Open Chobbyla opened 2 days ago
infolog_full.txt (truncated):
[t=00:00:00.000057] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.052320] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.052348] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.052361] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.052369] [t=00:00:00.052372] Enable or disable log sections using the LogSections configuration key [t=00:00:00.052375] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.052380] Use "none" to disable the default log sections. [t=00:00:00.052384] ============== </Log Sections> ============== [t=00:00:00.052388] ============== <User Config> ============== [t=00:00:00.052457] AdvMapShading = 0 [t=00:00:00.052462] AdvUnitShading = 0 [t=00:00:00.052464] AnimationMT = 0 [t=00:00:00.052467] BumpWaterDepthBits = 16 [t=00:00:00.052471] BumpWaterReflection = 0 [t=00:00:00.052474] BumpWaterRefraction = 0 [t=00:00:00.052476] BumpWaterShoreWaves = 0 [t=00:00:00.052481] BumpWaterTexSizeReflection = 64 [t=00:00:00.052486] CamFreeScrollSpeed = 25 [t=00:00:00.052489] CamMode = 1 [t=00:00:00.052492] CubeTexSizeReflection = 64 [t=00:00:00.052495] CubeTexSizeSpecular = 64 [t=00:00:00.052499] DualScreenMiniMapOnLeft = 1 [t=00:00:00.052503] EdgeMoveDynamic = 0 [t=00:00:00.052505] EdgeMoveWidth = 0.003 [t=00:00:00.052515] FPSFOV = 90 [t=00:00:00.052517] FPSScrollSpeed = 25 [t=00:00:00.052520] FontSize = 18 [t=00:00:00.052523] GrassDetail = 0 [t=00:00:00.052528] GroundDecals = 0 [t=00:00:00.052532] GroundDetail = 50 [t=00:00:00.052534] HangTimeout = 30 [t=00:00:00.052536] HardwareCursor = 1 [t=00:00:00.052539] InitialNetworkTimeout = 0 [t=00:00:00.052542] LinkIncomingMaxPacketRate = 512 [t=00:00:00.052547] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.052549] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.052552] LinkOutgoingBandwidth = 131072 [t=00:00:00.052556] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.052562] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.052564] LuaShaders = 0 [t=00:00:00.052568] MSAALevel = 1 [t=00:00:00.052570] MaxDynamicMapLights = 0 [t=00:00:00.052574] MaxDynamicModelLights = 0 [t=00:00:00.052577] MaxParticles = 4000 [t=00:00:00.052579] MaxSounds = 32 [t=00:00:00.052583] MaximumTransmissionUnit = 0 [t=00:00:00.052586] MiddleClickScrollSpeed = -0.003 [t=00:00:00.052590] MiniMapMarker = 0 [t=00:00:00.052593] MouseDragScrollThreshold = 0 [t=00:00:00.052598] NetworkLossFactor = 1 [t=00:00:00.052602] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.052605] OverheadScrollSpeed = 25 [t=00:00:00.052608] ReconnectTimeout = 0 [t=00:00:00.052610] RotOverheadScrollSpeed = 25 [t=00:00:00.052613] RotateLogFiles = 1 [t=00:00:00.052616] ShadowMapSize = 1024 [t=00:00:00.052620] ShowClock = 0 [t=00:00:00.052623] SoftParticles = 2 [t=00:00:00.052625] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.052628] UnitIconDist = 250 [t=00:00:00.052645] UpdateBoundingVolumeMT = 0 [t=00:00:00.052649] UpdateWeaponVectorsMT = 0 [t=00:00:00.052652] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.052654] UseLuaMemPools = 0 [t=00:00:00.052657] VFSCacheArchiveFiles = 0 [t=00:00:00.052660] VSync = 0 [t=00:00:00.052662] Water = 0 [t=00:00:00.052665] WindowBorderless = 1 [t=00:00:00.052668] WindowPosY = 0 [t=00:00:00.052670] XResolutionWindowed = 1920 [t=00:00:00.052675] YResolutionWindowed = 1080 [t=00:00:00.052677] snd_volmaster = 43 [t=00:00:00.052686] ============== </User Config> ============== [t=00:00:00.052690] ============== <User System> ============== [t=00:00:00.052694] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.052698] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.052704] Compiler Version: gcc-13.2.0 [t=00:00:00.052728] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.052756] Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900KF; 32616MB RAM, 36727MB pagefile [t=00:00:00.052763] Binary Word Size: 64-bit (native) [t=00:00:00.052766] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.052769] Physical CPU Cores: 8 [t=00:00:00.052773] Logical CPU Cores: 16 [t=00:00:00.052776] ============== </User System> ============== [t=00:00:00.052780] Run: thread affinity ffffffff [t=00:00:00.052856] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.052860] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.052863] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.052867] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.052870] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.053317] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.053325] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.056457] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.058019] Display (Generic PnP Monitor)=1 modes=40 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.058025] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.058036] [ 4] 1680x1050x24bpp@60Hz [t=00:00:00.058039] [ 6] 1600x1024x24bpp@60Hz [t=00:00:00.058041] [ 8] 1600x900x24bpp@60Hz [t=00:00:00.058046] [ 9] 1440x1080x24bpp@60Hz [t=00:00:00.058049] [12] 1440x900x24bpp@60Hz [t=00:00:00.058051] [13] 1366x768x24bpp@60Hz [t=00:00:00.058054] [14] 1360x768x24bpp@60Hz [t=00:00:00.058057] [15] 1280x1024x24bpp@75Hz [t=00:00:00.058060] [17] 1280x960x24bpp@75Hz [t=00:00:00.058062] [19] 1280x800x24bpp@60Hz [t=00:00:00.058065] [20] 1280x768x24bpp@60Hz [t=00:00:00.058070] [21] 1280x720x24bpp@60Hz [t=00:00:00.058072] [24] 1176x664x24bpp@60Hz [t=00:00:00.058075] [27] 1152x864x24bpp@60Hz [t=00:00:00.058077] [28] 1024x768x24bpp@75Hz [t=00:00:00.058080] [31] 800x600x24bpp@75Hz [t=00:00:00.058083] [34] 720x576x24bpp@50Hz [t=00:00:00.058086] [35] 720x480x24bpp@60Hz [t=00:00:00.058089] [37] 640x480x24bpp@75Hz [t=00:00:00.227831] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.228082] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.228091] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.587657] [GR::LogVersionInfo] [t=00:00:00.587669] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.587673] GL version : 4.6.0 NVIDIA 545.84 [t=00:00:00.587675] GL vendor : NVIDIA Corporation [t=00:00:00.587678] GL renderer : NVIDIA GeForce RTX 4070/PCIe/SSE2 [t=00:00:00.587691] GLSL version: 4.60 NVIDIA [t=00:00:00.587693] GLEW version: 2.1.0 [t=00:00:00.587696] GPU memory : 12282MB (total) / 10447MB (available) [t=00:00:00.587702] SDL swap-int: 1 [t=00:00:00.587705] SDL driver : windows [t=00:00:00.587707] [t=00:00:00.587709] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.587712] GLSL shader support : 1 [t=00:00:00.587714] GL4 support : 1 [t=00:00:00.587717] FBO extension support : 1 [t=00:00:00.587724] NVX GPU mem-info support : 1 [t=00:00:00.587733] ATI GPU mem-info support : 0 [t=00:00:00.587739] Texture clamping to edge : 1 [t=00:00:00.587744] NPOT-texture support : 1 (1) [t=00:00:00.587748] S3TC/DXT1 texture support : 1/1 [t=00:00:00.587752] texture query-LOD support : 1 (1) [t=00:00:00.587755] MSAA frame-buffer support : 1 (1) [t=00:00:00.587761] Z-buffer depth : 32 (-) [t=00:00:00.587767] primitive-restart support : 1 (1) [t=00:00:00.587769] clip-space control support: 1 (1) [t=00:00:00.587775] seamless cube-map support : 1 (1) [t=00:00:00.587778] frag-depth layout support : 1 (1) [t=00:00:00.587780] persistent maps support : 1 (1) [t=00:00:00.587783] explicit attribs location : 1 (1) [t=00:00:00.587788] multi draw indirect : 1 (-) [t=00:00:00.587791] array textures : 1 (-) [t=00:00:00.587794] buffer copy support : 1 (-) [t=00:00:00.587797] indirect draw : 1 (-) [t=00:00:00.587800] base instance : 1 (-) [t=00:00:00.587802] [t=00:00:00.587806] max. FBO samples : 32 [t=00:00:00.587809] max. FS/program texture slots : 32/192 [t=00:00:00.587812] max. texture size : 32768 [t=00:00:00.587817] max. texture anisotropy level : 16.000000 [t=00:00:00.587820] max. vec4 varyings/attributes : 31/16 [t=00:00:00.587822] max. draw-buffers : 8 [t=00:00:00.587825] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.587828] max. uniform buffer-bindings : 84 [t=00:00:00.587831] max. uniform block-size : 64KB [t=00:00:00.587835] max. storage buffer-bindings : 96 [t=00:00:00.587838] max. storage block-size : 2047MB [t=00:00:00.587840] [t=00:00:00.587843] enable AMD-hacks : 0 [t=00:00:00.587845] compress MIP-maps: 0 [t=00:00:00.587862] Number of compressed texture formats: 23 [t=00:00:00.587878] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.587893] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.588038] [GR::UpdateGLConfigs] [t=00:00:00.588059] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.588067] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.588074] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.588079] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.588082] [GR::InitGLState] [t=00:00:00.588244] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive) [t=00:00:00.709863] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.711271] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.711785] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.716563] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.716578] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.717259] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.718364] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.718372] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.718408] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.718445] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.729504] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.730021] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.730322] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.730394] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.736025] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms [t=00:00:00.736035] [VFS] [SpringVFS::ReserveArchives<this=000001d5fea097e0>] [t=00:00:00.736124] [VFS] [SpringVFS::AddArchive<this=000001d5fea097e0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.737834] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001d5fea097e0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.737842] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.815514] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.817223] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.817297] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.817524] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.817631] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.817640] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.817643] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.817779] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.818081] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.818110] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.818543][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.818914][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.4ms) [t=00:00:00.819112][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.819134][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.819139][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.819160][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.822653][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.822664][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Steam Streaming Microphone)" [t=00:00:00.822679][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.822683][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Speakers (Steam Streaming Speakers)" [t=00:00:00.822687][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.842607][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.848283][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001d5feb77280(default) context=000001d5feb73d00 numChannels=2 frameSize=8 [t=00:00:00.848307][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.848313][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.848317][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.848320][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.848372][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.848392][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.848399][f=-000001] [Sound] Devices: [t=00:00:00.849507][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.849519][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Microphone)] [t=00:00:00.849523][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Speakers)] [t=00:00:00.849528][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.849533][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.854176][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.854188][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.918235][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 99ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 3200 MB [t=00:00:00.920598][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.925635][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0 [t=00:00:00.925648][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.952636][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Aetherian Void 1.7" (loaded=0 cached=0) [t=00:00:00.952764][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d5fea097e0>(arName="Aetherian Void 1.7", overwrite=false)] section=1 cached=0 [t=00:00:00.957948][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d5fea097e0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.958265][f=-000001] [CAS::GASCB] Archive file="aetherian_void_1.7.sd7" cs="1308a82c9947fbab7f7bc755b6e4a1cfbf1390ebad4045f6286c04872ac45611eec33e9cb3b9857fafe4362ea33d68436804f89a7230413cd269d0a56c7fdbea" [t=00:00:00.958313][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:00.958490][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.958528][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.958560][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.958573][f=-000001] [PreGame::StartServer] mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf map-checksum=d1fdcb732cc1c883540a9c62c0524122662b2122509eb2d66d02af0e0edd1bf8961be8997546a19c4ed2d20cb74e4e306e017e43d51c312aab314f765f897150 Fontconfig error: Cannot load default config file [t=00:00:00.959198][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:00.959280][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0 [t=00:00:00.959291][f=-000001] [UDPListener] successfully bound socket on port 62973 [t=00:00:00.959887][f=-000001] [GameServer] Initialize: thread affinity ffffffff [t=00:00:00.960486][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 34ms [t=00:00:00.987202][f=-000001] [PreGame::AddMapArchivesToVFS][server=000001d5fefde7c0] using map "Aetherian Void 1.7" (loaded=1 cached=0) [t=00:00:00.987325][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d5fea097e0>(arName="Aetherian Void 1.7", overwrite=false)] section=1 cached=0 [t=00:00:00.987381][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d5fea097e0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.987446][f=-000001] [PreGame::AddModArchivesToVFS][server=000001d5fefde7c0] using game "Zero-K v1.12.9.1" (loaded=0 cached=0) [t=00:00:00.987584][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d5fea097e0>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:01.028024][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d5fea097e0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.028131][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d5fea097e0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.029301][f=-000001] [CAS::GASCB] Archive file="aetherian_void_1.7.sd7" cs="1308a82c9947fbab7f7bc755b6e4a1cfbf1390ebad4045f6286c04872ac45611eec33e9cb3b9857fafe4362ea33d68436804f89a7230413cd269d0a56c7fdbea" [t=00:00:01.029347][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:01.029529][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.029565][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.029599][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.029882][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10Kewp9CltwbGF5ZXIwXQp7CnJhbms9MDsKdGVhbT0wOwpuYW1lPURvbkJ1Y2tsZXk7CmlzZnJvbWRlbW89MDsKfQpbYWkwXQp7CnNob3J0bmFtZT0xMDUyMTg4Q2lyY3VpdEFJRWFzeTY0Owp0ZWFtPTE7Cmhvc3Q9MDsKbmFtZT0xMDUyMTg4Q2lyY3VpdEFJRWFzeTY0ICgxKTsKaXNmcm9tZGVtbz0wOwp9Clt0ZWFtMV0KewphbGx5dGVhbT0xOwp0ZWFtbGVhZGVyPTA7CnJnYmNvbG9yPTAuOTk2MDkzNzUgMC41NDY4NzUgMDsKfQppc2hvc3Q9MTsKaG9zdGlwPTEyNy4wLjAuMTsKbnVtdXNlcnM9MjsKc3RhcnRwb3N0eXBlPTI7CmdhbWV0eXBlPVplcm8tSyB2MS4xMi45LjE7Cm1hcG5hbWU9QWV0aGVyaWFuIFZvaWQgMS43OwpteXBsYXllcm5hbWU9RG9uQnVja2xleTsKbnVtcGxheWVycz0xOwpnYW1lc3RhcnRkZWxheT0wOwpub2hlbHBlcmFpcz0wOwpob3N0cG9ydD0wOwp9Cg==" [t=00:00:01.029911][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-09-27_18-56-23-505_Aetherian Void 1_105.1.1-2511-g747f18b BAR105.sdfz" [t=00:00:01.029919][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 68ms [t=00:00:01.030105][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:00:01.049653][f=-000001] forceSingleThreaded, false [t=00:00:01.052400][f=-000001] [CAS::GASCB] Archive file="aetherian_void_1.7.sd7" cs="1308a82c9947fbab7f7bc755b6e4a1cfbf1390ebad4045f6286c04872ac45611eec33e9cb3b9857fafe4362ea33d68436804f89a7230413cd269d0a56c7fdbea" [t=00:00:01.052452][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:01.052636][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.052672][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.052704][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.056646][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.056656][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.056713][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.056739][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.056766][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.056791][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.057215][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.057345][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.057470][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.057662][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.057769][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.057858][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.057867][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.058008][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:01.064010][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:01.065776][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:01.066216][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:01.066313][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes) [t=00:00:01.066549][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.066559][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.066646][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.066834][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:01.175622][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:01.308257][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (168 MB)" [t=00:00:01.374980][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/onyxsplat.dds. Creating fallback texture [t=00:00:01.600184][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 533ms [t=00:00:01.600227][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:01.601546][f=-000001] [CAS::GASCB] Archive file="aetherian_void_1.7.sd7" cs="1308a82c9947fbab7f7bc755b6e4a1cfbf1390ebad4045f6286c04872ac45611eec33e9cb3b9857fafe4362ea33d68436804f89a7230413cd269d0a56c7fdbea" [t=00:00:01.601594][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:01.601779][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.601814][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.601848][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.640298][f=-000001] Loading UnitDefs_posts [t=00:00:01.678820][f=-000001] ERROR: slicer.buildCostMetal set, should be metalCost instead! [t=00:00:01.678834][f=-000001] ERROR: slicer.buildCostEnergy set, should be energyCost instead! [t=00:00:01.678838][f=-000001] ERROR: slicer.maxDamage set, should be health instead! [t=00:00:01.678843][f=-000001] ERROR: slicer.maxVelocity set, should be speed instead! [t=00:00:01.693523][f=-000001] Loading FeatureDefs_posts [t=00:00:01.700820][f=-000001] Loading WeaponDefs_posts [t=00:00:01.708108][f=-000001] Loading ArmorDefs_posts [t=00:00:01.714229][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 112ms [t=00:00:01.737950][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 137ms [t=00:00:01.737968][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:01.813017][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:01.815107][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [t=00:00:01.817423][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua [t=00:00:01.817532][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 4ms [t=00:00:01.817539][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:01.817547][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:01.820252][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:01.823927][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:01.824242][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [t=00:00:01.867109][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:01.876960][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:01.891230][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0) [t=00:00:01.891282][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0) [t=00:00:01.891326][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0) [t=00:00:01.891429][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0) [t=00:00:01.891472][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0) ------- TRUNCATED ------- [t=00:00:09.345051][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:09.348520][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:09.348655][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:09.351324][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:09.351465][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:09.351646][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:09.351816][f=-000001] [BloomShader::Initialize] removing widget, no shader support [t=00:00:09.352233][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:09.352354][f=-000001] SSAO: gl.CreateShader or gl.RawBindFBO not found, disabling. [t=00:00:09.359606][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:09.359906][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:09.360033][f=-000001] SetSunLighting [t=00:00:09.360525][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:09.366823][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:09.366965][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:09.367074][f=-000001] Lua garbage collection rate: 30/s [t=00:00:09.367082][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:09.369654][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:09.369829][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:09.369945][f=-000001] [Color Blindness Correction] Error: removing widget, no shader support [t=00:00:09.370563][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:09.370678][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:09.371117][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:09.374712][f=-000001] Writing last game win data [t=00:00:09.385225][f=-000001] LuaUI v0.3 [t=00:00:09.474506][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:09.474554][f=-000001] [s11n] Loading s11n file... [t=00:00:09.477649][f=-000001] [s11n] Parsing model... [t=00:00:09.489335][f=-000001] [s11n] Populating game world... [t=00:00:09.507801][f=-000001] [s11n] s11n loading complete. [t=00:00:09.770992][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:09.771050][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:09.772238][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:09.772258][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks [t=00:00:09.773368][f=-000001] Skirmish AI <Circuit Easy-stable>: 1.2.15 [t=00:00:09.775803][f=-000001] Skirmish AI <Circuit Easy-stable>: AngelScript Rules! [t=00:00:09.775985][f=-000001] Skirmish AI <Circuit Easy-stable>: Loading the Terrain-Map ... [t=00:00:09.776012][f=-000001] Skirmish AI <Circuit Easy-stable>: Water Damage: 12.500000 (This map's water is harmful to land units as well as hovercraft) [t=00:00:09.776186][f=-000001] Skirmish AI <Circuit Easy-stable>: Sector-Map Block Size: 128 [t=00:00:09.776193][f=-000001] Skirmish AI <Circuit Easy-stable>: Sector-Map Size: 6400 (x80, z80) [t=00:00:09.777635][f=-000001] Skirmish AI <Circuit Easy-stable>: Determining Usable Terrain for all units ... [t=00:00:09.783293][f=-000001] Skirmish AI <Circuit Easy-stable>: Map Land Percent: 76.01% [t=00:00:09.783326][f=-000001] Skirmish AI <Circuit Easy-stable>: Water is a void: true [t=00:00:09.783331][f=-000001] Skirmish AI <Circuit Easy-stable>: Water is harmful: true [t=00:00:09.783336][f=-000001] Skirmish AI <Circuit Easy-stable>: Minimum Elevation: -350.00 [t=00:00:09.783340][f=-000001] Skirmish AI <Circuit Easy-stable>: Maximum Elevation: 695.90 [t=00:00:09.783358][f=-000001] Skirmish AI <Circuit Easy-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 69.484375% of the map. (used by 33 unit-defs) [t=00:00:09.783372][f=-000001] Skirmish AI <Circuit Easy-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 69.484375% of the map. (used by 36 unit-defs) [t=00:00:09.783379][f=-000001] Skirmish AI <Circuit Easy-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 69.484375% of the map. (used by 40 unit-defs) [t=00:00:09.783389][f=-000001] Skirmish AI <Circuit Easy-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 0.000000% of the map. (used by 2 unit-defs) [t=00:00:09.783396][f=-000001] Skirmish AI <Circuit Easy-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 0.000000% of the map. (used by 1 unit-defs) [t=00:00:09.783970][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 4 Map-Area(s) occupying 27.86% of the map. (used by 352 unit-defs) [t=00:00:09.783999][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs) [t=00:00:09.784553][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 4 Map-Area(s) occupying 27.86% of the map. (used by 32 unit-defs) [t=00:00:09.785108][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 4 Map-Area(s) occupying 27.86% of the map. (used by 5 unit-defs) [t=00:00:09.786427][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 69.44% of the map. (used by 4 unit-defs) [t=00:00:09.787764][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 69.44% of the map. (used by 10 unit-defs) [t=00:00:09.789067][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 69.44% of the map. (used by 4 unit-defs) [t=00:00:09.789449][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 5 Map-Area(s) occupying 18.62% of the map. (used by 13 unit-defs) [t=00:00:09.790003][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 4 Map-Area(s) occupying 27.86% of the map. (used by 3 unit-defs) [t=00:00:09.790028][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs) [t=00:00:09.790409][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 5 Map-Area(s) occupying 18.62% of the map. (used by 21 unit-defs) [t=00:00:09.811727][f=-000001] Skirmish AI <Circuit Easy-stable>: No config file! (LuaRules/Configs/1052188CircuitAIEasy64/stable/Aetherian_Void_1.7.json) [t=00:00:09.811954][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\behaviour.json [t=00:00:09.813041][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\block_map.json [t=00:00:09.813193][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\build_chain.json [t=00:00:09.813514][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\commander.json [t=00:00:09.814115][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\economy.json [t=00:00:09.814242][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\factory.json [t=00:00:09.815906][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\response.json [t=00:00:09.838193][f=-000001] Skirmish AI <Circuit Easy-stable>: Circuit Easy 1.2.15 (0) Initialized! [t=00:00:09.838425][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:00:09.838433][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 67ms [t=00:00:09.842870][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 9976, 0.0} allocedSize{int+, int-, ext}={0, 0, 1809413}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0118} [t=00:00:10.099464][f=-000001] [KeyBindings] Warning: Bind: could not parse key: Cf5 [t=00:00:10.168268][f=-000001] Reclaim highlight: old engine version. [t=00:00:10.172470][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:10.331106][f=-000001] GameID: d7fff666f08563f2ed604e498f24f483 [t=00:00:10.331377][f=-000001] Connection attempt from DonBuckley [t=00:00:10.331383][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:10.331489][f=-000001] -> Connection established (given id 0) [t=00:00:10.331508][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DonBuckley" string="[PreGame::GameDataReceived][map-checksums] server=d1fdcb732cc1c883540a9c62c0524122662b2122509eb2d66d02af0e0edd1bf8961be8997546a19c4ed2d20cb74e4e306e017e43d51c312aab314f765f897150 client=d1fdcb732cc1c883540a9c62c0524122662b2122509eb2d66d02af0e0edd1bf8961be8997546a19c4ed2d20cb74e4e306e017e43d51c312aab314f765f897150" [t=00:00:10.331521][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DonBuckley" string="[PreGame::GameDataReceived][mod-checksums] server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:10.331533][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DonBuckley" string="could not load model "features/lathan/tiberium01.s3o" (reason: [S3OParser] could not find model-file objects3d/features/lathan/tiberium01.s3o)" [t=00:00:10.331541][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DonBuckley" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2eb2d275b3056bd0405e9eac9238a21efecb31e6e61564fe9c254b59d399fef9f9f6ceb029ba6d6e391ef1ecd88c122affefee0e83e4e528b75913969ef9c1e9]" [t=00:00:10.331551][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DonBuckley" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=74edd3de5ce962360d14a83dffc346f4f260846124739975c47029ae767456708ff07e8cbbb56c9a006f1055300a5cc54c2b4fd4202afcd84a7ab7afc382187d]" [t=00:00:10.331579][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DonBuckley" string="[Game::Load][lua{Rules,Gaia}={000001d5bff3ad40,0000000000000000}][locale="C"]" [t=00:00:10.331644][f=-000001] [Game::ClientReadNet] local skirmish AI "1052188CircuitAIEasy64 (1)" (ID: 0, Short-Name: "1052188CircuitAIEasy64", Version: "") took over control of team 1 [t=00:00:10.331652][f=-000001] Player DonBuckley finished loading and is now ingame [t=00:00:10.344523][f=-000001] Epicmenu: Switching to Default camera mode [t=00:11:55.986024][f=-000001] <DonBuckley> Allies: I choose: Recon! [t=00:12:34.064334][f=0000013] DonBuckley paused the game [t=00:12:46.771025][f=0000013] DonBuckley paused the game [t=00:12:58.054223][f=0000013] DonBuckley paused the game [t=00:12:59.037305][f=0000013] DonBuckley unpaused the game [t=00:13:07.633442][f=0000272] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:13:16.363873][f=0000534] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:13:19.885119][f=0000639] DonBuckley paused the game [t=00:13:25.646706][f=0000639] [QuitAction] user exited to system [t=00:13:25.651426][f=0000639] [SpringApp::Kill][1] fromRun=1 [t=00:13:25.651445][f=0000639] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:13:25.669364][f=0000639] [async=0] threads=8 tasks=1963220 {sum,avg}{exec,wait}time={{10578.635, 0.005}, {448855.938, 0.229}}ms [t=00:13:25.669377][f=0000639] thread=1 tasks=280460 {sum,min,max,avg}{exec,wait}time={{4439.728, 0.000, 203.966, 0.016}, {2581.346, 0.000, 18446744027136.000, 0.009}}ms [t=00:13:25.669385][f=0000639] thread=2 tasks=280460 {sum,min,max,avg}{exec,wait}time={{1424.904, 0.000, 187.553, 0.005}, {58975.992, 0.000, 18446744027136.000, 0.210}}ms [t=00:13:25.669393][f=0000639] thread=3 tasks=280460 {sum,min,max,avg}{exec,wait}time={{1012.073, 0.000, 187.467, 0.004}, {74461.133, 0.000, 18446744027136.000, 0.265}}ms [t=00:13:25.669400][f=0000639] thread=4 tasks=280460 {sum,min,max,avg}{exec,wait}time={{962.999, 0.000, 187.451, 0.003}, {75913.117, 0.000, 30.539, 0.271}}ms [t=00:13:25.669406][f=0000639] thread=5 tasks=280460 {sum,min,max,avg}{exec,wait}time={{932.492, 0.000, 187.469, 0.003}, {77889.961, 0.000, 18446744027136.000, 0.278}}ms [t=00:13:25.669414][f=0000639] thread=6 tasks=280460 {sum,min,max,avg}{exec,wait}time={{930.456, 0.000, 203.061, 0.003}, {78790.523, 0.000, 30.625, 0.281}}ms [t=00:13:25.669420][f=0000639] thread=7 tasks=280460 {sum,min,max,avg}{exec,wait}time={{875.984, 0.000, 203.046, 0.003}, {80243.844, 0.000, 30.465, 0.286}}ms [t=00:13:25.669428][f=0000639] [async=1] threads=8 tasks=1923 {sum,avg}{exec,wait}time={{29287.357, 15.230}, {5955583.000, 3097.027}}ms [t=00:13:25.669437][f=0000639] thread=1 tasks=274 {sum,min,max,avg}{exec,wait}time={{4182.814, 0.000, 1093.208, 15.266}, {846661.438, 0.181, 4181.525, 3090.005}}ms [t=00:13:25.669444][f=0000639] thread=2 tasks=275 {sum,min,max,avg}{exec,wait}time={{4194.206, 0.000, 1093.400, 15.252}, {857939.625, 0.179, 4192.887, 3119.781}}ms [t=00:13:25.669450][f=0000639] thread=3 tasks=274 {sum,min,max,avg}{exec,wait}time={{4181.086, 0.000, 1093.595, 15.259}, {847183.000, 0.246, 4179.887, 3091.909}}ms [t=00:13:25.669505][f=0000639] thread=4 tasks=274 {sum,min,max,avg}{exec,wait}time={{4182.694, 0.000, 1093.476, 15.265}, {850713.812, 0.182, 4181.211, 3104.795}}ms [t=00:13:25.669514][f=0000639] thread=5 tasks=276 {sum,min,max,avg}{exec,wait}time={{4180.748, 0.000, 1189.916, 15.148}, {857776.312, 0.038, 4182.568, 3107.885}}ms [t=00:13:25.669521][f=0000639] thread=6 tasks=276 {sum,min,max,avg}{exec,wait}time={{4183.124, 0.000, 1093.363, 15.156}, {848911.875, 0.181, 4181.874, 3075.768}}ms [t=00:13:25.669530][f=0000639] thread=7 tasks=274 {sum,min,max,avg}{exec,wait}time={{4182.687, 0.000, 1093.032, 15.265}, {846396.562, 0.182, 4181.384, 3089.039}}ms [t=00:13:25.669537][f=0000639] [ThreadPool::SetThreadCount][2] workers=0 [t=00:13:25.669541][f=0000639] [SpringApp::Kill][2] [t=00:13:25.669574][f=0000639] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:13:25.669580][f=0000639] [Game::KillLua][1] dtor=0 luaUI=000001d65f47d250 [t=00:13:25.669603][f=0000639] Start widgetHandler:Shutdown [t=00:13:25.671033][f=0000639] Shutdown - SaveOrderList Complete [t=00:13:25.677993][f=0000639] Writing last game win data [t=00:13:25.687511][f=0000639] Shutdown - SaveConfigData Complete [t=00:13:25.687522][f=0000639] Shutdown Widget - Chili Highlight [t=00:13:25.687545][f=0000639] Shutdown Widget - Draw After Chili [t=00:13:25.687551][f=0000639] Shutdown Widget - API Unit Tracker GL4 [t=00:13:25.687560][f=0000639] Shutdown Widget - EPIC Menu [t=00:13:25.688194][f=0000639] Shutdown Widget - Chili Minimap [t=00:13:25.688266][f=0000639] Shutdown Widget - Chili Widget Selector [t=00:13:25.688790][f=0000639] Shutdown Widget - Local Team Colors [t=00:13:25.688805][f=0000639] Shutdown Widget - Display Keys 2 [t=00:13:25.688829][f=0000639] Shutdown Widget - Save Game Menu [t=00:13:25.688836][f=0000639] Shutdown Widget - Unit Icons [t=00:13:25.688854][f=0000639] Shutdown Widget - HealthBars [t=00:13:25.689389][f=0000639] Shutdown Widget - Noises [t=00:13:25.689397][f=0000639] Shutdown Widget - BuildETA [t=00:13:25.689404][f=0000639] Shutdown Widget - Win Counter [t=00:13:25.689410][f=0000639] Shutdown Widget - EndGame APM stats [t=00:13:25.690175][f=0000639] Shutdown Widget - Modular Comm Info [t=00:13:25.690183][f=0000639] Shutdown Widget - CameraShake [t=00:13:25.690190][f=0000639] Shutdown Widget - Chili Economy Panel Default [t=00:13:25.690235][f=0000639] Shutdown Widget - Chili EndGame Window [t=00:13:25.690247][f=0000639] Shutdown Widget - Attack Warning [t=00:13:25.690256][f=0000639] Shutdown Widget - Chili Nuke Warning [t=00:13:25.690263][f=0000639] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:13:25.690276][f=0000639] Shutdown Widget - Chili Spectator Panels [t=00:13:25.690282][f=0000639] Shutdown Widget - Context Menu [t=00:13:25.690287][f=0000639] Shutdown Widget - Darkening [t=00:13:25.690297][f=0000639] Shutdown Widget - Defense Range Zero-K [t=00:13:25.690308][f=0000639] Shutdown Widget - Grab Input [t=00:13:25.690400][f=0000639] Input grabbing is disabled! [t=00:13:25.690407][f=0000639] Shutdown Widget - Highlight Geos [t=00:13:25.690416][f=0000639] Shutdown Widget - Local Widgets Config [t=00:13:25.690424][f=0000639] Shutdown Widget - MinimapEvents [t=00:13:25.690432][f=0000639] Shutdown Widget - Missile Silo Range [t=00:13:25.690440][f=0000639] Shutdown Widget - Music Player v2 [t=00:13:25.690447][f=0000639] Shutdown Widget - Point Tracker [t=00:13:25.690453][f=0000639] Shutdown Widget - Showeco and Grid Drawer [t=00:13:25.690459][f=0000639] Shutdown Widget - Startup Info and Selector [t=00:13:25.690473][f=0000639] Shutdown Widget - Transport AI [t=00:13:25.690480][f=0000639] Shutdown Widget - State Reverse and Latency [t=00:13:25.690487][f=0000639] Shutdown Widget - Stereo3D [t=00:13:25.690520][f=0000639] Shutdown Widget - Attack AoE [t=00:13:25.690529][f=0000639] Shutdown Widget - UnitShapes 3 [t=00:13:25.690557][f=0000639] Shutdown Widget - Selection Send [t=00:13:25.690565][f=0000639] Shutdown Widget - Newton Firezone [t=00:13:25.690571][f=0000639] Shutdown Widget - Receive Units Indicator [t=00:13:25.690578][f=0000639] Shutdown Widget - Chili Pro Console [t=00:13:25.694730][f=0000639] Shutdown Widget - Persistent Build Height [t=00:13:25.694744][f=0000639] Shutdown Widget - Lasso Terraform GUI [t=00:13:25.694750][f=0000639] Shutdown Widget - Chili Framework [t=00:13:25.694756][f=0000639] Shutdown Widget - Chili Core Selector [t=00:13:25.694797][f=0000639] Shutdown Widget - Custom Markers [t=00:13:25.694810][f=0000639] Shutdown Widget - Mex Placement Handler [t=00:13:25.694833][f=0000639] Shutdown Widget - Select Keys [t=00:13:25.694848][f=0000639] Shutdown Widget - Pause Screen [t=00:13:25.695559][f=0000639] Shutdown Widget - Layout Handler [t=00:13:25.695580][f=0000639] Shutdown Widget - Text To Speech Control [t=00:13:25.695587][f=0000639] End widgetHandler:Shutdown [t=00:13:25.772354][f=0000639] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 85868693, 0.0} allocedSize{int+, int-, ext}={0, 0, 24613627602}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0488} [t=00:13:25.773174][f=0000639] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:13:25.773203][f=0000639] [Game::KillLua][3] dtor=0 luaRules=000001d5bff3ad40 [t=00:13:25.773228][f=0000639] Start gadgetHandler:Shutdown [t=00:13:25.773237][f=0000639] Shutdown - StartSetup [t=00:13:25.773242][f=0000639] Shutdown - UnitMorph [t=00:13:25.773282][f=0000639] Shutdown - Carrier Drones [t=00:13:25.773290][f=0000639] Shutdown - Missile Silo Controller [t=00:13:25.773297][f=0000639] Shutdown - Modular Comm Info [t=00:13:25.773304][f=0000639] Shutdown - Terrain Texture Handler [t=00:13:25.773310][f=0000639] Shutdown - UnitCloakShield [t=00:13:25.773333][f=0000639] Shutdown - Starlight Handler [t=00:13:25.773340][f=0000639] End gadgetHandler:Shutdown [t=00:13:25.780839][f=0000639] Start gadgetHandler:Shutdown [t=00:13:25.780852][f=0000639] Shutdown - Teleport Throw [t=00:13:25.780860][f=0000639] Shutdown - UnitMorph [t=00:13:25.780869][f=0000639] Shutdown - Missile fired callins [t=00:13:25.780878][f=0000639] Shutdown - Modular Comm Info [t=00:13:25.780883][f=0000639] Shutdown - Retreat Command [t=00:13:25.780898][f=0000639] Shutdown - Shockwaves [t=00:13:25.780906][f=0000639] Shutdown - UnitCloakShield [t=00:13:25.780924][f=0000639] Shutdown - Lups Cloak FX [t=00:13:25.780931][f=0000639] Shutdown - Lups [t=00:13:25.780957][f=0000639] Shutdown - Lups Shield [t=00:13:25.780970][f=0000639] End gadgetHandler:Shutdown [t=00:13:25.810320][f=0000639] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 30, 0.0} allocedSize{int+, int-, ext}={0, 0, 1784}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0333} [t=00:13:25.810425][f=0000639] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:13:25.810486][f=0000639] [Game::KillLua][4] dtor=0 [t=00:13:25.810493][f=0000639] [Game::KillLua][5] dtor=0 [t=00:13:25.813321][f=0000639] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-09-27_18-56-23-505_Aetherian Void 1_105.1.1-2511-g747f18b BAR105.sdfz" (46675 bytes) [t=00:13:25.813381][f=0000639] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:13:25.848117][f=0000639] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:13:25.848136][f=0000639] [Sound] [Sound::UpdateThread][3] #sources=32 #items=9 [t=00:13:25.848158][f=0000639] [Sound] [Sound::UpdateThread][4] ctx=000001d5feb73d00 dev=000001d5feb77280 [t=00:13:25.848346][f=0000639] [Sound] [Sound::UpdateThread][5] ctx=000001d5feb73d00 dev=000001d5feb77280 [t=00:13:25.848352][f=0000639] [Sound] [Sound::Cleanup][alcDestroyContext(000001d5feb73d00)] [t=00:13:25.850301][f=0000639] [Sound] [Sound::Cleanup][alcCloseDevice(000001d5feb77280)] [t=00:13:25.850400][f=0000639] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:13:25.881095][f=0000639] [Sound] [Sound::UpdateThread][6] [t=00:13:25.881583][f=0000639] [Game::~CGame][1] [t=00:13:25.881608][f=0000639] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:13:25.881613][f=0000639] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:13:25.881617][f=0000639] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:13:25.881622][f=0000639] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:13:25.881626][f=0000639] [Game::KillLua][4] dtor=1 [t=00:13:25.881632][f=0000639] [Game::KillLua][5] dtor=1 [t=00:13:25.881692][f=0000639] [Game::KillMisc][1] [t=00:13:25.881697][f=0000639] [Game::KillMisc][2] [t=00:13:25.881706][f=0000639] [EOH::DestroySkirmishAI(id=0)] [t=00:13:25.890502][f=0000639] [Game::KillMisc][3] [t=00:13:25.890584][f=0000639] [Game::KillRendering][1] [t=00:13:25.901154][f=0000639] [3DOParser::Kill] allocated 30 pieces [t=00:13:25.901217][f=0000639] [S3OParser::Kill] allocated 5527 pieces [t=00:13:25.901624][f=0000639] [AssParser::Kill] allocated 698 pieces [t=00:13:25.934237][f=0000639] [Game::KillInterface][1] [t=00:13:25.934781][f=0000639] [Game::KillInterface][2] [t=00:13:25.935377][f=0000639] [Game::KillSimulation][1] [t=00:13:25.935518][f=0000639] [Game::KillSimulation][2] [t=00:13:25.963791][f=0000639] [CCollisionHandler] dis-/continuous tests: 0/20651973 [t=00:13:25.963804][f=0000639] [Game::KillSimulation][3] [t=00:13:25.964507][f=0000639] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201 [t=00:13:25.964572][f=0000639] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:13:25.964665][f=0000639] [~CPathCache(80x80)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=16 [t=00:13:25.964689][f=0000639] [~CPathCache(80x80)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:13:25.965175][f=0000639] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:13:25.976301][f=0000639] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,128}; shared=0%; cached=1% [t=00:13:25.980570][f=0000639] [Game::KillSimulation][4] [t=00:13:26.081376][f=0000639] [CommonDefHandler::KillStatic] 2170 sound-set data items added [t=00:13:26.081418][f=0000639] [Game::~CGame][2] [t=00:13:26.081422][f=0000639] [Game::~CGame][3] [t=00:13:26.081456][f=0000639] [SpringApp::Kill][3] [t=00:13:26.081466][f=0000639] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 32724 bytes sent 27742 bytes recv'd [t=00:13:26.084631][f=0000639] Kill: client disconnecting... [t=00:13:26.084646][f=0000639] [GameServer] UpdateLoop: thread affinity ffffffff [t=00:13:28.085909][f=0000639] CloseConnection: client connection closed [t=00:13:28.085964][f=0000639] [SpringApp::Kill][4] font=000001d5c7955200 [t=00:13:28.086587][f=0000639] [SpringApp::Kill][5] [t=00:13:28.090822][f=0000639] [SpringApp::Kill][6] [t=00:13:28.090832] [SpringApp::Kill][7] [t=00:13:28.090851] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:13:28.090856] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {128, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:13:28.090872] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:13:28.090878] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:13:28.090883] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:13:28.090889] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:13:28.090894] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152} [t=00:13:28.090899] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {5608, 1048576, 1048576}, EBO = {8412, 2097152, 2097152} [t=00:13:28.090905] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:13:28.090910] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:13:28.090915] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:13:28.090921] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:13:28.090926] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {16, 1048576, 1048576}, EBO = {24, 2097152, 2097152} [t=00:13:28.177753] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:13:28.177766] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:13:28.177770] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:13:28.177773] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:13:28.178021] [VFS] [SpringVFS::DeleteArchives<this=000001d5fea097e0>] [t=00:13:28.178027] [VFS] [SpringVFS::DeleteArchives<this=000001d5fea097e0>(section=0)] #archives[section]=1 #files[section]=8228 [t=00:13:28.178032] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001d5fe9db0c0) [t=00:13:28.178875] [VFS] [SpringVFS::DeleteArchives<this=000001d5fea097e0>(section=1)] #archives[section]=1 #files[section]=62 [t=00:13:28.178890] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\aetherian_void_1.7.sd7 (000001d5fe9aafb0) [t=00:13:28.179064] [VFS] [SpringVFS::DeleteArchives<this=000001d5fea097e0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:13:28.179071] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001d5fe9da7d0) [t=00:13:28.179187] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001d5fe9d9960) [t=00:13:28.179215] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001d5fe9da0f0) [t=00:13:28.179269] [VFS] [SpringVFS::DeleteArchives<this=000001d5fea097e0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:13:28.179275] [VFS] [SpringVFS::DeleteArchives<this=000001d5fea097e0>(section=4)] #archives[section]=0 #files[section]=130 [t=00:13:28.179280] [VFS] [SpringVFS::DeleteArchives<this=000001d5fea097e0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:13:28.179288] [VFS] [SpringVFS::DeleteArchives<this=000001d5fea097e0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:13:28.179292] [VFS] [SpringVFS::DeleteArchives<this=000001d5fea097e0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:13:28.179298] [VFS] [SpringVFS::DeleteArchives<this=000001d5fea097e0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:13:28.179394] [SpringApp::Kill][8] [t=00:13:28.179400] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:13:28.179405] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7228d04d0 (joinable=1) [t=00:13:28.179408] [WatchDog::Uninstall][2] [t=00:13:28.549890] [WatchDog::Uninstall][3] [t=00:13:28.549901] [SpringApp::Kill][9]
infolog_full.txt (truncated):