ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #118043

Open Chobbyla opened 1 day ago

Chobbyla commented 1 day ago

infolog_full.txt (truncated):

[t=00:00:00.000227] Using writeable configuration source: "F:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.019087] LogOutput initialized. Logging to F:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.019200] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.019258]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.019281]   
[t=00:00:00.019293]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.019307]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.019319]   Use "none" to disable the default log sections.
[t=00:00:00.019348] ============== </Log Sections> ==============

[t=00:00:00.019368] ============== <User Config> ==============
[t=00:00:00.019544]   AllowDeferredMapRendering = 1
[t=00:00:00.019561]   AllowDeferredModelRendering = 1
[t=00:00:00.019569]   AnimationMT = 0
[t=00:00:00.019576]   BumpWaterAnisotropy = 2
[t=00:00:00.019583]   BumpWaterBlurReflection = 1
[t=00:00:00.019590]   BumpWaterDepthBits = 32
[t=00:00:00.019596]   BumpWaterReflection = 2
[t=00:00:00.019611]   BumpWaterTexSizeReflection = 256
[t=00:00:00.019619]   CamFreeScrollSpeed = 50
[t=00:00:00.019626]   CamMode = 1
[t=00:00:00.019633]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.019641]   EdgeMoveDynamic = 0
[t=00:00:00.019647]   EdgeMoveWidth = 0.003
[t=00:00:00.019654]   FPSFOV = 90
[t=00:00:00.019660]   FPSScrollSpeed = 50
[t=00:00:00.019667]   FontSize = 18
[t=00:00:00.019674]   GrassDetail = 0
[t=00:00:00.019680]   GroundDecals = 5
[t=00:00:00.019686]   GroundDetail = 120
[t=00:00:00.019693]   HangTimeout = 30
[t=00:00:00.019705]   HardwareCursor = 1
[t=00:00:00.019712]   InitialNetworkTimeout = 0
[t=00:00:00.019721]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.019728]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.019735]   MSAALevel = 8
[t=00:00:00.019741]   MaxParticles = 25000
[t=00:00:00.019748]   MaxSounds = 32
[t=00:00:00.019755]   MaximumTransmissionUnit = 0
[t=00:00:00.019761]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.019773]   MiniMapMarker = 0
[t=00:00:00.019789]   MouseDragScrollThreshold = 0
[t=00:00:00.019810]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.019818]   OverheadScrollSpeed = 50
[t=00:00:00.019825]   ReconnectTimeout = 0
[t=00:00:00.019832]   RotOverheadScrollSpeed = 50
[t=00:00:00.019838]   RotateLogFiles = 1
[t=00:00:00.019844]   ShadowMapSize = 8192
[t=00:00:00.019851]   Shadows = 1
[t=00:00:00.019857]   ShowClock = 0
[t=00:00:00.019863]   SoftParticles = 2
[t=00:00:00.019871]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.019878]   UpdateBoundingVolumeMT = 0
[t=00:00:00.019890]   UpdateWeaponVectorsMT = 0
[t=00:00:00.019897]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.019907]   UseLuaMemPools = 0
[t=00:00:00.019918]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.019932]   VFSCacheArchiveFiles = 0
[t=00:00:00.019943]   VSync = 0
[t=00:00:00.019950]   Water = 4
[t=00:00:00.019957]   XResolution = 1920
[t=00:00:00.019963]   YResolution = 1080
[t=00:00:00.019970]   snd_volmaster = 83
[t=00:00:00.019982] ============== </User Config> ==============

[t=00:00:00.020019] ============== <User System> ==============
[t=00:00:00.020032]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.020048]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.020068]        Compiler Version: gcc-13.2.0
[t=00:00:00.020126]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.020187]         Hardware Config: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz; 32728MB RAM, 65496MB pagefile
[t=00:00:00.020198]        Binary Word Size: 64-bit (native)
[t=00:00:00.020215]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.020223]      Physical CPU Cores: 4
[t=00:00:00.020230]       Logical CPU Cores: 8
[t=00:00:00.020237] ============== </User System> ==============

[t=00:00:00.020250] Run: thread affinity ff
[t=00:00:00.020446] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.020459]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.020470]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.020483]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.020493]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.023577] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.023596] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.039431] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.055689]     Display (Generic PnP Monitor)=1 modes=74 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.055705]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.055714]         [ 5] 1768x992x24bpp@60Hz
[t=00:00:00.055773]         [ 9] 1680x1050x24bpp@60Hz
[t=00:00:00.055798]         [13] 1600x1024x24bpp@60Hz
[t=00:00:00.055807]         [17] 1600x900x24bpp@60Hz
[t=00:00:00.055814]         [21] 1440x1080x24bpp@60Hz
[t=00:00:00.055821]         [25] 1440x480x24bpp@60Hz
[t=00:00:00.055828]         [29] 1366x768x24bpp@60Hz
[t=00:00:00.055836]         [33] 1360x768x24bpp@60Hz
[t=00:00:00.055897]         [37] 1280x1024x24bpp@60Hz
[t=00:00:00.055910]         [41] 1280x960x24bpp@60Hz
[t=00:00:00.055921]         [45] 1280x800x24bpp@60Hz
[t=00:00:00.055932]         [49] 1280x768x24bpp@60Hz
[t=00:00:00.055961]         [53] 1280x720x24bpp@60Hz
[t=00:00:00.055977]         [55] 1176x664x24bpp@60Hz
[t=00:00:00.056032]         [57] 1152x864x24bpp@60Hz
[t=00:00:00.056046]         [61] 1024x768x24bpp@75Hz
[t=00:00:00.056061]         [64] 800x600x24bpp@75Hz
[t=00:00:00.056074]         [67] 720x576x24bpp@75Hz
[t=00:00:00.056088]         [70] 720x480x24bpp@60Hz
[t=00:00:00.056101]         [72] 640x480x24bpp@75Hz
[t=00:00:00.078237]     Display (Generic PnP Monitor)=2 modes=96 bounds={x=1920, y=0, w=1920, h=1080}
[t=00:00:00.078255]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.078281]         [ 7] 1768x992x24bpp@30Hz
[t=00:00:00.078289]         [ 9] 1680x1050x24bpp@60Hz
[t=00:00:00.078296]         [15] 1600x1024x24bpp@60Hz
[t=00:00:00.078302]         [21] 1600x900x24bpp@60Hz
[t=00:00:00.078309]         [27] 1440x1080x24bpp@60Hz
[t=00:00:00.078400]         [33] 1440x480x24bpp@60Hz
[t=00:00:00.078415]         [37] 1366x768x24bpp@60Hz
[t=00:00:00.078436]         [43] 1360x768x24bpp@60Hz
[t=00:00:00.078445]         [49] 1280x1024x24bpp@60Hz
[t=00:00:00.078469]         [55] 1280x960x24bpp@60Hz
[t=00:00:00.078485]         [61] 1280x800x24bpp@60Hz
[t=00:00:00.078510]         [67] 1280x768x24bpp@60Hz
[t=00:00:00.078522]         [73] 1280x720x24bpp@60Hz
[t=00:00:00.078531]         [75] 1176x664x24bpp@60Hz
[t=00:00:00.078545]         [77] 1152x864x24bpp@60Hz
[t=00:00:00.078556]         [83] 1024x768x24bpp@75Hz
[t=00:00:00.078567]         [86] 800x600x24bpp@75Hz
[t=00:00:00.078581]         [89] 720x576x24bpp@75Hz
[t=00:00:00.078591]         [92] 720x480x24bpp@60Hz
[t=00:00:00.078598]         [94] 640x480x24bpp@75Hz
[t=00:00:00.101428]     Display (Generic PnP Monitor)=3 modes=96 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.101495]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.101503]         [ 7] 1768x992x24bpp@30Hz
[t=00:00:00.101510]         [ 9] 1680x1050x24bpp@60Hz
[t=00:00:00.101517]         [15] 1600x1024x24bpp@60Hz
[t=00:00:00.101524]         [21] 1600x900x24bpp@60Hz
[t=00:00:00.101530]         [27] 1440x1080x24bpp@60Hz
[t=00:00:00.101537]         [33] 1440x480x24bpp@60Hz
[t=00:00:00.101544]         [37] 1366x768x24bpp@60Hz
[t=00:00:00.101551]         [43] 1360x768x24bpp@60Hz
[t=00:00:00.101557]         [49] 1280x1024x24bpp@60Hz
[t=00:00:00.101628]         [55] 1280x960x24bpp@60Hz
[t=00:00:00.101675]         [61] 1280x800x24bpp@60Hz
[t=00:00:00.101699]         [67] 1280x768x24bpp@60Hz
[t=00:00:00.101710]         [73] 1280x720x24bpp@60Hz
[t=00:00:00.101718]         [75] 1176x664x24bpp@60Hz
[t=00:00:00.101725]         [77] 1152x864x24bpp@60Hz
[t=00:00:00.101732]         [83] 1024x768x24bpp@75Hz
[t=00:00:00.101740]         [86] 800x600x24bpp@75Hz
[t=00:00:00.101750]         [89] 720x576x24bpp@75Hz
[t=00:00:00.101762]         [92] 720x480x24bpp@60Hz
[t=00:00:00.101773]         [94] 640x480x24bpp@75Hz
[t=00:00:00.634975] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.637642] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=3 winPos=<0,32> newRes=<1920,1080>
[t=00:00:00.637668] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=3 winPos=<0,32> newRes=<1920,1048>
[t=00:00:00.698426] [GR::LogVersionInfo]
[t=00:00:00.698442]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.698450]     GL version  : 4.6.0 NVIDIA 536.23
[t=00:00:00.698473]     GL vendor   : NVIDIA Corporation
[t=00:00:00.698481]     GL renderer : NVIDIA GeForce GTX 980 Ti/PCIe/SSE2
[t=00:00:00.698492]     GLSL version: 4.60 NVIDIA
[t=00:00:00.698508]     GLEW version: 2.1.0
[t=00:00:00.698519]     GPU memory  : 6144MB (total) / 4660MB (available)
[t=00:00:00.698549]     SDL swap-int: 1
[t=00:00:00.698566]     SDL driver  : windows
[t=00:00:00.698579]     
[t=00:00:00.698592]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.698607]     GLSL shader support       : 1
[t=00:00:00.698621]     GL4 support               : 1
[t=00:00:00.698648]     FBO extension support     : 1
[t=00:00:00.698679]     NVX GPU mem-info support  : 1
[t=00:00:00.698699]     ATI GPU mem-info support  : 0
[t=00:00:00.698726]     Texture clamping to edge  : 1
[t=00:00:00.698745]     NPOT-texture support      : 1 (1)
[t=00:00:00.698762]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.698778]     texture query-LOD support : 1 (1)
[t=00:00:00.698794]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.698808]     Z-buffer depth            : 32 (-)
[t=00:00:00.698865]     primitive-restart support : 1 (1)
[t=00:00:00.698889]     clip-space control support: 1 (1)
[t=00:00:00.698905]     seamless cube-map support : 1 (1)
[t=00:00:00.698918]     frag-depth layout support : 1 (1)
[t=00:00:00.698933]     persistent maps support   : 1 (1)
[t=00:00:00.698948]     explicit attribs location : 1 (1)
[t=00:00:00.698963]     multi draw indirect       : 1 (-)
[t=00:00:00.698979]     array textures            : 1 (-)
[t=00:00:00.698994]     buffer copy support       : 1 (-)
[t=00:00:00.699007]     indirect draw             : 1 (-)
[t=00:00:00.699033]     base instance             : 1 (-)
[t=00:00:00.699047]     
[t=00:00:00.699059]     max. FBO samples              : 32
[t=00:00:00.699072]     max. FS/program texture slots : 32/192
[t=00:00:00.699087]     max. texture size             : 16384
[t=00:00:00.699104]     max. texture anisotropy level : 16.000000
[t=00:00:00.699119]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.699132]     max. draw-buffers             : 8
[t=00:00:00.699145]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.699170]     max. uniform buffer-bindings  : 84
[t=00:00:00.699184]     max. uniform block-size       : 64KB
[t=00:00:00.699198]     max. storage buffer-bindings  : 96
[t=00:00:00.699212]     max. storage block-size       : 2047MB
[t=00:00:00.699223]     
[t=00:00:00.699235]     enable AMD-hacks : 0
[t=00:00:00.699248]     compress MIP-maps: 0
[t=00:00:00.699358]     Number of compressed texture formats: 51
[t=00:00:00.699474]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:00.699554] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.699926] [GR::UpdateGLConfigs]
[t=00:00:00.700018] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.700051] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.700917] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.700939] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.700951] [GR::InitGLState]
[t=00:00:00.701070] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive)
[t=00:00:00.805870] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.810294] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms
[t=00:00:00.810962] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.818532] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "F:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.818576] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.819169] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.820501] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "F:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.820533] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.820648] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: F:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.820906] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.843169] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.843816] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.844772] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.844979] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.885663] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 42ms
[t=00:00:00.885681] [VFS] [SpringVFS::ReserveArchives<this=0000013e7962cec0>]
[t=00:00:00.885932] [VFS] [SpringVFS::AddArchive<this=0000013e7962cec0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.892567] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000013e7962cec0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.892586] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.081815] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1)
[t=00:00:01.082483] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:01.082575] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:01.083127] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:01.084223] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:01.084331] [Threading] Main thread CPU affinity mask set: 0xf8
[t=00:00:01.085369][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:01.085916][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:01.085963][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:01.085985][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:01.085928][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.5ms)
[t=00:00:01.086066][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:01.122492][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.122520][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "E390i-B1E-working (2- NVIDIA High Definition Audio)"
[t=00:00:01.122536][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Headphones (Oculus Virtual Audio Device)"
[t=00:00:01.122554][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "E390i-B1E (2- NVIDIA High Definition Audio)"
[t=00:00:01.122583][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Speakers (Steam Streaming Speakers)"
[t=00:00:01.122603][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "4" "Speakers (Bigscreen Audio Stream 1.2)"
[t=00:00:01.122625][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "5" "Speakers (Steam Streaming Microphone)"
[t=00:00:01.122678][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.147176][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.150859][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000013e795e6340(default) context=0000013e79554300  numChannels=2 frameSize=8
[t=00:00:01.150903][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.150924][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.150938][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.150952][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.151026][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.151082][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.151102][f=-000001] [Sound]   Devices:
[t=00:00:01.161193][f=-000001] [Sound]     [OpenAL Soft on E390i-B1E (2- NVIDIA High Definition Audio)]
[t=00:00:01.161216][f=-000001] [Sound]     [OpenAL Soft on E390i-B1E-working (2- NVIDIA High Definition Audio)]
[t=00:00:01.161230][f=-000001] [Sound]     [OpenAL Soft on Headphones (Oculus Virtual Audio Device)]
[t=00:00:01.161242][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Speakers)]
[t=00:00:01.161258][f=-000001] [Sound]     [OpenAL Soft on Speakers (Bigscreen Audio Stream 1.2)]
[t=00:00:01.161283][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Microphone)]
[t=00:00:01.161305][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.161323][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.162996][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.163031][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.192947][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 107ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: F:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 457497 MB
[t=00:00:01.195339][f=-000001] [StartScript] Loading StartScript from: F:\SteamLibrary\steamapps\common\Zero-K\_script.txt
[t=00:00:01.196408][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0
[t=00:00:01.196436][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:01.248122][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Great Divide V1" (loaded=0 cached=0)
[t=00:00:01.249540][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000013e7962cec0>(arName="Great Divide V1", overwrite=false)] section=1 cached=0
[t=00:00:01.251521][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000013e7962cec0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.253822][f=-000001] [CAS::GASCB] Archive file="great_divide_v1.sd7" cs="6c8885cd6ba17b265f7cce5d511b5a054cea7f953602a5d1eae022f129fbff98d9b9735fc64b0aa1dc2e17c180b2ecd7671f4b3efab71593a039f8e107d307a3"
[t=00:00:01.254109][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:01.256096][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.256259][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.256393][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.256431][f=-000001] [PreGame::StartServer]
    mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    map-checksum=ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19
Fontconfig error: Cannot load default config file
[t=00:00:01.258318][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:01.258486][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
[t=00:00:01.258528][f=-000001] [UDPListener] successfully bound socket on port 49468
[t=00:00:01.259714][f=-000001] [GameServer] Initialize: thread affinity ff
[t=00:00:01.259863][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 63ms
[t=00:00:01.309860][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000013e79cae0e0] using map "Great Divide V1" (loaded=1 cached=0)
[t=00:00:01.310846][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000013e7962cec0>(arName="Great Divide V1", overwrite=false)] section=1 cached=0
[t=00:00:01.311053][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000013e7962cec0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.311838][f=-000001] [PreGame::AddModArchivesToVFS][server=0000013e79cae0e0] using game "Zero-K v1.12.9.1" (loaded=0 cached=0)
[t=00:00:01.313166][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000013e7962cec0>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0
[t=00:00:01.409586][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000013e7962cec0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.409805][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000013e7962cec0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.414656][f=-000001] [CAS::GASCB] Archive file="great_divide_v1.sd7" cs="6c8885cd6ba17b265f7cce5d511b5a054cea7f953602a5d1eae022f129fbff98d9b9735fc64b0aa1dc2e17c180b2ecd7671f4b3efab71593a039f8e107d307a3"
[t=00:00:01.414798][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:01.416250][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.416390][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.416489][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.416922][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10Kewp9CltwbGF5ZXIwXQp7CnJhbms9MDsKdGVhbT0wOwpuYW1lPVZSMjsKaXNmcm9tZGVtbz0wOwp9ClthaTBdCnsKdGVhbT0xOwppc2Zyb21kZW1vPTA7Cmhvc3Q9MDsKbmFtZT1BSTogTm9ybWFsICgxKTsKdmVyc2lvbj1zdGFibGU7CnNob3J0bmFtZT0xMDUyMTg4Q2lyY3VpdEFJTm9ybWFsNjQ7Cn0KW3RlYW0xXQp7CmFsbHl0ZWFtPTE7CnRlYW1sZWFkZXI9MDsKcmdiY29sb3I9MC45OTYwOTM3NSAwLjU0Njg3NSAwOwp9CmlzaG9zdD0xOwpob3N0aXA9MTI3LjAuMC4xOwpudW11c2Vycz0yOwpzdGFydHBvc3R5cGU9MjsKZ2FtZXR5cGU9WmVyby1LIHYxLjEyLjkuMTsKbWFwbmFtZT1HcmVhdCBEaXZpZGUgVjE7Cm15cGxheWVybmFtZT1WUjI7Cm51bXBsYXllcnM9MTsKZ2FtZXN0YXJ0ZGVsYXk9MDsKbm9oZWxwZXJhaXM9MDsKaG9zdHBvcnQ9MDsKfQo="
[t=00:00:01.416962][f=-000001] [PreGame::GameDataReceived] recording demo to "F:\SteamLibrary\steamapps\common\Zero-K\demos\2024-09-29_11-18-50-258_Great Divide V1_105.1.1-2511-g747f18b BAR105.sdfz"
[t=00:00:01.416981][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 156ms
[t=00:00:01.417198][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:00:01.475000][f=-000001] forceSingleThreaded, false
[t=00:00:01.480544][f=-000001] [CAS::GASCB] Archive file="great_divide_v1.sd7" cs="6c8885cd6ba17b265f7cce5d511b5a054cea7f953602a5d1eae022f129fbff98d9b9735fc64b0aa1dc2e17c180b2ecd7671f4b3efab71593a039f8e107d307a3"
[t=00:00:01.480703][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:01.481994][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.482155][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.482258][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.492610][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:01.492630][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:01.492816][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:01.493010][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:01.493173][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:01.493327][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:01.494331][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:01.494823][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:01.495203][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:01.495712][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:01.496093][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:01.496411][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:01.496430][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:01.496961][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:01.499850][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:01.503505][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:01.504880][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:01.505152][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:00:01.505593][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:01.505628][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:01.505775][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:01.506143][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:01.737019][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:01.856673][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (20 MB)"
[t=00:00:02.476379][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/iwantDNTS.tga. Creating fallback texture
[t=00:00:03.014950][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1509ms
[t=00:00:03.015057][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:03.016619][f=-000001] [CAS::GASCB] Archive file="great_divide_v1.sd7" cs="6c8885cd6ba17b265f7cce5d511b5a054cea7f953602a5d1eae022f129fbff98d9b9735fc64b0aa1dc2e17c180b2ecd7671f4b3efab71593a039f8e107d307a3"
[t=00:00:03.016783][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
------- TRUNCATED -------
[t=00:00:15.339391][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\economy.json
[t=00:00:15.339741][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\factory.json
[t=00:00:15.343671][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\response.json
[t=00:00:15.361570][f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 1.2.15 (0) Initialized!
[t=00:00:15.362114][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:00:15.362129][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 176ms
[t=00:00:15.375500][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 13666, 0.0} allocedSize{int+, int-, ext}={0, 0, 2184854}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0312}
[t=00:00:16.115478][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:16.138604][f=-000001] Switching to Free style camera
[t=00:00:16.301483][f=-000001] GameID: 9a37f9660c7ac34e2e8071530084f211
[t=00:00:16.302047][f=-000001] Connection attempt from VR2
[t=00:00:16.302070][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:16.302282][f=-000001]  -> Connection established (given id 0)
[t=00:00:16.302334][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VR2" string="[PreGame::GameDataReceived][map-checksums]
    server=ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19
    client=ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19"
[t=00:00:16.302363][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VR2" string="[PreGame::GameDataReceived][mod-checksums]
    server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:16.302389][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VR2" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a69b2ae9a909f9da01f54f94af6ba5890aab6578e84db840749cd5c296afca1f249b75f763a947ee02c25caea98f674fb491f388555e3e2324536515376e8715]"
[t=00:00:16.302420][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VR2" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a0a7fb4a738c6804b053c642ddc4db1b1e03300313329028b23048c87a943a06d723d1b317652d6d50c6bd9cda39d80e5bb07a3a92824806138a3fce380fbb15]"
[t=00:00:16.302462][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VR2" string="[Game::Load][lua{Rules,Gaia}={0000013f032f99f0,0000013f27bb7b40}][locale="C"]"
[t=00:00:16.302521][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Normal (1)" (ID: 0, Short-Name: "1052188CircuitAINormal64", Version: "stable") took over control of team 1
[t=00:00:16.302542][f=-000001] Player VR2 finished loading and is now ingame
[t=00:00:16.423339][f=-000001] Epicmenu: Switching to COFC camera mode
[t=00:00:18.924128][f=-000001] <VR2> Allies: I choose: Engineer!
[t=00:00:37.712816][f=0000337] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:00:41.507348][f=0000450] [i18n] Warning: "more energy required" is not translated in de
[t=00:00:43.214763][f=0000502] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:00:45.444203][f=0000569] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:01:14.922494][f=0001453] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"!
[t=00:01:19.089753][f=0001578] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:01:19.180329][f=0001581] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:01:25.413233][f=0001768] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:01:25.853763][f=0001781] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:01:27.492045][f=0001830] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:01:36.911387][f=0002113] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:01:40.292468][f=0002214] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:01:42.561272][f=0002282] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:01:45.592941][f=0002373] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:02:05.521510][f=0002971] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:02:39.076174][f=0003976] VR2 paused the game
[t=00:02:54.962892][f=0003976] VR2 unpaused the game
[t=00:02:56.654069][f=0004028] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:03:15.464509][f=0004592] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:03:22.725126][f=0004810] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:03:23.820882][f=0004843] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:03:34.047903][f=0005149] [i18n] Warning: "hoverheavyraid.description" is not translated in de
[t=00:03:40.761658][f=0005351] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:03:55.853634][f=0005804] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:03:58.621923][f=0005887] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:04:00.524996][f=0005944] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:04:02.226932][f=0005995] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:04:04.184201][f=0006054] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:04:07.432382][f=0006151] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:04:10.125043][f=0006232] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:04:10.758574][f=0006251] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:04:15.728198][f=0006400] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:11:06.318708][f=0018718] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:11:07.089701][f=0018741] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:11:09.931614][f=0018826] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:11:11.086717][f=0018861] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:11:11.997230][f=0018888] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:11:13.732657][f=0018940] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:11:27.491827][f=0019353] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:11:28.754375][f=0019391] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:11:32.026616][f=0019489] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:11:32.091150][f=0019491] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:11:37.195659][f=0019644] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:12:30.855061][f=0021254] game_message: Morph abgeschlossen: Engineer lvl 1 -> Engineer lvl 2
[t=00:12:31.757757][f=0021281] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:12:33.522320][f=0021334] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:12:35.650236][f=0021398] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:12:42.087660][f=0021591] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:12:42.796746][f=0021612] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:12:44.290792][f=0021657] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:12:45.420777][f=0021691] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:12:47.231014][f=0021745] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:12:47.431688][f=0021751] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:12:49.258576][f=0021806] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:14:54.525357][f=0025564] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:14:54.661745][f=0025568] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:14:56.196496][f=0025614] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:14:57.489782][f=0025653] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:14:57.663587][f=0025658] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:14:57.961529][f=0025667] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:14:58.384391][f=0025680] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:15:00.758128][f=0025751] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:15:01.529647][f=0025774] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:15:02.286008][f=0025797] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:15:11.186480][f=0026064] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:15:58.791503][f=0027492] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:15:58.966581][f=0027497] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:15:59.462161][f=0027512] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:16:00.025207][f=0027529] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:16:10.358266][f=0027839] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:16:12.524729][f=0027904] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:16:12.755700][f=0027911] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:16:14.148346][f=0027953] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:16:15.527898][f=0027994] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:16:16.693627][f=0028029] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:16:18.195528][f=0028074] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:16:18.459213][f=0028082] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:16:24.256102][f=0028256] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:16:25.292840][f=0028287] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:16:26.461913][f=0028322] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:16:29.789924][f=0028422] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:20:00.619375][f=0034747] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:20:07.288467][f=0034947] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:20:08.617008][f=0034987] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:20:09.680599][f=0035019] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:20:11.118568][f=0035062] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:20:13.492051][f=0035133] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:20:14.352429][f=0035159] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:20:16.057003][f=0035210] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:20:17.028038][f=0035239] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:20:17.198419][f=0035244] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:20:30.651631][f=0035648] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:30.491460][f=0041043] game_message: AI has been destroyed!
[t=00:23:30.491544][f=0041043] game_message: VR2 wins!
[t=00:23:30.492095][f=0041043] Submitting stats
[t=00:23:30.534254][f=0041043] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=00:23:30.547929][f=0041043] [EOH::DestroySkirmishAI(id=0)]
[t=00:23:30.586974][f=0041045] [Game::ClientReadNet] local skirmish AI "AI: Normal (1)" (ID: 0) being removed from team 1
[t=00:23:30.737981][f=0041050] <autoquit> Autoquit canceled.
[t=00:23:33.725523][f=0041140] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:36.038079][f=0041209] VR2 paused the game
[t=00:23:36.943102][f=0041209] VR2 unpaused the game
[t=00:23:43.759101][f=0041414] VR2 paused the game
[t=00:55:27.022289][f=0041414] [QuitAction] user exited to system
[t=00:55:27.029652][f=0041414] [SpringApp::Kill][1] fromRun=1
[t=00:55:27.029689][f=0041414] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0)
[t=00:55:27.049631][f=0041414]  [async=0] threads=4 tasks=3264774 {sum,avg}{exec,wait}time={{47178.234, 0.014}, {142206.938, 0.044}}ms
[t=00:55:27.049659][f=0041414]      thread=1 tasks=1088258 {sum,min,max,avg}{exec,wait}time={{17682.201, 0.000, 42.601, 0.016}, {12670.625, 0.000, 18446744027136.000, 0.012}}ms
[t=00:55:27.049677][f=0041414]      thread=2 tasks=1088258 {sum,min,max,avg}{exec,wait}time={{16240.211, 0.000, 42.591, 0.015}, {59709.207, 0.000, 18446744027136.000, 0.055}}ms
[t=00:55:27.049717][f=0041414]      thread=3 tasks=1088258 {sum,min,max,avg}{exec,wait}time={{13255.824, 0.000, 42.590, 0.012}, {69827.109, 0.000, 33.747, 0.064}}ms
[t=00:55:27.049751][f=0041414]  [async=1] threads=4 tasks=3064 {sum,avg}{exec,wait}time={{17803.281, 5.810}, {8679670.000, 2832.791}}ms
[t=00:55:27.049785][f=0041414]      thread=1 tasks=1016 {sum,min,max,avg}{exec,wait}time={{5932.911, 0.001, 805.002, 5.839}, {2898227.250, 0.146, 5946.270, 2852.586}}ms
[t=00:55:27.049828][f=0041414]      thread=2 tasks=1021 {sum,min,max,avg}{exec,wait}time={{5935.543, 0.001, 820.747, 5.813}, {2891106.000, 0.002, 5948.997, 2831.642}}ms
[t=00:55:27.049861][f=0041414]      thread=3 tasks=1027 {sum,min,max,avg}{exec,wait}time={{5934.827, 0.000, 785.139, 5.779}, {2890336.250, 0.135, 5950.025, 2814.349}}ms
[t=00:55:27.049882][f=0041414] [ThreadPool::SetThreadCount][2] workers=0
[t=00:55:27.049900][f=0041414] [SpringApp::Kill][2]
[t=00:55:27.050705][f=0041414] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:55:27.050720][f=0041414] [Game::KillLua][1] dtor=0 luaUI=0000013f277c1450
[t=00:55:27.050812][f=0041414] Start widgetHandler:Shutdown
[t=00:55:27.053543][f=0041414] Shutdown - SaveOrderList Complete
[t=00:55:27.054399][f=0041414] Writing last game win data
[t=00:55:27.059192][f=0041414] Shutdown - SaveConfigData Complete
[t=00:55:27.059224][f=0041414] Shutdown Widget - Chili Highlight
[t=00:55:27.059250][f=0041414] Shutdown Widget - Deferred rendering GL4
[t=00:55:27.059419][f=0041414] Shutdown Widget - Draw After Chili
[t=00:55:27.059433][f=0041414] Shutdown Widget - API Unit Tracker GL4
[t=00:55:27.059456][f=0041414] Shutdown Widget - EPIC Menu
[t=00:55:27.060782][f=0041414] Shutdown Widget - Chili Minimap
[t=00:55:27.060888][f=0041414] Shutdown Widget - Chili Widget Selector
[t=00:55:27.062233][f=0041414] Shutdown Widget - Depth of Field Shader
[t=00:55:27.062252][f=0041414] Shutdown Widget - Deferred rendering
[t=00:55:27.062264][f=0041414] SSAO: Deferred rendering disabled, disabling.
[t=00:55:27.068533][f=0041414] Shutdown Widget - Deferred rendering
[t=00:55:27.068572][f=0041414] SSAO: Deferred rendering disabled, disabling.
[t=00:55:27.069547][f=0041414] Shutdown Widget - Local Team Colors
[t=00:55:27.069565][f=0041414] Shutdown Widget - Display Keys 2
[t=00:55:27.069590][f=0041414] Shutdown Widget - Save Game Menu
[t=00:55:27.069603][f=0041414] Shutdown Widget - Highlight Model Api GL4
[t=00:55:27.069644][f=0041414] Shutdown Widget - Unit Icons
[t=00:55:27.069690][f=0041414] Shutdown Widget - HealthBars
[t=00:55:27.070944][f=0041414] Shutdown Widget - Noises
[t=00:55:27.070973][f=0041414] Shutdown Widget - Selected Units GL4 2
[t=00:55:27.070997][f=0041414] Shutdown Widget - BuildETA
[t=00:55:27.071012][f=0041414] Shutdown Widget - Win Counter
[t=00:55:27.071023][f=0041414] Shutdown Widget - EndGame APM stats
[t=00:55:27.071035][f=0041414] Shutdown Widget - Modular Comm Info
[t=00:55:27.071046][f=0041414] Shutdown Widget - State Reverse and Latency
[t=00:55:27.071058][f=0041414] Shutdown Widget - Music Player v2
[t=00:55:27.071071][f=0041414] Shutdown Widget - Startup Info and Selector
[t=00:55:27.071100][f=0041414] Shutdown Widget - Attack Warning
[t=00:55:27.071121][f=0041414] Shutdown Widget - CameraShake
[t=00:55:27.071142][f=0041414] Shutdown Widget - Chili Economy Panel Default
[t=00:55:27.071307][f=0041414] Shutdown Widget - Chili EndGame Window
[t=00:55:27.071343][f=0041414] Shutdown Widget - Chili Nuke Warning
[t=00:55:27.071362][f=0041414] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:55:27.071380][f=0041414] Shutdown Widget - Chili Spectator Panels
[t=00:55:27.071402][f=0041414] Shutdown Widget - Context Menu
[t=00:55:27.071414][f=0041414] Shutdown Widget - Darkening
[t=00:55:27.071432][f=0041414] Shutdown Widget - Grab Input
[t=00:55:27.071575][f=0041414] Input grabbing is disabled!
[t=00:55:27.071589][f=0041414] Shutdown Widget - Highlight Geos
[t=00:55:27.071602][f=0041414] Shutdown Widget - Local Widgets Config
[t=00:55:27.071618][f=0041414] Shutdown Widget - MinimapEvents
[t=00:55:27.071637][f=0041414] Shutdown Widget - Missile Silo Range
[t=00:55:27.071660][f=0041414] Shutdown Widget - Point Tracker
[t=00:55:27.071672][f=0041414] Shutdown Widget - Showeco and Grid Drawer
[t=00:55:27.071690][f=0041414] Shutdown Widget - Stereo3D
[t=00:55:27.071767][f=0041414] Shutdown Widget - Defense Range Zero-K
[t=00:55:27.071824][f=0041414] Shutdown Widget - Transport AI
[t=00:55:27.071837][f=0041414] Shutdown Widget - Attack AoE
[t=00:55:27.071851][f=0041414] Shutdown Widget - Map Edge Extension
[t=00:55:27.071876][f=0041414] Shutdown Widget - Highlight Unit GL4 v2
[t=00:55:27.071896][f=0041414] Shutdown Widget - Selection Send
[t=00:55:27.071908][f=0041414] Shutdown Widget - LupsManager
[t=00:55:27.071930][f=0041414] Shutdown Widget - Newton Firezone
[t=00:55:27.071944][f=0041414] Shutdown Widget - Receive Units Indicator
[t=00:55:27.071955][f=0041414] Shutdown Widget - Chili Pro Console
[t=00:55:27.072617][f=0041414] Shutdown Widget - Persistent Build Height
[t=00:55:27.072642][f=0041414] Shutdown Widget - Lasso Terraform GUI
[t=00:55:27.072662][f=0041414] Shutdown Widget - Chili Framework
[t=00:55:27.072693][f=0041414] Shutdown Widget - Lups
[t=00:55:27.074302][f=0041414] Shutdown Widget - Mex Placement Handler
[t=00:55:27.074337][f=0041414] Shutdown Widget - Chili Core Selector
[t=00:55:27.074429][f=0041414] Shutdown Widget - Custom Markers
[t=00:55:27.074456][f=0041414] Shutdown Widget - Select Keys
[t=00:55:27.074502][f=0041414] Shutdown Widget - Combo Overhead/Free Camera (experimental)
[t=00:55:27.074533][f=0041414] Switching to Overhead (TA) style camera
[t=00:55:27.101187][f=0041414] Shutdown Widget - Pause Screen
[t=00:55:27.101889][f=0041414] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:55:27.101937][f=0041414] Shutdown Widget - Bloom Shader Deferred
[t=00:55:27.102624][f=0041414] Shutdown Widget - Color Blindness Correction
[t=00:55:27.103142][f=0041414] Shutdown Widget - Layout Handler
[t=00:55:27.103162][f=0041414] Shutdown Widget - Text To Speech Control
[t=00:55:27.103173][f=0041414] End widgetHandler:Shutdown
[t=00:55:27.170177][f=0041414] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 123100270, 0.0} allocedSize{int+, int-, ext}={0, 0, 15496057656}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0146}
[t=00:55:27.177552][f=0041414] [Game::KillLua][2] dtor=0 luaGaia=0000013f27bb7b40
[t=00:55:27.207595][f=0041414] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1, 0.0} allocedSize{int+, int-, ext}={0, 0, 30}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:55:27.207648][f=0041414] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:55:27.207684][f=0041414] [Game::KillLua][3] dtor=0 luaRules=0000013f032f99f0
[t=00:55:27.207764][f=0041414] Start gadgetHandler:Shutdown
[t=00:55:27.207788][f=0041414] Shutdown - StartSetup
[t=00:55:27.207809][f=0041414] Shutdown - UnitMorph
[t=00:55:27.208634][f=0041414] Shutdown - Carrier Drones
[t=00:55:27.208652][f=0041414] Shutdown - Missile Silo Controller
[t=00:55:27.208664][f=0041414] Shutdown - Modular Comm Info
[t=00:55:27.208674][f=0041414] Shutdown - Terrain Texture Handler
[t=00:55:27.208685][f=0041414] Shutdown - UnitCloakShield
[t=00:55:27.208832][f=0041414] Shutdown - Starlight Handler
[t=00:55:27.208866][f=0041414] End gadgetHandler:Shutdown
[t=00:55:27.226118][f=0041414] Start gadgetHandler:Shutdown
[t=00:55:27.226197][f=0041414] Shutdown - Teleport Throw
[t=00:55:27.226213][f=0041414] Shutdown - UnitMorph
[t=00:55:27.226236][f=0041414] Shutdown - Commander Skin Renderer
[t=00:55:27.227225][f=0041414] Shutdown - Missile fired callins
[t=00:55:27.227243][f=0041414] Shutdown - Modular Comm Info
[t=00:55:27.227255][f=0041414] Shutdown - Retreat Command
[t=00:55:27.227272][f=0041414] Shutdown - Shockwaves
[t=00:55:27.227283][f=0041414] Shutdown - Unit tint API
[t=00:55:27.227304][f=0041414] Shutdown - Unit glow API
[t=00:55:27.227338][f=0041414] Shutdown - UnitCloakShield
[t=00:55:27.227375][f=0041414] Shutdown - Lups Cloak FX
[t=00:55:27.227390][f=0041414] Shutdown - Lups
[t=00:55:27.229177][f=0041414] Shutdown - Lups Shield
[t=00:55:27.229237][f=0041414] End gadgetHandler:Shutdown
[t=00:55:27.255267][f=0041414] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 759, 0.0} allocedSize{int+, int-, ext}={0, 0, 114994}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0237}
[t=00:55:27.265278][f=0041414] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:55:27.265367][f=0041414] [Game::KillLua][4] dtor=0
[t=00:55:27.265380][f=0041414] [Game::KillLua][5] dtor=0
[t=00:55:27.278761][f=0041414] [DemoRecorder::WriteDemoFile] writing client-demo "F:\SteamLibrary\steamapps\common\Zero-K\demos\2024-09-29_11-18-50-258_Great Divide V1_105.1.1-2511-g747f18b BAR105.sdfz" (948656 bytes)
[t=00:55:27.278896][f=0041414] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:55:27.299382][f=0041414] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:55:27.299418][f=0041414] [Sound] [Sound::UpdateThread][3] #sources=32 #items=45
[t=00:55:27.300547][f=0041414] [Sound] [Sound::UpdateThread][4] ctx=0000013e79554300 dev=0000013e795e6340
[t=00:55:27.300999][f=0041414] [Sound] [Sound::UpdateThread][5] ctx=0000013e79554300 dev=0000013e795e6340
[t=00:55:27.301011][f=0041414] [Sound] [Sound::Cleanup][alcDestroyContext(0000013e79554300)]
[t=00:55:27.302748][f=0041414] [Sound] [Sound::Cleanup][alcCloseDevice(0000013e795e6340)]
[t=00:55:27.303274][f=0041414] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:55:27.329711][f=0041414] [Sound] [Sound::UpdateThread][6]
[t=00:55:27.330438][f=0041414] [Game::~CGame][1]
[t=00:55:27.330456][f=0041414] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:55:27.330484][f=0041414] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:55:27.330494][f=0041414] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:55:27.330503][f=0041414] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:55:27.330512][f=0041414] [Game::KillLua][4] dtor=1
[t=00:55:27.330522][f=0041414] [Game::KillLua][5] dtor=1
[t=00:55:27.330667][f=0041414] [Game::KillMisc][1]
[t=00:55:27.330776][f=0041414] [Game::KillMisc][2]
[t=00:55:27.331056][f=0041414] [Game::KillMisc][3]
[t=00:55:27.331405][f=0041414] [Game::KillRendering][1]
[t=00:55:27.340437][f=0041414] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:55:27.406557][f=0041414] [3DOParser::Kill] allocated 29 pieces
[t=00:55:27.406709][f=0041414] [S3OParser::Kill] allocated 5662 pieces
[t=00:55:27.407200][f=0041414] [AssParser::Kill] allocated 698 pieces
[t=00:55:27.488136][f=0041414] [Game::KillInterface][1]
[t=00:55:27.489449][f=0041414] [Game::KillInterface][2]
[t=00:55:27.489989][f=0041414] [Game::KillSimulation][1]
[t=00:55:27.490064][f=0041414] [Game::KillSimulation][2]
[t=00:55:27.516121][f=0041414] [CCollisionHandler] dis-/continuous tests: 0/74819756
[t=00:55:27.516148][f=0041414] [Game::KillSimulation][3]
[t=00:55:27.517093][f=0041414] [~CPathCache(12x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=67
[t=00:55:27.517194][f=0041414] [~CPathCache(12x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:55:27.517299][f=0041414] [~CPathCache(24x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=2
[t=00:55:27.517358][f=0041414] [~CPathCache(24x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:55:27.517791][f=0041414] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:55:27.526620][f=0041414] [LosHandler::Kill] raycast instance cache-{hits,misses}={7053,7585}; shared=1%; cached=47%
[t=00:55:27.533305][f=0041414] [Game::KillSimulation][4]
[t=00:55:27.617854][f=0041414] [CommonDefHandler::KillStatic] 2170 sound-set data items added
[t=00:55:27.617905][f=0041414] [Game::~CGame][2]
[t=00:55:27.617915][f=0041414] [Game::~CGame][3]
[t=00:55:27.618254][f=0041414] [SpringApp::Kill][3]
[t=00:55:27.618286][f=0041414] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    824006 bytes sent  
    457545 bytes recv'd

[t=00:55:27.630859][f=0041414] Kill: client disconnecting...
[t=00:55:27.630951][f=0041414] [GameServer] UpdateLoop: thread affinity ff
[t=00:55:29.642176][f=0041414] CloseConnection: client connection closed
[t=00:55:29.642240][f=0041414] [SpringApp::Kill][4] font=0000013e528910c0
[t=00:55:29.648314][f=0041414] [SpringApp::Kill][5]
[t=00:55:29.657408][f=0041414] [SpringApp::Kill][6]
[t=00:55:29.657430] [SpringApp::Kill][7]
[t=00:55:29.657455] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {1200, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:55:29.657467] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2592, 1048576, 1048576}, EBO = {4800, 2097152, 2097152}
[t=00:55:29.657496] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:55:29.657509] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:55:29.657520] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:55:29.657536] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:55:29.657549] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {360, 1048576, 1048576}, EBO = {540, 2097152, 2097152}
[t=00:55:29.657560] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {20576, 1048576, 1048576}, EBO = {30864, 2097152, 2097152}
[t=00:55:29.657575] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:55:29.657589] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:55:29.657610] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:55:29.657651] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:55:29.657692] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {372, 1048576, 1048576}, EBO = {558, 2097152, 2097152}
[t=00:55:29.907076] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:55:29.907098] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:55:29.907110] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:55:29.907120] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:55:29.908141] [VFS] [SpringVFS::DeleteArchives<this=0000013e7962cec0>]
[t=00:55:29.908186] [VFS] [SpringVFS::DeleteArchives<this=0000013e7962cec0>(section=0)] #archives[section]=1 #files[section]=8228
[t=00:55:29.908204] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (0000013e796d5e10)
[t=00:55:29.909826] [VFS] [SpringVFS::DeleteArchives<this=0000013e7962cec0>(section=1)] #archives[section]=1 #files[section]=208
[t=00:55:29.909844] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\maps\great_divide_v1.sd7 (0000013e79794180)
[t=00:55:29.910163] [VFS] [SpringVFS::DeleteArchives<this=0000013e7962cec0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:55:29.910191] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000013e796d5470)
[t=00:55:29.910312] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000013e796d4550)
[t=00:55:29.910390] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000013e796d5ec0)
[t=00:55:29.910734] [VFS] [SpringVFS::DeleteArchives<this=0000013e7962cec0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:55:29.910759] [VFS] [SpringVFS::DeleteArchives<this=0000013e7962cec0>(section=4)] #archives[section]=0 #files[section]=130
[t=00:55:29.910779] [VFS] [SpringVFS::DeleteArchives<this=0000013e7962cec0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:55:29.910807] [VFS] [SpringVFS::DeleteArchives<this=0000013e7962cec0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:55:29.910828] [VFS] [SpringVFS::DeleteArchives<this=0000013e7962cec0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:55:29.910843] [VFS] [SpringVFS::DeleteArchives<this=0000013e7962cec0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:55:29.911177] [SpringApp::Kill][8]
[t=00:55:29.911193] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:55:29.911256] [WatchDog::Uninstall][1] hangDetectorThread=00007ff79c8e04d0 (joinable=1)
[t=00:55:29.911275] [WatchDog::Uninstall][2]
[t=00:55:30.730936] [WatchDog::Uninstall][3]
[t=00:55:30.730952] [SpringApp::Kill][9]