968] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.147800] [GR::LogVersionInfo] [t=00:00:00.147809] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.147813] GL version : 4.6.0 NVIDIA 545.84 [t=00:00:00.147816] GL vendor : NVIDIA Corporation [t=00:00:00.147819] GL renderer : NVIDIA GeForce RTX 4070/PCIe/SSE2 [t=00:00:00.147828] GLSL version: 4.60 NVIDIA [t=00:00:00.147831] GLEW version: 2.1.0 [t=00:00:00.147834] GPU memory : 12282MB (total) / 8683MB (available) [t=00:00:00.147838] SDL swap-int: 1 [t=00:00:00.147841] SDL driver : windows [t=00:00:00.147843] [t=00:00:00.147846] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.147848] GLSL shader support : 1 [t=00:00:00.147851] GL4 support : 1 [t=00:00:00.147854] FBO extension support : 1 [t=00:00:00.147861] NVX GPU mem-info support : 1 [t=00:00:00.147868] ATI GPU mem-info support : 0 [t=00:00:00.147875] Texture clamping to edge : 1 [t=00:00:00.147881] NPOT-texture support : 1 (1) [t=00:00:00.147885] S3TC/DXT1 texture support : 1/1 [t=00:00:00.147889] texture query-LOD support : 1 (1) [t=00:00:00.147894] MSAA frame-buffer support : 1 (1) [t=00:00:00.147896] Z-buffer depth : 32 (-) [t=00:00:00.147902] primitive-restart support : 1 (1) [t=00:00:00.147906] clip-space control support: 1 (1) [t=00:00:00.147911] seamless cube-map support : 1 (1) [t=00:00:00.147914] frag-depth layout support : 1 (1) [t=00:00:00.147917] persistent maps support : 1 (1) [t=00:00:00.147920] explicit attribs location : 1 (1) [t=00:00:00.147923] multi draw indirect : 1 (-) [t=00:00:00.147928] array textures : 1 (-) [t=00:00:00.147931] buffer copy support : 1 (-) [t=00:00:00.147934] indirect draw : 1 (-) [t=00:00:00.147936] base instance : 1 (-) [t=00:00:00.147940] [t=00:00:00.147945] max. FBO samples : 32 [t=00:00:00.147947] max. FS/program texture slots : 32/192 [t=00:00:00.147950] max. texture size : 32768 [t=00:00:00.147956] max. texture anisotropy level : 16.000000 [t=00:00:00.147959] max. vec4 varyings/attributes : 31/16 [t=00:00:00.147962] max. draw-buffers : 8 [t=00:00:00.147964] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.147967] max. uniform buffer-bindings : 84 [t=00:00:00.147970] max. uniform block-size : 64KB [t=00:00:00.147976] max. storage buffer-bindings : 96 [t=00:00:00.147979] max. storage block-size : 2047MB [t=00:00:00.147982] [t=00:00:00.147985] enable AMD-hacks : 0 [t=00:00:00.147989] compress MIP-maps: 0 [t=00:00:00.148014] Number of compressed texture formats: 23 [t=00:00:00.148028] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.148043] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.148167] [GR::UpdateGLConfigs] [t=00:00:00.148184] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.148191] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.148197] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.148204] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.148206] [GR::InitGLState] [t=00:00:00.148364] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive) [t=00:00:00.236997] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.238460] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.238575] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.241500] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.241515] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.241804] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.242902] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.242910] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.242942] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.243073] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.250197] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.250406] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.250617] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.250722] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.257494] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 7ms [t=00:00:00.257513] [VFS] [SpringVFS::ReserveArchives<this=0000027fe31c6060>] [t=00:00:00.257640] [VFS] [SpringVFS::AddArchive<this=0000027fe31c6060>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.259690] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000027fe31c6060 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.259699] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.319608] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.319814] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.319851] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.319864] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.319972] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.320182] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.320196] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.320248] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.324066] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.324117] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.324362][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.324416][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.324549][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.324569][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.324575][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.324594][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.327390][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.327402][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Steam Streaming Microphone)" [t=00:00:00.327414][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.327419][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Speakers (Steam Streaming Speakers)" [t=00:00:00.327423][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.338579][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.339972][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000027fe3325470(default) context=0000027fe31f9840 numChannels=2 frameSize=8 [t=00:00:00.339993][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.339999][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.340003][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.340007][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.340021][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.340037][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.340044][f=-000001] [Sound] Devices: [t=00:00:00.341225][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.341241][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Microphone)] [t=00:00:00.341245][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Speakers)] [t=00:00:00.341251][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.341256][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.341719][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.341729][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.431561][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 107ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 3246 MB [t=00:00:00.432596][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.433197][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0 [t=00:00:00.433208][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.458699][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Amarante v3" (loaded=0 cached=0) [t=00:00:00.458828][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000027fe31c6060>(arName="Amarante v3", overwrite=false)] section=1 cached=0 [t=00:00:00.458939][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000027fe31c6060>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.459267][f=-000001] [CAS::GASCB] Archive file="amarante_v3.sd7" cs="78cf87a77655fb5bfd7e708fdcdf85a30a34002eba5536e0e3c86835c2e4572c3a262b1d168dcd9489b3605def121b27baca7d199799082ab4211dac042a74c2" [t=00:00:00.459315][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:04.358791][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:04.358919][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:04.358967][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:04.359014][f=-000001] [PreGame::StartServer] mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf map-checksum=ba3ae4f8c3d3c873d60f2bb8aa69654ed30cb1e7478bc1c0a6a6c3bce6fd1ac542fefd18d072e9776885847ffb613d54bccffbc030b5783ccd79827f37dcde78 Fontconfig error: Cannot load default config file [t=00:00:04.359705][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:04.359789][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0 [t=00:00:04.359801][f=-000001] [UDPListener] successfully bound socket on port 58661 [t=00:00:04.360385][f=-000001] [GameServer] Initialize: thread affinity ffffffff [t=00:00:04.360462][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 3927ms [t=00:00:04.386157][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000027fe37971d0] using map "Amarante v3" (loaded=1 cached=0) [t=00:00:04.386281][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000027fe31c6060>(arName="Amarante v3", overwrite=false)] section=1 cached=0 [t=00:00:04.386310][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000027fe31c6060>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:04.386403][f=-000001] [PreGame::AddModArchivesToVFS][server=0000027fe37971d0] using game "Zero-K v1.12.9.1" (loaded=0 cached=0) [t=00:00:04.386538][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000027fe31c6060>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:04.415843][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000027fe31c6060>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:04.415951][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000027fe31c6060>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:04.417081][f=-000001] [CAS::GASCB] Archive file="amarante_v3.sd7" cs="78cf87a77655fb5bfd7e708fdcdf85a30a34002eba5536e0e3c86835c2e4572c3a262b1d168dcd9489b3605def121b27baca7d199799082ab4211dac042a74c2" [t=00:00:04.417125][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:04.417304][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:04.417340][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:04.417374][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:04.417654][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10Kewp9CltwbGF5ZXIwXQp7CnJhbms9MDsKdGVhbT0wOwpuYW1lPURvbkJ1Y2tsZXk7CmlzZnJvbWRlbW89MDsKfQpbYWkwXQp7CnRlYW09MTsKaXNmcm9tZGVtbz0wOwpob3N0PTA7Cm5hbWU9QUk6IEJlZ2lubmVyICgxKTsKdmVyc2lvbj1zdGFibGU7CnNob3J0bmFtZT0xMDUyMTg4Q2lyY3VpdEFJQmVnaW5uZXI2NDsKfQpbdGVhbTFdCnsKYWxseXRlYW09MTsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KaXNob3N0PTE7Cmhvc3RpcD0xMjcuMC4wLjE7Cm51bXVzZXJzPTI7CnN0YXJ0cG9zdHlwZT0yOwpnYW1ldHlwZT1aZXJvLUsgdjEuMTIuOS4xOwptYXBuYW1lPUFtYXJhbnRlIHYzOwpteXBsYXllcm5hbWU9RG9uQnVja2xleTsKbnVtcGxheWVycz0xOwpnYW1lc3RhcnRkZWxheT0wOwpub2hlbHBlcmFpcz0wOwpob3N0cG9ydD0wOwp9Cg==" [t=00:00:04.417678][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-09-27_17-32-28-653_Amarante v3_105.1.1-2511-g747f18b BAR105.sdfz" [t=00:00:04.417684][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 57ms [t=00:00:04.417848][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:00:04.435151][f=-000001] forceSingleThreaded, false [t=00:00:05.151931][f=-000001] [CAS::GASCB] Archive file="amarante_v3.sd7" cs="78cf87a77655fb5bfd7e708fdcdf85a30a34002eba5536e0e3c86835c2e4572c3a262b1d168dcd9489b3605def121b27baca7d199799082ab4211dac042a74c2" [t=00:00:05.151984][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:05.152155][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:05.152194][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:05.152232][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:05.156105][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:05.156124][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:05.156173][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:05.156201][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:05.156226][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:05.156249][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:05.156661][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:05.156791][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:05.156913][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:05.157100][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:05.157207][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:05.157298][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:05.157306][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:05.157459][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:05.163989][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:05.165719][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:05.166184][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:05.166286][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes) [t=00:00:05.166524][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:05.166534][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:05.166636][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:05.166649][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:05.259436][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:05.268616][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (84 MB)" [t=00:00:05.324563][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 157ms [t=00:00:05.324588][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:05.325380][f=-000001] [CAS::GASCB] Archive file="amarante_v3.sd7" cs="78cf87a77655fb5bfd7e708fdcdf85a30a34002eba5536e0e3c86835c2e4572c3a262b1d168dcd9489b3605def121b27baca7d199799082ab4211dac042a74c2" [t=00:00:05.325432][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:05.325610][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:05.325645][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:05.325686][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:05.369202][f=-000001] Loading UnitDefs_posts [t=00:00:05.401513][f=-000001] ERROR: slicer.buildCostMetal set, should be metalCost instead! [t=00:00:05.401529][f=-000001] ERROR: slicer.buildCostEnergy set, should be energyCost instead! [t=00:00:05.401534][f=-000001] ERROR: slicer.maxDamage set, should be health instead! [t=00:00:05.401539][f=-000001] ERROR: slicer.maxVelocity set, should be speed instead! [t=00:00:05.413257][f=-000001] Loading FeatureDefs_posts [t=00:00:05.419535][f=-000001] Loading WeaponDefs_posts [t=00:00:05.427753][f=-000001] Loading ArmorDefs_posts [t=00:00:05.434249][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 108ms [t=00:00:05.457215][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 132ms [t=00:00:05.457235][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:05.553691][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:05.555846][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [t=00:00:05.557838][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua [t=00:00:05.557950][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 4ms [t=00:00:05.557969][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:05.557979][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:05.559418][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:05.560036][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:05.560115][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [t=00:00:05.599078][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:05.606749][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:05.633457][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0) [t=00:00:05.633510][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0) [t=00:00:05.633553][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0) [t=00:00:05.633656][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0) [t=00:00:05.633700][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0) [t=00:00:05.633839][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0) ------- TRUNCATED ------- [t=00:00:12.501698][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:12.503283][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:12.503410][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:12.507743][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:12.507988][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:12.510531][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:12.510739][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:12.511009][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:12.511189][f=-000001] [BloomShader::Initialize] removing widget, no shader support [t=00:00:12.511899][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:12.512466][f=-000001] SSAO: gl.CreateShader or gl.RawBindFBO not found, disabling. [t=00:00:12.521767][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:12.522218][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:12.522397][f=-000001] SetSunLighting [t=00:00:12.523230][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:12.529618][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:12.529875][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:12.529990][f=-000001] Lua garbage collection rate: 30/s [t=00:00:12.529998][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:12.532242][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:12.532471][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:12.532598][f=-000001] [Color Blindness Correction] Error: removing widget, no shader support [t=00:00:12.533418][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:12.533549][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:12.534748][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:12.539999][f=-000001] Writing last game win data [t=00:00:12.553371][f=-000001] LuaUI v0.3 [t=00:00:12.650191][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:12.667603][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:12.667656][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:12.669367][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:12.669389][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks [t=00:00:12.670758][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: 1.2.15 [t=00:00:12.673229][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: AngelScript Rules! [t=00:00:12.673442][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Loading the Terrain-Map ... [t=00:00:12.673469][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Water Damage: 0.000000 [t=00:00:12.673691][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Sector-Map Block Size: 64 [t=00:00:12.673698][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Sector-Map Size: 12800 (x160, z80) [t=00:00:12.676301][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Determining Usable Terrain for all units ... [t=00:00:12.681811][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Map Land Percent: 100.00% [t=00:00:12.681834][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Minimum Elevation: 53.27 [t=00:00:12.681842][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Maximum Elevation: 736.67 [t=00:00:12.681853][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 100.000000% of the map. (used by 33 unit-defs) [t=00:00:12.681865][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 36 unit-defs) [t=00:00:12.681873][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 40 unit-defs) [t=00:00:12.681881][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 0.000000% of the map. (used by 2 unit-defs) [t=00:00:12.681890][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 0.000000% of the map. (used by 1 unit-defs) [t=00:00:12.685798][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 1 Map-Area(s) occupying 94.16% of the map. (used by 352 unit-defs) [t=00:00:12.685880][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs) [t=00:00:12.689827][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 1 Map-Area(s) occupying 94.16% of the map. (used by 32 unit-defs) [t=00:00:12.693803][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 1 Map-Area(s) occupying 94.16% of the map. (used by 5 unit-defs) [t=00:00:12.697878][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:00:12.701764][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 10 unit-defs) [t=00:00:12.705677][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:00:12.708844][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 1 Map-Area(s) occupying 67.94% of the map. (used by 13 unit-defs) [t=00:00:12.713035][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 1 Map-Area(s) occupying 94.16% of the map. (used by 3 unit-defs) [t=00:00:12.713094][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs) [t=00:00:12.715983][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 1 Map-Area(s) occupying 67.94% of the map. (used by 21 unit-defs) [t=00:00:12.750518][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBeginner64/stable/Amarante_v3.json) [t=00:00:12.750727][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\behaviour.json [t=00:00:12.751787][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\block_map.json [t=00:00:12.751942][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\build_chain.json [t=00:00:12.752303][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\commander.json [t=00:00:12.752967][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\economy.json [t=00:00:12.753106][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\factory.json [t=00:00:12.754814][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\response.json [t=00:00:12.785975][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: DevCircuitAIBeginner64 1.2.15 (0) Initialized! [t=00:00:12.786235][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:00:12.786257][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 118ms [t=00:00:12.791656][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 9969, 0.0} allocedSize{int+, int-, ext}={0, 0, 1809168}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0068} [t=00:00:13.071859][f=-000001] [KeyBindings] Warning: Bind: could not parse key: Cf5 [t=00:00:13.140846][f=-000001] Reclaim highlight: old engine version. [t=00:00:13.145182][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:13.270519][f=-000001] GameID: 2cecf6669ee6aa2eb61ac2808a909c67 [t=00:00:13.270783][f=-000001] Connection attempt from DonBuckley [t=00:00:13.270790][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:13.270869][f=-000001] -> Connection established (given id 0) [t=00:00:13.270891][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DonBuckley" string="[PreGame::GameDataReceived][map-checksums] server=ba3ae4f8c3d3c873d60f2bb8aa69654ed30cb1e7478bc1c0a6a6c3bce6fd1ac542fefd18d072e9776885847ffb613d54bccffbc030b5783ccd79827f37dcde78 client=ba3ae4f8c3d3c873d60f2bb8aa69654ed30cb1e7478bc1c0a6a6c3bce6fd1ac542fefd18d072e9776885847ffb613d54bccffbc030b5783ccd79827f37dcde78" [t=00:00:13.270906][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DonBuckley" string="[PreGame::GameDataReceived][mod-checksums] server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:13.270917][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DonBuckley" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=da23458e079e9961107979e2ea38501440582298f29d61900bae58cb343e74dc645c467b234cce7e8f152d78cff573559e8c12df51d070f0965070ec4729a718]" [t=00:00:13.270926][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DonBuckley" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=fdcb44e8eda374d40b919df69261a60bc972b679c2e3e40d8449c807399323dc8c9a0aa92b078284f7014827f9667b046856eadddb8d50010f8fbf1eccbb6823]" [t=00:00:13.270957][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DonBuckley" string="[Game::Load][lua{Rules,Gaia}={0000028006f084c0,0000000000000000}][locale="C"]" [t=00:00:13.271008][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Beginner (1)" (ID: 0, Short-Name: "1052188CircuitAIBeginner64", Version: "stable") took over control of team 1 [t=00:00:13.271019][f=-000001] Player DonBuckley finished loading and is now ingame [t=00:00:13.282776][f=-000001] Epicmenu: Switching to Default camera mode [t=00:03:15.810246][f=-000001] <DonBuckley> Allies: I choose: Recon! [t=00:03:34.966518][f=0000403] DonBuckley paused the game [t=00:03:50.825560][f=0000403] DonBuckley paused the game [t=00:03:50.827944][f=0000403] game_message: DonBuckley has been destroyed! [t=00:03:50.827970][f=0000403] game_message: AI wins! [t=00:03:50.828192][f=0000403] Submitting stats [t=00:03:50.828403][f=0000403] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:03:50.857751][f=0000403] DonBuckley unpaused the game [t=00:03:51.191024][f=0000415] <Ghost Site> Spectator mode. Widget removed. [t=00:03:51.355321][f=0000420] <Easy Facing> Spectator mode. Widget removed. [t=00:03:54.068526][f=0000501] <autoquit> Autoquit canceled. [t=00:03:54.655972][f=0000519] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:03:56.578527][f=0000577] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:03:57.406540][f=0000601] [QuitAction] user exited to system [t=00:03:57.410650][f=0000601] [SpringApp::Kill][1] fromRun=1 [t=00:03:57.410660][f=0000601] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:03:57.436271][f=0000601] [async=0] threads=8 tasks=91756 {sum,avg}{exec,wait}time={{900.076, 0.010}, {29623.504, 0.323}}ms [t=00:03:57.436300][f=0000601] thread=1 tasks=13108 {sum,min,max,avg}{exec,wait}time={{198.290, 0.000, 32.294, 0.015}, {124.213, 0.000, 18446744027136.000, 0.009}}ms [t=00:03:57.436308][f=0000601] thread=2 tasks=13108 {sum,min,max,avg}{exec,wait}time={{126.931, 0.000, 35.539, 0.010}, {4331.344, 0.000, 18446744027136.000, 0.330}}ms [t=00:03:57.436314][f=0000601] thread=3 tasks=13108 {sum,min,max,avg}{exec,wait}time={{110.312, 0.000, 36.478, 0.008}, {4815.210, 0.000, 8.788, 0.367}}ms [t=00:03:57.436321][f=0000601] thread=4 tasks=13108 {sum,min,max,avg}{exec,wait}time={{119.306, 0.000, 41.172, 0.009}, {4936.020, 0.000, 9.376, 0.377}}ms [t=00:03:57.436329][f=0000601] thread=5 tasks=13108 {sum,min,max,avg}{exec,wait}time={{116.448, 0.000, 40.960, 0.009}, {5033.307, 0.000, 9.418, 0.384}}ms [t=00:03:57.436335][f=0000601] thread=6 tasks=13108 {sum,min,max,avg}{exec,wait}time={{111.614, 0.000, 36.896, 0.009}, {5200.028, 0.000, 9.376, 0.397}}ms [t=00:03:57.436342][f=0000601] thread=7 tasks=13108 {sum,min,max,avg}{exec,wait}time={{117.174, 0.000, 37.328, 0.009}, {5183.382, 0.000, 9.390, 0.395}}ms [t=00:03:57.436349][f=0000601] [async=1] threads=8 tasks=10130 {sum,avg}{exec,wait}time={{49414.918, 4.878}, {11605656.000, 1145.672}}ms [t=00:03:57.436356][f=0000601] thread=1 tasks=1447 {sum,min,max,avg}{exec,wait}time={{7019.783, 0.000, 457.690, 4.851}, {1667507.750, 0.002, 3566.045, 1152.390}}ms [t=00:03:57.436362][f=0000601] thread=2 tasks=1449 {sum,min,max,avg}{exec,wait}time={{7051.230, 0.000, 469.974, 4.866}, {1521511.875, 0.233, 3620.178, 1050.043}}ms [t=00:03:57.436370][f=0000601] thread=3 tasks=1449 {sum,min,max,avg}{exec,wait}time={{7072.957, 0.000, 460.197, 4.881}, {1603506.125, 0.067, 3567.143, 1106.630}}ms [t=00:03:57.436377][f=0000601] thread=4 tasks=1447 {sum,min,max,avg}{exec,wait}time={{7126.262, 0.000, 482.258, 4.925}, {1931461.250, 0.206, 3631.141, 1334.804}}ms [t=00:03:57.436383][f=0000601] thread=5 tasks=1445 {sum,min,max,avg}{exec,wait}time={{7362.259, 0.000, 470.589, 5.095}, {1865335.750, 0.265, 3844.546, 1290.890}}ms [t=00:03:57.436391][f=0000601] thread=6 tasks=1447 {sum,min,max,avg}{exec,wait}time={{6984.521, 0.000, 548.095, 4.827}, {1536063.125, 0.017, 3529.591, 1061.550}}ms [t=00:03:57.436398][f=0000601] thread=7 tasks=1446 {sum,min,max,avg}{exec,wait}time={{6797.905, 0.000, 458.543, 4.701}, {1480270.375, 0.388, 3518.363, 1023.700}}ms [t=00:03:57.436402][f=0000601] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:57.436406][f=0000601] [SpringApp::Kill][2] [t=00:03:57.436434][f=0000601] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:57.436442][f=0000601] [Game::KillLua][1] dtor=0 luaUI=000002804b42ff60 [t=00:03:57.436466][f=0000601] Start widgetHandler:Shutdown [t=00:03:57.437931][f=0000601] Shutdown - SaveOrderList Complete [t=00:03:57.445014][f=0000601] Writing last game win data [t=00:03:57.454625][f=0000601] Shutdown - SaveConfigData Complete [t=00:03:57.454636][f=0000601] Shutdown Widget - Chili Highlight [t=00:03:57.454652][f=0000601] Shutdown Widget - Draw After Chili [t=00:03:57.454658][f=0000601] Shutdown Widget - API Unit Tracker GL4 [t=00:03:57.454672][f=0000601] Shutdown Widget - EPIC Menu [t=00:03:57.455312][f=0000601] Shutdown Widget - Chili Minimap [t=00:03:57.455380][f=0000601] Shutdown Widget - Chili Widget Selector [t=00:03:57.455905][f=0000601] Shutdown Widget - Local Team Colors [t=00:03:57.455913][f=0000601] Shutdown Widget - Display Keys 2 [t=00:03:57.455935][f=0000601] Shutdown Widget - Save Game Menu [t=00:03:57.455942][f=0000601] Shutdown Widget - Unit Icons [t=00:03:57.455959][f=0000601] Shutdown Widget - HealthBars [t=00:03:57.456494][f=0000601] Shutdown Widget - Noises [t=00:03:57.456506][f=0000601] Shutdown Widget - BuildETA [t=00:03:57.456512][f=0000601] Shutdown Widget - Win Counter [t=00:03:57.456518][f=0000601] Shutdown Widget - EndGame APM stats [t=00:03:57.456526][f=0000601] Shutdown Widget - Modular Comm Info [t=00:03:57.456531][f=0000601] Shutdown Widget - CameraShake [t=00:03:57.456539][f=0000601] Shutdown Widget - Chili Economy Panel Default [t=00:03:57.456577][f=0000601] Shutdown Widget - Chili EndGame Window [t=00:03:57.456590][f=0000601] Shutdown Widget - Chili Nuke Warning [t=00:03:57.456598][f=0000601] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:57.456607][f=0000601] Shutdown Widget - Chili Spectator Panels [t=00:03:57.456614][f=0000601] Shutdown Widget - Context Menu [t=00:03:57.456619][f=0000601] Shutdown Widget - Darkening [t=00:03:57.456630][f=0000601] Shutdown Widget - Defense Range Zero-K [t=00:03:57.456643][f=0000601] Shutdown Widget - Grab Input [t=00:03:57.456724][f=0000601] Input grabbing is disabled! [t=00:03:57.456733][f=0000601] Shutdown Widget - Highlight Geos [t=00:03:57.456739][f=0000601] Shutdown Widget - Local Widgets Config [t=00:03:57.456749][f=0000601] Shutdown Widget - MinimapEvents [t=00:03:57.456755][f=0000601] Shutdown Widget - Missile Silo Range [t=00:03:57.456763][f=0000601] Shutdown Widget - Music Player v2 [t=00:03:57.456776][f=0000601] Shutdown Widget - Point Tracker [t=00:03:57.456783][f=0000601] Shutdown Widget - Showeco and Grid Drawer [t=00:03:57.456789][f=0000601] Shutdown Widget - Startup Info and Selector [t=00:03:57.456804][f=0000601] Shutdown Widget - Transport AI [t=00:03:57.456816][f=0000601] Shutdown Widget - State Reverse and Latency [t=00:03:57.456821][f=0000601] Shutdown Widget - Stereo3D [t=00:03:57.456853][f=0000601] Shutdown Widget - Attack AoE [t=00:03:57.456863][f=0000601] Shutdown Widget - UnitShapes 3 [t=00:03:57.456887][f=0000601] Shutdown Widget - Selection Send [t=00:03:57.456895][f=0000601] Shutdown Widget - Newton Firezone [t=00:03:57.456901][f=0000601] Shutdown Widget - Chili Pro Console [t=00:03:57.461233][f=0000601] Shutdown Widget - Persistent Build Height [t=00:03:57.461244][f=0000601] Shutdown Widget - Lasso Terraform GUI [t=00:03:57.461249][f=0000601] Shutdown Widget - Chili Framework [t=00:03:57.461255][f=0000601] Shutdown Widget - Chili Core Selector [t=00:03:57.461343][f=0000601] Shutdown Widget - Custom Markers [t=00:03:57.461358][f=0000601] Shutdown Widget - Mex Placement Handler [t=00:03:57.461379][f=0000601] Shutdown Widget - Select Keys [t=00:03:57.461395][f=0000601] Shutdown Widget - Pause Screen [t=00:03:57.462068][f=0000601] Shutdown Widget - Layout Handler [t=00:03:57.462081][f=0000601] Shutdown Widget - Text To Speech Control [t=00:03:57.462087][f=0000601] End widgetHandler:Shutdown [t=00:03:57.543449][f=0000601] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 33390627, 0.0} allocedSize{int+, int-, ext}={0, 0, 6412685867}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0258} [t=00:03:57.544190][f=0000601] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:03:57.544199][f=0000601] [Game::KillLua][3] dtor=0 luaRules=0000028006f084c0 [t=00:03:57.544226][f=0000601] Start gadgetHandler:Shutdown [t=00:03:57.544234][f=0000601] Shutdown - StartSetup [t=00:03:57.544239][f=0000601] Shutdown - UnitMorph [t=00:03:57.544268][f=0000601] Shutdown - Carrier Drones [t=00:03:57.544276][f=0000601] Shutdown - Missile Silo Controller [t=00:03:57.544282][f=0000601] Shutdown - Modular Comm Info [t=00:03:57.544291][f=0000601] Shutdown - Terrain Texture Handler [t=00:03:57.544299][f=0000601] Shutdown - UnitCloakShield [t=00:03:57.544316][f=0000601] Shutdown - Starlight Handler [t=00:03:57.544322][f=0000601] End gadgetHandler:Shutdown [t=00:03:57.550820][f=0000601] Start gadgetHandler:Shutdown [t=00:03:57.550832][f=0000601] Shutdown - Teleport Throw [t=00:03:57.550840][f=0000601] Shutdown - UnitMorph [t=00:03:57.550849][f=0000601] Shutdown - Missile fired callins [t=00:03:57.550863][f=0000601] Shutdown - Modular Comm Info [t=00:03:57.550879][f=0000601] Shutdown - Retreat Command [t=00:03:57.550886][f=0000601] Shutdown - Shockwaves [t=00:03:57.550892][f=0000601] Shutdown - UnitCloakShield [t=00:03:57.550914][f=0000601] Shutdown - Lups Cloak FX [t=00:03:57.550923][f=0000601] Shutdown - Lups [t=00:03:57.550949][f=0000601] Shutdown - Lups Shield [t=00:03:57.550961][f=0000601] End gadgetHandler:Shutdown [t=00:03:57.587554][f=0000601] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 36, 0.0} allocedSize{int+, int-, ext}={0, 0, 1880}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:57.587668][f=0000601] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:57.587707][f=0000601] [Game::KillLua][4] dtor=0 [t=00:03:57.587713][f=0000601] [Game::KillLua][5] dtor=0 [t=00:03:57.590610][f=0000601] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-09-27_17-32-28-653_Amarante v3_105.1.1-2511-g747f18b BAR105.sdfz" (21135 bytes) [t=00:03:57.590667][f=0000601] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:57.620516][f=0000601] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:57.620533][f=0000601] [Sound] [Sound::UpdateThread][3] #sources=32 #items=10 [t=00:03:57.620661][f=0000601] [Sound] [Sound::UpdateThread][4] ctx=0000027fe31f9840 dev=0000027fe3325470 [t=00:03:57.620740][f=0000601] [Sound] [Sound::UpdateThread][5] ctx=0000027fe31f9840 dev=0000027fe3325470 [t=00:03:57.620745][f=0000601] [Sound] [Sound::Cleanup][alcDestroyContext(0000027fe31f9840)] [t=00:03:57.621506][f=0000601] [Sound] [Sound::Cleanup][alcCloseDevice(0000027fe3325470)] [t=00:03:57.621566][f=0000601] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:57.643378][f=0000601] [Sound] [Sound::UpdateThread][6] [t=00:03:57.643789][f=0000601] [Game::~CGame][1] [t=00:03:57.643799][f=0000601] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:57.643804][f=0000601] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:57.643807][f=0000601] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:57.643811][f=0000601] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:57.643817][f=0000601] [Game::KillLua][4] dtor=1 [t=00:03:57.643822][f=0000601] [Game::KillLua][5] dtor=1 [t=00:03:57.643863][f=0000601] [Game::KillMisc][1] [t=00:03:57.643888][f=0000601] [Game::KillMisc][2] [t=00:03:57.643895][f=0000601] [EOH::DestroySkirmishAI(id=0)] [t=00:03:57.658878][f=0000601] [Game::KillMisc][3] [t=00:03:57.658958][f=0000601] [Game::KillRendering][1] [t=00:03:57.670493][f=0000601] [3DOParser::Kill] allocated 29 pieces [t=00:03:57.670550][f=0000601] [S3OParser::Kill] allocated 5520 pieces [t=00:03:57.670964][f=0000601] [AssParser::Kill] allocated 698 pieces [t=00:03:57.700604][f=0000601] [Game::KillInterface][1] [t=00:03:57.701074][f=0000601] [Game::KillInterface][2] [t=00:03:57.701478][f=0000601] [Game::KillSimulation][1] [t=00:03:57.701485][f=0000601] [Game::KillSimulation][2] [t=00:03:57.712958][f=0000601] [CCollisionHandler] dis-/continuous tests: 0/460 [t=00:03:57.712972][f=0000601] [Game::KillSimulation][3] [t=00:03:57.713714][f=0000601] [~CPathCache(40x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201 [t=00:03:57.713775][f=0000601] [~CPathCache(40x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:57.713843][f=0000601] [~CPathCache(80x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:57.713869][f=0000601] [~CPathCache(80x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:57.714194][f=0000601] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:57.720135][f=0000601] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,12}; shared=0%; cached=8% [t=00:03:57.724837][f=0000601] [Game::KillSimulation][4] [t=00:03:57.768953][f=0000601] [CommonDefHandler::KillStatic] 2170 sound-set data items added [t=00:03:57.768972][f=0000601] [Game::~CGame][2] [t=00:03:57.768976][f=0000601] [Game::~CGame][3] [t=00:03:57.769142][f=0000601] [SpringApp::Kill][3] [t=00:03:57.769155][f=0000601] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 15649 bytes sent 10946 bytes recv'd [t=00:03:57.779203][f=0000601] Kill: client disconnecting... [t=00:03:57.779221][f=0000601] [GameServer] UpdateLoop: thread affinity ffffffff [t=00:03:59.781333][f=0000601] CloseConnection: client connection closed [t=00:03:59.781363][f=0000601] [SpringApp::Kill][4] font=0000027fcc9ec100 [t=00:03:59.782288][f=0000601] [SpringApp::Kill][5] [t=00:03:59.786098][f=0000601] [SpringApp::Kill][6] [t=00:03:59.786149] [SpringApp::Kill][7] [t=00:03:59.786164] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:59.786180] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {128, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:59.786184] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:59.786189] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:59.786195] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:03:59.786200] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:59.786204] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:59.786209] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {5504, 1048576, 1048576}, EBO = {8256, 2097152, 2097152} [t=00:03:59.786215] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:59.786222] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:59.786227] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:59.786233] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:03:59.786238] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {16, 1048576, 1048576}, EBO = {24, 2097152, 2097152} [t=00:03:59.864158] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:59.864170] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:59.864173] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:59.864187] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:59.866362] [VFS] [SpringVFS::DeleteArchives<this=0000027fe31c6060>] [t=00:03:59.866371] [VFS] [SpringVFS::DeleteArchives<this=0000027fe31c6060>(section=0)] #archives[section]=1 #files[section]=8228 [t=00:03:59.866375] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (0000027fcc9e4100) [t=00:03:59.867070] [VFS] [SpringVFS::DeleteArchives<this=0000027fe31c6060>(section=1)] #archives[section]=1 #files[section]=7 [t=00:03:59.867089] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\amarante_v3.sd7 (0000027fe324fb40) [t=00:03:59.868166] [VFS] [SpringVFS::DeleteArchives<this=0000027fe31c6060>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:59.868174] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000027fcc9e4f70) [t=00:03:59.868206] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000027fcc9e4680) [t=00:03:59.868224] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000027fcc9e4ec0) [t=00:03:59.868261] [VFS] [SpringVFS::DeleteArchives<this=0000027fe31c6060>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:59.868266] [VFS] [SpringVFS::DeleteArchives<this=0000027fe31c6060>(section=4)] #archives[section]=0 #files[section]=130 [t=00:03:59.868273] [VFS] [SpringVFS::DeleteArchives<this=0000027fe31c6060>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:59.868279] [VFS] [SpringVFS::DeleteArchives<this=0000027fe31c6060>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:59.868283] [VFS] [SpringVFS::DeleteArchives<this=0000027fe31c6060>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:59.868288] [VFS] [SpringVFS::DeleteArchives<this=0000027fe31c6060>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:59.868462] [SpringApp::Kill][8] [t=00:03:59.868470] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:59.868474] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6174304d0 (joinable=1) [t=00:03:59.868477] [WatchDog::Uninstall][2] [t=00:04:00.143868] [WatchDog::Uninstall][3] [t=00:04:00.143879] [SpringApp::Kill][9]
infolog_full.txt (truncated):