ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #118151

Open Chobbyla opened 2 hours ago

Chobbyla commented 2 hours ago

infolog_full.txt (truncated):

[t=00:00:00.000161] Using writeable configuration source: "F:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.024332] LogOutput initialized. Logging to F:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
Failed rotating the log file
[t=00:00:00.024609] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.024657]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.024686]   
[t=00:00:00.024698]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.024710]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.024721]   Use "none" to disable the default log sections.
[t=00:00:00.024739] ============== </Log Sections> ==============

[t=00:00:00.024751] ============== <User Config> ==============
[t=00:00:00.024875]   AllowDeferredMapRendering = 1
[t=00:00:00.024886]   AllowDeferredModelRendering = 1
[t=00:00:00.024895]   AnimationMT = 0
[t=00:00:00.024923]   BumpWaterAnisotropy = 2
[t=00:00:00.024934]   BumpWaterBlurReflection = 1
[t=00:00:00.024943]   BumpWaterDepthBits = 32
[t=00:00:00.024951]   BumpWaterReflection = 2
[t=00:00:00.024969]   BumpWaterTexSizeReflection = 256
[t=00:00:00.024979]   CamFreeScrollSpeed = 50
[t=00:00:00.024989]   CamMode = 1
[t=00:00:00.025000]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.025009]   EdgeMoveDynamic = 0
[t=00:00:00.025018]   EdgeMoveWidth = 0.003
[t=00:00:00.025027]   FPSFOV = 90
[t=00:00:00.025035]   FPSScrollSpeed = 50
[t=00:00:00.025044]   FontSize = 18
[t=00:00:00.025053]   GrassDetail = 0
[t=00:00:00.025062]   GroundDecals = 5
[t=00:00:00.025070]   GroundDetail = 120
[t=00:00:00.025079]   HangTimeout = 30
[t=00:00:00.025095]   HardwareCursor = 1
[t=00:00:00.025105]   InitialNetworkTimeout = 0
[t=00:00:00.025115]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.025125]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.025135]   MSAALevel = 8
[t=00:00:00.025143]   MaxParticles = 25000
[t=00:00:00.025151]   MaxSounds = 32
[t=00:00:00.025160]   MaximumTransmissionUnit = 0
[t=00:00:00.025169]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.025179]   MiniMapMarker = 0
[t=00:00:00.025188]   MouseDragScrollThreshold = 0
[t=00:00:00.025205]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.025215]   OverheadScrollSpeed = 50
[t=00:00:00.025224]   ReconnectTimeout = 0
[t=00:00:00.025233]   RotOverheadScrollSpeed = 50
[t=00:00:00.025242]   RotateLogFiles = 1
[t=00:00:00.025254]   ShadowMapSize = 8192
[t=00:00:00.025263]   Shadows = 1
[t=00:00:00.025271]   ShowClock = 0
[t=00:00:00.025279]   SoftParticles = 2
[t=00:00:00.025291]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.025301]   UpdateBoundingVolumeMT = 0
[t=00:00:00.025318]   UpdateWeaponVectorsMT = 0
[t=00:00:00.025328]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.025337]   UseLuaMemPools = 0
[t=00:00:00.025346]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.025355]   VFSCacheArchiveFiles = 0
[t=00:00:00.025364]   VSync = 0
[t=00:00:00.025375]   Water = 4
[t=00:00:00.025386]   XResolution = 1920
[t=00:00:00.025414]   YResolution = 1080
[t=00:00:00.025443]   snd_volmaster = 83
[t=00:00:00.025481] ============== </User Config> ==============

[t=00:00:00.025541] ============== <User System> ==============
[t=00:00:00.025555]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.025570]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.025609]        Compiler Version: gcc-13.2.0
[t=00:00:00.025675]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.025744]         Hardware Config: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz; 32728MB RAM, 65496MB pagefile
[t=00:00:00.025757]        Binary Word Size: 64-bit (native)
[t=00:00:00.025777]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.025787]      Physical CPU Cores: 4
[t=00:00:00.025797]       Logical CPU Cores: 8
[t=00:00:00.025807] ============== </User System> ==============

[t=00:00:00.025824] Run: thread affinity ff
[t=00:00:00.026036] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.026047]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.026056]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.026064]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.026073]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.030135] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.030160] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.054297] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.084614]     Display (Generic PnP Monitor)=1 modes=74 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.084639]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.084653]         [ 5] 1768x992x24bpp@60Hz
[t=00:00:00.084679]         [ 9] 1680x1050x24bpp@60Hz
[t=00:00:00.084721]         [13] 1600x1024x24bpp@60Hz
[t=00:00:00.084737]         [17] 1600x900x24bpp@60Hz
[t=00:00:00.084767]         [21] 1440x1080x24bpp@60Hz
[t=00:00:00.084779]         [25] 1440x480x24bpp@60Hz
[t=00:00:00.084790]         [29] 1366x768x24bpp@60Hz
[t=00:00:00.084804]         [33] 1360x768x24bpp@60Hz
[t=00:00:00.084815]         [37] 1280x1024x24bpp@60Hz
[t=00:00:00.084828]         [41] 1280x960x24bpp@60Hz
[t=00:00:00.084845]         [45] 1280x800x24bpp@60Hz
[t=00:00:00.084861]         [49] 1280x768x24bpp@60Hz
[t=00:00:00.084887]         [53] 1280x720x24bpp@60Hz
[t=00:00:00.084899]         [55] 1176x664x24bpp@60Hz
[t=00:00:00.084911]         [57] 1152x864x24bpp@60Hz
[t=00:00:00.084927]         [61] 1024x768x24bpp@75Hz
[t=00:00:00.084940]         [64] 800x600x24bpp@75Hz
[t=00:00:00.084951]         [67] 720x576x24bpp@75Hz
[t=00:00:00.084962]         [70] 720x480x24bpp@60Hz
[t=00:00:00.084972]         [72] 640x480x24bpp@75Hz
[t=00:00:00.125757]     Display (Generic PnP Monitor)=2 modes=96 bounds={x=1920, y=0, w=1920, h=1080}
[t=00:00:00.125779]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.125816]         [ 7] 1768x992x24bpp@30Hz
[t=00:00:00.125830]         [ 9] 1680x1050x24bpp@60Hz
[t=00:00:00.125841]         [15] 1600x1024x24bpp@60Hz
[t=00:00:00.125853]         [21] 1600x900x24bpp@60Hz
[t=00:00:00.125864]         [27] 1440x1080x24bpp@60Hz
[t=00:00:00.125875]         [33] 1440x480x24bpp@60Hz
[t=00:00:00.125888]         [37] 1366x768x24bpp@60Hz
[t=00:00:00.125899]         [43] 1360x768x24bpp@60Hz
[t=00:00:00.125909]         [49] 1280x1024x24bpp@60Hz
[t=00:00:00.125921]         [55] 1280x960x24bpp@60Hz
[t=00:00:00.125934]         [61] 1280x800x24bpp@60Hz
[t=00:00:00.125958]         [67] 1280x768x24bpp@60Hz
[t=00:00:00.125974]         [73] 1280x720x24bpp@60Hz
[t=00:00:00.125990]         [75] 1176x664x24bpp@60Hz
[t=00:00:00.126005]         [77] 1152x864x24bpp@60Hz
[t=00:00:00.126021]         [83] 1024x768x24bpp@75Hz
[t=00:00:00.126032]         [86] 800x600x24bpp@75Hz
[t=00:00:00.126044]         [89] 720x576x24bpp@75Hz
[t=00:00:00.126055]         [92] 720x480x24bpp@60Hz
[t=00:00:00.126066]         [94] 640x480x24bpp@75Hz
[t=00:00:00.167573]     Display (Generic PnP Monitor)=3 modes=96 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.167704]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.167717]         [ 7] 1768x992x24bpp@30Hz
[t=00:00:00.167729]         [ 9] 1680x1050x24bpp@60Hz
[t=00:00:00.167741]         [15] 1600x1024x24bpp@60Hz
[t=00:00:00.167753]         [21] 1600x900x24bpp@60Hz
[t=00:00:00.167765]         [27] 1440x1080x24bpp@60Hz
[t=00:00:00.167777]         [33] 1440x480x24bpp@60Hz
[t=00:00:00.167788]         [37] 1366x768x24bpp@60Hz
[t=00:00:00.167799]         [43] 1360x768x24bpp@60Hz
[t=00:00:00.167810]         [49] 1280x1024x24bpp@60Hz
[t=00:00:00.167822]         [55] 1280x960x24bpp@60Hz
[t=00:00:00.167850]         [61] 1280x800x24bpp@60Hz
[t=00:00:00.167864]         [67] 1280x768x24bpp@60Hz
[t=00:00:00.167875]         [73] 1280x720x24bpp@60Hz
[t=00:00:00.167887]         [75] 1176x664x24bpp@60Hz
[t=00:00:00.167898]         [77] 1152x864x24bpp@60Hz
[t=00:00:00.167910]         [83] 1024x768x24bpp@75Hz
[t=00:00:00.167921]         [86] 800x600x24bpp@75Hz
[t=00:00:00.167932]         [89] 720x576x24bpp@75Hz
[t=00:00:00.167945]         [92] 720x480x24bpp@60Hz
[t=00:00:00.167956]         [94] 640x480x24bpp@75Hz
[t=00:00:00.879974] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.881045] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=3 winPos=<0,32> newRes=<1920,1080>
[t=00:00:00.881069] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=3 winPos=<0,32> newRes=<1920,1048>
[t=00:00:01.016376] [GR::LogVersionInfo]
[t=00:00:01.016405]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:01.016417]     GL version  : 4.6.0 NVIDIA 536.23
[t=00:00:01.016469]     GL vendor   : NVIDIA Corporation
[t=00:00:01.016490]     GL renderer : NVIDIA GeForce GTX 980 Ti/PCIe/SSE2
[t=00:00:01.016506]     GLSL version: 4.60 NVIDIA
[t=00:00:01.016520]     GLEW version: 2.1.0
[t=00:00:01.016533]     GPU memory  : 6144MB (total) / 4193MB (available)
[t=00:00:01.016572]     SDL swap-int: 1
[t=00:00:01.016585]     SDL driver  : windows
[t=00:00:01.016597]     
[t=00:00:01.016613]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:01.016629]     GLSL shader support       : 1
[t=00:00:01.016642]     GL4 support               : 1
[t=00:00:01.016668]     FBO extension support     : 1
[t=00:00:01.016693]     NVX GPU mem-info support  : 1
[t=00:00:01.016709]     ATI GPU mem-info support  : 0
[t=00:00:01.016745]     Texture clamping to edge  : 1
[t=00:00:01.016772]     NPOT-texture support      : 1 (1)
[t=00:00:01.016791]     S3TC/DXT1 texture support : 1/1
[t=00:00:01.016806]     texture query-LOD support : 1 (1)
[t=00:00:01.016818]     MSAA frame-buffer support : 1 (1)
[t=00:00:01.016830]     Z-buffer depth            : 32 (-)
[t=00:00:01.016861]     primitive-restart support : 1 (1)
[t=00:00:01.016874]     clip-space control support: 1 (1)
[t=00:00:01.016886]     seamless cube-map support : 1 (1)
[t=00:00:01.016900]     frag-depth layout support : 1 (1)
[t=00:00:01.016914]     persistent maps support   : 1 (1)
[t=00:00:01.016924]     explicit attribs location : 1 (1)
[t=00:00:01.016937]     multi draw indirect       : 1 (-)
[t=00:00:01.016950]     array textures            : 1 (-)
[t=00:00:01.016964]     buffer copy support       : 1 (-)
[t=00:00:01.016975]     indirect draw             : 1 (-)
[t=00:00:01.016998]     base instance             : 1 (-)
[t=00:00:01.017009]     
[t=00:00:01.017019]     max. FBO samples              : 32
[t=00:00:01.017036]     max. FS/program texture slots : 32/192
[t=00:00:01.017049]     max. texture size             : 16384
[t=00:00:01.017064]     max. texture anisotropy level : 16.000000
[t=00:00:01.017076]     max. vec4 varyings/attributes : 31/16
[t=00:00:01.017087]     max. draw-buffers             : 8
[t=00:00:01.017098]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:01.017121]     max. uniform buffer-bindings  : 84
[t=00:00:01.017134]     max. uniform block-size       : 64KB
[t=00:00:01.017145]     max. storage buffer-bindings  : 96
[t=00:00:01.017156]     max. storage block-size       : 2047MB
[t=00:00:01.017167]     
[t=00:00:01.017176]     enable AMD-hacks : 0
[t=00:00:01.017187]     compress MIP-maps: 0
[t=00:00:01.017304]     Number of compressed texture formats: 51
[t=00:00:01.017433]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:01.017546] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:01.018085] [GR::UpdateGLConfigs]
[t=00:00:01.018147] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:01.018162] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:01.019253] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:01.019276] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:01.019287] [GR::InitGLState]
[t=00:00:01.019398] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive)
[t=00:00:01.149815] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:01.155017] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 5ms
[t=00:00:01.155711] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:01.164925] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "F:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:01.164977] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:01.165859] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:01.167806] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "F:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:01.167827] [DataDirLocater::Check] Isolation Mode!
[t=00:00:01.167949] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: F:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:01.168051] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:01.208134] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:01.208849] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:01.210810] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:01.211076] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:01.280415] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 72ms
[t=00:00:01.280439] [VFS] [SpringVFS::ReserveArchives<this=0000025e4090ecf0>]
[t=00:00:01.281220] [VFS] [SpringVFS::AddArchive<this=0000025e4090ecf0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.289553] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000025e4090ecf0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:01.289595] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.542362] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1)
[t=00:00:01.544283] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:01.546548] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:01.548482] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:01.558912] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:01.559203] [Threading] Main thread CPU affinity mask set: 0xf8
[t=00:00:01.559799][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:01.560471][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.6ms)
[t=00:00:01.562535][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:01.562576][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:01.562615][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:01.562712][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:01.607344][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.607374][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "E390i-B1E-working (2- NVIDIA High Definition Audio)"
[t=00:00:01.607390][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Headphones (Oculus Virtual Audio Device)"
[t=00:00:01.607408][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "E390i-B1E (2- NVIDIA High Definition Audio)"
[t=00:00:01.607433][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Speakers (Steam Streaming Speakers)"
[t=00:00:01.607448][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "4" "Speakers (Bigscreen Audio Stream 1.2)"
[t=00:00:01.607469][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "5" "Speakers (Steam Streaming Microphone)"
[t=00:00:01.607486][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.642879][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.648773][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000025e40974520(default) context=0000025e40a02d80  numChannels=2 frameSize=8
[t=00:00:01.648804][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.648825][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.648841][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.648859][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.648921][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.648975][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.649004][f=-000001] [Sound]   Devices:
[t=00:00:01.663217][f=-000001] [Sound]     [OpenAL Soft on E390i-B1E (2- NVIDIA High Definition Audio)]
[t=00:00:01.663299][f=-000001] [Sound]     [OpenAL Soft on E390i-B1E-working (2- NVIDIA High Definition Audio)]
[t=00:00:01.663320][f=-000001] [Sound]     [OpenAL Soft on Headphones (Oculus Virtual Audio Device)]
[t=00:00:01.663336][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Speakers)]
[t=00:00:01.663353][f=-000001] [Sound]     [OpenAL Soft on Speakers (Bigscreen Audio Stream 1.2)]
[t=00:00:01.663380][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Microphone)]
[t=00:00:01.663442][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.663458][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.665574][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.665603][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.668188][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 108ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: F:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 457270 MB
[t=00:00:01.671495][f=-000001] [StartScript] Loading StartScript from: F:\SteamLibrary\steamapps\common\Zero-K\_script.txt
[t=00:00:01.672676][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8478
[t=00:00:01.675569][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8478 using name VR2
[t=00:00:01.882020][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "FolsomDamCoreV0.95" (loaded=0 cached=0)
[t=00:00:01.885030][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025e4090ecf0>(arName="FolsomDamCoreV0.95", overwrite=false)] section=1 cached=0
[t=00:00:01.886611][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025e4090ecf0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.887943][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.9.1" (loaded=0 cached=0)
[t=00:00:01.889612][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025e4090ecf0>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0
[t=00:00:02.028450][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025e4090ecf0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:02.029041][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025e4090ecf0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:02.873776][f=-000001] [CAS::GASCB] Archive file="folsomdamcorev0.95.sd7" cs="776a28bd45ff88d64b09590173fa9f29ee6ad3ac52db16c5674918b5160bdc10991843d3003d11e72d6c413a3ce537cab5a32a575b980eb35152bb39bebd1e37"
[t=00:00:02.874103][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:02.874187][f=-000001] Warning: [PreGame::GameDataReceived] Archive FolsomDamCoreV0.95 (checksum b59f4be2f079bbfe60780236054c7fc437526265af05e1e52227b33c321291f9e1c095d6c6c23504cc5aa518289611b9b3a6ac8efcb47ea5280a24ea8d4bb48d) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:02.876067][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:02.876228][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:02.876368][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:02.876441][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:15.590434][f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[t=00:00:15.590908][f=-000001] EndGame Graph disabled
[t=00:00:15.611159][f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[t=00:00:15.611515][f=-000001] [i18n] Warning: "advice_add_energy" is not translated in de
[t=00:00:15.611650][f=-000001] [i18n] Warning: "resbar_storage" is not translated in de
[t=00:00:15.611716][f=-000001] [i18n] Warning: "advice_expand_both" is not translated in de
[t=00:00:15.611811][f=-000001] [i18n] Warning: "advie_add_metal" is not translated in de
[t=00:00:15.611862][f=-000001] [i18n] Warning: "resbar_economy_advice" is not translated in de
[t=00:00:15.611978][f=-000001] [i18n] Warning: "resbar_income" is not translated in de
[t=00:00:15.612034][f=-000001] [i18n] Warning: "resbar_expenses" is not translated in de
[t=00:00:15.627612][f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[t=00:00:15.628490][f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[t=00:00:15.628752][f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[t=00:00:15.629303][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=00:00:15.629706][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=00:00:15.630088][f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[t=00:00:15.630348][f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[t=00:00:15.631262][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=00:00:15.631867][f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[t=00:00:15.636525][f=-000001] [i18n] Warning: "startup_commenu_open" is not translated in de
[t=00:00:15.637223][f=-000001] [i18n] Warning: "startup_commenu_title" is not translated in de
[t=00:00:15.641334][f=-000001] [i18n] Warning: "startup_commenu_close" is not translated in de
[t=00:00:15.642736][f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[t=00:00:15.643246][f=-000001] Loaded widget:  Music Player v2     <snd_music2.lua>
[t=00:00:15.643607][f=-000001] Loaded widget:  Select Com at start  <init_start_point_remover.lua>
[t=00:00:15.643994][f=-000001] Loaded widget:  State Reverse and Latency  <cmd_state_reverse_toggle.lua>
[t=00:00:15.644359][f=-000001] Loaded widget:  Hold Ctrl during placement to morph  <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:00:15.644684][f=-000001] Loaded widget:  Missile Impact Points  <gui_missile_impacts.lua>
[t=00:00:15.644921][f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[t=00:00:15.645759][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:15.645980][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:15.646603][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:15.646812][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:15.647195][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:15.647478][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:15.670341][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:15.672059][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:15.672340][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:15.672967][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:15.673230][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:15.796010][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:15.797243][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:15.797485][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:15.797890][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:15.798529][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:15.798980][f=-000001] IsIsland, <function>, false
[t=00:00:15.805758][f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[t=00:00:15.806219][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:15.806594][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:15.806989][f=-000001] [i18n] Warning: "buildingstarter_option_hotkey" is not translated in de
[t=00:00:15.807155][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:15.808801][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:15.809357][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:15.809661][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:15.810043][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:15.810286][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:15.810500][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:15.811042][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:15.811339][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:15.811363][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:15.811385][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:15.811481][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:15.811772][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:15.812037][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:15.812461][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:15.812822][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:15.813105][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:15.816143][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:15.816909][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:15.826204][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:15.833312][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:15.833786][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:15.834232][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:15.834927][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:15.837418][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:15.837975][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:15.838536][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:15.841777][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:15.842178][f=-000001] Mex Placement Initialised with 5 spots.
[t=00:00:15.842773][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:15.865828][f=-000001] Loaded widget:  Combo Overhead/Free Camera (experimental)  <camera_cofc.lua>
[t=00:00:15.866889][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:15.867596][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:15.868540][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:15.868901][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:15.870091][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:15.870368][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:15.873053][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:15.878292][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:15.878660][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:15.881485][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:15.890895][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:15.891708][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:15.892019][f=-000001] SetSunLighting
[t=00:00:15.892464][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:15.892669][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:15.892981][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:15.896337][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:15.896680][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:15.896699][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:15.898332][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:15.907109][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:15.907467][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:15.908792][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:15.912567][f=-000001] Writing last game win data
[t=00:00:15.917882][f=-000001] LuaUI v0.3
[t=00:00:16.046204][f=-000001] [Game::Load][7] globalQuit=1 forcedQuit=0
[t=00:00:16.129603][f=-000001] [Game::Load][8] globalQuit=1 forcedQuit=0
[t=00:00:16.144619][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:16.145988][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:16.146065][f=-000001] [EOH::CreateSkirmishAI(id=1)]
[t=00:00:16.146142][f=-000001] [AIWrapper::PreInit][AI=1 team=2] creating callbacks
[t=00:00:16.149778][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.15
[t=00:00:16.161559][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules!
[t=00:00:16.162084][f=-000001] Skirmish AI <Circuit Brutal-stable>: Loading the Terrain-Map ...
[t=00:00:16.162134][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Water Damage: 0.000000
[t=00:00:16.162475][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Sector-Map Block Size: 32
[t=00:00:16.162499][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Sector-Map Size: 10240 (x160, z64)
[t=00:00:16.165759][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Determining Usable Terrain for all units ...
[t=00:00:16.172146][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Map Land Percent: 80.80%
[t=00:00:16.172191][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Water is a void: false
[t=00:00:16.172203][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Water is harmful: false
[t=00:00:16.172214][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Minimum Elevation: -125.11
[t=00:00:16.172225][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Maximum Elevation: 326.22
[t=00:00:16.172254][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)    Is buildable across 79.570312% of the map. (used by 33 unit-defs)
[t=00:00:16.172280][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=00:00:16.172307][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[t=00:00:16.172346][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)   Is buildable across 15.957031% of the map. (used by 2 unit-defs)
[t=00:00:16.172373][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)   Is buildable across 16.445312% of the map. (used by 1 unit-defs)
[t=00:00:16.176463][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(0.41))   Move-Data used:'akbot4'     Has 5 Map-Area(s) occupying 75.66% of the map. (used by 354 unit-defs)
[t=00:00:16.177301][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)     Max Slope=(1.00))   Move-Data used:'boat5'      Has 4 Map-Area(s) occupying 15.96% of the map. (used by 6 unit-defs)
[t=00:00:16.180655][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.41))   Move-Data used:'kbot4'      Has 7 Map-Area(s) occupying 59.89% of the map. (used by 32 unit-defs)
[t=00:00:16.184899][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.41))   Move-Data used:'bhover5'    Has 5 Map-Area(s) occupying 76.28% of the map. (used by 5 unit-defs)
[t=00:00:16.190838][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:16.195811][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 81.97% of the map. (used by 10 unit-defs)
[t=00:00:16.200654][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 81.15% of the map. (used by 4 unit-defs)
[t=00:00:16.204551][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.11))   Move-Data used:'hover3'     Has 7 Map-Area(s) occupying 72.89% of the map. (used by 13 unit-defs)
[t=00:00:16.207735][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(0.41))   Move-Data used:'skbot2'     Has 9 Map-Area(s) occupying 59.13% of the map. (used by 3 unit-defs)
[t=00:00:16.208585][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)      Max Slope=(1.00))   Move-Data used:'boat4'      Has 4 Map-Area(s) occupying 17.15% of the map. (used by 8 unit-defs)
[t=00:00:16.211573][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.11))   Move-Data used:'tank4'      Has 7 Map-Area(s) occupying 56.48% of the map. (used by 21 unit-defs)
[t=00:00:16.290773][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/FolsomDamCoreV0.95.json)
[t=00:00:16.291265][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json
[t=00:00:16.293822][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json
[t=00:00:16.294351][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json
[t=00:00:16.295508][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json
[t=00:00:16.296781][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json
[t=00:00:16.297164][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json
[t=00:00:16.301052][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json
[t=00:00:16.311755][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.15 (1) Initialized!
[t=00:00:16.312472][f=-000001] [AIWrapper::SendUnitEvents][AI=1 team=2] numUnits=0
[t=00:00:16.312489][f=-000001] [EOH::CreateSkirmishAI(id=2)]
[t=00:00:16.312508][f=-000001] [AIWrapper::PreInit][AI=2 team=3] creating callbacks
[t=00:00:16.312833][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.15
[t=00:00:16.321059][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules!
[t=00:00:16.361254][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/FolsomDamCoreV0.95.json)
[t=00:00:16.361584][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json
[t=00:00:16.363729][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json
[t=00:00:16.364105][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json
[t=00:00:16.364928][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json
[t=00:00:16.366456][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json
[t=00:00:16.366861][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json
[t=00:00:16.370484][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json
[t=00:00:16.376061][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.15 (2) Initialized!
[t=00:00:16.376471][f=-000001] [AIWrapper::SendUnitEvents][AI=2 team=3] numUnits=0
[t=00:00:16.376495][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 246ms
[t=00:00:16.389972][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 13822, 0.0} allocedSize{int+, int-, ext}={0, 0, 2192950}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0292}
[t=00:00:16.393797][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=00:00:16.393822][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0)
[t=00:00:16.405595][f=-000001]  [async=0] threads=4 tasks=144 {sum,avg}{exec,wait}time={{1209.337, 8.398}, {2.629, 0.018}}ms
[t=00:00:16.405649][f=-000001]      thread=1 tasks=48 {sum,min,max,avg}{exec,wait}time={{404.412, 1.776, 153.865, 8.425}, {0.090, 0.000, 0.037, 0.002}}ms
[t=00:00:16.405674][f=-000001]      thread=2 tasks=48 {sum,min,max,avg}{exec,wait}time={{403.836, 1.972, 153.614, 8.413}, {1.210, 0.001, 1.008, 0.025}}ms
[t=00:00:16.405718][f=-000001]      thread=3 tasks=48 {sum,min,max,avg}{exec,wait}time={{401.090, 1.389, 153.749, 8.356}, {1.330, 0.001, 1.008, 0.028}}ms
[t=00:00:16.405750][f=-000001]  [async=1] threads=4 tasks=1884 {sum,avg}{exec,wait}time={{20341.924, 10.797}, {8217836.000, 4361.909}}ms
[t=00:00:16.405796][f=-000001]      thread=1 tasks=627 {sum,min,max,avg}{exec,wait}time={{6953.431, 0.001, 791.844, 11.090}, {2775026.500, 2.790, 6151.978, 4425.879}}ms
[t=00:00:16.405829][f=-000001]      thread=2 tasks=628 {sum,min,max,avg}{exec,wait}time={{6723.399, 0.001, 817.792, 10.706}, {2743400.250, 1.471, 6060.720, 4368.472}}ms
[t=00:00:16.405859][f=-000001]      thread=3 tasks=629 {sum,min,max,avg}{exec,wait}time={{6665.095, 0.000, 742.929, 10.596}, {2699409.250, 0.088, 5976.637, 4291.589}}ms
[t=00:00:16.405879][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:16.405905][f=-000001] [SpringApp::Kill][2]
[t=00:00:16.406786][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:00:16.406802][f=-000001] [Game::KillLua][1] dtor=0 luaUI=0000025f35540950
[t=00:00:16.406895][f=-000001] Start widgetHandler:Shutdown
[t=00:00:16.409656][f=-000001] Shutdown - SaveOrderList Complete
[t=00:00:16.410564][f=-000001] Writing last game win data
[t=00:00:16.415759][f=-000001] Shutdown - SaveConfigData Complete
[t=00:00:16.415787][f=-000001] Shutdown Widget - Chili Highlight
[t=00:00:16.415804][f=-000001] Shutdown Widget - Deferred rendering GL4
[t=00:00:16.415884][f=-000001] Shutdown Widget - Draw After Chili
[t=00:00:16.415910][f=-000001] Shutdown Widget - API Unit Tracker GL4
[t=00:00:16.415934][f=-000001] Shutdown Widget - EPIC Menu
[t=00:00:16.417364][f=-000001] Shutdown Widget - Depth of Field Shader
[t=00:00:16.417382][f=-000001] Shutdown Widget - Chili Widget Selector
[t=00:00:16.418543][f=-000001] Shutdown Widget - Chili Minimap
[t=00:00:16.418659][f=-000001] Shutdown Widget - Deferred rendering
[t=00:00:16.418672][f=-000001] SSAO: Deferred rendering disabled, disabling.
[t=00:00:16.421011][f=-000001] Shutdown Widget - Deferred rendering
[t=00:00:16.421029][f=-000001] SSAO: Deferred rendering disabled, disabling.
[t=00:00:16.422247][f=-000001] Shutdown Widget - Local Team Colors
[t=00:00:16.422267][f=-000001] Shutdown Widget - Display Keys 2
[t=00:00:16.422305][f=-000001] Shutdown Widget - Save Game Menu
[t=00:00:16.422360][f=-000001] Shutdown Widget - Highlight Model Api GL4
[t=00:00:16.422392][f=-000001] Shutdown Widget - Unit Icons
[t=00:00:16.422414][f=-000001] Shutdown Widget - Noises
[t=00:00:16.422434][f=-000001] Shutdown Widget - HealthBars
[t=00:00:16.424980][f=-000001] Shutdown Widget - BuildETA
[t=00:00:16.425000][f=-000001] Shutdown Widget - Chili Chicken Panel
[t=00:00:16.425033][f=-000001] Shutdown Widget - Selected Units GL4 2
[t=00:00:16.425053][f=-000001] Shutdown Widget - Win Counter
[t=00:00:16.425081][f=-000001] Shutdown Widget - EndGame APM stats
[t=00:00:16.426466][f=-000001] Shutdown Widget - Initial Queue ZK
[t=00:00:16.426483][f=-000001] Shutdown Widget - Modular Comm Info
[t=00:00:16.426494][f=-000001] Shutdown Widget - Transport AI
[t=00:00:16.426505][f=-000001] Shutdown Widget - Defense Range Zero-K
[t=00:00:16.426516][f=-000001] Shutdown Widget - Stereo3D
[t=00:00:16.426530][f=-000001] Shutdown Widget - Showeco and Grid Drawer
[t=00:00:16.426544][f=-000001] Shutdown Widget - Point Tracker
[t=00:00:16.426566][f=-000001] Shutdown Widget - Missile Silo Range
[t=00:00:16.426579][f=-000001] Shutdown Widget - MinimapEvents
[t=00:00:16.426589][f=-000001] Shutdown Widget - Local Widgets Config
[t=00:00:16.426606][f=-000001] Shutdown Widget - Highlight Geos
[t=00:00:16.426618][f=-000001] Shutdown Widget - Grab Input
[t=00:00:16.426632][f=-000001] Shutdown Widget - Darkening
[t=00:00:16.426649][f=-000001] Shutdown Widget - Context Menu
[t=00:00:16.426660][f=-000001] Shutdown Widget - Chili Spectator Panels
[t=00:00:16.426678][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:00:16.426696][f=-000001] Shutdown Widget - Chili Nuke Warning
[t=00:00:16.426721][f=-000001] Shutdown Widget - Chili EndGame Window
[t=00:00:16.426748][f=-000001] Shutdown Widget - Chili Economy Panel Default
[t=00:00:16.426864][f=-000001] Shutdown Widget - CameraShake
[t=00:00:16.426877][f=-000001] Shutdown Widget - Attack Warning
[t=00:00:16.426890][f=-000001] Shutdown Widget - Startup Info and Selector
[t=00:00:16.427031][f=-000001] Shutdown Widget - Music Player v2
[t=00:00:16.427044][f=-000001] Shutdown Widget - State Reverse and Latency
[t=00:00:16.427054][f=-000001] Shutdown Widget - Attack AoE
[t=00:00:16.427066][f=-000001] Shutdown Widget - Map Edge Extension
[t=00:00:16.427077][f=-000001] Shutdown Widget - Selection Send
[t=00:00:16.427089][f=-000001] Shutdown Widget - Highlight Unit GL4 v2
[t=00:00:16.427100][f=-000001] Shutdown Widget - LupsManager
[t=00:00:16.427111][f=-000001] Shutdown Widget - Receive Units Indicator
[t=00:00:16.427128][f=-000001] Shutdown Widget - Newton Firezone
[t=00:00:16.427139][f=-000001] Shutdown Widget - Chili Pro Console
[t=00:00:16.427225][f=-000001] Shutdown Widget - Persistent Build Height
[t=00:00:16.427238][f=-000001] Shutdown Widget - Lasso Terraform GUI
[t=00:00:16.427248][f=-000001] Shutdown Widget - Lups
[t=00:00:16.427296][f=-000001] Shutdown Widget - Chili Framework
[t=00:00:16.427309][f=-000001] Shutdown Widget - Custom Markers
[t=00:00:16.427322][f=-000001] Shutdown Widget - Chili Core Selector
[t=00:00:16.427449][f=-000001] Shutdown Widget - Mex Placement Handler
[t=00:00:16.427470][f=-000001] Shutdown Widget - Combo Overhead/Free Camera (experimental)
[t=00:00:16.452836][f=-000001] Shutdown Widget - Select Keys
[t=00:00:16.452877][f=-000001] Shutdown Widget - Start Boxes
[t=00:00:16.452894][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:00:16.452915][f=-000001] Shutdown Widget - Pause Screen
[t=00:00:16.453116][f=-000001] Shutdown Widget - Bloom Shader Deferred
[t=00:00:16.453184][f=-000001] Shutdown Widget - Text To Speech Control
[t=00:00:16.453208][f=-000001] Shutdown Widget - Layout Handler
[t=00:00:16.453237][f=-000001] Shutdown Widget - Color Blindness Correction
[t=00:00:16.453260][f=-000001] End widgetHandler:Shutdown
[t=00:00:16.490138][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2816816, 0.0} allocedSize{int+, int-, ext}={0, 0, 728692918}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0459}
[t=00:00:16.490365][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:00:16.490387][f=-000001] [Game::KillLua][3] dtor=0 luaRules=0000025e55689370
[t=00:00:16.490443][f=-000001] Start gadgetHandler:Shutdown
[t=00:00:16.490463][f=-000001] Shutdown - StartSetup
[t=00:00:16.490483][f=-000001] Shutdown - UnitMorph
[t=00:00:16.490506][f=-000001] Shutdown - Carrier Drones
[t=00:00:16.490527][f=-000001] Shutdown - Missile Silo Controller
[t=00:00:16.490547][f=-000001] Shutdown - Modular Comm Info
[t=00:00:16.490579][f=-000001] Shutdown - Terrain Texture Handler
[t=00:00:16.490593][f=-000001] Shutdown - UnitCloakShield
[t=00:00:16.490604][f=-000001] Shutdown - Starlight Handler
[t=00:00:16.490614][f=-000001] End gadgetHandler:Shutdown
[t=00:00:16.503861][f=-000001] Start gadgetHandler:Shutdown
[t=00:00:16.503883][f=-000001] Shutdown - Teleport Throw
[t=00:00:16.503896][f=-000001] Shutdown - UnitMorph
[t=00:00:16.503913][f=-000001] Shutdown - Commander Skin Renderer
[t=00:00:16.503971][f=-000001] Shutdown - Missile fired callins
[t=00:00:16.503991][f=-000001] Shutdown - Modular Comm Info
[t=00:00:16.504008][f=-000001] Shutdown - Retreat Command
[t=00:00:16.504040][f=-000001] Shutdown - Shockwaves
[t=00:00:16.504062][f=-000001] Shutdown - Unit tint API
[t=00:00:16.504081][f=-000001] Shutdown - Unit glow API
[t=00:00:16.504105][f=-000001] Shutdown - UnitCloakShield
[t=00:00:16.504127][f=-000001] Shutdown - Lups Cloak FX
[t=00:00:16.504145][f=-000001] Shutdown - Lups
[t=00:00:16.504217][f=-000001] Shutdown - Lups Shield
[t=00:00:16.504238][f=-000001] End gadgetHandler:Shutdown
[t=00:00:16.512887][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0323}
[t=00:00:16.513105][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:16.513206][f=-000001] [Game::KillLua][4] dtor=0
[t=00:00:16.513275][f=-000001] [Game::KillLua][5] dtor=0
[t=00:00:16.519257][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "F:\SteamLibrary\steamapps\common\Zero-K\demos\2024-09-30_17-33-45-911_FolsomDamCoreV0_105.1.1-2511-g747f18b BAR105.sdfz" (10214 bytes)
[t=00:00:16.519400][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:16.559606][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:16.559625][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=3
[t=00:00:16.559663][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000025e40a02d80 dev=0000025e40974520
[t=00:00:16.559878][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000025e40a02d80 dev=0000025e40974520
[t=00:00:16.559942][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000025e40a02d80)]
[t=00:00:16.560833][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000025e40974520)]
[t=00:00:16.560906][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:16.593133][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:16.593662][f=-000001] [Game::~CGame][1]
[t=00:00:16.593684][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:00:16.593694][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:00:16.593702][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:00:16.593730][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:00:16.593740][f=-000001] [Game::KillLua][4] dtor=1
[t=00:00:16.593749][f=-000001] [Game::KillLua][5] dtor=1
[t=00:00:16.593824][f=-000001] [Game::KillMisc][1]
[t=00:00:16.593834][f=-000001] [Game::KillMisc][2]
[t=00:00:16.593847][f=-000001] [EOH::DestroySkirmishAI(id=2)]
[t=00:00:16.597253][f=-000001] [EOH::DestroySkirmishAI(id=1)]
[t=00:00:16.619583][f=-000001] [Game::KillMisc][3]
[t=00:00:16.619712][f=-000001] [Game::KillRendering][1]
[t=00:00:16.620010][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:16.633232][f=-000001] [3DOParser::Kill] allocated 29 pieces
[t=00:00:16.633285][f=-000001] [S3OParser::Kill] allocated 5544 pieces
[t=00:00:16.633777][f=-000001] [AssParser::Kill] allocated 698 pieces
[t=00:00:16.731797][f=-000001] [Game::KillInterface][1]
[t=00:00:16.731968][f=-000001] [Game::KillInterface][2]
[t=00:00:16.732258][f=-000001] [Game::KillSimulation][1]
[t=00:00:16.732298][f=-000001] [Game::KillSimulation][2]
[t=00:00:16.745661][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/0
[t=00:00:16.745677][f=-000001] [Game::KillSimulation][3]
[t=00:00:16.746409][f=-000001] [~CPathCache(20x8)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:16.746479][f=-000001] [~CPathCache(20x8)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:16.746563][f=-000001] [~CPathCache(40x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:16.746593][f=-000001] [~CPathCache(40x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:16.746764][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:16.747619][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[t=00:00:16.753645][f=-000001] [Game::KillSimulation][4]
[t=00:00:16.806432][f=-000001] [CommonDefHandler::KillStatic] 2170 sound-set data items added
[t=00:00:16.806459][f=-000001] [Game::~CGame][2]
[t=00:00:16.806468][f=-000001] [Game::~CGame][3]
[t=00:00:16.806517][f=-000001] [SpringApp::Kill][3]
[t=00:00:16.806750][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    2967 bytes sent   in 70 packets (42.386 bytes/packet)
    8858 bytes recv'd in 79 packets (112.127 bytes/packet)
    {0.180x, 0.054x} relative protocol overhead {up, down}
    3 incoming chunks dropped, 0 outgoing chunks resent
    34 incoming chunks processed

[t=00:00:16.806840][f=-000001] [SpringApp::Kill][4] font=0000025e79c010c0
[t=00:00:16.808633][f=-000001] [SpringApp::Kill][5]
[t=00:00:16.818477][f=-000001] [SpringApp::Kill][6]
[t=00:00:16.818538] [SpringApp::Kill][7]
[t=00:00:16.819404] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:16.819419] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:16.819455] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:16.819469] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:16.819481] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144}
[t=00:00:16.819503] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:16.819539] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:16.819575] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:16.819596] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:16.819642] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:16.819665] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:16.819686] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:00:16.819727] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152}
[t=00:00:16.982136] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:16.982164] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:16.982193] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:16.982217] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8478
[t=00:00:16.982231] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:16.998302] [VFS] [SpringVFS::DeleteArchives<this=0000025e4090ecf0>]
[t=00:00:16.998337] [VFS] [SpringVFS::DeleteArchives<this=0000025e4090ecf0>(section=0)] #archives[section]=1 #files[section]=8228
[t=00:00:16.998348] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (0000025e40a146b0)
[t=00:00:16.999735] [VFS] [SpringVFS::DeleteArchives<this=0000025e4090ecf0>(section=1)] #archives[section]=1 #files[section]=80
[t=00:00:16.999759] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\maps\folsomdamcorev0.95.sd7 (0000025e40ab08e0)
[t=00:00:16.999959] [VFS] [SpringVFS::DeleteArchives<this=0000025e4090ecf0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:00:16.999984] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000025e40a14b80)
[t=00:00:17.000140] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000025e40a13e70)
[t=00:00:17.000213] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000025e40a141e0)
[t=00:00:17.000361] [VFS] [SpringVFS::DeleteArchives<this=0000025e4090ecf0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:17.000383] [VFS] [SpringVFS::DeleteArchives<this=0000025e4090ecf0>(section=4)] #archives[section]=0 #files[section]=130
[t=00:00:17.000403] [VFS] [SpringVFS::DeleteArchives<this=0000025e4090ecf0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:17.000433] [VFS] [SpringVFS::DeleteArchives<this=0000025e4090ecf0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:17.000453] [VFS] [SpringVFS::DeleteArchives<this=0000025e4090ecf0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:17.000472] [VFS] [SpringVFS::DeleteArchives<this=0000025e4090ecf0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:17.000895] [SpringApp::Kill][8]
[t=00:00:17.000911] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:17.000927] [WatchDog::Uninstall][1] hangDetectorThread=00007ff623c304d0 (joinable=1)
[t=00:00:17.000953] [WatchDog::Uninstall][2]
[t=00:00:17.041936] [WatchDog::Uninstall][3]
[t=00:00:17.041953] [SpringApp::Kill][9]