ZeroK-RTS / CrashReports

7 stars 0 forks source link

Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #118391

Open Chobbyla opened 2 hours ago

Chobbyla commented 2 hours ago

infolog_full.txt (truncated):

[t=00:00:00.000116] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.130409] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.130446] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.130466]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.130475]   
[t=00:00:00.130480]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.130485]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.130492]   Use "none" to disable the default log sections.
[t=00:00:00.130497] ============== </Log Sections> ==============

[t=00:00:00.130502] ============== <User Config> ==============
[t=00:00:00.130584]   AllowDeferredMapRendering = 1
[t=00:00:00.130591]   AllowDeferredModelRendering = 1
[t=00:00:00.130595]   AnimationMT = 0
[t=00:00:00.130600]   BumpWaterBlurReflection = 1
[t=00:00:00.130605]   BumpWaterTexSizeReflection = 128
[t=00:00:00.130610]   CamFreeScrollSpeed = 50
[t=00:00:00.130614]   CamMode = 1
[t=00:00:00.130621]   CubeTexSizeReflection = 1
[t=00:00:00.130626]   CubeTexSizeSpecular = 1
[t=00:00:00.130630]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.130638]   EdgeMoveDynamic = 0
[t=00:00:00.130642]   EdgeMoveWidth = 0.003
[t=00:00:00.130645]   FPSFOV = 90
[t=00:00:00.130649]   FPSScrollSpeed = 50
[t=00:00:00.130653]   FontSize = 18
[t=00:00:00.130658]   FullscreenEdgeMove = 0
[t=00:00:00.130662]   GrassDetail = 0
[t=00:00:00.130666]   GroundDecals = 2
[t=00:00:00.130670]   GroundDetail = 90
[t=00:00:00.130676]   HangTimeout = 30
[t=00:00:00.130683]   HardwareCursor = 1
[t=00:00:00.130687]   InitialNetworkTimeout = 0
[t=00:00:00.130691]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.130696]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.130700]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.130705]   LinkOutgoingBandwidth = 262144
[t=00:00:00.130710]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.130715]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.130719]   MSAALevel = 1
[t=00:00:00.130726]   MaxParticles = 15000
[t=00:00:00.130732]   MaxSounds = 32
[t=00:00:00.130736]   MaximumTransmissionUnit = 0
[t=00:00:00.130740]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.130746]   MiniMapMarker = 0
[t=00:00:00.130751]   MouseDragScrollThreshold = 0
[t=00:00:00.130755]   NetworkLossFactor = 2
[t=00:00:00.130759]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.130764]   OverheadScrollSpeed = 50
[t=00:00:00.130768]   ReconnectTimeout = 0
[t=00:00:00.130772]   RotOverheadScrollSpeed = 50
[t=00:00:00.130781]   RotateLogFiles = 1
[t=00:00:00.130785]   ShadowMapSize = 1024
[t=00:00:00.130789]   Shadows = 1
[t=00:00:00.130792]   ShowClock = 0
[t=00:00:00.130796]   SoftParticles = 2
[t=00:00:00.130800]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.130805]   UnitIconDist = 151
[t=00:00:00.130809]   UpdateBoundingVolumeMT = 0
[t=00:00:00.130813]   UpdateWeaponVectorsMT = 0
[t=00:00:00.130817]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.130821]   UseLuaMemPools = 0
[t=00:00:00.130855]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.130861]   VFSCacheArchiveFiles = 0
[t=00:00:00.130865]   Water = 4
[t=00:00:00.130868]   WindowBorderless = 1
[t=00:00:00.130872]   WindowPosY = 0
[t=00:00:00.130876]   WindowedEdgeMove = 0
[t=00:00:00.130880]   XResolutionWindowed = 3440
[t=00:00:00.130885]   YResolutionWindowed = 1440
[t=00:00:00.130894] ============== </User Config> ==============

[t=00:00:00.130900] ============== <User System> ==============
[t=00:00:00.130905]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.130914]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.130922]        Compiler Version: gcc-13.2.0
[t=00:00:00.130951]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.130989]         Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900HX; 65275MB RAM, 69371MB pagefile
[t=00:00:00.130997]        Binary Word Size: 64-bit (native)
[t=00:00:00.131001]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.131008]      Physical CPU Cores: 8
[t=00:00:00.131014]       Logical CPU Cores: 16
[t=00:00:00.131018] ============== </User System> ==============

[t=00:00:00.131024] Run: thread affinity ffffffff
[t=00:00:00.131117] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.131123]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.131126]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.131130]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.131133]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.132070] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.132087] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.136635] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.144584]     Display (Generic PnP Monitor)=1 modes=134 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.144592]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.144595]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.144598]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.144601]         [14] 1920x1200x24bpp@144Hz
[t=00:00:00.144604]         [18] 1920x1080x24bpp@144Hz
[t=00:00:00.144613]         [25] 1720x1440x24bpp@144Hz
[t=00:00:00.144616]         [29] 1680x1050x24bpp@144Hz
[t=00:00:00.144618]         [35] 1600x1200x24bpp@144Hz
[t=00:00:00.144622]         [39] 1600x900x24bpp@144Hz
[t=00:00:00.144624]         [44] 1440x1080x24bpp@144Hz
[t=00:00:00.144627]         [51] 1440x900x24bpp@144Hz
[t=00:00:00.144629]         [56] 1366x768x24bpp@144Hz
[t=00:00:00.144632]         [61] 1360x768x24bpp@144Hz
[t=00:00:00.144634]         [66] 1280x1024x24bpp@144Hz
[t=00:00:00.144637]         [72] 1280x960x24bpp@144Hz
[t=00:00:00.144641]         [77] 1280x800x24bpp@144Hz
[t=00:00:00.144644]         [82] 1280x768x24bpp@144Hz
[t=00:00:00.144647]         [87] 1280x720x24bpp@144Hz
[t=00:00:00.144649]         [94] 1176x664x24bpp@60Hz
[t=00:00:00.144652]         [97] 1152x864x24bpp@144Hz
[t=00:00:00.144655]         [102] 1024x768x24bpp@144Hz
[t=00:00:00.144657]         [109] 800x600x24bpp@144Hz
[t=00:00:00.144660]         [116] 720x576x24bpp@144Hz
[t=00:00:00.144662]         [121] 720x480x24bpp@144Hz
[t=00:00:00.144665]         [127] 640x480x24bpp@144Hz
[t=00:00:00.147968]     Display (Lenovo DisplayHDR)=2 modes=52 bounds={x=3440, y=0, w=2560, h=1600}
[t=00:00:00.147975]         [ 1] 2560x1600x24bpp@240Hz
[t=00:00:00.147978]         [ 3] 2560x1440x24bpp@240Hz
[t=00:00:00.147980]         [ 5] 2048x1536x24bpp@240Hz
[t=00:00:00.147983]         [ 7] 2048x1152x24bpp@240Hz
[t=00:00:00.147985]         [ 9] 1920x1440x24bpp@240Hz
[t=00:00:00.147988]         [11] 1920x1200x24bpp@240Hz
[t=00:00:00.147990]         [13] 1920x1080x24bpp@240Hz
[t=00:00:00.147994]         [15] 1856x1392x24bpp@240Hz
[t=00:00:00.147996]         [17] 1792x1344x24bpp@240Hz
[t=00:00:00.148000]         [19] 1680x1050x24bpp@240Hz
[t=00:00:00.148003]         [21] 1600x1200x24bpp@240Hz
[t=00:00:00.148005]         [23] 1600x900x24bpp@240Hz
[t=00:00:00.148008]         [25] 1440x900x24bpp@240Hz
[t=00:00:00.148010]         [27] 1400x1050x24bpp@240Hz
[t=00:00:00.148013]         [29] 1366x768x24bpp@240Hz
[t=00:00:00.148015]         [31] 1360x768x24bpp@240Hz
[t=00:00:00.148018]         [33] 1280x1024x24bpp@240Hz
[t=00:00:00.148020]         [35] 1280x960x24bpp@240Hz
[t=00:00:00.148023]         [37] 1280x800x24bpp@240Hz
[t=00:00:00.148026]         [39] 1280x768x24bpp@240Hz
[t=00:00:00.148031]         [41] 1280x720x24bpp@240Hz
[t=00:00:00.148034]         [43] 1280x600x24bpp@240Hz
[t=00:00:00.148039]         [45] 1152x864x24bpp@240Hz
[t=00:00:00.148042]         [47] 1024x768x24bpp@240Hz
[t=00:00:00.148045]         [49] 800x600x24bpp@240Hz
[t=00:00:00.148047]         [51] 640x480x24bpp@240Hz
[t=00:00:00.282658] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.282883] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.282893] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.298019] [GR::LogVersionInfo]
[t=00:00:00.298028]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.298031]     GL version  : 4.6.0 NVIDIA 556.12
[t=00:00:00.298034]     GL vendor   : NVIDIA Corporation
[t=00:00:00.298038]     GL renderer : NVIDIA GeForce RTX 4080 Laptop GPU/PCIe/SSE2
[t=00:00:00.298041]     GLSL version: 4.60 NVIDIA
[t=00:00:00.298044]     GLEW version: 2.1.0
[t=00:00:00.298055]     GPU memory  : 12282MB (total) / 10332MB (available)
[t=00:00:00.298075]     SDL swap-int: 1
[t=00:00:00.298081]     SDL driver  : windows
[t=00:00:00.298083]     
[t=00:00:00.298086]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.298090]     GLSL shader support       : 1
[t=00:00:00.298094]     GL4 support               : 1
[t=00:00:00.298097]     FBO extension support     : 1
[t=00:00:00.298106]     NVX GPU mem-info support  : 1
[t=00:00:00.298110]     ATI GPU mem-info support  : 0
[t=00:00:00.298125]     Texture clamping to edge  : 1
[t=00:00:00.298132]     NPOT-texture support      : 1 (1)
[t=00:00:00.298137]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.298142]     texture query-LOD support : 1 (1)
[t=00:00:00.298145]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.298148]     Z-buffer depth            : 32 (-)
[t=00:00:00.298154]     primitive-restart support : 1 (1)
[t=00:00:00.298157]     clip-space control support: 1 (1)
[t=00:00:00.298160]     seamless cube-map support : 1 (1)
[t=00:00:00.298166]     frag-depth layout support : 1 (1)
[t=00:00:00.298169]     persistent maps support   : 1 (1)
[t=00:00:00.298173]     explicit attribs location : 1 (1)
[t=00:00:00.298176]     multi draw indirect       : 1 (-)
[t=00:00:00.298180]     array textures            : 1 (-)
[t=00:00:00.298183]     buffer copy support       : 1 (-)
[t=00:00:00.298186]     indirect draw             : 1 (-)
[t=00:00:00.298189]     base instance             : 1 (-)
[t=00:00:00.298192]     
[t=00:00:00.298195]     max. FBO samples              : 32
[t=00:00:00.298200]     max. FS/program texture slots : 32/192
[t=00:00:00.298203]     max. texture size             : 32768
[t=00:00:00.298208]     max. texture anisotropy level : 16.000000
[t=00:00:00.298211]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.298216]     max. draw-buffers             : 8
[t=00:00:00.298219]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.298222]     max. uniform buffer-bindings  : 84
[t=00:00:00.298225]     max. uniform block-size       : 64KB
[t=00:00:00.298228]     max. storage buffer-bindings  : 96
[t=00:00:00.298233]     max. storage block-size       : 2047MB
[t=00:00:00.298236]     
[t=00:00:00.298238]     enable AMD-hacks : 0
[t=00:00:00.298241]     compress MIP-maps: 0
[t=00:00:00.298276]     Number of compressed texture formats: 23
[t=00:00:00.298314]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.298348] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.298535] [GR::UpdateGLConfigs]
[t=00:00:00.298569] [VSync::SetInterval] interval=-1 (adaptive)
[t=00:00:00.298576] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.298592] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.298598] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.298605] [GR::InitGLState]
[t=00:00:00.298649] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.387466] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.389295] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.389688] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.393094] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.393111] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.393403] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.394649] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.394658] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.394712] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.394755] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.402719] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.403090] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.404299] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.404413] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.430649] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms
[t=00:00:00.430662] [VFS] [SpringVFS::ReserveArchives<this=000001a40a3cd6e0>]
[t=00:00:00.430764] [VFS] [SpringVFS::AddArchive<this=000001a40a3cd6e0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.432102] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001a40a3cd6e0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.432110] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.479504] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.479820] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.479927] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.479941] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.479944] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.480089] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.480249] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.481834] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.481946] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.481979] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.482225][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.482275][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[t=00:00:00.482340][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.482350][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.482355][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.482382][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.486014][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.486026][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (Realtek(R) Audio)"
[t=00:00:00.486031][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.486036][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)"
[t=00:00:00.486076][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.526839][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.528509][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001a447013af0(default) context=000001a40a3bac60  numChannels=2 frameSize=8
[t=00:00:00.528523][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.528529][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.528543][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.528547][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.528567][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.528589][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.528595][f=-000001] [Sound]   Devices:
[t=00:00:00.529920][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.529929][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.529934][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)]
[t=00:00:00.529946][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.529951][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.530479][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.530491][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.582659][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 119458 MB
[t=00:00:00.583942][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.584644][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8474
[t=00:00:00.585513][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8474 using name LogicDaemon
[t=00:00:00.829058][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Great Divide V1" (loaded=0 cached=0)
[t=00:00:00.829410][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a40a3cd6e0>(arName="Great Divide V1", overwrite=false)] section=1 cached=0
[t=00:00:00.829887][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a40a3cd6e0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.830215][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0)
[t=00:00:00.861190][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a40a3cd6e0>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0
[t=00:00:00.861860][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a40a3cd6e0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.861954][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a40a3cd6e0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.863087][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a40a3cd6e0>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0
[t=00:00:00.892166][f=-000001] [CAS::GASCB] Archive file="great_divide_v1.sd7" cs="6c8885cd6ba17b265f7cce5d511b5a054cea7f953602a5d1eae022f129fbff98d9b9735fc64b0aa1dc2e17c180b2ecd7671f4b3efab71593a039f8e107d307a3"
[t=00:00:00.892269][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:00.892338][f=-000001] Warning: [PreGame::GameDataReceived] Archive Great Divide V1 (checksum ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:00.924008][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:00.924266][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:00.924098][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:00.924154][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:00.924235][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
------- TRUNCATED -------
[t=00:00:10.513916][f=-000001] Loaded widget:  Missile Impact Points  <gui_missile_impacts.lua>
[t=00:00:10.514058][f=-000001] Loaded widget:  Hold Ctrl during placement to morph  <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:00:10.514170][f=-000001] Loaded widget:  Bomber Fog Chase    <unit_bomber_fog_chase.lua>
[t=00:00:10.514435][f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[t=00:00:10.514561][f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[t=00:00:10.514910][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=00:00:10.515022][f=-000001] Loaded widget:  Chat Shortcut       <chat_shortcut.lua>
[t=00:00:10.515121][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:00:10.515283][f=-000001] Loaded widget:  MetalFeatures GL4   <gui_metal_features_gl4.lua>
[t=00:00:10.515408][f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[t=00:00:10.515505][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:10.515595][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:10.515747][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:00:10.515987][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:00:10.516094][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:00:10.516300][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:00:10.516486][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:00:10.516582][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:00:10.516685][f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[t=00:00:10.516776][f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[t=00:00:10.516871][f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[t=00:00:10.516956][f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[t=00:00:10.517272][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:00:10.517472][f=-000001] Loaded widget:  Resurrect Congregate  <unit_resurrect_congregate.lua>
[t=00:00:10.517657][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=00:00:10.517796][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:00:10.517906][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:00:10.518039][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=00:00:10.518139][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=00:00:10.528362][f=-000001] Loaded widget:  Perk Selector       <gui_selectperk.lua>
[t=00:00:10.528713][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:00:10.528944][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:00:10.529099][f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[t=00:00:10.533090][f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[t=00:00:10.533372][f=-000001] Input grabbing is enabled!
[t=00:00:10.533381][f=-000001] Input grabbing is enabled!
[t=00:00:10.533423][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:00:10.533545][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:00:10.533671][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=00:00:10.536229][f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[t=00:00:10.536462][f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[t=00:00:10.536583][f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[t=00:00:10.536723][f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[t=00:00:10.536857][f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[t=00:00:10.546766][f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[t=00:00:10.547912][f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[t=00:00:10.548192][f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[t=00:00:10.548423][f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[t=00:00:10.548603][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=00:00:10.548800][f=-000001] EndGame Graph disabled
[t=00:00:10.558006][f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[t=00:00:10.558457][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=00:00:10.558611][f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[t=00:00:10.558831][f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[t=00:00:10.559008][f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[t=00:00:10.559455][f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[t=00:00:10.581230][f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[t=00:00:10.582183][f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[t=00:00:10.590187][f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[t=00:00:10.590403][f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[t=00:00:10.590525][f=-000001] Loaded widget:  Transporting        <gui_transporting.lua>
[t=00:00:10.590709][f=-000001] Loaded widget:  Music Player v2     <snd_music2.lua>
[t=00:00:10.591179][f=-000001] Loaded widget:  News Ticker         <gui_news_ticker.lua>
[t=00:00:10.591299][f=-000001] Loaded widget:  Select Com at start  <init_start_point_remover.lua>
[t=00:00:10.593404][f=-000001] Loaded widget:  Stack Info          <gui_stackinfo.lua>
[t=00:00:10.593581][f=-000001] Loaded widget:  Stupid Overlay Hax  <gui_stupid_overlay_hax.lua>
[t=00:00:10.593710][f=-000001] Loaded widget:  State Reverse and Latency  <cmd_state_reverse_toggle.lua>
[t=00:00:10.593836][f=-000001] Loaded widget:  GroupMove           <cmd_group_move.lua>
[t=00:00:10.593943][f=-000001] Loaded widget:  XP Bar              <gui_xpbar.lua>
[t=00:00:10.594513][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:10.594651][f=-000001] Loaded widget:  Nuke Button Zero-K  <gui_nukebutton.lua>
[t=00:00:10.594780][f=-000001] Initialize
[t=00:00:10.594863][f=-000001] Loaded widget:  Reclaim Field Highlight  <gui_reclaim_field_highlight.lua>
[t=00:00:10.594969][f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[t=00:00:10.595974][f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[t=00:00:10.596565][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:10.596719][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:10.597029][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:10.597161][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:10.597470][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:10.597625][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:10.679106][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:10.679453][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:10.692401][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:10.692658][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:10.693043][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:10.696354][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:10.696528][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:10.697187][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:10.697297][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:10.697487][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:10.697621][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:10.697790][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:10.697913][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:10.700943][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:10.701082][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:10.701250][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:10.701431][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:10.701557][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:10.701692][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:10.701700][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:10.701705][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:10.701771][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:10.701897][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:10.702103][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:10.702790][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:10.703315][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:10.703470][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:10.703577][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:10.703709][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:10.703819][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:10.703920][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:10.704195][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:10.704315][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:10.704655][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:10.705104][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:10.705411][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:10.705729][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:10.705853][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:10.705984][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:10.706142][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:10.708785][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:10.712353][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:10.712593][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:10.712780][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:10.713005][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:10.714014][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:10.714151][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:10.714317][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:10.715955][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:10.716161][f=-000001] Mex Placement Initialised with 22 spots.
[t=00:00:10.716773][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:10.716943][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:10.717580][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:10.717984][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:10.718388][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:10.718531][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:10.718648][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:10.720481][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:10.721419][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:10.725195][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:10.725437][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:10.726872][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:10.733617][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:10.734311][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:10.734516][f=-000001] SetSunLighting
[t=00:00:10.734827][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:10.734960][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:10.735859][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:10.736073][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:10.736085][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:10.736230][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:10.736388][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:10.738195][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:10.738842][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:10.743350][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:10.746306][f=-000001] Writing last game win data
[t=00:00:10.751854][f=-000001] LuaUI v0.3
[t=00:00:10.851527][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:10.851747][f=-000001] [s11n] Loading s11n file...
[t=00:00:10.853226][f=-000001] [s11n] Parsing model...
[t=00:00:10.859957][f=-000001] [s11n] Populating game world...
[t=00:00:10.872936][f=-000001] [s11n] s11n loading complete.
[t=00:00:10.873163][f=-000001] Running Springboard Feature Fixer, 0, 374
[t=00:00:10.953440][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:10.953474][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:10.954054][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:10.954064][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms
[t=00:00:10.977474][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10129, 0.0} allocedSize{int+, int-, ext}={0, 0, 1833254}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0105}
[t=00:00:11.324718][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:11.427860][f=-000001] GameID: 100700678dcbea9a6145931a6c2f9b45
[t=00:00:11.428153][f=-000001] Connection attempt from LogicDaemon
[t=00:00:11.428160][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:11.428254][f=-000001]  -> Connection established (given id 0)
[t=00:00:11.428282][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19"
[t=00:00:11.428298][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:11.428313][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a69b2ae9a909f9da01f54f94af6ba5890aab6578e84db840749cd5c296afca1f249b75f763a947ee02c25caea98f674fb491f388555e3e2324536515376e8715]"
[t=00:00:11.428326][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a0a7fb4a738c6804b053c642ddc4db1b1e03300313329028b23048c87a943a06d723d1b317652d6d50c6bd9cda39d80e5bb07a3a92824806138a3fce380fbb15]"
[t=00:00:11.515401][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:11.606590][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001a4abab2bc0,000001a4a522aeb0}][locale="C"]"
[t=00:00:11.606617][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1
[t=00:00:14.994416][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:00:25.300244][f=-000001] Warning: Couldn't find texture "%%419:1"!
[t=00:00:56.463991][f=0000933] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"!
[t=00:02:25.599489][f=0003607] game_message: Morph complete: Swarmhost lvl 1 -> Swarmhost lvl 2
[t=00:03:25.478480][f=0005403] [SpringApp::Kill][1] fromRun=1
[t=00:03:25.478496][f=0005403] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:03:25.499656][f=0005403]  [async=0] threads=8 tasks=424473 {sum,avg}{exec,wait}time={{2135.204, 0.005}, {32965.352, 0.078}}ms
[t=00:03:25.499671][f=0005403]      thread=1 tasks=60639 {sum,min,max,avg}{exec,wait}time={{515.175, 0.000, 33.274, 0.008}, {2042.335, 0.000, 18446744027136.000, 0.034}}ms
[t=00:03:25.499679][f=0005403]      thread=2 tasks=60639 {sum,min,max,avg}{exec,wait}time={{311.317, 0.000, 31.893, 0.005}, {5062.571, 0.000, 18446744027136.000, 0.083}}ms
[t=00:03:25.499688][f=0005403]      thread=3 tasks=60639 {sum,min,max,avg}{exec,wait}time={{285.784, 0.000, 31.791, 0.005}, {5073.962, 0.000, 7.026, 0.084}}ms
[t=00:03:25.499695][f=0005403]      thread=4 tasks=60639 {sum,min,max,avg}{exec,wait}time={{254.033, 0.000, 7.175, 0.004}, {5150.473, 0.000, 29.915, 0.085}}ms
[t=00:03:25.499702][f=0005403]      thread=5 tasks=60639 {sum,min,max,avg}{exec,wait}time={{250.833, 0.000, 8.769, 0.004}, {5108.373, 0.000, 18446744027136.000, 0.084}}ms
[t=00:03:25.499710][f=0005403]      thread=6 tasks=60639 {sum,min,max,avg}{exec,wait}time={{273.215, 0.000, 31.886, 0.005}, {5221.594, 0.000, 6.942, 0.086}}ms
[t=00:03:25.499716][f=0005403]      thread=7 tasks=60639 {sum,min,max,avg}{exec,wait}time={{244.848, 0.000, 8.342, 0.004}, {5306.043, 0.000, 30.626, 0.088}}ms
[t=00:03:25.499722][f=0005403]  [async=1] threads=8 tasks=3713 {sum,avg}{exec,wait}time={{30500.854, 8.215}, {12123084.000, 3265.037}}ms
[t=00:03:25.499730][f=0005403]      thread=1 tasks=528 {sum,min,max,avg}{exec,wait}time={{4368.442, 0.000, 659.203, 8.274}, {1726885.625, 0.054, 4375.462, 3270.617}}ms
[t=00:03:25.499741][f=0005403]      thread=2 tasks=528 {sum,min,max,avg}{exec,wait}time={{4347.683, 0.000, 659.740, 8.234}, {1730863.125, 1.873, 4375.177, 3278.150}}ms
[t=00:03:25.499747][f=0005403]      thread=3 tasks=533 {sum,min,max,avg}{exec,wait}time={{4357.638, 0.000, 667.898, 8.176}, {1736539.125, 0.195, 4375.526, 3258.047}}ms
[t=00:03:25.499754][f=0005403]      thread=4 tasks=532 {sum,min,max,avg}{exec,wait}time={{4348.838, 0.000, 664.428, 8.175}, {1735125.625, 0.072, 4375.250, 3261.514}}ms
[t=00:03:25.499767][f=0005403]      thread=5 tasks=530 {sum,min,max,avg}{exec,wait}time={{4363.770, 0.000, 659.579, 8.234}, {1734710.500, 2.050, 4375.498, 3273.039}}ms
[t=00:03:25.499774][f=0005403]      thread=6 tasks=531 {sum,min,max,avg}{exec,wait}time={{4347.924, 0.000, 664.735, 8.188}, {1732849.750, 0.001, 4375.493, 3263.371}}ms
[t=00:03:25.499781][f=0005403]      thread=7 tasks=531 {sum,min,max,avg}{exec,wait}time={{4366.559, 0.000, 658.647, 8.223}, {1726110.750, 0.296, 4373.468, 3250.679}}ms
[t=00:03:25.499787][f=0005403] [ThreadPool::SetThreadCount][2] workers=0
[t=00:03:25.499792][f=0005403] [SpringApp::Kill][2]
[t=00:03:25.499829][f=0005403] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:03:25.499836][f=0005403] [Game::KillLua][1] dtor=0 luaUI=000001a4dec5eef0
[t=00:03:25.499865][f=0005403] Start widgetHandler:Shutdown
[t=00:03:25.502082][f=0005403] Shutdown - SaveOrderList Complete
[t=00:03:25.503210][f=0005403] Writing last game win data
[t=00:03:25.508051][f=0005403] Shutdown - SaveConfigData Complete
[t=00:03:25.508067][f=0005403] Shutdown Widget - Chili Highlight
[t=00:03:25.508086][f=0005403] Shutdown Widget - Deferred rendering GL4
[t=00:03:25.508209][f=0005403] Shutdown Widget - Draw After Chili
[t=00:03:25.508218][f=0005403] Shutdown Widget - API Unit Tracker GL4
[t=00:03:25.508227][f=0005403] Shutdown Widget - EPIC Menu
[t=00:03:25.509015][f=0005403] Shutdown Widget - Depth of Field Shader
[t=00:03:25.509026][f=0005403] Shutdown Widget - Chili Widget Selector
[t=00:03:25.509764][f=0005403] Shutdown Widget - Chili Minimap
[t=00:03:25.509851][f=0005403] Shutdown Widget - Deferred rendering
[t=00:03:25.509859][f=0005403] SSAO: Deferred rendering disabled, disabling.
[t=00:03:25.514820][f=0005403] Shutdown Widget - Deferred rendering
[t=00:03:25.514831][f=0005403] SSAO: Deferred rendering disabled, disabling.
[t=00:03:25.515504][f=0005403] Shutdown Widget - Local Team Colors
[t=00:03:25.515515][f=0005403] Shutdown Widget - Display Keys 2
[t=00:03:25.515530][f=0005403] Shutdown Widget - Save Game Menu
[t=00:03:25.515544][f=0005403] Shutdown Widget - Highlight Model Api GL4
[t=00:03:25.515572][f=0005403] Shutdown Widget - Unit Icons
[t=00:03:25.515626][f=0005403] Shutdown Widget - Attrition Counter
[t=00:03:25.515749][f=0005403] Shutdown Widget - Noises
[t=00:03:25.515757][f=0005403] Shutdown Widget - HealthBars
[t=00:03:25.516448][f=0005403] Shutdown Widget - Chili Chicken Panel
[t=00:03:25.516516][f=0005403] Shutdown Widget - BuildETA
[t=00:03:25.516525][f=0005403] Shutdown Widget - Selected Units GL4 2
[t=00:03:25.516537][f=0005403] Shutdown Widget - External VR Grid
[t=00:03:25.516544][f=0005403] Shutdown Widget - Win Counter
[t=00:03:25.516551][f=0005403] Shutdown Widget - EndGame APM stats
[t=00:03:25.517252][f=0005403] Shutdown Widget - Modular Comm Info
[t=00:03:25.517261][f=0005403] Shutdown Widget - Transport AI
[t=00:03:25.517267][f=0005403] Shutdown Widget - Startup Info and Selector
[t=00:03:25.517282][f=0005403] Shutdown Widget - Chili Spectator Panels
[t=00:03:25.517292][f=0005403] Shutdown Widget - Point Tracker
[t=00:03:25.517298][f=0005403] Shutdown Widget - Missile Silo Range
[t=00:03:25.517305][f=0005403] Shutdown Widget - MinimapEvents
[t=00:03:25.517312][f=0005403] Shutdown Widget - Local Widgets Config
[t=00:03:25.517321][f=0005403] Shutdown Widget - Highlight Geos
[t=00:03:25.517354][f=0005403] Shutdown Widget - Context Menu
[t=00:03:25.517359][f=0005403] Shutdown Widget - Grab Input
[t=00:03:25.517544][f=0005403] Input grabbing is disabled!
[t=00:03:25.517558][f=0005403] Shutdown Widget - Defense Range Zero-K
[t=00:03:25.517570][f=0005403] Shutdown Widget - Showeco and Grid Drawer
[t=00:03:25.517580][f=0005403] Shutdown Widget - Darkening
[t=00:03:25.517592][f=0005403] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:03:25.517604][f=0005403] Shutdown Widget - Chili Nuke Warning
[t=00:03:25.517612][f=0005403] Shutdown Widget - Attack Warning
[t=00:03:25.517619][f=0005403] Shutdown Widget - Chili EndGame Window
[t=00:03:25.517628][f=0005403] Shutdown Widget - Stereo3D
[t=00:03:25.517671][f=0005403] Shutdown Widget - Chili Economy Panel Default
[t=00:03:25.517733][f=0005403] Shutdown Widget - Music Player v2
[t=00:03:25.517748][f=0005403] Shutdown Widget - State Reverse and Latency
[t=00:03:25.517757][f=0005403] Shutdown Widget - Reclaim Field Highlight
[t=00:03:25.517768][f=0005403] Shutdown Widget - Attack AoE
[t=00:03:25.517777][f=0005403] Shutdown Widget - TeamPlatter
[t=00:03:25.518497][f=0005403] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:03:25.518610][f=0005403] Shutdown Widget - Selection Send
[t=00:03:25.518621][f=0005403] Shutdown Widget - Highlight Unit GL4 v2
[t=00:03:25.518628][f=0005403] Shutdown Widget - Spotter
[t=00:03:25.518634][f=0005403] Shutdown Widget - LupsManager
[t=00:03:25.518646][f=0005403] Shutdown Widget - Global Build Command
[t=00:03:25.518735][f=0005403] Shutdown Widget - Newton Firezone
[t=00:03:25.518750][f=0005403] Shutdown Widget - Receive Units Indicator
[t=00:03:25.518758][f=0005403] Shutdown Widget - Chili Pro Console
[t=00:03:25.519088][f=0005403] Shutdown Widget - Persistent Build Height
[t=00:03:25.519099][f=0005403] Shutdown Widget - Lasso Terraform GUI
[t=00:03:25.519107][f=0005403] Shutdown Widget - Lups
[t=00:03:25.519596][f=0005403] Shutdown Widget - Chili Framework
[t=00:03:25.519607][f=0005403] Shutdown Widget - Custom Markers
[t=00:03:25.519624][f=0005403] Shutdown Widget - Chili Core Selector
[t=00:03:25.519687][f=0005403] Shutdown Widget - Mex Placement Handler
[t=00:03:25.519704][f=0005403] Shutdown Widget - Select Keys
[t=00:03:25.519724][f=0005403] Shutdown Widget - Pause Screen
[t=00:03:25.519825][f=0005403] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:03:25.519854][f=0005403] Shutdown Widget - Bloom Shader Deferred
[t=00:03:25.520043][f=0005403] Shutdown Widget - Text To Speech Control
[t=00:03:25.520052][f=0005403] Shutdown Widget - Layout Handler
[t=00:03:25.520061][f=0005403] Shutdown Widget - Color Blindness Correction
[t=00:03:25.520348][f=0005403] End widgetHandler:Shutdown
[t=00:03:25.563950][f=0005403] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 11970332, 0.0} allocedSize{int+, int-, ext}={0, 0, 2069260934}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0125}
[t=00:03:25.568827][f=0005403] [Game::KillLua][2] dtor=0 luaGaia=000001a4a522aeb0
[t=00:03:25.578978][f=0005403] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1, 0.0} allocedSize{int+, int-, ext}={0, 0, 30}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:25.579015][f=0005403] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:25.579032][f=0005403] [Game::KillLua][3] dtor=0 luaRules=000001a4abab2bc0
[t=00:03:25.579057][f=0005403] Start gadgetHandler:Shutdown
[t=00:03:25.579067][f=0005403] Shutdown - StartSetup
[t=00:03:25.579075][f=0005403] Shutdown - UnitMorph
[t=00:03:25.579256][f=0005403] Shutdown - Carrier Drones
[t=00:03:25.579265][f=0005403] Shutdown - Missile Silo Controller
[t=00:03:25.579273][f=0005403] Shutdown - Modular Comm Info
[t=00:03:25.579280][f=0005403] Shutdown - Terrain Texture Handler
[t=00:03:25.579285][f=0005403] Shutdown - UnitCloakShield
[t=00:03:25.579341][f=0005403] Shutdown - Starlight Handler
[t=00:03:25.579351][f=0005403] End gadgetHandler:Shutdown
[t=00:03:25.596628][f=0005403] Start gadgetHandler:Shutdown
[t=00:03:25.596661][f=0005403] Shutdown - Teleport Throw
[t=00:03:25.596669][f=0005403] Shutdown - UnitMorph
[t=00:03:25.596680][f=0005403] Shutdown - Commander Skin Renderer
[t=00:03:25.596993][f=0005403] Shutdown - Missile fired callins
[t=00:03:25.597003][f=0005403] Shutdown - Modular Comm Info
[t=00:03:25.597008][f=0005403] Shutdown - Retreat Command
[t=00:03:25.597017][f=0005403] Shutdown - Shockwaves
[t=00:03:25.597023][f=0005403] Shutdown - Unit tint API
[t=00:03:25.597034][f=0005403] Shutdown - Unit glow API
[t=00:03:25.597052][f=0005403] Shutdown - UnitCloakShield
[t=00:03:25.597066][f=0005403] Shutdown - Lups Cloak FX
[t=00:03:25.597073][f=0005403] Shutdown - Lups
[t=00:03:25.597922][f=0005403] Shutdown - Lups Shield
[t=00:03:25.597956][f=0005403] End gadgetHandler:Shutdown
[t=00:03:25.606529][f=0005403] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 543, 0.0} allocedSize{int+, int-, ext}={0, 0, 81138}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0018}
[t=00:03:25.608551][f=0005403] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:25.608600][f=0005403] [Game::KillLua][4] dtor=0
[t=00:03:25.608607][f=0005403] [Game::KillLua][5] dtor=0
[t=00:03:25.623827][f=0005403] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-10-04_15-17-37-952_Great Divide V1_105.1.1-2511-g747f18b BAR105.sdfz" (82607 bytes)
[t=00:03:25.623993][f=0005403] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:03:25.660217][f=0005403] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:03:25.660242][f=0005403] [Sound] [Sound::UpdateThread][3] #sources=32 #items=26
[t=00:03:25.660293][f=0005403] [Sound] [Sound::UpdateThread][4] ctx=000001a40a3bac60 dev=000001a447013af0
[t=00:03:25.662315][f=0005403] [Sound] [Sound::UpdateThread][5] ctx=000001a40a3bac60 dev=000001a447013af0
[t=00:03:25.662325][f=0005403] [Sound] [Sound::Cleanup][alcDestroyContext(000001a40a3bac60)]
[t=00:03:25.663386][f=0005403] [Sound] [Sound::Cleanup][alcCloseDevice(000001a447013af0)]
[t=00:03:25.663472][f=0005403] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:03:25.697711][f=0005403] [Sound] [Sound::UpdateThread][6]
[t=00:03:25.698618][f=0005403] [Game::~CGame][1]
[t=00:03:25.698667][f=0005403] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:03:25.698680][f=0005403] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:03:25.698693][f=0005403] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:03:25.698704][f=0005403] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:03:25.698714][f=0005403] [Game::KillLua][4] dtor=1
[t=00:03:25.698727][f=0005403] [Game::KillLua][5] dtor=1
[t=00:03:25.699107][f=0005403] [Game::KillMisc][1]
[t=00:03:25.699131][f=0005403] [Game::KillMisc][2]
[t=00:03:25.699411][f=0005403] [Game::KillMisc][3]
[t=00:03:25.699593][f=0005403] [Game::KillRendering][1]
[t=00:03:25.705162][f=0005403] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:25.719396][f=0005403] [3DOParser::Kill] allocated 29 pieces
[t=00:03:25.719464][f=0005403] [S3OParser::Kill] allocated 5663 pieces
[t=00:03:25.720001][f=0005403] [AssParser::Kill] allocated 701 pieces
[t=00:03:25.760210][f=0005403] [Game::KillInterface][1]
[t=00:03:25.760670][f=0005403] [Game::KillInterface][2]
[t=00:03:25.760975][f=0005403] [Game::KillSimulation][1]
[t=00:03:25.761003][f=0005403] [Game::KillSimulation][2]
[t=00:03:25.773800][f=0005403] [CCollisionHandler] dis-/continuous tests: 6/16162552
[t=00:03:25.773814][f=0005403] [Game::KillSimulation][3]
[t=00:03:25.774916][f=0005403] [~CPathCache(12x16)] cacheHits=91 hitPercentage=59% numHashColls=0 maxCacheSize=34
[t=00:03:25.775035][f=0005403] [~CPathCache(12x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:25.775113][f=0005403] [~CPathCache(24x32)] cacheHits=141 hitPercentage=53% numHashColls=0 maxCacheSize=68
[t=00:03:25.775137][f=0005403] [~CPathCache(24x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:25.775354][f=0005403] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:25.776990][f=0005403] [LosHandler::Kill] raycast instance cache-{hits,misses}={106,360}; shared=1%; cached=22%
[t=00:03:25.783211][f=0005403] [Game::KillSimulation][4]
[t=00:03:25.826149][f=0005403] [CommonDefHandler::KillStatic] 7810 sound-set data items added
[t=00:03:25.826200][f=0005403] [Game::~CGame][2]
[t=00:03:25.826204][f=0005403] [Game::~CGame][3]
[t=00:03:25.826437][f=0005403] [SpringApp::Kill][3]
[t=00:03:25.826533][f=0005403] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    545446 bytes sent   in 5391 packets (101.177 bytes/packet)
    215834 bytes recv'd in 4322 packets (49.938 bytes/packet)
    {0.072x, 0.120x} relative protocol overhead {up, down}
    12463 incoming chunks dropped, 22236 outgoing chunks resent
    3956 incoming chunks processed

[t=00:03:25.826568][f=0005403] [SpringApp::Kill][4] font=000001a40a0a65c0
[t=00:03:25.827925][f=0005403] [SpringApp::Kill][5]
[t=00:03:25.832048][f=0005403] [SpringApp::Kill][6]
[t=00:03:25.832059] [SpringApp::Kill][7]
[t=00:03:25.832084] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {300, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:25.832098] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1952, 1048576, 1048576}, EBO = {3136, 2097152, 2097152}
[t=00:03:25.832103] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:03:25.832114] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:03:25.832120] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:03:25.832127] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:25.832134] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {160, 1048576, 1048576}, EBO = {240, 2097152, 2097152}
[t=00:03:25.832140] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {25592, 1048576, 1048576}, EBO = {38388, 2097152, 2097152}
[t=00:03:25.832147] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:03:25.832152] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:25.832159] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:25.832166] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:03:25.832171] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {260, 1048576, 1048576}, EBO = {390, 2097152, 2097152}
[t=00:03:25.914331] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:03:25.914347] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:03:25.914350] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:03:25.914354] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8474
[t=00:03:25.914373] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:03:25.914835] [VFS] [SpringVFS::DeleteArchives<this=000001a40a3cd6e0>]
[t=00:03:25.914842] [VFS] [SpringVFS::DeleteArchives<this=000001a40a3cd6e0>(section=0)] #archives[section]=2 #files[section]=8308
[t=00:03:25.914847] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000001a447031300)
[t=00:03:25.914894] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001a4470313b0)
[t=00:03:25.915732] [VFS] [SpringVFS::DeleteArchives<this=000001a40a3cd6e0>(section=1)] #archives[section]=1 #files[section]=208
[t=00:03:25.915742] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\great_divide_v1.sd7 (000001a4470f2d40)
[t=00:03:25.915807] [VFS] [SpringVFS::DeleteArchives<this=000001a40a3cd6e0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:03:25.915814] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001a447031f60)
[t=00:03:25.915837] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001a447030e30)
[t=00:03:25.915869] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001a447031670)
[t=00:03:25.915947] [VFS] [SpringVFS::DeleteArchives<this=000001a40a3cd6e0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:03:25.915954] [VFS] [SpringVFS::DeleteArchives<this=000001a40a3cd6e0>(section=4)] #archives[section]=0 #files[section]=8216
[t=00:03:25.916008] [VFS] [SpringVFS::DeleteArchives<this=000001a40a3cd6e0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:03:25.916014] [VFS] [SpringVFS::DeleteArchives<this=000001a40a3cd6e0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:03:25.916019] [VFS] [SpringVFS::DeleteArchives<this=000001a40a3cd6e0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:03:25.916025] [VFS] [SpringVFS::DeleteArchives<this=000001a40a3cd6e0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:03:25.916929] [SpringApp::Kill][8]
[t=00:03:25.916938] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:03:25.916942] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6196804d0 (joinable=1)
[t=00:03:25.916944] [WatchDog::Uninstall][2]
[t=00:03:26.237650] [WatchDog::Uninstall][3]
[t=00:03:26.237671] [SpringApp::Kill][9]