ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #117872

Open Chobbyla opened 2 days ago

Chobbyla commented 2 days ago

infolog_full.txt (truncated):

[t=00:00:00.000054] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.007159] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.007185] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.007197]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.007206]   
[t=00:00:00.007209]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.007212]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.007218]   Use "none" to disable the default log sections.
[t=00:00:00.007221] ============== </Log Sections> ==============

[t=00:00:00.007224] ============== <User Config> ==============
[t=00:00:00.007294]   AdvMapShading = 0
[t=00:00:00.007298]   AdvUnitShading = 0
[t=00:00:00.007301]   AnimationMT = 0
[t=00:00:00.007304]   BumpWaterDepthBits = 16
[t=00:00:00.007307]   BumpWaterReflection = 0
[t=00:00:00.007310]   BumpWaterRefraction = 0
[t=00:00:00.007313]   BumpWaterShoreWaves = 0
[t=00:00:00.007317]   BumpWaterTexSizeReflection = 64
[t=00:00:00.007322]   CamFreeScrollSpeed = 25
[t=00:00:00.007325]   CamMode = 1
[t=00:00:00.007328]   CubeTexSizeReflection = 64
[t=00:00:00.007331]   CubeTexSizeSpecular = 64
[t=00:00:00.007334]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.007338]   EdgeMoveDynamic = 0
[t=00:00:00.007341]   EdgeMoveWidth = 0.003
[t=00:00:00.007343]   FPSFOV = 90
[t=00:00:00.007346]   FPSScrollSpeed = 25
[t=00:00:00.007348]   FontSize = 18
[t=00:00:00.007352]   GrassDetail = 0
[t=00:00:00.007357]   GroundDecals = 0
[t=00:00:00.007359]   GroundDetail = 50
[t=00:00:00.007362]   HangTimeout = 30
[t=00:00:00.007365]   HardwareCursor = 1
[t=00:00:00.007369]   InitialNetworkTimeout = 0
[t=00:00:00.007372]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.007375]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.007378]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.007383]   LinkOutgoingBandwidth = 131072
[t=00:00:00.007386]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.007391]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.007395]   LuaShaders = 0
[t=00:00:00.007397]   MSAALevel = 1
[t=00:00:00.007400]   MaxDynamicMapLights = 0
[t=00:00:00.007402]   MaxDynamicModelLights = 0
[t=00:00:00.007405]   MaxParticles = 4000
[t=00:00:00.007409]   MaxSounds = 32
[t=00:00:00.007412]   MaximumTransmissionUnit = 0
[t=00:00:00.007415]   MiddleClickScrollSpeed = -0.003
[t=00:00:00.007419]   MiniMapMarker = 0
[t=00:00:00.007421]   MouseDragScrollThreshold = 0
[t=00:00:00.007427]   NetworkLossFactor = 1
[t=00:00:00.007430]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.007434]   OverheadScrollSpeed = 25
[t=00:00:00.007436]   ReconnectTimeout = 0
[t=00:00:00.007439]   RotOverheadScrollSpeed = 25
[t=00:00:00.007442]   RotateLogFiles = 1
[t=00:00:00.007445]   ShadowMapSize = 1024
[t=00:00:00.007449]   ShowClock = 0
[t=00:00:00.007451]   SoftParticles = 2
[t=00:00:00.007454]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.007457]   UnitIconDist = 250
[t=00:00:00.007474]   UpdateBoundingVolumeMT = 0
[t=00:00:00.007478]   UpdateWeaponVectorsMT = 0
[t=00:00:00.007481]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.007483]   UseLuaMemPools = 0
[t=00:00:00.007486]   VFSCacheArchiveFiles = 0
[t=00:00:00.007489]   VSync = 0
[t=00:00:00.007493]   Water = 0
[t=00:00:00.007495]   WindowBorderless = 1
[t=00:00:00.007498]   WindowPosY = 0
[t=00:00:00.007500]   XResolutionWindowed = 1920
[t=00:00:00.007504]   YResolutionWindowed = 1080
[t=00:00:00.007508]   snd_volmaster = 43
[t=00:00:00.007517] ============== </User Config> ==============

[t=00:00:00.007521] ============== <User System> ==============
[t=00:00:00.007524]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.007528]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.007535]        Compiler Version: gcc-13.2.0
[t=00:00:00.007556]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.007585]         Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900KF; 32616MB RAM, 36729MB pagefile
[t=00:00:00.007592]        Binary Word Size: 64-bit (native)
[t=00:00:00.007595]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.007599]      Physical CPU Cores: 8
[t=00:00:00.007601]       Logical CPU Cores: 16
[t=00:00:00.007605] ============== </User System> ==============

[t=00:00:00.007610] Run: thread affinity ffffffff
[t=00:00:00.007696] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.007700]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.007703]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.007708]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.007710]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.008142] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.008150] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.010800] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.012409]     Display (Generic PnP Monitor)=1 modes=40 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.012416]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.012425]         [ 4] 1680x1050x24bpp@60Hz
[t=00:00:00.012428]         [ 6] 1600x1024x24bpp@60Hz
[t=00:00:00.012431]         [ 8] 1600x900x24bpp@60Hz
[t=00:00:00.012434]         [ 9] 1440x1080x24bpp@60Hz
[t=00:00:00.012437]         [12] 1440x900x24bpp@60Hz
[t=00:00:00.012439]         [13] 1366x768x24bpp@60Hz
[t=00:00:00.012442]         [14] 1360x768x24bpp@60Hz
[t=00:00:00.012445]         [15] 1280x1024x24bpp@75Hz
[t=00:00:00.012449]         [17] 1280x960x24bpp@75Hz
[t=00:00:00.012452]         [19] 1280x800x24bpp@60Hz
[t=00:00:00.012455]         [20] 1280x768x24bpp@60Hz
[t=00:00:00.012460]         [21] 1280x720x24bpp@60Hz
[t=00:00:00.012465]         [24] 1176x664x24bpp@60Hz
[t=00:00:00.012467]         [27] 1152x864x24bpp@60Hz
[t=00:00:00.012470]         [28] 1024x768x24bpp@75Hz
[t=00:00:00.012473]         [31] 800x600x24bpp@75Hz
[t=00:00:00.012478]         [34] 720x576x24bpp@50Hz
[t=00:00:00.012480]         [35] 720x480x24bpp@60Hz
[t=00:00:00.012483]         [37] 640x480x24bpp@75Hz
[t=00:00:00.140736] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.140960] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.140968] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.147800] [GR::LogVersionInfo]
[t=00:00:00.147809]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.147813]     GL version  : 4.6.0 NVIDIA 545.84
[t=00:00:00.147816]     GL vendor   : NVIDIA Corporation
[t=00:00:00.147819]     GL renderer : NVIDIA GeForce RTX 4070/PCIe/SSE2
[t=00:00:00.147828]     GLSL version: 4.60 NVIDIA
[t=00:00:00.147831]     GLEW version: 2.1.0
[t=00:00:00.147834]     GPU memory  : 12282MB (total) / 8683MB (available)
[t=00:00:00.147838]     SDL swap-int: 1
[t=00:00:00.147841]     SDL driver  : windows
[t=00:00:00.147843]     
[t=00:00:00.147846]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.147848]     GLSL shader support       : 1
[t=00:00:00.147851]     GL4 support               : 1
[t=00:00:00.147854]     FBO extension support     : 1
[t=00:00:00.147861]     NVX GPU mem-info support  : 1
[t=00:00:00.147868]     ATI GPU mem-info support  : 0
[t=00:00:00.147875]     Texture clamping to edge  : 1
[t=00:00:00.147881]     NPOT-texture support      : 1 (1)
[t=00:00:00.147885]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.147889]     texture query-LOD support : 1 (1)
[t=00:00:00.147894]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.147896]     Z-buffer depth            : 32 (-)
[t=00:00:00.147902]     primitive-restart support : 1 (1)
[t=00:00:00.147906]     clip-space control support: 1 (1)
[t=00:00:00.147911]     seamless cube-map support : 1 (1)
[t=00:00:00.147914]     frag-depth layout support : 1 (1)
[t=00:00:00.147917]     persistent maps support   : 1 (1)
[t=00:00:00.147920]     explicit attribs location : 1 (1)
[t=00:00:00.147923]     multi draw indirect       : 1 (-)
[t=00:00:00.147928]     array textures            : 1 (-)
[t=00:00:00.147931]     buffer copy support       : 1 (-)
[t=00:00:00.147934]     indirect draw             : 1 (-)
[t=00:00:00.147936]     base instance             : 1 (-)
[t=00:00:00.147940]     
[t=00:00:00.147945]     max. FBO samples              : 32
[t=00:00:00.147947]     max. FS/program texture slots : 32/192
[t=00:00:00.147950]     max. texture size             : 32768
[t=00:00:00.147956]     max. texture anisotropy level : 16.000000
[t=00:00:00.147959]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.147962]     max. draw-buffers             : 8
[t=00:00:00.147964]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.147967]     max. uniform buffer-bindings  : 84
[t=00:00:00.147970]     max. uniform block-size       : 64KB
[t=00:00:00.147976]     max. storage buffer-bindings  : 96
[t=00:00:00.147979]     max. storage block-size       : 2047MB
[t=00:00:00.147982]     
[t=00:00:00.147985]     enable AMD-hacks : 0
[t=00:00:00.147989]     compress MIP-maps: 0
[t=00:00:00.148014]     Number of compressed texture formats: 23
[t=00:00:00.148028]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.148043] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.148167] [GR::UpdateGLConfigs]
[t=00:00:00.148184] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.148191] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.148197] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.148204] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.148206] [GR::InitGLState]
[t=00:00:00.148364] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:00.236997] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.238460] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.238575] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.241500] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.241515] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.241804] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.242902] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.242910] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.242942] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.243073] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.250197] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.250406] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.250617] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.250722] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.257494] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 7ms
[t=00:00:00.257513] [VFS] [SpringVFS::ReserveArchives<this=0000027fe31c6060>]
[t=00:00:00.257640] [VFS] [SpringVFS::AddArchive<this=0000027fe31c6060>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.259690] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000027fe31c6060 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.259699] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.319608] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.319814] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.319851] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.319864] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.319972] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.320182] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.320196] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.320248] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.324066] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.324117] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.324362][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.324416][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[t=00:00:00.324549][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.324569][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.324575][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.324594][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.327390][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.327402][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Steam Streaming Microphone)"
[t=00:00:00.327414][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.327419][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Speakers (Steam Streaming Speakers)"
[t=00:00:00.327423][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.338579][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.339972][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000027fe3325470(default) context=0000027fe31f9840  numChannels=2 frameSize=8
[t=00:00:00.339993][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.339999][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.340003][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.340007][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.340021][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.340037][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.340044][f=-000001] [Sound]   Devices:
[t=00:00:00.341225][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.341241][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Microphone)]
[t=00:00:00.341245][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Speakers)]
[t=00:00:00.341251][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.341256][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.341719][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.341729][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.431561][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 107ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 3246 MB
[t=00:00:00.432596][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.433197][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0
[t=00:00:00.433208][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.458699][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Amarante v3" (loaded=0 cached=0)
[t=00:00:00.458828][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000027fe31c6060>(arName="Amarante v3", overwrite=false)] section=1 cached=0
[t=00:00:00.458939][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000027fe31c6060>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.459267][f=-000001] [CAS::GASCB] Archive file="amarante_v3.sd7" cs="78cf87a77655fb5bfd7e708fdcdf85a30a34002eba5536e0e3c86835c2e4572c3a262b1d168dcd9489b3605def121b27baca7d199799082ab4211dac042a74c2"
[t=00:00:00.459315][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:04.358791][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:04.358919][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:04.358967][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:04.359014][f=-000001] [PreGame::StartServer]
    mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    map-checksum=ba3ae4f8c3d3c873d60f2bb8aa69654ed30cb1e7478bc1c0a6a6c3bce6fd1ac542fefd18d072e9776885847ffb613d54bccffbc030b5783ccd79827f37dcde78
Fontconfig error: Cannot load default config file
[t=00:00:04.359705][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:04.359789][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
[t=00:00:04.359801][f=-000001] [UDPListener] successfully bound socket on port 58661
[t=00:00:04.360385][f=-000001] [GameServer] Initialize: thread affinity ffffffff
[t=00:00:04.360462][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 3927ms
[t=00:00:04.386157][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000027fe37971d0] using map "Amarante v3" (loaded=1 cached=0)
[t=00:00:04.386281][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000027fe31c6060>(arName="Amarante v3", overwrite=false)] section=1 cached=0
[t=00:00:04.386310][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000027fe31c6060>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:04.386403][f=-000001] [PreGame::AddModArchivesToVFS][server=0000027fe37971d0] using game "Zero-K v1.12.9.1" (loaded=0 cached=0)
[t=00:00:04.386538][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000027fe31c6060>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0
[t=00:00:04.415843][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000027fe31c6060>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:04.415951][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000027fe31c6060>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:04.417081][f=-000001] [CAS::GASCB] Archive file="amarante_v3.sd7" cs="78cf87a77655fb5bfd7e708fdcdf85a30a34002eba5536e0e3c86835c2e4572c3a262b1d168dcd9489b3605def121b27baca7d199799082ab4211dac042a74c2"
[t=00:00:04.417125][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:04.417304][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:04.417340][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:04.417374][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:04.417654][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10Kewp9CltwbGF5ZXIwXQp7CnJhbms9MDsKdGVhbT0wOwpuYW1lPURvbkJ1Y2tsZXk7CmlzZnJvbWRlbW89MDsKfQpbYWkwXQp7CnRlYW09MTsKaXNmcm9tZGVtbz0wOwpob3N0PTA7Cm5hbWU9QUk6IEJlZ2lubmVyICgxKTsKdmVyc2lvbj1zdGFibGU7CnNob3J0bmFtZT0xMDUyMTg4Q2lyY3VpdEFJQmVnaW5uZXI2NDsKfQpbdGVhbTFdCnsKYWxseXRlYW09MTsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KaXNob3N0PTE7Cmhvc3RpcD0xMjcuMC4wLjE7Cm51bXVzZXJzPTI7CnN0YXJ0cG9zdHlwZT0yOwpnYW1ldHlwZT1aZXJvLUsgdjEuMTIuOS4xOwptYXBuYW1lPUFtYXJhbnRlIHYzOwpteXBsYXllcm5hbWU9RG9uQnVja2xleTsKbnVtcGxheWVycz0xOwpnYW1lc3RhcnRkZWxheT0wOwpub2hlbHBlcmFpcz0wOwpob3N0cG9ydD0wOwp9Cg=="
[t=00:00:04.417678][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-09-27_17-32-28-653_Amarante v3_105.1.1-2511-g747f18b BAR105.sdfz"
[t=00:00:04.417684][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 57ms
[t=00:00:04.417848][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:00:04.435151][f=-000001] forceSingleThreaded, false
[t=00:00:05.151931][f=-000001] [CAS::GASCB] Archive file="amarante_v3.sd7" cs="78cf87a77655fb5bfd7e708fdcdf85a30a34002eba5536e0e3c86835c2e4572c3a262b1d168dcd9489b3605def121b27baca7d199799082ab4211dac042a74c2"
[t=00:00:05.151984][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:05.152155][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:05.152194][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:05.152232][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:05.156105][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:05.156124][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:05.156173][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:05.156201][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:05.156226][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:05.156249][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:05.156661][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:05.156791][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:05.156913][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:05.157100][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:05.157207][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:05.157298][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:05.157306][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:05.157459][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:05.163989][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:05.165719][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:05.166184][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:05.166286][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:00:05.166524][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:05.166534][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:05.166636][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:05.166649][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:05.259436][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:05.268616][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (84 MB)"
[t=00:00:05.324563][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 157ms
[t=00:00:05.324588][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:05.325380][f=-000001] [CAS::GASCB] Archive file="amarante_v3.sd7" cs="78cf87a77655fb5bfd7e708fdcdf85a30a34002eba5536e0e3c86835c2e4572c3a262b1d168dcd9489b3605def121b27baca7d199799082ab4211dac042a74c2"
[t=00:00:05.325432][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:05.325610][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:05.325645][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:05.325686][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:05.369202][f=-000001] Loading UnitDefs_posts
[t=00:00:05.401513][f=-000001] ERROR: slicer.buildCostMetal set, should be metalCost instead!
[t=00:00:05.401529][f=-000001] ERROR: slicer.buildCostEnergy set, should be energyCost instead!
[t=00:00:05.401534][f=-000001] ERROR: slicer.maxDamage set, should be health instead!
[t=00:00:05.401539][f=-000001] ERROR: slicer.maxVelocity set, should be speed instead!
[t=00:00:05.413257][f=-000001] Loading FeatureDefs_posts
[t=00:00:05.419535][f=-000001] Loading WeaponDefs_posts
[t=00:00:05.427753][f=-000001] Loading ArmorDefs_posts
[t=00:00:05.434249][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 108ms
[t=00:00:05.457215][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 132ms
[t=00:00:05.457235][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:05.553691][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:05.555846][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[t=00:00:05.557838][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua
[t=00:00:05.557950][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 4ms
[t=00:00:05.557969][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:05.557979][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:05.559418][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:05.560036][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:05.560115][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[t=00:00:05.599078][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:05.606749][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:05.633457][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0)
[t=00:00:05.633510][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0)
[t=00:00:05.633553][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0)
[t=00:00:05.633656][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0)
[t=00:00:05.633700][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0)
[t=00:00:05.633839][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0)
------- TRUNCATED -------
[t=00:00:12.501698][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:12.503283][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:12.503410][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:12.507743][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:12.507988][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:12.510531][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:12.510739][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:12.511009][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:12.511189][f=-000001] [BloomShader::Initialize] removing widget, no shader support
[t=00:00:12.511899][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:12.512466][f=-000001] SSAO: gl.CreateShader or gl.RawBindFBO not found, disabling.
[t=00:00:12.521767][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:12.522218][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:12.522397][f=-000001] SetSunLighting
[t=00:00:12.523230][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:12.529618][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:12.529875][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:12.529990][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:12.529998][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:12.532242][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:12.532471][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:12.532598][f=-000001] [Color Blindness Correction] Error: removing widget, no shader support
[t=00:00:12.533418][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:12.533549][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:12.534748][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:12.539999][f=-000001] Writing last game win data
[t=00:00:12.553371][f=-000001] LuaUI v0.3
[t=00:00:12.650191][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:12.667603][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:12.667656][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:12.669367][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:12.669389][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[t=00:00:12.670758][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: 1.2.15
[t=00:00:12.673229][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: AngelScript Rules!
[t=00:00:12.673442][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Loading the Terrain-Map ...
[t=00:00:12.673469][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Water Damage: 0.000000
[t=00:00:12.673691][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Sector-Map Block Size: 64
[t=00:00:12.673698][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Sector-Map Size: 12800 (x160, z80)
[t=00:00:12.676301][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Determining Usable Terrain for all units ...
[t=00:00:12.681811][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Map Land Percent: 100.00%
[t=00:00:12.681834][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Minimum Elevation: 53.27
[t=00:00:12.681842][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Maximum Elevation: 736.67
[t=00:00:12.681853][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)    Is buildable across 100.000000% of the map. (used by 33 unit-defs)
[t=00:00:12.681865][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=00:00:12.681873][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[t=00:00:12.681881][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)   Is buildable across 0.000000% of the map. (used by 2 unit-defs)
[t=00:00:12.681890][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)   Is buildable across 0.000000% of the map. (used by 1 unit-defs)
[t=00:00:12.685798][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(0.41))   Move-Data used:'akbot4'     Has 1 Map-Area(s) occupying 94.16% of the map. (used by 352 unit-defs)
[t=00:00:12.685880][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)     Max Slope=(1.00))   Move-Data used:'boat5'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs)
[t=00:00:12.689827][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.41))   Move-Data used:'kbot4'      Has 1 Map-Area(s) occupying 94.16% of the map. (used by 32 unit-defs)
[t=00:00:12.693803][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.41))   Move-Data used:'bhover5'    Has 1 Map-Area(s) occupying 94.16% of the map. (used by 5 unit-defs)
[t=00:00:12.697878][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:12.701764][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 10 unit-defs)
[t=00:00:12.705677][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:12.708844][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.11))   Move-Data used:'hover3'     Has 1 Map-Area(s) occupying 67.94% of the map. (used by 13 unit-defs)
[t=00:00:12.713035][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(0.41))   Move-Data used:'skbot2'     Has 1 Map-Area(s) occupying 94.16% of the map. (used by 3 unit-defs)
[t=00:00:12.713094][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)      Max Slope=(1.00))   Move-Data used:'boat4'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs)
[t=00:00:12.715983][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.11))   Move-Data used:'tank4'      Has 1 Map-Area(s) occupying 67.94% of the map. (used by 21 unit-defs)
[t=00:00:12.750518][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBeginner64/stable/Amarante_v3.json)
[t=00:00:12.750727][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\behaviour.json
[t=00:00:12.751787][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\block_map.json
[t=00:00:12.751942][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\build_chain.json
[t=00:00:12.752303][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\commander.json
[t=00:00:12.752967][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\economy.json
[t=00:00:12.753106][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\factory.json
[t=00:00:12.754814][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\response.json
[t=00:00:12.785975][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: DevCircuitAIBeginner64 1.2.15 (0) Initialized!
[t=00:00:12.786235][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:00:12.786257][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 118ms
[t=00:00:12.791656][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 9969, 0.0} allocedSize{int+, int-, ext}={0, 0, 1809168}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0068}
[t=00:00:13.071859][f=-000001] [KeyBindings] Warning: Bind: could not parse key: Cf5
[t=00:00:13.140846][f=-000001] Reclaim highlight: old engine version.
[t=00:00:13.145182][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:13.270519][f=-000001] GameID: 2cecf6669ee6aa2eb61ac2808a909c67
[t=00:00:13.270783][f=-000001] Connection attempt from DonBuckley
[t=00:00:13.270790][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:13.270869][f=-000001]  -> Connection established (given id 0)
[t=00:00:13.270891][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DonBuckley" string="[PreGame::GameDataReceived][map-checksums]
    server=ba3ae4f8c3d3c873d60f2bb8aa69654ed30cb1e7478bc1c0a6a6c3bce6fd1ac542fefd18d072e9776885847ffb613d54bccffbc030b5783ccd79827f37dcde78
    client=ba3ae4f8c3d3c873d60f2bb8aa69654ed30cb1e7478bc1c0a6a6c3bce6fd1ac542fefd18d072e9776885847ffb613d54bccffbc030b5783ccd79827f37dcde78"
[t=00:00:13.270906][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DonBuckley" string="[PreGame::GameDataReceived][mod-checksums]
    server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:13.270917][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DonBuckley" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=da23458e079e9961107979e2ea38501440582298f29d61900bae58cb343e74dc645c467b234cce7e8f152d78cff573559e8c12df51d070f0965070ec4729a718]"
[t=00:00:13.270926][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DonBuckley" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=fdcb44e8eda374d40b919df69261a60bc972b679c2e3e40d8449c807399323dc8c9a0aa92b078284f7014827f9667b046856eadddb8d50010f8fbf1eccbb6823]"
[t=00:00:13.270957][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DonBuckley" string="[Game::Load][lua{Rules,Gaia}={0000028006f084c0,0000000000000000}][locale="C"]"
[t=00:00:13.271008][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Beginner (1)" (ID: 0, Short-Name: "1052188CircuitAIBeginner64", Version: "stable") took over control of team 1
[t=00:00:13.271019][f=-000001] Player DonBuckley finished loading and is now ingame
[t=00:00:13.282776][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:03:15.810246][f=-000001] <DonBuckley> Allies: I choose: Recon!
[t=00:03:34.966518][f=0000403] DonBuckley paused the game
[t=00:03:50.825560][f=0000403] DonBuckley paused the game
[t=00:03:50.827944][f=0000403] game_message: DonBuckley has been destroyed!
[t=00:03:50.827970][f=0000403] game_message: AI wins!
[t=00:03:50.828192][f=0000403] Submitting stats
[t=00:03:50.828403][f=0000403] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=00:03:50.857751][f=0000403] DonBuckley unpaused the game
[t=00:03:51.191024][f=0000415] <Ghost Site> Spectator mode. Widget removed.
[t=00:03:51.355321][f=0000420] <Easy Facing> Spectator mode. Widget removed.
[t=00:03:54.068526][f=0000501] <autoquit> Autoquit canceled.
[t=00:03:54.655972][f=0000519] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:03:56.578527][f=0000577] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:03:57.406540][f=0000601] [QuitAction] user exited to system
[t=00:03:57.410650][f=0000601] [SpringApp::Kill][1] fromRun=1
[t=00:03:57.410660][f=0000601] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:03:57.436271][f=0000601]  [async=0] threads=8 tasks=91756 {sum,avg}{exec,wait}time={{900.076, 0.010}, {29623.504, 0.323}}ms
[t=00:03:57.436300][f=0000601]      thread=1 tasks=13108 {sum,min,max,avg}{exec,wait}time={{198.290, 0.000, 32.294, 0.015}, {124.213, 0.000, 18446744027136.000, 0.009}}ms
[t=00:03:57.436308][f=0000601]      thread=2 tasks=13108 {sum,min,max,avg}{exec,wait}time={{126.931, 0.000, 35.539, 0.010}, {4331.344, 0.000, 18446744027136.000, 0.330}}ms
[t=00:03:57.436314][f=0000601]      thread=3 tasks=13108 {sum,min,max,avg}{exec,wait}time={{110.312, 0.000, 36.478, 0.008}, {4815.210, 0.000, 8.788, 0.367}}ms
[t=00:03:57.436321][f=0000601]      thread=4 tasks=13108 {sum,min,max,avg}{exec,wait}time={{119.306, 0.000, 41.172, 0.009}, {4936.020, 0.000, 9.376, 0.377}}ms
[t=00:03:57.436329][f=0000601]      thread=5 tasks=13108 {sum,min,max,avg}{exec,wait}time={{116.448, 0.000, 40.960, 0.009}, {5033.307, 0.000, 9.418, 0.384}}ms
[t=00:03:57.436335][f=0000601]      thread=6 tasks=13108 {sum,min,max,avg}{exec,wait}time={{111.614, 0.000, 36.896, 0.009}, {5200.028, 0.000, 9.376, 0.397}}ms
[t=00:03:57.436342][f=0000601]      thread=7 tasks=13108 {sum,min,max,avg}{exec,wait}time={{117.174, 0.000, 37.328, 0.009}, {5183.382, 0.000, 9.390, 0.395}}ms
[t=00:03:57.436349][f=0000601]  [async=1] threads=8 tasks=10130 {sum,avg}{exec,wait}time={{49414.918, 4.878}, {11605656.000, 1145.672}}ms
[t=00:03:57.436356][f=0000601]      thread=1 tasks=1447 {sum,min,max,avg}{exec,wait}time={{7019.783, 0.000, 457.690, 4.851}, {1667507.750, 0.002, 3566.045, 1152.390}}ms
[t=00:03:57.436362][f=0000601]      thread=2 tasks=1449 {sum,min,max,avg}{exec,wait}time={{7051.230, 0.000, 469.974, 4.866}, {1521511.875, 0.233, 3620.178, 1050.043}}ms
[t=00:03:57.436370][f=0000601]      thread=3 tasks=1449 {sum,min,max,avg}{exec,wait}time={{7072.957, 0.000, 460.197, 4.881}, {1603506.125, 0.067, 3567.143, 1106.630}}ms
[t=00:03:57.436377][f=0000601]      thread=4 tasks=1447 {sum,min,max,avg}{exec,wait}time={{7126.262, 0.000, 482.258, 4.925}, {1931461.250, 0.206, 3631.141, 1334.804}}ms
[t=00:03:57.436383][f=0000601]      thread=5 tasks=1445 {sum,min,max,avg}{exec,wait}time={{7362.259, 0.000, 470.589, 5.095}, {1865335.750, 0.265, 3844.546, 1290.890}}ms
[t=00:03:57.436391][f=0000601]      thread=6 tasks=1447 {sum,min,max,avg}{exec,wait}time={{6984.521, 0.000, 548.095, 4.827}, {1536063.125, 0.017, 3529.591, 1061.550}}ms
[t=00:03:57.436398][f=0000601]      thread=7 tasks=1446 {sum,min,max,avg}{exec,wait}time={{6797.905, 0.000, 458.543, 4.701}, {1480270.375, 0.388, 3518.363, 1023.700}}ms
[t=00:03:57.436402][f=0000601] [ThreadPool::SetThreadCount][2] workers=0
[t=00:03:57.436406][f=0000601] [SpringApp::Kill][2]
[t=00:03:57.436434][f=0000601] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:03:57.436442][f=0000601] [Game::KillLua][1] dtor=0 luaUI=000002804b42ff60
[t=00:03:57.436466][f=0000601] Start widgetHandler:Shutdown
[t=00:03:57.437931][f=0000601] Shutdown - SaveOrderList Complete
[t=00:03:57.445014][f=0000601] Writing last game win data
[t=00:03:57.454625][f=0000601] Shutdown - SaveConfigData Complete
[t=00:03:57.454636][f=0000601] Shutdown Widget - Chili Highlight
[t=00:03:57.454652][f=0000601] Shutdown Widget - Draw After Chili
[t=00:03:57.454658][f=0000601] Shutdown Widget - API Unit Tracker GL4
[t=00:03:57.454672][f=0000601] Shutdown Widget - EPIC Menu
[t=00:03:57.455312][f=0000601] Shutdown Widget - Chili Minimap
[t=00:03:57.455380][f=0000601] Shutdown Widget - Chili Widget Selector
[t=00:03:57.455905][f=0000601] Shutdown Widget - Local Team Colors
[t=00:03:57.455913][f=0000601] Shutdown Widget - Display Keys 2
[t=00:03:57.455935][f=0000601] Shutdown Widget - Save Game Menu
[t=00:03:57.455942][f=0000601] Shutdown Widget - Unit Icons
[t=00:03:57.455959][f=0000601] Shutdown Widget - HealthBars
[t=00:03:57.456494][f=0000601] Shutdown Widget - Noises
[t=00:03:57.456506][f=0000601] Shutdown Widget - BuildETA
[t=00:03:57.456512][f=0000601] Shutdown Widget - Win Counter
[t=00:03:57.456518][f=0000601] Shutdown Widget - EndGame APM stats
[t=00:03:57.456526][f=0000601] Shutdown Widget - Modular Comm Info
[t=00:03:57.456531][f=0000601] Shutdown Widget - CameraShake
[t=00:03:57.456539][f=0000601] Shutdown Widget - Chili Economy Panel Default
[t=00:03:57.456577][f=0000601] Shutdown Widget - Chili EndGame Window
[t=00:03:57.456590][f=0000601] Shutdown Widget - Chili Nuke Warning
[t=00:03:57.456598][f=0000601] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:03:57.456607][f=0000601] Shutdown Widget - Chili Spectator Panels
[t=00:03:57.456614][f=0000601] Shutdown Widget - Context Menu
[t=00:03:57.456619][f=0000601] Shutdown Widget - Darkening
[t=00:03:57.456630][f=0000601] Shutdown Widget - Defense Range Zero-K
[t=00:03:57.456643][f=0000601] Shutdown Widget - Grab Input
[t=00:03:57.456724][f=0000601] Input grabbing is disabled!
[t=00:03:57.456733][f=0000601] Shutdown Widget - Highlight Geos
[t=00:03:57.456739][f=0000601] Shutdown Widget - Local Widgets Config
[t=00:03:57.456749][f=0000601] Shutdown Widget - MinimapEvents
[t=00:03:57.456755][f=0000601] Shutdown Widget - Missile Silo Range
[t=00:03:57.456763][f=0000601] Shutdown Widget - Music Player v2
[t=00:03:57.456776][f=0000601] Shutdown Widget - Point Tracker
[t=00:03:57.456783][f=0000601] Shutdown Widget - Showeco and Grid Drawer
[t=00:03:57.456789][f=0000601] Shutdown Widget - Startup Info and Selector
[t=00:03:57.456804][f=0000601] Shutdown Widget - Transport AI
[t=00:03:57.456816][f=0000601] Shutdown Widget - State Reverse and Latency
[t=00:03:57.456821][f=0000601] Shutdown Widget - Stereo3D
[t=00:03:57.456853][f=0000601] Shutdown Widget - Attack AoE
[t=00:03:57.456863][f=0000601] Shutdown Widget - UnitShapes 3
[t=00:03:57.456887][f=0000601] Shutdown Widget - Selection Send
[t=00:03:57.456895][f=0000601] Shutdown Widget - Newton Firezone
[t=00:03:57.456901][f=0000601] Shutdown Widget - Chili Pro Console
[t=00:03:57.461233][f=0000601] Shutdown Widget - Persistent Build Height
[t=00:03:57.461244][f=0000601] Shutdown Widget - Lasso Terraform GUI
[t=00:03:57.461249][f=0000601] Shutdown Widget - Chili Framework
[t=00:03:57.461255][f=0000601] Shutdown Widget - Chili Core Selector
[t=00:03:57.461343][f=0000601] Shutdown Widget - Custom Markers
[t=00:03:57.461358][f=0000601] Shutdown Widget - Mex Placement Handler
[t=00:03:57.461379][f=0000601] Shutdown Widget - Select Keys
[t=00:03:57.461395][f=0000601] Shutdown Widget - Pause Screen
[t=00:03:57.462068][f=0000601] Shutdown Widget - Layout Handler
[t=00:03:57.462081][f=0000601] Shutdown Widget - Text To Speech Control
[t=00:03:57.462087][f=0000601] End widgetHandler:Shutdown
[t=00:03:57.543449][f=0000601] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 33390627, 0.0} allocedSize{int+, int-, ext}={0, 0, 6412685867}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0258}
[t=00:03:57.544190][f=0000601] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:03:57.544199][f=0000601] [Game::KillLua][3] dtor=0 luaRules=0000028006f084c0
[t=00:03:57.544226][f=0000601] Start gadgetHandler:Shutdown
[t=00:03:57.544234][f=0000601] Shutdown - StartSetup
[t=00:03:57.544239][f=0000601] Shutdown - UnitMorph
[t=00:03:57.544268][f=0000601] Shutdown - Carrier Drones
[t=00:03:57.544276][f=0000601] Shutdown - Missile Silo Controller
[t=00:03:57.544282][f=0000601] Shutdown - Modular Comm Info
[t=00:03:57.544291][f=0000601] Shutdown - Terrain Texture Handler
[t=00:03:57.544299][f=0000601] Shutdown - UnitCloakShield
[t=00:03:57.544316][f=0000601] Shutdown - Starlight Handler
[t=00:03:57.544322][f=0000601] End gadgetHandler:Shutdown
[t=00:03:57.550820][f=0000601] Start gadgetHandler:Shutdown
[t=00:03:57.550832][f=0000601] Shutdown - Teleport Throw
[t=00:03:57.550840][f=0000601] Shutdown - UnitMorph
[t=00:03:57.550849][f=0000601] Shutdown - Missile fired callins
[t=00:03:57.550863][f=0000601] Shutdown - Modular Comm Info
[t=00:03:57.550879][f=0000601] Shutdown - Retreat Command
[t=00:03:57.550886][f=0000601] Shutdown - Shockwaves
[t=00:03:57.550892][f=0000601] Shutdown - UnitCloakShield
[t=00:03:57.550914][f=0000601] Shutdown - Lups Cloak FX
[t=00:03:57.550923][f=0000601] Shutdown - Lups
[t=00:03:57.550949][f=0000601] Shutdown - Lups Shield
[t=00:03:57.550961][f=0000601] End gadgetHandler:Shutdown
[t=00:03:57.587554][f=0000601] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 36, 0.0} allocedSize{int+, int-, ext}={0, 0, 1880}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:57.587668][f=0000601] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:57.587707][f=0000601] [Game::KillLua][4] dtor=0
[t=00:03:57.587713][f=0000601] [Game::KillLua][5] dtor=0
[t=00:03:57.590610][f=0000601] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-09-27_17-32-28-653_Amarante v3_105.1.1-2511-g747f18b BAR105.sdfz" (21135 bytes)
[t=00:03:57.590667][f=0000601] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:03:57.620516][f=0000601] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:03:57.620533][f=0000601] [Sound] [Sound::UpdateThread][3] #sources=32 #items=10
[t=00:03:57.620661][f=0000601] [Sound] [Sound::UpdateThread][4] ctx=0000027fe31f9840 dev=0000027fe3325470
[t=00:03:57.620740][f=0000601] [Sound] [Sound::UpdateThread][5] ctx=0000027fe31f9840 dev=0000027fe3325470
[t=00:03:57.620745][f=0000601] [Sound] [Sound::Cleanup][alcDestroyContext(0000027fe31f9840)]
[t=00:03:57.621506][f=0000601] [Sound] [Sound::Cleanup][alcCloseDevice(0000027fe3325470)]
[t=00:03:57.621566][f=0000601] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:03:57.643378][f=0000601] [Sound] [Sound::UpdateThread][6]
[t=00:03:57.643789][f=0000601] [Game::~CGame][1]
[t=00:03:57.643799][f=0000601] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:03:57.643804][f=0000601] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:03:57.643807][f=0000601] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:03:57.643811][f=0000601] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:03:57.643817][f=0000601] [Game::KillLua][4] dtor=1
[t=00:03:57.643822][f=0000601] [Game::KillLua][5] dtor=1
[t=00:03:57.643863][f=0000601] [Game::KillMisc][1]
[t=00:03:57.643888][f=0000601] [Game::KillMisc][2]
[t=00:03:57.643895][f=0000601] [EOH::DestroySkirmishAI(id=0)]
[t=00:03:57.658878][f=0000601] [Game::KillMisc][3]
[t=00:03:57.658958][f=0000601] [Game::KillRendering][1]
[t=00:03:57.670493][f=0000601] [3DOParser::Kill] allocated 29 pieces
[t=00:03:57.670550][f=0000601] [S3OParser::Kill] allocated 5520 pieces
[t=00:03:57.670964][f=0000601] [AssParser::Kill] allocated 698 pieces
[t=00:03:57.700604][f=0000601] [Game::KillInterface][1]
[t=00:03:57.701074][f=0000601] [Game::KillInterface][2]
[t=00:03:57.701478][f=0000601] [Game::KillSimulation][1]
[t=00:03:57.701485][f=0000601] [Game::KillSimulation][2]
[t=00:03:57.712958][f=0000601] [CCollisionHandler] dis-/continuous tests: 0/460
[t=00:03:57.712972][f=0000601] [Game::KillSimulation][3]
[t=00:03:57.713714][f=0000601] [~CPathCache(40x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201
[t=00:03:57.713775][f=0000601] [~CPathCache(40x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:57.713843][f=0000601] [~CPathCache(80x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:57.713869][f=0000601] [~CPathCache(80x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:57.714194][f=0000601] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:57.720135][f=0000601] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,12}; shared=0%; cached=8%
[t=00:03:57.724837][f=0000601] [Game::KillSimulation][4]
[t=00:03:57.768953][f=0000601] [CommonDefHandler::KillStatic] 2170 sound-set data items added
[t=00:03:57.768972][f=0000601] [Game::~CGame][2]
[t=00:03:57.768976][f=0000601] [Game::~CGame][3]
[t=00:03:57.769142][f=0000601] [SpringApp::Kill][3]
[t=00:03:57.769155][f=0000601] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    15649 bytes sent  
    10946 bytes recv'd

[t=00:03:57.779203][f=0000601] Kill: client disconnecting...
[t=00:03:57.779221][f=0000601] [GameServer] UpdateLoop: thread affinity ffffffff
[t=00:03:59.781333][f=0000601] CloseConnection: client connection closed
[t=00:03:59.781363][f=0000601] [SpringApp::Kill][4] font=0000027fcc9ec100
[t=00:03:59.782288][f=0000601] [SpringApp::Kill][5]
[t=00:03:59.786098][f=0000601] [SpringApp::Kill][6]
[t=00:03:59.786149] [SpringApp::Kill][7]
[t=00:03:59.786164] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:59.786180] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {128, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:03:59.786184] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:03:59.786189] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:03:59.786195] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:03:59.786200] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:59.786204] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:03:59.786209] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {5504, 1048576, 1048576}, EBO = {8256, 2097152, 2097152}
[t=00:03:59.786215] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:03:59.786222] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:59.786227] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:59.786233] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:03:59.786238] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {16, 1048576, 1048576}, EBO = {24, 2097152, 2097152}
[t=00:03:59.864158] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:03:59.864170] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:03:59.864173] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:03:59.864187] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:03:59.866362] [VFS] [SpringVFS::DeleteArchives<this=0000027fe31c6060>]
[t=00:03:59.866371] [VFS] [SpringVFS::DeleteArchives<this=0000027fe31c6060>(section=0)] #archives[section]=1 #files[section]=8228
[t=00:03:59.866375] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (0000027fcc9e4100)
[t=00:03:59.867070] [VFS] [SpringVFS::DeleteArchives<this=0000027fe31c6060>(section=1)] #archives[section]=1 #files[section]=7
[t=00:03:59.867089] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\amarante_v3.sd7 (0000027fe324fb40)
[t=00:03:59.868166] [VFS] [SpringVFS::DeleteArchives<this=0000027fe31c6060>(section=2)] #archives[section]=3 #files[section]=327
[t=00:03:59.868174] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000027fcc9e4f70)
[t=00:03:59.868206] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000027fcc9e4680)
[t=00:03:59.868224] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000027fcc9e4ec0)
[t=00:03:59.868261] [VFS] [SpringVFS::DeleteArchives<this=0000027fe31c6060>(section=3)] #archives[section]=0 #files[section]=0
[t=00:03:59.868266] [VFS] [SpringVFS::DeleteArchives<this=0000027fe31c6060>(section=4)] #archives[section]=0 #files[section]=130
[t=00:03:59.868273] [VFS] [SpringVFS::DeleteArchives<this=0000027fe31c6060>(section=5)] #archives[section]=0 #files[section]=0
[t=00:03:59.868279] [VFS] [SpringVFS::DeleteArchives<this=0000027fe31c6060>(section=6)] #archives[section]=0 #files[section]=0
[t=00:03:59.868283] [VFS] [SpringVFS::DeleteArchives<this=0000027fe31c6060>(section=7)] #archives[section]=0 #files[section]=0
[t=00:03:59.868288] [VFS] [SpringVFS::DeleteArchives<this=0000027fe31c6060>(section=8)] #archives[section]=0 #files[section]=0
[t=00:03:59.868462] [SpringApp::Kill][8]
[t=00:03:59.868470] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:03:59.868474] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6174304d0 (joinable=1)
[t=00:03:59.868477] [WatchDog::Uninstall][2]
[t=00:04:00.143868] [WatchDog::Uninstall][3]
[t=00:04:00.143879] [SpringApp::Kill][9]