Open Chobbyla opened 1 week ago
infolog_full.txt (truncated):
[t=00:00:00.000121] Using writeable configuration source: "E:\Games\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.157127] LogOutput initialized. Logging to E:\Games\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.157161] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.157179] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.157190] [t=00:00:00.157194] Enable or disable log sections using the LogSections configuration key [t=00:00:00.157198] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.157206] Use "none" to disable the default log sections. [t=00:00:00.157210] ============== </Log Sections> ============== [t=00:00:00.157214] ============== <User Config> ============== [t=00:00:00.157301] AllowDeferredMapRendering = 1 [t=00:00:00.157306] AllowDeferredModelRendering = 1 [t=00:00:00.157309] AnimationMT = 0 [t=00:00:00.157313] BumpWaterAnisotropy = 2 [t=00:00:00.157316] BumpWaterBlurReflection = 1 [t=00:00:00.157320] BumpWaterDepthBits = 32 [t=00:00:00.157323] BumpWaterReflection = 2 [t=00:00:00.157330] BumpWaterRefraction = 2 [t=00:00:00.157334] BumpWaterTexSizeReflection = 1024 [t=00:00:00.157338] CamFreeScrollSpeed = 50 [t=00:00:00.157342] CamMode = 1 [t=00:00:00.157346] DualScreenMiniMapOnLeft = 1 [t=00:00:00.157351] EdgeMoveDynamic = 0 [t=00:00:00.157354] EdgeMoveWidth = 0.003 [t=00:00:00.157357] FPSFOV = 90 [t=00:00:00.157360] FPSScrollSpeed = 50 [t=00:00:00.157363] FontSize = 18 [t=00:00:00.157367] GrassDetail = 0 [t=00:00:00.157370] GroundDecals = 10 [t=00:00:00.157376] GroundDetail = 180 [t=00:00:00.157380] HangTimeout = 30 [t=00:00:00.157384] HardwareCursor = 1 [t=00:00:00.157387] InitialNetworkTimeout = 0 [t=00:00:00.157390] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.157394] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.157398] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.157402] LinkOutgoingBandwidth = 262144 [t=00:00:00.157406] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.157409] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.157416] MSAALevel = 8 [t=00:00:00.157419] MaxParticles = 12000 [t=00:00:00.157423] MaxSounds = 32 [t=00:00:00.157427] MaximumTransmissionUnit = 0 [t=00:00:00.157431] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.157434] MiniMapMarker = 0 [t=00:00:00.157438] MouseDragScrollThreshold = 0 [t=00:00:00.157442] NetworkLossFactor = 2 [t=00:00:00.157445] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.157449] OverheadScrollSpeed = 50 [t=00:00:00.157452] ReconnectTimeout = 0 [t=00:00:00.157458] RotOverheadScrollSpeed = 50 [t=00:00:00.157462] RotateLogFiles = 1 [t=00:00:00.157466] ShadowMapSize = 8192 [t=00:00:00.157469] Shadows = 1 [t=00:00:00.157472] ShowClock = 0 [t=00:00:00.157476] SoftParticles = 2 [t=00:00:00.157479] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.157483] UnitIconDist = 151 [t=00:00:00.157487] UpdateBoundingVolumeMT = 0 [t=00:00:00.157490] UpdateWeaponVectorsMT = 0 [t=00:00:00.157494] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.157497] UseLuaMemPools = 0 [t=00:00:00.157530] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.157535] VFSCacheArchiveFiles = 0 [t=00:00:00.157539] VSync = 0 [t=00:00:00.157542] XResolution = 2560 [t=00:00:00.157545] YResolution = 1440 [t=00:00:00.157549] snd_volmaster = 35 [t=00:00:00.157556] ============== </User Config> ============== [t=00:00:00.157560] ============== <User System> ============== [t=00:00:00.157564] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.157574] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.157581] Compiler Version: gcc-13.2.0 [t=00:00:00.157608] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.157637] Hardware Config: AMD Ryzen 7 5700X 8-Core Processor ; 32661MB RAM, 36757MB pagefile [t=00:00:00.157642] Binary Word Size: 64-bit (native) [t=00:00:00.157646] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.157650] Physical CPU Cores: 8 [t=00:00:00.157657] Logical CPU Cores: 16 [t=00:00:00.157661] ============== </User System> ============== [t=00:00:00.157666] Run: thread affinity ffff [t=00:00:00.157815] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.157820] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.157823] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.157826] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.157829] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.158860] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.158875] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.165436] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@144Hz} current={2560x1440x24bpp@144Hz} [t=00:00:00.182960] Display (Generic PnP Monitor)=1 modes=156 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.182971] [ 1] 2560x1440x24bpp@144Hz [t=00:00:00.182976] [ 9] 1920x1440x24bpp@144Hz [t=00:00:00.182983] [17] 1920x1200x24bpp@144Hz [t=00:00:00.182988] [25] 1920x1080x24bpp@144Hz [t=00:00:00.182994] [33] 1680x1050x24bpp@144Hz [t=00:00:00.183014] [41] 1600x1200x24bpp@144Hz [t=00:00:00.183020] [49] 1600x1024x24bpp@144Hz [t=00:00:00.183023] [57] 1600x900x24bpp@144Hz [t=00:00:00.183028] [65] 1440x1080x24bpp@144Hz [t=00:00:00.183031] [73] 1366x768x24bpp@144Hz [t=00:00:00.183035] [81] 1360x768x24bpp@144Hz [t=00:00:00.183040] [89] 1280x1024x24bpp@144Hz [t=00:00:00.183045] [97] 1280x960x24bpp@144Hz [t=00:00:00.183050] [105] 1280x800x24bpp@144Hz [t=00:00:00.183054] [113] 1280x768x24bpp@144Hz [t=00:00:00.183060] [121] 1280x720x24bpp@144Hz [t=00:00:00.183075] [129] 1152x864x24bpp@144Hz [t=00:00:00.183081] [137] 1024x768x24bpp@144Hz [t=00:00:00.183086] [141] 800x600x24bpp@144Hz [t=00:00:00.183091] [145] 720x576x24bpp@144Hz [t=00:00:00.183096] [149] 720x480x24bpp@144Hz [t=00:00:00.183103] [153] 640x480x24bpp@144Hz [t=00:00:00.186299] Display (BenQ GW2406Z)=2 modes=36 bounds={x=2560, y=360, w=1920, h=1080} [t=00:00:00.186307] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.186311] [ 4] 1680x1050x24bpp@60Hz [t=00:00:00.186314] [ 6] 1600x1024x24bpp@60Hz [t=00:00:00.186325] [ 8] 1600x900x24bpp@60Hz [t=00:00:00.186328] [ 9] 1440x1080x24bpp@60Hz [t=00:00:00.186331] [12] 1366x768x24bpp@60Hz [t=00:00:00.186335] [13] 1360x768x24bpp@60Hz [t=00:00:00.186338] [14] 1280x1024x24bpp@75Hz [t=00:00:00.186341] [16] 1280x960x24bpp@75Hz [t=00:00:00.186344] [18] 1280x800x24bpp@60Hz [t=00:00:00.186350] [19] 1280x768x24bpp@60Hz [t=00:00:00.186353] [20] 1280x720x24bpp@60Hz [t=00:00:00.186356] [23] 1176x664x24bpp@60Hz [t=00:00:00.186363] [26] 1152x864x24bpp@60Hz [t=00:00:00.186367] [27] 1024x768x24bpp@75Hz [t=00:00:00.186370] [29] 800x600x24bpp@75Hz [t=00:00:00.186373] [31] 720x576x24bpp@50Hz [t=00:00:00.186376] [32] 720x480x24bpp@60Hz [t=00:00:00.186379] [34] 640x480x24bpp@75Hz [t=00:00:00.512273] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.512746] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<2560,1440> [t=00:00:00.512772] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<2560,1408> [t=00:00:00.529896] [GR::LogVersionInfo] [t=00:00:00.529905] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.529910] GL version : 4.6.0 NVIDIA 555.85 [t=00:00:00.529915] GL vendor : NVIDIA Corporation [t=00:00:00.529919] GL renderer : NVIDIA GeForce RTX 2080/PCIe/SSE2 [t=00:00:00.529924] GLSL version: 4.60 NVIDIA [t=00:00:00.529928] GLEW version: 2.1.0 [t=00:00:00.529946] GPU memory : 8192MB (total) / 5554MB (available) [t=00:00:00.529959] SDL swap-int: 1 [t=00:00:00.529963] SDL driver : windows [t=00:00:00.529967] [t=00:00:00.529971] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.529976] GLSL shader support : 1 [t=00:00:00.529980] GL4 support : 1 [t=00:00:00.529984] FBO extension support : 1 [t=00:00:00.529994] NVX GPU mem-info support : 1 [t=00:00:00.530001] ATI GPU mem-info support : 0 [t=00:00:00.530010] Texture clamping to edge : 1 [t=00:00:00.530022] NPOT-texture support : 1 (1) [t=00:00:00.530029] S3TC/DXT1 texture support : 1/1 [t=00:00:00.530034] texture query-LOD support : 1 (1) [t=00:00:00.530039] MSAA frame-buffer support : 1 (1) [t=00:00:00.530043] Z-buffer depth : 32 (-) [t=00:00:00.530051] primitive-restart support : 1 (1) [t=00:00:00.530056] clip-space control support: 1 (1) [t=00:00:00.530060] seamless cube-map support : 1 (1) [t=00:00:00.530065] frag-depth layout support : 1 (1) [t=00:00:00.530073] persistent maps support : 1 (1) [t=00:00:00.530077] explicit attribs location : 1 (1) [t=00:00:00.530082] multi draw indirect : 1 (-) [t=00:00:00.530088] array textures : 1 (-) [t=00:00:00.530092] buffer copy support : 1 (-) [t=00:00:00.530096] indirect draw : 1 (-) [t=00:00:00.530101] base instance : 1 (-) [t=00:00:00.530105] [t=00:00:00.530109] max. FBO samples : 32 [t=00:00:00.530114] max. FS/program texture slots : 32/192 [t=00:00:00.530122] max. texture size : 32768 [t=00:00:00.530129] max. texture anisotropy level : 16.000000 [t=00:00:00.530134] max. vec4 varyings/attributes : 31/16 [t=00:00:00.530138] max. draw-buffers : 8 [t=00:00:00.530142] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.530147] max. uniform buffer-bindings : 84 [t=00:00:00.530151] max. uniform block-size : 64KB [t=00:00:00.530156] max. storage buffer-bindings : 96 [t=00:00:00.530160] max. storage block-size : 2047MB [t=00:00:00.530167] [t=00:00:00.530171] enable AMD-hacks : 0 [t=00:00:00.530174] compress MIP-maps: 0 [t=00:00:00.530237] Number of compressed texture formats: 23 [t=00:00:00.530274] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.530303] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.530507] [GR::UpdateGLConfigs] [t=00:00:00.530534] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.530539] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.531057] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.531066] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.531069] [GR::InitGLState] [t=00:00:00.531107] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@144Hz (fullscreen::exclusive) [t=00:00:00.590923] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.593682] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.594147] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.598232] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "E:/Games/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.598245] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.598563] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.600376] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\Games\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.600385] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.600474] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: E:\Games\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.600555] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: E:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.606881] Scanning: E:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.607556] Scanning: E:\Games\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.608016] Scanning: E:\Games\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.608194] Scanning: E:\Games\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.622821] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 16ms [t=00:00:00.622832] [VFS] [SpringVFS::ReserveArchives<this=0000029cc4522150>] [t=00:00:00.622902] [VFS] [SpringVFS::AddArchive<this=0000029cc4522150>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.625411] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000029cc4522150 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.625423] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.642851] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:01.644446] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:01.645369] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:01.645638] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:01.645762] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:01.647105] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:01.651191] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:01.653917] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:01.661105] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:01.661147] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:01.661496][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:01.661565][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:01.662729][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:01.662769][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:01.662778][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:01.662815][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:01.678482][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:01.678495][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Altavoces (Realtek(R) Audio)" [t=00:00:01.678501][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "CABLE Input (VB-Audio Virtual Cable)" [t=00:00:01.678507][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Realtek HD Audio 2nd output (Realtek(R) Audio)" [t=00:00:01.678522][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "XB271HU (NVIDIA High Definition Audio)" [t=00:00:01.678527][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:01.768039][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (106.5ms) [t=00:00:01.875209][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (213.7ms) [t=00:00:01.890266][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:01.891932][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000029ce8b6e8c0(default) context=0000029cc3fcbfc0 numChannels=2 frameSize=8 [t=00:00:01.891945][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.891953][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.891957][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.891961][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.891983][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.892002][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.892013][f=-000001] [Sound] Devices: [t=00:00:01.896573][f=-000001] [Sound] [OpenAL Soft on Altavoces (Realtek(R) Audio)] [t=00:00:01.896586][f=-000001] [Sound] [OpenAL Soft on CABLE Input (VB-Audio Virtual Cable)] [t=00:00:01.896593][f=-000001] [Sound] [OpenAL Soft on Realtek HD Audio 2nd output (Realtek(R) Audio)] [t=00:00:01.896599][f=-000001] [Sound] [OpenAL Soft on XB271HU (NVIDIA High Definition Audio)] [t=00:00:01.896610][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.896626][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.897303][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.897313][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.987865][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 326ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: E:\Games\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 338467 MB [t=00:00:01.989769][f=-000001] [StartScript] Loading StartScript from: E:\Games\SteamLibrary\steamapps\common\Zero-K\_script.txt [t=00:00:01.990747][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0 [t=00:00:01.990770][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:02.029252][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Red Comet Remake 1.7" (loaded=0 cached=0) [t=00:00:02.029480][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000029cc4522150>(arName="Red Comet Remake 1.7", overwrite=false)] section=1 cached=0 [t=00:00:02.029782][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000029cc4522150>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:02.030352][f=-000001] [CAS::GASCB] Archive file="red_comet_remake_1.7.sd7" cs="093fa4f41dac81b9065576da17fc9ac95bd2e750f36e30a7bee4522a754096fca8e50a16cd1e60ef5693a6867973541088635e5794bdb42a73e5ed2a65e0d5fa" [t=00:00:02.030455][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:02.030778][f=-000001] [CAS::GASCB] Archive file="7dd18b567cbe8a90f6b78fab775dbada.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:02.030869][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:02.030960][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:02.030974][f=-000001] [PreGame::StartServer] mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf map-checksum=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40 Fontconfig error: Cannot load default config file [t=00:00:02.032059][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:02.032164][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0 [t=00:00:02.032177][f=-000001] [UDPListener] successfully bound socket on port 53877 [t=00:00:02.032836][f=-000001] [GameServer] Initialize: thread affinity ffff [t=00:00:02.032917][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 42ms [t=00:00:02.070548][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000029ce8fed650] using map "Red Comet Remake 1.7" (loaded=1 cached=0) [t=00:00:02.070787][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000029cc4522150>(arName="Red Comet Remake 1.7", overwrite=false)] section=1 cached=0 [t=00:00:02.070847][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000029cc4522150>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:02.070872][f=-000001] [PreGame::AddModArchivesToVFS][server=0000029ce8fed650] using game "Zero-K v1.12.9.1" (loaded=0 cached=0) [t=00:00:02.071058][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000029cc4522150>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:02.077188][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000029cc4522150>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:02.077297][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000029cc4522150>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:02.079159][f=-000001] [CAS::GASCB] Archive file="red_comet_remake_1.7.sd7" cs="093fa4f41dac81b9065576da17fc9ac95bd2e750f36e30a7bee4522a754096fca8e50a16cd1e60ef5693a6867973541088635e5794bdb42a73e5ed2a65e0d5fa" [t=00:00:02.079261][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:02.079586][f=-000001] [CAS::GASCB] Archive file="7dd18b567cbe8a90f6b78fab775dbada.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:02.079684][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:02.079764][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:02.080172][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10Kewp9CltwbGF5ZXIwXQp7CnJhbms9MDsKdGVhbT0wOwpuYW1lPUJsdWVzSFBROwppc2Zyb21kZW1vPTA7Cn0KW2FpMF0KewpzaG9ydG5hbWU9Q2hpY2tlbjogSGFyZDsKdGVhbT0xOwpob3N0PTA7Cm5hbWU9Q2hpY2tlbjogSGFyZDsKaXNmcm9tZGVtbz0wOwp9Clt0ZWFtMV0KewphbGx5dGVhbT0xOwp0ZWFtbGVhZGVyPTA7CnJnYmNvbG9yPTAuOTk2MDkzNzUgMC41NDY4NzUgMDsKfQppc2hvc3Q9MTsKaG9zdGlwPTEyNy4wLjAuMTsKbnVtdXNlcnM9MjsKc3RhcnRwb3N0eXBlPTI7CmdhbWV0eXBlPVplcm8tSyB2MS4xMi45LjE7Cm1hcG5hbWU9UmVkIENvbWV0IFJlbWFrZSAxLjc7Cm15cGxheWVybmFtZT1CbHVlc0hQUTsKbnVtcGxheWVycz0xOwpnYW1lc3RhcnRkZWxheT0wOwpub2hlbHBlcmFpcz0wOwpob3N0cG9ydD0wOwp9Cg==" [t=00:00:02.080194][f=-000001] [PreGame::GameDataReceived] recording demo to "E:\Games\SteamLibrary\steamapps\common\Zero-K\demos\2024-10-01_21-48-22-290_Red Comet Remake 1_105.1.1-2511-g747f18b BAR105.sdfz" [t=00:00:02.080201][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 47ms [t=00:00:02.080428][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:00:02.081529][f=-000001] forceSingleThreaded, false [t=00:00:02.086305][f=-000001] [CAS::GASCB] Archive file="red_comet_remake_1.7.sd7" cs="093fa4f41dac81b9065576da17fc9ac95bd2e750f36e30a7bee4522a754096fca8e50a16cd1e60ef5693a6867973541088635e5794bdb42a73e5ed2a65e0d5fa" [t=00:00:02.086412][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:02.086739][f=-000001] [CAS::GASCB] Archive file="7dd18b567cbe8a90f6b78fab775dbada.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:02.086837][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:02.086921][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:02.094383][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:02.094395][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:02.094523][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:02.094653][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:02.094752][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:02.094847][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:02.095551][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:02.095939][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:02.096240][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:02.096748][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:02.097122][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:02.097515][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:02.097528][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:02.098066][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:02.099978][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:02.103032][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:02.104048][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:02.104250][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes) [t=00:00:02.104617][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:02.104627][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:02.104728][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:02.104739][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:02.249929][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:02.334840][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:02.403344][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/irrelevant.tga. Creating fallback texture [t=00:00:02.828341][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 723ms [t=00:00:02.828367][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.830792][f=-000001] [CAS::GASCB] Archive file="red_comet_remake_1.7.sd7" cs="093fa4f41dac81b9065576da17fc9ac95bd2e750f36e30a7bee4522a754096fca8e50a16cd1e60ef5693a6867973541088635e5794bdb42a73e5ed2a65e0d5fa" [t=00:00:02.830953][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:02.831537][f=-000001] [CAS::GASCB] Archive file="7dd18b567cbe8a90f6b78fab775dbada.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:02.831693][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:02.831841][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:02.912514][f=-000001] Loading UnitDefs_posts [t=00:00:02.967562][f=-000001] ERROR: slicer.buildCostMetal set, should be metalCost instead! [t=00:00:02.967577][f=-000001] ERROR: slicer.buildCostEnergy set, should be energyCost instead! [t=00:00:02.967583][f=-000001] ERROR: slicer.maxDamage set, should be health instead! [t=00:00:02.967589][f=-000001] ERROR: slicer.maxVelocity set, should be speed instead! [t=00:00:02.988963][f=-000001] Loading FeatureDefs_posts [t=00:00:02.999529][f=-000001] Loading WeaponDefs_posts [t=00:00:03.025319][f=-000001] Loading ArmorDefs_posts [t=00:00:03.039595][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 207ms [t=00:00:03.073018][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 244ms [t=00:00:03.073055][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.336000][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.340037][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) ------- TRUNCATED ------- [t=00:00:12.230755][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:12.231017][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:12.231530][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:12.231909][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:12.232076][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:12.232906][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:12.233136][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:12.310630][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:12.311620][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:12.311762][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:12.317915][f=-000001] Loaded widget: UnitShapes 3 <unit_shapes.lua> [t=00:00:12.318122][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:12.318326][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:12.318550][f=-000001] IsIsland, <function>, false [t=00:00:12.327362][f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [t=00:00:12.327747][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:12.328618][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:12.328813][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:12.328965][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:12.329112][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:12.329258][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:12.329396][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:12.329556][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:12.329564][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:12.329570][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:12.329610][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:12.329769][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:12.329989][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:12.330163][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:12.330329][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:12.330500][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:12.330651][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:12.330890][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:12.335073][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:12.335471][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:12.335919][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:12.340233][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:12.340492][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:12.343531][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:12.343810][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:12.344140][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:12.345399][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:12.345578][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:12.345777][f=-000001] Mex Placement Initialised with 40 spots. [t=00:00:12.346429][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:12.346705][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:12.348929][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:12.349829][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:12.350241][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:12.350552][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:12.350712][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:12.350914][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:12.352889][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:12.353991][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:12.359571][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:12.359843][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:12.361366][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:12.374173][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:12.374737][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:12.374944][f=-000001] SetSunLighting [t=00:00:12.375289][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:12.375448][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:12.375623][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:12.378073][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:12.378273][f=-000001] Lua garbage collection rate: 30/s [t=00:00:12.378285][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:12.378434][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:12.379144][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:12.384998][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:12.386129][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:12.388621][f=-000001] Writing last game win data [t=00:00:12.393128][f=-000001] LuaUI v0.3 [t=00:00:12.572910][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:12.573154][f=-000001] [s11n] Loading s11n file... [t=00:00:12.573216][f=-000001] [s11n] Parsing model... [t=00:00:12.573228][f=-000001] [s11n] Populating game world... [t=00:00:12.573235][f=-000001] [s11n] s11n loading complete. [t=00:00:12.601783][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:12.601806][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:12.602523][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:12.602531][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:12.607850][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10324, 0.0} allocedSize{int+, int-, ext}={0, 0, 1840921}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0022} [t=00:00:13.018124][f=-000001] [KeyBindings] Warning: Bind: could not parse key: Any+less [t=00:00:13.067470][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:13.207230][f=-000001] GameID: 266efc66963372243339fb4a731e8b56 [t=00:00:13.207537][f=-000001] Connection attempt from BluesHPQ [t=00:00:13.207545][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:13.207635][f=-000001] -> Connection established (given id 0) [t=00:00:13.207667][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BluesHPQ" string="[PreGame::GameDataReceived][map-checksums] server=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [t=00:00:13.207685][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BluesHPQ" string="[PreGame::GameDataReceived][mod-checksums] server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:13.207696][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BluesHPQ" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fc1ad6659f341a7f0a4fb30418eb0ee8ba80737eeabbc2d8836afc2f27dd84ab87b91ceda588156d7036cfef6dd1a0bffb0f683fc9f8024e77ba80977634b040]" [t=00:00:13.207709][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BluesHPQ" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5d65cce97fbe70930eea25b811685668633b59a4b9cbca83335f769599e728a27c19b61bd289f24b220487edd6521fabc2b78cb3dd2f03245b3603ab929d07c]" [t=00:00:13.207737][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BluesHPQ" string="[Game::Load][lua{Rules,Gaia}={0000029d713ea890,0000029d705631a0}][locale="C"]" [t=00:00:13.207746][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Hard" (ID: 0, Short-Name: "Chicken: Hard", Version: "") took over control of team 1 [t=00:00:13.207756][f=-000001] Player BluesHPQ finished loading and is now ingame [t=00:00:13.293771][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:48.880498][f=-000001] [QuitAction] user exited to system [t=00:00:48.886231][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:48.886241][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:00:48.904578][f=-000001] [async=0] threads=8 tasks=1806 {sum,avg}{exec,wait}time={{796.491, 0.441}, {2671.898, 1.479}}ms [t=00:00:48.904613][f=-000001] thread=1 tasks=258 {sum,min,max,avg}{exec,wait}time={{127.972, 0.000, 50.236, 0.496}, {403.983, 0.000, 12.753, 1.566}}ms [t=00:00:48.904623][f=-000001] thread=2 tasks=258 {sum,min,max,avg}{exec,wait}time={{124.898, 0.000, 46.135, 0.484}, {402.273, 0.000, 12.496, 1.559}}ms [t=00:00:48.904632][f=-000001] thread=3 tasks=258 {sum,min,max,avg}{exec,wait}time={{122.151, 0.000, 43.729, 0.473}, {381.850, 0.000, 12.189, 1.480}}ms [t=00:00:48.904648][f=-000001] thread=4 tasks=258 {sum,min,max,avg}{exec,wait}time={{122.036, 0.000, 44.855, 0.473}, {357.809, 0.000, 12.181, 1.387}}ms [t=00:00:48.904659][f=-000001] thread=5 tasks=258 {sum,min,max,avg}{exec,wait}time={{112.800, 0.000, 49.955, 0.437}, {355.160, 0.000, 12.205, 1.377}}ms [t=00:00:48.904667][f=-000001] thread=6 tasks=258 {sum,min,max,avg}{exec,wait}time={{109.265, 0.000, 46.015, 0.424}, {381.116, 0.000, 13.080, 1.477}}ms [t=00:00:48.904677][f=-000001] thread=7 tasks=258 {sum,min,max,avg}{exec,wait}time={{77.369, 0.000, 14.447, 0.300}, {389.709, 0.000, 29.526, 1.510}}ms [t=00:00:48.904691][f=-000001] [async=1] threads=8 tasks=1779 {sum,avg}{exec,wait}time={{31563.539, 17.742}, {6150260.500, 3457.145}}ms [t=00:00:48.904702][f=-000001] thread=1 tasks=254 {sum,min,max,avg}{exec,wait}time={{4512.439, 0.000, 515.945, 17.766}, {877143.062, 0.052, 4519.964, 3453.319}}ms [t=00:00:48.904712][f=-000001] thread=2 tasks=254 {sum,min,max,avg}{exec,wait}time={{4508.108, 0.000, 514.775, 17.748}, {880029.500, 0.334, 4513.403, 3464.683}}ms [t=00:00:48.904725][f=-000001] thread=3 tasks=255 {sum,min,max,avg}{exec,wait}time={{4512.793, 0.001, 515.047, 17.697}, {884211.000, 2.170, 4523.658, 3467.494}}ms [t=00:00:48.904735][f=-000001] thread=4 tasks=254 {sum,min,max,avg}{exec,wait}time={{4497.768, 0.001, 508.094, 17.708}, {873738.125, 0.885, 4513.352, 3439.914}}ms [t=00:00:48.904745][f=-000001] thread=5 tasks=254 {sum,min,max,avg}{exec,wait}time={{4499.902, 0.000, 515.390, 17.716}, {882031.062, 0.027, 4523.282, 3472.563}}ms [t=00:00:48.904758][f=-000001] thread=6 tasks=254 {sum,min,max,avg}{exec,wait}time={{4498.738, 0.001, 515.495, 17.712}, {877802.938, 0.505, 4523.257, 3455.917}}ms [t=00:00:48.904768][f=-000001] thread=7 tasks=254 {sum,min,max,avg}{exec,wait}time={{4533.789, 0.000, 512.075, 17.850}, {875305.000, 3.555, 4523.848, 3446.083}}ms [t=00:00:48.904774][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:48.904780][f=-000001] [SpringApp::Kill][2] [t=00:00:48.905221][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:00:48.905242][f=-000001] [Game::KillLua][1] dtor=0 luaUI=0000029d897124f0 [t=00:00:48.905283][f=-000001] Start widgetHandler:Shutdown [t=00:00:48.907436][f=-000001] Shutdown - SaveOrderList Complete [t=00:00:48.908466][f=-000001] Writing last game win data [t=00:00:48.913338][f=-000001] Shutdown - SaveConfigData Complete [t=00:00:48.913348][f=-000001] Shutdown Widget - Chili Highlight [t=00:00:48.913367][f=-000001] Shutdown Widget - Deferred rendering GL4 [t=00:00:48.913476][f=-000001] Shutdown Widget - Draw After Chili [t=00:00:48.913491][f=-000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:48.913500][f=-000001] Shutdown Widget - EPIC Menu [t=00:00:48.914326][f=-000001] Shutdown Widget - Depth of Field Shader [t=00:00:48.914335][f=-000001] Shutdown Widget - Chili Widget Selector [t=00:00:48.915026][f=-000001] Shutdown Widget - Chili Minimap [t=00:00:48.915105][f=-000001] Shutdown Widget - Deferred rendering [t=00:00:48.915113][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=00:00:48.927204][f=-000001] Shutdown Widget - Deferred rendering [t=00:00:48.927218][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=00:00:48.927907][f=-000001] Shutdown Widget - Local Team Colors [t=00:00:48.927920][f=-000001] Shutdown Widget - Display Keys 2 [t=00:00:48.927941][f=-000001] Shutdown Widget - Save Game Menu [t=00:00:48.927949][f=-000001] Shutdown Widget - Highlight Model Api GL4 [t=00:00:48.927975][f=-000001] Shutdown Widget - Unit Icons [t=00:00:48.927983][f=-000001] Shutdown Widget - Attrition Counter [t=00:00:48.928189][f=-000001] Shutdown Widget - Noises [t=00:00:48.928199][f=-000001] Shutdown Widget - HealthBars [t=00:00:48.929118][f=-000001] Shutdown Widget - Selected Units GL4 2 [t=00:00:48.929132][f=-000001] Shutdown Widget - Chili Chicken Panel [t=00:00:48.929220][f=-000001] Shutdown Widget - BuildETA [t=00:00:48.929231][f=-000001] Shutdown Widget - Win Counter [t=00:00:48.929239][f=-000001] Shutdown Widget - EndGame APM stats [t=00:00:48.930150][f=-000001] Shutdown Widget - Initial Queue ZK [t=00:00:48.930167][f=-000001] Shutdown Widget - Modular Comm Info [t=00:00:48.930174][f=-000001] Shutdown Widget - Transport AI [t=00:00:48.930181][f=-000001] Shutdown Widget - Stereo3D [t=00:00:48.930221][f=-000001] Shutdown Widget - State Reverse and Latency [t=00:00:48.930230][f=-000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:48.930238][f=-000001] Shutdown Widget - Point Tracker [t=00:00:48.930246][f=-000001] Shutdown Widget - Music Player v2 [t=00:00:48.930255][f=-000001] Shutdown Widget - Missile Silo Range [t=00:00:48.930268][f=-000001] Shutdown Widget - MinimapEvents [t=00:00:48.930275][f=-000001] Shutdown Widget - Local Widgets Config [t=00:00:48.930286][f=-000001] Shutdown Widget - Highlight Geos [t=00:00:48.930293][f=-000001] Shutdown Widget - Grab Input [t=00:00:48.932441][f=-000001] Input grabbing is disabled! [t=00:00:48.932454][f=-000001] Shutdown Widget - Attack Warning [t=00:00:48.932463][f=-000001] Shutdown Widget - Defense Range Zero-K [t=00:00:48.932474][f=-000001] Shutdown Widget - Darkening [t=00:00:48.932496][f=-000001] Shutdown Widget - Context Menu [t=00:00:48.932504][f=-000001] Shutdown Widget - Chili Spectator Panels [t=00:00:48.932511][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:48.932522][f=-000001] Shutdown Widget - Chili Nuke Warning [t=00:00:48.932532][f=-000001] Shutdown Widget - Chili EndGame Window [t=00:00:48.932542][f=-000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:48.932616][f=-000001] Shutdown Widget - CameraShake [t=00:00:48.932629][f=-000001] Shutdown Widget - Startup Info and Selector [t=00:00:48.932687][f=-000001] Shutdown Widget - Attack AoE [t=00:00:48.932695][f=-000001] Shutdown Widget - UnitShapes 3 [t=00:00:48.932720][f=-000001] Shutdown Widget - Map Edge Extension [t=00:00:48.933057][f=-000001] Shutdown Widget - Selection Send [t=00:00:48.933068][f=-000001] Shutdown Widget - Highlight Unit GL4 v2 [t=00:00:48.933075][f=-000001] Shutdown Widget - LupsManager [t=00:00:48.933084][f=-000001] Shutdown Widget - Newton Firezone [t=00:00:48.933100][f=-000001] Shutdown Widget - Receive Units Indicator [t=00:00:48.933107][f=-000001] Shutdown Widget - Chili Pro Console [t=00:00:48.933496][f=-000001] Shutdown Widget - Persistent Build Height [t=00:00:48.933506][f=-000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:48.933513][f=-000001] Shutdown Widget - Lups [t=00:00:48.933747][f=-000001] Shutdown Widget - Chili Framework [t=00:00:48.933756][f=-000001] Shutdown Widget - Mex Placement Handler [t=00:00:48.933786][f=-000001] Shutdown Widget - Custom Markers [t=00:00:48.933796][f=-000001] Shutdown Widget - Chili Core Selector [t=00:00:48.933847][f=-000001] Shutdown Widget - Select Keys [t=00:00:48.933862][f=-000001] Shutdown Widget - Start Boxes [t=00:00:48.933871][f=-000001] Shutdown Widget - Pause Screen [t=00:00:48.933977][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen [t=00:00:48.934007][f=-000001] Shutdown Widget - Bloom Shader Deferred [t=00:00:48.934151][f=-000001] Shutdown Widget - Text To Speech Control [t=00:00:48.934168][f=-000001] Shutdown Widget - Layout Handler [t=00:00:48.934177][f=-000001] Shutdown Widget - Color Blindness Correction [t=00:00:48.934287][f=-000001] End widgetHandler:Shutdown [t=00:00:48.990151][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3735875, 0.0} allocedSize{int+, int-, ext}={0, 0, 882381737}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0230} [t=00:00:48.991613][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000029d705631a0 [t=00:00:48.997078][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 70}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:48.997121][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:48.997152][f=-000001] [Game::KillLua][3] dtor=0 luaRules=0000029d713ea890 [t=00:00:48.997181][f=-000001] Start gadgetHandler:Shutdown [t=00:00:48.997191][f=-000001] Shutdown - StartSetup [t=00:00:48.997200][f=-000001] Shutdown - UnitMorph [t=00:00:48.997209][f=-000001] Shutdown - Carrier Drones [t=00:00:48.997218][f=-000001] Shutdown - Missile Silo Controller [t=00:00:48.997227][f=-000001] Shutdown - Modular Comm Info [t=00:00:48.997234][f=-000001] Shutdown - Terrain Texture Handler [t=00:00:48.997246][f=-000001] Shutdown - UnitCloakShield [t=00:00:48.997255][f=-000001] Shutdown - Starlight Handler [t=00:00:48.997262][f=-000001] End gadgetHandler:Shutdown [t=00:00:49.007175][f=-000001] Start gadgetHandler:Shutdown [t=00:00:49.007188][f=-000001] Shutdown - Teleport Throw [t=00:00:49.007197][f=-000001] Shutdown - UnitMorph [t=00:00:49.007209][f=-000001] Shutdown - Commander Skin Renderer [t=00:00:49.007285][f=-000001] Shutdown - Missile fired callins [t=00:00:49.007295][f=-000001] Shutdown - Modular Comm Info [t=00:00:49.007314][f=-000001] Shutdown - Retreat Command [t=00:00:49.007330][f=-000001] Shutdown - Shockwaves [t=00:00:49.007339][f=-000001] Shutdown - Unit tint API [t=00:00:49.007357][f=-000001] Shutdown - Unit glow API [t=00:00:49.007377][f=-000001] Shutdown - UnitCloakShield [t=00:00:49.007397][f=-000001] Shutdown - Lups Cloak FX [t=00:00:49.007406][f=-000001] Shutdown - Lups [t=00:00:49.007967][f=-000001] Shutdown - Lups Shield [t=00:00:49.007980][f=-000001] End gadgetHandler:Shutdown [t=00:00:49.021910][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:49.022514][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:49.022557][f=-000001] [Game::KillLua][4] dtor=0 [t=00:00:49.022564][f=-000001] [Game::KillLua][5] dtor=0 [t=00:00:49.030800][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "E:\Games\SteamLibrary\steamapps\common\Zero-K\demos\2024-10-01_21-48-22-290_Red Comet Remake 1_105.1.1-2511-g747f18b BAR105.sdfz" (5329 bytes) [t=00:00:49.030856][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:49.063196][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:49.063241][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=12 [t=00:00:49.063270][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000029cc3fcbfc0 dev=0000029ce8b6e8c0 [t=00:00:49.063437][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000029cc3fcbfc0 dev=0000029ce8b6e8c0 [t=00:00:49.063450][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000029cc3fcbfc0)] [t=00:00:49.064073][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000029ce8b6e8c0)] [t=00:00:49.066444][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:49.097863][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:49.098393][f=-000001] [Game::~CGame][1] [t=00:00:49.098406][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:00:49.098413][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:00:49.098418][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:00:49.098424][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:00:49.098447][f=-000001] [Game::KillLua][4] dtor=1 [t=00:00:49.098455][f=-000001] [Game::KillLua][5] dtor=1 [t=00:00:49.098568][f=-000001] [Game::KillMisc][1] [t=00:00:49.098574][f=-000001] [Game::KillMisc][2] [t=00:00:49.098803][f=-000001] [Game::KillMisc][3] [t=00:00:49.098885][f=-000001] [Game::KillRendering][1] [t=00:00:49.131734][f=-000001] [3DOParser::Kill] allocated 29 pieces [t=00:00:49.131836][f=-000001] [S3OParser::Kill] allocated 5520 pieces [t=00:00:49.132048][f=-000001] [AssParser::Kill] allocated 698 pieces [t=00:00:49.163144][f=-000001] [Game::KillInterface][1] [t=00:00:49.163652][f=-000001] [Game::KillInterface][2] [t=00:00:49.164012][f=-000001] [Game::KillSimulation][1] [t=00:00:49.164063][f=-000001] [Game::KillSimulation][2] [t=00:00:49.175342][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:00:49.175358][f=-000001] [Game::KillSimulation][3] [t=00:00:49.177715][f=-000001] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:49.177830][f=-000001] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:49.177880][f=-000001] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:49.177922][f=-000001] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:49.178132][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:49.179769][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:00:49.184166][f=-000001] [Game::KillSimulation][4] [t=00:00:49.231593][f=-000001] [CommonDefHandler::KillStatic] 2170 sound-set data items added [t=00:00:49.231614][f=-000001] [Game::~CGame][2] [t=00:00:49.231619][f=-000001] [Game::~CGame][3] [t=00:00:49.231753][f=-000001] [SpringApp::Kill][3] [t=00:00:49.231765][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 3093 bytes sent 3668 bytes recv'd [t=00:00:49.235946][f=-000001] Kill: client disconnecting... [t=00:00:49.235983][f=-000001] [GameServer] UpdateLoop: thread affinity ffff [t=00:00:51.236690][f=-000001] CloseConnection: client connection closed [t=00:00:51.236725][f=-000001] [SpringApp::Kill][4] font=0000029cc43ea980 [t=00:00:51.237940][f=-000001] [SpringApp::Kill][5] [t=00:00:51.242688][f=-000001] [SpringApp::Kill][6] [t=00:00:51.242697] [SpringApp::Kill][7] [t=00:00:51.242711] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:51.242730] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:00:51.242737] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:51.242742] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:51.242752] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:51.242759] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:51.242764] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:51.242773] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:51.242779] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:51.242785] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:51.242790] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:51.242802] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:00:51.242808] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:51.482605] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:51.482617] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:51.482622] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:51.482640] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:51.482843] [VFS] [SpringVFS::DeleteArchives<this=0000029cc4522150>] [t=00:00:51.482851] [VFS] [SpringVFS::DeleteArchives<this=0000029cc4522150>(section=0)] #archives[section]=1 #files[section]=8228 [t=00:00:51.482857] [VFS] archive=E:\Games\SteamLibrary\steamapps\common\Zero-K\packages\7dd18b567cbe8a90f6b78fab775dbada.sdp (0000029ce8fe1610) [t=00:00:51.482915] [~CPoolArchive] archiveFile="E:\Games\SteamLibrary\steamapps\common\Zero-K\packages\7dd18b567cbe8a90f6b78fab775dbada.sdp" numZipFiles=8228 sumInflSize=971845kb sumReadTime=1875ms [t=00:00:51.482929] file="unittextures/bomberheavy_1.dds" indx=7416 inflSize=21845kb readTime=57ms [t=00:00:51.482934] file="unittextures/bomberheavy_2.dds" indx=7417 inflSize=21845kb readTime=53ms [t=00:00:51.482938] file="unittextures/3do2s3o_atlas_1.tga" indx=7322 inflSize=16384kb readTime=37ms [t=00:00:51.482943] file="unittextures/benzcom_1.dds" indx=7405 inflSize=5461kb readTime=27ms [t=00:00:51.482950] file="unittextures/gritty1.dds" indx=7601 inflSize=5461kb readTime=19ms [t=00:00:51.482956] file="unittextures/3do2s3o_atlas_2.tga" indx=7323 inflSize=16384kb readTime=18ms [t=00:00:51.482960] file="unittextures/detriment_1.dds" indx=7538 inflSize=5461kb readTime=18ms [t=00:00:51.482964] file="unittextures/bantha_1.dds" indx=7387 inflSize=5461kb readTime=15ms [t=00:00:51.482969] file="unittextures/zeppelin_1.dds" indx=8206 inflSize=4096kb readTime=15ms [t=00:00:51.482976] file="unittextures/largetransport1.dds" indx=7627 inflSize=5461kb readTime=14ms [t=00:00:51.484457] [VFS] [SpringVFS::DeleteArchives<this=0000029cc4522150>(section=1)] #archives[section]=1 #files[section]=61 [t=00:00:51.484467] [VFS] archive=E:\Games\SteamLibrary\steamapps\common\Zero-K\maps\red_comet_remake_1.7.sd7 (0000029ce8aaf370) [t=00:00:51.484522] [VFS] [SpringVFS::DeleteArchives<this=0000029cc4522150>(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:51.484535] [VFS] archive=E:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000029cc38b5860) [t=00:00:51.484554] [VFS] archive=E:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000029cc38b5390) [t=00:00:51.484616] [VFS] archive=E:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000029cc38b4f70) [t=00:00:51.484671] [VFS] [SpringVFS::DeleteArchives<this=0000029cc4522150>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:51.484678] [VFS] [SpringVFS::DeleteArchives<this=0000029cc4522150>(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:51.484683] [VFS] [SpringVFS::DeleteArchives<this=0000029cc4522150>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:51.484688] [VFS] [SpringVFS::DeleteArchives<this=0000029cc4522150>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:51.484697] [VFS] [SpringVFS::DeleteArchives<this=0000029cc4522150>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:51.484702] [VFS] [SpringVFS::DeleteArchives<this=0000029cc4522150>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:51.484840] [SpringApp::Kill][8] [t=00:00:51.484846] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:51.484850] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6339004d0 (joinable=1) [t=00:00:51.484854] [WatchDog::Uninstall][2] [t=00:00:52.185333] [WatchDog::Uninstall][3] [t=00:00:52.185345] [SpringApp::Kill][9]
infolog_full.txt (truncated):