ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #118035

Open Chobbyla opened 1 month ago

Chobbyla commented 1 month ago

infolog_full.txt (truncated):

[t=00:00:00.000169] Using writeable configuration source: "F:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.016881] LogOutput initialized. Logging to F:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.016939] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.016978]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.016999]   
[t=00:00:00.017011]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.017024]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.017036]   Use "none" to disable the default log sections.
[t=00:00:00.017059] ============== </Log Sections> ==============

[t=00:00:00.017074] ============== <User Config> ==============
[t=00:00:00.017172]   AllowDeferredMapRendering = 1
[t=00:00:00.017186]   AllowDeferredModelRendering = 1
[t=00:00:00.017199]   AnimationMT = 0
[t=00:00:00.017210]   BumpWaterAnisotropy = 2
[t=00:00:00.017226]   BumpWaterBlurReflection = 1
[t=00:00:00.017238]   BumpWaterDepthBits = 32
[t=00:00:00.017250]   BumpWaterReflection = 2
[t=00:00:00.017278]   BumpWaterTexSizeReflection = 256
[t=00:00:00.017295]   CamFreeScrollSpeed = 50
[t=00:00:00.017308]   CamMode = 1
[t=00:00:00.017321]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.017336]   EdgeMoveDynamic = 0
[t=00:00:00.017349]   EdgeMoveWidth = 0.003
[t=00:00:00.017361]   FPSFOV = 90
[t=00:00:00.017374]   FPSScrollSpeed = 50
[t=00:00:00.017386]   FontSize = 18
[t=00:00:00.017398]   GrassDetail = 0
[t=00:00:00.017411]   GroundDecals = 5
[t=00:00:00.017425]   GroundDetail = 120
[t=00:00:00.017438]   HangTimeout = 30
[t=00:00:00.017461]   HardwareCursor = 1
[t=00:00:00.017476]   InitialNetworkTimeout = 0
[t=00:00:00.017491]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.017505]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.017518]   MSAALevel = 8
[t=00:00:00.017530]   MaxParticles = 25000
[t=00:00:00.017543]   MaxSounds = 32
[t=00:00:00.017555]   MaximumTransmissionUnit = 0
[t=00:00:00.017569]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.017582]   MiniMapMarker = 0
[t=00:00:00.017595]   MouseDragScrollThreshold = 0
[t=00:00:00.017619]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.017633]   OverheadScrollSpeed = 50
[t=00:00:00.017646]   ReconnectTimeout = 0
[t=00:00:00.017659]   RotOverheadScrollSpeed = 50
[t=00:00:00.017673]   RotateLogFiles = 1
[t=00:00:00.017685]   ShadowMapSize = 8192
[t=00:00:00.017698]   Shadows = 1
[t=00:00:00.017710]   ShowClock = 0
[t=00:00:00.017723]   SoftParticles = 2
[t=00:00:00.017736]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.017750]   UpdateBoundingVolumeMT = 0
[t=00:00:00.017772]   UpdateWeaponVectorsMT = 0
[t=00:00:00.017785]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.017799]   UseLuaMemPools = 0
[t=00:00:00.017812]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.017826]   VFSCacheArchiveFiles = 0
[t=00:00:00.017838]   VSync = 0
[t=00:00:00.017850]   Water = 4
[t=00:00:00.017864]   XResolution = 1920
[t=00:00:00.017876]   YResolution = 1080
[t=00:00:00.017889]   snd_volmaster = 83
[t=00:00:00.017911] ============== </User Config> ==============

[t=00:00:00.017977] ============== <User System> ==============
[t=00:00:00.017994]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.018010]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.018033]        Compiler Version: gcc-13.2.0
[t=00:00:00.018090]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.018151]         Hardware Config: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz; 32728MB RAM, 65496MB pagefile
[t=00:00:00.018165]        Binary Word Size: 64-bit (native)
[t=00:00:00.018192]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.018209]      Physical CPU Cores: 4
[t=00:00:00.018220]       Logical CPU Cores: 8
[t=00:00:00.018233] ============== </User System> ==============

[t=00:00:00.018256] Run: thread affinity ff
[t=00:00:00.018417] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.018429]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.018441]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.018452]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.018462]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.021416] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.021432] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.036774] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.054409]     Display (Generic PnP Monitor)=1 modes=74 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.054427]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.054435]         [ 5] 1768x992x24bpp@60Hz
[t=00:00:00.054443]         [ 9] 1680x1050x24bpp@60Hz
[t=00:00:00.054531]         [13] 1600x1024x24bpp@60Hz
[t=00:00:00.054553]         [17] 1600x900x24bpp@60Hz
[t=00:00:00.054564]         [21] 1440x1080x24bpp@60Hz
[t=00:00:00.054577]         [25] 1440x480x24bpp@60Hz
[t=00:00:00.054652]         [29] 1366x768x24bpp@60Hz
[t=00:00:00.054669]         [33] 1360x768x24bpp@60Hz
[t=00:00:00.054682]         [37] 1280x1024x24bpp@60Hz
[t=00:00:00.054695]         [41] 1280x960x24bpp@60Hz
[t=00:00:00.054709]         [45] 1280x800x24bpp@60Hz
[t=00:00:00.054722]         [49] 1280x768x24bpp@60Hz
[t=00:00:00.054788]         [53] 1280x720x24bpp@60Hz
[t=00:00:00.054801]         [55] 1176x664x24bpp@60Hz
[t=00:00:00.054814]         [57] 1152x864x24bpp@60Hz
[t=00:00:00.054828]         [61] 1024x768x24bpp@75Hz
[t=00:00:00.054842]         [64] 800x600x24bpp@75Hz
[t=00:00:00.054920]         [67] 720x576x24bpp@75Hz
[t=00:00:00.054945]         [70] 720x480x24bpp@60Hz
[t=00:00:00.054963]         [72] 640x480x24bpp@75Hz
[t=00:00:00.078399]     Display (Generic PnP Monitor)=2 modes=96 bounds={x=1920, y=0, w=1920, h=1080}
[t=00:00:00.078416]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.078444]         [ 7] 1768x992x24bpp@30Hz
[t=00:00:00.078452]         [ 9] 1680x1050x24bpp@60Hz
[t=00:00:00.078459]         [15] 1600x1024x24bpp@60Hz
[t=00:00:00.078465]         [21] 1600x900x24bpp@60Hz
[t=00:00:00.078479]         [27] 1440x1080x24bpp@60Hz
[t=00:00:00.078496]         [33] 1440x480x24bpp@60Hz
[t=00:00:00.078509]         [37] 1366x768x24bpp@60Hz
[t=00:00:00.078523]         [43] 1360x768x24bpp@60Hz
[t=00:00:00.078538]         [49] 1280x1024x24bpp@60Hz
[t=00:00:00.078551]         [55] 1280x960x24bpp@60Hz
[t=00:00:00.078566]         [61] 1280x800x24bpp@60Hz
[t=00:00:00.078593]         [67] 1280x768x24bpp@60Hz
[t=00:00:00.078608]         [73] 1280x720x24bpp@60Hz
[t=00:00:00.078622]         [75] 1176x664x24bpp@60Hz
[t=00:00:00.078634]         [77] 1152x864x24bpp@60Hz
[t=00:00:00.078647]         [83] 1024x768x24bpp@75Hz
[t=00:00:00.078660]         [86] 800x600x24bpp@75Hz
[t=00:00:00.078673]         [89] 720x576x24bpp@75Hz
[t=00:00:00.078685]         [92] 720x480x24bpp@60Hz
[t=00:00:00.078699]         [94] 640x480x24bpp@75Hz
[t=00:00:00.102666]     Display (Generic PnP Monitor)=3 modes=96 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.102737]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.102747]         [ 7] 1768x992x24bpp@30Hz
[t=00:00:00.102754]         [ 9] 1680x1050x24bpp@60Hz
[t=00:00:00.102761]         [15] 1600x1024x24bpp@60Hz
[t=00:00:00.102768]         [21] 1600x900x24bpp@60Hz
[t=00:00:00.102780]         [27] 1440x1080x24bpp@60Hz
[t=00:00:00.102795]         [33] 1440x480x24bpp@60Hz
[t=00:00:00.102808]         [37] 1366x768x24bpp@60Hz
[t=00:00:00.102882]         [43] 1360x768x24bpp@60Hz
[t=00:00:00.102897]         [49] 1280x1024x24bpp@60Hz
[t=00:00:00.102912]         [55] 1280x960x24bpp@60Hz
[t=00:00:00.103010]         [61] 1280x800x24bpp@60Hz
[t=00:00:00.103026]         [67] 1280x768x24bpp@60Hz
[t=00:00:00.103040]         [73] 1280x720x24bpp@60Hz
[t=00:00:00.103052]         [75] 1176x664x24bpp@60Hz
[t=00:00:00.103066]         [77] 1152x864x24bpp@60Hz
[t=00:00:00.103079]         [83] 1024x768x24bpp@75Hz
[t=00:00:00.103132]         [86] 800x600x24bpp@75Hz
[t=00:00:00.103144]         [89] 720x576x24bpp@75Hz
[t=00:00:00.103157]         [92] 720x480x24bpp@60Hz
[t=00:00:00.103169]         [94] 640x480x24bpp@75Hz
[t=00:00:00.662792] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.664063] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=3 winPos=<0,32> newRes=<1920,1080>
[t=00:00:00.664101] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=3 winPos=<0,32> newRes=<1920,1048>
[t=00:00:00.721466] [GR::LogVersionInfo]
[t=00:00:00.721489]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.721502]     GL version  : 4.6.0 NVIDIA 536.23
[t=00:00:00.721539]     GL vendor   : NVIDIA Corporation
[t=00:00:00.721552]     GL renderer : NVIDIA GeForce GTX 980 Ti/PCIe/SSE2
[t=00:00:00.721567]     GLSL version: 4.60 NVIDIA
[t=00:00:00.721581]     GLEW version: 2.1.0
[t=00:00:00.721592]     GPU memory  : 6144MB (total) / 4581MB (available)
[t=00:00:00.721642]     SDL swap-int: 1
[t=00:00:00.721661]     SDL driver  : windows
[t=00:00:00.721673]     
[t=00:00:00.721685]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.721699]     GLSL shader support       : 1
[t=00:00:00.721713]     GL4 support               : 1
[t=00:00:00.721747]     FBO extension support     : 1
[t=00:00:00.721796]     NVX GPU mem-info support  : 1
[t=00:00:00.721812]     ATI GPU mem-info support  : 0
[t=00:00:00.721834]     Texture clamping to edge  : 1
[t=00:00:00.721848]     NPOT-texture support      : 1 (1)
[t=00:00:00.721861]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.721873]     texture query-LOD support : 1 (1)
[t=00:00:00.721885]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.721899]     Z-buffer depth            : 32 (-)
[t=00:00:00.721932]     primitive-restart support : 1 (1)
[t=00:00:00.721944]     clip-space control support: 1 (1)
[t=00:00:00.721955]     seamless cube-map support : 1 (1)
[t=00:00:00.721964]     frag-depth layout support : 1 (1)
[t=00:00:00.721974]     persistent maps support   : 1 (1)
[t=00:00:00.721985]     explicit attribs location : 1 (1)
[t=00:00:00.721995]     multi draw indirect       : 1 (-)
[t=00:00:00.722006]     array textures            : 1 (-)
[t=00:00:00.722016]     buffer copy support       : 1 (-)
[t=00:00:00.722028]     indirect draw             : 1 (-)
[t=00:00:00.722048]     base instance             : 1 (-)
[t=00:00:00.722058]     
[t=00:00:00.722067]     max. FBO samples              : 32
[t=00:00:00.722078]     max. FS/program texture slots : 32/192
[t=00:00:00.722088]     max. texture size             : 16384
[t=00:00:00.722101]     max. texture anisotropy level : 16.000000
[t=00:00:00.722112]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.722123]     max. draw-buffers             : 8
[t=00:00:00.722134]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.722155]     max. uniform buffer-bindings  : 84
[t=00:00:00.722166]     max. uniform block-size       : 64KB
[t=00:00:00.722177]     max. storage buffer-bindings  : 96
[t=00:00:00.722187]     max. storage block-size       : 2047MB
[t=00:00:00.722197]     
[t=00:00:00.722205]     enable AMD-hacks : 0
[t=00:00:00.722215]     compress MIP-maps: 0
[t=00:00:00.722333]     Number of compressed texture formats: 51
[t=00:00:00.722445]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:00.722578] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.723098] [GR::UpdateGLConfigs]
[t=00:00:00.723160] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.723177] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.724040] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.724055] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.724063] [GR::InitGLState]
[t=00:00:00.724160] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive)
[t=00:00:00.829212] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.834009] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms
[t=00:00:00.834860] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.842147] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "F:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.842189] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.842672] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.843475] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "F:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.843488] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.843548] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: F:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.843639] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.862565] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.863223] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.864684] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.864905] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.906677] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 44ms
[t=00:00:00.906695] [VFS] [SpringVFS::ReserveArchives<this=00000169db4150e0>]
[t=00:00:00.907352] [VFS] [SpringVFS::AddArchive<this=00000169db4150e0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.914154] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000169db4150e0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.914171] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.112999] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1)
[t=00:00:01.113780] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:01.113920] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:01.114856] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:01.115267] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:01.115324] [Threading] Main thread CPU affinity mask set: 0xf8
[t=00:00:01.116073][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:01.116517][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:01.116652][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:01.116687][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:01.116705][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:01.116760][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:01.153422][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.153450][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "E390i-B1E-working (2- NVIDIA High Definition Audio)"
[t=00:00:01.153467][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Headphones (Oculus Virtual Audio Device)"
[t=00:00:01.153485][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "E390i-B1E (2- NVIDIA High Definition Audio)"
[t=00:00:01.153559][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Speakers (Steam Streaming Speakers)"
[t=00:00:01.153579][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "4" "Speakers (Bigscreen Audio Stream 1.2)"
[t=00:00:01.153598][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "5" "Speakers (Steam Streaming Microphone)"
[t=00:00:01.153651][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.181867][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.185153][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000169db509e30(default) context=00000169db4f0e20  numChannels=2 frameSize=8
[t=00:00:01.185174][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.185187][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.185196][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.185215][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.185283][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.185345][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.185412][f=-000001] [Sound]   Devices:
[t=00:00:01.194127][f=-000001] [Sound]     [OpenAL Soft on E390i-B1E (2- NVIDIA High Definition Audio)]
[t=00:00:01.194145][f=-000001] [Sound]     [OpenAL Soft on E390i-B1E-working (2- NVIDIA High Definition Audio)]
[t=00:00:01.194155][f=-000001] [Sound]     [OpenAL Soft on Headphones (Oculus Virtual Audio Device)]
[t=00:00:01.194164][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Speakers)]
[t=00:00:01.194173][f=-000001] [Sound]     [OpenAL Soft on Speakers (Bigscreen Audio Stream 1.2)]
[t=00:00:01.194190][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Microphone)]
[t=00:00:01.194204][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.194214][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.195675][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.195706][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.216712][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: F:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 457498 MB
[t=00:00:01.219294][f=-000001] [StartScript] Loading StartScript from: F:\SteamLibrary\steamapps\common\Zero-K\_script.txt
[t=00:00:01.220551][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0
[t=00:00:01.220576][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:01.270455][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Lowland Crossing Revised v2" (loaded=0 cached=0)
[t=00:00:01.272102][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000169db4150e0>(arName="Lowland Crossing Revised v2", overwrite=false)] section=1 cached=0
[t=00:00:01.273212][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000169db4150e0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.274994][f=-000001] [CAS::GASCB] Archive file="lowland crossing revised v2.sd7" cs="0a6fd0c8023ed74a66867f2c0d77db1e96fbb58f2821c0169abf1a2a6b54cfe1f8151f302aaa1b6a2e39094c6152868bc057e6c780d0b5065e22ca98b157999d"
[t=00:00:01.275200][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:01.276455][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.276733][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.276961][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.277017][f=-000001] [PreGame::StartServer]
    mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    map-checksum=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327
Fontconfig error: Cannot load default config file
[t=00:00:01.279278][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:01.279426][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
[t=00:00:01.279459][f=-000001] [UDPListener] successfully bound socket on port 51182
[t=00:00:01.281147][f=-000001] [GameServer] Initialize: thread affinity ff
[t=00:00:01.281369][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 60ms
[t=00:00:01.334555][f=-000001] [PreGame::AddMapArchivesToVFS][server=00000169dbb05b20] using map "Lowland Crossing Revised v2" (loaded=1 cached=0)
[t=00:00:01.335328][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000169db4150e0>(arName="Lowland Crossing Revised v2", overwrite=false)] section=1 cached=0
[t=00:00:01.335691][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000169db4150e0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.336051][f=-000001] [PreGame::AddModArchivesToVFS][server=00000169dbb05b20] using game "Zero-K v1.12.9.1" (loaded=0 cached=0)
[t=00:00:01.337352][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000169db4150e0>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0
[t=00:00:01.433401][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000169db4150e0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.433733][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000169db4150e0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.439517][f=-000001] [CAS::GASCB] Archive file="lowland crossing revised v2.sd7" cs="0a6fd0c8023ed74a66867f2c0d77db1e96fbb58f2821c0169abf1a2a6b54cfe1f8151f302aaa1b6a2e39094c6152868bc057e6c780d0b5065e22ca98b157999d"
[t=00:00:01.439709][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:01.441479][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.441743][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.441930][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.442433][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbYWkxXQp7CnRlYW09MjsKaXNmcm9tZGVtbz0wOwpob3N0PTA7Cm5hbWU9QUk6IEVhc3kgKDEpOwp2ZXJzaW9uPXN0YWJsZTsKc2hvcnRuYW1lPTEwNTIxODhDaXJjdWl0QUlFYXN5NjQ7Cn0KW3RlYW0wXQp7CmFsbHl0ZWFtPTA7CnRlYW1sZWFkZXI9MDsKcmdiY29sb3I9MC45OTYwOTM3NSAwLjU0Njg3NSAwOwp9ClthbGx5dGVhbTBdCnsKbnVtYWxsaWVzPTA7Cn0KW21vZG9wdGlvbnNdCnsKfQpbcGxheWVyMF0KewpyYW5rPTA7CnRlYW09MDsKbmFtZT1WUjI7CmlzZnJvbWRlbW89MDsKfQpbYWkwXQp7CnRlYW09MTsKaXNmcm9tZGVtbz0wOwpob3N0PTA7Cm5hbWU9QUk6IE5vcm1hbCAoMSk7CnZlcnNpb249c3RhYmxlOwpzaG9ydG5hbWU9MTA1MjE4OENpcmN1aXRBSU5vcm1hbDY0Owp9Clt0ZWFtMV0KewphbGx5dGVhbT0xOwp0ZWFtbGVhZGVyPTA7CnJnYmNvbG9yPTAuOTk2MDkzNzUgMC41NDY4NzUgMDsKfQpbdGVhbTJdCnsKYWxseXRlYW09MTsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KaXNob3N0PTE7Cmhvc3RpcD0xMjcuMC4wLjE7Cm51bXVzZXJzPTM7CnN0YXJ0cG9zdHlwZT0yOwpnYW1ldHlwZT1aZXJvLUsgdjEuMTIuOS4xOwptYXBuYW1lPUxvd2xhbmQgQ3Jvc3NpbmcgUmV2aXNlZCB2MjsKbXlwbGF5ZXJuYW1lPVZSMjsKbnVtcGxheWVycz0xOwpnYW1lc3RhcnRkZWxheT0wOwpub2hlbHBlcmFpcz0wOwpob3N0cG9ydD0wOwp9Cg=="
[t=00:00:01.442491][f=-000001] [PreGame::GameDataReceived] recording demo to "F:\SteamLibrary\steamapps\common\Zero-K\demos\2024-09-29_10-34-26-896_Lowland Crossing Revised v2_105.1.1-2511-g747f18b BAR105.sdfz"
[t=00:00:01.442514][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 159ms
[t=00:00:01.442735][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:00:01.501995][f=-000001] forceSingleThreaded, false
[t=00:00:01.886673][f=-000001] [CAS::GASCB] Archive file="lowland crossing revised v2.sd7" cs="0a6fd0c8023ed74a66867f2c0d77db1e96fbb58f2821c0169abf1a2a6b54cfe1f8151f302aaa1b6a2e39094c6152868bc057e6c780d0b5065e22ca98b157999d"
[t=00:00:01.886854][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:01.888542][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.888697][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.888808][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.898923][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:01.898942][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:01.899115][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:01.899300][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:01.899413][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:01.899521][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:01.900491][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:01.900899][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:01.901262][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:01.901805][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:01.902149][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:01.902504][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:01.902538][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:01.903059][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:01.906212][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:01.909885][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:01.911145][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:01.911598][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:00:01.912309][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:01.912339][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:01.912481][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:01.913034][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:02.129282][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:02.302577][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (20 MB)"
[t=00:00:02.330844][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 418ms
[t=00:00:02.330891][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:02.332863][f=-000001] [CAS::GASCB] Archive file="lowland crossing revised v2.sd7" cs="0a6fd0c8023ed74a66867f2c0d77db1e96fbb58f2821c0169abf1a2a6b54cfe1f8151f302aaa1b6a2e39094c6152868bc057e6c780d0b5065e22ca98b157999d"
------- TRUNCATED -------
[t=00:21:01.379199][f=0036892] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:21:01.551288][f=0036897] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:21:03.059260][f=0036942] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:21:03.389609][f=0036952] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:21:06.347013][f=0037041] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:21:09.555813][f=0037137] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:21:09.619328][f=0037139] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:21:09.723386][f=0037142] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:21:10.497893][f=0037165] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:21:11.727085][f=0037202] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:21:23.788819][f=0037564] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:21:23.925574][f=0037568] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:21:24.057815][f=0037572] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:21:24.082868][f=0037573] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:21:24.178468][f=0037576] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:21:24.681201][f=0037591] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:21:25.195242][f=0037606] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:21:25.583329][f=0037618] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:21:25.816440][f=0037625] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:21:25.852132][f=0037626] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:21:26.587391][f=0037648] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:21:26.649736][f=0037650] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:21:55.463820][f=0038514] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:21:55.691977][f=0038521] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:21:56.198451][f=0038536] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:21:56.212740][f=0038537] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:21:58.226716][f=0038597] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:22:01.019996][f=0038681] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:22:01.183585][f=0038686] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:22:02.287190][f=0038719] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:22:03.382686][f=0038752] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:22:04.289871][f=0038779] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:22:10.491499][f=0038965] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:07.490958][f=0040675] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:23:07.883119][f=0040687] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:08.915020][f=0040718] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:12.087041][f=0040813] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:12.152237][f=0040815] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:13.467582][f=0040854] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:15.788154][f=0040924] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:17.556375][f=0040977] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:18.682131][f=0041011] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:21.053621][f=0041082] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:22.352420][f=0041121] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:25:58.117026][f=0045794] game_message: Gull wird angegriffen
[t=00:25:59.688062][f=0045841] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:26:05.988740][f=0046030] game_message: Gull wird angegriffen
[t=00:26:07.911546][f=0046088] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:26:08.963865][f=0046119] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:26:09.943244][f=0046149] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:26:10.430546][f=0046163] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:26:13.052366][f=0046242] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:26:15.145460][f=0046305] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:26:15.285599][f=0046309] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:26:16.155422][f=0046335] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:26:16.586425][f=0046348] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:26:19.026743][f=0046421] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:26:25.287980][f=0046609] game_message: Gull wird angegriffen
[t=00:26:33.119380][f=0046844] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:26:34.994676][f=0046900] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:26:35.347861][f=0046911] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:26:36.086805][f=0046933] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:26:37.818939][f=0046985] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:26:38.587024][f=0047008] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:26:39.825404][f=0047045] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:26:40.918951][f=0047078] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:26:41.055035][f=0047082] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:26:41.911390][f=0047108] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:26:47.853293][f=0047286] game_message: Urchin wird angegriffen
[t=00:26:53.287396][f=0047449] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:27:03.882256][f=0047767] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:27:29.023519][f=0048521] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:27:34.679032][f=0048691] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:27:36.289854][f=0048739] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:27:36.817432][f=0048755] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:27:37.512416][f=0048775] VR2 added point: Unit received from AI: Normal (1)
[t=00:27:38.318124][f=0048800] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:27:42.525632][f=0048926] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:27:43.587948][f=0048958] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:27:45.679570][f=0049021] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:27:51.754762][f=0049203] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:27:53.848095][f=0049266] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:27:54.585016][f=0049288] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:27:55.698203][f=0049321] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:27:56.315341][f=0049340] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:27:56.414958][f=0049343] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:28:19.992905][f=0050050] game_message: Gull wird angegriffen
[t=00:28:20.120331][f=0050054] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:28:20.458291][f=0050064] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:28:21.184500][f=0050086] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:28:22.226505][f=0050117] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:28:23.285539][f=0050149] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:28:24.356755][f=0050181] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:28:25.384017][f=0050212] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:28:25.410649][f=0050213] game_message: Gull wird angegriffen
[t=00:28:25.411319][f=0050213] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:28:26.414782][f=0050243] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:28:28.885254][f=0050317] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:28:31.444440][f=0050394] game_message: Gull wird angegriffen
[t=00:28:37.345510][f=0050571] game_message: Gull wird angegriffen
[t=00:28:42.681379][f=0050731] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:28:43.994480][f=0050770] game_message: Gull wird angegriffen
[t=00:28:46.551555][f=0050847] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:28:55.998289][f=0051130] game_message: Gull wird angegriffen
[t=00:29:00.914173][f=0051278] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:29:01.526427][f=0051296] game_message: Gull wird angegriffen
[t=00:29:02.387372][f=0051322] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:29:04.617256][f=0051389] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:29:06.526894][f=0051446] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:29:08.520578][f=0051506] game_message: Gull wird angegriffen
[t=00:29:10.853412][f=0051576] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:29:11.259602][f=0051588] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:29:18.989629][f=0051820] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:29:21.178233][f=0051886] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:29:21.945543][f=0051909] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:29:24.911318][f=0051998] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:29:26.757022][f=0052053] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:29:27.412151][f=0052073] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:29:29.418609][f=0052133] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:29:30.753830][f=0052173] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:29:51.556037][f=0052797] game_message: Gull wird angegriffen
[t=00:29:52.224853][f=0052817] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:29:53.992012][f=0052870] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:29:57.291219][f=0052969] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:29:58.464534][f=0053004] game_message: Gull wird angegriffen
[t=00:29:58.684095][f=0053011] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:29:58.943222][f=0053019] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:30:00.082971][f=0053053] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:30:00.225239][f=0053057] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:30:00.789882][f=0053074] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:30:00.848295][f=0053076] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:30:02.964310][f=0053139] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:30:03.050497][f=0053142] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:30:04.026877][f=0053171] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:30:12.645412][f=0053430] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:33:43.647375][f=0059760] game_message: AllyTeam 0 has an overwhelming numerical advantage!
[t=00:33:44.053914][f=0059772] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:33:50.879894][f=0059977] game_message: Lance wird angegriffen
[t=00:33:52.427272][f=0060023] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:34:03.414735][f=0060353] game_message: AI has been destroyed!
[t=00:34:03.414870][f=0060353] game_message: VR2 wins!
[t=00:34:03.415497][f=0060353] Submitting stats
[t=00:34:03.428485][f=0060353] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=00:34:03.490286][f=0060353] [EOH::DestroySkirmishAI(id=0)]
[t=00:34:03.518191][f=0060354] [EOH::DestroySkirmishAI(id=1)]
[t=00:34:03.565902][f=0060355] [Game::ClientReadNet] local skirmish AI "AI: Normal (1)" (ID: 0) being removed from team 1
[t=00:34:03.569072][f=0060356] [Game::ClientReadNet] local skirmish AI "AI: Easy (1)" (ID: 1) being removed from team 2
[t=00:34:04.005509][f=0060370] <autoquit> Autoquit canceled.
[t=00:34:05.587693][f=0060418] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:34:06.818628][f=0060455] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:42:44.065634][f=0075972] [QuitAction] user exited to system
[t=00:42:44.076574][f=0075972] [SpringApp::Kill][1] fromRun=1
[t=00:42:44.076596][f=0075972] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0)
[t=00:42:44.100986][f=0075972]  [async=0] threads=4 tasks=3136944 {sum,avg}{exec,wait}time={{77521.633, 0.025}, {65915.805, 0.021}}ms
[t=00:42:44.101012][f=0075972]      thread=1 tasks=1045648 {sum,min,max,avg}{exec,wait}time={{27708.949, 0.000, 30.400, 0.026}, {12484.889, 0.000, 18446744027136.000, 0.012}}ms
[t=00:42:44.101029][f=0075972]      thread=2 tasks=1045648 {sum,min,max,avg}{exec,wait}time={{25857.307, 0.000, 27.615, 0.025}, {23405.523, 0.000, 18446744027136.000, 0.022}}ms
[t=00:42:44.101058][f=0075972]      thread=3 tasks=1045648 {sum,min,max,avg}{exec,wait}time={{23955.379, 0.000, 46.164, 0.023}, {30025.393, 0.000, 46.118, 0.029}}ms
[t=00:42:44.101072][f=0075972]  [async=1] threads=4 tasks=3747 {sum,avg}{exec,wait}time={{16527.879, 4.411}, {7527946.000, 2009.060}}ms
[t=00:42:44.101088][f=0075972]      thread=1 tasks=1250 {sum,min,max,avg}{exec,wait}time={{5639.035, 0.001, 793.144, 4.511}, {2526575.250, 0.162, 5656.782, 2021.260}}ms
[t=00:42:44.101114][f=0075972]      thread=2 tasks=1250 {sum,min,max,avg}{exec,wait}time={{5647.672, 0.001, 790.219, 4.518}, {2526355.500, 0.025, 5664.637, 2021.084}}ms
[t=00:42:44.101132][f=0075972]      thread=3 tasks=1247 {sum,min,max,avg}{exec,wait}time={{5241.171, 0.000, 792.414, 4.203}, {2475015.250, 0.001, 5255.527, 1984.776}}ms
[t=00:42:44.101143][f=0075972] [ThreadPool::SetThreadCount][2] workers=0
[t=00:42:44.101152][f=0075972] [SpringApp::Kill][2]
[t=00:42:44.101801][f=0075972] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:42:44.101828][f=0075972] [Game::KillLua][1] dtor=0 luaUI=000001698d0e1900
[t=00:42:44.101893][f=0075972] Start widgetHandler:Shutdown
[t=00:42:44.104822][f=0075972] Shutdown - SaveOrderList Complete
[t=00:42:44.105753][f=0075972] Writing last game win data
[t=00:42:44.110730][f=0075972] Shutdown - SaveConfigData Complete
[t=00:42:44.110749][f=0075972] Shutdown Widget - Chili Highlight
[t=00:42:44.110779][f=0075972] Shutdown Widget - Deferred rendering GL4
[t=00:42:44.110969][f=0075972] Shutdown Widget - Draw After Chili
[t=00:42:44.110994][f=0075972] Shutdown Widget - API Unit Tracker GL4
[t=00:42:44.111009][f=0075972] Shutdown Widget - EPIC Menu
[t=00:42:44.112641][f=0075972] Shutdown Widget - Depth of Field Shader
[t=00:42:44.112662][f=0075972] Shutdown Widget - Chili Widget Selector
[t=00:42:44.113913][f=0075972] Shutdown Widget - Chili Minimap
[t=00:42:44.114034][f=0075972] Shutdown Widget - Deferred rendering
[t=00:42:44.114054][f=0075972] SSAO: Deferred rendering disabled, disabling.
[t=00:42:44.120944][f=0075972] Shutdown Widget - Deferred rendering
[t=00:42:44.120990][f=0075972] SSAO: Deferred rendering disabled, disabling.
[t=00:42:44.122169][f=0075972] Shutdown Widget - Local Team Colors
[t=00:42:44.122188][f=0075972] Shutdown Widget - Display Keys 2
[t=00:42:44.122212][f=0075972] Shutdown Widget - Save Game Menu
[t=00:42:44.122223][f=0075972] Shutdown Widget - Highlight Model Api GL4
[t=00:42:44.122269][f=0075972] Shutdown Widget - Unit Icons
[t=00:42:44.122381][f=0075972] Shutdown Widget - Noises
[t=00:42:44.122405][f=0075972] Shutdown Widget - HealthBars
[t=00:42:44.124981][f=0075972] Shutdown Widget - BuildETA
[t=00:42:44.125001][f=0075972] Shutdown Widget - Selected Units GL4 2
[t=00:42:44.125024][f=0075972] Shutdown Widget - Win Counter
[t=00:42:44.125036][f=0075972] Shutdown Widget - EndGame APM stats
[t=00:42:44.125048][f=0075972] Shutdown Widget - Modular Comm Info
[t=00:42:44.125058][f=0075972] Shutdown Widget - Transport AI
[t=00:42:44.125073][f=0075972] Shutdown Widget - Defense Range Zero-K
[t=00:42:44.125226][f=0075972] Shutdown Widget - Stereo3D
[t=00:42:44.125327][f=0075972] Shutdown Widget - Showeco and Grid Drawer
[t=00:42:44.125346][f=0075972] Shutdown Widget - Point Tracker
[t=00:42:44.125357][f=0075972] Shutdown Widget - Missile Silo Range
[t=00:42:44.125370][f=0075972] Shutdown Widget - MinimapEvents
[t=00:42:44.125382][f=0075972] Shutdown Widget - Local Widgets Config
[t=00:42:44.125401][f=0075972] Shutdown Widget - Highlight Geos
[t=00:42:44.125414][f=0075972] Shutdown Widget - Grab Input
[t=00:42:44.125623][f=0075972] Input grabbing is disabled!
[t=00:42:44.125661][f=0075972] Shutdown Widget - Darkening
[t=00:42:44.125697][f=0075972] Shutdown Widget - Context Menu
[t=00:42:44.125722][f=0075972] Shutdown Widget - Chili Spectator Panels
[t=00:42:44.125743][f=0075972] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:42:44.125774][f=0075972] Shutdown Widget - Chili Nuke Warning
[t=00:42:44.125795][f=0075972] Shutdown Widget - Chili EndGame Window
[t=00:42:44.125822][f=0075972] Shutdown Widget - Chili Economy Panel Default
[t=00:42:44.125968][f=0075972] Shutdown Widget - CameraShake
[t=00:42:44.125989][f=0075972] Shutdown Widget - Attack Warning
[t=00:42:44.126013][f=0075972] Shutdown Widget - Startup Info and Selector
[t=00:42:44.126042][f=0075972] Shutdown Widget - Music Player v2
[t=00:42:44.126066][f=0075972] Shutdown Widget - State Reverse and Latency
[t=00:42:44.126090][f=0075972] Shutdown Widget - Attack AoE
[t=00:42:44.126119][f=0075972] Shutdown Widget - Map Edge Extension
[t=00:42:44.126780][f=0075972] Shutdown Widget - Selection Send
[t=00:42:44.126818][f=0075972] Shutdown Widget - Highlight Unit GL4 v2
[t=00:42:44.126846][f=0075972] Shutdown Widget - LupsManager
[t=00:42:44.126895][f=0075972] Shutdown Widget - Receive Units Indicator
[t=00:42:44.126917][f=0075972] Shutdown Widget - Newton Firezone
[t=00:42:44.126942][f=0075972] Shutdown Widget - Chili Pro Console
[t=00:42:44.127807][f=0075972] Shutdown Widget - Persistent Build Height
[t=00:42:44.127827][f=0075972] Shutdown Widget - Lasso Terraform GUI
[t=00:42:44.127850][f=0075972] Shutdown Widget - Lups
[t=00:42:44.129347][f=0075972] Shutdown Widget - Chili Framework
[t=00:42:44.129376][f=0075972] Shutdown Widget - Custom Markers
[t=00:42:44.129401][f=0075972] Shutdown Widget - Chili Core Selector
[t=00:42:44.129544][f=0075972] Shutdown Widget - Mex Placement Handler
[t=00:42:44.130105][f=0075972] Shutdown Widget - Combo Overhead/Free Camera (experimental)
[t=00:42:44.130138][f=0075972] Switching to Overhead (TA) style camera
[t=00:42:44.156460][f=0075972] Shutdown Widget - Select Keys
[t=00:42:44.156535][f=0075972] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:42:44.156623][f=0075972] Shutdown Widget - Pause Screen
[t=00:42:44.156804][f=0075972] Shutdown Widget - Bloom Shader Deferred
[t=00:42:44.157380][f=0075972] Shutdown Widget - Text To Speech Control
[t=00:42:44.157399][f=0075972] Shutdown Widget - Layout Handler
[t=00:42:44.157415][f=0075972] Shutdown Widget - Color Blindness Correction
[t=00:42:44.157933][f=0075972] End widgetHandler:Shutdown
[t=00:42:44.211563][f=0075972] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 153935094, 0.0} allocedSize{int+, int-, ext}={0, 0, 14572984442}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0140}
[t=00:42:44.218704][f=0075972] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:42:44.218725][f=0075972] [Game::KillLua][3] dtor=0 luaRules=0000016aa5c6fae0
[t=00:42:44.218769][f=0075972] Start gadgetHandler:Shutdown
[t=00:42:44.218782][f=0075972] Shutdown - StartSetup
[t=00:42:44.218813][f=0075972] Shutdown - UnitMorph
[t=00:42:44.220354][f=0075972] Shutdown - Carrier Drones
[t=00:42:44.220715][f=0075972] Shutdown - Missile Silo Controller
[t=00:42:44.220733][f=0075972] Shutdown - Modular Comm Info
[t=00:42:44.220744][f=0075972] Shutdown - Terrain Texture Handler
[t=00:42:44.220756][f=0075972] Shutdown - UnitCloakShield
[t=00:42:44.221159][f=0075972] Shutdown - Starlight Handler
[t=00:42:44.221214][f=0075972] End gadgetHandler:Shutdown
[t=00:42:44.244500][f=0075972] Start gadgetHandler:Shutdown
[t=00:42:44.244520][f=0075972] Shutdown - Teleport Throw
[t=00:42:44.244533][f=0075972] Shutdown - UnitMorph
[t=00:42:44.244549][f=0075972] Shutdown - Commander Skin Renderer
[t=00:42:44.247168][f=0075972] Shutdown - Missile fired callins
[t=00:42:44.247190][f=0075972] Shutdown - Modular Comm Info
[t=00:42:44.247201][f=0075972] Shutdown - Retreat Command
[t=00:42:44.247218][f=0075972] Shutdown - Shockwaves
[t=00:42:44.247229][f=0075972] Shutdown - Unit tint API
[t=00:42:44.247298][f=0075972] Shutdown - Unit glow API
[t=00:42:44.247343][f=0075972] Shutdown - UnitCloakShield
[t=00:42:44.247397][f=0075972] Shutdown - Lups Cloak FX
[t=00:42:44.247418][f=0075972] Shutdown - Lups
[t=00:42:44.249043][f=0075972] Shutdown - Lups Shield
[t=00:42:44.249191][f=0075972] End gadgetHandler:Shutdown
[t=00:42:44.345217][f=0075972] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2787, 0.0} allocedSize{int+, int-, ext}={0, 0, 439378}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0054}
[t=00:42:44.354193][f=0075972] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:42:44.358525][f=0075972] [Game::KillLua][4] dtor=0
[t=00:42:44.358548][f=0075972] [Game::KillLua][5] dtor=0
[t=00:42:44.364275][f=0075972] [DemoRecorder::WriteDemoFile] writing client-demo "F:\SteamLibrary\steamapps\common\Zero-K\demos\2024-09-29_10-34-26-896_Lowland Crossing Revised v2_105.1.1-2511-g747f18b BAR105.sdfz" (1990284 bytes)
[t=00:42:44.364414][f=0075972] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:42:44.389118][f=0075972] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:42:44.389148][f=0075972] [Sound] [Sound::UpdateThread][3] #sources=32 #items=58
[t=00:42:44.389557][f=0075972] [Sound] [Sound::UpdateThread][4] ctx=00000169db4f0e20 dev=00000169db509e30
[t=00:42:44.389759][f=0075972] [Sound] [Sound::UpdateThread][5] ctx=00000169db4f0e20 dev=00000169db509e30
[t=00:42:44.389783][f=0075972] [Sound] [Sound::Cleanup][alcDestroyContext(00000169db4f0e20)]
[t=00:42:44.391321][f=0075972] [Sound] [Sound::Cleanup][alcCloseDevice(00000169db509e30)]
[t=00:42:44.392176][f=0075972] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:42:44.423870][f=0075972] [Sound] [Sound::UpdateThread][6]
[t=00:42:44.424842][f=0075972] [Game::~CGame][1]
[t=00:42:44.424886][f=0075972] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:42:44.424902][f=0075972] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:42:44.424916][f=0075972] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:42:44.424929][f=0075972] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:42:44.424942][f=0075972] [Game::KillLua][4] dtor=1
[t=00:42:44.424955][f=0075972] [Game::KillLua][5] dtor=1
[t=00:42:44.425101][f=0075972] [Game::KillMisc][1]
[t=00:42:44.425134][f=0075972] [Game::KillMisc][2]
[t=00:42:44.425641][f=0075972] [Game::KillMisc][3]
[t=00:42:44.425846][f=0075972] [Game::KillRendering][1]
[t=00:42:44.434530][f=0075972] [~CRectangleOverlapHandler] 9% overlap reduction
[t=00:42:44.498221][f=0075972] [3DOParser::Kill] allocated 29 pieces
[t=00:42:44.498358][f=0075972] [S3OParser::Kill] allocated 5543 pieces
[t=00:42:44.498905][f=0075972] [AssParser::Kill] allocated 698 pieces
[t=00:42:44.591548][f=0075972] [Game::KillInterface][1]
[t=00:42:44.593233][f=0075972] [Game::KillInterface][2]
[t=00:42:44.593766][f=0075972] [Game::KillSimulation][1]
[t=00:42:44.593825][f=0075972] [Game::KillSimulation][2]
[t=00:42:44.627228][f=0075972] [CCollisionHandler] dis-/continuous tests: 0/66617409
[t=00:42:44.627250][f=0075972] [Game::KillSimulation][3]
[t=00:42:44.628313][f=0075972] [~CPathCache(12x16)] cacheHits=2 hitPercentage=0% numHashColls=0 maxCacheSize=201
[t=00:42:44.628452][f=0075972] [~CPathCache(12x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:42:44.628605][f=0075972] [~CPathCache(24x32)] cacheHits=53 hitPercentage=47% numHashColls=0 maxCacheSize=51
[t=00:42:44.628694][f=0075972] [~CPathCache(24x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:42:44.629272][f=0075972] [~CRectangleOverlapHandler] 9% overlap reduction
[t=00:42:44.641289][f=0075972] [LosHandler::Kill] raycast instance cache-{hits,misses}={36566,30667}; shared=6%; cached=48%
[t=00:42:44.648316][f=0075972] [Game::KillSimulation][4]
[t=00:42:44.729473][f=0075972] [CommonDefHandler::KillStatic] 2170 sound-set data items added
[t=00:42:44.729506][f=0075972] [Game::~CGame][2]
[t=00:42:44.729521][f=0075972] [Game::~CGame][3]
[t=00:42:44.729814][f=0075972] [SpringApp::Kill][3]
[t=00:42:44.729842][f=0075972] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    1724559 bytes sent  
    1056586 bytes recv'd

[t=00:42:44.735382][f=0075972] Kill: client disconnecting...
[t=00:42:44.735440][f=0075972] [GameServer] UpdateLoop: thread affinity ff
[t=00:42:46.760122][f=0075972] CloseConnection: client connection closed
[t=00:42:46.760166][f=0075972] [SpringApp::Kill][4] font=00000169947210c0
[t=00:42:46.763986][f=0075972] [SpringApp::Kill][5]
[t=00:42:46.773264][f=0075972] [SpringApp::Kill][6]
[t=00:42:46.773284] [SpringApp::Kill][7]
[t=00:42:46.773328] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {3200, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:42:46.773380] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3264, 1048576, 1048576}, EBO = {6144, 2097152, 2097152}
[t=00:42:46.773404] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:42:46.773425] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:42:46.773459] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {1252, 65536, 65536}, EBO = {1878, 262144, 262144}
[t=00:42:46.773482] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:42:46.773503] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {1208, 1048576, 1048576}, EBO = {1812, 2097152, 2097152}
[t=00:42:46.773526] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {47680, 1048576, 1048576}, EBO = {71520, 2097152, 2097152}
[t=00:42:46.773557] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:42:46.773579] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:42:46.773600] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:42:46.773631] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:42:46.773654] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {1232, 1048576, 1048576}, EBO = {1848, 2097152, 2097152}
[t=00:42:47.013404] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:42:47.013423] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:42:47.013432] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:42:47.013497] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:42:47.014328] [VFS] [SpringVFS::DeleteArchives<this=00000169db4150e0>]
[t=00:42:47.014346] [VFS] [SpringVFS::DeleteArchives<this=00000169db4150e0>(section=0)] #archives[section]=1 #files[section]=8228
[t=00:42:47.014357] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (00000169db585c90)
[t=00:42:47.016310] [VFS] [SpringVFS::DeleteArchives<this=00000169db4150e0>(section=1)] #archives[section]=1 #files[section]=76
[t=00:42:47.016346] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\maps\Lowland Crossing Revised v2.sd7 (00000169db665830)
[t=00:42:47.017010] [VFS] [SpringVFS::DeleteArchives<this=00000169db4150e0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:42:47.017025] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000169db5852f0)
[t=00:42:47.017136] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000169db585b30)
[t=00:42:47.017222] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (00000169db586e70)
[t=00:42:47.017367] [VFS] [SpringVFS::DeleteArchives<this=00000169db4150e0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:42:47.017381] [VFS] [SpringVFS::DeleteArchives<this=00000169db4150e0>(section=4)] #archives[section]=0 #files[section]=130
[t=00:42:47.017402] [VFS] [SpringVFS::DeleteArchives<this=00000169db4150e0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:42:47.017413] [VFS] [SpringVFS::DeleteArchives<this=00000169db4150e0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:42:47.017423] [VFS] [SpringVFS::DeleteArchives<this=00000169db4150e0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:42:47.017433] [VFS] [SpringVFS::DeleteArchives<this=00000169db4150e0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:42:47.017800] [SpringApp::Kill][8]
[t=00:42:47.017818] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:42:47.017828] [WatchDog::Uninstall][1] hangDetectorThread=00007ff79c8e04d0 (joinable=1)
[t=00:42:47.017835] [WatchDog::Uninstall][2]
[t=00:42:47.465403] [WatchDog::Uninstall][3]
[t=00:42:47.465420] [SpringApp::Kill][9]