ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #117880

Open Chobbyla opened 2 days ago

Chobbyla commented 2 days ago

infolog_full.txt (truncated):

[t=00:00:00.000057] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.052320] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.052348] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.052361]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.052369]   
[t=00:00:00.052372]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.052375]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.052380]   Use "none" to disable the default log sections.
[t=00:00:00.052384] ============== </Log Sections> ==============

[t=00:00:00.052388] ============== <User Config> ==============
[t=00:00:00.052457]   AdvMapShading = 0
[t=00:00:00.052462]   AdvUnitShading = 0
[t=00:00:00.052464]   AnimationMT = 0
[t=00:00:00.052467]   BumpWaterDepthBits = 16
[t=00:00:00.052471]   BumpWaterReflection = 0
[t=00:00:00.052474]   BumpWaterRefraction = 0
[t=00:00:00.052476]   BumpWaterShoreWaves = 0
[t=00:00:00.052481]   BumpWaterTexSizeReflection = 64
[t=00:00:00.052486]   CamFreeScrollSpeed = 25
[t=00:00:00.052489]   CamMode = 1
[t=00:00:00.052492]   CubeTexSizeReflection = 64
[t=00:00:00.052495]   CubeTexSizeSpecular = 64
[t=00:00:00.052499]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.052503]   EdgeMoveDynamic = 0
[t=00:00:00.052505]   EdgeMoveWidth = 0.003
[t=00:00:00.052515]   FPSFOV = 90
[t=00:00:00.052517]   FPSScrollSpeed = 25
[t=00:00:00.052520]   FontSize = 18
[t=00:00:00.052523]   GrassDetail = 0
[t=00:00:00.052528]   GroundDecals = 0
[t=00:00:00.052532]   GroundDetail = 50
[t=00:00:00.052534]   HangTimeout = 30
[t=00:00:00.052536]   HardwareCursor = 1
[t=00:00:00.052539]   InitialNetworkTimeout = 0
[t=00:00:00.052542]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.052547]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.052549]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.052552]   LinkOutgoingBandwidth = 131072
[t=00:00:00.052556]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.052562]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.052564]   LuaShaders = 0
[t=00:00:00.052568]   MSAALevel = 1
[t=00:00:00.052570]   MaxDynamicMapLights = 0
[t=00:00:00.052574]   MaxDynamicModelLights = 0
[t=00:00:00.052577]   MaxParticles = 4000
[t=00:00:00.052579]   MaxSounds = 32
[t=00:00:00.052583]   MaximumTransmissionUnit = 0
[t=00:00:00.052586]   MiddleClickScrollSpeed = -0.003
[t=00:00:00.052590]   MiniMapMarker = 0
[t=00:00:00.052593]   MouseDragScrollThreshold = 0
[t=00:00:00.052598]   NetworkLossFactor = 1
[t=00:00:00.052602]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.052605]   OverheadScrollSpeed = 25
[t=00:00:00.052608]   ReconnectTimeout = 0
[t=00:00:00.052610]   RotOverheadScrollSpeed = 25
[t=00:00:00.052613]   RotateLogFiles = 1
[t=00:00:00.052616]   ShadowMapSize = 1024
[t=00:00:00.052620]   ShowClock = 0
[t=00:00:00.052623]   SoftParticles = 2
[t=00:00:00.052625]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.052628]   UnitIconDist = 250
[t=00:00:00.052645]   UpdateBoundingVolumeMT = 0
[t=00:00:00.052649]   UpdateWeaponVectorsMT = 0
[t=00:00:00.052652]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.052654]   UseLuaMemPools = 0
[t=00:00:00.052657]   VFSCacheArchiveFiles = 0
[t=00:00:00.052660]   VSync = 0
[t=00:00:00.052662]   Water = 0
[t=00:00:00.052665]   WindowBorderless = 1
[t=00:00:00.052668]   WindowPosY = 0
[t=00:00:00.052670]   XResolutionWindowed = 1920
[t=00:00:00.052675]   YResolutionWindowed = 1080
[t=00:00:00.052677]   snd_volmaster = 43
[t=00:00:00.052686] ============== </User Config> ==============

[t=00:00:00.052690] ============== <User System> ==============
[t=00:00:00.052694]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.052698]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.052704]        Compiler Version: gcc-13.2.0
[t=00:00:00.052728]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.052756]         Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900KF; 32616MB RAM, 36727MB pagefile
[t=00:00:00.052763]        Binary Word Size: 64-bit (native)
[t=00:00:00.052766]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.052769]      Physical CPU Cores: 8
[t=00:00:00.052773]       Logical CPU Cores: 16
[t=00:00:00.052776] ============== </User System> ==============

[t=00:00:00.052780] Run: thread affinity ffffffff
[t=00:00:00.052856] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.052860]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.052863]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.052867]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.052870]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.053317] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.053325] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.056457] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.058019]     Display (Generic PnP Monitor)=1 modes=40 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.058025]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.058036]         [ 4] 1680x1050x24bpp@60Hz
[t=00:00:00.058039]         [ 6] 1600x1024x24bpp@60Hz
[t=00:00:00.058041]         [ 8] 1600x900x24bpp@60Hz
[t=00:00:00.058046]         [ 9] 1440x1080x24bpp@60Hz
[t=00:00:00.058049]         [12] 1440x900x24bpp@60Hz
[t=00:00:00.058051]         [13] 1366x768x24bpp@60Hz
[t=00:00:00.058054]         [14] 1360x768x24bpp@60Hz
[t=00:00:00.058057]         [15] 1280x1024x24bpp@75Hz
[t=00:00:00.058060]         [17] 1280x960x24bpp@75Hz
[t=00:00:00.058062]         [19] 1280x800x24bpp@60Hz
[t=00:00:00.058065]         [20] 1280x768x24bpp@60Hz
[t=00:00:00.058070]         [21] 1280x720x24bpp@60Hz
[t=00:00:00.058072]         [24] 1176x664x24bpp@60Hz
[t=00:00:00.058075]         [27] 1152x864x24bpp@60Hz
[t=00:00:00.058077]         [28] 1024x768x24bpp@75Hz
[t=00:00:00.058080]         [31] 800x600x24bpp@75Hz
[t=00:00:00.058083]         [34] 720x576x24bpp@50Hz
[t=00:00:00.058086]         [35] 720x480x24bpp@60Hz
[t=00:00:00.058089]         [37] 640x480x24bpp@75Hz
[t=00:00:00.227831] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.228082] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.228091] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.587657] [GR::LogVersionInfo]
[t=00:00:00.587669]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.587673]     GL version  : 4.6.0 NVIDIA 545.84
[t=00:00:00.587675]     GL vendor   : NVIDIA Corporation
[t=00:00:00.587678]     GL renderer : NVIDIA GeForce RTX 4070/PCIe/SSE2
[t=00:00:00.587691]     GLSL version: 4.60 NVIDIA
[t=00:00:00.587693]     GLEW version: 2.1.0
[t=00:00:00.587696]     GPU memory  : 12282MB (total) / 10447MB (available)
[t=00:00:00.587702]     SDL swap-int: 1
[t=00:00:00.587705]     SDL driver  : windows
[t=00:00:00.587707]     
[t=00:00:00.587709]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.587712]     GLSL shader support       : 1
[t=00:00:00.587714]     GL4 support               : 1
[t=00:00:00.587717]     FBO extension support     : 1
[t=00:00:00.587724]     NVX GPU mem-info support  : 1
[t=00:00:00.587733]     ATI GPU mem-info support  : 0
[t=00:00:00.587739]     Texture clamping to edge  : 1
[t=00:00:00.587744]     NPOT-texture support      : 1 (1)
[t=00:00:00.587748]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.587752]     texture query-LOD support : 1 (1)
[t=00:00:00.587755]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.587761]     Z-buffer depth            : 32 (-)
[t=00:00:00.587767]     primitive-restart support : 1 (1)
[t=00:00:00.587769]     clip-space control support: 1 (1)
[t=00:00:00.587775]     seamless cube-map support : 1 (1)
[t=00:00:00.587778]     frag-depth layout support : 1 (1)
[t=00:00:00.587780]     persistent maps support   : 1 (1)
[t=00:00:00.587783]     explicit attribs location : 1 (1)
[t=00:00:00.587788]     multi draw indirect       : 1 (-)
[t=00:00:00.587791]     array textures            : 1 (-)
[t=00:00:00.587794]     buffer copy support       : 1 (-)
[t=00:00:00.587797]     indirect draw             : 1 (-)
[t=00:00:00.587800]     base instance             : 1 (-)
[t=00:00:00.587802]     
[t=00:00:00.587806]     max. FBO samples              : 32
[t=00:00:00.587809]     max. FS/program texture slots : 32/192
[t=00:00:00.587812]     max. texture size             : 32768
[t=00:00:00.587817]     max. texture anisotropy level : 16.000000
[t=00:00:00.587820]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.587822]     max. draw-buffers             : 8
[t=00:00:00.587825]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.587828]     max. uniform buffer-bindings  : 84
[t=00:00:00.587831]     max. uniform block-size       : 64KB
[t=00:00:00.587835]     max. storage buffer-bindings  : 96
[t=00:00:00.587838]     max. storage block-size       : 2047MB
[t=00:00:00.587840]     
[t=00:00:00.587843]     enable AMD-hacks : 0
[t=00:00:00.587845]     compress MIP-maps: 0
[t=00:00:00.587862]     Number of compressed texture formats: 23
[t=00:00:00.587878]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.587893] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.588038] [GR::UpdateGLConfigs]
[t=00:00:00.588059] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.588067] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.588074] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.588079] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.588082] [GR::InitGLState]
[t=00:00:00.588244] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:00.709863] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.711271] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.711785] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.716563] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.716578] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.717259] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.718364] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.718372] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.718408] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.718445] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.729504] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.730021] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.730322] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.730394] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.736025] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms
[t=00:00:00.736035] [VFS] [SpringVFS::ReserveArchives<this=000001d5fea097e0>]
[t=00:00:00.736124] [VFS] [SpringVFS::AddArchive<this=000001d5fea097e0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.737834] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001d5fea097e0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.737842] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.815514] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.817223] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.817297] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.817524] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.817631] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.817640] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.817643] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.817779] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.818081] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.818110] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.818543][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.818914][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.4ms)
[t=00:00:00.819112][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.819134][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.819139][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.819160][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.822653][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.822664][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Steam Streaming Microphone)"
[t=00:00:00.822679][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.822683][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Speakers (Steam Streaming Speakers)"
[t=00:00:00.822687][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.842607][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.848283][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001d5feb77280(default) context=000001d5feb73d00  numChannels=2 frameSize=8
[t=00:00:00.848307][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.848313][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.848317][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.848320][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.848372][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.848392][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.848399][f=-000001] [Sound]   Devices:
[t=00:00:00.849507][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.849519][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Microphone)]
[t=00:00:00.849523][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Speakers)]
[t=00:00:00.849528][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.849533][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.854176][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.854188][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.918235][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 99ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 3200 MB
[t=00:00:00.920598][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.925635][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0
[t=00:00:00.925648][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.952636][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Aetherian Void 1.7" (loaded=0 cached=0)
[t=00:00:00.952764][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d5fea097e0>(arName="Aetherian Void 1.7", overwrite=false)] section=1 cached=0
[t=00:00:00.957948][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d5fea097e0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.958265][f=-000001] [CAS::GASCB] Archive file="aetherian_void_1.7.sd7" cs="1308a82c9947fbab7f7bc755b6e4a1cfbf1390ebad4045f6286c04872ac45611eec33e9cb3b9857fafe4362ea33d68436804f89a7230413cd269d0a56c7fdbea"
[t=00:00:00.958313][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:00.958490][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:00.958528][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:00.958560][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:00.958573][f=-000001] [PreGame::StartServer]
    mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    map-checksum=d1fdcb732cc1c883540a9c62c0524122662b2122509eb2d66d02af0e0edd1bf8961be8997546a19c4ed2d20cb74e4e306e017e43d51c312aab314f765f897150
Fontconfig error: Cannot load default config file
[t=00:00:00.959198][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:00.959280][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
[t=00:00:00.959291][f=-000001] [UDPListener] successfully bound socket on port 62973
[t=00:00:00.959887][f=-000001] [GameServer] Initialize: thread affinity ffffffff
[t=00:00:00.960486][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 34ms
[t=00:00:00.987202][f=-000001] [PreGame::AddMapArchivesToVFS][server=000001d5fefde7c0] using map "Aetherian Void 1.7" (loaded=1 cached=0)
[t=00:00:00.987325][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d5fea097e0>(arName="Aetherian Void 1.7", overwrite=false)] section=1 cached=0
[t=00:00:00.987381][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d5fea097e0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.987446][f=-000001] [PreGame::AddModArchivesToVFS][server=000001d5fefde7c0] using game "Zero-K v1.12.9.1" (loaded=0 cached=0)
[t=00:00:00.987584][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d5fea097e0>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0
[t=00:00:01.028024][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d5fea097e0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.028131][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d5fea097e0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.029301][f=-000001] [CAS::GASCB] Archive file="aetherian_void_1.7.sd7" cs="1308a82c9947fbab7f7bc755b6e4a1cfbf1390ebad4045f6286c04872ac45611eec33e9cb3b9857fafe4362ea33d68436804f89a7230413cd269d0a56c7fdbea"
[t=00:00:01.029347][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:01.029529][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.029565][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.029599][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.029882][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10Kewp9CltwbGF5ZXIwXQp7CnJhbms9MDsKdGVhbT0wOwpuYW1lPURvbkJ1Y2tsZXk7CmlzZnJvbWRlbW89MDsKfQpbYWkwXQp7CnNob3J0bmFtZT0xMDUyMTg4Q2lyY3VpdEFJRWFzeTY0Owp0ZWFtPTE7Cmhvc3Q9MDsKbmFtZT0xMDUyMTg4Q2lyY3VpdEFJRWFzeTY0ICgxKTsKaXNmcm9tZGVtbz0wOwp9Clt0ZWFtMV0KewphbGx5dGVhbT0xOwp0ZWFtbGVhZGVyPTA7CnJnYmNvbG9yPTAuOTk2MDkzNzUgMC41NDY4NzUgMDsKfQppc2hvc3Q9MTsKaG9zdGlwPTEyNy4wLjAuMTsKbnVtdXNlcnM9MjsKc3RhcnRwb3N0eXBlPTI7CmdhbWV0eXBlPVplcm8tSyB2MS4xMi45LjE7Cm1hcG5hbWU9QWV0aGVyaWFuIFZvaWQgMS43OwpteXBsYXllcm5hbWU9RG9uQnVja2xleTsKbnVtcGxheWVycz0xOwpnYW1lc3RhcnRkZWxheT0wOwpub2hlbHBlcmFpcz0wOwpob3N0cG9ydD0wOwp9Cg=="
[t=00:00:01.029911][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-09-27_18-56-23-505_Aetherian Void 1_105.1.1-2511-g747f18b BAR105.sdfz"
[t=00:00:01.029919][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 68ms
[t=00:00:01.030105][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:00:01.049653][f=-000001] forceSingleThreaded, false
[t=00:00:01.052400][f=-000001] [CAS::GASCB] Archive file="aetherian_void_1.7.sd7" cs="1308a82c9947fbab7f7bc755b6e4a1cfbf1390ebad4045f6286c04872ac45611eec33e9cb3b9857fafe4362ea33d68436804f89a7230413cd269d0a56c7fdbea"
[t=00:00:01.052452][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:01.052636][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.052672][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.052704][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.056646][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:01.056656][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:01.056713][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:01.056739][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:01.056766][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:01.056791][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:01.057215][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:01.057345][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:01.057470][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:01.057662][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:01.057769][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:01.057858][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:01.057867][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:01.058008][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:01.064010][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:01.065776][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:01.066216][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:01.066313][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:00:01.066549][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:01.066559][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:01.066646][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:01.066834][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:01.175622][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:01.308257][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (168 MB)"
[t=00:00:01.374980][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/onyxsplat.dds. Creating fallback texture
[t=00:00:01.600184][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 533ms
[t=00:00:01.600227][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:01.601546][f=-000001] [CAS::GASCB] Archive file="aetherian_void_1.7.sd7" cs="1308a82c9947fbab7f7bc755b6e4a1cfbf1390ebad4045f6286c04872ac45611eec33e9cb3b9857fafe4362ea33d68436804f89a7230413cd269d0a56c7fdbea"
[t=00:00:01.601594][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:01.601779][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.601814][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.601848][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.640298][f=-000001] Loading UnitDefs_posts
[t=00:00:01.678820][f=-000001] ERROR: slicer.buildCostMetal set, should be metalCost instead!
[t=00:00:01.678834][f=-000001] ERROR: slicer.buildCostEnergy set, should be energyCost instead!
[t=00:00:01.678838][f=-000001] ERROR: slicer.maxDamage set, should be health instead!
[t=00:00:01.678843][f=-000001] ERROR: slicer.maxVelocity set, should be speed instead!
[t=00:00:01.693523][f=-000001] Loading FeatureDefs_posts
[t=00:00:01.700820][f=-000001] Loading WeaponDefs_posts
[t=00:00:01.708108][f=-000001] Loading ArmorDefs_posts
[t=00:00:01.714229][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 112ms
[t=00:00:01.737950][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 137ms
[t=00:00:01.737968][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:01.813017][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:01.815107][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[t=00:00:01.817423][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua
[t=00:00:01.817532][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 4ms
[t=00:00:01.817539][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:01.817547][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:01.820252][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:01.823927][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:01.824242][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[t=00:00:01.867109][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:01.876960][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:01.891230][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0)
[t=00:00:01.891282][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0)
[t=00:00:01.891326][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0)
[t=00:00:01.891429][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0)
[t=00:00:01.891472][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0)
------- TRUNCATED -------
[t=00:00:09.345051][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:09.348520][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:09.348655][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:09.351324][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:09.351465][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:09.351646][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:09.351816][f=-000001] [BloomShader::Initialize] removing widget, no shader support
[t=00:00:09.352233][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:09.352354][f=-000001] SSAO: gl.CreateShader or gl.RawBindFBO not found, disabling.
[t=00:00:09.359606][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:09.359906][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:09.360033][f=-000001] SetSunLighting
[t=00:00:09.360525][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:09.366823][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:09.366965][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:09.367074][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:09.367082][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:09.369654][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:09.369829][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:09.369945][f=-000001] [Color Blindness Correction] Error: removing widget, no shader support
[t=00:00:09.370563][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:09.370678][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:09.371117][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:09.374712][f=-000001] Writing last game win data
[t=00:00:09.385225][f=-000001] LuaUI v0.3
[t=00:00:09.474506][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:09.474554][f=-000001] [s11n] Loading s11n file...
[t=00:00:09.477649][f=-000001] [s11n] Parsing model...
[t=00:00:09.489335][f=-000001] [s11n] Populating game world...
[t=00:00:09.507801][f=-000001] [s11n] s11n loading complete.
[t=00:00:09.770992][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:09.771050][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:09.772238][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:09.772258][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[t=00:00:09.773368][f=-000001] Skirmish AI <Circuit Easy-stable>: 1.2.15
[t=00:00:09.775803][f=-000001] Skirmish AI <Circuit Easy-stable>: AngelScript Rules!
[t=00:00:09.775985][f=-000001] Skirmish AI <Circuit Easy-stable>: Loading the Terrain-Map ...
[t=00:00:09.776012][f=-000001] Skirmish AI <Circuit Easy-stable>:   Water Damage: 12.500000 (This map's water is harmful to land units as well as hovercraft)
[t=00:00:09.776186][f=-000001] Skirmish AI <Circuit Easy-stable>:   Sector-Map Block Size: 128
[t=00:00:09.776193][f=-000001] Skirmish AI <Circuit Easy-stable>:   Sector-Map Size: 6400 (x80, z80)
[t=00:00:09.777635][f=-000001] Skirmish AI <Circuit Easy-stable>:   Determining Usable Terrain for all units ...
[t=00:00:09.783293][f=-000001] Skirmish AI <Circuit Easy-stable>:   Map Land Percent: 76.01%
[t=00:00:09.783326][f=-000001] Skirmish AI <Circuit Easy-stable>:   Water is a void: true
[t=00:00:09.783331][f=-000001] Skirmish AI <Circuit Easy-stable>:   Water is harmful: true
[t=00:00:09.783336][f=-000001] Skirmish AI <Circuit Easy-stable>:   Minimum Elevation: -350.00
[t=00:00:09.783340][f=-000001] Skirmish AI <Circuit Easy-stable>:   Maximum Elevation: 695.90
[t=00:00:09.783358][f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)      Is buildable across 69.484375% of the map. (used by 33 unit-defs)
[t=00:00:09.783372][f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 69.484375% of the map. (used by 36 unit-defs)
[t=00:00:09.783379][f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 69.484375% of the map. (used by 40 unit-defs)
[t=00:00:09.783389][f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)     Is buildable across 0.000000% of the map. (used by 2 unit-defs)
[t=00:00:09.783396][f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)     Is buildable across 0.000000% of the map. (used by 1 unit-defs)
[t=00:00:09.783970][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(0.41))   Move-Data used:'akbot4'     Has 4 Map-Area(s) occupying 27.86% of the map. (used by 352 unit-defs)
[t=00:00:09.783999][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)   Max Slope=(1.00))   Move-Data used:'boat5'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs)
[t=00:00:09.784553][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.41))   Move-Data used:'kbot4'      Has 4 Map-Area(s) occupying 27.86% of the map. (used by 32 unit-defs)
[t=00:00:09.785108][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.41))   Move-Data used:'bhover5'    Has 4 Map-Area(s) occupying 27.86% of the map. (used by 5 unit-defs)
[t=00:00:09.786427][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 69.44% of the map. (used by 4 unit-defs)
[t=00:00:09.787764][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 69.44% of the map. (used by 10 unit-defs)
[t=00:00:09.789067][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 69.44% of the map. (used by 4 unit-defs)
[t=00:00:09.789449][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.11))   Move-Data used:'hover3'     Has 5 Map-Area(s) occupying 18.62% of the map. (used by 13 unit-defs)
[t=00:00:09.790003][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(0.41))   Move-Data used:'skbot2'     Has 4 Map-Area(s) occupying 27.86% of the map. (used by 3 unit-defs)
[t=00:00:09.790028][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)    Max Slope=(1.00))   Move-Data used:'boat4'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs)
[t=00:00:09.790409][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.11))   Move-Data used:'tank4'      Has 5 Map-Area(s) occupying 18.62% of the map. (used by 21 unit-defs)
[t=00:00:09.811727][f=-000001] Skirmish AI <Circuit Easy-stable>: No config file! (LuaRules/Configs/1052188CircuitAIEasy64/stable/Aetherian_Void_1.7.json)
[t=00:00:09.811954][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\behaviour.json
[t=00:00:09.813041][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\block_map.json
[t=00:00:09.813193][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\build_chain.json
[t=00:00:09.813514][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\commander.json
[t=00:00:09.814115][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\economy.json
[t=00:00:09.814242][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\factory.json
[t=00:00:09.815906][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\response.json
[t=00:00:09.838193][f=-000001] Skirmish AI <Circuit Easy-stable>: Circuit Easy 1.2.15 (0) Initialized!
[t=00:00:09.838425][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:00:09.838433][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 67ms
[t=00:00:09.842870][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 9976, 0.0} allocedSize{int+, int-, ext}={0, 0, 1809413}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0118}
[t=00:00:10.099464][f=-000001] [KeyBindings] Warning: Bind: could not parse key: Cf5
[t=00:00:10.168268][f=-000001] Reclaim highlight: old engine version.
[t=00:00:10.172470][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:10.331106][f=-000001] GameID: d7fff666f08563f2ed604e498f24f483
[t=00:00:10.331377][f=-000001] Connection attempt from DonBuckley
[t=00:00:10.331383][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:10.331489][f=-000001]  -> Connection established (given id 0)
[t=00:00:10.331508][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DonBuckley" string="[PreGame::GameDataReceived][map-checksums]
    server=d1fdcb732cc1c883540a9c62c0524122662b2122509eb2d66d02af0e0edd1bf8961be8997546a19c4ed2d20cb74e4e306e017e43d51c312aab314f765f897150
    client=d1fdcb732cc1c883540a9c62c0524122662b2122509eb2d66d02af0e0edd1bf8961be8997546a19c4ed2d20cb74e4e306e017e43d51c312aab314f765f897150"
[t=00:00:10.331521][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DonBuckley" string="[PreGame::GameDataReceived][mod-checksums]
    server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:10.331533][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DonBuckley" string="could not load model "features/lathan/tiberium01.s3o" (reason: [S3OParser] could not find model-file objects3d/features/lathan/tiberium01.s3o)"
[t=00:00:10.331541][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DonBuckley" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2eb2d275b3056bd0405e9eac9238a21efecb31e6e61564fe9c254b59d399fef9f9f6ceb029ba6d6e391ef1ecd88c122affefee0e83e4e528b75913969ef9c1e9]"
[t=00:00:10.331551][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DonBuckley" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=74edd3de5ce962360d14a83dffc346f4f260846124739975c47029ae767456708ff07e8cbbb56c9a006f1055300a5cc54c2b4fd4202afcd84a7ab7afc382187d]"
[t=00:00:10.331579][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DonBuckley" string="[Game::Load][lua{Rules,Gaia}={000001d5bff3ad40,0000000000000000}][locale="C"]"
[t=00:00:10.331644][f=-000001] [Game::ClientReadNet] local skirmish AI "1052188CircuitAIEasy64 (1)" (ID: 0, Short-Name: "1052188CircuitAIEasy64", Version: "") took over control of team 1
[t=00:00:10.331652][f=-000001] Player DonBuckley finished loading and is now ingame
[t=00:00:10.344523][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:11:55.986024][f=-000001] <DonBuckley> Allies: I choose: Recon!
[t=00:12:34.064334][f=0000013] DonBuckley paused the game
[t=00:12:46.771025][f=0000013] DonBuckley paused the game
[t=00:12:58.054223][f=0000013] DonBuckley paused the game
[t=00:12:59.037305][f=0000013] DonBuckley unpaused the game
[t=00:13:07.633442][f=0000272] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:13:16.363873][f=0000534] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:13:19.885119][f=0000639] DonBuckley paused the game
[t=00:13:25.646706][f=0000639] [QuitAction] user exited to system
[t=00:13:25.651426][f=0000639] [SpringApp::Kill][1] fromRun=1
[t=00:13:25.651445][f=0000639] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:13:25.669364][f=0000639]  [async=0] threads=8 tasks=1963220 {sum,avg}{exec,wait}time={{10578.635, 0.005}, {448855.938, 0.229}}ms
[t=00:13:25.669377][f=0000639]      thread=1 tasks=280460 {sum,min,max,avg}{exec,wait}time={{4439.728, 0.000, 203.966, 0.016}, {2581.346, 0.000, 18446744027136.000, 0.009}}ms
[t=00:13:25.669385][f=0000639]      thread=2 tasks=280460 {sum,min,max,avg}{exec,wait}time={{1424.904, 0.000, 187.553, 0.005}, {58975.992, 0.000, 18446744027136.000, 0.210}}ms
[t=00:13:25.669393][f=0000639]      thread=3 tasks=280460 {sum,min,max,avg}{exec,wait}time={{1012.073, 0.000, 187.467, 0.004}, {74461.133, 0.000, 18446744027136.000, 0.265}}ms
[t=00:13:25.669400][f=0000639]      thread=4 tasks=280460 {sum,min,max,avg}{exec,wait}time={{962.999, 0.000, 187.451, 0.003}, {75913.117, 0.000, 30.539, 0.271}}ms
[t=00:13:25.669406][f=0000639]      thread=5 tasks=280460 {sum,min,max,avg}{exec,wait}time={{932.492, 0.000, 187.469, 0.003}, {77889.961, 0.000, 18446744027136.000, 0.278}}ms
[t=00:13:25.669414][f=0000639]      thread=6 tasks=280460 {sum,min,max,avg}{exec,wait}time={{930.456, 0.000, 203.061, 0.003}, {78790.523, 0.000, 30.625, 0.281}}ms
[t=00:13:25.669420][f=0000639]      thread=7 tasks=280460 {sum,min,max,avg}{exec,wait}time={{875.984, 0.000, 203.046, 0.003}, {80243.844, 0.000, 30.465, 0.286}}ms
[t=00:13:25.669428][f=0000639]  [async=1] threads=8 tasks=1923 {sum,avg}{exec,wait}time={{29287.357, 15.230}, {5955583.000, 3097.027}}ms
[t=00:13:25.669437][f=0000639]      thread=1 tasks=274 {sum,min,max,avg}{exec,wait}time={{4182.814, 0.000, 1093.208, 15.266}, {846661.438, 0.181, 4181.525, 3090.005}}ms
[t=00:13:25.669444][f=0000639]      thread=2 tasks=275 {sum,min,max,avg}{exec,wait}time={{4194.206, 0.000, 1093.400, 15.252}, {857939.625, 0.179, 4192.887, 3119.781}}ms
[t=00:13:25.669450][f=0000639]      thread=3 tasks=274 {sum,min,max,avg}{exec,wait}time={{4181.086, 0.000, 1093.595, 15.259}, {847183.000, 0.246, 4179.887, 3091.909}}ms
[t=00:13:25.669505][f=0000639]      thread=4 tasks=274 {sum,min,max,avg}{exec,wait}time={{4182.694, 0.000, 1093.476, 15.265}, {850713.812, 0.182, 4181.211, 3104.795}}ms
[t=00:13:25.669514][f=0000639]      thread=5 tasks=276 {sum,min,max,avg}{exec,wait}time={{4180.748, 0.000, 1189.916, 15.148}, {857776.312, 0.038, 4182.568, 3107.885}}ms
[t=00:13:25.669521][f=0000639]      thread=6 tasks=276 {sum,min,max,avg}{exec,wait}time={{4183.124, 0.000, 1093.363, 15.156}, {848911.875, 0.181, 4181.874, 3075.768}}ms
[t=00:13:25.669530][f=0000639]      thread=7 tasks=274 {sum,min,max,avg}{exec,wait}time={{4182.687, 0.000, 1093.032, 15.265}, {846396.562, 0.182, 4181.384, 3089.039}}ms
[t=00:13:25.669537][f=0000639] [ThreadPool::SetThreadCount][2] workers=0
[t=00:13:25.669541][f=0000639] [SpringApp::Kill][2]
[t=00:13:25.669574][f=0000639] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:13:25.669580][f=0000639] [Game::KillLua][1] dtor=0 luaUI=000001d65f47d250
[t=00:13:25.669603][f=0000639] Start widgetHandler:Shutdown
[t=00:13:25.671033][f=0000639] Shutdown - SaveOrderList Complete
[t=00:13:25.677993][f=0000639] Writing last game win data
[t=00:13:25.687511][f=0000639] Shutdown - SaveConfigData Complete
[t=00:13:25.687522][f=0000639] Shutdown Widget - Chili Highlight
[t=00:13:25.687545][f=0000639] Shutdown Widget - Draw After Chili
[t=00:13:25.687551][f=0000639] Shutdown Widget - API Unit Tracker GL4
[t=00:13:25.687560][f=0000639] Shutdown Widget - EPIC Menu
[t=00:13:25.688194][f=0000639] Shutdown Widget - Chili Minimap
[t=00:13:25.688266][f=0000639] Shutdown Widget - Chili Widget Selector
[t=00:13:25.688790][f=0000639] Shutdown Widget - Local Team Colors
[t=00:13:25.688805][f=0000639] Shutdown Widget - Display Keys 2
[t=00:13:25.688829][f=0000639] Shutdown Widget - Save Game Menu
[t=00:13:25.688836][f=0000639] Shutdown Widget - Unit Icons
[t=00:13:25.688854][f=0000639] Shutdown Widget - HealthBars
[t=00:13:25.689389][f=0000639] Shutdown Widget - Noises
[t=00:13:25.689397][f=0000639] Shutdown Widget - BuildETA
[t=00:13:25.689404][f=0000639] Shutdown Widget - Win Counter
[t=00:13:25.689410][f=0000639] Shutdown Widget - EndGame APM stats
[t=00:13:25.690175][f=0000639] Shutdown Widget - Modular Comm Info
[t=00:13:25.690183][f=0000639] Shutdown Widget - CameraShake
[t=00:13:25.690190][f=0000639] Shutdown Widget - Chili Economy Panel Default
[t=00:13:25.690235][f=0000639] Shutdown Widget - Chili EndGame Window
[t=00:13:25.690247][f=0000639] Shutdown Widget - Attack Warning
[t=00:13:25.690256][f=0000639] Shutdown Widget - Chili Nuke Warning
[t=00:13:25.690263][f=0000639] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:13:25.690276][f=0000639] Shutdown Widget - Chili Spectator Panels
[t=00:13:25.690282][f=0000639] Shutdown Widget - Context Menu
[t=00:13:25.690287][f=0000639] Shutdown Widget - Darkening
[t=00:13:25.690297][f=0000639] Shutdown Widget - Defense Range Zero-K
[t=00:13:25.690308][f=0000639] Shutdown Widget - Grab Input
[t=00:13:25.690400][f=0000639] Input grabbing is disabled!
[t=00:13:25.690407][f=0000639] Shutdown Widget - Highlight Geos
[t=00:13:25.690416][f=0000639] Shutdown Widget - Local Widgets Config
[t=00:13:25.690424][f=0000639] Shutdown Widget - MinimapEvents
[t=00:13:25.690432][f=0000639] Shutdown Widget - Missile Silo Range
[t=00:13:25.690440][f=0000639] Shutdown Widget - Music Player v2
[t=00:13:25.690447][f=0000639] Shutdown Widget - Point Tracker
[t=00:13:25.690453][f=0000639] Shutdown Widget - Showeco and Grid Drawer
[t=00:13:25.690459][f=0000639] Shutdown Widget - Startup Info and Selector
[t=00:13:25.690473][f=0000639] Shutdown Widget - Transport AI
[t=00:13:25.690480][f=0000639] Shutdown Widget - State Reverse and Latency
[t=00:13:25.690487][f=0000639] Shutdown Widget - Stereo3D
[t=00:13:25.690520][f=0000639] Shutdown Widget - Attack AoE
[t=00:13:25.690529][f=0000639] Shutdown Widget - UnitShapes 3
[t=00:13:25.690557][f=0000639] Shutdown Widget - Selection Send
[t=00:13:25.690565][f=0000639] Shutdown Widget - Newton Firezone
[t=00:13:25.690571][f=0000639] Shutdown Widget - Receive Units Indicator
[t=00:13:25.690578][f=0000639] Shutdown Widget - Chili Pro Console
[t=00:13:25.694730][f=0000639] Shutdown Widget - Persistent Build Height
[t=00:13:25.694744][f=0000639] Shutdown Widget - Lasso Terraform GUI
[t=00:13:25.694750][f=0000639] Shutdown Widget - Chili Framework
[t=00:13:25.694756][f=0000639] Shutdown Widget - Chili Core Selector
[t=00:13:25.694797][f=0000639] Shutdown Widget - Custom Markers
[t=00:13:25.694810][f=0000639] Shutdown Widget - Mex Placement Handler
[t=00:13:25.694833][f=0000639] Shutdown Widget - Select Keys
[t=00:13:25.694848][f=0000639] Shutdown Widget - Pause Screen
[t=00:13:25.695559][f=0000639] Shutdown Widget - Layout Handler
[t=00:13:25.695580][f=0000639] Shutdown Widget - Text To Speech Control
[t=00:13:25.695587][f=0000639] End widgetHandler:Shutdown
[t=00:13:25.772354][f=0000639] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 85868693, 0.0} allocedSize{int+, int-, ext}={0, 0, 24613627602}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0488}
[t=00:13:25.773174][f=0000639] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:13:25.773203][f=0000639] [Game::KillLua][3] dtor=0 luaRules=000001d5bff3ad40
[t=00:13:25.773228][f=0000639] Start gadgetHandler:Shutdown
[t=00:13:25.773237][f=0000639] Shutdown - StartSetup
[t=00:13:25.773242][f=0000639] Shutdown - UnitMorph
[t=00:13:25.773282][f=0000639] Shutdown - Carrier Drones
[t=00:13:25.773290][f=0000639] Shutdown - Missile Silo Controller
[t=00:13:25.773297][f=0000639] Shutdown - Modular Comm Info
[t=00:13:25.773304][f=0000639] Shutdown - Terrain Texture Handler
[t=00:13:25.773310][f=0000639] Shutdown - UnitCloakShield
[t=00:13:25.773333][f=0000639] Shutdown - Starlight Handler
[t=00:13:25.773340][f=0000639] End gadgetHandler:Shutdown
[t=00:13:25.780839][f=0000639] Start gadgetHandler:Shutdown
[t=00:13:25.780852][f=0000639] Shutdown - Teleport Throw
[t=00:13:25.780860][f=0000639] Shutdown - UnitMorph
[t=00:13:25.780869][f=0000639] Shutdown - Missile fired callins
[t=00:13:25.780878][f=0000639] Shutdown - Modular Comm Info
[t=00:13:25.780883][f=0000639] Shutdown - Retreat Command
[t=00:13:25.780898][f=0000639] Shutdown - Shockwaves
[t=00:13:25.780906][f=0000639] Shutdown - UnitCloakShield
[t=00:13:25.780924][f=0000639] Shutdown - Lups Cloak FX
[t=00:13:25.780931][f=0000639] Shutdown - Lups
[t=00:13:25.780957][f=0000639] Shutdown - Lups Shield
[t=00:13:25.780970][f=0000639] End gadgetHandler:Shutdown
[t=00:13:25.810320][f=0000639] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 30, 0.0} allocedSize{int+, int-, ext}={0, 0, 1784}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0333}
[t=00:13:25.810425][f=0000639] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:13:25.810486][f=0000639] [Game::KillLua][4] dtor=0
[t=00:13:25.810493][f=0000639] [Game::KillLua][5] dtor=0
[t=00:13:25.813321][f=0000639] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-09-27_18-56-23-505_Aetherian Void 1_105.1.1-2511-g747f18b BAR105.sdfz" (46675 bytes)
[t=00:13:25.813381][f=0000639] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:13:25.848117][f=0000639] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:13:25.848136][f=0000639] [Sound] [Sound::UpdateThread][3] #sources=32 #items=9
[t=00:13:25.848158][f=0000639] [Sound] [Sound::UpdateThread][4] ctx=000001d5feb73d00 dev=000001d5feb77280
[t=00:13:25.848346][f=0000639] [Sound] [Sound::UpdateThread][5] ctx=000001d5feb73d00 dev=000001d5feb77280
[t=00:13:25.848352][f=0000639] [Sound] [Sound::Cleanup][alcDestroyContext(000001d5feb73d00)]
[t=00:13:25.850301][f=0000639] [Sound] [Sound::Cleanup][alcCloseDevice(000001d5feb77280)]
[t=00:13:25.850400][f=0000639] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:13:25.881095][f=0000639] [Sound] [Sound::UpdateThread][6]
[t=00:13:25.881583][f=0000639] [Game::~CGame][1]
[t=00:13:25.881608][f=0000639] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:13:25.881613][f=0000639] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:13:25.881617][f=0000639] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:13:25.881622][f=0000639] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:13:25.881626][f=0000639] [Game::KillLua][4] dtor=1
[t=00:13:25.881632][f=0000639] [Game::KillLua][5] dtor=1
[t=00:13:25.881692][f=0000639] [Game::KillMisc][1]
[t=00:13:25.881697][f=0000639] [Game::KillMisc][2]
[t=00:13:25.881706][f=0000639] [EOH::DestroySkirmishAI(id=0)]
[t=00:13:25.890502][f=0000639] [Game::KillMisc][3]
[t=00:13:25.890584][f=0000639] [Game::KillRendering][1]
[t=00:13:25.901154][f=0000639] [3DOParser::Kill] allocated 30 pieces
[t=00:13:25.901217][f=0000639] [S3OParser::Kill] allocated 5527 pieces
[t=00:13:25.901624][f=0000639] [AssParser::Kill] allocated 698 pieces
[t=00:13:25.934237][f=0000639] [Game::KillInterface][1]
[t=00:13:25.934781][f=0000639] [Game::KillInterface][2]
[t=00:13:25.935377][f=0000639] [Game::KillSimulation][1]
[t=00:13:25.935518][f=0000639] [Game::KillSimulation][2]
[t=00:13:25.963791][f=0000639] [CCollisionHandler] dis-/continuous tests: 0/20651973
[t=00:13:25.963804][f=0000639] [Game::KillSimulation][3]
[t=00:13:25.964507][f=0000639] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201
[t=00:13:25.964572][f=0000639] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:13:25.964665][f=0000639] [~CPathCache(80x80)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=16
[t=00:13:25.964689][f=0000639] [~CPathCache(80x80)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:13:25.965175][f=0000639] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:13:25.976301][f=0000639] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,128}; shared=0%; cached=1%
[t=00:13:25.980570][f=0000639] [Game::KillSimulation][4]
[t=00:13:26.081376][f=0000639] [CommonDefHandler::KillStatic] 2170 sound-set data items added
[t=00:13:26.081418][f=0000639] [Game::~CGame][2]
[t=00:13:26.081422][f=0000639] [Game::~CGame][3]
[t=00:13:26.081456][f=0000639] [SpringApp::Kill][3]
[t=00:13:26.081466][f=0000639] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    32724 bytes sent  
    27742 bytes recv'd

[t=00:13:26.084631][f=0000639] Kill: client disconnecting...
[t=00:13:26.084646][f=0000639] [GameServer] UpdateLoop: thread affinity ffffffff
[t=00:13:28.085909][f=0000639] CloseConnection: client connection closed
[t=00:13:28.085964][f=0000639] [SpringApp::Kill][4] font=000001d5c7955200
[t=00:13:28.086587][f=0000639] [SpringApp::Kill][5]
[t=00:13:28.090822][f=0000639] [SpringApp::Kill][6]
[t=00:13:28.090832] [SpringApp::Kill][7]
[t=00:13:28.090851] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:13:28.090856] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {128, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:13:28.090872] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:13:28.090878] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:13:28.090883] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:13:28.090889] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:13:28.090894] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152}
[t=00:13:28.090899] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {5608, 1048576, 1048576}, EBO = {8412, 2097152, 2097152}
[t=00:13:28.090905] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:13:28.090910] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:13:28.090915] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:13:28.090921] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:13:28.090926] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {16, 1048576, 1048576}, EBO = {24, 2097152, 2097152}
[t=00:13:28.177753] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:13:28.177766] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:13:28.177770] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:13:28.177773] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:13:28.178021] [VFS] [SpringVFS::DeleteArchives<this=000001d5fea097e0>]
[t=00:13:28.178027] [VFS] [SpringVFS::DeleteArchives<this=000001d5fea097e0>(section=0)] #archives[section]=1 #files[section]=8228
[t=00:13:28.178032] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001d5fe9db0c0)
[t=00:13:28.178875] [VFS] [SpringVFS::DeleteArchives<this=000001d5fea097e0>(section=1)] #archives[section]=1 #files[section]=62
[t=00:13:28.178890] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\aetherian_void_1.7.sd7 (000001d5fe9aafb0)
[t=00:13:28.179064] [VFS] [SpringVFS::DeleteArchives<this=000001d5fea097e0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:13:28.179071] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001d5fe9da7d0)
[t=00:13:28.179187] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001d5fe9d9960)
[t=00:13:28.179215] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001d5fe9da0f0)
[t=00:13:28.179269] [VFS] [SpringVFS::DeleteArchives<this=000001d5fea097e0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:13:28.179275] [VFS] [SpringVFS::DeleteArchives<this=000001d5fea097e0>(section=4)] #archives[section]=0 #files[section]=130
[t=00:13:28.179280] [VFS] [SpringVFS::DeleteArchives<this=000001d5fea097e0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:13:28.179288] [VFS] [SpringVFS::DeleteArchives<this=000001d5fea097e0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:13:28.179292] [VFS] [SpringVFS::DeleteArchives<this=000001d5fea097e0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:13:28.179298] [VFS] [SpringVFS::DeleteArchives<this=000001d5fea097e0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:13:28.179394] [SpringApp::Kill][8]
[t=00:13:28.179400] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:13:28.179405] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7228d04d0 (joinable=1)
[t=00:13:28.179408] [WatchDog::Uninstall][2]
[t=00:13:28.549890] [WatchDog::Uninstall][3]
[t=00:13:28.549901] [SpringApp::Kill][9]