Open Chobbyla opened 1 month ago
infolog_full.txt (truncated):
[t=00:00:00.000187] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.032917] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.032945] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.032956] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.032966] [t=00:00:00.032969] Enable or disable log sections using the LogSections configuration key [t=00:00:00.032972] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.032977] Use "none" to disable the default log sections. [t=00:00:00.032980] ============== </Log Sections> ============== [t=00:00:00.032985] ============== <User Config> ============== [t=00:00:00.033053] AdvMapShading = 0 [t=00:00:00.033058] AdvUnitShading = 0 [t=00:00:00.033061] AnimationMT = 0 [t=00:00:00.033064] BumpWaterDepthBits = 16 [t=00:00:00.033066] BumpWaterReflection = 0 [t=00:00:00.033069] BumpWaterRefraction = 0 [t=00:00:00.033072] BumpWaterShoreWaves = 0 [t=00:00:00.033077] BumpWaterTexSizeReflection = 64 [t=00:00:00.033081] CamFreeScrollSpeed = 25 [t=00:00:00.033084] CamMode = 1 [t=00:00:00.033087] CubeTexSizeReflection = 64 [t=00:00:00.033090] CubeTexSizeSpecular = 64 [t=00:00:00.033093] DualScreenMiniMapOnLeft = 1 [t=00:00:00.033098] EdgeMoveDynamic = 0 [t=00:00:00.033100] EdgeMoveWidth = 0.003 [t=00:00:00.033103] FPSFOV = 90 [t=00:00:00.033105] FPSScrollSpeed = 25 [t=00:00:00.033108] FontSize = 18 [t=00:00:00.033112] GrassDetail = 0 [t=00:00:00.033117] GroundDecals = 0 [t=00:00:00.033119] GroundDetail = 50 [t=00:00:00.033122] HangTimeout = 30 [t=00:00:00.033124] HardwareCursor = 1 [t=00:00:00.033127] InitialNetworkTimeout = 0 [t=00:00:00.033130] LinkIncomingMaxPacketRate = 512 [t=00:00:00.033135] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.033138] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.033141] LinkOutgoingBandwidth = 131072 [t=00:00:00.033144] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.033151] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.033153] LuaShaders = 0 [t=00:00:00.033156] MSAALevel = 1 [t=00:00:00.033159] MaxDynamicMapLights = 0 [t=00:00:00.033163] MaxDynamicModelLights = 0 [t=00:00:00.033166] MaxParticles = 4000 [t=00:00:00.033168] MaxSounds = 32 [t=00:00:00.033171] MaximumTransmissionUnit = 0 [t=00:00:00.033174] MiddleClickScrollSpeed = -0.003 [t=00:00:00.033178] MiniMapMarker = 0 [t=00:00:00.033181] MouseDragScrollThreshold = 0 [t=00:00:00.033186] NetworkLossFactor = 1 [t=00:00:00.033191] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.033193] OverheadScrollSpeed = 25 [t=00:00:00.033196] ReconnectTimeout = 0 [t=00:00:00.033199] RotOverheadScrollSpeed = 25 [t=00:00:00.033208] RotateLogFiles = 1 [t=00:00:00.033212] ShadowMapSize = 1024 [t=00:00:00.033215] ShowClock = 0 [t=00:00:00.033217] SoftParticles = 2 [t=00:00:00.033221] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.033224] UnitIconDist = 250 [t=00:00:00.033240] UpdateBoundingVolumeMT = 0 [t=00:00:00.033245] UpdateWeaponVectorsMT = 0 [t=00:00:00.033248] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.033250] UseLuaMemPools = 0 [t=00:00:00.033253] VFSCacheArchiveFiles = 0 [t=00:00:00.033256] VSync = 0 [t=00:00:00.033258] Water = 0 [t=00:00:00.033263] WindowBorderless = 1 [t=00:00:00.033265] WindowPosY = 0 [t=00:00:00.033268] XResolutionWindowed = 1920 [t=00:00:00.033271] YResolutionWindowed = 1080 [t=00:00:00.033274] snd_volmaster = 43 [t=00:00:00.033284] ============== </User Config> ============== [t=00:00:00.033288] ============== <User System> ============== [t=00:00:00.033292] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.033296] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.033300] Compiler Version: gcc-13.2.0 [t=00:00:00.033329] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.033358] Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900KF; 32616MB RAM, 36727MB pagefile [t=00:00:00.033365] Binary Word Size: 64-bit (native) [t=00:00:00.033368] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.033372] Physical CPU Cores: 8 [t=00:00:00.033374] Logical CPU Cores: 16 [t=00:00:00.033379] ============== </User System> ============== [t=00:00:00.033383] Run: thread affinity ffffffff [t=00:00:00.033454] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.033458] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.033461] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.033465] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.033468] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.033905] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.033912] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.037060] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.038780] Display (Generic PnP Monitor)=1 modes=40 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.038787] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.038797] [ 4] 1680x1050x24bpp@60Hz [t=00:00:00.038800] [ 6] 1600x1024x24bpp@60Hz [t=00:00:00.038803] [ 8] 1600x900x24bpp@60Hz [t=00:00:00.038806] [ 9] 1440x1080x24bpp@60Hz [t=00:00:00.038809] [12] 1440x900x24bpp@60Hz [t=00:00:00.038812] [13] 1366x768x24bpp@60Hz [t=00:00:00.038814] [14] 1360x768x24bpp@60Hz [t=00:00:00.038819] [15] 1280x1024x24bpp@75Hz [t=00:00:00.038822] [17] 1280x960x24bpp@75Hz [t=00:00:00.038825] [19] 1280x800x24bpp@60Hz [t=00:00:00.038827] [20] 1280x768x24bpp@60Hz [t=00:00:00.038832] [21] 1280x720x24bpp@60Hz [t=00:00:00.038834] [24] 1176x664x24bpp@60Hz [t=00:00:00.038838] [27] 1152x864x24bpp@60Hz [t=00:00:00.038841] [28] 1024x768x24bpp@75Hz [t=00:00:00.038844] [31] 800x600x24bpp@75Hz [t=00:00:00.038846] [34] 720x576x24bpp@50Hz [t=00:00:00.038849] [35] 720x480x24bpp@60Hz [t=00:00:00.038851] [37] 640x480x24bpp@75Hz [t=00:00:00.213758] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.213964] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.213972] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.227990] [GR::LogVersionInfo] [t=00:00:00.228001] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.228004] GL version : 4.6.0 NVIDIA 545.84 [t=00:00:00.228007] GL vendor : NVIDIA Corporation [t=00:00:00.228010] GL renderer : NVIDIA GeForce RTX 4070/PCIe/SSE2 [t=00:00:00.228022] GLSL version: 4.60 NVIDIA [t=00:00:00.228024] GLEW version: 2.1.0 [t=00:00:00.228027] GPU memory : 12282MB (total) / 10538MB (available) [t=00:00:00.228032] SDL swap-int: 1 [t=00:00:00.228035] SDL driver : windows [t=00:00:00.228038] [t=00:00:00.228040] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.228043] GLSL shader support : 1 [t=00:00:00.228045] GL4 support : 1 [t=00:00:00.228048] FBO extension support : 1 [t=00:00:00.228056] NVX GPU mem-info support : 1 [t=00:00:00.228064] ATI GPU mem-info support : 0 [t=00:00:00.228070] Texture clamping to edge : 1 [t=00:00:00.228075] NPOT-texture support : 1 (1) [t=00:00:00.228079] S3TC/DXT1 texture support : 1/1 [t=00:00:00.228083] texture query-LOD support : 1 (1) [t=00:00:00.228086] MSAA frame-buffer support : 1 (1) [t=00:00:00.228101] Z-buffer depth : 32 (-) [t=00:00:00.228107] primitive-restart support : 1 (1) [t=00:00:00.228109] clip-space control support: 1 (1) [t=00:00:00.228115] seamless cube-map support : 1 (1) [t=00:00:00.228118] frag-depth layout support : 1 (1) [t=00:00:00.228121] persistent maps support : 1 (1) [t=00:00:00.228123] explicit attribs location : 1 (1) [t=00:00:00.228128] multi draw indirect : 1 (-) [t=00:00:00.228131] array textures : 1 (-) [t=00:00:00.228134] buffer copy support : 1 (-) [t=00:00:00.228137] indirect draw : 1 (-) [t=00:00:00.228140] base instance : 1 (-) [t=00:00:00.228142] [t=00:00:00.228146] max. FBO samples : 32 [t=00:00:00.228149] max. FS/program texture slots : 32/192 [t=00:00:00.228152] max. texture size : 32768 [t=00:00:00.228157] max. texture anisotropy level : 16.000000 [t=00:00:00.228159] max. vec4 varyings/attributes : 31/16 [t=00:00:00.228162] max. draw-buffers : 8 [t=00:00:00.228165] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.228168] max. uniform buffer-bindings : 84 [t=00:00:00.228170] max. uniform block-size : 64KB [t=00:00:00.228176] max. storage buffer-bindings : 96 [t=00:00:00.228179] max. storage block-size : 2047MB [t=00:00:00.228181] [t=00:00:00.228184] enable AMD-hacks : 0 [t=00:00:00.228186] compress MIP-maps: 0 [t=00:00:00.228202] Number of compressed texture formats: 23 [t=00:00:00.228218] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.228235] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.228363] [GR::UpdateGLConfigs] [t=00:00:00.228385] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.228391] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.228400] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.228404] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.228407] [GR::InitGLState] [t=00:00:00.228570] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive) [t=00:00:00.345620] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.347328] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.347560] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.355803] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.355828] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.356300] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.357957] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.357966] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.358007] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.358052] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.368620] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.368865] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.369242] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.369345] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.374339] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 5ms [t=00:00:00.374350] [VFS] [SpringVFS::ReserveArchives<this=000001cd5d779ad0>] [t=00:00:00.374447] [VFS] [SpringVFS::AddArchive<this=000001cd5d779ad0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.375792] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001cd5d779ad0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.375799] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.458154] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.459665] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.459773] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.459979] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.460828] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.460890] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.460967] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.460993] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.461283] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.461592] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.462203][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.462372][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.2ms) [t=00:00:00.462500][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.462549][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.462555][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.462579][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.466883][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.466898][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Steam Streaming Microphone)" [t=00:00:00.466912][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.466917][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Speakers (Steam Streaming Speakers)" [t=00:00:00.466921][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.483215][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.486027][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001cd74740fa0(default) context=000001cd745bcab0 numChannels=2 frameSize=8 [t=00:00:00.486050][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.486056][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.486059][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.486063][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.486103][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.486120][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.486126][f=-000001] [Sound] Devices: [t=00:00:00.487352][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.487369][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Microphone)] [t=00:00:00.487373][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Speakers)] [t=00:00:00.487380][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.487384][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.487910][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.487919][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.562599][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 3185 MB [t=00:00:00.564455][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.566485][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0 [t=00:00:00.566498][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.592421][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Aetherian Void 1.7" (loaded=0 cached=0) [t=00:00:00.592550][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001cd5d779ad0>(arName="Aetherian Void 1.7", overwrite=false)] section=1 cached=0 [t=00:00:00.592818][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001cd5d779ad0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.593120][f=-000001] [CAS::GASCB] Archive file="aetherian_void_1.7.sd7" cs="1308a82c9947fbab7f7bc755b6e4a1cfbf1390ebad4045f6286c04872ac45611eec33e9cb3b9857fafe4362ea33d68436804f89a7230413cd269d0a56c7fdbea" [t=00:00:00.593166][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:00.593338][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.593376][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.593409][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.593422][f=-000001] [PreGame::StartServer] mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf map-checksum=d1fdcb732cc1c883540a9c62c0524122662b2122509eb2d66d02af0e0edd1bf8961be8997546a19c4ed2d20cb74e4e306e017e43d51c312aab314f765f897150 Fontconfig error: Cannot load default config file [t=00:00:00.594099][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:00.594182][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0 [t=00:00:00.594194][f=-000001] [UDPListener] successfully bound socket on port 52304 [t=00:00:00.595084][f=-000001] [GameServer] Initialize: thread affinity ffffffff [t=00:00:00.595648][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 29ms [t=00:00:00.622535][f=-000001] [PreGame::AddMapArchivesToVFS][server=000001cd74bd8400] using map "Aetherian Void 1.7" (loaded=1 cached=0) [t=00:00:00.622665][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001cd5d779ad0>(arName="Aetherian Void 1.7", overwrite=false)] section=1 cached=0 [t=00:00:00.622731][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001cd5d779ad0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.622797][f=-000001] [PreGame::AddModArchivesToVFS][server=000001cd74bd8400] using game "Zero-K v1.12.9.1" (loaded=0 cached=0) [t=00:00:00.622933][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001cd5d779ad0>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:00.658484][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001cd5d779ad0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.658597][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001cd5d779ad0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.659907][f=-000001] [CAS::GASCB] Archive file="aetherian_void_1.7.sd7" cs="1308a82c9947fbab7f7bc755b6e4a1cfbf1390ebad4045f6286c04872ac45611eec33e9cb3b9857fafe4362ea33d68436804f89a7230413cd269d0a56c7fdbea" [t=00:00:00.659969][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:00.660161][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.660198][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.660234][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.660518][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10Kewp9CltwbGF5ZXIwXQp7CnJhbms9MDsKdGVhbT0wOwpuYW1lPURvbkJ1Y2tsZXk7CmlzZnJvbWRlbW89MDsKfQpbYWkwXQp7CnNob3J0bmFtZT0xMDUyMTg4Q2lyY3VpdEFJRWFzeTY0Owp0ZWFtPTE7Cmhvc3Q9MDsKbmFtZT0xMDUyMTg4Q2lyY3VpdEFJRWFzeTY0ICgxKTsKaXNmcm9tZGVtbz0wOwp9Clt0ZWFtMV0KewphbGx5dGVhbT0xOwp0ZWFtbGVhZGVyPTA7CnJnYmNvbG9yPTAuOTk2MDkzNzUgMC41NDY4NzUgMDsKfQppc2hvc3Q9MTsKaG9zdGlwPTEyNy4wLjAuMTsKbnVtdXNlcnM9MjsKc3RhcnRwb3N0eXBlPTI7CmdhbWV0eXBlPVplcm8tSyB2MS4xMi45LjE7Cm1hcG5hbWU9QWV0aGVyaWFuIFZvaWQgMS43OwpteXBsYXllcm5hbWU9RG9uQnVja2xleTsKbnVtcGxheWVycz0xOwpnYW1lc3RhcnRkZWxheT0wOwpub2hlbHBlcmFpcz0wOwpob3N0cG9ydD0wOwp9Cg==" [t=00:00:00.660543][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-09-27_19-19-40-853_Aetherian Void 1_105.1.1-2511-g747f18b BAR105.sdfz" [t=00:00:00.660549][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 64ms [t=00:00:00.660711][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:00:00.679879][f=-000001] forceSingleThreaded, false [t=00:00:00.683087][f=-000001] [CAS::GASCB] Archive file="aetherian_void_1.7.sd7" cs="1308a82c9947fbab7f7bc755b6e4a1cfbf1390ebad4045f6286c04872ac45611eec33e9cb3b9857fafe4362ea33d68436804f89a7230413cd269d0a56c7fdbea" [t=00:00:00.683137][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:00.683319][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.683355][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.683391][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.689504][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.689517][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.689569][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.689600][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.689626][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.689651][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.690117][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.690267][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.690398][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.690602][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.690748][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.690877][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.690886][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.691083][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:00.697899][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:00.700052][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:00.700530][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:00.700627][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes) [t=00:00:00.700872][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.700882][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.700972][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.701685][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.809310][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.946685][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (168 MB)" [t=00:00:01.021780][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/onyxsplat.dds. Creating fallback texture [t=00:00:01.232639][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 531ms [t=00:00:01.232685][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:01.234469][f=-000001] [CAS::GASCB] Archive file="aetherian_void_1.7.sd7" cs="1308a82c9947fbab7f7bc755b6e4a1cfbf1390ebad4045f6286c04872ac45611eec33e9cb3b9857fafe4362ea33d68436804f89a7230413cd269d0a56c7fdbea" [t=00:00:01.234526][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:01.234717][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.234754][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.234792][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.276311][f=-000001] Loading UnitDefs_posts [t=00:00:01.305187][f=-000001] ERROR: slicer.buildCostMetal set, should be metalCost instead! [t=00:00:01.305202][f=-000001] ERROR: slicer.buildCostEnergy set, should be energyCost instead! [t=00:00:01.305207][f=-000001] ERROR: slicer.maxDamage set, should be health instead! [t=00:00:01.305212][f=-000001] ERROR: slicer.maxVelocity set, should be speed instead! [t=00:00:01.316722][f=-000001] Loading FeatureDefs_posts [t=00:00:01.324559][f=-000001] Loading WeaponDefs_posts [t=00:00:01.332479][f=-000001] Loading ArmorDefs_posts [t=00:00:01.339042][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 104ms [t=00:00:01.366381][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 133ms [t=00:00:01.366408][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:01.448572][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:01.450580][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [t=00:00:01.452559][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua [t=00:00:01.452667][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 4ms [t=00:00:01.452674][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:01.452683][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:01.454016][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:01.456186][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:01.456281][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [t=00:00:01.505114][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:01.519896][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:01.534387][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0) [t=00:00:01.534440][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0) [t=00:00:01.534485][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0) [t=00:00:01.534588][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0) [t=00:00:01.534633][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0) ------- TRUNCATED ------- [t=00:00:08.922154][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:08.923291][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:08.923576][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:08.924520][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:08.924634][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:08.924817][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:08.926826][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:08.926964][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:08.930805][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:08.930948][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:08.931058][f=-000001] [BloomShader::Initialize] removing widget, no shader support [t=00:00:08.931448][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:08.931566][f=-000001] SSAO: gl.CreateShader or gl.RawBindFBO not found, disabling. [t=00:00:08.933953][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:08.934233][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:08.934364][f=-000001] SetSunLighting [t=00:00:08.934809][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:08.934921][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:08.935046][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:08.937310][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:08.937444][f=-000001] Lua garbage collection rate: 30/s [t=00:00:08.937453][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:08.938306][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:08.944580][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:08.944744][f=-000001] [Color Blindness Correction] Error: removing widget, no shader support [t=00:00:08.945299][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:08.945749][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:08.949133][f=-000001] Writing last game win data [t=00:00:08.959342][f=-000001] LuaUI v0.3 [t=00:00:09.049790][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:09.049818][f=-000001] [s11n] Loading s11n file... [t=00:00:09.053006][f=-000001] [s11n] Parsing model... [t=00:00:09.065128][f=-000001] [s11n] Populating game world... [t=00:00:09.083729][f=-000001] [s11n] s11n loading complete. [t=00:00:09.364182][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:09.364486][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:09.365704][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:09.365725][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks [t=00:00:09.367122][f=-000001] Skirmish AI <Circuit Easy-stable>: 1.2.15 [t=00:00:09.369526][f=-000001] Skirmish AI <Circuit Easy-stable>: AngelScript Rules! [t=00:00:09.369711][f=-000001] Skirmish AI <Circuit Easy-stable>: Loading the Terrain-Map ... [t=00:00:09.369738][f=-000001] Skirmish AI <Circuit Easy-stable>: Water Damage: 12.500000 (This map's water is harmful to land units as well as hovercraft) [t=00:00:09.369916][f=-000001] Skirmish AI <Circuit Easy-stable>: Sector-Map Block Size: 128 [t=00:00:09.369923][f=-000001] Skirmish AI <Circuit Easy-stable>: Sector-Map Size: 6400 (x80, z80) [t=00:00:09.371478][f=-000001] Skirmish AI <Circuit Easy-stable>: Determining Usable Terrain for all units ... [t=00:00:09.377093][f=-000001] Skirmish AI <Circuit Easy-stable>: Map Land Percent: 76.01% [t=00:00:09.377114][f=-000001] Skirmish AI <Circuit Easy-stable>: Water is a void: true [t=00:00:09.377119][f=-000001] Skirmish AI <Circuit Easy-stable>: Water is harmful: true [t=00:00:09.377123][f=-000001] Skirmish AI <Circuit Easy-stable>: Minimum Elevation: -350.00 [t=00:00:09.377128][f=-000001] Skirmish AI <Circuit Easy-stable>: Maximum Elevation: 695.90 [t=00:00:09.377139][f=-000001] Skirmish AI <Circuit Easy-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 69.484375% of the map. (used by 33 unit-defs) [t=00:00:09.377151][f=-000001] Skirmish AI <Circuit Easy-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 69.484375% of the map. (used by 36 unit-defs) [t=00:00:09.377161][f=-000001] Skirmish AI <Circuit Easy-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 69.484375% of the map. (used by 40 unit-defs) [t=00:00:09.377171][f=-000001] Skirmish AI <Circuit Easy-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 0.000000% of the map. (used by 2 unit-defs) [t=00:00:09.377178][f=-000001] Skirmish AI <Circuit Easy-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 0.000000% of the map. (used by 1 unit-defs) [t=00:00:09.377758][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 4 Map-Area(s) occupying 27.86% of the map. (used by 352 unit-defs) [t=00:00:09.377786][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs) [t=00:00:09.378332][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 4 Map-Area(s) occupying 27.86% of the map. (used by 32 unit-defs) [t=00:00:09.378886][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 4 Map-Area(s) occupying 27.86% of the map. (used by 5 unit-defs) [t=00:00:09.380221][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 69.44% of the map. (used by 4 unit-defs) [t=00:00:09.381530][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 69.44% of the map. (used by 10 unit-defs) [t=00:00:09.382850][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 69.44% of the map. (used by 4 unit-defs) [t=00:00:09.383224][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 5 Map-Area(s) occupying 18.62% of the map. (used by 13 unit-defs) [t=00:00:09.383797][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 4 Map-Area(s) occupying 27.86% of the map. (used by 3 unit-defs) [t=00:00:09.383821][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs) [t=00:00:09.384181][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 5 Map-Area(s) occupying 18.62% of the map. (used by 21 unit-defs) [t=00:00:09.405596][f=-000001] Skirmish AI <Circuit Easy-stable>: No config file! (LuaRules/Configs/1052188CircuitAIEasy64/stable/Aetherian_Void_1.7.json) [t=00:00:09.405794][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\behaviour.json [t=00:00:09.406835][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\block_map.json [t=00:00:09.406988][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\build_chain.json [t=00:00:09.407303][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\commander.json [t=00:00:09.407901][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\economy.json [t=00:00:09.408025][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\factory.json [t=00:00:09.409660][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\response.json [t=00:00:09.432063][f=-000001] Skirmish AI <Circuit Easy-stable>: Circuit Easy 1.2.15 (0) Initialized! [t=00:00:09.432294][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:00:09.432301][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 68ms [t=00:00:09.436746][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 9975, 0.0} allocedSize{int+, int-, ext}={0, 0, 1809384}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0979} [t=00:00:09.729590][f=-000001] [KeyBindings] Warning: Bind: could not parse key: Cf5 [t=00:00:09.793585][f=-000001] Reclaim highlight: old engine version. [t=00:00:09.801699][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:09.949239][f=-000001] GameID: 4c05f766a7fab89bed604e491256607d [t=00:00:09.949504][f=-000001] Connection attempt from DonBuckley [t=00:00:09.949511][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:09.949624][f=-000001] -> Connection established (given id 0) [t=00:00:09.949645][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DonBuckley" string="[PreGame::GameDataReceived][map-checksums] server=d1fdcb732cc1c883540a9c62c0524122662b2122509eb2d66d02af0e0edd1bf8961be8997546a19c4ed2d20cb74e4e306e017e43d51c312aab314f765f897150 client=d1fdcb732cc1c883540a9c62c0524122662b2122509eb2d66d02af0e0edd1bf8961be8997546a19c4ed2d20cb74e4e306e017e43d51c312aab314f765f897150" [t=00:00:09.949657][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DonBuckley" string="[PreGame::GameDataReceived][mod-checksums] server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:09.949674][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DonBuckley" string="could not load model "features/lathan/tiberium01.s3o" (reason: [S3OParser] could not find model-file objects3d/features/lathan/tiberium01.s3o)" [t=00:00:09.949684][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DonBuckley" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2eb2d275b3056bd0405e9eac9238a21efecb31e6e61564fe9c254b59d399fef9f9f6ceb029ba6d6e391ef1ecd88c122affefee0e83e4e528b75913969ef9c1e9]" [t=00:00:09.949693][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DonBuckley" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=74edd3de5ce962360d14a83dffc346f4f260846124739975c47029ae767456708ff07e8cbbb56c9a006f1055300a5cc54c2b4fd4202afcd84a7ab7afc382187d]" [t=00:00:09.949720][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DonBuckley" string="[Game::Load][lua{Rules,Gaia}={000001cdb8a9f3f0,0000000000000000}][locale="C"]" [t=00:00:09.949780][f=-000001] [Game::ClientReadNet] local skirmish AI "1052188CircuitAIEasy64 (1)" (ID: 0, Short-Name: "1052188CircuitAIEasy64", Version: "") took over control of team 1 [t=00:00:09.949788][f=-000001] Player DonBuckley finished loading and is now ingame [t=00:00:09.963342][f=-000001] Epicmenu: Switching to Default camera mode [t=00:01:08.066490][f=-000001] <DonBuckley> Allies: I choose: Recon! [t=00:01:26.623579][f=0000103] DonBuckley paused the game [t=00:01:56.284256][f=0000103] DonBuckley paused the game [t=00:02:00.469756][f=0000103] [QuitAction] user exited to system [t=00:02:00.473101][f=0000103] [SpringApp::Kill][1] fromRun=1 [t=00:02:00.473111][f=0000103] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:02:00.491799][f=0000103] [async=0] threads=8 tasks=421449 {sum,avg}{exec,wait}time={{4227.742, 0.010}, {103089.297, 0.245}}ms [t=00:02:00.491819][f=0000103] thread=1 tasks=60207 {sum,min,max,avg}{exec,wait}time={{1255.585, 0.000, 207.161, 0.021}, {425.555, 0.000, 18446744027136.000, 0.007}}ms [t=00:02:00.491842][f=0000103] thread=2 tasks=60207 {sum,min,max,avg}{exec,wait}time={{613.128, 0.000, 203.086, 0.010}, {14011.464, 0.000, 18446744027136.000, 0.233}}ms [t=00:02:00.491848][f=0000103] thread=3 tasks=60207 {sum,min,max,avg}{exec,wait}time={{494.175, 0.000, 203.092, 0.008}, {17230.971, 0.000, 18446744027136.000, 0.286}}ms [t=00:02:00.491856][f=0000103] thread=4 tasks=60207 {sum,min,max,avg}{exec,wait}time={{476.497, 0.000, 202.307, 0.008}, {17407.426, 0.000, 35.737, 0.289}}ms [t=00:02:00.491865][f=0000103] thread=5 tasks=60207 {sum,min,max,avg}{exec,wait}time={{462.929, 0.000, 203.078, 0.008}, {17808.539, 0.000, 18446744027136.000, 0.296}}ms [t=00:02:00.491871][f=0000103] thread=6 tasks=60207 {sum,min,max,avg}{exec,wait}time={{466.277, 0.000, 203.048, 0.008}, {17992.217, 0.000, 30.035, 0.299}}ms [t=00:02:00.491879][f=0000103] thread=7 tasks=60207 {sum,min,max,avg}{exec,wait}time={{459.150, 0.000, 201.865, 0.008}, {18213.127, 0.000, 31.820, 0.303}}ms [t=00:02:00.491887][f=0000103] [async=1] threads=8 tasks=1917 {sum,avg}{exec,wait}time={{29345.094, 15.308}, {6082733.500, 3173.048}}ms [t=00:02:00.491894][f=0000103] thread=1 tasks=274 {sum,min,max,avg}{exec,wait}time={{4175.638, 0.000, 1178.361, 15.240}, {866396.375, 0.644, 4200.816, 3162.031}}ms [t=00:02:00.491901][f=0000103] thread=2 tasks=274 {sum,min,max,avg}{exec,wait}time={{4204.760, 0.000, 1185.558, 15.346}, {874477.250, 0.520, 4222.912, 3191.523}}ms [t=00:02:00.491907][f=0000103] thread=3 tasks=273 {sum,min,max,avg}{exec,wait}time={{4183.964, 0.000, 1178.419, 15.326}, {865638.562, 0.636, 4200.594, 3170.837}}ms [t=00:02:00.491916][f=0000103] thread=4 tasks=273 {sum,min,max,avg}{exec,wait}time={{4192.171, 0.000, 1185.304, 15.356}, {865088.750, 0.264, 4209.362, 3168.823}}ms [t=00:02:00.491922][f=0000103] thread=5 tasks=274 {sum,min,max,avg}{exec,wait}time={{4196.873, 0.000, 1176.324, 15.317}, {876933.500, 0.521, 4224.347, 3200.487}}ms [t=00:02:00.491929][f=0000103] thread=6 tasks=274 {sum,min,max,avg}{exec,wait}time={{4190.591, 0.001, 1185.521, 15.294}, {868740.250, 0.038, 4209.278, 3170.585}}ms [t=00:02:00.491937][f=0000103] thread=7 tasks=275 {sum,min,max,avg}{exec,wait}time={{4201.096, 0.000, 1161.113, 15.277}, {865458.438, 0.520, 4209.437, 3147.122}}ms [t=00:02:00.491941][f=0000103] [ThreadPool::SetThreadCount][2] workers=0 [t=00:02:00.491945][f=0000103] [SpringApp::Kill][2] [t=00:02:00.491981][f=0000103] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:02:00.491988][f=0000103] [Game::KillLua][1] dtor=0 luaUI=000001cdde0fe920 [t=00:02:00.492010][f=0000103] Start widgetHandler:Shutdown [t=00:02:00.493520][f=0000103] Shutdown - SaveOrderList Complete [t=00:02:00.499432][f=0000103] Writing last game win data [t=00:02:00.508876][f=0000103] Shutdown - SaveConfigData Complete [t=00:02:00.508886][f=0000103] Shutdown Widget - Chili Highlight [t=00:02:00.508903][f=0000103] Shutdown Widget - Draw After Chili [t=00:02:00.508909][f=0000103] Shutdown Widget - API Unit Tracker GL4 [t=00:02:00.508917][f=0000103] Shutdown Widget - EPIC Menu [t=00:02:00.509536][f=0000103] Shutdown Widget - Chili Widget Selector [t=00:02:00.510071][f=0000103] Shutdown Widget - Chili Minimap [t=00:02:00.510141][f=0000103] Shutdown Widget - Local Team Colors [t=00:02:00.510149][f=0000103] Shutdown Widget - Display Keys 2 [t=00:02:00.510170][f=0000103] Shutdown Widget - Save Game Menu [t=00:02:00.510176][f=0000103] Shutdown Widget - Unit Icons [t=00:02:00.510193][f=0000103] Shutdown Widget - Noises [t=00:02:00.510200][f=0000103] Shutdown Widget - HealthBars [t=00:02:00.510739][f=0000103] Shutdown Widget - BuildETA [t=00:02:00.510752][f=0000103] Shutdown Widget - Win Counter [t=00:02:00.510759][f=0000103] Shutdown Widget - EndGame APM stats [t=00:02:00.511516][f=0000103] Shutdown Widget - Modular Comm Info [t=00:02:00.511524][f=0000103] Shutdown Widget - Stereo3D [t=00:02:00.511558][f=0000103] Shutdown Widget - State Reverse and Latency [t=00:02:00.511565][f=0000103] Shutdown Widget - Transport AI [t=00:02:00.511572][f=0000103] Shutdown Widget - Startup Info and Selector [t=00:02:00.511588][f=0000103] Shutdown Widget - Showeco and Grid Drawer [t=00:02:00.511596][f=0000103] Shutdown Widget - Point Tracker [t=00:02:00.511601][f=0000103] Shutdown Widget - Music Player v2 [t=00:02:00.511608][f=0000103] Shutdown Widget - Missile Silo Range [t=00:02:00.511614][f=0000103] Shutdown Widget - MinimapEvents [t=00:02:00.511622][f=0000103] Shutdown Widget - Local Widgets Config [t=00:02:00.511631][f=0000103] Shutdown Widget - Highlight Geos [t=00:02:00.511639][f=0000103] Shutdown Widget - Grab Input [t=00:02:00.511918][f=0000103] Input grabbing is disabled! [t=00:02:00.511930][f=0000103] Shutdown Widget - Defense Range Zero-K [t=00:02:00.511943][f=0000103] Shutdown Widget - Darkening [t=00:02:00.511958][f=0000103] Shutdown Widget - Context Menu [t=00:02:00.511965][f=0000103] Shutdown Widget - Chili Spectator Panels [t=00:02:00.511972][f=0000103] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:02:00.511983][f=0000103] Shutdown Widget - Chili Nuke Warning [t=00:02:00.511992][f=0000103] Shutdown Widget - Attack Warning [t=00:02:00.512001][f=0000103] Shutdown Widget - Chili EndGame Window [t=00:02:00.512010][f=0000103] Shutdown Widget - Chili Economy Panel Default [t=00:02:00.512068][f=0000103] Shutdown Widget - CameraShake [t=00:02:00.512076][f=0000103] Shutdown Widget - Attack AoE [t=00:02:00.512083][f=0000103] Shutdown Widget - UnitShapes 3 [t=00:02:00.512111][f=0000103] Shutdown Widget - Selection Send [t=00:02:00.512119][f=0000103] Shutdown Widget - Receive Units Indicator [t=00:02:00.512125][f=0000103] Shutdown Widget - Newton Firezone [t=00:02:00.512134][f=0000103] Shutdown Widget - Chili Pro Console [t=00:02:00.512867][f=0000103] Shutdown Widget - Persistent Build Height [t=00:02:00.512877][f=0000103] Shutdown Widget - Lasso Terraform GUI [t=00:02:00.512883][f=0000103] Shutdown Widget - Chili Framework [t=00:02:00.512889][f=0000103] Shutdown Widget - Mex Placement Handler [t=00:02:00.512911][f=0000103] Shutdown Widget - Custom Markers [t=00:02:00.512923][f=0000103] Shutdown Widget - Chili Core Selector [t=00:02:00.512969][f=0000103] Shutdown Widget - Select Keys [t=00:02:00.512983][f=0000103] Shutdown Widget - Pause Screen [t=00:02:00.513521][f=0000103] Shutdown Widget - Text To Speech Control [t=00:02:00.513531][f=0000103] Shutdown Widget - Layout Handler [t=00:02:00.513537][f=0000103] End widgetHandler:Shutdown [t=00:02:00.593180][f=0000103] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 17351990, 0.0} allocedSize{int+, int-, ext}={0, 0, 4195168055}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0562} [t=00:02:00.594034][f=0000103] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:02:00.594044][f=0000103] [Game::KillLua][3] dtor=0 luaRules=000001cdb8a9f3f0 [t=00:02:00.594071][f=0000103] Start gadgetHandler:Shutdown [t=00:02:00.594078][f=0000103] Shutdown - StartSetup [t=00:02:00.594083][f=0000103] Shutdown - UnitMorph [t=00:02:00.594111][f=0000103] Shutdown - Carrier Drones [t=00:02:00.594120][f=0000103] Shutdown - Missile Silo Controller [t=00:02:00.594137][f=0000103] Shutdown - Modular Comm Info [t=00:02:00.594142][f=0000103] Shutdown - Terrain Texture Handler [t=00:02:00.594147][f=0000103] Shutdown - UnitCloakShield [t=00:02:00.594161][f=0000103] Shutdown - Starlight Handler [t=00:02:00.594167][f=0000103] End gadgetHandler:Shutdown [t=00:02:00.602711][f=0000103] Start gadgetHandler:Shutdown [t=00:02:00.602724][f=0000103] Shutdown - Teleport Throw [t=00:02:00.602732][f=0000103] Shutdown - UnitMorph [t=00:02:00.602742][f=0000103] Shutdown - Missile fired callins [t=00:02:00.602761][f=0000103] Shutdown - Modular Comm Info [t=00:02:00.602769][f=0000103] Shutdown - Retreat Command [t=00:02:00.602776][f=0000103] Shutdown - Shockwaves [t=00:02:00.602783][f=0000103] Shutdown - UnitCloakShield [t=00:02:00.602805][f=0000103] Shutdown - Lups Cloak FX [t=00:02:00.602812][f=0000103] Shutdown - Lups [t=00:02:00.602839][f=0000103] Shutdown - Lups Shield [t=00:02:00.602851][f=0000103] End gadgetHandler:Shutdown [t=00:02:00.622671][f=0000103] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 30, 0.0} allocedSize{int+, int-, ext}={0, 0, 1592}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:02:00.622790][f=0000103] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:02:00.622858][f=0000103] [Game::KillLua][4] dtor=0 [t=00:02:00.622868][f=0000103] [Game::KillLua][5] dtor=0 [t=00:02:00.625339][f=0000103] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-09-27_19-19-40-853_Aetherian Void 1_105.1.1-2511-g747f18b BAR105.sdfz" (10779 bytes) [t=00:02:00.625405][f=0000103] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:02:00.627739][f=0000103] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:02:00.627765][f=0000103] [Sound] [Sound::UpdateThread][3] #sources=32 #items=7 [t=00:02:00.627784][f=0000103] [Sound] [Sound::UpdateThread][4] ctx=000001cd745bcab0 dev=000001cd74740fa0 [t=00:02:00.627892][f=0000103] [Sound] [Sound::UpdateThread][5] ctx=000001cd745bcab0 dev=000001cd74740fa0 [t=00:02:00.627898][f=0000103] [Sound] [Sound::Cleanup][alcDestroyContext(000001cd745bcab0)] [t=00:02:00.628704][f=0000103] [Sound] [Sound::Cleanup][alcCloseDevice(000001cd74740fa0)] [t=00:02:00.628750][f=0000103] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:02:00.655986][f=0000103] [Sound] [Sound::UpdateThread][6] [t=00:02:00.656454][f=0000103] [Game::~CGame][1] [t=00:02:00.656463][f=0000103] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:02:00.656468][f=0000103] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:02:00.656472][f=0000103] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:02:00.656475][f=0000103] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:02:00.656479][f=0000103] [Game::KillLua][4] dtor=1 [t=00:02:00.656491][f=0000103] [Game::KillLua][5] dtor=1 [t=00:02:00.656527][f=0000103] [Game::KillMisc][1] [t=00:02:00.656532][f=0000103] [Game::KillMisc][2] [t=00:02:00.656540][f=0000103] [EOH::DestroySkirmishAI(id=0)] [t=00:02:00.666127][f=0000103] [Game::KillMisc][3] [t=00:02:00.666231][f=0000103] [Game::KillRendering][1] [t=00:02:00.678921][f=0000103] [3DOParser::Kill] allocated 30 pieces [t=00:02:00.679011][f=0000103] [S3OParser::Kill] allocated 5527 pieces [t=00:02:00.679446][f=0000103] [AssParser::Kill] allocated 698 pieces [t=00:02:00.712984][f=0000103] [Game::KillInterface][1] [t=00:02:00.713366][f=0000103] [Game::KillInterface][2] [t=00:02:00.714205][f=0000103] [Game::KillSimulation][1] [t=00:02:00.714364][f=0000103] [Game::KillSimulation][2] [t=00:02:00.728811][f=0000103] [CCollisionHandler] dis-/continuous tests: 0/5272700 [t=00:02:00.728826][f=0000103] [Game::KillSimulation][3] [t=00:02:00.729507][f=0000103] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201 [t=00:02:00.730175][f=0000103] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:00.730291][f=0000103] [~CPathCache(80x80)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=16 [t=00:02:00.730328][f=0000103] [~CPathCache(80x80)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:00.730781][f=0000103] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:02:00.741941][f=0000103] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,6}; shared=0%; cached=14% [t=00:02:00.746322][f=0000103] [Game::KillSimulation][4] [t=00:02:00.791308][f=0000103] [CommonDefHandler::KillStatic] 2170 sound-set data items added [t=00:02:00.791330][f=0000103] [Game::~CGame][2] [t=00:02:00.791335][f=0000103] [Game::~CGame][3] [t=00:02:00.791477][f=0000103] [SpringApp::Kill][3] [t=00:02:00.791489][f=0000103] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 7071 bytes sent 6846 bytes recv'd [t=00:02:00.801481][f=0000103] Kill: client disconnecting... [t=00:02:00.801516][f=0000103] [GameServer] UpdateLoop: thread affinity ffffffff [t=00:02:02.802518][f=0000103] CloseConnection: client connection closed [t=00:02:02.802546][f=0000103] [SpringApp::Kill][4] font=000001cd5d455200 [t=00:02:02.803630][f=0000103] [SpringApp::Kill][5] [t=00:02:02.807682][f=0000103] [SpringApp::Kill][6] [t=00:02:02.807702] [SpringApp::Kill][7] [t=00:02:02.807721] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:02.807770] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {128, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:02:02.807776] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:02:02.807781] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:02:02.807788] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:02:02.807792] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:02.807797] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:02:02.807803] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {4264, 1048576, 1048576}, EBO = {6396, 2097152, 2097152} [t=00:02:02.807808] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:02:02.807813] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:02.807820] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:02.807824] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:02:02.807829] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152} [t=00:02:02.856381] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:02:02.856394] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:02:02.856408] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:02:02.856411] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:02:02.856624] [VFS] [SpringVFS::DeleteArchives<this=000001cd5d779ad0>] [t=00:02:02.856630] [VFS] [SpringVFS::DeleteArchives<this=000001cd5d779ad0>(section=0)] #archives[section]=1 #files[section]=8228 [t=00:02:02.856635] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001cd7461da60) [t=00:02:02.857504] [VFS] [SpringVFS::DeleteArchives<this=000001cd5d779ad0>(section=1)] #archives[section]=1 #files[section]=62 [t=00:02:02.857513] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\aetherian_void_1.7.sd7 (000001cd74588a80) [t=00:02:02.857762] [VFS] [SpringVFS::DeleteArchives<this=000001cd5d779ad0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:02:02.857769] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001cd7461c9e0) [t=00:02:02.857865] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001cd7461cca0) [t=00:02:02.857879] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001cd7461be30) [t=00:02:02.857932] [VFS] [SpringVFS::DeleteArchives<this=000001cd5d779ad0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:02:02.857941] [VFS] [SpringVFS::DeleteArchives<this=000001cd5d779ad0>(section=4)] #archives[section]=0 #files[section]=130 [t=00:02:02.857946] [VFS] [SpringVFS::DeleteArchives<this=000001cd5d779ad0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:02:02.857951] [VFS] [SpringVFS::DeleteArchives<this=000001cd5d779ad0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:02:02.857955] [VFS] [SpringVFS::DeleteArchives<this=000001cd5d779ad0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:02:02.857963] [VFS] [SpringVFS::DeleteArchives<this=000001cd5d779ad0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:02:02.858081] [SpringApp::Kill][8] [t=00:02:02.858087] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:02:02.858090] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7228d04d0 (joinable=1) [t=00:02:02.858093] [WatchDog::Uninstall][2] [t=00:02:03.102228] [WatchDog::Uninstall][3] [t=00:02:03.102241] [SpringApp::Kill][9]
infolog_full.txt (truncated):