ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #117882

Open Chobbyla opened 1 month ago

Chobbyla commented 1 month ago

infolog_full.txt (truncated):

[t=00:00:00.000187] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.032917] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.032945] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.032956]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.032966]   
[t=00:00:00.032969]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.032972]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.032977]   Use "none" to disable the default log sections.
[t=00:00:00.032980] ============== </Log Sections> ==============

[t=00:00:00.032985] ============== <User Config> ==============
[t=00:00:00.033053]   AdvMapShading = 0
[t=00:00:00.033058]   AdvUnitShading = 0
[t=00:00:00.033061]   AnimationMT = 0
[t=00:00:00.033064]   BumpWaterDepthBits = 16
[t=00:00:00.033066]   BumpWaterReflection = 0
[t=00:00:00.033069]   BumpWaterRefraction = 0
[t=00:00:00.033072]   BumpWaterShoreWaves = 0
[t=00:00:00.033077]   BumpWaterTexSizeReflection = 64
[t=00:00:00.033081]   CamFreeScrollSpeed = 25
[t=00:00:00.033084]   CamMode = 1
[t=00:00:00.033087]   CubeTexSizeReflection = 64
[t=00:00:00.033090]   CubeTexSizeSpecular = 64
[t=00:00:00.033093]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.033098]   EdgeMoveDynamic = 0
[t=00:00:00.033100]   EdgeMoveWidth = 0.003
[t=00:00:00.033103]   FPSFOV = 90
[t=00:00:00.033105]   FPSScrollSpeed = 25
[t=00:00:00.033108]   FontSize = 18
[t=00:00:00.033112]   GrassDetail = 0
[t=00:00:00.033117]   GroundDecals = 0
[t=00:00:00.033119]   GroundDetail = 50
[t=00:00:00.033122]   HangTimeout = 30
[t=00:00:00.033124]   HardwareCursor = 1
[t=00:00:00.033127]   InitialNetworkTimeout = 0
[t=00:00:00.033130]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.033135]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.033138]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.033141]   LinkOutgoingBandwidth = 131072
[t=00:00:00.033144]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.033151]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.033153]   LuaShaders = 0
[t=00:00:00.033156]   MSAALevel = 1
[t=00:00:00.033159]   MaxDynamicMapLights = 0
[t=00:00:00.033163]   MaxDynamicModelLights = 0
[t=00:00:00.033166]   MaxParticles = 4000
[t=00:00:00.033168]   MaxSounds = 32
[t=00:00:00.033171]   MaximumTransmissionUnit = 0
[t=00:00:00.033174]   MiddleClickScrollSpeed = -0.003
[t=00:00:00.033178]   MiniMapMarker = 0
[t=00:00:00.033181]   MouseDragScrollThreshold = 0
[t=00:00:00.033186]   NetworkLossFactor = 1
[t=00:00:00.033191]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.033193]   OverheadScrollSpeed = 25
[t=00:00:00.033196]   ReconnectTimeout = 0
[t=00:00:00.033199]   RotOverheadScrollSpeed = 25
[t=00:00:00.033208]   RotateLogFiles = 1
[t=00:00:00.033212]   ShadowMapSize = 1024
[t=00:00:00.033215]   ShowClock = 0
[t=00:00:00.033217]   SoftParticles = 2
[t=00:00:00.033221]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.033224]   UnitIconDist = 250
[t=00:00:00.033240]   UpdateBoundingVolumeMT = 0
[t=00:00:00.033245]   UpdateWeaponVectorsMT = 0
[t=00:00:00.033248]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.033250]   UseLuaMemPools = 0
[t=00:00:00.033253]   VFSCacheArchiveFiles = 0
[t=00:00:00.033256]   VSync = 0
[t=00:00:00.033258]   Water = 0
[t=00:00:00.033263]   WindowBorderless = 1
[t=00:00:00.033265]   WindowPosY = 0
[t=00:00:00.033268]   XResolutionWindowed = 1920
[t=00:00:00.033271]   YResolutionWindowed = 1080
[t=00:00:00.033274]   snd_volmaster = 43
[t=00:00:00.033284] ============== </User Config> ==============

[t=00:00:00.033288] ============== <User System> ==============
[t=00:00:00.033292]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.033296]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.033300]        Compiler Version: gcc-13.2.0
[t=00:00:00.033329]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.033358]         Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900KF; 32616MB RAM, 36727MB pagefile
[t=00:00:00.033365]        Binary Word Size: 64-bit (native)
[t=00:00:00.033368]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.033372]      Physical CPU Cores: 8
[t=00:00:00.033374]       Logical CPU Cores: 16
[t=00:00:00.033379] ============== </User System> ==============

[t=00:00:00.033383] Run: thread affinity ffffffff
[t=00:00:00.033454] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.033458]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.033461]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.033465]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.033468]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.033905] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.033912] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.037060] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.038780]     Display (Generic PnP Monitor)=1 modes=40 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.038787]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.038797]         [ 4] 1680x1050x24bpp@60Hz
[t=00:00:00.038800]         [ 6] 1600x1024x24bpp@60Hz
[t=00:00:00.038803]         [ 8] 1600x900x24bpp@60Hz
[t=00:00:00.038806]         [ 9] 1440x1080x24bpp@60Hz
[t=00:00:00.038809]         [12] 1440x900x24bpp@60Hz
[t=00:00:00.038812]         [13] 1366x768x24bpp@60Hz
[t=00:00:00.038814]         [14] 1360x768x24bpp@60Hz
[t=00:00:00.038819]         [15] 1280x1024x24bpp@75Hz
[t=00:00:00.038822]         [17] 1280x960x24bpp@75Hz
[t=00:00:00.038825]         [19] 1280x800x24bpp@60Hz
[t=00:00:00.038827]         [20] 1280x768x24bpp@60Hz
[t=00:00:00.038832]         [21] 1280x720x24bpp@60Hz
[t=00:00:00.038834]         [24] 1176x664x24bpp@60Hz
[t=00:00:00.038838]         [27] 1152x864x24bpp@60Hz
[t=00:00:00.038841]         [28] 1024x768x24bpp@75Hz
[t=00:00:00.038844]         [31] 800x600x24bpp@75Hz
[t=00:00:00.038846]         [34] 720x576x24bpp@50Hz
[t=00:00:00.038849]         [35] 720x480x24bpp@60Hz
[t=00:00:00.038851]         [37] 640x480x24bpp@75Hz
[t=00:00:00.213758] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.213964] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.213972] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.227990] [GR::LogVersionInfo]
[t=00:00:00.228001]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.228004]     GL version  : 4.6.0 NVIDIA 545.84
[t=00:00:00.228007]     GL vendor   : NVIDIA Corporation
[t=00:00:00.228010]     GL renderer : NVIDIA GeForce RTX 4070/PCIe/SSE2
[t=00:00:00.228022]     GLSL version: 4.60 NVIDIA
[t=00:00:00.228024]     GLEW version: 2.1.0
[t=00:00:00.228027]     GPU memory  : 12282MB (total) / 10538MB (available)
[t=00:00:00.228032]     SDL swap-int: 1
[t=00:00:00.228035]     SDL driver  : windows
[t=00:00:00.228038]     
[t=00:00:00.228040]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.228043]     GLSL shader support       : 1
[t=00:00:00.228045]     GL4 support               : 1
[t=00:00:00.228048]     FBO extension support     : 1
[t=00:00:00.228056]     NVX GPU mem-info support  : 1
[t=00:00:00.228064]     ATI GPU mem-info support  : 0
[t=00:00:00.228070]     Texture clamping to edge  : 1
[t=00:00:00.228075]     NPOT-texture support      : 1 (1)
[t=00:00:00.228079]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.228083]     texture query-LOD support : 1 (1)
[t=00:00:00.228086]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.228101]     Z-buffer depth            : 32 (-)
[t=00:00:00.228107]     primitive-restart support : 1 (1)
[t=00:00:00.228109]     clip-space control support: 1 (1)
[t=00:00:00.228115]     seamless cube-map support : 1 (1)
[t=00:00:00.228118]     frag-depth layout support : 1 (1)
[t=00:00:00.228121]     persistent maps support   : 1 (1)
[t=00:00:00.228123]     explicit attribs location : 1 (1)
[t=00:00:00.228128]     multi draw indirect       : 1 (-)
[t=00:00:00.228131]     array textures            : 1 (-)
[t=00:00:00.228134]     buffer copy support       : 1 (-)
[t=00:00:00.228137]     indirect draw             : 1 (-)
[t=00:00:00.228140]     base instance             : 1 (-)
[t=00:00:00.228142]     
[t=00:00:00.228146]     max. FBO samples              : 32
[t=00:00:00.228149]     max. FS/program texture slots : 32/192
[t=00:00:00.228152]     max. texture size             : 32768
[t=00:00:00.228157]     max. texture anisotropy level : 16.000000
[t=00:00:00.228159]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.228162]     max. draw-buffers             : 8
[t=00:00:00.228165]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.228168]     max. uniform buffer-bindings  : 84
[t=00:00:00.228170]     max. uniform block-size       : 64KB
[t=00:00:00.228176]     max. storage buffer-bindings  : 96
[t=00:00:00.228179]     max. storage block-size       : 2047MB
[t=00:00:00.228181]     
[t=00:00:00.228184]     enable AMD-hacks : 0
[t=00:00:00.228186]     compress MIP-maps: 0
[t=00:00:00.228202]     Number of compressed texture formats: 23
[t=00:00:00.228218]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.228235] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.228363] [GR::UpdateGLConfigs]
[t=00:00:00.228385] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.228391] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.228400] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.228404] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.228407] [GR::InitGLState]
[t=00:00:00.228570] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:00.345620] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.347328] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.347560] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.355803] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.355828] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.356300] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.357957] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.357966] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.358007] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.358052] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.368620] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.368865] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.369242] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.369345] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.374339] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 5ms
[t=00:00:00.374350] [VFS] [SpringVFS::ReserveArchives<this=000001cd5d779ad0>]
[t=00:00:00.374447] [VFS] [SpringVFS::AddArchive<this=000001cd5d779ad0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.375792] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001cd5d779ad0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.375799] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.458154] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.459665] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.459773] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.459979] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.460828] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.460890] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.460967] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.460993] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.461283] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.461592] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.462203][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.462372][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.2ms)
[t=00:00:00.462500][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.462549][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.462555][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.462579][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.466883][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.466898][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Steam Streaming Microphone)"
[t=00:00:00.466912][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.466917][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Speakers (Steam Streaming Speakers)"
[t=00:00:00.466921][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.483215][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.486027][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001cd74740fa0(default) context=000001cd745bcab0  numChannels=2 frameSize=8
[t=00:00:00.486050][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.486056][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.486059][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.486063][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.486103][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.486120][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.486126][f=-000001] [Sound]   Devices:
[t=00:00:00.487352][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.487369][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Microphone)]
[t=00:00:00.487373][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Speakers)]
[t=00:00:00.487380][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.487384][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.487910][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.487919][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.562599][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 3185 MB
[t=00:00:00.564455][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.566485][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0
[t=00:00:00.566498][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.592421][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Aetherian Void 1.7" (loaded=0 cached=0)
[t=00:00:00.592550][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001cd5d779ad0>(arName="Aetherian Void 1.7", overwrite=false)] section=1 cached=0
[t=00:00:00.592818][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001cd5d779ad0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.593120][f=-000001] [CAS::GASCB] Archive file="aetherian_void_1.7.sd7" cs="1308a82c9947fbab7f7bc755b6e4a1cfbf1390ebad4045f6286c04872ac45611eec33e9cb3b9857fafe4362ea33d68436804f89a7230413cd269d0a56c7fdbea"
[t=00:00:00.593166][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:00.593338][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:00.593376][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:00.593409][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:00.593422][f=-000001] [PreGame::StartServer]
    mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    map-checksum=d1fdcb732cc1c883540a9c62c0524122662b2122509eb2d66d02af0e0edd1bf8961be8997546a19c4ed2d20cb74e4e306e017e43d51c312aab314f765f897150
Fontconfig error: Cannot load default config file
[t=00:00:00.594099][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:00.594182][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
[t=00:00:00.594194][f=-000001] [UDPListener] successfully bound socket on port 52304
[t=00:00:00.595084][f=-000001] [GameServer] Initialize: thread affinity ffffffff
[t=00:00:00.595648][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 29ms
[t=00:00:00.622535][f=-000001] [PreGame::AddMapArchivesToVFS][server=000001cd74bd8400] using map "Aetherian Void 1.7" (loaded=1 cached=0)
[t=00:00:00.622665][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001cd5d779ad0>(arName="Aetherian Void 1.7", overwrite=false)] section=1 cached=0
[t=00:00:00.622731][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001cd5d779ad0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.622797][f=-000001] [PreGame::AddModArchivesToVFS][server=000001cd74bd8400] using game "Zero-K v1.12.9.1" (loaded=0 cached=0)
[t=00:00:00.622933][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001cd5d779ad0>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0
[t=00:00:00.658484][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001cd5d779ad0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.658597][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001cd5d779ad0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.659907][f=-000001] [CAS::GASCB] Archive file="aetherian_void_1.7.sd7" cs="1308a82c9947fbab7f7bc755b6e4a1cfbf1390ebad4045f6286c04872ac45611eec33e9cb3b9857fafe4362ea33d68436804f89a7230413cd269d0a56c7fdbea"
[t=00:00:00.659969][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:00.660161][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:00.660198][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:00.660234][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:00.660518][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10Kewp9CltwbGF5ZXIwXQp7CnJhbms9MDsKdGVhbT0wOwpuYW1lPURvbkJ1Y2tsZXk7CmlzZnJvbWRlbW89MDsKfQpbYWkwXQp7CnNob3J0bmFtZT0xMDUyMTg4Q2lyY3VpdEFJRWFzeTY0Owp0ZWFtPTE7Cmhvc3Q9MDsKbmFtZT0xMDUyMTg4Q2lyY3VpdEFJRWFzeTY0ICgxKTsKaXNmcm9tZGVtbz0wOwp9Clt0ZWFtMV0KewphbGx5dGVhbT0xOwp0ZWFtbGVhZGVyPTA7CnJnYmNvbG9yPTAuOTk2MDkzNzUgMC41NDY4NzUgMDsKfQppc2hvc3Q9MTsKaG9zdGlwPTEyNy4wLjAuMTsKbnVtdXNlcnM9MjsKc3RhcnRwb3N0eXBlPTI7CmdhbWV0eXBlPVplcm8tSyB2MS4xMi45LjE7Cm1hcG5hbWU9QWV0aGVyaWFuIFZvaWQgMS43OwpteXBsYXllcm5hbWU9RG9uQnVja2xleTsKbnVtcGxheWVycz0xOwpnYW1lc3RhcnRkZWxheT0wOwpub2hlbHBlcmFpcz0wOwpob3N0cG9ydD0wOwp9Cg=="
[t=00:00:00.660543][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-09-27_19-19-40-853_Aetherian Void 1_105.1.1-2511-g747f18b BAR105.sdfz"
[t=00:00:00.660549][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 64ms
[t=00:00:00.660711][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:00:00.679879][f=-000001] forceSingleThreaded, false
[t=00:00:00.683087][f=-000001] [CAS::GASCB] Archive file="aetherian_void_1.7.sd7" cs="1308a82c9947fbab7f7bc755b6e4a1cfbf1390ebad4045f6286c04872ac45611eec33e9cb3b9857fafe4362ea33d68436804f89a7230413cd269d0a56c7fdbea"
[t=00:00:00.683137][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:00.683319][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:00.683355][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:00.683391][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:00.689504][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:00.689517][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:00.689569][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:00.689600][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:00.689626][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:00.689651][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:00.690117][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:00.690267][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:00.690398][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:00.690602][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:00.690748][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:00.690877][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:00.690886][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:00.691083][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:00.697899][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:00.700052][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:00.700530][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:00.700627][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:00:00.700872][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:00.700882][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:00.700972][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:00.701685][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:00.809310][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:00.946685][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (168 MB)"
[t=00:00:01.021780][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/onyxsplat.dds. Creating fallback texture
[t=00:00:01.232639][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 531ms
[t=00:00:01.232685][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:01.234469][f=-000001] [CAS::GASCB] Archive file="aetherian_void_1.7.sd7" cs="1308a82c9947fbab7f7bc755b6e4a1cfbf1390ebad4045f6286c04872ac45611eec33e9cb3b9857fafe4362ea33d68436804f89a7230413cd269d0a56c7fdbea"
[t=00:00:01.234526][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:01.234717][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.234754][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.234792][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.276311][f=-000001] Loading UnitDefs_posts
[t=00:00:01.305187][f=-000001] ERROR: slicer.buildCostMetal set, should be metalCost instead!
[t=00:00:01.305202][f=-000001] ERROR: slicer.buildCostEnergy set, should be energyCost instead!
[t=00:00:01.305207][f=-000001] ERROR: slicer.maxDamage set, should be health instead!
[t=00:00:01.305212][f=-000001] ERROR: slicer.maxVelocity set, should be speed instead!
[t=00:00:01.316722][f=-000001] Loading FeatureDefs_posts
[t=00:00:01.324559][f=-000001] Loading WeaponDefs_posts
[t=00:00:01.332479][f=-000001] Loading ArmorDefs_posts
[t=00:00:01.339042][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 104ms
[t=00:00:01.366381][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 133ms
[t=00:00:01.366408][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:01.448572][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:01.450580][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[t=00:00:01.452559][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua
[t=00:00:01.452667][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 4ms
[t=00:00:01.452674][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:01.452683][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:01.454016][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:01.456186][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:01.456281][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[t=00:00:01.505114][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:01.519896][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:01.534387][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0)
[t=00:00:01.534440][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0)
[t=00:00:01.534485][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0)
[t=00:00:01.534588][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0)
[t=00:00:01.534633][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0)
------- TRUNCATED -------
[t=00:00:08.922154][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:08.923291][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:08.923576][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:08.924520][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:08.924634][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:08.924817][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:08.926826][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:08.926964][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:08.930805][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:08.930948][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:08.931058][f=-000001] [BloomShader::Initialize] removing widget, no shader support
[t=00:00:08.931448][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:08.931566][f=-000001] SSAO: gl.CreateShader or gl.RawBindFBO not found, disabling.
[t=00:00:08.933953][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:08.934233][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:08.934364][f=-000001] SetSunLighting
[t=00:00:08.934809][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:08.934921][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:08.935046][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:08.937310][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:08.937444][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:08.937453][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:08.938306][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:08.944580][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:08.944744][f=-000001] [Color Blindness Correction] Error: removing widget, no shader support
[t=00:00:08.945299][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:08.945749][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:08.949133][f=-000001] Writing last game win data
[t=00:00:08.959342][f=-000001] LuaUI v0.3
[t=00:00:09.049790][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:09.049818][f=-000001] [s11n] Loading s11n file...
[t=00:00:09.053006][f=-000001] [s11n] Parsing model...
[t=00:00:09.065128][f=-000001] [s11n] Populating game world...
[t=00:00:09.083729][f=-000001] [s11n] s11n loading complete.
[t=00:00:09.364182][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:09.364486][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:09.365704][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:09.365725][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[t=00:00:09.367122][f=-000001] Skirmish AI <Circuit Easy-stable>: 1.2.15
[t=00:00:09.369526][f=-000001] Skirmish AI <Circuit Easy-stable>: AngelScript Rules!
[t=00:00:09.369711][f=-000001] Skirmish AI <Circuit Easy-stable>: Loading the Terrain-Map ...
[t=00:00:09.369738][f=-000001] Skirmish AI <Circuit Easy-stable>:   Water Damage: 12.500000 (This map's water is harmful to land units as well as hovercraft)
[t=00:00:09.369916][f=-000001] Skirmish AI <Circuit Easy-stable>:   Sector-Map Block Size: 128
[t=00:00:09.369923][f=-000001] Skirmish AI <Circuit Easy-stable>:   Sector-Map Size: 6400 (x80, z80)
[t=00:00:09.371478][f=-000001] Skirmish AI <Circuit Easy-stable>:   Determining Usable Terrain for all units ...
[t=00:00:09.377093][f=-000001] Skirmish AI <Circuit Easy-stable>:   Map Land Percent: 76.01%
[t=00:00:09.377114][f=-000001] Skirmish AI <Circuit Easy-stable>:   Water is a void: true
[t=00:00:09.377119][f=-000001] Skirmish AI <Circuit Easy-stable>:   Water is harmful: true
[t=00:00:09.377123][f=-000001] Skirmish AI <Circuit Easy-stable>:   Minimum Elevation: -350.00
[t=00:00:09.377128][f=-000001] Skirmish AI <Circuit Easy-stable>:   Maximum Elevation: 695.90
[t=00:00:09.377139][f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)      Is buildable across 69.484375% of the map. (used by 33 unit-defs)
[t=00:00:09.377151][f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 69.484375% of the map. (used by 36 unit-defs)
[t=00:00:09.377161][f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 69.484375% of the map. (used by 40 unit-defs)
[t=00:00:09.377171][f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)     Is buildable across 0.000000% of the map. (used by 2 unit-defs)
[t=00:00:09.377178][f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)     Is buildable across 0.000000% of the map. (used by 1 unit-defs)
[t=00:00:09.377758][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(0.41))   Move-Data used:'akbot4'     Has 4 Map-Area(s) occupying 27.86% of the map. (used by 352 unit-defs)
[t=00:00:09.377786][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)   Max Slope=(1.00))   Move-Data used:'boat5'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs)
[t=00:00:09.378332][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.41))   Move-Data used:'kbot4'      Has 4 Map-Area(s) occupying 27.86% of the map. (used by 32 unit-defs)
[t=00:00:09.378886][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.41))   Move-Data used:'bhover5'    Has 4 Map-Area(s) occupying 27.86% of the map. (used by 5 unit-defs)
[t=00:00:09.380221][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 69.44% of the map. (used by 4 unit-defs)
[t=00:00:09.381530][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 69.44% of the map. (used by 10 unit-defs)
[t=00:00:09.382850][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 69.44% of the map. (used by 4 unit-defs)
[t=00:00:09.383224][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.11))   Move-Data used:'hover3'     Has 5 Map-Area(s) occupying 18.62% of the map. (used by 13 unit-defs)
[t=00:00:09.383797][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(0.41))   Move-Data used:'skbot2'     Has 4 Map-Area(s) occupying 27.86% of the map. (used by 3 unit-defs)
[t=00:00:09.383821][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)    Max Slope=(1.00))   Move-Data used:'boat4'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs)
[t=00:00:09.384181][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.11))   Move-Data used:'tank4'      Has 5 Map-Area(s) occupying 18.62% of the map. (used by 21 unit-defs)
[t=00:00:09.405596][f=-000001] Skirmish AI <Circuit Easy-stable>: No config file! (LuaRules/Configs/1052188CircuitAIEasy64/stable/Aetherian_Void_1.7.json)
[t=00:00:09.405794][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\behaviour.json
[t=00:00:09.406835][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\block_map.json
[t=00:00:09.406988][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\build_chain.json
[t=00:00:09.407303][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\commander.json
[t=00:00:09.407901][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\economy.json
[t=00:00:09.408025][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\factory.json
[t=00:00:09.409660][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\response.json
[t=00:00:09.432063][f=-000001] Skirmish AI <Circuit Easy-stable>: Circuit Easy 1.2.15 (0) Initialized!
[t=00:00:09.432294][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:00:09.432301][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 68ms
[t=00:00:09.436746][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 9975, 0.0} allocedSize{int+, int-, ext}={0, 0, 1809384}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0979}
[t=00:00:09.729590][f=-000001] [KeyBindings] Warning: Bind: could not parse key: Cf5
[t=00:00:09.793585][f=-000001] Reclaim highlight: old engine version.
[t=00:00:09.801699][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:09.949239][f=-000001] GameID: 4c05f766a7fab89bed604e491256607d
[t=00:00:09.949504][f=-000001] Connection attempt from DonBuckley
[t=00:00:09.949511][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:09.949624][f=-000001]  -> Connection established (given id 0)
[t=00:00:09.949645][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DonBuckley" string="[PreGame::GameDataReceived][map-checksums]
    server=d1fdcb732cc1c883540a9c62c0524122662b2122509eb2d66d02af0e0edd1bf8961be8997546a19c4ed2d20cb74e4e306e017e43d51c312aab314f765f897150
    client=d1fdcb732cc1c883540a9c62c0524122662b2122509eb2d66d02af0e0edd1bf8961be8997546a19c4ed2d20cb74e4e306e017e43d51c312aab314f765f897150"
[t=00:00:09.949657][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DonBuckley" string="[PreGame::GameDataReceived][mod-checksums]
    server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:09.949674][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DonBuckley" string="could not load model "features/lathan/tiberium01.s3o" (reason: [S3OParser] could not find model-file objects3d/features/lathan/tiberium01.s3o)"
[t=00:00:09.949684][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DonBuckley" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2eb2d275b3056bd0405e9eac9238a21efecb31e6e61564fe9c254b59d399fef9f9f6ceb029ba6d6e391ef1ecd88c122affefee0e83e4e528b75913969ef9c1e9]"
[t=00:00:09.949693][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DonBuckley" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=74edd3de5ce962360d14a83dffc346f4f260846124739975c47029ae767456708ff07e8cbbb56c9a006f1055300a5cc54c2b4fd4202afcd84a7ab7afc382187d]"
[t=00:00:09.949720][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DonBuckley" string="[Game::Load][lua{Rules,Gaia}={000001cdb8a9f3f0,0000000000000000}][locale="C"]"
[t=00:00:09.949780][f=-000001] [Game::ClientReadNet] local skirmish AI "1052188CircuitAIEasy64 (1)" (ID: 0, Short-Name: "1052188CircuitAIEasy64", Version: "") took over control of team 1
[t=00:00:09.949788][f=-000001] Player DonBuckley finished loading and is now ingame
[t=00:00:09.963342][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:01:08.066490][f=-000001] <DonBuckley> Allies: I choose: Recon!
[t=00:01:26.623579][f=0000103] DonBuckley paused the game
[t=00:01:56.284256][f=0000103] DonBuckley paused the game
[t=00:02:00.469756][f=0000103] [QuitAction] user exited to system
[t=00:02:00.473101][f=0000103] [SpringApp::Kill][1] fromRun=1
[t=00:02:00.473111][f=0000103] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:02:00.491799][f=0000103]  [async=0] threads=8 tasks=421449 {sum,avg}{exec,wait}time={{4227.742, 0.010}, {103089.297, 0.245}}ms
[t=00:02:00.491819][f=0000103]      thread=1 tasks=60207 {sum,min,max,avg}{exec,wait}time={{1255.585, 0.000, 207.161, 0.021}, {425.555, 0.000, 18446744027136.000, 0.007}}ms
[t=00:02:00.491842][f=0000103]      thread=2 tasks=60207 {sum,min,max,avg}{exec,wait}time={{613.128, 0.000, 203.086, 0.010}, {14011.464, 0.000, 18446744027136.000, 0.233}}ms
[t=00:02:00.491848][f=0000103]      thread=3 tasks=60207 {sum,min,max,avg}{exec,wait}time={{494.175, 0.000, 203.092, 0.008}, {17230.971, 0.000, 18446744027136.000, 0.286}}ms
[t=00:02:00.491856][f=0000103]      thread=4 tasks=60207 {sum,min,max,avg}{exec,wait}time={{476.497, 0.000, 202.307, 0.008}, {17407.426, 0.000, 35.737, 0.289}}ms
[t=00:02:00.491865][f=0000103]      thread=5 tasks=60207 {sum,min,max,avg}{exec,wait}time={{462.929, 0.000, 203.078, 0.008}, {17808.539, 0.000, 18446744027136.000, 0.296}}ms
[t=00:02:00.491871][f=0000103]      thread=6 tasks=60207 {sum,min,max,avg}{exec,wait}time={{466.277, 0.000, 203.048, 0.008}, {17992.217, 0.000, 30.035, 0.299}}ms
[t=00:02:00.491879][f=0000103]      thread=7 tasks=60207 {sum,min,max,avg}{exec,wait}time={{459.150, 0.000, 201.865, 0.008}, {18213.127, 0.000, 31.820, 0.303}}ms
[t=00:02:00.491887][f=0000103]  [async=1] threads=8 tasks=1917 {sum,avg}{exec,wait}time={{29345.094, 15.308}, {6082733.500, 3173.048}}ms
[t=00:02:00.491894][f=0000103]      thread=1 tasks=274 {sum,min,max,avg}{exec,wait}time={{4175.638, 0.000, 1178.361, 15.240}, {866396.375, 0.644, 4200.816, 3162.031}}ms
[t=00:02:00.491901][f=0000103]      thread=2 tasks=274 {sum,min,max,avg}{exec,wait}time={{4204.760, 0.000, 1185.558, 15.346}, {874477.250, 0.520, 4222.912, 3191.523}}ms
[t=00:02:00.491907][f=0000103]      thread=3 tasks=273 {sum,min,max,avg}{exec,wait}time={{4183.964, 0.000, 1178.419, 15.326}, {865638.562, 0.636, 4200.594, 3170.837}}ms
[t=00:02:00.491916][f=0000103]      thread=4 tasks=273 {sum,min,max,avg}{exec,wait}time={{4192.171, 0.000, 1185.304, 15.356}, {865088.750, 0.264, 4209.362, 3168.823}}ms
[t=00:02:00.491922][f=0000103]      thread=5 tasks=274 {sum,min,max,avg}{exec,wait}time={{4196.873, 0.000, 1176.324, 15.317}, {876933.500, 0.521, 4224.347, 3200.487}}ms
[t=00:02:00.491929][f=0000103]      thread=6 tasks=274 {sum,min,max,avg}{exec,wait}time={{4190.591, 0.001, 1185.521, 15.294}, {868740.250, 0.038, 4209.278, 3170.585}}ms
[t=00:02:00.491937][f=0000103]      thread=7 tasks=275 {sum,min,max,avg}{exec,wait}time={{4201.096, 0.000, 1161.113, 15.277}, {865458.438, 0.520, 4209.437, 3147.122}}ms
[t=00:02:00.491941][f=0000103] [ThreadPool::SetThreadCount][2] workers=0
[t=00:02:00.491945][f=0000103] [SpringApp::Kill][2]
[t=00:02:00.491981][f=0000103] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:02:00.491988][f=0000103] [Game::KillLua][1] dtor=0 luaUI=000001cdde0fe920
[t=00:02:00.492010][f=0000103] Start widgetHandler:Shutdown
[t=00:02:00.493520][f=0000103] Shutdown - SaveOrderList Complete
[t=00:02:00.499432][f=0000103] Writing last game win data
[t=00:02:00.508876][f=0000103] Shutdown - SaveConfigData Complete
[t=00:02:00.508886][f=0000103] Shutdown Widget - Chili Highlight
[t=00:02:00.508903][f=0000103] Shutdown Widget - Draw After Chili
[t=00:02:00.508909][f=0000103] Shutdown Widget - API Unit Tracker GL4
[t=00:02:00.508917][f=0000103] Shutdown Widget - EPIC Menu
[t=00:02:00.509536][f=0000103] Shutdown Widget - Chili Widget Selector
[t=00:02:00.510071][f=0000103] Shutdown Widget - Chili Minimap
[t=00:02:00.510141][f=0000103] Shutdown Widget - Local Team Colors
[t=00:02:00.510149][f=0000103] Shutdown Widget - Display Keys 2
[t=00:02:00.510170][f=0000103] Shutdown Widget - Save Game Menu
[t=00:02:00.510176][f=0000103] Shutdown Widget - Unit Icons
[t=00:02:00.510193][f=0000103] Shutdown Widget - Noises
[t=00:02:00.510200][f=0000103] Shutdown Widget - HealthBars
[t=00:02:00.510739][f=0000103] Shutdown Widget - BuildETA
[t=00:02:00.510752][f=0000103] Shutdown Widget - Win Counter
[t=00:02:00.510759][f=0000103] Shutdown Widget - EndGame APM stats
[t=00:02:00.511516][f=0000103] Shutdown Widget - Modular Comm Info
[t=00:02:00.511524][f=0000103] Shutdown Widget - Stereo3D
[t=00:02:00.511558][f=0000103] Shutdown Widget - State Reverse and Latency
[t=00:02:00.511565][f=0000103] Shutdown Widget - Transport AI
[t=00:02:00.511572][f=0000103] Shutdown Widget - Startup Info and Selector
[t=00:02:00.511588][f=0000103] Shutdown Widget - Showeco and Grid Drawer
[t=00:02:00.511596][f=0000103] Shutdown Widget - Point Tracker
[t=00:02:00.511601][f=0000103] Shutdown Widget - Music Player v2
[t=00:02:00.511608][f=0000103] Shutdown Widget - Missile Silo Range
[t=00:02:00.511614][f=0000103] Shutdown Widget - MinimapEvents
[t=00:02:00.511622][f=0000103] Shutdown Widget - Local Widgets Config
[t=00:02:00.511631][f=0000103] Shutdown Widget - Highlight Geos
[t=00:02:00.511639][f=0000103] Shutdown Widget - Grab Input
[t=00:02:00.511918][f=0000103] Input grabbing is disabled!
[t=00:02:00.511930][f=0000103] Shutdown Widget - Defense Range Zero-K
[t=00:02:00.511943][f=0000103] Shutdown Widget - Darkening
[t=00:02:00.511958][f=0000103] Shutdown Widget - Context Menu
[t=00:02:00.511965][f=0000103] Shutdown Widget - Chili Spectator Panels
[t=00:02:00.511972][f=0000103] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:02:00.511983][f=0000103] Shutdown Widget - Chili Nuke Warning
[t=00:02:00.511992][f=0000103] Shutdown Widget - Attack Warning
[t=00:02:00.512001][f=0000103] Shutdown Widget - Chili EndGame Window
[t=00:02:00.512010][f=0000103] Shutdown Widget - Chili Economy Panel Default
[t=00:02:00.512068][f=0000103] Shutdown Widget - CameraShake
[t=00:02:00.512076][f=0000103] Shutdown Widget - Attack AoE
[t=00:02:00.512083][f=0000103] Shutdown Widget - UnitShapes 3
[t=00:02:00.512111][f=0000103] Shutdown Widget - Selection Send
[t=00:02:00.512119][f=0000103] Shutdown Widget - Receive Units Indicator
[t=00:02:00.512125][f=0000103] Shutdown Widget - Newton Firezone
[t=00:02:00.512134][f=0000103] Shutdown Widget - Chili Pro Console
[t=00:02:00.512867][f=0000103] Shutdown Widget - Persistent Build Height
[t=00:02:00.512877][f=0000103] Shutdown Widget - Lasso Terraform GUI
[t=00:02:00.512883][f=0000103] Shutdown Widget - Chili Framework
[t=00:02:00.512889][f=0000103] Shutdown Widget - Mex Placement Handler
[t=00:02:00.512911][f=0000103] Shutdown Widget - Custom Markers
[t=00:02:00.512923][f=0000103] Shutdown Widget - Chili Core Selector
[t=00:02:00.512969][f=0000103] Shutdown Widget - Select Keys
[t=00:02:00.512983][f=0000103] Shutdown Widget - Pause Screen
[t=00:02:00.513521][f=0000103] Shutdown Widget - Text To Speech Control
[t=00:02:00.513531][f=0000103] Shutdown Widget - Layout Handler
[t=00:02:00.513537][f=0000103] End widgetHandler:Shutdown
[t=00:02:00.593180][f=0000103] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 17351990, 0.0} allocedSize{int+, int-, ext}={0, 0, 4195168055}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0562}
[t=00:02:00.594034][f=0000103] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:02:00.594044][f=0000103] [Game::KillLua][3] dtor=0 luaRules=000001cdb8a9f3f0
[t=00:02:00.594071][f=0000103] Start gadgetHandler:Shutdown
[t=00:02:00.594078][f=0000103] Shutdown - StartSetup
[t=00:02:00.594083][f=0000103] Shutdown - UnitMorph
[t=00:02:00.594111][f=0000103] Shutdown - Carrier Drones
[t=00:02:00.594120][f=0000103] Shutdown - Missile Silo Controller
[t=00:02:00.594137][f=0000103] Shutdown - Modular Comm Info
[t=00:02:00.594142][f=0000103] Shutdown - Terrain Texture Handler
[t=00:02:00.594147][f=0000103] Shutdown - UnitCloakShield
[t=00:02:00.594161][f=0000103] Shutdown - Starlight Handler
[t=00:02:00.594167][f=0000103] End gadgetHandler:Shutdown
[t=00:02:00.602711][f=0000103] Start gadgetHandler:Shutdown
[t=00:02:00.602724][f=0000103] Shutdown - Teleport Throw
[t=00:02:00.602732][f=0000103] Shutdown - UnitMorph
[t=00:02:00.602742][f=0000103] Shutdown - Missile fired callins
[t=00:02:00.602761][f=0000103] Shutdown - Modular Comm Info
[t=00:02:00.602769][f=0000103] Shutdown - Retreat Command
[t=00:02:00.602776][f=0000103] Shutdown - Shockwaves
[t=00:02:00.602783][f=0000103] Shutdown - UnitCloakShield
[t=00:02:00.602805][f=0000103] Shutdown - Lups Cloak FX
[t=00:02:00.602812][f=0000103] Shutdown - Lups
[t=00:02:00.602839][f=0000103] Shutdown - Lups Shield
[t=00:02:00.602851][f=0000103] End gadgetHandler:Shutdown
[t=00:02:00.622671][f=0000103] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 30, 0.0} allocedSize{int+, int-, ext}={0, 0, 1592}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:02:00.622790][f=0000103] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:02:00.622858][f=0000103] [Game::KillLua][4] dtor=0
[t=00:02:00.622868][f=0000103] [Game::KillLua][5] dtor=0
[t=00:02:00.625339][f=0000103] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-09-27_19-19-40-853_Aetherian Void 1_105.1.1-2511-g747f18b BAR105.sdfz" (10779 bytes)
[t=00:02:00.625405][f=0000103] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:02:00.627739][f=0000103] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:02:00.627765][f=0000103] [Sound] [Sound::UpdateThread][3] #sources=32 #items=7
[t=00:02:00.627784][f=0000103] [Sound] [Sound::UpdateThread][4] ctx=000001cd745bcab0 dev=000001cd74740fa0
[t=00:02:00.627892][f=0000103] [Sound] [Sound::UpdateThread][5] ctx=000001cd745bcab0 dev=000001cd74740fa0
[t=00:02:00.627898][f=0000103] [Sound] [Sound::Cleanup][alcDestroyContext(000001cd745bcab0)]
[t=00:02:00.628704][f=0000103] [Sound] [Sound::Cleanup][alcCloseDevice(000001cd74740fa0)]
[t=00:02:00.628750][f=0000103] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:02:00.655986][f=0000103] [Sound] [Sound::UpdateThread][6]
[t=00:02:00.656454][f=0000103] [Game::~CGame][1]
[t=00:02:00.656463][f=0000103] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:02:00.656468][f=0000103] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:02:00.656472][f=0000103] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:02:00.656475][f=0000103] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:02:00.656479][f=0000103] [Game::KillLua][4] dtor=1
[t=00:02:00.656491][f=0000103] [Game::KillLua][5] dtor=1
[t=00:02:00.656527][f=0000103] [Game::KillMisc][1]
[t=00:02:00.656532][f=0000103] [Game::KillMisc][2]
[t=00:02:00.656540][f=0000103] [EOH::DestroySkirmishAI(id=0)]
[t=00:02:00.666127][f=0000103] [Game::KillMisc][3]
[t=00:02:00.666231][f=0000103] [Game::KillRendering][1]
[t=00:02:00.678921][f=0000103] [3DOParser::Kill] allocated 30 pieces
[t=00:02:00.679011][f=0000103] [S3OParser::Kill] allocated 5527 pieces
[t=00:02:00.679446][f=0000103] [AssParser::Kill] allocated 698 pieces
[t=00:02:00.712984][f=0000103] [Game::KillInterface][1]
[t=00:02:00.713366][f=0000103] [Game::KillInterface][2]
[t=00:02:00.714205][f=0000103] [Game::KillSimulation][1]
[t=00:02:00.714364][f=0000103] [Game::KillSimulation][2]
[t=00:02:00.728811][f=0000103] [CCollisionHandler] dis-/continuous tests: 0/5272700
[t=00:02:00.728826][f=0000103] [Game::KillSimulation][3]
[t=00:02:00.729507][f=0000103] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201
[t=00:02:00.730175][f=0000103] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:02:00.730291][f=0000103] [~CPathCache(80x80)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=16
[t=00:02:00.730328][f=0000103] [~CPathCache(80x80)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:02:00.730781][f=0000103] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:02:00.741941][f=0000103] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,6}; shared=0%; cached=14%
[t=00:02:00.746322][f=0000103] [Game::KillSimulation][4]
[t=00:02:00.791308][f=0000103] [CommonDefHandler::KillStatic] 2170 sound-set data items added
[t=00:02:00.791330][f=0000103] [Game::~CGame][2]
[t=00:02:00.791335][f=0000103] [Game::~CGame][3]
[t=00:02:00.791477][f=0000103] [SpringApp::Kill][3]
[t=00:02:00.791489][f=0000103] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    7071 bytes sent  
    6846 bytes recv'd

[t=00:02:00.801481][f=0000103] Kill: client disconnecting...
[t=00:02:00.801516][f=0000103] [GameServer] UpdateLoop: thread affinity ffffffff
[t=00:02:02.802518][f=0000103] CloseConnection: client connection closed
[t=00:02:02.802546][f=0000103] [SpringApp::Kill][4] font=000001cd5d455200
[t=00:02:02.803630][f=0000103] [SpringApp::Kill][5]
[t=00:02:02.807682][f=0000103] [SpringApp::Kill][6]
[t=00:02:02.807702] [SpringApp::Kill][7]
[t=00:02:02.807721] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:02:02.807770] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {128, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:02:02.807776] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:02:02.807781] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:02:02.807788] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:02:02.807792] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:02:02.807797] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:02:02.807803] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {4264, 1048576, 1048576}, EBO = {6396, 2097152, 2097152}
[t=00:02:02.807808] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:02:02.807813] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:02:02.807820] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:02:02.807824] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:02:02.807829] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152}
[t=00:02:02.856381] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:02:02.856394] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:02:02.856408] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:02:02.856411] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:02:02.856624] [VFS] [SpringVFS::DeleteArchives<this=000001cd5d779ad0>]
[t=00:02:02.856630] [VFS] [SpringVFS::DeleteArchives<this=000001cd5d779ad0>(section=0)] #archives[section]=1 #files[section]=8228
[t=00:02:02.856635] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001cd7461da60)
[t=00:02:02.857504] [VFS] [SpringVFS::DeleteArchives<this=000001cd5d779ad0>(section=1)] #archives[section]=1 #files[section]=62
[t=00:02:02.857513] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\aetherian_void_1.7.sd7 (000001cd74588a80)
[t=00:02:02.857762] [VFS] [SpringVFS::DeleteArchives<this=000001cd5d779ad0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:02:02.857769] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001cd7461c9e0)
[t=00:02:02.857865] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001cd7461cca0)
[t=00:02:02.857879] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001cd7461be30)
[t=00:02:02.857932] [VFS] [SpringVFS::DeleteArchives<this=000001cd5d779ad0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:02:02.857941] [VFS] [SpringVFS::DeleteArchives<this=000001cd5d779ad0>(section=4)] #archives[section]=0 #files[section]=130
[t=00:02:02.857946] [VFS] [SpringVFS::DeleteArchives<this=000001cd5d779ad0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:02:02.857951] [VFS] [SpringVFS::DeleteArchives<this=000001cd5d779ad0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:02:02.857955] [VFS] [SpringVFS::DeleteArchives<this=000001cd5d779ad0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:02:02.857963] [VFS] [SpringVFS::DeleteArchives<this=000001cd5d779ad0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:02:02.858081] [SpringApp::Kill][8]
[t=00:02:02.858087] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:02:02.858090] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7228d04d0 (joinable=1)
[t=00:02:02.858093] [WatchDog::Uninstall][2]
[t=00:02:03.102228] [WatchDog::Uninstall][3]
[t=00:02:03.102241] [SpringApp::Kill][9]