Open Chobbyla opened 1 week ago
infolog_full.txt (truncated):
Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/AI/Skirmish/1051344CircuitAICommon64/stable/libSkirmishAI.so : System.IO.IOException: There is not enough space on the disk. at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileStream.WriteCore(Byte[] buffer, Int32 offset, Int32 count) at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost) at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver) Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/AI/Skirmish/1051344CircuitAICommon64/stable/SkirmishAI.dll : System.IO.IOException: There is not enough space on the disk. at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileStream.WriteCore(Byte[] buffer, Int32 offset, Int32 count) at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost) at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver) Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/AI/Skirmish/1051344CircuitAICommon64/stable/libSkirmishAI.so : System.IO.IOException: There is not enough space on the disk. at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileStream.WriteCore(Byte[] buffer, Int32 offset, Int32 count) at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost) at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver) Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/AI/Skirmish/1051344CircuitAICommon64/stable/SkirmishAI.dll : System.IO.IOException: There is not enough space on the disk. at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileStream.WriteCore(Byte[] buffer, Int32 offset, Int32 count) at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost) at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver) Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/AI/Skirmish/1051344CircuitAICommon64/stable/libSkirmishAI.so : System.IO.IOException: There is not enough space on the disk. at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileStream.WriteCore(Byte[] buffer, Int32 offset, Int32 count) at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost) at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver) Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/AI/Skirmish/1051344CircuitAICommon64/stable/SkirmishAI.dll : System.IO.IOException: There is not enough space on the disk. at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileStream.WriteCore(Byte[] buffer, Int32 offset, Int32 count) at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost) at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver) Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/AI/Skirmish/1051344CircuitTest64/stable/SkirmishAI.dll : System.IO.IOException: There is not enough space on the disk. at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileStream.WriteCore(Byte[] buffer, Int32 offset, Int32 count) at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost) at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver) Zero-K.exe Information: 0 : Connecting to steam API Zero-K.exe Information: 0 : Steam online Zero-K.exe Information: 0 : Starting [t=00:00:00.000001] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.001266] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\springsettings.cfg" [t=00:00:00.001289] Using additional read-only configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\springsettings.cfg" [t=00:00:00.179770] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.181545] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.181591] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.181617] [t=00:00:00.181644] Enable or disable log sections using the LogSections configuration key [t=00:00:00.181656] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.181668] Use "none" to disable the default log sections. [t=00:00:00.181691] ============== </Log Sections> ============== [t=00:00:00.181704] ============== <User Config> ============== [t=00:00:00.181876] AllowDeferredMapRendering = 1 [t=00:00:00.181889] AllowDeferredModelRendering = 1 [t=00:00:00.181897] BumpWaterAnisotropy = 2 [t=00:00:00.181917] BumpWaterBlurReflection = 1 [t=00:00:00.181928] BumpWaterDepthBits = 32 [t=00:00:00.181937] BumpWaterReflection = 2 [t=00:00:00.181945] BumpWaterTexSizeReflection = 128 [t=00:00:00.181954] CamMode = 1 [t=00:00:00.181962] CamTimeExponent = 4.0 [t=00:00:00.181969] CamTimeFactor = 1.0 [t=00:00:00.181979] DualScreenMiniMapOnLeft = 1 [t=00:00:00.181989] EdgeMoveDynamic = 0 [t=00:00:00.181997] EdgeMoveWidth = 0.003 [t=00:00:00.182005] FPSFOV = 90 [t=00:00:00.182020] FeatureDrawDistance = 600000 [t=00:00:00.182031] FeatureFadeDistance = 600000 [t=00:00:00.182039] FontSize = 18 [t=00:00:00.182047] GrassDetail = 4 [t=00:00:00.182054] GroundDecals = 2 [t=00:00:00.182062] GroundDetail = 90 [t=00:00:00.182069] HangTimeout = 30 [t=00:00:00.182077] HardwareCursor = 1 [t=00:00:00.182085] InitialNetworkTimeout = 0 [t=00:00:00.182092] LODScale = 1.000 [t=00:00:00.182100] LODScaleReflection = 1.000 [t=00:00:00.182110] LODScaleRefraction = 1.000 [t=00:00:00.182128] LODScaleShadow = 1.000 [t=00:00:00.182140] LinkIncomingMaxPacketRate = 512 [t=00:00:00.182150] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.182160] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.182169] LinkOutgoingBandwidth = 131072 [t=00:00:00.182179] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.182189] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.182198] MSAALevel = 4 [t=00:00:00.182207] MaxParticles = 15000 [t=00:00:00.182214] MaxSounds = 32 [t=00:00:00.182230] MaximumTransmissionUnit = 0 [t=00:00:00.182240] MiddleClickScrollSpeed = -0.001 [t=00:00:00.182249] MiniMapMarker = 0 [t=00:00:00.182257] MouseDragScrollThreshold = 0 [t=00:00:00.182267] NetworkLossFactor = 1 [t=00:00:00.182276] OverheadMaxHeightFactor = 1.4 [t=00:00:00.182286] OverheadScrollSpeed = 50 [t=00:00:00.182294] ReconnectTimeout = 0 [t=00:00:00.182300] RotateLogFiles = 1 [t=00:00:00.182307] Shadows = 1 [t=00:00:00.182315] ShowClock = 0 [t=00:00:00.182322] SoftParticles = 2 [t=00:00:00.182407] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.182420] UnitIconDist = 151 [t=00:00:00.182428] UseDistToGroundForIcons = 1.1 [t=00:00:00.182435] UseLuaMemPools = 0 [t=00:00:00.182443] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.182451] VFSCacheArchiveFiles = 0 [t=00:00:00.182459] Water = 4 [t=00:00:00.182466] WindowBorderless = 1 [t=00:00:00.182497] ============== </User Config> ============== [t=00:00:00.182508] ============== <User System> ============== [t=00:00:00.182529] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.182542] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.183032] Compiler Version: gcc-13.2.0 [t=00:00:00.183109] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.183167] Hardware Config: AMD Ryzen 5 3550H with Radeon Vega Mobile Gfx ; 6081MB RAM, 56081MB pagefile [t=00:00:00.183180] Binary Word Size: 64-bit (native) [t=00:00:00.183209] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.183219] Physical CPU Cores: 4 [t=00:00:00.183227] Logical CPU Cores: 8 [t=00:00:00.183235] ============== </User System> ============== [t=00:00:00.183247] Run: thread affinity ff [t=00:00:00.183823] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.183838] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.183846] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.183853] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.183861] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.187024] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.187052] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.206987] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.208485] Display (Generic PnP Monitor)=1 modes=8 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.208509] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.208518] [ 2] 1680x1050x24bpp@60Hz [t=00:00:00.208530] [ 3] 1280x1024x24bpp@60Hz [t=00:00:00.208538] [ 4] 1280x960x24bpp@60Hz [t=00:00:00.208576] [ 5] 1280x720x24bpp@60Hz [t=00:00:00.208588] [ 6] 1024x768x24bpp@60Hz [t=00:00:00.208597] [ 7] 800x600x24bpp@60Hz [t=00:00:00.208604] [ 8] 640x480x24bpp@60Hz [t=00:00:01.671439] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:01.672111] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080> [t=00:00:01.673068] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048> [t=00:00:01.850298] [GR::LogVersionInfo] [t=00:00:01.850321] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:01.850331] GL version : 4.6.0 NVIDIA 451.67 [t=00:00:01.850340] GL vendor : NVIDIA Corporation [t=00:00:01.850348] GL renderer : GeForce GTX 1650/PCIe/SSE2 [t=00:00:01.850358] GLSL version: 4.60 NVIDIA [t=00:00:01.850366] GLEW version: 2.1.0 [t=00:00:01.850374] GPU memory : 4096MB (total) / 3881MB (available) [t=00:00:01.850396] SDL swap-int: 1 [t=00:00:01.850438] SDL driver : windows [t=00:00:01.850447] [t=00:00:01.850455] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:01.850462] GLSL shader support : 1 [t=00:00:01.850470] GL4 support : 1 [t=00:00:01.850477] FBO extension support : 1 [t=00:00:01.850496] NVX GPU mem-info support : 1 [t=00:00:01.850509] ATI GPU mem-info support : 0 [t=00:00:01.850526] Texture clamping to edge : 1 [t=00:00:01.850539] NPOT-texture support : 1 (1) [t=00:00:01.850560] S3TC/DXT1 texture support : 1/1 [t=00:00:01.850571] texture query-LOD support : 1 (1) [t=00:00:01.850581] MSAA frame-buffer support : 1 (1) [t=00:00:01.850588] Z-buffer depth : 32 (-) [t=00:00:01.850604] primitive-restart support : 1 (1) [t=00:00:01.850613] clip-space control support: 1 (1) [t=00:00:01.850622] seamless cube-map support : 1 (1) [t=00:00:01.850631] frag-depth layout support : 1 (1) [t=00:00:01.850639] persistent maps support : 1 (1) [t=00:00:01.850649] explicit attribs location : 1 (1) [t=00:00:01.850736] multi draw indirect : 1 (-) [t=00:00:01.850748] array textures : 1 (-) [t=00:00:01.850756] buffer copy support : 1 (-) [t=00:00:01.850764] indirect draw : 1 (-) [t=00:00:01.850772] base instance : 1 (-) [t=00:00:01.850779] [t=00:00:01.850786] max. FBO samples : 32 [t=00:00:01.850798] max. FS/program texture slots : 32/192 [t=00:00:01.850807] max. texture size : 32768 [t=00:00:01.850832] max. texture anisotropy level : 16.000000 [t=00:00:01.850841] max. vec4 varyings/attributes : 31/16 [t=00:00:01.850847] max. draw-buffers : 8 [t=00:00:01.850854] max. rec. indices/vertices : 1048576/1048576 [t=00:00:01.850863] max. uniform buffer-bindings : 84 [t=00:00:01.850869] max. uniform block-size : 64KB [t=00:00:01.850877] max. storage buffer-bindings : 96 [t=00:00:01.850884] max. storage block-size : 2047MB [t=00:00:01.850891] [t=00:00:01.850896] enable AMD-hacks : 0 [t=00:00:01.850908] compress MIP-maps: 0 [t=00:00:01.851439] Number of compressed texture formats: 51 [t=00:00:01.851988] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:01.852079] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:01.858518] [GR::UpdateGLConfigs] [t=00:00:01.858610] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:01.858626] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:01.858669] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:01.859108] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:01.859120] [GR::InitGLState] [t=00:00:01.860313] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive) [t=00:00:02.117608] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u write cache: No space left on device [t=00:00:03.236594] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1116ms [t=00:00:03.246266] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true write cache: No space left on device [t=00:00:03.817655] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:03.817705] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:03.823512] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:03.826427] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:03.826451] [DataDirLocater::Check] Isolation Mode! [t=00:00:03.826565] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:03.826659] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ Warning: APIC ID are not supported, core count can be wrong if SMT is disabled and cache instances count will not be available. Fontconfig error: Cannot load default config file [t=00:00:03.832342] Error: [ExitSpringProcess] errorMsg="not enough free space on drive containing writeable data-directory C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=0 [t=00:00:03.832390] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:03.884742] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1) [t=00:00:03.885106] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:03.887466] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:03.887471] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:03.887468] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:03.887567] [Threading] Main thread CPU affinity mask set: 0xf8 [t=00:00:03.887586] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:05.214349] Error: [ExitSpringProcess] errorMsg="[thread::error::run] not enough free space on drive containing writeable data-directory C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=1 [t=00:00:05.214657] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:00:05.214677] [SpringApp::Kill][1] fromRun=0 [t=00:00:05.214699] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0) [t=00:00:05.218240] [async=0] threads=4 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:05.218272] [async=1] threads=4 tasks=3 {sum,avg}{exec,wait}time={{0.312, 0.104}, {2.220, 0.740}}ms [t=00:00:05.218289] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.091, 0.091, 0.091, 0.091}, {1.350, 1.350, 1.350, 1.350}}ms [t=00:00:05.218331] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.115, 0.115, 0.115, 0.115}, {0.437, 0.437, 0.437, 0.437}}ms [t=00:00:05.218347] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.106, 0.106, 0.106, 0.106}, {0.433, 0.433, 0.433, 0.433}}ms [t=00:00:05.218359] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:05.218367] [SpringApp::Kill][2] [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: -1 MB [t=00:00:05.224375] [SpringApp::Kill][3] [t=00:00:05.224402] [SpringApp::Kill][4] font=000001936e642900 [t=00:00:05.226089] [SpringApp::Kill][5] [t=00:00:05.228431] [SpringApp::Kill][6] [t=00:00:05.229229] [SpringApp::Kill][7] [t=00:00:05.232235] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:05.232262] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:05.232300] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:05.232313] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:05.232811] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:05.232829] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:05.232856] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:05.232872] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:05.232886] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:05.232973] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:05.232988] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:05.233001] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:05.233027] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:05.390590] [SpringApp::Kill][8] [t=00:00:05.390691] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:00:05.390708] [WatchDog::Uninstall][1] hangDetectorThread=00007ff701fa04d0 (joinable=1) [t=00:00:05.390720] [WatchDog::Uninstall][2] [t=00:00:06.192799] [WatchDog::Uninstall][3] [t=00:00:06.192820] [SpringApp::Kill][9] Zero-K.exe Warning: 0 : Spring exit code is: -1003, assuming crash Zero-K.exe Information: 0 : Spring exited Zero-K.exe Warning: 0 : Spring crash detected
infolog_full.txt (truncated):