Open Chobbyla opened 1 week ago
infolog_full.txt (truncated):
at System.Net.Sockets.Socket.EndReceive(IAsyncResult asyncResult) at System.Net.Sockets.NetworkStream.EndRead(IAsyncResult asyncResult) --- End of inner exception stack trace --- at System.Net.Sockets.NetworkStream.EndRead(IAsyncResult asyncResult) at System.Net.Connection.ReadCallback(IAsyncResult asyncResult) --- End of inner exception stack trace --- at System.Net.HttpWebRequest.EndGetResponse(IAsyncResult asyncResult) at System.Net.Http.HttpClientHandler.GetResponseCallback(IAsyncResult ar) --- End of inner exception stack trace --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at PlasmaShared.ContentServiceClient.<QueryAsync>d__5`1.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at PlasmaShared.ContentServiceClient.Query[T](ApiRequest`1 request) at PlasmaDownloader.ChobbylaHelper.UpdatePublicCommunityInfo(PlasmaDownloader downloader, IChobbylaProgress progress) Zero-K.exe Information: 0 : Reseting configs and deploying AIs Zero-K.exe Information: 0 : Connecting to steam API Zero-K.exe Information: 0 : Steam online Zero-K.exe Information: 0 : Starting Zero-K.exe Error: 0 : voice synthetizer failed: System.PlatformNotSupportedException: No voice installed on the system or none available with the current security setting. at System.Speech.Internal.Synthesis.VoiceSynthesis..ctor(WeakReference speechSynthesizer) at System.Speech.Synthesis.SpeechSynthesizer.get_VoiceSynthesizer() at ChobbyLauncher.TextToSpeechWindows..ctor() [t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.026579] Using writeable configuration source: "E:\SteamLibrary\steamapps\common\Zero-K\springsettings.cfg" [t=00:00:00.026597] Using additional read-only configuration source: "E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\springsettings.cfg" [t=00:00:00.157180] LogOutput initialized. Logging to E:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.172302] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.172834] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.172858] [t=00:00:00.172866] Enable or disable log sections using the LogSections configuration key [t=00:00:00.172883] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.172903] Use "none" to disable the default log sections. [t=00:00:00.172914] ============== </Log Sections> ============== [t=00:00:00.172927] ============== <User Config> ============== [t=00:00:00.173099] AllowDeferredMapRendering = 1 [t=00:00:00.173109] AllowDeferredModelRendering = 1 [t=00:00:00.173116] AnimationMT = 0 [t=00:00:00.173123] BumpWaterAnisotropy = 2 [t=00:00:00.173137] BumpWaterBlurReflection = 1 [t=00:00:00.173153] BumpWaterDepthBits = 32 [t=00:00:00.173161] BumpWaterReflection = 2 [t=00:00:00.173171] BumpWaterTexSizeReflection = 256 [t=00:00:00.173182] CamFreeScrollSpeed = 50 [t=00:00:00.173193] CamMode = 1 [t=00:00:00.173220] CamTimeExponent = 4.0 [t=00:00:00.173231] CamTimeFactor = 1.0 [t=00:00:00.173242] DualScreenMiniMapOnLeft = 1 [t=00:00:00.173261] EdgeMoveDynamic = 0 [t=00:00:00.173281] EdgeMoveWidth = 0.003 [t=00:00:00.173291] FPSFOV = 90 [t=00:00:00.173309] FPSScrollSpeed = 50 [t=00:00:00.173321] FontSize = 18 [t=00:00:00.173329] Fullscreen = 0 [t=00:00:00.173335] GrassDetail = 0 [t=00:00:00.173342] GroundDecals = 5 [t=00:00:00.173348] GroundDetail = 120 [t=00:00:00.173363] HangTimeout = 30 [t=00:00:00.173379] HardwareCursor = 1 [t=00:00:00.173385] InitialNetworkTimeout = 0 [t=00:00:00.173392] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.173408] LODScale = 1.000 [t=00:00:00.173435] LODScaleReflection = 1.000 [t=00:00:00.173456] LODScaleRefraction = 1.000 [t=00:00:00.173468] LODScaleShadow = 1.000 [t=00:00:00.173488] LinkIncomingMaxPacketRate = 512 [t=00:00:00.173499] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.173519] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.173532] LinkOutgoingBandwidth = 131072 [t=00:00:00.173540] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.173556] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.173573] MSAALevel = 8 [t=00:00:00.173579] MaxParticles = 25000 [t=00:00:00.173591] MaxSounds = 32 [t=00:00:00.173598] MaximumTransmissionUnit = 0 [t=00:00:00.173606] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.173612] MiniMapCanFlip = 1 [t=00:00:00.173628] MiniMapMarker = 0 [t=00:00:00.173635] MouseDragCircleCommandThreshold = 25 [t=00:00:00.173642] MouseDragScrollThreshold = 0 [t=00:00:00.173648] NetworkLossFactor = 1 [t=00:00:00.173656] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.173663] OverheadScrollSpeed = 50 [t=00:00:00.173711] ReconnectTimeout = 0 [t=00:00:00.173721] RotOverheadScrollSpeed = 50 [t=00:00:00.173727] RotateLogFiles = 1 [t=00:00:00.173734] ShadowMapSize = 8192 [t=00:00:00.173740] Shadows = 1 [t=00:00:00.173746] ShowClock = 0 [t=00:00:00.173765] ShowPlayerInfo = 0 [t=00:00:00.173772] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.173779] TeamHighlight = 0 [t=00:00:00.173786] UnitIconDist = 151 [t=00:00:00.173801] UpdateBoundingVolumeMT = 0 [t=00:00:00.173808] UpdateWeaponVectorsMT = 0 [t=00:00:00.173823] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.173843] UseLuaMemPools = 0 [t=00:00:00.173855] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.173875] VFSCacheArchiveFiles = 0 [t=00:00:00.173886] VSync = 1 [t=00:00:00.173897] Water = 4 [t=00:00:00.173906] WindowBorderless = 1 [t=00:00:00.173916] WindowPosY = 0 [t=00:00:00.173935] XResolutionWindowed = 1920 [t=00:00:00.173945] YResolutionWindowed = 1080 [t=00:00:00.173987] ============== </User Config> ============== [t=00:00:00.174004] ============== <User System> ============== [t=00:00:00.174013] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.174023] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.174605] Compiler Version: gcc-13.2.0 [t=00:00:00.174688] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.174798] Hardware Config: Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz; 16340MB RAM, 25912MB pagefile [t=00:00:00.174809] Binary Word Size: 64-bit (native) [t=00:00:00.174827] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.174835] Physical CPU Cores: 4 [t=00:00:00.174851] Logical CPU Cores: 8 [t=00:00:00.174858] ============== </User System> ============== [t=00:00:00.174867] Run: thread affinity ff [t=00:00:00.175439] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.175452] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.175460] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.175466] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.175483] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.199876] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.199906] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.343481] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.347905] Display (Dell SE2416H(HDMI))=1 modes=40 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.347923] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.347932] [ 7] 1760x990x24bpp@60Hz [t=00:00:00.347942] [10] 1680x1050x24bpp@60Hz [t=00:00:00.347970] [13] 1600x900x24bpp@60Hz [t=00:00:00.347986] [14] 1366x768x24bpp@60Hz [t=00:00:00.347998] [15] 1280x1024x24bpp@75Hz [t=00:00:00.348012] [17] 1280x720x24bpp@60Hz [t=00:00:00.348023] [20] 1152x864x24bpp@75Hz [t=00:00:00.348037] [23] 1128x634x24bpp@75Hz [t=00:00:00.348049] [26] 1024x768x24bpp@75Hz [t=00:00:00.348061] [28] 800x600x24bpp@75Hz [t=00:00:00.348073] [30] 720x576x24bpp@60Hz [t=00:00:00.348084] [33] 720x480x24bpp@60Hz [t=00:00:00.348104] [35] 720x400x24bpp@70Hz [t=00:00:00.348117] [38] 640x480x24bpp@75Hz [t=00:00:00.771559] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.772306] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.772326] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:01.005417] [GR::LogVersionInfo] [t=00:00:01.005460] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:01.005471] GL version : 4.6.0 Compatibility Profile Context 23.9.1.230821 [t=00:00:01.005478] GL vendor : ATI Technologies Inc. [t=00:00:01.005485] GL renderer : Radeon RX 560 Series [t=00:00:01.005492] GLSL version: 4.60 [t=00:00:01.005498] GLEW version: 2.1.0 [t=00:00:01.005514] GPU memory : 11753MB (total) / 11753MB (available) [t=00:00:01.005538] SDL swap-int: 0 [t=00:00:01.005548] SDL driver : windows [t=00:00:01.005558] [t=00:00:01.005644] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:01.005656] GLSL shader support : 1 [t=00:00:01.005662] GL4 support : 1 [t=00:00:01.005669] FBO extension support : 1 [t=00:00:01.005685] NVX GPU mem-info support : 0 [t=00:00:01.005694] ATI GPU mem-info support : 1 [t=00:00:01.005717] Texture clamping to edge : 1 [t=00:00:01.005727] NPOT-texture support : 1 (1) [t=00:00:01.005738] S3TC/DXT1 texture support : 1/0 [t=00:00:01.005746] texture query-LOD support : 1 (1) [t=00:00:01.005764] MSAA frame-buffer support : 1 (1) [t=00:00:01.005772] Z-buffer depth : 24 (-) [t=00:00:01.005785] primitive-restart support : 1 (1) [t=00:00:01.005795] clip-space control support: 1 (1) [t=00:00:01.005802] seamless cube-map support : 1 (1) [t=00:00:01.005810] frag-depth layout support : 1 (1) [t=00:00:01.005818] persistent maps support : 1 (1) [t=00:00:01.005825] explicit attribs location : 1 (1) [t=00:00:01.005832] multi draw indirect : 1 (-) [t=00:00:01.005847] array textures : 1 (-) [t=00:00:01.005856] buffer copy support : 1 (-) [t=00:00:01.005863] indirect draw : 1 (-) [t=00:00:01.005870] base instance : 1 (-) [t=00:00:01.005876] [t=00:00:01.005885] max. FBO samples : 8 [t=00:00:01.005891] max. FS/program texture slots : 32/160 [t=00:00:01.005898] max. texture size : 16384 [t=00:00:01.005908] max. texture anisotropy level : 16.000000 [t=00:00:01.005916] max. vec4 varyings/attributes : 16/32 [t=00:00:01.005928] max. draw-buffers : 8 [t=00:00:01.005936] max. rec. indices/vertices : 536870911/536870911 [t=00:00:01.005944] max. uniform buffer-bindings : 84 [t=00:00:01.005951] max. uniform block-size : 4096KB [t=00:00:01.005958] max. storage buffer-bindings : 96 [t=00:00:01.005964] max. storage block-size : 2047MB [t=00:00:01.005970] [t=00:00:01.005976] enable AMD-hacks : 1 [t=00:00:01.005982] compress MIP-maps: 0 [t=00:00:01.010465] Number of compressed texture formats: 33 [t=00:00:01.010584] Compressed texture formats: 0x83a0, 0x83a1, 0x83a2, 0x83a3, 0x83a4, 0x83a5, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8c4c, 0x8c4d, 0x8c4e, 0x8c4f, 0x8d64, GL_COMPRESSED_RED_RGTC1, GL_COMPRESSED_SIGNED_RED_RGTC1, GL_COMPRESSED_RG_RGTC2, GL_COMPRESSED_SIGNED_RG_RGTC2, GL_COMPRESSED_RGBA_BPTC_UNORM, GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC. [t=00:00:01.012237] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:01.047418] [GR::UpdateGLConfigs] [t=00:00:01.047484] [VSync::SetInterval] interval=1 (standard) [t=00:00:01.047494] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:01.047528] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:01.047544] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:01.047552] [GR::InitGLState] [t=00:00:01.086121] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless) [t=00:00:01.228862] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:01.374586] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 92ms [t=00:00:01.568043] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "E:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:01.568083] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:01.588510] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:01.589972] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:01.589991] [DataDirLocater::Check] Isolation Mode! [t=00:00:01.590067] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: E:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:01.590191] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:01.817613] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:01.844525] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:01.849737] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:01.849879] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\packages Fontconfig error: Cannot load default config file [t=00:00:02.318375] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "E:\SteamLibrary\steamapps\common\Zero-K\maps\ZeroWars_v2.1.8.sd7" for faster loading! [t=00:00:02.504302] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 686ms [t=00:00:02.504352] [VFS] [SpringVFS::ReserveArchives<this=000001cbde6dc2d0>] [t=00:00:02.504488] [VFS] [SpringVFS::AddArchive<this=000001cbde6dc2d0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:02.530985] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001cbde6dc2d0 (SpringVFS) global=0000000000000000 (null) [t=00:00:02.531004] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:03.313755] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1) [t=00:00:03.314298] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:03.336278] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:03.336301] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:03.336305] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:03.336483] [Threading] Main thread CPU affinity mask set: 0xf8 [t=00:00:03.373879][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:03.377693][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.2ms) [t=00:00:03.377915][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:03.377990][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:03.378001][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:03.392184][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:03.414724][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:03.414770][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Realtek Digital Output(Optical) (Realtek High Definition Audio)" [t=00:00:03.414785][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Динамики (Realtek High Definition Audio)" [t=00:00:03.414798][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Realtek Digital Output (Realtek High Definition Audio)" [t=00:00:03.414809][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:03.434937][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:03.478309][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.9ms) [t=00:00:03.478828][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001cba8eb8380(default) context=000001cbde6b33d0 numChannels=2 frameSize=8 [t=00:00:03.479241][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:03.479273][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:03.479301][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:03.479313][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:03.479402][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:03.479448][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:03.479466][f=-000001] [Sound] Devices: [t=00:00:03.482189][f=-000001] [Sound] [OpenAL Soft on Динамики (Realtek High Definition Audio)] [t=00:00:03.482204][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output(Optical) (Realtek High Definition Audio)] [t=00:00:03.482226][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek High Definition Audio)] [t=00:00:03.482244][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:03.482256][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:03.485923][f=-000001] [Sound] EFX Enabled: yes [t=00:00:03.485939][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:03.586001][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 208ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: E:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 77535 MB [t=00:00:03.747458][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.9.0" [t=00:00:03.748001][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001cbde6dc2d0>(arName="Chobby v1.12.9.0", overwrite=false)] section=3 cached=0 [t=00:00:03.769505][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001cbde6dc2d0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:03.769697][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001cbde6dc2d0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:03.797622][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001cbde6dc2d0>(arName="Spring Cursors", overwrite=false)] section=2 cached=0 [t=00:00:03.994097][f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua" [t=00:00:04.129832][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:04.130549][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:04.159266][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:04.159461][f=-000001] [LuaMenu] Searching for new Widgets [t=00:00:04.159477][f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/ [t=00:00:04.159561][f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/ [t=00:00:04.159850][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/ [t=00:00:04.159906][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/ [t=00:00:04.159941][f=-000001] [LuaMenu] Scanning: LuaMenu/chili/ [t=00:00:04.159986][f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets [t=00:00:04.160021][f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets [t=00:00:04.160079][f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets [t=00:00:04.160251][f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets [t=00:00:04.160303][f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets [t=00:00:04.204440][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua [t=00:00:04.204673][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua [t=00:00:04.205008][f=-000001] Spring.GetWindowGeometry, 1920, 1080, 0, 0, 0, 0, 0, 0 [t=00:00:04.205389][f=-000001] Spring.GetViewGeometry, 1920, 1080, 0, 0 [t=00:00:04.205408][f=-000001] gl.GetViewSizes, 1920, 1080 [t=00:00:04.205435][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua [t=00:00:04.206894][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua [t=00:00:04.207178][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: numberfunctions.lua [t=00:00:04.207867][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua [t=00:00:04.209248][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua [t=00:00:04.242457][f=-000001] [LuaMenu] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:04.243630][f=-000001] [LuaMenu] Loading API widget: Delay API <api_delay.lua> [t=00:00:04.247814][f=-000001] [LuaMenu] Loading API widget: spring-launcher <api_spring_launcher_loader.lua> [t=00:00:04.248268][f=-000001] [spring-launcher] Disabling spring-launcher due to missing connection detalis. [t=00:00:04.249696][f=-000001] [LuaMenu] Loading API widget: Limit FPS <api_limit_fps.lua> [t=00:00:04.250625][f=-000001] [LuaMenu] Loading API widget: Away Tracker <gui_away_tracker.lua> [t=00:00:04.252778][f=-000001] [LuaMenu] Loading API widget: Chili Framework <api_chili.lua> [t=00:00:04.492706][f=-000001] [LuaMenu] Loading API widget: LibLobby API <api_lobby.lua> [t=00:00:04.493597][f=-000001] [liblobby] liblobby configuration: [t=00:00:04.493613][f=-000001] [liblobby] serverName, Zero-K [t=00:00:04.493624][f=-000001] [liblobby] port, 8200 [t=00:00:04.493633][f=-000001] [liblobby] protocol, zks [t=00:00:04.493642][f=-000001] [liblobby] address, zero-k.info [t=00:00:04.502743][f=-000001] [LuaMenu] Loading API widget: i18n <api_i18n.lua> [t=00:00:04.506278][f=-000001] [LuaMenu] Loading API widget: ChiliFX <api_chilifx.lua> [t=00:00:04.508063][f=-000001] [ChiliFX] Enabled: true [t=00:00:04.509506][f=-000001] [LuaMenu] Loading API widget: Chotify <api_chotify.lua> [t=00:00:04.510421][f=-000001] [Chotify] Enabled: true [t=00:00:04.513131][f=-000001] [LuaMenu] Loading API widget: Download Handler <api_download_handler.lua> [t=00:00:04.523004][f=-000001] [LuaMenu] Loading API widget: Ingame Interface <api_ingame_interface.lua> [t=00:00:04.523330][f=-000001] [liblobby] Error: Event: OnBattleAboutToStart, listener cannot be nil [t=00:00:04.524086][f=-000001] [LuaMenu] Loading widget: Test <dbg_test.lua> [t=00:00:04.525930][f=-000001] [LuaMenu] Loading widget: Command Buffering <api_command_buffering.lua> [t=00:00:04.526843][f=-000001] [LuaMenu] Loading widget: Battle List Window <gui_battle_list_window.lua> [t=00:00:04.531058][f=-000001] [LuaMenu] Loading widget: Campaign Options Window <gui_campaign_options.lua> [t=00:00:04.535996][f=-000001] [LuaMenu] Loading widget: Community Window <gui_community_window.lua> [t=00:00:04.539055][f=-000001] [LuaMenu] Loading widget: Download Window <gui_download_window.lua> [t=00:00:04.541128][f=-000001] [LuaMenu] Loading widget: Featured Maps API <api_featured_maps.lua> [t=00:00:04.543560][f=-000001] [LuaMenu] Loading widget: Friend Window <gui_friend_window.lua> [t=00:00:04.546226][f=-000001] [LuaMenu] Loading widget: Missions Handles <gui_mission_handler.lua> [t=00:00:04.548104][f=-000001] [LuaMenu] Loading widget: Notification Handler <api_notification_handler.lua> [t=00:00:04.555743][f=-000001] [LuaMenu] Loading widget: Planetwars List Window <gui_planetwars_list_window.lua> [t=00:00:04.562175][f=-000001] [LuaMenu] Loading widget: Queue List Window <gui_queue_list_window.lua> [t=00:00:04.565182][f=-000001] [LuaMenu] Loading widget: Replays window <gui_replay_handler.lua> [t=00:00:04.575013][f=-000001] [LuaMenu] Loading widget: Settings Window <gui_settings_window.lua> [t=00:00:04.577872][f=-000001] [LuaMenu] Loading widget: SpringBoard Window <gui_springboard_window.lua> [t=00:00:04.584339][f=-000001] [LuaMenu] Loading widget: Users Handler <api_user_handler.lua> [t=00:00:04.590410][f=-000001] [LuaMenu] Loading widget: ZK wrapper loopback interface <zk_loopback.lua> [t=00:00:04.593929][f=-000001] [Chobby] Using wrapper port: , 57627 [t=00:00:04.596295][f=-000001] [LuaMenu] Loading widget: Cache Handler API <api_cache_handler.lua> [t=00:00:04.597816][f=-000001] [LuaMenu] Loading widget: Internet Browser API <api_internet_browser.lua> [t=00:00:04.598547][f=-000001] [LuaMenu] Loading widget: Map Handler API <api_map_handler.lua> [t=00:00:04.599384][f=-000001] [LuaMenu] Loading widget: Spring-Launcher log-upload <sl_upload_log.lua> [t=00:00:04.600132][f=-000001] [Chobby] spring-launcher doesn't exist. [t=00:00:04.601021][f=-000001] [LuaMenu] Loading widget: Spring-Launcher wrapper loopback interface <sl_loopback.lua> [t=00:00:04.601948][f=-000001] [Chobby] spring-launcher doesn't exist. [t=00:00:04.610179][f=-000001] [LuaMenu] Loading widget: Campaign Data Handler <api_campaign_data.lua> [t=00:00:04.613358][f=-000001] [LuaMenu] Loading widget: API Script Handler <api_script_generator.lua> [t=00:00:04.615566][f=-000001] [LuaMenu] Loading widget: Analytics Handler <api_analytics.lua> [t=00:00:04.616361][f=-000001] [LuaMenu] Loading widget: Animation control <api_animation_control.lua> [t=00:00:04.618215][f=-000001] [LuaMenu] Loading widget: Battle Login Rejoin <gui_battle_login_rejoin.lua> [t=00:00:04.621201][f=-000001] [LuaMenu] Loading widget: Battle Proposal Handler <api_battle_proposal_handler.lua> [t=00:00:04.632842][f=-000001] [LuaMenu] Loading widget: Battle Room Window <gui_battle_room_window.lua> [t=00:00:04.636700][f=-000001] [LuaMenu] Loading widget: Battle status panel <gui_battle_status_panel.lua> [t=00:00:04.639741][f=-000001] [LuaMenu] Loading widget: Benchmark Handler <gui_benchmark_handler.lua> [t=00:00:04.644720][f=-000001] [LuaMenu] Loading widget: Campaign Commander Loadout <gui_campaign_commander_loadout.lua> [t=00:00:04.656969][f=-000001] [LuaMenu] Loading widget: Campaign Handler <gui_campaign_handler.lua> [t=00:00:04.660895][f=-000001] [LuaMenu] Loading widget: Campaign Handler ZK <zk_campaign_handler.lua> Zero-K.exe Information: 0 : Chobby connected to wrapper [t=00:00:04.687386][f=-000001] [LuaMenu] Loading widget: Campaign Save/Load <gui_campaign_saveload.lua> [t=00:00:04.690722][f=-000001] [LuaMenu] Loading widget: Campaign Technology Panel <gui_campaign_technology_panel.lua> [t=00:00:04.693970][f=-000001] [LuaMenu] Loading widget: Codex Handler <gui_campaign_codex_handler.lua> [t=00:00:04.696471][f=-000001] [LuaMenu] Loading widget: Color change window <gui_color_change_window.lua> [t=00:00:04.701797][f=-000001] [LuaMenu] Loading widget: Cursor tooltip <gui_tooltip.lua> [t=00:00:04.707893][f=-000001] [LuaMenu] Loading widget: Discord Handler <api_discord_handler.lua> [t=00:00:04.710667][f=-000001] [LuaMenu] Loading widget: Load Game Menu <gui_loadgame.lua> [t=00:00:04.713998][f=-000001] [LuaMenu] Loading widget: Login Window <gui_login_window.lua> [t=00:00:04.717442][f=-000001] [LuaMenu] Loading widget: Maplist Panel <gui_maplist_panel.lua> [t=00:00:04.719505][f=-000001] [LuaMenu] Loading widget: Mission Progress Handler <api_mission_progress_handler.lua> ------- TRUNCATED ------- Loaded gadget: Shield Charge <unit_shield_charge.lua> Loaded gadget: StartSetup <start_unit_setup.lua> Loaded gadget: Stockpile <unit_stockpile.lua> Loaded gadget: Teleport Throw <unit_thrower.lua> Loaded gadget: UnitMorph <unit_morph.lua> Loaded gadget: Zenith Skyline Checker <unit_zenithskylinecheck.lua> Loaded gadget: AirPlantParents <unit_air_plants.lua> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> Loaded gadget: Aircraft Command <unit_bomber_command.lua> Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua> Loaded gadget: Allow Builder Hold Fire <unit_allow_builder_hold_fire.lua> Loaded gadget: Area Guard <cmd_areaguard.lua> Loaded gadget: Block Ally and Neutral Attack <cmd_block_ally_attack.lua> Loaded gadget: Block direct control <unit_block_direct_control.lua> Loaded gadget: Blocking Tag Implementation <feature_blocking_tag_implementation.lua> Loaded gadget: Buggeroff Params <unit_buggeroff_params.lua> Loaded gadget: CAI <ai_cai.lua> Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua> Loaded gadget: Capture <unit_capture.lua> Loaded gadget: Carrier Drones <unit_carrier_drones.lua> Loaded gadget: Command Raw Move <cmd_raw_move.lua> Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> Loaded gadget: Commander Skin Renderer <gfx_commander_skins.lua> Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua> Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua> Loaded gadget: Debris physics <feature_debris_physics.lua> Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua> Loaded gadget: Dev Commands <dbg_dev_commands.lua> Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua> Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua> Loaded gadget: Experience <unit_xp.lua> Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua> Loaded gadget: Factory Parent Marker <unit_factory_parent_marker.lua> [t=00:13:05.710874][f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player BOLO is empty or in invalid format Loaded gadget: Factory Plate <unit_factory_plate.lua> Loaded gadget: Factory Stop Production <cmd_factory_stop_production.lua> Loaded gadget: Fall Damage <unit_fall_damage.lua> Loaded gadget: Feature Effects <feature_fx.lua> Loaded gadget: Fire Once command <cmd_fire_once.lua> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> Loaded gadget: GameID GameRulesParam <game_id.lua> Loaded gadget: GameRules Events <unit_gamerules_events.lua> Loaded gadget: Generic Plate Command <cmd_generic_plate.lua> Loaded gadget: Grey Goo <unit_grey_goo.lua> Loaded gadget: Gunship Bugger Off <unit_gunship_bugger_off.lua> Loaded gadget: Gunship Oscillate <unit_gunship_oscillate.lua> Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua> Loaded gadget: Hide Autorepairlevel Command <cmd_hide_autorepairlevel.lua> Loaded gadget: Ignore Gibs <weapon_ignore_gibs.lua> Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua> Loaded gadget: Invincibility <unit_invincibility.lua> Loaded gadget: Jumpjets <unit_jumpjets.lua> Loaded gadget: LUS <unit_script.lua> Loaded gadget: Lag Monitor <game_lagmonitor.lua> Loaded gadget: Mantis 6282 <mantis_6282.lua> Loaded gadget: Map Structure API <api_map_structures.lua> Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> Loaded gadget: Missile fired callins <unit_missilewarn.lua> Loaded gadget: Mission Ready <init_mission_ready.lua> Loaded gadget: Mission Runner <mission_runner.lua> Loaded gadget: Mod statistics <mod_stats.lua> Loaded gadget: Model Rescaler <unit_model_rescale.lua> Loaded gadget: Modular Comm Info <api_modularcomms.lua> Loaded gadget: Nuke Explosion Chooser <exp_nuke_effect_chooser.lua> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> Loaded gadget: Orbital Drop <mission_orbital_drop.lua> Loaded gadget: Overkill Prevention <unit_overkill_prevention.lua> Loaded gadget: Overkill Prevention Placeholder <unit_overkill_prevention_placeholder.lua> Loaded gadget: Paralysis <unit_paralysis_damage.lua> Loaded gadget: Player extra information <player_extra_information.lua> Loaded gadget: Point Control Victory <game_point_control.lua> Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua> Loaded gadget: Prevent turret overshoot <unit_prevent_turret_overshoot.lua> Loaded gadget: Projectile Gravity <weapon_projectile_gravity.lua> Loaded gadget: Projectile Radar Homing <weapon_projectile_radar_homing.lua> Loaded gadget: Projectile Retarget <weapon_projectile_retarget.lua> Loaded gadget: Proximity Targetting <unit_proximity_targetting.lua> Loaded gadget: Puppy Handler <unit_puppy_handler.lua> Loaded gadget: Radar Wobble Control <unit_radar_wobble.lua> Loaded gadget: Refuel Pad Handler <unit_refuel_pad_handler.lua> Loaded gadget: Regeneration <unit_regeneration.lua> Loaded gadget: Remove Wait <cmd_remove_wait.lua> Loaded gadget: Repair Speed Changer <unit_repair_speed.lua> Loaded gadget: Resign Gadget <game_resign.lua> Loaded gadget: Retreat Command <cmd_retreat.lua> Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua> Loaded gadget: Scan Sweep <unit_scan_sweep.lua> Loaded gadget: Self destruct blocker <unit_self_destruct.lua> Loaded gadget: Shield Link <unit_shield_link.lua> Loaded gadget: Shockwaves <lups_shockwaves.lua> Loaded gadget: Show Shooter <unit_show_shooter.lua> Loaded gadget: Spherical LOS <unit_spherical_los.lua> Loaded gadget: Static Con Unsticker <unit_unstick_staticcon.lua> Loaded gadget: Structure death flatten fix <unit_structure_death_flatten_fix.lua> [t=00:13:05.731009][f=-000001] InitializeInitializeInitialize Loaded gadget: Sudden Death <game_sudden_death.lua> Loaded gadget: Support Mana Handler <game_support_mana_handler.lua> Loaded gadget: Support Powers <game_support_powers.lua> Loaded gadget: Synced LOD <game_synced_lod.lua> Loaded gadget: Tactical Unit AI <unit_tactical_ai.lua> Loaded gadget: Target Features <unit_target_features.lua> Loaded gadget: Target Priority <unit_target_priority.lua> Loaded gadget: Target on the move <unit_target_on_the_move.lua> Loaded gadget: Teleport handler API <api_teleport_helper.lua> Loaded gadget: Teleporter <unit_teleporter.lua> Loaded gadget: Terraformers <unit_terraform.lua> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> Loaded gadget: Time slow v2 <unit_timeslow.lua> Loaded gadget: Torpedo Stay Underwater <weapon_torpedo_stay_underwater.lua> Loaded gadget: Transport Load Unload <unit_transport_load_unload.lua> Loaded gadget: Transport Selected Load <cmd_select_load_helper.lua> Loaded gadget: Transport Speed <unit_transport_speed.lua> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> Loaded gadget: Turn Without Interia <unit_turn_without_interia.lua> Loaded gadget: Typemap Options <typemap_options.lua> Loaded gadget: Unit removal from rezzed structures <unit_removal_from_rezzed_structure.lua> Loaded gadget: Unit tint API <unit_tint.lua> Loaded gadget: UnitStealth <unit_stealth.lua> Loaded gadget: Units on fire <unit_is_on_fire.lua> Loaded gadget: Wade Effects <wake_fx.lua> Loaded gadget: Ward Fire <unit_ward_fire.lua> Loaded gadget: Water Effects <unit_water_effects.lua> Loaded gadget: Weapon Impulse <weapon_impulse.lua> Loaded gadget: Weapon Reaim Time <weapon_reaim_time.lua> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> Loaded gadget: api_widget_events.lua <api_widget_events.lua> Loaded gadget: astar.lua <astar.lua> Loaded gadget: awards.lua <awards.lua> Loaded gadget: game_end.lua <game_end.lua> Loaded gadget: game_over.lua <game_over.lua> Loaded gadget: init_auto_ready.lua <init_auto_ready.lua> Loaded gadget: lups_cloak_fx.lua <lups_cloak_fx.lua> Loaded gadget: lups_nano_spray.lua <lups_nano_spray.lua> Loaded gadget: lups_thrusters.lua <lups_thrusters.lua> Loaded gadget: lups_wrapper.lua <lups_wrapper.lua> Loaded gadget: start_boxes.lua <start_boxes.lua> Loaded gadget: unit_planetwars.lua <unit_planetwars.lua> Loaded gadget: unit_prevent_wandering_nanoframe.lua <unit_prevent_wandering_nanoframe.lua> Loaded gadget: weapon_hide_sniper.lua <weapon_hide_sniper.lua> Loaded gadget: Center Offset and Growth Scale <unit_centeroffset.lua> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> Loaded gadget: Factory exit flatten <unit_factory_flatten.lua> Loaded gadget: On/Off <cmd_onoff.lua> Loaded gadget: Terraformer Explosions <weapon_terraform_explosions.lua> Loaded gadget: Unit glow API <unit_glow.lua> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> Loaded gadget: Water level modoption <start_waterlevel.lua> Loaded gadget: Windmill Control <unit_windmill_control.lua> Loaded gadget: Fighter pull-up <unit_fighter_pullup.lua> Loaded gadget: Energy Drain <unit_energy_drain.lua> Loaded gadget: DualFog <gui_dualfog_gadget.lua> Loaded gadget: Field Factory <unit_field_factory.lua> Loaded gadget: Share mode <game_share_mode.lua> Loaded gadget: Chicken control <chicken_control.lua> Loaded gadget: Area Denial <weapon_area_damage.lua> Loaded gadget: Cannot Damage Unit <unit_cannot_damage_unit.lua> Loaded gadget: Disallow unit for command targeting <unit_untargetable.lua> Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua> Loaded gadget: Starlight Handler <unit_starlight_handler.lua> Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua> Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> Loaded gadget: Economy Multiplier Handicap <unit_econ_mult.lua> Loaded gadget: Map Border <game_map_border.lua> Loaded gadget: Shield Merge <weapon_shield_merge.lua> Loaded gadget: Lups Shield <lups_shield.lua> Loaded gadget: Endgame Graphs <endgame_graphs.lua> [t=00:13:05.927461][f=-000001] allyTeamIDallyTeamID, 0 [t=00:13:05.927488][f=-000001] allyTeamIDallyTeamID, 1 [t=00:13:05.927501][f=-000001] allyTeamIDallyTeamID, 2 Loaded gadget: Backup allyteam names <start_teamnames.lua> Loaded gadget: Gadget Profiler New <dbg_gadget_profiler_new.lua> Loaded gadget: Gameframe Orders <api_gameframe_orders.lua> Loaded gadget: Profiler <dbg_profiler.lua> Loaded gadget: Zombies! <unit_zombies.lua> [t=00:13:05.930353][f=-000001] Synced LuaRules: finished loading [t=00:13:05.940427][f=-000001] [CAS::GASCB] Archive file="folsomdamdeluxev4.sd7" cs="776a28bd45ff88d64b09590173fa9f29ee6ad3ac52db16c5674918b5160bdc10991843d3003d11e72d6c413a3ce537cab5a32a575b980eb35152bb39bebd1e37" [t=00:13:05.940533][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:13:05.987388][f=-000001] [CAS::GASCB] Archive file="quicktutorial.sdz" cs="6014e9651e087fb5ead649589b0e67b3a267aa55f8459eff6ba3d372d10bfd5e4346571dbf16070fcb1e29268393a3797864c356e313917cc3fe3e90ac44a061" [t=00:13:05.987504][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:13:05.987605][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:13:05.987731][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:13:05.988470][f=-000001] Unsynced LuaRules: starting loading dualfog vertex shader varying vec3 eyeDir; void main(void) { gl_TexCoord[0] = gl_MultiTexCoord0; eyeDir = gl_MultiTexCoord1.xyz; gl_Position = ftransform(); } dualfog fragment shader: const float fogAtten = 0.0005;float fogHeight = 600;const vec3 fogColor = vec3(0.69999999,0.69999999,0.77999997); uniform sampler2D tex0; uniform float wp11; uniform float wp15; uniform vec3 eyePos; varying vec3 eyeDir; void main(void) { vec2 txcd = vec2(gl_TexCoord[0]); float z = texture2D(tex0, txcd).x; float d = wp15 / (((z * 2.0) - 1.0) + wp11); vec3 toPoint = (d * eyeDir); vec3 worldPos = eyePos + toPoint; #ifdef DEBUG_GFX // world position debugging const float k = 100.0; vec3 debugColor = pow(2.0 * abs(0.5 - fract(worldPos / k)), 6.0); gl_FragColor = vec4(debugColor, 1.0); return; // BAIL #endif // fogHeight= 255*(time()%5); float h0 = clamp(worldPos.y, 0.0, fogHeight); float h1 = clamp(eyePos.y, 0.0, fogHeight); // FIXME: uniform ... float attenFactor = 1.0 - (0.5 * (h0 + h1) / fogHeight); float len = length(toPoint); float dist = len * abs((h1 - h0) / toPoint.y); // div-by-zero prob? float atten = clamp(1.0 - exp(-dist * attenFactor * fogAtten), 0.0, 1.0); gl_FragColor = vec4(fogColor, atten); return; } Loaded gadget: Dev Command Checker <dbg_command_checker.lua> Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua> Loaded gadget: base64 api for missions <mission_base64.lua> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> Loaded gadget: Mission Helper <mission_helper.lua> Loaded gadget: Precipitation, v0.2 <precipitation_particles.lua> Loaded gadget: IconGenerator <unit_icongenerator.lua> Loaded gadget: Mex Placement <mex_placement.lua> Loaded gadget: Map Lava Gadget 2.4 <map_lava.lua> Loaded gadget: Script notification <unit_script_notification.lua> Loaded gadget: StartSetup <start_unit_setup.lua> Loaded gadget: Teleport Throw <unit_thrower.lua> Loaded gadget: UnitMorph <unit_morph.lua> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> Loaded gadget: Aircraft Command <unit_bomber_command.lua> Loaded gadget: Block Ally and Neutral Attack <cmd_block_ally_attack.lua> Loaded gadget: Buggeroff Params <unit_buggeroff_params.lua> Loaded gadget: CAI <ai_cai.lua> Loaded gadget: Capture <unit_capture.lua> Loaded gadget: Command Raw Move <cmd_raw_move.lua> Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> [t=00:13:06.381734][f=-000001] gfx_commander_skins fwd log, [t=00:13:06.386750][f=-000001] gfx_commander_skins dfr log, [t=00:13:06.419848][f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player BOLO is empty or in invalid format Loaded gadget: Commander Skin Renderer <gfx_commander_skins.lua> Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> Loaded gadget: Dev Commands <dbg_dev_commands.lua> Loaded gadget: Factory Parent Marker <unit_factory_parent_marker.lua> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> Loaded gadget: Generic Plate Command <cmd_generic_plate.lua> Loaded gadget: Invincibility <unit_invincibility.lua> Loaded gadget: Jumpjets <unit_jumpjets.lua> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> Loaded gadget: Mantis 6282 <mantis_6282.lua> Loaded gadget: Map Structure API <api_map_structures.lua> Loaded gadget: Missile fired callins <unit_missilewarn.lua> Loaded gadget: Mission Ready <init_mission_ready.lua> Loaded gadget: Mission Runner <mission_runner.lua> Loaded gadget: Mod statistics <mod_stats.lua> Loaded gadget: Modular Comm Info <api_modularcomms.lua> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> Loaded gadget: Orbital Drop <mission_orbital_drop.lua> Loaded gadget: Point Control Victory <game_point_control.lua> Loaded gadget: Proximity Targetting <unit_proximity_targetting.lua> Loaded gadget: Resign Gadget <game_resign.lua> Loaded gadget: Retreat Command <cmd_retreat.lua> Loaded gadget: Shield Link <unit_shield_link.lua> Loaded gadget: Shockwaves <lups_shockwaves.lua> Loaded gadget: Target Features <unit_target_features.lua> Loaded gadget: Target on the move <unit_target_on_the_move.lua> Loaded gadget: Teleport handler API <api_teleport_helper.lua> Loaded gadget: Teleporter <unit_teleporter.lua> Loaded gadget: Terraformers <unit_terraform.lua> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> Loaded gadget: Thrusters <lups_thrusters.lua> Loaded gadget: Time slow v2 <unit_timeslow.lua> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> Loaded gadget: Unit tint API <unit_tint.lua> Loaded gadget: Units on fire <unit_is_on_fire.lua> Loaded gadget: Widget Events <api_widget_events.lua> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> Loaded gadget: api_versioning.lua <api_versioning.lua> Loaded gadget: astar.lua <astar.lua> Loaded gadget: awards.lua <awards.lua> Loaded gadget: cmd_areaguard.lua <cmd_areaguard.lua> Loaded gadget: cmd_hide_autorepairlevel.lua <cmd_hide_autorepairlevel.lua> Loaded gadget: cmd_onoff.lua <cmd_onoff.lua> Loaded gadget: cmd_remove_wait.lua <cmd_remove_wait.lua> Loaded gadget: cmd_select_load_helper.lua <cmd_select_load_helper.lua> Loaded gadget: dbg_ceg_spawner.lua <dbg_ceg_spawner.lua> Loaded gadget: dbg_size_changer.lua <dbg_size_changer.lua> Loaded gadget: endgame_graphs.lua <endgame_graphs.lua> Loaded gadget: factory_anti_slacker.lua <factory_anti_slacker.lua> Loaded gadget: feature_debris_physics.lua <feature_debris_physics.lua> Loaded gadget: feature_fx.lua <feature_fx.lua> Loaded gadget: game_end.lua <game_end.lua> Loaded gadget: game_globallos.lua <game_globallos.lua> Loaded gadget: game_id.lua <game_id.lua> Loaded gadget: game_lagmonitor.lua <game_lagmonitor.lua> Loaded gadget: game_map_border.lua <game_map_border.lua> Loaded gadget: game_over.lua <game_over.lua> Loaded gadget: game_perks.lua <game_perks.lua> Loaded gadget: game_sudden_death.lua <game_sudden_death.lua> Loaded gadget: game_support_mana_handler.lua <game_support_mana_handler.lua> Loaded gadget: game_support_powers.lua <game_support_powers.lua> Loaded gadget: game_synced_lod.lua <game_synced_lod.lua> Loaded gadget: lockunits_modoption.lua <lockunits_modoption.lua> Loaded gadget: player_extra_information.lua <player_extra_information.lua> Loaded gadget: share_control.lua <share_control.lua> Loaded gadget: start_boxes.lua <start_boxes.lua> Loaded gadget: start_teamnames.lua <start_teamnames.lua> Loaded gadget: start_waterlevel.lua <start_waterlevel.lua> Loaded gadget: typemap_options.lua <typemap_options.lua> Loaded gadget: unit_air_plants.lua <unit_air_plants.lua> Loaded gadget: unit_aircraft_crash.lua <unit_aircraft_crash.lua> Loaded gadget: unit_allow_builder_hold_fire.lua <unit_allow_builder_hold_fire.lua> Loaded gadget: unit_attributes.lua <unit_attributes.lua> Loaded gadget: unit_attributes_generic.lua <unit_attributes_generic.lua> Loaded gadget: unit_bait_prevention.lua <unit_bait_prevention.lua> Loaded gadget: unit_block_direct_control.lua <unit_block_direct_control.lua> Loaded gadget: unit_bomber_dive.lua <unit_bomber_dive.lua> Loaded gadget: unit_cannot_damage_unit.lua <unit_cannot_damage_unit.lua> Loaded gadget: unit_carrier_drones.lua <unit_carrier_drones.lua> Loaded gadget: unit_centeroffset.lua <unit_centeroffset.lua> Loaded gadget: unit_control_gunship_stafe_range.lua <unit_control_gunship_stafe_range.lua> Loaded gadget: unit_dont_fire_at_radar.lua <unit_dont_fire_at_radar.lua> Loaded gadget: unit_econ_mult.lua <unit_econ_mult.lua> Loaded gadget: unit_factory_flatten.lua <unit_factory_flatten.lua> Loaded gadget: unit_factory_plate.lua <unit_factory_plate.lua> Loaded gadget: unit_fall_damage.lua <unit_fall_damage.lua> Loaded gadget: unit_fighter_pullup.lua <unit_fighter_pullup.lua> Loaded gadget: unit_gamerules_events.lua <unit_gamerules_events.lua> Loaded gadget: unit_grass_cutter.lua <unit_grass_cutter.lua> Loaded gadget: unit_gunship_climb.lua <unit_gunship_climb.lua> Loaded gadget: unit_gunship_oscillate.lua <unit_gunship_oscillate.lua> Loaded gadget: unit_impulsefloat_toggle.lua <unit_impulsefloat_toggle.lua> Loaded gadget: unit_manualfire_desc.lua <unit_manualfire_desc.lua> Loaded gadget: unit_marketplace.lua <unit_marketplace.lua> Loaded gadget: unit_mex_overdrive.lua <unit_mex_overdrive.lua> Loaded gadget: unit_model_rescale.lua <unit_model_rescale.lua> Loaded gadget: unit_overkill_prevention.lua <unit_overkill_prevention.lua> Loaded gadget: unit_overkill_prevention_placeholder.lua <unit_overkill_prevention_placeholder.lua> Loaded gadget: unit_planetwars.lua <unit_planetwars.lua> Loaded gadget: unit_prevent_lab_hax.lua <unit_prevent_lab_hax.lua> Loaded gadget: unit_prevent_turret_overshoot.lua <unit_prevent_turret_overshoot.lua> Loaded gadget: unit_prevent_wandering_nanoframe.lua <unit_prevent_wandering_nanoframe.lua> Loaded gadget: unit_priority.lua <unit_priority.lua> Loaded gadget: unit_radar_wobble.lua <unit_radar_wobble.lua> Loaded gadget: unit_regeneration.lua <unit_regeneration.lua> Loaded gadget: unit_removal_from_rezzed_structure.lua <unit_removal_from_rezzed_structure.lua> Loaded gadget: unit_rezz_hp.lua <unit_rezz_hp.lua> Loaded gadget: unit_self_destruct.lua <unit_self_destruct.lua> Loaded gadget: unit_solar_force_closed.lua <unit_solar_force_closed.lua> Loaded gadget: unit_spherical_los.lua <unit_spherical_los.lua> Loaded gadget: unit_starlight_handler.lua <unit_starlight_handler.lua> Loaded gadget: unit_structure_death_flatten_fix.lua <unit_structure_death_flatten_fix.lua> Loaded gadget: unit_target_lookahead.lua <unit_target_lookahead.lua> Loaded gadget: unit_target_priority.lua <unit_target_priority.lua> Loaded gadget: unit_transport_load_unload.lua <unit_transport_load_unload.lua> Loaded gadget: unit_transport_speed.lua <unit_transport_speed.lua> Loaded gadget: unit_turn_without_interia.lua <unit_turn_without_interia.lua> Loaded gadget: unit_unstick_staticcon.lua <unit_unstick_staticcon.lua> Loaded gadget: unit_untargetable.lua <unit_untargetable.lua> Loaded gadget: unit_wanted_speed.lua <unit_wanted_speed.lua> Loaded gadget: unit_ward_fire.lua <unit_ward_fire.lua> Loaded gadget: unit_water_effects.lua <unit_water_effects.lua> Loaded gadget: unit_windmill_control.lua <unit_windmill_control.lua> Loaded gadget: unit_xp.lua <unit_xp.lua> Loaded gadget: unit_zenithskylinecheck.lua <unit_zenithskylinecheck.lua> Loaded gadget: unit_zombies.lua <unit_zombies.lua> Loaded gadget: wake_fx.lua <wake_fx.lua> Loaded gadget: weapon_ignore_gibs.lua <weapon_ignore_gibs.lua> Loaded gadget: weapon_impulse.lua <weapon_impulse.lua> Loaded gadget: weapon_noexplode_speed_damage.lua <weapon_noexplode_speed_damage.lua> Loaded gadget: weapon_noexplode_stopper.lua <weapon_noexplode_stopper.lua> Loaded gadget: weapon_projectile_chain.lua <weapon_projectile_chain.lua> Loaded gadget: weapon_shield_merge.lua <weapon_shield_merge.lua> Loaded gadget: weapon_single_hit.lua <weapon_single_hit.lua> Loaded gadget: weapon_terraform_explosions.lua <weapon_terraform_explosions.lua> Loaded gadget: weapon_trail_burnout.lua <weapon_trail_burnout.lua> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> [t=00:13:06.459061][f=-000001] Removing CUS due to 105+ Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> Loaded gadget: Unit glow API <unit_glow.lua> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> Loaded gadget: DualFog <gui_dualfog_gadget.lua> Loaded gadget: Field Factory <unit_field_factory.lua> Loaded gadget: Lups Cloak FX <lups_cloak_fx.lua> Loaded gadget: Share mode <game_share_mode.lua> Loaded gadget: Chicken control <chicken_control.lua> Loaded gadget: Area Denial <weapon_area_damage.lua> Loaded gadget: Lups <lups_wrapper.lua> Loaded gadget: Lups Shield <lups_shield.lua> Loaded gadget: Chicken Spawner <unit_spawner.lua> Loaded gadget: Gadget Profiler New <dbg_gadget_profiler_new.lua> Loaded gadget: Profiler <dbg_profiler.lua> [t=00:13:06.647774][f=-000001] Unsynced LuaRules: finished loading [t=00:13:06.697081][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:13:06.701456][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:13:06.715146][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:13:06.715175][f=-000001] LuaSocket Support: enabled [t=00:13:06.724767][f=-000001] [CAS::GASCB] Archive file="folsomdamdeluxev4.sd7" cs="776a28bd45ff88d64b09590173fa9f29ee6ad3ac52db16c5674918b5160bdc10991843d3003d11e72d6c413a3ce537cab5a32a575b980eb35152bb39bebd1e37" [t=00:13:06.724888][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:13:06.772284][f=-000001] [CAS::GASCB] Archive file="quicktutorial.sdz" cs="6014e9651e087fb5ead649589b0e67b3a267aa55f8459eff6ba3d372d10bfd5e4346571dbf16070fcb1e29268393a3797864c356e313917cc3fe3e90ac44a061" [t=00:13:06.772397][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:13:06.772528][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:13:06.772647][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:13:06.832806][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:13:06.980460][f=-000001] localWidgets, nil, true, true [t=00:13:07.002729][f=-000001] LuaUI: bound F11 to the widget selector [t=00:13:07.002786][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:13:07.007180][f=-000001] USE_OLD_CHILI [t=00:13:07.121383][f=-000001] Loading last game win data [t=00:13:07.121404][f=-000001] Resetting win data [t=00:13:07.121428][f=-000001] Last game player count: 2, This game player count: 1 [t=00:13:07.121441][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:13:07.537975][f=-000001] [cawidgets.lua] Error: Failed to load: gui_center_n_select.lua (no GetInfo() call) [t=00:13:08.934921][f=-000001] usingAllyteams, false [t=00:13:09.207499][f=-000001] Cannot load locale "ru" for missions [t=00:13:09.207675][f=-000001] Cannot load locale "ru" for epicmenu [t=00:13:09.221018][f=-000001] Cannot load locale "ru" for campaign_units [t=00:13:09.343162][f=-000001] [cawidgets.lua] Error: Failed to load: gui_recv_indicator.lua (no GetInfo() call) [t=00:13:09.344538][f=-000001] [i18n] Warning: "replay_controls_speed_max" is not translated in ru [t=00:13:09.379903][f=-000001] [cawidgets.lua] Error: Failed to load: gui_startup_info_selector.lua (no GetInfo() call) [t=00:13:09.380970][f=-000001] [cawidgets.lua] Error: Failed to load: gui_take_remind.lua (no GetInfo() call) [t=00:13:09.388622][f=-000001] [cawidgets.lua] Error: Failed to load: init_start_point_remover.lua (no GetInfo() call) [t=00:13:09.392803][f=-000001] [cawidgets.lua] Error: Failed to load: init_startup_info_selector.lua (no GetInfo() call) [t=00:13:09.460068][f=-000001] [cawidgets.lua] Error: Failed to load: mission_objectives.lua (no GetInfo() call) [t=00:13:09.472506][f=-000001] [cawidgets.lua] Error: Failed to load: spring_direct_launch.lua (no GetInfo() call) [t=00:13:10.484823][f=-000001] [i18n] Warning: "missileslow.name" is not translated in ru [t=00:13:10.501074][f=-000001] Loaded API widget: Cluster Detection <api_cluster_detection.lua> [t=00:13:10.501245][f=-000001] Loaded API widget: Hacky version fix <hacky_version_fix.lua> [t=00:13:10.501415][f=-000001] Loaded API widget: Shared Functions <api_shared_functions.lua> [t=00:13:10.501570][f=-000001] Loaded API widget: i18n <api_i18n.lua> [t=00:13:10.501756][f=-000001] Loaded API widget: GUI Hide Hax <gui_api_hide_hax.lua> [t=00:13:10.501953][f=-000001] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua> [t=00:13:10.502135][f=-000001] Loaded API widget: Win Counter <api_win_counter.lua> [t=00:13:10.502325][f=-000001] Loaded API widget: Draw Mouse Build <api_draw_mouse_build.lua> Zero-K.exe Information: 0 : ZkData.TcpTransport socket disconnected: Unable to read data from the transport connection: Удаленный хост принудительно разорвал существующее подключение. Zero-K.exe Information: 0 : Chobby closed connection Zero-K.exe Warning: 0 : Spring exit code is: 1, assuming crash Zero-K.exe Information: 0 : Spring exited Zero-K.exe Warning: 0 : Spring crash detected
infolog_full.txt (truncated):