Open Chobbyla opened 2 hours ago
infolog_full.txt (truncated):
[t=00:00:00.000116] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.130409] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.130446] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.130466] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.130475] [t=00:00:00.130480] Enable or disable log sections using the LogSections configuration key [t=00:00:00.130485] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.130492] Use "none" to disable the default log sections. [t=00:00:00.130497] ============== </Log Sections> ============== [t=00:00:00.130502] ============== <User Config> ============== [t=00:00:00.130584] AllowDeferredMapRendering = 1 [t=00:00:00.130591] AllowDeferredModelRendering = 1 [t=00:00:00.130595] AnimationMT = 0 [t=00:00:00.130600] BumpWaterBlurReflection = 1 [t=00:00:00.130605] BumpWaterTexSizeReflection = 128 [t=00:00:00.130610] CamFreeScrollSpeed = 50 [t=00:00:00.130614] CamMode = 1 [t=00:00:00.130621] CubeTexSizeReflection = 1 [t=00:00:00.130626] CubeTexSizeSpecular = 1 [t=00:00:00.130630] DualScreenMiniMapOnLeft = 1 [t=00:00:00.130638] EdgeMoveDynamic = 0 [t=00:00:00.130642] EdgeMoveWidth = 0.003 [t=00:00:00.130645] FPSFOV = 90 [t=00:00:00.130649] FPSScrollSpeed = 50 [t=00:00:00.130653] FontSize = 18 [t=00:00:00.130658] FullscreenEdgeMove = 0 [t=00:00:00.130662] GrassDetail = 0 [t=00:00:00.130666] GroundDecals = 2 [t=00:00:00.130670] GroundDetail = 90 [t=00:00:00.130676] HangTimeout = 30 [t=00:00:00.130683] HardwareCursor = 1 [t=00:00:00.130687] InitialNetworkTimeout = 0 [t=00:00:00.130691] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.130696] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.130700] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.130705] LinkOutgoingBandwidth = 262144 [t=00:00:00.130710] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.130715] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.130719] MSAALevel = 1 [t=00:00:00.130726] MaxParticles = 15000 [t=00:00:00.130732] MaxSounds = 32 [t=00:00:00.130736] MaximumTransmissionUnit = 0 [t=00:00:00.130740] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.130746] MiniMapMarker = 0 [t=00:00:00.130751] MouseDragScrollThreshold = 0 [t=00:00:00.130755] NetworkLossFactor = 2 [t=00:00:00.130759] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.130764] OverheadScrollSpeed = 50 [t=00:00:00.130768] ReconnectTimeout = 0 [t=00:00:00.130772] RotOverheadScrollSpeed = 50 [t=00:00:00.130781] RotateLogFiles = 1 [t=00:00:00.130785] ShadowMapSize = 1024 [t=00:00:00.130789] Shadows = 1 [t=00:00:00.130792] ShowClock = 0 [t=00:00:00.130796] SoftParticles = 2 [t=00:00:00.130800] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.130805] UnitIconDist = 151 [t=00:00:00.130809] UpdateBoundingVolumeMT = 0 [t=00:00:00.130813] UpdateWeaponVectorsMT = 0 [t=00:00:00.130817] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.130821] UseLuaMemPools = 0 [t=00:00:00.130855] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.130861] VFSCacheArchiveFiles = 0 [t=00:00:00.130865] Water = 4 [t=00:00:00.130868] WindowBorderless = 1 [t=00:00:00.130872] WindowPosY = 0 [t=00:00:00.130876] WindowedEdgeMove = 0 [t=00:00:00.130880] XResolutionWindowed = 3440 [t=00:00:00.130885] YResolutionWindowed = 1440 [t=00:00:00.130894] ============== </User Config> ============== [t=00:00:00.130900] ============== <User System> ============== [t=00:00:00.130905] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.130914] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.130922] Compiler Version: gcc-13.2.0 [t=00:00:00.130951] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.130989] Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900HX; 65275MB RAM, 69371MB pagefile [t=00:00:00.130997] Binary Word Size: 64-bit (native) [t=00:00:00.131001] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.131008] Physical CPU Cores: 8 [t=00:00:00.131014] Logical CPU Cores: 16 [t=00:00:00.131018] ============== </User System> ============== [t=00:00:00.131024] Run: thread affinity ffffffff [t=00:00:00.131117] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.131123] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.131126] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.131130] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.131133] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.132070] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.132087] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.136635] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.144584] Display (Generic PnP Monitor)=1 modes=134 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.144592] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.144595] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.144598] [11] 2560x1080x24bpp@144Hz [t=00:00:00.144601] [14] 1920x1200x24bpp@144Hz [t=00:00:00.144604] [18] 1920x1080x24bpp@144Hz [t=00:00:00.144613] [25] 1720x1440x24bpp@144Hz [t=00:00:00.144616] [29] 1680x1050x24bpp@144Hz [t=00:00:00.144618] [35] 1600x1200x24bpp@144Hz [t=00:00:00.144622] [39] 1600x900x24bpp@144Hz [t=00:00:00.144624] [44] 1440x1080x24bpp@144Hz [t=00:00:00.144627] [51] 1440x900x24bpp@144Hz [t=00:00:00.144629] [56] 1366x768x24bpp@144Hz [t=00:00:00.144632] [61] 1360x768x24bpp@144Hz [t=00:00:00.144634] [66] 1280x1024x24bpp@144Hz [t=00:00:00.144637] [72] 1280x960x24bpp@144Hz [t=00:00:00.144641] [77] 1280x800x24bpp@144Hz [t=00:00:00.144644] [82] 1280x768x24bpp@144Hz [t=00:00:00.144647] [87] 1280x720x24bpp@144Hz [t=00:00:00.144649] [94] 1176x664x24bpp@60Hz [t=00:00:00.144652] [97] 1152x864x24bpp@144Hz [t=00:00:00.144655] [102] 1024x768x24bpp@144Hz [t=00:00:00.144657] [109] 800x600x24bpp@144Hz [t=00:00:00.144660] [116] 720x576x24bpp@144Hz [t=00:00:00.144662] [121] 720x480x24bpp@144Hz [t=00:00:00.144665] [127] 640x480x24bpp@144Hz [t=00:00:00.147968] Display (Lenovo DisplayHDR)=2 modes=52 bounds={x=3440, y=0, w=2560, h=1600} [t=00:00:00.147975] [ 1] 2560x1600x24bpp@240Hz [t=00:00:00.147978] [ 3] 2560x1440x24bpp@240Hz [t=00:00:00.147980] [ 5] 2048x1536x24bpp@240Hz [t=00:00:00.147983] [ 7] 2048x1152x24bpp@240Hz [t=00:00:00.147985] [ 9] 1920x1440x24bpp@240Hz [t=00:00:00.147988] [11] 1920x1200x24bpp@240Hz [t=00:00:00.147990] [13] 1920x1080x24bpp@240Hz [t=00:00:00.147994] [15] 1856x1392x24bpp@240Hz [t=00:00:00.147996] [17] 1792x1344x24bpp@240Hz [t=00:00:00.148000] [19] 1680x1050x24bpp@240Hz [t=00:00:00.148003] [21] 1600x1200x24bpp@240Hz [t=00:00:00.148005] [23] 1600x900x24bpp@240Hz [t=00:00:00.148008] [25] 1440x900x24bpp@240Hz [t=00:00:00.148010] [27] 1400x1050x24bpp@240Hz [t=00:00:00.148013] [29] 1366x768x24bpp@240Hz [t=00:00:00.148015] [31] 1360x768x24bpp@240Hz [t=00:00:00.148018] [33] 1280x1024x24bpp@240Hz [t=00:00:00.148020] [35] 1280x960x24bpp@240Hz [t=00:00:00.148023] [37] 1280x800x24bpp@240Hz [t=00:00:00.148026] [39] 1280x768x24bpp@240Hz [t=00:00:00.148031] [41] 1280x720x24bpp@240Hz [t=00:00:00.148034] [43] 1280x600x24bpp@240Hz [t=00:00:00.148039] [45] 1152x864x24bpp@240Hz [t=00:00:00.148042] [47] 1024x768x24bpp@240Hz [t=00:00:00.148045] [49] 800x600x24bpp@240Hz [t=00:00:00.148047] [51] 640x480x24bpp@240Hz [t=00:00:00.282658] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.282883] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.282893] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.298019] [GR::LogVersionInfo] [t=00:00:00.298028] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.298031] GL version : 4.6.0 NVIDIA 556.12 [t=00:00:00.298034] GL vendor : NVIDIA Corporation [t=00:00:00.298038] GL renderer : NVIDIA GeForce RTX 4080 Laptop GPU/PCIe/SSE2 [t=00:00:00.298041] GLSL version: 4.60 NVIDIA [t=00:00:00.298044] GLEW version: 2.1.0 [t=00:00:00.298055] GPU memory : 12282MB (total) / 10332MB (available) [t=00:00:00.298075] SDL swap-int: 1 [t=00:00:00.298081] SDL driver : windows [t=00:00:00.298083] [t=00:00:00.298086] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.298090] GLSL shader support : 1 [t=00:00:00.298094] GL4 support : 1 [t=00:00:00.298097] FBO extension support : 1 [t=00:00:00.298106] NVX GPU mem-info support : 1 [t=00:00:00.298110] ATI GPU mem-info support : 0 [t=00:00:00.298125] Texture clamping to edge : 1 [t=00:00:00.298132] NPOT-texture support : 1 (1) [t=00:00:00.298137] S3TC/DXT1 texture support : 1/1 [t=00:00:00.298142] texture query-LOD support : 1 (1) [t=00:00:00.298145] MSAA frame-buffer support : 1 (1) [t=00:00:00.298148] Z-buffer depth : 32 (-) [t=00:00:00.298154] primitive-restart support : 1 (1) [t=00:00:00.298157] clip-space control support: 1 (1) [t=00:00:00.298160] seamless cube-map support : 1 (1) [t=00:00:00.298166] frag-depth layout support : 1 (1) [t=00:00:00.298169] persistent maps support : 1 (1) [t=00:00:00.298173] explicit attribs location : 1 (1) [t=00:00:00.298176] multi draw indirect : 1 (-) [t=00:00:00.298180] array textures : 1 (-) [t=00:00:00.298183] buffer copy support : 1 (-) [t=00:00:00.298186] indirect draw : 1 (-) [t=00:00:00.298189] base instance : 1 (-) [t=00:00:00.298192] [t=00:00:00.298195] max. FBO samples : 32 [t=00:00:00.298200] max. FS/program texture slots : 32/192 [t=00:00:00.298203] max. texture size : 32768 [t=00:00:00.298208] max. texture anisotropy level : 16.000000 [t=00:00:00.298211] max. vec4 varyings/attributes : 31/16 [t=00:00:00.298216] max. draw-buffers : 8 [t=00:00:00.298219] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.298222] max. uniform buffer-bindings : 84 [t=00:00:00.298225] max. uniform block-size : 64KB [t=00:00:00.298228] max. storage buffer-bindings : 96 [t=00:00:00.298233] max. storage block-size : 2047MB [t=00:00:00.298236] [t=00:00:00.298238] enable AMD-hacks : 0 [t=00:00:00.298241] compress MIP-maps: 0 [t=00:00:00.298276] Number of compressed texture formats: 23 [t=00:00:00.298314] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.298348] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.298535] [GR::UpdateGLConfigs] [t=00:00:00.298569] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:00.298576] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.298592] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.298598] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.298605] [GR::InitGLState] [t=00:00:00.298649] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.387466] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.389295] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.389688] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.393094] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.393111] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.393403] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.394649] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.394658] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.394712] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.394755] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.402719] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.403090] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.404299] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.404413] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.430649] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms [t=00:00:00.430662] [VFS] [SpringVFS::ReserveArchives<this=000001a40a3cd6e0>] [t=00:00:00.430764] [VFS] [SpringVFS::AddArchive<this=000001a40a3cd6e0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.432102] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001a40a3cd6e0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.432110] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.479504] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.479820] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.479927] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.479941] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.479944] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.480089] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.480249] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.481834] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.481946] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.481979] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.482225][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.482275][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.482340][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.482350][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.482355][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.482382][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.486014][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.486026][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.486031][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.486036][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.486076][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.526839][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.528509][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001a447013af0(default) context=000001a40a3bac60 numChannels=2 frameSize=8 [t=00:00:00.528523][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.528529][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.528543][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.528547][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.528567][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.528589][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.528595][f=-000001] [Sound] Devices: [t=00:00:00.529920][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.529929][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.529934][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.529946][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.529951][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.530479][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.530491][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.582659][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 119458 MB [t=00:00:00.583942][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.584644][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8474 [t=00:00:00.585513][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8474 using name LogicDaemon [t=00:00:00.829058][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Great Divide V1" (loaded=0 cached=0) [t=00:00:00.829410][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a40a3cd6e0>(arName="Great Divide V1", overwrite=false)] section=1 cached=0 [t=00:00:00.829887][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a40a3cd6e0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.830215][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:00.861190][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a40a3cd6e0>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:00.861860][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a40a3cd6e0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.861954][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a40a3cd6e0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.863087][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a40a3cd6e0>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:00.892166][f=-000001] [CAS::GASCB] Archive file="great_divide_v1.sd7" cs="6c8885cd6ba17b265f7cce5d511b5a054cea7f953602a5d1eae022f129fbff98d9b9735fc64b0aa1dc2e17c180b2ecd7671f4b3efab71593a039f8e107d307a3" [t=00:00:00.892269][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:00.892338][f=-000001] Warning: [PreGame::GameDataReceived] Archive Great Divide V1 (checksum ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:00.924008][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:00.924266][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:00.924098][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.924154][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.924235][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" ------- TRUNCATED ------- [t=00:00:10.513916][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:10.514058][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:10.514170][f=-000001] Loaded widget: Bomber Fog Chase <unit_bomber_fog_chase.lua> [t=00:00:10.514435][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:10.514561][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:10.514910][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:10.515022][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:10.515121][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:10.515283][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:10.515408][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:10.515505][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:10.515595][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:10.515747][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:10.515987][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:10.516094][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:10.516300][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:10.516486][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:10.516582][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:10.516685][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:10.516776][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:10.516871][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:10.516956][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:10.517272][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:10.517472][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:10.517657][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:10.517796][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:10.517906][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:10.518039][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:10.518139][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:10.528362][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:10.528713][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:10.528944][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:10.529099][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:10.533090][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:10.533372][f=-000001] Input grabbing is enabled! [t=00:00:10.533381][f=-000001] Input grabbing is enabled! [t=00:00:10.533423][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:10.533545][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:10.533671][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:10.536229][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:10.536462][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:10.536583][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:10.536723][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:10.536857][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:10.546766][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:10.547912][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:10.548192][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:10.548423][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:10.548603][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:10.548800][f=-000001] EndGame Graph disabled [t=00:00:10.558006][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:10.558457][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:10.558611][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:10.558831][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:10.559008][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:10.559455][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:10.581230][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:10.582183][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:10.590187][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:10.590403][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:10.590525][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:10.590709][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:10.591179][f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [t=00:00:10.591299][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:10.593404][f=-000001] Loaded widget: Stack Info <gui_stackinfo.lua> [t=00:00:10.593581][f=-000001] Loaded widget: Stupid Overlay Hax <gui_stupid_overlay_hax.lua> [t=00:00:10.593710][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:10.593836][f=-000001] Loaded widget: GroupMove <cmd_group_move.lua> [t=00:00:10.593943][f=-000001] Loaded widget: XP Bar <gui_xpbar.lua> [t=00:00:10.594513][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:10.594651][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:10.594780][f=-000001] Initialize [t=00:00:10.594863][f=-000001] Loaded widget: Reclaim Field Highlight <gui_reclaim_field_highlight.lua> [t=00:00:10.594969][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:10.595974][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:10.596565][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:10.596719][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:10.597029][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:10.597161][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:10.597470][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:10.597625][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:10.679106][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:10.679453][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:10.692401][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:10.692658][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:10.693043][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:10.696354][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:10.696528][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:10.697187][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:10.697297][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:10.697487][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:10.697621][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:10.697790][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:10.697913][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:10.700943][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:10.701082][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:10.701250][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:10.701431][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:10.701557][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:10.701692][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:10.701700][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:10.701705][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:10.701771][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:10.701897][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:10.702103][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:10.702790][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:10.703315][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:10.703470][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:10.703577][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:10.703709][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:10.703819][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:10.703920][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:10.704195][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:10.704315][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:10.704655][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:10.705104][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:10.705411][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:10.705729][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:10.705853][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:10.705984][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:10.706142][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:10.708785][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:10.712353][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:10.712593][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:10.712780][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:10.713005][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:10.714014][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:10.714151][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:10.714317][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:10.715955][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:10.716161][f=-000001] Mex Placement Initialised with 22 spots. [t=00:00:10.716773][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:10.716943][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:10.717580][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:10.717984][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:10.718388][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:10.718531][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:10.718648][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:10.720481][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:10.721419][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:10.725195][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:10.725437][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:10.726872][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:10.733617][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:10.734311][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:10.734516][f=-000001] SetSunLighting [t=00:00:10.734827][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:10.734960][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:10.735859][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:10.736073][f=-000001] Lua garbage collection rate: 30/s [t=00:00:10.736085][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:10.736230][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:10.736388][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:10.738195][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:10.738842][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:10.743350][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:10.746306][f=-000001] Writing last game win data [t=00:00:10.751854][f=-000001] LuaUI v0.3 [t=00:00:10.851527][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:10.851747][f=-000001] [s11n] Loading s11n file... [t=00:00:10.853226][f=-000001] [s11n] Parsing model... [t=00:00:10.859957][f=-000001] [s11n] Populating game world... [t=00:00:10.872936][f=-000001] [s11n] s11n loading complete. [t=00:00:10.873163][f=-000001] Running Springboard Feature Fixer, 0, 374 [t=00:00:10.953440][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:10.953474][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:10.954054][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:10.954064][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:10.977474][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10129, 0.0} allocedSize{int+, int-, ext}={0, 0, 1833254}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0105} [t=00:00:11.324718][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:11.427860][f=-000001] GameID: 100700678dcbea9a6145931a6c2f9b45 [t=00:00:11.428153][f=-000001] Connection attempt from LogicDaemon [t=00:00:11.428160][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:11.428254][f=-000001] -> Connection established (given id 0) [t=00:00:11.428282][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19" [t=00:00:11.428298][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:11.428313][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a69b2ae9a909f9da01f54f94af6ba5890aab6578e84db840749cd5c296afca1f249b75f763a947ee02c25caea98f674fb491f388555e3e2324536515376e8715]" [t=00:00:11.428326][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a0a7fb4a738c6804b053c642ddc4db1b1e03300313329028b23048c87a943a06d723d1b317652d6d50c6bd9cda39d80e5bb07a3a92824806138a3fce380fbb15]" [t=00:00:11.515401][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:11.606590][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001a4abab2bc0,000001a4a522aeb0}][locale="C"]" [t=00:00:11.606617][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:14.994416][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:25.300244][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:00:56.463991][f=0000933] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"! [t=00:02:25.599489][f=0003607] game_message: Morph complete: Swarmhost lvl 1 -> Swarmhost lvl 2 [t=00:03:25.478480][f=0005403] [SpringApp::Kill][1] fromRun=1 [t=00:03:25.478496][f=0005403] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:03:25.499656][f=0005403] [async=0] threads=8 tasks=424473 {sum,avg}{exec,wait}time={{2135.204, 0.005}, {32965.352, 0.078}}ms [t=00:03:25.499671][f=0005403] thread=1 tasks=60639 {sum,min,max,avg}{exec,wait}time={{515.175, 0.000, 33.274, 0.008}, {2042.335, 0.000, 18446744027136.000, 0.034}}ms [t=00:03:25.499679][f=0005403] thread=2 tasks=60639 {sum,min,max,avg}{exec,wait}time={{311.317, 0.000, 31.893, 0.005}, {5062.571, 0.000, 18446744027136.000, 0.083}}ms [t=00:03:25.499688][f=0005403] thread=3 tasks=60639 {sum,min,max,avg}{exec,wait}time={{285.784, 0.000, 31.791, 0.005}, {5073.962, 0.000, 7.026, 0.084}}ms [t=00:03:25.499695][f=0005403] thread=4 tasks=60639 {sum,min,max,avg}{exec,wait}time={{254.033, 0.000, 7.175, 0.004}, {5150.473, 0.000, 29.915, 0.085}}ms [t=00:03:25.499702][f=0005403] thread=5 tasks=60639 {sum,min,max,avg}{exec,wait}time={{250.833, 0.000, 8.769, 0.004}, {5108.373, 0.000, 18446744027136.000, 0.084}}ms [t=00:03:25.499710][f=0005403] thread=6 tasks=60639 {sum,min,max,avg}{exec,wait}time={{273.215, 0.000, 31.886, 0.005}, {5221.594, 0.000, 6.942, 0.086}}ms [t=00:03:25.499716][f=0005403] thread=7 tasks=60639 {sum,min,max,avg}{exec,wait}time={{244.848, 0.000, 8.342, 0.004}, {5306.043, 0.000, 30.626, 0.088}}ms [t=00:03:25.499722][f=0005403] [async=1] threads=8 tasks=3713 {sum,avg}{exec,wait}time={{30500.854, 8.215}, {12123084.000, 3265.037}}ms [t=00:03:25.499730][f=0005403] thread=1 tasks=528 {sum,min,max,avg}{exec,wait}time={{4368.442, 0.000, 659.203, 8.274}, {1726885.625, 0.054, 4375.462, 3270.617}}ms [t=00:03:25.499741][f=0005403] thread=2 tasks=528 {sum,min,max,avg}{exec,wait}time={{4347.683, 0.000, 659.740, 8.234}, {1730863.125, 1.873, 4375.177, 3278.150}}ms [t=00:03:25.499747][f=0005403] thread=3 tasks=533 {sum,min,max,avg}{exec,wait}time={{4357.638, 0.000, 667.898, 8.176}, {1736539.125, 0.195, 4375.526, 3258.047}}ms [t=00:03:25.499754][f=0005403] thread=4 tasks=532 {sum,min,max,avg}{exec,wait}time={{4348.838, 0.000, 664.428, 8.175}, {1735125.625, 0.072, 4375.250, 3261.514}}ms [t=00:03:25.499767][f=0005403] thread=5 tasks=530 {sum,min,max,avg}{exec,wait}time={{4363.770, 0.000, 659.579, 8.234}, {1734710.500, 2.050, 4375.498, 3273.039}}ms [t=00:03:25.499774][f=0005403] thread=6 tasks=531 {sum,min,max,avg}{exec,wait}time={{4347.924, 0.000, 664.735, 8.188}, {1732849.750, 0.001, 4375.493, 3263.371}}ms [t=00:03:25.499781][f=0005403] thread=7 tasks=531 {sum,min,max,avg}{exec,wait}time={{4366.559, 0.000, 658.647, 8.223}, {1726110.750, 0.296, 4373.468, 3250.679}}ms [t=00:03:25.499787][f=0005403] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:25.499792][f=0005403] [SpringApp::Kill][2] [t=00:03:25.499829][f=0005403] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:25.499836][f=0005403] [Game::KillLua][1] dtor=0 luaUI=000001a4dec5eef0 [t=00:03:25.499865][f=0005403] Start widgetHandler:Shutdown [t=00:03:25.502082][f=0005403] Shutdown - SaveOrderList Complete [t=00:03:25.503210][f=0005403] Writing last game win data [t=00:03:25.508051][f=0005403] Shutdown - SaveConfigData Complete [t=00:03:25.508067][f=0005403] Shutdown Widget - Chili Highlight [t=00:03:25.508086][f=0005403] Shutdown Widget - Deferred rendering GL4 [t=00:03:25.508209][f=0005403] Shutdown Widget - Draw After Chili [t=00:03:25.508218][f=0005403] Shutdown Widget - API Unit Tracker GL4 [t=00:03:25.508227][f=0005403] Shutdown Widget - EPIC Menu [t=00:03:25.509015][f=0005403] Shutdown Widget - Depth of Field Shader [t=00:03:25.509026][f=0005403] Shutdown Widget - Chili Widget Selector [t=00:03:25.509764][f=0005403] Shutdown Widget - Chili Minimap [t=00:03:25.509851][f=0005403] Shutdown Widget - Deferred rendering [t=00:03:25.509859][f=0005403] SSAO: Deferred rendering disabled, disabling. [t=00:03:25.514820][f=0005403] Shutdown Widget - Deferred rendering [t=00:03:25.514831][f=0005403] SSAO: Deferred rendering disabled, disabling. [t=00:03:25.515504][f=0005403] Shutdown Widget - Local Team Colors [t=00:03:25.515515][f=0005403] Shutdown Widget - Display Keys 2 [t=00:03:25.515530][f=0005403] Shutdown Widget - Save Game Menu [t=00:03:25.515544][f=0005403] Shutdown Widget - Highlight Model Api GL4 [t=00:03:25.515572][f=0005403] Shutdown Widget - Unit Icons [t=00:03:25.515626][f=0005403] Shutdown Widget - Attrition Counter [t=00:03:25.515749][f=0005403] Shutdown Widget - Noises [t=00:03:25.515757][f=0005403] Shutdown Widget - HealthBars [t=00:03:25.516448][f=0005403] Shutdown Widget - Chili Chicken Panel [t=00:03:25.516516][f=0005403] Shutdown Widget - BuildETA [t=00:03:25.516525][f=0005403] Shutdown Widget - Selected Units GL4 2 [t=00:03:25.516537][f=0005403] Shutdown Widget - External VR Grid [t=00:03:25.516544][f=0005403] Shutdown Widget - Win Counter [t=00:03:25.516551][f=0005403] Shutdown Widget - EndGame APM stats [t=00:03:25.517252][f=0005403] Shutdown Widget - Modular Comm Info [t=00:03:25.517261][f=0005403] Shutdown Widget - Transport AI [t=00:03:25.517267][f=0005403] Shutdown Widget - Startup Info and Selector [t=00:03:25.517282][f=0005403] Shutdown Widget - Chili Spectator Panels [t=00:03:25.517292][f=0005403] Shutdown Widget - Point Tracker [t=00:03:25.517298][f=0005403] Shutdown Widget - Missile Silo Range [t=00:03:25.517305][f=0005403] Shutdown Widget - MinimapEvents [t=00:03:25.517312][f=0005403] Shutdown Widget - Local Widgets Config [t=00:03:25.517321][f=0005403] Shutdown Widget - Highlight Geos [t=00:03:25.517354][f=0005403] Shutdown Widget - Context Menu [t=00:03:25.517359][f=0005403] Shutdown Widget - Grab Input [t=00:03:25.517544][f=0005403] Input grabbing is disabled! [t=00:03:25.517558][f=0005403] Shutdown Widget - Defense Range Zero-K [t=00:03:25.517570][f=0005403] Shutdown Widget - Showeco and Grid Drawer [t=00:03:25.517580][f=0005403] Shutdown Widget - Darkening [t=00:03:25.517592][f=0005403] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:25.517604][f=0005403] Shutdown Widget - Chili Nuke Warning [t=00:03:25.517612][f=0005403] Shutdown Widget - Attack Warning [t=00:03:25.517619][f=0005403] Shutdown Widget - Chili EndGame Window [t=00:03:25.517628][f=0005403] Shutdown Widget - Stereo3D [t=00:03:25.517671][f=0005403] Shutdown Widget - Chili Economy Panel Default [t=00:03:25.517733][f=0005403] Shutdown Widget - Music Player v2 [t=00:03:25.517748][f=0005403] Shutdown Widget - State Reverse and Latency [t=00:03:25.517757][f=0005403] Shutdown Widget - Reclaim Field Highlight [t=00:03:25.517768][f=0005403] Shutdown Widget - Attack AoE [t=00:03:25.517777][f=0005403] Shutdown Widget - TeamPlatter [t=00:03:25.518497][f=0005403] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:03:25.518610][f=0005403] Shutdown Widget - Selection Send [t=00:03:25.518621][f=0005403] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:25.518628][f=0005403] Shutdown Widget - Spotter [t=00:03:25.518634][f=0005403] Shutdown Widget - LupsManager [t=00:03:25.518646][f=0005403] Shutdown Widget - Global Build Command [t=00:03:25.518735][f=0005403] Shutdown Widget - Newton Firezone [t=00:03:25.518750][f=0005403] Shutdown Widget - Receive Units Indicator [t=00:03:25.518758][f=0005403] Shutdown Widget - Chili Pro Console [t=00:03:25.519088][f=0005403] Shutdown Widget - Persistent Build Height [t=00:03:25.519099][f=0005403] Shutdown Widget - Lasso Terraform GUI [t=00:03:25.519107][f=0005403] Shutdown Widget - Lups [t=00:03:25.519596][f=0005403] Shutdown Widget - Chili Framework [t=00:03:25.519607][f=0005403] Shutdown Widget - Custom Markers [t=00:03:25.519624][f=0005403] Shutdown Widget - Chili Core Selector [t=00:03:25.519687][f=0005403] Shutdown Widget - Mex Placement Handler [t=00:03:25.519704][f=0005403] Shutdown Widget - Select Keys [t=00:03:25.519724][f=0005403] Shutdown Widget - Pause Screen [t=00:03:25.519825][f=0005403] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:25.519854][f=0005403] Shutdown Widget - Bloom Shader Deferred [t=00:03:25.520043][f=0005403] Shutdown Widget - Text To Speech Control [t=00:03:25.520052][f=0005403] Shutdown Widget - Layout Handler [t=00:03:25.520061][f=0005403] Shutdown Widget - Color Blindness Correction [t=00:03:25.520348][f=0005403] End widgetHandler:Shutdown [t=00:03:25.563950][f=0005403] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 11970332, 0.0} allocedSize{int+, int-, ext}={0, 0, 2069260934}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0125} [t=00:03:25.568827][f=0005403] [Game::KillLua][2] dtor=0 luaGaia=000001a4a522aeb0 [t=00:03:25.578978][f=0005403] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1, 0.0} allocedSize{int+, int-, ext}={0, 0, 30}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:25.579015][f=0005403] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:25.579032][f=0005403] [Game::KillLua][3] dtor=0 luaRules=000001a4abab2bc0 [t=00:03:25.579057][f=0005403] Start gadgetHandler:Shutdown [t=00:03:25.579067][f=0005403] Shutdown - StartSetup [t=00:03:25.579075][f=0005403] Shutdown - UnitMorph [t=00:03:25.579256][f=0005403] Shutdown - Carrier Drones [t=00:03:25.579265][f=0005403] Shutdown - Missile Silo Controller [t=00:03:25.579273][f=0005403] Shutdown - Modular Comm Info [t=00:03:25.579280][f=0005403] Shutdown - Terrain Texture Handler [t=00:03:25.579285][f=0005403] Shutdown - UnitCloakShield [t=00:03:25.579341][f=0005403] Shutdown - Starlight Handler [t=00:03:25.579351][f=0005403] End gadgetHandler:Shutdown [t=00:03:25.596628][f=0005403] Start gadgetHandler:Shutdown [t=00:03:25.596661][f=0005403] Shutdown - Teleport Throw [t=00:03:25.596669][f=0005403] Shutdown - UnitMorph [t=00:03:25.596680][f=0005403] Shutdown - Commander Skin Renderer [t=00:03:25.596993][f=0005403] Shutdown - Missile fired callins [t=00:03:25.597003][f=0005403] Shutdown - Modular Comm Info [t=00:03:25.597008][f=0005403] Shutdown - Retreat Command [t=00:03:25.597017][f=0005403] Shutdown - Shockwaves [t=00:03:25.597023][f=0005403] Shutdown - Unit tint API [t=00:03:25.597034][f=0005403] Shutdown - Unit glow API [t=00:03:25.597052][f=0005403] Shutdown - UnitCloakShield [t=00:03:25.597066][f=0005403] Shutdown - Lups Cloak FX [t=00:03:25.597073][f=0005403] Shutdown - Lups [t=00:03:25.597922][f=0005403] Shutdown - Lups Shield [t=00:03:25.597956][f=0005403] End gadgetHandler:Shutdown [t=00:03:25.606529][f=0005403] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 543, 0.0} allocedSize{int+, int-, ext}={0, 0, 81138}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0018} [t=00:03:25.608551][f=0005403] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:25.608600][f=0005403] [Game::KillLua][4] dtor=0 [t=00:03:25.608607][f=0005403] [Game::KillLua][5] dtor=0 [t=00:03:25.623827][f=0005403] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-10-04_15-17-37-952_Great Divide V1_105.1.1-2511-g747f18b BAR105.sdfz" (82607 bytes) [t=00:03:25.623993][f=0005403] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:25.660217][f=0005403] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:25.660242][f=0005403] [Sound] [Sound::UpdateThread][3] #sources=32 #items=26 [t=00:03:25.660293][f=0005403] [Sound] [Sound::UpdateThread][4] ctx=000001a40a3bac60 dev=000001a447013af0 [t=00:03:25.662315][f=0005403] [Sound] [Sound::UpdateThread][5] ctx=000001a40a3bac60 dev=000001a447013af0 [t=00:03:25.662325][f=0005403] [Sound] [Sound::Cleanup][alcDestroyContext(000001a40a3bac60)] [t=00:03:25.663386][f=0005403] [Sound] [Sound::Cleanup][alcCloseDevice(000001a447013af0)] [t=00:03:25.663472][f=0005403] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:25.697711][f=0005403] [Sound] [Sound::UpdateThread][6] [t=00:03:25.698618][f=0005403] [Game::~CGame][1] [t=00:03:25.698667][f=0005403] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:25.698680][f=0005403] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:25.698693][f=0005403] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:25.698704][f=0005403] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:25.698714][f=0005403] [Game::KillLua][4] dtor=1 [t=00:03:25.698727][f=0005403] [Game::KillLua][5] dtor=1 [t=00:03:25.699107][f=0005403] [Game::KillMisc][1] [t=00:03:25.699131][f=0005403] [Game::KillMisc][2] [t=00:03:25.699411][f=0005403] [Game::KillMisc][3] [t=00:03:25.699593][f=0005403] [Game::KillRendering][1] [t=00:03:25.705162][f=0005403] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:25.719396][f=0005403] [3DOParser::Kill] allocated 29 pieces [t=00:03:25.719464][f=0005403] [S3OParser::Kill] allocated 5663 pieces [t=00:03:25.720001][f=0005403] [AssParser::Kill] allocated 701 pieces [t=00:03:25.760210][f=0005403] [Game::KillInterface][1] [t=00:03:25.760670][f=0005403] [Game::KillInterface][2] [t=00:03:25.760975][f=0005403] [Game::KillSimulation][1] [t=00:03:25.761003][f=0005403] [Game::KillSimulation][2] [t=00:03:25.773800][f=0005403] [CCollisionHandler] dis-/continuous tests: 6/16162552 [t=00:03:25.773814][f=0005403] [Game::KillSimulation][3] [t=00:03:25.774916][f=0005403] [~CPathCache(12x16)] cacheHits=91 hitPercentage=59% numHashColls=0 maxCacheSize=34 [t=00:03:25.775035][f=0005403] [~CPathCache(12x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:25.775113][f=0005403] [~CPathCache(24x32)] cacheHits=141 hitPercentage=53% numHashColls=0 maxCacheSize=68 [t=00:03:25.775137][f=0005403] [~CPathCache(24x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:25.775354][f=0005403] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:25.776990][f=0005403] [LosHandler::Kill] raycast instance cache-{hits,misses}={106,360}; shared=1%; cached=22% [t=00:03:25.783211][f=0005403] [Game::KillSimulation][4] [t=00:03:25.826149][f=0005403] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:03:25.826200][f=0005403] [Game::~CGame][2] [t=00:03:25.826204][f=0005403] [Game::~CGame][3] [t=00:03:25.826437][f=0005403] [SpringApp::Kill][3] [t=00:03:25.826533][f=0005403] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 545446 bytes sent in 5391 packets (101.177 bytes/packet) 215834 bytes recv'd in 4322 packets (49.938 bytes/packet) {0.072x, 0.120x} relative protocol overhead {up, down} 12463 incoming chunks dropped, 22236 outgoing chunks resent 3956 incoming chunks processed [t=00:03:25.826568][f=0005403] [SpringApp::Kill][4] font=000001a40a0a65c0 [t=00:03:25.827925][f=0005403] [SpringApp::Kill][5] [t=00:03:25.832048][f=0005403] [SpringApp::Kill][6] [t=00:03:25.832059] [SpringApp::Kill][7] [t=00:03:25.832084] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {300, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:25.832098] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1952, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:03:25.832103] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:25.832114] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:25.832120] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:03:25.832127] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:25.832134] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {160, 1048576, 1048576}, EBO = {240, 2097152, 2097152} [t=00:03:25.832140] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {25592, 1048576, 1048576}, EBO = {38388, 2097152, 2097152} [t=00:03:25.832147] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:25.832152] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:25.832159] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:25.832166] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:03:25.832171] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {260, 1048576, 1048576}, EBO = {390, 2097152, 2097152} [t=00:03:25.914331] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:25.914347] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:25.914350] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:25.914354] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8474 [t=00:03:25.914373] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:25.914835] [VFS] [SpringVFS::DeleteArchives<this=000001a40a3cd6e0>] [t=00:03:25.914842] [VFS] [SpringVFS::DeleteArchives<this=000001a40a3cd6e0>(section=0)] #archives[section]=2 #files[section]=8308 [t=00:03:25.914847] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000001a447031300) [t=00:03:25.914894] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001a4470313b0) [t=00:03:25.915732] [VFS] [SpringVFS::DeleteArchives<this=000001a40a3cd6e0>(section=1)] #archives[section]=1 #files[section]=208 [t=00:03:25.915742] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\great_divide_v1.sd7 (000001a4470f2d40) [t=00:03:25.915807] [VFS] [SpringVFS::DeleteArchives<this=000001a40a3cd6e0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:25.915814] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001a447031f60) [t=00:03:25.915837] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001a447030e30) [t=00:03:25.915869] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001a447031670) [t=00:03:25.915947] [VFS] [SpringVFS::DeleteArchives<this=000001a40a3cd6e0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:25.915954] [VFS] [SpringVFS::DeleteArchives<this=000001a40a3cd6e0>(section=4)] #archives[section]=0 #files[section]=8216 [t=00:03:25.916008] [VFS] [SpringVFS::DeleteArchives<this=000001a40a3cd6e0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:25.916014] [VFS] [SpringVFS::DeleteArchives<this=000001a40a3cd6e0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:25.916019] [VFS] [SpringVFS::DeleteArchives<this=000001a40a3cd6e0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:25.916025] [VFS] [SpringVFS::DeleteArchives<this=000001a40a3cd6e0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:25.916929] [SpringApp::Kill][8] [t=00:03:25.916938] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:25.916942] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6196804d0 (joinable=1) [t=00:03:25.916944] [WatchDog::Uninstall][2] [t=00:03:26.237650] [WatchDog::Uninstall][3] [t=00:03:26.237671] [SpringApp::Kill][9]
infolog_full.txt (truncated):