Open Chobbyla opened 10 hours ago
infolog_full.txt (truncated):
[t=00:00:00.000046] Using writeable configuration source: "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.039053] LogOutput initialized. Logging to D:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.039078] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.039089] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.039097] [t=00:00:00.039100] Enable or disable log sections using the LogSections configuration key [t=00:00:00.039103] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.039109] Use "none" to disable the default log sections. [t=00:00:00.039112] ============== </Log Sections> ============== [t=00:00:00.039115] ============== <User Config> ============== [t=00:00:00.039186] AllowDeferredMapRendering = 1 [t=00:00:00.039190] AllowDeferredModelRendering = 1 [t=00:00:00.039193] AnimationMT = 0 [t=00:00:00.039196] BumpWaterAnisotropy = 2 [t=00:00:00.039200] BumpWaterBlurReflection = 1 [t=00:00:00.039203] BumpWaterDepthBits = 32 [t=00:00:00.039208] BumpWaterReflection = 2 [t=00:00:00.039211] BumpWaterRefraction = 2 [t=00:00:00.039214] BumpWaterTexSizeReflection = 1024 [t=00:00:00.039217] CamFreeScrollSpeed = 50 [t=00:00:00.039221] CamMode = 1 [t=00:00:00.039224] CubeTexSizeReflection = 1024 [t=00:00:00.039227] CubeTexSizeSpecular = 1024 [t=00:00:00.039231] DualScreenMiniMapOnLeft = 1 [t=00:00:00.039234] EdgeMoveDynamic = 0 [t=00:00:00.039237] EdgeMoveWidth = 0.003 [t=00:00:00.039240] FPSFOV = 90 [t=00:00:00.039243] FPSScrollSpeed = 50 [t=00:00:00.039248] FontSize = 18 [t=00:00:00.039251] GrassDetail = 0 [t=00:00:00.039254] GroundDecals = 10 [t=00:00:00.039258] GroundDetail = 180 [t=00:00:00.039261] HangTimeout = 30 [t=00:00:00.039264] HardwareCursor = 1 [t=00:00:00.039267] InitialNetworkTimeout = 0 [t=00:00:00.039270] LinkIncomingMaxPacketRate = 512 [t=00:00:00.039273] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.039277] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.039280] LinkOutgoingBandwidth = 131072 [t=00:00:00.039286] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.039289] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.039292] MSAALevel = 1 [t=00:00:00.039295] MaxParticles = 50000 [t=00:00:00.039298] MaxSounds = 32 [t=00:00:00.039301] MaximumTransmissionUnit = 0 [t=00:00:00.039304] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.039307] MiniMapMarker = 0 [t=00:00:00.039310] MouseDragScrollThreshold = 0 [t=00:00:00.039314] NetworkLossFactor = 1 [t=00:00:00.039318] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.039322] OverheadScrollSpeed = 50 [t=00:00:00.039325] ReconnectTimeout = 0 [t=00:00:00.039328] RotOverheadScrollSpeed = 50 [t=00:00:00.039331] RotateLogFiles = 1 [t=00:00:00.039334] ShadowMapSize = 16384 [t=00:00:00.039337] Shadows = 1 [t=00:00:00.039340] ShowClock = 0 [t=00:00:00.039343] SoftParticles = 2 [t=00:00:00.039346] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.039350] UnitIconDist = 151 [t=00:00:00.039353] UpdateBoundingVolumeMT = 0 [t=00:00:00.039370] UpdateWeaponVectorsMT = 0 [t=00:00:00.039374] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.039377] UseLuaMemPools = 0 [t=00:00:00.039380] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.039383] VFSCacheArchiveFiles = 0 [t=00:00:00.039386] VSync = 0 [t=00:00:00.039389] Water = 4 [t=00:00:00.039392] XResolution = 2560 [t=00:00:00.039395] YResolution = 1440 [t=00:00:00.039398] snd_volmaster = 6 [t=00:00:00.039405] ============== </User Config> ============== [t=00:00:00.039411] ============== <User System> ============== [t=00:00:00.039415] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.039420] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.039425] Compiler Version: gcc-13.2.0 [t=00:00:00.039448] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.039474] Hardware Config: 13th Gen Intel(R) Core(TM) i7-13700K; 32537MB RAM, 46873MB pagefile [t=00:00:00.039478] Binary Word Size: 64-bit (native) [t=00:00:00.039483] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.039487] Physical CPU Cores: 8 [t=00:00:00.039490] Logical CPU Cores: 16 [t=00:00:00.039493] ============== </User System> ============== [t=00:00:00.039498] Run: thread affinity ffffff [t=00:00:00.039585] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.039588] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.039591] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.039594] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.039598] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.040072] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.040078] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.042878] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@70Hz} current={2560x1440x24bpp@70Hz} [t=00:00:00.045201] Display (Generic PnP Monitor)=1 modes=47 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.045209] [ 1] 2560x1440x24bpp@70Hz [t=00:00:00.045212] [ 4] 2048x1280x24bpp@60Hz [t=00:00:00.045236] [ 6] 1920x1440x24bpp@70Hz [t=00:00:00.045238] [ 9] 1920x1200x24bpp@60Hz [t=00:00:00.045242] [11] 1920x1080x24bpp@70Hz [t=00:00:00.045245] [15] 1680x1050x24bpp@60Hz [t=00:00:00.045248] [17] 1600x1200x24bpp@60Hz [t=00:00:00.045251] [18] 1600x1024x24bpp@60Hz [t=00:00:00.045256] [20] 1600x1000x24bpp@60Hz [t=00:00:00.045259] [21] 1600x900x24bpp@60Hz [t=00:00:00.045262] [22] 1440x1080x24bpp@70Hz [t=00:00:00.045265] [26] 1440x900x24bpp@60Hz [t=00:00:00.045268] [27] 1366x768x24bpp@60Hz [t=00:00:00.045272] [28] 1360x768x24bpp@60Hz [t=00:00:00.045275] [29] 1280x1024x24bpp@60Hz [t=00:00:00.045278] [31] 1280x960x24bpp@60Hz [t=00:00:00.045282] [32] 1280x800x24bpp@60Hz [t=00:00:00.045284] [33] 1280x768x24bpp@60Hz [t=00:00:00.045287] [34] 1280x720x24bpp@60Hz [t=00:00:00.045290] [37] 1176x664x24bpp@60Hz [t=00:00:00.045293] [40] 1152x864x24bpp@60Hz [t=00:00:00.045296] [41] 1024x768x24bpp@60Hz [t=00:00:00.045298] [42] 800x600x24bpp@60Hz [t=00:00:00.045301] [43] 720x576x24bpp@50Hz [t=00:00:00.045306] [44] 720x480x24bpp@60Hz [t=00:00:00.045308] [46] 640x480x24bpp@60Hz [t=00:00:00.210580] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.210874] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440> [t=00:00:00.210883] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408> [t=00:00:00.227349] [GR::LogVersionInfo] [t=00:00:00.227365] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.227369] GL version : 4.6.0 NVIDIA 561.09 [t=00:00:00.227372] GL vendor : NVIDIA Corporation [t=00:00:00.227375] GL renderer : NVIDIA GeForce RTX 4080/PCIe/SSE2 [t=00:00:00.227378] GLSL version: 4.60 NVIDIA [t=00:00:00.227381] GLEW version: 2.1.0 [t=00:00:00.227384] GPU memory : 16376MB (total) / 13759MB (available) [t=00:00:00.227392] SDL swap-int: 1 [t=00:00:00.227395] SDL driver : windows [t=00:00:00.227398] [t=00:00:00.227405] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.227408] GLSL shader support : 1 [t=00:00:00.227410] GL4 support : 1 [t=00:00:00.227415] FBO extension support : 1 [t=00:00:00.227424] NVX GPU mem-info support : 1 [t=00:00:00.227428] ATI GPU mem-info support : 0 [t=00:00:00.227436] Texture clamping to edge : 1 [t=00:00:00.227441] NPOT-texture support : 1 (1) [t=00:00:00.227447] S3TC/DXT1 texture support : 1/1 [t=00:00:00.227452] texture query-LOD support : 1 (1) [t=00:00:00.227459] MSAA frame-buffer support : 1 (1) [t=00:00:00.227462] Z-buffer depth : 32 (-) [t=00:00:00.227468] primitive-restart support : 1 (1) [t=00:00:00.227472] clip-space control support: 1 (1) [t=00:00:00.227475] seamless cube-map support : 1 (1) [t=00:00:00.227478] frag-depth layout support : 1 (1) [t=00:00:00.227482] persistent maps support : 1 (1) [t=00:00:00.227485] explicit attribs location : 1 (1) [t=00:00:00.227488] multi draw indirect : 1 (-) [t=00:00:00.227494] array textures : 1 (-) [t=00:00:00.227498] buffer copy support : 1 (-) [t=00:00:00.227501] indirect draw : 1 (-) [t=00:00:00.227504] base instance : 1 (-) [t=00:00:00.227507] [t=00:00:00.227510] max. FBO samples : 32 [t=00:00:00.227514] max. FS/program texture slots : 32/192 [t=00:00:00.227517] max. texture size : 32768 [t=00:00:00.227524] max. texture anisotropy level : 16.000000 [t=00:00:00.227527] max. vec4 varyings/attributes : 31/16 [t=00:00:00.227532] max. draw-buffers : 8 [t=00:00:00.227535] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.227538] max. uniform buffer-bindings : 84 [t=00:00:00.227541] max. uniform block-size : 64KB [t=00:00:00.227544] max. storage buffer-bindings : 96 [t=00:00:00.227548] max. storage block-size : 2047MB [t=00:00:00.227551] [t=00:00:00.227554] enable AMD-hacks : 0 [t=00:00:00.227556] compress MIP-maps: 0 [t=00:00:00.227589] Number of compressed texture formats: 23 [t=00:00:00.227604] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.227622] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.227932] [GR::UpdateGLConfigs] [t=00:00:00.227960] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.227964] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.228202] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.228215] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.228218] [GR::InitGLState] [t=00:00:00.228250] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@70Hz (fullscreen::exclusive) [t=00:00:00.314151] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.315551] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.315852] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.319111] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.319130] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.319364] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.320481] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.320495] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.320557] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.320604] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.334165] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.334455] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.335070] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.335273] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.343787] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 9ms [t=00:00:00.343799] [VFS] [SpringVFS::ReserveArchives<this=0000029e74712100>] [t=00:00:00.343885] [VFS] [SpringVFS::AddArchive<this=0000029e74712100>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.345039] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000029e74712100 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.345046] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.426689] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.426921] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.427116] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.427281] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.427339] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.427443] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.427511] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.427547] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.427610] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.427632] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.427964][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.428029][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.428136][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.428155][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.428163][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.428193][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.432112][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.432126][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Realtek Digital Output (Realtek USB Audio)" [t=00:00:00.432131][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "PL2783Q (NVIDIA High Definition Audio)" [t=00:00:00.432136][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Haut-parleurs (JBL Quantum One Game)" [t=00:00:00.432142][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Casque pour téléphone (JBL Quantum One Chat)" [t=00:00:00.432147][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.499032][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.500487][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000029e748dd210(default) context=0000029e748d9a80 numChannels=2 frameSize=8 [t=00:00:00.500505][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.500511][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.500525][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.500530][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.500590][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.500616][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.500624][f=-000001] [Sound] Devices: [t=00:00:00.502120][f=-000001] [Sound] [OpenAL Soft on Haut-parleurs (JBL Quantum One Game)] [t=00:00:00.502130][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek USB Audio)] [t=00:00:00.502142][f=-000001] [Sound] [OpenAL Soft on PL2783Q (NVIDIA High Definition Audio)] [t=00:00:00.502146][f=-000001] [Sound] [OpenAL Soft on Casque pour téléphone (JBL Quantum One Chat)] [t=00:00:00.502153][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.502158][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.502652][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.502664][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.528131][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 57487 MB [t=00:00:00.529049][f=-000001] [StartScript] Loading StartScript from: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.530052][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8487 [t=00:00:00.530668][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8487 using name Tommyknocker [t=00:00:00.686169][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "ZeroWars v2.1.8" (loaded=0 cached=0) [t=00:00:00.686990][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000029e74712100>(arName="ZeroWars v2.1.8", overwrite=false)] section=1 cached=0 [t=00:00:00.687407][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000029e74712100>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.687723][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.9.1" (loaded=0 cached=0) [t=00:00:00.688373][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000029e74712100>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:00.713661][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000029e74712100>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.713774][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000029e74712100>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.715088][f=-000001] [CAS::GASCB] Archive file="zerowars_v2.1.8.sd7" cs="67ff1530d6db9cf05241b164477da8485325ff12aa67f5d59173764c9f39e37a347f89aff5266287a79622ee0d5e6fe9570b0cb7081f5ae1b7c4fa3323ce330f" [t=00:00:00.715138][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:00.715177][f=-000001] Warning: [PreGame::GameDataReceived] Archive ZeroWars v2.1.8 (checksum a50a766f635dafd87930ea5331cb48a58a1d4edb57b902f5d41dddc5bb20ae934ca75faa33d9466446a0c6cc192d499a510e8a6eaf332af7ce9c65e0103899b5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:00.715731][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.715778][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.715817][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.715848][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:07:24.261631][f=0012758] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:07:24.733215][f=0012772] game_message: Kodachi is under attack [t=00:07:25.633961][f=0012799] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:07:29.161919][f=0012905] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:07:29.725424][f=0012922] game_message: Kodachi is under attack [t=00:07:32.840522][f=0013016] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:07:34.727088][f=0013072] game_message: Minotaur is under attack [t=00:07:40.508115][f=0013245] game_message: Minotaur is under attack [t=00:07:46.440734][f=0013423] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:07:46.973141][f=0013439] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:07:54.332281][f=0013660] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:07:56.326132][f=0013720] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:07:56.523432][f=0013726] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:08:04.406084][f=0013963] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:08:06.341524][f=0014021] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:08:07.192956][f=0014046] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:08:10.508465][f=0014146] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:08:11.517636][f=0014176] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:08:12.091975][f=0014193] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:08:12.125246][f=0014194] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:08:14.625063][f=0014269] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:08:15.259539][f=0014288] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:08:16.459380][f=0014324] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:08:18.472428][f=0014385] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:08:19.844750][f=0014425] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:08:20.009277][f=0014430] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:08:21.329245][f=0014470] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:08:28.794566][f=0014694] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:09:11.294174][f=0015969] game_message: Emissary is under attack [t=00:09:14.793979][f=0016074] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:09:15.260542][f=0016088] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:09:16.762075][f=0016133] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:09:16.827390][f=0016135] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:09:28.958073][f=0016499] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:09:28.992460][f=0016500] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:09:29.495730][f=0016515] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:09:31.959244][f=0016589] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:09:34.379626][f=0016661] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:09:36.366930][f=0016721] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:09:41.989501][f=0016890] Changed Teams [t=00:09:42.994420][f=0016920] Changed Teams [t=00:09:43.228865][f=0016927] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:09:44.526703][f=0016966] game_message: Kodachi is under attack [t=00:09:45.667396][f=0017000] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:09:45.759864][f=0017003] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:09:49.544932][f=0017116] game_message: Minotaur is under attack [t=00:09:54.565580][f=0017267] game_message: Minotaur is under attack [t=00:09:57.795200][f=0017364] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:09:58.499513][f=0017385] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:09:59.810239][f=0017424] game_message: Minotaur is under attack [t=00:10:01.538543][f=0017476] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:10:05.038737][f=0017581] game_message: Kodachi is under attack [t=00:10:06.978739][f=0017639] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:10:07.475992][f=0017654] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:10:07.510813][f=0017655] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:10:09.362465][f=0017711] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:10:09.495372][f=0017715] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:10:10.909297][f=0017757] game_message: Minotaur is under attack [t=00:10:17.345393][f=0017950] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:10:18.847935][f=0017996] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:10:19.178224][f=0018006] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:10:29.929646][f=0018328] game_message: Builder is under attack [t=00:10:33.807028][f=0018444] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:10:34.672083][f=0018470] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:10:34.894725][f=0018477] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:10:35.225721][f=0018487] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:10:35.359975][f=0018491] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:10:36.193990][f=0018516] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:10:36.226233][f=0018517] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:10:37.942053][f=0018569] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:10:39.411256][f=0018613] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:10:42.326226][f=0018700] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:10:43.927665][f=0018748] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:10:44.260259][f=0018758] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:10:45.875850][f=0018807] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:10:48.763690][f=0018893] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:10:48.896003][f=0018897] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:10:49.395877][f=0018912] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:10:52.361292][f=0019001] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:10:53.413105][f=0019032] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:10:53.478783][f=0019034] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:10:53.545039][f=0019036] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:10:55.164409][f=0019085] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:10:56.329986][f=0019120] game_message: Hero Knight is under attack [t=00:11:01.344401][f=0019270] game_message: Emissary is under attack [t=00:11:07.295668][f=0019449] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:11:07.363397][f=0019451] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:11:09.229295][f=0019507] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:11:09.760428][f=0019523] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:11:09.796679][f=0019524] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:11:09.861852][f=0019526] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:11:10.996366][f=0019560] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:11:17.726412][f=0019762] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:11:17.763947][f=0019763] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:11:18.402343][f=0019782] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:11:18.843587][f=0019795] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:11:24.397278][f=0019962] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:11:24.795827][f=0019974] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:11:25.394949][f=0019992] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:11:25.858734][f=0020006] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:11:26.742161][f=0020033] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:11:27.246232][f=0020048] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:11:30.981792][f=0020160] [i18n] Warning: "nexus.description" is not translated in en [t=00:11:30.981818][f=0020160] [i18n] Error: No translation found for "nexus.description" [t=00:11:30.981867][f=0020160] [i18n] Warning: "nexus.name" is not translated in en [t=00:11:30.981876][f=0020160] [i18n] Error: No translation found for "nexus.name" [t=00:11:35.327758][f=0020290] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:11:41.430535][f=0020473] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:11:42.759163][f=0020513] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:11:43.325821][f=0020530] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:11:48.860897][f=0020696] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:11:51.947339][f=0020788] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:11:52.267620][f=0020798] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:11:53.325882][f=0020830] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:11:53.862387][f=0020846] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:11:54.859982][f=0020876] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:11:59.685693][f=0021021] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:00.126301][f=0021034] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:00.226052][f=0021037] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:03.677543][f=0021141] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:03.748168][f=0021143] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:05.247379][f=0021188] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:07.661907][f=0021260] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:41.313516][f=0022270] game_message: Builder is under attack [t=00:12:43.731956][f=0022342] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:46.796254][f=0022434] game_message: Kodachi is under attack [t=00:12:46.796910][f=0022434] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:47.950790][f=0022469] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:47.981911][f=0022470] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:48.016716][f=0022471] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:48.046982][f=0022472] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:48.213489][f=0022477] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:49.817548][f=0022525] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:54.178623][f=0022656] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:54.911345][f=0022678] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:13:01.950936][f=0022889] game_message: Builder is under attack [t=00:13:04.064196][f=0022952] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:13:06.979210][f=0023040] game_message: Minotaur is under attack [t=00:13:08.929067][f=0023098] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:13:12.195272][f=0023196] game_message: Nexus is under attack [t=00:13:16.085664][f=0023313] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:13:17.142095][f=0023344] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:13:17.205801][f=0023346] game_message: Kodachi is under attack [t=00:13:22.479359][f=0023505] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:13:22.849728][f=0023516] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:13:23.046715][f=0023522] game_message: Minotaur is under attack [t=00:13:25.713153][f=0023602] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:13:30.411602][f=0023743] game_message: Minotaur is under attack [t=00:13:30.926669][f=0023758] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:13:30.965108][f=0023759] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:13:30.998181][f=0023760] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:13:31.397713][f=0023772] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:13:36.094778][f=0023914] game_message: Minotaur is under attack [t=00:13:41.115627][f=0024064] game_message: Minotaur is under attack [t=00:13:41.247352][f=0024068] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:13:43.757438][f=0024143] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:13:45.266256][f=0024189] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:13:47.265455][f=0024248] game_message: Minotaur is under attack [t=00:13:52.967757][f=0024419] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:13:56.727576][f=0024532] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:13:57.214075][f=0024547] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:13:59.382452][f=0024612] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:14:01.178956][f=0024666] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:14:01.879956][f=0024687] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:14:02.938850][f=0024719] game_message: Builder is under attack [t=00:14:03.298208][f=0024730] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:14:04.253952][f=0024758] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:14:05.851710][f=0024806] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:14:06.566718][f=0024827] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:14:08.309348][f=0024880] game_message: Minotaur is under attack [t=00:14:08.798510][f=0024895] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:14:08.901327][f=0024898] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:14:15.179871][f=0025086] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:14:17.171084][f=0025145] [i18n] Warning: "nexus.helptext" is not translated in en [t=00:14:17.171099][f=0025145] [i18n] Error: No translation found for "nexus.helptext" [t=00:14:18.818275][f=0025195] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:14:23.228902][f=0025327] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:14:24.925837][f=0025378] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:14:26.379756][f=0025422] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:14:26.646562][f=0025430] game_message: Minotaur is under attack [t=00:14:31.717013][f=0025582] game_message: Minotaur is under attack [t=00:14:35.397690][f=0025693] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:14:36.712262][f=0025732] game_message: Minotaur is under attack [t=00:14:38.564869][f=0025787] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:14:38.599228][f=0025788] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:14:44.100113][f=0025953] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 3 [t=00:14:44.131488][f=0025954] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:14:45.432934][f=0025993] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:14:54.948865][f=0026279] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:14:55.988082][f=0026310] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:14:56.549278][f=0026327] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:14:57.564835][f=0026358] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:15:02.667699][f=0026511] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:15:03.401716][f=0026533] game_message: Minotaur is under attack [t=00:15:07.597752][f=0026659] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:15:07.668283][f=0026661] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:15:07.696990][f=0026662] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:15:07.731585][f=0026663] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:15:07.766657][f=0026664] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:15:07.796012][f=0026665] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:15:07.829642][f=0026666] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:15:09.296692][f=0026710] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:15:19.734630][f=0027023] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:15:21.618011][f=0027079] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:15:30.215565][f=0027337] game_message: Nexus is under attack [t=00:15:34.367253][f=0027461] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:15:34.897133][f=0027477] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:15:35.002107][f=0027480] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:15:35.264703][f=0027488] game_message: Kodachi is under attack [t=00:15:39.897145][f=0027627] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:15:40.334093][f=0027640] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:15:40.833361][f=0027655] game_message: Kodachi is under attack [t=00:15:44.967673][f=0027779] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:15:45.949838][f=0027809] game_message: Minotaur is under attack [t=00:15:48.048002][f=0027872] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:15:48.316948][f=0027880] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:15:48.381361][f=0027882] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:15:51.479512][f=0027975] game_message: Minotaur is under attack [t=00:15:53.897372][f=0028047] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:15:57.749202][f=0028163] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:15:58.817304][f=0028195] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:15:59.318072][f=0028210] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:16:05.813569][f=0028405] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:16:05.851519][f=0028406] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:16:06.846920][f=0028436] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:16:07.516584][f=0028456] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:16:09.413711][f=0028513] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:16:12.050175][f=0028592] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:16:42.114683][f=0029494] Submitting stats [t=00:16:42.117705][f=0029494] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:16:42.238950][f=0029497] <autoquit> Autoquit canceled. [t=00:16:42.316659][f=0029500] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:16:44.797615][f=0029574] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:16:45.031674][f=0029581] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:16:45.232217][f=0029587] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:16:45.667152][f=0029600] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:16:46.486627][f=0029624] [QuitAction] user exited to system [t=00:16:46.492974][f=0029624] [SpringApp::Kill][1] fromRun=1 [t=00:16:46.492986][f=0029624] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:16:46.521195][f=0029624] [async=0] threads=8 tasks=3424106 {sum,avg}{exec,wait}time={{38730.766, 0.011}, {79179.492, 0.023}}ms [t=00:16:46.521218][f=0029624] thread=1 tasks=489158 {sum,min,max,avg}{exec,wait}time={{6352.285, 0.000, 24.243, 0.013}, {1173.278, 0.000, 18446744027136.000, 0.002}}ms [t=00:16:46.521226][f=0029624] thread=2 tasks=489158 {sum,min,max,avg}{exec,wait}time={{5524.847, 0.000, 23.615, 0.011}, {8724.359, 0.000, 18446744027136.000, 0.018}}ms [t=00:16:46.521232][f=0029624] thread=3 tasks=489158 {sum,min,max,avg}{exec,wait}time={{5482.270, 0.000, 19.856, 0.011}, {9123.306, 0.000, 18446744027136.000, 0.019}}ms [t=00:16:46.521241][f=0029624] thread=4 tasks=489158 {sum,min,max,avg}{exec,wait}time={{5501.739, 0.000, 22.079, 0.011}, {9531.640, 0.000, 18446744027136.000, 0.019}}ms [t=00:16:46.521247][f=0029624] thread=5 tasks=489158 {sum,min,max,avg}{exec,wait}time={{5366.984, 0.000, 24.357, 0.011}, {11243.779, 0.000, 18446744027136.000, 0.023}}ms [t=00:16:46.521253][f=0029624] thread=6 tasks=489158 {sum,min,max,avg}{exec,wait}time={{5265.182, 0.000, 7.747, 0.011}, {17427.617, 0.000, 18446744027136.000, 0.036}}ms [t=00:16:46.521260][f=0029624] thread=7 tasks=489158 {sum,min,max,avg}{exec,wait}time={{5237.458, 0.000, 23.387, 0.011}, {21955.512, 0.000, 7.669, 0.045}}ms [t=00:16:46.521269][f=0029624] [async=1] threads=8 tasks=5348 {sum,avg}{exec,wait}time={{18916.049, 3.537}, {3915290.000, 732.104}}ms [t=00:16:46.521276][f=0029624] thread=1 tasks=760 {sum,min,max,avg}{exec,wait}time={{2693.668, 0.000, 380.757, 3.544}, {552095.938, 0.000, 2720.045, 726.442}}ms [t=00:16:46.521283][f=0029624] thread=2 tasks=758 {sum,min,max,avg}{exec,wait}time={{2702.547, 0.000, 379.879, 3.565}, {559932.375, 0.012, 2721.403, 738.697}}ms [t=00:16:46.521292][f=0029624] thread=3 tasks=763 {sum,min,max,avg}{exec,wait}time={{2700.175, 0.000, 380.005, 3.539}, {560935.375, 0.064, 2720.134, 735.171}}ms [t=00:16:46.521300][f=0029624] thread=4 tasks=764 {sum,min,max,avg}{exec,wait}time={{2701.918, 0.000, 378.363, 3.537}, {562617.250, 0.271, 2720.835, 736.410}}ms [t=00:16:46.521307][f=0029624] thread=5 tasks=771 {sum,min,max,avg}{exec,wait}time={{2719.047, 0.000, 376.435, 3.527}, {566129.875, 0.239, 2720.518, 734.280}}ms [t=00:16:46.521318][f=0029624] thread=6 tasks=773 {sum,min,max,avg}{exec,wait}time={{2707.039, 0.000, 388.450, 3.502}, {561659.812, 0.020, 2726.884, 726.597}}ms [t=00:16:46.521325][f=0029624] thread=7 tasks=759 {sum,min,max,avg}{exec,wait}time={{2691.654, 0.000, 365.518, 3.546}, {551919.438, 0.020, 2699.744, 727.167}}ms [t=00:16:46.521330][f=0029624] [ThreadPool::SetThreadCount][2] workers=0 [t=00:16:46.521335][f=0029624] [SpringApp::Kill][2] [t=00:16:46.521577][f=0029624] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:16:46.521588][f=0029624] [Game::KillLua][1] dtor=0 luaUI=0000029f51e0ce30 [t=00:16:46.521621][f=0029624] Start widgetHandler:Shutdown [t=00:16:46.523122][f=0029624] Shutdown - SaveOrderList Complete [t=00:16:46.529778][f=0029624] Writing last game win data [t=00:16:46.532505][f=0029624] Shutdown - SaveConfigData Complete [t=00:16:46.532517][f=0029624] Shutdown Widget - Chili Highlight [t=00:16:46.532538][f=0029624] Shutdown Widget - Deferred rendering GL4 [t=00:16:46.532661][f=0029624] Shutdown Widget - Draw After Chili [t=00:16:46.532671][f=0029624] Shutdown Widget - API Unit Tracker GL4 [t=00:16:46.532680][f=0029624] Shutdown Widget - EPIC Menu [t=00:16:46.533345][f=0029624] Shutdown Widget - Chili Minimap [t=00:16:46.533424][f=0029624] Shutdown Widget - Chili Widget Selector [t=00:16:46.533984][f=0029624] Shutdown Widget - Depth of Field Shader [t=00:16:46.535701][f=0029624] Shutdown Widget - Deferred rendering [t=00:16:46.535714][f=0029624] SSAO: Deferred rendering disabled, disabling. [t=00:16:46.543209][f=0029624] Shutdown Widget - Deferred rendering [t=00:16:46.543230][f=0029624] SSAO: Deferred rendering disabled, disabling. [t=00:16:46.543942][f=0029624] Shutdown Widget - Local Team Colors [t=00:16:46.543952][f=0029624] Shutdown Widget - Display Keys 2 [t=00:16:46.543978][f=0029624] Shutdown Widget - Save Game Menu [t=00:16:46.543986][f=0029624] Shutdown Widget - Highlight Model Api GL4 [t=00:16:46.544020][f=0029624] Shutdown Widget - Unit Icons [t=00:16:46.544044][f=0029624] Shutdown Widget - HealthBars [t=00:16:46.544684][f=0029624] Shutdown Widget - Noises [t=00:16:46.544693][f=0029624] Shutdown Widget - BuildETA [t=00:16:46.544701][f=0029624] Shutdown Widget - Selected Units GL4 2 [t=00:16:46.544717][f=0029624] Shutdown Widget - Win Counter [t=00:16:46.544724][f=0029624] Shutdown Widget - EndGame APM stats [t=00:16:46.544731][f=0029624] Shutdown Widget - Modular Comm Info [t=00:16:46.544737][f=0029624] Shutdown Widget - CameraShake [t=00:16:46.544743][f=0029624] Shutdown Widget - Chili Economy Panel Default [t=00:16:46.544825][f=0029624] Shutdown Widget - Chili EndGame Window [t=00:16:46.544836][f=0029624] Shutdown Widget - Chili Nuke Warning [t=00:16:46.544844][f=0029624] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:16:46.544854][f=0029624] Shutdown Widget - Chili Spectator Panels [t=00:16:46.544861][f=0029624] Shutdown Widget - Context Menu [t=00:16:46.544867][f=0029624] Shutdown Widget - Darkening [t=00:16:46.544877][f=0029624] Shutdown Widget - Defense Range Zero-K [t=00:16:46.544884][f=0029624] Shutdown Widget - Grab Input [t=00:16:46.544947][f=0029624] Input grabbing is disabled! [t=00:16:46.544954][f=0029624] Shutdown Widget - Transport AI [t=00:16:46.544961][f=0029624] Shutdown Widget - Highlight Geos [t=00:16:46.544970][f=0029624] Shutdown Widget - Local Widgets Config [t=00:16:46.544978][f=0029624] Shutdown Widget - MinimapEvents [t=00:16:46.544986][f=0029624] Shutdown Widget - Missile Silo Range [t=00:16:46.544993][f=0029624] Shutdown Widget - Music Player v2 [t=00:16:46.545006][f=0029624] Shutdown Widget - Point Tracker [t=00:16:46.545017][f=0029624] Shutdown Widget - Showeco and Grid Drawer [t=00:16:46.545026][f=0029624] Shutdown Widget - State Reverse and Latency [t=00:16:46.545032][f=0029624] Shutdown Widget - Stereo3D [t=00:16:46.545067][f=0029624] Shutdown Widget - Reclaim Field Highlight [t=00:16:46.545078][f=0029624] Shutdown Widget - Map Draw Blocker [t=00:16:46.545089][f=0029624] Shutdown Widget - Attack Warning [t=00:16:46.545097][f=0029624] Shutdown Widget - Startup Info and Selector [t=00:16:46.545113][f=0029624] Shutdown Widget - Attack AoE [t=00:16:46.545121][f=0029624] Shutdown Widget - Map Edge Extension [t=00:16:46.545205][f=0029624] Shutdown Widget - Highlight Unit GL4 v2 [t=00:16:46.545212][f=0029624] Shutdown Widget - Selection Send [t=00:16:46.545219][f=0029624] Shutdown Widget - Heroes Units [t=00:16:46.545281][f=0029624] Shutdown Widget - LupsManager [t=00:16:46.545292][f=0029624] Shutdown Widget - Newton Firezone [t=00:16:46.545299][f=0029624] Shutdown Widget - Receive Units Indicator [t=00:16:46.545307][f=0029624] Shutdown Widget - Chili Pro Console [t=00:16:46.546033][f=0029624] Shutdown Widget - Persistent Build Height [t=00:16:46.546047][f=0029624] Shutdown Widget - Lasso Terraform GUI [t=00:16:46.546053][f=0029624] Shutdown Widget - Chili Framework [t=00:16:46.546060][f=0029624] Shutdown Widget - Lups [t=00:16:46.546676][f=0029624] Shutdown Widget - Chili Core Selector [t=00:16:46.546746][f=0029624] Shutdown Widget - Custom Markers [t=00:16:46.546757][f=0029624] Shutdown Widget - Mex Placement Handler [t=00:16:46.546769][f=0029624] Shutdown Widget - Select Keys [t=00:16:46.546782][f=0029624] Shutdown Widget - Contrast Adaptive Sharpen [t=00:16:46.546806][f=0029624] Shutdown Widget - Pause Screen [t=00:16:46.546904][f=0029624] Shutdown Widget - Bloom Shader Deferred [t=00:16:46.546992][f=0029624] Shutdown Widget - Color Blindness Correction [t=00:16:46.547172][f=0029624] Shutdown Widget - Layout Handler [t=00:16:46.547182][f=0029624] Shutdown Widget - Text To Speech Control [t=00:16:46.547191][f=0029624] End widgetHandler:Shutdown [t=00:16:46.582881][f=0029624] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 55186488, 0.0} allocedSize{int+, int-, ext}={0, 0, 7817229564}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0053} [t=00:16:46.585032][f=0029624] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:16:46.585044][f=0029624] [Game::KillLua][3] dtor=0 luaRules=0000029efa81b4a0 [t=00:16:46.585070][f=0029624] Start gadgetHandler:Shutdown [t=00:16:46.585090][f=0029624] Shutdown - StartSetup [t=00:16:46.585097][f=0029624] Shutdown - UnitMorph [t=00:16:46.586007][f=0029624] Shutdown - Carrier Drones [t=00:16:46.586015][f=0029624] Shutdown - Missile Silo Controller [t=00:16:46.586021][f=0029624] Shutdown - Modular Comm Info [t=00:16:46.586027][f=0029624] Shutdown - Terrain Texture Handler [t=00:16:46.586033][f=0029624] Shutdown - UnitCloakShield [t=00:16:46.586249][f=0029624] Shutdown - Starlight Handler [t=00:16:46.586272][f=0029624] End gadgetHandler:Shutdown [t=00:16:46.600838][f=0029624] Start gadgetHandler:Shutdown [t=00:16:46.600852][f=0029624] Shutdown - Teleport Throw [t=00:16:46.600859][f=0029624] Shutdown - UnitMorph [t=00:16:46.600870][f=0029624] Shutdown - Commander Skin Renderer [t=00:16:46.601700][f=0029624] Shutdown - Missile fired callins [t=00:16:46.601709][f=0029624] Shutdown - Modular Comm Info [t=00:16:46.601715][f=0029624] Shutdown - Retreat Command [t=00:16:46.601723][f=0029624] Shutdown - Shockwaves [t=00:16:46.601741][f=0029624] Shutdown - Unit tint API [t=00:16:46.601753][f=0029624] Shutdown - Unit glow API [t=00:16:46.601765][f=0029624] Shutdown - UnitCloakShield [t=00:16:46.601786][f=0029624] Shutdown - Lups Cloak FX [t=00:16:46.601792][f=0029624] Shutdown - Lups [t=00:16:46.602381][f=0029624] Shutdown - Lups Shield [t=00:16:46.602448][f=0029624] End gadgetHandler:Shutdown [t=00:16:46.632674][f=0029624] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2111, 0.0} allocedSize{int+, int-, ext}={0, 0, 331989}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0009} [t=00:16:46.637007][f=0029624] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:16:46.637057][f=0029624] [Game::KillLua][4] dtor=0 [t=00:16:46.637063][f=0029624] [Game::KillLua][5] dtor=0 [t=00:16:46.639981][f=0029624] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-09-28_16-30-58-737_ZeroWars v2.1_105.1.1-2511-g747f18b BAR105.sdfz" (676742 bytes) [t=00:16:46.640036][f=0029624] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:16:46.681811][f=0029624] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:16:46.681831][f=0029624] [Sound] [Sound::UpdateThread][3] #sources=32 #items=30 [t=00:16:46.681969][f=0029624] [Sound] [Sound::UpdateThread][4] ctx=0000029e748d9a80 dev=0000029e748dd210 [t=00:16:46.682148][f=0029624] [Sound] [Sound::UpdateThread][5] ctx=0000029e748d9a80 dev=0000029e748dd210 [t=00:16:46.682156][f=0029624] [Sound] [Sound::Cleanup][alcDestroyContext(0000029e748d9a80)] [t=00:16:46.682859][f=0029624] [Sound] [Sound::Cleanup][alcCloseDevice(0000029e748dd210)] [t=00:16:46.682961][f=0029624] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:16:46.709681][f=0029624] [Sound] [Sound::UpdateThread][6] [t=00:16:46.710161][f=0029624] [Game::~CGame][1] [t=00:16:46.710170][f=0029624] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:16:46.710176][f=0029624] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:16:46.710180][f=0029624] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:16:46.710184][f=0029624] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:16:46.710189][f=0029624] [Game::KillLua][4] dtor=1 [t=00:16:46.710194][f=0029624] [Game::KillLua][5] dtor=1 [t=00:16:46.710232][f=0029624] [Game::KillMisc][1] [t=00:16:46.710314][f=0029624] [Game::KillMisc][2] [t=00:16:46.710451][f=0029624] [Game::KillMisc][3] [t=00:16:46.710510][f=0029624] [Game::KillRendering][1] [t=00:16:46.714587][f=0029624] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:16:46.797157][f=0029624] [3DOParser::Kill] allocated 29 pieces [t=00:16:46.797209][f=0029624] [S3OParser::Kill] allocated 5482 pieces [t=00:16:46.797625][f=0029624] [AssParser::Kill] allocated 698 pieces [t=00:16:46.826074][f=0029624] [Game::KillInterface][1] [t=00:16:46.826386][f=0029624] [Game::KillInterface][2] [t=00:16:46.826784][f=0029624] [Game::KillSimulation][1] [t=00:16:46.826824][f=0029624] [Game::KillSimulation][2] [t=00:16:46.850753][f=0029624] [CCollisionHandler] dis-/continuous tests: 0/15479886 [t=00:16:46.850766][f=0029624] [Game::KillSimulation][3] [t=00:16:46.854128][f=0029624] [~CPathCache(32x12)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:16:46.854185][f=0029624] [~CPathCache(32x12)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:16:46.854298][f=0029624] [~CPathCache(64x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:16:46.854316][f=0029624] [~CPathCache(64x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:16:46.854607][f=0029624] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:16:46.860024][f=0029624] [LosHandler::Kill] raycast instance cache-{hits,misses}={37122,11887}; shared=6%; cached=70% [t=00:16:46.865405][f=0029624] [Game::KillSimulation][4] [t=00:16:46.941639][f=0029624] [CommonDefHandler::KillStatic] 2248 sound-set data items added [t=00:16:46.941657][f=0029624] [Game::~CGame][2] [t=00:16:46.941661][f=0029624] [Game::~CGame][3] [t=00:16:46.941817][f=0029624] [SpringApp::Kill][3] [t=00:16:46.941905][f=0029624] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 2664155 bytes sent in 28132 packets (94.702 bytes/packet) 982841 bytes recv'd in 14677 packets (66.965 bytes/packet) {0.085x, 0.090x} relative protocol overhead {up, down} 19287 incoming chunks dropped, 94882 outgoing chunks resent 14686 incoming chunks processed [t=00:16:46.942022][f=0029624] [SpringApp::Kill][4] font=0000029e39bf3ec0 [t=00:16:46.943594][f=0029624] [SpringApp::Kill][5] [t=00:16:46.947290][f=0029624] [SpringApp::Kill][6] [t=00:16:46.947302] [SpringApp::Kill][7] [t=00:16:46.947316] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {6040, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:16:46.947332] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {4608, 1048576, 1048576}, EBO = {9216, 2097152, 2097152} [t=00:16:46.947338] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:16:46.947343] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:16:46.947350] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:16:46.947357] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:16:46.947362] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {260, 1048576, 1048576}, EBO = {390, 2097152, 2097152} [t=00:16:46.947368] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {113984, 1048576, 1048576}, EBO = {170976, 2097152, 2097152} [t=00:16:46.947373] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:16:46.947378] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:16:46.947384] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:16:46.947390] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:16:46.947396] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {612, 1048576, 1048576}, EBO = {918, 2097152, 2097152} [t=00:16:47.059695] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:16:47.059705] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:16:47.059717] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:16:47.059721] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8487 [t=00:16:47.059724] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:16:47.060143] [VFS] [SpringVFS::DeleteArchives<this=0000029e74712100>] [t=00:16:47.060150] [VFS] [SpringVFS::DeleteArchives<this=0000029e74712100>(section=0)] #archives[section]=1 #files[section]=8228 [t=00:16:47.060156] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (0000029e74793010) [t=00:16:47.061008] [VFS] [SpringVFS::DeleteArchives<this=0000029e74712100>(section=1)] #archives[section]=1 #files[section]=85 [t=00:16:47.061015] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\ZeroWars_v2.1.8.sd7 (0000029e746ba6b0) [t=00:16:47.061789] [VFS] [SpringVFS::DeleteArchives<this=0000029e74712100>(section=2)] #archives[section]=3 #files[section]=327 [t=00:16:47.061795] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000029e74793170) [t=00:16:47.061829] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000029e74792f60) [t=00:16:47.061853] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000029e74794140) [t=00:16:47.061900] [VFS] [SpringVFS::DeleteArchives<this=0000029e74712100>(section=3)] #archives[section]=0 #files[section]=0 [t=00:16:47.061910] [VFS] [SpringVFS::DeleteArchives<this=0000029e74712100>(section=4)] #archives[section]=0 #files[section]=130 [t=00:16:47.061915] [VFS] [SpringVFS::DeleteArchives<this=0000029e74712100>(section=5)] #archives[section]=0 #files[section]=0 [t=00:16:47.061919] [VFS] [SpringVFS::DeleteArchives<this=0000029e74712100>(section=6)] #archives[section]=0 #files[section]=0 [t=00:16:47.061923] [VFS] [SpringVFS::DeleteArchives<this=0000029e74712100>(section=7)] #archives[section]=0 #files[section]=0 [t=00:16:47.061931] [VFS] [SpringVFS::DeleteArchives<this=0000029e74712100>(section=8)] #archives[section]=0 #files[section]=0 [t=00:16:47.062199] [SpringApp::Kill][8] [t=00:16:47.062204] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:16:47.062208] [WatchDog::Uninstall][1] hangDetectorThread=00007ff798e804d0 (joinable=1) [t=00:16:47.062211] [WatchDog::Uninstall][2] [t=00:16:47.533096] [WatchDog::Uninstall][3] [t=00:16:47.533106] [SpringApp::Kill][9]
infolog_full.txt (truncated):