ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #118398

Open Chobbyla opened 1 month ago

Chobbyla commented 1 month ago

infolog_full.txt (truncated):

[t=00:00:00.000120] Using writeable configuration source: "F:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.017617] LogOutput initialized. Logging to F:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.017817] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
Failed rotating the log file
[t=00:00:00.017868]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.017937]   
[t=00:00:00.017951]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.017966]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.017983]   Use "none" to disable the default log sections.
[t=00:00:00.018007] ============== </Log Sections> ==============

[t=00:00:00.018104] ============== <User Config> ==============
[t=00:00:00.018254]   AllowDeferredMapRendering = 1
[t=00:00:00.018269]   AllowDeferredModelRendering = 1
[t=00:00:00.018281]   AnimationMT = 0
[t=00:00:00.018294]   BumpWaterAnisotropy = 2
[t=00:00:00.018305]   BumpWaterBlurReflection = 1
[t=00:00:00.018322]   BumpWaterDepthBits = 32
[t=00:00:00.018335]   BumpWaterReflection = 2
[t=00:00:00.018361]   BumpWaterTexSizeReflection = 256
[t=00:00:00.018375]   CamFreeScrollSpeed = 50
[t=00:00:00.018387]   CamMode = 1
[t=00:00:00.018399]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.018417]   EdgeMoveDynamic = 0
[t=00:00:00.018429]   EdgeMoveWidth = 0.003
[t=00:00:00.018440]   FPSFOV = 90
[t=00:00:00.018451]   FPSScrollSpeed = 50
[t=00:00:00.018463]   FontSize = 18
[t=00:00:00.018477]   GrassDetail = 0
[t=00:00:00.018490]   GroundDecals = 5
[t=00:00:00.018502]   GroundDetail = 120
[t=00:00:00.018515]   HangTimeout = 30
[t=00:00:00.018540]   HardwareCursor = 1
[t=00:00:00.018554]   InitialNetworkTimeout = 0
[t=00:00:00.018570]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.018585]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.018596]   MSAALevel = 8
[t=00:00:00.018609]   MaxParticles = 25000
[t=00:00:00.018620]   MaxSounds = 32
[t=00:00:00.018634]   MaximumTransmissionUnit = 0
[t=00:00:00.018646]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.018660]   MiniMapMarker = 0
[t=00:00:00.018674]   MouseDragScrollThreshold = 0
[t=00:00:00.018697]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.018711]   OverheadScrollSpeed = 50
[t=00:00:00.018726]   ReconnectTimeout = 0
[t=00:00:00.018738]   RotOverheadScrollSpeed = 50
[t=00:00:00.018752]   RotateLogFiles = 1
[t=00:00:00.018764]   ShadowMapSize = 8192
[t=00:00:00.018776]   Shadows = 1
[t=00:00:00.018789]   ShowClock = 0
[t=00:00:00.018801]   SoftParticles = 2
[t=00:00:00.018814]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.018829]   UpdateBoundingVolumeMT = 0
[t=00:00:00.018852]   UpdateWeaponVectorsMT = 0
[t=00:00:00.018868]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.018885]   UseLuaMemPools = 0
[t=00:00:00.018898]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.018912]   VFSCacheArchiveFiles = 0
[t=00:00:00.018924]   VSync = 0
[t=00:00:00.018937]   Water = 4
[t=00:00:00.018949]   XResolution = 1920
[t=00:00:00.018960]   YResolution = 1080
[t=00:00:00.018975]   snd_volmaster = 83
[t=00:00:00.018998] ============== </User Config> ==============

[t=00:00:00.019073] ============== <User System> ==============
[t=00:00:00.019090]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.019108]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.019134]        Compiler Version: gcc-13.2.0
[t=00:00:00.019212]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.019298]         Hardware Config: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz; 32728MB RAM, 65496MB pagefile
[t=00:00:00.019316]        Binary Word Size: 64-bit (native)
[t=00:00:00.019340]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.019348]      Physical CPU Cores: 4
[t=00:00:00.019354]       Logical CPU Cores: 8
[t=00:00:00.019361] ============== </User System> ==============

[t=00:00:00.019374] Run: thread affinity ff
[t=00:00:00.019580] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.019594]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.019606]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.019617]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.019628]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.022637] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.022663] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.037832] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.054550]     Display (Generic PnP Monitor)=1 modes=74 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.054569]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.054577]         [ 5] 1768x992x24bpp@60Hz
[t=00:00:00.054585]         [ 9] 1680x1050x24bpp@60Hz
[t=00:00:00.054612]         [13] 1600x1024x24bpp@60Hz
[t=00:00:00.054621]         [17] 1600x900x24bpp@60Hz
[t=00:00:00.054628]         [21] 1440x1080x24bpp@60Hz
[t=00:00:00.054635]         [25] 1440x480x24bpp@60Hz
[t=00:00:00.054641]         [29] 1366x768x24bpp@60Hz
[t=00:00:00.054648]         [33] 1360x768x24bpp@60Hz
[t=00:00:00.054655]         [37] 1280x1024x24bpp@60Hz
[t=00:00:00.054662]         [41] 1280x960x24bpp@60Hz
[t=00:00:00.054669]         [45] 1280x800x24bpp@60Hz
[t=00:00:00.054676]         [49] 1280x768x24bpp@60Hz
[t=00:00:00.054688]         [53] 1280x720x24bpp@60Hz
[t=00:00:00.054695]         [55] 1176x664x24bpp@60Hz
[t=00:00:00.054702]         [57] 1152x864x24bpp@60Hz
[t=00:00:00.054710]         [61] 1024x768x24bpp@75Hz
[t=00:00:00.054717]         [64] 800x600x24bpp@75Hz
[t=00:00:00.054723]         [67] 720x576x24bpp@75Hz
[t=00:00:00.054730]         [70] 720x480x24bpp@60Hz
[t=00:00:00.054737]         [72] 640x480x24bpp@75Hz
[t=00:00:00.078498]     Display (Generic PnP Monitor)=2 modes=96 bounds={x=1920, y=0, w=1920, h=1080}
[t=00:00:00.078515]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.078541]         [ 7] 1768x992x24bpp@30Hz
[t=00:00:00.078549]         [ 9] 1680x1050x24bpp@60Hz
[t=00:00:00.078556]         [15] 1600x1024x24bpp@60Hz
[t=00:00:00.078565]         [21] 1600x900x24bpp@60Hz
[t=00:00:00.078572]         [27] 1440x1080x24bpp@60Hz
[t=00:00:00.078580]         [33] 1440x480x24bpp@60Hz
[t=00:00:00.078591]         [37] 1366x768x24bpp@60Hz
[t=00:00:00.078601]         [43] 1360x768x24bpp@60Hz
[t=00:00:00.078650]         [49] 1280x1024x24bpp@60Hz
[t=00:00:00.078664]         [55] 1280x960x24bpp@60Hz
[t=00:00:00.078683]         [61] 1280x800x24bpp@60Hz
[t=00:00:00.078707]         [67] 1280x768x24bpp@60Hz
[t=00:00:00.078718]         [73] 1280x720x24bpp@60Hz
[t=00:00:00.078730]         [75] 1176x664x24bpp@60Hz
[t=00:00:00.078802]         [77] 1152x864x24bpp@60Hz
[t=00:00:00.078813]         [83] 1024x768x24bpp@75Hz
[t=00:00:00.078824]         [86] 800x600x24bpp@75Hz
[t=00:00:00.078841]         [89] 720x576x24bpp@75Hz
[t=00:00:00.078853]         [92] 720x480x24bpp@60Hz
[t=00:00:00.078922]         [94] 640x480x24bpp@75Hz
[t=00:00:00.102087]     Display (Generic PnP Monitor)=3 modes=96 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.102123]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.102131]         [ 7] 1768x992x24bpp@30Hz
[t=00:00:00.102138]         [ 9] 1680x1050x24bpp@60Hz
[t=00:00:00.102145]         [15] 1600x1024x24bpp@60Hz
[t=00:00:00.102158]         [21] 1600x900x24bpp@60Hz
[t=00:00:00.102170]         [27] 1440x1080x24bpp@60Hz
[t=00:00:00.102184]         [33] 1440x480x24bpp@60Hz
[t=00:00:00.102198]         [37] 1366x768x24bpp@60Hz
[t=00:00:00.102210]         [43] 1360x768x24bpp@60Hz
[t=00:00:00.102224]         [49] 1280x1024x24bpp@60Hz
[t=00:00:00.102237]         [55] 1280x960x24bpp@60Hz
[t=00:00:00.102270]         [61] 1280x800x24bpp@60Hz
[t=00:00:00.102286]         [67] 1280x768x24bpp@60Hz
[t=00:00:00.102298]         [73] 1280x720x24bpp@60Hz
[t=00:00:00.102313]         [75] 1176x664x24bpp@60Hz
[t=00:00:00.102326]         [77] 1152x864x24bpp@60Hz
[t=00:00:00.102339]         [83] 1024x768x24bpp@75Hz
[t=00:00:00.102352]         [86] 800x600x24bpp@75Hz
[t=00:00:00.102364]         [89] 720x576x24bpp@75Hz
[t=00:00:00.102378]         [92] 720x480x24bpp@60Hz
[t=00:00:00.102390]         [94] 640x480x24bpp@75Hz
[t=00:00:00.602901] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.603936] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=3 winPos=<0,32> newRes=<1920,1080>
[t=00:00:00.603959] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=3 winPos=<0,32> newRes=<1920,1048>
[t=00:00:00.660071] [GR::LogVersionInfo]
[t=00:00:00.660086]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.660094]     GL version  : 4.6.0 NVIDIA 536.23
[t=00:00:00.660120]     GL vendor   : NVIDIA Corporation
[t=00:00:00.660127]     GL renderer : NVIDIA GeForce GTX 980 Ti/PCIe/SSE2
[t=00:00:00.660135]     GLSL version: 4.60 NVIDIA
[t=00:00:00.660148]     GLEW version: 2.1.0
[t=00:00:00.660162]     GPU memory  : 6144MB (total) / 4295MB (available)
[t=00:00:00.660189]     SDL swap-int: 1
[t=00:00:00.660202]     SDL driver  : windows
[t=00:00:00.660214]     
[t=00:00:00.660226]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.660240]     GLSL shader support       : 1
[t=00:00:00.660262]     GL4 support               : 1
[t=00:00:00.660287]     FBO extension support     : 1
[t=00:00:00.660320]     NVX GPU mem-info support  : 1
[t=00:00:00.660338]     ATI GPU mem-info support  : 0
[t=00:00:00.660364]     Texture clamping to edge  : 1
[t=00:00:00.660383]     NPOT-texture support      : 1 (1)
[t=00:00:00.660399]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.660416]     texture query-LOD support : 1 (1)
[t=00:00:00.660429]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.660443]     Z-buffer depth            : 32 (-)
[t=00:00:00.660475]     primitive-restart support : 1 (1)
[t=00:00:00.660490]     clip-space control support: 1 (1)
[t=00:00:00.660503]     seamless cube-map support : 1 (1)
[t=00:00:00.660518]     frag-depth layout support : 1 (1)
[t=00:00:00.660532]     persistent maps support   : 1 (1)
[t=00:00:00.660546]     explicit attribs location : 1 (1)
[t=00:00:00.660559]     multi draw indirect       : 1 (-)
[t=00:00:00.660575]     array textures            : 1 (-)
[t=00:00:00.660589]     buffer copy support       : 1 (-)
[t=00:00:00.660602]     indirect draw             : 1 (-)
[t=00:00:00.660626]     base instance             : 1 (-)
[t=00:00:00.660639]     
[t=00:00:00.660650]     max. FBO samples              : 32
[t=00:00:00.660665]     max. FS/program texture slots : 32/192
[t=00:00:00.660677]     max. texture size             : 16384
[t=00:00:00.660695]     max. texture anisotropy level : 16.000000
[t=00:00:00.660709]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.660722]     max. draw-buffers             : 8
[t=00:00:00.660737]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.660760]     max. uniform buffer-bindings  : 84
[t=00:00:00.660781]     max. uniform block-size       : 64KB
[t=00:00:00.660796]     max. storage buffer-bindings  : 96
[t=00:00:00.660822]     max. storage block-size       : 2047MB
[t=00:00:00.660832]     
[t=00:00:00.660841]     enable AMD-hacks : 0
[t=00:00:00.660852]     compress MIP-maps: 0
[t=00:00:00.660921]     Number of compressed texture formats: 51
[t=00:00:00.661007]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:00.661102] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.661631] [GR::UpdateGLConfigs]
[t=00:00:00.661690] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.661706] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.662548] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.662563] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.662570] [GR::InitGLState]
[t=00:00:00.662723] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive)
[t=00:00:00.771209] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.775849] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms
[t=00:00:00.776596] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.783275] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "F:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.783314] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.783753] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.784657] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "F:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.784670] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.784732] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: F:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.784802] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.805311] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.806015] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.807555] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.807979] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.852006] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 46ms
[t=00:00:00.852029] [VFS] [SpringVFS::ReserveArchives<this=000002dba55499f0>]
[t=00:00:00.852538] [VFS] [SpringVFS::AddArchive<this=000002dba55499f0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.858688] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002dba55499f0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.858703] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.049307] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1)
[t=00:00:01.049743] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:01.050065] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:01.050196] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:01.050698] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:01.050863] [Threading] Main thread CPU affinity mask set: 0xf8
[t=00:00:01.051556][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:01.051839][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.2ms)
[t=00:00:01.051988][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:01.052036][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:01.052054][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:01.052120][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:01.084175][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.084208][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "E390i-B1E-working (2- NVIDIA High Definition Audio)"
[t=00:00:01.084226][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Headphones (Oculus Virtual Audio Device)"
[t=00:00:01.084244][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "E390i-B1E (2- NVIDIA High Definition Audio)"
[t=00:00:01.084270][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Speakers (Steam Streaming Speakers)"
[t=00:00:01.084292][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "4" "Speakers (Bigscreen Audio Stream 1.2)"
[t=00:00:01.084313][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "5" "Speakers (Steam Streaming Microphone)"
[t=00:00:01.084336][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.106496][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.110111][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002dba5575d70(default) context=000002dbef8ebe40  numChannels=2 frameSize=8
[t=00:00:01.110140][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.110157][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.110170][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.110182][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.110226][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.110269][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.110295][f=-000001] [Sound]   Devices:
[t=00:00:01.120419][f=-000001] [Sound]     [OpenAL Soft on E390i-B1E-working (2- NVIDIA High Definition Audio)]
[t=00:00:01.120437][f=-000001] [Sound]     [OpenAL Soft on Headphones (Oculus Virtual Audio Device)]
[t=00:00:01.120447][f=-000001] [Sound]     [OpenAL Soft on E390i-B1E (2- NVIDIA High Definition Audio)]
[t=00:00:01.120457][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Speakers)]
[t=00:00:01.120491][f=-000001] [Sound]     [OpenAL Soft on Speakers (Bigscreen Audio Stream 1.2)]
[t=00:00:01.120516][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Microphone)]
[t=00:00:01.120531][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.120541][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.121843][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.121860][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.151757][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: F:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 457151 MB
[t=00:00:01.154270][f=-000001] [StartScript] Loading StartScript from: F:\SteamLibrary\steamapps\common\Zero-K\_script.txt
[t=00:00:01.155401][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0
[t=00:00:01.155424][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:01.206519][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "DunePatrolRedux v1.1" (loaded=0 cached=0)
[t=00:00:01.207868][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002dba55499f0>(arName="DunePatrolRedux v1.1", overwrite=false)] section=1 cached=0
[t=00:00:01.209966][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002dba55499f0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.211997][f=-000001] [CAS::GASCB] Archive file="dunepatrolredux_v1.1.sd7" cs="0a6fd0c8023ed74a66867f2c0d77db1e96fbb58f2821c0169abf1a2a6b54cfe1f8151f302aaa1b6a2e39094c6152868bc057e6c780d0b5065e22ca98b157999d"
[t=00:00:01.212232][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:01.213834][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.214013][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.214145][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.214181][f=-000001] [PreGame::StartServer]
    mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    map-checksum=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327
Fontconfig error: Cannot load default config file
[t=00:00:01.216282][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:01.216444][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
[t=00:00:01.216484][f=-000001] [UDPListener] successfully bound socket on port 62452
[t=00:00:01.217662][f=-000001] [GameServer] Initialize: thread affinity ff
[t=00:00:01.217822][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 62ms
[t=00:00:01.265610][f=-000001] [PreGame::AddMapArchivesToVFS][server=000002dbf0007f30] using map "DunePatrolRedux v1.1" (loaded=1 cached=0)
[t=00:00:01.266599][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002dba55499f0>(arName="DunePatrolRedux v1.1", overwrite=false)] section=1 cached=0
[t=00:00:01.267006][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002dba55499f0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.267369][f=-000001] [PreGame::AddModArchivesToVFS][server=000002dbf0007f30] using game "Zero-K v1.12.9.1" (loaded=0 cached=0)
[t=00:00:01.268264][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002dba55499f0>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0
[t=00:00:01.355562][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002dba55499f0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.355745][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002dba55499f0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.360621][f=-000001] [CAS::GASCB] Archive file="dunepatrolredux_v1.1.sd7" cs="0a6fd0c8023ed74a66867f2c0d77db1e96fbb58f2821c0169abf1a2a6b54cfe1f8151f302aaa1b6a2e39094c6152868bc057e6c780d0b5065e22ca98b157999d"
[t=00:00:01.360821][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:01.362625][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.362770][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.362919][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.363403][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10Kewp9CltwbGF5ZXIwXQp7CnJhbms9MDsKdGVhbT0wOwpuYW1lPVZSMjsKaXNmcm9tZGVtbz0wOwp9ClthaTBdCnsKdGVhbT0xOwppc2Zyb21kZW1vPTA7Cmhvc3Q9MDsKbmFtZT1BSTogTm9ybWFsICgxKTsKdmVyc2lvbj1zdGFibGU7CnNob3J0bmFtZT0xMDUyMTg4Q2lyY3VpdEFJTm9ybWFsNjQ7Cn0KW3RlYW0xXQp7CmFsbHl0ZWFtPTE7CnRlYW1sZWFkZXI9MDsKcmdiY29sb3I9MC45OTYwOTM3NSAwLjU0Njg3NSAwOwp9CmlzaG9zdD0xOwpob3N0aXA9MTI3LjAuMC4xOwpudW11c2Vycz0yOwpzdGFydHBvc3R5cGU9MjsKZ2FtZXR5cGU9WmVyby1LIHYxLjEyLjkuMTsKbWFwbmFtZT1EdW5lUGF0cm9sUmVkdXggdjEuMTsKbXlwbGF5ZXJuYW1lPVZSMjsKbnVtcGxheWVycz0xOwpnYW1lc3RhcnRkZWxheT0wOwpub2hlbHBlcmFpcz0wOwpob3N0cG9ydD0wOwp9Cg=="
[t=00:00:01.363466][f=-000001] [PreGame::GameDataReceived] recording demo to "F:\SteamLibrary\steamapps\common\Zero-K\demos\2024-10-04_15-36-59-213_DunePatrolRedux v1_105.1.1-2511-g747f18b BAR105.sdfz"
[t=00:00:01.363488][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 145ms
[t=00:00:01.363724][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:00:01.418932][f=-000001] forceSingleThreaded, false
[t=00:00:01.424216][f=-000001] [CAS::GASCB] Archive file="dunepatrolredux_v1.1.sd7" cs="0a6fd0c8023ed74a66867f2c0d77db1e96fbb58f2821c0169abf1a2a6b54cfe1f8151f302aaa1b6a2e39094c6152868bc057e6c780d0b5065e22ca98b157999d"
[t=00:00:01.424346][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:01.425435][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.425583][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.425712][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.436077][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:01.436099][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:01.436236][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:01.436349][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:01.436444][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:01.436535][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:01.437495][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:01.437930][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:01.438398][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:01.438942][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:01.439353][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:01.439868][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:01.439903][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:01.440630][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:01.443853][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:01.447547][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:01.448733][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:01.448920][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:00:01.449396][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:01.449426][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:01.449567][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:01.449614][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:01.693248][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:01.829036][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)"
[t=00:00:01.863575][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 413ms
[t=00:00:01.863628][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:01.865883][f=-000001] [CAS::GASCB] Archive file="dunepatrolredux_v1.1.sd7" cs="0a6fd0c8023ed74a66867f2c0d77db1e96fbb58f2821c0169abf1a2a6b54cfe1f8151f302aaa1b6a2e39094c6152868bc057e6c780d0b5065e22ca98b157999d"
[t=00:00:01.866017][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:01.867295][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
------- TRUNCATED -------
[t=00:19:12.379196][f=0030180] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:19:16.179558][f=0030294] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:19:23.177104][f=0030504] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:19:24.466155][f=0030543] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:19:31.266122][f=0030747] game_message: Picket wird angegriffen
[t=00:19:31.608457][f=0030757] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:19:31.648129][f=0030758] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:19:32.116107][f=0030772] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:19:32.202015][f=0030775] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:19:36.004510][f=0030889] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:19:36.239260][f=0030896] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:19:38.177596][f=0030954] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:19:39.083387][f=0030981] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:19:41.204724][f=0031045] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:19:43.349348][f=0031109] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:20:02.043338][f=0031670] game_message: Blitz wird angegriffen
[t=00:20:02.203891][f=0031675] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:20:03.266663][f=0031707] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:20:04.111872][f=0031732] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:20:04.307025][f=0031738] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:20:04.830896][f=0031754] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:20:04.877569][f=0031755] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:20:08.641757][f=0031868] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:20:16.671077][f=0032109] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:20:16.812822][f=0032113] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:20:17.500301][f=0032134] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:20:19.269582][f=0032187] game_message: Blitz wird angegriffen
[t=00:20:20.733509][f=0032231] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:20:25.147501][f=0032363] game_message: Blitz wird angegriffen
[t=00:20:29.436258][f=0032492] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:20:30.579543][f=0032526] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:20:31.266412][f=0032547] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:20:31.375672][f=0032550] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:20:34.412391][f=0032641] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:20:36.708057][f=0032710] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:20:36.800776][f=0032713] game_message: Kodachi wird angegriffen
[t=00:20:41.678485][f=0032859] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:20:43.050243][f=0032900] game_message: Blitz wird angegriffen
[t=00:20:43.676336][f=0032919] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:20:45.347668][f=0032969] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:20:46.175096][f=0032994] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:20:46.903854][f=0033016] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:20:47.818494][f=0033043] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:20:48.344961][f=0033059] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:20:48.608885][f=0033067] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:20:49.237063][f=0033086] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:20:53.998813][f=0033229] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:21:02.534904][f=0033485] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:21:20.033442][f=0034010] game_message: Ogre wird angegriffen
[t=00:21:20.378546][f=0034020] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:21:20.437255][f=0034022] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:21:20.848881][f=0034034] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:21:21.673557][f=0034059] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:21:22.201389][f=0034075] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:21:23.110999][f=0034102] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:21:23.235709][f=0034106] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:21:28.409542][f=0034261] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:21:28.471348][f=0034263] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:21:29.371546][f=0034290] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:21:46.972415][f=0034818] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:21:52.087081][f=0034971] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:21:54.049958][f=0035030] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:21:54.376371][f=0035040] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:21:55.502785][f=0035074] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:21:56.111785][f=0035092] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:21:56.643608][f=0035108] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:22:01.910472][f=0035266] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:22:05.501948][f=0035374] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:22:08.736656][f=0035471] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:22:17.202266][f=0035725] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:01.733621][f=0037061] game_message: Cyclops wird angegriffen
[t=00:23:03.782618][f=0037122] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:05.736210][f=0037181] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:06.971050][f=0037218] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:07.115488][f=0037222] game_message: Cyclops wird angegriffen
[t=00:23:08.048900][f=0037250] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:08.235525][f=0037256] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:08.674371][f=0037269] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:09.884263][f=0037305] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:09.938424][f=0037307] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:12.345833][f=0037379] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:14.106804][f=0037432] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:14.610166][f=0037447] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:16.872812][f=0037515] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:19.467397][f=0037593] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:19.638217][f=0037598] game_message: Kodachi wird angegriffen
[t=00:23:19.943667][f=0037607] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:22.583359][f=0037686] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:22.803259][f=0037693] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:25.003915][f=0037759] game_message: Kodachi wird angegriffen
[t=00:23:25.578657][f=0037776] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:29.801728][f=0037903] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:30.268105][f=0037917] game_message: Cyclops wird angegriffen
[t=00:23:37.908670][f=0038146] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:39.410857][f=0038191] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:41.880495][f=0038265] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:44.501964][f=0038344] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:44.881614][f=0038355] game_message: Morph abgeschlossen: Engineer lvl 2 -> Engineer lvl 3
[t=00:23:46.176933][f=0038394] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:46.640084][f=0038408] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:23:47.078900][f=0038421] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:51.579495][f=0038556] game_message: Cyclops wird angegriffen
[t=00:23:52.007220][f=0038569] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:52.506737][f=0038584] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:52.530819][f=0038585] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:53.768785][f=0038622] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:56.675166][f=0038709] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:58.970632][f=0038778] game_message: Metal Extractor wird angegriffen
[t=00:24:04.347643][f=0038939] game_message: Metal Extractor wird angegriffen
[t=00:24:06.971328][f=0039018] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:24:11.005727][f=0039139] game_message: Cyclops wird angegriffen
[t=00:24:16.377262][f=0039300] game_message: Cyclops wird angegriffen
[t=00:24:21.731371][f=0039461] game_message: Cyclops wird angegriffen
[t=00:24:27.905354][f=0039646] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:24:28.969713][f=0039678] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:24:34.084461][f=0039831] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:24:35.940215][f=0039887] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:24:37.079685][f=0039921] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:24:37.706191][f=0039940] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:24:41.069747][f=0040041] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:24:43.201252][f=0040105] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:24:43.815071][f=0040123] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:24:46.049816][f=0040190] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:26:34.736347][f=0043451] game_message: Morph abgeschlossen: Engineer lvl 3 -> Engineer lvl 4
[t=00:26:47.933703][f=0043846] Speed set to 1.1 [VR2]
[t=00:26:48.082670][f=0043851] Speed set to 1.2 [VR2]
[t=00:26:50.284170][f=0043931] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:26:52.669854][f=0044017] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:26:53.599892][f=0044050] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:26:54.782537][f=0044093] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:26:55.592964][f=0044122] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:27:03.349557][f=0044401] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:27:04.037014][f=0044426] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:27:11.529730][f=0044696] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:27:14.253003][f=0044794] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:27:15.069612][f=0044823] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:27:21.702356][f=0045062] game_message: AI has been destroyed!
[t=00:27:21.702452][f=0045062] game_message: VR2 wins!
[t=00:27:21.702794][f=0045062] Submitting stats
[t=00:27:21.745697][f=0045062] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=00:27:21.769018][f=0045062] [EOH::DestroySkirmishAI(id=0)]
[t=00:27:21.802122][f=0045065] [Game::ClientReadNet] local skirmish AI "AI: Normal (1)" (ID: 0) being removed from team 1
[t=00:27:22.192806][f=0045080] <autoquit> Autoquit canceled.
[t=00:27:23.953448][f=0045143] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:27:25.952506][f=0045215] [QuitAction] user exited to system
[t=00:27:25.966678][f=0045215] [SpringApp::Kill][1] fromRun=1
[t=00:27:25.966698][f=0045215] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0)
[t=00:27:25.981919][f=0045215]  [async=0] threads=4 tasks=1786071 {sum,avg}{exec,wait}time={{33179.309, 0.019}, {52957.488, 0.030}}ms
[t=00:27:25.981952][f=0045215]      thread=1 tasks=595357 {sum,min,max,avg}{exec,wait}time={{12198.903, 0.000, 60.036, 0.020}, {5988.561, 0.000, 18446744027136.000, 0.010}}ms
[t=00:27:25.981978][f=0045215]      thread=2 tasks=595357 {sum,min,max,avg}{exec,wait}time={{10916.514, 0.000, 56.893, 0.018}, {21590.998, 0.000, 18446744027136.000, 0.036}}ms
[t=00:27:25.982057][f=0045215]      thread=3 tasks=595357 {sum,min,max,avg}{exec,wait}time={{10063.890, 0.000, 61.652, 0.017}, {25377.928, 0.000, 39.156, 0.043}}ms
[t=00:27:25.982087][f=0045215]  [async=1] threads=4 tasks=3606 {sum,avg}{exec,wait}time={{18233.621, 5.056}, {8451789.000, 2343.813}}ms
[t=00:27:25.982116][f=0045215]      thread=1 tasks=1196 {sum,min,max,avg}{exec,wait}time={{6156.086, 0.001, 797.164, 5.147}, {2833006.500, 0.051, 6169.730, 2368.735}}ms
[t=00:27:25.982157][f=0045215]      thread=2 tasks=1211 {sum,min,max,avg}{exec,wait}time={{6156.759, 0.001, 767.640, 5.084}, {2847253.750, 0.036, 6168.978, 2351.159}}ms
[t=00:27:25.982178][f=0045215]      thread=3 tasks=1199 {sum,min,max,avg}{exec,wait}time={{5920.775, 0.000, 775.043, 4.938}, {2771529.250, 0.009, 5935.171, 2311.534}}ms
[t=00:27:25.982190][f=0045215] [ThreadPool::SetThreadCount][2] workers=0
[t=00:27:25.982200][f=0045215] [SpringApp::Kill][2]
[t=00:27:25.982980][f=0045215] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:27:25.982995][f=0045215] [Game::KillLua][1] dtor=0 luaUI=000002dcb18a32e0
[t=00:27:25.983105][f=0045215] Start widgetHandler:Shutdown
[t=00:27:25.985905][f=0045215] Shutdown - SaveOrderList Complete
[t=00:27:25.986739][f=0045215] Writing last game win data
[t=00:27:25.991689][f=0045215] Shutdown - SaveConfigData Complete
[t=00:27:25.991708][f=0045215] Shutdown Widget - Chili Highlight
[t=00:27:25.991736][f=0045215] Shutdown Widget - Deferred rendering GL4
[t=00:27:25.991926][f=0045215] Shutdown Widget - Draw After Chili
[t=00:27:25.991951][f=0045215] Shutdown Widget - API Unit Tracker GL4
[t=00:27:25.991967][f=0045215] Shutdown Widget - EPIC Menu
[t=00:27:25.993354][f=0045215] Shutdown Widget - Chili Minimap
[t=00:27:25.993467][f=0045215] Shutdown Widget - Chili Widget Selector
[t=00:27:25.994713][f=0045215] Shutdown Widget - Depth of Field Shader
[t=00:27:25.994731][f=0045215] Shutdown Widget - Deferred rendering
[t=00:27:25.994743][f=0045215] SSAO: Deferred rendering disabled, disabling.
[t=00:27:26.001417][f=0045215] Shutdown Widget - Deferred rendering
[t=00:27:26.001457][f=0045215] SSAO: Deferred rendering disabled, disabling.
[t=00:27:26.002385][f=0045215] Shutdown Widget - Local Team Colors
[t=00:27:26.002402][f=0045215] Shutdown Widget - Display Keys 2
[t=00:27:26.002428][f=0045215] Shutdown Widget - Save Game Menu
[t=00:27:26.002440][f=0045215] Shutdown Widget - Highlight Model Api GL4
[t=00:27:26.002481][f=0045215] Shutdown Widget - Unit Icons
[t=00:27:26.002536][f=0045215] Shutdown Widget - HealthBars
[t=00:27:26.003842][f=0045215] Shutdown Widget - Noises
[t=00:27:26.003874][f=0045215] Shutdown Widget - Selected Units GL4 2
[t=00:27:26.003911][f=0045215] Shutdown Widget - BuildETA
[t=00:27:26.003935][f=0045215] Shutdown Widget - Win Counter
[t=00:27:26.003980][f=0045215] Shutdown Widget - EndGame APM stats
[t=00:27:26.004003][f=0045215] Shutdown Widget - Modular Comm Info
[t=00:27:26.004024][f=0045215] Shutdown Widget - Transport AI
[t=00:27:26.004046][f=0045215] Shutdown Widget - Startup Info and Selector
[t=00:27:26.004083][f=0045215] Shutdown Widget - State Reverse and Latency
[t=00:27:26.004118][f=0045215] Shutdown Widget - Music Player v2
[t=00:27:26.004170][f=0045215] Shutdown Widget - CameraShake
[t=00:27:26.004191][f=0045215] Shutdown Widget - Chili Economy Panel Default
[t=00:27:26.004324][f=0045215] Shutdown Widget - Chili EndGame Window
[t=00:27:26.004356][f=0045215] Shutdown Widget - Chili Nuke Warning
[t=00:27:26.004373][f=0045215] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:27:26.004391][f=0045215] Shutdown Widget - Chili Spectator Panels
[t=00:27:26.004411][f=0045215] Shutdown Widget - Context Menu
[t=00:27:26.004422][f=0045215] Shutdown Widget - Darkening
[t=00:27:26.004440][f=0045215] Shutdown Widget - Grab Input
[t=00:27:26.004592][f=0045215] Input grabbing is disabled!
[t=00:27:26.004607][f=0045215] Shutdown Widget - Highlight Geos
[t=00:27:26.004620][f=0045215] Shutdown Widget - Local Widgets Config
[t=00:27:26.004636][f=0045215] Shutdown Widget - MinimapEvents
[t=00:27:26.004655][f=0045215] Shutdown Widget - Missile Silo Range
[t=00:27:26.004676][f=0045215] Shutdown Widget - Point Tracker
[t=00:27:26.004688][f=0045215] Shutdown Widget - Showeco and Grid Drawer
[t=00:27:26.004706][f=0045215] Shutdown Widget - Attack Warning
[t=00:27:26.004719][f=0045215] Shutdown Widget - Stereo3D
[t=00:27:26.004802][f=0045215] Shutdown Widget - Defense Range Zero-K
[t=00:27:26.004978][f=0045215] Shutdown Widget - Attack AoE
[t=00:27:26.004994][f=0045215] Shutdown Widget - Map Edge Extension
[t=00:27:26.005496][f=0045215] Shutdown Widget - Highlight Unit GL4 v2
[t=00:27:26.005522][f=0045215] Shutdown Widget - Selection Send
[t=00:27:26.005537][f=0045215] Shutdown Widget - LupsManager
[t=00:27:26.005623][f=0045215] Shutdown Widget - Newton Firezone
[t=00:27:26.005651][f=0045215] Shutdown Widget - Receive Units Indicator
[t=00:27:26.005671][f=0045215] Shutdown Widget - Chili Pro Console
[t=00:27:26.006439][f=0045215] Shutdown Widget - Persistent Build Height
[t=00:27:26.006458][f=0045215] Shutdown Widget - Lasso Terraform GUI
[t=00:27:26.006487][f=0045215] Shutdown Widget - Chili Framework
[t=00:27:26.006513][f=0045215] Shutdown Widget - Lups
[t=00:27:26.008138][f=0045215] Shutdown Widget - Mex Placement Handler
[t=00:27:26.008179][f=0045215] Shutdown Widget - Chili Core Selector
[t=00:27:26.008282][f=0045215] Shutdown Widget - Custom Markers
[t=00:27:26.008308][f=0045215] Shutdown Widget - Select Keys
[t=00:27:26.008357][f=0045215] Shutdown Widget - Combo Overhead/Free Camera (experimental)
[t=00:27:26.008395][f=0045215] Switching to Overhead (TA) style camera
[t=00:27:26.034624][f=0045215] Shutdown Widget - Pause Screen
[t=00:27:26.035158][f=0045215] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:27:26.035211][f=0045215] Shutdown Widget - Bloom Shader Deferred
[t=00:27:26.035849][f=0045215] Shutdown Widget - Color Blindness Correction
[t=00:27:26.036363][f=0045215] Shutdown Widget - Layout Handler
[t=00:27:26.036384][f=0045215] Shutdown Widget - Text To Speech Control
[t=00:27:26.036396][f=0045215] End widgetHandler:Shutdown
[t=00:27:26.106840][f=0045215] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 74414402, 0.0} allocedSize{int+, int-, ext}={0, 0, 8255170871}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0157}
[t=00:27:26.113083][f=0045215] [Game::KillLua][2] dtor=0 luaGaia=000002dc996f0e90
[t=00:27:26.140625][f=0045215] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1, 0.0} allocedSize{int+, int-, ext}={0, 0, 30}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:27:26.140692][f=0045215] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:27:26.140733][f=0045215] [Game::KillLua][3] dtor=0 luaRules=000002dc90bc8dd0
[t=00:27:26.140788][f=0045215] Start gadgetHandler:Shutdown
[t=00:27:26.140809][f=0045215] Shutdown - StartSetup
[t=00:27:26.140839][f=0045215] Shutdown - UnitMorph
[t=00:27:26.143029][f=0045215] Shutdown - Carrier Drones
[t=00:27:26.143051][f=0045215] Shutdown - Missile Silo Controller
[t=00:27:26.143065][f=0045215] Shutdown - Modular Comm Info
[t=00:27:26.143076][f=0045215] Shutdown - Terrain Texture Handler
[t=00:27:26.143087][f=0045215] Shutdown - UnitCloakShield
[t=00:27:26.143625][f=0045215] Shutdown - Starlight Handler
[t=00:27:26.143692][f=0045215] End gadgetHandler:Shutdown
[t=00:27:26.169813][f=0045215] Start gadgetHandler:Shutdown
[t=00:27:26.169856][f=0045215] Shutdown - Teleport Throw
[t=00:27:26.169872][f=0045215] Shutdown - UnitMorph
[t=00:27:26.169890][f=0045215] Shutdown - Commander Skin Renderer
[t=00:27:26.172681][f=0045215] Shutdown - Missile fired callins
[t=00:27:26.172699][f=0045215] Shutdown - Modular Comm Info
[t=00:27:26.172710][f=0045215] Shutdown - Retreat Command
[t=00:27:26.172725][f=0045215] Shutdown - Shockwaves
[t=00:27:26.172736][f=0045215] Shutdown - Unit tint API
[t=00:27:26.172768][f=0045215] Shutdown - Unit glow API
[t=00:27:26.172801][f=0045215] Shutdown - UnitCloakShield
[t=00:27:26.172842][f=0045215] Shutdown - Lups Cloak FX
[t=00:27:26.172861][f=0045215] Shutdown - Lups
[t=00:27:26.174881][f=0045215] Shutdown - Lups Shield
[t=00:27:26.175049][f=0045215] End gadgetHandler:Shutdown
[t=00:27:26.226344][f=0045215] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3707, 0.0} allocedSize{int+, int-, ext}={0, 0, 579317}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0035}
[t=00:27:26.234755][f=0045215] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:27:26.234836][f=0045215] [Game::KillLua][4] dtor=0
[t=00:27:26.234847][f=0045215] [Game::KillLua][5] dtor=0
[t=00:27:26.246536][f=0045215] [DemoRecorder::WriteDemoFile] writing client-demo "F:\SteamLibrary\steamapps\common\Zero-K\demos\2024-10-04_15-36-59-213_DunePatrolRedux v1_105.1.1-2511-g747f18b BAR105.sdfz" (1073139 bytes)
[t=00:27:26.246683][f=0045215] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:27:26.292099][f=0045215] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:27:26.292124][f=0045215] [Sound] [Sound::UpdateThread][3] #sources=32 #items=46
[t=00:27:26.296561][f=0045215] [Sound] [Sound::UpdateThread][4] ctx=000002dbef8ebe40 dev=000002dba5575d70
[t=00:27:26.296732][f=0045215] [Sound] [Sound::UpdateThread][5] ctx=000002dbef8ebe40 dev=000002dba5575d70
[t=00:27:26.296748][f=0045215] [Sound] [Sound::Cleanup][alcDestroyContext(000002dbef8ebe40)]
[t=00:27:26.298051][f=0045215] [Sound] [Sound::Cleanup][alcCloseDevice(000002dba5575d70)]
[t=00:27:26.298780][f=0045215] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:27:26.324289][f=0045215] [Sound] [Sound::UpdateThread][6]
[t=00:27:26.325094][f=0045215] [Game::~CGame][1]
[t=00:27:26.325125][f=0045215] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:27:26.325136][f=0045215] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:27:26.325144][f=0045215] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:27:26.325153][f=0045215] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:27:26.325161][f=0045215] [Game::KillLua][4] dtor=1
[t=00:27:26.325173][f=0045215] [Game::KillLua][5] dtor=1
[t=00:27:26.325433][f=0045215] [Game::KillMisc][1]
[t=00:27:26.325542][f=0045215] [Game::KillMisc][2]
[t=00:27:26.325832][f=0045215] [Game::KillMisc][3]
[t=00:27:26.325953][f=0045215] [Game::KillRendering][1]
[t=00:27:26.335141][f=0045215] [~CRectangleOverlapHandler] 2% overlap reduction
[t=00:27:26.399529][f=0045215] [3DOParser::Kill] allocated 29 pieces
[t=00:27:26.399629][f=0045215] [S3OParser::Kill] allocated 5548 pieces
[t=00:27:26.400259][f=0045215] [AssParser::Kill] allocated 698 pieces
[t=00:27:26.485655][f=0045215] [Game::KillInterface][1]
[t=00:27:26.487326][f=0045215] [Game::KillInterface][2]
[t=00:27:26.488332][f=0045215] [Game::KillSimulation][1]
[t=00:27:26.488469][f=0045215] [Game::KillSimulation][2]
[t=00:27:26.533896][f=0045215] [CCollisionHandler] dis-/continuous tests: 0/27732560
[t=00:27:26.533927][f=0045215] [Game::KillSimulation][3]
[t=00:27:26.535027][f=0045215] [~CPathCache(24x16)] cacheHits=24 hitPercentage=14% numHashColls=0 maxCacheSize=131
[t=00:27:26.535171][f=0045215] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:27:26.535315][f=0045215] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=16
[t=00:27:26.535381][f=0045215] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:27:26.535860][f=0045215] [~CRectangleOverlapHandler] 2% overlap reduction
[t=00:27:26.542553][f=0045215] [LosHandler::Kill] raycast instance cache-{hits,misses}={4856,16963}; shared=0%; cached=22%
[t=00:27:26.552154][f=0045215] [Game::KillSimulation][4]
[t=00:27:26.634915][f=0045215] [CommonDefHandler::KillStatic] 2170 sound-set data items added
[t=00:27:26.634945][f=0045215] [Game::~CGame][2]
[t=00:27:26.634954][f=0045215] [Game::~CGame][3]
[t=00:27:26.634976][f=0045215] [SpringApp::Kill][3]
[t=00:27:26.634999][f=0045215] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    940459 bytes sent  
    540279 bytes recv'd

[t=00:27:26.638252][f=0045215] Kill: client disconnecting...
[t=00:27:26.638289][f=0045215] [GameServer] UpdateLoop: thread affinity ff
[t=00:27:28.652351][f=0045215] CloseConnection: client connection closed
[t=00:27:28.652426][f=0045215] [SpringApp::Kill][4] font=000002dba5279380
[t=00:27:28.657867][f=0045215] [SpringApp::Kill][5]
[t=00:27:28.663847][f=0045215] [SpringApp::Kill][6]
[t=00:27:28.663865] [SpringApp::Kill][7]
[t=00:27:28.663919] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {3360, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:27:28.663964] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2240, 1048576, 1048576}, EBO = {4096, 2097152, 2097152}
[t=00:27:28.663983] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:27:28.664001] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:27:28.664024] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {1104, 65536, 65536}, EBO = {1656, 262144, 262144}
[t=00:27:28.664055] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:27:28.664074] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {1592, 1048576, 1048576}, EBO = {2388, 2097152, 2097152}
[t=00:27:28.664094] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {36508, 1048576, 1048576}, EBO = {54762, 2097152, 2097152}
[t=00:27:28.664123] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:27:28.664145] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:27:28.664165] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:27:28.664194] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1328, 1048576, 1048576}, EBO = {1992, 2097152, 2097152}
[t=00:27:28.664217] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {1520, 1048576, 1048576}, EBO = {2280, 2097152, 2097152}
[t=00:27:28.898985] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:27:28.899007] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:27:28.899021] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:27:28.899036] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:27:28.900076] [VFS] [SpringVFS::DeleteArchives<this=000002dba55499f0>]
[t=00:27:28.900097] [VFS] [SpringVFS::DeleteArchives<this=000002dba55499f0>(section=0)] #archives[section]=1 #files[section]=8228
[t=00:27:28.900119] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (000002dbefa6a310)
[t=00:27:28.902295] [VFS] [SpringVFS::DeleteArchives<this=000002dba55499f0>(section=1)] #archives[section]=1 #files[section]=87
[t=00:27:28.902334] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\maps\DunePatrolRedux_v1.1.sd7 (000002dba5580120)
[t=00:27:28.902463] [VFS] [SpringVFS::DeleteArchives<this=000002dba55499f0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:27:28.902480] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000002dbefa69600)
[t=00:27:28.902567] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000002dbefa688f0)
[t=00:27:28.902743] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000002dbefa68e70)
[t=00:27:28.902845] [VFS] [SpringVFS::DeleteArchives<this=000002dba55499f0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:27:28.902863] [VFS] [SpringVFS::DeleteArchives<this=000002dba55499f0>(section=4)] #archives[section]=0 #files[section]=130
[t=00:27:28.902882] [VFS] [SpringVFS::DeleteArchives<this=000002dba55499f0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:27:28.902908] [VFS] [SpringVFS::DeleteArchives<this=000002dba55499f0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:27:28.902925] [VFS] [SpringVFS::DeleteArchives<this=000002dba55499f0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:27:28.902944] [VFS] [SpringVFS::DeleteArchives<this=000002dba55499f0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:27:28.903470] [SpringApp::Kill][8]
[t=00:27:28.903490] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:27:28.903527] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6dda504d0 (joinable=1)
[t=00:27:28.903543] [WatchDog::Uninstall][2]
[t=00:27:29.898891] [WatchDog::Uninstall][3]
[t=00:27:29.898905] [SpringApp::Kill][9]