ZeroK-RTS / CrashReports

7 stars 0 forks source link

Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #117951

Open Chobbyla opened 1 month ago

Chobbyla commented 1 month ago

infolog_full.txt (truncated):

[t=00:00:00.000256] Using writeable configuration source: "F:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.018698] LogOutput initialized. Logging to F:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.018739] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.018765]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.018780]   
[t=00:00:00.018787]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.018800]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.018813]   Use "none" to disable the default log sections.
[t=00:00:00.018867] ============== </Log Sections> ==============

[t=00:00:00.018884] ============== <User Config> ==============
[t=00:00:00.019016]   AllowDeferredMapRendering = 1
[t=00:00:00.019028]   AllowDeferredModelRendering = 1
[t=00:00:00.019037]   AnimationMT = 0
[t=00:00:00.019046]   BumpWaterAnisotropy = 2
[t=00:00:00.019057]   BumpWaterBlurReflection = 1
[t=00:00:00.019066]   BumpWaterDepthBits = 32
[t=00:00:00.019076]   BumpWaterReflection = 2
[t=00:00:00.019096]   BumpWaterTexSizeReflection = 256
[t=00:00:00.019107]   CamFreeScrollSpeed = 50
[t=00:00:00.019116]   CamMode = 1
[t=00:00:00.019127]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.019136]   EdgeMoveDynamic = 0
[t=00:00:00.019145]   EdgeMoveWidth = 0.003
[t=00:00:00.019153]   FPSFOV = 90
[t=00:00:00.019162]   FPSScrollSpeed = 50
[t=00:00:00.019171]   FontSize = 18
[t=00:00:00.019179]   GrassDetail = 0
[t=00:00:00.019187]   GroundDecals = 5
[t=00:00:00.019196]   GroundDetail = 120
[t=00:00:00.019205]   HangTimeout = 30
[t=00:00:00.019222]   HardwareCursor = 1
[t=00:00:00.019231]   InitialNetworkTimeout = 0
[t=00:00:00.019242]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.019253]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.019262]   MSAALevel = 8
[t=00:00:00.019271]   MaxParticles = 25000
[t=00:00:00.019279]   MaxSounds = 32
[t=00:00:00.019288]   MaximumTransmissionUnit = 0
[t=00:00:00.019297]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.019306]   MiniMapMarker = 0
[t=00:00:00.019315]   MouseDragScrollThreshold = 0
[t=00:00:00.019333]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.019343]   OverheadScrollSpeed = 50
[t=00:00:00.019352]   ReconnectTimeout = 0
[t=00:00:00.019361]   RotOverheadScrollSpeed = 50
[t=00:00:00.019370]   RotateLogFiles = 1
[t=00:00:00.019379]   ShadowMapSize = 8192
[t=00:00:00.019388]   Shadows = 1
[t=00:00:00.019396]   ShowClock = 0
[t=00:00:00.019405]   SoftParticles = 2
[t=00:00:00.019415]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.019425]   UpdateBoundingVolumeMT = 0
[t=00:00:00.019449]   UpdateWeaponVectorsMT = 0
[t=00:00:00.019463]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.019475]   UseLuaMemPools = 0
[t=00:00:00.019484]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.019493]   VFSCacheArchiveFiles = 0
[t=00:00:00.019502]   VSync = 0
[t=00:00:00.019511]   Water = 4
[t=00:00:00.019520]   XResolution = 1920
[t=00:00:00.019528]   YResolution = 1080
[t=00:00:00.019536]   snd_volmaster = 83
[t=00:00:00.019551] ============== </User Config> ==============

[t=00:00:00.019615] ============== <User System> ==============
[t=00:00:00.019626]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.019637]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.019654]        Compiler Version: gcc-13.2.0
[t=00:00:00.019724]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.019787]         Hardware Config: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz; 32728MB RAM, 65496MB pagefile
[t=00:00:00.019799]        Binary Word Size: 64-bit (native)
[t=00:00:00.019826]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.019842]      Physical CPU Cores: 4
[t=00:00:00.019854]       Logical CPU Cores: 8
[t=00:00:00.019863] ============== </User System> ==============

[t=00:00:00.019879] Run: thread affinity ff
[t=00:00:00.020161] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.020176]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.020187]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.020198]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.020208]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.023771] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.023797] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.038857] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.055121]     Display (Generic PnP Monitor)=1 modes=74 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.055141]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.055152]         [ 5] 1768x992x24bpp@60Hz
[t=00:00:00.055164]         [ 9] 1680x1050x24bpp@60Hz
[t=00:00:00.055194]         [13] 1600x1024x24bpp@60Hz
[t=00:00:00.055204]         [17] 1600x900x24bpp@60Hz
[t=00:00:00.055210]         [21] 1440x1080x24bpp@60Hz
[t=00:00:00.055223]         [25] 1440x480x24bpp@60Hz
[t=00:00:00.055239]         [29] 1366x768x24bpp@60Hz
[t=00:00:00.055252]         [33] 1360x768x24bpp@60Hz
[t=00:00:00.055273]         [37] 1280x1024x24bpp@60Hz
[t=00:00:00.055286]         [41] 1280x960x24bpp@60Hz
[t=00:00:00.055299]         [45] 1280x800x24bpp@60Hz
[t=00:00:00.055355]         [49] 1280x768x24bpp@60Hz
[t=00:00:00.055382]         [53] 1280x720x24bpp@60Hz
[t=00:00:00.055397]         [55] 1176x664x24bpp@60Hz
[t=00:00:00.055410]         [57] 1152x864x24bpp@60Hz
[t=00:00:00.055425]         [61] 1024x768x24bpp@75Hz
[t=00:00:00.055498]         [64] 800x600x24bpp@75Hz
[t=00:00:00.055512]         [67] 720x576x24bpp@75Hz
[t=00:00:00.055524]         [70] 720x480x24bpp@60Hz
[t=00:00:00.055537]         [72] 640x480x24bpp@75Hz
[t=00:00:00.081247]     Display (Generic PnP Monitor)=2 modes=96 bounds={x=1920, y=0, w=1920, h=1080}
[t=00:00:00.081263]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.081285]         [ 7] 1768x992x24bpp@30Hz
[t=00:00:00.081292]         [ 9] 1680x1050x24bpp@60Hz
[t=00:00:00.081299]         [15] 1600x1024x24bpp@60Hz
[t=00:00:00.081306]         [21] 1600x900x24bpp@60Hz
[t=00:00:00.081313]         [27] 1440x1080x24bpp@60Hz
[t=00:00:00.081319]         [33] 1440x480x24bpp@60Hz
[t=00:00:00.081326]         [37] 1366x768x24bpp@60Hz
[t=00:00:00.081332]         [43] 1360x768x24bpp@60Hz
[t=00:00:00.081339]         [49] 1280x1024x24bpp@60Hz
[t=00:00:00.081345]         [55] 1280x960x24bpp@60Hz
[t=00:00:00.081355]         [61] 1280x800x24bpp@60Hz
[t=00:00:00.081368]         [67] 1280x768x24bpp@60Hz
[t=00:00:00.081375]         [73] 1280x720x24bpp@60Hz
[t=00:00:00.081382]         [75] 1176x664x24bpp@60Hz
[t=00:00:00.081388]         [77] 1152x864x24bpp@60Hz
[t=00:00:00.081395]         [83] 1024x768x24bpp@75Hz
[t=00:00:00.081403]         [86] 800x600x24bpp@75Hz
[t=00:00:00.081444]         [89] 720x576x24bpp@75Hz
[t=00:00:00.081452]         [92] 720x480x24bpp@60Hz
[t=00:00:00.081459]         [94] 640x480x24bpp@75Hz
[t=00:00:00.104450]     Display (Generic PnP Monitor)=3 modes=96 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.104485]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.104493]         [ 7] 1768x992x24bpp@30Hz
[t=00:00:00.104500]         [ 9] 1680x1050x24bpp@60Hz
[t=00:00:00.104542]         [15] 1600x1024x24bpp@60Hz
[t=00:00:00.104549]         [21] 1600x900x24bpp@60Hz
[t=00:00:00.104556]         [27] 1440x1080x24bpp@60Hz
[t=00:00:00.104562]         [33] 1440x480x24bpp@60Hz
[t=00:00:00.104569]         [37] 1366x768x24bpp@60Hz
[t=00:00:00.104576]         [43] 1360x768x24bpp@60Hz
[t=00:00:00.104582]         [49] 1280x1024x24bpp@60Hz
[t=00:00:00.104590]         [55] 1280x960x24bpp@60Hz
[t=00:00:00.104812]         [61] 1280x800x24bpp@60Hz
[t=00:00:00.104833]         [67] 1280x768x24bpp@60Hz
[t=00:00:00.104846]         [73] 1280x720x24bpp@60Hz
[t=00:00:00.104859]         [75] 1176x664x24bpp@60Hz
[t=00:00:00.104870]         [77] 1152x864x24bpp@60Hz
[t=00:00:00.104879]         [83] 1024x768x24bpp@75Hz
[t=00:00:00.104927]         [86] 800x600x24bpp@75Hz
[t=00:00:00.104940]         [89] 720x576x24bpp@75Hz
[t=00:00:00.104957]         [92] 720x480x24bpp@60Hz
[t=00:00:00.104970]         [94] 640x480x24bpp@75Hz
[t=00:00:00.578194] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.579364] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=3 winPos=<0,32> newRes=<1920,1080>
[t=00:00:00.579398] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=3 winPos=<0,32> newRes=<1920,1048>
[t=00:00:00.634989] [GR::LogVersionInfo]
[t=00:00:00.635004]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.635012]     GL version  : 4.6.0 NVIDIA 536.23
[t=00:00:00.635039]     GL vendor   : NVIDIA Corporation
[t=00:00:00.635047]     GL renderer : NVIDIA GeForce GTX 980 Ti/PCIe/SSE2
[t=00:00:00.635054]     GLSL version: 4.60 NVIDIA
[t=00:00:00.635060]     GLEW version: 2.1.0
[t=00:00:00.635069]     GPU memory  : 6144MB (total) / 3671MB (available)
[t=00:00:00.635087]     SDL swap-int: 1
[t=00:00:00.635094]     SDL driver  : windows
[t=00:00:00.635099]     
[t=00:00:00.635106]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.635113]     GLSL shader support       : 1
[t=00:00:00.635119]     GL4 support               : 1
[t=00:00:00.635131]     FBO extension support     : 1
[t=00:00:00.635158]     NVX GPU mem-info support  : 1
[t=00:00:00.635179]     ATI GPU mem-info support  : 0
[t=00:00:00.635203]     Texture clamping to edge  : 1
[t=00:00:00.635216]     NPOT-texture support      : 1 (1)
[t=00:00:00.635225]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.635233]     texture query-LOD support : 1 (1)
[t=00:00:00.635240]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.635246]     Z-buffer depth            : 32 (-)
[t=00:00:00.635266]     primitive-restart support : 1 (1)
[t=00:00:00.635274]     clip-space control support: 1 (1)
[t=00:00:00.635281]     seamless cube-map support : 1 (1)
[t=00:00:00.635288]     frag-depth layout support : 1 (1)
[t=00:00:00.635295]     persistent maps support   : 1 (1)
[t=00:00:00.635302]     explicit attribs location : 1 (1)
[t=00:00:00.635309]     multi draw indirect       : 1 (-)
[t=00:00:00.635317]     array textures            : 1 (-)
[t=00:00:00.635324]     buffer copy support       : 1 (-)
[t=00:00:00.635331]     indirect draw             : 1 (-)
[t=00:00:00.635344]     base instance             : 1 (-)
[t=00:00:00.635355]     
[t=00:00:00.635366]     max. FBO samples              : 32
[t=00:00:00.635378]     max. FS/program texture slots : 32/192
[t=00:00:00.635392]     max. texture size             : 16384
[t=00:00:00.635409]     max. texture anisotropy level : 16.000000
[t=00:00:00.635424]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.635436]     max. draw-buffers             : 8
[t=00:00:00.635451]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.635474]     max. uniform buffer-bindings  : 84
[t=00:00:00.635488]     max. uniform block-size       : 64KB
[t=00:00:00.635500]     max. storage buffer-bindings  : 96
[t=00:00:00.635515]     max. storage block-size       : 2047MB
[t=00:00:00.635525]     
[t=00:00:00.635537]     enable AMD-hacks : 0
[t=00:00:00.635549]     compress MIP-maps: 0
[t=00:00:00.635655]     Number of compressed texture formats: 51
[t=00:00:00.635787]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:00.635890] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.636590] [GR::UpdateGLConfigs]
[t=00:00:00.636703] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.636714] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.638225] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.638241] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.638249] [GR::InitGLState]
[t=00:00:00.638428] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive)
[t=00:00:00.744091] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.749147] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms
[t=00:00:00.749845] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.757212] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "F:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.757250] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.757701] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.758727] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "F:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.758740] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.758824] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: F:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.758945] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.778167] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.779086] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.780746] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.781159] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.825922] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 47ms
[t=00:00:00.825945] [VFS] [SpringVFS::ReserveArchives<this=000001b3c9040950>]
[t=00:00:00.826677] [VFS] [SpringVFS::AddArchive<this=000001b3c9040950>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.832812] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001b3c9040950 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.832827] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.026976] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1)
[t=00:00:01.027586] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:01.027722] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:01.028628] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:01.028808] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:01.028878] [Threading] Main thread CPU affinity mask set: 0xf8
[t=00:00:01.029539][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:01.029708][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:01.029850][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:01.029881][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:01.029897][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:01.029963][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:01.061696][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.061717][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "E390i-B1E-working (2- NVIDIA High Definition Audio)"
[t=00:00:01.061729][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Headphones (Oculus Virtual Audio Device)"
[t=00:00:01.061741][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "E390i-B1E (2- NVIDIA High Definition Audio)"
[t=00:00:01.061758][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Speakers (Steam Streaming Speakers)"
[t=00:00:01.061768][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "4" "Speakers (Bigscreen Audio Stream 1.2)"
[t=00:00:01.061778][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "5" "Speakers (Steam Streaming Microphone)"
[t=00:00:01.061797][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.088029][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.091351][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001b3ef529d10(default) context=000001b3c91aa130  numChannels=2 frameSize=8
[t=00:00:01.091372][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.091384][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.091393][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.091403][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.091459][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.091518][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.091536][f=-000001] [Sound]   Devices:
[t=00:00:01.102263][f=-000001] [Sound]     [OpenAL Soft on E390i-B1E (2- NVIDIA High Definition Audio)]
[t=00:00:01.102280][f=-000001] [Sound]     [OpenAL Soft on E390i-B1E-working (2- NVIDIA High Definition Audio)]
[t=00:00:01.102290][f=-000001] [Sound]     [OpenAL Soft on Headphones (Oculus Virtual Audio Device)]
[t=00:00:01.102299][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Speakers)]
[t=00:00:01.102308][f=-000001] [Sound]     [OpenAL Soft on Speakers (Bigscreen Audio Stream 1.2)]
[t=00:00:01.102324][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Microphone)]
[t=00:00:01.102340][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.102350][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.103829][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.103847][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.136569][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 107ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: F:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 457502 MB
[t=00:00:01.139595][f=-000001] [StartScript] Loading StartScript from: F:\SteamLibrary\steamapps\common\Zero-K\_script.txt
[t=00:00:01.141168][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0
[t=00:00:01.141205][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:01.193033][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Sacrifice_v1" (loaded=0 cached=0)
[t=00:00:01.194409][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001b3c9040950>(arName="Sacrifice_v1", overwrite=false)] section=1 cached=0
[t=00:00:01.194918][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001b3c9040950>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:03.331231][f=-000001] [CAS::GASCB] Archive file="sacrifice_v1.sd7" cs="4c7646974945c757924a24b00a0e63b4a4a15774a7d3261934b37c25bea629cafd633e1ad8959d4c0b427aa4dab4c05e2c9966fdd410140b9799df414001d05a"
[t=00:00:03.331586][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:03.333638][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:03.333811][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:03.333927][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:03.333959][f=-000001] [PreGame::StartServer]
    mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    map-checksum=8e8325c8fcc3f47fb93b7f877cb883597d99e6bd5a0dd13971ddd7ac9abf642385bbe81f1e6ab9afea749e86cec7e62d2a9ce024733c641deec1409273f77ae0
Fontconfig error: Cannot load default config file
[t=00:00:03.335909][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:03.336024][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
[t=00:00:03.336047][f=-000001] [UDPListener] successfully bound socket on port 60972
[t=00:00:03.337273][f=-000001] [GameServer] Initialize: thread affinity ff
[t=00:00:03.337362][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 2196ms
[t=00:00:03.385659][f=-000001] [PreGame::AddMapArchivesToVFS][server=000001b3efa446b0] using map "Sacrifice_v1" (loaded=1 cached=0)
[t=00:00:03.386874][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001b3c9040950>(arName="Sacrifice_v1", overwrite=false)] section=1 cached=0
[t=00:00:03.387265][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001b3c9040950>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:03.387642][f=-000001] [PreGame::AddModArchivesToVFS][server=000001b3efa446b0] using game "Zero-K v1.12.9.1" (loaded=0 cached=0)
[t=00:00:03.388842][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001b3c9040950>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0
[t=00:00:03.474710][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001b3c9040950>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:03.474898][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001b3c9040950>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:03.479895][f=-000001] [CAS::GASCB] Archive file="sacrifice_v1.sd7" cs="4c7646974945c757924a24b00a0e63b4a4a15774a7d3261934b37c25bea629cafd633e1ad8959d4c0b427aa4dab4c05e2c9966fdd410140b9799df414001d05a"
[t=00:00:03.480024][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:03.481098][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:03.481242][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:03.481347][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:03.481820][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FpMV0Kewp0ZWFtPTI7CmlzZnJvbWRlbW89MDsKaG9zdD0wOwpuYW1lPUFJOiBFYXN5ICgxKTsKdmVyc2lvbj1zdGFibGU7CnNob3J0bmFtZT0xMDUyMTg4Q2lyY3VpdEFJRWFzeTY0Owp9Clt0ZWFtMF0KewphbGx5dGVhbT0wOwp0ZWFtbGVhZGVyPTA7CnJnYmNvbG9yPTAuOTk2MDkzNzUgMC41NDY4NzUgMDsKfQpbdGVhbTNdCnsKYWxseXRlYW09MTsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW21vZG9wdGlvbnNdCnsKfQpbdGVhbTRdCnsKYWxseXRlYW09MTsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FpMl0Kewp0ZWFtPTM7CmlzZnJvbWRlbW89MDsKaG9zdD0wOwpuYW1lPUFJOiBOb3JtYWwgKDEpOwp2ZXJzaW9uPXN0YWJsZTsKc2hvcnRuYW1lPTEwNTIxODhDaXJjdWl0QUlOb3JtYWw2NDsKfQpbYWkzXQp7CnRlYW09NDsKaXNmcm9tZGVtbz0wOwpob3N0PTA7Cm5hbWU9QUk6IE5vdmljZSAoMSk7CnZlcnNpb249c3RhYmxlOwpzaG9ydG5hbWU9MTA1MjE4OENpcmN1aXRBSU5vdmljZTY0Owp9ClthbGx5dGVhbTFdCnsKbnVtYWxsaWVzPTA7Cn0KW3RlYW0yXQp7CmFsbHl0ZWFtPTE7CnRlYW1sZWFkZXI9MDsKcmdiY29sb3I9MC45OTYwOTM3NSAwLjU0Njg3NSAwOwp9ClthbGx5dGVhbTBdCnsKbnVtYWxsaWVzPTA7Cn0KW3BsYXllcjBdCnsKcmFuaz0wOwp0ZWFtPTA7Cm5hbWU9VlIyOwppc2Zyb21kZW1vPTA7Cn0KW2FpMF0Kewp0ZWFtPTE7CmlzZnJvbWRlbW89MDsKaG9zdD0wOwpuYW1lPUFJOiBCZWdpbm5lciAoMSk7CnZlcnNpb249c3RhYmxlOwpzaG9ydG5hbWU9MTA1MjE4OENpcmN1aXRBSUJlZ2lubmVyNjQ7Cn0KW3RlYW0xXQp7CmFsbHl0ZWFtPTE7CnRlYW1sZWFkZXI9MDsKcmdiY29sb3I9MC45OTYwOTM3NSAwLjU0Njg3NSAwOwp9CmlzaG9zdD0xOwpob3N0aXA9MTI3LjAuMC4xOwpudW11c2Vycz01OwpzdGFydHBvc3R5cGU9MjsKZ2FtZXR5cGU9WmVyby1LIHYxLjEyLjkuMTsKbWFwbmFtZT1TYWNyaWZpY2VfdjE7Cm15cGxheWVybmFtZT1WUjI7Cm51bXBsYXllcnM9MTsKZ2FtZXN0YXJ0ZGVsYXk9MDsKbm9oZWxwZXJhaXM9MDsKaG9zdHBvcnQ9MDsKfQo="
[t=00:00:03.481869][f=-000001] [PreGame::GameDataReceived] recording demo to "F:\SteamLibrary\steamapps\common\Zero-K\demos\2024-09-28_18-13-11-719_Sacrifice_v1_105.1.1-2511-g747f18b BAR105.sdfz"
[t=00:00:03.481883][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 144ms
[t=00:00:03.482101][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:00:03.537866][f=-000001] forceSingleThreaded, false
[t=00:00:03.544044][f=-000001] [CAS::GASCB] Archive file="sacrifice_v1.sd7" cs="4c7646974945c757924a24b00a0e63b4a4a15774a7d3261934b37c25bea629cafd633e1ad8959d4c0b427aa4dab4c05e2c9966fdd410140b9799df414001d05a"
[t=00:00:03.544173][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:03.545243][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:03.545380][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:03.545477][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:03.555618][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:03.555635][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:03.555752][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:03.555956][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:03.556157][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:03.556331][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:03.557547][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:03.558007][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:03.558421][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:03.558914][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:03.559546][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:03.559859][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:03.559880][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:03.560513][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:03.563272][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:03.566744][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:03.568052][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:03.568256][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:00:03.568710][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:03.568764][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:03.568907][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:03.568929][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:03.832646][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:03.992608][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (91 MB)"
[t=00:00:04.605553][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1036ms
[t=00:00:04.605636][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
------- TRUNCATED -------
[t=01:23:18.819950][f=0129974] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:23:18.958732][f=0129978] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:23:19.694693][f=0130000] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:23:19.787953][f=0130003] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:23:20.356573][f=0130020] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:23:20.561516][f=0130026] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:23:21.531974][f=0130055] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:23:21.992606][f=0130069] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:23:22.640669][f=0130088] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:23:23.366955][f=0130110] game_message: Cyclops wird angegriffen
[t=01:23:25.429963][f=0130172] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:23:25.562550][f=0130176] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:23:25.902401][f=0130186] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:23:27.262340][f=0130227] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:23:27.901163][f=0130246] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:23:28.727402][f=0130271] game_message: Cyclops wird angegriffen
[t=01:23:29.549659][f=0130296] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:23:29.794772][f=0130303] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:23:30.193948][f=0130315] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:23:30.883728][f=0130335] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:23:31.229953][f=0130346] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:23:31.459729][f=0130353] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:23:33.226356][f=0130406] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:23:33.720790][f=0130421] game_message: Cyclops wird angegriffen
[t=01:23:34.369443][f=0130440] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:23:35.523678][f=0130475] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:23:35.772219][f=0130482] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:23:38.122551][f=0130553] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:23:38.637495][f=0130568] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:23:38.788385][f=0130573] game_message: Cyclops wird angegriffen
[t=01:23:40.261064][f=0130617] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:23:40.370083][f=0130620] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:23:43.142949][f=0130703] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:23:43.401599][f=0130711] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:23:44.031121][f=0130730] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:23:44.289083][f=0130738] game_message: Cyclops wird angegriffen
[t=01:23:44.695439][f=0130750] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:23:46.636426][f=0130808] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:23:47.956983][f=0130848] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:23:48.141865][f=0130853] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:23:48.223942][f=0130856] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:23:48.322272][f=0130859] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:23:48.427092][f=0130862] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:23:48.489314][f=0130864] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:23:48.548905][f=0130866] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:23:48.604125][f=0130867] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:23:49.293193][f=0130888] game_message: Cyclops wird angegriffen
[t=01:23:52.023823][f=0130970] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:23:55.295862][f=0131068] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:23:57.593409][f=0131137] game_message: Lotus wird angegriffen
[t=01:23:57.665443][f=0131139] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:24:00.965545][f=0131238] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:24:01.400617][f=0131251] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:24:04.030686][f=0131330] game_message: Funnelweb wird angegriffen
[t=01:24:07.722182][f=0131441] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:24:10.337735][f=0131519] game_message: Lotus wird angegriffen
[t=01:24:10.500287][f=0131524] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:24:12.868897][f=0131595] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:24:14.253821][f=0131637] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:24:15.325042][f=0131669] game_message: Detriment wird angegriffen
[t=01:24:17.289820][f=0131728] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:24:20.464875][f=0131823] game_message: Cyclops wird angegriffen
[t=01:24:27.632727][f=0132038] game_message: Lotus wird angegriffen
[t=01:24:38.229482][f=0132356] game_message: Paladin wird angegriffen
[t=01:24:38.531339][f=0132365] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:24:39.222368][f=0132386] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:24:43.730557][f=0132521] game_message: Paladin wird angegriffen
[t=01:24:46.327966][f=0132599] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:24:49.632619][f=0132698] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:24:49.962362][f=0132708] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:24:49.988899][f=0132709] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:24:51.026856][f=0132740] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:24:51.994523][f=0132769] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:24:52.960569][f=0132798] game_message: Paladin wird angegriffen
[t=01:24:57.092351][f=0132922] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:24:57.856506][f=0132945] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:25:01.695877][f=0133060] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:25:01.966715][f=0133068] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:25:04.131133][f=0133133] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:25:05.768417][f=0133182] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:25:11.667022][f=0133359] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:25:13.430070][f=0133412] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:25:23.894227][f=0133726] game_message: Energy Pylon wird angegriffen
[t=01:25:24.759371][f=0133752] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:25:29.257141][f=0133887] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:25:30.351090][f=0133920] game_message: AllyTeam 0 has an overwhelming numerical advantage!
[t=01:25:33.086125][f=0134002] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:25:41.460218][f=0134253] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:25:41.840789][f=0134264] game_message: Lotus wird angegriffen
[t=01:25:47.455326][f=0134433] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:25:50.692239][f=0134530] game_message: Morph abgeschlossen: Engineer lvl 18 -> Engineer lvl 19
[t=01:25:52.461976][f=0134583] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:26:09.787776][f=0135103] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:26:11.549023][f=0135156] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:26:21.632050][f=0135458] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:26:22.785580][f=0135493] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:26:29.863265][f=0135705] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:26:37.927255][f=0135947] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:27:02.927102][f=0136697] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:27:05.903934][f=0136786] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:27:06.896997][f=0136816] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:28:43.299588][f=0139708] Speed set to 1.1 [VR2]
[t=01:28:46.004894][f=0139797] Speed set to 1.2 [VR2]
[t=01:28:46.127160][f=0139801] Speed set to 1.3 [VR2]
[t=01:28:49.023775][f=0139915] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:28:55.383128][f=0140163] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:28:55.534331][f=0140169] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:28:56.787032][f=0140218] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:28:57.796328][f=0140257] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:29:00.173692][f=0140350] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:29:02.362334][f=0140435] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:29:02.868843][f=0140455] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:29:04.067260][f=0140502] game_message: Viper wird angegriffen
[t=01:29:05.129864][f=0140543] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:29:05.382422][f=0140553] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:29:07.011920][f=0140616] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:29:08.413503][f=0140671] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:29:10.210981][f=0140741] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:29:10.817099][f=0140765] game_message: Hermit wird angegriffen
[t=01:29:12.164276][f=0140817] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:29:15.494766][f=0140947] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:29:15.896641][f=0140963] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:29:16.618957][f=0140991] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:29:17.208453][f=0141014] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:29:17.946829][f=0141043] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:29:19.264186][f=0141094] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:29:19.571550][f=0141106] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:29:19.667520][f=0141110] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:29:19.931872][f=0141120] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:29:36.149468][f=0141753] game_message: AI has been destroyed!
[t=01:29:36.149582][f=0141753] game_message: VR2 wins!
[t=01:29:36.150092][f=0141753] Submitting stats
[t=01:29:36.206102][f=0141753] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=01:29:36.243417][f=0141753] [EOH::DestroySkirmishAI(id=0)]
[t=01:29:36.278581][f=0141755] [EOH::DestroySkirmishAI(id=1)]
[t=01:29:36.311186][f=0141755] <autoquit> Autoquit canceled.
[t=01:29:36.327123][f=0141755] [EOH::DestroySkirmishAI(id=2)]
[t=01:29:36.350963][f=0141755] [EOH::DestroySkirmishAI(id=3)]
[t=01:29:36.379497][f=0141757] [Game::ClientReadNet] local skirmish AI "AI: Beginner (1)" (ID: 0) being removed from team 1
[t=01:29:36.385009][f=0141759] [Game::ClientReadNet] local skirmish AI "AI: Easy (1)" (ID: 1) being removed from team 2
[t=01:29:36.388788][f=0141760] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:29:36.436639][f=0141760] [Game::ClientReadNet] local skirmish AI "AI: Normal (1)" (ID: 2) being removed from team 3
[t=01:29:36.443338][f=0141762] [Game::ClientReadNet] local skirmish AI "AI: Novice (1)" (ID: 3) being removed from team 4
[t=01:29:46.693059][f=0142164] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:29:48.307693][f=0142227] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:29:51.333120][f=0142345] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:29:53.816298][f=0142442] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:29:53.864321][f=0142444] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:29:57.015110][f=0142567] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:29:57.382438][f=0142581] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:29:57.970247][f=0142604] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:30:20.560299][f=0143484] [QuitAction] user exited to system
[t=01:30:20.584771][f=0143485] [SpringApp::Kill][1] fromRun=1
[t=01:30:20.584845][f=0143485] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0)
[t=01:30:20.598394][f=0143485]  [async=0] threads=4 tasks=8923959 {sum,avg}{exec,wait}time={{607954.812, 0.068}, {605091.188, 0.068}}ms
[t=01:30:20.598457][f=0143485]      thread=1 tasks=2974653 {sum,min,max,avg}{exec,wait}time={{235537.203, 0.000, 135.340, 0.079}, {34455.281, 0.000, 18446744027136.000, 0.012}}ms
[t=01:30:20.598476][f=0143485]      thread=2 tasks=2974653 {sum,min,max,avg}{exec,wait}time={{193340.047, 0.000, 120.470, 0.065}, {280925.375, 0.000, 18446744027136.000, 0.094}}ms
[t=01:30:20.598587][f=0143485]      thread=3 tasks=2974653 {sum,min,max,avg}{exec,wait}time={{179077.531, 0.000, 133.940, 0.060}, {289710.531, 0.000, 49.962, 0.097}}ms
[t=01:30:20.598621][f=0143485]  [async=1] threads=4 tasks=6486 {sum,avg}{exec,wait}time={{26614.172, 4.103}, {10092803.000, 1556.090}}ms
[t=01:30:20.598667][f=0143485]      thread=1 tasks=2178 {sum,min,max,avg}{exec,wait}time={{8870.178, 0.001, 1449.403, 4.073}, {3403658.750, 0.092, 7050.052, 1562.745}}ms
[t=01:30:20.598702][f=0143485]      thread=2 tasks=2142 {sum,min,max,avg}{exec,wait}time={{8735.299, 0.001, 1448.205, 4.078}, {3346037.250, 0.003, 6914.324, 1562.109}}ms
[t=01:30:20.598741][f=0143485]      thread=3 tasks=2166 {sum,min,max,avg}{exec,wait}time={{9008.695, 0.000, 1589.280, 4.159}, {3343107.250, 0.039, 6911.830, 1543.448}}ms
[t=01:30:20.598777][f=0143485] [ThreadPool::SetThreadCount][2] workers=0
[t=01:30:20.598796][f=0143485] [SpringApp::Kill][2]
[t=01:30:20.600147][f=0143485] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=01:30:20.600168][f=0143485] [Game::KillLua][1] dtor=0 luaUI=000001b4e5888de0
[t=01:30:20.600227][f=0143485] Start widgetHandler:Shutdown
[t=01:30:20.603977][f=0143485] Shutdown - SaveOrderList Complete
[t=01:30:20.605160][f=0143485] Writing last game win data
[t=01:30:20.612201][f=0143485] Shutdown - SaveConfigData Complete
[t=01:30:20.612225][f=0143485] Shutdown Widget - Chili Highlight
[t=01:30:20.612261][f=0143485] Shutdown Widget - Deferred rendering GL4
[t=01:30:20.612685][f=0143485] Shutdown Widget - Draw After Chili
[t=01:30:20.612714][f=0143485] Shutdown Widget - API Unit Tracker GL4
[t=01:30:20.612742][f=0143485] Shutdown Widget - EPIC Menu
[t=01:30:20.614524][f=0143485] Shutdown Widget - Chili Minimap
[t=01:30:20.614698][f=0143485] Shutdown Widget - Chili Widget Selector
[t=01:30:20.616833][f=0143485] Shutdown Widget - Depth of Field Shader
[t=01:30:20.616861][f=0143485] Shutdown Widget - Deferred rendering
[t=01:30:20.616876][f=0143485] SSAO: Deferred rendering disabled, disabling.
[t=01:30:20.623743][f=0143485] Shutdown Widget - Deferred rendering
[t=01:30:20.623771][f=0143485] SSAO: Deferred rendering disabled, disabling.
[t=01:30:20.625232][f=0143485] Shutdown Widget - Local Team Colors
[t=01:30:20.625257][f=0143485] Shutdown Widget - Display Keys 2
[t=01:30:20.625322][f=0143485] Shutdown Widget - Save Game Menu
[t=01:30:20.625358][f=0143485] Shutdown Widget - Highlight Model Api GL4
[t=01:30:20.625418][f=0143485] Shutdown Widget - Unit Icons
[t=01:30:20.625507][f=0143485] Shutdown Widget - HealthBars
[t=01:30:20.627161][f=0143485] Shutdown Widget - Noises
[t=01:30:20.627196][f=0143485] Shutdown Widget - Selected Units GL4 2
[t=01:30:20.627232][f=0143485] Shutdown Widget - BuildETA
[t=01:30:20.627249][f=0143485] Shutdown Widget - Win Counter
[t=01:30:20.627261][f=0143485] Shutdown Widget - EndGame APM stats
[t=01:30:20.627341][f=0143485] Shutdown Widget - Modular Comm Info
[t=01:30:20.627362][f=0143485] Shutdown Widget - State Reverse and Latency
[t=01:30:20.627397][f=0143485] Shutdown Widget - Music Player v2
[t=01:30:20.627499][f=0143485] Shutdown Widget - Startup Info and Selector
[t=01:30:20.627575][f=0143485] Shutdown Widget - Attack Warning
[t=01:30:20.627603][f=0143485] Shutdown Widget - CameraShake
[t=01:30:20.627627][f=0143485] Shutdown Widget - Chili Economy Panel Default
[t=01:30:20.627885][f=0143485] Shutdown Widget - Chili EndGame Window
[t=01:30:20.627924][f=0143485] Shutdown Widget - Chili Nuke Warning
[t=01:30:20.627960][f=0143485] Shutdown Widget - Chili Selections & CursorTip v2
[t=01:30:20.627994][f=0143485] Shutdown Widget - Chili Spectator Panels
[t=01:30:20.628016][f=0143485] Shutdown Widget - Context Menu
[t=01:30:20.628036][f=0143485] Shutdown Widget - Darkening
[t=01:30:20.628072][f=0143485] Shutdown Widget - Grab Input
[t=01:30:20.628287][f=0143485] Input grabbing is disabled!
[t=01:30:20.628330][f=0143485] Shutdown Widget - Highlight Geos
[t=01:30:20.628355][f=0143485] Shutdown Widget - Local Widgets Config
[t=01:30:20.628383][f=0143485] Shutdown Widget - MinimapEvents
[t=01:30:20.628411][f=0143485] Shutdown Widget - Missile Silo Range
[t=01:30:20.628433][f=0143485] Shutdown Widget - Point Tracker
[t=01:30:20.628451][f=0143485] Shutdown Widget - Showeco and Grid Drawer
[t=01:30:20.628479][f=0143485] Shutdown Widget - Stereo3D
[t=01:30:20.628642][f=0143485] Shutdown Widget - Defense Range Zero-K
[t=01:30:20.629053][f=0143485] Shutdown Widget - Transport AI
[t=01:30:20.629075][f=0143485] Shutdown Widget - Attack AoE
[t=01:30:20.629100][f=0143485] Shutdown Widget - Map Edge Extension
[t=01:30:20.629926][f=0143485] Shutdown Widget - Selection Send
[t=01:30:20.629948][f=0143485] Shutdown Widget - LupsManager
[t=01:30:20.630010][f=0143485] Shutdown Widget - Newton Firezone
[t=01:30:20.630037][f=0143485] Shutdown Widget - Receive Units Indicator
[t=01:30:20.630087][f=0143485] Shutdown Widget - Chili Pro Console
[t=01:30:20.630882][f=0143485] Shutdown Widget - Persistent Build Height
[t=01:30:20.630901][f=0143485] Shutdown Widget - Lasso Terraform GUI
[t=01:30:20.630915][f=0143485] Shutdown Widget - Chili Framework
[t=01:30:20.630936][f=0143485] Shutdown Widget - Lups
[t=01:30:20.632932][f=0143485] Shutdown Widget - Mex Placement Handler
[t=01:30:20.633047][f=0143485] Shutdown Widget - Chili Core Selector
[t=01:30:20.633221][f=0143485] Shutdown Widget - Custom Markers
[t=01:30:20.633275][f=0143485] Shutdown Widget - Select Keys
[t=01:30:20.633322][f=0143485] Shutdown Widget - Combo Overhead/Free Camera (experimental)
[t=01:30:20.633355][f=0143485] Switching to Overhead (TA) style camera
[t=01:30:20.667255][f=0143485] Shutdown Widget - Pause Screen
[t=01:30:20.667964][f=0143485] Shutdown Widget - Contrast Adaptive Sharpen
[t=01:30:20.668044][f=0143485] Shutdown Widget - Bloom Shader Deferred
[t=01:30:20.668777][f=0143485] Shutdown Widget - Color Blindness Correction
[t=01:30:20.669290][f=0143485] Shutdown Widget - Layout Handler
[t=01:30:20.669315][f=0143485] Shutdown Widget - Text To Speech Control
[t=01:30:20.669327][f=0143485] End widgetHandler:Shutdown
[t=01:30:20.749407][f=0143485] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 324478424, 0.0} allocedSize{int+, int-, ext}={0, 0, 31498000635}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0154}
[t=01:30:20.756750][f=0143485] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=01:30:20.756793][f=0143485] [Game::KillLua][3] dtor=0 luaRules=000001b4cb0b4230
[t=01:30:20.756841][f=0143485] Start gadgetHandler:Shutdown
[t=01:30:20.756856][f=0143485] Shutdown - StartSetup
[t=01:30:20.756867][f=0143485] Shutdown - UnitMorph
[t=01:30:20.760434][f=0143485] Shutdown - Carrier Drones
[t=01:30:20.760788][f=0143485] Shutdown - Missile Silo Controller
[t=01:30:20.760805][f=0143485] Shutdown - Modular Comm Info
[t=01:30:20.760817][f=0143485] Shutdown - Terrain Texture Handler
[t=01:30:20.760851][f=0143485] Shutdown - UnitCloakShield
[t=01:30:20.761708][f=0143485] Shutdown - Starlight Handler
[t=01:30:20.761815][f=0143485] End gadgetHandler:Shutdown
[t=01:30:20.798316][f=0143485] Start gadgetHandler:Shutdown
[t=01:30:20.798341][f=0143485] Shutdown - Teleport Throw
[t=01:30:20.798356][f=0143485] Shutdown - UnitMorph
[t=01:30:20.798433][f=0143485] Shutdown - Commander Skin Renderer
[t=01:30:20.802343][f=0143485] Shutdown - Missile fired callins
[t=01:30:20.802365][f=0143485] Shutdown - Modular Comm Info
[t=01:30:20.802401][f=0143485] Shutdown - Retreat Command
[t=01:30:20.802419][f=0143485] Shutdown - Shockwaves
[t=01:30:20.802430][f=0143485] Shutdown - Unit tint API
[t=01:30:20.802511][f=0143485] Shutdown - Unit glow API
[t=01:30:20.802555][f=0143485] Shutdown - UnitCloakShield
[t=01:30:20.802592][f=0143485] Shutdown - Lups Cloak FX
[t=01:30:20.802733][f=0143485] Shutdown - Lups
[t=01:30:20.804281][f=0143485] Shutdown - Lups Shield
[t=01:30:20.804609][f=0143485] End gadgetHandler:Shutdown
[t=01:30:20.888166][f=0143485] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 5769, 0.0} allocedSize{int+, int-, ext}={0, 0, 895106}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0038}
[t=01:30:20.897949][f=0143485] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=01:30:20.898265][f=0143485] [Game::KillLua][4] dtor=0
[t=01:30:20.898292][f=0143485] [Game::KillLua][5] dtor=0
[t=01:30:20.903782][f=0143485] [DemoRecorder::WriteDemoFile] writing client-demo "F:\SteamLibrary\steamapps\common\Zero-K\demos\2024-09-28_18-13-11-719_Sacrifice_v1_105.1.1-2511-g747f18b BAR105.sdfz" (14487321 bytes)
[t=01:30:20.903947][f=0143485] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=01:30:20.919937][f=0143485] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=01:30:20.919997][f=0143485] [Sound] [Sound::UpdateThread][3] #sources=32 #items=102
[t=01:30:20.920432][f=0143485] [Sound] [Sound::UpdateThread][4] ctx=000001b3c91aa130 dev=000001b3ef529d10
[t=01:30:20.920580][f=0143485] [Sound] [Sound::UpdateThread][5] ctx=000001b3c91aa130 dev=000001b3ef529d10
[t=01:30:20.920606][f=0143485] [Sound] [Sound::Cleanup][alcDestroyContext(000001b3c91aa130)]
[t=01:30:20.922328][f=0143485] [Sound] [Sound::Cleanup][alcCloseDevice(000001b3ef529d10)]
[t=01:30:20.923307][f=0143485] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=01:30:20.950067][f=0143485] [Sound] [Sound::UpdateThread][6]
[t=01:30:20.951024][f=0143485] [Game::~CGame][1]
[t=01:30:20.951043][f=0143485] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=01:30:20.951053][f=0143485] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=01:30:20.951063][f=0143485] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=01:30:20.951075][f=0143485] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=01:30:20.951127][f=0143485] [Game::KillLua][4] dtor=1
[t=01:30:20.951147][f=0143485] [Game::KillLua][5] dtor=1
[t=01:30:20.951314][f=0143485] [Game::KillMisc][1]
[t=01:30:20.951452][f=0143485] [Game::KillMisc][2]
[t=01:30:20.951879][f=0143485] [Game::KillMisc][3]
[t=01:30:20.952079][f=0143485] [Game::KillRendering][1]
[t=01:30:20.961833][f=0143485] [~CRectangleOverlapHandler] 6% overlap reduction
[t=01:30:21.039311][f=0143485] [3DOParser::Kill] allocated 29 pieces
[t=01:30:21.039698][f=0143485] [S3OParser::Kill] allocated 5547 pieces
[t=01:30:21.040811][f=0143485] [AssParser::Kill] allocated 698 pieces
[t=01:30:21.150292][f=0143485] [Game::KillInterface][1]
[t=01:30:21.152152][f=0143485] [Game::KillInterface][2]
[t=01:30:21.152707][f=0143485] [Game::KillSimulation][1]
[t=01:30:21.152953][f=0143485] [Game::KillSimulation][2]
[t=01:30:21.190689][f=0143485] [CCollisionHandler] dis-/continuous tests: 56/185859499
[t=01:30:21.190744][f=0143485] [Game::KillSimulation][3]
[t=01:30:21.192096][f=0143485] [~CPathCache(36x24)] cacheHits=71 hitPercentage=1% numHashColls=0 maxCacheSize=201
[t=01:30:21.192259][f=0143485] [~CPathCache(36x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=01:30:21.192490][f=0143485] [~CPathCache(72x48)] cacheHits=605 hitPercentage=71% numHashColls=0 maxCacheSize=193
[t=01:30:21.192600][f=0143485] [~CPathCache(72x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=01:30:21.193879][f=0143485] [~CRectangleOverlapHandler] 6% overlap reduction
[t=01:30:21.256717][f=0143485] [LosHandler::Kill] raycast instance cache-{hits,misses}={177939,386615}; shared=1%; cached=30%
[t=01:30:21.266745][f=0143485] [Game::KillSimulation][4]
[t=01:30:21.378997][f=0143485] [CommonDefHandler::KillStatic] 2170 sound-set data items added
[t=01:30:21.379054][f=0143485] [Game::~CGame][2]
[t=01:30:21.379072][f=0143485] [Game::~CGame][3]
[t=01:30:21.379543][f=0143485] [SpringApp::Kill][3]
[t=01:30:21.379575][f=0143485] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    11629572 bytes sent  
    10358916 bytes recv'd

[t=01:30:21.386811][f=0143485] Kill: client disconnecting...
[t=01:30:21.386911][f=0143485] [GameServer] UpdateLoop: thread affinity ff
[t=01:30:23.524831][f=0143485] CloseConnection: client connection closed
[t=01:30:23.524924][f=0143485] [SpringApp::Kill][4] font=000001b3c8ed9540
[t=01:30:23.529530][f=0143485] [SpringApp::Kill][5]
[t=01:30:23.547476][f=0143485] [SpringApp::Kill][6]
[t=01:30:23.547499] [SpringApp::Kill][7]
[t=01:30:23.547697] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {7320, 65536, 65536}, EBO = {0, 131072, 131072}
[t=01:30:23.547717] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2240, 1048576, 1048576}, EBO = {4096, 2097152, 2097152}
[t=01:30:23.547737] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=01:30:23.547775] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=01:30:23.547796] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=01:30:23.547817] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=01:30:23.547834] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {3184, 1048576, 1048576}, EBO = {4776, 2097152, 2097152}
[t=01:30:23.547855] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {178528, 1048576, 1048576}, EBO = {267792, 2097152, 2097152}
[t=01:30:23.547867] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=01:30:23.547878] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=01:30:23.547894] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=01:30:23.547905] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=01:30:23.547919] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {2852, 1048576, 1048576}, EBO = {4278, 2097152, 2097152}
[t=01:30:23.828401] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=01:30:23.828425] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=01:30:23.828438] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=01:30:23.828449] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=01:30:23.852688] [VFS] [SpringVFS::DeleteArchives<this=000001b3c9040950>]
[t=01:30:23.852711] [VFS] [SpringVFS::DeleteArchives<this=000001b3c9040950>(section=0)] #archives[section]=1 #files[section]=8228
[t=01:30:23.852727] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (000001b3ef4c4590)
[t=01:30:23.856536] [VFS] [SpringVFS::DeleteArchives<this=000001b3c9040950>(section=1)] #archives[section]=1 #files[section]=63
[t=01:30:23.856558] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\maps\sacrifice_v1.sd7 (000001b3ef599b20)
[t=01:30:23.856825] [VFS] [SpringVFS::DeleteArchives<this=000001b3c9040950>(section=2)] #archives[section]=3 #files[section]=327
[t=01:30:23.856874] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001b3ef4c3880)
[t=01:30:23.857042] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001b3ef4c37d0)
[t=01:30:23.857092] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001b3ef4c39e0)
[t=01:30:23.857476] [VFS] [SpringVFS::DeleteArchives<this=000001b3c9040950>(section=3)] #archives[section]=0 #files[section]=0
[t=01:30:23.857514] [VFS] [SpringVFS::DeleteArchives<this=000001b3c9040950>(section=4)] #archives[section]=0 #files[section]=130
[t=01:30:23.857531] [VFS] [SpringVFS::DeleteArchives<this=000001b3c9040950>(section=5)] #archives[section]=0 #files[section]=0
[t=01:30:23.857575] [VFS] [SpringVFS::DeleteArchives<this=000001b3c9040950>(section=6)] #archives[section]=0 #files[section]=0
[t=01:30:23.857595] [VFS] [SpringVFS::DeleteArchives<this=000001b3c9040950>(section=7)] #archives[section]=0 #files[section]=0
[t=01:30:23.857621] [VFS] [SpringVFS::DeleteArchives<this=000001b3c9040950>(section=8)] #archives[section]=0 #files[section]=0
[t=01:30:24.082810] [SpringApp::Kill][8]
[t=01:30:24.082825] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=01:30:24.082835] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6b0d904d0 (joinable=1)
[t=01:30:24.082843] [WatchDog::Uninstall][2]
[t=01:30:25.011594] [WatchDog::Uninstall][3]
[t=01:30:25.011611] [SpringApp::Kill][9]