Open Chobbyla opened 7 years ago
Chobby.exe Information: 0 : PackageRefresh complete - packages changed Chobby.exe Information: 0 : Querying default engine Chobby.exe Information: 0 : Reseting configs and deploying AIs Chobby.exe Information: 0 : Connecting to steam API Chobby.exe Information: 0 : Starting Using configuration source: "C:\Users\Nicolas\Documents\My Games\Zero-K\springsettings.cfg" Using additional configuration source: "C:\Users\Nicolas\Documents\My Games\Zero-K\engine\win64\103.0.1-939-g2b3f946\springsettings.cfg" Available log sections: FarTextureHandler, Path, CregSerializer, CSMFGroundTextures, SkyBox, BumpWater, Font, Shader, Model, ArchiveScanner, Piece, LuaSocket, DecalsDrawerGL4, KeyBindings, GroundMoveType, ModelRenderContainer, VFS, AutohostInterface, DynWater, Texture, Net, OBJParser, Sound, GameServer, RoamMeshDrawer Enabled log sections: Sound(Notice) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. LogOutput initialized. ============== <User Config> ============== AllowDeferredMapRendering = 1 AllowDeferredModelRendering = 1 BumpWaterBlurReflection = 1 BumpWaterDepthBits = 16 BumpWaterShoreWaves = 0 BumpWaterTexSizeReflection = 128 CamMode = 1 CamTimeExponent = 4.0 CamTimeFactor = 1.0 DualScreenMiniMapOnLeft = 1 EdgeMoveDynamic = 0 EdgeMoveWidth = 0.003 FPSFOV = 90 FSAALevel = 2 FontSize = 18 Fullscreen = 0 GroundDetail = 100 GroundScarAlphaFade = 1 HangTimeout = 0 HardwareCursor = 1 InitialNetworkTimeout = 0 InputTextGeo = 0.26 0.73 0.02 0.028 LODScale = 1.000 LODScaleReflection = 1.000 LODScaleRefraction = 1.000 LODScaleShadow = 1.000 LastSelectedMap = Tropical LastSelectedMod = Zero-K $VERSION LastSelectedScript = Commanders MaxParticles = 20000 MaxSounds = 32 MaximumTransmissionUnit = 0 MiddleClickScrollSpeed = -0.005 MouseDragScrollThreshold = 0 OverheadMaxHeightFactor = 1.39999998 OverheadScrollSpeed = 50 ReconnectTimeout = 0 RotateLogFiles = 1 ScrollWheelSpeed = -25 Shadows = 0 ShowClock = 0 ShowPlayerInfo = 0 TreeRadius = 1000 UnitIconDist = 151 UnitLodDist = 9999 UsePBO = 0 Water = 0 WindowPosX = 422 WindowPosY = 155 WindowState = 0 XResolutionWindowed = 1118 YResolutionWindowed = 894 snd_volmaster = 2 ============== </User Config> ============== ============== <User System> ============== Spring 103.0.1-939-g2b3f946 develop Build Environment: boost-105500, GNU libstdc++ version 20130531 Compiler Version: gcc-4.8.1 Operating System: Microsoft Windows Microsoft Home Premium Edition, 64-bit (build 9200) Intel(R) Core(TM) i5-3570 CPU @ 3.40GHz; 8155MB RAM, 9435MB pagefile Binary Word Size: 32-bit emulated Deque Chunk Size: 128 Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 4 Logical CPU Cores: 4 ============== </User System> ============== [good_fpu_init] CPU SSE mask: 127, flags: SSE 1.0: 1, SSE 2.0: 1 SSE 3.0: 1, SSSE 3.0: 1 SSE 4.1: 1, SSE 4.2: 1 SSE 4.0A: 0, SSE 5.0A: 0 using streflop SSE FP-math mode, CPU supports SSE instructions [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@59Hz} current={1920x1080x24bpp@59Hz} display=1 bounds={x=0, y=0, w=1920, h=1080} modes=22 [ 1] 1920x1080x24bpp@60Hz [ 3] 1680x1050x24bpp@60Hz [ 5] 1600x1024x24bpp@60Hz [ 7] 1600x900x24bpp@60Hz [14] 1280x800x24bpp@60Hz [16] 1280x720x24bpp@60Hz [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer [GR::LogVersionInfo] SDL version : 2.0.4 (linked) / 2.0.4 (compiled) GL version : 4.5.0 NVIDIA 361.91 GL vendor : NVIDIA Corporation GL renderer : GeForce GTX 560 Ti/PCIe/SSE2 GLSL version: 4.50 NVIDIA GLEW version: 1.5.8 GPU memory : 1280MB (total) / 1160MB (available) SwapInterval: 1 ARB shader support : 1 GLSL shader support : 1 FBO extension support : 1 NPOT-texture support : 1 24-bit Z-buffer support : 1 primitive-restart support: 1 clip-control support : 0 max. FBO samples : 32 max. texture size : 16384 max. vec4 varyings/attributes: 31/16 max. draw-buffers : 8 max. rec. indices/vertices : 1048576/1048576 max. uniform buffer-bindings : 84 max. uniform block-size : 64KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug context required (dbgTraces=0) [VSync::SetInterval] interval=0 (disabled) [LogDisplayMode] display-mode set to 1118x894x24bpp@60Hz (windowed::decorated) [WatchDog::Install] disabled [WatchDog::RegisterThread] registering controls for thread [main] [DataDirs] Isolation Mode! Using read-write data directory: C:\Users\Nicolas\Documents\My Games\Zero-K\ Using read-only data directory: C:\Users\Nicolas\Documents\My Games\Zero-K\engine\win64\103.0.1-939-g2b3f946\ Scanning: C:\Users\Nicolas\Documents\My Games\Zero-K\engine\win64\103.0.1-939-g2b3f946\base Scanning: C:\Users\Nicolas\Documents\My Games\Zero-K\maps Scanning: C:\Users\Nicolas\Documents\My Games\Zero-K\games Scanning: C:\Users\Nicolas\Documents\My Games\Zero-K\packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 33ms [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 [ThreadPool::SetThreadCount][2] workers=2 [Threading] Main thread CPU affinity mask set: 12 [f=-000001] [Sound] [Sound::InitThread] OpenAL info: [f=-000001] [Sound] Available Devices: [f=-000001] [Sound] Haut-parleurs (Realtek High Definition Audio) [f=-000001] [Sound] Haut-parleurs (Realtek High Definition Audio) [f=-000001] [Sound] Device: OpenAL Soft [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Max Sounds: 32 [f=-000001] [Sound] [Sound::UpdateThread][1] maxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][2] Fontconfig error: Cannot load default config file [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] Joysticks found: 0 [Info] Using filesystem-writepath: C:\Users\Nicolas\Documents\My Games\Zero-K [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.5.6" [f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua" [f=-000001] [LuaMenu] Searching for new Widgets [f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/ [f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/ [f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/ [f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/ [f=-000001] [LuaMenu] Scanning: LuaMenu/chili/ [f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua [f=-000001] [LuaMenu] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaMenu] Loading API widget: Delay API <api_delay.lua> [f=-000001] [LuaMenu] Loading API widget: Limit FPS <api_limit_fps.lua> [f=-000001] [LuaMenu] Loading API widget: Away Tracker <gui_away_tracker.lua> [f=-000001] [LuaMenu] Loading API widget: Chili Framework <api_chili.lua> [f=-000001] [liblobby] Warning: Missing chobby_config.json file. [f=-000001] [liblobby] Warning: Missing chobby_config.json file. [f=-000001] [LuaMenu] Loading API widget: LibLobby API <api_lobby.lua> [f=-000001] [liblobby] liblobby configuration: [f=-000001] [liblobby] serverName, Zero-K [f=-000001] [liblobby] port, 8200 [f=-000001] [liblobby] protocol, zks [f=-000001] [liblobby] address, zero-k.info [f=-000001] [LuaMenu] Loading API widget: i18n <api_i18n.lua> [f=-000001] [LuaMenu] Loading API widget: ChiliFX <api_chilifx.lua> [f=-000001] [ChiliFX] Enabled: true [f=-000001] [LuaMenu] Loading API widget: Chotify <api_chotify.lua> [f=-000001] [Chotify] Enabled: true [f=-000001] [LuaMenu] Loading API widget: Download Handler <api_download_handler.lua> [f=-000001] [LuaMenu] Loading API widget: Ingame Interface <api_ingame_interface.lua> [f=-000001] [LuaMenu] Loading widget: Test <dbg_test.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Options Window <gui_campaign_options.lua> [f=-000001] [LuaMenu] Loading widget: Download Window <gui_download_window.lua> [f=-000001] [LuaMenu] Loading widget: Friend Window <gui_friend_window.lua> [f=-000001] [LuaMenu] Loading widget: Missions Handles <gui_mission_handler.lua> [f=-000001] [LuaMenu] Loading widget: Planetwars List Window <gui_planetwars_list_window.lua> [f=-000001] [LuaMenu] Loading widget: Queue List Window <gui_queue_list_window.lua> [f=-000001] [LuaMenu] Loading widget: Replays window <gui_replay_handler.lua> [f=-000001] [LuaMenu] Loading widget: Settings Window <gui_settings_window.lua> [f=-000001] [LuaMenu] Loading widget: SpringBoard Window <gui_springboard_window.lua> [f=-000001] [LuaMenu] Loading widget: Users Handler <api_user_handler.lua> [f=-000001] [LuaMenu] Loading widget: ZK wrapper loopback interface <zk_loopback.lua> [f=-000001] [Chobby] Using wrapper port: , 49412 [f=-000001] [LuaMenu] Loading widget: Cache Handler API <api_cache_handler.lua> [f=-000001] [LuaMenu] Loading widget: Internet Browser API <api_internet_browser.lua> [f=-000001] [LuaMenu] Loading widget: Map Handler API <api_map_handler.lua> Chobby.exe Information: 0 : Chobby connected to wrapper [f=-000001] [LuaMenu] Loading widget: Campaign Data Handler <api_campaign_data.lua> [f=-000001] [LuaMenu] Loading widget: Analytics Handler <api_analytics.lua> [f=-000001] [LuaMenu] Loading widget: Animation control <api_animation_control.lua> [f=-000001] [LuaMenu] Loading widget: Battle Login Rejoin <gui_battle_login_rejoin.lua> Chobby.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"2841538700","DefaultServerHost":"zero-k.info","DefaultServerPort":8200} [f=-000001] [LuaMenu] Loading widget: Battle Room Window <gui_battle_room_window.lua> Chobby.exe Information: 0 : Chobbyla << GaAddDesignEvent {"EventID":"lobby:started"} [f=-000001] [LuaMenu] Loading widget: Battle status panel <gui_battle_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Handler <gui_campaign_handler.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Handler ZK <zk_campaign_handler.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Save/Load <gui_campaign_saveload.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Settings <gui_campaign_settings.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Technology Panel <gui_campaign_technology_panel.lua> [f=-000001] [LuaMenu] Loading widget: Chili Visual Novel <campaign_chili_vn.lua> [f=-000001] [LuaMenu] Loading widget: Codex Handler <gui_campaign_codex_handler.lua> [f=-000001] [LuaMenu] Loading widget: Cursor tooltip <gui_tooltip.lua> [f=-000001] [LuaMenu] Loading widget: Load Game Menu <gui_loadgame.lua> [f=-000001] [LuaMenu] Loading widget: Login Window <gui_login_window.lua> [f=-000001] [LuaMenu] Loading widget: Mission Launcher <mission_launcher.lua> [f=-000001] [LuaMenu] Loading widget: Modoptions Panel <gui_modoptions_panel.lua> [f=-000001] [LuaMenu] Loading widget: Party status panel <gui_party_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: Planet Battle Handler <api_planet_battle_handler.lua> [f=-000001] [LuaMenu] Loading widget: Popup Preloader <gui_popup_preloader.lua> [f=-000001] [LuaMenu] Loading widget: Queue status panel <gui_queue_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: Rank update window <gui_rank_update_window.lua> [f=-000001] [LuaMenu] Loading widget: Steam Coop Handler <gui_steam_coop_handler.lua> [f=-000001] [LuaMenu] Loading widget: Steam Handler <api_steam_handler.lua> [f=-000001] [LuaMenu] Loading widget: User status panel <gui_user_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: ZK Comm Config <gui_zk_comm_config.lua> [f=-000001] [LuaMenu] Loading widget: ZK replay downloader <zk_replay_launcher.lua> [f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead! [f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead! [f=-000001] [LuaMenu] Loading widget: Chili lobby <gui_chili_lobby.lua> [f=-000001] [liblobby] Warning: Missing chobby_config.json file. [f=-000001] [Chobby] Warning: Missing game in chobby_config.json file. [f=-000001] ATI/intel/other non-nvidia compatibility state:, false [f=-000001] Number of battles: 0 [f=-000001] [LuaMenu] Loading widget: Standalone lobby tools <gui_standalone_lobby.lua> [f=-000001] [LuaMenu] Loading widget: Block Input <gui_block_input.lua> [f=-000001] [LuaMenu] Loading widget: Music Player Lite <snd_music_lite.lua> [f=-000001] [LuaMenu] LuaMenu v1.0 (Lua 5.1) [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=0ad60850 [f=-000001] SetLobbyButtonEnabled, true [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 16 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 100 [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, TreeRadius, 1000 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] SetSettings Int, MaxParticles, 20000 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] SetSettings Int, GrassDetail, 7 [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings Value, UsePBO, 0 [f=-000001] SetSettings Int, UnitIconDist, 151 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.005 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 3 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Int, HangTimeout, 0 [f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 0 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 128 [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] SetSettings Int, FSAALevel, 2 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] Starting Track, sounds/lobbyMusic/The Secret of Ayers Rock.ogg, 0.22 [f=-000001] [VSync::SetInterval] interval=0 (disabled) [f=-000001] [LogDisplayMode] display-mode set to 1118x894x24bpp@60Hz (windowed::decorated) [f=-000001] LoopbackCommandReceived, WrapperOnline [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [chobby] Showing battle with ID, 616 [f=-000001] [i18n] Warning: "spectator" is not translated in en [f=-000001] [i18n] Error: No translation found for "spectator" [f=-000001] [i18n] Warning: "player" is not translated in en [f=-000001] [i18n] Error: No translation found for "player" [f=-000001] [liblobby] Warning: Duplicate user(DeinFreund) added to channel (zk) [f=-000001] Starting Track, sounds/lobbyMusic/A Magnificent Journey (Alternative Version).ogg, 0.22 [f=-000001] [liblobby] Warning: Duplicate user(volidol228) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(nydusborn) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(MonkeyChimp) added to channel (zk) [f=-000001] Starting Track, sounds/lobbyMusic/Interstellar.ogg, 0.22 [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] Starting Track, sounds/lobbyMusic/Tomorrow Landscape.ogg, 0.22 [f=-000001] Starting Track, sounds/lobbyMusic/A Magnificent Journey (Alternative Version).ogg, 0.22 [f=-000001] [liblobby] Warning: Duplicate user(Sakal) added to channel (zk) [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [liblobby] Warning: Duplicate user(Meritum) added to channel (zk) [f=-000001] Starting Track, sounds/lobbyMusic/Interstellar.ogg, 0.22 [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] Starting Track, sounds/lobbyMusic/A Magnificent Journey (Alternative Version).ogg, 0.22 [f=-000001] Starting Track, sounds/lobbyMusic/Interstellar.ogg, 0.22 [f=-000001] [liblobby] Warning: Duplicate user(Slaab) added to channel (zk) [f=-000001] Starting Track, sounds/lobbyMusic/Dream Infinity.ogg, 0.22 [f=-000001] Starting Track, sounds/lobbyMusic/Tomorrow Landscape.ogg, 0.22 [f=-000001] [liblobby] Warning: Duplicate user(4hundred) added to channel (zk) [f=-000001] Starting Track, sounds/lobbyMusic/Dream Infinity.ogg, 0.22 [f=-000001] [liblobby] Warning: Duplicate user(Slaab) added to channel (zk) [f=-000001] Starting Track, sounds/lobbyMusic/Tomorrow Landscape.ogg, 0.22 [f=-000001] [liblobby] Warning: Duplicate user(PorcIsHaram) added to channel (zk) [f=-000001] Connecting to battle, Zero-K v1.5.5.1, Ravaged_v2, 103.0.1-939-g2b3f946 [f=-000001] SetLobbyFullscreenMode, 1 [f=-000001] screenX, screenY, 1920, 1080 [f=-000001] SetSettings Int, XResolutionWindowed, 1920 [f=-000001] SetSettings Int, YResolutionWindowed, 1080 [f=-000001] SetSettings Int, WindowPosX, 0 [f=-000001] SetSettings Int, WindowPosY, 0 [f=-000001] SetSettings Value, WindowBorderless, 1 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 16 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 100 [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, TreeRadius, 1000 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] SetSettings Int, MaxParticles, 20000 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] SetSettings Int, GrassDetail, 7 [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings Value, UsePBO, 0 [f=-000001] SetSettings Int, UnitIconDist, 151 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.005 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 3 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Int, HangTimeout, 0 [f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 0 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 128 [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] SetSettings Int, FSAALevel, 2 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] Game starts! [f=-000001] [ReloadOrRestart] Spring "C:\Users\Nicolas\Documents\My Games\Zero-K\engine\win64\103.0.1-939-g2b3f946\spring.exe" should be reloading [f=-000001] [SpringApp::Reload][1] [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 [f=-000001] [async=0] threads=3 tasks=2626 {sum,avg}{exec,wait}time={{-2.000, -26815622281912553620669534268437527393688690431679584095586109745957532094923649919480966098492511382172756418327538177680261506109469867292319510901555200.000}, {0.000, 0.000}}ms [f=-000001] thread=1 tasks=1731 (26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 2.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=2 tasks=895 (2.000%) {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -2.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] thread=1 tasks=1 (0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=2 tasks=1 (0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 [f=-000001] [ThreadPool::SetThreadCount][2] workers=2 [f=-000001] [Threading] Main thread CPU affinity mask set: 12 [f=-000001] [SpringApp::Reload][2] [f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000 [f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000 [f=-000001] [Game::KillLua][4] dtor=0 [f=-000001] [SpringApp::Reload][3] [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] efx=018eb540 [f=-000001] [Sound] [Sound::UpdateThread][4] [f=-000001] [SpringApp::Reload][4] [f=-000001] [SpringApp::Reload][5] [f=-000001] [SpringApp::Reload][6] [f=-000001] [DataDirs] Isolation Mode! [f=-000001] Using read-write data directory: C:\Users\Nicolas\Documents\My Games\Zero-K\ [f=-000001] Using read-only data directory: C:\Users\Nicolas\Documents\My Games\Zero-K\engine\win64\103.0.1-939-g2b3f946\ [f=-000001] Scanning: C:\Users\Nicolas\Documents\My Games\Zero-K\engine\win64\103.0.1-939-g2b3f946\base [f=-000001] Scanning: C:\Users\Nicolas\Documents\My Games\Zero-K\maps [f=-000001] Scanning: C:\Users\Nicolas\Documents\My Games\Zero-K\games [f=-000001] Scanning: C:\Users\Nicolas\Documents\My Games\Zero-K\packages [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 34ms [f=-000001] [SpringApp::Reload][7] [f=-000001] [SpringApp::Reload][8] [f=-000001] [Sound] [Sound::InitThread] OpenAL info: [f=-000001] [Sound] Available Devices: [f=-000001] [Sound] Haut-parleurs (Realtek High Definition Audio) [f=-000001] [Sound] Haut-parleurs (Realtek High Definition Audio) [f=-000001] [Sound] Device: OpenAL Soft [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Max Sounds: 32 [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [Sound] [Sound::UpdateThread][1] maxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.5.6" [f=-000001] [SpringApp::Reload][12] #script=129 [f=-000001] [CPreGame] connecting to: 37.59.49.101:8455 [f=-000001] Connecting to 37.59.49.101:8455 using name Nicoss125 [f=-000001] [SpringApp::Reload][13] [f=-000001] [VSync::SetInterval] interval=0 (disabled) [f=-000001] [LogDisplayMode] display-mode set to 1920x1080x24bpp@59Hz (windowed::borderless) [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Ravaged_v2 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.5.5.1 (archive: d05b1b8c38aa4f093b0f7d3dad437bd6.sdp) [f=-000001] Warning: Incompatible map-checksum: Checksum of Ravaged_v2 (checksum 0x771f892) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] Warning: Incompatible game-checksum: Checksum of d05b1b8c38aa4f093b0f7d3dad437bd6.sdp (checksum 0x5a4ce858) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] Recording demo to: C:\Users\Nicolas\Documents\My Games\Zero-K\demos\20170526_141650_Ravaged_v2_103.0.1-939-g2b3f946 develop.sdfz [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 270ms [f=-000001] [PreGame::UpdateClientNet] received user number 2 (team 0, allyteam 0), creating load-screen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [f=-000001] [LuaIntro] Loading widget: Main <main.lua> [f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] Parsing Map Information [f=-000001] Loading SMF [f=-000001] Loading Map (40 MB) [f=-000001] Loading Radar Icons [f=-000001] Loading GameData Definitions [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] [weapondefs.lua] Error: removed striderbantha_emp_missile weaponDef, missing model [f=-000001] Loading ArmorDefs_posts [f=-000001] [defs.lua] loading all *Defs tables: 1032ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1118ms [f=-000001] Loading Sound Definitions [f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring) [f=-000001] [Sound] parsed 319 sounds from gamedata/sounds.lua [f=-000001] [Sound] Error: Unable to open audio file: IncomingChat [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 15ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] Creating Smooth Height Mesh [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 17ms [f=-000001] Creating QuadField & CEGs [f=-000001] [CDamageArrayHandler] number of ArmorDefs: 6 [f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo; [f=-000001] Creating Unit Textures [f=-000001] Creating Sky [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] Loading Weapon Definitions [f=-000001] Loading Unit Definitions [f=-000001] Loading Feature Definitions [f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager [f=-000001] Initializing Map Features [f=-000001] Creating ShadowHandler [f=-000001] Creating InfoTextureHandler [f=-000001] InfoTexture: shaders [f=-000001] Creating GroundDrawer [f=-000001] Loading Map Tiles [f=-000001] Loading Square Textures [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Creating TreeDrawer [f=-000001] Loaded DecalsDrawer: Legacy [f=-000001] Creating ProjectileDrawer & UnitDrawer [f=-000001] Creating Projectile Textures [f=-000001] Warning: [CCEG::Load] table for CEG "custom:gravityless_flamer" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "ARMTICK_EXPLOSION" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] yellowdisarmtrail: Unknown tag CExploSpikeProjectile::ttl [f=-000001] Creating Water [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 1040ms [f=-000001] [Sound] Error: Unable to open audio file: MultiSelect [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 721ms [f=-000001] [Sound] Error: Unable to open audio file: FailedCommand [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand [f=-000001] Loading LuaRules [f=-000001] Synced LuaRules: starting loading [f=-000001] Total: 324 quads [f=-000001] Total: 324 quads [f=-000001] Total: 324 quads [f=-000001] Total: 324 quads [f=-000001] Total: 324 quads [f=-000001] Total: 324 quads [f=-000001] Total: 324 quads [f=-000001] Total: 324 quads [f=-000001] Total: 324 quads [f=-000001] Total: 324 quads LuaRules: Loaded gadget: GameRulesParam clearer <hax_gamerulesparam_clear.lua> LuaRules: Loaded gadget: Mantis 5480 <hax_mantis_5480.lua> LuaRules: Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> LuaRules: Loaded gadget: Save/Load <api_saveload.lua> [f=-000001] Startboxes public_seed, 1106016 [f=-000001] read public_random_seed, 1106016, 1106016 LuaRules: Loaded gadget: Startbox handler <start_boxes.lua> LuaRules: Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua> LuaRules: Loaded gadget: Mex Placement <mex_placement.lua> LuaRules: Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua> LuaRules: Loaded gadget: Nano Frame Rate Limit <unit_nanoframe_rate_limit.lua> LuaRules: Loaded gadget: No Self-D <unit_noselfd.lua> LuaRules: Loaded gadget: ShareControl <share_control.lua> LuaRules: Loaded gadget: UnitPriority <unit_priority.lua> LuaRules: Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua> LuaRules: Loaded gadget: Script notification <unit_script_notification.lua> LuaRules: Loaded gadget: Antinuke Handler <unit_antinuke_handler.lua> LuaRules: Loaded gadget: Attributes <unit_attributes.lua> LuaRules: Loaded gadget: Boolean Disable <unit_boolean_disable.lua> LuaRules: Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua> LuaRules: Loaded gadget: LockOptions <lockunits_modoption.lua> LuaRules: Loaded gadget: Perks <game_perks.lua> LuaRules: Loaded gadget: Shield Charge <unit_shield_charge.lua> LuaRules: Loaded gadget: StartSetup <start_unit_setup.lua> LuaRules: Loaded gadget: Stockpile <unit_stockpile.lua> [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 3 [f=-000001] Setting morph for custom comms for player: 5 LuaRules: Loaded gadget: UnitMorph <unit_morph.lua> LuaRules: Loaded gadget: AirPlantParents <unit_air_plants.lua> LuaRules: Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> LuaRules: Loaded gadget: Aircraft Command <unit_bomber_command.lua> LuaRules: Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua> LuaRules: Loaded gadget: Allow Builder Hold Fire <unit_allow_builder_hold_fire.lua> LuaRules: Loaded gadget: Area Guard <cmd_areaguard.lua> LuaRules: Loaded gadget: Blocking Tag Implementation <feature_blocking_tag_implementation.lua> LuaRules: Loaded gadget: Bomber Dive <unit_bomber_dive.lua> LuaRules: Loaded gadget: CAI <ai_cai.lua> LuaRules: Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua> LuaRules: Loaded gadget: Capture <unit_capture.lua> LuaRules: Loaded gadget: Carrier Drones <unit_carrier_drones.lua> LuaRules: Loaded gadget: Command Raw Move <cmd_raw_move.lua> LuaRules: Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> LuaRules: Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua> LuaRules: Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua> LuaRules: Loaded gadget: Debris physics <feature_debris_physics.lua> LuaRules: Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua> LuaRules: Loaded gadget: Dev Commands <dbg_dev_commands.lua> LuaRules: Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua> LuaRules: Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua> LuaRules: Loaded gadget: Experience <unit_xp.lua> LuaRules: Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua> LuaRules: Loaded gadget: Factory Stop Production <cmd_factory_stop_production.lua> LuaRules: Loaded gadget: Fall Damage <unit_fall_damage.lua> LuaRules: Loaded gadget: Feature Effects <feature_fx.lua> LuaRules: Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> LuaRules: Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> LuaRules: Loaded gadget: GameRules Events <unit_gamerules_events.lua> LuaRules: Loaded gadget: Grey Goo <unit_grey_goo.lua> LuaRules: Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua> LuaRules: Loaded gadget: Hide Autorepairlevel Command <cmd_hide_autorepairlevel.lua> LuaRules: Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua> LuaRules: Loaded gadget: Jumpjets <unit_jumpjets.lua> LuaRules: Loaded gadget: LUS <unit_script.lua> LuaRules: Loaded gadget: Lag Monitor <game_lagmonitor.lua> LuaRules: Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> LuaRules: Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> LuaRules: Loaded gadget: Modular Comm Info <api_modularcomms.lua> LuaRules: Loaded gadget: NoAirNuke <exp_no_air_nuke.lua> LuaRules: Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> LuaRules: Loaded gadget: Orbital Drop <mission_orbital_drop.lua> LuaRules: Loaded gadget: Overkill Prevention <unit_overkill_prevention.lua> LuaRules: Loaded gadget: Overkill Prevention Placeholder <unit_overkill_prevention_placeholder.lua> LuaRules: Loaded gadget: Paralysis <unit_paralysis_damage.lua> LuaRules: Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua> LuaRules: Loaded gadget: Prevent Landship <unit_prevent_landship.lua> LuaRules: Loaded gadget: Prevent turret overshoot <unit_prevent_turret_overshoot.lua> LuaRules: Loaded gadget: Projectile Radar Homing <weapon_projectile_radar_homing.lua> LuaRules: Loaded gadget: Projectile Retarget <weapon_projectile_retarget.lua> LuaRules: Loaded gadget: Puppy Handler <unit_puppy_handler.lua> LuaRules: Loaded gadget: Reclaim HP changer <unit_reclaim_hp.lua> LuaRules: Loaded gadget: Refuel Pad Handler <unit_refuel_pad_handler.lua> LuaRules: Loaded gadget: Regeneration <unit_regeneration.lua> LuaRules: Loaded gadget: Remove Wait <cmd_remove_wait.lua> LuaRules: Loaded gadget: Repair Speed Changer <unit_repair_speed.lua> LuaRules: Loaded gadget: Resign Gadget <game_resign.lua> LuaRules: Loaded gadget: Retreat Command <cmd_retreat.lua> LuaRules: Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua> LuaRules: Loaded gadget: Self destruct blocker <unit_self_destruct.lua> LuaRules: Loaded gadget: Set Nano Piece <unit_setnanopiece.lua> LuaRules: Loaded gadget: Share mode <game_share_mode.lua> LuaRules: Loaded gadget: Shield Link <unit_shield_link.lua> LuaRules: Loaded gadget: Shockwaves <lups_shockwaves.lua> LuaRules: Loaded gadget: Show Shooter <unit_show_shooter.lua> LuaRules: Loaded gadget: Solar Force Closed <unit_solar_force_closed.lua> LuaRules: Loaded gadget: Spherical LOS <unit_spherical_los.lua> LuaRules: Loaded gadget: Tactical Unit AI Commands <unit_tactical_ai_commands.lua> LuaRules: Loaded gadget: Target Priority <unit_target_priority.lua> LuaRules: Loaded gadget: Target on the move <unit_target_on_the_move.lua> LuaRules: Loaded gadget: Teleporter <unit_teleporter.lua> LuaRules: Loaded gadget: Terraformers <unit_terraform.lua> LuaRules: Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> LuaRules: Loaded gadget: Time slow v2 <unit_timeslow.lua> LuaRules: Loaded gadget: Transport Selected Load <cmd_select_load_helper.lua> LuaRules: Loaded gadget: Transport Speed <unit_transport_speed.lua> LuaRules: Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> LuaRules: Loaded gadget: Turn Without Interia <unit_turn_without_interia.lua> LuaRules: Loaded gadget: Typemap Options <typemap_options.lua> LuaRules: Loaded gadget: UnitStealth <unit_stealth.lua> LuaRules: Loaded gadget: Units on fire <unit_is_on_fire.lua> LuaRules: Loaded gadget: Wade Effects <wake_fx.lua> LuaRules: Loaded gadget: Water Effects <unit_water_effects.lua> LuaRules: Loaded gadget: Weapon Impulse <weapon_impulse.lua> LuaRules: Loaded gadget: Weapon Timed Replace <weapon_timed_replace.lua> LuaRules: Loaded gadget: Windmill Control <unit_windmill_control.lua> LuaRules: Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> LuaRules: Loaded gadget: api_widget_events.lua <api_widget_events.lua> LuaRules: Loaded gadget: astar.lua <astar.lua> LuaRules: Loaded gadget: init_auto_ready.lua <init_auto_ready.lua> LuaRules: Loaded gadget: lups_cloak_fx.lua <lups_cloak_fx.lua> LuaRules: Loaded gadget: lups_thrusters.lua <lups_thrusters.lua> LuaRules: Loaded gadget: lups_wrapper.lua <lups_wrapper.lua> LuaRules: Loaded gadget: weapon_hide_sniper.lua <weapon_hide_sniper.lua> LuaRules: Loaded gadget: Center Offset and Growth Scale <unit_centeroffset.lua> LuaRules: Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> LuaRules: Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> LuaRules: Loaded gadget: Game Over <game_over.lua> LuaRules: Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> LuaRules: Loaded gadget: Water level modoption <start_waterlevel.lua> LuaRules: Loaded gadget: Fighter pull-up <unit_fighter_pullup.lua> LuaRules: Loaded gadget: Energy Drain <unit_energy_drain.lua> LuaRules: Loaded gadget: Chicken control <chicken_control.lua> LuaRules: Loaded gadget: Area Denial <weapon_area_damage.lua> LuaRules: Loaded gadget: Cannot Damage Unit <unit_cannot_damage_unit.lua> LuaRules: Loaded gadget: Disallow unit for command targeting <unit_untargetable.lua> LuaRules: Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua> LuaRules: Loaded gadget: Starlight Satellite Capture <unit_starlight_satellite_capture.lua> LuaRules: Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua> LuaRules: Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> LuaRules: Loaded gadget: Shield Merge <weapon_shield_merge.lua> LuaRules: Loaded gadget: Endgame Graphs <endgame_graphs.lua> LuaRules: Loaded gadget: Awards <awards.lua> LuaRules: Loaded gadget: Planet Wars Structures <unit_planetwars.lua> LuaRules: Loaded gadget: Profiler <dbg_profiler.lua> [f=-000001] Initializing gadget LuaRules: Loaded gadget: Zombies! <unit_zombies.lua> [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua> >> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> >> Loaded gadget: Save/Load <api_saveload.lua> >> Loaded gadget: Script notification <unit_script_notification.lua> >> Loaded gadget: StartSetup <start_unit_setup.lua> >> Loaded gadget: UnitMorph <unit_morph.lua> >> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> >> Loaded gadget: Aircraft Command <unit_bomber_command.lua> >> Loaded gadget: AutoReadyStartpos <init_auto_ready.lua> >> Loaded gadget: CAI <ai_cai.lua> >> Loaded gadget: Capture <unit_capture.lua> >> Loaded gadget: Command Raw Move <cmd_raw_move.lua> >> Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> >> Loaded gadget: Dev Commands <dbg_dev_commands.lua> >> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> >> Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> >> Loaded gadget: Jumpjets <unit_jumpjets.lua> >> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> >> Loaded gadget: Modular Comm Info <api_modularcomms.lua> >> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> >> Loaded gadget: Resign Gadget <game_resign.lua> >> Loaded gadget: Retreat Command <cmd_retreat.lua> >> Loaded gadget: Share mode <game_share_mode.lua> >> Loaded gadget: Shield Link <unit_shield_link.lua> >> Loaded gadget: Shockwaves <lups_shockwaves.lua> >> Loaded gadget: Teleporter <unit_teleporter.lua> >> Loaded gadget: Terraformers <unit_terraform.lua> >> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> >> Loaded gadget: Thrusters <lups_thrusters.lua> >> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> >> Loaded gadget: Widget Events <api_widget_events.lua> >> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> >> Loaded gadget: astar.lua <astar.lua> >> Loaded gadget: cmd_areaguard.lua <cmd_areaguard.lua> >> Loaded gadget: cmd_hide_autorepairlevel.lua <cmd_hide_autorepairlevel.lua> >> Loaded gadget: cmd_remove_wait.lua <cmd_remove_wait.lua> >> Loaded gadget: cmd_select_load_helper.lua <cmd_select_load_helper.lua> >> Loaded gadget: dbg_ceg_spawner.lua <dbg_ceg_spawner.lua> >> Loaded gadget: endgame_graphs.lua <endgame_graphs.lua> >> Loaded gadget: factory_anti_slacker.lua <factory_anti_slacker.lua> >> Loaded gadget: feature_debris_physics.lua <feature_debris_physics.lua> >> Loaded gadget: feature_fx.lua <feature_fx.lua> >> Loaded gadget: game_lagmonitor.lua <game_lagmonitor.lua> >> Loaded gadget: game_over.lua <game_over.lua> >> Loaded gadget: game_perks.lua <game_perks.lua> >> Loaded gadget: hax_gamerulesparam_clear.lua <hax_gamerulesparam_clear.lua> >> Loaded gadget: hax_mantis_5480.lua <hax_mantis_5480.lua> >> Loaded gadget: lockunits_modoption.lua <lockunits_modoption.lua> >> Loaded gadget: mex_placement.lua <mex_placement.lua> >> Loaded gadget: share_control.lua <share_control.lua> >> Loaded gadget: start_boxes.lua <start_boxes.lua> >> Loaded gadget: start_waterlevel.lua <start_waterlevel.lua> >> Loaded gadget: typemap_options.lua <typemap_options.lua> >> Loaded gadget: unit_air_plants.lua <unit_air_plants.lua> >> Loaded gadget: unit_aircraft_crash.lua <unit_aircraft_crash.lua> >> Loaded gadget: unit_allow_builder_hold_fire.lua <unit_allow_builder_hold_fire.lua> >> Loaded gadget: unit_attributes.lua <unit_attributes.lua> >> Loaded gadget: unit_bomber_dive.lua <unit_bomber_dive.lua> >> Loaded gadget: unit_cannot_damage_unit.lua <unit_cannot_damage_unit.lua> >> Loaded gadget: unit_carrier_drones.lua <unit_carrier_drones.lua> >> Loaded gadget: unit_centeroffset.lua <unit_centeroffset.lua> >> Loaded gadget: unit_control_gunship_stafe_range.lua <unit_control_gunship_stafe_range.lua> >> Loaded gadget: unit_dont_fire_at_radar.lua <unit_dont_fire_at_radar.lua> >> Loaded gadget: unit_fall_damage.lua <unit_fall_damage.lua> >> Loaded gadget: unit_fighter_pullup.lua <unit_fighter_pullup.lua> >> Loaded gadget: unit_gamerules_events.lua <unit_gamerules_events.lua> >> Loaded gadget: unit_impulsefloat_toggle.lua <unit_impulsefloat_toggle.lua> >> Loaded gadget: unit_is_on_fire.lua <unit_is_on_fire.lua> >> Loaded gadget: unit_marketplace.lua <unit_marketplace.lua> >> Loaded gadget: unit_mex_overdrive.lua <unit_mex_overdrive.lua> >> Loaded gadget: unit_missilesilo.lua <unit_missilesilo.lua> >> Loaded gadget: unit_overkill_prevention.lua <unit_overkill_prevention.lua> >> Loaded gadget: unit_overkill_prevention_placeholder.lua <unit_overkill_prevention_placeholder.lua> >> Loaded gadget: unit_planetwars.lua <unit_planetwars.lua> >> Loaded gadget: unit_prevent_lab_hax.lua <unit_prevent_lab_hax.lua> >> Loaded gadget: unit_prevent_landship.lua <unit_prevent_landship.lua> >> Loaded gadget: unit_prevent_turret_overshoot.lua <unit_prevent_turret_overshoot.lua> >> Loaded gadget: unit_priority.lua <unit_priority.lua> >> Loaded gadget: unit_regeneration.lua <unit_regeneration.lua> >> Loaded gadget: unit_rezz_hp.lua <unit_rezz_hp.lua> >> Loaded gadget: unit_self_destruct.lua <unit_self_destruct.lua> >> Loaded gadget: unit_solar_force_closed.lua <unit_solar_force_closed.lua> >> Loaded gadget: unit_spherical_los.lua <unit_spherical_los.lua> >> Loaded gadget: unit_starlight_satellite_capture.lua <unit_starlight_satellite_capture.lua> >> Loaded gadget: unit_stealth.lua <unit_stealth.lua> >> Loaded gadget: unit_target_on_the_move.lua <unit_target_on_the_move.lua> >> Loaded gadget: unit_target_priority.lua <unit_target_priority.lua> >> Loaded gadget: unit_transport_speed.lua <unit_transport_speed.lua> >> Loaded gadget: unit_turn_without_interia.lua <unit_turn_without_interia.lua> >> Loaded gadget: unit_untargetable.lua <unit_untargetable.lua> >> Loaded gadget: unit_water_effects.lua <unit_water_effects.lua> >> Loaded gadget: unit_windmill_control.lua <unit_windmill_control.lua> >> Loaded gadget: unit_xp.lua <unit_xp.lua> >> Loaded gadget: unit_zombies.lua <unit_zombies.lua> >> Loaded gadget: wake_fx.lua <wake_fx.lua> >> Loaded gadget: weapon_area_damage.lua <weapon_area_damage.lua> >> Loaded gadget: weapon_impulse.lua <weapon_impulse.lua> >> Loaded gadget: weapon_noexplode_stopper.lua <weapon_noexplode_stopper.lua> >> Loaded gadget: weapon_shield_merge.lua <weapon_shield_merge.lua> >> Loaded gadget: weapon_single_hit.lua <weapon_single_hit.lua> >> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> [f=-000001] Custom Unit Shaders:, 0(32) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(40) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(47) : warning C7533: global function shadow2DProj is deprecated after version 120 0(60) : warning C7533: global variable gl_TexCoord is deprecated after version 120 0(78) : warning C7533: global function textureCube is deprecated after version 120 0(111) : warning C7533: global variable gl_FragColor is deprecated after version 120 >> Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> >> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> >> Loaded gadget: Lups Cloak FX <lups_cloak_fx.lua> >> Loaded gadget: Chicken control <chicken_control.lua> >> Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> >> Loaded gadget: Lups <lups_wrapper.lua> >> Loaded gadget: Awards <awards.lua> >> Loaded gadget: Chicken Spawner <unit_spawner.lua> >> Loaded gadget: Profiler <dbg_profiler.lua> [f=-000001] Unsynced LuaRules: finished loading [f=-000001] Loading LuaGaia [f=-000001] Loading LuaUI [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaUI Access Lock: enabled [f=-000001] LuaSocket Enabled: yes [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] read public_random_seed, 1106016, 0 [f=-000001] read public_random_seed, 1106016, 0 [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 4, This game player count: 4 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Batman was in last game but is now absent, resetting scores [f=-000001] Loaded API widget: Cluster Detection <api_cluster_detection.lua> [f=-000001] Loaded API widget: Shared Functions <api_shared_functions.lua> [f=-000001] Loaded API widget: i18n <api_i18n.lua> [f=-000001] Loaded API widget: Hacky version fix <hacky_version_fix.lua> [f=-000001] Loaded API widget: Startbox API <api_startboxes.lua> [f=-000001] Loaded API widget: Modular Comm Info <api_modularcomms.lua> [f=-000001] Loaded API widget: CommandInsert <cmd_commandinsert.lua> [f=-000001] Loaded API widget: Chili Framework <api_chili.lua> [f=-000001] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua> [f=-000001] Loaded API widget: Lups <lups_wrapper.lua> [f=-000001] Loaded API widget: Pre-Selection Handler <api_preselection.lua> [f=-000001] Loaded widget: Chili Highlight <gui_chili_highlight.lua> [f=-000001] Loaded widget: Selection Hierarchy <gui_selection_hierarchy.lua> [f=-000001] Loaded widget: Deferred rendering <gfx_deferred_rendering.lua> [f=-000001] Hardware mouse-cursor is enabled! [f=-000001] Set "shadows" config-parameter to 0 [f=-000001] Set "shadows" config-parameter to 0 [f=-000001] Ground-decals rendering is enabled! [f=-000001] Set maximum particles to: 20000 [f=-000001] Set UnitLodDist to 9999 [f=-000001] Set UnitIconDist to 151 [f=-000001] model shaders is enabled! [f=-000001] SetLobbyButtonEnabled, false [f=-000001] Loaded widget: EPIC Menu <gui_epicmenu.lua> [f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [f=-000001] Loaded widget: Chili Widget Selector <api_chili_widgetselector.lua> [f=-000001] Loaded widget: Chili Minimap <gui_chili_minimap.lua> [f=-000001] Loaded widget: Custom Cursor Sets <gui_customcursorsets.lua> [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher <api_mexspot_fetcher.lua> [f=-000001] UpdateColorConfig, default [f=-000001] Loaded widget: Local Team Colors <gui_local_colors.lua> [f=-000001] Loaded widget: Save Game Menu <gui_savegame.lua> [f=-000001] Loaded widget: Area-reclaim trees <unit_tree_reclaim.lua> [f=-000001] Loaded widget: Chili Global Commands <gui_chili_global_commands.lua> [f=-000001] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua> [f=-000001] Loaded widget: HealthBars <unit_healthbars.lua> [f=-000001] Loaded widget: Noises <snd_noises.lua> [f=-000001] Loaded widget: Unit Icons <unit_icons.lua> [f=-000001] Loaded widget: Terraform Icon Draw <unit_terraform_draw.lua> [f=-000001] Loaded widget: Chili Vote Display <gui_chili_vote.lua> [f=-000001] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua> [f=-000001] Loaded widget: BuildETA <gui_build_eta.lua> [f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua> [f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua> [f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua> [f=-000001] Loaded widget: Win Counter <win_counter.lua> [f=-000001] Loaded widget: Depth of Field Shader <gfx_dof.lua> [f=-000001] Loaded widget: Objectives <mission_objectives.lua> [f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua> [f=-000001] Loaded widget: Music Player <snd_music.lua> [f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [f=-000001] Loaded widget: Autoquit <autoquit.lua> [f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [f=-000001] Loaded widget: CameraShake <camera_shake.lua> [f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [f=-000001] Loaded widget: Chili Selections & CursorTip <gui_chili_selections_and_cursortip_old.lua> [f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [f=-000001] Loaded widget: Darkening <gui_darkening.lua> [f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [f=-000001] Loaded widget: Economic Victory Announcer <gui_economic_victory_announcer.lua> [f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [f=-000001] Loaded widget: In-game Ignore <ignore.lua> [f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [f=-000001] Loaded widget: MetalFeatures <gui_metal_features.lua> [f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [f=-000001] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua> [f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [f=-000001] Loaded widget: Voice Assistant <unit_voice.lua> [f=-000001] Loaded widget: Draw Mouse Build <api_draw_mouse_build.lua> [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [f=-000001] Loaded widget: Set Springsettings <api_set_springsettings.lua> [f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [f=-000001] <Stockpiler>: disabled for spectators [f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [f=-000001] Spectating: Widget Removed [f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua> [f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [f=-000001] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua> [f=-000001] Loaded widget: Frame Gap Logger <dbg_frame_gap_logger.lua> [f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [f=-000001] Loaded widget: Recorder (Save) <dbg_recorder_save.lua> [f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [f=-000001] <Replay control buttons> Live mode. Widget removed. [f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [f=-000001] Loaded widget: UnitShapes <unit_shapes.lua> [f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [f=-000001] <Building Starter>: disabled for spectators [f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [f=-000001] <Cloaker Guard>: disabled for spectators [f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. <gfx_sun_and_atmosphere.lua> [f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua> [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadFinalize] finalizing PFS [f=-000001] [Path] [PathEstimator::Hash] mapChecksum=136037292 [f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=2776208535 [f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=2075345061 [f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=3670759958 [f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=83 [f=-000001] [Path] [PathEstimator::ReadFile] hash=68416353 [f=-000001] Reading Estimate PathCosts [16] [f=-000001] [Path] [PathEstimator::Hash] mapChecksum=136037292 [f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=2776208535 [f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=2075345061 [f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=3670759958 [f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=83 [f=-000001] [Path] [PathEstimator::ReadFile] hash=68416369 [f=-000001] Reading Estimate PathCosts [32] [f=-000001] [LoadFinalize] finalized PFS (221ms, checksum a9be0f7e) [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] Input grabbing is enabled! [f=-000001] Set water rendering mode to 0 (basic) [f=-000001] Custom Unit Shaders:, 0(30) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(38) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(58) : warning C7533: global variable gl_TexCoord is deprecated after version 120 0(76) : warning C7533: global function textureCube is deprecated after version 120 0(109) : warning C7533: global variable gl_FragColor is deprecated after version 120 [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] SetLobbyButtonEnabled, false [f=-000001] UpdateInterfacePreset, default [f=-000001] GameID: b21c28591b86bda42d907052b86b43a3 [f=-000001] Connection attempt from Slaab [f=-000001] -> Version: 103.0.1-939-g2b3f946 develop [f=-000001] Epicmenu: Switching to Total Annihilation camera mode [f=-000001] [VSync::SetInterval] interval=0 (disabled) [f=-000001] [LogDisplayMode] display-mode set to 1920x1080x24bpp@59Hz (windowed::borderless) [f=-000001] UpdateInterfacePreset, default [f=-000001] -> Connection established (given id 3) [f=-000001] Connection attempt from snoke [f=-000001] -> Version: 103.0.1-939-g2b3f946 develop [f=-000001] -> Connection established (given id 4) [f=-000001] Connection attempt from Sakal [f=-000001] -> Version: 103.0.1-939-g2b3f946 develop [f=-000001] <Ghost Site> Spectator mode. Widget removed. [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from mv [f=-000001] -> Version: 103.0.1-939-g2b3f946 develop [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Nicoss125 [f=-000001] -> Version: 103.0.1-939-g2b3f946 develop [f=-000001] -> Connection established (given id 2) [f=-000001] Connection attempt from Firepluk [f=-000001] -> Version: 103.0.1-939-g2b3f946 develop [f=-000001] -> Connection established (given id 5) [f=-000001] Warning: [DESYNC WARNING] path-checksum add1fed3 for player 5 (Firepluk) does not match local checksum a9be0f7e; stale PathEstimator-cache? [f=-000001] <mv> Allies: I choose: Tricksie! [f=-000001] <Firepluk> Allies: I choose: Big Blue Crustation! [f=-000001] <Firepluk> select lobster terminated [f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/LM.png"! [f=-000001] <Sakal> Allies: I choose: Recon Trainer! [f=-000001] > <snoke>!poll kick <random> [f=-000001] <Firepluk> so Slaab afk? [f=-000001] [liblobby] Warning: Duplicate user(psaniac) added to channel (zk) [f=-000001] [snoke] !ring Slaab [f=-000001] <Firepluk> !ring Slaab [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [snoke] big error message in debug console on ring [f=-000001] > Game will be force started in 60 seconds [f=-000001] <Sakal> I think he is afk [f=-000001] > Game will be force started in 40 seconds [f=-000001] <Firepluk> damn lobster [f=-000001] <Sakal> !voteexit [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] > Game will be force started in 20 seconds [f=-000001] <Firepluk> !exit [f=-000001] > Poll: do you want to exit the game? [!y=1/3, !n=0/3] [f=-000001] > Poll: do you want to exit the game? [!y=0/3, !n=0/3] [f=-000001] <Sakal> how exit ? [f=-000001] <Firepluk> !vote 1 [f=-000001] > Poll: do you want to exit the game? [!y=1/3, !n=0/3] [f=-000001] <Sakal> !vote 1 [f=-000001] > Poll: do you want to exit the game? [!y=2/3, !n=0/3] [f=-000001] <mv> !vote 1 [f=-000001] > Poll: do you want to exit the game? [!y=3/3, !n=0/3] [f=-000001] > Poll: do you want to exit the game? [END:SUCCESS] [f=-000001] > exiting game [f=-000001] Server shutdown [f=-000001] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [f=-000001] <autoquit> Autoquit sending quit command. [f=-000001] [ReloadOrRestart] Spring "C:\Users\Nicolas\Documents\My Games\Zero-K\engine\win64\103.0.1-939-g2b3f946\spring.exe" should be reloading [f=-000001] [SpringApp::Reload][1] [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 [f=-000001] [async=0] threads=3 tasks=15238 {sum,avg}{exec,wait}time={{-0.000, -0.000}, {-0.000, -0.000}}ms [f=-000001] thread=0 tasks=2 (-2.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=1 tasks=9997 (0.000%) {sum,min,max,avg}{exec,wait}time={{-26815622284600355495976696402958065804460010041789606049901503760825372527721215009426096940791528596703100015200469000670015078245372996498855167436783616.000, 0.000, 0.000, 2.000}, {-0.000, 0.000, -0.000, 0.000}}ms [f=-000001] thread=2 tasks=5239 (-0.000%) {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}, {-0.000, 0.000, -0.000, 0.000}}ms [f=-000001] [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{-2.000, -2.000}, {-0.000, -0.000}}ms [f=-000001] thread=1 tasks=1 (0.000%) {sum,min,max,avg}{exec,wait}time={{-0.000, -0.000, -0.000, -0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=2 tasks=1 (0.000%) {sum,min,max,avg}{exec,wait}time={{-0.000, -0.000, -0.000, -0.000}, {-0.000, -0.000, -0.000, -0.000}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 [f=-000001] [ThreadPool::SetThreadCount][2] workers=2 [f=-000001] [Threading] Main thread CPU affinity mask set: 12 [f=-000001] [SpringApp::Reload][2] [f=-000001] Writing demo: C:\Users\Nicolas\Documents\My Games\Zero-K\demos\20170526_141650_Ravaged_v2_103.0.1-939-g2b3f946 develop.sdfz [f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=-000001] [Game::KillLua][2] dtor=0 luaRules=0c39b8c0 [f=-000001] Start gadgetHandler:Shutdown [f=-000001] Shutdown - StartSetup [f=-000001] Shutdown - UnitMorph [f=-000001] Shutdown - LupsNanoSpray [f=-000001] Shutdown - Modular Comm Info [f=-000001] Shutdown - Puppy Handler [f=-000001] Shutdown - Terrain Texture Handler [f=-000001] Shutdown - UnitCloakShield [f=-000001] End gadgetHandler:Shutdown [f=-000001] Start gadgetHandler:Shutdown [f=-000001] Shutdown - UnitMorph [f=-000001] Shutdown - Modular Comm Info [f=-000001] Shutdown - Shockwaves [f=-000001] Shutdown - UnitCloakShield [f=-000001] Shutdown - Lups Cloak FX [f=-000001] Shutdown - Lups [f=-000001] End gadgetHandler:Shutdown [f=-000001] [Game::KillLua][3] dtor=0 luaUI=1ae8e1d8 [f=-000001] Start widgetHandler:Shutdown [f=-000001] Shutdown - SaveOrderList Complete [f=-000001] Writing last game win data [f=-000001] Shutdown - SaveConfigData Complete [f=-000001] Shutdown Widget - Chili Highlight [f=-000001] Shutdown Widget - Deferred rendering [f=-000001] Shutdown Widget - EPIC Menu [f=-000001] Shutdown Widget - Custom Markers [f=-000001] Shutdown Widget - Chili Widget Selector [f=-000001] Shutdown Widget - Chili Minimap [f=-000001] Shutdown Widget - Local Team Colors [f=-000001] Shutdown Widget - Save Game Menu [f=-000001] Shutdown Widget - HealthBars [f=-000001] Shutdown Widget - Noises [f=-000001] Shutdown Widget - Unit Icons [f=-000001] Shutdown Widget - BuildETA [f=-000001] Shutdown Widget - Initial Queue ZK [f=-000001] Shutdown Widget - Win Counter [f=-000001] Shutdown Widget - Depth of Field Shader [f=-000001] Shutdown Widget - Modular Comm Info [f=-000001] Shutdown Widget - Music Player [f=-000001] Shutdown Widget - CameraShake [f=-000001] Shutdown Widget - Chili Economy Panel Default [f=-000001] Shutdown Widget - Chili EndGame Window [f=-000001] Shutdown Widget - Chili Nuke Warning [f=-000001] Shutdown Widget - Chili Selections & CursorTip [f=-000001] Shutdown Widget - Chili Spectator Panels [f=-000001] Shutdown Widget - Context Menu [f=-000001] Shutdown Widget - Darkening [f=-000001] Shutdown Widget - Highlight Geos [f=-000001] Shutdown Widget - Local Widgets Config [f=-000001] Shutdown Widget - Mex Placement Handler [f=-000001] Shutdown Widget - MinimapEvents [f=-000001] Shutdown Widget - Missile Silo Range [f=-000001] Shutdown Widget - Morph Finished notification [f=-000001] Shutdown Widget - Point Tracker [f=-000001] Shutdown Widget - Showeco and Grid Drawer [f=-000001] Shutdown Widget - Stereo3D [f=-000001] Shutdown Widget - Grab Input [f=-000001] Input grabbing is disabled! [f=-000001] Shutdown Widget - Comm-n-Elo Startpos. Info [f=-000001] Shutdown Widget - Attack AoE [f=-000001] Shutdown Widget - MessageBoxes ZK [f=-000001] Shutdown Widget - UnitShapes [f=-000001] Shutdown Widget - Map Edge Extension [f=-000001] Shutdown Widget - Selection Send [f=-000001] Shutdown Widget - LupsManager [f=-000001] Shutdown Widget - Units on Fire [f=-000001] Shutdown Widget - Newton Firezone [f=-000001] Shutdown Widget - Chili Crude Player List [f=-000001] Shutdown Widget - Chili Pro Console [f=-000001] Shutdown Widget - Chili Framework [f=-000001] Shutdown Widget - Lups [f=-000001] Shutdown Widget - Chili Core Selector [f=-000001] Shutdown Widget - Start Boxes [f=-000001] Shutdown Widget - Pause Screen [f=-000001] Shutdown Widget - Lasso Terraform GUI [f=-000001] Shutdown Widget - Persistent Build Height [f=-000001] Shutdown Widget - Text To Speech Control [f=-000001] Shutdown Widget - Layout Handler [f=-000001] Shutdown Widget - Color Blindness Correction [f=-000001] End widgetHandler:Shutdown [f=-000001] [Game::KillLua][4] dtor=0 [f=-000001] [SpringApp::Reload][3] [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] efx=0c1b8d80 [f=-000001] [Sound] [Sound::UpdateThread][4] [f=-000001] [SpringApp::Reload][4] [f=-000001] [Game::~CGame][1] [f=-000001] [Game::KillLua][0] dtor=1 loadscreen=00000000 [f=-000001] [Game::KillLua][1] dtor=1 luaGaia=00000000 [f=-000001] [Game::KillLua][2] dtor=1 luaRules=00000000 [f=-000001] [Game::KillLua][3] dtor=1 luaUI=00000000 [f=-000001] [Game::KillLua][4] dtor=1 [f=-000001] [Game::KillMisc][1] [f=-000001] [Game::KillMisc][2] [f=-000001] [Game::KillMisc][3] [f=-000001] [Game::KillRendering][1] [f=-000001] [Game::KillInterface][1] [f=-000001] [Game::KillInterface][2] [f=-000001] [Game::KillSimulation][1] [f=-000001] [Game::KillSimulation][2] unitHandler=0ba17c88 [f=-000001] [CCollisionHandler] dis-/continuous tests: 0/2740751 [f=-000001] [Game::KillSimulation][3] [f=-000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=-000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=-000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=-000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=-000001] Statistics for RectangleOptimizer: 0% [f=-000001] Statistics for RectangleOptimizer: 0% [f=-000001] LosHandler stats: total instances=2; shared=0%; from cache=50% [f=-000001] [Game::KillSimulation][4] [f=-000001] [Game::~CGame][2] [f=-000001] [Game::~CGame][3] [f=-000001] [UDPConnection::Statistics] Received: 38729 bytes in 1319 packets (0.000000 bytes/package) Sent: 8439 bytes in 911 packets (0.000000 bytes/package) Relative protocol overhead: 0.000000 up, 0.000000 down 0 incoming chunks dropped, 1 outgoing chunks resent [f=-000001] [SpringApp::Reload][5] [f=-000001] [SpringApp::Reload][6] [f=-000001] [DataDirs] Isolation Mode! [f=-000001] Using read-write data directory: C:\Users\Nicolas\Documents\My Games\Zero-K\ [f=-000001] Using read-only data directory: C:\Users\Nicolas\Documents\My Games\Zero-K\engine\win64\103.0.1-939-g2b3f946\ [f=-000001] Scanning: C:\Users\Nicolas\Documents\My Games\Zero-K\engine\win64\103.0.1-939-g2b3f946\base [f=-000001] Scanning: C:\Users\Nicolas\Documents\My Games\Zero-K\maps [f=-000001] Scanning: C:\Users\Nicolas\Documents\My Games\Zero-K\games [f=-000001] Scanning: C:\Users\Nicolas\Documents\My Games\Zero-K\packages [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 32ms [f=-000001] [SpringApp::Reload][7] [f=-000001] [SpringApp::Reload][8] [f=-000001] [Sound] [Sound::InitThread] OpenAL info: [f=-000001] [Sound] Available Devices: [f=-000001] [Sound] Haut-parleurs (Realtek High Definition Audio) [f=-000001] [Sound] Haut-parleurs (Realtek High Definition Audio) [f=-000001] [Sound] Device: OpenAL Soft [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Max Sounds: 32 [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [Sound] [Sound::UpdateThread][1] maxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.5.6" [f=-000001] [SpringApp::Reload][12] #script=0 [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=0ad60850 [f=-000001] SetLobbyButtonEnabled, true [f=-000001] SetLobbyFullscreenMode, 2 [f=-000001] screenX, screenY, 1920, 1080 [f=-000001] Starting Track, sounds/lobbyMusic/Interstellar.ogg, 0.22 [f=-000001] [SpringApp::Reload][13] [f=-000001] [VSync::SetInterval] interval=0 (disabled) [f=-000001] [LogDisplayMode] display-mode set to 1118x894x24bpp@60Hz (windowed::decorated) [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] Starting Track, sounds/lobbyMusic/Tomorrow Landscape.ogg, 0.22 [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] Connecting to battle, Zero-K v1.5.5.1, Ravaged_v2, 103.0.1-939-g2b3f946 [f=-000001] SetLobbyFullscreenMode, 1 [f=-000001] screenX, screenY, 1920, 1080 [f=-000001] SetSettings Int, XResolutionWindowed, 1920 [f=-000001] SetSettings Int, YResolutionWindowed, 1080 [f=-000001] SetSettings Int, WindowPosX, 0 [f=-000001] SetSettings Int, WindowPosY, 0 [f=-000001] SetSettings Value, WindowBorderless, 1 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 16 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 100 [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, TreeRadius, 1000 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] SetSettings Int, MaxParticles, 20000 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] SetSettings Int, GrassDetail, 7 [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings Value, UsePBO, 0 [f=-000001] SetSettings Int, UnitIconDist, 151 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.005 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 3 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Int, HangTimeout, 0 [f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 0 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 128 [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] SetSettings Int, FSAALevel, 2 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] Game starts! [f=-000001] [ReloadOrRestart] Spring "C:\Users\Nicolas\Documents\My Games\Zero-K\engine\win64\103.0.1-939-g2b3f946\spring.exe" should be reloading [f=-000001] [SpringApp::Reload][1] [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 [f=-000001] [async=0] threads=3 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] thread=1 tasks=1 (0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=2 tasks=1 (0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 [f=-000001] [ThreadPool::SetThreadCount][2] workers=2 [f=-000001] [Threading] Main thread CPU affinity mask set: 12 [f=-000001] [SpringApp::Reload][2] [f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000 [f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000 [f=-000001] [Game::KillLua][4] dtor=0 [f=-000001] [SpringApp::Reload][3] [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] efx=0bcb7188 [f=-000001] [Sound] [Sound::UpdateThread][4] [f=-000001] [SpringApp::Reload][4] [f=-000001] [SpringApp::Reload][5] [f=-000001] [SpringApp::Reload][6] [f=-000001] [DataDirs] Isolation Mode! [f=-000001] Using read-write data directory: C:\Users\Nicolas\Documents\My Games\Zero-K\ [f=-000001] Using read-only data directory: C:\Users\Nicolas\Documents\My Games\Zero-K\engine\win64\103.0.1-939-g2b3f946\ [f=-000001] Scanning: C:\Users\Nicolas\Documents\My Games\Zero-K\engine\win64\103.0.1-939-g2b3f946\base [f=-000001] Scanning: C:\Users\Nicolas\Documents\My Games\Zero-K\maps [f=-000001] Scanning: C:\Users\Nicolas\Documents\My Games\Zero-K\games [f=-000001] Scanning: C:\Users\Nicolas\Documents\My Games\Zero-K\packages [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 33ms [f=-000001] [SpringApp::Reload][7] [f=-000001] [SpringApp::Reload][8] [f=-000001] [Sound] [Sound::InitThread] OpenAL info: [f=-000001] [Sound] Available Devices: [f=-000001] [Sound] Haut-parleurs (Realtek High Definition Audio) [f=-000001] [Sound] Haut-parleurs (Realtek High Definition Audio) [f=-000001] [Sound] Device: OpenAL Soft [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Max Sounds: 32 [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [Sound] [Sound::UpdateThread][1] maxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.5.6" [f=-000001] [SpringApp::Reload][12] #script=129 [f=-000001] [CPreGame] connecting to: 37.59.49.101:8455 [f=-000001] [LuaSocket] Error: Rule already exists: 37.59.49.101 8455 [f=-000001] Connecting to 37.59.49.101:8455 using name Nicoss125 [f=-000001] [SpringApp::Reload][13] [f=-000001] [VSync::SetInterval] interval=0 (disabled) [f=-000001] [LogDisplayMode] display-mode set to 1920x1080x24bpp@59Hz (windowed::borderless) [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Ravaged_v2 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.5.5.1 (archive: d05b1b8c38aa4f093b0f7d3dad437bd6.sdp) [f=-000001] Warning: Incompatible map-checksum: Checksum of Ravaged_v2 (checksum 0x771f892) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] Warning: Incompatible game-checksum: Checksum of d05b1b8c38aa4f093b0f7d3dad437bd6.sdp (checksum 0x5a4ce858) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] Recording demo to: C:\Users\Nicolas\Documents\My Games\Zero-K\demos\20170526_142826_Ravaged_v2_103.0.1-939-g2b3f946 develop.sdfz [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 86ms [f=-000001] [PreGame::UpdateClientNet] received user number 2 (team 0, allyteam 0), creating load-screen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [f=-000001] [LuaIntro] Loading widget: Main <main.lua> [f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] Parsing Map Information [f=-000001] Loading SMF [f=-000001] Loading Map (40 MB) [f=-000001] Loading Radar Icons [f=-000001] Loading GameData Definitions [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] [weapondefs.lua] Error: removed striderbantha_emp_missile weaponDef, missing model [f=-000001] Loading ArmorDefs_posts [f=-000001] [defs.lua] loading all *Defs tables: 285ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 371ms [f=-000001] Loading Sound Definitions [f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring) [f=-000001] [Sound] parsed 319 sounds from gamedata/sounds.lua [f=-000001] [Sound] Error: Unable to open audio file: IncomingChat [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 11ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] Creating Smooth Height Mesh [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 17ms [f=-000001] Creating QuadField & CEGs [f=-000001] [CDamageArrayHandler] number of ArmorDefs: 6 [f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo; [f=-000001] Creating Unit Textures [f=-000001] Creating Sky [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] Loading Weapon Definitions [f=-000001] Loading Unit Definitions [f=-000001] Loading Feature Definitions [f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager [f=-000001] Initializing Map Features [f=-000001] Creating ShadowHandler [f=-000001] Creating InfoTextureHandler [f=-000001] InfoTexture: shaders [f=-000001] Creating GroundDrawer [f=-000001] Loading Map Tiles [f=-000001] Loading Square Textures [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Creating TreeDrawer [f=-000001] Loaded DecalsDrawer: Legacy [f=-000001] Creating ProjectileDrawer & UnitDrawer [f=-000001] Creating Projectile Textures [f=-000001] Warning: [CCEG::Load] table for CEG "custom:gravityless_flamer" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "ARMTICK_EXPLOSION" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] yellowdisarmtrail: Unknown tag CExploSpikeProjectile::ttl [f=-000001] Creating Water [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 68ms [f=-000001] [Sound] Error: Unable to open audio file: MultiSelect [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Sound] Error: Unable to open audio file: FailedCommand [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand [f=-000001] Loading LuaRules [f=-000001] Synced LuaRules: starting loading [f=-000001] Total: 324 quads [f=-000001] Total: 324 quads [f=-000001] Total: 324 quads [f=-000001] Total: 324 quads [f=-000001] Total: 324 quads [f=-000001] Total: 324 quads [f=-000001] Total: 324 quads [f=-000001] Total: 324 quads [f=-000001] Total: 324 quads [f=-000001] Total: 324 quads LuaRules: Loaded gadget: GameRulesParam clearer <hax_gamerulesparam_clear.lua> LuaRules: Loaded gadget: Mantis 5480 <hax_mantis_5480.lua> LuaRules: Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> LuaRules: Loaded gadget: Save/Load <api_saveload.lua> [f=-000001] Startboxes public_seed, 1209828 [f=-000001] read public_random_seed, 1209828, 1209828 LuaRules: Loaded gadget: Startbox handler <start_boxes.lua> LuaRules: Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua> LuaRules: Loaded gadget: Mex Placement <mex_placement.lua> LuaRules: Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua> LuaRules: Loaded gadget: Nano Frame Rate Limit <unit_nanoframe_rate_limit.lua> LuaRules: Loaded gadget: No Self-D <unit_noselfd.lua> LuaRules: Loaded gadget: ShareControl <share_control.lua> LuaRules: Loaded gadget: UnitPriority <unit_priority.lua> LuaRules: Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua> LuaRules: Loaded gadget: Script notification <unit_script_notification.lua> LuaRules: Loaded gadget: Antinuke Handler <unit_antinuke_handler.lua> LuaRules: Loaded gadget: Attributes <unit_attributes.lua> LuaRules: Loaded gadget: Boolean Disable <unit_boolean_disable.lua> LuaRules: Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua> LuaRules: Loaded gadget: LockOptions <lockunits_modoption.lua> LuaRules: Loaded gadget: Perks <game_perks.lua> LuaRules: Loaded gadget: Shield Charge <unit_shield_charge.lua> LuaRules: Loaded gadget: StartSetup <start_unit_setup.lua> LuaRules: Loaded gadget: Stockpile <unit_stockpile.lua> [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 4 [f=-000001] Setting morph for custom comms for player: 6 LuaRules: Loaded gadget: UnitMorph <unit_morph.lua> LuaRules: Loaded gadget: AirPlantParents <unit_air_plants.lua> LuaRules: Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> LuaRules: Loaded gadget: Aircraft Command <unit_bomber_command.lua> LuaRules: Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua> LuaRules: Loaded gadget: Allow Builder Hold Fire <unit_allow_builder_hold_fire.lua> LuaRules: Loaded gadget: Area Guard <cmd_areaguard.lua> LuaRules: Loaded gadget: Blocking Tag Implementation <feature_blocking_tag_implementation.lua> LuaRules: Loaded gadget: Bomber Dive <unit_bomber_dive.lua> LuaRules: Loaded gadget: CAI <ai_cai.lua> LuaRules: Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua> LuaRules: Loaded gadget: Capture <unit_capture.lua> LuaRules: Loaded gadget: Carrier Drones <unit_carrier_drones.lua> LuaRules: Loaded gadget: Command Raw Move <cmd_raw_move.lua> LuaRules: Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> LuaRules: Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua> LuaRules: Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua> LuaRules: Loaded gadget: Debris physics <feature_debris_physics.lua> LuaRules: Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua> LuaRules: Loaded gadget: Dev Commands <dbg_dev_commands.lua> LuaRules: Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua> LuaRules: Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua> LuaRules: Loaded gadget: Experience <unit_xp.lua> LuaRules: Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua> LuaRules: Loaded gadget: Factory Stop Production <cmd_factory_stop_production.lua> LuaRules: Loaded gadget: Fall Damage <unit_fall_damage.lua> LuaRules: Loaded gadget: Feature Effects <feature_fx.lua> LuaRules: Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> LuaRules: Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> LuaRules: Loaded gadget: GameRules Events <unit_gamerules_events.lua> LuaRules: Loaded gadget: Grey Goo <unit_grey_goo.lua> LuaRules: Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua> LuaRules: Loaded gadget: Hide Autorepairlevel Command <cmd_hide_autorepairlevel.lua> LuaRules: Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua> LuaRules: Loaded gadget: Jumpjets <unit_jumpjets.lua> LuaRules: Loaded gadget: LUS <unit_script.lua> LuaRules: Loaded gadget: Lag Monitor <game_lagmonitor.lua> LuaRules: Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> LuaRules: Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> LuaRules: Loaded gadget: Modular Comm Info <api_modularcomms.lua> LuaRules: Loaded gadget: NoAirNuke <exp_no_air_nuke.lua> LuaRules: Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> LuaRules: Loaded gadget: Orbital Drop <mission_orbital_drop.lua> LuaRules: Loaded gadget: Overkill Prevention <unit_overkill_prevention.lua> LuaRules: Loaded gadget: Overkill Prevention Placeholder <unit_overkill_prevention_placeholder.lua> LuaRules: Loaded gadget: Paralysis <unit_paralysis_damage.lua> LuaRules: Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua> LuaRules: Loaded gadget: Prevent Landship <unit_prevent_landship.lua> LuaRules: Loaded gadget: Prevent turret overshoot <unit_prevent_turret_overshoot.lua> LuaRules: Loaded gadget: Projectile Radar Homing <weapon_projectile_radar_homing.lua> LuaRules: Loaded gadget: Projectile Retarget <weapon_projectile_retarget.lua> LuaRules: Loaded gadget: Puppy Handler <unit_puppy_handler.lua> LuaRules: Loaded gadget: Reclaim HP changer <unit_reclaim_hp.lua> LuaRules: Loaded gadget: Refuel Pad Handler <unit_refuel_pad_handler.lua> LuaRules: Loaded gadget: Regeneration <unit_regeneration.lua> LuaRules: Loaded gadget: Remove Wait <cmd_remove_wait.lua> LuaRules: Loaded gadget: Repair Speed Changer <unit_repair_speed.lua> LuaRules: Loaded gadget: Resign Gadget <game_resign.lua> LuaRules: Loaded gadget: Retreat Command <cmd_retreat.lua> LuaRules: Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua> LuaRules: Loaded gadget: Self destruct blocker <unit_self_destruct.lua> LuaRules: Loaded gadget: Set Nano Piece <unit_setnanopiece.lua> LuaRules: Loaded gadget: Share mode <game_share_mode.lua> LuaRules: Loaded gadget: Shield Link <unit_shield_link.lua> LuaRules: Loaded gadget: Shockwaves <lups_shockwaves.lua> LuaRules: Loaded gadget: Show Shooter <unit_show_shooter.lua> LuaRules: Loaded gadget: Solar Force Closed <unit_solar_force_closed.lua> LuaRules: Loaded gadget: Spherical LOS <unit_spherical_los.lua> LuaRules: Loaded gadget: Tactical Unit AI Commands <unit_tactical_ai_commands.lua> LuaRules: Loaded gadget: Target Priority <unit_target_priority.lua> LuaRules: Loaded gadget: Target on the move <unit_target_on_the_move.lua> LuaRules: Loaded gadget: Teleporter <unit_teleporter.lua> LuaRules: Loaded gadget: Terraformers <unit_terraform.lua> LuaRules: Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> LuaRules: Loaded gadget: Time slow v2 <unit_timeslow.lua> LuaRules: Loaded gadget: Transport Selected Load <cmd_select_load_helper.lua> LuaRules: Loaded gadget: Transport Speed <unit_transport_speed.lua> LuaRules: Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> LuaRules: Loaded gadget: Turn Without Interia <unit_turn_without_interia.lua> LuaRules: Loaded gadget: Typemap Options <typemap_options.lua> LuaRules: Loaded gadget: UnitStealth <unit_stealth.lua> LuaRules: Loaded gadget: Units on fire <unit_is_on_fire.lua> LuaRules: Loaded gadget: Wade Effects <wake_fx.lua> LuaRules: Loaded gadget: Water Effects <unit_water_effects.lua> LuaRules: Loaded gadget: Weapon Impulse <weapon_impulse.lua> LuaRules: Loaded gadget: Weapon Timed Replace <weapon_timed_replace.lua> LuaRules: Loaded gadget: Windmill Control <unit_windmill_control.lua> LuaRules: Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> LuaRules: Loaded gadget: api_widget_events.lua <api_widget_events.lua> LuaRules: Loaded gadget: astar.lua <astar.lua> LuaRules: Loaded gadget: init_auto_ready.lua <init_auto_ready.lua> LuaRules: Loaded gadget: lups_cloak_fx.lua <lups_cloak_fx.lua> LuaRules: Loaded gadget: lups_thrusters.lua <lups_thrusters.lua> LuaRules: Loaded gadget: lups_wrapper.lua <lups_wrapper.lua> LuaRules: Loaded gadget: weapon_hide_sniper.lua <weapon_hide_sniper.lua> LuaRules: Loaded gadget: Center Offset and Growth Scale <unit_centeroffset.lua> LuaRules: Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> LuaRules: Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> LuaRules: Loaded gadget: Game Over <game_over.lua> LuaRules: Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> LuaRules: Loaded gadget: Water level modoption <start_waterlevel.lua> LuaRules: Loaded gadget: Fighter pull-up <unit_fighter_pullup.lua> LuaRules: Loaded gadget: Energy Drain <unit_energy_drain.lua> LuaRules: Loaded gadget: Chicken control <chicken_control.lua> LuaRules: Loaded gadget: Area Denial <weapon_area_damage.lua> LuaRules: Loaded gadget: Cannot Damage Unit <unit_cannot_damage_unit.lua> LuaRules: Loaded gadget: Disallow unit for command targeting <unit_untargetable.lua> LuaRules: Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua> LuaRules: Loaded gadget: Starlight Satellite Capture <unit_starlight_satellite_capture.lua> LuaRules: Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua> LuaRules: Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> LuaRules: Loaded gadget: Shield Merge <weapon_shield_merge.lua> LuaRules: Loaded gadget: Endgame Graphs <endgame_graphs.lua> LuaRules: Loaded gadget: Awards <awards.lua> LuaRules: Loaded gadget: Planet Wars Structures <unit_planetwars.lua> LuaRules: Loaded gadget: Profiler <dbg_profiler.lua> [f=-000001] Initializing gadget LuaRules: Loaded gadget: Zombies! <unit_zombies.lua> [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua> >> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> >> Loaded gadget: Save/Load <api_saveload.lua> >> Loaded gadget: Script notification <unit_script_notification.lua> >> Loaded gadget: StartSetup <start_unit_setup.lua> >> Loaded gadget: UnitMorph <unit_morph.lua> >> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> >> Loaded gadget: Aircraft Command <unit_bomber_command.lua> >> Loaded gadget: AutoReadyStartpos <init_auto_ready.lua> >> Loaded gadget: CAI <ai_cai.lua> >> Loaded gadget: Capture <unit_capture.lua> >> Loaded gadget: Command Raw Move <cmd_raw_move.lua> >> Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> >> Loaded gadget: Dev Commands <dbg_dev_commands.lua> >> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> >> Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> >> Loaded gadget: Jumpjets <unit_jumpjets.lua> >> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> >> Loaded gadget: Modular Comm Info <api_modularcomms.lua> >> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> >> Loaded gadget: Resign Gadget <game_resign.lua> >> Loaded gadget: Retreat Command <cmd_retreat.lua> >> Loaded gadget: Share mode <game_share_mode.lua> >> Loaded gadget: Shield Link <unit_shield_link.lua> >> Loaded gadget: Shockwaves <lups_shockwaves.lua> >> Loaded gadget: Teleporter <unit_teleporter.lua> >> Loaded gadget: Terraformers <unit_terraform.lua> >> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> >> Loaded gadget: Thrusters <lups_thrusters.lua> >> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> >> Loaded gadget: Widget Events <api_widget_events.lua> >> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> >> Loaded gadget: astar.lua <astar.lua> >> Loaded gadget: cmd_areaguard.lua <cmd_areaguard.lua> >> Loaded gadget: cmd_hide_autorepairlevel.lua <cmd_hide_autorepairlevel.lua> >> Loaded gadget: cmd_remove_wait.lua <cmd_remove_wait.lua> >> Loaded gadget: cmd_select_load_helper.lua <cmd_select_load_helper.lua> >> Loaded gadget: dbg_ceg_spawner.lua <dbg_ceg_spawner.lua> >> Loaded gadget: endgame_graphs.lua <endgame_graphs.lua> >> Loaded gadget: factory_anti_slacker.lua <factory_anti_slacker.lua> >> Loaded gadget: feature_debris_physics.lua <feature_debris_physics.lua> >> Loaded gadget: feature_fx.lua <feature_fx.lua> >> Loaded gadget: game_lagmonitor.lua <game_lagmonitor.lua> >> Loaded gadget: game_over.lua <game_over.lua> >> Loaded gadget: game_perks.lua <game_perks.lua> >> Loaded gadget: hax_gamerulesparam_clear.lua <hax_gamerulesparam_clear.lua> >> Loaded gadget: hax_mantis_5480.lua <hax_mantis_5480.lua> >> Loaded gadget: lockunits_modoption.lua <lockunits_modoption.lua> >> Loaded gadget: mex_placement.lua <mex_placement.lua> >> Loaded gadget: share_control.lua <share_control.lua> >> Loaded gadget: start_boxes.lua <start_boxes.lua> >> Loaded gadget: start_waterlevel.lua <start_waterlevel.lua> >> Loaded gadget: typemap_options.lua <typemap_options.lua> >> Loaded gadget: unit_air_plants.lua <unit_air_plants.lua> >> Loaded gadget: unit_aircraft_crash.lua <unit_aircraft_crash.lua> >> Loaded gadget: unit_allow_builder_hold_fire.lua <unit_allow_builder_hold_fire.lua> >> Loaded gadget: unit_attributes.lua <unit_attributes.lua> >> Loaded gadget: unit_bomber_dive.lua <unit_bomber_dive.lua> >> Loaded gadget: unit_cannot_damage_unit.lua <unit_cannot_damage_unit.lua> >> Loaded gadget: unit_carrier_drones.lua <unit_carrier_drones.lua> >> Loaded gadget: unit_centeroffset.lua <unit_centeroffset.lua> >> Loaded gadget: unit_control_gunship_stafe_range.lua <unit_control_gunship_stafe_range.lua> >> Loaded gadget: unit_dont_fire_at_radar.lua <unit_dont_fire_at_radar.lua> >> Loaded gadget: unit_fall_damage.lua <unit_fall_damage.lua> >> Loaded gadget: unit_fighter_pullup.lua <unit_fighter_pullup.lua> >> Loaded gadget: unit_gamerules_events.lua <unit_gamerules_events.lua> >> Loaded gadget: unit_impulsefloat_toggle.lua <unit_impulsefloat_toggle.lua> >> Loaded gadget: unit_is_on_fire.lua <unit_is_on_fire.lua> >> Loaded gadget: unit_marketplace.lua <unit_marketplace.lua> >> Loaded gadget: unit_mex_overdrive.lua <unit_mex_overdrive.lua> >> Loaded gadget: unit_missilesilo.lua <unit_missilesilo.lua> >> Loaded gadget: unit_overkill_prevention.lua <unit_overkill_prevention.lua> >> Loaded gadget: unit_overkill_prevention_placeholder.lua <unit_overkill_prevention_placeholder.lua> >> Loaded gadget: unit_planetwars.lua <unit_planetwars.lua> >> Loaded gadget: unit_prevent_lab_hax.lua <unit_prevent_lab_hax.lua> >> Loaded gadget: unit_prevent_landship.lua <unit_prevent_landship.lua> >> Loaded gadget: unit_prevent_turret_overshoot.lua <unit_prevent_turret_overshoot.lua> >> Loaded gadget: unit_priority.lua <unit_priority.lua> >> Loaded gadget: unit_regeneration.lua <unit_regeneration.lua> >> Loaded gadget: unit_rezz_hp.lua <unit_rezz_hp.lua> >> Loaded gadget: unit_self_destruct.lua <unit_self_destruct.lua> >> Loaded gadget: unit_solar_force_closed.lua <unit_solar_force_closed.lua> >> Loaded gadget: unit_spherical_los.lua <unit_spherical_los.lua> >> Loaded gadget: unit_starlight_satellite_capture.lua <unit_starlight_satellite_capture.lua> >> Loaded gadget: unit_stealth.lua <unit_stealth.lua> >> Loaded gadget: unit_target_on_the_move.lua <unit_target_on_the_move.lua> >> Loaded gadget: unit_target_priority.lua <unit_target_priority.lua> >> Loaded gadget: unit_transport_speed.lua <unit_transport_speed.lua> >> Loaded gadget: unit_turn_without_interia.lua <unit_turn_without_interia.lua> >> Loaded gadget: unit_untargetable.lua <unit_untargetable.lua> >> Loaded gadget: unit_water_effects.lua <unit_water_effects.lua> >> Loaded gadget: unit_windmill_control.lua <unit_windmill_control.lua> >> Loaded gadget: unit_xp.lua <unit_xp.lua> >> Loaded gadget: unit_zombies.lua <unit_zombies.lua> >> Loaded gadget: wake_fx.lua <wake_fx.lua> >> Loaded gadget: weapon_area_damage.lua <weapon_area_damage.lua> >> Loaded gadget: weapon_impulse.lua <weapon_impulse.lua> >> Loaded gadget: weapon_noexplode_stopper.lua <weapon_noexplode_stopper.lua> >> Loaded gadget: weapon_shield_merge.lua <weapon_shield_merge.lua> >> Loaded gadget: weapon_single_hit.lua <weapon_single_hit.lua> >> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> [f=-000001] Custom Unit Shaders:, 0(32) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(40) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(47) : warning C7533: global function shadow2DProj is deprecated after version 120 0(60) : warning C7533: global variable gl_TexCoord is deprecated after version 120 0(78) : warning C7533: global function textureCube is deprecated after version 120 0(111) : warning C7533: global variable gl_FragColor is deprecated after version 120 >> Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> >> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> >> Loaded gadget: Lups Cloak FX <lups_cloak_fx.lua> >> Loaded gadget: Chicken control <chicken_control.lua> >> Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> >> Loaded gadget: Lups <lups_wrapper.lua> >> Loaded gadget: Awards <awards.lua> >> Loaded gadget: Chicken Spawner <unit_spawner.lua> >> Loaded gadget: Profiler <dbg_profiler.lua> [f=-000001] Unsynced LuaRules: finished loading [f=-000001] Loading LuaGaia [f=-000001] Loading LuaUI [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaUI Access Lock: enabled [f=-000001] LuaSocket Enabled: yes [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] read public_random_seed, 1209828, 0 [f=-000001] read public_random_seed, 1209828, 0 [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 4, This game player count: 4 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Slaab was in last game but is now absent, resetting scores [f=-000001] Loaded API widget: Cluster Detection <api_cluster_detection.lua> [f=-000001] Loaded API widget: Shared Functions <api_shared_functions.lua> [f=-000001] Loaded API widget: i18n <api_i18n.lua> [f=-000001] Loaded API widget: Hacky version fix <hacky_version_fix.lua> [f=-000001] Loaded API widget: Startbox API <api_startboxes.lua> [f=-000001] Loaded API widget: Modular Comm Info <api_modularcomms.lua> [f=-000001] Loaded API widget: CommandInsert <cmd_commandinsert.lua> [f=-000001] Loaded API widget: Chili Framework <api_chili.lua> [f=-000001] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua> [f=-000001] Loaded API widget: Lups <lups_wrapper.lua> [f=-000001] Loaded API widget: Pre-Selection Handler <api_preselection.lua> [f=-000001] Loaded widget: Chili Highlight <gui_chili_highlight.lua> [f=-000001] Loaded widget: Selection Hierarchy <gui_selection_hierarchy.lua> [f=-000001] Loaded widget: Deferred rendering <gfx_deferred_rendering.lua> [f=-000001] Hardware mouse-cursor is enabled! [f=-000001] Set "shadows" config-parameter to 0 [f=-000001] Set "shadows" config-parameter to 0 [f=-000001] Ground-decals rendering is enabled! [f=-000001] Set maximum particles to: 20000 [f=-000001] Set UnitLodDist to 9999 [f=-000001] Set UnitIconDist to 151 [f=-000001] model shaders is enabled! [f=-000001] SetLobbyButtonEnabled, false [f=-000001] Loaded widget: EPIC Menu <gui_epicmenu.lua> [f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [f=-000001] Loaded widget: Chili Widget Selector <api_chili_widgetselector.lua> [f=-000001] Loaded widget: Chili Minimap <gui_chili_minimap.lua> [f=-000001] Loaded widget: Custom Cursor Sets <gui_customcursorsets.lua> [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher <api_mexspot_fetcher.lua> [f=-000001] UpdateColorConfig, default [f=-000001] Loaded widget: Local Team Colors <gui_local_colors.lua> [f=-000001] Loaded widget: Save Game Menu <gui_savegame.lua> [f=-000001] Loaded widget: Area-reclaim trees <unit_tree_reclaim.lua> [f=-000001] Loaded widget: Chili Global Commands <gui_chili_global_commands.lua> [f=-000001] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua> [f=-000001] Loaded widget: HealthBars <unit_healthbars.lua> [f=-000001] Loaded widget: Noises <snd_noises.lua> [f=-000001] Loaded widget: Unit Icons <unit_icons.lua> [f=-000001] Loaded widget: Terraform Icon Draw <unit_terraform_draw.lua> [f=-000001] Loaded widget: Chili Vote Display <gui_chili_vote.lua> [f=-000001] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua> [f=-000001] Loaded widget: BuildETA <gui_build_eta.lua> [f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua> [f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua> [f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua> [f=-000001] Loaded widget: Win Counter <win_counter.lua> [f=-000001] Loaded widget: Depth of Field Shader <gfx_dof.lua> [f=-000001] Loaded widget: Objectives <mission_objectives.lua> [f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua> [f=-000001] Loaded widget: Music Player <snd_music.lua> [f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [f=-000001] Loaded widget: Autoquit <autoquit.lua> [f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [f=-000001] Loaded widget: CameraShake <camera_shake.lua> [f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [f=-000001] Loaded widget: Chili Selections & CursorTip <gui_chili_selections_and_cursortip_old.lua> [f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [f=-000001] Loaded widget: Darkening <gui_darkening.lua> [f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [f=-000001] Loaded widget: Economic Victory Announcer <gui_economic_victory_announcer.lua> [f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [f=-000001] Loaded widget: In-game Ignore <ignore.lua> [f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [f=-000001] Loaded widget: MetalFeatures <gui_metal_features.lua> [f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [f=-000001] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua> [f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [f=-000001] Loaded widget: Voice Assistant <unit_voice.lua> [f=-000001] Loaded widget: Draw Mouse Build <api_draw_mouse_build.lua> [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [f=-000001] Loaded widget: Set Springsettings <api_set_springsettings.lua> [f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [f=-000001] <Stockpiler>: disabled for spectators [f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [f=-000001] Spectating: Widget Removed [f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua> [f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [f=-000001] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua> [f=-000001] Loaded widget: Frame Gap Logger <dbg_frame_gap_logger.lua> [f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [f=-000001] Loaded widget: Recorder (Save) <dbg_recorder_save.lua> [f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [f=-000001] <Replay control buttons> Live mode. Widget removed. [f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [f=-000001] Loaded widget: UnitShapes <unit_shapes.lua> [f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [f=-000001] <Building Starter>: disabled for spectators [f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [f=-000001] <Cloaker Guard>: disabled for spectators [f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. <gfx_sun_and_atmosphere.lua> [f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua> [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadFinalize] finalizing PFS [f=-000001] [Path] [PathEstimator::Hash] mapChecksum=136037292 [f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=2776208535 [f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=2075345061 [f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=3670759958 [f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=83 [f=-000001] [Path] [PathEstimator::ReadFile] hash=68416353 [f=-000001] Reading Estimate PathCosts [16] [f=-000001] [Path] [PathEstimator::Hash] mapChecksum=136037292 [f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=2776208535 [f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=2075345061 [f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=3670759958 [f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=83 [f=-000001] [Path] [PathEstimator::ReadFile] hash=68416369 [f=-000001] Reading Estimate PathCosts [32] [f=-000001] [LoadFinalize] finalized PFS (162ms, checksum a9be0f7e) [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] Input grabbing is enabled! [f=-000001] Set water rendering mode to 0 (basic) [f=-000001] Custom Unit Shaders:, 0(30) : warning C7555: 'varying' is deprecated, use 'in/out' instead ------- TRUNCATED ------- [f=0024261] > SPRINGIE:User pladiam|punisher|3_2||False||Dynasty|MX [f=0024267] > SPRINGIE:User pladiam|punisher|3_2||False||Dynasty|MX [f=0024312] game_message: Hermit is under attack [f=0025014] game_message: Hermit is under attack [f=0025184] game_message: Hermit is under attack [f=0025358] game_message: Weaver is under attack [f=0025428] <2plus2is5> stupid porc map lets just build load s of big berthas now [f=0025508] game_message: Hermit is under attack [f=0025858] > SPRINGIE:User Blackdutchie|armtick|5_5||False|MC|Federation|NL [f=0025873] Connection attempt from Blackdutchie [f=0025873] -> Version: 103.0.1-939-g2b3f946 develop [f=0025873] -> Connection established (given id 26) [f=0025877] Anir added point: [f=0025935] game_message: Hermit is under attack [f=0026027] <CaptainKlutz> Allies: I gave 5 units to Anir. [f=0026086] game_message: Hermit is under attack [f=0026368] game_message: Lotus is under attack [f=0026547] <CaptainKlutz> Allies: I gave 3 units to Anir. [f=0026676] <Anir> Allies: thx [f=0026996] game_message: Hermit is under attack [f=0027146] game_message: Hermit is under attack [f=0027355] [liblobby] Warning: Duplicate user(LexEst) added to channel (zk) [f=0027519] [Game::ClientReadNet] added new player LexEst with number 29 to team 0 [f=0027520] > SPRINGIE:User LexEst|chickenqueenlite2|4_4|donator_0|False|MC|Federation|LV [f=0027692] > SPRINGIE:User LexEst|chickenqueenlite2|4_4|donator_0|False|MC|Federation|LV [f=0027702] Connection attempt from LexEst [f=0027702] -> Version: 103.0.1-939-g2b3f946 develop [f=0027702] -> Connection established (given id 29) [f=0027774] game_message: Hermit is under attack [f=0028305] game_message: Lotus is under attack [f=0028321] Anir added point: [f=0028369] Anir added point: [f=0028515] Anir added point: [f=0028552] Anir added point: [f=0028570] Anir added point: [f=0028617] <BigMac> Allies: we are losin [f=0029182] game_message: Hermit is under attack [f=0029422] game_message: Hermit is under attack [f=0029446] Error: [GetSolidObjectDecalType] Could not load object-decal from file "unittextures/turretaaclose_aoplane.dds" [f=0029595] <Anir> Allies: I gave 1 unit to Senaven. [f=0029603] <Alcur> !poll resign [f=0029603] > Poll: Resign team 2? [!y=1/6, !n=0/6] [f=0029604] > Poll: Resign team 2? [!y=0/6, !n=0/6] [f=0029668] <Nicoss125> !vote 1 [f=0029669] > Poll: Resign team 2? [!y=2/6, !n=0/6] [f=0029769] <rooks[vegan]> !vote 2 [f=0029770] > Poll: Resign team 2? [!y=2/6, !n=1/6] [f=0029773] <Anir> !vote 2 [f=0029773] > Poll: Resign team 2? [!y=2/6, !n=2/6] [f=0030178] <BigMac> !vote 1 [f=0030178] > Poll: Resign team 2? [!y=3/6, !n=2/6] [f=0030314] game_message: Flea is under attack [f=0030773] > <Corvus_Corax>lob lob [f=0030829] game_message: Hermit is under attack [f=0031050] game_message: Giving all units of Unknown Player on team 8 to Anir due to lag/AFK [f=0031277] rooks[vegan] added point: 2 minute [f=0031349] <Senaven> !vote 1 [f=0031350] > Poll: Resign team 2? [!y=4/6, !n=2/6] [f=0031404] > Poll: Resign team 2? [END:FAILED] [f=0031454] game_message: Hermit is under attack [f=0031490] Anir added point: [f=0031763] game_message: Hermit is under attack [f=0032049] <BigMac> Allies: we lost [f=0032129] <BigMac> !resign [f=0032129] > Poll: Resign team 2? [!y=1/6, !n=0/6] [f=0032130] > Poll: Resign team 2? [!y=0/6, !n=0/6] [f=0032143] <2plus2is5> !vote 1 [f=0032181] <BigMac> !vote 1 [f=0032181] > Poll: Resign team 2? [!y=1/6, !n=0/6] [f=0032188] <CaptainKlutz> !vote 1 [f=0032188] > Poll: Resign team 2? [!y=2/6, !n=0/6] [f=0032203] <Senaven> !vote 1 [f=0032203] > Poll: Resign team 2? [!y=3/6, !n=0/6] [f=0032214] <rooks[vegan]> !vote 2 [f=0032214] > Poll: Resign team 2? [!y=3/6, !n=1/6] [f=0032275] <Nicoss125> !vote 1 [f=0032275] > Poll: Resign team 2? [!y=4/6, !n=1/6] [f=0032310] game_message: Giving all units of Unknown Player on team 0 to Anir due to lag/AFK [f=0032328] game_message: Solar Collector is under attack [f=0032400] [liblobby] Warning: Duplicate user(snoke) added to channel (zk) [f=0032443] <Anir> !vote 1 [f=0032443] > Poll: Resign team 2? [!y=5/6, !n=1/6] [f=0032525] > SPRINGIE:User snoke|corfav|7_3||False||Federation|DE [f=0032566] [BigMac] its resignable [f=0032654] rooks[vegan] added point: one minute to bantha nubs [f=0032656] <4hundred> gg resigtn [f=0032715] <Prototypestill> !vote 1 [f=0032715] > Poll: Resign team 2? [!y=6/6, !n=1/6] [f=0032716] > Poll: Resign team 2? [END:SUCCESS] [f=0032716] Spectating: Widget Removed [f=0032716] <Ghost Site> Spectator mode. Widget removed. [f=0032718] game_message: South has been destroyed! [f=0032718] game_message: North wins! [f=0032718] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [f=0032718] > Team 2 resigned [f=0032745] !transmitlobby @voice@buildUnit@remove;spidercon [f=0032745] !transmitlobby @voice@buildUnit@remove;spiderscout [f=0032745] !transmitlobby @voice@buildUnit@remove;spiderassault [f=0032745] !transmitlobby @voice@buildUnit@remove;spideremp [f=0032745] !transmitlobby @voice@buildUnit@remove;spiderriot [f=0032745] !transmitlobby @voice@buildUnit@remove;spiderskirm [f=0032745] !transmitlobby @voice@buildUnit@remove;spidercrabe [f=0032745] !transmitlobby @voice@buildUnit@remove;spideraa [f=0032745] !transmitlobby @voice@buildUnit@remove;spiderantiheavy [f=0032745] !transmitlobby @voice@buildUnit@reload [f=0032768] Batman added point: lolol [f=0032948] <autoquit> Autoquit canceled. [f=0032983] [ReloadOrRestart] Spring "C:\Users\Nicolas\Documents\My Games\Zero-K\engine\win64\103.0.1-939-g2b3f946\spring.exe" should be reloading [f=0032983] [SpringApp::Reload][1] [f=0032983] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 [f=0032983] [async=0] threads=3 tasks=2189630 {sum,avg}{exec,wait}time={{0.000, 0.000}, {-26815622204285394136053794685136658310768827148285420204603269872074882979431323042683595277449726387266172385170736535605336270963761665134306960519200768.000, -2.000}}ms [f=0032983] thread=0 tasks=34818 (-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000%) {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 0.000, -2.000}, {26815622204889257609426057609579001920109368124294990474826226299089583146847564355923425618589979614603800111228010720544796444521401068190387549872586752.000, 0.000, 0.000, 0.000}}ms [f=0032983] thread=1 tasks=1116554 (-0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, -26815622261019670549798117107003869534582450570363423359871380539120943121220897295949659859150696418814885057276244004482995705548093439410742461894492160.000}, {-26815622204090737375634081821160509368514954862695185122968742213871972443000825581583025022832086755763350120459056958670100245505048161829048605143465984.000, 0.000, -0.000, 0.000}}ms [f=0032983] thread=2 tasks=1038258 (0.000%) {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, 0.000, -0.000}, {2.000, 0.000, -0.000, 26815622253232465313745382098929273174907986837050188364776074381005198987070263867790278356386412718039265266081796345720965917592401159273731213896974336.000}}ms [f=0032983] [async=1] threads=3 tasks=525 {sum,avg}{exec,wait}time={{2.000, -0.000}, {-0.000, -0.000}}ms [f=0032983] thread=1 tasks=268 (26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000%) {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}, {26815622267887495925147114069441452871909133256291015743626220769176709058912953045283770613574533448189052584083798587390413081200972312449533139767787520.000, 0.000, 2.000, 2.000}}ms [f=0032983] thread=2 tasks=257 (-0.000%) {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 2.000, -0.000}, {-2.000, 0.000, -2.000, 0.000}}ms [f=0032983] [ThreadPool::SetThreadCount][2] workers=0 [f=0032983] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 [f=0032983] [ThreadPool::SetThreadCount][2] workers=2 [f=0032983] [Threading] Main thread CPU affinity mask set: 12 [f=0032983] [SpringApp::Reload][2] [f=0032983] Writing demo: C:\Users\Nicolas\Documents\My Games\Zero-K\demos\20170526_210919_StormSiege_v3_103.0.1-939-g2b3f946 develop.sdfz [f=0032983] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=0032983] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=0032983] [Game::KillLua][2] dtor=0 luaRules=0c398648 [f=0032983] Start gadgetHandler:Shutdown [f=0032983] Shutdown - StartSetup [f=0032983] Shutdown - UnitMorph [f=0032983] Shutdown - LupsNanoSpray [f=0032983] Shutdown - Modular Comm Info [f=0032983] Shutdown - Puppy Handler [f=0032983] Shutdown - Terrain Texture Handler [f=0032983] Shutdown - UnitCloakShield [f=0032983] End gadgetHandler:Shutdown [f=0032983] Start gadgetHandler:Shutdown [f=0032983] Shutdown - UnitMorph [f=0032983] Shutdown - Modular Comm Info [f=0032983] Shutdown - Shockwaves [f=0032983] Shutdown - UnitCloakShield [f=0032983] Shutdown - Lups Cloak FX [f=0032983] Shutdown - Lups [f=0032983] End gadgetHandler:Shutdown [f=0032983] [Game::KillLua][3] dtor=0 luaUI=52374dc8 [f=0032983] Start widgetHandler:Shutdown [f=0032983] Shutdown - SaveOrderList Complete [f=0032983] Writing last game win data [f=0032983] Shutdown - SaveConfigData Complete [f=0032983] Shutdown Widget - Chili Highlight [f=0032983] Shutdown Widget - Deferred rendering [f=0032983] Shutdown Widget - EPIC Menu [f=0032983] Shutdown Widget - Custom Markers [f=0032983] Shutdown Widget - Chili Widget Selector [f=0032983] Shutdown Widget - Chili Minimap [f=0032983] Shutdown Widget - Local Team Colors [f=0032983] Shutdown Widget - Save Game Menu [f=0032983] Shutdown Widget - HealthBars [f=0032983] Shutdown Widget - Noises [f=0032983] Shutdown Widget - Unit Icons [f=0032983] Shutdown Widget - BuildETA [f=0032983] Shutdown Widget - Win Counter [f=0032983] Shutdown Widget - Depth of Field Shader [f=0032983] Shutdown Widget - Modular Comm Info [f=0032983] Shutdown Widget - Music Player [f=0032983] Shutdown Widget - CameraShake [f=0032983] Shutdown Widget - Chili Economy Panel Default [f=0032983] Shutdown Widget - Chili EndGame Window [f=0032983] Shutdown Widget - Chili Nuke Warning [f=0032983] Shutdown Widget - Chili Selections & CursorTip [f=0032983] Shutdown Widget - Chili Spectator Panels [f=0032983] Shutdown Widget - Context Menu [f=0032983] Shutdown Widget - Darkening [f=0032983] Shutdown Widget - Highlight Geos [f=0032983] Shutdown Widget - Local Widgets Config [f=0032983] Shutdown Widget - Mex Placement Handler [f=0032983] Shutdown Widget - MinimapEvents [f=0032983] Shutdown Widget - Missile Silo Range [f=0032983] Shutdown Widget - Morph Finished notification [f=0032983] Shutdown Widget - Point Tracker [f=0032983] Shutdown Widget - Showeco and Grid Drawer [f=0032983] Shutdown Widget - Stereo3D [f=0032983] Shutdown Widget - Grab Input [f=0032983] Input grabbing is disabled! [f=0032983] Shutdown Widget - Startup Info and Selector [f=0032983] Shutdown Widget - Transport AI [f=0032983] Shutdown Widget - Attack AoE [f=0032983] Shutdown Widget - MessageBoxes ZK [f=0032983] Shutdown Widget - UnitShapes [f=0032983] Shutdown Widget - Map Edge Extension [f=0032983] Shutdown Widget - Selection Send [f=0032983] Shutdown Widget - LupsManager [f=0032983] Shutdown Widget - Units on Fire [f=0032983] Shutdown Widget - Newton Firezone [f=0032983] Shutdown Widget - Chili Crude Player List [f=0032983] Shutdown Widget - Chili Pro Console [f=0032983] Shutdown Widget - Chili Framework [f=0032983] Shutdown Widget - Lups [f=0032983] Shutdown Widget - Chili Core Selector [f=0032983] Shutdown Widget - Pause Screen [f=0032983] Shutdown Widget - Lasso Terraform GUI [f=0032983] Shutdown Widget - Persistent Build Height [f=0032983] Shutdown Widget - Text To Speech Control [f=0032983] Shutdown Widget - Layout Handler [f=0032983] Shutdown Widget - Color Blindness Correction [f=0032983] End widgetHandler:Shutdown [f=0032983] [Game::KillLua][4] dtor=0 [f=0032983] [SpringApp::Reload][3] [f=0032983] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=0032983] [Sound] [Sound::UpdateThread][3] efx=3c78f4a0 [f=0032983] [Sound] [Sound::UpdateThread][4] [f=0032983] [SpringApp::Reload][4] [f=0032983] [Game::~CGame][1] [f=0032983] [Game::KillLua][0] dtor=1 loadscreen=00000000 [f=0032983] [Game::KillLua][1] dtor=1 luaGaia=00000000 [f=0032983] [Game::KillLua][2] dtor=1 luaRules=00000000 [f=0032983] [Game::KillLua][3] dtor=1 luaUI=00000000 [f=0032983] [Game::KillLua][4] dtor=1 [f=0032983] [Game::KillMisc][1] [f=0032983] [Game::KillMisc][2] [f=0032983] [Game::KillMisc][3] [f=0032983] [Game::KillRendering][1] [f=0032983] [Game::KillInterface][1] [f=0032983] [Game::KillInterface][2] [f=0032983] [Game::KillSimulation][1] [f=0032983] [Game::KillSimulation][2] unitHandler=22139a28 [f=0032983] [CCollisionHandler] dis-/continuous tests: 2454/193990241 [f=0032983] [Game::KillSimulation][3] [f=0032983] [~CPathCache(16x32)] cacheHits=12 hitPercentage=8% numHashColls=0 maxCacheSize=2 [f=0032983] [~CPathCache(16x32)] cacheHits=5369 hitPercentage=57% numHashColls=0 maxCacheSize=79 [f=0032983] [~CPathCache(32x64)] cacheHits=6 hitPercentage=3% numHashColls=0 maxCacheSize=1 [f=0032983] [~CPathCache(32x64)] cacheHits=7017 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0032983] Statistics for RectangleOptimizer: 38% [f=0032983] Statistics for RectangleOptimizer: 38% [f=0032983] LosHandler stats: total instances=3330046; shared=4%; from cache=31% [f=0032983] [Game::KillSimulation][4] [f=0032983] [Game::~CGame][2] [f=0032983] [Game::~CGame][3] [f=0032983] [UDPConnection::Statistics] Received: 2306857 bytes in 30945 packets (0.000000 bytes/package) Sent: 636178 bytes in 18430 packets (0.000000 bytes/package) Relative protocol overhead: 0.000000 up, 0.000000 down 0 incoming chunks dropped, 5 outgoing chunks resent [f=0032983] [SpringApp::Reload][5] [f=0032983] [SpringApp::Reload][6] [f=0032983] [DataDirs] Isolation Mode! [f=0032983] Using read-write data directory: C:\Users\Nicolas\Documents\My Games\Zero-K\ [f=0032983] Using read-only data directory: C:\Users\Nicolas\Documents\My Games\Zero-K\engine\win64\103.0.1-939-g2b3f946\ [f=0032983] Scanning: C:\Users\Nicolas\Documents\My Games\Zero-K\engine\win64\103.0.1-939-g2b3f946\base [f=0032983] Scanning: C:\Users\Nicolas\Documents\My Games\Zero-K\maps [f=0032983] Scanning: C:\Users\Nicolas\Documents\My Games\Zero-K\games [f=0032983] Scanning: C:\Users\Nicolas\Documents\My Games\Zero-K\packages [f=0032983] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 90ms [f=0032983] [SpringApp::Reload][7] [f=0032983] [SpringApp::Reload][8] [f=0032983] [Sound] [Sound::InitThread] OpenAL info: [f=0032983] [Sound] Available Devices: [f=0032983] [Sound] Haut-parleurs (Realtek High Definition Audio) [f=0032983] [Sound] Haut-parleurs (Realtek High Definition Audio) [f=0032983] [Sound] Device: OpenAL Soft [f=0032983] [Sound] Vendor: OpenAL Community [f=0032983] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=0032983] [Sound] Renderer: OpenAL Soft [f=0032983] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=0032983] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=0032983] [Sound] Max Sounds: 32 [f=0032983] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=0032983] [Sound] Error: Initializing EFX failed! [f=0032983] [Sound] [Sound::UpdateThread][1] maxSounds=32 [f=0032983] [WatchDog::RegisterThread] registering controls for thread [audio] [f=0032983] [Sound] [Sound::UpdateThread][2] [f=0032983] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.5.6" [f=-000001] [SpringApp::Reload][12] #script=0 [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=0ad60850 [f=-000001] SetLobbyButtonEnabled, true [f=-000001] SetLobbyFullscreenMode, 2 [f=-000001] screenX, screenY, 1920, 1080 [f=-000001] Starting Track, sounds/lobbyMusic/A Magnificent Journey (Alternative Version).ogg, 0.22 [f=-000001] [SpringApp::Reload][13] [f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/IVL.png"! [f=-000001] [VSync::SetInterval] interval=0 (disabled) [f=-000001] [LogDisplayMode] display-mode set to 1118x894x24bpp@60Hz (windowed::decorated) [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [Progress] 0% [ ] 0/30072893 [Info] Server refused ranges [Progress] 2% [ ] 537068/30072893 [Progress] 29% [======== ] 8578748/30072893 [Progress] 55% [================ ] 16404348/30072893 [Progress] 72% [===================== ] 21691008/30072893 [Progress] 90% [========================== ] 26976208/30072893 [Progress] 100% [==============================] 30072893/30072893 [Info] piece finished [f=-000001] Scanning: C:\Users\Nicolas\Documents\My Games\Zero-K\engine\win64\103.0.1-939-g2b3f946\base [f=-000001] Scanning: C:\Users\Nicolas\Documents\My Games\Zero-K\maps [f=-000001] Scanning: C:\Users\Nicolas\Documents\My Games\Zero-K\games [f=-000001] Scanning: C:\Users\Nicolas\Documents\My Games\Zero-K\packages [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 36ms [f=-000001] [liblobby] Warning: Duplicate user(JohnHunter) added to channel (zk) [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [liblobby] Warning: Duplicate user(taftaflexenope) added to channel (zk) [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] Starting Track, sounds/lobbyMusic/Interstellar.ogg, 0.22 [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] Connecting to battle, Zero-K v1.5.5.1, Bilateral, 103.0.1-939-g2b3f946 [f=-000001] SetLobbyFullscreenMode, 1 [f=-000001] screenX, screenY, 1920, 1080 [f=-000001] SetSettings Int, XResolutionWindowed, 1920 [f=-000001] SetSettings Int, YResolutionWindowed, 1080 [f=-000001] SetSettings Int, WindowPosX, 0 [f=-000001] SetSettings Int, WindowPosY, 0 [f=-000001] SetSettings Value, WindowBorderless, 1 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 16 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 100 [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, TreeRadius, 1000 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] SetSettings Int, MaxParticles, 20000 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] SetSettings Int, GrassDetail, 7 [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings Value, UsePBO, 0 [f=-000001] SetSettings Int, UnitIconDist, 151 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.005 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 3 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Int, HangTimeout, 0 [f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 0 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 128 [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] SetSettings Int, FSAALevel, 2 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] Game starts! [f=-000001] [ReloadOrRestart] Spring "C:\Users\Nicolas\Documents\My Games\Zero-K\engine\win64\103.0.1-939-g2b3f946\spring.exe" should be reloading [f=-000001] [SpringApp::Reload][1] [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 [f=-000001] [async=0] threads=3 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] thread=1 tasks=1 (0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=2 tasks=1 (0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 [f=-000001] [ThreadPool::SetThreadCount][2] workers=2 [f=-000001] [Threading] Main thread CPU affinity mask set: 12 [f=-000001] [SpringApp::Reload][2] [f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000 [f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000 [f=-000001] [Game::KillLua][4] dtor=0 [f=-000001] [SpringApp::Reload][3] [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] efx=3c78ea10 [f=-000001] [Sound] [Sound::UpdateThread][4] [f=-000001] [SpringApp::Reload][4] [f=-000001] [SpringApp::Reload][5] [f=-000001] [SpringApp::Reload][6] [f=-000001] [DataDirs] Isolation Mode! [f=-000001] Using read-write data directory: C:\Users\Nicolas\Documents\My Games\Zero-K\ [f=-000001] Using read-only data directory: C:\Users\Nicolas\Documents\My Games\Zero-K\engine\win64\103.0.1-939-g2b3f946\ [f=-000001] Scanning: C:\Users\Nicolas\Documents\My Games\Zero-K\engine\win64\103.0.1-939-g2b3f946\base [f=-000001] Scanning: C:\Users\Nicolas\Documents\My Games\Zero-K\maps [f=-000001] Scanning: C:\Users\Nicolas\Documents\My Games\Zero-K\games [f=-000001] Scanning: C:\Users\Nicolas\Documents\My Games\Zero-K\packages [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 117ms [f=-000001] [SpringApp::Reload][7] [f=-000001] [SpringApp::Reload][8] [f=-000001] [Sound] [Sound::InitThread] OpenAL info: [f=-000001] [Sound] Available Devices: [f=-000001] [Sound] Haut-parleurs (Realtek High Definition Audio) [f=-000001] [Sound] Haut-parleurs (Realtek High Definition Audio) [f=-000001] [Sound] Device: OpenAL Soft [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Max Sounds: 32 [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [Sound] [Sound::UpdateThread][1] maxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.5.6" [f=-000001] [SpringApp::Reload][12] #script=129 [f=-000001] [CPreGame] connecting to: 37.59.49.101:8452 [f=-000001] [LuaSocket] Error: Rule already exists: 37.59.49.101 8452 [f=-000001] Connecting to 37.59.49.101:8452 using name Nicoss125 [f=-000001] [SpringApp::Reload][13] [f=-000001] [VSync::SetInterval] interval=0 (disabled) [f=-000001] [LogDisplayMode] display-mode set to 1920x1080x24bpp@59Hz (windowed::borderless) [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Bilateral [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.5.5.1 (archive: d05b1b8c38aa4f093b0f7d3dad437bd6.sdp) [f=-000001] Warning: Incompatible map-checksum: Checksum of Bilateral (checksum 0x5dee837c) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] Warning: Incompatible game-checksum: Checksum of d05b1b8c38aa4f093b0f7d3dad437bd6.sdp (checksum 0x5a4ce858) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] Recording demo to: C:\Users\Nicolas\Documents\My Games\Zero-K\demos\20170526_213433_Bilateral_103.0.1-939-g2b3f946 develop.sdfz [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 104ms [f=-000001] [PreGame::UpdateClientNet] received user number 1 (team 0, allyteam 1), creating load-screen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [f=-000001] [LuaIntro] Loading widget: Main <main.lua> [f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] Parsing Map Information [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] Loading SMF [f=-000001] Loading Map (415 MB) [f=-000001] Loading Radar Icons [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] Loading GameData Definitions [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] [weapondefs.lua] Error: removed striderbantha_emp_missile weaponDef, missing model [f=-000001] Loading ArmorDefs_posts [f=-000001] [defs.lua] loading all *Defs tables: 489ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 581ms [f=-000001] Loading Sound Definitions [f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring) [f=-000001] [Sound] parsed 319 sounds from gamedata/sounds.lua [f=-000001] [Sound] Error: Unable to open audio file: IncomingChat [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 11ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] Creating Smooth Height Mesh [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 163ms [f=-000001] Creating QuadField & CEGs [f=-000001] [CDamageArrayHandler] number of ArmorDefs: 6 [f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo; [f=-000001] Creating Unit Textures [f=-000001] Creating Sky [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] Loading Weapon Definitions [f=-000001] Loading Unit Definitions [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [liblobby] Warning: Duplicate user(taftaflexenope) added to channel (zk) [f=-000001] Loading Feature Definitions [f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager [f=-000001] Initializing Map Features [f=-000001] Creating ShadowHandler [f=-000001] Creating InfoTextureHandler [f=-000001] InfoTexture: shaders [f=-000001] Creating GroundDrawer [f=-000001] Loading Map Tiles [f=-000001] Loading Square Textures [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 12ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Creating TreeDrawer [f=-000001] Loaded DecalsDrawer: Legacy [f=-000001] Creating ProjectileDrawer & UnitDrawer [f=-000001] Creating Projectile Textures [f=-000001] Warning: [CCEG::Load] table for CEG "custom:gravityless_flamer" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "ARMTICK_EXPLOSION" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] yellowdisarmtrail: Unknown tag CExploSpikeProjectile::ttl [f=-000001] Creating Water [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 70ms [f=-000001] [Sound] Error: Unable to open audio file: MultiSelect [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Sound] Error: Unable to open audio file: FailedCommand [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand [f=-000001] Loading LuaRules [f=-000001] Synced LuaRules: starting loading [f=-000001] Total: 3025 quads [f=-000001] Total: 3025 quads [f=-000001] Total: 3025 quads [f=-000001] Total: 3025 quads [f=-000001] Total: 3025 quads [f=-000001] Total: 3025 quads [f=-000001] Total: 3025 quads [f=-000001] Total: 3025 quads [f=-000001] Total: 3025 quads [f=-000001] Total: 3025 quads LuaRules: Loaded gadget: GameRulesParam clearer <hax_gamerulesparam_clear.lua> LuaRules: Loaded gadget: Mantis 5480 <hax_mantis_5480.lua> LuaRules: Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> LuaRules: Loaded gadget: Save/Load <api_saveload.lua> [f=-000001] Startboxes public_seed, 4177572 [f=-000001] read public_random_seed, 4177572, 4177572 LuaRules: Loaded gadget: Startbox handler <start_boxes.lua> LuaRules: Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua> LuaRules: Loaded gadget: Mex Placement <mex_placement.lua> LuaRules: Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua> LuaRules: Loaded gadget: Nano Frame Rate Limit <unit_nanoframe_rate_limit.lua> LuaRules: Loaded gadget: No Self-D <unit_noselfd.lua> LuaRules: Loaded gadget: ShareControl <share_control.lua> LuaRules: Loaded gadget: UnitPriority <unit_priority.lua> LuaRules: Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua> LuaRules: Loaded gadget: Script notification <unit_script_notification.lua> LuaRules: Loaded gadget: Antinuke Handler <unit_antinuke_handler.lua> LuaRules: Loaded gadget: Attributes <unit_attributes.lua> LuaRules: Loaded gadget: Boolean Disable <unit_boolean_disable.lua> LuaRules: Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua> LuaRules: Loaded gadget: LockOptions <lockunits_modoption.lua> LuaRules: Loaded gadget: Perks <game_perks.lua> LuaRules: Loaded gadget: Shield Charge <unit_shield_charge.lua> LuaRules: Loaded gadget: StartSetup <start_unit_setup.lua> LuaRules: Loaded gadget: Stockpile <unit_stockpile.lua> [f=-000001] Setting morph for custom comms for player: 2 [f=-000001] Setting morph for custom comms for player: 3 [f=-000001] Setting morph for custom comms for player: 4 [f=-000001] Setting morph for custom comms for player: 5 [f=-000001] Setting morph for custom comms for player: 7 [f=-000001] Setting morph for custom comms for player: 8 [f=-000001] Setting morph for custom comms for player: 10 [f=-000001] Setting morph for custom comms for player: 13 [f=-000001] Setting morph for custom comms for player: 14 [f=-000001] Setting morph for custom comms for player: 15 [f=-000001] Setting morph for custom comms for player: 17 [f=-000001] Setting morph for custom comms for player: 22 [f=-000001] Setting morph for custom comms for player: 18 LuaRules: Loaded gadget: UnitMorph <unit_morph.lua> LuaRules: Loaded gadget: AirPlantParents <unit_air_plants.lua> LuaRules: Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> LuaRules: Loaded gadget: Aircraft Command <unit_bomber_command.lua> LuaRules: Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua> LuaRules: Loaded gadget: Allow Builder Hold Fire <unit_allow_builder_hold_fire.lua> LuaRules: Loaded gadget: Area Guard <cmd_areaguard.lua> LuaRules: Loaded gadget: Blocking Tag Implementation <feature_blocking_tag_implementation.lua> LuaRules: Loaded gadget: Bomber Dive <unit_bomber_dive.lua> LuaRules: Loaded gadget: CAI <ai_cai.lua> LuaRules: Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua> LuaRules: Loaded gadget: Capture <unit_capture.lua> LuaRules: Loaded gadget: Carrier Drones <unit_carrier_drones.lua> LuaRules: Loaded gadget: Command Raw Move <cmd_raw_move.lua> LuaRules: Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> LuaRules: Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua> LuaRules: Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua> LuaRules: Loaded gadget: Debris physics <feature_debris_physics.lua> LuaRules: Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua> LuaRules: Loaded gadget: Dev Commands <dbg_dev_commands.lua> LuaRules: Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua> LuaRules: Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua> LuaRules: Loaded gadget: Experience <unit_xp.lua> LuaRules: Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua> LuaRules: Loaded gadget: Factory Stop Production <cmd_factory_stop_production.lua> LuaRules: Loaded gadget: Fall Damage <unit_fall_damage.lua> LuaRules: Loaded gadget: Feature Effects <feature_fx.lua> LuaRules: Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> LuaRules: Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> LuaRules: Loaded gadget: GameRules Events <unit_gamerules_events.lua> LuaRules: Loaded gadget: Grey Goo <unit_grey_goo.lua> LuaRules: Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua> LuaRules: Loaded gadget: Hide Autorepairlevel Command <cmd_hide_autorepairlevel.lua> LuaRules: Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua> LuaRules: Loaded gadget: Jumpjets <unit_jumpjets.lua> LuaRules: Loaded gadget: LUS <unit_script.lua> LuaRules: Loaded gadget: Lag Monitor <game_lagmonitor.lua> LuaRules: Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> LuaRules: Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> LuaRules: Loaded gadget: Modular Comm Info <api_modularcomms.lua> LuaRules: Loaded gadget: NoAirNuke <exp_no_air_nuke.lua> LuaRules: Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> LuaRules: Loaded gadget: Orbital Drop <mission_orbital_drop.lua> LuaRules: Loaded gadget: Overkill Prevention <unit_overkill_prevention.lua> LuaRules: Loaded gadget: Overkill Prevention Placeholder <unit_overkill_prevention_placeholder.lua> LuaRules: Loaded gadget: Paralysis <unit_paralysis_damage.lua> LuaRules: Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua> LuaRules: Loaded gadget: Prevent Landship <unit_prevent_landship.lua> LuaRules: Loaded gadget: Prevent turret overshoot <unit_prevent_turret_overshoot.lua> LuaRules: Loaded gadget: Projectile Radar Homing <weapon_projectile_radar_homing.lua> LuaRules: Loaded gadget: Projectile Retarget <weapon_projectile_retarget.lua> LuaRules: Loaded gadget: Puppy Handler <unit_puppy_handler.lua> LuaRules: Loaded gadget: Reclaim HP changer <unit_reclaim_hp.lua> LuaRules: Loaded gadget: Refuel Pad Handler <unit_refuel_pad_handler.lua> LuaRules: Loaded gadget: Regeneration <unit_regeneration.lua> LuaRules: Loaded gadget: Remove Wait <cmd_remove_wait.lua> LuaRules: Loaded gadget: Repair Speed Changer <unit_repair_speed.lua> LuaRules: Loaded gadget: Resign Gadget <game_resign.lua> LuaRules: Loaded gadget: Retreat Command <cmd_retreat.lua> LuaRules: Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua> LuaRules: Loaded gadget: Self destruct blocker <unit_self_destruct.lua> LuaRules: Loaded gadget: Set Nano Piece <unit_setnanopiece.lua> LuaRules: Loaded gadget: Share mode <game_share_mode.lua> LuaRules: Loaded gadget: Shield Link <unit_shield_link.lua> LuaRules: Loaded gadget: Shockwaves <lups_shockwaves.lua> LuaRules: Loaded gadget: Show Shooter <unit_show_shooter.lua> LuaRules: Loaded gadget: Solar Force Closed <unit_solar_force_closed.lua> LuaRules: Loaded gadget: Spherical LOS <unit_spherical_los.lua> LuaRules: Loaded gadget: Tactical Unit AI Commands <unit_tactical_ai_commands.lua> LuaRules: Loaded gadget: Target Priority <unit_target_priority.lua> LuaRules: Loaded gadget: Target on the move <unit_target_on_the_move.lua> LuaRules: Loaded gadget: Teleporter <unit_teleporter.lua> LuaRules: Loaded gadget: Terraformers <unit_terraform.lua> LuaRules: Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> LuaRules: Loaded gadget: Time slow v2 <unit_timeslow.lua> LuaRules: Loaded gadget: Transport Selected Load <cmd_select_load_helper.lua> LuaRules: Loaded gadget: Transport Speed <unit_transport_speed.lua> LuaRules: Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> LuaRules: Loaded gadget: Turn Without Interia <unit_turn_without_interia.lua> LuaRules: Loaded gadget: Typemap Options <typemap_options.lua> LuaRules: Loaded gadget: UnitStealth <unit_stealth.lua> LuaRules: Loaded gadget: Units on fire <unit_is_on_fire.lua> LuaRules: Loaded gadget: Wade Effects <wake_fx.lua> LuaRules: Loaded gadget: Water Effects <unit_water_effects.lua> LuaRules: Loaded gadget: Weapon Impulse <weapon_impulse.lua> LuaRules: Loaded gadget: Weapon Timed Replace <weapon_timed_replace.lua> LuaRules: Loaded gadget: Windmill Control <unit_windmill_control.lua> LuaRules: Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> LuaRules: Loaded gadget: api_widget_events.lua <api_widget_events.lua> LuaRules: Loaded gadget: astar.lua <astar.lua> LuaRules: Loaded gadget: init_auto_ready.lua <init_auto_ready.lua> LuaRules: Loaded gadget: lups_cloak_fx.lua <lups_cloak_fx.lua> LuaRules: Loaded gadget: lups_thrusters.lua <lups_thrusters.lua> LuaRules: Loaded gadget: lups_wrapper.lua <lups_wrapper.lua> LuaRules: Loaded gadget: weapon_hide_sniper.lua <weapon_hide_sniper.lua> LuaRules: Loaded gadget: Center Offset and Growth Scale <unit_centeroffset.lua> LuaRules: Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> LuaRules: Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> LuaRules: Loaded gadget: Game Over <game_over.lua> LuaRules: Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> LuaRules: Loaded gadget: Water level modoption <start_waterlevel.lua> LuaRules: Loaded gadget: Fighter pull-up <unit_fighter_pullup.lua> LuaRules: Loaded gadget: Energy Drain <unit_energy_drain.lua> LuaRules: Loaded gadget: Chicken control <chicken_control.lua> LuaRules: Loaded gadget: Area Denial <weapon_area_damage.lua> LuaRules: Loaded gadget: Cannot Damage Unit <unit_cannot_damage_unit.lua> LuaRules: Loaded gadget: Disallow unit for command targeting <unit_untargetable.lua> LuaRules: Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua> LuaRules: Loaded gadget: Starlight Satellite Capture <unit_starlight_satellite_capture.lua> LuaRules: Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua> LuaRules: Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> LuaRules: Loaded gadget: Shield Merge <weapon_shield_merge.lua> LuaRules: Loaded gadget: Endgame Graphs <endgame_graphs.lua> LuaRules: Loaded gadget: Awards <awards.lua> LuaRules: Loaded gadget: Planet Wars Structures <unit_planetwars.lua> LuaRules: Loaded gadget: Profiler <dbg_profiler.lua> [f=-000001] Initializing gadget LuaRules: Loaded gadget: Zombies! <unit_zombies.lua> [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua> >> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> >> Loaded gadget: Save/Load <api_saveload.lua> >> Loaded gadget: Script notification <unit_script_notification.lua> >> Loaded gadget: StartSetup <start_unit_setup.lua> >> Loaded gadget: UnitMorph <unit_morph.lua> >> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> >> Loaded gadget: Aircraft Command <unit_bomber_command.lua> >> Loaded gadget: AutoReadyStartpos <init_auto_ready.lua> >> Loaded gadget: CAI <ai_cai.lua> >> Loaded gadget: Capture <unit_capture.lua> >> Loaded gadget: Command Raw Move <cmd_raw_move.lua> >> Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> >> Loaded gadget: Dev Commands <dbg_dev_commands.lua> >> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> >> Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> >> Loaded gadget: Jumpjets <unit_jumpjets.lua> >> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> >> Loaded gadget: Modular Comm Info <api_modularcomms.lua> >> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> >> Loaded gadget: Resign Gadget <game_resign.lua> >> Loaded gadget: Retreat Command <cmd_retreat.lua> >> Loaded gadget: Share mode <game_share_mode.lua> >> Loaded gadget: Shield Link <unit_shield_link.lua> >> Loaded gadget: Shockwaves <lups_shockwaves.lua> >> Loaded gadget: Teleporter <unit_teleporter.lua> >> Loaded gadget: Terraformers <unit_terraform.lua> >> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> >> Loaded gadget: Thrusters <lups_thrusters.lua> >> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> >> Loaded gadget: Widget Events <api_widget_events.lua> >> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> >> Loaded gadget: astar.lua <astar.lua> >> Loaded gadget: cmd_areaguard.lua <cmd_areaguard.lua> >> Loaded gadget: cmd_hide_autorepairlevel.lua <cmd_hide_autorepairlevel.lua> >> Loaded gadget: cmd_remove_wait.lua <cmd_remove_wait.lua> >> Loaded gadget: cmd_select_load_helper.lua <cmd_select_load_helper.lua> >> Loaded gadget: dbg_ceg_spawner.lua <dbg_ceg_spawner.lua> >> Loaded gadget: endgame_graphs.lua <endgame_graphs.lua> >> Loaded gadget: factory_anti_slacker.lua <factory_anti_slacker.lua> >> Loaded gadget: feature_debris_physics.lua <feature_debris_physics.lua> >> Loaded gadget: feature_fx.lua <feature_fx.lua> >> Loaded gadget: game_lagmonitor.lua <game_lagmonitor.lua> >> Loaded gadget: game_over.lua <game_over.lua> >> Loaded gadget: game_perks.lua <game_perks.lua> >> Loaded gadget: hax_gamerulesparam_clear.lua <hax_gamerulesparam_clear.lua> >> Loaded gadget: hax_mantis_5480.lua <hax_mantis_5480.lua> >> Loaded gadget: lockunits_modoption.lua <lockunits_modoption.lua> >> Loaded gadget: mex_placement.lua <mex_placement.lua> >> Loaded gadget: share_control.lua <share_control.lua> >> Loaded gadget: start_boxes.lua <start_boxes.lua> >> Loaded gadget: start_waterlevel.lua <start_waterlevel.lua> >> Loaded gadget: typemap_options.lua <typemap_options.lua> >> Loaded gadget: unit_air_plants.lua <unit_air_plants.lua> >> Loaded gadget: unit_aircraft_crash.lua <unit_aircraft_crash.lua> >> Loaded gadget: unit_allow_builder_hold_fire.lua <unit_allow_builder_hold_fire.lua> >> Loaded gadget: unit_attributes.lua <unit_attributes.lua> >> Loaded gadget: unit_bomber_dive.lua <unit_bomber_dive.lua> >> Loaded gadget: unit_cannot_damage_unit.lua <unit_cannot_damage_unit.lua> >> Loaded gadget: unit_carrier_drones.lua <unit_carrier_drones.lua> >> Loaded gadget: unit_centeroffset.lua <unit_centeroffset.lua> >> Loaded gadget: unit_control_gunship_stafe_range.lua <unit_control_gunship_stafe_range.lua> >> Loaded gadget: unit_dont_fire_at_radar.lua <unit_dont_fire_at_radar.lua> >> Loaded gadget: unit_fall_damage.lua <unit_fall_damage.lua> >> Loaded gadget: unit_fighter_pullup.lua <unit_fighter_pullup.lua> >> Loaded gadget: unit_gamerules_events.lua <unit_gamerules_events.lua> >> Loaded gadget: unit_impulsefloat_toggle.lua <unit_impulsefloat_toggle.lua> >> Loaded gadget: unit_is_on_fire.lua <unit_is_on_fire.lua> >> Loaded gadget: unit_marketplace.lua <unit_marketplace.lua> >> Loaded gadget: unit_mex_overdrive.lua <unit_mex_overdrive.lua> >> Loaded gadget: unit_missilesilo.lua <unit_missilesilo.lua> >> Loaded gadget: unit_overkill_prevention.lua <unit_overkill_prevention.lua> >> Loaded gadget: unit_overkill_prevention_placeholder.lua <unit_overkill_prevention_placeholder.lua> >> Loaded gadget: unit_planetwars.lua <unit_planetwars.lua> >> Loaded gadget: unit_prevent_lab_hax.lua <unit_prevent_lab_hax.lua> >> Loaded gadget: unit_prevent_landship.lua <unit_prevent_landship.lua> >> Loaded gadget: unit_prevent_turret_overshoot.lua <unit_prevent_turret_overshoot.lua> >> Loaded gadget: unit_priority.lua <unit_priority.lua> >> Loaded gadget: unit_regeneration.lua <unit_regeneration.lua> >> Loaded gadget: unit_rezz_hp.lua <unit_rezz_hp.lua> >> Loaded gadget: unit_self_destruct.lua <unit_self_destruct.lua> >> Loaded gadget: unit_solar_force_closed.lua <unit_solar_force_closed.lua> >> Loaded gadget: unit_spherical_los.lua <unit_spherical_los.lua> >> Loaded gadget: unit_starlight_satellite_capture.lua <unit_starlight_satellite_capture.lua> >> Loaded gadget: unit_stealth.lua <unit_stealth.lua> >> Loaded gadget: unit_target_on_the_move.lua <unit_target_on_the_move.lua> >> Loaded gadget: unit_target_priority.lua <unit_target_priority.lua> >> Loaded gadget: unit_transport_speed.lua <unit_transport_speed.lua> >> Loaded gadget: unit_turn_without_interia.lua <unit_turn_without_interia.lua> >> Loaded gadget: unit_untargetable.lua <unit_untargetable.lua> >> Loaded gadget: unit_water_effects.lua <unit_water_effects.lua> >> Loaded gadget: unit_windmill_control.lua <unit_windmill_control.lua> >> Loaded gadget: unit_xp.lua <unit_xp.lua> >> Loaded gadget: unit_zombies.lua <unit_zombies.lua> >> Loaded gadget: wake_fx.lua <wake_fx.lua> >> Loaded gadget: weapon_area_damage.lua <weapon_area_damage.lua> >> Loaded gadget: weapon_impulse.lua <weapon_impulse.lua> >> Loaded gadget: weapon_noexplode_stopper.lua <weapon_noexplode_stopper.lua> >> Loaded gadget: weapon_shield_merge.lua <weapon_shield_merge.lua> >> Loaded gadget: weapon_single_hit.lua <weapon_single_hit.lua> >> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> [f=-000001] Custom Unit Shaders:, 0(32) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(40) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(47) : warning C7533: global function shadow2DProj is deprecated after version 120 0(60) : warning C7533: global variable gl_TexCoord is deprecated after version 120 0(78) : warning C7533: global function textureCube is deprecated after version 120 0(111) : warning C7533: global variable gl_FragColor is deprecated after version 120 >> Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> >> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> >> Loaded gadget: Lups Cloak FX <lups_cloak_fx.lua> >> Loaded gadget: Chicken control <chicken_control.lua> >> Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> >> Loaded gadget: Lups <lups_wrapper.lua> >> Loaded gadget: Awards <awards.lua> >> Loaded gadget: Chicken Spawner <unit_spawner.lua> >> Loaded gadget: Profiler <dbg_profiler.lua> [f=-000001] Unsynced LuaRules: finished loading [f=-000001] Loading LuaGaia [f=-000001] Loading LuaUI [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaUI Access Lock: enabled [f=-000001] LuaSocket Enabled: yes [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] read public_random_seed, 4177572, 0 [f=-000001] read public_random_seed, 4177572, 0 [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 20, This game player count: 18 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Loaded API widget: Cluster Detection <api_cluster_detection.lua> [f=-000001] Loaded API widget: Shared Functions <api_shared_functions.lua> [f=-000001] Loaded API widget: i18n <api_i18n.lua> [f=-000001] Loaded API widget: Hacky version fix <hacky_version_fix.lua> [f=-000001] Loaded API widget: Startbox API <api_startboxes.lua> [f=-000001] Loaded API widget: Modular Comm Info <api_modularcomms.lua> [f=-000001] Loaded API widget: CommandInsert <cmd_commandinsert.lua> [f=-000001] Loaded API widget: Chili Framework <api_chili.lua> [f=-000001] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua> [f=-000001] Loaded API widget: Lups <lups_wrapper.lua> [f=-000001] Loaded API widget: Pre-Selection Handler <api_preselection.lua> [f=-000001] Loaded widget: Chili Highlight <gui_chili_highlight.lua> [f=-000001] Loaded widget: Selection Hierarchy <gui_selection_hierarchy.lua> [f=-000001] Loaded widget: Deferred rendering <gfx_deferred_rendering.lua> [f=-000001] Hardware mouse-cursor is enabled! [f=-000001] Set "shadows" config-parameter to 0 [f=-000001] Set "shadows" config-parameter to 0 [f=-000001] Ground-decals rendering is enabled! [f=-000001] Set maximum particles to: 20000 [f=-000001] Set UnitLodDist to 9999 [f=-000001] Set UnitIconDist to 151 [f=-000001] model shaders is enabled! [f=-000001] SetLobbyButtonEnabled, false [f=-000001] Loaded widget: EPIC Menu <gui_epicmenu.lua> [f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [f=-000001] Loaded widget: Chili Widget Selector <api_chili_widgetselector.lua> [f=-000001] Loaded widget: Chili Minimap <gui_chili_minimap.lua> [f=-000001] Loaded widget: Custom Cursor Sets <gui_customcursorsets.lua> [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher <api_mexspot_fetcher.lua> [f=-000001] UpdateColorConfig, default [f=-000001] Loaded widget: Local Team Colors <gui_local_colors.lua> [f=-000001] Loaded widget: Save Game Menu <gui_savegame.lua> [f=-000001] Loaded widget: Area-reclaim trees <unit_tree_reclaim.lua> [f=-000001] Loaded widget: Chili Global Commands <gui_chili_global_commands.lua> [f=-000001] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua> [f=-000001] Loaded widget: HealthBars <unit_healthbars.lua> [f=-000001] Loaded widget: Noises <snd_noises.lua> [f=-000001] Loaded widget: Unit Icons <unit_icons.lua> [f=-000001] Loaded widget: Terraform Icon Draw <unit_terraform_draw.lua> [f=-000001] Loaded widget: Chili Vote Display <gui_chili_vote.lua> [f=-000001] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua> [f=-000001] Loaded widget: BuildETA <gui_build_eta.lua> [f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua> [f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua> [f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua> [f=-000001] Loaded widget: Win Counter <win_counter.lua> [f=-000001] Loaded widget: Depth of Field Shader <gfx_dof.lua> [f=-000001] Loaded widget: Objectives <mission_objectives.lua> [f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua> [f=-000001] Loaded widget: Music Player <snd_music.lua> [f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [f=-000001] Loaded widget: Autoquit <autoquit.lua> [f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [f=-000001] Loaded widget: CameraShake <camera_shake.lua> [f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [f=-000001] Loaded widget: Chili Selections & CursorTip <gui_chili_selections_and_cursortip_old.lua> [f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [f=-000001] Loaded widget: Darkening <gui_darkening.lua> [f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [f=-000001] Loaded widget: Economic Victory Announcer <gui_economic_victory_announcer.lua> [f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [f=-000001] Loaded widget: In-game Ignore <ignore.lua> [f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [f=-000001] Loaded widget: MetalFeatures <gui_metal_features.lua> [f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [f=-000001] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua> [f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [f=-000001] Loaded widget: Voice Assistant <unit_voice.lua> [f=-000001] Loaded widget: Draw Mouse Build <api_draw_mouse_build.lua> [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [f=-000001] Loaded widget: Set Springsettings <api_set_springsettings.lua> [f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua> [f=-000001] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua> [f=-000001] Loaded widget: Frame Gap Logger <dbg_frame_gap_logger.lua> [f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [f=-000001] Loaded widget: Recorder (Save) <dbg_recorder_save.lua> [f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [f=-000001] <Replay control buttons> Live mode. Widget removed. [f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [f=-000001] Loaded widget: UnitShapes <unit_shapes.lua> [f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. <gfx_sun_and_atmosphere.lua> [f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua> [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadFinalize] finalizing PFS [f=-000001] [Path] [PathEstimator::Hash] mapChecksum=2247042879 [f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=2776208535 [f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=2075345061 [f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=666 [f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=83 [f=-000001] [Path] [PathEstimator::ReadFile] hash=2803629944 [f=-000001] PathCosts: creating PE16 cache with 4 PF threads (149 MB) [f=-000001] PathCosts: precached 0 of 16384 blocks [f=-000001] PathCosts: precached 1027 of 16384 blocks [f=-000001] PathCosts: precached 2053 of 16384 blocks [f=-000001] PathCosts: precached 3079 of 16384 blocks [f=-000001] PathCosts: precached 4106 of 16384 blocks [f=-000001] PathCosts: precached 5130 of 16384 blocks [f=-000001] PathCosts: precached 6156 of 16384 blocks [f=-000001] PathCosts: precached 7182 of 16384 blocks [f=-000001] PathCosts: precached 8207 of 16384 blocks [f=-000001] PathCosts: precached 9231 of 16384 blocks [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] PathCosts: precached 10257 of 16384 blocks [f=-000001] PathCosts: precached 11283 of 16384 blocks [f=-000001] PathCosts: precached 12310 of 16384 blocks [f=-000001] PathCosts: precached 13439 of 16384 blocks [f=-000001] PathCosts: precached 14464 of 16384 blocks [f=-000001] PathCosts: precached 15490 of 16384 blocks [f=-000001] PathCosts: writing [f=-000001] [Path] [PathEstimator::Hash] mapChecksum=2247042879 [f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=2776208535 [f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=2075345061 [f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=666 [f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=83 [f=-000001] [Path] [PathEstimator::WriteFile] hash=2803629944 [f=-000001] PathCosts: written [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Path] [PathEstimator::Hash] mapChecksum=2247042879 [f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=2776208535 [f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=2075345061 [f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=666 [f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=83 [f=-000001] [Path] [PathEstimator::ReadFile] hash=2803629960 [f=-000001] PathCosts: creating PE32 cache with 4 PF threads (11 MB) [f=-000001] PathCosts: precached 0 of 4096 blocks [f=-000001] PathCosts: precached 260 of 4096 blocks [f=-000001] PathCosts: precached 545 of 4096 blocks [f=-000001] PathCosts: precached 801 of 4096 blocks [f=-000001] PathCosts: precached 1091 of 4096 blocks [f=-000001] PathCosts: precached 1349 of 4096 blocks [f=-000001] PathCosts: precached 1607 of 4096 blocks [f=-000001] PathCosts: precached 1866 of 4096 blocks [f=-000001] PathCosts: precached 2124 of 4096 blocks [f=-000001] PathCosts: precached 2382 of 4096 blocks [f=-000001] PathCosts: precached 2639 of 4096 blocks [f=-000001] PathCosts: precached 2897 of 4096 blocks [f=-000001] PathCosts: precached 3154 of 4096 blocks [f=-000001] PathCosts: precached 3413 of 4096 blocks [f=-000001] PathCosts: precached 3672 of 4096 blocks [f=-000001] PathCosts: precached 3929 of 4096 blocks [f=-000001] PathCosts: writing [f=-000001] [Path] [PathEstimator::Hash] mapChecksum=2247042879 [f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=2776208535 [f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=2075345061 [f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=666 [f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=83 [f=-000001] [Path] [PathEstimator::WriteFile] hash=2803629960 [f=-000001] PathCosts: written [f=-000001] [LoadFinalize] finalized PFS (12907ms, checksum a9902ef8) [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] Input grabbing is enabled! [f=-000001] Set water rendering mode to 0 (basic) [f=-000001] Custom Unit Shaders:, 0(30) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(38) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(58) : warning C7533: global variable gl_TexCoord is deprecated after version 120 0(76) : warning C7533: global function textureCube is deprecated after version 120 0(109) : warning C7533: global variable gl_FragColor is deprecated after version 120 [f=-000001] Mex Placement Initialised with 59 spots. [f=-000001] SetLobbyButtonEnabled, false [f=-000001] UpdateInterfacePreset, default [f=-000001] GameID: 488328599b62776fa3cd2e7be00f06c1 [f=-000001] Connection attempt from fxrs [f=-000001] -> Version: 103.0.1-939-g2b3f946 develop [f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/LM.png"! [f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/LEM.png"! [f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/XCOM.png"! [f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/Horses.png"! [f=-000001] Epicmenu: Switching to Total Annihilation camera mode [f=-000001] [VSync::SetInterval] interval=0 (disabled) [f=-000001] [LogDisplayMode] display-mode set to 1920x1080x24bpp@59Hz (windowed::borderless) [f=-000001] UpdateInterfacePreset, default [f=-000001] -> Connection established (given id 5) [f=-000001] Connection attempt from Brynnlow [f=-000001] -> Version: 103.0.1-939-g2b3f946 develop [f=-000001] -> Connection established (given id 9) [f=-000001] Connection attempt from Slaab [f=-000001] -> Version: 103.0.1-939-g2b3f946 develop [f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/MC.png"! [f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/ZC.png"! [f=-000001] -> Connection established (given id 15) [f=-000001] Connection attempt from rooks[vegan] [f=-000001] -> Version: 103.0.1-939-g2b3f946 develop [f=-000001] -> Connection established (given id 22) [f=-000001] Connection attempt from Anir [f=-000001] -> Version: 103.0.1-939-g2b3f946 develop [f=-000001] -> Connection established (given id 4) [f=-000001] Connection attempt from CaptainKlutz [f=-000001] -> Version: 103.0.1-939-g2b3f946 develop [f=-000001] -> Connection established (given id 8) [f=-000001] Connection attempt from snoke [f=-000001] -> Version: 103.0.1-939-g2b3f946 develop [f=-000001] -> Connection established (given id 23) [f=-000001] Connection attempt from Jummy [f=-000001] -> Version: 103.0.1-939-g2b3f946 develop [f=-000001] -> Connection established (given id 6) [f=-000001] Connection attempt from granateboy [f=-000001] -> Version: 103.0.1-939-g2b3f946 develop [f=-000001] -> Connection established (given id 18) [f=-000001] Connection attempt from Blackdutchie [f=-000001] -> Version: 103.0.1-939-g2b3f946 develop [f=-000001] -> Connection established (given id 7) [f=-000001] Connection attempt from Shyrka [f=-000001] -> Version: 103.0.1-939-g2b3f946 develop [f=-000001] -> Connection established (given id 10) [f=-000001] Connection attempt from LexEst [f=-000001] -> Version: 103.0.1-939-g2b3f946 develop [f=-000001] -> Connection established (given id 12) [f=-000001] Connection attempt from BigMac [f=-000001] -> Version: 103.0.1-939-g2b3f946 develop [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from akademiker [f=-000001] -> Version: 103.0.1-939-g2b3f946 develop [f=-000001] -> Connection established (given id 14) [f=-000001] Connection attempt from Senaven [f=-000001] -> Version: 103.0.1-939-g2b3f946 develop [f=-000001] -> Connection established (given id 3) [f=-000001] Connection attempt from raderblob [f=-000001] -> Version: 103.0.1-939-g2b3f946 develop [f=-000001] -> Connection established (given id 19) [f=-000001] Connection attempt from Nicoss125 [f=-000001] -> Version: 103.0.1-939-g2b3f946 develop [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from [tre]PAK [f=-000001] -> Version: 103.0.1-939-g2b3f946 develop [f=-000001] -> Connection established (given id 2) [f=-000001] Connection attempt from entropy3 [f=-000001] -> Version: 103.0.1-939-g2b3f946 develop [f=-000001] -> Connection established (given id 17) [f=-000001] Connection attempt from Batman [f=-000001] -> Version: 103.0.1-939-g2b3f946 develop [f=-000001] -> Connection established (given id 16) [f=-000001] Connection attempt from 2plus2is5 [f=-000001] -> Version: 103.0.1-939-g2b3f946 develop [f=-000001] -> Connection established (given id 21) [f=-000001] Connection attempt from Corvus_Corax [f=-000001] -> Version: 103.0.1-939-g2b3f946 develop [f=-000001] -> Connection established (given id 20) [f=-000001] Connection attempt from 4hundred [f=-000001] -> Version: 103.0.1-939-g2b3f946 develop [f=-000001] -> Connection established (given id 11) [f=-000001] [Game::ClientReadNet] added new player Alcur with number 24 to team 0 [f=-000001] > SPRINGIE:User Alcur|firewalker|7_3||True|Mean|Federation|FI [f=-000001] > SPRINGIE:User mv|corsktl|2_2||False||Federation|US [f=-000001] Connection attempt from mv [f=-000001] -> Version: 103.0.1-939-g2b3f946 develop [f=-000001] -> Connection established (given id 13) [f=-000001] <fxrs> Allies: I choose: Construction! [f=-000001] <Shyrka> Allies: I choose: Raiden! [f=-000001] <Nicoss125> Allies: I choose: Engineer Trainer! [f=-000001] <mv> Allies: I choose: Tricksie! [f=-000001] <Jummy> Allies: I choose: Recon Trainer! [f=-000001] <akademiker> Allies: I choose: Commander 3! [f=-000001] Spectator raderblob left the game: timeout [f=-000001] <fxrs> Allies: xboxhhuge [f=-000001] <akademiker> Allies: wtf its huge [f=-000001] Buildings set to face East [f=-000001] Buildings set to face South [f=-000001] Buildings set to face West [f=-000001] [liblobby] Warning: Duplicate user(borami) added to channel (zk) [f=-000001] mv added point: pirate bay [f=-000001] [Game::ClientReadNet] added new player taftaflexenope with number 25 to team 0 [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] > SPRINGIE:User taftaflexenope|armzeus|5_0||False|Crab||FR [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] <fxrs> Allies: time for singu array [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] <Corvus_Corax> Allies: I choose: Engineer Trainer! [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] <Slaab> Allies: I choose: crappy! [f=-000001] <Shyrka> Allies: I choose: White death! [f=-000001] <akademiker> Allies: starlight cant even reach the opposite shore [f=-000001] <Batman> Allies: I choose: Strike Trainer! [f=-000001] <Slaab> speed metal [f=-000001] [liblobby] Warning: Duplicate user(borami) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(dolchmesser) added to channel (zk) [f=-000001] <Corvus_Corax> Allies: I choose: Engineer Trainer! [f=-000001] > Game will be force started in 47 seconds [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] <Corvus_Corax> wow shit map\ [f=-000001] <Slaab> !resign [f=-000001] <Senaven> !exit [f=-000001] > Poll: do you want to exit the game? [!y=1/10, !n=0/10] [f=-000001] > Poll: do you want to exit the game? [!y=0/10, !n=0/10] [f=-000001] <Batman> Allies: THIS IS SPEEDMETAL SPAM ENERGY NOW [f=-000001] <Senaven> !vote 1 [f=-000001] > Poll: do you want to exit the game? [!y=1/10, !n=0/10] [f=-000001] <[tre]PAK> !vote 2 [f=-000001] > Poll: do you want to exit the game? [!y=1/10, !n=1/10] [f=-000001] <Slaab> !vote 1 [f=-000001] > Poll: do you want to exit the game? [!y=2/10, !n=1/10] [f=-000001] <Batman> !vote 2 [f=-000001] > Poll: do you want to exit the game? [!y=2/10, !n=2/10] [f=-000001] <Jummy> !vote 1 [f=-000001] > Poll: do you want to exit the game? [!y=3/10, !n=2/10] [f=-000001] <fxrs> !vote 2 [f=-000001] > Poll: do you want to exit the game? [!y=3/10, !n=3/10] [f=-000001] <CaptainKlutz> !vote 1 [f=-000001] > Poll: do you want to exit the game? [!y=4/10, !n=3/10] [f=-000001] <akademiker> !vote 2 [f=-000001] > Poll: do you want to exit the game? [!y=4/10, !n=4/10] [f=-000001] <rooks[vegan]> !vote 2 [f=-000001] > Poll: do you want to exit the game? [!y=4/10, !n=5/10] [f=-000001] <Nicoss125> !vote 1 [f=-000001] > Poll: do you want to exit the game? [!y=5/10, !n=5/10] [f=-000001] <mv> !vote 1 [f=-000001] > Poll: do you want to exit the game? [!y=6/10, !n=5/10] [f=-000001] <Anir> !vote 2 [f=-000001] > Poll: do you want to exit the game? [!y=6/10, !n=6/10] [f=-000001] <Corvus_Corax> huge like my ***ck [f=-000001] <2plus2is5> !vote 1 [f=-000001] > Poll: do you want to exit the game? [!y=7/10, !n=6/10] [f=-000001] <Corvus_Corax> !vote 1 [f=-000001] > Poll: do you want to exit the game? [!y=8/10, !n=6/10] [f=-000001] <granateboy> !vote 2 [f=-000001] > Poll: do you want to exit the game? [!y=8/10, !n=7/10] [f=-000001] > Game will be force started in 27 seconds [f=-000001] <Blackdutchie> !vote 2 [f=-000001] > Poll: do you want to exit the game? [!y=8/10, !n=8/10] [f=-000001] <2plus2is5> lets play comet catcher instead [f=-000001] <akademiker> lets do it [f=-000001] <Corvus_Corax> !vote 1 [f=-000001] > Poll: do you want to exit the game? [!y=8/10, !n=8/10] [f=-000001] <granateboy> lol [f=-000001] [BigMac] why exit? [f=-000001] <mv> +1 [f=-000001] <Batman> Allies: START IN REAR! [f=-000001] > Game will be force started in 20 seconds [f=-000001] <Corvus_Corax> BigMac epic shit map [f=-000001] <Batman> !vote 2 [f=-000001] > Poll: do you want to exit the game? [!y=8/10, !n=8/10] [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=0000000] > Poll: do you want to exit the game? [END:FAILED] [f=0000058] !transmitlobby @voice@buildUnit@add;amphcon;Conch [f=0000058] !transmitlobby @voice@buildUnit@add;amphraid;Duck [f=0000058] !transmitlobby @voice@buildUnit@add;amphimpulse;Archer [f=0000058] !transmitlobby @voice@buildUnit@add;amphfloater;Buoy [f=0000058] !transmitlobby @voice@buildUnit@add;amphriot;Scallop [f=0000058] !transmitlobby @voice@buildUnit@add;amphassault;Grizzly [f=0000058] !transmitlobby @voice@buildUnit@add;amphaa;Angler [f=0000058] !transmitlobby @voice@buildUnit@add;amphtele;Djinn [f=0000058] !transmitlobby @voice@buildUnit@reload [f=0000075] <2plus2is5> sea is rubbish in zk now [f=0000132] <Batman> Allies: PLAY FOR FUN ONCE IN A WHILE [f=0000353] Batman paused the game [f=0000353] 2plus2is5 unpaused the game [f=0000900] game_message: Giving all units of entropy3 to Blackdutchie due to lag/AFK [f=0000990] game_message: Player entropy3 is no longer lagging or AFK; returning all their units. [f=0001827] <Slaab> Allies: I gave 5 units to Corvus_Corax. [f=0002093] <Corvus_Corax> Allies: ty [f=0002159] <Slaab> Allies: I gave 4 units to Jummy. [f=0002250] game_message: Giving all units of entropy3 to Blackdutchie due to lag/AFK [f=0002989] [liblobby] Warning: Duplicate user(Prototypestill) added to channel (zk) [f=0003493] Corvus_Corax added point: more mex [f=0003625] [liblobby] Warning: Duplicate user(raderblob) added to channel (zk) [f=0003636] <Batman> Allies: THIS IS SPEEDMETAL SPAM ENERGY NOW [f=0003654] Error: [GetSolidObjectDecalType] Could not load object-decal from file "unittextures/turretaaclose_aoplane.dds" [f=0004225] [BigMac] big map is big [f=0005059] Upgrade UI Debug - Upgrade Command Sent [f=0005282] <CaptainKlutz> this is a super awkward map [f=0005739] game_message: Morph complete: Engineer Trainer lvl 1 [f=0005952] [liblobby] Warning: Duplicate user(mojjj) added to channel (zk) [f=0006000] <Slaab> Allies: I gave 10 units to Jummy. [f=0006113] [Chobby] Warning: Missing minimap image for [f=0006113] [Chobby] Warning: Missing minimap image for [f=0006113] [Chobby] Warning: Missing minimap image for [f=0006113] [Chobby] Warning: Missing minimap image for [f=0006113] [Chobby] Warning: Missing minimap image for [f=0006122] [Game::ClientReadNet] added new player mojjj with number 26 to team 0 [f=0006122] > SPRINGIE:User mojjj|chicken_drone_starter|7_4|donator_0|True|UW|Federation|DE [f=0006180] game_message: Giving all units of Batman to Slaab due to lag/AFK [f=0006228] [Chobby] Warning: Missing minimap image for [f=0006228] [Chobby] Warning: Missing minimap image for [f=0006228] [Chobby] Warning: Missing minimap image for [f=0006228] [Chobby] Warning: Missing minimap image for [f=0006228] [Chobby] Warning: Missing minimap image for [f=0006443] [liblobby] Warning: Duplicate user(Sakal) added to channel (zk) [f=0006752] [Chobby] Warning: Missing minimap image for [f=0006752] [Chobby] Warning: Missing minimap image for [f=0006752] [Chobby] Warning: Missing minimap image for [f=0006752] [Chobby] Warning: Missing minimap image for [f=0006752] [Chobby] Warning: Missing minimap image for [f=0006756] [Game::ClientReadNet] added new player Sakal with number 27 to team 0 [f=0006756] > SPRINGIE:User Sakal|missilesilo|2_3||False|||FR [f=0006830] [Chobby] Warning: Missing minimap image for [f=0006830] [Chobby] Warning: Missing minimap image for [f=0006830] [Chobby] Warning: Missing minimap image for [f=0006830] [Chobby] Warning: Missing minimap image for [f=0006830] [Chobby] Warning: Missing minimap image for [f=0007013] [Chobby] Warning: Missing minimap image for [f=0007013] [Chobby] Warning: Missing minimap image for [f=0007013] [Chobby] Warning: Missing minimap image for [f=0007013] [Chobby] Warning: Missing minimap image for [f=0007013] [Chobby] Warning: Missing minimap image for [f=0007149] > SPRINGIE:User mojjj|chicken_drone_starter|7_4|donator_0|True|UW|Federation|DE [f=0007156] Connection attempt from mojjj [f=0007156] -> Version: 103.0.1-939-g2b3f946 develop [f=0007156] -> Connection established (given id 26) [f=0007290] game_message: Player Batman is no longer lagging or AFK; returning all their units. [f=0007566] [BigMac] everyone metal glut [f=0007590] game_message: Giving all units of Batman to Slaab due to lag/AFK [f=0007679] > SPRINGIE:User Sakal|missilesilo|2_3||False|||FR [f=0007690] Connection attempt from Sakal [f=0007690] -> Version: 103.0.1-939-g2b3f946 develop [f=0007690] -> Connection established (given id 27) [f=0007734] <Slaab> Allies: I gave 100 energy to Corvus_Corax. [f=0007777] [Chobby] Warning: Missing minimap image for [f=0007777] [Chobby] Warning: Missing minimap image for [f=0007777] [Chobby] Warning: Missing minimap image for [f=0007777] [Chobby] Warning: Missing minimap image for [f=0007777] [Chobby] Warning: Missing minimap image for [f=0007779] <Slaab> Allies: I gave 100 energy to Corvus_Corax. [f=0007780] [Game::ClientReadNet] added new player Prototypestill with number 28 to team 0 [f=0007780] > SPRINGIE:User Prototypestill|corraid|6_2||False|||RU [f=0007835] <Slaab> Allies: I gave 100 energy to Corvus_Corax. [f=0007867] <Slaab> Allies: I gave 100 energy to Corvus_Corax. [f=0007882] [Chobby] Warning: Missing minimap image for [f=0007882] [Chobby] Warning: Missing minimap image for [f=0007882] [Chobby] Warning: Missing minimap image for [f=0007882] [Chobby] Warning: Missing minimap image for [f=0007882] [Chobby] Warning: Missing minimap image for [f=0008046] <Slaab> Allies: I gave 100 energy to mv. [f=0008085] [liblobby] Warning: Duplicate user(king_of_red) added to channel (zk) [f=0008086] <Slaab> Allies: I gave 100 energy to mv. [f=0008239] Upgrade UI Debug - Upgrade Command Sent [f=0008248] <Slaab> Allies: I gave 100 energy to Corvus_Corax. [f=0008448] Corvus_Corax added point: radar [f=0008668] Corvus_Corax added point: enemy vulture [f=0008880] game_message: Player Batman is no longer lagging or AFK; returning all their units. [f=0009051] game_message: Morph complete: Engineer Trainer lvl 2 [f=0009893] game_message: Duck is under attack [f=0010675] [liblobby] Warning: Duplicate user(Radavvadra) added to channel (zk) [f=0010989] <Shyrka> Allies: I gave 3 units to akademiker. [f=0011196] <Shyrka> Allies: I gave 4 units to akademiker. [f=0011366] <2plus2is5> this is a horrible laggy map [f=0011822] Corvus_Corax added point: need aa [f=0012301] [liblobby] Warning: Duplicate user(Meep) added to channel (zk) [f=0012768] [Chobby] Warning: Missing minimap image for [f=0012768] [Chobby] Warning: Missing minimap image for [f=0012768] [Chobby] Warning: Missing minimap image for [f=0012768] [Chobby] Warning: Missing minimap image for [f=0012768] [Chobby] Warning: Missing minimap image for [f=0012769] [Game::ClientReadNet] added new player Meep with number 29 to team 0 [f=0012770] > SPRINGIE:User Meep|logareamine|4_0|donator_1|False|||AT [f=0012771] Corvus_Corax added point: push with me [f=0012831] [Chobby] Warning: Missing minimap image for [f=0012831] [Chobby] Warning: Missing minimap image for [f=0012831] [Chobby] Warning: Missing minimap image for [f=0012831] [Chobby] Warning: Missing minimap image for [f=0012831] [Chobby] Warning: Missing minimap image for [f=0012843] [Chobby] Warning: Missing minimap image for [f=0012843] [Chobby] Warning: Missing minimap image for [f=0012843] [Chobby] Warning: Missing minimap image for [f=0012843] [Chobby] Warning: Missing minimap image for [f=0012843] [Chobby] Warning: Missing minimap image for [f=0013101] Corvus_Corax added point: [f=0013132] [Chobby] Warning: Missing minimap image for [f=0013132] [Chobby] Warning: Missing minimap image for [f=0013132] [Chobby] Warning: Missing minimap image for [f=0013132] [Chobby] Warning: Missing minimap image for [f=0013132] [Chobby] Warning: Missing minimap image for [f=0013135] [Game::ClientReadNet] added new player Radavvadra with number 30 to team 0 [f=0013135] > SPRINGIE:User Radavvadra|chicken_digger|7_3||False|MC|Federation|ZA [f=0013142] [Chobby] Warning: Missing minimap image for [f=0013142] [Chobby] Warning: Missing minimap image for [f=0013142] [Chobby] Warning: Missing minimap image for [f=0013142] [Chobby] Warning: Missing minimap image for [f=0013142] [Chobby] Warning: Missing minimap image for [f=0013273] [Chobby] Warning: Missing minimap image for [f=0013273] [Chobby] Warning: Missing minimap image for [f=0013273] [Chobby] Warning: Missing minimap image for [f=0013273] [Chobby] Warning: Missing minimap image for [f=0013273] [Chobby] Warning: Missing minimap image for [f=0014009] > SPRINGIE:User Meep|logareamine|4_0|donator_1|False|||AT [f=0014017] Connection attempt from Meep [f=0014017] -> Version: 103.0.1-939-g2b3f946 develop [f=0014017] -> Connection established (given id 29) [f=0014062] Corvus_Corax added point: aa [f=0014263] game_message: Buoy is under attack [f=0014432] game_message: Buoy is under attack [f=0014680] game_message: Buoy is under attack [f=0014687] fxrs added point: time for you to get aa [f=0015073] <Corvus_Corax> Allies: yes sir [f=0015936] Corvus_Corax added point: lol [f=0016929] <Shyrka> Allies: I gave 4 units to akademiker. [f=0017430] game_message: Giving all units of rooks[vegan] to Blackdutchie due to lag/AFK [f=0017640] > <2plus2is5>!exit [f=0017640] > Poll: do you want to exit the game? [!y=1/10, !n=0/10] [f=0017640] > Poll: do you want to exit the game? [!y=0/10, !n=0/10] [f=0017705] <fxrs> !vote 2 [f=0017706] > Poll: do you want to exit the game? [!y=1/10, !n=1/10] [f=0017738] > <2plus2is5>!y [f=0017739] > Poll: do you want to exit the game? [!y=1/10, !n=1/10] [f=0017749] <CaptainKlutz> !vote 1 [f=0017750] > Poll: do you want to exit the game? [!y=2/10, !n=1/10] [f=0017750] <Senaven> !vote 1 [f=0017750] > Poll: do you want to exit the game? [!y=3/10, !n=1/10] [f=0017763] <granateboy> !vote 2 [f=0017763] > Poll: do you want to exit the game? [!y=3/10, !n=2/10] [f=0017777] <mv> !vote 1 [f=0017777] > Poll: do you want to exit the game? [!y=4/10, !n=2/10] [f=0017785] <Batman> !vote 2 [f=0017785] > Poll: do you want to exit the game? [!y=4/10, !n=3/10] [f=0017817] <Anir> !vote 2 [f=0017818] > Poll: do you want to exit the game? [!y=4/10, !n=4/10] [f=0017820] <Shyrka> !vote 2 [f=0017820] > Poll: do you want to exit the game? [!y=4/10, !n=5/10] [f=0017940] game_message: Giving all units of 2plus2is5 to Blackdutchie due to lag/AFK [f=0018202] [BigMac] this is going to get ugly [f=0018336] Speed set to 0.9 [Corvus_Corax] [f=0018680] game_message: Scallop is under attack [f=0019047] <Batman> Allies: we need starlight [f=0019227] <Batman> Allies: make starlight somewhere and all assist [f=0019330] > Poll: do you want to exit the game? [END:FAILED] [f=0019726] <rooks[vegan]> !vote 1 [f=0019735] <fxrs> Allies: ill connect grid and eco hard [f=0020600] [Chobby] Warning: Missing minimap image for [f=0020600] [Chobby] Warning: Missing minimap image for [f=0020600] [Chobby] Warning: Missing minimap image for [f=0020600] [Chobby] Warning: Missing minimap image for [f=0020600] [Chobby] Warning: Missing minimap image for [f=0020688] [Chobby] Warning: Missing minimap image for [f=0020688] [Chobby] Warning: Missing minimap image for [f=0020688] [Chobby] Warning: Missing minimap image for [f=0020688] [Chobby] Warning: Missing minimap image for [f=0020688] [Chobby] Warning: Missing minimap image for [f=0020720] <Shyrka> Allies: I gave 3 units to akademiker. [f=0021296] [liblobby] Warning: Duplicate user(exploit) added to channel (zk) [f=0021305] game_message: Scallop is under attack [f=0021575] Blackdutchie paused the game [f=0021575] <Blackdutchie> some time for people to catch up [f=0021575] Anir unpaused the game [f=0022031] <Anir> you voted for it, now play your map [f=0022124] [liblobby] Warning: Duplicate user(MarMan) added to channel (zk) [f=0022216] Player rooks[vegan] left the game: normal quit [f=0022441] [Chobby] Warning: Missing minimap image for [f=0022441] [Chobby] Warning: Missing minimap image for [f=0022441] [Chobby] Warning: Missing minimap image for [f=0022441] [Chobby] Warning: Missing minimap image for [f=0022441] [Chobby] Warning: Missing minimap image for [f=0022522] [Chobby] Warning: Missing minimap image for [f=0022522] [Chobby] Warning: Missing minimap image for [f=0022522] [Chobby] Warning: Missing minimap image for [f=0022522] [Chobby] Warning: Missing minimap image for [f=0022522] [Chobby] Warning: Missing minimap image for [f=0022587] <CaptainKlutz> and someone said aftermath had too much metal lol [f=0023033] <Senaven> i have not enought metal [f=0023234] <Senaven> it was me :/ [f=0023455] <2plus2is5> yes# [f=0023571] Spectator BigMac left the game: timeout [f=0023658] > <2plus2is5>!exit [f=0023659] > Poll: do you want to exit the game? [!y=1/9, !n=0/9] [f=0023659] > Poll: do you want to exit the game? [!y=0/9, !n=0/9] [f=0023707] <fxrs> !vote 2 [f=0023707] > Poll: do you want to exit the game? [!y=1/9, !n=1/9] [f=0023760] > <2plus2is5>!y [f=0023760] > Poll: do you want to exit the game? [!y=1/9, !n=1/9] [f=0023768] <CaptainKlutz> !vote 1 [f=0023768] > Poll: do you want to exit the game? [!y=2/9, !n=1/9] [f=0023777] <mv> !vote 1 [f=0023777] > Poll: do you want to exit the game? [!y=3/9, !n=1/9] [f=0023779] <Batman> !vote 2 [f=0023779] > Poll: do you want to exit the game? [!y=3/9, !n=2/9] [f=0023847] [liblobby] Warning: Duplicate user(Rafalpluk) added to channel (zk) [f=0023889] <Batman> !vote 2 [f=0023889] > Poll: do you want to exit the game? [!y=3/9, !n=2/9] [f=0024094] <Anir> !vote 2 [f=0024095] > Poll: do you want to exit the game? [!y=3/9, !n=3/9] [f=0024281] <Shyrka> Allies: I gave 3 units to akademiker. [f=0024754] Upgrade UI Debug - Upgrade Command Sent [f=0025088] Spectator Sakal left the game: normal quit [f=0025169] [Chobby] Warning: Missing minimap image for [f=0025169] [Chobby] Warning: Missing minimap image for [f=0025169] [Chobby] Warning: Missing minimap image for [f=0025169] [Chobby] Warning: Missing minimap image for [f=0025169] [Chobby] Warning: Missing minimap image for [f=0025238] > Poll: do you want to exit the game? [END:FAILED] [f=0025262] [Chobby] Warning: Missing minimap image for [f=0025262] [Chobby] Warning: Missing minimap image for [f=0025262] [Chobby] Warning: Missing minimap image for [f=0025262] [Chobby] Warning: Missing minimap image for [f=0025262] [Chobby] Warning: Missing minimap image for [f=0025725] Player 2plus2is5 left the game: normal quit [f=0025808] <Batman> Allies: LETS OWN THE SEA [f=0026284] [Chobby] Warning: Missing minimap image for [f=0026284] [Chobby] Warning: Missing minimap image for [f=0026284] [Chobby] Warning: Missing minimap image for [f=0026284] [Chobby] Warning: Missing minimap image for [f=0026284] [Chobby] Warning: Missing minimap image for [f=0026288] Spectator Meep left the game: normal quit [f=0026371] [Chobby] Warning: Missing minimap image for [f=0026371] [Chobby] Warning: Missing minimap image for [f=0026371] [Chobby] Warning: Missing minimap image for [f=0026371] [Chobby] Warning: Missing minimap image for [f=0026371] [Chobby] Warning: Missing minimap image for [f=0026698] <Shyrka> Allies: I gave 2 units to akademiker. [f=0026778] [Chobby] Warning: Missing minimap image for [f=0026778] [Chobby] Warning: Missing minimap image for [f=0026778] [Chobby] Warning: Missing minimap image for [f=0026778] [Chobby] Warning: Missing minimap image for [f=0026778] [Chobby] Warning: Missing minimap image for [f=0026828] [Chobby] Warning: Missing minimap image for [f=0026828] [Chobby] Warning: Missing minimap image for [f=0026828] [Chobby] Warning: Missing minimap image for [f=0026828] [Chobby] Warning: Missing minimap image for [f=0026828] [Chobby] Warning: Missing minimap image for [f=0026852] [liblobby] Warning: Duplicate user(anonymise737) added to channel (zk) [f=0026895] game_message: Angler is under attack [f=0026896] game_message: Morph complete: Engineer Trainer lvl 3 [f=0026938] <Batman> Allies: LETS OWN THE SEA [f=0027145] game_message: Scallop is under attack [f=0027337] [liblobby] Warning: Duplicate user(sonaraxe) added to channel (zk) [f=0027374] game_message: Scallop is under attack [f=0027402] <CaptainKlutz> is this hell [f=0027875] [liblobby] Warning: Duplicate user(scjb) added to channel (zk) [f=0028707] > <2plus2is5>yes [f=0028855] [Chobby] Warning: Missing minimap image for [f=0028855] [Chobby] Warning: Missing minimap image for [f=0028855] [Chobby] Warning: Missing minimap image for [f=0028855] [Chobby] Warning: Missing minimap image for [f=0028855] [Chobby] Warning: Missing minimap image for [f=0028856] > SPRINGIE:User Alcur|firewalker|7_3||True|Mean|Federation|FI [f=0028907] [Chobby] Warning: Missing minimap image for [f=0028907] [Chobby] Warning: Missing minimap image for [f=0028907] [Chobby] Warning: Missing minimap image for [f=0028907] [Chobby] Warning: Missing minimap image for [f=0028907] [Chobby] Warning: Missing minimap image for [f=0028947] [Chobby] Warning: Missing minimap image for [f=0028947] [Chobby] Warning: Missing minimap image for [f=0028947] [Chobby] Warning: Missing minimap image for [f=0028947] [Chobby] Warning: Missing minimap image for [f=0028947] [Chobby] Warning: Missing minimap image for [f=0029448] [liblobby] Warning: Duplicate user(soloGG) added to channel (zk) [f=0029714] [Chobby] Warning: Missing minimap image for [f=0029714] [Chobby] Warning: Missing minimap image for [f=0029714] [Chobby] Warning: Missing minimap image for [f=0029714] [Chobby] Warning: Missing minimap image for [f=0029714] [Chobby] Warning: Missing minimap image for [f=0029716] [Game::ClientReadNet] added new player soloGG with number 31 to team 0 [f=0029716] > SPRINGIE:User soloGG|chicken_dragon|0_0||False|||CH [f=0029755] [Chobby] Warning: Missing minimap image for [f=0029755] [Chobby] Warning: Missing minimap image for [f=0029755] [Chobby] Warning: Missing minimap image for [f=0029755] [Chobby] Warning: Missing minimap image for [f=0029755] [Chobby] Warning: Missing minimap image for [f=0029812] [Chobby] Warning: Missing minimap image for [f=0029812] [Chobby] Warning: Missing minimap image for [f=0029812] [Chobby] Warning: Missing minimap image for [f=0029812] [Chobby] Warning: Missing minimap image for [f=0029812] [Chobby] Warning: Missing minimap image for [f=0029820] game_message: Giving all units of akademiker to Slaab due to lag/AFK [f=0029850] game_message: Player akademiker is no longer lagging or AFK; returning all their units. [f=0029857] [Chobby] Warning: Missing minimap image for [f=0029857] [Chobby] Warning: Missing minimap image for [f=0029857] [Chobby] Warning: Missing minimap image for [f=0029857] [Chobby] Warning: Missing minimap image for [f=0029857] [Chobby] Warning: Missing minimap image for [f=0029880] game_message: Giving all units of akademiker to Slaab due to lag/AFK [f=0029910] game_message: Player akademiker is no longer lagging or AFK; returning all their units. [f=0029970] game_message: Giving all units of akademiker to Slaab due to lag/AFK [f=0030000] game_message: Player akademiker is no longer lagging or AFK; returning all their units. [f=0030030] game_message: Giving all units of akademiker to Slaab due to lag/AFK [f=0030041] > SPRINGIE:User soloGG|chicken_dragon|0_0||False|||CH [f=0030043] [Chobby] Warning: Missing minimap image for [f=0030043] [Chobby] Warning: Missing minimap image for [f=0030043] [Chobby] Warning: Missing minimap image for [f=0030043] [Chobby] Warning: Missing minimap image for [f=0030043] [Chobby] Warning: Missing minimap image for [f=0030060] game_message: Player akademiker is no longer lagging or AFK; returning all their units. [f=0030070] [Chobby] Warning: Missing minimap image for [f=0030070] [Chobby] Warning: Missing minimap image for [f=0030070] [Chobby] Warning: Missing minimap image for [f=0030070] [Chobby] Warning: Missing minimap image for [f=0030070] [Chobby] Warning: Missing minimap image for [f=0030090] game_message: Giving all units of akademiker to Slaab due to lag/AFK [f=0030120] game_message: Player akademiker is no longer lagging or AFK; returning all their units. [f=0030150] game_message: Giving all units of akademiker to Slaab due to lag/AFK [f=0030179] [Chobby] Warning: Missing minimap image for [f=0030179] [Chobby] Warning: Missing minimap image for [f=0030179] [Chobby] Warning: Missing minimap image for [f=0030179] [Chobby] Warning: Missing minimap image for [f=0030179] [Chobby] Warning: Missing minimap image for [f=0030240] game_message: Giving all units of Corvus_Corax to Slaab due to lag/AFK [f=0030287] [Chobby] Warning: Missing minimap image for [f=0030287] [Chobby] Warning: Missing minimap image for [f=0030287] [Chobby] Warning: Missing minimap image for [f=0030287] [Chobby] Warning: Missing minimap image for [f=0030287] [Chobby] Warning: Missing minimap image for [f=0030300] game_message: Player Corvus_Corax is no longer lagging or AFK; returning all their units. [f=0030330] game_message: Giving all units of Corvus_Corax to Slaab due to lag/AFK [f=0030420] game_message: Player Corvus_Corax is no longer lagging or AFK; returning all their units. [f=0030433] [liblobby] Warning: Duplicate user(rooks[vegan]) added to channel (zk) [f=0030480] game_message: Giving all units of Corvus_Corax to Slaab due to lag/AFK [f=0030510] game_message: Player Corvus_Corax is no longer lagging or AFK; returning all their units. [f=0030540] game_message: Giving all units of Corvus_Corax to Slaab due to lag/AFK [f=0030570] game_message: Player Corvus_Corax is no longer lagging or AFK; returning all their units. [f=0030600] game_message: Giving all units of Corvus_Corax to Slaab due to lag/AFK [f=0030630] game_message: Player Corvus_Corax is no longer lagging or AFK; returning all their units. [f=0030660] game_message: Giving all units of Corvus_Corax to Slaab due to lag/AFK [f=0030690] game_message: Giving all units of Senaven to Blackdutchie due to lag/AFK [f=0030720] game_message: Player Senaven is no longer lagging or AFK; returning all their units. [f=0030750] game_message: Giving all units of Senaven to Blackdutchie due to lag/AFK [f=0030780] game_message: Player Senaven is no longer lagging or AFK; returning all their units. [f=0030796] [Chobby] Warning: Missing minimap image for [f=0030796] [Chobby] Warning: Missing minimap image for [f=0030796] [Chobby] Warning: Missing minimap image for [f=0030796] [Chobby] Warning: Missing minimap image for [f=0030796] [Chobby] Warning: Missing minimap image for [f=0030798] > SPRINGIE:User rooks[vegan]|chickena|2_1||False||Federation|PL [f=0030838] [Chobby] Warning: Missing minimap image for [f=0030838] [Chobby] Warning: Missing minimap image for [f=0030838] [Chobby] Warning: Missing minimap image for [f=0030838] [Chobby] Warning: Missing minimap image for [f=0030838] [Chobby] Warning: Missing minimap image for [f=0030840] game_message: Giving all units of Senaven to Blackdutchie due to lag/AFK [f=0030870] game_message: Player Senaven is no longer lagging or AFK; returning all their units. [f=0030900] game_message: Giving all units of Senaven to Blackdutchie due to lag/AFK [f=0030930] game_message: Player Senaven is no longer lagging or AFK; returning all their units. [f=0030960] game_message: Giving all units of Senaven to Blackdutchie due to lag/AFK [f=0031020] game_message: Player Senaven is no longer lagging or AFK; returning all their units. [f=0031050] game_message: Giving all units of Senaven to Blackdutchie due to lag/AFK [f=0031080] game_message: Player Senaven is no longer lagging or AFK; returning all their units. [f=0031110] game_message: Giving all units of Senaven to Blackdutchie due to lag/AFK [f=0031140] game_message: Player Senaven is no longer lagging or AFK; returning all their units. [f=0031170] game_message: Giving all units of Senaven to Blackdutchie due to lag/AFK [f=0031230] game_message: Player Senaven is no longer lagging or AFK; returning all their units. [f=0031260] game_message: Giving all units of Senaven to Blackdutchie due to lag/AFK [f=0031290] game_message: Player Senaven is no longer lagging or AFK; returning all their units. [f=0031320] game_message: Giving all units of Senaven to Blackdutchie due to lag/AFK [f=0031505] [liblobby] Warning: Duplicate user(twobip) added to channel (zk) [f=0031700] Spectator LexEst left the game: normal quit [f=0031718] [Chobby] Warning: Missing minimap image for [f=0031718] [Chobby] Warning: Missing minimap image for [f=0031718] [Chobby] Warning: Missing minimap image for [f=0031718] [Chobby] Warning: Missing minimap image for [f=0031718] [Chobby] Warning: Missing minimap image for [f=0031794] [Chobby] Warning: Missing minimap image for [f=0031794] [Chobby] Warning: Missing minimap image for [f=0031794] [Chobby] Warning: Missing minimap image for [f=0031794] [Chobby] Warning: Missing minimap image for [f=0031794] [Chobby] Warning: Missing minimap image for [f=0032317] [Game::ClientReadNet] added new player Rafalpluk with number 32 to team 0 [f=0032317] > SPRINGIE:User Rafalpluk|chicken|7_4|dev_content|False|Mean|Federation|PL [f=0032318] [Chobby] Warning: Missing minimap image for [f=0032318] [Chobby] Warning: Missing minimap image for [f=0032318] [Chobby] Warning: Missing minimap image for [f=0032318] [Chobby] Warning: Missing minimap image for [f=0032318] [Chobby] Warning: Missing minimap image for [f=0032318] [Chobby] Warning: Missing minimap image for [f=0032318] [Chobby] Warning: Missing minimap image for [f=0032318] [Chobby] Warning: Missing minimap image for [f=0032318] [Chobby] Warning: Missing minimap image for [f=0032318] [Chobby] Warning: Missing minimap image for [f=0032577] akademiker paused the game [f=0032577] > SPRINGIE:User Rafalpluk|chicken|7_4|dev_content|False|Mean|Federation|PL [f=0032577] [Chobby] Warning: Missing minimap image for [f=0032577] [Chobby] Warning: Missing minimap image for [f=0032577] [Chobby] Warning: Missing minimap image for [f=0032577] [Chobby] Warning: Missing minimap image for [f=0032577] [Chobby] Warning: Missing minimap image for [f=0032577] [Chobby] Warning: Missing minimap image for [f=0032577] [Chobby] Warning: Missing minimap image for [f=0032577] [Chobby] Warning: Missing minimap image for [f=0032577] [Chobby] Warning: Missing minimap image for [f=0032577] [Chobby] Warning: Missing minimap image for [f=0032577] <Corvus_Corax> Allies: !exit [f=0032577] > <Rafalpluk>new map? [f=0032577] > <Corvus_Corax>!exit [f=0032577] > Poll: do you want to exit the game? [!y=1/10, !n=0/10] [f=0032577] > Poll: do you want to exit the game? [!y=0/10, !n=0/10] [f=0032577] <Jummy> !vote 1 [f=0032577] > Poll: do you want to exit the game? [!y=2/10, !n=0/10] [f=0032577] <CaptainKlutz> !vote 1 [f=0032577] > Poll: do you want to exit the game? [!y=3/10, !n=0/10] [f=0032577] > <Corvus_Corax>!y [f=0032577] > Poll: do you want to exit the game? [!y=3/10, !n=0/10] [f=0032577] <mv> !vote 1 [f=0032577] > Poll: do you want to exit the game? [!y=4/10, !n=0/10] [f=0032577] <granateboy> !vote 2 [f=0032577] > Poll: do you want to exit the game? [!y=4/10, !n=1/10] [f=0032577] <Anir> !vote 2 [f=0032577] > Poll: do you want to exit the game? [!y=4/10, !n=2/10] [f=0032577] <Shyrka> !vote 1 [f=0032577] > Poll: do you want to exit the game? [!y=5/10, !n=2/10] [f=0032577] <Batman> !vote 2 [f=0032577] > Poll: do you want to exit the game? [!y=5/10, !n=3/10] [f=0032577] Anir unpaused the game [f=0032580] game_message: Player akademiker is no longer lagging or AFK; returning all their units. [f=0032580] game_message: Player Corvus_Corax is no longer lagging or AFK; returning all their units. [f=0032602] <[tre]PAK> !vote 2 [f=0032602] > Poll: do you want to exit the game? [!y=5/10, !n=4/10] [f=0032604] <Slaab> !vote 1 [f=0032604] > Poll: do you want to exit the game? [!y=6/10, !n=4/10] [f=0032642] <mv> is anybody still playing? [f=0032677] > <Corvus_Corax>lag shit [f=0032820] <Blackdutchie> yes [f=0032866] <Anir> yes 0 ping xd [f=0033075] <fxrs> 4 fps [f=0033194] <Blackdutchie> only 50% CPU! We can take it! [f=0033567] > <rooks[vegan]>https://www.youtube.com/watch?v=ogVtT0XJrCY [f=0033797] > Poll: do you want to exit the game? [END:FAILED] [f=0033976] [4hundred] Dutchie is dirty? [f=0034070] Corvus_Corax paused the game [f=0034070] Anir unpaused the game [f=0034560] game_message: Giving all units of Batman to Slaab due to lag/AFK [f=0035054] > SPRINGIE:User Rafalpluk|chicken|7_4|dev_content|False|Mean|Federation|PL [f=0035214] Connection attempt from Rafalpluk [f=0035214] -> Version: 103.0.1-939-g2b3f946 develop [f=0035214] -> Connection established (given id 32) [f=0035220] game_message: Player Batman is no longer lagging or AFK; returning all their units. [f=0035460] game_message: Giving all units of Unknown Player on team 15 to Slaab due to lag/AFK [f=0035625] game_message: Scallop is under attack [f=0035645] Spectator Corvus_Corax left the game: normal quit [f=0035796] game_message: Solar Collector is under attack [f=0036151] [Chobby] Warning: Missing minimap image for [f=0036151] [Chobby] Warning: Missing minimap image for [f=0036151] [Chobby] Warning: Missing minimap image for [f=0036151] [Chobby] Warning: Missing minimap image for [f=0036151] [Chobby] Warning: Missing minimap image for [f=0036168] [Chobby] Warning: Missing minimap image for [f=0036168] [Chobby] Warning: Missing minimap image for [f=0036168] [Chobby] Warning: Missing minimap image for [f=0036168] [Chobby] Warning: Missing minimap image for [f=0036168] [Chobby] Warning: Missing minimap image for [f=0036760] [liblobby] Warning: Duplicate user(Corvus_Corax) added to channel (zk) [f=0036792] [liblobby] Warning: Duplicate user(newparrain) added to channel (zk) [f=0036855] [Chobby] Warning: Missing minimap image for [f=0036855] [Chobby] Warning: Missing minimap image for [f=0036855] [Chobby] Warning: Missing minimap image for [f=0036855] [Chobby] Warning: Missing minimap image for [f=0036855] [Chobby] Warning: Missing minimap image for [f=0036858] > SPRINGIE:User Corvus_Corax|cormine1|7_4||False||Empire|UA [f=0036951] [Chobby] Warning: Missing minimap image for [f=0036951] [Chobby] Warning: Missing minimap image for [f=0036951] [Chobby] Warning: Missing minimap image for [f=0036951] [Chobby] Warning: Missing minimap image for [f=0036951] [Chobby] Warning: Missing minimap image for [f=0037110] game_message: Giving all units of akademiker to Slaab due to lag/AFK [f=0037140] game_message: Player akademiker is no longer lagging or AFK; returning all their units. [f=0037170] game_message: Giving all units of akademiker to Slaab due to lag/AFK [f=0037200] game_message: Player akademiker is no longer lagging or AFK; returning all their units. [f=0037230] game_message: Giving all units of akademiker to Slaab due to lag/AFK [f=0037260] game_message: Player akademiker is no longer lagging or AFK; returning all their units. [f=0037290] game_message: Giving all units of akademiker to Slaab due to lag/AFK [f=0037350] game_message: Player akademiker is no longer lagging or AFK; returning all their units. [f=0037380] game_message: Giving all units of akademiker to Slaab due to lag/AFK [f=0037410] game_message: Player akademiker is no longer lagging or AFK; returning all their units. [f=0037440] game_message: Giving all units of akademiker to Slaab due to lag/AFK [f=0037531] [liblobby] Warning: Duplicate user(redcap) added to channel (zk) [f=0037770] game_message: Player akademiker is no longer lagging or AFK; returning all their units. [f=0037800] game_message: Giving all units of akademiker to Slaab due to lag/AFK [f=0037800] [liblobby] Warning: Duplicate user(twobip) added to channel (zk) [f=0037920] game_message: Player akademiker is no longer lagging or AFK; returning all their units. [f=0038100] game_message: Giving all units of Unknown Player on team 11 to Jummy due to lag/AFK [f=0038104] game_message: Caretaker is under attack [f=0038190] game_message: Giving all units of akademiker to Jummy due to lag/AFK [f=0038231] <akademiker> Allies: FINISH MY ZENITH [f=0038310] game_message: Player akademiker is no longer lagging or AFK; returning all their units. [f=0038331] Spectator Slaab left the game: normal quit [f=0038400] game_message: Giving all units of akademiker to Jummy due to lag/AFK [f=0038430] game_message: Player akademiker is no longer lagging or AFK; returning all their units. [f=0038460] game_message: Giving all units of akademiker to Jummy due to lag/AFK [f=0038550] > <akademiker>finish my zenith slaab [f=0038774] fxrs added point: [f=0038821] > <Slaab>I laged so much I couldnt resign [f=0039004] [Game::ClientReadNet] added new player newparrain with number 33 to team 0 [f=0039004] > SPRINGIE:User newparrain|armestor|5_2||False|ASSHO|Dynasty|FR [f=0039005] [Chobby] Warning: Missing minimap image for [f=0039005] [Chobby] Warning: Missing minimap image for [f=0039005] [Chobby] Warning: Missing minimap image for [f=0039005] [Chobby] Warning: Missing minimap image for [f=0039005] [Chobby] Warning: Missing minimap image for [f=0039058] [Chobby] Warning: Missing minimap image for [f=0039058] [Chobby] Warning: Missing minimap image for [f=0039058] [Chobby] Warning: Missing minimap image for [f=0039058] [Chobby] Warning: Missing minimap image for [f=0039058] [Chobby] Warning: Missing minimap image for [f=0039064] > <2plus2is5>!exit [f=0039064] > Poll: do you want to exit the game? [!y=1/10, !n=0/10] [f=0039064] > Poll: do you want to exit the game? [!y=0/10, !n=0/10] [f=0039105] <[tre]PAK> !vote 2 [f=0039105] > Poll: do you want to exit the game? [!y=1/10, !n=1/10] [f=0039120] <CaptainKlutz> !vote 1 [f=0039120] > Poll: do you want to exit the game? [!y=2/10, !n=1/10] [f=0039133] <Anir> !vote 2 [f=0039133] > Poll: do you want to exit the game? [!y=2/10, !n=2/10] [f=0039155] <granateboy> !vote 2 [f=0039155] > Poll: do you want to exit the game? [!y=2/10, !n=3/10] [f=0039160] > <2plus2is5>!y [f=0039160] > Poll: do you want to exit the game? [!y=2/10, !n=3/10] [f=0039194] > <Slaab>!y [f=0039194] > Poll: do you want to exit the game? [!y=3/10, !n=3/10] [f=0039322] <Shyrka> !vote 1 [f=0039323] > Poll: do you want to exit the game? [!y=4/10, !n=3/10] [f=0039400] <Jummy> !vote 1 [f=0039400] > Poll: do you want to exit the game? [!y=5/10, !n=3/10] [f=0039483] game_message: Caretaker is under attack [f=0039623] <Batman> !vote 2 [f=0039623] > Poll: do you want to exit the game? [!y=5/10, !n=4/10] [f=0039640] <Nicoss125> !vote 1 [f=0039640] > Poll: do you want to exit the game? [!y=6/10, !n=4/10] [f=0039717] <Blackdutchie> !vote 2 [f=0039717] > Poll: do you want to exit the game? [!y=6/10, !n=5/10] [f=0040046] <akademiker> !vote 2 [f=0040047] > Poll: do you want to exit the game? [!y=6/10, !n=6/10] [f=0040157] > Poll: do you want to exit the game? [END:FAILED] [f=0040163] > <Senaven>dont exit [f=0040187] akademiker paused the game [f=0040187] > <Senaven>resign [f=0040187] Anir unpaused the game [f=0040197] <CaptainKlutz> !poll resign [f=0040197] > Poll: Resign team 1? [!y=1/5, !n=0/5] [f=0040197] > Poll: Resign team 1? [!y=0/5, !n=0/5] [f=0040200] game_message: Player akademiker is no longer lagging or AFK; returning all their units. [f=0040230] game_message: Giving all units of akademiker to Jummy due to lag/AFK [f=0040257] > <Senaven>!y [f=0040257] > Poll: Resign team 1? [!y=2/5, !n=0/5] [f=0040285] <Anir> !vote 2 [f=0040285] > Poll: Resign team 1? [!y=2/5, !n=1/5] [f=0040287] <[tre]PAK> !vote 2 [f=0040287] > Poll: Resign team 1? [!y=2/5, !n=2/5] [f=0040319] <CaptainKlutz> !vote 1 [f=0040319] > Poll: Resign team 1? [!y=2/5, !n=2/5] [f=0040336] <Blackdutchie> !vote 2 [f=0040336] > Poll: Resign team 1? [!y=2/5, !n=3/5] [f=0040418] > <2plus2is5>why resign when its a shit laggy map [f=0040421] game_message: Scallop is under attack [f=0040574] game_message: Scallop is under attack [f=0040873] <fxrs> !vote 2 [f=0040924] > <Corvus_Corax>!n [f=0040955] > <Corvus_Corax>!y [f=0040973] > <Corvus_Corax>!n [f=0041096] [liblobby] Warning: Duplicate user(321damianos) added to channel (zk) [f=0041308] > Poll: Resign team 1? [END:FAILED] [f=0041432] game_message: Scallop is under attack [f=0042009] [liblobby] Warning: Duplicate user(atom2) added to channel (zk) [f=0042307] game_message: Shogun is under attack [f=0042330] game_message: Giving all units of Batman to Jummy due to lag/AFK [f=0042457] game_message: Scallop is under attack [f=0042480] game_message: Player Batman is no longer lagging or AFK; returning all their units. [f=0042622] game_message: Scallop is under attack [f=0042636] [Chobby] Warning: Missing minimap image for [f=0042636] [Chobby] Warning: Missing minimap image for [f=0042636] [Chobby] Warning: Missing minimap image for [f=0042636] [Chobby] Warning: Missing minimap image for [f=0042636] [Chobby] Warning: Missing minimap image for [f=0042663] > <2plus2is5>!split [f=0042672] [Chobby] Warning: Missing minimap image for [f=0042672] [Chobby] Warning: Missing minimap image for [f=0042672] [Chobby] Warning: Missing minimap image for [f=0042672] [Chobby] Warning: Missing minimap image for [f=0042672] [Chobby] Warning: Missing minimap image for [f=0043379] Spectator snoke left the game: normal quit [f=0044154] <akademiker> Allies: shoot zenith on their metal extractors [f=0044275] game_message: Scallop is under attack [f=0044546] game_message: Scallop is under attack [f=0044696] game_message: Scallop is under attack [f=0044846] game_message: Scallop is under attack [f=0044996] game_message: Scallop is under attack [f=0045150] game_message: Scallop is under attack [f=0045196] [Chobby] Warning: Missing minimap image for [f=0045196] [Chobby] Warning: Missing minimap image for [f=0045196] [Chobby] Warning: Missing minimap image for [f=0045196] [Chobby] Warning: Missing minimap image for [f=0045196] [Chobby] Warning: Missing minimap image for [f=0045241] [Chobby] Warning: Missing minimap image for [f=0045241] [Chobby] Warning: Missing minimap image for [f=0045241] [Chobby] Warning: Missing minimap image for [f=0045241] [Chobby] Warning: Missing minimap image for [f=0045241] [Chobby] Warning: Missing minimap image for [f=0045498] game_message: Scallop is under attack [f=0045527] [liblobby] Warning: Duplicate user(newparrain) added to channel (zk) [f=0045842] game_message: Scallop is under attack [f=0046358] game_message: Scallop is under attack [f=0046508] game_message: Scallop is under attack [f=0046822] game_message: Scallop is under attack [f=0046982] game_message: Scallop is under attack [f=0047132] game_message: Scallop is under attack [f=0047258] Error: Failed to allocate memory [f=0047258] Error: Error handler invoked for Spring 103.0.1-939-g2b3f946 develop. [f=0047258] Error: DLL information: [f=0047258] Error: Stacktrace for Spring 103.0.1-939-g2b3f946 develop: [f=0047258] Error: (0) Unknown [0x008C2329] [f=0047258] Error: (1) Unknown [0x008C255B] [f=0047258] Error: (2) Unknown [0x00E56653] [f=0047258] Error: (3) Unknown [0x006853B0] [f=0047258] Error: (4) Unknown [0x006857AB] [f=0047258] Error: (5) Unknown [0x006828E8] [f=0047258] Error: (6) Unknown [0x00801A76] [f=0047258] Error: (7) Unknown [0x0042F695] [f=0047258] Error: (8) Unknown [0x0042F8F5] [f=0047258] Error: (9) Unknown [0x0086B8E9] [f=0047258] Error: (10) Unknown [0x0086FB6F] [f=0047258] Error: (11) Unknown [0x00853353] [f=0047258] Error: (12) Unknown [0x00E8745B] [f=0047258] Error: (13) Unknown [0x00401402] [f=0047258] Error: (14) Unknown [0x75537C04] [f=0047258] Error: (15) Unknown [0x773EAB8F] [f=0047258] Error: (16) Unknown [0x773EAB5A] [f=0047258] Error: [ErrorMessageBox][1] msg="Failed to allocate memory" cap="Spring: Fatal Error" mainThread=1 terminate called after throwing an instance of 'std::system_error' what(): No error [f=0047258] Error: Spring received an ABORT signal [f=0047258] Error: Error handler invoked for Spring 103.0.1-939-g2b3f946 develop. [f=0047258] Error: DLL information: [f=0047258] Error: Stacktrace for Spring 103.0.1-939-g2b3f946 develop: [f=0047258] Error: (0) Unknown [0x008C2329] [f=0047258] Error: (1) Unknown [0x008C255B] [f=0047258] Error: (2) Unknown [0x756E2D93] [f=0047258] Error: (3) Unknown [0x756E636C] [f=0047258] Error: (4) Unknown [0x00CECAB8] [f=0047258] Error: [ErrorMessageBox][1] msg="Abort / abnormal termination" cap="Spring: Fatal Error" mainThread=1 Chobby.exe Information: 0 : ZkData.TcpTransport socket disconnected: Impossible de lire les données de la connexion de transport : Une connexion existante a dû être fermée par l’hôte distant. Chobby.exe Information: 0 : Chobby closed connection Chobby.exe Warning: 0 : Spring exit code is: 255, assuming crash Chobby.exe Information: 0 : Spring exited Chobby.exe Warning: 0 : Spring crash detected
Failed to allocate memory
Why? Exit code?
Oh, I see.