Open Chobbyla opened 3 weeks ago
infolog_full.txt (truncated):
[t=00:00:00.000110] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.024766] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.024810] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.024843] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.024868] [t=00:00:00.024877] Enable or disable log sections using the LogSections configuration key [t=00:00:00.024887] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.024900] Use "none" to disable the default log sections. [t=00:00:00.024916] ============== </Log Sections> ============== [t=00:00:00.024930] ============== <User Config> ============== [t=00:00:00.025087] AllowDeferredMapRendering = 1 [t=00:00:00.025098] AllowDeferredModelRendering = 1 [t=00:00:00.025104] AnimationMT = 0 [t=00:00:00.025110] BumpWaterBlurReflection = 1 [t=00:00:00.025116] BumpWaterTexSizeReflection = 128 [t=00:00:00.025121] CamFreeScrollSpeed = 50 [t=00:00:00.025129] CamMode = 1 [t=00:00:00.025135] CubeTexSizeReflection = 1 [t=00:00:00.025147] CubeTexSizeSpecular = 1 [t=00:00:00.025157] DualScreenMiniMapOnLeft = 1 [t=00:00:00.025165] EdgeMoveDynamic = 0 [t=00:00:00.025172] EdgeMoveWidth = 0.003 [t=00:00:00.025179] FPSFOV = 90 [t=00:00:00.025187] FPSScrollSpeed = 50 [t=00:00:00.025195] FontSize = 18 [t=00:00:00.025203] FullscreenEdgeMove = 0 [t=00:00:00.025211] GrassDetail = 0 [t=00:00:00.025223] GroundDecals = 2 [t=00:00:00.025228] GroundDetail = 90 [t=00:00:00.025233] HangTimeout = 30 [t=00:00:00.025244] HardwareCursor = 1 [t=00:00:00.025253] InitialNetworkTimeout = 0 [t=00:00:00.025259] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.025266] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.025271] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.025280] LinkOutgoingBandwidth = 262144 [t=00:00:00.025286] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.025292] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.025298] MSAALevel = 1 [t=00:00:00.025303] MaxParticles = 15000 [t=00:00:00.025315] MaxSounds = 32 [t=00:00:00.025320] MaximumTransmissionUnit = 0 [t=00:00:00.025326] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.025331] MiniMapMarker = 0 [t=00:00:00.025337] MouseDragScrollThreshold = 0 [t=00:00:00.025342] NetworkLossFactor = 2 [t=00:00:00.025347] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.025353] OverheadScrollSpeed = 50 [t=00:00:00.025358] ReconnectTimeout = 0 [t=00:00:00.025363] RotOverheadScrollSpeed = 50 [t=00:00:00.025368] RotateLogFiles = 1 [t=00:00:00.025377] ShadowMapSize = 1024 [t=00:00:00.025390] Shadows = 1 [t=00:00:00.025395] ShowClock = 0 [t=00:00:00.025401] SoftParticles = 2 [t=00:00:00.025406] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.025412] UnitIconDist = 151 [t=00:00:00.025417] UpdateBoundingVolumeMT = 0 [t=00:00:00.025424] UpdateWeaponVectorsMT = 0 [t=00:00:00.025431] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.025439] UseLuaMemPools = 0 [t=00:00:00.025446] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.025503] VFSCacheArchiveFiles = 0 [t=00:00:00.025530] VSync = 1 [t=00:00:00.025541] Water = 4 [t=00:00:00.025548] WindowBorderless = 1 [t=00:00:00.025558] WindowPosY = 0 [t=00:00:00.025566] WindowedEdgeMove = 0 [t=00:00:00.025578] XResolutionWindowed = 1920 [t=00:00:00.025588] YResolutionWindowed = 1080 [t=00:00:00.025606] ============== </User Config> ============== [t=00:00:00.025619] ============== <User System> ============== [t=00:00:00.025690] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.025718] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.025743] Compiler Version: gcc-13.2.0 [t=00:00:00.025836] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.025935] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.025957] Binary Word Size: 64-bit (native) [t=00:00:00.025971] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.025996] Physical CPU Cores: 6 [t=00:00:00.026023] Logical CPU Cores: 12 [t=00:00:00.026031] ============== </User System> ============== [t=00:00:00.026044] Run: thread affinity fff [t=00:00:00.026322] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.026339] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.026348] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.026355] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.026364] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.028260] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.028298] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.035914] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.057133] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.057157] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.057164] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.057171] [11] 2560x1080x24bpp@144Hz [t=00:00:00.057177] [14] 1920x1440x24bpp@144Hz [t=00:00:00.057202] [19] 1920x1200x24bpp@144Hz [t=00:00:00.057208] [23] 1920x1080x24bpp@144Hz [t=00:00:00.057213] [30] 1720x1440x24bpp@144Hz [t=00:00:00.057218] [34] 1680x1050x24bpp@144Hz [t=00:00:00.057225] [40] 1600x1200x24bpp@144Hz [t=00:00:00.057230] [44] 1600x1024x24bpp@144Hz [t=00:00:00.057235] [50] 1600x900x24bpp@144Hz [t=00:00:00.057240] [55] 1440x1080x24bpp@144Hz [t=00:00:00.057246] [62] 1440x900x24bpp@144Hz [t=00:00:00.057251] [67] 1400x1050x24bpp@144Hz [t=00:00:00.057256] [73] 1366x768x24bpp@144Hz [t=00:00:00.057266] [78] 1360x768x24bpp@144Hz [t=00:00:00.057272] [83] 1280x1024x24bpp@144Hz [t=00:00:00.057278] [89] 1280x960x24bpp@144Hz [t=00:00:00.057283] [94] 1280x800x24bpp@144Hz [t=00:00:00.057289] [99] 1280x768x24bpp@144Hz [t=00:00:00.057295] [104] 1280x720x24bpp@144Hz [t=00:00:00.057300] [111] 1152x864x24bpp@144Hz [t=00:00:00.057306] [116] 1024x768x24bpp@144Hz [t=00:00:00.057311] [123] 800x600x24bpp@144Hz [t=00:00:00.057317] [130] 720x576x24bpp@144Hz [t=00:00:00.057322] [135] 720x480x24bpp@144Hz [t=00:00:00.057331] [141] 640x480x24bpp@144Hz [t=00:00:00.063825] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.063846] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.063852] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.063857] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.063862] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.063867] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.063875] [11] 1366x768x24bpp@144Hz [t=00:00:00.063880] [13] 1360x768x24bpp@144Hz [t=00:00:00.063904] [15] 1280x1024x24bpp@144Hz [t=00:00:00.063911] [17] 1280x960x24bpp@144Hz [t=00:00:00.063917] [19] 1280x800x24bpp@144Hz [t=00:00:00.063922] [21] 1280x768x24bpp@144Hz [t=00:00:00.063927] [23] 1280x720x24bpp@144Hz [t=00:00:00.063947] [25] 1280x600x24bpp@144Hz [t=00:00:00.063952] [27] 1152x864x24bpp@144Hz [t=00:00:00.063959] [29] 1024x768x24bpp@144Hz [t=00:00:00.063965] [31] 800x600x24bpp@144Hz [t=00:00:00.063970] [33] 640x480x24bpp@144Hz [t=00:00:00.063976] [35] 640x400x24bpp@144Hz [t=00:00:00.324963] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.326461] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.326489] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.367691] [GR::LogVersionInfo] [t=00:00:00.367712] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.367722] GL version : 4.6.0 NVIDIA 561.09 [t=00:00:00.367756] GL vendor : NVIDIA Corporation [t=00:00:00.367765] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.367772] GLSL version: 4.60 NVIDIA [t=00:00:00.367779] GLEW version: 2.1.0 [t=00:00:00.367786] GPU memory : 6144MB (total) / 4671MB (available) [t=00:00:00.367812] SDL swap-int: 1 [t=00:00:00.367825] SDL driver : windows [t=00:00:00.367831] [t=00:00:00.367838] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.367846] GLSL shader support : 1 [t=00:00:00.367863] GL4 support : 1 [t=00:00:00.367875] FBO extension support : 1 [t=00:00:00.367894] NVX GPU mem-info support : 1 [t=00:00:00.367908] ATI GPU mem-info support : 0 [t=00:00:00.367924] Texture clamping to edge : 1 [t=00:00:00.367935] NPOT-texture support : 1 (1) [t=00:00:00.367946] S3TC/DXT1 texture support : 1/1 [t=00:00:00.367955] texture query-LOD support : 1 (1) [t=00:00:00.367966] MSAA frame-buffer support : 1 (1) [t=00:00:00.367990] Z-buffer depth : 32 (-) [t=00:00:00.368007] primitive-restart support : 1 (1) [t=00:00:00.368015] clip-space control support: 1 (1) [t=00:00:00.368024] seamless cube-map support : 1 (1) [t=00:00:00.368032] frag-depth layout support : 1 (1) [t=00:00:00.368041] persistent maps support : 1 (1) [t=00:00:00.368050] explicit attribs location : 1 (1) [t=00:00:00.368060] multi draw indirect : 1 (-) [t=00:00:00.368074] array textures : 1 (-) [t=00:00:00.368082] buffer copy support : 1 (-) [t=00:00:00.368099] indirect draw : 1 (-) [t=00:00:00.368111] base instance : 1 (-) [t=00:00:00.368118] [t=00:00:00.368126] max. FBO samples : 32 [t=00:00:00.368134] max. FS/program texture slots : 32/192 [t=00:00:00.368146] max. texture size : 32768 [t=00:00:00.368159] max. texture anisotropy level : 16.000000 [t=00:00:00.368168] max. vec4 varyings/attributes : 31/16 [t=00:00:00.368177] max. draw-buffers : 8 [t=00:00:00.368192] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.368205] max. uniform buffer-bindings : 84 [t=00:00:00.368213] max. uniform block-size : 64KB [t=00:00:00.368219] max. storage buffer-bindings : 96 [t=00:00:00.368224] max. storage block-size : 2047MB [t=00:00:00.368229] [t=00:00:00.368233] enable AMD-hacks : 0 [t=00:00:00.368238] compress MIP-maps: 0 [t=00:00:00.368320] Number of compressed texture formats: 23 [t=00:00:00.368358] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.368419] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.368708] [GR::UpdateGLConfigs] [t=00:00:00.368766] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.368775] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.368788] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.368801] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.368809] [GR::InitGLState] [t=00:00:00.368920] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.474333] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.478162] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms [t=00:00:00.478810] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.487387] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.487448] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.488444] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.489897] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.489918] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.490022] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.490109] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.511670] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.512492] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.514757] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.515120] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.566537] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 55ms [t=00:00:00.566566] [VFS] [SpringVFS::ReserveArchives<this=000001f69710a110>] [t=00:00:00.566954] [VFS] [SpringVFS::AddArchive<this=000001f69710a110>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.573199] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001f69710a110 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.573226] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.684429] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.685273] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.685670] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.685681] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.685769] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.685920] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.688174] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.688274] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.689363][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.689734][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.3ms) [t=00:00:00.690280][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.690318][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.690331][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.690411][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.720179][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.720219][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.720232][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.720281][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.720297][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.789669][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.2ms) [t=00:00:00.896771][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (207.3ms) [t=00:00:00.911023][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.915482][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001f6d3835cf0(default) context=000001f69654e8e0 numChannels=2 frameSize=8 [t=00:00:00.915527][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.915538][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.915547][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.915554][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.915698][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.915771][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.915795][f=-000001] [Sound] Devices: [t=00:00:00.919883][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.919914][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.919927][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.919945][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.919955][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.921063][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.921118][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.003630][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 314ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 679321 MB [t=00:00:01.006594][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:01.007483][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8485 [t=00:00:01.008904][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8485 using name LogicDaemon [t=00:00:01.256696][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Theta Crystals 1.0" (loaded=0 cached=0) [t=00:00:01.257671][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001f69710a110>(arName="Theta Crystals 1.0", overwrite=false)] section=1 cached=0 [t=00:00:01.258036][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001f69710a110>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.258664][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:01.324646][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001f69710a110>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:01.325880][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001f69710a110>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.326082][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001f69710a110>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.328068][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001f69710a110>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:01.385200][f=-000001] [CAS::GASCB] Archive file="theta_crystals_1.0.sd7" cs="7092cfb1a1d21717d3e0411d2726debd9a82d974d794c6b0231a2289491abfc53d7cc05da6552369b833bbd281da7762d468954a888fa1ca103ad763f47978fb" [t=00:00:01.385435][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.385557][f=-000001] Warning: [PreGame::GameDataReceived] Archive Theta Crystals 1.0 (checksum b267acee1454243ff8911a2a51903e5043ba68bd2a4a3190667489006d03f22c45a4165860aa078a59055ff095a95111d26d13932fa3d1dc696248b0c78fd241) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.439596][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.439746][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.439878][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.440024][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.440091][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:23.006482][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_lime_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_lime_3.s3o)" [t=00:00:23.006501][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_orange_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_orange_2.s3o)" [t=00:00:23.006517][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_red_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_red_1.s3o)" [t=00:00:23.006535][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_teal_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_teal_3.s3o)" [t=00:00:23.006556][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_violet_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_violet_2.s3o)" [t=00:00:23.006573][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_blue_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_blue_2.s3o)" [t=00:00:23.006586][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_lime_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_lime_1.s3o)" [t=00:00:23.006606][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_obsidian_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_obsidian_3.s3o)" [t=00:00:23.006621][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_quartz_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_quartz_2.s3o)" [t=00:00:23.006636][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_teal_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_teal_1.s3o)" [t=00:00:23.006652][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_team_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_team_3.s3o)" [t=00:00:23.006666][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_1.s3o)" [t=00:00:23.006683][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_3.s3o)" [t=00:00:23.006697][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_blue_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_blue_3.s3o)" [t=00:00:23.006716][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_green_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_green_2.s3o)" [t=00:00:23.006732][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_lime_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_lime_2.s3o)" [t=00:00:23.006746][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_obsidian_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_obsidian_1.s3o)" [t=00:00:23.006765][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_orange_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_orange_1.s3o)" [t=00:00:23.006779][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_orange_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_orange_3.s3o)" [t=00:00:23.006795][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_quartz_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_quartz_3.s3o)" [t=00:00:23.006809][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_red_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_red_2.s3o)" [t=00:00:23.006825][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_teal_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_teal_2.s3o)" [t=00:00:23.006838][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_team_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_team_1.s3o)" [t=00:00:23.006851][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_violet_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_violet_1.s3o)" [t=00:00:23.006871][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_violet_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_violet_3.s3o)" [t=00:00:23.006888][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c93c0f92356bbc035bbe3642aa10c97709fc741ad1f7a8ee02c3607926689cdb59a2555788ba01da1c409f49cb594f920ea485e7bd50b6c99d9615d474160e16]" [t=00:00:23.006909][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2f1753be965a892a42589d11713f0dd7b1d339dcc8cd5c28e4b3f8ded429c75073f62fbbca0f8d30418ce9e502ebeebbaa00699120d59e0efe0a69dedd6d12fc]" [t=00:00:23.006973][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001f6f8994dd0,000001f773a209d0}][locale="C"]" [t=00:00:23.006995][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:23.040000][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:24.214892][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:35.617044][f=-000001] Buildings set to face North [t=00:00:35.617146][f=-000001] game_message:Spectating team: LogicDaemon [t=00:00:35.730768][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:00:59.583586][f=0000715] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"! [t=00:01:55.631865][f=0002395] Buildings set to face East [t=00:02:11.531434][f=0002872] Buildings set to face North [t=00:02:29.681567][f=0003417] Buildings set to face East [t=00:03:49.763852][f=0005821] [uapn] compare [t=00:03:49.763886][f=0005821] [uapn] issued : 40(840, 131.121216, 6264, 50000, nil) 0 (build assist) [t=00:03:49.763903][f=0005821] [uapn] current: 40(5650, 840, 131.121216, 6264, 50000) 12 [t=00:03:49.763911][f=0005821] [uapn] -> repair [t=00:03:53.958522][f=0005946] [uapn] compare [t=00:03:53.958558][f=0005946] [uapn] issued : 40(840, 131.121216, 6264, 50000, nil) 0 (build assist) [t=00:03:53.958582][f=0005946] [uapn] current: 90(56505, 840, 131.121216, 6264, 50000) 40 [t=00:03:53.958591][f=0005946] [uapn] -> false [t=00:03:53.958598][f=0005946] [uapn] compare [t=00:03:53.958612][f=0005946] [uapn] issued : 40(840, 131.121216, 6264, 50000, nil) 4 (repair units) [t=00:03:53.958625][f=0005946] [uapn] current: 90(56505, 840, 131.121216, 6264, 50000) 40 [t=00:03:53.958642][f=0005946] [uapn] -> false [t=00:03:53.958648][f=0005946] [uapn] compare [t=00:03:53.958667][f=0005946] [uapn] issued : 90(840, 131.121216, 6264, 50000, nil) 0 (reclaim metal) [t=00:03:53.958684][f=0005946] [uapn] current: 90(56505, 840, 131.121216, 6264, 50000) 40 [t=00:03:53.958692][f=0005946] [uapn] -> reclaim [t=00:03:58.409208][f=0006080] [uapn] compare [t=00:03:58.409245][f=0006080] [uapn] issued : 40(840, 131.121216, 6264, 50000, nil) 0 (build assist) [t=00:03:58.409281][f=0006080] [uapn] current: 40(3698, 840, 131.121216, 6264, 50000) 8 [t=00:03:58.409290][f=0006080] [uapn] -> repair [t=00:04:02.760546][f=0006210] [uapn] compare [t=00:04:02.760585][f=0006210] [uapn] issued : 40(840, 131.121216, 6264, 50000, nil) 0 (build assist) [t=00:04:02.760617][f=0006210] [uapn] current: 90(63630, 840, 131.121216, 6264, 50000) 40 [t=00:04:02.760628][f=0006210] [uapn] -> false [t=00:04:02.760637][f=0006210] [uapn] compare [t=00:04:02.760671][f=0006210] [uapn] issued : 40(840, 131.121216, 6264, 50000, nil) 0 (build assist) [t=00:04:02.760686][f=0006210] [uapn] current: 90(63630, 840, 131.121216, 6264, 50000) 40 [t=00:04:02.760696][f=0006210] [uapn] -> false [t=00:04:02.760704][f=0006210] [uapn] compare [t=00:04:02.760722][f=0006210] [uapn] issued : 40(840, 131.121216, 6264, 50000, nil) 4 (repair units) [t=00:04:02.760741][f=0006210] [uapn] current: 90(63630, 840, 131.121216, 6264, 50000) 40 [t=00:04:02.760750][f=0006210] [uapn] -> false [t=00:04:02.760766][f=0006210] [uapn] compare [t=00:04:02.760789][f=0006210] [uapn] issued : 90(840, 131.121216, 6264, 50000, nil) 0 (reclaim metal) [t=00:04:02.760808][f=0006210] [uapn] current: 90(63630, 840, 131.121216, 6264, 50000) 40 [t=00:04:02.760817][f=0006210] [uapn] -> reclaim [t=00:04:06.909709][f=0006335] [uapn] compare [t=00:04:06.909744][f=0006335] [uapn] issued : 40(840, 131.121216, 6264, 50000, nil) 0 (build assist) [t=00:04:06.909762][f=0006335] [uapn] current: 90(63630, 840, 131.121216, 6264, 50000) 40 [t=00:04:06.909786][f=0006335] [uapn] -> false [t=00:04:06.909793][f=0006335] [uapn] compare [t=00:04:06.909804][f=0006335] [uapn] issued : 40(840, 131.121216, 6264, 50000, nil) 0 (build assist) [t=00:04:06.909815][f=0006335] [uapn] current: 90(63630, 840, 131.121216, 6264, 50000) 40 [t=00:04:06.909825][f=0006335] [uapn] -> false [t=00:04:06.909831][f=0006335] [uapn] compare [t=00:04:06.909842][f=0006335] [uapn] issued : 40(840, 131.121216, 6264, 50000, nil) 4 (repair units) [t=00:04:06.909863][f=0006335] [uapn] current: 90(63630, 840, 131.121216, 6264, 50000) 40 [t=00:04:06.909877][f=0006335] [uapn] -> false [t=00:04:06.909884][f=0006335] [uapn] compare [t=00:04:06.909899][f=0006335] [uapn] issued : 90(840, 131.121216, 6264, 50000, nil) 0 (reclaim metal) [t=00:04:06.909913][f=0006335] [uapn] current: 90(63630, 840, 131.121216, 6264, 50000) 40 [t=00:04:06.909920][f=0006335] [uapn] -> reclaim [t=00:04:11.458469][f=0006471] [uapn] compare [t=00:04:11.458515][f=0006471] [uapn] issued : 40(840, 131.121216, 6264, 50000, nil) 0 (build assist) [t=00:04:11.458535][f=0006471] [uapn] current: 90(56505, 840, 131.121216, 6264, 50000) 40 [t=00:04:11.458563][f=0006471] [uapn] -> false [t=00:04:11.458570][f=0006471] [uapn] compare [t=00:04:11.458582][f=0006471] [uapn] issued : 40(840, 131.121216, 6264, 50000, nil) 0 (build assist) [t=00:04:11.458596][f=0006471] [uapn] current: 90(56505, 840, 131.121216, 6264, 50000) 40 [t=00:04:11.458603][f=0006471] [uapn] -> false [t=00:04:11.458616][f=0006471] [uapn] compare [t=00:04:11.458630][f=0006471] [uapn] issued : 40(840, 131.121216, 6264, 50000, nil) 4 (repair units) [t=00:04:11.458643][f=0006471] [uapn] current: 90(56505, 840, 131.121216, 6264, 50000) 40 [t=00:04:11.458652][f=0006471] [uapn] -> false [t=00:04:11.458657][f=0006471] [uapn] compare [t=00:04:11.458669][f=0006471] [uapn] issued : 90(840, 131.121216, 6264, 50000, nil) 0 (reclaim metal) [t=00:04:11.458682][f=0006471] [uapn] current: 90(56505, 840, 131.121216, 6264, 50000) 40 [t=00:04:11.458697][f=0006471] [uapn] -> reclaim [t=00:04:17.210489][f=0006644] [uapn] compare [t=00:04:17.210527][f=0006644] [uapn] issued : 40(840, 131.121216, 6264, 50000, nil) 0 (build assist) [t=00:04:17.210545][f=0006644] [uapn] current: 40(24153, nil, nil, nil, nil) 0 [t=00:04:17.210553][f=0006644] [uapn] -> false [t=00:04:17.210559][f=0006644] [uapn] compare [t=00:04:17.210571][f=0006644] [uapn] issued : 40(840, 131.121216, 6264, 50000, nil) 0 (build assist) [t=00:04:17.210632][f=0006644] [uapn] current: 40(24153, nil, nil, nil, nil) 0 [t=00:04:17.210648][f=0006644] [uapn] -> false [t=00:04:17.210654][f=0006644] [uapn] compare [t=00:04:17.210686][f=0006644] [uapn] issued : 40(840, 131.121216, 6264, 50000, nil) 4 (repair units) [t=00:04:17.210696][f=0006644] [uapn] current: 40(24153, nil, nil, nil, nil) 0 [t=00:04:17.210705][f=0006644] [uapn] -> false [t=00:04:18.909688][f=0006695] [uapn] Pay attention to unit 10281 again. [t=00:04:26.308422][f=0006917] [uapn] compare [t=00:04:26.308503][f=0006917] [uapn] issued : 40(840, 131.121216, 6264, 50000, nil) 0 (build assist) [t=00:04:26.308525][f=0006917] [uapn] current: 40(24153, nil, nil, nil, nil) 0 [t=00:04:26.308535][f=0006917] [uapn] -> false [t=00:04:26.308542][f=0006917] [uapn] compare [t=00:04:26.308554][f=0006917] [uapn] issued : 40(840, 131.121216, 6264, 50000, nil) 0 (build assist) [t=00:04:26.308567][f=0006917] [uapn] current: 40(24153, nil, nil, nil, nil) 0 [t=00:04:26.308575][f=0006917] [uapn] -> false [t=00:04:26.308587][f=0006917] [uapn] compare [t=00:04:26.308603][f=0006917] [uapn] issued : 40(840, 131.121216, 6264, 50000, nil) 4 (repair units) [t=00:04:26.308615][f=0006917] [uapn] current: 40(24153, nil, nil, nil, nil) 0 [t=00:04:26.308624][f=0006917] [uapn] -> false [t=00:04:35.359353][f=0007188] [uapn] Ignore unit 10281 until it is given a command. [t=00:04:35.361445][f=0007188] LogicDaemon added point: Ignore until idle (stopped). [t=00:04:36.083857][f=0007209] [uapn] Pay attention to unit 10281 again. [t=00:04:50.182698][f=0007632] game_message: Morph complete: Swarmhost lvl 1 -> Swarmhost lvl 2 [t=00:04:53.358963][f=0007728] [uapn] Pay attention to unit 10281 again. [t=00:04:53.708088][f=0007738] [uapn] compare [t=00:04:53.708170][f=0007738] [uapn] issued : 40(840, 131.121216, 6264, 50000, nil) 0 (build assist) [t=00:04:53.708214][f=0007738] [uapn] current: 90(56505, 840, 131.121216, 6264, 50000) 40 [t=00:04:53.708233][f=0007738] [uapn] -> false [t=00:04:53.708250][f=0007738] [uapn] compare [t=00:04:53.708310][f=0007738] [uapn] issued : 40(840, 131.121216, 6264, 50000, nil) 0 (build assist) [t=00:04:53.708340][f=0007738] [uapn] current: 90(56505, 840, 131.121216, 6264, 50000) 40 [t=00:04:53.708357][f=0007738] [uapn] -> false [t=00:04:53.708372][f=0007738] [uapn] compare [t=00:04:53.708401][f=0007738] [uapn] issued : 40(840, 131.121216, 6264, 50000, nil) 4 (repair units) [t=00:04:53.708436][f=0007738] [uapn] current: 90(56505, 840, 131.121216, 6264, 50000) 40 [t=00:04:53.708463][f=0007738] [uapn] -> false [t=00:04:53.708478][f=0007738] [uapn] compare [t=00:04:53.708515][f=0007738] [uapn] issued : 90(840, 131.121216, 6264, 50000, nil) 0 (reclaim metal) [t=00:04:53.708541][f=0007738] [uapn] current: 90(56505, 840, 131.121216, 6264, 50000) 40 [t=00:04:53.708562][f=0007738] [uapn] -> reclaim [t=00:04:54.053939][f=0007749] [uapn] compare [t=00:04:54.053978][f=0007749] [uapn] issued : 40(840, 131.121216, 6264, 50000, nil) 0 (build assist) [t=00:04:54.054069][f=0007749] [uapn] current: 90(56505, 840, 131.121216, 6264, 50000) 40 [t=00:04:54.054086][f=0007749] [uapn] -> false [t=00:04:54.054094][f=0007749] [uapn] compare [t=00:04:54.054107][f=0007749] [uapn] issued : 40(840, 131.121216, 6264, 50000, nil) 0 (build assist) [t=00:04:54.054122][f=0007749] [uapn] current: 90(56505, 840, 131.121216, 6264, 50000) 40 [t=00:04:54.054130][f=0007749] [uapn] -> false [t=00:04:54.054137][f=0007749] [uapn] compare [t=00:04:54.054158][f=0007749] [uapn] issued : 40(840, 131.121216, 6264, 50000, nil) 4 (repair units) [t=00:04:54.054179][f=0007749] [uapn] current: 90(56505, 840, 131.121216, 6264, 50000) 40 [t=00:04:54.054187][f=0007749] [uapn] -> false [t=00:04:54.054193][f=0007749] [uapn] compare [t=00:04:54.054207][f=0007749] [uapn] issued : 90(840, 131.121216, 6264, 50000, nil) 0 (reclaim metal) [t=00:04:54.054219][f=0007749] [uapn] current: 90(56505, 840, 131.121216, 6264, 50000) 40 [t=00:04:54.054227][f=0007749] [uapn] -> reclaim [t=00:04:57.755444][f=0007860] [uapn] compare [t=00:04:57.755495][f=0007860] [uapn] issued : 40(1192, 312.654419, 5976, 50000, nil) 0 (build assist) [t=00:04:57.755515][f=0007860] [uapn] current: 40(26263, 1192, 312.654419, 5976, 50000) 8 [t=00:04:57.755523][f=0007860] [uapn] -> repair [t=00:05:01.781623][f=0007981] [uapn] compare [t=00:05:01.781677][f=0007981] [uapn] issued : 40(840, 131.121216, 6264, 50000, nil) 0 (build assist) [t=00:05:01.781705][f=0007981] [uapn] current: 40(10501, nil, nil, nil, nil) 0 [t=00:05:01.781719][f=0007981] [uapn] -> false [t=00:05:01.781754][f=0007981] [uapn] compare [t=00:05:01.781776][f=0007981] [uapn] issued : 40(840, 131.121216, 6264, 50000, nil) 0 (build assist) [t=00:05:01.781794][f=0007981] [uapn] current: 40(10501, nil, nil, nil, nil) 0 [t=00:05:01.781805][f=0007981] [uapn] -> false [t=00:05:01.781814][f=0007981] [uapn] compare [t=00:05:01.781847][f=0007981] [uapn] issued : 40(840, 131.121216, 6264, 50000, nil) 4 (repair units) [t=00:05:01.781871][f=0007981] [uapn] current: 40(10501, nil, nil, nil, nil) 0 [t=00:05:01.781889][f=0007981] [uapn] -> false [t=00:05:02.056591][f=0007990] [uapn] compare [t=00:05:02.056644][f=0007990] [uapn] issued : 40(1192, 312.654419, 5976, 50000, nil) 0 (build assist) [t=00:05:02.056661][f=0007990] [uapn] current: 40(26263, 1192, 312.654419, 5976, 50000) 8 [t=00:05:02.056670][f=0007990] [uapn] -> repair [t=00:05:06.153371][f=0008112] [uapn] compare [t=00:05:06.153404][f=0008112] [uapn] issued : 40(1192, 312.654419, 5976, 50000, nil) 0 (build assist) [t=00:05:06.153487][f=0008112] [uapn] current: 40(26263, 1192, 312.654419, 5976, 50000) 8 [t=00:05:06.153525][f=0008112] [uapn] -> repair [t=00:05:07.953666][f=0008166] game_message: Stardust is under attack [t=00:05:10.356501][f=0008239] [uapn] compare [t=00:05:10.356536][f=0008239] [uapn] issued : 40(1192, 312.654419, 5976, 50000, nil) 0 (build assist) [t=00:05:10.356581][f=0008239] [uapn] current: 40(26263, 1192, 312.654419, 5976, 50000) 8 [t=00:05:10.356591][f=0008239] [uapn] -> repair [t=00:05:12.002922][f=0008287] [SpringApp::Kill][1] fromRun=1 [t=00:05:12.002949][f=0008287] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:05:12.029354][f=0008287] [async=0] threads=6 tasks=259140 {sum,avg}{exec,wait}time={{6207.976, 0.024}, {13460.659, 0.052}}ms [t=00:05:12.029377][f=0008287] thread=1 tasks=51828 {sum,min,max,avg}{exec,wait}time={{1392.292, 0.000, 125.014, 0.027}, {1602.674, 0.000, 18446744027136.000, 0.031}}ms [t=00:05:12.029411][f=0008287] thread=2 tasks=51828 {sum,min,max,avg}{exec,wait}time={{1215.753, 0.000, 119.332, 0.023}, {2917.681, 0.000, 18446744027136.000, 0.056}}ms [t=00:05:12.029424][f=0008287] thread=3 tasks=51828 {sum,min,max,avg}{exec,wait}time={{1309.921, 0.000, 123.999, 0.025}, {2777.344, 0.000, 18446744027136.000, 0.054}}ms [t=00:05:12.029436][f=0008287] thread=4 tasks=51828 {sum,min,max,avg}{exec,wait}time={{1120.992, 0.000, 129.530, 0.022}, {3049.485, 0.000, 11.468, 0.059}}ms [t=00:05:12.029455][f=0008287] thread=5 tasks=51828 {sum,min,max,avg}{exec,wait}time={{1169.018, 0.000, 133.850, 0.023}, {3113.474, 0.000, 10.879, 0.060}}ms [t=00:05:12.029465][f=0008287] [async=1] threads=6 tasks=3586 {sum,avg}{exec,wait}time={{30783.482, 8.584}, {17225302.000, 4803.486}}ms [t=00:05:12.029480][f=0008287] thread=1 tasks=715 {sum,min,max,avg}{exec,wait}time={{6141.718, 0.000, 1083.013, 8.590}, {3426637.750, 0.142, 6157.510, 4792.500}}ms [t=00:05:12.029505][f=0008287] thread=2 tasks=717 {sum,min,max,avg}{exec,wait}time={{6180.004, 0.000, 985.495, 8.619}, {3465200.000, 0.030, 6180.043, 4832.915}}ms [t=00:05:12.029526][f=0008287] thread=3 tasks=717 {sum,min,max,avg}{exec,wait}time={{6156.219, 0.000, 984.824, 8.586}, {3440437.000, 0.288, 6160.110, 4798.378}}ms [t=00:05:12.029538][f=0008287] thread=4 tasks=716 {sum,min,max,avg}{exec,wait}time={{6152.315, 0.000, 985.169, 8.593}, {3466344.500, 0.423, 6180.207, 4841.263}}ms [t=00:05:12.029556][f=0008287] thread=5 tasks=721 {sum,min,max,avg}{exec,wait}time={{6153.225, 0.001, 1057.623, 8.534}, {3426681.750, 0.571, 6160.074, 4752.679}}ms [t=00:05:12.029564][f=0008287] [ThreadPool::SetThreadCount][2] workers=0 [t=00:05:12.029573][f=0008287] [SpringApp::Kill][2] [t=00:05:12.029619][f=0008287] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:05:12.029628][f=0008287] [Game::KillLua][1] dtor=0 luaUI=000001f7745ceef0 [t=00:05:12.029664][f=0008287] Start widgetHandler:Shutdown [t=00:05:12.032636][f=0008287] Shutdown - SaveOrderList Complete [t=00:05:12.034430][f=0008287] Writing last game win data [t=00:05:12.042990][f=0008287] Shutdown - SaveConfigData Complete [t=00:05:12.043016][f=0008287] Shutdown Widget - Chili Highlight [t=00:05:12.043053][f=0008287] Shutdown Widget - Deferred rendering GL4 [t=00:05:12.043257][f=0008287] Shutdown Widget - Draw After Chili [t=00:05:12.043274][f=0008287] Shutdown Widget - API Unit Tracker GL4 [t=00:05:12.043288][f=0008287] Shutdown Widget - EPIC Menu [t=00:05:12.045103][f=0008287] Shutdown Widget - Chili Minimap [t=00:05:12.045296][f=0008287] Shutdown Widget - Depth of Field Shader [t=00:05:12.045335][f=0008287] Shutdown Widget - Chili Widget Selector [t=00:05:12.046793][f=0008287] Shutdown Widget - Deferred rendering [t=00:05:12.046810][f=0008287] SSAO: Deferred rendering disabled, disabling. [t=00:05:12.051557][f=0008287] Shutdown Widget - Deferred rendering [t=00:05:12.051580][f=0008287] SSAO: Deferred rendering disabled, disabling. [t=00:05:12.052666][f=0008287] Shutdown Widget - Local Team Colors [t=00:05:12.052689][f=0008287] Shutdown Widget - Display Keys 2 [t=00:05:12.052723][f=0008287] Shutdown Widget - Save Game Menu [t=00:05:12.052733][f=0008287] Shutdown Widget - Highlight Model Api GL4 [t=00:05:12.052772][f=0008287] Shutdown Widget - Unit Icons [t=00:05:12.052864][f=0008287] Shutdown Widget - HealthBars [t=00:05:12.054152][f=0008287] Shutdown Widget - Attrition Counter [t=00:05:12.054347][f=0008287] Shutdown Widget - Noises [t=00:05:12.054361][f=0008287] Shutdown Widget - Chili Chicken Panel [t=00:05:12.054470][f=0008287] Shutdown Widget - BuildETA [t=00:05:12.054493][f=0008287] Shutdown Widget - Selected Units GL4 2 [t=00:05:12.054506][f=0008287] Shutdown Widget - External VR Grid [t=00:05:12.054515][f=0008287] Shutdown Widget - Win Counter [t=00:05:12.054525][f=0008287] Shutdown Widget - EndGame APM stats [t=00:05:12.055870][f=0008287] Shutdown Widget - Modular Comm Info [t=00:05:12.055886][f=0008287] Shutdown Widget - Attack Warning [t=00:05:12.055897][f=0008287] Shutdown Widget - Chili Economy Panel Default [t=00:05:12.055980][f=0008287] Shutdown Widget - Chili Nuke Warning [t=00:05:12.056001][f=0008287] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:05:12.056021][f=0008287] Shutdown Widget - Chili Spectator Panels [t=00:05:12.056032][f=0008287] Shutdown Widget - Transport AI [t=00:05:12.056042][f=0008287] Shutdown Widget - Context Menu [t=00:05:12.056053][f=0008287] Shutdown Widget - Point Tracker [t=00:05:12.056065][f=0008287] Shutdown Widget - MinimapEvents [t=00:05:12.056083][f=0008287] Shutdown Widget - Local Widgets Config [t=00:05:12.056114][f=0008287] Shutdown Widget - Missile Silo Range [t=00:05:12.056130][f=0008287] Shutdown Widget - Highlight Geos [t=00:05:12.056150][f=0008287] Shutdown Widget - Grab Input [t=00:05:12.056277][f=0008287] Input grabbing is disabled! [t=00:05:12.056291][f=0008287] Shutdown Widget - Defense Range Zero-K [t=00:05:12.056314][f=0008287] Shutdown Widget - Showeco and Grid Drawer [t=00:05:12.056327][f=0008287] Shutdown Widget - Darkening [t=00:05:12.056345][f=0008287] Shutdown Widget - Chili EndGame Window [t=00:05:12.056369][f=0008287] Shutdown Widget - Stereo3D [t=00:05:12.056433][f=0008287] Shutdown Widget - Music Player v2 [t=00:05:12.056448][f=0008287] Shutdown Widget - Startup Info and Selector [t=00:05:12.056467][f=0008287] Shutdown Widget - State Reverse and Latency [t=00:05:12.056479][f=0008287] Shutdown Widget - Reclaim Field Highlight [t=00:05:12.056493][f=0008287] Shutdown Widget - Attack AoE [t=00:05:12.056503][f=0008287] Shutdown Widget - Highlight Unit GL4 v2 [t=00:05:12.056514][f=0008287] Shutdown Widget - TeamPlatter [t=00:05:12.056996][f=0008287] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:05:12.057100][f=0008287] Shutdown Widget - Selection Send [t=00:05:12.057116][f=0008287] Shutdown Widget - Spotter [t=00:05:12.057126][f=0008287] Shutdown Widget - Global Build Command [t=00:05:12.057368][f=0008287] Shutdown Widget - LupsManager [t=00:05:12.057387][f=0008287] Shutdown Widget - Receive Units Indicator [t=00:05:12.057396][f=0008287] Shutdown Widget - Newton Firezone [t=00:05:12.057415][f=0008287] Shutdown Widget - Chili Pro Console [t=00:05:12.057916][f=0008287] Shutdown Widget - Persistent Build Height [t=00:05:12.057933][f=0008287] Shutdown Widget - Lasso Terraform GUI [t=00:05:12.057943][f=0008287] Shutdown Widget - Lups [t=00:05:12.058714][f=0008287] Shutdown Widget - Chili Framework [t=00:05:12.058733][f=0008287] Shutdown Widget - Chili Core Selector [t=00:05:12.058822][f=0008287] Shutdown Widget - Custom Markers [t=00:05:12.058840][f=0008287] Shutdown Widget - Mex Placement Handler [t=00:05:12.058906][f=0008287] Shutdown Widget - Select Keys [t=00:05:12.058931][f=0008287] Shutdown Widget - Pause Screen [t=00:05:12.059055][f=0008287] Shutdown Widget - Contrast Adaptive Sharpen [t=00:05:12.059115][f=0008287] Shutdown Widget - Bloom Shader Deferred [t=00:05:12.059357][f=0008287] Shutdown Widget - Text To Speech Control [t=00:05:12.059376][f=0008287] Shutdown Widget - Layout Handler [t=00:05:12.059389][f=0008287] Shutdown Widget - Color Blindness Correction [t=00:05:12.059658][f=0008287] End widgetHandler:Shutdown [t=00:05:12.121263][f=0008287] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 11457732, 0.0} allocedSize{int+, int-, ext}={0, 0, 2174653155}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0263} [t=00:05:12.125794][f=0008287] [Game::KillLua][2] dtor=0 luaGaia=000001f773a209d0 [t=00:05:12.135554][f=0008287] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:05:12.135612][f=0008287] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:05:12.135645][f=0008287] [Game::KillLua][3] dtor=0 luaRules=000001f6f8994dd0 [t=00:05:12.135682][f=0008287] Start gadgetHandler:Shutdown [t=00:05:12.135702][f=0008287] Shutdown - StartSetup [t=00:05:12.135714][f=0008287] Shutdown - UnitMorph [t=00:05:12.136148][f=0008287] Shutdown - Carrier Drones [t=00:05:12.136164][f=0008287] Shutdown - Missile Silo Controller [t=00:05:12.136175][f=0008287] Shutdown - Modular Comm Info [t=00:05:12.136184][f=0008287] Shutdown - Terrain Texture Handler [t=00:05:12.136193][f=0008287] Shutdown - UnitCloakShield [t=00:05:12.136321][f=0008287] Shutdown - Starlight Handler [t=00:05:12.136343][f=0008287] End gadgetHandler:Shutdown [t=00:05:12.163255][f=0008287] Start gadgetHandler:Shutdown [t=00:05:12.163283][f=0008287] Shutdown - Teleport Throw [t=00:05:12.163295][f=0008287] Shutdown - UnitMorph [t=00:05:12.163310][f=0008287] Shutdown - Commander Skin Renderer [t=00:05:12.164002][f=0008287] Shutdown - Missile fired callins [t=00:05:12.164022][f=0008287] Shutdown - Modular Comm Info [t=00:05:12.164033][f=0008287] Shutdown - Retreat Command [t=00:05:12.164048][f=0008287] Shutdown - Shockwaves [t=00:05:12.164059][f=0008287] Shutdown - Unit tint API [t=00:05:12.164093][f=0008287] Shutdown - Unit glow API [t=00:05:12.164118][f=0008287] Shutdown - UnitCloakShield [t=00:05:12.164146][f=0008287] Shutdown - Lups Cloak FX [t=00:05:12.164158][f=0008287] Shutdown - Lups [t=00:05:12.165177][f=0008287] Shutdown - Lups Shield [t=00:05:12.165230][f=0008287] End gadgetHandler:Shutdown [t=00:05:12.182471][f=0008287] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 900, 0.0} allocedSize{int+, int-, ext}={0, 0, 137688}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0022} [t=00:05:12.186693][f=0008287] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:05:12.186800][f=0008287] [Game::KillLua][4] dtor=0 [t=00:05:12.186814][f=0008287] [Game::KillLua][5] dtor=0 [t=00:05:12.212861][f=0008287] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-09-30_18-29-59-744_Theta Crystals 1_105.1.1-2511-g747f18b BAR105.sdfz" (129923 bytes) [t=00:05:12.212942][f=0008287] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:05:12.253268][f=0008287] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:05:12.253312][f=0008287] [Sound] [Sound::UpdateThread][3] #sources=32 #items=35 [t=00:05:12.253415][f=0008287] [Sound] [Sound::UpdateThread][4] ctx=000001f69654e8e0 dev=000001f6d3835cf0 [t=00:05:12.253645][f=0008287] [Sound] [Sound::UpdateThread][5] ctx=000001f69654e8e0 dev=000001f6d3835cf0 [t=00:05:12.253671][f=0008287] [Sound] [Sound::Cleanup][alcDestroyContext(000001f69654e8e0)] [t=00:05:12.254810][f=0008287] [Sound] [Sound::Cleanup][alcCloseDevice(000001f6d3835cf0)] [t=00:05:12.256255][f=0008287] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:05:12.286561][f=0008287] [Sound] [Sound::UpdateThread][6] [t=00:05:12.287250][f=0008287] [Game::~CGame][1] [t=00:05:12.287278][f=0008287] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:05:12.287287][f=0008287] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:05:12.287321][f=0008287] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:05:12.287356][f=0008287] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:05:12.287363][f=0008287] [Game::KillLua][4] dtor=1 [t=00:05:12.287373][f=0008287] [Game::KillLua][5] dtor=1 [t=00:05:12.287702][f=0008287] [Game::KillMisc][1] [t=00:05:12.287721][f=0008287] [Game::KillMisc][2] [t=00:05:12.288108][f=0008287] [Game::KillMisc][3] [t=00:05:12.288255][f=0008287] [Game::KillRendering][1] [t=00:05:12.292469][f=0008287] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:05:12.310335][f=0008287] [3DOParser::Kill] allocated 62 pieces [t=00:05:12.310873][f=0008287] [S3OParser::Kill] allocated 5521 pieces [t=00:05:12.312142][f=0008287] [AssParser::Kill] allocated 701 pieces [t=00:05:12.361535][f=0008287] [Game::KillInterface][1] [t=00:05:12.362064][f=0008287] [Game::KillInterface][2] [t=00:05:12.363141][f=0008287] [Game::KillSimulation][1] [t=00:05:12.363252][f=0008287] [Game::KillSimulation][2] [t=00:05:12.382164][f=0008287] [CCollisionHandler] dis-/continuous tests: 308/6467906 [t=00:05:12.382186][f=0008287] [Game::KillSimulation][3] [t=00:05:12.383629][f=0008287] [~CPathCache(28x28)] cacheHits=42 hitPercentage=37% numHashColls=0 maxCacheSize=12 [t=00:05:12.383822][f=0008287] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:05:12.383923][f=0008287] [~CPathCache(56x56)] cacheHits=78 hitPercentage=40% numHashColls=0 maxCacheSize=21 [t=00:05:12.383989][f=0008287] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:05:12.384509][f=0008287] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:05:12.391251][f=0008287] [LosHandler::Kill] raycast instance cache-{hits,misses}={37,712}; shared=0%; cached=5% [t=00:05:12.402669][f=0008287] [Game::KillSimulation][4] [t=00:05:12.459395][f=0008287] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:05:12.459425][f=0008287] [Game::~CGame][2] [t=00:05:12.459627][f=0008287] [Game::~CGame][3] [t=00:05:12.459656][f=0008287] [SpringApp::Kill][3] [t=00:05:12.459870][f=0008287] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 625167 bytes sent in 5928 packets (105.460 bytes/packet) 378781 bytes recv'd in 6569 packets (57.662 bytes/packet) {0.097x, 0.104x} relative protocol overhead {up, down} 21647 incoming chunks dropped, 17773 outgoing chunks resent 6055 incoming chunks processed [t=00:05:12.459963][f=0008287] [SpringApp::Kill][4] font=000001f696e3a180 [t=00:05:12.462069][f=0008287] [SpringApp::Kill][5] [t=00:05:12.467686][f=0008287] [SpringApp::Kill][6] [t=00:05:12.467704] [SpringApp::Kill][7] [t=00:05:12.467787] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {540, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:05:12.467814] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1760, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:05:12.467824] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:05:12.467835] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:05:12.467848] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144} [t=00:05:12.467859] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:05:12.467869] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {148, 1048576, 1048576}, EBO = {222, 2097152, 2097152} [t=00:05:12.467880] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {40284, 1048576, 1048576}, EBO = {60426, 2097152, 2097152} [t=00:05:12.467892] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:05:12.467901] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:05:12.467912] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:05:12.467924] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:05:12.467936] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {320, 1048576, 1048576}, EBO = {480, 2097152, 2097152} [t=00:05:12.556574] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:05:12.556600] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:05:12.556606] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:05:12.556642] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8485 [t=00:05:12.556649] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:05:12.557442] [VFS] [SpringVFS::DeleteArchives<this=000001f69710a110>] [t=00:05:12.557458] [VFS] [SpringVFS::DeleteArchives<this=000001f69710a110>(section=0)] #archives[section]=2 #files[section]=8308 [t=00:05:12.557467] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000001f6d3865650) [t=00:05:12.557569] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001f6d3865860) [t=00:05:12.560199] [VFS] [SpringVFS::DeleteArchives<this=000001f69710a110>(section=1)] #archives[section]=1 #files[section]=21 [t=00:05:12.560226] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\theta_crystals_1.0.sd7 (000001f6d393dd30) [t=00:05:12.560311] [VFS] [SpringVFS::DeleteArchives<this=000001f69710a110>(section=2)] #archives[section]=3 #files[section]=327 [t=00:05:12.560344] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001f6d38645d0) [t=00:05:12.560382] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001f6d3864680) [t=00:05:12.560667] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001f6d3864f70) [t=00:05:12.560795] [VFS] [SpringVFS::DeleteArchives<this=000001f69710a110>(section=3)] #archives[section]=0 #files[section]=0 [t=00:05:12.560818] [VFS] [SpringVFS::DeleteArchives<this=000001f69710a110>(section=4)] #archives[section]=0 #files[section]=8216 [t=00:05:12.560924] [VFS] [SpringVFS::DeleteArchives<this=000001f69710a110>(section=5)] #archives[section]=0 #files[section]=0 [t=00:05:12.560938] [VFS] [SpringVFS::DeleteArchives<this=000001f69710a110>(section=6)] #archives[section]=0 #files[section]=0 [t=00:05:12.560947] [VFS] [SpringVFS::DeleteArchives<this=000001f69710a110>(section=7)] #archives[section]=0 #files[section]=0 [t=00:05:12.560961] [VFS] [SpringVFS::DeleteArchives<this=000001f69710a110>(section=8)] #archives[section]=0 #files[section]=0 [t=00:05:12.561372] [SpringApp::Kill][8] [t=00:05:12.561386] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:05:12.561394] [WatchDog::Uninstall][1] hangDetectorThread=00007ff72d4c04d0 (joinable=1) [t=00:05:12.561400] [WatchDog::Uninstall][2] [t=00:05:13.190965] [WatchDog::Uninstall][3] [t=00:05:13.191001] [SpringApp::Kill][9]
infolog_full.txt (truncated):