ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-1821-gaca6f20] Externally launched spring crashed with code 0 #118030

Open Chobbyla opened 1 month ago

Chobbyla commented 1 month ago

infolog_full.txt (truncated):

[t=00:00:00.001532] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general
[t=00:00:00.001548] [CpuId] setting logical cpu affinity mask to 0xfff
[t=00:00:00.014711] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.014806] Using writeable configuration source: "C:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.324707] LogOutput initialized. Logging to C:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.324865] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.324903]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DecalsDrawerGL4
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.324928]   
[t=00:00:00.324938]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.324945]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.324952]   Use "none" to disable the default log sections.
[t=00:00:00.324984] ============== </Log Sections> ==============

[t=00:00:00.324994] ============== <User Config> ==============
Failed rotating the log file
[t=00:00:00.325257]   AllowDeferredMapRendering = 1
[t=00:00:00.325265]   AllowDeferredModelRendering = 1
[t=00:00:00.325270]   BumpWaterAnisotropy = 2
[t=00:00:00.325275]   BumpWaterBlurReflection = 1
[t=00:00:00.325279]   BumpWaterDepthBits = 32
[t=00:00:00.325283]   BumpWaterReflection = 2
[t=00:00:00.325289]   BumpWaterTexSizeReflection = 256
[t=00:00:00.325294]   CamFreeScrollSpeed = 50
[t=00:00:00.325298]   CamMode = 1
[t=00:00:00.325303]   CubeTexSizeReflection = 1024
[t=00:00:00.325311]   CubeTexSizeSpecular = 1024
[t=00:00:00.325319]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.325326]   EdgeMoveDynamic = 0
[t=00:00:00.325338]   EdgeMoveWidth = 0.003
[t=00:00:00.325344]   FPSFOV = 90
[t=00:00:00.325351]   FPSScrollSpeed = 50
[t=00:00:00.325357]   FeatureDrawDistance = 600000
[t=00:00:00.325361]   FeatureFadeDistance = 600000
[t=00:00:00.325367]   FontSize = 18
[t=00:00:00.325375]   GrassDetail = 0
[t=00:00:00.325382]   GroundDecals = 10
[t=00:00:00.325387]   GroundDetail = 180
[t=00:00:00.325399]   GroundScarAlphaFade = 1
[t=00:00:00.325406]   HangTimeout = 30
[t=00:00:00.325412]   HardwareCursor = 1
[t=00:00:00.325418]   InitialNetworkTimeout = 0
[t=00:00:00.325425]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.325433]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.325440]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.325447]   LinkOutgoingBandwidth = 131072
[t=00:00:00.325454]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.325461]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.325469]   MSAALevel = 8
[t=00:00:00.325473]   MaxParticles = 25000
[t=00:00:00.325477]   MaxSounds = 32
[t=00:00:00.325481]   MaximumTransmissionUnit = 0
[t=00:00:00.325486]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.325491]   MiniMapMarker = 0
[t=00:00:00.325496]   MouseDragScrollThreshold = 0
[t=00:00:00.325500]   NetworkLossFactor = 1
[t=00:00:00.325505]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.325510]   OverheadScrollSpeed = 50
[t=00:00:00.325515]   ReconnectTimeout = 0
[t=00:00:00.325522]   RotOverheadScrollSpeed = 50
[t=00:00:00.325528]   RotateLogFiles = 1
[t=00:00:00.325532]   ShadowMapSize = 8192
[t=00:00:00.325537]   Shadows = 1
[t=00:00:00.325541]   ShowClock = 0
[t=00:00:00.325545]   SoftParticles = 2
[t=00:00:00.325550]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.325555]   UnitIconDist = 201
[t=00:00:00.325562]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.325566]   UseLuaMemPools = 0
[t=00:00:00.325570]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.325604]   VFSCacheArchiveFiles = 0
[t=00:00:00.325611]   VSync = 0
[t=00:00:00.325615]   Water = 4
[t=00:00:00.325620]   WindowBorderless = 1
[t=00:00:00.325624]   WindowPosY = 0
[t=00:00:00.325629]   XResolutionWindowed = 1920
[t=00:00:00.325634]   YResolutionWindowed = 1080
[t=00:00:00.325645] ============== </User Config> ==============

[t=00:00:00.325651] ============== <User System> ==============
[t=00:00:00.325657]   Spring Engine Version: 105.1.1-1821-gaca6f20 BAR105
[t=00:00:00.325670]       Build Environment: gcc libstdc++ version 20210728
[t=00:00:00.325678]        Compiler Version: gcc-11.2.0
[t=00:00:00.325721]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.325773]         Hardware Config: 11th Gen Intel(R) Core(TM) i5-11400H @ 2.70GHz; 16147MB RAM, 27923MB pagefile
[t=00:00:00.325780]        Binary Word Size: 64-bit (native)
[t=00:00:00.325786]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.325791]      Physical CPU Cores: 6
[t=00:00:00.325800]       Logical CPU Cores: 12
[t=00:00:00.325806] ============== </User System> ==============

[t=00:00:00.326003] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.326009]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.326013]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.326017]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.326022]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.327575] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.327599] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.334191] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@144Hz} current={1920x1080x24bpp@144Hz}
[t=00:00:00.338467]     Display (Generic PnP Monitor)=1 modes=34 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.338501]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.338508]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.338516]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.338521]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.338530]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.338535]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.338541]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.338598]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.338607]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.338611]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.338642]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.338654]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.338659]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.338666]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.338672]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.338678]         [31] 800x600x24bpp@144Hz
[t=00:00:00.338687]         [33] 640x480x24bpp@144Hz
[t=00:00:00.342817]     Display (Generic PnP Monitor)=2 modes=42 bounds={x=1767, y=-1080, w=1920, h=1080}
[t=00:00:00.342834]         [ 1] 2560x1440x24bpp@60Hz
[t=00:00:00.342839]         [ 4] 1920x1080x24bpp@60Hz
[t=00:00:00.342843]         [ 7] 1680x1050x24bpp@60Hz
[t=00:00:00.342847]         [ 9] 1600x1200x24bpp@60Hz
[t=00:00:00.342851]         [10] 1600x1024x24bpp@60Hz
[t=00:00:00.342856]         [12] 1440x1080x24bpp@60Hz
[t=00:00:00.342861]         [15] 1440x900x24bpp@60Hz
[t=00:00:00.342865]         [16] 1400x1050x24bpp@60Hz
[t=00:00:00.342869]         [18] 1366x768x24bpp@60Hz
[t=00:00:00.342877]         [19] 1360x768x24bpp@60Hz
[t=00:00:00.342881]         [20] 1280x1024x24bpp@75Hz
[t=00:00:00.342885]         [22] 1280x960x24bpp@60Hz
[t=00:00:00.342889]         [23] 1280x800x24bpp@60Hz
[t=00:00:00.342893]         [24] 1280x768x24bpp@60Hz
[t=00:00:00.342897]         [25] 1280x720x24bpp@60Hz
[t=00:00:00.342907]         [28] 1152x864x24bpp@75Hz
[t=00:00:00.342911]         [29] 1024x768x24bpp@75Hz
[t=00:00:00.342930]         [32] 800x600x24bpp@75Hz
[t=00:00:00.342934]         [36] 720x576x24bpp@50Hz
[t=00:00:00.342939]         [37] 720x480x24bpp@60Hz
[t=00:00:00.342948]         [39] 640x480x24bpp@75Hz
[t=00:00:00.656953] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.657437] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.657451] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.697760] [GR::LogVersionInfo]
[t=00:00:00.697774]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.697802]     GL version  : 4.6.0 NVIDIA 561.09
[t=00:00:00.697807]     GL vendor   : NVIDIA Corporation
[t=00:00:00.697812]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.697816]     GLSL version: 4.60 NVIDIA
[t=00:00:00.697820]     GLEW version: 2.1.0
[t=00:00:00.697824]     GPU memory  : 6144MB (total) / 4818MB (available)
[t=00:00:00.697837]     SDL swap-int: 1
[t=00:00:00.697841]     SDL driver  : windows
[t=00:00:00.697844]     
[t=00:00:00.697848]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.697880]     GLSL shader support       : 1
[t=00:00:00.697887]     GL4 support               : 1
[t=00:00:00.697893]     FBO extension support     : 1
[t=00:00:00.697910]     NVX GPU mem-info support  : 1
[t=00:00:00.697918]     ATI GPU mem-info support  : 0
[t=00:00:00.697932]     NPOT-texture support      : 1 (1)
[t=00:00:00.697940]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.697946]     texture query-LOD support : 1 (1)
[t=00:00:00.697950]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.697959]     Z-buffer depth            : 32 (-)
[t=00:00:00.697968]     primitive-restart support : 1 (1)
[t=00:00:00.697973]     clip-space control support: 1 (1)
[t=00:00:00.697977]     seamless cube-map support : 1 (1)
[t=00:00:00.697983]     frag-depth layout support : 1 (1)
[t=00:00:00.697988]     persistent maps support   : 1 (1)
[t=00:00:00.697992]     explicit attribs location : 1 (1)
[t=00:00:00.697997]     multi draw indirect       : 1 (-)
[t=00:00:00.698004]     array textures            : 1 (-)
[t=00:00:00.698008]     buffer copy support       : 1 (-)
[t=00:00:00.698015]     indirect draw             : 1 (-)
[t=00:00:00.698021]     base instance             : 1 (-)
[t=00:00:00.698025]     
[t=00:00:00.698030]     max. FBO samples              : 32
[t=00:00:00.698034]     max. FS/program texture slots : 32/192
[t=00:00:00.698040]     max. texture size             : 32768
[t=00:00:00.698048]     max. texture anisotropy level : 16.000000
[t=00:00:00.698053]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.698058]     max. draw-buffers             : 8
[t=00:00:00.698065]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.698071]     max. uniform buffer-bindings  : 84
[t=00:00:00.698075]     max. uniform block-size       : 64KB
[t=00:00:00.698079]     max. storage buffer-bindings  : 96
[t=00:00:00.698084]     max. storage block-size       : 2047MB
[t=00:00:00.698089]     
[t=00:00:00.698093]     enable AMD-hacks : 0
[t=00:00:00.698096]     compress MIP-maps: 0
[t=00:00:00.698113] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.698380] [GR::UpdateGLConfigs]
[t=00:00:00.698449] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.698477] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.698490] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.698501] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.698508] [GR::InitGLState]
[t=00:00:00.698567] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (fullscreen::non-exclusive)
[t=00:00:00.858225] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.861031] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.861539] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.876111] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.876144] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.876658] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.879909] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.879923] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.879973] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.880027] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\
[t=00:00:00.885402] Scanning: C:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base
[t=00:00:00.885757] Scanning: C:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.886145] Scanning: C:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.886233] Scanning: C:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.940392] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 55ms
[t=00:00:00.940432] [VFS] [SpringVFS::ReserveArchives<this=00000188b31408e0>]
[t=00:00:00.940539] [VFS] [SpringVFS::AddArchive<this=00000188b31408e0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.942790] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000188b31408e0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.942802] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.051430] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:01.051842] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:01.052277] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:01.052374] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:01.052455] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:01.052662] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:01.052851] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:01.052902] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:01.053469][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:01.053589][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:01.053890][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:01.053919][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:01.053930][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:01.054030][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:01.062369][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.062408][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (Realtek(R) Audio)"
[t=00:00:01.062420][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Steam Streaming Microphone)"
[t=00:00:01.062434][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "MD21850 (NVIDIA High Definition Audio)"
[t=00:00:01.062476][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Speakers (Realtek(R) Audio)"
[t=00:00:01.062488][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "4" "Speakers (Steam Streaming Speakers)"
[t=00:00:01.062502][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "5" "Speakers (NVIDIA Broadcast)"
[t=00:00:01.062514][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.081346][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.092807][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000188b3398e50(default) context=00000188b341d140  numChannels=2 frameSize=8
[t=00:00:01.092839][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.092856][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.092869][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.092876][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.092958][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.093009][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.093028][f=-000001] [Sound]   Devices:
[t=00:00:01.096087][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:01.096104][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Microphone)]
[t=00:00:01.096111][f=-000001] [Sound]     [OpenAL Soft on MD21850 (NVIDIA High Definition Audio)]
[t=00:00:01.096117][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:01.096122][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Speakers)]
[t=00:00:01.096140][f=-000001] [Sound]     [OpenAL Soft on Speakers (NVIDIA Broadcast)]
[t=00:00:01.096151][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.096158][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.097610][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.097636][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.160161][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:31:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:79:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: C:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 46272 MB
[t=00:00:01.162839][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:01.162886][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:01.162900][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\SteamLibrary\steamapps\common\Zero-K\demos\20231207_124111_Violet Rampart Generator v1_105.1.1-1821-gaca6f20 BAR105.sdfz" for game data...
[t=00:00:01.297972][f=-000001] [PreGame::StartServerForDemo] starting GameServer
Fontconfig error: Cannot load default config file
[t=00:00:01.301909][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:01.301982][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[t=00:00:01.302004][f=-000001] [UDPListener] successfully bound socket on port 8452
[t=00:00:01.332517][f=-000001] [PreGame::StartServerForDemo] started GameServer
[t=00:00:01.333025][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 170ms
[t=00:00:01.333131][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 24 to team 0 (#active=25)
[t=00:00:01.379960][f=-000001] [PreGame::AddMapArchivesToVFS][server=00000188b39c4820] using map "Violet Rampart Generator v1.4" (loaded=0 cached=0)
[t=00:00:01.380249][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000188b31408e0>(arName="Violet Rampart Generator v1.4", overwrite=false)] section=1 cached=0
[t=00:00:01.391090][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000188b31408e0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.391497][f=-000001] [PreGame::AddModArchivesToVFS][server=00000188b39c4820] using game "Zero-K v1.11.11.6" (loaded=0 cached=0)
[t=00:00:01.391807][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000188b31408e0>(arName="Zero-K v1.11.11.6", overwrite=false)] section=0 cached=0
[t=00:00:01.398701][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000188b31408e0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.398931][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000188b31408e0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.571863][f=-000001] Warning: [PreGame::GameDataReceived] Archive Violet Rampart Generator v1.4 (checksum 9483c1653b8a4a217c48f4653f45fb625bb6e279cf6f6a3b3bb42168443498ea166b6c3081e624c65e5d1f5c88c17fd30c14e017125f7345990ac3dcbef9c8a5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:08.886447][f=-000001] [~CPoolArchive] archiveFile="C:\SteamLibrary\steamapps\common\Zero-K\packages\cd4d9ee78bb2e6f783a5b573df40630b.sdp" numZipFiles=8095 sumInflSize=880388kb sumReadTime=31719ms
[t=00:00:08.886498][f=-000001]  file="sounds/music/ost23_uf/war/w1_graymist.ogg" indx=6258 inflSize=21816kb readTime=143ms
[t=00:00:08.886552][f=-000001]  file="sounds/music/ost23_uf/peace/p2_orbitaldrop.ogg" indx=6253 inflSize=14172kb readTime=93ms
[t=00:00:08.886560][f=-000001]  file="sounds/music/ost23_uf/peace/p5_dirtbagoutlaws.ogg" indx=6254 inflSize=12437kb readTime=79ms
[t=00:00:08.886570][f=-000001]  file="sounds/music/ost23_uf/peace/p1_unknownfrontier.ogg" indx=6252 inflSize=12267kb readTime=78ms
[t=00:00:08.886577][f=-000001]  file="sounds/music/ost23_uf/loading/_wip_mm1_dreamsofcipher.ogg" indx=6249 inflSize=10480kb readTime=76ms
[t=00:00:08.886588][f=-000001]  file="sounds/music/war/morning adventure.ogg" indx=6271 inflSize=6536kb readTime=59ms
[t=00:00:08.886600][f=-000001]  file="sounds/music/ost23_uf/peace/_wip_p3_thebadlands.ogg" indx=6250 inflSize=9675kb readTime=57ms
[t=00:00:08.886622][f=-000001]  file="sounds/music/war/yin & yang.ogg" indx=6277 inflSize=4395kb readTime=55ms
[t=00:00:08.886633][f=-000001]  file="unittextures/bantha_normals.dds" indx=7259 inflSize=4096kb readTime=53ms
[t=00:00:08.886656][f=-000001]  file="unittextures/3do2s3o_atlas_1.tga" indx=7192 inflSize=16384kb readTime=50ms
[t=00:00:08.997989][f=-000001] Warning: [PreGame::GameDataReceived] Archive cd4d9ee78bb2e6f783a5b573df40630b.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:08.998024][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 7664ms
[t=00:00:08.998345][f=-000001] [PreGame::UpdateClientNet] received local player number 24 (team 0, allyteam 4), creating LoadScreen
[t=00:00:09.000178][f=-000001] forceSingleThreaded, false
[t=00:00:09.084056][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:09.084091][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:09.084179][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:09.084227][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:09.084279][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:09.084330][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:09.085283][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:09.085763][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:09.086261][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:09.086883][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:09.087351][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:09.087770][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:09.087785][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:09.088349][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:09.093186][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:09.096280][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:09.097263][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:09.097425][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:00:09.097822][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:09.097839][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:09.097986][f=-000001] [Game::Load][1] globalQuit=1 threaded=0
[t=00:00:09.098004][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:09.326157][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:09.434424][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (233 MB)"
[t=00:00:09.636053][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 538ms
[t=00:00:09.636126][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:09.715572][f=-000001] Loading UnitDefs_posts
[t=00:00:09.863703][f=-000001] Loading FeatureDefs_posts
[t=00:00:09.877118][f=-000001] Loading WeaponDefs_posts
[t=00:00:09.897087][f=-000001] Loading ArmorDefs_posts
[t=00:00:09.909566][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 270ms
[t=00:00:09.956930][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 320ms
[t=00:00:09.956987][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:10.139679][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:10.143277][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[t=00:00:10.147378][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 371 sounds from gamedata/sounds.lua
[t=00:00:10.147586][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 7ms
[t=00:00:10.147596][f=-000001] [Game::Load][2] globalQuit=1 forcedQuit=0
[t=00:00:10.147614][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:10.150249][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:10.153414][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:10.153603][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[t=00:00:10.232638][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:10.247732][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:10.285465][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0)
[t=00:00:10.285646][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0)
[t=00:00:10.285855][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0)
[t=00:00:10.286205][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0)
[t=00:00:10.286370][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0)
[t=00:00:10.286714][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0)
[t=00:00:10.288164][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal1a00.bmp" (loaded=0)
[t=00:00:10.288581][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal2a00.bmp" (loaded=0)
[t=00:00:10.288829][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3a00.bmp" (loaded=0)
[t=00:00:10.288962][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3b00.bmp" (loaded=0)
[t=00:00:10.289237][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3d00.bmp" (loaded=0)
[t=00:00:10.291400][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6b00.bmp" (loaded=0)
[t=00:00:10.291556][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6c00.bmp" (loaded=0)
[t=00:00:10.291679][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6d00.bmp" (loaded=0)
[t=00:00:10.293635][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/vaff4c00.bmp" (loaded=0)
[t=00:00:10.304475][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[t=00:00:10.644605][f=-000001] [Game::Load][3] globalQuit=1 forcedQuit=0
[t=00:00:10.644647][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[t=00:00:10.905179][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 260ms
[t=00:00:10.905351][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[t=00:00:10.965771][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 60ms
[t=00:00:10.965804][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[t=00:00:10.983852][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 18ms
[t=00:00:11.021121][f=-000001] [Path] TK CPathManager::InitStatic: 6 threads available (MT requests=1, MT updates=1)
[t=00:00:11.030824][f=-000001] [IPathManager::GetInstance] using HAPFS
[t=00:00:11.030858][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[t=00:00:11.033346][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models"
[t=00:00:11.036138][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[t=00:00:11.091576][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[t=00:00:11.097027][f=-000001] InfoTexture: shaders
[t=00:00:11.097054][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[t=00:00:11.106316][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[t=00:00:11.109211][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
------- TRUNCATED -------
[t=00:00:24.538498][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:00:24.538806][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:00:24.539199][f=-000001] Loaded widget:  Missile Impact Points  <gui_missile_impacts.lua>
[t=00:00:24.539451][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=00:00:24.539722][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:00:24.539964][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:00:24.540168][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=00:00:24.540300][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=00:00:24.540679][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:00:24.541002][f=-000001] Loaded widget:  Hold Ctrl during placement to morph  <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:00:24.541374][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:00:24.541666][f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[t=00:00:24.541917][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:00:24.542146][f=-000001] Spectator mode detected. Removed: Auto First Build Facing
[t=00:00:24.542583][f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[t=00:00:24.542872][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=00:00:24.546988][f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[t=00:00:24.547372][f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[t=00:00:24.547567][f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[t=00:00:24.547853][f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[t=00:00:24.553341][f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[t=00:00:24.553992][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:00:24.554334][f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[t=00:00:24.555423][f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[t=00:00:24.555847][f=-000001] Loaded widget:  MetalFeatures GL4   <gui_metal_features_gl4.lua>
[t=00:00:24.578272][f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[t=00:00:24.578638][f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[t=00:00:24.578951][f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[t=00:00:24.579096][f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[t=00:00:24.579436][f=-000001] EndGame Graph disabled
[t=00:00:24.595135][f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[t=00:00:24.607885][f=-000001] extraPanels, wind, true
[t=00:00:24.609787][f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[t=00:00:24.610883][f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[t=00:00:24.611815][f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[t=00:00:24.612365][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=00:00:24.612535][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=00:00:24.612676][f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[t=00:00:24.612939][f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[t=00:00:24.613583][f=-000001] Loaded widget:  Chili Space Waster  <gui_chili_space_waster.lua>
[t=00:00:24.613856][f=-000001] Initialize
[t=00:00:24.613992][f=-000001] Loaded widget:  Reclaim Field Highlight  <gui_reclaim_field_highlight.lua>
[t=00:00:24.615257][f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[t=00:00:24.615434][f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[t=00:00:24.616705][f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[t=00:00:24.617338][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:24.617978][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:24.618143][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:24.635605][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:24.636415][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:24.636640][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:24.762042][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:24.765634][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:24.771047][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:24.772840][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:24.773117][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:24.773556][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:24.786220][f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[t=00:00:24.786934][f=-000001] <Stockpiler>: disabled for spectators
[t=00:00:24.788020][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:24.788383][f=-000001] <Cloaker Guard>: disabled for spectators
[t=00:00:24.788895][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:24.789521][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:24.789803][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:24.790092][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:24.790376][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:24.790830][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:24.791066][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:24.791498][f=-000001] <Building Starter>: disabled for spectators
[t=00:00:24.792529][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:24.792930][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:24.793207][f=-000001] allyUnitColor, 0.51960784, 0.65686274, 1
[t=00:00:24.793222][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:24.793229][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:24.793298][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:24.794520][f=-000001] Loaded widget:  Wind Strength For Spectator  <Spec_Wind.lua>
[t=00:00:24.794810][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:24.795073][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:24.795227][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:24.795514][f=-000001] <Global Build Command> Spectator mode or commshare detected. Widget removed.
[t=00:00:24.796453][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:24.796965][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:24.797824][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:24.798741][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:24.798987][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:24.806368][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:24.807030][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:24.822911][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:24.823521][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:24.823950][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:24.825540][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:24.825874][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:24.826178][f=-000001] Mex Placement Initialised with 99 spots.
[t=00:00:24.828766][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:24.829398][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:24.832212][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:24.833273][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:24.834280][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:24.835772][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:24.857151][f=-000001] COFC: 10 percent
[t=00:00:24.857188][f=-000001] COFC: 10 percent
[t=00:00:24.857205][f=-000001] COFC: 800 elmo
[t=00:00:24.857223][f=-000001] COFC: 7000 elmo
[t=00:00:24.857272][f=-000001] Loaded widget:  Combo Overhead/Free Camera (experimental)  <camera_cofc.lua>
[t=00:00:24.857779][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:24.862109][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:24.864591][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:24.865045][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:24.867261][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:24.868360][f=-000001] Loaded widget:  Chili Gesture Menu  <gui_chili_gesture_menu.lua>
[t=00:00:24.868960][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:24.869230][f=-000001] SetSunLighting
[t=00:00:24.869817][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:24.930296][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:24.930802][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:24.931182][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:24.934235][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:24.934653][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:24.934677][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:24.934900][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:24.942077][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:24.943804][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:24.947003][f=-000001] Writing last game win data
[t=00:00:24.951739][f=-000001] LuaUI v0.3
[t=00:00:25.130201][f=-000001] [Game::Load][7] globalQuit=1 forcedQuit=0
[t=00:00:27.525575][f=-000001] [Game::Load][8] globalQuit=1 forcedQuit=0
[t=00:00:27.535120][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10811, 0.0} allocedSize{int+, int-, ext}={0, 0, 1870123}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1397}
[t=00:00:27.582878][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=00:00:27.582899][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:00:27.614269][f=-000001]  [async=0] threads=6 tasks=170 {sum,avg}{exec,wait}time={{13781.662, 81.069}, {265.112, 1.559}}ms
[t=00:00:27.614293][f=-000001]      thread=1 tasks=34 {sum,min,max,avg}{exec,wait}time={{2792.401, 0.897, 2109.780, 82.129}, {2.688, 0.000, 1.400, 0.079}}ms
[t=00:00:27.614322][f=-000001]      thread=2 tasks=34 {sum,min,max,avg}{exec,wait}time={{2777.896, 0.000, 2109.777, 81.703}, {54.708, 0.000, 26.729, 1.609}}ms
[t=00:00:27.614332][f=-000001]      thread=3 tasks=34 {sum,min,max,avg}{exec,wait}time={{2770.089, 0.000, 2109.800, 81.473}, {57.160, 0.000, 26.728, 1.681}}ms
[t=00:00:27.614342][f=-000001]      thread=4 tasks=34 {sum,min,max,avg}{exec,wait}time={{2696.913, 0.000, 2109.755, 79.321}, {85.987, 0.000, 29.636, 2.529}}ms
[t=00:00:27.614354][f=-000001]      thread=5 tasks=34 {sum,min,max,avg}{exec,wait}time={{2744.363, 0.000, 2109.815, 80.717}, {64.569, 0.001, 26.728, 1.899}}ms
[t=00:00:27.614364][f=-000001]  [async=1] threads=6 tasks=10291 {sum,avg}{exec,wait}time={{59802.574, 5.811}, {33736160.000, 3278.220}}ms
[t=00:00:27.614374][f=-000001]      thread=1 tasks=2057 {sum,min,max,avg}{exec,wait}time={{11907.493, 0.000, 341.929, 5.789}, {6701618.000, 0.176, 6981.351, 3257.957}}ms
[t=00:00:27.614384][f=-000001]      thread=2 tasks=2058 {sum,min,max,avg}{exec,wait}time={{12085.138, 0.000, 340.671, 5.872}, {6790071.000, 0.314, 7169.172, 3299.354}}ms
[t=00:00:27.614397][f=-000001]      thread=3 tasks=2058 {sum,min,max,avg}{exec,wait}time={{12221.357, 0.000, 342.063, 5.938}, {6858552.500, 0.530, 7248.006, 3332.630}}ms
[t=00:00:27.614407][f=-000001]      thread=4 tasks=2059 {sum,min,max,avg}{exec,wait}time={{11981.247, 0.000, 341.749, 5.819}, {6784086.000, 0.702, 7087.700, 3294.845}}ms
[t=00:00:27.614419][f=-000001]      thread=5 tasks=2059 {sum,min,max,avg}{exec,wait}time={{11607.342, 0.000, 341.802, 5.637}, {6601831.500, 0.878, 6663.627, 3206.329}}ms
[t=00:00:27.614428][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:27.614436][f=-000001] [SpringApp::Kill][2]
[t=00:00:27.614487][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:00:27.614495][f=-000001] [Game::KillLua][1] dtor=0 luaUI=00000189b81c67c0
[t=00:00:27.614533][f=-000001] Start widgetHandler:Shutdown
[t=00:00:27.617093][f=-000001] Shutdown - SaveOrderList Complete
[t=00:00:27.618898][f=-000001] Writing last game win data
[t=00:00:27.624569][f=-000001] Shutdown - SaveConfigData Complete
[t=00:00:27.624603][f=-000001] Shutdown Widget - Chili Highlight
[t=00:00:27.624620][f=-000001] Shutdown Widget - Draw After Chili
[t=00:00:27.624629][f=-000001] Shutdown Widget - API Unit Tracker GL4
[t=00:00:27.624644][f=-000001] Shutdown Widget - EPIC Menu
[t=00:00:27.625979][f=-000001] Shutdown Widget - Depth of Field Shader
[t=00:00:27.626007][f=-000001] Shutdown Widget - Chili Widget Selector
[t=00:00:27.627106][f=-000001] Shutdown Widget - Chili Minimap
[t=00:00:27.627298][f=-000001] Shutdown Widget - Deferred rendering
[t=00:00:27.627328][f=-000001] Shutdown Widget - Local Team Colors
[t=00:00:27.627343][f=-000001] Shutdown Widget - Display Keys 2
[t=00:00:27.627410][f=-000001] Shutdown Widget - Save Game Menu
[t=00:00:27.627424][f=-000001] Shutdown Widget - Highlight Model Api GL4
[t=00:00:27.627448][f=-000001] Shutdown Widget - Noises
[t=00:00:27.627461][f=-000001] Shutdown Widget - HealthBars
[t=00:00:27.629734][f=-000001] Shutdown Widget - RoI Tracker
[t=00:00:27.631440][f=-000001] Shutdown Widget - Unit Icons
[t=00:00:27.631458][f=-000001] Shutdown Widget - BuildETA
[t=00:00:27.631476][f=-000001] Shutdown Widget - Win Counter
[t=00:00:27.631490][f=-000001] Shutdown Widget - EndGame APM stats
[t=00:00:27.631516][f=-000001] Shutdown Widget - Initial Queue ZK
[t=00:00:27.631553][f=-000001] Shutdown Widget - Modular Comm Info
[t=00:00:27.631568][f=-000001] Shutdown Widget - Grab Input
[t=00:00:27.633143][f=-000001] Shutdown Widget - Stereo3D
[t=00:00:27.633194][f=-000001] Shutdown Widget - State Reverse and Latency
[t=00:00:27.633207][f=-000001] Shutdown Widget - Showeco and Grid Drawer
[t=00:00:27.633219][f=-000001] Shutdown Widget - Point Tracker
[t=00:00:27.633231][f=-000001] Shutdown Widget - Music Player v2
[t=00:00:27.633246][f=-000001] Shutdown Widget - Missile Silo Range
[t=00:00:27.633261][f=-000001] Shutdown Widget - MinimapEvents
[t=00:00:27.633272][f=-000001] Shutdown Widget - Local Widgets Config
[t=00:00:27.633302][f=-000001] Shutdown Widget - Highlight Geos
[t=00:00:27.633320][f=-000001] Shutdown Widget - Defense Range Zero-K
[t=00:00:27.633338][f=-000001] Shutdown Widget - Darkening
[t=00:00:27.633377][f=-000001] Shutdown Widget - Context Menu
[t=00:00:27.633388][f=-000001] Shutdown Widget - Chili Spectator Panels
[t=00:00:27.633400][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:00:27.633420][f=-000001] Shutdown Widget - Chili Nuke Warning
[t=00:00:27.633435][f=-000001] Shutdown Widget - Chili EndGame Window
[t=00:00:27.633455][f=-000001] Shutdown Widget - Chili Economy Panel Default
[t=00:00:27.633476][f=-000001] Shutdown Widget - CameraShake
[t=00:00:27.633489][f=-000001] Shutdown Widget - Chili Space Waster
[t=00:00:27.633659][f=-000001] Shutdown Widget - Reclaim Field Highlight
[t=00:00:27.633670][f=-000001] Shutdown Widget - Attack AoE
[t=00:00:27.633681][f=-000001] Shutdown Widget - UnitShapes
[t=00:00:27.633809][f=-000001] Shutdown Widget - Selection Send
[t=00:00:27.633834][f=-000001] Shutdown Widget - Highlight Unit GL4 v2
[t=00:00:27.633862][f=-000001] Shutdown Widget - LupsManager
[t=00:00:27.633897][f=-000001] Shutdown Widget - Newton Firezone
[t=00:00:27.633930][f=-000001] Shutdown Widget - Chili Pro Console
[t=00:00:27.634209][f=-000001] Shutdown Widget - Persistent Build Height
[t=00:00:27.634234][f=-000001] Shutdown Widget - Lasso Terraform GUI
[t=00:00:27.634255][f=-000001] Shutdown Widget - Lups
[t=00:00:27.634479][f=-000001] Shutdown Widget - Chili Framework
[t=00:00:27.634491][f=-000001] Shutdown Widget - Mex Placement Handler
[t=00:00:27.634524][f=-000001] Shutdown Widget - Custom Markers
[t=00:00:27.634536][f=-000001] Shutdown Widget - Chili Core Selector
[t=00:00:27.634605][f=-000001] Shutdown Widget - Select Keys
[t=00:00:27.634623][f=-000001] Shutdown Widget - Start Boxes
[t=00:00:27.634635][f=-000001] Shutdown Widget - Combo Overhead/Free Camera (experimental)
[t=00:00:27.664401][f=-000001] Shutdown Widget - Pause Screen
[t=00:00:27.664659][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:00:27.664707][f=-000001] Shutdown Widget - Bloom Shader Deferred
[t=00:00:27.664719][f=-000001] Shutdown Widget - Chili Gesture Menu
[t=00:00:27.664740][f=-000001] Shutdown Widget - Text To Speech Control
[t=00:00:27.664751][f=-000001] Shutdown Widget - Layout Handler
[t=00:00:27.664762][f=-000001] End widgetHandler:Shutdown
[t=00:00:27.710328][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 5007534, 0.0} allocedSize{int+, int-, ext}={0, 0, 1265868926}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1234}
[t=00:00:27.710567][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:00:27.710578][f=-000001] [Game::KillLua][3] dtor=0 luaRules=000001897a0382d0
[t=00:00:27.710630][f=-000001] Start gadgetHandler:Shutdown
[t=00:00:27.710651][f=-000001] Shutdown - StartSetup
[t=00:00:27.710663][f=-000001] Shutdown - UnitMorph
[t=00:00:27.710677][f=-000001] Shutdown - Carrier Drones
[t=00:00:27.710699][f=-000001] Shutdown - Missile Silo Controller
[t=00:00:27.710730][f=-000001] Shutdown - Modular Comm Info
[t=00:00:27.710742][f=-000001] Shutdown - Terrain Texture Handler
[t=00:00:27.710754][f=-000001] Shutdown - UnitCloakShield
[t=00:00:27.710767][f=-000001] Shutdown - Starlight Handler
[t=00:00:27.710778][f=-000001] End gadgetHandler:Shutdown
[t=00:00:27.767666][f=-000001] Start gadgetHandler:Shutdown
[t=00:00:27.767692][f=-000001] Shutdown - Teleport Throw
[t=00:00:27.767705][f=-000001] Shutdown - UnitMorph
[t=00:00:27.767723][f=-000001] Shutdown - Commander Skin Renderer
[t=00:00:27.767790][f=-000001] Shutdown - Missile fired callins
[t=00:00:27.767803][f=-000001] Shutdown - Modular Comm Info
[t=00:00:27.767813][f=-000001] Shutdown - Retreat Command
[t=00:00:27.767825][f=-000001] Shutdown - Shockwaves
[t=00:00:27.767836][f=-000001] Shutdown - Unit tint API
[t=00:00:27.767845][f=-000001] Shutdown - Unit glow API
[t=00:00:27.767855][f=-000001] Shutdown - UnitCloakShield
[t=00:00:27.767868][f=-000001] Shutdown - Draw Base Symbol
[t=00:00:27.767880][f=-000001] Shutdown - Metal Spots Decals
[t=00:00:27.767889][f=-000001] Shutdown - Geo Spots Decals
[t=00:00:27.767898][f=-000001] Shutdown - Lups Cloak FX
[t=00:00:27.767906][f=-000001] Shutdown - Lups
[t=00:00:27.767977][f=-000001] Shutdown - Violet Rampart Texture Generator
[t=00:00:27.767987][f=-000001] Shutdown - Lups Shield
[t=00:00:27.767997][f=-000001] End gadgetHandler:Shutdown
[t=00:00:27.780325][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 35, 0.0} allocedSize{int+, int-, ext}={0, 0, 1786}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.3429}
[t=00:00:27.780525][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:27.780673][f=-000001] [Game::KillLua][4] dtor=0
[t=00:00:27.780683][f=-000001] [Game::KillLua][5] dtor=0
[t=00:00:27.786275][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:27.800910][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:27.800938][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=3
[t=00:00:27.801847][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000188b341d140 dev=00000188b3398e50
[t=00:00:27.802093][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000188b341d140 dev=00000188b3398e50
[t=00:00:27.802122][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000188b341d140)]
[t=00:00:27.802973][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000188b3398e50)]
[t=00:00:27.803535][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:27.831728][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:27.832371][f=-000001] [Game::~CGame][1]
[t=00:00:27.832386][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:00:27.832394][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:00:27.832414][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:00:27.832420][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:00:27.832425][f=-000001] [Game::KillLua][4] dtor=1
[t=00:00:27.832435][f=-000001] [Game::KillLua][5] dtor=1
[t=00:00:27.832511][f=-000001] [Game::KillMisc][1]
[t=00:00:27.832519][f=-000001] [Game::KillMisc][2]
[t=00:00:27.832720][f=-000001] [Game::KillMisc][3]
[t=00:00:27.832784][f=-000001] [Game::KillRendering][1]
[t=00:00:27.833159][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:27.872132][f=-000001] [3DOParser::Kill] allocated 1 pieces
[t=00:00:27.872183][f=-000001] [S3OParser::Kill] allocated 5488 pieces
[t=00:00:27.872779][f=-000001] [AssParser::Kill] allocated 676 pieces
[t=00:00:27.946721][f=-000001] [Game::KillInterface][1]
[t=00:00:27.946780][f=-000001] [Game::KillInterface][2]
[t=00:00:27.947939][f=-000001] [Game::KillSimulation][1]
[t=00:00:27.947957][f=-000001] [Game::KillSimulation][2]
[t=00:00:27.973263][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/0
[t=00:00:27.973291][f=-000001] [Game::KillSimulation][3]
[t=00:00:27.976322][f=-000001] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:27.976519][f=-000001] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:27.976544][f=-000001] [~CPathCache(96x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:27.976564][f=-000001] [~CPathCache(96x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:27.976734][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:27.996565][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[t=00:00:28.007064][f=-000001] [Game::KillSimulation][4]
[t=00:00:28.104007][f=-000001] [CommonDefHandler::KillStatic] 2155 sound-set data items added
[t=00:00:28.104060][f=-000001] [Game::~CGame][2]
[t=00:00:28.104069][f=-000001] [Game::~CGame][3]
[t=00:00:28.104098][f=-000001] [SpringApp::Kill][3]
[t=00:00:28.104145][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    1933 bytes sent  
    4735 bytes recv'd

[t=00:00:28.114029][f=-000001] Kill: client disconnecting...
[t=00:00:30.116889][f=-000001] CloseConnection: client connection closed
[t=00:00:30.117315][f=-000001] [SpringApp::Kill][4] font=00000188f54b3980
[t=00:00:30.119470][f=-000001] [SpringApp::Kill][5]
[t=00:00:30.124247][f=-000001] [SpringApp::Kill][6]
[t=00:00:30.124279] [SpringApp::Kill][7]
[t=00:00:30.124958] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:30.124969] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:30.124976] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:30.124987] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:30.124994] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:30.125001] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:30.125011] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:30.125018] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:30.125025] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:30.125035] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:30.125050] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:30.125064] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152}
[t=00:00:30.125075] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152}
[t=00:00:30.232003] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:30.232018] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:30.232023] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:30.232027] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:30.235682] [VFS] [SpringVFS::DeleteArchives<this=00000188b31408e0>]
[t=00:00:30.235697] [VFS] [SpringVFS::DeleteArchives<this=00000188b31408e0>(section=0)] #archives[section]=1 #files[section]=8095
[t=00:00:30.235717] [VFS]   archive=C:\SteamLibrary\steamapps\common\Zero-K\packages\cd4d9ee78bb2e6f783a5b573df40630b.sdp (00000188b39ecfc0)
[t=00:00:30.235798] [~CPoolArchive] archiveFile="C:\SteamLibrary\steamapps\common\Zero-K\packages\cd4d9ee78bb2e6f783a5b573df40630b.sdp" numZipFiles=8095 sumInflSize=880388kb sumReadTime=1872ms
[t=00:00:30.235823]     file="unittextures/3do2s3o_atlas_1.tga" indx=7192 inflSize=16384kb readTime=39ms
[t=00:00:30.235830]     file="unittextures/gritty1.dds" indx=7468 inflSize=5461kb readTime=28ms
[t=00:00:30.235844]     file="unittextures/3do2s3o_atlas_2.tga" indx=7193 inflSize=16384kb readTime=27ms
[t=00:00:30.235850]     file="unittextures/detriment_1.dds" indx=7405 inflSize=5461kb readTime=26ms
[t=00:00:30.235855]     file="unittextures/benzcom_1.dds" indx=7275 inflSize=5461kb readTime=25ms
[t=00:00:30.235860]     file="unittextures/bantha_1.dds" indx=7257 inflSize=5461kb readTime=21ms
[t=00:00:30.235865]     file="unittextures/largetransport1.dds" indx=7494 inflSize=5461kb readTime=19ms
[t=00:00:30.235871]     file="unittextures/gritty2.dds" indx=7469 inflSize=5461kb readTime=19ms
[t=00:00:30.235879]     file="unittextures/hunter1.dds" indx=7485 inflSize=4096kb readTime=17ms
[t=00:00:30.235886]     file="unittextures/zeppelin_1.dds" indx=8073 inflSize=4096kb readTime=17ms
[t=00:00:30.237357] [VFS] [SpringVFS::DeleteArchives<this=00000188b31408e0>(section=1)] #archives[section]=1 #files[section]=44
[t=00:00:30.237374] [VFS]   archive=C:\SteamLibrary\steamapps\common\Zero-K\maps\violet_rampart_generator_v1.4.sd7 (00000188b348d9b0)
[t=00:00:30.239149] [VFS] [SpringVFS::DeleteArchives<this=00000188b31408e0>(section=2)] #archives[section]=3 #files[section]=328
[t=00:00:30.239177] [VFS]   archive=C:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\spring\bitmaps.sdz (00000188b3459b40)
[t=00:00:30.239263] [VFS]   archive=C:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\springcontent.sdz (00000188b345a6f0)
[t=00:00:30.239377] [VFS]   archive=C:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\maphelper.sdz (00000188b345a430)
[t=00:00:30.239468] [VFS] [SpringVFS::DeleteArchives<this=00000188b31408e0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:30.239476] [VFS] [SpringVFS::DeleteArchives<this=00000188b31408e0>(section=4)] #archives[section]=0 #files[section]=130
[t=00:00:30.239484] [VFS] [SpringVFS::DeleteArchives<this=00000188b31408e0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:30.239491] [VFS] [SpringVFS::DeleteArchives<this=00000188b31408e0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:30.239500] [VFS] [SpringVFS::DeleteArchives<this=00000188b31408e0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:30.239506] [VFS] [SpringVFS::DeleteArchives<this=00000188b31408e0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:30.239949] [SpringApp::Kill][8]
[t=00:00:30.239960] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:30.239966] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7703d8f10 (joinable=1)
[t=00:00:30.239979] [WatchDog::Uninstall][2]
[t=00:00:30.339804] [WatchDog::Uninstall][3]
[t=00:00:30.339824] [SpringApp::Kill][9]