Open Chobbyla opened 1 week ago
infolog_full.txt (truncated):
[t=00:00:00.000147] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.403311] Error: ConfigSource: Error: Can not parse line: 100 Failed rotating the log file [t=00:00:00.614174] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.614246] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.614270] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.614282] [t=00:00:00.614287] Enable or disable log sections using the LogSections configuration key [t=00:00:00.614293] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.614298] Use "none" to disable the default log sections. [t=00:00:00.614302] ============== </Log Sections> ============== [t=00:00:00.614311] ============== <User Config> ============== [t=00:00:00.614437] AnimationMT = 0 [t=00:00:00.614446] BumpWaterDepthBits = 16 [t=00:00:00.614452] BumpWaterReflection = 0 [t=00:00:00.614458] BumpWaterRefraction = 0 [t=00:00:00.614462] BumpWaterShoreWaves = 0 [t=00:00:00.614466] BumpWaterTexSizeReflection = 64 [t=00:00:00.614472] CamFreeScrollSpeed = 50 [t=00:00:00.614477] CamMode = 1 [t=00:00:00.614481] CubeTexSizeReflection = 64 [t=00:00:00.614486] CubeTexSizeSpecular = 64 [t=00:00:00.614496] DualScreenMiniMapOnLeft = 1 [t=00:00:00.614501] EdgeMoveDynamic = 0 [t=00:00:00.614506] EdgeMoveWidth = 0.003 [t=00:00:00.614510] FPSFOV = 90 [t=00:00:00.614514] FPSScrollSpeed = 50 [t=00:00:00.614518] FontSize = 18 [t=00:00:00.614523] ForceDisableShaders = 0 [t=00:00:00.614527] GrassDetail = 0 [t=00:00:00.614531] GroundDecals = 1 [t=00:00:00.614535] GroundDetail = 70 [t=00:00:00.614539] GroundScarAlphaFade = 0 [t=00:00:00.614543] HangTimeout = 30 [t=00:00:00.614548] HardwareCursor = 1 [t=00:00:00.614556] InitialNetworkTimeout = 0 [t=00:00:00.614562] LinkIncomingMaxPacketRate = 512 [t=00:00:00.614566] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.614571] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.614576] LinkOutgoingBandwidth = 131072 [t=00:00:00.614581] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.614587] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.614591] MSAALevel = 4 [t=00:00:00.614595] MaxParticles = 12000 [t=00:00:00.614600] MaxSounds = 32 [t=00:00:00.614607] MaximumTransmissionUnit = 0 [t=00:00:00.614613] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.614617] MiniMapMarker = 0 [t=00:00:00.614622] MouseDragScrollThreshold = 0 [t=00:00:00.614627] NetworkLossFactor = 1 [t=00:00:00.614632] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.614636] OverheadScrollSpeed = 50 [t=00:00:00.614641] ReconnectTimeout = 0 [t=00:00:00.614645] RotOverheadScrollSpeed = 50 [t=00:00:00.614649] RotateLogFiles = 1 [t=00:00:00.614653] ShowClock = 0 [t=00:00:00.614664] SoftParticles = 2 [t=00:00:00.614671] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.614677] UnitIconDist = 151 [t=00:00:00.614684] UnitLodDist = 999999 [t=00:00:00.614691] UpdateBoundingVolumeMT = 0 [t=00:00:00.614696] UpdateWeaponVectorsMT = 0 [t=00:00:00.614704] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.614711] UseLuaMemPools = 0 [t=00:00:00.614717] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.614722] VFSCacheArchiveFiles = 0 [t=00:00:00.614726] VSync = 0 [t=00:00:00.635854] Water = 4 [t=00:00:00.635877] XResolution = 1920 [t=00:00:00.635882] YResolution = 1080 [t=00:00:00.635903] ============== </User Config> ============== [t=00:00:00.635908] ============== <User System> ============== [t=00:00:00.635913] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.635922] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.635927] Compiler Version: gcc-13.2.0 [t=00:00:00.635991] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.636053] Hardware Config: AMD Ryzen 7 3700X 8-Core Processor ; 16334MB RAM, 28110MB pagefile [t=00:00:00.636064] Binary Word Size: 64-bit (native) [t=00:00:00.636071] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.636079] Physical CPU Cores: 8 [t=00:00:00.636086] Logical CPU Cores: 16 [t=00:00:00.636092] ============== </User System> ============== [t=00:00:00.636104] Run: thread affinity ffff [t=00:00:00.636414] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.636421] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.636426] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.636430] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.636434] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.642637] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.642653] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.649376] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@144Hz} current={1920x1080x24bpp@144Hz} [t=00:00:00.660099] Display (Generic PnP Monitor)=1 modes=100 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.660115] [ 1] 3840x2160x24bpp@144Hz [t=00:00:00.660121] [ 7] 1920x1080x24bpp@144Hz [t=00:00:00.660128] [13] 1680x1050x24bpp@144Hz [t=00:00:00.660132] [18] 1600x1024x24bpp@144Hz [t=00:00:00.660138] [23] 1600x900x24bpp@144Hz [t=00:00:00.660143] [28] 1440x1080x24bpp@144Hz [t=00:00:00.660147] [34] 1440x900x24bpp@144Hz [t=00:00:00.660152] [38] 1366x768x24bpp@144Hz [t=00:00:00.660157] [42] 1360x768x24bpp@144Hz [t=00:00:00.660166] [46] 1280x1024x24bpp@144Hz [t=00:00:00.660171] [50] 1280x960x24bpp@144Hz [t=00:00:00.660175] [54] 1280x800x24bpp@144Hz [t=00:00:00.660179] [58] 1280x768x24bpp@144Hz [t=00:00:00.660185] [62] 1280x720x24bpp@144Hz [t=00:00:00.660205] [68] 1176x664x24bpp@144Hz [t=00:00:00.660211] [74] 1152x864x24bpp@144Hz [t=00:00:00.660218] [78] 1024x768x24bpp@144Hz [t=00:00:00.660225] [82] 800x600x24bpp@144Hz [t=00:00:00.660229] [87] 720x576x24bpp@144Hz [t=00:00:00.660241] [91] 720x480x24bpp@144Hz [t=00:00:00.660247] [96] 640x480x24bpp@144Hz [t=00:00:00.931796] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.932404] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080> [t=00:00:00.932416] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048> [t=00:00:01.305519] [GR::LogVersionInfo] [t=00:00:01.305553] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:01.305559] GL version : 4.6.0 NVIDIA 561.09 [t=00:00:01.305564] GL vendor : NVIDIA Corporation [t=00:00:01.305569] GL renderer : NVIDIA GeForce RTX 3060/PCIe/SSE2 [t=00:00:01.305573] GLSL version: 4.60 NVIDIA [t=00:00:01.305578] GLEW version: 2.1.0 [t=00:00:01.305582] GPU memory : 12288MB (total) / 10669MB (available) [t=00:00:01.305595] SDL swap-int: 1 [t=00:00:01.305600] SDL driver : windows [t=00:00:01.305604] [t=00:00:01.305612] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:01.305617] GLSL shader support : 1 [t=00:00:01.305625] GL4 support : 1 [t=00:00:01.305629] FBO extension support : 1 [t=00:00:01.305642] NVX GPU mem-info support : 1 [t=00:00:01.305647] ATI GPU mem-info support : 0 [t=00:00:01.305657] Texture clamping to edge : 1 [t=00:00:01.305664] NPOT-texture support : 1 (1) [t=00:00:01.305669] S3TC/DXT1 texture support : 1/1 [t=00:00:01.305675] texture query-LOD support : 1 (1) [t=00:00:01.305690] MSAA frame-buffer support : 1 (1) [t=00:00:01.305694] Z-buffer depth : 32 (-) [t=00:00:01.305702] primitive-restart support : 1 (1) [t=00:00:01.305710] clip-space control support: 1 (1) [t=00:00:01.305715] seamless cube-map support : 1 (1) [t=00:00:01.305722] frag-depth layout support : 1 (1) [t=00:00:01.305727] persistent maps support : 1 (1) [t=00:00:01.305731] explicit attribs location : 1 (1) [t=00:00:01.305737] multi draw indirect : 1 (-) [t=00:00:01.305748] array textures : 1 (-) [t=00:00:01.305754] buffer copy support : 1 (-) [t=00:00:01.305759] indirect draw : 1 (-) [t=00:00:01.305764] base instance : 1 (-) [t=00:00:01.305771] [t=00:00:01.305775] max. FBO samples : 32 [t=00:00:01.305781] max. FS/program texture slots : 32/192 [t=00:00:01.305789] max. texture size : 32768 [t=00:00:01.305796] max. texture anisotropy level : 16.000000 [t=00:00:01.305803] max. vec4 varyings/attributes : 31/16 [t=00:00:01.305811] max. draw-buffers : 8 [t=00:00:01.305818] max. rec. indices/vertices : 1048576/1048576 [t=00:00:01.305822] max. uniform buffer-bindings : 84 [t=00:00:01.305827] max. uniform block-size : 64KB [t=00:00:01.305831] max. storage buffer-bindings : 96 [t=00:00:01.305835] max. storage block-size : 2047MB [t=00:00:01.305839] [t=00:00:01.305843] enable AMD-hacks : 0 [t=00:00:01.305847] compress MIP-maps: 0 [t=00:00:01.305929] Number of compressed texture formats: 23 [t=00:00:01.305959] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:01.305986] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:01.306229] [GR::UpdateGLConfigs] [t=00:00:01.306264] [VSync::SetInterval] interval=0 (disabled) [t=00:00:01.306270] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:01.306876] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:01.306891] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:01.306911] [GR::InitGLState] [t=00:00:01.306953] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (fullscreen::exclusive) [t=00:00:01.514416] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:01.526820] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 12ms [t=00:00:01.681483] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:02.105674] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:02.105698] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:02.106189] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:02.108398] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:02.108411] [DataDirLocater::Check] Isolation Mode! [t=00:00:02.108576] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:02.108669] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:02.121258] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:02.122084] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:02.122469] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:02.122660] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:02.138990] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 17ms [t=00:00:02.139010] [VFS] [SpringVFS::ReserveArchives<this=000001a96bd937e0>] [t=00:00:02.139115] [VFS] [SpringVFS::AddArchive<this=000001a96bd937e0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:02.205824] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001a96bd937e0 (SpringVFS) global=0000000000000000 (null) [t=00:00:02.205851] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:02.635400] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:02.636049] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:02.636292] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:02.636369] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:02.637124] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:02.638177] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:02.638484] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:02.639068] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:02.641323] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:02.641383] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:02.641880][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:02.641993][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:02.642171][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:02.642187][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:02.642194][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:02.642221][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:02.652986][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:02.653018][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Realtek Digital Output (Realtek(R) Audio)" [t=00:00:02.653027][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Acer XF270H B (NVIDIA High Definition Audio)" [t=00:00:02.653040][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (CORSAIR VIRTUOSO Wireless Gaming Headset)" [t=00:00:02.653052][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:02.674327][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:02.676662][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001a96bf48740(default) context=000001a96bd844f0 numChannels=2 frameSize=8 [t=00:00:02.676689][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:02.676702][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:02.676710][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:02.676718][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:02.676755][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:02.676798][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:02.795310][f=-000001] [Sound] Devices: [t=00:00:02.795324][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (112.1ms) [t=00:00:02.798582][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (CORSAIR VIRTUOSO Wireless Gaming Headset)] [t=00:00:02.798597][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek(R) Audio)] [t=00:00:02.798604][f=-000001] [Sound] [OpenAL Soft on Acer XF270H B (NVIDIA High Definition Audio)] [t=00:00:02.798626][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:02.798633][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:02.799501][f=-000001] [Sound] EFX Enabled: yes [t=00:00:02.799515][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:02.895042][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 253ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 647654 MB [t=00:00:02.897546][f=-000001] [StartScript] Loading StartScript from: D:\SteamLibrary\steamapps\common\Zero-K\_script.txt [t=00:00:02.898376][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8478 [t=00:00:02.900035][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8478 using name Abnel00PR [t=00:00:02.900102][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][1] di=0, ssx=1920, ssy=1080, wsx=1920, wsy=1080, wpx=0, wpy=0 [t=00:00:02.900755][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][2] di=0, ssx=1920, ssy=1080, wsx=1920, wsy=1080, wpx=0, wpy=0 [t=00:00:02.900771][f=-000001] [t=00:00:02.900787][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:02.900795][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:02.900804][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:02.900812][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:02.900823][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1 [t=00:00:02.901477][f=-000001] [GR::UpdateGLConfigs] [t=00:00:02.901502][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080> [t=00:00:02.901945][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:02.901958][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:02.901965][f=-000001] [GR::InitGLState] [t=00:00:02.904221][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (fullscreen::exclusive) [t=00:00:02.904237][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 3ms [t=00:00:02.904260][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms [t=00:00:02.904269][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [t=00:00:03.220213][f=-000001] [PreGame::UpdateClientNet] server requested quit or rejected connection (reason "Connection rejected: User can not reconnect") [t=00:00:03.220234][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main] Fontconfig error: Cannot load default config file [t=00:00:05.809838][f=-000001] Error: [ExitSpringProcess] errorMsg="server requested quit or rejected connection" msgCaption="Quit message" mainThread=1 [t=00:00:05.809924][f=-000001] [SpringApp::Kill][1] fromRun=0 [t=00:00:05.809916][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:00:05.809933][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:00:05.839815][f=-000001] [async=0] threads=8 tasks=42 {sum,avg}{exec,wait}time={{3.887, 0.093}, {21.239, 0.506}}ms [t=00:00:05.839836][f=-000001] thread=1 tasks=6 {sum,min,max,avg}{exec,wait}time={{1.575, 0.153, 0.315, 0.263}, {0.004, 0.000, 0.003, 0.001}}ms [t=00:00:05.839861][f=-000001] thread=2 tasks=6 {sum,min,max,avg}{exec,wait}time={{1.568, 0.152, 0.313, 0.261}, {0.003, 0.000, 0.003, 0.001}}ms [t=00:00:05.839870][f=-000001] thread=3 tasks=6 {sum,min,max,avg}{exec,wait}time={{0.146, 0.000, 0.144, 0.024}, {4.249, 0.003, 1.432, 0.708}}ms [t=00:00:05.839879][f=-000001] thread=4 tasks=6 {sum,min,max,avg}{exec,wait}time={{0.151, 0.000, 0.151, 0.025}, {4.243, 0.002, 1.432, 0.707}}ms [t=00:00:05.839888][f=-000001] thread=5 tasks=6 {sum,min,max,avg}{exec,wait}time={{0.151, 0.000, 0.150, 0.025}, {4.245, 0.002, 1.432, 0.708}}ms [t=00:00:05.839901][f=-000001] thread=6 tasks=6 {sum,min,max,avg}{exec,wait}time={{0.148, 0.000, 0.147, 0.025}, {4.247, 0.003, 1.431, 0.708}}ms [t=00:00:05.839910][f=-000001] thread=7 tasks=6 {sum,min,max,avg}{exec,wait}time={{0.148, 0.000, 0.147, 0.025}, {4.247, 0.003, 1.431, 0.708}}ms [t=00:00:05.839918][f=-000001] [async=1] threads=8 tasks=7 {sum,avg}{exec,wait}time={{6.345, 0.906}, {8.007, 1.144}}ms [t=00:00:05.839930][f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.518, 0.518, 0.518, 0.518}, {1.908, 1.908, 1.908, 1.908}}ms [t=00:00:05.839946][f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.216, 0.216, 0.216, 0.216}, {1.907, 1.907, 1.907, 1.907}}ms [t=00:00:05.839954][f=-000001] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{1.110, 1.110, 1.110, 1.110}, {1.888, 1.888, 1.888, 1.888}}ms [t=00:00:05.839963][f=-000001] thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.173, 0.173, 0.173, 0.173}, {0.120, 0.120, 0.120, 0.120}}ms [t=00:00:05.839976][f=-000001] thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.194, 0.194, 0.194, 0.194}, {0.024, 0.024, 0.024, 0.024}}ms [t=00:00:05.839986][f=-000001] thread=6 tasks=1 {sum,min,max,avg}{exec,wait}time={{3.357, 3.357, 3.357, 3.357}, {1.890, 1.890, 1.890, 1.890}}ms [t=00:00:05.839997][f=-000001] thread=7 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.777, 0.777, 0.777, 0.777}, {0.271, 0.271, 0.271, 0.271}}ms [t=00:00:05.840006][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:05.840015][f=-000001] [SpringApp::Kill][2] [t=00:00:05.840450][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:05.843204][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:05.843217][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [t=00:00:05.843254][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001a96bd844f0 dev=000001a96bf48740 [t=00:00:05.843307][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001a96bd844f0 dev=000001a96bf48740 [t=00:00:05.843323][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001a96bd844f0)] [t=00:00:05.843972][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001a96bf48740)] [t=00:00:05.844008][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:05.865964][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:05.866249][f=-000001] [SpringApp::Kill][3] [t=00:00:05.866416][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 148 bytes sent in 3 packets (49.333 bytes/packet) 58 bytes recv'd in 1 packets (58.000 bytes/packet) {0.081x, 0.103x} relative protocol overhead {up, down} 0 incoming chunks dropped, 0 outgoing chunks resent 1 incoming chunks processed [t=00:00:05.866439][f=-000001] [SpringApp::Kill][4] font=000001a9523d9d40 [t=00:00:05.866802][f=-000001] [SpringApp::Kill][5] [t=00:00:05.866934][f=-000001] [SpringApp::Kill][6] [t=00:00:05.866941] [SpringApp::Kill][7] [t=00:00:05.867716] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:05.867728] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:05.867737] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:05.867745] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:05.867759] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:05.867769] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:05.867777] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:05.867790] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:05.867798] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:05.867807] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:05.867818] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:05.867827] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:05.867836] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:05.957967] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:05.957998] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:05.958004] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:05.958009] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8478 [t=00:00:05.958014] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:05.958152] [VFS] [SpringVFS::DeleteArchives<this=000001a96bd937e0>] [t=00:00:05.958160] [VFS] [SpringVFS::DeleteArchives<this=000001a96bd937e0>(section=0)] #archives[section]=0 #files[section]=0 [t=00:00:05.958172] [VFS] [SpringVFS::DeleteArchives<this=000001a96bd937e0>(section=1)] #archives[section]=0 #files[section]=0 [t=00:00:05.958178] [VFS] [SpringVFS::DeleteArchives<this=000001a96bd937e0>(section=2)] #archives[section]=1 #files[section]=189 [t=00:00:05.958186] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001a951894640) [t=00:00:05.958267] [VFS] [SpringVFS::DeleteArchives<this=000001a96bd937e0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:05.958280] [VFS] [SpringVFS::DeleteArchives<this=000001a96bd937e0>(section=4)] #archives[section]=0 #files[section]=189 [t=00:00:05.958289] [VFS] [SpringVFS::DeleteArchives<this=000001a96bd937e0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:05.958296] [VFS] [SpringVFS::DeleteArchives<this=000001a96bd937e0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:05.958304] [VFS] [SpringVFS::DeleteArchives<this=000001a96bd937e0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:05.958315] [VFS] [SpringVFS::DeleteArchives<this=000001a96bd937e0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:05.958430] [SpringApp::Kill][8] [t=00:00:05.958442] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:00:05.958451] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6397304d0 (joinable=1) [t=00:00:05.958457] [WatchDog::Uninstall][2] [t=00:00:06.644891] [WatchDog::Uninstall][3] [t=00:00:06.644905] [SpringApp::Kill][9]
infolog_full.txt (truncated):