ZeroK-RTS / CrashReports

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Spring Crash [105.1.1-2511-g747f18b] #118258

Open Chobbyla opened 1 month ago

Chobbyla commented 1 month ago

infolog_full.txt (truncated):

Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "G:\Steam\steamapps\common\Zero-K\"
[t=00:00:00.000541] Using writeable configuration source: "G:\Steam\steamapps\common\Zero-K\springsettings.cfg"
[t=00:00:00.000551] Using additional read-only configuration source: "G:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\springsettings.cfg"
[t=00:00:00.010036] LogOutput initialized. Logging to G:\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.010085] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.010411]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.010427]   
[t=00:00:00.010433]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.010450]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.010457]   Use "none" to disable the default log sections.
[t=00:00:00.010479] ============== </Log Sections> ==============

[t=00:00:00.010490] ============== <User Config> ==============
[t=00:00:00.010638]   AllowDeferredMapRendering = 1
[t=00:00:00.010647]   AllowDeferredModelRendering = 1
[t=00:00:00.010653]   AnimationMT = 0
[t=00:00:00.010659]   BumpWaterAnisotropy = 2
[t=00:00:00.010666]   BumpWaterBlurReflection = 1
[t=00:00:00.010681]   BumpWaterDepthBits = 32
[t=00:00:00.010687]   BumpWaterReflection = 2
[t=00:00:00.010693]   BumpWaterTexSizeReflection = 256
[t=00:00:00.010700]   CamFreeScrollSpeed = 50
[t=00:00:00.010705]   CamMode = 1
[t=00:00:00.010711]   CamTimeExponent = 4.0
[t=00:00:00.010726]   CamTimeFactor = 1.0
[t=00:00:00.010734]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.010743]   EdgeMoveDynamic = 0
[t=00:00:00.010748]   EdgeMoveWidth = 0.003
[t=00:00:00.010754]   FPSFOV = 90
[t=00:00:00.010767]   FPSScrollSpeed = 50
[t=00:00:00.010773]   FontSize = 18
[t=00:00:00.010778]   Fullscreen = 0
[t=00:00:00.010784]   GrassDetail = 0
[t=00:00:00.010791]   GroundDecals = 5
[t=00:00:00.010796]   GroundDetail = 120
[t=00:00:00.010801]   HangTimeout = 30
[t=00:00:00.010809]   HardwareCursor = 1
[t=00:00:00.010814]   InitialNetworkTimeout = 0
[t=00:00:00.010821]   InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.010827]   LODScale = 1.000
[t=00:00:00.010833]   LODScaleReflection = 1.000
[t=00:00:00.010844]   LODScaleRefraction = 1.000
[t=00:00:00.010851]   LODScaleShadow = 1.000
[t=00:00:00.010858]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.010865]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.010871]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.010877]   LinkOutgoingBandwidth = 131072
[t=00:00:00.010884]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.010891]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.010897]   MSAALevel = 8
[t=00:00:00.010903]   MaxParticles = 25000
[t=00:00:00.010913]   MaxSounds = 32
[t=00:00:00.010919]   MaximumTransmissionUnit = 0
[t=00:00:00.010926]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.010932]   MiniMapCanFlip = 1
[t=00:00:00.010938]   MiniMapMarker = 0
[t=00:00:00.010946]   MouseDragCircleCommandThreshold = 25
[t=00:00:00.010952]   MouseDragScrollThreshold = 0
[t=00:00:00.010959]   NetworkLossFactor = 1
[t=00:00:00.010965]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.010970]   OverheadScrollSpeed = 50
[t=00:00:00.010976]   ReconnectTimeout = 0
[t=00:00:00.011018]   RotOverheadScrollSpeed = 50
[t=00:00:00.011025]   RotateLogFiles = 1
[t=00:00:00.011031]   ShadowMapSize = 8192
[t=00:00:00.011036]   Shadows = 1
[t=00:00:00.011041]   ShowClock = 0
[t=00:00:00.011046]   ShowPlayerInfo = 0
[t=00:00:00.011054]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.011060]   TeamHighlight = 0
[t=00:00:00.011066]   UnitIconDist = 151
[t=00:00:00.011073]   UpdateBoundingVolumeMT = 0
[t=00:00:00.011079]   UpdateWeaponVectorsMT = 0
[t=00:00:00.011091]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.011098]   UseLuaMemPools = 0
[t=00:00:00.011103]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.011109]   VFSCacheArchiveFiles = 0
[t=00:00:00.011115]   VSync = 1
[t=00:00:00.011121]   Water = 4
[t=00:00:00.011126]   WindowBorderless = 1
[t=00:00:00.011132]   WindowPosY = 0
[t=00:00:00.011138]   XResolutionWindowed = 1920
[t=00:00:00.011143]   YResolutionWindowed = 1080
[t=00:00:00.011160] ============== </User Config> ==============

[t=00:00:00.011172] ============== <User System> ==============
[t=00:00:00.011179]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.011188]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.011197]        Compiler Version: gcc-13.2.0
[t=00:00:00.011240]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.011283]         Hardware Config: AMD Ryzen 5 5600X 6-Core Processor             ; 32679MB RAM, 40615MB pagefile
[t=00:00:00.011292]        Binary Word Size: 64-bit (native)
[t=00:00:00.011304]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.011311]      Physical CPU Cores: 6
[t=00:00:00.011316]       Logical CPU Cores: 12
[t=00:00:00.011322] ============== </User System> ==============

[t=00:00:00.011331] Run: thread affinity fff
[t=00:00:00.011477] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.011485]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.011490]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.011495]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.011500]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.012867] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.012880] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.020407] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@120Hz} current={1920x1080x24bpp@120Hz}
[t=00:00:00.032455]     Display (Generic PnP Monitor)=1 modes=105 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.032468]         [ 1] 1920x1080x24bpp@165Hz
[t=00:00:00.032474]         [ 8] 1760x990x24bpp@165Hz
[t=00:00:00.032479]         [15] 1680x1050x24bpp@165Hz
[t=00:00:00.032497]         [22] 1600x900x24bpp@165Hz
[t=00:00:00.032502]         [29] 1366x768x24bpp@165Hz
[t=00:00:00.032506]         [36] 1280x1024x24bpp@165Hz
[t=00:00:00.032511]         [43] 1280x720x24bpp@165Hz
[t=00:00:00.032515]         [50] 1128x634x24bpp@165Hz
[t=00:00:00.032520]         [57] 1024x768x24bpp@165Hz
[t=00:00:00.032524]         [66] 832x624x24bpp@165Hz
[t=00:00:00.032529]         [73] 800x600x24bpp@165Hz
[t=00:00:00.032534]         [83] 720x480x24bpp@165Hz
[t=00:00:00.032538]         [89] 720x400x24bpp@165Hz
[t=00:00:00.032546]         [96] 640x480x24bpp@165Hz
[t=00:00:00.036657]     Display (Generic PnP Monitor)=2 modes=44 bounds={x=1920, y=70, w=1080, h=1920}
[t=00:00:00.036667]         [ 1] 1080x1920x24bpp@60Hz
[t=00:00:00.036671]         [ 4] 1050x1680x24bpp@60Hz
[t=00:00:00.036676]         [ 6] 1024x1280x24bpp@75Hz
[t=00:00:00.036680]         [ 9] 990x1760x24bpp@60Hz
[t=00:00:00.036683]         [12] 900x1600x24bpp@60Hz
[t=00:00:00.036686]         [14] 900x1440x24bpp@75Hz
[t=00:00:00.036690]         [17] 768x1366x24bpp@75Hz
[t=00:00:00.036693]         [20] 768x1024x24bpp@75Hz
[t=00:00:00.036705]         [23] 720x1280x24bpp@60Hz
[t=00:00:00.036708]         [26] 634x1128x24bpp@60Hz
[t=00:00:00.036711]         [29] 600x800x24bpp@75Hz
[t=00:00:00.036715]         [32] 576x720x24bpp@60Hz
[t=00:00:00.036718]         [35] 480x720x24bpp@60Hz
[t=00:00:00.036721]         [37] 480x640x24bpp@75Hz
[t=00:00:00.036725]         [42] 400x720x24bpp@70Hz
[t=00:00:00.153173] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.153891] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=2 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.153912] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=2 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.316998] [GR::LogVersionInfo]
[t=00:00:00.317009]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.317014]     GL version  : 4.6.0 Compatibility Profile Context 24.9.1.240926
[t=00:00:00.317019]     GL vendor   : ATI Technologies Inc.
[t=00:00:00.317022]     GL renderer : AMD Radeon RX 6700 XT
[t=00:00:00.317026]     GLSL version: 4.60
[t=00:00:00.317044]     GLEW version: 2.1.0
[t=00:00:00.317048]     GPU memory  : 26975MB (total) / 26975MB (available)
[t=00:00:00.317064]     SDL swap-int: 0
[t=00:00:00.317067]     SDL driver  : windows
[t=00:00:00.317070]     
[t=00:00:00.317076]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.317080]     GLSL shader support       : 1
[t=00:00:00.317083]     GL4 support               : 1
[t=00:00:00.317086]     FBO extension support     : 1
[t=00:00:00.317097]     NVX GPU mem-info support  : 0
[t=00:00:00.317107]     ATI GPU mem-info support  : 1
[t=00:00:00.317115]     Texture clamping to edge  : 1
[t=00:00:00.317121]     NPOT-texture support      : 1 (1)
[t=00:00:00.317126]     S3TC/DXT1 texture support : 1/0
[t=00:00:00.317131]     texture query-LOD support : 1 (1)
[t=00:00:00.317134]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.317138]     Z-buffer depth            : 24 (-)
[t=00:00:00.317144]     primitive-restart support : 1 (1)
[t=00:00:00.317149]     clip-space control support: 1 (1)
[t=00:00:00.317152]     seamless cube-map support : 1 (1)
[t=00:00:00.317159]     frag-depth layout support : 1 (1)
[t=00:00:00.317164]     persistent maps support   : 1 (1)
[t=00:00:00.317167]     explicit attribs location : 1 (1)
[t=00:00:00.317171]     multi draw indirect       : 1 (-)
[t=00:00:00.317175]     array textures            : 1 (-)
[t=00:00:00.317179]     buffer copy support       : 1 (-)
[t=00:00:00.317183]     indirect draw             : 1 (-)
[t=00:00:00.317186]     base instance             : 1 (-)
[t=00:00:00.317189]     
[t=00:00:00.317192]     max. FBO samples              : 8
[t=00:00:00.317198]     max. FS/program texture slots : 32/160
[t=00:00:00.317203]     max. texture size             : 16384
[t=00:00:00.317209]     max. texture anisotropy level : 16.000000
[t=00:00:00.317212]     max. vec4 varyings/attributes : 16/32
[t=00:00:00.317216]     max. draw-buffers             : 8
[t=00:00:00.317219]     max. rec. indices/vertices    : 536870911/536870911
[t=00:00:00.317223]     max. uniform buffer-bindings  : 84
[t=00:00:00.317227]     max. uniform block-size       : 4096KB
[t=00:00:00.317233]     max. storage buffer-bindings  : 96
[t=00:00:00.317237]     max. storage block-size       : 2047MB
[t=00:00:00.317240]     
[t=00:00:00.317243]     enable AMD-hacks : 1
[t=00:00:00.317246]     compress MIP-maps: 0
[t=00:00:00.317269]     Number of compressed texture formats: 33
[t=00:00:00.317295]     Compressed texture formats: 0x83a0, 0x83a1, 0x83a2, 0x83a3, 0x83a4, 0x83a5, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8c4c, 0x8c4d, 0x8c4e, 0x8c4f, 0x8d64, GL_COMPRESSED_RED_RGTC1, GL_COMPRESSED_SIGNED_RED_RGTC1, GL_COMPRESSED_RG_RGTC2, GL_COMPRESSED_SIGNED_RG_RGTC2, GL_COMPRESSED_RGBA_BPTC_UNORM, GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC. 
[t=00:00:00.317323] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.317560] [GR::UpdateGLConfigs]
[t=00:00:00.317579] [VSync::SetInterval] interval=1 (standard)
[t=00:00:00.317584] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.317593] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.317609] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.317613] [GR::InitGLState]
[t=00:00:00.317670] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@120Hz (windowed::borderless)
[t=00:00:00.372562] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.375067] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.378924] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "G:/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.378950] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.379405] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.380854] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "G:\Steam\steamapps\common\Zero-K\"
[t=00:00:00.380864] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.380934] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: G:\Steam\steamapps\common\Zero-K\
[t=00:00:00.381008] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: G:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.384731] Scanning: G:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.385260] Scanning: G:\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.385524] Scanning: G:\Steam\steamapps\common\Zero-K\games
[t=00:00:00.385730] Scanning: G:\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.395109] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 10ms
[t=00:00:00.395123] [VFS] [SpringVFS::ReserveArchives<this=000002df7e971890>]
[t=00:00:00.395219] [VFS] [SpringVFS::AddArchive<this=000002df7e971890>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.397373] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002df7e971890 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.397381] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.462524] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.462817] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.462876] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.462887] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.462987] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.463056] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.463172] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.463211] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.463557][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.463614][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[t=00:00:00.463676][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.463692][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.463698][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.463728][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.473107][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.473125][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Realtek Digital Output (2- Realtek High Definition Audio)"
[t=00:00:00.473132][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (2- Realtek High Definition Audio)"
[t=00:00:00.473156][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "3 - 27G2WG3- (2- AMD High Definition Audio Device)"
[t=00:00:00.473162][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Speakers (FaceRig Virtual Audio Driver)"
[t=00:00:00.473168][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "4" "5 - PHL 241B4 (2- AMD High Definition Audio Device)"
[t=00:00:00.473173][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.489871][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.491685][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002df6946a130(default) context=000002df69467040  numChannels=2 frameSize=8
[t=00:00:00.491702][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.491708][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.491714][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.491718][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.491740][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.491757][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.491767][f=-000001] [Sound]   Devices:
[t=00:00:00.495174][f=-000001] [Sound]     [OpenAL Soft on Speakers (2- Realtek High Definition Audio)]
[t=00:00:00.495185][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (2- Realtek High Definition Audio)]
[t=00:00:00.495191][f=-000001] [Sound]     [OpenAL Soft on 3 - 27G2WG3- (2- AMD High Definition Audio Device)]
[t=00:00:00.495196][f=-000001] [Sound]     [OpenAL Soft on Speakers (FaceRig Virtual Audio Driver)]
[t=00:00:00.495210][f=-000001] [Sound]     [OpenAL Soft on 5 - PHL 241B4 (2- AMD High Definition Audio Device)]
[t=00:00:00.495222][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.495232][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.495901][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.495912][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.569530][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 105ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: G:\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 162086 MB
[t=00:00:00.571268][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.9.0"
[t=00:00:00.571593][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000002df7e971890>(arName="Chobby v1.12.9.0", overwrite=false)] section=3 cached=0
[t=00:00:00.585417][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000002df7e971890>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.585516][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000002df7e971890>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.587036][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000002df7e971890>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[t=00:00:00.671720][f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua"
[t=00:00:00.681037][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:00.681534][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:00.682541][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:00.682649][f=-000001] [LuaMenu] Searching for new Widgets
[t=00:00:00.682657][f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/
[t=00:00:00.682684][f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/
[t=00:00:00.682890][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/
[t=00:00:00.682923][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/
[t=00:00:00.682942][f=-000001] [LuaMenu] Scanning: LuaMenu/chili/
[t=00:00:00.682960][f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets
[t=00:00:00.682983][f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets
[t=00:00:00.683004][f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets
[t=00:00:00.683024][f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets
[t=00:00:00.683046][f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets
Fontconfig error: Cannot load default config file
[t=00:00:00.683586][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua
[t=00:00:00.683717][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua
[t=00:00:00.683962][f=-000001] Spring.GetWindowGeometry, 1920, 1080, 0, 0, 0, 0, 0, 0
[t=00:00:00.683987][f=-000001] Spring.GetViewGeometry, 1920, 1080, 0, 0
[t=00:00:00.683999][f=-000001] gl.GetViewSizes, 1920, 1080
[t=00:00:00.684020][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua
[t=00:00:00.684867][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua
[t=00:00:00.685013][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: numberfunctions.lua
[t=00:00:00.685452][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua
[t=00:00:00.686485][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua
[t=00:00:00.693315][f=-000001] [LuaMenu] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:00.693956][f=-000001] [LuaMenu] Loading API widget:  Delay API              <api_delay.lua>
[t=00:00:00.696658][f=-000001] [LuaMenu] Loading API widget:  spring-launcher        <api_spring_launcher_loader.lua>
[t=00:00:00.697079][f=-000001] [spring-launcher] Disabling spring-launcher due to missing connection detalis.
[t=00:00:00.697987][f=-000001] [LuaMenu] Loading API widget:  Limit FPS              <api_limit_fps.lua>
[t=00:00:00.698490][f=-000001] [LuaMenu] Loading API widget:  Away Tracker           <gui_away_tracker.lua>
[t=00:00:00.699733][f=-000001] [LuaMenu] Loading API widget:  Chili Framework        <api_chili.lua>
[t=00:00:00.782967][f=-000001] [LuaMenu] Loading API widget:  LibLobby API           <api_lobby.lua>
[t=00:00:00.783620][f=-000001] [liblobby] liblobby configuration: 
[t=00:00:00.783630][f=-000001] [liblobby] serverName, Zero-K
[t=00:00:00.783637][f=-000001] [liblobby] port, 8200
[t=00:00:00.783641][f=-000001] [liblobby] protocol, zks
[t=00:00:00.783646][f=-000001] [liblobby] address, zero-k.info
[t=00:00:00.790211][f=-000001] [LuaMenu] Loading API widget:  i18n                   <api_i18n.lua>
[t=00:00:00.792715][f=-000001] [LuaMenu] Loading API widget:  ChiliFX                <api_chilifx.lua>
[t=00:00:00.793491][f=-000001] [ChiliFX] Enabled: true
[t=00:00:00.794637][f=-000001] [LuaMenu] Loading API widget:  Chotify                <api_chotify.lua>
[t=00:00:00.795483][f=-000001] [Chotify] Enabled: true
[t=00:00:00.797330][f=-000001] [LuaMenu] Loading API widget:  Download Handler       <api_download_handler.lua>
[t=00:00:00.803644][f=-000001] [LuaMenu] Loading API widget:  Ingame Interface       <api_ingame_interface.lua>
[t=00:00:00.803860][f=-000001] [liblobby] Error: Event: OnBattleAboutToStart, listener cannot be nil
[t=00:00:00.804469][f=-000001] [LuaMenu] Loading widget:      Test                   <dbg_test.lua>
[t=00:00:00.805791][f=-000001] [LuaMenu] Loading widget:      Command Buffering      <api_command_buffering.lua>
[t=00:00:00.806297][f=-000001] [LuaMenu] Loading widget:      Battle List Window     <gui_battle_list_window.lua>
[t=00:00:00.809190][f=-000001] [LuaMenu] Loading widget:      Campaign Options Window  <gui_campaign_options.lua>
[t=00:00:00.812788][f=-000001] [LuaMenu] Loading widget:      Community Window       <gui_community_window.lua>
[t=00:00:00.815124][f=-000001] [LuaMenu] Loading widget:      Download Window        <gui_download_window.lua>
[t=00:00:00.816682][f=-000001] [LuaMenu] Loading widget:      Featured Maps API      <api_featured_maps.lua>
[t=00:00:00.818317][f=-000001] [LuaMenu] Loading widget:      Friend Window          <gui_friend_window.lua>
[t=00:00:00.820231][f=-000001] [LuaMenu] Loading widget:      Missions Handles       <gui_mission_handler.lua>
[t=00:00:00.821882][f=-000001] [LuaMenu] Loading widget:      Notification Handler   <api_notification_handler.lua>
[t=00:00:00.826963][f=-000001] [LuaMenu] Loading widget:      Planetwars List Window  <gui_planetwars_list_window.lua>
[t=00:00:00.831558][f=-000001] [LuaMenu] Loading widget:      Queue List Window      <gui_queue_list_window.lua>
[t=00:00:00.833528][f=-000001] [LuaMenu] Loading widget:      Replays window         <gui_replay_handler.lua>
[t=00:00:00.840323][f=-000001] [LuaMenu] Loading widget:      Settings Window        <gui_settings_window.lua>
[t=00:00:00.842852][f=-000001] [LuaMenu] Loading widget:      SpringBoard Window     <gui_springboard_window.lua>
[t=00:00:00.847127][f=-000001] [LuaMenu] Loading widget:      Users Handler          <api_user_handler.lua>
[t=00:00:00.851741][f=-000001] [LuaMenu] Loading widget:      ZK wrapper loopback interface  <zk_loopback.lua>
[t=00:00:00.852971][f=-000001] [Chobby] Using wrapper port: , 61732
[t=00:00:00.854373][f=-000001] [LuaMenu] Loading widget:      Cache Handler API      <api_cache_handler.lua>
[t=00:00:00.855321][f=-000001] [LuaMenu] Loading widget:      Internet Browser API   <api_internet_browser.lua>
[t=00:00:00.855791][f=-000001] [LuaMenu] Loading widget:      Map Handler API        <api_map_handler.lua>
[t=00:00:00.856329][f=-000001] [LuaMenu] Loading widget:      Spring-Launcher log-upload  <sl_upload_log.lua>
[t=00:00:00.856776][f=-000001] [Chobby] spring-launcher doesn't exist.
[t=00:00:00.857419][f=-000001] [LuaMenu] Loading widget:      Spring-Launcher wrapper loopback interface  <sl_loopback.lua>
[t=00:00:00.857993][f=-000001] [Chobby] spring-launcher doesn't exist.
Zero-K.exe Information: 0 : Chobby connected to wrapper
[t=00:00:00.862205][f=-000001] [LuaMenu] Loading widget:      Campaign Data Handler  <api_campaign_data.lua>
[t=00:00:00.865415][f=-000001] [LuaMenu] Loading widget:      API Script Handler     <api_script_generator.lua>
Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {}

[t=00:00:00.867328][f=-000001] [LuaMenu] Loading widget:      Analytics Handler      <api_analytics.lua>
[t=00:00:00.868112][f=-000001] [LuaMenu] Loading widget:      Animation control      <api_animation_control.lua>
[t=00:00:00.870222][f=-000001] [LuaMenu] Loading widget:      Battle Login Rejoin    <gui_battle_login_rejoin.lua>
[t=00:00:00.873340][f=-000001] [LuaMenu] Loading widget:      Battle Proposal Handler  <api_battle_proposal_handler.lua>
Zero-K.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"REDACTED","InstallID":"REDACTED","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":true}

[t=00:00:00.881378][f=-000001] [LuaMenu] Loading widget:      Battle Room Window     <gui_battle_room_window.lua>
[t=00:00:00.884069][f=-000001] [LuaMenu] Loading widget:      Battle status panel    <gui_battle_status_panel.lua>
[t=00:00:00.886345][f=-000001] [LuaMenu] Loading widget:      Benchmark Handler      <gui_benchmark_handler.lua>
[t=00:00:00.890194][f=-000001] [LuaMenu] Loading widget:      Campaign Commander Loadout  <gui_campaign_commander_loadout.lua>
Zero-K.exe Error: 0 : Error initializing discord-RPC: System.BadImageFormatException: An attempt was made to load a program with an incorrect format. (Exception from HRESULT: 0x8007000B)
   at DiscordRpc.Initialize(String applicationId, EventHandlers& handlers, Boolean autoRegister, String optionalSteamId)
   at DiscordController.Init()
[t=00:00:00.898216][f=-000001] [LuaMenu] Loading widget:      Campaign Handler       <gui_campaign_handler.lua>
[t=00:00:00.900838][f=-000001] [LuaMenu] Loading widget:      Campaign Handler ZK    <zk_campaign_handler.lua>
[t=00:00:00.905999][f=-000001] [LuaMenu] Loading widget:      Campaign Save/Load     <gui_campaign_saveload.lua>
[t=00:00:00.908260][f=-000001] [LuaMenu] Loading widget:      Campaign Technology Panel  <gui_campaign_technology_panel.lua>
[t=00:00:00.915305][f=-000001] [LuaMenu] Loading widget:      Chili Visual Novel     <campaign_chili_vn.lua>
[t=00:00:00.925987][f=-000001] [LuaMenu] Loading widget:      Codex Handler          <gui_campaign_codex_handler.lua>
[t=00:00:00.927953][f=-000001] [LuaMenu] Loading widget:      Color change window    <gui_color_change_window.lua>
[t=00:00:00.931824][f=-000001] [LuaMenu] Loading widget:      Cursor tooltip         <gui_tooltip.lua>
[t=00:00:00.935523][f=-000001] [LuaMenu] Loading widget:      Discord Handler        <api_discord_handler.lua>
[t=00:00:00.938222][f=-000001] [LuaMenu] Loading widget:      Load Game Menu         <gui_loadgame.lua>
[t=00:00:00.940397][f=-000001] [LuaMenu] Loading widget:      Login Window           <gui_login_window.lua>
[t=00:00:00.943164][f=-000001] [LuaMenu] Loading widget:      Maplist Panel          <gui_maplist_panel.lua>
[t=00:00:00.944595][f=-000001] [LuaMenu] Loading widget:      Mission Progress Handler  <api_mission_progress_handler.lua>
[t=00:00:00.947222][f=-000001] [LuaMenu] Loading widget:      Modoptions Panel       <gui_modoptions_panel.lua>
[t=00:00:00.949456][f=-000001] [LuaMenu] Loading widget:      Party status panel     <gui_party_status_panel.lua>
[t=00:00:00.952252][f=-000001] [LuaMenu] Loading widget:      Planet Battle Handler  <api_planet_battle_handler.lua>
------- TRUNCATED -------
[t=00:16:23.333437][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:16:23.333797][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:16:23.334423][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:16:23.335387][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:16:23.458460][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:16:23.459295][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:16:23.465391][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:16:23.467002][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:16:23.467165][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:16:23.467320][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:16:23.467674][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:16:23.471384][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:16:23.471832][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:16:23.472020][f=-000001] SetSunLighting
[t=00:16:23.472385][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:16:23.472542][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:16:23.472686][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:16:23.478106][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:16:23.478441][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:16:23.478606][f=-000001] Lua garbage collection rate: 30/s
[t=00:16:23.478617][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:16:23.480904][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:16:23.481159][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:16:23.482225][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:16:23.484445][f=-000001] Writing last game win data
[t=00:16:23.487697][f=-000001] LuaUI v0.3
[t=00:16:23.565648][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:16:23.773482][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:16:23.773957][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:16:23.778916][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:16:23.778941][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[t=00:16:23.780489][f=-000001] Skirmish AI <Circuit Normal-stable>: 1.2.15
[t=00:16:23.784331][f=-000001] Skirmish AI <Circuit Normal-stable>: AngelScript Rules!
[t=00:16:23.784558][f=-000001] Skirmish AI <Circuit Normal-stable>: Loading the Terrain-Map ...
[t=00:16:23.784574][f=-000001] Skirmish AI <Circuit Normal-stable>:   Water Damage: 0.000000
[t=00:16:23.784691][f=-000001] Skirmish AI <Circuit Normal-stable>:   Sector-Map Block Size: 64
[t=00:16:23.784697][f=-000001] Skirmish AI <Circuit Normal-stable>:   Sector-Map Size: 4096 (x64, z64)
[t=00:16:23.785976][f=-000001] Skirmish AI <Circuit Normal-stable>:   Determining Usable Terrain for all units ...
[t=00:16:23.788420][f=-000001] Skirmish AI <Circuit Normal-stable>:   Map Land Percent: 100.00%
[t=00:16:23.788428][f=-000001] Skirmish AI <Circuit Normal-stable>:   Minimum Elevation: 266.73
[t=00:16:23.788440][f=-000001] Skirmish AI <Circuit Normal-stable>:   Maximum Elevation: 398.32
[t=00:16:23.788452][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)    Is buildable across 100.000000% of the map. (used by 33 unit-defs)
[t=00:16:23.788461][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=00:16:23.788473][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[t=00:16:23.788482][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)   Is buildable across 0.000000% of the map. (used by 2 unit-defs)
[t=00:16:23.788492][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)   Is buildable across 0.000000% of the map. (used by 1 unit-defs)
[t=00:16:23.789834][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(0.41))   Move-Data used:'akbot4'     Has 2 Map-Area(s) occupying 93.97% of the map. (used by 355 unit-defs)
[t=00:16:23.789855][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)     Max Slope=(1.00))   Move-Data used:'boat5'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs)
[t=00:16:23.791014][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.41))   Move-Data used:'kbot4'      Has 2 Map-Area(s) occupying 93.97% of the map. (used by 32 unit-defs)
[t=00:16:23.792158][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.41))   Move-Data used:'bhover5'    Has 2 Map-Area(s) occupying 93.97% of the map. (used by 5 unit-defs)
[t=00:16:23.793177][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:16:23.794200][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 10 unit-defs)
[t=00:16:23.795212][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:16:23.796277][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.11))   Move-Data used:'hover3'     Has 7 Map-Area(s) occupying 87.08% of the map. (used by 13 unit-defs)
[t=00:16:23.797444][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(0.41))   Move-Data used:'skbot2'     Has 2 Map-Area(s) occupying 93.97% of the map. (used by 3 unit-defs)
[t=00:16:23.797464][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)      Max Slope=(1.00))   Move-Data used:'boat4'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs)
[t=00:16:23.798593][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.11))   Move-Data used:'tank4'      Has 7 Map-Area(s) occupying 87.08% of the map. (used by 21 unit-defs)
[t=00:16:23.829405][f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/1052188CircuitAINormal64/stable/Altair_Crossing_v3.json)
[t=00:16:23.829752][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: G:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\behaviour.json
[t=00:16:23.831306][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: G:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\block_map.json
[t=00:16:23.831624][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: G:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\build_chain.json
[t=00:16:23.832227][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: G:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\commander.json
[t=00:16:23.833171][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: G:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\economy.json
[t=00:16:23.833485][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: G:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\factory.json
[t=00:16:23.835900][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: G:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\response.json
[t=00:16:23.924148][f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 1.2.15 (0) Initialized!
[t=00:16:23.924614][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=7
[t=00:16:23.924684][f=-000001] [EOH::CreateSkirmishAI(id=1)]
[t=00:16:23.924697][f=-000001] [AIWrapper::PreInit][AI=1 team=2] creating callbacks
[t=00:16:23.924826][f=-000001] Skirmish AI <Circuit Normal-stable>: 1.2.15
[t=00:16:23.928456][f=-000001] Skirmish AI <Circuit Normal-stable>: AngelScript Rules!
[t=00:16:23.951602][f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/1052188CircuitAINormal64/stable/Altair_Crossing_v3.json)
[t=00:16:23.951917][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: G:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\behaviour.json
[t=00:16:23.953483][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: G:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\block_map.json
[t=00:16:23.953781][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: G:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\build_chain.json
[t=00:16:23.954301][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: G:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\commander.json
[t=00:16:23.955186][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: G:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\economy.json
[t=00:16:23.955458][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: G:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\factory.json
[t=00:16:23.958128][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: G:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\response.json
[t=00:16:23.962016][f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 1.2.15 (1) Initialized!
[t=00:16:23.962298][f=-000001] [AIWrapper::SendUnitEvents][AI=1 team=2] numUnits=7
[t=00:16:23.962350][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 188ms
[t=00:16:23.967623][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=6 numAllocs{int+, int-, ext, int_p}={0, 0, 10657, 0.0} allocedSize{int+, int-, ext}={0, 0, 1898855}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0007}
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Playing campaign on planet Altaris","startTimestamp":1727848320}
[t=00:16:24.426648][f=-000001] SetLobbyButtonEnabled, false
[t=00:16:24.429053][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:16:24.459781][f=-000001] TotalHideLobbyInterface, true
[t=00:16:24.504063][f=-000001] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"!
[t=00:16:24.554485][f=-000001] GameID: b3dffc661e57656d5c9026e7ff66b59c
[t=00:16:24.554855][f=-000001] Connection attempt from Splurgy
[t=00:16:24.554863][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:16:24.554950][f=-000001]  -> Connection established (given id 0)
[t=00:16:24.554983][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Splurgy" string="[PreGame::GameDataReceived][map-checksums]
    server=4453bf2af21e0e7e137783814489830edc647e198b4787e5dd8a66f863c1854655b05b5e99c4b254e3020d13258ea09dd82039e98af351300e508a34389e91ca
    client=4453bf2af21e0e7e137783814489830edc647e198b4787e5dd8a66f863c1854655b05b5e99c4b254e3020d13258ea09dd82039e98af351300e508a34389e91ca"
[t=00:16:24.555000][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Splurgy" string="[PreGame::GameDataReceived][mod-checksums]
    server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:16:24.555012][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Splurgy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2554288c814117127c1dc0767f4c9640895710a83f819e9afe938aa83f44d7dbddb689e9becd94505bc226929732ccd8ab3f43332d33e7ba73082a03b8da429c]"
[t=00:16:24.555027][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Splurgy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=612f1862c9c537fd953670bca96819c559323cd7f8aaae654ab20a6e969fd0eeb131d66678f728249ba723be3b8e4e531ba2980804f263bd1b375c4906ac54bb]"
[t=00:16:24.614827][f=-000001] Warning: Couldn't find texture "%%355:1"!
[t=00:16:24.616266][f=-000001] Epicmenu: Switching to Default camera mode
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Playing campaign on planet Altaris","startTimestamp":1727848320}
[t=00:16:24.658304][f=0000009] [Game::ClientReadNet][LOGMSG] sender="Splurgy" string="[Game::Load][lua{Rules,Gaia}={000002df6b9bd260,0000000000000000}][locale="C"]"
[t=00:16:24.660518][f=0000013] [Game::ClientReadNet] local skirmish AI "Nohow" (ID: 0, Short-Name: "1052188CircuitAINormal64", Version: "stable") took over control of team 1
[t=00:16:24.661066][f=0000014] [Game::ClientReadNet] local skirmish AI "Contrariwise" (ID: 1, Short-Name: "1052188CircuitAINormal64", Version: "stable") took over control of team 2
[t=00:16:24.662313][f=0000017] Player Splurgy finished loading and is now ingame
[t=00:16:24.680150][f=0000030] Splurgy paused the game
[t=00:16:25.736042][f=0000030] Splurgy unpaused the game
[t=00:16:45.383015][f=0000621] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:16:51.952048][f=0000818] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:16:54.616465][f=0000898] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:16:58.181941][f=0001005] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:17:06.491148][f=0001254] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:17:07.121010][f=0001273] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:17:08.187072][f=0001305] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:17:10.422713][f=0001372] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:17:15.619970][f=0001528] game_message: Lotus is under attack
[t=00:17:16.623539][f=0001558] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:17:20.946529][f=0001688] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:17:20.990053][f=0001689] game_message: Lotus is under attack
[t=00:17:21.555697][f=0001706] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:17:25.351656][f=0001820] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:17:25.852927][f=0001835] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:17:27.385951][f=0001881] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:17:30.262183][f=0001967] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:17:34.027286][f=0002079] Splurgy paused the game
[t=00:17:36.889900][f=0002079] Input grabbing is enabled!
[t=00:17:42.011730][f=0002079] [SpringApp::Kill][1] fromRun=1
[t=00:17:42.011746][f=0002079] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:17:42.041184][f=0002079]  [async=0] threads=6 tasks=161390 {sum,avg}{exec,wait}time={{2394.151, 0.015}, {8143.734, 0.050}}ms
[t=00:17:42.041204][f=0002079]      thread=1 tasks=32278 {sum,min,max,avg}{exec,wait}time={{522.220, 0.000, 34.315, 0.016}, {173.109, 0.000, 18446744027136.000, 0.005}}ms
[t=00:17:42.041234][f=0002079]      thread=2 tasks=32278 {sum,min,max,avg}{exec,wait}time={{465.172, 0.000, 35.551, 0.014}, {1903.328, 0.000, 5.250, 0.059}}ms
[t=00:17:42.041246][f=0002079]      thread=3 tasks=32278 {sum,min,max,avg}{exec,wait}time={{457.233, 0.000, 36.670, 0.014}, {1981.765, 0.000, 5.176, 0.061}}ms
[t=00:17:42.041256][f=0002079]      thread=4 tasks=32278 {sum,min,max,avg}{exec,wait}time={{472.684, 0.000, 34.879, 0.015}, {2021.031, 0.000, 6.452, 0.063}}ms
[t=00:17:42.041270][f=0002079]      thread=5 tasks=32278 {sum,min,max,avg}{exec,wait}time={{476.842, 0.000, 35.664, 0.015}, {2064.502, 0.000, 6.119, 0.064}}ms
[t=00:17:42.041280][f=0002079]  [async=1] threads=6 tasks=2247 {sum,avg}{exec,wait}time={{16743.875, 7.452}, {4680350.500, 2082.933}}ms
[t=00:17:42.041294][f=0002079]      thread=1 tasks=448 {sum,min,max,avg}{exec,wait}time={{3347.588, 0.001, 426.356, 7.472}, {935060.562, 0.001, 3376.724, 2087.189}}ms
[t=00:17:42.041307][f=0002079]      thread=2 tasks=446 {sum,min,max,avg}{exec,wait}time={{3361.780, 0.000, 404.965, 7.538}, {936748.250, 0.072, 3379.184, 2100.333}}ms
[t=00:17:42.041325][f=0002079]      thread=3 tasks=450 {sum,min,max,avg}{exec,wait}time={{3371.333, 0.000, 416.047, 7.492}, {938270.688, 0.027, 3386.719, 2085.046}}ms
[t=00:17:42.041336][f=0002079]      thread=4 tasks=454 {sum,min,max,avg}{exec,wait}time={{3362.927, 0.000, 404.507, 7.407}, {941834.438, 0.063, 3386.958, 2074.525}}ms
[t=00:17:42.041347][f=0002079]      thread=5 tasks=449 {sum,min,max,avg}{exec,wait}time={{3300.248, 0.000, 408.689, 7.350}, {928436.188, 0.274, 3314.601, 2067.787}}ms
[t=00:17:42.041360][f=0002079] [ThreadPool::SetThreadCount][2] workers=0
[t=00:17:42.041367][f=0002079] [SpringApp::Kill][2]
[t=00:17:42.041431][f=0002079] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:17:42.041440][f=0002079] [Game::KillLua][1] dtor=0 luaUI=000002e067751040
[t=00:17:42.041477][f=0002079] Start widgetHandler:Shutdown
[t=00:17:42.043461][f=0002079] Shutdown - SaveOrderList Complete
[t=00:17:42.043927][f=0002079] Writing last game win data
[t=00:17:42.046727][f=0002079] Shutdown - SaveConfigData Complete
[t=00:17:42.046739][f=0002079] Shutdown Widget - Chili Highlight
[t=00:17:42.046761][f=0002079] Shutdown Widget - Deferred rendering GL4
[t=00:17:42.046873][f=0002079] Shutdown Widget - Draw After Chili
[t=00:17:42.046882][f=0002079] Shutdown Widget - API Unit Tracker GL4
[t=00:17:42.046893][f=0002079] Shutdown Widget - EPIC Menu
[t=00:17:42.047777][f=0002079] Shutdown Widget - Chili Minimap
[t=00:17:42.047863][f=0002079] Shutdown Widget - Chili Widget Selector
[t=00:17:42.048610][f=0002079] Shutdown Widget - Depth of Field Shader
[t=00:17:42.048621][f=0002079] Shutdown Widget - Deferred rendering
[t=00:17:42.048631][f=0002079] SSAO: Deferred rendering disabled, disabling.
[t=00:17:42.055452][f=0002079] Shutdown Widget - Deferred rendering
[t=00:17:42.055464][f=0002079] SSAO: Deferred rendering disabled, disabling.
[t=00:17:42.055952][f=0002079] Shutdown Widget - Local Team Colors
[t=00:17:42.055962][f=0002079] Shutdown Widget - Display Keys 2
[t=00:17:42.055980][f=0002079] Shutdown Widget - Save Game Menu
[t=00:17:42.055994][f=0002079] Shutdown Widget - Highlight Model Api GL4
[t=00:17:42.056018][f=0002079] Shutdown Widget - Unit Icons
[t=00:17:42.056026][f=0002079] Shutdown Widget - HealthBars
[t=00:17:42.056827][f=0002079] Shutdown Widget - Noises
[t=00:17:42.056836][f=0002079] Shutdown Widget - Selected Units GL4 2
[t=00:17:42.056851][f=0002079] Shutdown Widget - BuildETA
[t=00:17:42.056860][f=0002079] Shutdown Widget - Win Counter
[t=00:17:42.056867][f=0002079] Shutdown Widget - EndGame APM stats
[t=00:17:42.057732][f=0002079] Shutdown Widget - Modular Comm Info
[t=00:17:42.057742][f=0002079] Shutdown Widget - State Reverse and Latency
[t=00:17:42.057750][f=0002079] Shutdown Widget - Attack Warning
[t=00:17:42.057759][f=0002079] Shutdown Widget - CameraShake
[t=00:17:42.057767][f=0002079] Shutdown Widget - Chili Economy Panel Default
[t=00:17:42.057840][f=0002079] Shutdown Widget - Chili EndGame Window
[t=00:17:42.057852][f=0002079] Shutdown Widget - Chili Nuke Warning
[t=00:17:42.057865][f=0002079] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:17:42.057877][f=0002079] Shutdown Widget - Chili Spectator Panels
[t=00:17:42.057885][f=0002079] Shutdown Widget - Context Menu
[t=00:17:42.057892][f=0002079] Shutdown Widget - Darkening
[t=00:17:42.057903][f=0002079] Shutdown Widget - Defense Range Zero-K
[t=00:17:42.057921][f=0002079] Shutdown Widget - Grab Input
[t=00:17:42.057931][f=0002079] Shutdown Widget - Highlight Geos
[t=00:17:42.057940][f=0002079] Shutdown Widget - Local Widgets Config
[t=00:17:42.057952][f=0002079] Shutdown Widget - MinimapEvents
[t=00:17:42.057961][f=0002079] Shutdown Widget - Missile Silo Range
[t=00:17:42.057969][f=0002079] Shutdown Widget - Music Player v2
[t=00:17:42.057978][f=0002079] Shutdown Widget - Point Tracker
[t=00:17:42.057985][f=0002079] Shutdown Widget - Startup Info and Selector
[t=00:17:42.057993][f=0002079] Shutdown Widget - Showeco and Grid Drawer
[t=00:17:42.058004][f=0002079] Shutdown Widget - Stereo3D
[t=00:17:42.058031][f=0002079] Shutdown Widget - Transport AI
[t=00:17:42.058040][f=0002079] Shutdown Widget - Attack AoE
[t=00:17:42.058049][f=0002079] Shutdown Widget - Map Edge Extension
[t=00:17:42.058064][f=0002079] Shutdown Widget - Highlight Unit GL4 v2
[t=00:17:42.058073][f=0002079] Shutdown Widget - Selection Send
[t=00:17:42.058080][f=0002079] Shutdown Widget - LupsManager
[t=00:17:42.058091][f=0002079] Shutdown Widget - Newton Firezone
[t=00:17:42.058101][f=0002079] Shutdown Widget - Receive Units Indicator
[t=00:17:42.058112][f=0002079] Shutdown Widget - Chili Pro Console
[t=00:17:42.058440][f=0002079] Shutdown Widget - Persistent Build Height
[t=00:17:42.058450][f=0002079] Shutdown Widget - Lasso Terraform GUI
[t=00:17:42.058457][f=0002079] Shutdown Widget - Chili Framework
[t=00:17:42.058465][f=0002079] Shutdown Widget - Lups
[t=00:17:42.058868][f=0002079] Shutdown Widget - Mex Placement Handler
[t=00:17:42.058890][f=0002079] Shutdown Widget - Chili Core Selector
[t=00:17:42.058940][f=0002079] Shutdown Widget - Custom Markers
[t=00:17:42.058956][f=0002079] Shutdown Widget - Select Keys
[t=00:17:42.058970][f=0002079] Shutdown Widget - Galaxy Battle Handler
[t=00:17:42.059007][f=0002079] msg, Campaign_PlanetBattleResign 14 2079
[t=00:17:42.059019][f=0002079] data = {
[t=00:17:42.059026][f=0002079]     1 = Campaign_PlanetBattleResign
[t=00:17:42.059032][f=0002079]     2 = 14
[t=00:17:42.059038][f=0002079]     3 = 2079
[t=00:17:42.059042][f=0002079] },
[t=00:17:42.060865][f=0002079] Campaign Data, Saved game to Saves/campaign/saveFile1.lua
[t=00:17:42.061046][f=0002079] Shutdown Widget - Contrast Adaptive Sharpen
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":69,"EventID":"events_2020_05_27:campaign:planet_14:difficulty_2:lose_3:resign"}
[t=00:17:42.061074][f=0002079] Shutdown Widget - Pause Screen
[t=00:17:42.061136][f=0002079] Shutdown Widget - Bloom Shader Deferred
[t=00:17:42.061161][f=0002079] Shutdown Widget - Color Blindness Correction
[t=00:17:42.061173][f=0002079] Shutdown Widget - Layout Handler
[t=00:17:42.061182][f=0002079] Shutdown Widget - Text To Speech Control
[t=00:17:42.061188][f=0002079] End widgetHandler:Shutdown
[t=00:17:42.101127][f=0002079] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 4314060, 0.0} allocedSize{int+, int-, ext}={0, 0, 945994077}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0121}
[t=00:17:42.101884][f=0002079] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:17:42.101895][f=0002079] [Game::KillLua][3] dtor=0 luaRules=000002df6b9bd260
[t=00:17:42.101928][f=0002079] Start gadgetHandler:Shutdown
[t=00:17:42.101938][f=0002079] Shutdown - StartSetup
[t=00:17:42.101954][f=0002079] Shutdown - UnitMorph
[t=00:17:42.102206][f=0002079] Shutdown - Carrier Drones
[t=00:17:42.102216][f=0002079] Shutdown - Missile Silo Controller
[t=00:17:42.102225][f=0002079] Shutdown - Modular Comm Info
[t=00:17:42.102233][f=0002079] Shutdown - Terrain Texture Handler
[t=00:17:42.102240][f=0002079] Shutdown - UnitCloakShield
[t=00:17:42.102316][f=0002079] Shutdown - Starlight Handler
[t=00:17:42.102328][f=0002079] End gadgetHandler:Shutdown
[t=00:17:42.112909][f=0002079] Start gadgetHandler:Shutdown
[t=00:17:42.112920][f=0002079] Shutdown - Teleport Throw
[t=00:17:42.112930][f=0002079] Shutdown - UnitMorph
[t=00:17:42.112942][f=0002079] Shutdown - Commander Skin Renderer
[t=00:17:42.113260][f=0002079] Shutdown - Galaxy Campaign Battle Handler
[t=00:17:42.113273][f=0002079] Shutdown - Missile fired callins
[t=00:17:42.113282][f=0002079] Shutdown - Modular Comm Info
[t=00:17:42.113290][f=0002079] Shutdown - Retreat Command
[t=00:17:42.113300][f=0002079] Shutdown - Shockwaves
[t=00:17:42.113312][f=0002079] Shutdown - Unit tint API
[t=00:17:42.113324][f=0002079] Shutdown - Unit glow API
[t=00:17:42.113335][f=0002079] Shutdown - UnitCloakShield
[t=00:17:42.113384][f=0002079] Shutdown - Lups Cloak FX
[t=00:17:42.113397][f=0002079] Shutdown - Lups
[t=00:17:42.113950][f=0002079] Shutdown - Lups Shield
[t=00:17:42.113990][f=0002079] End gadgetHandler:Shutdown
[t=00:17:42.124876][f=0002079] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 556, 0.0} allocedSize{int+, int-, ext}={0, 0, 83284}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0018}
[t=00:17:42.125260][f=0002079] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:17:42.125291][f=0002079] [Game::KillLua][4] dtor=0
[t=00:17:42.125298][f=0002079] [Game::KillLua][5] dtor=0
[t=00:17:42.130747][f=0002079] [DemoRecorder::WriteDemoFile] writing client-demo "G:\Steam\steamapps\common\Zero-K\demos\2024-10-02_05-52-51-963_Altair_Crossing_v3_105.1.1-2511-g747f18b BAR105.sdfz" (62606 bytes)
[t=00:17:42.130808][f=0002079] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:17:42.176139][f=0002079] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:17:42.176165][f=0002079] [Sound] [Sound::UpdateThread][3] #sources=32 #items=16
[t=00:17:42.176236][f=0002079] [Sound] [Sound::UpdateThread][4] ctx=000002df6e4e1d30 dev=000002df70999020
[t=00:17:42.176321][f=0002079] [Sound] [Sound::UpdateThread][5] ctx=000002df6e4e1d30 dev=000002df70999020
[t=00:17:42.176335][f=0002079] [Sound] [Sound::Cleanup][alcDestroyContext(000002df6e4e1d30)]
[t=00:17:42.178796][f=0002079] [Sound] [Sound::Cleanup][alcCloseDevice(000002df70999020)]
[t=00:17:42.178871][f=0002079] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:17:42.202879][f=0002079] [Sound] [Sound::UpdateThread][6]
[t=00:17:42.203366][f=0002079] [Game::~CGame][1]
[t=00:17:42.203375][f=0002079] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:17:42.203381][f=0002079] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:17:42.203386][f=0002079] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:17:42.203391][f=0002079] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:17:42.203396][f=0002079] [Game::KillLua][4] dtor=1
[t=00:17:42.203405][f=0002079] [Game::KillLua][5] dtor=1
[t=00:17:42.203497][f=0002079] [Game::KillMisc][1]
[t=00:17:42.203505][f=0002079] [Game::KillMisc][2]
[t=00:17:42.203512][f=0002079] [EOH::DestroySkirmishAI(id=1)]
[t=00:17:42.205770][f=0002079] [EOH::DestroySkirmishAI(id=0)]
[t=00:17:42.214261][f=0002079] [Game::KillMisc][3]
[t=00:17:42.214403][f=0002079] [Game::KillRendering][1]
[t=00:17:42.214881][f=0002079] [~CRectangleOverlapHandler] 1% overlap reduction
[t=00:17:42.221201][f=0002079] [3DOParser::Kill] allocated 29 pieces
[t=00:17:42.221256][f=0002079] [S3OParser::Kill] allocated 5532 pieces
[t=00:17:42.221573][f=0002079] [AssParser::Kill] allocated 698 pieces
[t=00:17:42.232005][f=0002079] [Game::KillInterface][1]
[t=00:17:42.232132][f=0002079] [Game::KillInterface][2]
[t=00:17:42.232345][f=0002079] [Game::KillSimulation][1]
[t=00:17:42.232380][f=0002079] [Game::KillSimulation][2]
[t=00:17:42.244461][f=0002079] [CCollisionHandler] dis-/continuous tests: 0/16619898
[t=00:17:42.244471][f=0002079] [Game::KillSimulation][3]
[t=00:17:42.244980][f=0002079] [~CPathCache(16x16)] cacheHits=10 hitPercentage=4% numHashColls=0 maxCacheSize=201
[t=00:17:42.245020][f=0002079] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:17:42.245047][f=0002079] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=152
[t=00:17:42.245067][f=0002079] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:17:42.245173][f=0002079] [~CRectangleOverlapHandler] 1% overlap reduction
[t=00:17:42.246672][f=0002079] [LosHandler::Kill] raycast instance cache-{hits,misses}={25,628}; shared=0%; cached=4%
[t=00:17:42.250879][f=0002079] [Game::KillSimulation][4]
[t=00:17:42.284035][f=0002079] [CommonDefHandler::KillStatic] 2170 sound-set data items added
[t=00:17:42.284061][f=0002079] [Game::~CGame][2]
[t=00:17:42.284067][f=0002079] [Game::~CGame][3]
[t=00:17:42.285558][f=0002079] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:17:42.287392][f=0002079] [Chobby] Chobby Shutdown
Zero-K.exe Information: 0 : Chobby closed connection
[t=00:17:42.325482][f=0002079] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 numAllocs{int+, int-, ext, int_p}={0, 0, 6988762, 0.0} allocedSize{int+, int-, ext}={0, 0, 884626714}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0140}
[t=00:17:42.325596][f=0002079] [SpringApp::Kill][3]
[t=00:17:42.325609][f=0002079] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    39043 bytes sent  
    25945 bytes recv'd

Zero-K.exe Warning: 0 : Exception shutting down discord-RPC: System.BadImageFormatException: An attempt was made to load a program with an incorrect format. (Exception from HRESULT: 0x8007000B)
   at DiscordRpc.Shutdown()
   at DiscordController.Dispose()
[t=00:17:42.333695][f=0002079] Kill: client disconnecting...
[t=00:17:42.333731][f=0002079] [GameServer] UpdateLoop: thread affinity fff

Zero-K.exe Warning: 0 : Spring exit code is: 1, assuming crash
Zero-K.exe Information: 0 : Spring exited
Zero-K.exe Warning: 0 : Spring crash detected