Open Chobbyla opened 1 month ago
infolog_full.txt (truncated):
[t=00:00:00.000121] Using writeable configuration source: "F:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.015527] LogOutput initialized. Logging to F:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.015602] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.015649] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.015679] [t=00:00:00.015692] Enable or disable log sections using the LogSections configuration key [t=00:00:00.015708] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.015721] Use "none" to disable the default log sections. [t=00:00:00.015745] ============== </Log Sections> ============== [t=00:00:00.015762] ============== <User Config> ============== Failed rotating the log file [t=00:00:00.015940] AllowDeferredMapRendering = 1 [t=00:00:00.015956] AllowDeferredModelRendering = 1 [t=00:00:00.015970] AnimationMT = 0 [t=00:00:00.015982] BumpWaterAnisotropy = 2 [t=00:00:00.015997] BumpWaterBlurReflection = 1 [t=00:00:00.016009] BumpWaterDepthBits = 32 [t=00:00:00.016022] BumpWaterReflection = 2 [t=00:00:00.016068] BumpWaterTexSizeReflection = 256 [t=00:00:00.016086] CamFreeScrollSpeed = 50 [t=00:00:00.016099] CamMode = 1 [t=00:00:00.016111] DualScreenMiniMapOnLeft = 1 [t=00:00:00.016127] EdgeMoveDynamic = 0 [t=00:00:00.016139] EdgeMoveWidth = 0.003 [t=00:00:00.016149] FPSFOV = 90 [t=00:00:00.016166] FPSScrollSpeed = 50 [t=00:00:00.016179] FontSize = 18 [t=00:00:00.016188] GrassDetail = 0 [t=00:00:00.016198] GroundDecals = 5 [t=00:00:00.016208] GroundDetail = 120 [t=00:00:00.016225] HangTimeout = 30 [t=00:00:00.016249] HardwareCursor = 1 [t=00:00:00.016264] InitialNetworkTimeout = 0 [t=00:00:00.016278] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.016289] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.016306] MSAALevel = 8 [t=00:00:00.016317] MaxParticles = 25000 [t=00:00:00.016328] MaxSounds = 32 [t=00:00:00.016338] MaximumTransmissionUnit = 0 [t=00:00:00.016355] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.016368] MiniMapMarker = 0 [t=00:00:00.016379] MouseDragScrollThreshold = 0 [t=00:00:00.016408] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.016426] OverheadScrollSpeed = 50 [t=00:00:00.016438] ReconnectTimeout = 0 [t=00:00:00.016449] RotOverheadScrollSpeed = 50 [t=00:00:00.016466] RotateLogFiles = 1 [t=00:00:00.016477] ShadowMapSize = 8192 [t=00:00:00.016487] Shadows = 1 [t=00:00:00.016497] ShowClock = 0 [t=00:00:00.016513] SoftParticles = 2 [t=00:00:00.016526] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.016537] UpdateBoundingVolumeMT = 0 [t=00:00:00.016564] UpdateWeaponVectorsMT = 0 [t=00:00:00.016585] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.016597] UseLuaMemPools = 0 [t=00:00:00.016644] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.016658] VFSCacheArchiveFiles = 0 [t=00:00:00.016670] VSync = 0 [t=00:00:00.016680] Water = 4 [t=00:00:00.016690] XResolution = 1920 [t=00:00:00.016706] YResolution = 1080 [t=00:00:00.016719] snd_volmaster = 83 [t=00:00:00.016791] ============== </User Config> ============== [t=00:00:00.016844] ============== <User System> ============== [t=00:00:00.016915] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.016932] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.016949] Compiler Version: gcc-13.2.0 [t=00:00:00.017060] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.017185] Hardware Config: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz; 32728MB RAM, 65496MB pagefile [t=00:00:00.017207] Binary Word Size: 64-bit (native) [t=00:00:00.017251] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.017269] Physical CPU Cores: 4 [t=00:00:00.017280] Logical CPU Cores: 8 [t=00:00:00.017293] ============== </User System> ============== [t=00:00:00.017316] Run: thread affinity ff [t=00:00:00.017592] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.017607] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.017619] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.017632] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.017643] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.021808] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.021827] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.037125] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.053846] Display (Generic PnP Monitor)=1 modes=74 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.053870] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.053882] [ 5] 1768x992x24bpp@60Hz [t=00:00:00.053893] [ 9] 1680x1050x24bpp@60Hz [t=00:00:00.053926] [13] 1600x1024x24bpp@60Hz [t=00:00:00.053939] [17] 1600x900x24bpp@60Hz [t=00:00:00.053956] [21] 1440x1080x24bpp@60Hz [t=00:00:00.053969] [25] 1440x480x24bpp@60Hz [t=00:00:00.053981] [29] 1366x768x24bpp@60Hz [t=00:00:00.053996] [33] 1360x768x24bpp@60Hz [t=00:00:00.054010] [37] 1280x1024x24bpp@60Hz [t=00:00:00.054023] [41] 1280x960x24bpp@60Hz [t=00:00:00.054034] [45] 1280x800x24bpp@60Hz [t=00:00:00.054051] [49] 1280x768x24bpp@60Hz [t=00:00:00.054076] [53] 1280x720x24bpp@60Hz [t=00:00:00.054101] [55] 1176x664x24bpp@60Hz [t=00:00:00.054122] [57] 1152x864x24bpp@60Hz [t=00:00:00.054140] [61] 1024x768x24bpp@75Hz [t=00:00:00.054152] [64] 800x600x24bpp@75Hz [t=00:00:00.054162] [67] 720x576x24bpp@75Hz [t=00:00:00.054172] [70] 720x480x24bpp@60Hz [t=00:00:00.054181] [72] 640x480x24bpp@75Hz [t=00:00:00.075637] Display (Generic PnP Monitor)=2 modes=96 bounds={x=1920, y=0, w=1920, h=1080} [t=00:00:00.075653] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.075679] [ 7] 1768x992x24bpp@30Hz [t=00:00:00.075686] [ 9] 1680x1050x24bpp@60Hz [t=00:00:00.075696] [15] 1600x1024x24bpp@60Hz [t=00:00:00.075713] [21] 1600x900x24bpp@60Hz [t=00:00:00.075738] [27] 1440x1080x24bpp@60Hz [t=00:00:00.075776] [33] 1440x480x24bpp@60Hz [t=00:00:00.075795] [37] 1366x768x24bpp@60Hz [t=00:00:00.075809] [43] 1360x768x24bpp@60Hz [t=00:00:00.075821] [49] 1280x1024x24bpp@60Hz [t=00:00:00.075834] [55] 1280x960x24bpp@60Hz [t=00:00:00.075849] [61] 1280x800x24bpp@60Hz [t=00:00:00.075876] [67] 1280x768x24bpp@60Hz [t=00:00:00.075891] [73] 1280x720x24bpp@60Hz [t=00:00:00.075903] [75] 1176x664x24bpp@60Hz [t=00:00:00.075916] [77] 1152x864x24bpp@60Hz [t=00:00:00.075929] [83] 1024x768x24bpp@75Hz [t=00:00:00.075943] [86] 800x600x24bpp@75Hz [t=00:00:00.075955] [89] 720x576x24bpp@75Hz [t=00:00:00.075967] [92] 720x480x24bpp@60Hz [t=00:00:00.075980] [94] 640x480x24bpp@75Hz [t=00:00:00.097807] Display (Generic PnP Monitor)=3 modes=96 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.097853] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.097866] [ 7] 1768x992x24bpp@30Hz [t=00:00:00.097877] [ 9] 1680x1050x24bpp@60Hz [t=00:00:00.097888] [15] 1600x1024x24bpp@60Hz [t=00:00:00.097900] [21] 1600x900x24bpp@60Hz [t=00:00:00.097917] [27] 1440x1080x24bpp@60Hz [t=00:00:00.097932] [33] 1440x480x24bpp@60Hz [t=00:00:00.097943] [37] 1366x768x24bpp@60Hz [t=00:00:00.097953] [43] 1360x768x24bpp@60Hz [t=00:00:00.097970] [49] 1280x1024x24bpp@60Hz [t=00:00:00.097984] [55] 1280x960x24bpp@60Hz [t=00:00:00.098011] [61] 1280x800x24bpp@60Hz [t=00:00:00.098024] [67] 1280x768x24bpp@60Hz [t=00:00:00.098036] [73] 1280x720x24bpp@60Hz [t=00:00:00.098050] [75] 1176x664x24bpp@60Hz [t=00:00:00.098061] [77] 1152x864x24bpp@60Hz [t=00:00:00.098073] [83] 1024x768x24bpp@75Hz [t=00:00:00.098085] [86] 800x600x24bpp@75Hz [t=00:00:00.098098] [89] 720x576x24bpp@75Hz [t=00:00:00.098107] [92] 720x480x24bpp@60Hz [t=00:00:00.098121] [94] 640x480x24bpp@75Hz [t=00:00:00.621725] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.622846] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=3 winPos=<0,32> newRes=<1920,1080> [t=00:00:00.622879] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=3 winPos=<0,32> newRes=<1920,1048> [t=00:00:00.704315] [GR::LogVersionInfo] [t=00:00:00.704338] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.704351] GL version : 4.6.0 NVIDIA 536.23 [t=00:00:00.704389] GL vendor : NVIDIA Corporation [t=00:00:00.704405] GL renderer : NVIDIA GeForce GTX 980 Ti/PCIe/SSE2 [t=00:00:00.704419] GLSL version: 4.60 NVIDIA [t=00:00:00.704432] GLEW version: 2.1.0 [t=00:00:00.704445] GPU memory : 6144MB (total) / 4570MB (available) [t=00:00:00.704472] SDL swap-int: 1 [t=00:00:00.704489] SDL driver : windows [t=00:00:00.704501] [t=00:00:00.704514] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.704528] GLSL shader support : 1 [t=00:00:00.704596] GL4 support : 1 [t=00:00:00.704626] FBO extension support : 1 [t=00:00:00.704665] NVX GPU mem-info support : 1 [t=00:00:00.704685] ATI GPU mem-info support : 0 [t=00:00:00.704711] Texture clamping to edge : 1 [t=00:00:00.704730] NPOT-texture support : 1 (1) [t=00:00:00.704746] S3TC/DXT1 texture support : 1/1 [t=00:00:00.704764] texture query-LOD support : 1 (1) [t=00:00:00.704777] MSAA frame-buffer support : 1 (1) [t=00:00:00.704791] Z-buffer depth : 32 (-) [t=00:00:00.704827] primitive-restart support : 1 (1) [t=00:00:00.704842] clip-space control support: 1 (1) [t=00:00:00.704857] seamless cube-map support : 1 (1) [t=00:00:00.704870] frag-depth layout support : 1 (1) [t=00:00:00.704883] persistent maps support : 1 (1) [t=00:00:00.704909] explicit attribs location : 1 (1) [t=00:00:00.704921] multi draw indirect : 1 (-) [t=00:00:00.704950] array textures : 1 (-) [t=00:00:00.704964] buffer copy support : 1 (-) [t=00:00:00.704979] indirect draw : 1 (-) [t=00:00:00.705001] base instance : 1 (-) [t=00:00:00.705012] [t=00:00:00.705024] max. FBO samples : 32 [t=00:00:00.705039] max. FS/program texture slots : 32/192 [t=00:00:00.705054] max. texture size : 16384 [t=00:00:00.705071] max. texture anisotropy level : 16.000000 [t=00:00:00.705085] max. vec4 varyings/attributes : 31/16 [t=00:00:00.705098] max. draw-buffers : 8 [t=00:00:00.705111] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.705137] max. uniform buffer-bindings : 84 [t=00:00:00.705151] max. uniform block-size : 64KB [t=00:00:00.705163] max. storage buffer-bindings : 96 [t=00:00:00.705176] max. storage block-size : 2047MB [t=00:00:00.705189] [t=00:00:00.705200] enable AMD-hacks : 0 [t=00:00:00.705212] compress MIP-maps: 0 [t=00:00:00.705329] Number of compressed texture formats: 51 [t=00:00:00.705468] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:00.705599] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.705983] [GR::UpdateGLConfigs] [t=00:00:00.706040] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.706055] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.707067] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.707090] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.707102] [GR::InitGLState] [t=00:00:00.707231] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive) [t=00:00:00.809360] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.813756] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms [t=00:00:00.814474] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.821059] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "F:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.821108] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.821534] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.822632] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "F:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.822646] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.822732] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: F:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.822850] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.843233] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.844120] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.846255] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.846740] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.896838] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 53ms [t=00:00:00.896854] [VFS] [SpringVFS::ReserveArchives<this=00000159582ec300>] [t=00:00:00.897288] [VFS] [SpringVFS::AddArchive<this=00000159582ec300>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.902812] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000159582ec300 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.902834] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.090006] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1) [t=00:00:01.090487] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:01.091156] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:01.091782] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:01.093229] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:01.093328] [Threading] Main thread CPU affinity mask set: 0xf8 [t=00:00:01.094017][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:01.094758][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.6ms) [t=00:00:01.094772][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:01.094815][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:01.094832][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:01.094885][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:01.132728][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:01.132755][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "E390i-B1E-working (2- NVIDIA High Definition Audio)" [t=00:00:01.132772][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Headphones (Oculus Virtual Audio Device)" [t=00:00:01.132789][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "E390i-B1E (2- NVIDIA High Definition Audio)" [t=00:00:01.132814][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Speakers (Steam Streaming Speakers)" [t=00:00:01.132830][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "Speakers (Bigscreen Audio Stream 1.2)" [t=00:00:01.132851][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "5" "Speakers (Steam Streaming Microphone)" [t=00:00:01.132868][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:01.163092][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:01.166500][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000015958352810(default) context=00000159582fa3d0 numChannels=2 frameSize=8 [t=00:00:01.166532][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.166551][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.166565][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.166579][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.166658][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.166717][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.166792][f=-000001] [Sound] Devices: [t=00:00:01.177500][f=-000001] [Sound] [OpenAL Soft on E390i-B1E (2- NVIDIA High Definition Audio)] [t=00:00:01.177517][f=-000001] [Sound] [OpenAL Soft on E390i-B1E-working (2- NVIDIA High Definition Audio)] [t=00:00:01.177527][f=-000001] [Sound] [OpenAL Soft on Headphones (Oculus Virtual Audio Device)] [t=00:00:01.177536][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Speakers)] [t=00:00:01.177545][f=-000001] [Sound] [OpenAL Soft on Speakers (Bigscreen Audio Stream 1.2)] [t=00:00:01.177561][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Microphone)] [t=00:00:01.177576][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.177586][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.178757][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.178775][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.195045][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: F:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 457269 MB [t=00:00:01.198190][f=-000001] [StartScript] Loading StartScript from: F:\SteamLibrary\steamapps\common\Zero-K\_script.txt [t=00:00:01.200628][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0 [t=00:00:01.200661][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.261135][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Altair_Crossing_V4" (loaded=0 cached=0) [t=00:00:01.262542][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000159582ec300>(arName="Altair_Crossing_V4", overwrite=false)] section=1 cached=0 [t=00:00:01.266426][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000159582ec300>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:02.749584][f=-000001] [CAS::GASCB] Archive file="altair_crossing_v4.sd7" cs="4917dc3a78f7e57c44edc7ad39f72c6c71c7751fb8e8624d41c441eafa0d5f2dbfecb6cb1686d97d032ba375b9e9f08113cc5d67284c4c3583c2092682707697" [t=00:00:02.749915][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:02.751340][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:02.751515][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:02.751667][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:02.751705][f=-000001] [PreGame::StartServer] mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf map-checksum=8be2bf65cd71d6546f9c9c9a4f41cc81a8ffc4d64536956d04aaea63de1412c4c73460ced079fd9ee21d4757ad9ad6f215c9dbbe8f603c23fa9a96f5b186dc2d Fontconfig error: Cannot load default config file [t=00:00:02.754104][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:02.754243][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0 [t=00:00:02.754282][f=-000001] [UDPListener] successfully bound socket on port 49258 [t=00:00:02.756140][f=-000001] [GameServer] Initialize: thread affinity ff [t=00:00:02.756244][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 1555ms [t=00:00:02.806535][f=-000001] [PreGame::AddMapArchivesToVFS][server=00000159589c8410] using map "Altair_Crossing_V4" (loaded=1 cached=0) [t=00:00:02.807380][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000159582ec300>(arName="Altair_Crossing_V4", overwrite=false)] section=1 cached=0 [t=00:00:02.807703][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000159582ec300>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:02.808620][f=-000001] [PreGame::AddModArchivesToVFS][server=00000159589c8410] using game "Zero-K v1.12.9.1" (loaded=0 cached=0) [t=00:00:02.810154][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000159582ec300>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:02.898146][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000159582ec300>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:02.898500][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000159582ec300>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:02.903598][f=-000001] [CAS::GASCB] Archive file="altair_crossing_v4.sd7" cs="4917dc3a78f7e57c44edc7ad39f72c6c71c7751fb8e8624d41c441eafa0d5f2dbfecb6cb1686d97d032ba375b9e9f08113cc5d67284c4c3583c2092682707697" [t=00:00:02.903730][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:02.905120][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:02.905380][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:02.905540][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:02.906420][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10Kewp9CltwbGF5ZXIwXQp7CnJhbms9MDsKdGVhbT0wOwpuYW1lPVZSMjsKaXNmcm9tZGVtbz0wOwp9ClthaTBdCnsKdGVhbT0xOwppc2Zyb21kZW1vPTA7Cmhvc3Q9MDsKbmFtZT1BSTogRWFzeSAoMSk7CnZlcnNpb249c3RhYmxlOwpzaG9ydG5hbWU9MTA1MjE4OENpcmN1aXRBSUVhc3k2NDsKfQpbdGVhbTFdCnsKYWxseXRlYW09MTsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KaXNob3N0PTE7Cmhvc3RpcD0xMjcuMC4wLjE7Cm51bXVzZXJzPTI7CnN0YXJ0cG9zdHlwZT0yOwpnYW1ldHlwZT1aZXJvLUsgdjEuMTIuOS4xOwptYXBuYW1lPUFsdGFpcl9Dcm9zc2luZ19WNDsKbXlwbGF5ZXJuYW1lPVZSMjsKbnVtcGxheWVycz0xOwpnYW1lc3RhcnRkZWxheT0wOwpub2hlbHBlcmFpcz0wOwpob3N0cG9ydD0wOwp9Cg==" [t=00:00:02.906681][f=-000001] [PreGame::GameDataReceived] recording demo to "F:\SteamLibrary\steamapps\common\Zero-K\demos\2024-10-01_15-25-29-476_Altair_Crossing_V4_105.1.1-2511-g747f18b BAR105.sdfz" [t=00:00:02.906703][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 150ms [t=00:00:02.907023][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:00:02.967952][f=-000001] forceSingleThreaded, false [t=00:00:02.974488][f=-000001] [CAS::GASCB] Archive file="altair_crossing_v4.sd7" cs="4917dc3a78f7e57c44edc7ad39f72c6c71c7751fb8e8624d41c441eafa0d5f2dbfecb6cb1686d97d032ba375b9e9f08113cc5d67284c4c3583c2092682707697" [t=00:00:02.974727][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:02.976201][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:02.976354][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:02.976481][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:02.986683][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:02.986702][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:02.986831][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:02.986950][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:02.987130][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:02.987284][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:02.988238][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:02.988653][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:02.989029][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:02.989893][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:02.990391][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:02.990887][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:02.990922][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:02.991784][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:02.996546][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:03.000978][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:03.002245][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:03.002523][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes) [t=00:00:03.002960][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:03.002995][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:03.003158][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:03.003628][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:03.255275][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:03.381204][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (26 MB)" [t=00:00:04.207126][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/iwantDNTS.tga. Creating fallback texture [t=00:00:04.701238][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1698ms [t=00:00:04.701401][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:04.703657][f=-000001] [CAS::GASCB] Archive file="altair_crossing_v4.sd7" cs="4917dc3a78f7e57c44edc7ad39f72c6c71c7751fb8e8624d41c441eafa0d5f2dbfecb6cb1686d97d032ba375b9e9f08113cc5d67284c4c3583c2092682707697" [t=00:00:04.703902][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" ------- TRUNCATED ------- [t=00:00:17.099029][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:17.099589][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:17.100074][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:17.101795][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:17.102076][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:17.102719][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:17.105652][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:17.106231][f=-000001] Mex Placement Initialised with 30 spots. [t=00:00:17.108132][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:17.132811][f=-000001] Loaded widget: Combo Overhead/Free Camera (experimental) <camera_cofc.lua> [t=00:00:17.133991][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:17.134786][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:17.135390][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:17.135718][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:17.136964][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:17.137207][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:17.140169][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:17.146412][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:17.146990][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:17.150962][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:17.161764][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:17.162623][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:17.162878][f=-000001] SetSunLighting [t=00:00:17.163409][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:17.163645][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:17.163947][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:17.167391][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:17.167806][f=-000001] Lua garbage collection rate: 30/s [t=00:00:17.167839][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:17.169299][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:17.178273][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:17.178668][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:17.180093][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:17.183661][f=-000001] Writing last game win data [t=00:00:17.188910][f=-000001] LuaUI v0.3 [t=00:00:17.403148][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:17.564991][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:17.565195][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:17.565656][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:17.565719][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks [t=00:00:17.595362][f=-000001] Skirmish AI <Circuit Easy-stable>: 1.2.15 [t=00:00:17.608322][f=-000001] Skirmish AI <Circuit Easy-stable>: AngelScript Rules! [t=00:00:17.609833][f=-000001] Skirmish AI <Circuit Easy-stable>: Loading the Terrain-Map ... [t=00:00:17.609916][f=-000001] Skirmish AI <Circuit Easy-stable>: Water Damage: 0.000000 [t=00:00:17.610206][f=-000001] Skirmish AI <Circuit Easy-stable>: Sector-Map Block Size: 64 [t=00:00:17.610220][f=-000001] Skirmish AI <Circuit Easy-stable>: Sector-Map Size: 4096 (x64, z64) [t=00:00:17.613197][f=-000001] Skirmish AI <Circuit Easy-stable>: Determining Usable Terrain for all units ... [t=00:00:17.616298][f=-000001] Skirmish AI <Circuit Easy-stable>: Map Land Percent: 100.00% [t=00:00:17.616346][f=-000001] Skirmish AI <Circuit Easy-stable>: Minimum Elevation: 147.23 [t=00:00:17.616390][f=-000001] Skirmish AI <Circuit Easy-stable>: Maximum Elevation: 311.99 [t=00:00:17.616449][f=-000001] Skirmish AI <Circuit Easy-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 100.000000% of the map. (used by 33 unit-defs) [t=00:00:17.616482][f=-000001] Skirmish AI <Circuit Easy-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 36 unit-defs) [t=00:00:17.616524][f=-000001] Skirmish AI <Circuit Easy-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 40 unit-defs) [t=00:00:17.616556][f=-000001] Skirmish AI <Circuit Easy-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 0.000000% of the map. (used by 2 unit-defs) [t=00:00:17.616585][f=-000001] Skirmish AI <Circuit Easy-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 0.000000% of the map. (used by 1 unit-defs) [t=00:00:17.618906][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 3 Map-Area(s) occupying 92.77% of the map. (used by 352 unit-defs) [t=00:00:17.618954][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs) [t=00:00:17.621004][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 3 Map-Area(s) occupying 92.77% of the map. (used by 32 unit-defs) [t=00:00:17.622895][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 3 Map-Area(s) occupying 92.77% of the map. (used by 5 unit-defs) [t=00:00:17.624616][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:00:17.626481][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 10 unit-defs) [t=00:00:17.628312][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:00:17.630054][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 7 Map-Area(s) occupying 86.60% of the map. (used by 13 unit-defs) [t=00:00:17.631845][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 3 Map-Area(s) occupying 92.77% of the map. (used by 3 unit-defs) [t=00:00:17.631904][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs) [t=00:00:17.633621][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 7 Map-Area(s) occupying 86.60% of the map. (used by 21 unit-defs) [t=00:00:17.684201][f=-000001] Skirmish AI <Circuit Easy-stable>: No config file! (LuaRules/Configs/1052188CircuitAIEasy64/stable/Altair_Crossing_V4.json) [t=00:00:17.684922][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\behaviour.json [t=00:00:17.687518][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\block_map.json [t=00:00:17.688149][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\build_chain.json [t=00:00:17.689482][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\commander.json [t=00:00:17.690957][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\economy.json [t=00:00:17.691787][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\factory.json [t=00:00:17.696510][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\response.json [t=00:00:17.727595][f=-000001] Skirmish AI <Circuit Easy-stable>: Circuit Easy 1.2.15 (0) Initialized! [t=00:00:17.728221][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:00:17.728237][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 163ms [t=00:00:17.742374][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 13833, 0.0} allocedSize{int+, int-, ext}={0, 0, 2193515}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0353} [t=00:00:18.590577][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:18.616196][f=-000001] Switching to Free style camera [t=00:00:18.801823][f=-000001] GameID: 6914fc6660217f754dc20d02e90f0db0 [t=00:00:18.802171][f=-000001] Connection attempt from VR2 [t=00:00:18.802190][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:18.802413][f=-000001] -> Connection established (given id 0) [t=00:00:18.802467][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VR2" string="[PreGame::GameDataReceived][map-checksums] server=8be2bf65cd71d6546f9c9c9a4f41cc81a8ffc4d64536956d04aaea63de1412c4c73460ced079fd9ee21d4757ad9ad6f215c9dbbe8f603c23fa9a96f5b186dc2d client=8be2bf65cd71d6546f9c9c9a4f41cc81a8ffc4d64536956d04aaea63de1412c4c73460ced079fd9ee21d4757ad9ad6f215c9dbbe8f603c23fa9a96f5b186dc2d" [t=00:00:18.802510][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VR2" string="[PreGame::GameDataReceived][mod-checksums] server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:18.802539][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VR2" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cb3aced7a61825ae2a0333a2ba1a13d9a5bd8c4c56d1a7daa6615c4fcf84116db93a1dcea3774f45d1d4d84c701bb59db9ca86d49b9b1e70ab559b4cbda90019]" [t=00:00:18.802582][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VR2" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9c8ab25139e0358ca795532d6f01b7853306f3d508f4b3316b24b50e49d81d16b7bc671e82755522f882dd5961564bd57fae7b1c142170297ba19fdadeda69bb]" [t=00:00:18.802819][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VR2" string="[Game::Load][lua{Rules,Gaia}={0000015a170d00c0,0000015a2783e8a0}][locale="C"]" [t=00:00:18.802891][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Easy (1)" (ID: 0, Short-Name: "1052188CircuitAIEasy64", Version: "stable") took over control of team 1 [t=00:00:18.802905][f=-000001] Player VR2 finished loading and is now ingame [t=00:00:18.968771][f=-000001] Epicmenu: Switching to COFC camera mode [t=00:00:30.942983][f=-000001] [QuitAction] user exited to system [t=00:00:30.954528][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:30.954550][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0) [t=00:00:30.981229][f=-000001] [async=0] threads=4 tasks=8652 {sum,avg}{exec,wait}time={{1985.363, 0.229}, {494.058, 0.057}}ms [t=00:00:30.981273][f=-000001] thread=1 tasks=2884 {sum,min,max,avg}{exec,wait}time={{658.170, 0.000, 223.428, 0.228}, {165.829, 0.000, 6.304, 0.057}}ms [t=00:00:30.981289][f=-000001] thread=2 tasks=2884 {sum,min,max,avg}{exec,wait}time={{674.516, 0.000, 223.253, 0.234}, {194.904, 0.000, 6.439, 0.068}}ms [t=00:00:30.981340][f=-000001] thread=3 tasks=2884 {sum,min,max,avg}{exec,wait}time={{652.678, 0.000, 223.263, 0.226}, {133.325, 0.000, 4.772, 0.046}}ms [t=00:00:30.981368][f=-000001] [async=1] threads=4 tasks=1933 {sum,avg}{exec,wait}time={{22418.834, 11.598}, {8617819.000, 4458.261}}ms [t=00:00:30.981410][f=-000001] thread=1 tasks=643 {sum,min,max,avg}{exec,wait}time={{7458.442, 0.001, 677.019, 11.599}, {2871145.500, 0.132, 6074.092, 4465.234}}ms [t=00:00:30.981444][f=-000001] thread=2 tasks=645 {sum,min,max,avg}{exec,wait}time={{7501.795, 0.001, 662.022, 11.631}, {2886633.250, 0.876, 6125.446, 4475.400}}ms [t=00:00:30.981479][f=-000001] thread=3 tasks=645 {sum,min,max,avg}{exec,wait}time={{7458.597, 0.000, 679.561, 11.564}, {2860040.500, 0.197, 6059.091, 4434.171}}ms [t=00:00:30.981512][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:30.981529][f=-000001] [SpringApp::Kill][2] [t=00:00:30.982375][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:00:30.982388][f=-000001] [Game::KillLua][1] dtor=0 luaUI=0000015a28b5b0c0 [t=00:00:30.982444][f=-000001] Start widgetHandler:Shutdown [t=00:00:30.985455][f=-000001] Shutdown - SaveOrderList Complete [t=00:00:30.986400][f=-000001] Writing last game win data [t=00:00:30.991545][f=-000001] Shutdown - SaveConfigData Complete [t=00:00:30.991572][f=-000001] Shutdown Widget - Chili Highlight [t=00:00:30.991644][f=-000001] Shutdown Widget - Deferred rendering GL4 [t=00:00:30.991784][f=-000001] Shutdown Widget - Draw After Chili [t=00:00:30.991808][f=-000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:30.991833][f=-000001] Shutdown Widget - EPIC Menu [t=00:00:30.993351][f=-000001] Shutdown Widget - Depth of Field Shader [t=00:00:30.993370][f=-000001] Shutdown Widget - Chili Widget Selector [t=00:00:30.994733][f=-000001] Shutdown Widget - Chili Minimap [t=00:00:30.994880][f=-000001] Shutdown Widget - Deferred rendering [t=00:00:30.994893][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=00:00:31.001411][f=-000001] Shutdown Widget - Deferred rendering [t=00:00:31.001434][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=00:00:31.002624][f=-000001] Shutdown Widget - Local Team Colors [t=00:00:31.002645][f=-000001] Shutdown Widget - Display Keys 2 [t=00:00:31.002670][f=-000001] Shutdown Widget - Save Game Menu [t=00:00:31.002700][f=-000001] Shutdown Widget - Highlight Model Api GL4 [t=00:00:31.002754][f=-000001] Shutdown Widget - Unit Icons [t=00:00:31.002776][f=-000001] Shutdown Widget - Noises [t=00:00:31.002797][f=-000001] Shutdown Widget - HealthBars [t=00:00:31.004314][f=-000001] Shutdown Widget - BuildETA [t=00:00:31.004336][f=-000001] Shutdown Widget - Selected Units GL4 2 [t=00:00:31.004374][f=-000001] Shutdown Widget - Win Counter [t=00:00:31.004400][f=-000001] Shutdown Widget - EndGame APM stats [t=00:00:31.006113][f=-000001] Shutdown Widget - Initial Queue ZK [t=00:00:31.006138][f=-000001] Shutdown Widget - Modular Comm Info [t=00:00:31.006156][f=-000001] Shutdown Widget - Transport AI [t=00:00:31.006176][f=-000001] Shutdown Widget - Defense Range Zero-K [t=00:00:31.006209][f=-000001] Shutdown Widget - Stereo3D [t=00:00:31.006320][f=-000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:31.006341][f=-000001] Shutdown Widget - Point Tracker [t=00:00:31.006365][f=-000001] Shutdown Widget - Missile Silo Range [t=00:00:31.006409][f=-000001] Shutdown Widget - MinimapEvents [t=00:00:31.006429][f=-000001] Shutdown Widget - Local Widgets Config [t=00:00:31.006457][f=-000001] Shutdown Widget - Highlight Geos [t=00:00:31.006487][f=-000001] Shutdown Widget - Grab Input [t=00:00:31.006638][f=-000001] Input grabbing is disabled! [t=00:00:31.006658][f=-000001] Shutdown Widget - Darkening [t=00:00:31.006689][f=-000001] Shutdown Widget - Context Menu [t=00:00:31.006709][f=-000001] Shutdown Widget - Chili Spectator Panels [t=00:00:31.006741][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:31.006768][f=-000001] Shutdown Widget - Chili Nuke Warning [t=00:00:31.006792][f=-000001] Shutdown Widget - Chili EndGame Window [t=00:00:31.006809][f=-000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:31.006912][f=-000001] Shutdown Widget - CameraShake [t=00:00:31.006932][f=-000001] Shutdown Widget - Attack Warning [t=00:00:31.006955][f=-000001] Shutdown Widget - Startup Info and Selector [t=00:00:31.007097][f=-000001] Shutdown Widget - Music Player v2 [t=00:00:31.007118][f=-000001] Shutdown Widget - State Reverse and Latency [t=00:00:31.007141][f=-000001] Shutdown Widget - Attack AoE [t=00:00:31.007175][f=-000001] Shutdown Widget - Map Edge Extension [t=00:00:31.007538][f=-000001] Shutdown Widget - Selection Send [t=00:00:31.007562][f=-000001] Shutdown Widget - Highlight Unit GL4 v2 [t=00:00:31.007585][f=-000001] Shutdown Widget - LupsManager [t=00:00:31.007610][f=-000001] Shutdown Widget - Receive Units Indicator [t=00:00:31.007648][f=-000001] Shutdown Widget - Newton Firezone [t=00:00:31.007672][f=-000001] Shutdown Widget - Chili Pro Console [t=00:00:31.008273][f=-000001] Shutdown Widget - Persistent Build Height [t=00:00:31.008288][f=-000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:31.008298][f=-000001] Shutdown Widget - Lups [t=00:00:31.009218][f=-000001] Shutdown Widget - Chili Framework [t=00:00:31.009245][f=-000001] Shutdown Widget - Custom Markers [t=00:00:31.009272][f=-000001] Shutdown Widget - Chili Core Selector [t=00:00:31.009400][f=-000001] Shutdown Widget - Mex Placement Handler [t=00:00:31.009444][f=-000001] Shutdown Widget - Combo Overhead/Free Camera (experimental) [t=00:00:31.009475][f=-000001] Switching to Overhead (TA) style camera [t=00:00:31.036918][f=-000001] Shutdown Widget - Select Keys [t=00:00:31.036959][f=-000001] Shutdown Widget - Start Boxes [t=00:00:31.036985][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen [t=00:00:31.037057][f=-000001] Shutdown Widget - Pause Screen [t=00:00:31.037345][f=-000001] Shutdown Widget - Bloom Shader Deferred [t=00:00:31.037979][f=-000001] Shutdown Widget - Text To Speech Control [t=00:00:31.038009][f=-000001] Shutdown Widget - Layout Handler [t=00:00:31.038042][f=-000001] Shutdown Widget - Color Blindness Correction [t=00:00:31.038645][f=-000001] End widgetHandler:Shutdown [t=00:00:31.102047][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3299667, 0.0} allocedSize{int+, int-, ext}={0, 0, 846435676}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0501} [t=00:00:31.105415][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000015a2783e8a0 [t=00:00:31.110744][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:31.110816][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:31.110868][f=-000001] [Game::KillLua][3] dtor=0 luaRules=0000015a170d00c0 [t=00:00:31.110922][f=-000001] Start gadgetHandler:Shutdown [t=00:00:31.110942][f=-000001] Shutdown - StartSetup [t=00:00:31.110961][f=-000001] Shutdown - UnitMorph [t=00:00:31.110982][f=-000001] Shutdown - Carrier Drones [t=00:00:31.111034][f=-000001] Shutdown - Missile Silo Controller [t=00:00:31.111083][f=-000001] Shutdown - Modular Comm Info [t=00:00:31.111105][f=-000001] Shutdown - Terrain Texture Handler [t=00:00:31.111125][f=-000001] Shutdown - UnitCloakShield [t=00:00:31.111146][f=-000001] Shutdown - Starlight Handler [t=00:00:31.111166][f=-000001] End gadgetHandler:Shutdown [t=00:00:31.124296][f=-000001] Start gadgetHandler:Shutdown [t=00:00:31.124318][f=-000001] Shutdown - Teleport Throw [t=00:00:31.124332][f=-000001] Shutdown - UnitMorph [t=00:00:31.124364][f=-000001] Shutdown - Commander Skin Renderer [t=00:00:31.124916][f=-000001] Shutdown - Missile fired callins [t=00:00:31.124939][f=-000001] Shutdown - Modular Comm Info [t=00:00:31.124957][f=-000001] Shutdown - Retreat Command [t=00:00:31.124986][f=-000001] Shutdown - Shockwaves [t=00:00:31.125009][f=-000001] Shutdown - Unit tint API [t=00:00:31.125042][f=-000001] Shutdown - Unit glow API [t=00:00:31.125077][f=-000001] Shutdown - UnitCloakShield [t=00:00:31.125107][f=-000001] Shutdown - Lups Cloak FX [t=00:00:31.125131][f=-000001] Shutdown - Lups [t=00:00:31.125497][f=-000001] Shutdown - Lups Shield [t=00:00:31.125523][f=-000001] End gadgetHandler:Shutdown [t=00:00:31.139315][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0323} [t=00:00:31.141683][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:31.141775][f=-000001] [Game::KillLua][4] dtor=0 [t=00:00:31.141810][f=-000001] [Game::KillLua][5] dtor=0 [t=00:00:31.155951][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "F:\SteamLibrary\steamapps\common\Zero-K\demos\2024-10-01_15-25-29-476_Altair_Crossing_V4_105.1.1-2511-g747f18b BAR105.sdfz" (4371 bytes) [t=00:00:31.156135][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:31.166349][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:31.166376][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=4 [t=00:00:31.166411][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000159582fa3d0 dev=0000015958352810 [t=00:00:31.166570][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000159582fa3d0 dev=0000015958352810 [t=00:00:31.166586][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000159582fa3d0)] [t=00:00:31.167806][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000015958352810)] [t=00:00:31.167897][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:31.201188][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:31.201779][f=-000001] [Game::~CGame][1] [t=00:00:31.201806][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:00:31.201817][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:00:31.201842][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:00:31.201851][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:00:31.201859][f=-000001] [Game::KillLua][4] dtor=1 [t=00:00:31.201868][f=-000001] [Game::KillLua][5] dtor=1 [t=00:00:31.202009][f=-000001] [Game::KillMisc][1] [t=00:00:31.202018][f=-000001] [Game::KillMisc][2] [t=00:00:31.202033][f=-000001] [EOH::DestroySkirmishAI(id=0)] [t=00:00:31.215085][f=-000001] [Game::KillMisc][3] [t=00:00:31.215264][f=-000001] [Game::KillRendering][1] [t=00:00:31.223601][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:31.280665][f=-000001] [3DOParser::Kill] allocated 29 pieces [t=00:00:31.280808][f=-000001] [S3OParser::Kill] allocated 5583 pieces [t=00:00:31.281151][f=-000001] [AssParser::Kill] allocated 698 pieces [t=00:00:31.353696][f=-000001] [Game::KillInterface][1] [t=00:00:31.355006][f=-000001] [Game::KillInterface][2] [t=00:00:31.355364][f=-000001] [Game::KillSimulation][1] [t=00:00:31.355416][f=-000001] [Game::KillSimulation][2] [t=00:00:31.370240][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/251727 [t=00:00:31.370283][f=-000001] [Game::KillSimulation][3] [t=00:00:31.372372][f=-000001] [~CPathCache(16x16)] cacheHits=3 hitPercentage=2% numHashColls=0 maxCacheSize=183 [t=00:00:31.372501][f=-000001] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:31.372635][f=-000001] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=69 [t=00:00:31.372777][f=-000001] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:31.373002][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:31.374391][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:00:31.380759][f=-000001] [Game::KillSimulation][4] [t=00:00:31.452473][f=-000001] [CommonDefHandler::KillStatic] 2170 sound-set data items added [t=00:00:31.452531][f=-000001] [Game::~CGame][2] [t=00:00:31.452540][f=-000001] [Game::~CGame][3] [t=00:00:31.452786][f=-000001] [SpringApp::Kill][3] [t=00:00:31.452812][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 2712 bytes sent 3026 bytes recv'd [t=00:00:31.466223][f=-000001] Kill: client disconnecting... [t=00:00:31.466272][f=-000001] [GameServer] UpdateLoop: thread affinity ff [t=00:00:33.467738][f=-000001] CloseConnection: client connection closed [t=00:00:33.467832][f=-000001] [SpringApp::Kill][4] font=00000159116210c0 [t=00:00:33.470003][f=-000001] [SpringApp::Kill][5] [t=00:00:33.478959][f=-000001] [SpringApp::Kill][6] [t=00:00:33.478976] [SpringApp::Kill][7] [t=00:00:33.479000] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:33.479012] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:00:33.479039] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:33.479065] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:33.479085] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:33.479107] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:33.479142] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:33.479166] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:33.479221] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:33.479261] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:33.479282] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:33.479303] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:00:33.479340] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152} [t=00:00:33.697437] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:33.697460] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:33.697472] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:33.697481] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:33.717131] [VFS] [SpringVFS::DeleteArchives<this=00000159582ec300>] [t=00:00:33.717158] [VFS] [SpringVFS::DeleteArchives<this=00000159582ec300>(section=0)] #archives[section]=1 #files[section]=8228 [t=00:00:33.717169] [VFS] archive=F:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (0000015958405810) [t=00:00:33.718653] [VFS] [SpringVFS::DeleteArchives<this=00000159582ec300>(section=1)] #archives[section]=1 #files[section]=95 [t=00:00:33.718670] [VFS] archive=F:\SteamLibrary\steamapps\common\Zero-K\maps\altair_crossing_v4.sd7 (00000159584d51b0) [t=00:00:33.718760] [VFS] [SpringVFS::DeleteArchives<this=00000159582ec300>(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:33.718776] [VFS] archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000015958406730) [t=00:00:33.718886] [VFS] archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000015958405ad0) [t=00:00:33.718943] [VFS] archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (00000159584069f0) [t=00:00:33.719083] [VFS] [SpringVFS::DeleteArchives<this=00000159582ec300>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:33.719104] [VFS] [SpringVFS::DeleteArchives<this=00000159582ec300>(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:33.719123] [VFS] [SpringVFS::DeleteArchives<this=00000159582ec300>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:33.719143] [VFS] [SpringVFS::DeleteArchives<this=00000159582ec300>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:33.719171] [VFS] [SpringVFS::DeleteArchives<this=00000159582ec300>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:33.719191] [VFS] [SpringVFS::DeleteArchives<this=00000159582ec300>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:33.719451] [SpringApp::Kill][8] [t=00:00:33.719479] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:33.719501] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6175404d0 (joinable=1) [t=00:00:33.719516] [WatchDog::Uninstall][2] [t=00:00:34.050878] [WatchDog::Uninstall][3] [t=00:00:34.050899] [SpringApp::Kill][9]
infolog_full.txt (truncated):