ZeroK-RTS / CrashReports

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Spring Crash [105.1.1-2511-g747f18b] #118339

Open Chobbyla opened 1 week ago

Chobbyla commented 1 week ago

infolog_full.txt (truncated):

Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/AI/Skirmish/1051344CircuitAICommon64/stable/libSkirmishAI.so : System.IO.IOException: There is not enough space on the disk.

   at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.FileStream.WriteCore(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost)
   at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver)
Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/AI/Skirmish/1051344CircuitAICommon64/stable/SkirmishAI.dll : System.IO.IOException: There is not enough space on the disk.

   at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.FileStream.WriteCore(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost)
   at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver)
Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/AI/Skirmish/1051344CircuitAICommon64/stable/libSkirmishAI.so : System.IO.IOException: There is not enough space on the disk.

   at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.FileStream.WriteCore(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost)
   at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver)
Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/AI/Skirmish/1051344CircuitAICommon64/stable/SkirmishAI.dll : System.IO.IOException: There is not enough space on the disk.

   at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.FileStream.WriteCore(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost)
   at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver)
Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/AI/Skirmish/1051344CircuitAICommon64/stable/libSkirmishAI.so : System.IO.IOException: There is not enough space on the disk.

   at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.FileStream.WriteCore(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost)
   at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver)
Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/AI/Skirmish/1051344CircuitAICommon64/stable/SkirmishAI.dll : System.IO.IOException: There is not enough space on the disk.

   at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.FileStream.WriteCore(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost)
   at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver)
Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/AI/Skirmish/1051344CircuitTest64/stable/SkirmishAI.dll : System.IO.IOException: There is not enough space on the disk.

   at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.FileStream.WriteCore(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost)
   at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver)
Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
[t=00:00:00.000001] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.001266] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\springsettings.cfg"
[t=00:00:00.001289] Using additional read-only configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\springsettings.cfg"
[t=00:00:00.179770] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.181545] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.181591]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.181617]   
[t=00:00:00.181644]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.181656]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.181668]   Use "none" to disable the default log sections.
[t=00:00:00.181691] ============== </Log Sections> ==============

[t=00:00:00.181704] ============== <User Config> ==============
[t=00:00:00.181876]   AllowDeferredMapRendering = 1
[t=00:00:00.181889]   AllowDeferredModelRendering = 1
[t=00:00:00.181897]   BumpWaterAnisotropy = 2
[t=00:00:00.181917]   BumpWaterBlurReflection = 1
[t=00:00:00.181928]   BumpWaterDepthBits = 32
[t=00:00:00.181937]   BumpWaterReflection = 2
[t=00:00:00.181945]   BumpWaterTexSizeReflection = 128
[t=00:00:00.181954]   CamMode = 1
[t=00:00:00.181962]   CamTimeExponent = 4.0
[t=00:00:00.181969]   CamTimeFactor = 1.0
[t=00:00:00.181979]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.181989]   EdgeMoveDynamic = 0
[t=00:00:00.181997]   EdgeMoveWidth = 0.003
[t=00:00:00.182005]   FPSFOV = 90
[t=00:00:00.182020]   FeatureDrawDistance = 600000
[t=00:00:00.182031]   FeatureFadeDistance = 600000
[t=00:00:00.182039]   FontSize = 18
[t=00:00:00.182047]   GrassDetail = 4
[t=00:00:00.182054]   GroundDecals = 2
[t=00:00:00.182062]   GroundDetail = 90
[t=00:00:00.182069]   HangTimeout = 30
[t=00:00:00.182077]   HardwareCursor = 1
[t=00:00:00.182085]   InitialNetworkTimeout = 0
[t=00:00:00.182092]   LODScale = 1.000
[t=00:00:00.182100]   LODScaleReflection = 1.000
[t=00:00:00.182110]   LODScaleRefraction = 1.000
[t=00:00:00.182128]   LODScaleShadow = 1.000
[t=00:00:00.182140]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.182150]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.182160]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.182169]   LinkOutgoingBandwidth = 131072
[t=00:00:00.182179]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.182189]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.182198]   MSAALevel = 4
[t=00:00:00.182207]   MaxParticles = 15000
[t=00:00:00.182214]   MaxSounds = 32
[t=00:00:00.182230]   MaximumTransmissionUnit = 0
[t=00:00:00.182240]   MiddleClickScrollSpeed = -0.001
[t=00:00:00.182249]   MiniMapMarker = 0
[t=00:00:00.182257]   MouseDragScrollThreshold = 0
[t=00:00:00.182267]   NetworkLossFactor = 1
[t=00:00:00.182276]   OverheadMaxHeightFactor = 1.4
[t=00:00:00.182286]   OverheadScrollSpeed = 50
[t=00:00:00.182294]   ReconnectTimeout = 0
[t=00:00:00.182300]   RotateLogFiles = 1
[t=00:00:00.182307]   Shadows = 1
[t=00:00:00.182315]   ShowClock = 0
[t=00:00:00.182322]   SoftParticles = 2
[t=00:00:00.182407]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.182420]   UnitIconDist = 151
[t=00:00:00.182428]   UseDistToGroundForIcons = 1.1
[t=00:00:00.182435]   UseLuaMemPools = 0
[t=00:00:00.182443]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.182451]   VFSCacheArchiveFiles = 0
[t=00:00:00.182459]   Water = 4
[t=00:00:00.182466]   WindowBorderless = 1
[t=00:00:00.182497] ============== </User Config> ==============

[t=00:00:00.182508] ============== <User System> ==============
[t=00:00:00.182529]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.182542]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.183032]        Compiler Version: gcc-13.2.0
[t=00:00:00.183109]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.183167]         Hardware Config: AMD Ryzen 5 3550H with Radeon Vega Mobile Gfx  ; 6081MB RAM, 56081MB pagefile
[t=00:00:00.183180]        Binary Word Size: 64-bit (native)
[t=00:00:00.183209]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.183219]      Physical CPU Cores: 4
[t=00:00:00.183227]       Logical CPU Cores: 8
[t=00:00:00.183235] ============== </User System> ==============

[t=00:00:00.183247] Run: thread affinity ff
[t=00:00:00.183823] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.183838]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.183846]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.183853]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.183861]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.187024] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.187052] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.206987] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.208485]     Display (Generic PnP Monitor)=1 modes=8 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.208509]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.208518]         [ 2] 1680x1050x24bpp@60Hz
[t=00:00:00.208530]         [ 3] 1280x1024x24bpp@60Hz
[t=00:00:00.208538]         [ 4] 1280x960x24bpp@60Hz
[t=00:00:00.208576]         [ 5] 1280x720x24bpp@60Hz
[t=00:00:00.208588]         [ 6] 1024x768x24bpp@60Hz
[t=00:00:00.208597]         [ 7] 800x600x24bpp@60Hz
[t=00:00:00.208604]         [ 8] 640x480x24bpp@60Hz
[t=00:00:01.671439] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:01.672111] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080>
[t=00:00:01.673068] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048>
[t=00:00:01.850298] [GR::LogVersionInfo]
[t=00:00:01.850321]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:01.850331]     GL version  : 4.6.0 NVIDIA 451.67
[t=00:00:01.850340]     GL vendor   : NVIDIA Corporation
[t=00:00:01.850348]     GL renderer : GeForce GTX 1650/PCIe/SSE2
[t=00:00:01.850358]     GLSL version: 4.60 NVIDIA
[t=00:00:01.850366]     GLEW version: 2.1.0
[t=00:00:01.850374]     GPU memory  : 4096MB (total) / 3881MB (available)
[t=00:00:01.850396]     SDL swap-int: 1
[t=00:00:01.850438]     SDL driver  : windows
[t=00:00:01.850447]     
[t=00:00:01.850455]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:01.850462]     GLSL shader support       : 1
[t=00:00:01.850470]     GL4 support               : 1
[t=00:00:01.850477]     FBO extension support     : 1
[t=00:00:01.850496]     NVX GPU mem-info support  : 1
[t=00:00:01.850509]     ATI GPU mem-info support  : 0
[t=00:00:01.850526]     Texture clamping to edge  : 1
[t=00:00:01.850539]     NPOT-texture support      : 1 (1)
[t=00:00:01.850560]     S3TC/DXT1 texture support : 1/1
[t=00:00:01.850571]     texture query-LOD support : 1 (1)
[t=00:00:01.850581]     MSAA frame-buffer support : 1 (1)
[t=00:00:01.850588]     Z-buffer depth            : 32 (-)
[t=00:00:01.850604]     primitive-restart support : 1 (1)
[t=00:00:01.850613]     clip-space control support: 1 (1)
[t=00:00:01.850622]     seamless cube-map support : 1 (1)
[t=00:00:01.850631]     frag-depth layout support : 1 (1)
[t=00:00:01.850639]     persistent maps support   : 1 (1)
[t=00:00:01.850649]     explicit attribs location : 1 (1)
[t=00:00:01.850736]     multi draw indirect       : 1 (-)
[t=00:00:01.850748]     array textures            : 1 (-)
[t=00:00:01.850756]     buffer copy support       : 1 (-)
[t=00:00:01.850764]     indirect draw             : 1 (-)
[t=00:00:01.850772]     base instance             : 1 (-)
[t=00:00:01.850779]     
[t=00:00:01.850786]     max. FBO samples              : 32
[t=00:00:01.850798]     max. FS/program texture slots : 32/192
[t=00:00:01.850807]     max. texture size             : 32768
[t=00:00:01.850832]     max. texture anisotropy level : 16.000000
[t=00:00:01.850841]     max. vec4 varyings/attributes : 31/16
[t=00:00:01.850847]     max. draw-buffers             : 8
[t=00:00:01.850854]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:01.850863]     max. uniform buffer-bindings  : 84
[t=00:00:01.850869]     max. uniform block-size       : 64KB
[t=00:00:01.850877]     max. storage buffer-bindings  : 96
[t=00:00:01.850884]     max. storage block-size       : 2047MB
[t=00:00:01.850891]     
[t=00:00:01.850896]     enable AMD-hacks : 0
[t=00:00:01.850908]     compress MIP-maps: 0
[t=00:00:01.851439]     Number of compressed texture formats: 51
[t=00:00:01.851988]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:01.852079] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:01.858518] [GR::UpdateGLConfigs]
[t=00:00:01.858610] [VSync::SetInterval] interval=-1 (adaptive)
[t=00:00:01.858626] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:01.858669] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:01.859108] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:01.859120] [GR::InitGLState]
[t=00:00:01.860313] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:02.117608] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
write cache: No space left on device
[t=00:00:03.236594] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1116ms
[t=00:00:03.246266] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
write cache: No space left on device
[t=00:00:03.817655] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:03.817705] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:03.823512] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:03.826427] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:03.826451] [DataDirLocater::Check] Isolation Mode!
[t=00:00:03.826565] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:03.826659] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
Warning: APIC ID are not supported, core count can be wrong if SMT is disabled and cache instances count will not be available.
Fontconfig error: Cannot load default config file
[t=00:00:03.832342] Error: [ExitSpringProcess] errorMsg="not enough free space on drive containing writeable data-directory C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=0
[t=00:00:03.832390] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:03.884742] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1)
[t=00:00:03.885106] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:03.887466] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:03.887471] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:03.887468] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:03.887567] [Threading] Main thread CPU affinity mask set: 0xf8
[t=00:00:03.887586] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:05.214349] Error: [ExitSpringProcess] errorMsg="[thread::error::run] not enough free space on drive containing writeable data-directory C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=1
[t=00:00:05.214657] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:00:05.214677] [SpringApp::Kill][1] fromRun=0
[t=00:00:05.214699] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0)
[t=00:00:05.218240]     [async=0] threads=4 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:05.218272]     [async=1] threads=4 tasks=3 {sum,avg}{exec,wait}time={{0.312, 0.104}, {2.220, 0.740}}ms
[t=00:00:05.218289]         thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.091, 0.091, 0.091, 0.091}, {1.350, 1.350, 1.350, 1.350}}ms
[t=00:00:05.218331]         thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.115, 0.115, 0.115, 0.115}, {0.437, 0.437, 0.437, 0.437}}ms
[t=00:00:05.218347]         thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.106, 0.106, 0.106, 0.106}, {0.433, 0.433, 0.433, 0.433}}ms
[t=00:00:05.218359] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:05.218367] [SpringApp::Kill][2]
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: -1 MB
[t=00:00:05.224375] [SpringApp::Kill][3]
[t=00:00:05.224402] [SpringApp::Kill][4] font=000001936e642900
[t=00:00:05.226089] [SpringApp::Kill][5]
[t=00:00:05.228431] [SpringApp::Kill][6]
[t=00:00:05.229229] [SpringApp::Kill][7]
[t=00:00:05.232235] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:05.232262] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:05.232300] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:05.232313] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:05.232811] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:05.232829] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:05.232856] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:05.232872] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:05.232886] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:05.232973] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:05.232988] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:05.233001] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:05.233027] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:05.390590] [SpringApp::Kill][8]
[t=00:00:05.390691] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:00:05.390708] [WatchDog::Uninstall][1] hangDetectorThread=00007ff701fa04d0 (joinable=1)
[t=00:00:05.390720] [WatchDog::Uninstall][2]
[t=00:00:06.192799] [WatchDog::Uninstall][3]
[t=00:00:06.192820] [SpringApp::Kill][9]

Zero-K.exe Warning: 0 : Spring exit code is: -1003, assuming crash
Zero-K.exe Information: 0 : Spring exited
Zero-K.exe Warning: 0 : Spring crash detected