ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #118093

Open Chobbyla opened 3 hours ago

Chobbyla commented 3 hours ago

infolog_full.txt (truncated):

[t=00:00:00.001076] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general
[t=00:00:00.001090] [CpuId] setting logical cpu affinity mask to 0xfff
[t=00:00:00.004292] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.004398] Using writeable configuration source: "C:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.328598] LogOutput initialized. Logging to C:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.328665] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.328692]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.328708]   
[t=00:00:00.328714]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.328721]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.328728]   Use "none" to disable the default log sections.
[t=00:00:00.328734] ============== </Log Sections> ==============

[t=00:00:00.328744] ============== <User Config> ==============
Failed rotating the log file
[t=00:00:00.328895]   AllowDeferredMapRendering = 1
[t=00:00:00.328904]   AllowDeferredModelRendering = 1
[t=00:00:00.328910]   AnimationMT = 0
[t=00:00:00.328916]   BumpWaterAnisotropy = 2
[t=00:00:00.328922]   BumpWaterBlurReflection = 1
[t=00:00:00.328929]   BumpWaterDepthBits = 32
[t=00:00:00.328945]   BumpWaterReflection = 2
[t=00:00:00.328951]   BumpWaterTexSizeReflection = 256
[t=00:00:00.328957]   CamFreeScrollSpeed = 50
[t=00:00:00.328965]   CamMode = 1
[t=00:00:00.328972]   CubeTexSizeReflection = 1024
[t=00:00:00.328985]   CubeTexSizeSpecular = 1024
[t=00:00:00.328993]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.329029]   EdgeMoveDynamic = 0
[t=00:00:00.329036]   EdgeMoveWidth = 0.003
[t=00:00:00.329042]   FPSFOV = 90
[t=00:00:00.329047]   FPSScrollSpeed = 50
[t=00:00:00.329053]   FeatureDrawDistance = 600000
[t=00:00:00.329062]   FeatureFadeDistance = 600000
[t=00:00:00.329068]   FontSize = 18
[t=00:00:00.329076]   GrassDetail = 0
[t=00:00:00.329081]   GroundDecals = 10
[t=00:00:00.329087]   GroundDetail = 180
[t=00:00:00.329107]   HangTimeout = 30
[t=00:00:00.329115]   HardwareCursor = 1
[t=00:00:00.329121]   InitialNetworkTimeout = 0
[t=00:00:00.329129]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.329136]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.329143]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.329151]   LinkOutgoingBandwidth = 131072
[t=00:00:00.329158]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.329164]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.329170]   MSAALevel = 8
[t=00:00:00.329181]   MaxParticles = 25000
[t=00:00:00.329187]   MaxSounds = 32
[t=00:00:00.329314]   MaximumTransmissionUnit = 0
[t=00:00:00.329341]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.329347]   MiniMapMarker = 0
[t=00:00:00.329354]   MouseDragScrollThreshold = 0
[t=00:00:00.329401]   NetworkLossFactor = 1
[t=00:00:00.329413]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.329419]   OverheadScrollSpeed = 50
[t=00:00:00.329425]   ReconnectTimeout = 0
[t=00:00:00.329440]   RotOverheadScrollSpeed = 50
[t=00:00:00.329458]   RotateLogFiles = 1
[t=00:00:00.329464]   ShadowMapSize = 8192
[t=00:00:00.329470]   Shadows = 1
[t=00:00:00.329475]   ShowClock = 0
[t=00:00:00.329482]   SoftParticles = 2
[t=00:00:00.329489]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.329496]   UnitIconDist = 201
[t=00:00:00.329502]   UpdateBoundingVolumeMT = 0
[t=00:00:00.329508]   UpdateWeaponVectorsMT = 0
[t=00:00:00.329515]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.329521]   UseLuaMemPools = 0
[t=00:00:00.329578]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.329586]   VFSCacheArchiveFiles = 0
[t=00:00:00.329591]   VSync = 0
[t=00:00:00.329597]   Water = 4
[t=00:00:00.329603]   WindowBorderless = 1
[t=00:00:00.329608]   WindowPosY = 0
[t=00:00:00.329614]   XResolutionWindowed = 1920
[t=00:00:00.329620]   YResolutionWindowed = 1080
[t=00:00:00.329636] ============== </User Config> ==============

[t=00:00:00.329644] ============== <User System> ==============
[t=00:00:00.329659]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.329670]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.329679]        Compiler Version: gcc-13.2.0
[t=00:00:00.329729]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.329815]         Hardware Config: 11th Gen Intel(R) Core(TM) i5-11400H @ 2.70GHz; 16147MB RAM, 27923MB pagefile
[t=00:00:00.329829]        Binary Word Size: 64-bit (native)
[t=00:00:00.329836]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.329855]      Physical CPU Cores: 6
[t=00:00:00.329860]       Logical CPU Cores: 12
[t=00:00:00.329866] ============== </User System> ==============

[t=00:00:00.330604] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.330629]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.330635]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.330640]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.330647]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.334760] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.334843] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.343230] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@144Hz} current={1920x1080x24bpp@144Hz}
[t=00:00:00.348628]     Display (Generic PnP Monitor)=1 modes=34 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.348648]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.348653]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.348659]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.348663]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.348668]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.348696]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.348700]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.348704]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.348710]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.348714]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.348719]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.348725]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.348729]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.348733]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.348738]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.348743]         [31] 800x600x24bpp@144Hz
[t=00:00:00.348751]         [33] 640x480x24bpp@144Hz
[t=00:00:00.351938]     Display (Generic PnP Monitor)=2 modes=42 bounds={x=1767, y=-1080, w=1920, h=1080}
[t=00:00:00.351986]         [ 1] 2560x1440x24bpp@60Hz
[t=00:00:00.351993]         [ 4] 1920x1080x24bpp@60Hz
[t=00:00:00.351997]         [ 7] 1680x1050x24bpp@60Hz
[t=00:00:00.352001]         [ 9] 1600x1200x24bpp@60Hz
[t=00:00:00.352005]         [10] 1600x1024x24bpp@60Hz
[t=00:00:00.352010]         [12] 1440x1080x24bpp@60Hz
[t=00:00:00.352014]         [15] 1440x900x24bpp@60Hz
[t=00:00:00.352029]         [16] 1400x1050x24bpp@60Hz
[t=00:00:00.352060]         [18] 1366x768x24bpp@60Hz
[t=00:00:00.352064]         [19] 1360x768x24bpp@60Hz
[t=00:00:00.352068]         [20] 1280x1024x24bpp@75Hz
[t=00:00:00.352074]         [22] 1280x960x24bpp@60Hz
[t=00:00:00.352078]         [23] 1280x800x24bpp@60Hz
[t=00:00:00.352082]         [24] 1280x768x24bpp@60Hz
[t=00:00:00.352087]         [25] 1280x720x24bpp@60Hz
[t=00:00:00.352096]         [28] 1152x864x24bpp@75Hz
[t=00:00:00.352104]         [29] 1024x768x24bpp@75Hz
[t=00:00:00.352110]         [32] 800x600x24bpp@75Hz
[t=00:00:00.352120]         [36] 720x576x24bpp@50Hz
[t=00:00:00.352126]         [37] 720x480x24bpp@60Hz
[t=00:00:00.352130]         [39] 640x480x24bpp@75Hz
[t=00:00:00.650133] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.650817] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.650835] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.694527] [GR::LogVersionInfo]
[t=00:00:00.694590]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.694595]     GL version  : 4.6.0 NVIDIA 561.09
[t=00:00:00.694600]     GL vendor   : NVIDIA Corporation
[t=00:00:00.694605]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.694610]     GLSL version: 4.60 NVIDIA
[t=00:00:00.694614]     GLEW version: 2.1.0
[t=00:00:00.694619]     GPU memory  : 6144MB (total) / 5030MB (available)
[t=00:00:00.694636]     SDL swap-int: 1
[t=00:00:00.694641]     SDL driver  : windows
[t=00:00:00.694645]     
[t=00:00:00.694656]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.694661]     GLSL shader support       : 1
[t=00:00:00.694665]     GL4 support               : 1
[t=00:00:00.694669]     FBO extension support     : 1
[t=00:00:00.694686]     NVX GPU mem-info support  : 1
[t=00:00:00.694694]     ATI GPU mem-info support  : 0
[t=00:00:00.694705]     Texture clamping to edge  : 1
[t=00:00:00.694711]     NPOT-texture support      : 1 (1)
[t=00:00:00.694717]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.694726]     texture query-LOD support : 1 (1)
[t=00:00:00.694732]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.694736]     Z-buffer depth            : 32 (-)
[t=00:00:00.694746]     primitive-restart support : 1 (1)
[t=00:00:00.694752]     clip-space control support: 1 (1)
[t=00:00:00.694756]     seamless cube-map support : 1 (1)
[t=00:00:00.694761]     frag-depth layout support : 1 (1)
[t=00:00:00.694767]     persistent maps support   : 1 (1)
[t=00:00:00.694771]     explicit attribs location : 1 (1)
[t=00:00:00.694776]     multi draw indirect       : 1 (-)
[t=00:00:00.694784]     array textures            : 1 (-)
[t=00:00:00.694790]     buffer copy support       : 1 (-)
[t=00:00:00.694794]     indirect draw             : 1 (-)
[t=00:00:00.694798]     base instance             : 1 (-)
[t=00:00:00.694803]     
[t=00:00:00.694808]     max. FBO samples              : 32
[t=00:00:00.694812]     max. FS/program texture slots : 32/192
[t=00:00:00.694817]     max. texture size             : 32768
[t=00:00:00.694826]     max. texture anisotropy level : 16.000000
[t=00:00:00.694833]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.694839]     max. draw-buffers             : 8
[t=00:00:00.694843]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.694848]     max. uniform buffer-bindings  : 84
[t=00:00:00.694852]     max. uniform block-size       : 64KB
[t=00:00:00.694856]     max. storage buffer-bindings  : 96
[t=00:00:00.694861]     max. storage block-size       : 2047MB
[t=00:00:00.694866]     
[t=00:00:00.694870]     enable AMD-hacks : 0
[t=00:00:00.694873]     compress MIP-maps: 0
[t=00:00:00.694939]     Number of compressed texture formats: 23
[t=00:00:00.694963]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.694993] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.695277] [GR::UpdateGLConfigs]
[t=00:00:00.695326] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.695334] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.695347] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.695365] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.695370] [GR::InitGLState]
[t=00:00:00.695422] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (fullscreen::non-exclusive)
[t=00:00:00.873366] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.877341] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms
[t=00:00:00.878353] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.893629] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.893741] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.894638] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.896212] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.896224] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.896284] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.896330] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.902721] Scanning: C:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.903216] Scanning: C:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.903751] Scanning: C:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.903922] Scanning: C:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.970466] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 68ms
[t=00:00:00.970509] [VFS] [SpringVFS::ReserveArchives<this=000001fcdce98380>]
[t=00:00:00.970732] [VFS] [SpringVFS::AddArchive<this=000001fcdce98380>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.973022] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001fcdce98380 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.973064] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.080818] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:01.081075] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:01.081299] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:01.081415] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:01.081486] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:01.081611] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:01.081734] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:01.081765] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:01.082108][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:01.082178][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:01.082278][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:01.082306][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:01.082314][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:01.082346][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:01.100747][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.100798][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (Realtek(R) Audio)"
[t=00:00:01.100911][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Steam Streaming Microphone)"
[t=00:00:01.100941][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "MD21850 (NVIDIA High Definition Audio)"
[t=00:00:01.100952][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Speakers (Realtek(R) Audio)"
[t=00:00:01.100964][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "4" "Speakers (Steam Streaming Speakers)"
[t=00:00:01.100975][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "5" "Speakers (NVIDIA Broadcast)"
[t=00:00:01.100993][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.117432][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.120839][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001fcdcfe78f0(default) context=000001fcdceb4630  numChannels=2 frameSize=8
[t=00:00:01.120869][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.120887][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.121072][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.121084][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.121113][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.121165][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.121177][f=-000001] [Sound]   Devices:
[t=00:00:01.123929][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:01.123946][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Microphone)]
[t=00:00:01.123956][f=-000001] [Sound]     [OpenAL Soft on MD21850 (NVIDIA High Definition Audio)]
[t=00:00:01.123986][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:01.123991][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Speakers)]
[t=00:00:01.123998][f=-000001] [Sound]     [OpenAL Soft on Speakers (NVIDIA Broadcast)]
[t=00:00:01.124010][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.124017][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.124843][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.124874][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.189946][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 107ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 45248 MB
[t=00:00:01.191779][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:01.191809][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:01.191826][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\SteamLibrary\steamapps\common\Zero-K\demos\2024-05-18_01-14-19-553_SiberianDivide 1_105.1.1-2457-g8095d30 BAR105.sdfz" for game data...
[t=00:00:01.294252][f=-000001] [PreGame::StartServerForDemo] starting GameServer
Fontconfig error: Cannot load default config file
[t=00:00:01.299430][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:01.299562][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[t=00:00:01.299590][f=-000001] [UDPListener] successfully bound socket on port 8452
[t=00:00:01.310910][f=-000001] [PreGame::StartServerForDemo] started GameServer
[t=00:00:01.311213][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 119ms
[t=00:00:01.311271][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 7 to team 0 (#active=8)
[t=00:00:01.357810][f=-000001] [PreGame::AddMapArchivesToVFS][server=000001fcdd580460] using map "SiberianDivide 1.1" (loaded=0 cached=0)
[t=00:00:01.358147][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001fcdce98380>(arName="SiberianDivide 1.1", overwrite=false)] section=1 cached=0
[t=00:00:01.367861][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001fcdce98380>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.368347][f=-000001] [PreGame::AddModArchivesToVFS][server=000001fcdd580460] using game "Future Wars v0.40.20" (loaded=0 cached=0)
[t=00:00:01.415312][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001fcdce98380>(arName="Future Wars v0.40.20", overwrite=false)] section=0 cached=0
[t=00:00:01.447488][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001fcdce98380>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.447721][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001fcdce98380>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.449597][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001fcdce98380>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0
[t=00:00:01.470561][f=-000001] [CAS::GASCB] Archive file="siberiandivide 1.1.sd7" cs="00dbbcbbde55c5113b9b01191e4f4cae1648cea4197feba1cbfebc788bef96ddfa2de812db79fb34b5ad36792d378940b65c427611ef574818d91a663ed38295"
[t=00:00:01.513095][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:01.513169][f=-000001] Warning: [PreGame::GameDataReceived] Archive SiberianDivide 1.1 (checksum c22edfe46bd3f63910ea5a2e68f9ac43cf707f6de4a11c818e9017f1aff6db3482f53e171d86dfd7549bd25b3944af33b059c4afb6c3275e618185b50d25282f) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.551145][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.20.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94"
[t=00:00:01.594146][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.702791][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.703069][f=-000001] [CAS::GASCB] Archive file="7dd18b567cbe8a90f6b78fab775dbada.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.703145][f=-000001] Warning: [PreGame::GameDataReceived] Archive FutureWars 0.40.20.sdz (checksum 3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.703180][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 391ms
[t=00:00:01.703517][f=-000001] [PreGame::UpdateClientNet] received local player number 7 (team 0, allyteam 0), creating LoadScreen
[t=00:00:01.706141][f=-000001] pfForceSingleThreaded, false
[t=00:00:01.706163][f=-000001] forceSingleThreaded, false
[t=00:00:01.706173][f=-000001] Memory limit: 3584
[t=00:00:01.724008][f=-000001] [CAS::GASCB] Archive file="siberiandivide 1.1.sd7" cs="00dbbcbbde55c5113b9b01191e4f4cae1648cea4197feba1cbfebc788bef96ddfa2de812db79fb34b5ad36792d378940b65c427611ef574818d91a663ed38295"
[t=00:00:01.724307][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:01.766456][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.20.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94"
[t=00:00:01.767196][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.767477][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.767563][f=-000001] [CAS::GASCB] Archive file="7dd18b567cbe8a90f6b78fab775dbada.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.777028][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:01.777047][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:01.777125][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:01.777169][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:01.777213][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:01.777274][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:01.777935][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:01.778169][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:01.778463][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:01.787012][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:01.795007][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:01.801832][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:01.801858][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:01.802444][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:01.823639][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:01.826989][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:01.828205][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:01.828640][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:00:01.829095][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:01.829129][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:01.829257][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:01.829275][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:02.019576][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:02.212133][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (106 MB)"
[t=00:00:02.666816][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 837ms
[t=00:00:02.666904][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:02.668636][f=-000001] [CAS::GASCB] Archive file="siberiandivide 1.1.sd7" cs="00dbbcbbde55c5113b9b01191e4f4cae1648cea4197feba1cbfebc788bef96ddfa2de812db79fb34b5ad36792d378940b65c427611ef574818d91a663ed38295"
[t=00:00:02.668845][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:02.711223][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.20.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94"
[t=00:00:02.711318][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:02.711412][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:02.711492][f=-000001] [CAS::GASCB] Archive file="7dd18b567cbe8a90f6b78fab775dbada.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:03.230417][f=-000001] ===============================================================
[t=00:00:03.230447][f=-000001] *************************** WARNING ***************************
[t=00:00:03.230493][f=-000001] Ground bounce detected for, shipassault.depthcharge, TorpedoLauncher
[t=00:00:03.230502][f=-000001] There is a risk of it falling through the ground indefinitely.
[t=00:00:03.230511][f=-000001] Ensure appropriate hax is in place.
[t=00:00:03.230519][f=-000001] For torpedoes use "stays_underwater" customParam.
[t=00:00:03.230528][f=-000001] See LuaRules/Gadgets/weapon_torpedo_stay_underwater.lua.
[t=00:00:03.230537][f=-000001] ************************* END WARNING *************************
[t=00:00:03.230553][f=-000001] ===============================================================
[t=00:00:03.233139][f=-000001] Loading UnitDefs_posts
[t=00:00:03.855806][f=-000001] Loading FeatureDefs_posts
[t=00:00:04.046108][f=-000001] Loading WeaponDefs_posts
[t=00:00:04.046674][f=-000001] [Modular Comms] generating weapondefs.
[t=00:00:04.104347][f=-000001] Loading ArmorDefs_posts
[t=00:00:04.143548][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1431ms
[t=00:00:04.226384][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1559ms
[t=00:00:04.226530][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
------- TRUNCATED -------
[t=00:01:33.272761][f=0002644] Error: [DESYNC WARNING] checksum 228cc97 from demo player 1 (Trovo22) does not match our checksum 56c781d7 for frame-number 2640
[t=00:01:33.283949][f=0002646] Error: [DESYNC WARNING] checksum 228cc97 from demo player 4 (Myopic) does not match our checksum 56c781d7 for frame-number 2640
[t=00:01:33.284904][f=0002647] Error: [DESYNC WARNING] checksum 228cc97 from demo player 5 (Senor_james) does not match our checksum 56c781d7 for frame-number 2640
[t=00:01:33.284927][f=0002647] Error: [DESYNC WARNING] checksum 228cc97 from demo player 0 (Flubberguster) does not match our checksum 56c781d7 for frame-number 2640
[t=00:01:33.318489][f=0002650] Error: [DESYNC WARNING] checksum 228cc97 from demo spectator 3 (belicus308) does not match our checksum 56c781d7 for frame-number 2640
[t=00:01:33.319548][f=0002651] Error: [DESYNC WARNING] checksum 228cc97 from demo spectator 6 (Unorignallyoriginal) does not match our checksum 56c781d7 for frame-number 2640
[t=00:01:33.672490][f=0002704] Error: [DESYNC WARNING] checksum 378edfa5 from demo player 1 (Trovo22) does not match our checksum d5b61846 for frame-number 2700
[t=00:01:33.691958][f=0002706] Error: [DESYNC WARNING] checksum 378edfa5 from demo player 5 (Senor_james) does not match our checksum d5b61846 for frame-number 2700
[t=00:01:33.711838][f=0002707] Error: [DESYNC WARNING] checksum 378edfa5 from demo player 0 (Flubberguster) does not match our checksum d5b61846 for frame-number 2700
[t=00:01:33.712026][f=0002707] Error: [DESYNC WARNING] checksum 378edfa5 from demo player 4 (Myopic) does not match our checksum d5b61846 for frame-number 2700
[t=00:01:33.713574][f=0002709] Error: [DESYNC WARNING] checksum 378edfa5 from demo spectator 3 (belicus308) does not match our checksum d5b61846 for frame-number 2700
[t=00:01:33.727205][f=0002711] Error: [DESYNC WARNING] checksum 378edfa5 from demo spectator 6 (Unorignallyoriginal) does not match our checksum d5b61846 for frame-number 2700
[t=00:01:34.097247][f=0002765] Error: [DESYNC WARNING] checksum f0002c77 from demo player 1 (Trovo22) does not match our checksum 3e429fa9 for frame-number 2760
[t=00:01:34.110181][f=0002767] Error: [DESYNC WARNING] checksum f0002c77 from demo player 0 (Flubberguster) does not match our checksum 3e429fa9 for frame-number 2760
[t=00:01:34.110251][f=0002767] Error: [DESYNC WARNING] checksum f0002c77 from demo player 4 (Myopic) does not match our checksum 3e429fa9 for frame-number 2760
[t=00:01:34.110267][f=0002767] Error: [DESYNC WARNING] checksum f0002c77 from demo player 5 (Senor_james) does not match our checksum 3e429fa9 for frame-number 2760
[t=00:01:34.127485][f=0002770] Error: [DESYNC WARNING] checksum f0002c77 from demo spectator 3 (belicus308) does not match our checksum 3e429fa9 for frame-number 2760
[t=00:01:34.127536][f=0002770] Error: [DESYNC WARNING] checksum f0002c77 from demo spectator 6 (Unorignallyoriginal) does not match our checksum 3e429fa9 for frame-number 2760
[t=00:01:34.516518][f=0002825] Error: [DESYNC WARNING] checksum 3f1859af from demo player 1 (Trovo22) does not match our checksum 3ac7cf9b for frame-number 2820
[t=00:01:34.534969][f=0002827] Error: [DESYNC WARNING] checksum 3f1859af from demo player 0 (Flubberguster) does not match our checksum 3ac7cf9b for frame-number 2820
[t=00:01:34.535000][f=0002827] Error: [DESYNC WARNING] checksum 3f1859af from demo player 4 (Myopic) does not match our checksum 3ac7cf9b for frame-number 2820
[t=00:01:34.535012][f=0002827] Error: [DESYNC WARNING] checksum 3f1859af from demo player 5 (Senor_james) does not match our checksum 3ac7cf9b for frame-number 2820
[t=00:01:34.535995][f=0002828] Error: [DESYNC WARNING] checksum 3f1859af from demo spectator 3 (belicus308) does not match our checksum 3ac7cf9b for frame-number 2820
[t=00:01:34.547880][f=0002831] Error: [DESYNC WARNING] checksum 3f1859af from demo spectator 6 (Unorignallyoriginal) does not match our checksum 3ac7cf9b for frame-number 2820
[t=00:01:34.917438][f=0002884] Error: [DESYNC WARNING] checksum c0cb18db from demo player 1 (Trovo22) does not match our checksum 2fd91dbd for frame-number 2880
[t=00:01:34.940331][f=0002886] Error: [DESYNC WARNING] checksum c0cb18db from demo player 5 (Senor_james) does not match our checksum 2fd91dbd for frame-number 2880
[t=00:01:34.941390][f=0002887] Error: [DESYNC WARNING] checksum c0cb18db from demo player 4 (Myopic) does not match our checksum 2fd91dbd for frame-number 2880
[t=00:01:34.941413][f=0002887] Error: [DESYNC WARNING] checksum c0cb18db from demo player 0 (Flubberguster) does not match our checksum 2fd91dbd for frame-number 2880
[t=00:01:34.942218][f=0002888] Error: [DESYNC WARNING] checksum c0cb18db from demo spectator 3 (belicus308) does not match our checksum 2fd91dbd for frame-number 2880
[t=00:01:34.977456][f=0002891] Error: [DESYNC WARNING] checksum c0cb18db from demo spectator 6 (Unorignallyoriginal) does not match our checksum 2fd91dbd for frame-number 2880
[t=00:01:35.338018][f=0002944] Error: [DESYNC WARNING] checksum 8b8846a7 from demo player 1 (Trovo22) does not match our checksum d8aa89c8 for frame-number 2940
[t=00:01:35.348094][f=0002946] Error: [DESYNC WARNING] checksum 8b8846a7 from demo player 5 (Senor_james) does not match our checksum d8aa89c8 for frame-number 2940
[t=00:01:35.358938][f=0002947] Error: [DESYNC WARNING] checksum 8b8846a7 from demo player 0 (Flubberguster) does not match our checksum d8aa89c8 for frame-number 2940
[t=00:01:35.358962][f=0002947] Error: [DESYNC WARNING] checksum 8b8846a7 from demo player 4 (Myopic) does not match our checksum d8aa89c8 for frame-number 2940
[t=00:01:35.358975][f=0002947] Error: [DESYNC WARNING] checksum 8b8846a7 from demo spectator 3 (belicus308) does not match our checksum d8aa89c8 for frame-number 2940
[t=00:01:35.382895][f=0002951] Error: [DESYNC WARNING] checksum 8b8846a7 from demo spectator 6 (Unorignallyoriginal) does not match our checksum d8aa89c8 for frame-number 2940
[t=00:01:35.758156][f=0003005] Error: [DESYNC WARNING] checksum 472ac93c from demo player 1 (Trovo22) does not match our checksum b4c178ca for frame-number 3000
[t=00:01:35.772137][f=0003006] Error: [DESYNC WARNING] checksum 472ac93c from demo player 4 (Myopic) does not match our checksum b4c178ca for frame-number 3000
[t=00:01:35.773347][f=0003007] Error: [DESYNC WARNING] checksum 472ac93c from demo player 5 (Senor_james) does not match our checksum b4c178ca for frame-number 3000
[t=00:01:35.789759][f=0003008] Error: [DESYNC WARNING] checksum 472ac93c from demo player 0 (Flubberguster) does not match our checksum b4c178ca for frame-number 3000
[t=00:01:35.789833][f=0003008] Error: [DESYNC WARNING] checksum 472ac93c from demo spectator 3 (belicus308) does not match our checksum b4c178ca for frame-number 3000
[t=00:01:35.792342][f=0003010] Error: [DESYNC WARNING] checksum 472ac93c from demo spectator 6 (Unorignallyoriginal) does not match our checksum b4c178ca for frame-number 3000
[t=00:01:36.157786][f=0003064] Error: [DESYNC WARNING] checksum 48dd44fc from demo player 1 (Trovo22) does not match our checksum 9b71047c for frame-number 3060
[t=00:01:36.177643][f=0003066] Error: [DESYNC WARNING] checksum 48dd44fc from demo player 0 (Flubberguster) does not match our checksum 9b71047c for frame-number 3060
[t=00:01:36.188328][f=0003067] Error: [DESYNC WARNING] checksum 48dd44fc from demo player 4 (Myopic) does not match our checksum 9b71047c for frame-number 3060
[t=00:01:36.188371][f=0003067] Error: [DESYNC WARNING] checksum 48dd44fc from demo player 5 (Senor_james) does not match our checksum 9b71047c for frame-number 3060
[t=00:01:36.188385][f=0003067] Error: [DESYNC WARNING] checksum 48dd44fc from demo spectator 3 (belicus308) does not match our checksum 9b71047c for frame-number 3060
[t=00:01:36.211977][f=0003071] Error: [DESYNC WARNING] checksum 48dd44fc from demo spectator 6 (Unorignallyoriginal) does not match our checksum 9b71047c for frame-number 3060
[t=00:01:36.579990][f=0003125] Error: [DESYNC WARNING] checksum 6035a5a0 from demo player 1 (Trovo22) does not match our checksum 7605022c for frame-number 3120
[t=00:01:36.580687][f=0003126] Error: [DESYNC WARNING] checksum 6035a5a0 from demo player 4 (Myopic) does not match our checksum 7605022c for frame-number 3120
[t=00:01:36.580766][f=0003126] Error: [DESYNC WARNING] checksum 6035a5a0 from demo player 5 (Senor_james) does not match our checksum 7605022c for frame-number 3120
[t=00:01:36.596364][f=0003127] Error: [DESYNC WARNING] checksum 6035a5a0 from demo player 0 (Flubberguster) does not match our checksum 7605022c for frame-number 3120
[t=00:01:36.596387][f=0003127] Error: [DESYNC WARNING] checksum 6035a5a0 from demo spectator 3 (belicus308) does not match our checksum 7605022c for frame-number 3120
[t=00:01:36.616921][f=0003131] Error: [DESYNC WARNING] checksum 6035a5a0 from demo spectator 6 (Unorignallyoriginal) does not match our checksum 7605022c for frame-number 3120
[t=00:01:36.986812][f=0003184] Error: [DESYNC WARNING] checksum 316b3547 from demo player 1 (Trovo22) does not match our checksum ddde8ff1 for frame-number 3180
[t=00:01:36.987766][f=0003185] Error: [DESYNC WARNING] checksum 316b3547 from demo player 5 (Senor_james) does not match our checksum ddde8ff1 for frame-number 3180
[t=00:01:37.004690][f=0003187] Error: [DESYNC WARNING] checksum 316b3547 from demo player 0 (Flubberguster) does not match our checksum ddde8ff1 for frame-number 3180
[t=00:01:37.004728][f=0003187] Error: [DESYNC WARNING] checksum 316b3547 from demo player 4 (Myopic) does not match our checksum ddde8ff1 for frame-number 3180
[t=00:01:37.005187][f=0003188] Error: [DESYNC WARNING] checksum 316b3547 from demo spectator 3 (belicus308) does not match our checksum ddde8ff1 for frame-number 3180
[t=00:01:37.031033][f=0003191] Error: [DESYNC WARNING] checksum 316b3547 from demo spectator 6 (Unorignallyoriginal) does not match our checksum ddde8ff1 for frame-number 3180
[t=00:01:37.408635][f=0003245] Error: [DESYNC WARNING] checksum ff2c1558 from demo player 1 (Trovo22) does not match our checksum 2920a100 for frame-number 3240
[t=00:01:37.409339][f=0003246] Error: [DESYNC WARNING] checksum ff2c1558 from demo player 5 (Senor_james) does not match our checksum 2920a100 for frame-number 3240
[t=00:01:37.426282][f=0003247] Error: [DESYNC WARNING] checksum ff2c1558 from demo player 0 (Flubberguster) does not match our checksum 2920a100 for frame-number 3240
[t=00:01:37.426304][f=0003247] Error: [DESYNC WARNING] checksum ff2c1558 from demo player 4 (Myopic) does not match our checksum 2920a100 for frame-number 3240
[t=00:01:37.426890][f=0003248] Error: [DESYNC WARNING] checksum ff2c1558 from demo spectator 3 (belicus308) does not match our checksum 2920a100 for frame-number 3240
[t=00:01:37.455361][f=0003251] Error: [DESYNC WARNING] checksum ff2c1558 from demo spectator 6 (Unorignallyoriginal) does not match our checksum 2920a100 for frame-number 3240
[t=00:01:37.658550][f=0003280] [QuitAction] user exited to system
[t=00:01:37.671867][f=0003282] [SpringApp::Kill][1] fromRun=1
[t=00:01:37.672138][f=0003282] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:01:37.696147][f=0003282]  [async=0] threads=6 tasks=96655 {sum,avg}{exec,wait}time={{3203.323, 0.033}, {7866.047, 0.081}}ms
[t=00:01:37.696197][f=0003282]      thread=1 tasks=19331 {sum,min,max,avg}{exec,wait}time={{686.132, 0.000, 170.374, 0.035}, {553.535, 0.000, 18446744027136.000, 0.029}}ms
[t=00:01:37.696209][f=0003282]      thread=2 tasks=19331 {sum,min,max,avg}{exec,wait}time={{656.952, 0.000, 190.781, 0.034}, {1591.888, 0.000, 18446744027136.000, 0.082}}ms
[t=00:01:37.696219][f=0003282]      thread=3 tasks=19331 {sum,min,max,avg}{exec,wait}time={{632.385, 0.000, 168.096, 0.033}, {1869.999, 0.000, 13.526, 0.097}}ms
[t=00:01:37.696230][f=0003282]      thread=4 tasks=19331 {sum,min,max,avg}{exec,wait}time={{604.828, 0.000, 157.292, 0.031}, {1939.122, 0.000, 13.472, 0.100}}ms
[t=00:01:37.696245][f=0003282]      thread=5 tasks=19331 {sum,min,max,avg}{exec,wait}time={{623.025, 0.000, 183.838, 0.032}, {1911.505, 0.000, 12.175, 0.099}}ms
[t=00:01:37.696253][f=0003282]  [async=1] threads=6 tasks=3432 {sum,avg}{exec,wait}time={{99624.438, 29.028}, {40449528.000, 11785.993}}ms
[t=00:01:37.696266][f=0003282]      thread=1 tasks=687 {sum,min,max,avg}{exec,wait}time={{19916.633, 0.000, 2388.122, 28.991}, {8094003.500, 0.075, 19864.918, 11781.664}}ms
[t=00:01:37.696290][f=0003282]      thread=2 tasks=688 {sum,min,max,avg}{exec,wait}time={{19866.684, 0.000, 2403.113, 28.876}, {8064597.500, 0.228, 19839.113, 11721.799}}ms
[t=00:01:37.696304][f=0003282]      thread=3 tasks=685 {sum,min,max,avg}{exec,wait}time={{19942.162, 0.001, 2391.280, 29.113}, {8059088.500, 0.370, 19789.375, 11765.093}}ms
[t=00:01:37.696316][f=0003282]      thread=4 tasks=687 {sum,min,max,avg}{exec,wait}time={{19943.139, 0.001, 2392.283, 29.029}, {8127873.500, 0.255, 19814.646, 11830.966}}ms
[t=00:01:37.696331][f=0003282]      thread=5 tasks=685 {sum,min,max,avg}{exec,wait}time={{19955.816, 0.000, 2401.330, 29.133}, {8103964.000, 0.534, 19899.150, 11830.604}}ms
[t=00:01:37.696339][f=0003282] [ThreadPool::SetThreadCount][2] workers=0
[t=00:01:37.696347][f=0003282] [SpringApp::Kill][2]
[t=00:01:37.696883][f=0003282] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:01:37.696896][f=0003282] [Game::KillLua][1] dtor=0 luaUI=000001fd139cbcf0
[t=00:01:37.696969][f=0003282] Start widgetHandler:Shutdown
[t=00:01:37.699930][f=0003282] Shutdown - SaveOrderList Complete
[t=00:01:37.701320][f=0003282] Writing last game win data
[t=00:01:37.706859][f=0003282] Shutdown - SaveConfigData Complete
[t=00:01:37.706882][f=0003282] Shutdown Widget - Chili Highlight
[t=00:01:37.706916][f=0003282] Shutdown Widget - Draw After Chili
[t=00:01:37.706925][f=0003282] Shutdown Widget - API Unit Tracker GL4
[t=00:01:37.706940][f=0003282] Shutdown Widget - EPIC Menu
[t=00:01:37.709551][f=0003282] Shutdown Widget - Depth of Field Shader
[t=00:01:37.709609][f=0003282] Shutdown Widget - Chili Widget Selector
[t=00:01:37.712076][f=0003282] Shutdown Widget - Chili Minimap
[t=00:01:37.712333][f=0003282] Shutdown Widget - Deferred rendering
[t=00:01:37.712354][f=0003282] SSAO: Deferred rendering disabled, disabling.
[t=00:01:37.731784][f=0003282] Shutdown Widget - Deferred rendering
[t=00:01:37.731816][f=0003282] SSAO: Deferred rendering disabled, disabling.
[t=00:01:37.733461][f=0003282] Shutdown Widget - Local Team Colors
[t=00:01:37.733540][f=0003282] Shutdown Widget - Display Keys 2
[t=00:01:37.733566][f=0003282] Shutdown Widget - Save Game Menu
[t=00:01:37.733581][f=0003282] Shutdown Widget - Highlight Model Api GL4
[t=00:01:37.733681][f=0003282] Shutdown Widget - Unit Icons
[t=00:01:37.733715][f=0003282] Shutdown Widget - Noises
[t=00:01:37.733725][f=0003282] Shutdown Widget - HealthBars
[t=00:01:37.735139][f=0003282] Shutdown Widget - Attrition Counter
[t=00:01:37.735389][f=0003282] Shutdown Widget - RoI Tracker
[t=00:01:37.735787][f=0003282] Shutdown Widget - BuildETA
[t=00:01:37.735820][f=0003282] Shutdown Widget - Selected Units GL4 2
[t=00:01:37.735846][f=0003282] Shutdown Widget - Win Counter
[t=00:01:37.735856][f=0003282] Shutdown Widget - EndGame APM stats
[t=00:01:37.735867][f=0003282] Shutdown Widget - Modular Comm Info
[t=00:01:37.735877][f=0003282] Shutdown Widget - Grab Input
[t=00:01:37.736061][f=0003282] Input grabbing is disabled!
[t=00:01:37.736072][f=0003282] Shutdown Widget - Stereo3D
[t=00:01:37.736178][f=0003282] Shutdown Widget - Decloak Tower Range
[t=00:01:37.736216][f=0003282] Shutdown Widget - State Reverse and Latency
[t=00:01:37.736226][f=0003282] Shutdown Widget - Showeco and Grid Drawer
[t=00:01:37.736244][f=0003282] Shutdown Widget - Point Tracker
[t=00:01:37.736256][f=0003282] Shutdown Widget - Music Player v2
[t=00:01:37.736419][f=0003282] Shutdown Widget - Missile Silo Range
[t=00:01:37.736443][f=0003282] Shutdown Widget - MinimapEvents
[t=00:01:37.736454][f=0003282] Shutdown Widget - Local Widgets Config
[t=00:01:37.736504][f=0003282] Shutdown Widget - Highlight Geos
[t=00:01:37.736520][f=0003282] Shutdown Widget - Defense Range Zero-K
[t=00:01:37.736535][f=0003282] Shutdown Widget - Darkening
[t=00:01:37.736552][f=0003282] Shutdown Widget - Context Menu
[t=00:01:37.736566][f=0003282] Shutdown Widget - Chili Spectator Panels
[t=00:01:37.736579][f=0003282] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:01:37.736597][f=0003282] Shutdown Widget - Chili Nuke Warning
[t=00:01:37.736610][f=0003282] Shutdown Widget - Chili EndGame Window
[t=00:01:37.736629][f=0003282] Shutdown Widget - Chili Economy Panel Default
[t=00:01:37.736642][f=0003282] Shutdown Widget - CameraShake
[t=00:01:37.736653][f=0003282] Shutdown Widget - Chili Space Waster
[t=00:01:37.736754][f=0003282] Shutdown Widget - Reclaim Field Highlight
[t=00:01:37.736767][f=0003282] Shutdown Widget - Attack AoE
[t=00:01:37.736779][f=0003282] Shutdown Widget - Selection Send
[t=00:01:37.736810][f=0003282] Shutdown Widget - Highlight Unit GL4 v2
[t=00:01:37.736822][f=0003282] Shutdown Widget - Precipitation
[t=00:01:37.736862][f=0003282] Shutdown Widget - LupsManager
[t=00:01:37.736882][f=0003282] Shutdown Widget - Newton Firezone
[t=00:01:37.736905][f=0003282] Shutdown Widget - Chili Pro Console
[t=00:01:37.737440][f=0003282] Shutdown Widget - Persistent Build Height
[t=00:01:37.737455][f=0003282] Shutdown Widget - Lasso Terraform GUI
[t=00:01:37.737466][f=0003282] Shutdown Widget - Lups
[t=00:01:37.737895][f=0003282] Shutdown Widget - Chili Framework
[t=00:01:37.737917][f=0003282] Shutdown Widget - Mex Placement Handler
[t=00:01:37.737954][f=0003282] Shutdown Widget - Custom Markers
[t=00:01:37.737974][f=0003282] Shutdown Widget - Chili Core Selector
[t=00:01:37.738078][f=0003282] Shutdown Widget - Select Keys
[t=00:01:37.738099][f=0003282] Shutdown Widget - Combo Overhead/Free Camera (experimental)
[t=00:01:37.738116][f=0003282] Switching to Overhead (TA) style camera
[t=00:01:37.770562][f=0003282] Shutdown Widget - Pause Screen
[t=00:01:37.771201][f=0003282] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:01:37.771443][f=0003282] Shutdown Widget - Bloom Shader Deferred
[t=00:01:37.772018][f=0003282] Shutdown Widget - Chili Gesture Menu
[t=00:01:37.772046][f=0003282] Shutdown Widget - Text To Speech Control
[t=00:01:37.772058][f=0003282] Shutdown Widget - Layout Handler
[t=00:01:37.772071][f=0003282] End widgetHandler:Shutdown
[t=00:01:37.891196][f=0003282] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 8765069, 0.0} allocedSize{int+, int-, ext}={0, 0, 2173749906}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0727}
[t=00:01:37.894024][f=0003282] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:01:37.894042][f=0003282] [Game::KillLua][3] dtor=0 luaRules=000001fc80c8e210
[t=00:01:37.894088][f=0003282] Start gadgetHandler:Shutdown
[t=00:01:37.894098][f=0003282] Shutdown - Notice
[t=00:01:37.894105][f=0003282] FUTURE WARS GAME OVER.
[t=00:01:37.894113][f=0003282] Shutdown - Resource Setup
[t=00:01:37.894146][f=0003282] Shutdown - StartSetup
[t=00:01:37.894155][f=0003282] Shutdown - UnitMorph
[t=00:01:37.894293][f=0003282] Shutdown - Carrier Drones
[t=00:01:37.894303][f=0003282] Shutdown - Missile Silo Controller
[t=00:01:37.894312][f=0003282] Shutdown - Modular Comm Info
[t=00:01:37.894321][f=0003282] Shutdown - Terrain Texture Handler
[t=00:01:37.894332][f=0003282] Shutdown - UnitCloakShield
[t=00:01:37.894376][f=0003282] Shutdown - Starlight Handler
[t=00:01:37.894387][f=0003282] End gadgetHandler:Shutdown
[t=00:01:37.945809][f=0003282] Start gadgetHandler:Shutdown
[t=00:01:37.945833][f=0003282] Shutdown - UnitMorph
[t=00:01:37.945867][f=0003282] Shutdown - Teleport Throw
[t=00:01:37.945877][f=0003282] Shutdown - Commander Skin Renderer
[t=00:01:37.946102][f=0003282] Shutdown - Missile fired callins
[t=00:01:37.946119][f=0003282] Shutdown - Modular Comm Info
[t=00:01:37.946127][f=0003282] Shutdown - Retreat Command
[t=00:01:37.946140][f=0003282] Shutdown - Shockwaves
[t=00:01:37.946166][f=0003282] Shutdown - Unit tint API
[t=00:01:37.946189][f=0003282] Shutdown - Unit glow API
[t=00:01:37.946207][f=0003282] Shutdown - UnitCloakShield
[t=00:01:37.946233][f=0003282] Shutdown - Lups Cloak FX
[t=00:01:37.946243][f=0003282] Shutdown - Lups
[t=00:01:37.947124][f=0003282] Shutdown - Lups Shield
[t=00:01:37.947166][f=0003282] End gadgetHandler:Shutdown
[t=00:01:38.002959][f=0003282] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 133, 0.0} allocedSize{int+, int-, ext}={0, 0, 17228}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0301}
[t=00:01:38.004489][f=0003282] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:01:38.004577][f=0003282] [Game::KillLua][4] dtor=0
[t=00:01:38.004589][f=0003282] [Game::KillLua][5] dtor=0
[t=00:01:38.017688][f=0003282] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:01:38.044261][f=0003282] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:01:38.044563][f=0003282] [Sound] [Sound::UpdateThread][3] #sources=32 #items=30
[t=00:01:38.044806][f=0003282] [Sound] [Sound::UpdateThread][4] ctx=000001fcdceb4630 dev=000001fcdcfe78f0
[t=00:01:38.047076][f=0003282] [Sound] [Sound::UpdateThread][5] ctx=000001fcdceb4630 dev=000001fcdcfe78f0
[t=00:01:38.047091][f=0003282] [Sound] [Sound::Cleanup][alcDestroyContext(000001fcdceb4630)]
[t=00:01:38.050722][f=0003282] [Sound] [Sound::Cleanup][alcCloseDevice(000001fcdcfe78f0)]
[t=00:01:38.056334][f=0003282] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:01:38.082537][f=0003282] [Sound] [Sound::UpdateThread][6]
[t=00:01:38.083527][f=0003282] [Game::~CGame][1]
[t=00:01:38.083543][f=0003282] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:01:38.083551][f=0003282] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:01:38.083572][f=0003282] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:01:38.083582][f=0003282] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:01:38.083590][f=0003282] [Game::KillLua][4] dtor=1
[t=00:01:38.083599][f=0003282] [Game::KillLua][5] dtor=1
[t=00:01:38.083749][f=0003282] [Game::KillMisc][1]
[t=00:01:38.083756][f=0003282] [Game::KillMisc][2]
[t=00:01:38.083990][f=0003282] [Game::KillMisc][3]
[t=00:01:38.084387][f=0003282] [Game::KillRendering][1]
[t=00:01:38.094630][f=0003282] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:01:38.161259][f=0003282] [3DOParser::Kill] allocated 29 pieces
[t=00:01:38.163780][f=0003282] [S3OParser::Kill] allocated 5445 pieces
[t=00:01:38.164478][f=0003282] [AssParser::Kill] allocated 1663 pieces
[t=00:01:38.417043][f=0003282] [Game::KillInterface][1]
[t=00:01:38.418212][f=0003282] [Game::KillInterface][2]
[t=00:01:38.419739][f=0003282] [Game::KillSimulation][1]
[t=00:01:38.419929][f=0003282] [Game::KillSimulation][2]
[t=00:01:38.499184][f=0003282] [CCollisionHandler] dis-/continuous tests: 0/38135
[t=00:01:38.499246][f=0003282] [Game::KillSimulation][3]
[t=00:01:38.502050][f=0003282] [~CPathCache(36x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:38.502368][f=0003282] [~CPathCache(36x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:38.502500][f=0003282] [~CPathCache(72x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:38.502616][f=0003282] [~CPathCache(72x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:38.504320][f=0003282] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:01:38.518346][f=0003282] [LosHandler::Kill] raycast instance cache-{hits,misses}={3,149}; shared=1%; cached=1%
[t=00:01:38.537485][f=0003282] [Game::KillSimulation][4]
[t=00:01:38.856171][f=0003282] [CommonDefHandler::KillStatic] 7204 sound-set data items added
[t=00:01:38.856222][f=0003282] [Game::~CGame][2]
[t=00:01:38.856232][f=0003282] [Game::~CGame][3]
[t=00:01:38.857214][f=0003282] [SpringApp::Kill][3]
[t=00:01:38.857362][f=0003282] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    37355 bytes sent  
    75964 bytes recv'd

[t=00:01:38.874846][f=0003282] Kill: client disconnecting...
[t=00:01:40.879827][f=0003282] CloseConnection: client connection closed
[t=00:01:40.879909][f=0003282] [SpringApp::Kill][4] font=000001fc9d1d9740
[t=00:01:40.883779][f=0003282] [SpringApp::Kill][5]
[t=00:01:40.894181][f=0003282] [SpringApp::Kill][6]
[t=00:01:40.894316] [SpringApp::Kill][7]
[t=00:01:40.894360] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:40.894369] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {192, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:40.894376] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:01:40.894388] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:40.894397] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {88, 65536, 65536}, EBO = {132, 262144, 262144}
[t=00:01:40.894404] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:40.894428] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {64, 1048576, 1048576}, EBO = {96, 2097152, 2097152}
[t=00:01:40.894436] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {18708, 1048576, 1048576}, EBO = {28062, 2097152, 2097152}
[t=00:01:40.894442] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:01:40.894451] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:40.894461] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:40.894471] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1216, 1048576, 1048576}, EBO = {1824, 2097152, 2097152}
[t=00:01:40.894478] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {96, 1048576, 1048576}, EBO = {144, 2097152, 2097152}
[t=00:01:41.182350] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:01:41.182363] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:01:41.182368] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:01:41.182372] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:01:41.186925] [VFS] [SpringVFS::DeleteArchives<this=000001fcdce98380>]
[t=00:01:41.186950] [VFS] [SpringVFS::DeleteArchives<this=000001fcdce98380>(section=0)] #archives[section]=2 #files[section]=9120
[t=00:01:41.186972] [VFS]   archive=C:\SteamLibrary\steamapps\common\Zero-K\games\FutureWars 0.40.20.sdz (000001fcdceceba0)
[t=00:01:41.187510] [VFS]   archive=C:\SteamLibrary\steamapps\common\Zero-K\packages\7dd18b567cbe8a90f6b78fab775dbada.sdp (000001fcdce79d70)
[t=00:01:41.187655] [~CPoolArchive] archiveFile="C:\SteamLibrary\steamapps\common\Zero-K\packages\7dd18b567cbe8a90f6b78fab775dbada.sdp" numZipFiles=8228 sumInflSize=971845kb sumReadTime=25858ms
[t=00:01:41.187672]     file="objects3d/pw_dropdepot_dead.dae.lua" indx=5683 inflSize=0kb readTime=309ms
[t=00:01:41.187693]     file="objects3d/pw_estorage_dead.dae" indx=5694 inflSize=113kb readTime=82ms
[t=00:01:41.187702]     file="objects3d/plate_cloak_dead.s3o" indx=5651 inflSize=44kb readTime=60ms
[t=00:01:41.187710]     file="objects3d/pw_wormhole_dead.dae.lua" indx=5740 inflSize=0kb readTime=59ms
[t=00:01:41.187721]     file="objects3d/shipassault_dead.s3o" indx=5778 inflSize=61kb readTime=52ms
[t=00:01:41.187728]     file="objects3d/plate_jump_dead.s3o" indx=5657 inflSize=71kb readTime=50ms
[t=00:01:41.187740]     file="unittextures/wreck.dds" indx=8198 inflSize=341kb readTime=50ms
[t=00:01:41.187747]     file="objects3d/pw_artefact_dead.dae.lua" indx=5679 inflSize=0kb readTime=50ms
[t=00:01:41.187754]     file="unittextures/antinuke2.dds" indx=7341 inflSize=1365kb readTime=49ms
[t=00:01:41.187759]     file="objects3d/plate_veh_dead.s3o" indx=5669 inflSize=54kb readTime=49ms
[t=00:01:41.189766] [VFS] [SpringVFS::DeleteArchives<this=000001fcdce98380>(section=1)] #archives[section]=1 #files[section]=30
[t=00:01:41.189832] [VFS]   archive=C:\SteamLibrary\steamapps\common\Zero-K\maps\SiberianDivide 1.1.sd7 (000001fcdcf38580)
[t=00:01:41.190155] [VFS] [SpringVFS::DeleteArchives<this=000001fcdce98380>(section=2)] #archives[section]=3 #files[section]=327
[t=00:01:41.190168] [VFS]   archive=C:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000001fcdcece0a0)
[t=00:01:41.190236] [VFS]   archive=C:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000001fcdcece620)
[t=00:01:41.190294] [VFS]   archive=C:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001fcdcece570)
[t=00:01:41.190418] [VFS] [SpringVFS::DeleteArchives<this=000001fcdce98380>(section=3)] #archives[section]=0 #files[section]=0
[t=00:01:41.190431] [VFS] [SpringVFS::DeleteArchives<this=000001fcdce98380>(section=4)] #archives[section]=0 #files[section]=7362
[t=00:01:41.190507] [VFS] [SpringVFS::DeleteArchives<this=000001fcdce98380>(section=5)] #archives[section]=0 #files[section]=0
[t=00:01:41.190530] [VFS] [SpringVFS::DeleteArchives<this=000001fcdce98380>(section=6)] #archives[section]=0 #files[section]=0
[t=00:01:41.190540] [VFS] [SpringVFS::DeleteArchives<this=000001fcdce98380>(section=7)] #archives[section]=0 #files[section]=0
[t=00:01:41.190548] [VFS] [SpringVFS::DeleteArchives<this=000001fcdce98380>(section=8)] #archives[section]=0 #files[section]=0
[t=00:01:41.191513] [SpringApp::Kill][8]
[t=00:01:41.191534] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:01:41.191583] [WatchDog::Uninstall][1] hangDetectorThread=00007ff61c5b7430 (joinable=1)
[t=00:01:41.191590] [WatchDog::Uninstall][2]
[t=00:01:41.387401] [WatchDog::Uninstall][3]
[t=00:01:41.387425] [SpringApp::Kill][9]