Open Chobbyla opened 1 month ago
infolog_full.txt (truncated):
[t=00:00:00.000169] Using writeable configuration source: "F:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.016881] LogOutput initialized. Logging to F:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.016939] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.016978] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.016999] [t=00:00:00.017011] Enable or disable log sections using the LogSections configuration key [t=00:00:00.017024] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.017036] Use "none" to disable the default log sections. [t=00:00:00.017059] ============== </Log Sections> ============== [t=00:00:00.017074] ============== <User Config> ============== [t=00:00:00.017172] AllowDeferredMapRendering = 1 [t=00:00:00.017186] AllowDeferredModelRendering = 1 [t=00:00:00.017199] AnimationMT = 0 [t=00:00:00.017210] BumpWaterAnisotropy = 2 [t=00:00:00.017226] BumpWaterBlurReflection = 1 [t=00:00:00.017238] BumpWaterDepthBits = 32 [t=00:00:00.017250] BumpWaterReflection = 2 [t=00:00:00.017278] BumpWaterTexSizeReflection = 256 [t=00:00:00.017295] CamFreeScrollSpeed = 50 [t=00:00:00.017308] CamMode = 1 [t=00:00:00.017321] DualScreenMiniMapOnLeft = 1 [t=00:00:00.017336] EdgeMoveDynamic = 0 [t=00:00:00.017349] EdgeMoveWidth = 0.003 [t=00:00:00.017361] FPSFOV = 90 [t=00:00:00.017374] FPSScrollSpeed = 50 [t=00:00:00.017386] FontSize = 18 [t=00:00:00.017398] GrassDetail = 0 [t=00:00:00.017411] GroundDecals = 5 [t=00:00:00.017425] GroundDetail = 120 [t=00:00:00.017438] HangTimeout = 30 [t=00:00:00.017461] HardwareCursor = 1 [t=00:00:00.017476] InitialNetworkTimeout = 0 [t=00:00:00.017491] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.017505] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.017518] MSAALevel = 8 [t=00:00:00.017530] MaxParticles = 25000 [t=00:00:00.017543] MaxSounds = 32 [t=00:00:00.017555] MaximumTransmissionUnit = 0 [t=00:00:00.017569] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.017582] MiniMapMarker = 0 [t=00:00:00.017595] MouseDragScrollThreshold = 0 [t=00:00:00.017619] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.017633] OverheadScrollSpeed = 50 [t=00:00:00.017646] ReconnectTimeout = 0 [t=00:00:00.017659] RotOverheadScrollSpeed = 50 [t=00:00:00.017673] RotateLogFiles = 1 [t=00:00:00.017685] ShadowMapSize = 8192 [t=00:00:00.017698] Shadows = 1 [t=00:00:00.017710] ShowClock = 0 [t=00:00:00.017723] SoftParticles = 2 [t=00:00:00.017736] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.017750] UpdateBoundingVolumeMT = 0 [t=00:00:00.017772] UpdateWeaponVectorsMT = 0 [t=00:00:00.017785] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.017799] UseLuaMemPools = 0 [t=00:00:00.017812] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.017826] VFSCacheArchiveFiles = 0 [t=00:00:00.017838] VSync = 0 [t=00:00:00.017850] Water = 4 [t=00:00:00.017864] XResolution = 1920 [t=00:00:00.017876] YResolution = 1080 [t=00:00:00.017889] snd_volmaster = 83 [t=00:00:00.017911] ============== </User Config> ============== [t=00:00:00.017977] ============== <User System> ============== [t=00:00:00.017994] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.018010] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.018033] Compiler Version: gcc-13.2.0 [t=00:00:00.018090] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.018151] Hardware Config: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz; 32728MB RAM, 65496MB pagefile [t=00:00:00.018165] Binary Word Size: 64-bit (native) [t=00:00:00.018192] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.018209] Physical CPU Cores: 4 [t=00:00:00.018220] Logical CPU Cores: 8 [t=00:00:00.018233] ============== </User System> ============== [t=00:00:00.018256] Run: thread affinity ff [t=00:00:00.018417] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.018429] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.018441] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.018452] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.018462] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.021416] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.021432] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.036774] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.054409] Display (Generic PnP Monitor)=1 modes=74 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.054427] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.054435] [ 5] 1768x992x24bpp@60Hz [t=00:00:00.054443] [ 9] 1680x1050x24bpp@60Hz [t=00:00:00.054531] [13] 1600x1024x24bpp@60Hz [t=00:00:00.054553] [17] 1600x900x24bpp@60Hz [t=00:00:00.054564] [21] 1440x1080x24bpp@60Hz [t=00:00:00.054577] [25] 1440x480x24bpp@60Hz [t=00:00:00.054652] [29] 1366x768x24bpp@60Hz [t=00:00:00.054669] [33] 1360x768x24bpp@60Hz [t=00:00:00.054682] [37] 1280x1024x24bpp@60Hz [t=00:00:00.054695] [41] 1280x960x24bpp@60Hz [t=00:00:00.054709] [45] 1280x800x24bpp@60Hz [t=00:00:00.054722] [49] 1280x768x24bpp@60Hz [t=00:00:00.054788] [53] 1280x720x24bpp@60Hz [t=00:00:00.054801] [55] 1176x664x24bpp@60Hz [t=00:00:00.054814] [57] 1152x864x24bpp@60Hz [t=00:00:00.054828] [61] 1024x768x24bpp@75Hz [t=00:00:00.054842] [64] 800x600x24bpp@75Hz [t=00:00:00.054920] [67] 720x576x24bpp@75Hz [t=00:00:00.054945] [70] 720x480x24bpp@60Hz [t=00:00:00.054963] [72] 640x480x24bpp@75Hz [t=00:00:00.078399] Display (Generic PnP Monitor)=2 modes=96 bounds={x=1920, y=0, w=1920, h=1080} [t=00:00:00.078416] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.078444] [ 7] 1768x992x24bpp@30Hz [t=00:00:00.078452] [ 9] 1680x1050x24bpp@60Hz [t=00:00:00.078459] [15] 1600x1024x24bpp@60Hz [t=00:00:00.078465] [21] 1600x900x24bpp@60Hz [t=00:00:00.078479] [27] 1440x1080x24bpp@60Hz [t=00:00:00.078496] [33] 1440x480x24bpp@60Hz [t=00:00:00.078509] [37] 1366x768x24bpp@60Hz [t=00:00:00.078523] [43] 1360x768x24bpp@60Hz [t=00:00:00.078538] [49] 1280x1024x24bpp@60Hz [t=00:00:00.078551] [55] 1280x960x24bpp@60Hz [t=00:00:00.078566] [61] 1280x800x24bpp@60Hz [t=00:00:00.078593] [67] 1280x768x24bpp@60Hz [t=00:00:00.078608] [73] 1280x720x24bpp@60Hz [t=00:00:00.078622] [75] 1176x664x24bpp@60Hz [t=00:00:00.078634] [77] 1152x864x24bpp@60Hz [t=00:00:00.078647] [83] 1024x768x24bpp@75Hz [t=00:00:00.078660] [86] 800x600x24bpp@75Hz [t=00:00:00.078673] [89] 720x576x24bpp@75Hz [t=00:00:00.078685] [92] 720x480x24bpp@60Hz [t=00:00:00.078699] [94] 640x480x24bpp@75Hz [t=00:00:00.102666] Display (Generic PnP Monitor)=3 modes=96 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.102737] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.102747] [ 7] 1768x992x24bpp@30Hz [t=00:00:00.102754] [ 9] 1680x1050x24bpp@60Hz [t=00:00:00.102761] [15] 1600x1024x24bpp@60Hz [t=00:00:00.102768] [21] 1600x900x24bpp@60Hz [t=00:00:00.102780] [27] 1440x1080x24bpp@60Hz [t=00:00:00.102795] [33] 1440x480x24bpp@60Hz [t=00:00:00.102808] [37] 1366x768x24bpp@60Hz [t=00:00:00.102882] [43] 1360x768x24bpp@60Hz [t=00:00:00.102897] [49] 1280x1024x24bpp@60Hz [t=00:00:00.102912] [55] 1280x960x24bpp@60Hz [t=00:00:00.103010] [61] 1280x800x24bpp@60Hz [t=00:00:00.103026] [67] 1280x768x24bpp@60Hz [t=00:00:00.103040] [73] 1280x720x24bpp@60Hz [t=00:00:00.103052] [75] 1176x664x24bpp@60Hz [t=00:00:00.103066] [77] 1152x864x24bpp@60Hz [t=00:00:00.103079] [83] 1024x768x24bpp@75Hz [t=00:00:00.103132] [86] 800x600x24bpp@75Hz [t=00:00:00.103144] [89] 720x576x24bpp@75Hz [t=00:00:00.103157] [92] 720x480x24bpp@60Hz [t=00:00:00.103169] [94] 640x480x24bpp@75Hz [t=00:00:00.662792] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.664063] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=3 winPos=<0,32> newRes=<1920,1080> [t=00:00:00.664101] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=3 winPos=<0,32> newRes=<1920,1048> [t=00:00:00.721466] [GR::LogVersionInfo] [t=00:00:00.721489] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.721502] GL version : 4.6.0 NVIDIA 536.23 [t=00:00:00.721539] GL vendor : NVIDIA Corporation [t=00:00:00.721552] GL renderer : NVIDIA GeForce GTX 980 Ti/PCIe/SSE2 [t=00:00:00.721567] GLSL version: 4.60 NVIDIA [t=00:00:00.721581] GLEW version: 2.1.0 [t=00:00:00.721592] GPU memory : 6144MB (total) / 4581MB (available) [t=00:00:00.721642] SDL swap-int: 1 [t=00:00:00.721661] SDL driver : windows [t=00:00:00.721673] [t=00:00:00.721685] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.721699] GLSL shader support : 1 [t=00:00:00.721713] GL4 support : 1 [t=00:00:00.721747] FBO extension support : 1 [t=00:00:00.721796] NVX GPU mem-info support : 1 [t=00:00:00.721812] ATI GPU mem-info support : 0 [t=00:00:00.721834] Texture clamping to edge : 1 [t=00:00:00.721848] NPOT-texture support : 1 (1) [t=00:00:00.721861] S3TC/DXT1 texture support : 1/1 [t=00:00:00.721873] texture query-LOD support : 1 (1) [t=00:00:00.721885] MSAA frame-buffer support : 1 (1) [t=00:00:00.721899] Z-buffer depth : 32 (-) [t=00:00:00.721932] primitive-restart support : 1 (1) [t=00:00:00.721944] clip-space control support: 1 (1) [t=00:00:00.721955] seamless cube-map support : 1 (1) [t=00:00:00.721964] frag-depth layout support : 1 (1) [t=00:00:00.721974] persistent maps support : 1 (1) [t=00:00:00.721985] explicit attribs location : 1 (1) [t=00:00:00.721995] multi draw indirect : 1 (-) [t=00:00:00.722006] array textures : 1 (-) [t=00:00:00.722016] buffer copy support : 1 (-) [t=00:00:00.722028] indirect draw : 1 (-) [t=00:00:00.722048] base instance : 1 (-) [t=00:00:00.722058] [t=00:00:00.722067] max. FBO samples : 32 [t=00:00:00.722078] max. FS/program texture slots : 32/192 [t=00:00:00.722088] max. texture size : 16384 [t=00:00:00.722101] max. texture anisotropy level : 16.000000 [t=00:00:00.722112] max. vec4 varyings/attributes : 31/16 [t=00:00:00.722123] max. draw-buffers : 8 [t=00:00:00.722134] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.722155] max. uniform buffer-bindings : 84 [t=00:00:00.722166] max. uniform block-size : 64KB [t=00:00:00.722177] max. storage buffer-bindings : 96 [t=00:00:00.722187] max. storage block-size : 2047MB [t=00:00:00.722197] [t=00:00:00.722205] enable AMD-hacks : 0 [t=00:00:00.722215] compress MIP-maps: 0 [t=00:00:00.722333] Number of compressed texture formats: 51 [t=00:00:00.722445] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:00.722578] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.723098] [GR::UpdateGLConfigs] [t=00:00:00.723160] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.723177] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.724040] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.724055] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.724063] [GR::InitGLState] [t=00:00:00.724160] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive) [t=00:00:00.829212] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.834009] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms [t=00:00:00.834860] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.842147] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "F:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.842189] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.842672] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.843475] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "F:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.843488] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.843548] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: F:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.843639] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.862565] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.863223] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.864684] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.864905] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.906677] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 44ms [t=00:00:00.906695] [VFS] [SpringVFS::ReserveArchives<this=00000169db4150e0>] [t=00:00:00.907352] [VFS] [SpringVFS::AddArchive<this=00000169db4150e0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.914154] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000169db4150e0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.914171] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.112999] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1) [t=00:00:01.113780] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:01.113920] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:01.114856] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:01.115267] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:01.115324] [Threading] Main thread CPU affinity mask set: 0xf8 [t=00:00:01.116073][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:01.116517][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:01.116652][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:01.116687][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:01.116705][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:01.116760][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:01.153422][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:01.153450][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "E390i-B1E-working (2- NVIDIA High Definition Audio)" [t=00:00:01.153467][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Headphones (Oculus Virtual Audio Device)" [t=00:00:01.153485][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "E390i-B1E (2- NVIDIA High Definition Audio)" [t=00:00:01.153559][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Speakers (Steam Streaming Speakers)" [t=00:00:01.153579][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "Speakers (Bigscreen Audio Stream 1.2)" [t=00:00:01.153598][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "5" "Speakers (Steam Streaming Microphone)" [t=00:00:01.153651][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:01.181867][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:01.185153][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000169db509e30(default) context=00000169db4f0e20 numChannels=2 frameSize=8 [t=00:00:01.185174][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.185187][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.185196][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.185215][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.185283][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.185345][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.185412][f=-000001] [Sound] Devices: [t=00:00:01.194127][f=-000001] [Sound] [OpenAL Soft on E390i-B1E (2- NVIDIA High Definition Audio)] [t=00:00:01.194145][f=-000001] [Sound] [OpenAL Soft on E390i-B1E-working (2- NVIDIA High Definition Audio)] [t=00:00:01.194155][f=-000001] [Sound] [OpenAL Soft on Headphones (Oculus Virtual Audio Device)] [t=00:00:01.194164][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Speakers)] [t=00:00:01.194173][f=-000001] [Sound] [OpenAL Soft on Speakers (Bigscreen Audio Stream 1.2)] [t=00:00:01.194190][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Microphone)] [t=00:00:01.194204][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.194214][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.195675][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.195706][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.216712][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: F:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 457498 MB [t=00:00:01.219294][f=-000001] [StartScript] Loading StartScript from: F:\SteamLibrary\steamapps\common\Zero-K\_script.txt [t=00:00:01.220551][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0 [t=00:00:01.220576][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.270455][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Lowland Crossing Revised v2" (loaded=0 cached=0) [t=00:00:01.272102][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000169db4150e0>(arName="Lowland Crossing Revised v2", overwrite=false)] section=1 cached=0 [t=00:00:01.273212][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000169db4150e0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.274994][f=-000001] [CAS::GASCB] Archive file="lowland crossing revised v2.sd7" cs="0a6fd0c8023ed74a66867f2c0d77db1e96fbb58f2821c0169abf1a2a6b54cfe1f8151f302aaa1b6a2e39094c6152868bc057e6c780d0b5065e22ca98b157999d" [t=00:00:01.275200][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:01.276455][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.276733][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.276961][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.277017][f=-000001] [PreGame::StartServer] mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf map-checksum=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327 Fontconfig error: Cannot load default config file [t=00:00:01.279278][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:01.279426][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0 [t=00:00:01.279459][f=-000001] [UDPListener] successfully bound socket on port 51182 [t=00:00:01.281147][f=-000001] [GameServer] Initialize: thread affinity ff [t=00:00:01.281369][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 60ms [t=00:00:01.334555][f=-000001] [PreGame::AddMapArchivesToVFS][server=00000169dbb05b20] using map "Lowland Crossing Revised v2" (loaded=1 cached=0) [t=00:00:01.335328][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000169db4150e0>(arName="Lowland Crossing Revised v2", overwrite=false)] section=1 cached=0 [t=00:00:01.335691][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000169db4150e0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.336051][f=-000001] [PreGame::AddModArchivesToVFS][server=00000169dbb05b20] using game "Zero-K v1.12.9.1" (loaded=0 cached=0) [t=00:00:01.337352][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000169db4150e0>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:01.433401][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000169db4150e0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.433733][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000169db4150e0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.439517][f=-000001] [CAS::GASCB] Archive file="lowland crossing revised v2.sd7" cs="0a6fd0c8023ed74a66867f2c0d77db1e96fbb58f2821c0169abf1a2a6b54cfe1f8151f302aaa1b6a2e39094c6152868bc057e6c780d0b5065e22ca98b157999d" [t=00:00:01.439709][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:01.441479][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.441743][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.441930][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.442433][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbYWkxXQp7CnRlYW09MjsKaXNmcm9tZGVtbz0wOwpob3N0PTA7Cm5hbWU9QUk6IEVhc3kgKDEpOwp2ZXJzaW9uPXN0YWJsZTsKc2hvcnRuYW1lPTEwNTIxODhDaXJjdWl0QUlFYXN5NjQ7Cn0KW3RlYW0wXQp7CmFsbHl0ZWFtPTA7CnRlYW1sZWFkZXI9MDsKcmdiY29sb3I9MC45OTYwOTM3NSAwLjU0Njg3NSAwOwp9ClthbGx5dGVhbTBdCnsKbnVtYWxsaWVzPTA7Cn0KW21vZG9wdGlvbnNdCnsKfQpbcGxheWVyMF0KewpyYW5rPTA7CnRlYW09MDsKbmFtZT1WUjI7CmlzZnJvbWRlbW89MDsKfQpbYWkwXQp7CnRlYW09MTsKaXNmcm9tZGVtbz0wOwpob3N0PTA7Cm5hbWU9QUk6IE5vcm1hbCAoMSk7CnZlcnNpb249c3RhYmxlOwpzaG9ydG5hbWU9MTA1MjE4OENpcmN1aXRBSU5vcm1hbDY0Owp9Clt0ZWFtMV0KewphbGx5dGVhbT0xOwp0ZWFtbGVhZGVyPTA7CnJnYmNvbG9yPTAuOTk2MDkzNzUgMC41NDY4NzUgMDsKfQpbdGVhbTJdCnsKYWxseXRlYW09MTsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KaXNob3N0PTE7Cmhvc3RpcD0xMjcuMC4wLjE7Cm51bXVzZXJzPTM7CnN0YXJ0cG9zdHlwZT0yOwpnYW1ldHlwZT1aZXJvLUsgdjEuMTIuOS4xOwptYXBuYW1lPUxvd2xhbmQgQ3Jvc3NpbmcgUmV2aXNlZCB2MjsKbXlwbGF5ZXJuYW1lPVZSMjsKbnVtcGxheWVycz0xOwpnYW1lc3RhcnRkZWxheT0wOwpub2hlbHBlcmFpcz0wOwpob3N0cG9ydD0wOwp9Cg==" [t=00:00:01.442491][f=-000001] [PreGame::GameDataReceived] recording demo to "F:\SteamLibrary\steamapps\common\Zero-K\demos\2024-09-29_10-34-26-896_Lowland Crossing Revised v2_105.1.1-2511-g747f18b BAR105.sdfz" [t=00:00:01.442514][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 159ms [t=00:00:01.442735][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:00:01.501995][f=-000001] forceSingleThreaded, false [t=00:00:01.886673][f=-000001] [CAS::GASCB] Archive file="lowland crossing revised v2.sd7" cs="0a6fd0c8023ed74a66867f2c0d77db1e96fbb58f2821c0169abf1a2a6b54cfe1f8151f302aaa1b6a2e39094c6152868bc057e6c780d0b5065e22ca98b157999d" [t=00:00:01.886854][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:01.888542][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.888697][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.888808][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.898923][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.898942][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.899115][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.899300][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.899413][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.899521][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.900491][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.900899][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.901262][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.901805][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.902149][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.902504][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.902538][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.903059][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:01.906212][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:01.909885][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:01.911145][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:01.911598][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes) [t=00:00:01.912309][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.912339][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.912481][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.913034][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:02.129282][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:02.302577][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (20 MB)" [t=00:00:02.330844][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 418ms [t=00:00:02.330891][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.332863][f=-000001] [CAS::GASCB] Archive file="lowland crossing revised v2.sd7" cs="0a6fd0c8023ed74a66867f2c0d77db1e96fbb58f2821c0169abf1a2a6b54cfe1f8151f302aaa1b6a2e39094c6152868bc057e6c780d0b5065e22ca98b157999d" ------- TRUNCATED ------- [t=00:21:01.379199][f=0036892] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:21:01.551288][f=0036897] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:21:03.059260][f=0036942] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:21:03.389609][f=0036952] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:21:06.347013][f=0037041] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:21:09.555813][f=0037137] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:21:09.619328][f=0037139] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:21:09.723386][f=0037142] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:21:10.497893][f=0037165] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:21:11.727085][f=0037202] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:21:23.788819][f=0037564] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:21:23.925574][f=0037568] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:21:24.057815][f=0037572] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:21:24.082868][f=0037573] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:21:24.178468][f=0037576] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:21:24.681201][f=0037591] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:21:25.195242][f=0037606] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:21:25.583329][f=0037618] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:21:25.816440][f=0037625] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:21:25.852132][f=0037626] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:21:26.587391][f=0037648] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:21:26.649736][f=0037650] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:21:55.463820][f=0038514] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:21:55.691977][f=0038521] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:21:56.198451][f=0038536] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:21:56.212740][f=0038537] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:21:58.226716][f=0038597] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:22:01.019996][f=0038681] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:22:01.183585][f=0038686] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:22:02.287190][f=0038719] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:22:03.382686][f=0038752] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:22:04.289871][f=0038779] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:22:10.491499][f=0038965] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:23:07.490958][f=0040675] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:23:07.883119][f=0040687] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:23:08.915020][f=0040718] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:23:12.087041][f=0040813] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:23:12.152237][f=0040815] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:23:13.467582][f=0040854] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:23:15.788154][f=0040924] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:23:17.556375][f=0040977] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:23:18.682131][f=0041011] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:23:21.053621][f=0041082] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:23:22.352420][f=0041121] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:25:58.117026][f=0045794] game_message: Gull wird angegriffen [t=00:25:59.688062][f=0045841] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:26:05.988740][f=0046030] game_message: Gull wird angegriffen [t=00:26:07.911546][f=0046088] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:26:08.963865][f=0046119] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:26:09.943244][f=0046149] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:26:10.430546][f=0046163] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:26:13.052366][f=0046242] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:26:15.145460][f=0046305] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:26:15.285599][f=0046309] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:26:16.155422][f=0046335] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:26:16.586425][f=0046348] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:26:19.026743][f=0046421] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:26:25.287980][f=0046609] game_message: Gull wird angegriffen [t=00:26:33.119380][f=0046844] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:26:34.994676][f=0046900] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:26:35.347861][f=0046911] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:26:36.086805][f=0046933] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:26:37.818939][f=0046985] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:26:38.587024][f=0047008] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:26:39.825404][f=0047045] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:26:40.918951][f=0047078] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:26:41.055035][f=0047082] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:26:41.911390][f=0047108] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:26:47.853293][f=0047286] game_message: Urchin wird angegriffen [t=00:26:53.287396][f=0047449] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:27:03.882256][f=0047767] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:27:29.023519][f=0048521] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:27:34.679032][f=0048691] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:27:36.289854][f=0048739] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:27:36.817432][f=0048755] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:27:37.512416][f=0048775] VR2 added point: Unit received from AI: Normal (1) [t=00:27:38.318124][f=0048800] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:27:42.525632][f=0048926] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:27:43.587948][f=0048958] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:27:45.679570][f=0049021] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:27:51.754762][f=0049203] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:27:53.848095][f=0049266] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:27:54.585016][f=0049288] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:27:55.698203][f=0049321] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:27:56.315341][f=0049340] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:27:56.414958][f=0049343] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:28:19.992905][f=0050050] game_message: Gull wird angegriffen [t=00:28:20.120331][f=0050054] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:28:20.458291][f=0050064] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:28:21.184500][f=0050086] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:28:22.226505][f=0050117] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:28:23.285539][f=0050149] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:28:24.356755][f=0050181] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:28:25.384017][f=0050212] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:28:25.410649][f=0050213] game_message: Gull wird angegriffen [t=00:28:25.411319][f=0050213] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:28:26.414782][f=0050243] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:28:28.885254][f=0050317] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:28:31.444440][f=0050394] game_message: Gull wird angegriffen [t=00:28:37.345510][f=0050571] game_message: Gull wird angegriffen [t=00:28:42.681379][f=0050731] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:28:43.994480][f=0050770] game_message: Gull wird angegriffen [t=00:28:46.551555][f=0050847] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:28:55.998289][f=0051130] game_message: Gull wird angegriffen [t=00:29:00.914173][f=0051278] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:29:01.526427][f=0051296] game_message: Gull wird angegriffen [t=00:29:02.387372][f=0051322] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:29:04.617256][f=0051389] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:29:06.526894][f=0051446] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:29:08.520578][f=0051506] game_message: Gull wird angegriffen [t=00:29:10.853412][f=0051576] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:29:11.259602][f=0051588] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:29:18.989629][f=0051820] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:29:21.178233][f=0051886] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:29:21.945543][f=0051909] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:29:24.911318][f=0051998] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:29:26.757022][f=0052053] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:29:27.412151][f=0052073] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:29:29.418609][f=0052133] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:29:30.753830][f=0052173] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:29:51.556037][f=0052797] game_message: Gull wird angegriffen [t=00:29:52.224853][f=0052817] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:29:53.992012][f=0052870] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:29:57.291219][f=0052969] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:29:58.464534][f=0053004] game_message: Gull wird angegriffen [t=00:29:58.684095][f=0053011] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:29:58.943222][f=0053019] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:30:00.082971][f=0053053] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:30:00.225239][f=0053057] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:30:00.789882][f=0053074] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:30:00.848295][f=0053076] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:30:02.964310][f=0053139] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:30:03.050497][f=0053142] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:30:04.026877][f=0053171] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:30:12.645412][f=0053430] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:33:43.647375][f=0059760] game_message: AllyTeam 0 has an overwhelming numerical advantage! [t=00:33:44.053914][f=0059772] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:33:50.879894][f=0059977] game_message: Lance wird angegriffen [t=00:33:52.427272][f=0060023] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:34:03.414735][f=0060353] game_message: AI has been destroyed! [t=00:34:03.414870][f=0060353] game_message: VR2 wins! [t=00:34:03.415497][f=0060353] Submitting stats [t=00:34:03.428485][f=0060353] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:34:03.490286][f=0060353] [EOH::DestroySkirmishAI(id=0)] [t=00:34:03.518191][f=0060354] [EOH::DestroySkirmishAI(id=1)] [t=00:34:03.565902][f=0060355] [Game::ClientReadNet] local skirmish AI "AI: Normal (1)" (ID: 0) being removed from team 1 [t=00:34:03.569072][f=0060356] [Game::ClientReadNet] local skirmish AI "AI: Easy (1)" (ID: 1) being removed from team 2 [t=00:34:04.005509][f=0060370] <autoquit> Autoquit canceled. [t=00:34:05.587693][f=0060418] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:34:06.818628][f=0060455] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:42:44.065634][f=0075972] [QuitAction] user exited to system [t=00:42:44.076574][f=0075972] [SpringApp::Kill][1] fromRun=1 [t=00:42:44.076596][f=0075972] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0) [t=00:42:44.100986][f=0075972] [async=0] threads=4 tasks=3136944 {sum,avg}{exec,wait}time={{77521.633, 0.025}, {65915.805, 0.021}}ms [t=00:42:44.101012][f=0075972] thread=1 tasks=1045648 {sum,min,max,avg}{exec,wait}time={{27708.949, 0.000, 30.400, 0.026}, {12484.889, 0.000, 18446744027136.000, 0.012}}ms [t=00:42:44.101029][f=0075972] thread=2 tasks=1045648 {sum,min,max,avg}{exec,wait}time={{25857.307, 0.000, 27.615, 0.025}, {23405.523, 0.000, 18446744027136.000, 0.022}}ms [t=00:42:44.101058][f=0075972] thread=3 tasks=1045648 {sum,min,max,avg}{exec,wait}time={{23955.379, 0.000, 46.164, 0.023}, {30025.393, 0.000, 46.118, 0.029}}ms [t=00:42:44.101072][f=0075972] [async=1] threads=4 tasks=3747 {sum,avg}{exec,wait}time={{16527.879, 4.411}, {7527946.000, 2009.060}}ms [t=00:42:44.101088][f=0075972] thread=1 tasks=1250 {sum,min,max,avg}{exec,wait}time={{5639.035, 0.001, 793.144, 4.511}, {2526575.250, 0.162, 5656.782, 2021.260}}ms [t=00:42:44.101114][f=0075972] thread=2 tasks=1250 {sum,min,max,avg}{exec,wait}time={{5647.672, 0.001, 790.219, 4.518}, {2526355.500, 0.025, 5664.637, 2021.084}}ms [t=00:42:44.101132][f=0075972] thread=3 tasks=1247 {sum,min,max,avg}{exec,wait}time={{5241.171, 0.000, 792.414, 4.203}, {2475015.250, 0.001, 5255.527, 1984.776}}ms [t=00:42:44.101143][f=0075972] [ThreadPool::SetThreadCount][2] workers=0 [t=00:42:44.101152][f=0075972] [SpringApp::Kill][2] [t=00:42:44.101801][f=0075972] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:42:44.101828][f=0075972] [Game::KillLua][1] dtor=0 luaUI=000001698d0e1900 [t=00:42:44.101893][f=0075972] Start widgetHandler:Shutdown [t=00:42:44.104822][f=0075972] Shutdown - SaveOrderList Complete [t=00:42:44.105753][f=0075972] Writing last game win data [t=00:42:44.110730][f=0075972] Shutdown - SaveConfigData Complete [t=00:42:44.110749][f=0075972] Shutdown Widget - Chili Highlight [t=00:42:44.110779][f=0075972] Shutdown Widget - Deferred rendering GL4 [t=00:42:44.110969][f=0075972] Shutdown Widget - Draw After Chili [t=00:42:44.110994][f=0075972] Shutdown Widget - API Unit Tracker GL4 [t=00:42:44.111009][f=0075972] Shutdown Widget - EPIC Menu [t=00:42:44.112641][f=0075972] Shutdown Widget - Depth of Field Shader [t=00:42:44.112662][f=0075972] Shutdown Widget - Chili Widget Selector [t=00:42:44.113913][f=0075972] Shutdown Widget - Chili Minimap [t=00:42:44.114034][f=0075972] Shutdown Widget - Deferred rendering [t=00:42:44.114054][f=0075972] SSAO: Deferred rendering disabled, disabling. [t=00:42:44.120944][f=0075972] Shutdown Widget - Deferred rendering [t=00:42:44.120990][f=0075972] SSAO: Deferred rendering disabled, disabling. [t=00:42:44.122169][f=0075972] Shutdown Widget - Local Team Colors [t=00:42:44.122188][f=0075972] Shutdown Widget - Display Keys 2 [t=00:42:44.122212][f=0075972] Shutdown Widget - Save Game Menu [t=00:42:44.122223][f=0075972] Shutdown Widget - Highlight Model Api GL4 [t=00:42:44.122269][f=0075972] Shutdown Widget - Unit Icons [t=00:42:44.122381][f=0075972] Shutdown Widget - Noises [t=00:42:44.122405][f=0075972] Shutdown Widget - HealthBars [t=00:42:44.124981][f=0075972] Shutdown Widget - BuildETA [t=00:42:44.125001][f=0075972] Shutdown Widget - Selected Units GL4 2 [t=00:42:44.125024][f=0075972] Shutdown Widget - Win Counter [t=00:42:44.125036][f=0075972] Shutdown Widget - EndGame APM stats [t=00:42:44.125048][f=0075972] Shutdown Widget - Modular Comm Info [t=00:42:44.125058][f=0075972] Shutdown Widget - Transport AI [t=00:42:44.125073][f=0075972] Shutdown Widget - Defense Range Zero-K [t=00:42:44.125226][f=0075972] Shutdown Widget - Stereo3D [t=00:42:44.125327][f=0075972] Shutdown Widget - Showeco and Grid Drawer [t=00:42:44.125346][f=0075972] Shutdown Widget - Point Tracker [t=00:42:44.125357][f=0075972] Shutdown Widget - Missile Silo Range [t=00:42:44.125370][f=0075972] Shutdown Widget - MinimapEvents [t=00:42:44.125382][f=0075972] Shutdown Widget - Local Widgets Config [t=00:42:44.125401][f=0075972] Shutdown Widget - Highlight Geos [t=00:42:44.125414][f=0075972] Shutdown Widget - Grab Input [t=00:42:44.125623][f=0075972] Input grabbing is disabled! [t=00:42:44.125661][f=0075972] Shutdown Widget - Darkening [t=00:42:44.125697][f=0075972] Shutdown Widget - Context Menu [t=00:42:44.125722][f=0075972] Shutdown Widget - Chili Spectator Panels [t=00:42:44.125743][f=0075972] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:42:44.125774][f=0075972] Shutdown Widget - Chili Nuke Warning [t=00:42:44.125795][f=0075972] Shutdown Widget - Chili EndGame Window [t=00:42:44.125822][f=0075972] Shutdown Widget - Chili Economy Panel Default [t=00:42:44.125968][f=0075972] Shutdown Widget - CameraShake [t=00:42:44.125989][f=0075972] Shutdown Widget - Attack Warning [t=00:42:44.126013][f=0075972] Shutdown Widget - Startup Info and Selector [t=00:42:44.126042][f=0075972] Shutdown Widget - Music Player v2 [t=00:42:44.126066][f=0075972] Shutdown Widget - State Reverse and Latency [t=00:42:44.126090][f=0075972] Shutdown Widget - Attack AoE [t=00:42:44.126119][f=0075972] Shutdown Widget - Map Edge Extension [t=00:42:44.126780][f=0075972] Shutdown Widget - Selection Send [t=00:42:44.126818][f=0075972] Shutdown Widget - Highlight Unit GL4 v2 [t=00:42:44.126846][f=0075972] Shutdown Widget - LupsManager [t=00:42:44.126895][f=0075972] Shutdown Widget - Receive Units Indicator [t=00:42:44.126917][f=0075972] Shutdown Widget - Newton Firezone [t=00:42:44.126942][f=0075972] Shutdown Widget - Chili Pro Console [t=00:42:44.127807][f=0075972] Shutdown Widget - Persistent Build Height [t=00:42:44.127827][f=0075972] Shutdown Widget - Lasso Terraform GUI [t=00:42:44.127850][f=0075972] Shutdown Widget - Lups [t=00:42:44.129347][f=0075972] Shutdown Widget - Chili Framework [t=00:42:44.129376][f=0075972] Shutdown Widget - Custom Markers [t=00:42:44.129401][f=0075972] Shutdown Widget - Chili Core Selector [t=00:42:44.129544][f=0075972] Shutdown Widget - Mex Placement Handler [t=00:42:44.130105][f=0075972] Shutdown Widget - Combo Overhead/Free Camera (experimental) [t=00:42:44.130138][f=0075972] Switching to Overhead (TA) style camera [t=00:42:44.156460][f=0075972] Shutdown Widget - Select Keys [t=00:42:44.156535][f=0075972] Shutdown Widget - Contrast Adaptive Sharpen [t=00:42:44.156623][f=0075972] Shutdown Widget - Pause Screen [t=00:42:44.156804][f=0075972] Shutdown Widget - Bloom Shader Deferred [t=00:42:44.157380][f=0075972] Shutdown Widget - Text To Speech Control [t=00:42:44.157399][f=0075972] Shutdown Widget - Layout Handler [t=00:42:44.157415][f=0075972] Shutdown Widget - Color Blindness Correction [t=00:42:44.157933][f=0075972] End widgetHandler:Shutdown [t=00:42:44.211563][f=0075972] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 153935094, 0.0} allocedSize{int+, int-, ext}={0, 0, 14572984442}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0140} [t=00:42:44.218704][f=0075972] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:42:44.218725][f=0075972] [Game::KillLua][3] dtor=0 luaRules=0000016aa5c6fae0 [t=00:42:44.218769][f=0075972] Start gadgetHandler:Shutdown [t=00:42:44.218782][f=0075972] Shutdown - StartSetup [t=00:42:44.218813][f=0075972] Shutdown - UnitMorph [t=00:42:44.220354][f=0075972] Shutdown - Carrier Drones [t=00:42:44.220715][f=0075972] Shutdown - Missile Silo Controller [t=00:42:44.220733][f=0075972] Shutdown - Modular Comm Info [t=00:42:44.220744][f=0075972] Shutdown - Terrain Texture Handler [t=00:42:44.220756][f=0075972] Shutdown - UnitCloakShield [t=00:42:44.221159][f=0075972] Shutdown - Starlight Handler [t=00:42:44.221214][f=0075972] End gadgetHandler:Shutdown [t=00:42:44.244500][f=0075972] Start gadgetHandler:Shutdown [t=00:42:44.244520][f=0075972] Shutdown - Teleport Throw [t=00:42:44.244533][f=0075972] Shutdown - UnitMorph [t=00:42:44.244549][f=0075972] Shutdown - Commander Skin Renderer [t=00:42:44.247168][f=0075972] Shutdown - Missile fired callins [t=00:42:44.247190][f=0075972] Shutdown - Modular Comm Info [t=00:42:44.247201][f=0075972] Shutdown - Retreat Command [t=00:42:44.247218][f=0075972] Shutdown - Shockwaves [t=00:42:44.247229][f=0075972] Shutdown - Unit tint API [t=00:42:44.247298][f=0075972] Shutdown - Unit glow API [t=00:42:44.247343][f=0075972] Shutdown - UnitCloakShield [t=00:42:44.247397][f=0075972] Shutdown - Lups Cloak FX [t=00:42:44.247418][f=0075972] Shutdown - Lups [t=00:42:44.249043][f=0075972] Shutdown - Lups Shield [t=00:42:44.249191][f=0075972] End gadgetHandler:Shutdown [t=00:42:44.345217][f=0075972] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2787, 0.0} allocedSize{int+, int-, ext}={0, 0, 439378}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0054} [t=00:42:44.354193][f=0075972] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:42:44.358525][f=0075972] [Game::KillLua][4] dtor=0 [t=00:42:44.358548][f=0075972] [Game::KillLua][5] dtor=0 [t=00:42:44.364275][f=0075972] [DemoRecorder::WriteDemoFile] writing client-demo "F:\SteamLibrary\steamapps\common\Zero-K\demos\2024-09-29_10-34-26-896_Lowland Crossing Revised v2_105.1.1-2511-g747f18b BAR105.sdfz" (1990284 bytes) [t=00:42:44.364414][f=0075972] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:42:44.389118][f=0075972] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:42:44.389148][f=0075972] [Sound] [Sound::UpdateThread][3] #sources=32 #items=58 [t=00:42:44.389557][f=0075972] [Sound] [Sound::UpdateThread][4] ctx=00000169db4f0e20 dev=00000169db509e30 [t=00:42:44.389759][f=0075972] [Sound] [Sound::UpdateThread][5] ctx=00000169db4f0e20 dev=00000169db509e30 [t=00:42:44.389783][f=0075972] [Sound] [Sound::Cleanup][alcDestroyContext(00000169db4f0e20)] [t=00:42:44.391321][f=0075972] [Sound] [Sound::Cleanup][alcCloseDevice(00000169db509e30)] [t=00:42:44.392176][f=0075972] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:42:44.423870][f=0075972] [Sound] [Sound::UpdateThread][6] [t=00:42:44.424842][f=0075972] [Game::~CGame][1] [t=00:42:44.424886][f=0075972] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:42:44.424902][f=0075972] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:42:44.424916][f=0075972] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:42:44.424929][f=0075972] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:42:44.424942][f=0075972] [Game::KillLua][4] dtor=1 [t=00:42:44.424955][f=0075972] [Game::KillLua][5] dtor=1 [t=00:42:44.425101][f=0075972] [Game::KillMisc][1] [t=00:42:44.425134][f=0075972] [Game::KillMisc][2] [t=00:42:44.425641][f=0075972] [Game::KillMisc][3] [t=00:42:44.425846][f=0075972] [Game::KillRendering][1] [t=00:42:44.434530][f=0075972] [~CRectangleOverlapHandler] 9% overlap reduction [t=00:42:44.498221][f=0075972] [3DOParser::Kill] allocated 29 pieces [t=00:42:44.498358][f=0075972] [S3OParser::Kill] allocated 5543 pieces [t=00:42:44.498905][f=0075972] [AssParser::Kill] allocated 698 pieces [t=00:42:44.591548][f=0075972] [Game::KillInterface][1] [t=00:42:44.593233][f=0075972] [Game::KillInterface][2] [t=00:42:44.593766][f=0075972] [Game::KillSimulation][1] [t=00:42:44.593825][f=0075972] [Game::KillSimulation][2] [t=00:42:44.627228][f=0075972] [CCollisionHandler] dis-/continuous tests: 0/66617409 [t=00:42:44.627250][f=0075972] [Game::KillSimulation][3] [t=00:42:44.628313][f=0075972] [~CPathCache(12x16)] cacheHits=2 hitPercentage=0% numHashColls=0 maxCacheSize=201 [t=00:42:44.628452][f=0075972] [~CPathCache(12x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:42:44.628605][f=0075972] [~CPathCache(24x32)] cacheHits=53 hitPercentage=47% numHashColls=0 maxCacheSize=51 [t=00:42:44.628694][f=0075972] [~CPathCache(24x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:42:44.629272][f=0075972] [~CRectangleOverlapHandler] 9% overlap reduction [t=00:42:44.641289][f=0075972] [LosHandler::Kill] raycast instance cache-{hits,misses}={36566,30667}; shared=6%; cached=48% [t=00:42:44.648316][f=0075972] [Game::KillSimulation][4] [t=00:42:44.729473][f=0075972] [CommonDefHandler::KillStatic] 2170 sound-set data items added [t=00:42:44.729506][f=0075972] [Game::~CGame][2] [t=00:42:44.729521][f=0075972] [Game::~CGame][3] [t=00:42:44.729814][f=0075972] [SpringApp::Kill][3] [t=00:42:44.729842][f=0075972] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 1724559 bytes sent 1056586 bytes recv'd [t=00:42:44.735382][f=0075972] Kill: client disconnecting... [t=00:42:44.735440][f=0075972] [GameServer] UpdateLoop: thread affinity ff [t=00:42:46.760122][f=0075972] CloseConnection: client connection closed [t=00:42:46.760166][f=0075972] [SpringApp::Kill][4] font=00000169947210c0 [t=00:42:46.763986][f=0075972] [SpringApp::Kill][5] [t=00:42:46.773264][f=0075972] [SpringApp::Kill][6] [t=00:42:46.773284] [SpringApp::Kill][7] [t=00:42:46.773328] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {3200, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:42:46.773380] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3264, 1048576, 1048576}, EBO = {6144, 2097152, 2097152} [t=00:42:46.773404] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:42:46.773425] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:42:46.773459] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {1252, 65536, 65536}, EBO = {1878, 262144, 262144} [t=00:42:46.773482] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:42:46.773503] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {1208, 1048576, 1048576}, EBO = {1812, 2097152, 2097152} [t=00:42:46.773526] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {47680, 1048576, 1048576}, EBO = {71520, 2097152, 2097152} [t=00:42:46.773557] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:42:46.773579] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:42:46.773600] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:42:46.773631] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:42:46.773654] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {1232, 1048576, 1048576}, EBO = {1848, 2097152, 2097152} [t=00:42:47.013404] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:42:47.013423] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:42:47.013432] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:42:47.013497] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:42:47.014328] [VFS] [SpringVFS::DeleteArchives<this=00000169db4150e0>] [t=00:42:47.014346] [VFS] [SpringVFS::DeleteArchives<this=00000169db4150e0>(section=0)] #archives[section]=1 #files[section]=8228 [t=00:42:47.014357] [VFS] archive=F:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (00000169db585c90) [t=00:42:47.016310] [VFS] [SpringVFS::DeleteArchives<this=00000169db4150e0>(section=1)] #archives[section]=1 #files[section]=76 [t=00:42:47.016346] [VFS] archive=F:\SteamLibrary\steamapps\common\Zero-K\maps\Lowland Crossing Revised v2.sd7 (00000169db665830) [t=00:42:47.017010] [VFS] [SpringVFS::DeleteArchives<this=00000169db4150e0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:42:47.017025] [VFS] archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000169db5852f0) [t=00:42:47.017136] [VFS] archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000169db585b30) [t=00:42:47.017222] [VFS] archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (00000169db586e70) [t=00:42:47.017367] [VFS] [SpringVFS::DeleteArchives<this=00000169db4150e0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:42:47.017381] [VFS] [SpringVFS::DeleteArchives<this=00000169db4150e0>(section=4)] #archives[section]=0 #files[section]=130 [t=00:42:47.017402] [VFS] [SpringVFS::DeleteArchives<this=00000169db4150e0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:42:47.017413] [VFS] [SpringVFS::DeleteArchives<this=00000169db4150e0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:42:47.017423] [VFS] [SpringVFS::DeleteArchives<this=00000169db4150e0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:42:47.017433] [VFS] [SpringVFS::DeleteArchives<this=00000169db4150e0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:42:47.017800] [SpringApp::Kill][8] [t=00:42:47.017818] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:42:47.017828] [WatchDog::Uninstall][1] hangDetectorThread=00007ff79c8e04d0 (joinable=1) [t=00:42:47.017835] [WatchDog::Uninstall][2] [t=00:42:47.465403] [WatchDog::Uninstall][3] [t=00:42:47.465420] [SpringApp::Kill][9]
infolog_full.txt (truncated):