ZeroK-RTS / CrashReports

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Spring Crash [105.1.1-2511-g747f18b] #118350

Open Chobbyla opened 1 week ago

Chobbyla commented 1 week ago

infolog_full.txt (truncated):

   at System.Net.Sockets.Socket.EndReceive(IAsyncResult asyncResult)
   at System.Net.Sockets.NetworkStream.EndRead(IAsyncResult asyncResult)
   --- End of inner exception stack trace ---
   at System.Net.Sockets.NetworkStream.EndRead(IAsyncResult asyncResult)
   at System.Net.Connection.ReadCallback(IAsyncResult asyncResult)
   --- End of inner exception stack trace ---
   at System.Net.HttpWebRequest.EndGetResponse(IAsyncResult asyncResult)
   at System.Net.Http.HttpClientHandler.GetResponseCallback(IAsyncResult ar)
   --- End of inner exception stack trace ---
   at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at PlasmaShared.ContentServiceClient.<QueryAsync>d__5`1.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at PlasmaShared.ContentServiceClient.Query[T](ApiRequest`1 request)
   at PlasmaDownloader.ChobbylaHelper.UpdatePublicCommunityInfo(PlasmaDownloader downloader, IChobbylaProgress progress)
Zero-K.exe Information: 0 : Reseting configs and deploying AIs
Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
Zero-K.exe Error: 0 : voice synthetizer failed: System.PlatformNotSupportedException: No voice installed on the system or none available with the current security setting.
   at System.Speech.Internal.Synthesis.VoiceSynthesis..ctor(WeakReference speechSynthesizer)
   at System.Speech.Synthesis.SpeechSynthesizer.get_VoiceSynthesizer()
   at ChobbyLauncher.TextToSpeechWindows..ctor()
[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.026579] Using writeable configuration source: "E:\SteamLibrary\steamapps\common\Zero-K\springsettings.cfg"
[t=00:00:00.026597] Using additional read-only configuration source: "E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\springsettings.cfg"
[t=00:00:00.157180] LogOutput initialized. Logging to E:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.172302] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.172834]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.172858]   
[t=00:00:00.172866]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.172883]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.172903]   Use "none" to disable the default log sections.
[t=00:00:00.172914] ============== </Log Sections> ==============

[t=00:00:00.172927] ============== <User Config> ==============
[t=00:00:00.173099]   AllowDeferredMapRendering = 1
[t=00:00:00.173109]   AllowDeferredModelRendering = 1
[t=00:00:00.173116]   AnimationMT = 0
[t=00:00:00.173123]   BumpWaterAnisotropy = 2
[t=00:00:00.173137]   BumpWaterBlurReflection = 1
[t=00:00:00.173153]   BumpWaterDepthBits = 32
[t=00:00:00.173161]   BumpWaterReflection = 2
[t=00:00:00.173171]   BumpWaterTexSizeReflection = 256
[t=00:00:00.173182]   CamFreeScrollSpeed = 50
[t=00:00:00.173193]   CamMode = 1
[t=00:00:00.173220]   CamTimeExponent = 4.0
[t=00:00:00.173231]   CamTimeFactor = 1.0
[t=00:00:00.173242]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.173261]   EdgeMoveDynamic = 0
[t=00:00:00.173281]   EdgeMoveWidth = 0.003
[t=00:00:00.173291]   FPSFOV = 90
[t=00:00:00.173309]   FPSScrollSpeed = 50
[t=00:00:00.173321]   FontSize = 18
[t=00:00:00.173329]   Fullscreen = 0
[t=00:00:00.173335]   GrassDetail = 0
[t=00:00:00.173342]   GroundDecals = 5
[t=00:00:00.173348]   GroundDetail = 120
[t=00:00:00.173363]   HangTimeout = 30
[t=00:00:00.173379]   HardwareCursor = 1
[t=00:00:00.173385]   InitialNetworkTimeout = 0
[t=00:00:00.173392]   InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.173408]   LODScale = 1.000
[t=00:00:00.173435]   LODScaleReflection = 1.000
[t=00:00:00.173456]   LODScaleRefraction = 1.000
[t=00:00:00.173468]   LODScaleShadow = 1.000
[t=00:00:00.173488]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.173499]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.173519]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.173532]   LinkOutgoingBandwidth = 131072
[t=00:00:00.173540]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.173556]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.173573]   MSAALevel = 8
[t=00:00:00.173579]   MaxParticles = 25000
[t=00:00:00.173591]   MaxSounds = 32
[t=00:00:00.173598]   MaximumTransmissionUnit = 0
[t=00:00:00.173606]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.173612]   MiniMapCanFlip = 1
[t=00:00:00.173628]   MiniMapMarker = 0
[t=00:00:00.173635]   MouseDragCircleCommandThreshold = 25
[t=00:00:00.173642]   MouseDragScrollThreshold = 0
[t=00:00:00.173648]   NetworkLossFactor = 1
[t=00:00:00.173656]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.173663]   OverheadScrollSpeed = 50
[t=00:00:00.173711]   ReconnectTimeout = 0
[t=00:00:00.173721]   RotOverheadScrollSpeed = 50
[t=00:00:00.173727]   RotateLogFiles = 1
[t=00:00:00.173734]   ShadowMapSize = 8192
[t=00:00:00.173740]   Shadows = 1
[t=00:00:00.173746]   ShowClock = 0
[t=00:00:00.173765]   ShowPlayerInfo = 0
[t=00:00:00.173772]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.173779]   TeamHighlight = 0
[t=00:00:00.173786]   UnitIconDist = 151
[t=00:00:00.173801]   UpdateBoundingVolumeMT = 0
[t=00:00:00.173808]   UpdateWeaponVectorsMT = 0
[t=00:00:00.173823]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.173843]   UseLuaMemPools = 0
[t=00:00:00.173855]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.173875]   VFSCacheArchiveFiles = 0
[t=00:00:00.173886]   VSync = 1
[t=00:00:00.173897]   Water = 4
[t=00:00:00.173906]   WindowBorderless = 1
[t=00:00:00.173916]   WindowPosY = 0
[t=00:00:00.173935]   XResolutionWindowed = 1920
[t=00:00:00.173945]   YResolutionWindowed = 1080
[t=00:00:00.173987] ============== </User Config> ==============

[t=00:00:00.174004] ============== <User System> ==============
[t=00:00:00.174013]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.174023]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.174605]        Compiler Version: gcc-13.2.0
[t=00:00:00.174688]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.174798]         Hardware Config: Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz; 16340MB RAM, 25912MB pagefile
[t=00:00:00.174809]        Binary Word Size: 64-bit (native)
[t=00:00:00.174827]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.174835]      Physical CPU Cores: 4
[t=00:00:00.174851]       Logical CPU Cores: 8
[t=00:00:00.174858] ============== </User System> ==============

[t=00:00:00.174867] Run: thread affinity ff
[t=00:00:00.175439] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.175452]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.175460]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.175466]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.175483]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.199876] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.199906] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.343481] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.347905]     Display (Dell SE2416H(HDMI))=1 modes=40 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.347923]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.347932]         [ 7] 1760x990x24bpp@60Hz
[t=00:00:00.347942]         [10] 1680x1050x24bpp@60Hz
[t=00:00:00.347970]         [13] 1600x900x24bpp@60Hz
[t=00:00:00.347986]         [14] 1366x768x24bpp@60Hz
[t=00:00:00.347998]         [15] 1280x1024x24bpp@75Hz
[t=00:00:00.348012]         [17] 1280x720x24bpp@60Hz
[t=00:00:00.348023]         [20] 1152x864x24bpp@75Hz
[t=00:00:00.348037]         [23] 1128x634x24bpp@75Hz
[t=00:00:00.348049]         [26] 1024x768x24bpp@75Hz
[t=00:00:00.348061]         [28] 800x600x24bpp@75Hz
[t=00:00:00.348073]         [30] 720x576x24bpp@60Hz
[t=00:00:00.348084]         [33] 720x480x24bpp@60Hz
[t=00:00:00.348104]         [35] 720x400x24bpp@70Hz
[t=00:00:00.348117]         [38] 640x480x24bpp@75Hz
[t=00:00:00.771559] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.772306] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.772326] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:01.005417] [GR::LogVersionInfo]
[t=00:00:01.005460]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:01.005471]     GL version  : 4.6.0 Compatibility Profile Context 23.9.1.230821
[t=00:00:01.005478]     GL vendor   : ATI Technologies Inc.
[t=00:00:01.005485]     GL renderer : Radeon RX 560 Series
[t=00:00:01.005492]     GLSL version: 4.60
[t=00:00:01.005498]     GLEW version: 2.1.0
[t=00:00:01.005514]     GPU memory  : 11753MB (total) / 11753MB (available)
[t=00:00:01.005538]     SDL swap-int: 0
[t=00:00:01.005548]     SDL driver  : windows
[t=00:00:01.005558]     
[t=00:00:01.005644]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:01.005656]     GLSL shader support       : 1
[t=00:00:01.005662]     GL4 support               : 1
[t=00:00:01.005669]     FBO extension support     : 1
[t=00:00:01.005685]     NVX GPU mem-info support  : 0
[t=00:00:01.005694]     ATI GPU mem-info support  : 1
[t=00:00:01.005717]     Texture clamping to edge  : 1
[t=00:00:01.005727]     NPOT-texture support      : 1 (1)
[t=00:00:01.005738]     S3TC/DXT1 texture support : 1/0
[t=00:00:01.005746]     texture query-LOD support : 1 (1)
[t=00:00:01.005764]     MSAA frame-buffer support : 1 (1)
[t=00:00:01.005772]     Z-buffer depth            : 24 (-)
[t=00:00:01.005785]     primitive-restart support : 1 (1)
[t=00:00:01.005795]     clip-space control support: 1 (1)
[t=00:00:01.005802]     seamless cube-map support : 1 (1)
[t=00:00:01.005810]     frag-depth layout support : 1 (1)
[t=00:00:01.005818]     persistent maps support   : 1 (1)
[t=00:00:01.005825]     explicit attribs location : 1 (1)
[t=00:00:01.005832]     multi draw indirect       : 1 (-)
[t=00:00:01.005847]     array textures            : 1 (-)
[t=00:00:01.005856]     buffer copy support       : 1 (-)
[t=00:00:01.005863]     indirect draw             : 1 (-)
[t=00:00:01.005870]     base instance             : 1 (-)
[t=00:00:01.005876]     
[t=00:00:01.005885]     max. FBO samples              : 8
[t=00:00:01.005891]     max. FS/program texture slots : 32/160
[t=00:00:01.005898]     max. texture size             : 16384
[t=00:00:01.005908]     max. texture anisotropy level : 16.000000
[t=00:00:01.005916]     max. vec4 varyings/attributes : 16/32
[t=00:00:01.005928]     max. draw-buffers             : 8
[t=00:00:01.005936]     max. rec. indices/vertices    : 536870911/536870911
[t=00:00:01.005944]     max. uniform buffer-bindings  : 84
[t=00:00:01.005951]     max. uniform block-size       : 4096KB
[t=00:00:01.005958]     max. storage buffer-bindings  : 96
[t=00:00:01.005964]     max. storage block-size       : 2047MB
[t=00:00:01.005970]     
[t=00:00:01.005976]     enable AMD-hacks : 1
[t=00:00:01.005982]     compress MIP-maps: 0
[t=00:00:01.010465]     Number of compressed texture formats: 33
[t=00:00:01.010584]     Compressed texture formats: 0x83a0, 0x83a1, 0x83a2, 0x83a3, 0x83a4, 0x83a5, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8c4c, 0x8c4d, 0x8c4e, 0x8c4f, 0x8d64, GL_COMPRESSED_RED_RGTC1, GL_COMPRESSED_SIGNED_RED_RGTC1, GL_COMPRESSED_RG_RGTC2, GL_COMPRESSED_SIGNED_RG_RGTC2, GL_COMPRESSED_RGBA_BPTC_UNORM, GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC. 
[t=00:00:01.012237] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:01.047418] [GR::UpdateGLConfigs]
[t=00:00:01.047484] [VSync::SetInterval] interval=1 (standard)
[t=00:00:01.047494] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:01.047528] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:01.047544] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:01.047552] [GR::InitGLState]
[t=00:00:01.086121] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[t=00:00:01.228862] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:01.374586] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 92ms
[t=00:00:01.568043] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "E:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:01.568083] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:01.588510] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:01.589972] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:01.589991] [DataDirLocater::Check] Isolation Mode!
[t=00:00:01.590067] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: E:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:01.590191] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:01.817613] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:01.844525] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:01.849737] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:01.849879] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\packages
Fontconfig error: Cannot load default config file
[t=00:00:02.318375] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "E:\SteamLibrary\steamapps\common\Zero-K\maps\ZeroWars_v2.1.8.sd7" for faster loading!
[t=00:00:02.504302] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 686ms
[t=00:00:02.504352] [VFS] [SpringVFS::ReserveArchives<this=000001cbde6dc2d0>]
[t=00:00:02.504488] [VFS] [SpringVFS::AddArchive<this=000001cbde6dc2d0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:02.530985] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001cbde6dc2d0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:02.531004] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:03.313755] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1)
[t=00:00:03.314298] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:03.336278] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:03.336301] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:03.336305] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:03.336483] [Threading] Main thread CPU affinity mask set: 0xf8
[t=00:00:03.373879][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:03.377693][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.2ms)
[t=00:00:03.377915][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:03.377990][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:03.378001][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:03.392184][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:03.414724][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:03.414770][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Realtek Digital Output(Optical) (Realtek High Definition Audio)"
[t=00:00:03.414785][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Динамики (Realtek High Definition Audio)"
[t=00:00:03.414798][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Realtek Digital Output (Realtek High Definition Audio)"
[t=00:00:03.414809][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:03.434937][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:03.478309][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.9ms)
[t=00:00:03.478828][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001cba8eb8380(default) context=000001cbde6b33d0  numChannels=2 frameSize=8
[t=00:00:03.479241][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:03.479273][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:03.479301][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:03.479313][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:03.479402][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:03.479448][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:03.479466][f=-000001] [Sound]   Devices:
[t=00:00:03.482189][f=-000001] [Sound]     [OpenAL Soft on Динамики (Realtek High Definition Audio)]
[t=00:00:03.482204][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output(Optical) (Realtek High Definition Audio)]
[t=00:00:03.482226][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek High Definition Audio)]
[t=00:00:03.482244][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:03.482256][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:03.485923][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:03.485939][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:03.586001][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 208ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: E:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 77535 MB
[t=00:00:03.747458][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.9.0"
[t=00:00:03.748001][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001cbde6dc2d0>(arName="Chobby v1.12.9.0", overwrite=false)] section=3 cached=0
[t=00:00:03.769505][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001cbde6dc2d0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:03.769697][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001cbde6dc2d0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:03.797622][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001cbde6dc2d0>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[t=00:00:03.994097][f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua"
[t=00:00:04.129832][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:04.130549][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:04.159266][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:04.159461][f=-000001] [LuaMenu] Searching for new Widgets
[t=00:00:04.159477][f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/
[t=00:00:04.159561][f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/
[t=00:00:04.159850][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/
[t=00:00:04.159906][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/
[t=00:00:04.159941][f=-000001] [LuaMenu] Scanning: LuaMenu/chili/
[t=00:00:04.159986][f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets
[t=00:00:04.160021][f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets
[t=00:00:04.160079][f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets
[t=00:00:04.160251][f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets
[t=00:00:04.160303][f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets
[t=00:00:04.204440][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua
[t=00:00:04.204673][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua
[t=00:00:04.205008][f=-000001] Spring.GetWindowGeometry, 1920, 1080, 0, 0, 0, 0, 0, 0
[t=00:00:04.205389][f=-000001] Spring.GetViewGeometry, 1920, 1080, 0, 0
[t=00:00:04.205408][f=-000001] gl.GetViewSizes, 1920, 1080
[t=00:00:04.205435][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua
[t=00:00:04.206894][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua
[t=00:00:04.207178][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: numberfunctions.lua
[t=00:00:04.207867][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua
[t=00:00:04.209248][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua
[t=00:00:04.242457][f=-000001] [LuaMenu] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:04.243630][f=-000001] [LuaMenu] Loading API widget:  Delay API              <api_delay.lua>
[t=00:00:04.247814][f=-000001] [LuaMenu] Loading API widget:  spring-launcher        <api_spring_launcher_loader.lua>
[t=00:00:04.248268][f=-000001] [spring-launcher] Disabling spring-launcher due to missing connection detalis.
[t=00:00:04.249696][f=-000001] [LuaMenu] Loading API widget:  Limit FPS              <api_limit_fps.lua>
[t=00:00:04.250625][f=-000001] [LuaMenu] Loading API widget:  Away Tracker           <gui_away_tracker.lua>
[t=00:00:04.252778][f=-000001] [LuaMenu] Loading API widget:  Chili Framework        <api_chili.lua>
[t=00:00:04.492706][f=-000001] [LuaMenu] Loading API widget:  LibLobby API           <api_lobby.lua>
[t=00:00:04.493597][f=-000001] [liblobby] liblobby configuration: 
[t=00:00:04.493613][f=-000001] [liblobby] serverName, Zero-K
[t=00:00:04.493624][f=-000001] [liblobby] port, 8200
[t=00:00:04.493633][f=-000001] [liblobby] protocol, zks
[t=00:00:04.493642][f=-000001] [liblobby] address, zero-k.info
[t=00:00:04.502743][f=-000001] [LuaMenu] Loading API widget:  i18n                   <api_i18n.lua>
[t=00:00:04.506278][f=-000001] [LuaMenu] Loading API widget:  ChiliFX                <api_chilifx.lua>
[t=00:00:04.508063][f=-000001] [ChiliFX] Enabled: true
[t=00:00:04.509506][f=-000001] [LuaMenu] Loading API widget:  Chotify                <api_chotify.lua>
[t=00:00:04.510421][f=-000001] [Chotify] Enabled: true
[t=00:00:04.513131][f=-000001] [LuaMenu] Loading API widget:  Download Handler       <api_download_handler.lua>
[t=00:00:04.523004][f=-000001] [LuaMenu] Loading API widget:  Ingame Interface       <api_ingame_interface.lua>
[t=00:00:04.523330][f=-000001] [liblobby] Error: Event: OnBattleAboutToStart, listener cannot be nil
[t=00:00:04.524086][f=-000001] [LuaMenu] Loading widget:      Test                   <dbg_test.lua>
[t=00:00:04.525930][f=-000001] [LuaMenu] Loading widget:      Command Buffering      <api_command_buffering.lua>
[t=00:00:04.526843][f=-000001] [LuaMenu] Loading widget:      Battle List Window     <gui_battle_list_window.lua>
[t=00:00:04.531058][f=-000001] [LuaMenu] Loading widget:      Campaign Options Window  <gui_campaign_options.lua>
[t=00:00:04.535996][f=-000001] [LuaMenu] Loading widget:      Community Window       <gui_community_window.lua>
[t=00:00:04.539055][f=-000001] [LuaMenu] Loading widget:      Download Window        <gui_download_window.lua>
[t=00:00:04.541128][f=-000001] [LuaMenu] Loading widget:      Featured Maps API      <api_featured_maps.lua>
[t=00:00:04.543560][f=-000001] [LuaMenu] Loading widget:      Friend Window          <gui_friend_window.lua>
[t=00:00:04.546226][f=-000001] [LuaMenu] Loading widget:      Missions Handles       <gui_mission_handler.lua>
[t=00:00:04.548104][f=-000001] [LuaMenu] Loading widget:      Notification Handler   <api_notification_handler.lua>
[t=00:00:04.555743][f=-000001] [LuaMenu] Loading widget:      Planetwars List Window  <gui_planetwars_list_window.lua>
[t=00:00:04.562175][f=-000001] [LuaMenu] Loading widget:      Queue List Window      <gui_queue_list_window.lua>
[t=00:00:04.565182][f=-000001] [LuaMenu] Loading widget:      Replays window         <gui_replay_handler.lua>
[t=00:00:04.575013][f=-000001] [LuaMenu] Loading widget:      Settings Window        <gui_settings_window.lua>
[t=00:00:04.577872][f=-000001] [LuaMenu] Loading widget:      SpringBoard Window     <gui_springboard_window.lua>
[t=00:00:04.584339][f=-000001] [LuaMenu] Loading widget:      Users Handler          <api_user_handler.lua>
[t=00:00:04.590410][f=-000001] [LuaMenu] Loading widget:      ZK wrapper loopback interface  <zk_loopback.lua>
[t=00:00:04.593929][f=-000001] [Chobby] Using wrapper port: , 57627
[t=00:00:04.596295][f=-000001] [LuaMenu] Loading widget:      Cache Handler API      <api_cache_handler.lua>
[t=00:00:04.597816][f=-000001] [LuaMenu] Loading widget:      Internet Browser API   <api_internet_browser.lua>
[t=00:00:04.598547][f=-000001] [LuaMenu] Loading widget:      Map Handler API        <api_map_handler.lua>
[t=00:00:04.599384][f=-000001] [LuaMenu] Loading widget:      Spring-Launcher log-upload  <sl_upload_log.lua>
[t=00:00:04.600132][f=-000001] [Chobby] spring-launcher doesn't exist.
[t=00:00:04.601021][f=-000001] [LuaMenu] Loading widget:      Spring-Launcher wrapper loopback interface  <sl_loopback.lua>
[t=00:00:04.601948][f=-000001] [Chobby] spring-launcher doesn't exist.
[t=00:00:04.610179][f=-000001] [LuaMenu] Loading widget:      Campaign Data Handler  <api_campaign_data.lua>
[t=00:00:04.613358][f=-000001] [LuaMenu] Loading widget:      API Script Handler     <api_script_generator.lua>
[t=00:00:04.615566][f=-000001] [LuaMenu] Loading widget:      Analytics Handler      <api_analytics.lua>
[t=00:00:04.616361][f=-000001] [LuaMenu] Loading widget:      Animation control      <api_animation_control.lua>
[t=00:00:04.618215][f=-000001] [LuaMenu] Loading widget:      Battle Login Rejoin    <gui_battle_login_rejoin.lua>
[t=00:00:04.621201][f=-000001] [LuaMenu] Loading widget:      Battle Proposal Handler  <api_battle_proposal_handler.lua>
[t=00:00:04.632842][f=-000001] [LuaMenu] Loading widget:      Battle Room Window     <gui_battle_room_window.lua>
[t=00:00:04.636700][f=-000001] [LuaMenu] Loading widget:      Battle status panel    <gui_battle_status_panel.lua>
[t=00:00:04.639741][f=-000001] [LuaMenu] Loading widget:      Benchmark Handler      <gui_benchmark_handler.lua>
[t=00:00:04.644720][f=-000001] [LuaMenu] Loading widget:      Campaign Commander Loadout  <gui_campaign_commander_loadout.lua>
[t=00:00:04.656969][f=-000001] [LuaMenu] Loading widget:      Campaign Handler       <gui_campaign_handler.lua>
[t=00:00:04.660895][f=-000001] [LuaMenu] Loading widget:      Campaign Handler ZK    <zk_campaign_handler.lua>
Zero-K.exe Information: 0 : Chobby connected to wrapper
[t=00:00:04.687386][f=-000001] [LuaMenu] Loading widget:      Campaign Save/Load     <gui_campaign_saveload.lua>
[t=00:00:04.690722][f=-000001] [LuaMenu] Loading widget:      Campaign Technology Panel  <gui_campaign_technology_panel.lua>
[t=00:00:04.693970][f=-000001] [LuaMenu] Loading widget:      Codex Handler          <gui_campaign_codex_handler.lua>
[t=00:00:04.696471][f=-000001] [LuaMenu] Loading widget:      Color change window    <gui_color_change_window.lua>
[t=00:00:04.701797][f=-000001] [LuaMenu] Loading widget:      Cursor tooltip         <gui_tooltip.lua>
[t=00:00:04.707893][f=-000001] [LuaMenu] Loading widget:      Discord Handler        <api_discord_handler.lua>
[t=00:00:04.710667][f=-000001] [LuaMenu] Loading widget:      Load Game Menu         <gui_loadgame.lua>
[t=00:00:04.713998][f=-000001] [LuaMenu] Loading widget:      Login Window           <gui_login_window.lua>
[t=00:00:04.717442][f=-000001] [LuaMenu] Loading widget:      Maplist Panel          <gui_maplist_panel.lua>
[t=00:00:04.719505][f=-000001] [LuaMenu] Loading widget:      Mission Progress Handler  <api_mission_progress_handler.lua>
------- TRUNCATED -------
Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
Loaded gadget:  StartSetup          <start_unit_setup.lua>
Loaded gadget:  Stockpile           <unit_stockpile.lua>
Loaded gadget:  Teleport Throw      <unit_thrower.lua>
Loaded gadget:  UnitMorph           <unit_morph.lua>
Loaded gadget:  Zenith Skyline Checker  <unit_zenithskylinecheck.lua>
Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
Loaded gadget:  Area Guard          <cmd_areaguard.lua>
Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
Loaded gadget:  Block direct control  <unit_block_direct_control.lua>
Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
Loaded gadget:  Buggeroff Params    <unit_buggeroff_params.lua>
Loaded gadget:  CAI                 <ai_cai.lua>
Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
Loaded gadget:  Capture             <unit_capture.lua>
Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
Loaded gadget:  Commander Skin Renderer  <gfx_commander_skins.lua>
Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
Loaded gadget:  Debris physics      <feature_debris_physics.lua>
Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
Loaded gadget:  Experience          <unit_xp.lua>
Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
Loaded gadget:  Factory Parent Marker  <unit_factory_parent_marker.lua>
[t=00:13:05.710874][f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player BOLO is empty or in invalid format
Loaded gadget:  Factory Plate       <unit_factory_plate.lua>
Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
Loaded gadget:  Feature Effects     <feature_fx.lua>
Loaded gadget:  Fire Once command   <cmd_fire_once.lua>
Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
Loaded gadget:  GameID GameRulesParam  <game_id.lua>
Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
Loaded gadget:  Generic Plate Command  <cmd_generic_plate.lua>
Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
Loaded gadget:  Gunship Bugger Off  <unit_gunship_bugger_off.lua>
Loaded gadget:  Gunship Oscillate   <unit_gunship_oscillate.lua>
Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
Loaded gadget:  Ignore Gibs         <weapon_ignore_gibs.lua>
Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
Loaded gadget:  Invincibility       <unit_invincibility.lua>
Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
Loaded gadget:  LUS                 <unit_script.lua>
Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
Loaded gadget:  Mantis 6282         <mantis_6282.lua>
Loaded gadget:  Map Structure API   <api_map_structures.lua>
Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
Loaded gadget:  Missile fired callins  <unit_missilewarn.lua>
Loaded gadget:  Mission Ready       <init_mission_ready.lua>
Loaded gadget:  Mission Runner      <mission_runner.lua>
Loaded gadget:  Mod statistics      <mod_stats.lua>
Loaded gadget:  Model Rescaler      <unit_model_rescale.lua>
Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
Loaded gadget:  Nuke Explosion Chooser  <exp_nuke_effect_chooser.lua>
Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
Loaded gadget:  Player extra information  <player_extra_information.lua>
Loaded gadget:  Point Control Victory  <game_point_control.lua>
Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
Loaded gadget:  Projectile Gravity  <weapon_projectile_gravity.lua>
Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
Loaded gadget:  Proximity Targetting  <unit_proximity_targetting.lua>
Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
Loaded gadget:  Radar Wobble Control  <unit_radar_wobble.lua>
Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
Loaded gadget:  Regeneration        <unit_regeneration.lua>
Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
Loaded gadget:  Resign Gadget       <game_resign.lua>
Loaded gadget:  Retreat Command     <cmd_retreat.lua>
Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
Loaded gadget:  Scan Sweep          <unit_scan_sweep.lua>
Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
Loaded gadget:  Shield Link         <unit_shield_link.lua>
Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
Loaded gadget:  Static Con Unsticker  <unit_unstick_staticcon.lua>
Loaded gadget:  Structure death flatten fix  <unit_structure_death_flatten_fix.lua>
[t=00:13:05.731009][f=-000001] InitializeInitializeInitialize
Loaded gadget:  Sudden Death        <game_sudden_death.lua>
Loaded gadget:  Support Mana Handler  <game_support_mana_handler.lua>
Loaded gadget:  Support Powers      <game_support_powers.lua>
Loaded gadget:  Synced LOD          <game_synced_lod.lua>
Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
Loaded gadget:  Target Features     <unit_target_features.lua>
Loaded gadget:  Target Priority     <unit_target_priority.lua>
Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
Loaded gadget:  Teleport handler API  <api_teleport_helper.lua>
Loaded gadget:  Teleporter          <unit_teleporter.lua>
Loaded gadget:  Terraformers        <unit_terraform.lua>
Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
Loaded gadget:  Time slow v2        <unit_timeslow.lua>
Loaded gadget:  Torpedo Stay Underwater  <weapon_torpedo_stay_underwater.lua>
Loaded gadget:  Transport Load Unload  <unit_transport_load_unload.lua>
Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
Loaded gadget:  Typemap Options     <typemap_options.lua>
Loaded gadget:  Unit removal from rezzed structures  <unit_removal_from_rezzed_structure.lua>
Loaded gadget:  Unit tint API       <unit_tint.lua>
Loaded gadget:  UnitStealth         <unit_stealth.lua>
Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
Loaded gadget:  Wade Effects        <wake_fx.lua>
Loaded gadget:  Ward Fire           <unit_ward_fire.lua>
Loaded gadget:  Water Effects       <unit_water_effects.lua>
Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
Loaded gadget:  Weapon Reaim Time   <weapon_reaim_time.lua>
Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
Loaded gadget:  astar.lua           <astar.lua>
Loaded gadget:  awards.lua          <awards.lua>
Loaded gadget:  game_end.lua        <game_end.lua>
Loaded gadget:  game_over.lua       <game_over.lua>
Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
Loaded gadget:  lups_nano_spray.lua  <lups_nano_spray.lua>
Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
Loaded gadget:  start_boxes.lua     <start_boxes.lua>
Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
Loaded gadget:  unit_prevent_wandering_nanoframe.lua  <unit_prevent_wandering_nanoframe.lua>
Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
Loaded gadget:  Factory exit flatten  <unit_factory_flatten.lua>
Loaded gadget:  On/Off              <cmd_onoff.lua>
Loaded gadget:  Terraformer Explosions  <weapon_terraform_explosions.lua>
Loaded gadget:  Unit glow API       <unit_glow.lua>
Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
Loaded gadget:  Water level modoption  <start_waterlevel.lua>
Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
Loaded gadget:  DualFog             <gui_dualfog_gadget.lua>
Loaded gadget:  Field Factory       <unit_field_factory.lua>
Loaded gadget:  Share mode          <game_share_mode.lua>
Loaded gadget:  Chicken control     <chicken_control.lua>
Loaded gadget:  Area Denial         <weapon_area_damage.lua>
Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
Loaded gadget:  Starlight Handler   <unit_starlight_handler.lua>
Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
Loaded gadget:  Economy Multiplier Handicap  <unit_econ_mult.lua>
Loaded gadget:  Map Border          <game_map_border.lua>
Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
Loaded gadget:  Lups Shield         <lups_shield.lua>
Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
[t=00:13:05.927461][f=-000001] allyTeamIDallyTeamID, 0
[t=00:13:05.927488][f=-000001] allyTeamIDallyTeamID, 1
[t=00:13:05.927501][f=-000001] allyTeamIDallyTeamID, 2
Loaded gadget:  Backup allyteam names  <start_teamnames.lua>
Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
Loaded gadget:  Gameframe Orders    <api_gameframe_orders.lua>
Loaded gadget:  Profiler            <dbg_profiler.lua>
Loaded gadget:  Zombies!            <unit_zombies.lua>
[t=00:13:05.930353][f=-000001] Synced LuaRules: finished loading
[t=00:13:05.940427][f=-000001] [CAS::GASCB] Archive file="folsomdamdeluxev4.sd7" cs="776a28bd45ff88d64b09590173fa9f29ee6ad3ac52db16c5674918b5160bdc10991843d3003d11e72d6c413a3ce537cab5a32a575b980eb35152bb39bebd1e37"
[t=00:13:05.940533][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:13:05.987388][f=-000001] [CAS::GASCB] Archive file="quicktutorial.sdz" cs="6014e9651e087fb5ead649589b0e67b3a267aa55f8459eff6ba3d372d10bfd5e4346571dbf16070fcb1e29268393a3797864c356e313917cc3fe3e90ac44a061"
[t=00:13:05.987504][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:13:05.987605][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:13:05.987731][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:13:05.988470][f=-000001] Unsynced LuaRules: starting loading
dualfog vertex shader
  varying vec3 eyeDir;

  void main(void)
  { 
    gl_TexCoord[0] = gl_MultiTexCoord0;
    eyeDir = gl_MultiTexCoord1.xyz;
    gl_Position = ftransform();
  }

dualfog fragment shader:
const float fogAtten  = 0.0005;float fogHeight = 600;const vec3  fogColor = vec3(0.69999999,0.69999999,0.77999997);  uniform sampler2D tex0;
  uniform float wp11;
  uniform float wp15;
  uniform vec3 eyePos;
  varying vec3 eyeDir;

  void main(void)
  {
    vec2 txcd = vec2(gl_TexCoord[0]);

    float z    = texture2D(tex0, txcd).x;

    float d = wp15 / (((z * 2.0) - 1.0) + wp11);

    vec3 toPoint = (d * eyeDir);
    vec3 worldPos = eyePos + toPoint;

#ifdef DEBUG_GFX // world position debugging
    const float k  = 100.0;
    vec3 debugColor = pow(2.0 * abs(0.5 - fract(worldPos / k)), 6.0);
    gl_FragColor = vec4(debugColor, 1.0);
    return; // BAIL
#endif

//  fogHeight= 255*(time()%5);

    float h0 = clamp(worldPos.y, 0.0, fogHeight);
    float h1 = clamp(eyePos.y,   0.0, fogHeight); // FIXME: uniform ...
    float attenFactor = 1.0 - (0.5 * (h0 + h1) / fogHeight);

    float len = length(toPoint);
    float dist = len * abs((h1 - h0) / toPoint.y); // div-by-zero prob?
    float atten = clamp(1.0 - exp(-dist * attenFactor * fogAtten), 0.0, 1.0);

    gl_FragColor = vec4(fogColor, atten);

    return;
  }

Loaded gadget:  Dev Command Checker  <dbg_command_checker.lua>
Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
Loaded gadget:  base64 api for missions  <mission_base64.lua>
Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
Loaded gadget:  Mission Helper      <mission_helper.lua>
Loaded gadget:  Precipitation, v0.2  <precipitation_particles.lua>
Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
Loaded gadget:  Mex Placement       <mex_placement.lua>
Loaded gadget:  Map Lava Gadget 2.4  <map_lava.lua>
Loaded gadget:  Script notification  <unit_script_notification.lua>
Loaded gadget:  StartSetup          <start_unit_setup.lua>
Loaded gadget:  Teleport Throw      <unit_thrower.lua>
Loaded gadget:  UnitMorph           <unit_morph.lua>
Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
Loaded gadget:  Buggeroff Params    <unit_buggeroff_params.lua>
Loaded gadget:  CAI                 <ai_cai.lua>
Loaded gadget:  Capture             <unit_capture.lua>
Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
[t=00:13:06.381734][f=-000001] gfx_commander_skins fwd log, 
[t=00:13:06.386750][f=-000001] gfx_commander_skins dfr log, 
[t=00:13:06.419848][f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player BOLO is empty or in invalid format
Loaded gadget:  Commander Skin Renderer  <gfx_commander_skins.lua>
Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
Loaded gadget:  Factory Parent Marker  <unit_factory_parent_marker.lua>
Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
Loaded gadget:  Generic Plate Command  <cmd_generic_plate.lua>
Loaded gadget:  Invincibility       <unit_invincibility.lua>
Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
Loaded gadget:  Mantis 6282         <mantis_6282.lua>
Loaded gadget:  Map Structure API   <api_map_structures.lua>
Loaded gadget:  Missile fired callins  <unit_missilewarn.lua>
Loaded gadget:  Mission Ready       <init_mission_ready.lua>
Loaded gadget:  Mission Runner      <mission_runner.lua>
Loaded gadget:  Mod statistics      <mod_stats.lua>
Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
Loaded gadget:  Point Control Victory  <game_point_control.lua>
Loaded gadget:  Proximity Targetting  <unit_proximity_targetting.lua>
Loaded gadget:  Resign Gadget       <game_resign.lua>
Loaded gadget:  Retreat Command     <cmd_retreat.lua>
Loaded gadget:  Shield Link         <unit_shield_link.lua>
Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
Loaded gadget:  Target Features     <unit_target_features.lua>
Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
Loaded gadget:  Teleport handler API  <api_teleport_helper.lua>
Loaded gadget:  Teleporter          <unit_teleporter.lua>
Loaded gadget:  Terraformers        <unit_terraform.lua>
Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
Loaded gadget:  Thrusters           <lups_thrusters.lua>
Loaded gadget:  Time slow v2        <unit_timeslow.lua>
Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
Loaded gadget:  Unit tint API       <unit_tint.lua>
Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
Loaded gadget:  Widget Events       <api_widget_events.lua>
Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
Loaded gadget:  api_versioning.lua  <api_versioning.lua>
Loaded gadget:  astar.lua           <astar.lua>
Loaded gadget:  awards.lua          <awards.lua>
Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
Loaded gadget:  cmd_onoff.lua       <cmd_onoff.lua>
Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
Loaded gadget:  dbg_size_changer.lua  <dbg_size_changer.lua>
Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
Loaded gadget:  feature_fx.lua      <feature_fx.lua>
Loaded gadget:  game_end.lua        <game_end.lua>
Loaded gadget:  game_globallos.lua  <game_globallos.lua>
Loaded gadget:  game_id.lua         <game_id.lua>
Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
Loaded gadget:  game_map_border.lua  <game_map_border.lua>
Loaded gadget:  game_over.lua       <game_over.lua>
Loaded gadget:  game_perks.lua      <game_perks.lua>
Loaded gadget:  game_sudden_death.lua  <game_sudden_death.lua>
Loaded gadget:  game_support_mana_handler.lua  <game_support_mana_handler.lua>
Loaded gadget:  game_support_powers.lua  <game_support_powers.lua>
Loaded gadget:  game_synced_lod.lua  <game_synced_lod.lua>
Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>
Loaded gadget:  share_control.lua   <share_control.lua>
Loaded gadget:  start_boxes.lua     <start_boxes.lua>
Loaded gadget:  start_teamnames.lua  <start_teamnames.lua>
Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
Loaded gadget:  typemap_options.lua  <typemap_options.lua>
Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
Loaded gadget:  unit_attributes_generic.lua  <unit_attributes_generic.lua>
Loaded gadget:  unit_bait_prevention.lua  <unit_bait_prevention.lua>
Loaded gadget:  unit_block_direct_control.lua  <unit_block_direct_control.lua>
Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
Loaded gadget:  unit_econ_mult.lua  <unit_econ_mult.lua>
Loaded gadget:  unit_factory_flatten.lua  <unit_factory_flatten.lua>
Loaded gadget:  unit_factory_plate.lua  <unit_factory_plate.lua>
Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
Loaded gadget:  unit_grass_cutter.lua  <unit_grass_cutter.lua>
Loaded gadget:  unit_gunship_climb.lua  <unit_gunship_climb.lua>
Loaded gadget:  unit_gunship_oscillate.lua  <unit_gunship_oscillate.lua>
Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
Loaded gadget:  unit_manualfire_desc.lua  <unit_manualfire_desc.lua>
Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
Loaded gadget:  unit_model_rescale.lua  <unit_model_rescale.lua>
Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
Loaded gadget:  unit_prevent_wandering_nanoframe.lua  <unit_prevent_wandering_nanoframe.lua>
Loaded gadget:  unit_priority.lua   <unit_priority.lua>
Loaded gadget:  unit_radar_wobble.lua  <unit_radar_wobble.lua>
Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
Loaded gadget:  unit_removal_from_rezzed_structure.lua  <unit_removal_from_rezzed_structure.lua>
Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
Loaded gadget:  unit_starlight_handler.lua  <unit_starlight_handler.lua>
Loaded gadget:  unit_structure_death_flatten_fix.lua  <unit_structure_death_flatten_fix.lua>
Loaded gadget:  unit_target_lookahead.lua  <unit_target_lookahead.lua>
Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
Loaded gadget:  unit_transport_load_unload.lua  <unit_transport_load_unload.lua>
Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
Loaded gadget:  unit_unstick_staticcon.lua  <unit_unstick_staticcon.lua>
Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
Loaded gadget:  unit_wanted_speed.lua  <unit_wanted_speed.lua>
Loaded gadget:  unit_ward_fire.lua  <unit_ward_fire.lua>
Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
Loaded gadget:  unit_xp.lua         <unit_xp.lua>
Loaded gadget:  unit_zenithskylinecheck.lua  <unit_zenithskylinecheck.lua>
Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
Loaded gadget:  wake_fx.lua         <wake_fx.lua>
Loaded gadget:  weapon_ignore_gibs.lua  <weapon_ignore_gibs.lua>
Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
Loaded gadget:  weapon_noexplode_speed_damage.lua  <weapon_noexplode_speed_damage.lua>
Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
Loaded gadget:  weapon_projectile_chain.lua  <weapon_projectile_chain.lua>
Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
Loaded gadget:  weapon_terraform_explosions.lua  <weapon_terraform_explosions.lua>
Loaded gadget:  weapon_trail_burnout.lua  <weapon_trail_burnout.lua>
Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
[t=00:13:06.459061][f=-000001] Removing CUS due to 105+
Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
Loaded gadget:  Unit glow API       <unit_glow.lua>
Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
Loaded gadget:  DualFog             <gui_dualfog_gadget.lua>
Loaded gadget:  Field Factory       <unit_field_factory.lua>
Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
Loaded gadget:  Share mode          <game_share_mode.lua>
Loaded gadget:  Chicken control     <chicken_control.lua>
Loaded gadget:  Area Denial         <weapon_area_damage.lua>
Loaded gadget:  Lups                <lups_wrapper.lua>
Loaded gadget:  Lups Shield         <lups_shield.lua>
Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
Loaded gadget:  Profiler            <dbg_profiler.lua>
[t=00:13:06.647774][f=-000001] Unsynced LuaRules: finished loading
[t=00:13:06.697081][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia"
[t=00:13:06.701456][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI"
[t=00:13:06.715146][f=-000001] LuaUI Entry Point: "luaui.lua"
[t=00:13:06.715175][f=-000001] LuaSocket Support: enabled
[t=00:13:06.724767][f=-000001] [CAS::GASCB] Archive file="folsomdamdeluxev4.sd7" cs="776a28bd45ff88d64b09590173fa9f29ee6ad3ac52db16c5674918b5160bdc10991843d3003d11e72d6c413a3ce537cab5a32a575b980eb35152bb39bebd1e37"
[t=00:13:06.724888][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:13:06.772284][f=-000001] [CAS::GASCB] Archive file="quicktutorial.sdz" cs="6014e9651e087fb5ead649589b0e67b3a267aa55f8459eff6ba3d372d10bfd5e4346571dbf16070fcb1e29268393a3797864c356e313917cc3fe3e90ac44a061"
[t=00:13:06.772397][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:13:06.772528][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:13:06.772647][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:13:06.832806][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[t=00:13:06.980460][f=-000001] localWidgets, nil, true, true
[t=00:13:07.002729][f=-000001] LuaUI: bound F11 to the widget selector
[t=00:13:07.002786][f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[t=00:13:07.007180][f=-000001] USE_OLD_CHILI
[t=00:13:07.121383][f=-000001] Loading last game win data
[t=00:13:07.121404][f=-000001] Resetting win data
[t=00:13:07.121428][f=-000001] Last game player count: 2, This game player count: 1
[t=00:13:07.121441][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
[t=00:13:07.537975][f=-000001] [cawidgets.lua] Error: Failed to load: gui_center_n_select.lua  (no GetInfo() call)
[t=00:13:08.934921][f=-000001] usingAllyteams, false
[t=00:13:09.207499][f=-000001] Cannot load locale "ru" for missions
[t=00:13:09.207675][f=-000001] Cannot load locale "ru" for epicmenu
[t=00:13:09.221018][f=-000001] Cannot load locale "ru" for campaign_units
[t=00:13:09.343162][f=-000001] [cawidgets.lua] Error: Failed to load: gui_recv_indicator.lua  (no GetInfo() call)
[t=00:13:09.344538][f=-000001] [i18n] Warning: "replay_controls_speed_max" is not translated in ru
[t=00:13:09.379903][f=-000001] [cawidgets.lua] Error: Failed to load: gui_startup_info_selector.lua  (no GetInfo() call)
[t=00:13:09.380970][f=-000001] [cawidgets.lua] Error: Failed to load: gui_take_remind.lua  (no GetInfo() call)
[t=00:13:09.388622][f=-000001] [cawidgets.lua] Error: Failed to load: init_start_point_remover.lua  (no GetInfo() call)
[t=00:13:09.392803][f=-000001] [cawidgets.lua] Error: Failed to load: init_startup_info_selector.lua  (no GetInfo() call)
[t=00:13:09.460068][f=-000001] [cawidgets.lua] Error: Failed to load: mission_objectives.lua  (no GetInfo() call)
[t=00:13:09.472506][f=-000001] [cawidgets.lua] Error: Failed to load: spring_direct_launch.lua  (no GetInfo() call)
[t=00:13:10.484823][f=-000001] [i18n] Warning: "missileslow.name" is not translated in ru
[t=00:13:10.501074][f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[t=00:13:10.501245][f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[t=00:13:10.501415][f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[t=00:13:10.501570][f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[t=00:13:10.501756][f=-000001] Loaded API widget:  GUI Hide Hax        <gui_api_hide_hax.lua>
[t=00:13:10.501953][f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[t=00:13:10.502135][f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
[t=00:13:10.502325][f=-000001] Loaded API widget:  Draw Mouse Build    <api_draw_mouse_build.lua>

Zero-K.exe Information: 0 : ZkData.TcpTransport socket disconnected: Unable to read data from the transport connection: Удаленный хост принудительно разорвал существующее подключение.
Zero-K.exe Information: 0 : Chobby closed connection
Zero-K.exe Warning: 0 : Spring exit code is: 1, assuming crash
Zero-K.exe Information: 0 : Spring exited
Zero-K.exe Warning: 0 : Spring crash detected