Open Chobbyla opened 1 month ago
infolog_full.txt (truncated):
[t=00:00:00.001532] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general [t=00:00:00.001548] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.014711] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.014806] Using writeable configuration source: "C:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.324707] LogOutput initialized. Logging to C:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.324865] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.324903] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.324928] [t=00:00:00.324938] Enable or disable log sections using the LogSections configuration key [t=00:00:00.324945] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.324952] Use "none" to disable the default log sections. [t=00:00:00.324984] ============== </Log Sections> ============== [t=00:00:00.324994] ============== <User Config> ============== Failed rotating the log file [t=00:00:00.325257] AllowDeferredMapRendering = 1 [t=00:00:00.325265] AllowDeferredModelRendering = 1 [t=00:00:00.325270] BumpWaterAnisotropy = 2 [t=00:00:00.325275] BumpWaterBlurReflection = 1 [t=00:00:00.325279] BumpWaterDepthBits = 32 [t=00:00:00.325283] BumpWaterReflection = 2 [t=00:00:00.325289] BumpWaterTexSizeReflection = 256 [t=00:00:00.325294] CamFreeScrollSpeed = 50 [t=00:00:00.325298] CamMode = 1 [t=00:00:00.325303] CubeTexSizeReflection = 1024 [t=00:00:00.325311] CubeTexSizeSpecular = 1024 [t=00:00:00.325319] DualScreenMiniMapOnLeft = 1 [t=00:00:00.325326] EdgeMoveDynamic = 0 [t=00:00:00.325338] EdgeMoveWidth = 0.003 [t=00:00:00.325344] FPSFOV = 90 [t=00:00:00.325351] FPSScrollSpeed = 50 [t=00:00:00.325357] FeatureDrawDistance = 600000 [t=00:00:00.325361] FeatureFadeDistance = 600000 [t=00:00:00.325367] FontSize = 18 [t=00:00:00.325375] GrassDetail = 0 [t=00:00:00.325382] GroundDecals = 10 [t=00:00:00.325387] GroundDetail = 180 [t=00:00:00.325399] GroundScarAlphaFade = 1 [t=00:00:00.325406] HangTimeout = 30 [t=00:00:00.325412] HardwareCursor = 1 [t=00:00:00.325418] InitialNetworkTimeout = 0 [t=00:00:00.325425] LinkIncomingMaxPacketRate = 512 [t=00:00:00.325433] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.325440] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.325447] LinkOutgoingBandwidth = 131072 [t=00:00:00.325454] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.325461] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.325469] MSAALevel = 8 [t=00:00:00.325473] MaxParticles = 25000 [t=00:00:00.325477] MaxSounds = 32 [t=00:00:00.325481] MaximumTransmissionUnit = 0 [t=00:00:00.325486] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.325491] MiniMapMarker = 0 [t=00:00:00.325496] MouseDragScrollThreshold = 0 [t=00:00:00.325500] NetworkLossFactor = 1 [t=00:00:00.325505] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.325510] OverheadScrollSpeed = 50 [t=00:00:00.325515] ReconnectTimeout = 0 [t=00:00:00.325522] RotOverheadScrollSpeed = 50 [t=00:00:00.325528] RotateLogFiles = 1 [t=00:00:00.325532] ShadowMapSize = 8192 [t=00:00:00.325537] Shadows = 1 [t=00:00:00.325541] ShowClock = 0 [t=00:00:00.325545] SoftParticles = 2 [t=00:00:00.325550] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.325555] UnitIconDist = 201 [t=00:00:00.325562] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.325566] UseLuaMemPools = 0 [t=00:00:00.325570] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.325604] VFSCacheArchiveFiles = 0 [t=00:00:00.325611] VSync = 0 [t=00:00:00.325615] Water = 4 [t=00:00:00.325620] WindowBorderless = 1 [t=00:00:00.325624] WindowPosY = 0 [t=00:00:00.325629] XResolutionWindowed = 1920 [t=00:00:00.325634] YResolutionWindowed = 1080 [t=00:00:00.325645] ============== </User Config> ============== [t=00:00:00.325651] ============== <User System> ============== [t=00:00:00.325657] Spring Engine Version: 105.1.1-1821-gaca6f20 BAR105 [t=00:00:00.325670] Build Environment: gcc libstdc++ version 20210728 [t=00:00:00.325678] Compiler Version: gcc-11.2.0 [t=00:00:00.325721] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.325773] Hardware Config: 11th Gen Intel(R) Core(TM) i5-11400H @ 2.70GHz; 16147MB RAM, 27923MB pagefile [t=00:00:00.325780] Binary Word Size: 64-bit (native) [t=00:00:00.325786] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.325791] Physical CPU Cores: 6 [t=00:00:00.325800] Logical CPU Cores: 12 [t=00:00:00.325806] ============== </User System> ============== [t=00:00:00.326003] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.326009] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.326013] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.326017] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.326022] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.327575] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.327599] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.334191] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@144Hz} current={1920x1080x24bpp@144Hz} [t=00:00:00.338467] Display (Generic PnP Monitor)=1 modes=34 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.338501] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.338508] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.338516] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.338521] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.338530] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.338535] [11] 1366x768x24bpp@144Hz [t=00:00:00.338541] [13] 1360x768x24bpp@144Hz [t=00:00:00.338598] [15] 1280x1024x24bpp@144Hz [t=00:00:00.338607] [17] 1280x960x24bpp@144Hz [t=00:00:00.338611] [19] 1280x800x24bpp@144Hz [t=00:00:00.338642] [21] 1280x768x24bpp@144Hz [t=00:00:00.338654] [23] 1280x720x24bpp@144Hz [t=00:00:00.338659] [25] 1280x600x24bpp@144Hz [t=00:00:00.338666] [27] 1152x864x24bpp@144Hz [t=00:00:00.338672] [29] 1024x768x24bpp@144Hz [t=00:00:00.338678] [31] 800x600x24bpp@144Hz [t=00:00:00.338687] [33] 640x480x24bpp@144Hz [t=00:00:00.342817] Display (Generic PnP Monitor)=2 modes=42 bounds={x=1767, y=-1080, w=1920, h=1080} [t=00:00:00.342834] [ 1] 2560x1440x24bpp@60Hz [t=00:00:00.342839] [ 4] 1920x1080x24bpp@60Hz [t=00:00:00.342843] [ 7] 1680x1050x24bpp@60Hz [t=00:00:00.342847] [ 9] 1600x1200x24bpp@60Hz [t=00:00:00.342851] [10] 1600x1024x24bpp@60Hz [t=00:00:00.342856] [12] 1440x1080x24bpp@60Hz [t=00:00:00.342861] [15] 1440x900x24bpp@60Hz [t=00:00:00.342865] [16] 1400x1050x24bpp@60Hz [t=00:00:00.342869] [18] 1366x768x24bpp@60Hz [t=00:00:00.342877] [19] 1360x768x24bpp@60Hz [t=00:00:00.342881] [20] 1280x1024x24bpp@75Hz [t=00:00:00.342885] [22] 1280x960x24bpp@60Hz [t=00:00:00.342889] [23] 1280x800x24bpp@60Hz [t=00:00:00.342893] [24] 1280x768x24bpp@60Hz [t=00:00:00.342897] [25] 1280x720x24bpp@60Hz [t=00:00:00.342907] [28] 1152x864x24bpp@75Hz [t=00:00:00.342911] [29] 1024x768x24bpp@75Hz [t=00:00:00.342930] [32] 800x600x24bpp@75Hz [t=00:00:00.342934] [36] 720x576x24bpp@50Hz [t=00:00:00.342939] [37] 720x480x24bpp@60Hz [t=00:00:00.342948] [39] 640x480x24bpp@75Hz [t=00:00:00.656953] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.657437] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.657451] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.697760] [GR::LogVersionInfo] [t=00:00:00.697774] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.697802] GL version : 4.6.0 NVIDIA 561.09 [t=00:00:00.697807] GL vendor : NVIDIA Corporation [t=00:00:00.697812] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.697816] GLSL version: 4.60 NVIDIA [t=00:00:00.697820] GLEW version: 2.1.0 [t=00:00:00.697824] GPU memory : 6144MB (total) / 4818MB (available) [t=00:00:00.697837] SDL swap-int: 1 [t=00:00:00.697841] SDL driver : windows [t=00:00:00.697844] [t=00:00:00.697848] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.697880] GLSL shader support : 1 [t=00:00:00.697887] GL4 support : 1 [t=00:00:00.697893] FBO extension support : 1 [t=00:00:00.697910] NVX GPU mem-info support : 1 [t=00:00:00.697918] ATI GPU mem-info support : 0 [t=00:00:00.697932] NPOT-texture support : 1 (1) [t=00:00:00.697940] S3TC/DXT1 texture support : 1/1 [t=00:00:00.697946] texture query-LOD support : 1 (1) [t=00:00:00.697950] MSAA frame-buffer support : 1 (1) [t=00:00:00.697959] Z-buffer depth : 32 (-) [t=00:00:00.697968] primitive-restart support : 1 (1) [t=00:00:00.697973] clip-space control support: 1 (1) [t=00:00:00.697977] seamless cube-map support : 1 (1) [t=00:00:00.697983] frag-depth layout support : 1 (1) [t=00:00:00.697988] persistent maps support : 1 (1) [t=00:00:00.697992] explicit attribs location : 1 (1) [t=00:00:00.697997] multi draw indirect : 1 (-) [t=00:00:00.698004] array textures : 1 (-) [t=00:00:00.698008] buffer copy support : 1 (-) [t=00:00:00.698015] indirect draw : 1 (-) [t=00:00:00.698021] base instance : 1 (-) [t=00:00:00.698025] [t=00:00:00.698030] max. FBO samples : 32 [t=00:00:00.698034] max. FS/program texture slots : 32/192 [t=00:00:00.698040] max. texture size : 32768 [t=00:00:00.698048] max. texture anisotropy level : 16.000000 [t=00:00:00.698053] max. vec4 varyings/attributes : 31/16 [t=00:00:00.698058] max. draw-buffers : 8 [t=00:00:00.698065] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.698071] max. uniform buffer-bindings : 84 [t=00:00:00.698075] max. uniform block-size : 64KB [t=00:00:00.698079] max. storage buffer-bindings : 96 [t=00:00:00.698084] max. storage block-size : 2047MB [t=00:00:00.698089] [t=00:00:00.698093] enable AMD-hacks : 0 [t=00:00:00.698096] compress MIP-maps: 0 [t=00:00:00.698113] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.698380] [GR::UpdateGLConfigs] [t=00:00:00.698449] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.698477] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.698490] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.698501] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.698508] [GR::InitGLState] [t=00:00:00.698567] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (fullscreen::non-exclusive) [t=00:00:00.858225] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.861031] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.861539] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.876111] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.876144] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.876658] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.879909] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.879923] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.879973] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.880027] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\ [t=00:00:00.885402] Scanning: C:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base [t=00:00:00.885757] Scanning: C:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.886145] Scanning: C:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.886233] Scanning: C:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.940392] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 55ms [t=00:00:00.940432] [VFS] [SpringVFS::ReserveArchives<this=00000188b31408e0>] [t=00:00:00.940539] [VFS] [SpringVFS::AddArchive<this=00000188b31408e0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.942790] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000188b31408e0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.942802] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.051430] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:01.051842] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:01.052277] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:01.052374] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:01.052455] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:01.052662] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:01.052851] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:01.052902] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:01.053469][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:01.053589][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:01.053890][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:01.053919][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:01.053930][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:01.054030][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:01.062369][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:01.062408][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:01.062420][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Steam Streaming Microphone)" [t=00:00:01.062434][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "MD21850 (NVIDIA High Definition Audio)" [t=00:00:01.062476][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Speakers (Realtek(R) Audio)" [t=00:00:01.062488][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "Speakers (Steam Streaming Speakers)" [t=00:00:01.062502][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "5" "Speakers (NVIDIA Broadcast)" [t=00:00:01.062514][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:01.081346][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:01.092807][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000188b3398e50(default) context=00000188b341d140 numChannels=2 frameSize=8 [t=00:00:01.092839][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.092856][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.092869][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.092876][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.092958][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.093009][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.093028][f=-000001] [Sound] Devices: [t=00:00:01.096087][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:01.096104][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Microphone)] [t=00:00:01.096111][f=-000001] [Sound] [OpenAL Soft on MD21850 (NVIDIA High Definition Audio)] [t=00:00:01.096117][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:01.096122][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Speakers)] [t=00:00:01.096140][f=-000001] [Sound] [OpenAL Soft on Speakers (NVIDIA Broadcast)] [t=00:00:01.096151][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.096158][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.097610][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.097636][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.160161][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:31:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:79:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: C:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 46272 MB [t=00:00:01.162839][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.162886][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.162900][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\SteamLibrary\steamapps\common\Zero-K\demos\20231207_124111_Violet Rampart Generator v1_105.1.1-1821-gaca6f20 BAR105.sdfz" for game data... [t=00:00:01.297972][f=-000001] [PreGame::StartServerForDemo] starting GameServer Fontconfig error: Cannot load default config file [t=00:00:01.301909][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:01.301982][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.302004][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.332517][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.333025][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 170ms [t=00:00:01.333131][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 24 to team 0 (#active=25) [t=00:00:01.379960][f=-000001] [PreGame::AddMapArchivesToVFS][server=00000188b39c4820] using map "Violet Rampart Generator v1.4" (loaded=0 cached=0) [t=00:00:01.380249][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000188b31408e0>(arName="Violet Rampart Generator v1.4", overwrite=false)] section=1 cached=0 [t=00:00:01.391090][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000188b31408e0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.391497][f=-000001] [PreGame::AddModArchivesToVFS][server=00000188b39c4820] using game "Zero-K v1.11.11.6" (loaded=0 cached=0) [t=00:00:01.391807][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000188b31408e0>(arName="Zero-K v1.11.11.6", overwrite=false)] section=0 cached=0 [t=00:00:01.398701][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000188b31408e0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.398931][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000188b31408e0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.571863][f=-000001] Warning: [PreGame::GameDataReceived] Archive Violet Rampart Generator v1.4 (checksum 9483c1653b8a4a217c48f4653f45fb625bb6e279cf6f6a3b3bb42168443498ea166b6c3081e624c65e5d1f5c88c17fd30c14e017125f7345990ac3dcbef9c8a5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:08.886447][f=-000001] [~CPoolArchive] archiveFile="C:\SteamLibrary\steamapps\common\Zero-K\packages\cd4d9ee78bb2e6f783a5b573df40630b.sdp" numZipFiles=8095 sumInflSize=880388kb sumReadTime=31719ms [t=00:00:08.886498][f=-000001] file="sounds/music/ost23_uf/war/w1_graymist.ogg" indx=6258 inflSize=21816kb readTime=143ms [t=00:00:08.886552][f=-000001] file="sounds/music/ost23_uf/peace/p2_orbitaldrop.ogg" indx=6253 inflSize=14172kb readTime=93ms [t=00:00:08.886560][f=-000001] file="sounds/music/ost23_uf/peace/p5_dirtbagoutlaws.ogg" indx=6254 inflSize=12437kb readTime=79ms [t=00:00:08.886570][f=-000001] file="sounds/music/ost23_uf/peace/p1_unknownfrontier.ogg" indx=6252 inflSize=12267kb readTime=78ms [t=00:00:08.886577][f=-000001] file="sounds/music/ost23_uf/loading/_wip_mm1_dreamsofcipher.ogg" indx=6249 inflSize=10480kb readTime=76ms [t=00:00:08.886588][f=-000001] file="sounds/music/war/morning adventure.ogg" indx=6271 inflSize=6536kb readTime=59ms [t=00:00:08.886600][f=-000001] file="sounds/music/ost23_uf/peace/_wip_p3_thebadlands.ogg" indx=6250 inflSize=9675kb readTime=57ms [t=00:00:08.886622][f=-000001] file="sounds/music/war/yin & yang.ogg" indx=6277 inflSize=4395kb readTime=55ms [t=00:00:08.886633][f=-000001] file="unittextures/bantha_normals.dds" indx=7259 inflSize=4096kb readTime=53ms [t=00:00:08.886656][f=-000001] file="unittextures/3do2s3o_atlas_1.tga" indx=7192 inflSize=16384kb readTime=50ms [t=00:00:08.997989][f=-000001] Warning: [PreGame::GameDataReceived] Archive cd4d9ee78bb2e6f783a5b573df40630b.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:08.998024][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 7664ms [t=00:00:08.998345][f=-000001] [PreGame::UpdateClientNet] received local player number 24 (team 0, allyteam 4), creating LoadScreen [t=00:00:09.000178][f=-000001] forceSingleThreaded, false [t=00:00:09.084056][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:09.084091][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:09.084179][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:09.084227][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:09.084279][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:09.084330][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:09.085283][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:09.085763][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:09.086261][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:09.086883][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:09.087351][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:09.087770][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:09.087785][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:09.088349][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:09.093186][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:09.096280][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:09.097263][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:09.097425][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:09.097822][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:09.097839][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:09.097986][f=-000001] [Game::Load][1] globalQuit=1 threaded=0 [t=00:00:09.098004][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:09.326157][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:09.434424][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (233 MB)" [t=00:00:09.636053][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 538ms [t=00:00:09.636126][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:09.715572][f=-000001] Loading UnitDefs_posts [t=00:00:09.863703][f=-000001] Loading FeatureDefs_posts [t=00:00:09.877118][f=-000001] Loading WeaponDefs_posts [t=00:00:09.897087][f=-000001] Loading ArmorDefs_posts [t=00:00:09.909566][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 270ms [t=00:00:09.956930][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 320ms [t=00:00:09.956987][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:10.139679][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:10.143277][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [t=00:00:10.147378][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 371 sounds from gamedata/sounds.lua [t=00:00:10.147586][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 7ms [t=00:00:10.147596][f=-000001] [Game::Load][2] globalQuit=1 forcedQuit=0 [t=00:00:10.147614][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:10.150249][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:10.153414][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:10.153603][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [t=00:00:10.232638][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:10.247732][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:10.285465][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0) [t=00:00:10.285646][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0) [t=00:00:10.285855][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0) [t=00:00:10.286205][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0) [t=00:00:10.286370][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0) [t=00:00:10.286714][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0) [t=00:00:10.288164][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal1a00.bmp" (loaded=0) [t=00:00:10.288581][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal2a00.bmp" (loaded=0) [t=00:00:10.288829][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3a00.bmp" (loaded=0) [t=00:00:10.288962][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3b00.bmp" (loaded=0) [t=00:00:10.289237][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3d00.bmp" (loaded=0) [t=00:00:10.291400][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6b00.bmp" (loaded=0) [t=00:00:10.291556][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6c00.bmp" (loaded=0) [t=00:00:10.291679][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6d00.bmp" (loaded=0) [t=00:00:10.293635][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/vaff4c00.bmp" (loaded=0) [t=00:00:10.304475][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:10.644605][f=-000001] [Game::Load][3] globalQuit=1 forcedQuit=0 [t=00:00:10.644647][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:10.905179][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 260ms [t=00:00:10.905351][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:10.965771][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 60ms [t=00:00:10.965804][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:10.983852][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 18ms [t=00:00:11.021121][f=-000001] [Path] TK CPathManager::InitStatic: 6 threads available (MT requests=1, MT updates=1) [t=00:00:11.030824][f=-000001] [IPathManager::GetInstance] using HAPFS [t=00:00:11.030858][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:11.033346][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:11.036138][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:11.091576][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:11.097027][f=-000001] InfoTexture: shaders [t=00:00:11.097054][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:11.106316][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.109211][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" ------- TRUNCATED ------- [t=00:00:24.538498][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:24.538806][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:24.539199][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:24.539451][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:24.539722][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:24.539964][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:24.540168][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:24.540300][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:24.540679][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:24.541002][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:24.541374][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:24.541666][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:24.541917][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:24.542146][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:24.542583][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:24.542872][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:24.546988][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:24.547372][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:24.547567][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:24.547853][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:24.553341][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:24.553992][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:24.554334][f=-000001] Loaded widget: Economic Victory Announcer <gui_economic_victory_announcer.lua> [t=00:00:24.555423][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:24.555847][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:24.578272][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:24.578638][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:24.578951][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:24.579096][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:24.579436][f=-000001] EndGame Graph disabled [t=00:00:24.595135][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:24.607885][f=-000001] extraPanels, wind, true [t=00:00:24.609787][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:24.610883][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:24.611815][f=-000001] Loaded widget: CameraShake <camera_shake.lua> [t=00:00:24.612365][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:24.612535][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:24.612676][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:24.612939][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:24.613583][f=-000001] Loaded widget: Chili Space Waster <gui_chili_space_waster.lua> [t=00:00:24.613856][f=-000001] Initialize [t=00:00:24.613992][f=-000001] Loaded widget: Reclaim Field Highlight <gui_reclaim_field_highlight.lua> [t=00:00:24.615257][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:24.615434][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:24.616705][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:24.617338][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:24.617978][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:24.618143][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:24.635605][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:24.636415][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:24.636640][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:24.762042][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:24.765634][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:24.771047][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:24.772840][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:24.773117][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:24.773556][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:24.786220][f=-000001] Loaded widget: UnitShapes <unit_shapes.lua> [t=00:00:24.786934][f=-000001] <Stockpiler>: disabled for spectators [t=00:00:24.788020][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:24.788383][f=-000001] <Cloaker Guard>: disabled for spectators [t=00:00:24.788895][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:24.789521][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:24.789803][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:24.790092][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:24.790376][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:24.790830][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:24.791066][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:24.791498][f=-000001] <Building Starter>: disabled for spectators [t=00:00:24.792529][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:24.792930][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:24.793207][f=-000001] allyUnitColor, 0.51960784, 0.65686274, 1 [t=00:00:24.793222][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:24.793229][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:24.793298][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:24.794520][f=-000001] Loaded widget: Wind Strength For Spectator <Spec_Wind.lua> [t=00:00:24.794810][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:24.795073][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:24.795227][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:24.795514][f=-000001] <Global Build Command> Spectator mode or commshare detected. Widget removed. [t=00:00:24.796453][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:24.796965][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:24.797824][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:24.798741][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:24.798987][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:24.806368][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:24.807030][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:24.822911][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:24.823521][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:24.823950][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:24.825540][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:24.825874][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:24.826178][f=-000001] Mex Placement Initialised with 99 spots. [t=00:00:24.828766][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:24.829398][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:24.832212][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:24.833273][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:24.834280][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:24.835772][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:24.857151][f=-000001] COFC: 10 percent [t=00:00:24.857188][f=-000001] COFC: 10 percent [t=00:00:24.857205][f=-000001] COFC: 800 elmo [t=00:00:24.857223][f=-000001] COFC: 7000 elmo [t=00:00:24.857272][f=-000001] Loaded widget: Combo Overhead/Free Camera (experimental) <camera_cofc.lua> [t=00:00:24.857779][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:24.862109][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:24.864591][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:24.865045][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:24.867261][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:24.868360][f=-000001] Loaded widget: Chili Gesture Menu <gui_chili_gesture_menu.lua> [t=00:00:24.868960][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:24.869230][f=-000001] SetSunLighting [t=00:00:24.869817][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:24.930296][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:24.930802][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:24.931182][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:24.934235][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:24.934653][f=-000001] Lua garbage collection rate: 30/s [t=00:00:24.934677][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:24.934900][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:24.942077][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:24.943804][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:24.947003][f=-000001] Writing last game win data [t=00:00:24.951739][f=-000001] LuaUI v0.3 [t=00:00:25.130201][f=-000001] [Game::Load][7] globalQuit=1 forcedQuit=0 [t=00:00:27.525575][f=-000001] [Game::Load][8] globalQuit=1 forcedQuit=0 [t=00:00:27.535120][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10811, 0.0} allocedSize{int+, int-, ext}={0, 0, 1870123}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1397} [t=00:00:27.582878][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:27.582899][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:00:27.614269][f=-000001] [async=0] threads=6 tasks=170 {sum,avg}{exec,wait}time={{13781.662, 81.069}, {265.112, 1.559}}ms [t=00:00:27.614293][f=-000001] thread=1 tasks=34 {sum,min,max,avg}{exec,wait}time={{2792.401, 0.897, 2109.780, 82.129}, {2.688, 0.000, 1.400, 0.079}}ms [t=00:00:27.614322][f=-000001] thread=2 tasks=34 {sum,min,max,avg}{exec,wait}time={{2777.896, 0.000, 2109.777, 81.703}, {54.708, 0.000, 26.729, 1.609}}ms [t=00:00:27.614332][f=-000001] thread=3 tasks=34 {sum,min,max,avg}{exec,wait}time={{2770.089, 0.000, 2109.800, 81.473}, {57.160, 0.000, 26.728, 1.681}}ms [t=00:00:27.614342][f=-000001] thread=4 tasks=34 {sum,min,max,avg}{exec,wait}time={{2696.913, 0.000, 2109.755, 79.321}, {85.987, 0.000, 29.636, 2.529}}ms [t=00:00:27.614354][f=-000001] thread=5 tasks=34 {sum,min,max,avg}{exec,wait}time={{2744.363, 0.000, 2109.815, 80.717}, {64.569, 0.001, 26.728, 1.899}}ms [t=00:00:27.614364][f=-000001] [async=1] threads=6 tasks=10291 {sum,avg}{exec,wait}time={{59802.574, 5.811}, {33736160.000, 3278.220}}ms [t=00:00:27.614374][f=-000001] thread=1 tasks=2057 {sum,min,max,avg}{exec,wait}time={{11907.493, 0.000, 341.929, 5.789}, {6701618.000, 0.176, 6981.351, 3257.957}}ms [t=00:00:27.614384][f=-000001] thread=2 tasks=2058 {sum,min,max,avg}{exec,wait}time={{12085.138, 0.000, 340.671, 5.872}, {6790071.000, 0.314, 7169.172, 3299.354}}ms [t=00:00:27.614397][f=-000001] thread=3 tasks=2058 {sum,min,max,avg}{exec,wait}time={{12221.357, 0.000, 342.063, 5.938}, {6858552.500, 0.530, 7248.006, 3332.630}}ms [t=00:00:27.614407][f=-000001] thread=4 tasks=2059 {sum,min,max,avg}{exec,wait}time={{11981.247, 0.000, 341.749, 5.819}, {6784086.000, 0.702, 7087.700, 3294.845}}ms [t=00:00:27.614419][f=-000001] thread=5 tasks=2059 {sum,min,max,avg}{exec,wait}time={{11607.342, 0.000, 341.802, 5.637}, {6601831.500, 0.878, 6663.627, 3206.329}}ms [t=00:00:27.614428][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:27.614436][f=-000001] [SpringApp::Kill][2] [t=00:00:27.614487][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:00:27.614495][f=-000001] [Game::KillLua][1] dtor=0 luaUI=00000189b81c67c0 [t=00:00:27.614533][f=-000001] Start widgetHandler:Shutdown [t=00:00:27.617093][f=-000001] Shutdown - SaveOrderList Complete [t=00:00:27.618898][f=-000001] Writing last game win data [t=00:00:27.624569][f=-000001] Shutdown - SaveConfigData Complete [t=00:00:27.624603][f=-000001] Shutdown Widget - Chili Highlight [t=00:00:27.624620][f=-000001] Shutdown Widget - Draw After Chili [t=00:00:27.624629][f=-000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:27.624644][f=-000001] Shutdown Widget - EPIC Menu [t=00:00:27.625979][f=-000001] Shutdown Widget - Depth of Field Shader [t=00:00:27.626007][f=-000001] Shutdown Widget - Chili Widget Selector [t=00:00:27.627106][f=-000001] Shutdown Widget - Chili Minimap [t=00:00:27.627298][f=-000001] Shutdown Widget - Deferred rendering [t=00:00:27.627328][f=-000001] Shutdown Widget - Local Team Colors [t=00:00:27.627343][f=-000001] Shutdown Widget - Display Keys 2 [t=00:00:27.627410][f=-000001] Shutdown Widget - Save Game Menu [t=00:00:27.627424][f=-000001] Shutdown Widget - Highlight Model Api GL4 [t=00:00:27.627448][f=-000001] Shutdown Widget - Noises [t=00:00:27.627461][f=-000001] Shutdown Widget - HealthBars [t=00:00:27.629734][f=-000001] Shutdown Widget - RoI Tracker [t=00:00:27.631440][f=-000001] Shutdown Widget - Unit Icons [t=00:00:27.631458][f=-000001] Shutdown Widget - BuildETA [t=00:00:27.631476][f=-000001] Shutdown Widget - Win Counter [t=00:00:27.631490][f=-000001] Shutdown Widget - EndGame APM stats [t=00:00:27.631516][f=-000001] Shutdown Widget - Initial Queue ZK [t=00:00:27.631553][f=-000001] Shutdown Widget - Modular Comm Info [t=00:00:27.631568][f=-000001] Shutdown Widget - Grab Input [t=00:00:27.633143][f=-000001] Shutdown Widget - Stereo3D [t=00:00:27.633194][f=-000001] Shutdown Widget - State Reverse and Latency [t=00:00:27.633207][f=-000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:27.633219][f=-000001] Shutdown Widget - Point Tracker [t=00:00:27.633231][f=-000001] Shutdown Widget - Music Player v2 [t=00:00:27.633246][f=-000001] Shutdown Widget - Missile Silo Range [t=00:00:27.633261][f=-000001] Shutdown Widget - MinimapEvents [t=00:00:27.633272][f=-000001] Shutdown Widget - Local Widgets Config [t=00:00:27.633302][f=-000001] Shutdown Widget - Highlight Geos [t=00:00:27.633320][f=-000001] Shutdown Widget - Defense Range Zero-K [t=00:00:27.633338][f=-000001] Shutdown Widget - Darkening [t=00:00:27.633377][f=-000001] Shutdown Widget - Context Menu [t=00:00:27.633388][f=-000001] Shutdown Widget - Chili Spectator Panels [t=00:00:27.633400][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:27.633420][f=-000001] Shutdown Widget - Chili Nuke Warning [t=00:00:27.633435][f=-000001] Shutdown Widget - Chili EndGame Window [t=00:00:27.633455][f=-000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:27.633476][f=-000001] Shutdown Widget - CameraShake [t=00:00:27.633489][f=-000001] Shutdown Widget - Chili Space Waster [t=00:00:27.633659][f=-000001] Shutdown Widget - Reclaim Field Highlight [t=00:00:27.633670][f=-000001] Shutdown Widget - Attack AoE [t=00:00:27.633681][f=-000001] Shutdown Widget - UnitShapes [t=00:00:27.633809][f=-000001] Shutdown Widget - Selection Send [t=00:00:27.633834][f=-000001] Shutdown Widget - Highlight Unit GL4 v2 [t=00:00:27.633862][f=-000001] Shutdown Widget - LupsManager [t=00:00:27.633897][f=-000001] Shutdown Widget - Newton Firezone [t=00:00:27.633930][f=-000001] Shutdown Widget - Chili Pro Console [t=00:00:27.634209][f=-000001] Shutdown Widget - Persistent Build Height [t=00:00:27.634234][f=-000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:27.634255][f=-000001] Shutdown Widget - Lups [t=00:00:27.634479][f=-000001] Shutdown Widget - Chili Framework [t=00:00:27.634491][f=-000001] Shutdown Widget - Mex Placement Handler [t=00:00:27.634524][f=-000001] Shutdown Widget - Custom Markers [t=00:00:27.634536][f=-000001] Shutdown Widget - Chili Core Selector [t=00:00:27.634605][f=-000001] Shutdown Widget - Select Keys [t=00:00:27.634623][f=-000001] Shutdown Widget - Start Boxes [t=00:00:27.634635][f=-000001] Shutdown Widget - Combo Overhead/Free Camera (experimental) [t=00:00:27.664401][f=-000001] Shutdown Widget - Pause Screen [t=00:00:27.664659][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen [t=00:00:27.664707][f=-000001] Shutdown Widget - Bloom Shader Deferred [t=00:00:27.664719][f=-000001] Shutdown Widget - Chili Gesture Menu [t=00:00:27.664740][f=-000001] Shutdown Widget - Text To Speech Control [t=00:00:27.664751][f=-000001] Shutdown Widget - Layout Handler [t=00:00:27.664762][f=-000001] End widgetHandler:Shutdown [t=00:00:27.710328][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 5007534, 0.0} allocedSize{int+, int-, ext}={0, 0, 1265868926}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1234} [t=00:00:27.710567][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:00:27.710578][f=-000001] [Game::KillLua][3] dtor=0 luaRules=000001897a0382d0 [t=00:00:27.710630][f=-000001] Start gadgetHandler:Shutdown [t=00:00:27.710651][f=-000001] Shutdown - StartSetup [t=00:00:27.710663][f=-000001] Shutdown - UnitMorph [t=00:00:27.710677][f=-000001] Shutdown - Carrier Drones [t=00:00:27.710699][f=-000001] Shutdown - Missile Silo Controller [t=00:00:27.710730][f=-000001] Shutdown - Modular Comm Info [t=00:00:27.710742][f=-000001] Shutdown - Terrain Texture Handler [t=00:00:27.710754][f=-000001] Shutdown - UnitCloakShield [t=00:00:27.710767][f=-000001] Shutdown - Starlight Handler [t=00:00:27.710778][f=-000001] End gadgetHandler:Shutdown [t=00:00:27.767666][f=-000001] Start gadgetHandler:Shutdown [t=00:00:27.767692][f=-000001] Shutdown - Teleport Throw [t=00:00:27.767705][f=-000001] Shutdown - UnitMorph [t=00:00:27.767723][f=-000001] Shutdown - Commander Skin Renderer [t=00:00:27.767790][f=-000001] Shutdown - Missile fired callins [t=00:00:27.767803][f=-000001] Shutdown - Modular Comm Info [t=00:00:27.767813][f=-000001] Shutdown - Retreat Command [t=00:00:27.767825][f=-000001] Shutdown - Shockwaves [t=00:00:27.767836][f=-000001] Shutdown - Unit tint API [t=00:00:27.767845][f=-000001] Shutdown - Unit glow API [t=00:00:27.767855][f=-000001] Shutdown - UnitCloakShield [t=00:00:27.767868][f=-000001] Shutdown - Draw Base Symbol [t=00:00:27.767880][f=-000001] Shutdown - Metal Spots Decals [t=00:00:27.767889][f=-000001] Shutdown - Geo Spots Decals [t=00:00:27.767898][f=-000001] Shutdown - Lups Cloak FX [t=00:00:27.767906][f=-000001] Shutdown - Lups [t=00:00:27.767977][f=-000001] Shutdown - Violet Rampart Texture Generator [t=00:00:27.767987][f=-000001] Shutdown - Lups Shield [t=00:00:27.767997][f=-000001] End gadgetHandler:Shutdown [t=00:00:27.780325][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 35, 0.0} allocedSize{int+, int-, ext}={0, 0, 1786}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.3429} [t=00:00:27.780525][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:27.780673][f=-000001] [Game::KillLua][4] dtor=0 [t=00:00:27.780683][f=-000001] [Game::KillLua][5] dtor=0 [t=00:00:27.786275][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:27.800910][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:27.800938][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=3 [t=00:00:27.801847][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000188b341d140 dev=00000188b3398e50 [t=00:00:27.802093][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000188b341d140 dev=00000188b3398e50 [t=00:00:27.802122][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000188b341d140)] [t=00:00:27.802973][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000188b3398e50)] [t=00:00:27.803535][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:27.831728][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:27.832371][f=-000001] [Game::~CGame][1] [t=00:00:27.832386][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:00:27.832394][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:00:27.832414][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:00:27.832420][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:00:27.832425][f=-000001] [Game::KillLua][4] dtor=1 [t=00:00:27.832435][f=-000001] [Game::KillLua][5] dtor=1 [t=00:00:27.832511][f=-000001] [Game::KillMisc][1] [t=00:00:27.832519][f=-000001] [Game::KillMisc][2] [t=00:00:27.832720][f=-000001] [Game::KillMisc][3] [t=00:00:27.832784][f=-000001] [Game::KillRendering][1] [t=00:00:27.833159][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:27.872132][f=-000001] [3DOParser::Kill] allocated 1 pieces [t=00:00:27.872183][f=-000001] [S3OParser::Kill] allocated 5488 pieces [t=00:00:27.872779][f=-000001] [AssParser::Kill] allocated 676 pieces [t=00:00:27.946721][f=-000001] [Game::KillInterface][1] [t=00:00:27.946780][f=-000001] [Game::KillInterface][2] [t=00:00:27.947939][f=-000001] [Game::KillSimulation][1] [t=00:00:27.947957][f=-000001] [Game::KillSimulation][2] [t=00:00:27.973263][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:00:27.973291][f=-000001] [Game::KillSimulation][3] [t=00:00:27.976322][f=-000001] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:27.976519][f=-000001] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:27.976544][f=-000001] [~CPathCache(96x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:27.976564][f=-000001] [~CPathCache(96x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:27.976734][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:27.996565][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:00:28.007064][f=-000001] [Game::KillSimulation][4] [t=00:00:28.104007][f=-000001] [CommonDefHandler::KillStatic] 2155 sound-set data items added [t=00:00:28.104060][f=-000001] [Game::~CGame][2] [t=00:00:28.104069][f=-000001] [Game::~CGame][3] [t=00:00:28.104098][f=-000001] [SpringApp::Kill][3] [t=00:00:28.104145][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 1933 bytes sent 4735 bytes recv'd [t=00:00:28.114029][f=-000001] Kill: client disconnecting... [t=00:00:30.116889][f=-000001] CloseConnection: client connection closed [t=00:00:30.117315][f=-000001] [SpringApp::Kill][4] font=00000188f54b3980 [t=00:00:30.119470][f=-000001] [SpringApp::Kill][5] [t=00:00:30.124247][f=-000001] [SpringApp::Kill][6] [t=00:00:30.124279] [SpringApp::Kill][7] [t=00:00:30.124958] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:30.124969] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:30.124976] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:30.124987] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:30.124994] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:30.125001] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:30.125011] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:30.125018] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:30.125025] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:30.125035] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:30.125050] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:30.125064] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152} [t=00:00:30.125075] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152} [t=00:00:30.232003] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:30.232018] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:30.232023] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:30.232027] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:30.235682] [VFS] [SpringVFS::DeleteArchives<this=00000188b31408e0>] [t=00:00:30.235697] [VFS] [SpringVFS::DeleteArchives<this=00000188b31408e0>(section=0)] #archives[section]=1 #files[section]=8095 [t=00:00:30.235717] [VFS] archive=C:\SteamLibrary\steamapps\common\Zero-K\packages\cd4d9ee78bb2e6f783a5b573df40630b.sdp (00000188b39ecfc0) [t=00:00:30.235798] [~CPoolArchive] archiveFile="C:\SteamLibrary\steamapps\common\Zero-K\packages\cd4d9ee78bb2e6f783a5b573df40630b.sdp" numZipFiles=8095 sumInflSize=880388kb sumReadTime=1872ms [t=00:00:30.235823] file="unittextures/3do2s3o_atlas_1.tga" indx=7192 inflSize=16384kb readTime=39ms [t=00:00:30.235830] file="unittextures/gritty1.dds" indx=7468 inflSize=5461kb readTime=28ms [t=00:00:30.235844] file="unittextures/3do2s3o_atlas_2.tga" indx=7193 inflSize=16384kb readTime=27ms [t=00:00:30.235850] file="unittextures/detriment_1.dds" indx=7405 inflSize=5461kb readTime=26ms [t=00:00:30.235855] file="unittextures/benzcom_1.dds" indx=7275 inflSize=5461kb readTime=25ms [t=00:00:30.235860] file="unittextures/bantha_1.dds" indx=7257 inflSize=5461kb readTime=21ms [t=00:00:30.235865] file="unittextures/largetransport1.dds" indx=7494 inflSize=5461kb readTime=19ms [t=00:00:30.235871] file="unittextures/gritty2.dds" indx=7469 inflSize=5461kb readTime=19ms [t=00:00:30.235879] file="unittextures/hunter1.dds" indx=7485 inflSize=4096kb readTime=17ms [t=00:00:30.235886] file="unittextures/zeppelin_1.dds" indx=8073 inflSize=4096kb readTime=17ms [t=00:00:30.237357] [VFS] [SpringVFS::DeleteArchives<this=00000188b31408e0>(section=1)] #archives[section]=1 #files[section]=44 [t=00:00:30.237374] [VFS] archive=C:\SteamLibrary\steamapps\common\Zero-K\maps\violet_rampart_generator_v1.4.sd7 (00000188b348d9b0) [t=00:00:30.239149] [VFS] [SpringVFS::DeleteArchives<this=00000188b31408e0>(section=2)] #archives[section]=3 #files[section]=328 [t=00:00:30.239177] [VFS] archive=C:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\spring\bitmaps.sdz (00000188b3459b40) [t=00:00:30.239263] [VFS] archive=C:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\springcontent.sdz (00000188b345a6f0) [t=00:00:30.239377] [VFS] archive=C:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\maphelper.sdz (00000188b345a430) [t=00:00:30.239468] [VFS] [SpringVFS::DeleteArchives<this=00000188b31408e0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:30.239476] [VFS] [SpringVFS::DeleteArchives<this=00000188b31408e0>(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:30.239484] [VFS] [SpringVFS::DeleteArchives<this=00000188b31408e0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:30.239491] [VFS] [SpringVFS::DeleteArchives<this=00000188b31408e0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:30.239500] [VFS] [SpringVFS::DeleteArchives<this=00000188b31408e0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:30.239506] [VFS] [SpringVFS::DeleteArchives<this=00000188b31408e0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:30.239949] [SpringApp::Kill][8] [t=00:00:30.239960] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:30.239966] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7703d8f10 (joinable=1) [t=00:00:30.239979] [WatchDog::Uninstall][2] [t=00:00:30.339804] [WatchDog::Uninstall][3] [t=00:00:30.339824] [SpringApp::Kill][9]
infolog_full.txt (truncated):