ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #118165

Open Chobbyla opened 2 hours ago

Chobbyla commented 2 hours ago

infolog_full.txt (truncated):

[t=00:00:00.000143] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.016139] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.016175] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.016197]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.016211]   
[t=00:00:00.016216]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.016222]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.016227]   Use "none" to disable the default log sections.
[t=00:00:00.016257] ============== </Log Sections> ==============

[t=00:00:00.016263] ============== <User Config> ==============
[t=00:00:00.016358]   AllowDeferredMapRendering = 1
[t=00:00:00.016366]   AllowDeferredModelRendering = 1
[t=00:00:00.016371]   AnimationMT = 0
[t=00:00:00.016376]   BumpWaterBlurReflection = 1
[t=00:00:00.016382]   BumpWaterTexSizeReflection = 128
[t=00:00:00.016387]   CamFreeScrollSpeed = 50
[t=00:00:00.016392]   CamMode = 1
[t=00:00:00.016397]   CubeTexSizeReflection = 1
[t=00:00:00.016405]   CubeTexSizeSpecular = 1
[t=00:00:00.016413]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.016417]   EdgeMoveDynamic = 0
[t=00:00:00.016422]   EdgeMoveWidth = 0.003
[t=00:00:00.016426]   FPSFOV = 90
[t=00:00:00.016433]   FPSScrollSpeed = 50
[t=00:00:00.016437]   FontSize = 18
[t=00:00:00.016442]   FullscreenEdgeMove = 0
[t=00:00:00.016446]   GrassDetail = 0
[t=00:00:00.016452]   GroundDecals = 2
[t=00:00:00.016457]   GroundDetail = 90
[t=00:00:00.016461]   HangTimeout = 30
[t=00:00:00.016469]   HardwareCursor = 1
[t=00:00:00.016476]   InitialNetworkTimeout = 0
[t=00:00:00.016481]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.016487]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.016492]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.016500]   LinkOutgoingBandwidth = 262144
[t=00:00:00.016505]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.016511]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.016516]   MSAALevel = 1
[t=00:00:00.016520]   MaxParticles = 15000
[t=00:00:00.016530]   MaxSounds = 32
[t=00:00:00.016534]   MaximumTransmissionUnit = 0
[t=00:00:00.016539]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.016547]   MiniMapMarker = 0
[t=00:00:00.016551]   MouseDragScrollThreshold = 0
[t=00:00:00.016557]   NetworkLossFactor = 2
[t=00:00:00.016562]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.016568]   OverheadScrollSpeed = 50
[t=00:00:00.016573]   ReconnectTimeout = 0
[t=00:00:00.016578]   RotOverheadScrollSpeed = 50
[t=00:00:00.016582]   RotateLogFiles = 1
[t=00:00:00.016590]   ShadowMapSize = 1024
[t=00:00:00.016597]   Shadows = 1
[t=00:00:00.016602]   ShowClock = 0
[t=00:00:00.016606]   SoftParticles = 2
[t=00:00:00.016611]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.016618]   UnitIconDist = 151
[t=00:00:00.016623]   UpdateBoundingVolumeMT = 0
[t=00:00:00.016627]   UpdateWeaponVectorsMT = 0
[t=00:00:00.016632]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.016639]   UseLuaMemPools = 0
[t=00:00:00.016643]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.016675]   VFSCacheArchiveFiles = 0
[t=00:00:00.016684]   VSync = 1
[t=00:00:00.016688]   Water = 4
[t=00:00:00.016692]   WindowBorderless = 1
[t=00:00:00.016696]   WindowPosY = 0
[t=00:00:00.016701]   WindowedEdgeMove = 0
[t=00:00:00.016720]   XResolutionWindowed = 1920
[t=00:00:00.016726]   YResolutionWindowed = 1080
[t=00:00:00.016757] ============== </User Config> ==============

[t=00:00:00.016765] ============== <User System> ==============
[t=00:00:00.016775]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.016785]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.016793]        Compiler Version: gcc-13.2.0
[t=00:00:00.016825]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.016866]         Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile
[t=00:00:00.016876]        Binary Word Size: 64-bit (native)
[t=00:00:00.016881]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.016899]      Physical CPU Cores: 6
[t=00:00:00.016906]       Logical CPU Cores: 12
[t=00:00:00.016911] ============== </User System> ==============

[t=00:00:00.016918] Run: thread affinity fff
[t=00:00:00.017044] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.017051]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.017056]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.017060]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.017085]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.018491] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.018534] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.023653] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.037456]     Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.037472]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.037478]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.037484]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.037489]         [14] 1920x1440x24bpp@144Hz
[t=00:00:00.037507]         [19] 1920x1200x24bpp@144Hz
[t=00:00:00.037512]         [23] 1920x1080x24bpp@144Hz
[t=00:00:00.037517]         [30] 1720x1440x24bpp@144Hz
[t=00:00:00.037521]         [34] 1680x1050x24bpp@144Hz
[t=00:00:00.037526]         [40] 1600x1200x24bpp@144Hz
[t=00:00:00.037531]         [44] 1600x1024x24bpp@144Hz
[t=00:00:00.037535]         [50] 1600x900x24bpp@144Hz
[t=00:00:00.037540]         [55] 1440x1080x24bpp@144Hz
[t=00:00:00.037544]         [62] 1440x900x24bpp@144Hz
[t=00:00:00.037555]         [67] 1400x1050x24bpp@144Hz
[t=00:00:00.037560]         [73] 1366x768x24bpp@144Hz
[t=00:00:00.037570]         [78] 1360x768x24bpp@144Hz
[t=00:00:00.037603]         [83] 1280x1024x24bpp@144Hz
[t=00:00:00.037608]         [89] 1280x960x24bpp@144Hz
[t=00:00:00.037612]         [94] 1280x800x24bpp@144Hz
[t=00:00:00.037617]         [99] 1280x768x24bpp@144Hz
[t=00:00:00.037621]         [104] 1280x720x24bpp@144Hz
[t=00:00:00.037626]         [111] 1152x864x24bpp@144Hz
[t=00:00:00.037631]         [116] 1024x768x24bpp@144Hz
[t=00:00:00.037635]         [123] 800x600x24bpp@144Hz
[t=00:00:00.037640]         [130] 720x576x24bpp@144Hz
[t=00:00:00.037661]         [135] 720x480x24bpp@144Hz
[t=00:00:00.037695]         [141] 640x480x24bpp@144Hz
[t=00:00:00.042015]     Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.042026]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.042031]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.042035]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.042039]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.042044]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.042050]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.042054]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.042065]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.042070]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.042074]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.042079]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.042085]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.042089]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.042094]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.042098]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.042103]         [31] 800x600x24bpp@144Hz
[t=00:00:00.042107]         [33] 640x480x24bpp@144Hz
[t=00:00:00.042142]         [35] 640x400x24bpp@144Hz
[t=00:00:00.277371] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.278168] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.278193] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.305247] [GR::LogVersionInfo]
[t=00:00:00.305279]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.305290]     GL version  : 4.6.0 NVIDIA 561.09
[t=00:00:00.305325]     GL vendor   : NVIDIA Corporation
[t=00:00:00.305335]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.305342]     GLSL version: 4.60 NVIDIA
[t=00:00:00.305351]     GLEW version: 2.1.0
[t=00:00:00.305360]     GPU memory  : 6144MB (total) / 4733MB (available)
[t=00:00:00.305387]     SDL swap-int: 1
[t=00:00:00.305398]     SDL driver  : windows
[t=00:00:00.305407]     
[t=00:00:00.305417]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.305432]     GLSL shader support       : 1
[t=00:00:00.305470]     GL4 support               : 1
[t=00:00:00.305481]     FBO extension support     : 1
[t=00:00:00.305505]     NVX GPU mem-info support  : 1
[t=00:00:00.305524]     ATI GPU mem-info support  : 0
[t=00:00:00.305545]     Texture clamping to edge  : 1
[t=00:00:00.305564]     NPOT-texture support      : 1 (1)
[t=00:00:00.305579]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.305594]     texture query-LOD support : 1 (1)
[t=00:00:00.305610]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.305629]     Z-buffer depth            : 32 (-)
[t=00:00:00.305653]     primitive-restart support : 1 (1)
[t=00:00:00.305664]     clip-space control support: 1 (1)
[t=00:00:00.305675]     seamless cube-map support : 1 (1)
[t=00:00:00.305686]     frag-depth layout support : 1 (1)
[t=00:00:00.305696]     persistent maps support   : 1 (1)
[t=00:00:00.305714]     explicit attribs location : 1 (1)
[t=00:00:00.305725]     multi draw indirect       : 1 (-)
[t=00:00:00.305738]     array textures            : 1 (-)
[t=00:00:00.305749]     buffer copy support       : 1 (-)
[t=00:00:00.305786]     indirect draw             : 1 (-)
[t=00:00:00.305794]     base instance             : 1 (-)
[t=00:00:00.305800]     
[t=00:00:00.305806]     max. FBO samples              : 32
[t=00:00:00.305813]     max. FS/program texture slots : 32/192
[t=00:00:00.305820]     max. texture size             : 32768
[t=00:00:00.305831]     max. texture anisotropy level : 16.000000
[t=00:00:00.305839]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.305845]     max. draw-buffers             : 8
[t=00:00:00.305859]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.305871]     max. uniform buffer-bindings  : 84
[t=00:00:00.305886]     max. uniform block-size       : 64KB
[t=00:00:00.305896]     max. storage buffer-bindings  : 96
[t=00:00:00.305903]     max. storage block-size       : 2047MB
[t=00:00:00.305908]     
[t=00:00:00.305916]     enable AMD-hacks : 0
[t=00:00:00.305921]     compress MIP-maps: 0
[t=00:00:00.306000]     Number of compressed texture formats: 23
[t=00:00:00.306041]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.306094] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.306405] [GR::UpdateGLConfigs]
[t=00:00:00.306479] [VSync::SetInterval] interval=1 (standard)
[t=00:00:00.306492] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.306509] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.306521] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.306528] [GR::InitGLState]
[t=00:00:00.306609] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.395183] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.397836] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.398327] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.406975] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.407132] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.408461] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.410032] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.410055] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.410159] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.410263] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.441848] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.442700] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.445711] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.446111] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.512282] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 70ms
[t=00:00:00.512314] [VFS] [SpringVFS::ReserveArchives<this=00000192b1907bd0>]
[t=00:00:00.512728] [VFS] [SpringVFS::AddArchive<this=00000192b1907bd0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.516050] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000192b1907bd0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.516081] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.614442] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.614892] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.615499] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.615623] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.615816] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.615864] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.616032] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.616084] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.616722][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.616870][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.617076][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.617109][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.617126][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.617209][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.639458][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.639479][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (Realtek(R) Audio)"
[t=00:00:00.639488][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.639509][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)"
[t=00:00:00.639517][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.723570][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (106.8ms)
[t=00:00:00.779375][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.781311][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000192ee8c7900(default) context=00000192b1923040  numChannels=2 frameSize=8
[t=00:00:00.781406][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.781420][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.781427][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.781435][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.781461][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.781492][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.781503][f=-000001] [Sound]   Devices:
[t=00:00:00.784176][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.784200][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.784207][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)]
[t=00:00:00.784218][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.784225][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.784956][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.784972][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.831165][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 214ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 679320 MB
[t=00:00:00.832712][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.833436][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8485
[t=00:00:00.834622][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8485 using name LogicDaemon
[t=00:00:01.069960][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Chicken Grinder v0.4" (loaded=0 cached=0)
[t=00:00:01.071022][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000192b1907bd0>(arName="Chicken Grinder v0.4", overwrite=false)] section=1 cached=0
[t=00:00:01.077488][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000192b1907bd0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.078167][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0)
[t=00:00:01.134743][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000192b1907bd0>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0
[t=00:00:01.136098][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000192b1907bd0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.136414][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000192b1907bd0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.139646][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000192b1907bd0>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0
[t=00:00:01.213164][f=-000001] [CAS::GASCB] Archive file="chicken-grinder_v0.4.sd7" cs="cff01965d6de5a97a34909c9377234fec037baf2c854b1db086ffe219db8195e23bd24e30d9c4b724f11c10baf25353edc58ffe39bb273ab037020a922017dcd"
[t=00:00:01.213356][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.213460][f=-000001] Warning: [PreGame::GameDataReceived] Archive Chicken Grinder v0.4 (checksum 0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.270889][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:01.271038][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.271145][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.271317][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.271370][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:12.974192][f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[t=00:00:12.974957][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:12.975597][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:12.995774][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:12.996119][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:12.996584][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:12.996841][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:12.997093][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:12.997909][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:13.125541][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:13.131674][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:13.131982][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:13.132341][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:13.132530][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:13.133513][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:13.134223][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:13.134619][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:13.134819][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:13.134990][f=-000001] <Stockpiler>: disabled for spectators
[t=00:00:13.135487][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:13.135698][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:13.135711][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:13.135719][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:13.135772][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:13.136732][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:13.136936][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:13.137159][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:13.137362][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:13.137587][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:13.137794][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:13.138003][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:13.138325][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:13.139549][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:13.140287][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:13.140502][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:13.140706][f=-000001] <Building Starter>: disabled for spectators
[t=00:00:13.141431][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:13.141649][f=-000001] <Cloaker Guard>: disabled for spectators
[t=00:00:13.142138][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:13.142351][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:13.142551][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:13.142727][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:13.143049][f=-000001] <Global Build Command> Spectator mode or commshare detected. Widget removed.
[t=00:00:13.143871][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:13.144656][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:13.145137][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:13.145468][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:13.146199][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:13.147206][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:13.147898][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:13.148166][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:13.148905][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:13.155353][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:13.164395][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:13.164930][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:13.165302][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:13.165676][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:13.167297][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:13.167497][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:13.170451][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:13.170779][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:13.171038][f=-000001] Mex Placement Initialised with 9 spots.
[t=00:00:13.172097][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:13.172369][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:13.173251][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:13.173716][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:13.174155][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:13.174431][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:13.174610][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:13.176734][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:13.177792][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:13.183376][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:13.183594][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:13.185605][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:13.192100][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:13.192854][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:13.193184][f=-000001] SetSunLighting
[t=00:00:13.193652][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:13.201649][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:13.202022][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:13.202281][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:13.202316][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:13.202509][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:13.202832][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:13.205843][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:13.207109][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:13.208243][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:13.213151][f=-000001] Writing last game win data
[t=00:00:13.223309][f=-000001] LuaUI v0.3
[t=00:00:13.386505][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:13.386903][f=-000001] [s11n] Loading s11n file...
[t=00:00:13.386933][f=-000001] [s11n] Parsing model...
[t=00:00:13.386961][f=-000001] [s11n] Populating game world...
[t=00:00:13.386977][f=-000001] [s11n] s11n loading complete.
[t=00:00:13.449114][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:13.449253][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:13.449679][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:13.449701][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms
[t=00:00:13.464473][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10680, 0.0} allocedSize{int+, int-, ext}={0, 0, 1875477}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0181}
[t=00:00:14.147494][f=-000001] <Easy Facing> Spectator mode. Widget removed.
[t=00:00:14.148794][f=-000001] <Nuke Icon> Spectator mode. Widget removed.
[t=00:00:14.154976][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:14.439350][f=-000001] GameID: d906fb66efc9d7d093d0922fe175ff36
[t=00:00:14.439923][f=-000001] Connection attempt from PLT_Atosty
[t=00:00:14.439938][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:14.440106][f=-000001]  -> Connection established (given id 2)
[t=00:00:14.440117][f=-000001] Connection attempt from BioniQOrange
[t=00:00:14.440138][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:14.440267][f=-000001]  -> Connection established (given id 0)
[t=00:00:14.440278][f=-000001] Connection attempt from Kwaszati
[t=00:00:14.440284][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Linux 64-bit (native)]
[t=00:00:14.440333][f=-000001]  -> Connection established (given id 3)
[t=00:00:14.440403][f=-000001] [Game::ClientReadNet][LOGMSG] sender="PLT_Atosty" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777"
[t=00:00:14.440429][f=-000001] [Game::ClientReadNet][LOGMSG] sender="PLT_Atosty" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:14.440456][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BioniQOrange" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777"
[t=00:00:14.440478][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BioniQOrange" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:14.440502][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kwaszati" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777"
[t=00:00:14.440526][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kwaszati" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:14.440542][f=-000001] Connection attempt from LogicDaemon
[t=00:00:14.440549][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:14.440555][f=-000001]  -> Connection established (given id 1)
[t=00:00:14.440574][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777"
[t=00:00:14.440601][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:14.440624][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kwaszati" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a99c21c14522c4fe356d33c06f2e8e2862ccbc1b2e54a62ceeee3c7570b870411f601fa528315e5761ef4c6337698adad6db7451f2b5069aeb8f071013245cfb]"
[t=00:00:14.440678][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kwaszati" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f21545ffea3cecfc155dd1c3ce028ecf6cea6775a99a18c6a8a68f0213f430f87523930ee49bd203defd260498b578c255ff300bcae4f01c87353ff1c416273f]"
[t=00:00:14.440699][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a99c21c14522c4fe356d33c06f2e8e2862ccbc1b2e54a62ceeee3c7570b870411f601fa528315e5761ef4c6337698adad6db7451f2b5069aeb8f071013245cfb]"
[t=00:00:14.440714][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f21545ffea3cecfc155dd1c3ce028ecf6cea6775a99a18c6a8a68f0213f430f87523930ee49bd203defd260498b578c255ff300bcae4f01c87353ff1c416273f]"
[t=00:00:14.440736][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BioniQOrange" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a99c21c14522c4fe356d33c06f2e8e2862ccbc1b2e54a62ceeee3c7570b870411f601fa528315e5761ef4c6337698adad6db7451f2b5069aeb8f071013245cfb]"
[t=00:00:14.440749][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BioniQOrange" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f21545ffea3cecfc155dd1c3ce028ecf6cea6775a99a18c6a8a68f0213f430f87523930ee49bd203defd260498b578c255ff300bcae4f01c87353ff1c416273f]"
[t=00:00:14.440820][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kwaszati" string="[Game::Load][lua{Rules,Gaia}={0x648578468350,0x64857cb94390}][locale="C"]"
[t=00:00:14.440960][f=-000001] [Game::ClientReadNet][LOGMSG] sender="PLT_Atosty" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a99c21c14522c4fe356d33c06f2e8e2862ccbc1b2e54a62ceeee3c7570b870411f601fa528315e5761ef4c6337698adad6db7451f2b5069aeb8f071013245cfb]"
[t=00:00:14.440983][f=-000001] [Game::ClientReadNet][LOGMSG] sender="PLT_Atosty" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f21545ffea3cecfc155dd1c3ce028ecf6cea6775a99a18c6a8a68f0213f430f87523930ee49bd203defd260498b578c255ff300bcae4f01c87353ff1c416273f]"
[t=00:00:14.441079][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BioniQOrange" string="[Game::Load][lua{Rules,Gaia}={0000027b874cdd00,0000027b32e17110}][locale="C"]"
[t=00:00:14.459940][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:14.625032][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001928ef46a80,000001934f06f920}][locale="C"]"
[t=00:00:14.625086][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1
[t=00:00:18.498980][f=-000001] <BioniQOrange> Allies: I choose: Commander 1!
[t=00:00:20.373936][f=-000001] [Game::ClientReadNet][LOGMSG] sender="PLT_Atosty" string="[Game::Load][lua{Rules,Gaia}={0000015933f81660,0000015933f8bfb0}][locale="C"]"
[t=00:00:22.199073][f=-000001] <Kwaszati> Allies: I choose: Zlorker!
[t=00:00:30.040819][f=-000001] <PLT_Atosty> Allies: I choose: Builder!
[t=00:01:09.126044][f=-000001] PLT_Atosty added point: ^looks like a start zone
[t=00:01:17.498833][f=-000001] <BioniQOrange> Allies: xD
[t=00:01:28.379406][f=-000001] Warning: Couldn't find texture "%%426:1"!
[t=00:01:48.157890][f=0000592] Input grabbing is enabled!
[t=00:01:56.171618][f=0000833] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"!
[t=00:02:18.422549][f=0001500] <PLT_Atosty> Allies: meh i needed fleas
[t=00:02:20.371653][f=0001559] [LogicDaemon] back
[t=00:02:31.071928][f=0001879] [LogicDaemon] dont kill nests before first wave
[t=00:02:41.220170][f=0002183] [LogicDaemon] it reduces the cooldown to first wave
[t=00:02:46.271699][f=0002335] [LogicDaemon] build stardusts
[t=00:03:21.872871][f=0003403] [LogicDaemon] PLT_Atosty go back to defences or your com will die
[t=00:03:40.736187][f=0003969] Kwaszati added point: bai 
[t=00:03:51.634600][f=0004296] <PLT_Atosty> !poll resign
[t=00:03:51.684677][f=0004297] > Poll: Resign team 1? [!y=0/3, !n=0/3]
[t=00:03:51.684699][f=0004297] > Poll: Resign team 1? [!y=1/3, !n=0/3]
[t=00:04:04.835288][f=0004692] <PLT_Atosty> we need fleas
[t=00:04:17.101736][f=0005060] [LogicDaemon] you need stardusts not fleas
[t=00:04:25.799588][f=0005321] [LogicDaemon] 3 stardusts, then you can think of fleas
[t=00:04:51.696613][f=0006098] > Poll: Resign team 1? [END:FAILED]
[t=00:04:57.549149][f=0006274] <PLT_Atosty> !poll resign
[t=00:04:57.596391][f=0006275] > Poll: Resign team 1? [!y=0/2, !n=0/2]
[t=00:04:57.596411][f=0006275] > Poll: Resign team 1? [!y=1/2, !n=0/2]
[t=00:04:59.595702][f=0006335] <BioniQOrange> !vote 1
[t=00:04:59.644957][f=0006336] > Poll: Resign team 1? [!y=2/2, !n=0/2]
[t=00:04:59.644977][f=0006336] > Poll: Resign team 1? [END:SUCCESS]
[t=00:04:59.696310][f=0006338] game_message: West has been destroyed!
[t=00:04:59.696454][f=0006338] game_message: AI wins!
[t=00:04:59.700486][f=0006338] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=00:04:59.730681][f=0006338] > Team 1 resigned
[t=00:05:02.065334][f=0006410] <autoquit> Autoquit canceled.
[t=00:05:03.317417][f=0006447] Spectator PLT_Atosty left the game:  normal quit
[t=00:05:03.465942][f=0006452] Input grabbing is enabled!
[t=00:05:03.513598][f=0006453] Spectator BioniQOrange left the game:  normal quit
[t=00:05:04.111457][f=0006470] [QuitAction] user exited to system
[t=00:05:04.161182][f=0006471] [SpringApp::Kill][1] fromRun=1
[t=00:05:04.161203][f=0006471] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:05:04.188383][f=0006471]  [async=0] threads=6 tasks=264150 {sum,avg}{exec,wait}time={{6944.976, 0.026}, {15268.862, 0.058}}ms
[t=00:05:04.188408][f=0006471]      thread=1 tasks=52830 {sum,min,max,avg}{exec,wait}time={{1488.374, 0.000, 149.487, 0.028}, {2406.779, 0.000, 18446744027136.000, 0.046}}ms
[t=00:05:04.188422][f=0006471]      thread=2 tasks=52830 {sum,min,max,avg}{exec,wait}time={{1352.535, 0.000, 156.051, 0.026}, {3187.560, 0.000, 18446744027136.000, 0.060}}ms
[t=00:05:04.188437][f=0006471]      thread=3 tasks=52830 {sum,min,max,avg}{exec,wait}time={{1487.484, 0.000, 136.422, 0.028}, {2811.935, 0.000, 18446744027136.000, 0.053}}ms
[t=00:05:04.188450][f=0006471]      thread=4 tasks=52830 {sum,min,max,avg}{exec,wait}time={{1311.135, 0.000, 150.478, 0.025}, {3405.118, 0.000, 18446744027136.000, 0.064}}ms
[t=00:05:04.188461][f=0006471]      thread=5 tasks=52830 {sum,min,max,avg}{exec,wait}time={{1305.448, 0.000, 152.771, 0.025}, {3457.471, 0.000, 17.322, 0.065}}ms
[t=00:05:04.188473][f=0006471]  [async=1] threads=6 tasks=3780 {sum,avg}{exec,wait}time={{22078.533, 5.841}, {11914843.000, 3152.075}}ms
[t=00:05:04.188489][f=0006471]      thread=1 tasks=756 {sum,min,max,avg}{exec,wait}time={{4418.920, 0.000, 551.163, 5.845}, {2376596.750, 0.048, 4428.406, 3143.646}}ms
[t=00:05:04.188515][f=0006471]      thread=2 tasks=755 {sum,min,max,avg}{exec,wait}time={{4420.999, 0.000, 565.397, 5.856}, {2383150.250, 0.367, 4429.644, 3156.490}}ms
[t=00:05:04.188529][f=0006471]      thread=3 tasks=754 {sum,min,max,avg}{exec,wait}time={{4416.229, 0.000, 544.393, 5.857}, {2385951.500, 0.095, 4429.510, 3164.392}}ms
[t=00:05:04.188546][f=0006471]      thread=4 tasks=755 {sum,min,max,avg}{exec,wait}time={{4415.553, 0.000, 544.115, 5.848}, {2381995.250, 0.729, 4428.768, 3154.961}}ms
[t=00:05:04.188559][f=0006471]      thread=5 tasks=760 {sum,min,max,avg}{exec,wait}time={{4406.833, 0.000, 551.355, 5.798}, {2387149.000, 0.575, 4428.550, 3140.986}}ms
[t=00:05:04.188572][f=0006471] [ThreadPool::SetThreadCount][2] workers=0
[t=00:05:04.188579][f=0006471] [SpringApp::Kill][2]
[t=00:05:04.188625][f=0006471] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:05:04.188643][f=0006471] [Game::KillLua][1] dtor=0 luaUI=0000019377ebc2f0
[t=00:05:04.188682][f=0006471] Start widgetHandler:Shutdown
[t=00:05:04.191930][f=0006471] Shutdown - SaveOrderList Complete
[t=00:05:04.194176][f=0006471] Writing last game win data
[t=00:05:04.202577][f=0006471] Shutdown - SaveConfigData Complete
[t=00:05:04.202598][f=0006471] Shutdown Widget - Chili Highlight
[t=00:05:04.202625][f=0006471] Shutdown Widget - Deferred rendering GL4
[t=00:05:04.202811][f=0006471] Shutdown Widget - Draw After Chili
[t=00:05:04.202828][f=0006471] Shutdown Widget - API Unit Tracker GL4
[t=00:05:04.202841][f=0006471] Shutdown Widget - EPIC Menu
[t=00:05:04.204633][f=0006471] Shutdown Widget - Chili Minimap
[t=00:05:04.204820][f=0006471] Shutdown Widget - Depth of Field Shader
[t=00:05:04.204858][f=0006471] Shutdown Widget - Chili Widget Selector
[t=00:05:04.206105][f=0006471] Shutdown Widget - Deferred rendering
[t=00:05:04.206123][f=0006471] SSAO: Deferred rendering disabled, disabling.
[t=00:05:04.211566][f=0006471] Shutdown Widget - Deferred rendering
[t=00:05:04.211588][f=0006471] SSAO: Deferred rendering disabled, disabling.
[t=00:05:04.212644][f=0006471] Shutdown Widget - Local Team Colors
[t=00:05:04.212661][f=0006471] Shutdown Widget - Display Keys 2
[t=00:05:04.212683][f=0006471] Shutdown Widget - Save Game Menu
[t=00:05:04.212691][f=0006471] Shutdown Widget - Highlight Model Api GL4
[t=00:05:04.212736][f=0006471] Shutdown Widget - Unit Icons
[t=00:05:04.212802][f=0006471] Shutdown Widget - HealthBars
[t=00:05:04.214113][f=0006471] Shutdown Widget - Attrition Counter
[t=00:05:04.214319][f=0006471] Shutdown Widget - Noises
[t=00:05:04.214332][f=0006471] Shutdown Widget - RoI Tracker
[t=00:05:04.215163][f=0006471] Shutdown Widget - Chili Chicken Panel
[t=00:05:04.215293][f=0006471] Shutdown Widget - BuildETA
[t=00:05:04.215325][f=0006471] Shutdown Widget - Selected Units GL4 2
[t=00:05:04.215339][f=0006471] Shutdown Widget - External VR Grid
[t=00:05:04.215350][f=0006471] Shutdown Widget - Win Counter
[t=00:05:04.215371][f=0006471] Shutdown Widget - EndGame APM stats
[t=00:05:04.215383][f=0006471] Shutdown Widget - Modular Comm Info
[t=00:05:04.215392][f=0006471] Shutdown Widget - Chili Economy Panel Default
[t=00:05:04.215405][f=0006471] Shutdown Widget - Chili Nuke Warning
[t=00:05:04.215418][f=0006471] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:05:04.215437][f=0006471] Shutdown Widget - Chili Spectator Panels
[t=00:05:04.215449][f=0006471] Shutdown Widget - Context Menu
[t=00:05:04.215463][f=0006471] Shutdown Widget - Point Tracker
[t=00:05:04.215474][f=0006471] Shutdown Widget - MinimapEvents
[t=00:05:04.215485][f=0006471] Shutdown Widget - Local Widgets Config
[t=00:05:04.215501][f=0006471] Shutdown Widget - Missile Silo Range
[t=00:05:04.215514][f=0006471] Shutdown Widget - Highlight Geos
[t=00:05:04.215526][f=0006471] Shutdown Widget - Grab Input
[t=00:05:04.215652][f=0006471] Input grabbing is disabled!
[t=00:05:04.215666][f=0006471] Shutdown Widget - Defense Range Zero-K
[t=00:05:04.215684][f=0006471] Shutdown Widget - Showeco and Grid Drawer
[t=00:05:04.215694][f=0006471] Shutdown Widget - Darkening
[t=00:05:04.215712][f=0006471] Shutdown Widget - Chili EndGame Window
[t=00:05:04.215728][f=0006471] Shutdown Widget - Stereo3D
[t=00:05:04.215785][f=0006471] Shutdown Widget - Music Player v2
[t=00:05:04.215832][f=0006471] Shutdown Widget - State Reverse and Latency
[t=00:05:04.215844][f=0006471] Shutdown Widget - Reclaim Field Highlight
[t=00:05:04.215859][f=0006471] Shutdown Widget - Attack AoE
[t=00:05:04.215876][f=0006471] Shutdown Widget - Highlight Unit GL4 v2
[t=00:05:04.215888][f=0006471] Shutdown Widget - TeamPlatter
[t=00:05:04.216431][f=0006471] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:05:04.216528][f=0006471] Shutdown Widget - Selection Send
[t=00:05:04.216543][f=0006471] Shutdown Widget - Spotter
[t=00:05:04.216552][f=0006471] Shutdown Widget - LupsManager
[t=00:05:04.216564][f=0006471] Shutdown Widget - Newton Firezone
[t=00:05:04.216617][f=0006471] Shutdown Widget - Chili Pro Console
[t=00:05:04.217034][f=0006471] Shutdown Widget - Persistent Build Height
[t=00:05:04.217049][f=0006471] Shutdown Widget - Lasso Terraform GUI
[t=00:05:04.217059][f=0006471] Shutdown Widget - Lups
[t=00:05:04.218145][f=0006471] Shutdown Widget - Chili Framework
[t=00:05:04.218170][f=0006471] Shutdown Widget - Chili Core Selector
[t=00:05:04.218384][f=0006471] Shutdown Widget - Custom Markers
[t=00:05:04.218405][f=0006471] Shutdown Widget - Mex Placement Handler
[t=00:05:04.218467][f=0006471] Shutdown Widget - Select Keys
[t=00:05:04.218490][f=0006471] Shutdown Widget - Pause Screen
[t=00:05:04.218630][f=0006471] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:05:04.218703][f=0006471] Shutdown Widget - Bloom Shader Deferred
[t=00:05:04.219256][f=0006471] Shutdown Widget - Text To Speech Control
[t=00:05:04.219274][f=0006471] Shutdown Widget - Layout Handler
[t=00:05:04.219287][f=0006471] Shutdown Widget - Color Blindness Correction
[t=00:05:04.219855][f=0006471] End widgetHandler:Shutdown
[t=00:05:04.284081][f=0006471] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 13293762, 0.0} allocedSize{int+, int-, ext}={0, 0, 2645727427}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0195}
[t=00:05:04.289145][f=0006471] [Game::KillLua][2] dtor=0 luaGaia=000001934f06f920
[t=00:05:04.308854][f=0006471] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1, 0.0} allocedSize{int+, int-, ext}={0, 0, 30}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:05:04.308926][f=0006471] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:05:04.308959][f=0006471] [Game::KillLua][3] dtor=0 luaRules=000001928ef46a80
[t=00:05:04.308993][f=0006471] Start gadgetHandler:Shutdown
[t=00:05:04.309013][f=0006471] Shutdown - StartSetup
[t=00:05:04.309038][f=0006471] Shutdown - UnitMorph
[t=00:05:04.309863][f=0006471] Shutdown - Carrier Drones
[t=00:05:04.309877][f=0006471] Shutdown - Missile Silo Controller
[t=00:05:04.309887][f=0006471] Shutdown - Modular Comm Info
[t=00:05:04.309895][f=0006471] Shutdown - Terrain Texture Handler
[t=00:05:04.309904][f=0006471] Shutdown - UnitCloakShield
[t=00:05:04.310128][f=0006471] Shutdown - Starlight Handler
[t=00:05:04.310159][f=0006471] End gadgetHandler:Shutdown
[t=00:05:04.346087][f=0006471] Start gadgetHandler:Shutdown
[t=00:05:04.346107][f=0006471] Shutdown - Teleport Throw
[t=00:05:04.346118][f=0006471] Shutdown - UnitMorph
[t=00:05:04.346134][f=0006471] Shutdown - Commander Skin Renderer
[t=00:05:04.347304][f=0006471] Shutdown - Missile fired callins
[t=00:05:04.347358][f=0006471] Shutdown - Modular Comm Info
[t=00:05:04.347373][f=0006471] Shutdown - Retreat Command
[t=00:05:04.347387][f=0006471] Shutdown - Shockwaves
[t=00:05:04.347410][f=0006471] Shutdown - Unit tint API
[t=00:05:04.347459][f=0006471] Shutdown - Unit glow API
[t=00:05:04.347481][f=0006471] Shutdown - UnitCloakShield
[t=00:05:04.347502][f=0006471] Shutdown - Lups Cloak FX
[t=00:05:04.347527][f=0006471] Shutdown - Lups
[t=00:05:04.349004][f=0006471] Shutdown - Lups Shield
[t=00:05:04.349100][f=0006471] End gadgetHandler:Shutdown
[t=00:05:04.363560][f=0006471] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1739, 0.0} allocedSize{int+, int-, ext}={0, 0, 269685}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0167}
[t=00:05:04.367898][f=0006471] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:05:04.367967][f=0006471] [Game::KillLua][4] dtor=0
[t=00:05:04.367976][f=0006471] [Game::KillLua][5] dtor=0
[t=00:05:04.397233][f=0006471] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-09-30_20-15-23-497_Chicken Grinder v0_105.1.1-2511-g747f18b BAR105.sdfz" (183431 bytes)
[t=00:05:04.397373][f=0006471] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:05:04.409545][f=0006471] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:05:04.409567][f=0006471] [Sound] [Sound::UpdateThread][3] #sources=32 #items=36
[t=00:05:04.409735][f=0006471] [Sound] [Sound::UpdateThread][4] ctx=00000192b1923040 dev=00000192ee8c7900
[t=00:05:04.409836][f=0006471] [Sound] [Sound::UpdateThread][5] ctx=00000192b1923040 dev=00000192ee8c7900
[t=00:05:04.409847][f=0006471] [Sound] [Sound::Cleanup][alcDestroyContext(00000192b1923040)]
[t=00:05:04.411026][f=0006471] [Sound] [Sound::Cleanup][alcCloseDevice(00000192ee8c7900)]
[t=00:05:04.411217][f=0006471] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:05:04.437160][f=0006471] [Sound] [Sound::UpdateThread][6]
[t=00:05:04.437806][f=0006471] [Game::~CGame][1]
[t=00:05:04.437836][f=0006471] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:05:04.437843][f=0006471] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:05:04.437850][f=0006471] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:05:04.437856][f=0006471] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:05:04.437862][f=0006471] [Game::KillLua][4] dtor=1
[t=00:05:04.437892][f=0006471] [Game::KillLua][5] dtor=1
[t=00:05:04.438183][f=0006471] [Game::KillMisc][1]
[t=00:05:04.438216][f=0006471] [Game::KillMisc][2]
[t=00:05:04.438528][f=0006471] [Game::KillMisc][3]
[t=00:05:04.438623][f=0006471] [Game::KillRendering][1]
[t=00:05:04.443603][f=0006471] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:05:04.470254][f=0006471] [3DOParser::Kill] allocated 29 pieces
[t=00:05:04.470316][f=0006471] [S3OParser::Kill] allocated 5521 pieces
[t=00:05:04.470645][f=0006471] [AssParser::Kill] allocated 701 pieces
[t=00:05:04.530795][f=0006471] [Game::KillInterface][1]
[t=00:05:04.531259][f=0006471] [Game::KillInterface][2]
[t=00:05:04.531999][f=0006471] [Game::KillSimulation][1]
[t=00:05:04.532012][f=0006471] [Game::KillSimulation][2]
[t=00:05:04.542955][f=0006471] [CCollisionHandler] dis-/continuous tests: 678/1503586
[t=00:05:04.542988][f=0006471] [Game::KillSimulation][3]
[t=00:05:04.544647][f=0006471] [~CPathCache(60x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:05:04.544822][f=0006471] [~CPathCache(60x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:05:04.545012][f=0006471] [~CPathCache(120x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:05:04.545074][f=0006471] [~CPathCache(120x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:05:04.545609][f=0006471] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:05:04.557756][f=0006471] [LosHandler::Kill] raycast instance cache-{hits,misses}={863,4456}; shared=0%; cached=16%
[t=00:05:04.569709][f=0006471] [Game::KillSimulation][4]
[t=00:05:04.604027][f=0006471] [CommonDefHandler::KillStatic] 7810 sound-set data items added
[t=00:05:04.604063][f=0006471] [Game::~CGame][2]
[t=00:05:04.604072][f=0006471] [Game::~CGame][3]
[t=00:05:04.604212][f=0006471] [SpringApp::Kill][3]
[t=00:05:04.604355][f=0006471] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    423715 bytes sent   in 5973 packets (70.938 bytes/packet)
    540232 bytes recv'd in 6309 packets (85.629 bytes/packet)
    {0.103x, 0.070x} relative protocol overhead {up, down}
    17101 incoming chunks dropped, 14174 outgoing chunks resent
    5161 incoming chunks processed

[t=00:05:04.604435][f=0006471] [SpringApp::Kill][4] font=00000192b17bc100
[t=00:05:04.606130][f=0006471] [SpringApp::Kill][5]
[t=00:05:04.610807][f=0006471] [SpringApp::Kill][6]
[t=00:05:04.610826] [SpringApp::Kill][7]
[t=00:05:04.610878] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:05:04.610953] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {24, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:05:04.610966] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:05:04.610975] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:05:04.610989] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:05:04.610998] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:05:04.611006] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {536, 1048576, 1048576}, EBO = {804, 2097152, 2097152}
[t=00:05:04.611015] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {39132, 1048576, 1048576}, EBO = {58698, 2097152, 2097152}
[t=00:05:04.611029] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:05:04.611037] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:05:04.611048] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:05:04.611060] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1328, 1048576, 1048576}, EBO = {1992, 2097152, 2097152}
[t=00:05:04.611071] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {460, 1048576, 1048576}, EBO = {690, 2097152, 2097152}
[t=00:05:04.708537] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:05:04.708583] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:05:04.708595] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:05:04.708650] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8485
[t=00:05:04.708662] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:05:04.709234] [VFS] [SpringVFS::DeleteArchives<this=00000192b1907bd0>]
[t=00:05:04.709252] [VFS] [SpringVFS::DeleteArchives<this=00000192b1907bd0>(section=0)] #archives[section]=2 #files[section]=8308
[t=00:05:04.709263] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (00000192ee8fb1e0)
[t=00:05:04.709335] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (00000192ee8fbe40)
[t=00:05:04.710679] [VFS] [SpringVFS::DeleteArchives<this=00000192b1907bd0>(section=1)] #archives[section]=1 #files[section]=38
[t=00:05:04.710693] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\chicken-grinder_v0.4.sd7 (00000192ee9d6e40)
[t=00:05:04.711455] [VFS] [SpringVFS::DeleteArchives<this=00000192b1907bd0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:05:04.711475] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000192ee8fcf70)
[t=00:05:04.711518] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000192ee8fbc30)
[t=00:05:04.711631] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (00000192ee8fc050)
[t=00:05:04.711714] [VFS] [SpringVFS::DeleteArchives<this=00000192b1907bd0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:05:04.711734] [VFS] [SpringVFS::DeleteArchives<this=00000192b1907bd0>(section=4)] #archives[section]=0 #files[section]=8216
[t=00:05:04.711768] [VFS] [SpringVFS::DeleteArchives<this=00000192b1907bd0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:05:04.711779] [VFS] [SpringVFS::DeleteArchives<this=00000192b1907bd0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:05:04.711786] [VFS] [SpringVFS::DeleteArchives<this=00000192b1907bd0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:05:04.711841] [VFS] [SpringVFS::DeleteArchives<this=00000192b1907bd0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:05:04.712116] [SpringApp::Kill][8]
[t=00:05:04.712127] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:05:04.712134] [WatchDog::Uninstall][1] hangDetectorThread=00007ff72d4c04d0 (joinable=1)
[t=00:05:04.712139] [WatchDog::Uninstall][2]
[t=00:05:05.175784] [WatchDog::Uninstall][3]
[t=00:05:05.175801] [SpringApp::Kill][9]