Open Chobbyla opened 2 hours ago
infolog_full.txt (truncated):
[t=00:00:00.000161] Using writeable configuration source: "F:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.024332] LogOutput initialized. Logging to F:\SteamLibrary\steamapps\common\Zero-K\infolog.txt Failed rotating the log file [t=00:00:00.024609] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.024657] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.024686] [t=00:00:00.024698] Enable or disable log sections using the LogSections configuration key [t=00:00:00.024710] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.024721] Use "none" to disable the default log sections. [t=00:00:00.024739] ============== </Log Sections> ============== [t=00:00:00.024751] ============== <User Config> ============== [t=00:00:00.024875] AllowDeferredMapRendering = 1 [t=00:00:00.024886] AllowDeferredModelRendering = 1 [t=00:00:00.024895] AnimationMT = 0 [t=00:00:00.024923] BumpWaterAnisotropy = 2 [t=00:00:00.024934] BumpWaterBlurReflection = 1 [t=00:00:00.024943] BumpWaterDepthBits = 32 [t=00:00:00.024951] BumpWaterReflection = 2 [t=00:00:00.024969] BumpWaterTexSizeReflection = 256 [t=00:00:00.024979] CamFreeScrollSpeed = 50 [t=00:00:00.024989] CamMode = 1 [t=00:00:00.025000] DualScreenMiniMapOnLeft = 1 [t=00:00:00.025009] EdgeMoveDynamic = 0 [t=00:00:00.025018] EdgeMoveWidth = 0.003 [t=00:00:00.025027] FPSFOV = 90 [t=00:00:00.025035] FPSScrollSpeed = 50 [t=00:00:00.025044] FontSize = 18 [t=00:00:00.025053] GrassDetail = 0 [t=00:00:00.025062] GroundDecals = 5 [t=00:00:00.025070] GroundDetail = 120 [t=00:00:00.025079] HangTimeout = 30 [t=00:00:00.025095] HardwareCursor = 1 [t=00:00:00.025105] InitialNetworkTimeout = 0 [t=00:00:00.025115] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.025125] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.025135] MSAALevel = 8 [t=00:00:00.025143] MaxParticles = 25000 [t=00:00:00.025151] MaxSounds = 32 [t=00:00:00.025160] MaximumTransmissionUnit = 0 [t=00:00:00.025169] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.025179] MiniMapMarker = 0 [t=00:00:00.025188] MouseDragScrollThreshold = 0 [t=00:00:00.025205] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.025215] OverheadScrollSpeed = 50 [t=00:00:00.025224] ReconnectTimeout = 0 [t=00:00:00.025233] RotOverheadScrollSpeed = 50 [t=00:00:00.025242] RotateLogFiles = 1 [t=00:00:00.025254] ShadowMapSize = 8192 [t=00:00:00.025263] Shadows = 1 [t=00:00:00.025271] ShowClock = 0 [t=00:00:00.025279] SoftParticles = 2 [t=00:00:00.025291] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.025301] UpdateBoundingVolumeMT = 0 [t=00:00:00.025318] UpdateWeaponVectorsMT = 0 [t=00:00:00.025328] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.025337] UseLuaMemPools = 0 [t=00:00:00.025346] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.025355] VFSCacheArchiveFiles = 0 [t=00:00:00.025364] VSync = 0 [t=00:00:00.025375] Water = 4 [t=00:00:00.025386] XResolution = 1920 [t=00:00:00.025414] YResolution = 1080 [t=00:00:00.025443] snd_volmaster = 83 [t=00:00:00.025481] ============== </User Config> ============== [t=00:00:00.025541] ============== <User System> ============== [t=00:00:00.025555] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.025570] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.025609] Compiler Version: gcc-13.2.0 [t=00:00:00.025675] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.025744] Hardware Config: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz; 32728MB RAM, 65496MB pagefile [t=00:00:00.025757] Binary Word Size: 64-bit (native) [t=00:00:00.025777] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.025787] Physical CPU Cores: 4 [t=00:00:00.025797] Logical CPU Cores: 8 [t=00:00:00.025807] ============== </User System> ============== [t=00:00:00.025824] Run: thread affinity ff [t=00:00:00.026036] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.026047] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.026056] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.026064] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.026073] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.030135] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.030160] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.054297] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.084614] Display (Generic PnP Monitor)=1 modes=74 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.084639] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.084653] [ 5] 1768x992x24bpp@60Hz [t=00:00:00.084679] [ 9] 1680x1050x24bpp@60Hz [t=00:00:00.084721] [13] 1600x1024x24bpp@60Hz [t=00:00:00.084737] [17] 1600x900x24bpp@60Hz [t=00:00:00.084767] [21] 1440x1080x24bpp@60Hz [t=00:00:00.084779] [25] 1440x480x24bpp@60Hz [t=00:00:00.084790] [29] 1366x768x24bpp@60Hz [t=00:00:00.084804] [33] 1360x768x24bpp@60Hz [t=00:00:00.084815] [37] 1280x1024x24bpp@60Hz [t=00:00:00.084828] [41] 1280x960x24bpp@60Hz [t=00:00:00.084845] [45] 1280x800x24bpp@60Hz [t=00:00:00.084861] [49] 1280x768x24bpp@60Hz [t=00:00:00.084887] [53] 1280x720x24bpp@60Hz [t=00:00:00.084899] [55] 1176x664x24bpp@60Hz [t=00:00:00.084911] [57] 1152x864x24bpp@60Hz [t=00:00:00.084927] [61] 1024x768x24bpp@75Hz [t=00:00:00.084940] [64] 800x600x24bpp@75Hz [t=00:00:00.084951] [67] 720x576x24bpp@75Hz [t=00:00:00.084962] [70] 720x480x24bpp@60Hz [t=00:00:00.084972] [72] 640x480x24bpp@75Hz [t=00:00:00.125757] Display (Generic PnP Monitor)=2 modes=96 bounds={x=1920, y=0, w=1920, h=1080} [t=00:00:00.125779] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.125816] [ 7] 1768x992x24bpp@30Hz [t=00:00:00.125830] [ 9] 1680x1050x24bpp@60Hz [t=00:00:00.125841] [15] 1600x1024x24bpp@60Hz [t=00:00:00.125853] [21] 1600x900x24bpp@60Hz [t=00:00:00.125864] [27] 1440x1080x24bpp@60Hz [t=00:00:00.125875] [33] 1440x480x24bpp@60Hz [t=00:00:00.125888] [37] 1366x768x24bpp@60Hz [t=00:00:00.125899] [43] 1360x768x24bpp@60Hz [t=00:00:00.125909] [49] 1280x1024x24bpp@60Hz [t=00:00:00.125921] [55] 1280x960x24bpp@60Hz [t=00:00:00.125934] [61] 1280x800x24bpp@60Hz [t=00:00:00.125958] [67] 1280x768x24bpp@60Hz [t=00:00:00.125974] [73] 1280x720x24bpp@60Hz [t=00:00:00.125990] [75] 1176x664x24bpp@60Hz [t=00:00:00.126005] [77] 1152x864x24bpp@60Hz [t=00:00:00.126021] [83] 1024x768x24bpp@75Hz [t=00:00:00.126032] [86] 800x600x24bpp@75Hz [t=00:00:00.126044] [89] 720x576x24bpp@75Hz [t=00:00:00.126055] [92] 720x480x24bpp@60Hz [t=00:00:00.126066] [94] 640x480x24bpp@75Hz [t=00:00:00.167573] Display (Generic PnP Monitor)=3 modes=96 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.167704] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.167717] [ 7] 1768x992x24bpp@30Hz [t=00:00:00.167729] [ 9] 1680x1050x24bpp@60Hz [t=00:00:00.167741] [15] 1600x1024x24bpp@60Hz [t=00:00:00.167753] [21] 1600x900x24bpp@60Hz [t=00:00:00.167765] [27] 1440x1080x24bpp@60Hz [t=00:00:00.167777] [33] 1440x480x24bpp@60Hz [t=00:00:00.167788] [37] 1366x768x24bpp@60Hz [t=00:00:00.167799] [43] 1360x768x24bpp@60Hz [t=00:00:00.167810] [49] 1280x1024x24bpp@60Hz [t=00:00:00.167822] [55] 1280x960x24bpp@60Hz [t=00:00:00.167850] [61] 1280x800x24bpp@60Hz [t=00:00:00.167864] [67] 1280x768x24bpp@60Hz [t=00:00:00.167875] [73] 1280x720x24bpp@60Hz [t=00:00:00.167887] [75] 1176x664x24bpp@60Hz [t=00:00:00.167898] [77] 1152x864x24bpp@60Hz [t=00:00:00.167910] [83] 1024x768x24bpp@75Hz [t=00:00:00.167921] [86] 800x600x24bpp@75Hz [t=00:00:00.167932] [89] 720x576x24bpp@75Hz [t=00:00:00.167945] [92] 720x480x24bpp@60Hz [t=00:00:00.167956] [94] 640x480x24bpp@75Hz [t=00:00:00.879974] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.881045] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=3 winPos=<0,32> newRes=<1920,1080> [t=00:00:00.881069] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=3 winPos=<0,32> newRes=<1920,1048> [t=00:00:01.016376] [GR::LogVersionInfo] [t=00:00:01.016405] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:01.016417] GL version : 4.6.0 NVIDIA 536.23 [t=00:00:01.016469] GL vendor : NVIDIA Corporation [t=00:00:01.016490] GL renderer : NVIDIA GeForce GTX 980 Ti/PCIe/SSE2 [t=00:00:01.016506] GLSL version: 4.60 NVIDIA [t=00:00:01.016520] GLEW version: 2.1.0 [t=00:00:01.016533] GPU memory : 6144MB (total) / 4193MB (available) [t=00:00:01.016572] SDL swap-int: 1 [t=00:00:01.016585] SDL driver : windows [t=00:00:01.016597] [t=00:00:01.016613] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:01.016629] GLSL shader support : 1 [t=00:00:01.016642] GL4 support : 1 [t=00:00:01.016668] FBO extension support : 1 [t=00:00:01.016693] NVX GPU mem-info support : 1 [t=00:00:01.016709] ATI GPU mem-info support : 0 [t=00:00:01.016745] Texture clamping to edge : 1 [t=00:00:01.016772] NPOT-texture support : 1 (1) [t=00:00:01.016791] S3TC/DXT1 texture support : 1/1 [t=00:00:01.016806] texture query-LOD support : 1 (1) [t=00:00:01.016818] MSAA frame-buffer support : 1 (1) [t=00:00:01.016830] Z-buffer depth : 32 (-) [t=00:00:01.016861] primitive-restart support : 1 (1) [t=00:00:01.016874] clip-space control support: 1 (1) [t=00:00:01.016886] seamless cube-map support : 1 (1) [t=00:00:01.016900] frag-depth layout support : 1 (1) [t=00:00:01.016914] persistent maps support : 1 (1) [t=00:00:01.016924] explicit attribs location : 1 (1) [t=00:00:01.016937] multi draw indirect : 1 (-) [t=00:00:01.016950] array textures : 1 (-) [t=00:00:01.016964] buffer copy support : 1 (-) [t=00:00:01.016975] indirect draw : 1 (-) [t=00:00:01.016998] base instance : 1 (-) [t=00:00:01.017009] [t=00:00:01.017019] max. FBO samples : 32 [t=00:00:01.017036] max. FS/program texture slots : 32/192 [t=00:00:01.017049] max. texture size : 16384 [t=00:00:01.017064] max. texture anisotropy level : 16.000000 [t=00:00:01.017076] max. vec4 varyings/attributes : 31/16 [t=00:00:01.017087] max. draw-buffers : 8 [t=00:00:01.017098] max. rec. indices/vertices : 1048576/1048576 [t=00:00:01.017121] max. uniform buffer-bindings : 84 [t=00:00:01.017134] max. uniform block-size : 64KB [t=00:00:01.017145] max. storage buffer-bindings : 96 [t=00:00:01.017156] max. storage block-size : 2047MB [t=00:00:01.017167] [t=00:00:01.017176] enable AMD-hacks : 0 [t=00:00:01.017187] compress MIP-maps: 0 [t=00:00:01.017304] Number of compressed texture formats: 51 [t=00:00:01.017433] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:01.017546] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:01.018085] [GR::UpdateGLConfigs] [t=00:00:01.018147] [VSync::SetInterval] interval=0 (disabled) [t=00:00:01.018162] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:01.019253] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:01.019276] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:01.019287] [GR::InitGLState] [t=00:00:01.019398] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive) [t=00:00:01.149815] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:01.155017] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 5ms [t=00:00:01.155711] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:01.164925] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "F:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:01.164977] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:01.165859] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:01.167806] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "F:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:01.167827] [DataDirLocater::Check] Isolation Mode! [t=00:00:01.167949] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: F:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:01.168051] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:01.208134] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:01.208849] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:01.210810] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:01.211076] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:01.280415] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 72ms [t=00:00:01.280439] [VFS] [SpringVFS::ReserveArchives<this=0000025e4090ecf0>] [t=00:00:01.281220] [VFS] [SpringVFS::AddArchive<this=0000025e4090ecf0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.289553] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000025e4090ecf0 (SpringVFS) global=0000000000000000 (null) [t=00:00:01.289595] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.542362] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1) [t=00:00:01.544283] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:01.546548] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:01.548482] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:01.558912] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:01.559203] [Threading] Main thread CPU affinity mask set: 0xf8 [t=00:00:01.559799][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:01.560471][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.6ms) [t=00:00:01.562535][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:01.562576][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:01.562615][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:01.562712][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:01.607344][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:01.607374][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "E390i-B1E-working (2- NVIDIA High Definition Audio)" [t=00:00:01.607390][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Headphones (Oculus Virtual Audio Device)" [t=00:00:01.607408][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "E390i-B1E (2- NVIDIA High Definition Audio)" [t=00:00:01.607433][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Speakers (Steam Streaming Speakers)" [t=00:00:01.607448][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "Speakers (Bigscreen Audio Stream 1.2)" [t=00:00:01.607469][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "5" "Speakers (Steam Streaming Microphone)" [t=00:00:01.607486][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:01.642879][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:01.648773][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000025e40974520(default) context=0000025e40a02d80 numChannels=2 frameSize=8 [t=00:00:01.648804][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.648825][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.648841][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.648859][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.648921][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.648975][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.649004][f=-000001] [Sound] Devices: [t=00:00:01.663217][f=-000001] [Sound] [OpenAL Soft on E390i-B1E (2- NVIDIA High Definition Audio)] [t=00:00:01.663299][f=-000001] [Sound] [OpenAL Soft on E390i-B1E-working (2- NVIDIA High Definition Audio)] [t=00:00:01.663320][f=-000001] [Sound] [OpenAL Soft on Headphones (Oculus Virtual Audio Device)] [t=00:00:01.663336][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Speakers)] [t=00:00:01.663353][f=-000001] [Sound] [OpenAL Soft on Speakers (Bigscreen Audio Stream 1.2)] [t=00:00:01.663380][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Microphone)] [t=00:00:01.663442][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.663458][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.665574][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.665603][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.668188][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 108ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: F:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 457270 MB [t=00:00:01.671495][f=-000001] [StartScript] Loading StartScript from: F:\SteamLibrary\steamapps\common\Zero-K\_script.txt [t=00:00:01.672676][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8478 [t=00:00:01.675569][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8478 using name VR2 [t=00:00:01.882020][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "FolsomDamCoreV0.95" (loaded=0 cached=0) [t=00:00:01.885030][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025e4090ecf0>(arName="FolsomDamCoreV0.95", overwrite=false)] section=1 cached=0 [t=00:00:01.886611][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025e4090ecf0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.887943][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.9.1" (loaded=0 cached=0) [t=00:00:01.889612][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025e4090ecf0>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:02.028450][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025e4090ecf0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:02.029041][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025e4090ecf0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:02.873776][f=-000001] [CAS::GASCB] Archive file="folsomdamcorev0.95.sd7" cs="776a28bd45ff88d64b09590173fa9f29ee6ad3ac52db16c5674918b5160bdc10991843d3003d11e72d6c413a3ce537cab5a32a575b980eb35152bb39bebd1e37" [t=00:00:02.874103][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:02.874187][f=-000001] Warning: [PreGame::GameDataReceived] Archive FolsomDamCoreV0.95 (checksum b59f4be2f079bbfe60780236054c7fc437526265af05e1e52227b33c321291f9e1c095d6c6c23504cc5aa518289611b9b3a6ac8efcb47ea5280a24ea8d4bb48d) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:02.876067][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:02.876228][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:02.876368][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:02.876441][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:15.590434][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:15.590908][f=-000001] EndGame Graph disabled [t=00:00:15.611159][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:15.611515][f=-000001] [i18n] Warning: "advice_add_energy" is not translated in de [t=00:00:15.611650][f=-000001] [i18n] Warning: "resbar_storage" is not translated in de [t=00:00:15.611716][f=-000001] [i18n] Warning: "advice_expand_both" is not translated in de [t=00:00:15.611811][f=-000001] [i18n] Warning: "advie_add_metal" is not translated in de [t=00:00:15.611862][f=-000001] [i18n] Warning: "resbar_economy_advice" is not translated in de [t=00:00:15.611978][f=-000001] [i18n] Warning: "resbar_income" is not translated in de [t=00:00:15.612034][f=-000001] [i18n] Warning: "resbar_expenses" is not translated in de [t=00:00:15.627612][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:15.628490][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:15.628752][f=-000001] Loaded widget: CameraShake <camera_shake.lua> [t=00:00:15.629303][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:15.629706][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:15.630088][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:15.630348][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:15.631262][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:15.631867][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:15.636525][f=-000001] [i18n] Warning: "startup_commenu_open" is not translated in de [t=00:00:15.637223][f=-000001] [i18n] Warning: "startup_commenu_title" is not translated in de [t=00:00:15.641334][f=-000001] [i18n] Warning: "startup_commenu_close" is not translated in de [t=00:00:15.642736][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:15.643246][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:15.643607][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:15.643994][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:15.644359][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:15.644684][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:15.644921][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:15.645759][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:15.645980][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:15.646603][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:15.646812][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:15.647195][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:15.647478][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:15.670341][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:15.672059][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:15.672340][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:15.672967][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:15.673230][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:15.796010][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:15.797243][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:15.797485][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:15.797890][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:15.798529][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:15.798980][f=-000001] IsIsland, <function>, false [t=00:00:15.805758][f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [t=00:00:15.806219][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:15.806594][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:15.806989][f=-000001] [i18n] Warning: "buildingstarter_option_hotkey" is not translated in de [t=00:00:15.807155][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:15.808801][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:15.809357][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:15.809661][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:15.810043][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:15.810286][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:15.810500][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:15.811042][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:15.811339][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:15.811363][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:15.811385][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:15.811481][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:15.811772][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:15.812037][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:15.812461][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:15.812822][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:15.813105][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:15.816143][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:15.816909][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:15.826204][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:15.833312][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:15.833786][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:15.834232][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:15.834927][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:15.837418][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:15.837975][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:15.838536][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:15.841777][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:15.842178][f=-000001] Mex Placement Initialised with 5 spots. [t=00:00:15.842773][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:15.865828][f=-000001] Loaded widget: Combo Overhead/Free Camera (experimental) <camera_cofc.lua> [t=00:00:15.866889][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:15.867596][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:15.868540][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:15.868901][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:15.870091][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:15.870368][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:15.873053][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:15.878292][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:15.878660][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:15.881485][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:15.890895][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:15.891708][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:15.892019][f=-000001] SetSunLighting [t=00:00:15.892464][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:15.892669][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:15.892981][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:15.896337][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:15.896680][f=-000001] Lua garbage collection rate: 30/s [t=00:00:15.896699][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:15.898332][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:15.907109][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:15.907467][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:15.908792][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:15.912567][f=-000001] Writing last game win data [t=00:00:15.917882][f=-000001] LuaUI v0.3 [t=00:00:16.046204][f=-000001] [Game::Load][7] globalQuit=1 forcedQuit=0 [t=00:00:16.129603][f=-000001] [Game::Load][8] globalQuit=1 forcedQuit=0 [t=00:00:16.144619][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:16.145988][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:16.146065][f=-000001] [EOH::CreateSkirmishAI(id=1)] [t=00:00:16.146142][f=-000001] [AIWrapper::PreInit][AI=1 team=2] creating callbacks [t=00:00:16.149778][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.15 [t=00:00:16.161559][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules! [t=00:00:16.162084][f=-000001] Skirmish AI <Circuit Brutal-stable>: Loading the Terrain-Map ... [t=00:00:16.162134][f=-000001] Skirmish AI <Circuit Brutal-stable>: Water Damage: 0.000000 [t=00:00:16.162475][f=-000001] Skirmish AI <Circuit Brutal-stable>: Sector-Map Block Size: 32 [t=00:00:16.162499][f=-000001] Skirmish AI <Circuit Brutal-stable>: Sector-Map Size: 10240 (x160, z64) [t=00:00:16.165759][f=-000001] Skirmish AI <Circuit Brutal-stable>: Determining Usable Terrain for all units ... [t=00:00:16.172146][f=-000001] Skirmish AI <Circuit Brutal-stable>: Map Land Percent: 80.80% [t=00:00:16.172191][f=-000001] Skirmish AI <Circuit Brutal-stable>: Water is a void: false [t=00:00:16.172203][f=-000001] Skirmish AI <Circuit Brutal-stable>: Water is harmful: false [t=00:00:16.172214][f=-000001] Skirmish AI <Circuit Brutal-stable>: Minimum Elevation: -125.11 [t=00:00:16.172225][f=-000001] Skirmish AI <Circuit Brutal-stable>: Maximum Elevation: 326.22 [t=00:00:16.172254][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 79.570312% of the map. (used by 33 unit-defs) [t=00:00:16.172280][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 36 unit-defs) [t=00:00:16.172307][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 40 unit-defs) [t=00:00:16.172346][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 15.957031% of the map. (used by 2 unit-defs) [t=00:00:16.172373][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 16.445312% of the map. (used by 1 unit-defs) [t=00:00:16.176463][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 5 Map-Area(s) occupying 75.66% of the map. (used by 354 unit-defs) [t=00:00:16.177301][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 4 Map-Area(s) occupying 15.96% of the map. (used by 6 unit-defs) [t=00:00:16.180655][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 7 Map-Area(s) occupying 59.89% of the map. (used by 32 unit-defs) [t=00:00:16.184899][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 5 Map-Area(s) occupying 76.28% of the map. (used by 5 unit-defs) [t=00:00:16.190838][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:00:16.195811][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 81.97% of the map. (used by 10 unit-defs) [t=00:00:16.200654][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 81.15% of the map. (used by 4 unit-defs) [t=00:00:16.204551][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 7 Map-Area(s) occupying 72.89% of the map. (used by 13 unit-defs) [t=00:00:16.207735][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 9 Map-Area(s) occupying 59.13% of the map. (used by 3 unit-defs) [t=00:00:16.208585][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 4 Map-Area(s) occupying 17.15% of the map. (used by 8 unit-defs) [t=00:00:16.211573][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 7 Map-Area(s) occupying 56.48% of the map. (used by 21 unit-defs) [t=00:00:16.290773][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/FolsomDamCoreV0.95.json) [t=00:00:16.291265][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json [t=00:00:16.293822][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json [t=00:00:16.294351][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json [t=00:00:16.295508][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json [t=00:00:16.296781][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json [t=00:00:16.297164][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json [t=00:00:16.301052][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json [t=00:00:16.311755][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.15 (1) Initialized! [t=00:00:16.312472][f=-000001] [AIWrapper::SendUnitEvents][AI=1 team=2] numUnits=0 [t=00:00:16.312489][f=-000001] [EOH::CreateSkirmishAI(id=2)] [t=00:00:16.312508][f=-000001] [AIWrapper::PreInit][AI=2 team=3] creating callbacks [t=00:00:16.312833][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.15 [t=00:00:16.321059][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules! [t=00:00:16.361254][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/FolsomDamCoreV0.95.json) [t=00:00:16.361584][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json [t=00:00:16.363729][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json [t=00:00:16.364105][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json [t=00:00:16.364928][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json [t=00:00:16.366456][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json [t=00:00:16.366861][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json [t=00:00:16.370484][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json [t=00:00:16.376061][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.15 (2) Initialized! [t=00:00:16.376471][f=-000001] [AIWrapper::SendUnitEvents][AI=2 team=3] numUnits=0 [t=00:00:16.376495][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 246ms [t=00:00:16.389972][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 13822, 0.0} allocedSize{int+, int-, ext}={0, 0, 2192950}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0292} [t=00:00:16.393797][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:16.393822][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0) [t=00:00:16.405595][f=-000001] [async=0] threads=4 tasks=144 {sum,avg}{exec,wait}time={{1209.337, 8.398}, {2.629, 0.018}}ms [t=00:00:16.405649][f=-000001] thread=1 tasks=48 {sum,min,max,avg}{exec,wait}time={{404.412, 1.776, 153.865, 8.425}, {0.090, 0.000, 0.037, 0.002}}ms [t=00:00:16.405674][f=-000001] thread=2 tasks=48 {sum,min,max,avg}{exec,wait}time={{403.836, 1.972, 153.614, 8.413}, {1.210, 0.001, 1.008, 0.025}}ms [t=00:00:16.405718][f=-000001] thread=3 tasks=48 {sum,min,max,avg}{exec,wait}time={{401.090, 1.389, 153.749, 8.356}, {1.330, 0.001, 1.008, 0.028}}ms [t=00:00:16.405750][f=-000001] [async=1] threads=4 tasks=1884 {sum,avg}{exec,wait}time={{20341.924, 10.797}, {8217836.000, 4361.909}}ms [t=00:00:16.405796][f=-000001] thread=1 tasks=627 {sum,min,max,avg}{exec,wait}time={{6953.431, 0.001, 791.844, 11.090}, {2775026.500, 2.790, 6151.978, 4425.879}}ms [t=00:00:16.405829][f=-000001] thread=2 tasks=628 {sum,min,max,avg}{exec,wait}time={{6723.399, 0.001, 817.792, 10.706}, {2743400.250, 1.471, 6060.720, 4368.472}}ms [t=00:00:16.405859][f=-000001] thread=3 tasks=629 {sum,min,max,avg}{exec,wait}time={{6665.095, 0.000, 742.929, 10.596}, {2699409.250, 0.088, 5976.637, 4291.589}}ms [t=00:00:16.405879][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:16.405905][f=-000001] [SpringApp::Kill][2] [t=00:00:16.406786][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:00:16.406802][f=-000001] [Game::KillLua][1] dtor=0 luaUI=0000025f35540950 [t=00:00:16.406895][f=-000001] Start widgetHandler:Shutdown [t=00:00:16.409656][f=-000001] Shutdown - SaveOrderList Complete [t=00:00:16.410564][f=-000001] Writing last game win data [t=00:00:16.415759][f=-000001] Shutdown - SaveConfigData Complete [t=00:00:16.415787][f=-000001] Shutdown Widget - Chili Highlight [t=00:00:16.415804][f=-000001] Shutdown Widget - Deferred rendering GL4 [t=00:00:16.415884][f=-000001] Shutdown Widget - Draw After Chili [t=00:00:16.415910][f=-000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:16.415934][f=-000001] Shutdown Widget - EPIC Menu [t=00:00:16.417364][f=-000001] Shutdown Widget - Depth of Field Shader [t=00:00:16.417382][f=-000001] Shutdown Widget - Chili Widget Selector [t=00:00:16.418543][f=-000001] Shutdown Widget - Chili Minimap [t=00:00:16.418659][f=-000001] Shutdown Widget - Deferred rendering [t=00:00:16.418672][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=00:00:16.421011][f=-000001] Shutdown Widget - Deferred rendering [t=00:00:16.421029][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=00:00:16.422247][f=-000001] Shutdown Widget - Local Team Colors [t=00:00:16.422267][f=-000001] Shutdown Widget - Display Keys 2 [t=00:00:16.422305][f=-000001] Shutdown Widget - Save Game Menu [t=00:00:16.422360][f=-000001] Shutdown Widget - Highlight Model Api GL4 [t=00:00:16.422392][f=-000001] Shutdown Widget - Unit Icons [t=00:00:16.422414][f=-000001] Shutdown Widget - Noises [t=00:00:16.422434][f=-000001] Shutdown Widget - HealthBars [t=00:00:16.424980][f=-000001] Shutdown Widget - BuildETA [t=00:00:16.425000][f=-000001] Shutdown Widget - Chili Chicken Panel [t=00:00:16.425033][f=-000001] Shutdown Widget - Selected Units GL4 2 [t=00:00:16.425053][f=-000001] Shutdown Widget - Win Counter [t=00:00:16.425081][f=-000001] Shutdown Widget - EndGame APM stats [t=00:00:16.426466][f=-000001] Shutdown Widget - Initial Queue ZK [t=00:00:16.426483][f=-000001] Shutdown Widget - Modular Comm Info [t=00:00:16.426494][f=-000001] Shutdown Widget - Transport AI [t=00:00:16.426505][f=-000001] Shutdown Widget - Defense Range Zero-K [t=00:00:16.426516][f=-000001] Shutdown Widget - Stereo3D [t=00:00:16.426530][f=-000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:16.426544][f=-000001] Shutdown Widget - Point Tracker [t=00:00:16.426566][f=-000001] Shutdown Widget - Missile Silo Range [t=00:00:16.426579][f=-000001] Shutdown Widget - MinimapEvents [t=00:00:16.426589][f=-000001] Shutdown Widget - Local Widgets Config [t=00:00:16.426606][f=-000001] Shutdown Widget - Highlight Geos [t=00:00:16.426618][f=-000001] Shutdown Widget - Grab Input [t=00:00:16.426632][f=-000001] Shutdown Widget - Darkening [t=00:00:16.426649][f=-000001] Shutdown Widget - Context Menu [t=00:00:16.426660][f=-000001] Shutdown Widget - Chili Spectator Panels [t=00:00:16.426678][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:16.426696][f=-000001] Shutdown Widget - Chili Nuke Warning [t=00:00:16.426721][f=-000001] Shutdown Widget - Chili EndGame Window [t=00:00:16.426748][f=-000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:16.426864][f=-000001] Shutdown Widget - CameraShake [t=00:00:16.426877][f=-000001] Shutdown Widget - Attack Warning [t=00:00:16.426890][f=-000001] Shutdown Widget - Startup Info and Selector [t=00:00:16.427031][f=-000001] Shutdown Widget - Music Player v2 [t=00:00:16.427044][f=-000001] Shutdown Widget - State Reverse and Latency [t=00:00:16.427054][f=-000001] Shutdown Widget - Attack AoE [t=00:00:16.427066][f=-000001] Shutdown Widget - Map Edge Extension [t=00:00:16.427077][f=-000001] Shutdown Widget - Selection Send [t=00:00:16.427089][f=-000001] Shutdown Widget - Highlight Unit GL4 v2 [t=00:00:16.427100][f=-000001] Shutdown Widget - LupsManager [t=00:00:16.427111][f=-000001] Shutdown Widget - Receive Units Indicator [t=00:00:16.427128][f=-000001] Shutdown Widget - Newton Firezone [t=00:00:16.427139][f=-000001] Shutdown Widget - Chili Pro Console [t=00:00:16.427225][f=-000001] Shutdown Widget - Persistent Build Height [t=00:00:16.427238][f=-000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:16.427248][f=-000001] Shutdown Widget - Lups [t=00:00:16.427296][f=-000001] Shutdown Widget - Chili Framework [t=00:00:16.427309][f=-000001] Shutdown Widget - Custom Markers [t=00:00:16.427322][f=-000001] Shutdown Widget - Chili Core Selector [t=00:00:16.427449][f=-000001] Shutdown Widget - Mex Placement Handler [t=00:00:16.427470][f=-000001] Shutdown Widget - Combo Overhead/Free Camera (experimental) [t=00:00:16.452836][f=-000001] Shutdown Widget - Select Keys [t=00:00:16.452877][f=-000001] Shutdown Widget - Start Boxes [t=00:00:16.452894][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen [t=00:00:16.452915][f=-000001] Shutdown Widget - Pause Screen [t=00:00:16.453116][f=-000001] Shutdown Widget - Bloom Shader Deferred [t=00:00:16.453184][f=-000001] Shutdown Widget - Text To Speech Control [t=00:00:16.453208][f=-000001] Shutdown Widget - Layout Handler [t=00:00:16.453237][f=-000001] Shutdown Widget - Color Blindness Correction [t=00:00:16.453260][f=-000001] End widgetHandler:Shutdown [t=00:00:16.490138][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2816816, 0.0} allocedSize{int+, int-, ext}={0, 0, 728692918}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0459} [t=00:00:16.490365][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:00:16.490387][f=-000001] [Game::KillLua][3] dtor=0 luaRules=0000025e55689370 [t=00:00:16.490443][f=-000001] Start gadgetHandler:Shutdown [t=00:00:16.490463][f=-000001] Shutdown - StartSetup [t=00:00:16.490483][f=-000001] Shutdown - UnitMorph [t=00:00:16.490506][f=-000001] Shutdown - Carrier Drones [t=00:00:16.490527][f=-000001] Shutdown - Missile Silo Controller [t=00:00:16.490547][f=-000001] Shutdown - Modular Comm Info [t=00:00:16.490579][f=-000001] Shutdown - Terrain Texture Handler [t=00:00:16.490593][f=-000001] Shutdown - UnitCloakShield [t=00:00:16.490604][f=-000001] Shutdown - Starlight Handler [t=00:00:16.490614][f=-000001] End gadgetHandler:Shutdown [t=00:00:16.503861][f=-000001] Start gadgetHandler:Shutdown [t=00:00:16.503883][f=-000001] Shutdown - Teleport Throw [t=00:00:16.503896][f=-000001] Shutdown - UnitMorph [t=00:00:16.503913][f=-000001] Shutdown - Commander Skin Renderer [t=00:00:16.503971][f=-000001] Shutdown - Missile fired callins [t=00:00:16.503991][f=-000001] Shutdown - Modular Comm Info [t=00:00:16.504008][f=-000001] Shutdown - Retreat Command [t=00:00:16.504040][f=-000001] Shutdown - Shockwaves [t=00:00:16.504062][f=-000001] Shutdown - Unit tint API [t=00:00:16.504081][f=-000001] Shutdown - Unit glow API [t=00:00:16.504105][f=-000001] Shutdown - UnitCloakShield [t=00:00:16.504127][f=-000001] Shutdown - Lups Cloak FX [t=00:00:16.504145][f=-000001] Shutdown - Lups [t=00:00:16.504217][f=-000001] Shutdown - Lups Shield [t=00:00:16.504238][f=-000001] End gadgetHandler:Shutdown [t=00:00:16.512887][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0323} [t=00:00:16.513105][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:16.513206][f=-000001] [Game::KillLua][4] dtor=0 [t=00:00:16.513275][f=-000001] [Game::KillLua][5] dtor=0 [t=00:00:16.519257][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "F:\SteamLibrary\steamapps\common\Zero-K\demos\2024-09-30_17-33-45-911_FolsomDamCoreV0_105.1.1-2511-g747f18b BAR105.sdfz" (10214 bytes) [t=00:00:16.519400][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:16.559606][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:16.559625][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=3 [t=00:00:16.559663][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000025e40a02d80 dev=0000025e40974520 [t=00:00:16.559878][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000025e40a02d80 dev=0000025e40974520 [t=00:00:16.559942][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000025e40a02d80)] [t=00:00:16.560833][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000025e40974520)] [t=00:00:16.560906][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:16.593133][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:16.593662][f=-000001] [Game::~CGame][1] [t=00:00:16.593684][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:00:16.593694][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:00:16.593702][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:00:16.593730][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:00:16.593740][f=-000001] [Game::KillLua][4] dtor=1 [t=00:00:16.593749][f=-000001] [Game::KillLua][5] dtor=1 [t=00:00:16.593824][f=-000001] [Game::KillMisc][1] [t=00:00:16.593834][f=-000001] [Game::KillMisc][2] [t=00:00:16.593847][f=-000001] [EOH::DestroySkirmishAI(id=2)] [t=00:00:16.597253][f=-000001] [EOH::DestroySkirmishAI(id=1)] [t=00:00:16.619583][f=-000001] [Game::KillMisc][3] [t=00:00:16.619712][f=-000001] [Game::KillRendering][1] [t=00:00:16.620010][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:16.633232][f=-000001] [3DOParser::Kill] allocated 29 pieces [t=00:00:16.633285][f=-000001] [S3OParser::Kill] allocated 5544 pieces [t=00:00:16.633777][f=-000001] [AssParser::Kill] allocated 698 pieces [t=00:00:16.731797][f=-000001] [Game::KillInterface][1] [t=00:00:16.731968][f=-000001] [Game::KillInterface][2] [t=00:00:16.732258][f=-000001] [Game::KillSimulation][1] [t=00:00:16.732298][f=-000001] [Game::KillSimulation][2] [t=00:00:16.745661][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:00:16.745677][f=-000001] [Game::KillSimulation][3] [t=00:00:16.746409][f=-000001] [~CPathCache(20x8)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:16.746479][f=-000001] [~CPathCache(20x8)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:16.746563][f=-000001] [~CPathCache(40x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:16.746593][f=-000001] [~CPathCache(40x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:16.746764][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:16.747619][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:00:16.753645][f=-000001] [Game::KillSimulation][4] [t=00:00:16.806432][f=-000001] [CommonDefHandler::KillStatic] 2170 sound-set data items added [t=00:00:16.806459][f=-000001] [Game::~CGame][2] [t=00:00:16.806468][f=-000001] [Game::~CGame][3] [t=00:00:16.806517][f=-000001] [SpringApp::Kill][3] [t=00:00:16.806750][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 2967 bytes sent in 70 packets (42.386 bytes/packet) 8858 bytes recv'd in 79 packets (112.127 bytes/packet) {0.180x, 0.054x} relative protocol overhead {up, down} 3 incoming chunks dropped, 0 outgoing chunks resent 34 incoming chunks processed [t=00:00:16.806840][f=-000001] [SpringApp::Kill][4] font=0000025e79c010c0 [t=00:00:16.808633][f=-000001] [SpringApp::Kill][5] [t=00:00:16.818477][f=-000001] [SpringApp::Kill][6] [t=00:00:16.818538] [SpringApp::Kill][7] [t=00:00:16.819404] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:16.819419] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:16.819455] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:16.819469] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:16.819481] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144} [t=00:00:16.819503] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:16.819539] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:16.819575] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:16.819596] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:16.819642] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:16.819665] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:16.819686] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:00:16.819727] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152} [t=00:00:16.982136] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:16.982164] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:16.982193] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:16.982217] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8478 [t=00:00:16.982231] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:16.998302] [VFS] [SpringVFS::DeleteArchives<this=0000025e4090ecf0>] [t=00:00:16.998337] [VFS] [SpringVFS::DeleteArchives<this=0000025e4090ecf0>(section=0)] #archives[section]=1 #files[section]=8228 [t=00:00:16.998348] [VFS] archive=F:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (0000025e40a146b0) [t=00:00:16.999735] [VFS] [SpringVFS::DeleteArchives<this=0000025e4090ecf0>(section=1)] #archives[section]=1 #files[section]=80 [t=00:00:16.999759] [VFS] archive=F:\SteamLibrary\steamapps\common\Zero-K\maps\folsomdamcorev0.95.sd7 (0000025e40ab08e0) [t=00:00:16.999959] [VFS] [SpringVFS::DeleteArchives<this=0000025e4090ecf0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:16.999984] [VFS] archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000025e40a14b80) [t=00:00:17.000140] [VFS] archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000025e40a13e70) [t=00:00:17.000213] [VFS] archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000025e40a141e0) [t=00:00:17.000361] [VFS] [SpringVFS::DeleteArchives<this=0000025e4090ecf0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:17.000383] [VFS] [SpringVFS::DeleteArchives<this=0000025e4090ecf0>(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:17.000403] [VFS] [SpringVFS::DeleteArchives<this=0000025e4090ecf0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:17.000433] [VFS] [SpringVFS::DeleteArchives<this=0000025e4090ecf0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:17.000453] [VFS] [SpringVFS::DeleteArchives<this=0000025e4090ecf0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:17.000472] [VFS] [SpringVFS::DeleteArchives<this=0000025e4090ecf0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:17.000895] [SpringApp::Kill][8] [t=00:00:17.000911] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:17.000927] [WatchDog::Uninstall][1] hangDetectorThread=00007ff623c304d0 (joinable=1) [t=00:00:17.000953] [WatchDog::Uninstall][2] [t=00:00:17.041936] [WatchDog::Uninstall][3] [t=00:00:17.041953] [SpringApp::Kill][9]
infolog_full.txt (truncated):