Open Chobbyla opened 1 week ago
infolog_full.txt (truncated):
[t=00:00:00.000081] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.145951] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.146155] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.146193] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.146210] [t=00:00:00.146217] Enable or disable log sections using the LogSections configuration key [t=00:00:00.146225] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.146236] Use "none" to disable the default log sections. [t=00:00:00.146243] ============== </Log Sections> ============== [t=00:00:00.146251] ============== <User Config> ============== [t=00:00:00.146368] AllowDeferredMapRendering = 1 [t=00:00:00.146379] AllowDeferredModelRendering = 1 [t=00:00:00.146385] AnimationMT = 0 [t=00:00:00.146391] BumpWaterBlurReflection = 1 [t=00:00:00.146397] BumpWaterTexSizeReflection = 128 [t=00:00:00.146403] CamFreeScrollSpeed = 50 [t=00:00:00.146409] CamMode = 1 [t=00:00:00.146419] CubeTexSizeReflection = 1 [t=00:00:00.146424] CubeTexSizeSpecular = 1 [t=00:00:00.146430] DualScreenMiniMapOnLeft = 1 [t=00:00:00.146436] EdgeMoveDynamic = 0 [t=00:00:00.146441] EdgeMoveWidth = 0.003 [t=00:00:00.146447] FPSFOV = 90 [t=00:00:00.146452] FPSScrollSpeed = 50 [t=00:00:00.146457] FontSize = 18 [t=00:00:00.146462] FullscreenEdgeMove = 0 [t=00:00:00.146467] GrassDetail = 0 [t=00:00:00.146473] GroundDecals = 2 [t=00:00:00.146477] GroundDetail = 90 [t=00:00:00.146486] HangTimeout = 30 [t=00:00:00.146492] HardwareCursor = 1 [t=00:00:00.146498] InitialNetworkTimeout = 0 [t=00:00:00.146504] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.146510] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.146515] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.146523] LinkOutgoingBandwidth = 262144 [t=00:00:00.146529] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.146535] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.146541] MSAALevel = 1 [t=00:00:00.146550] MaxParticles = 15000 [t=00:00:00.146559] MaxSounds = 32 [t=00:00:00.146564] MaximumTransmissionUnit = 0 [t=00:00:00.146570] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.146579] MiniMapMarker = 0 [t=00:00:00.146585] MouseDragScrollThreshold = 0 [t=00:00:00.146593] NetworkLossFactor = 2 [t=00:00:00.146599] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.146606] OverheadScrollSpeed = 50 [t=00:00:00.146615] ReconnectTimeout = 0 [t=00:00:00.146621] RotOverheadScrollSpeed = 50 [t=00:00:00.146631] RotateLogFiles = 1 [t=00:00:00.146641] ShadowMapSize = 1024 [t=00:00:00.146647] Shadows = 1 [t=00:00:00.146652] ShowClock = 0 [t=00:00:00.146658] SoftParticles = 2 [t=00:00:00.146666] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.146675] UnitIconDist = 151 [t=00:00:00.146681] UpdateBoundingVolumeMT = 0 [t=00:00:00.146691] UpdateWeaponVectorsMT = 0 [t=00:00:00.146697] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.146737] UseLuaMemPools = 0 [t=00:00:00.146801] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.146809] VFSCacheArchiveFiles = 0 [t=00:00:00.146815] Water = 4 [t=00:00:00.146821] WindowBorderless = 1 [t=00:00:00.146827] WindowPosY = 0 [t=00:00:00.146832] WindowedEdgeMove = 0 [t=00:00:00.146842] XResolutionWindowed = 3440 [t=00:00:00.146848] YResolutionWindowed = 1440 [t=00:00:00.146863] ============== </User Config> ============== [t=00:00:00.146869] ============== <User System> ============== [t=00:00:00.146876] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.146891] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.146904] Compiler Version: gcc-13.2.0 [t=00:00:00.146956] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.147164] Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900HX; 65275MB RAM, 69371MB pagefile [t=00:00:00.147180] Binary Word Size: 64-bit (native) [t=00:00:00.147187] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.147206] Physical CPU Cores: 8 [t=00:00:00.147215] Logical CPU Cores: 16 [t=00:00:00.147220] ============== </User System> ============== [t=00:00:00.147233] Run: thread affinity ffffffff [t=00:00:00.147389] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.147397] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.147402] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.147407] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.147415] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.148864] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.148882] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.154426] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.172983] Display (Generic PnP Monitor)=1 modes=134 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.172998] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.173002] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.173006] [11] 2560x1080x24bpp@144Hz [t=00:00:00.173010] [14] 1920x1200x24bpp@144Hz [t=00:00:00.173014] [18] 1920x1080x24bpp@144Hz [t=00:00:00.173037] [25] 1720x1440x24bpp@144Hz [t=00:00:00.173040] [29] 1680x1050x24bpp@144Hz [t=00:00:00.173043] [35] 1600x1200x24bpp@144Hz [t=00:00:00.173046] [39] 1600x900x24bpp@144Hz [t=00:00:00.173049] [44] 1440x1080x24bpp@144Hz [t=00:00:00.173053] [51] 1440x900x24bpp@144Hz [t=00:00:00.173056] [56] 1366x768x24bpp@144Hz [t=00:00:00.173059] [61] 1360x768x24bpp@144Hz [t=00:00:00.173062] [66] 1280x1024x24bpp@144Hz [t=00:00:00.173065] [72] 1280x960x24bpp@144Hz [t=00:00:00.173070] [77] 1280x800x24bpp@144Hz [t=00:00:00.173074] [82] 1280x768x24bpp@144Hz [t=00:00:00.173076] [87] 1280x720x24bpp@144Hz [t=00:00:00.173079] [94] 1176x664x24bpp@60Hz [t=00:00:00.173082] [97] 1152x864x24bpp@144Hz [t=00:00:00.173085] [102] 1024x768x24bpp@144Hz [t=00:00:00.173088] [109] 800x600x24bpp@144Hz [t=00:00:00.173091] [116] 720x576x24bpp@144Hz [t=00:00:00.173094] [121] 720x480x24bpp@144Hz [t=00:00:00.173097] [127] 640x480x24bpp@144Hz [t=00:00:00.177605] Display (Lenovo DisplayHDR)=2 modes=52 bounds={x=3440, y=0, w=2560, h=1600} [t=00:00:00.177616] [ 1] 2560x1600x24bpp@240Hz [t=00:00:00.177619] [ 3] 2560x1440x24bpp@240Hz [t=00:00:00.177622] [ 5] 2048x1536x24bpp@240Hz [t=00:00:00.177625] [ 7] 2048x1152x24bpp@240Hz [t=00:00:00.177628] [ 9] 1920x1440x24bpp@240Hz [t=00:00:00.177631] [11] 1920x1200x24bpp@240Hz [t=00:00:00.177634] [13] 1920x1080x24bpp@240Hz [t=00:00:00.177639] [15] 1856x1392x24bpp@240Hz [t=00:00:00.177642] [17] 1792x1344x24bpp@240Hz [t=00:00:00.177647] [19] 1680x1050x24bpp@240Hz [t=00:00:00.177650] [21] 1600x1200x24bpp@240Hz [t=00:00:00.177652] [23] 1600x900x24bpp@240Hz [t=00:00:00.177655] [25] 1440x900x24bpp@240Hz [t=00:00:00.177658] [27] 1400x1050x24bpp@240Hz [t=00:00:00.177661] [29] 1366x768x24bpp@240Hz [t=00:00:00.177664] [31] 1360x768x24bpp@240Hz [t=00:00:00.177678] [33] 1280x1024x24bpp@240Hz [t=00:00:00.177681] [35] 1280x960x24bpp@240Hz [t=00:00:00.177684] [37] 1280x800x24bpp@240Hz [t=00:00:00.177687] [39] 1280x768x24bpp@240Hz [t=00:00:00.177697] [41] 1280x720x24bpp@240Hz [t=00:00:00.177700] [43] 1280x600x24bpp@240Hz [t=00:00:00.177703] [45] 1152x864x24bpp@240Hz [t=00:00:00.177712] [47] 1024x768x24bpp@240Hz [t=00:00:00.177715] [49] 800x600x24bpp@240Hz [t=00:00:00.177719] [51] 640x480x24bpp@240Hz [t=00:00:00.343886] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.344079] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.344088] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.358087] [GR::LogVersionInfo] [t=00:00:00.358098] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.358102] GL version : 4.6.0 NVIDIA 556.12 [t=00:00:00.358105] GL vendor : NVIDIA Corporation [t=00:00:00.358108] GL renderer : NVIDIA GeForce RTX 4080 Laptop GPU/PCIe/SSE2 [t=00:00:00.358112] GLSL version: 4.60 NVIDIA [t=00:00:00.358115] GLEW version: 2.1.0 [t=00:00:00.358129] GPU memory : 12282MB (total) / 10454MB (available) [t=00:00:00.358142] SDL swap-int: 1 [t=00:00:00.358146] SDL driver : windows [t=00:00:00.358148] [t=00:00:00.358151] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.358158] GLSL shader support : 1 [t=00:00:00.358161] GL4 support : 1 [t=00:00:00.358164] FBO extension support : 1 [t=00:00:00.358173] NVX GPU mem-info support : 1 [t=00:00:00.358177] ATI GPU mem-info support : 0 [t=00:00:00.358187] Texture clamping to edge : 1 [t=00:00:00.358192] NPOT-texture support : 1 (1) [t=00:00:00.358197] S3TC/DXT1 texture support : 1/1 [t=00:00:00.358201] texture query-LOD support : 1 (1) [t=00:00:00.358205] MSAA frame-buffer support : 1 (1) [t=00:00:00.358208] Z-buffer depth : 32 (-) [t=00:00:00.358214] primitive-restart support : 1 (1) [t=00:00:00.358217] clip-space control support: 1 (1) [t=00:00:00.358221] seamless cube-map support : 1 (1) [t=00:00:00.358226] frag-depth layout support : 1 (1) [t=00:00:00.358229] persistent maps support : 1 (1) [t=00:00:00.358232] explicit attribs location : 1 (1) [t=00:00:00.358235] multi draw indirect : 1 (-) [t=00:00:00.358245] array textures : 1 (-) [t=00:00:00.358249] buffer copy support : 1 (-) [t=00:00:00.358252] indirect draw : 1 (-) [t=00:00:00.358255] base instance : 1 (-) [t=00:00:00.358257] [t=00:00:00.358267] max. FBO samples : 32 [t=00:00:00.358276] max. FS/program texture slots : 32/192 [t=00:00:00.358279] max. texture size : 32768 [t=00:00:00.358285] max. texture anisotropy level : 16.000000 [t=00:00:00.358288] max. vec4 varyings/attributes : 31/16 [t=00:00:00.358291] max. draw-buffers : 8 [t=00:00:00.358294] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.358297] max. uniform buffer-bindings : 84 [t=00:00:00.358301] max. uniform block-size : 64KB [t=00:00:00.358304] max. storage buffer-bindings : 96 [t=00:00:00.358309] max. storage block-size : 2047MB [t=00:00:00.358314] [t=00:00:00.358316] enable AMD-hacks : 0 [t=00:00:00.358319] compress MIP-maps: 0 [t=00:00:00.358346] Number of compressed texture formats: 23 [t=00:00:00.358363] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.358387] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.358547] [GR::UpdateGLConfigs] [t=00:00:00.358577] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:00.358583] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.358596] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.358603] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.358606] [GR::InitGLState] [t=00:00:00.358646] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.446920] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.448625] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.449009] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.452832] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.452849] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.453316] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.455118] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.455156] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.455244] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.455294] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.464252] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.464767] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.465675] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.465772] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.492388] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms [t=00:00:00.492404] [VFS] [SpringVFS::ReserveArchives<this=000001e475a67930>] [t=00:00:00.492511] [VFS] [SpringVFS::AddArchive<this=000001e475a67930>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.493859] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001e475a67930 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.493867] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.532143] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.532419] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.532619] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.532671] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.532836] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.532842] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.532879] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.533310] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.533415] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.533445] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.533864][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.533911][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.533976][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.533989][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.533994][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.534022][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.538172][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.538197][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.538202][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.538207][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.538258][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.584579][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.586000][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001e4335f7e70(default) context=000001e433525950 numChannels=2 frameSize=8 [t=00:00:00.586016][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.586021][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.586035][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.586039][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.586054][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.586075][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.586081][f=-000001] [Sound] Devices: [t=00:00:00.587678][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.587690][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.587694][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.587709][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.587714][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.588196][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.588208][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.639869][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 105ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 119393 MB [t=00:00:00.641042][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.641609][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8467 [t=00:00:00.642333][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8467 using name LogicDaemon [t=00:00:00.849052][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Rosetta 1.3" (loaded=0 cached=0) [t=00:00:00.849370][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e475a67930>(arName="Rosetta 1.3", overwrite=false)] section=1 cached=0 [t=00:00:00.849720][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e475a67930>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.850058][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:00.880948][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e475a67930>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:00.881629][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e475a67930>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.881729][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e475a67930>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.882808][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e475a67930>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:00.913056][f=-000001] [CAS::GASCB] Archive file="rosetta 1.3.sd7" cs="253342fc3610e1e77ea53a608827745cc1153dbfe8cec38fd14b133f3eeb5538138173235f131ac9d1294c3457cd1471ecf247eace67c62a727fff1d2f39bc26" [t=00:00:00.913198][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:00.913248][f=-000001] Warning: [PreGame::GameDataReceived] Archive Rosetta 1.3 (checksum e7c621a38396d2cf55d46157fe9194b1182d8c76151034af9425b8b61af218d16b59a52699ec3e2a301fa81643be3202eaf7c133694bb63c0b2760ce1ccf169c) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:00.945104][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:00.945200][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.945330][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.945464][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.945499][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:14.445972][f=-000001] Loaded widget: Stupid Overlay Hax <gui_stupid_overlay_hax.lua> [t=00:00:14.446516][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:14.448660][f=-000001] Loaded widget: Stack Info <gui_stackinfo.lua> [t=00:00:14.449113][f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [t=00:00:14.449284][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:14.449399][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:14.449509][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:14.457109][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:14.458522][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:14.478873][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:14.479423][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:14.479577][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:14.479683][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:14.479795][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:14.479896][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:14.480020][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:14.480250][f=-000001] EndGame Graph disabled [t=00:00:14.488979][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:14.489161][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:14.489311][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:14.489977][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:14.500720][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:14.500931][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:14.501085][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:14.501198][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:14.501378][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:14.503985][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:14.504250][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:14.504372][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:14.504527][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:14.508584][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:14.508808][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:14.509108][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:14.509350][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:14.518546][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:14.518738][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:14.518896][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:14.519019][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:14.519154][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:14.519305][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:14.519484][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:14.519603][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:14.519701][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:14.519802][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:14.519903][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:14.520015][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:14.520155][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:14.520377][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:14.520615][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:14.520745][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:14.524682][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:14.524921][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:14.525035][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:14.525140][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:14.525272][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:14.525443][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:14.525558][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:14.525671][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:14.526053][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:14.526172][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:14.526522][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:14.526722][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:14.526922][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:14.527033][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:14.527190][f=-000001] Loaded widget: Bomber Fog Chase <unit_bomber_fog_chase.lua> [t=00:00:14.534812][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:14.535101][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:14.535673][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:14.535789][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:14.535955][f=-000001] [i18n] Warning: "autogroup_option_mainlabel" is not translated in en [t=00:00:14.535972][f=-000001] [i18n] Error: No translation found for "autogroup_option_mainlabel" [t=00:00:14.536205][f=-000001] [i18n] Warning: "autogroup_option_verbose" is not translated in en [t=00:00:14.536215][f=-000001] [i18n] Error: No translation found for "autogroup_option_verbose" [t=00:00:14.536291][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:14.536431][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:14.536538][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:14.536659][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:14.537226][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:14.537356][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:14.537716][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:14.537882][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:14.538117][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:14.538243][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:14.550681][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:14.550895][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:14.631197][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:14.631619][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:14.634659][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:14.635101][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:14.635249][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:14.635945][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:14.636057][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:14.636266][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:14.636382][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:14.636514][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:14.637103][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:14.637322][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:14.637635][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:14.637854][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:14.637862][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:14.637875][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:14.637924][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:14.638084][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:14.638196][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:14.638316][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:14.638424][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:14.639761][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:14.639878][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:14.640058][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:14.640742][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:14.640932][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:14.641046][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:14.641170][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:14.641300][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:14.641624][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:14.641761][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:14.642002][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:14.642323][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:14.642583][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:14.642758][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:14.642939][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:14.643068][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:14.643189][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:14.643347][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:14.646936][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:14.649564][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:14.649817][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:14.650062][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:14.651082][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:14.651216][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:14.651372][f=-000001] Mex Placement Initialised with 138 spots. [t=00:00:14.653701][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:14.655446][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:14.655749][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:14.656049][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:14.656314][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:14.656893][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:14.657053][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:14.657172][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:14.660900][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:14.662001][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:14.663644][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:14.663804][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:14.663932][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:14.665051][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:14.680985][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:14.681559][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:14.681735][f=-000001] SetSunLighting [t=00:00:14.682045][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:14.686895][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:14.688060][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:14.688760][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:14.690650][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:14.690883][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:14.691008][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:14.691135][f=-000001] Lua garbage collection rate: 30/s [t=00:00:14.691144][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:14.691252][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:14.694091][f=-000001] Writing last game win data [t=00:00:14.698973][f=-000001] LuaUI v0.3 [t=00:00:14.809823][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:14.897453][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:14.905855][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:14.907414][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:14.907425][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 9ms [t=00:00:14.917197][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10135, 0.0} allocedSize{int+, int-, ext}={0, 0, 1833626}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0113} [t=00:00:15.281485][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:15.444750][f=-000001] GameID: ae35006782e2ae22b70e95197fbf405b [t=00:00:15.445154][f=-000001] Connection attempt from LogicDaemon [t=00:00:15.445165][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:15.445360][f=-000001] -> Connection established (given id 0) [t=00:00:15.445390][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e7c621a38396d2cf55d46157fe9194b1182d8c76151034af9425b8b61af218d16b59a52699ec3e2a301fa81643be3202eaf7c133694bb63c0b2760ce1ccf169c" [t=00:00:15.445405][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:15.445415][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3f9ca6f6e82ebc3b31734cbd279c43fc9829f96222900d4ecf19b78e35c1757c89a899c4a03fb557751a76741445c9e366fe6b07a516d84cc444cf2b8749bbc8]" [t=00:00:15.445426][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=84889edd51c7696cda8b644edde0d78b4ba7ea0c86b72bebab5893b8a6cdea0a1fa3d34a4e6062d98e8ad0f04031b4d5914ca5cd196d05e6e17144cd9117e4da]" [t=00:00:15.532335][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:15.663416][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001e4d46af920,000001e50a296940}][locale="C"]" [t=00:00:15.663439][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:29.697746][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:55.490871][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:01:19.290819][f=0000712] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"! [t=00:03:41.659945][f=0004983] game_message: Morph complete: Swarmhost lvl 1 -> Swarmhost lvl 2 [t=00:03:59.140941][f=0005507] [SpringApp::Kill][1] fromRun=1 [t=00:03:59.140962][f=0005507] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:03:59.161484][f=0005507] [async=0] threads=8 tasks=396865 {sum,avg}{exec,wait}time={{4631.250, 0.012}, {29167.625, 0.073}}ms [t=00:03:59.161512][f=0005507] thread=1 tasks=56695 {sum,min,max,avg}{exec,wait}time={{992.492, 0.000, 69.066, 0.018}, {1926.916, 0.000, 18446744027136.000, 0.034}}ms [t=00:03:59.161527][f=0005507] thread=2 tasks=56695 {sum,min,max,avg}{exec,wait}time={{630.754, 0.000, 31.804, 0.011}, {4427.444, 0.000, 30.700, 0.078}}ms [t=00:03:59.161546][f=0005507] thread=3 tasks=56695 {sum,min,max,avg}{exec,wait}time={{627.293, 0.000, 50.791, 0.011}, {4456.356, 0.000, 18446744027136.000, 0.079}}ms [t=00:03:59.161559][f=0005507] thread=4 tasks=56695 {sum,min,max,avg}{exec,wait}time={{601.089, 0.000, 33.748, 0.011}, {4569.028, 0.000, 18446744027136.000, 0.081}}ms [t=00:03:59.161575][f=0005507] thread=5 tasks=56695 {sum,min,max,avg}{exec,wait}time={{595.106, 0.000, 35.020, 0.010}, {4548.716, 0.000, 18446744027136.000, 0.080}}ms [t=00:03:59.161592][f=0005507] thread=6 tasks=56695 {sum,min,max,avg}{exec,wait}time={{585.309, 0.000, 33.541, 0.010}, {4614.109, 0.000, 30.636, 0.081}}ms [t=00:03:59.161605][f=0005507] thread=7 tasks=56695 {sum,min,max,avg}{exec,wait}time={{599.207, 0.000, 35.543, 0.011}, {4625.054, 0.000, 31.318, 0.082}}ms [t=00:03:59.161617][f=0005507] [async=1] threads=8 tasks=3550 {sum,avg}{exec,wait}time={{32857.793, 9.256}, {13455021.000, 3790.147}}ms [t=00:03:59.161640][f=0005507] thread=1 tasks=508 {sum,min,max,avg}{exec,wait}time={{4696.772, 0.000, 1278.263, 9.246}, {1923271.500, 0.953, 4708.785, 3785.968}}ms [t=00:03:59.161658][f=0005507] thread=2 tasks=505 {sum,min,max,avg}{exec,wait}time={{4678.082, 0.000, 1261.136, 9.264}, {1921776.500, 0.842, 4707.246, 3805.498}}ms [t=00:03:59.161672][f=0005507] thread=3 tasks=507 {sum,min,max,avg}{exec,wait}time={{4683.785, 0.000, 1217.952, 9.238}, {1922994.500, 0.287, 4707.240, 3792.889}}ms [t=00:03:59.161687][f=0005507] thread=4 tasks=508 {sum,min,max,avg}{exec,wait}time={{4703.511, 0.001, 1237.887, 9.259}, {1919050.125, 0.137, 4707.070, 3777.658}}ms [t=00:03:59.161707][f=0005507] thread=5 tasks=505 {sum,min,max,avg}{exec,wait}time={{4695.148, 0.000, 1276.586, 9.297}, {1920464.500, 0.303, 4708.690, 3802.900}}ms [t=00:03:59.161724][f=0005507] thread=6 tasks=508 {sum,min,max,avg}{exec,wait}time={{4705.277, 0.000, 1286.581, 9.262}, {1924989.000, 0.113, 4708.692, 3789.348}}ms [t=00:03:59.161738][f=0005507] thread=7 tasks=509 {sum,min,max,avg}{exec,wait}time={{4695.215, 0.000, 1276.670, 9.224}, {1922475.250, 0.385, 4708.782, 3776.965}}ms [t=00:03:59.161751][f=0005507] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:59.161759][f=0005507] [SpringApp::Kill][2] [t=00:03:59.161829][f=0005507] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:59.161843][f=0005507] [Game::KillLua][1] dtor=0 luaUI=000001e50be05cf0 [t=00:03:59.161893][f=0005507] Start widgetHandler:Shutdown [t=00:03:59.165171][f=0005507] Shutdown - SaveOrderList Complete [t=00:03:59.166702][f=0005507] Writing last game win data [t=00:03:59.172847][f=0005507] Shutdown - SaveConfigData Complete [t=00:03:59.172860][f=0005507] Shutdown Widget - Chili Highlight [t=00:03:59.172883][f=0005507] Shutdown Widget - Deferred rendering GL4 [t=00:03:59.173010][f=0005507] Shutdown Widget - Draw After Chili [t=00:03:59.173022][f=0005507] Shutdown Widget - API Unit Tracker GL4 [t=00:03:59.173032][f=0005507] Shutdown Widget - EPIC Menu [t=00:03:59.173965][f=0005507] Shutdown Widget - Chili Minimap [t=00:03:59.174056][f=0005507] Shutdown Widget - Chili Widget Selector [t=00:03:59.174812][f=0005507] Shutdown Widget - Depth of Field Shader [t=00:03:59.174823][f=0005507] Shutdown Widget - Deferred rendering [t=00:03:59.174830][f=0005507] SSAO: Deferred rendering disabled, disabling. [t=00:03:59.180113][f=0005507] Shutdown Widget - Deferred rendering [t=00:03:59.180130][f=0005507] SSAO: Deferred rendering disabled, disabling. [t=00:03:59.181242][f=0005507] Shutdown Widget - Local Team Colors [t=00:03:59.181254][f=0005507] Shutdown Widget - Display Keys 2 [t=00:03:59.181283][f=0005507] Shutdown Widget - Save Game Menu [t=00:03:59.181291][f=0005507] Shutdown Widget - Highlight Model Api GL4 [t=00:03:59.181330][f=0005507] Shutdown Widget - Unit Icons [t=00:03:59.181413][f=0005507] Shutdown Widget - HealthBars [t=00:03:59.182285][f=0005507] Shutdown Widget - Noises [t=00:03:59.182296][f=0005507] Shutdown Widget - Attrition Counter [t=00:03:59.182446][f=0005507] Shutdown Widget - Selected Units GL4 2 [t=00:03:59.182457][f=0005507] Shutdown Widget - BuildETA [t=00:03:59.182471][f=0005507] Shutdown Widget - Chili Chicken Panel [t=00:03:59.182551][f=0005507] Shutdown Widget - External VR Grid [t=00:03:59.182560][f=0005507] Shutdown Widget - Win Counter [t=00:03:59.182567][f=0005507] Shutdown Widget - EndGame APM stats [t=00:03:59.183411][f=0005507] Shutdown Widget - Modular Comm Info [t=00:03:59.183423][f=0005507] Shutdown Widget - Reclaim Field Highlight [t=00:03:59.183438][f=0005507] Shutdown Widget - State Reverse and Latency [t=00:03:59.183445][f=0005507] Shutdown Widget - Music Player v2 [t=00:03:59.183457][f=0005507] Shutdown Widget - Chili Economy Panel Default [t=00:03:59.183520][f=0005507] Shutdown Widget - Stereo3D [t=00:03:59.183606][f=0005507] Shutdown Widget - Attack Warning [t=00:03:59.183619][f=0005507] Shutdown Widget - Chili EndGame Window [t=00:03:59.183634][f=0005507] Shutdown Widget - Chili Nuke Warning [t=00:03:59.183645][f=0005507] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:59.183658][f=0005507] Shutdown Widget - Darkening [t=00:03:59.183679][f=0005507] Shutdown Widget - Showeco and Grid Drawer [t=00:03:59.183690][f=0005507] Shutdown Widget - Defense Range Zero-K [t=00:03:59.183706][f=0005507] Shutdown Widget - Grab Input [t=00:03:59.183722][f=0005507] Shutdown Widget - Context Menu [t=00:03:59.183731][f=0005507] Shutdown Widget - Highlight Geos [t=00:03:59.183738][f=0005507] Shutdown Widget - Local Widgets Config [t=00:03:59.183750][f=0005507] Shutdown Widget - MinimapEvents [t=00:03:59.183761][f=0005507] Shutdown Widget - Missile Silo Range [t=00:03:59.183774][f=0005507] Shutdown Widget - Point Tracker [t=00:03:59.183783][f=0005507] Shutdown Widget - Chili Spectator Panels [t=00:03:59.183791][f=0005507] Shutdown Widget - Startup Info and Selector [t=00:03:59.183806][f=0005507] Shutdown Widget - Transport AI [t=00:03:59.183815][f=0005507] Shutdown Widget - Attack AoE [t=00:03:59.183823][f=0005507] Shutdown Widget - Spotter [t=00:03:59.183832][f=0005507] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:59.183839][f=0005507] Shutdown Widget - Selection Send [t=00:03:59.183849][f=0005507] Shutdown Widget - TeamPlatter [t=00:03:59.184951][f=0005507] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:03:59.185077][f=0005507] Shutdown Widget - LupsManager [t=00:03:59.185094][f=0005507] Shutdown Widget - Global Build Command [t=00:03:59.185241][f=0005507] Shutdown Widget - Newton Firezone [t=00:03:59.185254][f=0005507] Shutdown Widget - Receive Units Indicator [t=00:03:59.185263][f=0005507] Shutdown Widget - Chili Pro Console [t=00:03:59.185627][f=0005507] Shutdown Widget - Persistent Build Height [t=00:03:59.185643][f=0005507] Shutdown Widget - Lasso Terraform GUI [t=00:03:59.185651][f=0005507] Shutdown Widget - Chili Framework [t=00:03:59.185659][f=0005507] Shutdown Widget - Lups [t=00:03:59.186385][f=0005507] Shutdown Widget - Mex Placement Handler [t=00:03:59.186576][f=0005507] Shutdown Widget - Chili Core Selector [t=00:03:59.186647][f=0005507] Shutdown Widget - Custom Markers [t=00:03:59.186658][f=0005507] Shutdown Widget - Select Keys [t=00:03:59.186680][f=0005507] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:59.186710][f=0005507] Shutdown Widget - Pause Screen [t=00:03:59.186818][f=0005507] Shutdown Widget - Bloom Shader Deferred [t=00:03:59.186992][f=0005507] Shutdown Widget - Color Blindness Correction [t=00:03:59.187165][f=0005507] Shutdown Widget - Layout Handler [t=00:03:59.187178][f=0005507] Shutdown Widget - Text To Speech Control [t=00:03:59.187185][f=0005507] End widgetHandler:Shutdown [t=00:03:59.243421][f=0005507] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 12351677, 0.0} allocedSize{int+, int-, ext}={0, 0, 2112806731}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0474} [t=00:03:59.246862][f=0005507] [Game::KillLua][2] dtor=0 luaGaia=000001e50a296940 [t=00:03:59.253425][f=0005507] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:59.253480][f=0005507] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:59.253508][f=0005507] [Game::KillLua][3] dtor=0 luaRules=000001e4d46af920 [t=00:03:59.253539][f=0005507] Start gadgetHandler:Shutdown [t=00:03:59.253549][f=0005507] Shutdown - StartSetup [t=00:03:59.253555][f=0005507] Shutdown - UnitMorph [t=00:03:59.253862][f=0005507] Shutdown - Carrier Drones [t=00:03:59.253872][f=0005507] Shutdown - Missile Silo Controller [t=00:03:59.253880][f=0005507] Shutdown - Modular Comm Info [t=00:03:59.253886][f=0005507] Shutdown - Terrain Texture Handler [t=00:03:59.253892][f=0005507] Shutdown - UnitCloakShield [t=00:03:59.253983][f=0005507] Shutdown - Starlight Handler [t=00:03:59.253995][f=0005507] End gadgetHandler:Shutdown [t=00:03:59.272930][f=0005507] Start gadgetHandler:Shutdown [t=00:03:59.272965][f=0005507] Shutdown - Teleport Throw [t=00:03:59.272974][f=0005507] Shutdown - UnitMorph [t=00:03:59.272987][f=0005507] Shutdown - Commander Skin Renderer [t=00:03:59.273438][f=0005507] Shutdown - Missile fired callins [t=00:03:59.273451][f=0005507] Shutdown - Modular Comm Info [t=00:03:59.273458][f=0005507] Shutdown - Retreat Command [t=00:03:59.273467][f=0005507] Shutdown - Shockwaves [t=00:03:59.273473][f=0005507] Shutdown - Unit tint API [t=00:03:59.273485][f=0005507] Shutdown - Unit glow API [t=00:03:59.273506][f=0005507] Shutdown - UnitCloakShield [t=00:03:59.273530][f=0005507] Shutdown - Lups Cloak FX [t=00:03:59.273539][f=0005507] Shutdown - Lups [t=00:03:59.274302][f=0005507] Shutdown - Lups Shield [t=00:03:59.274345][f=0005507] End gadgetHandler:Shutdown [t=00:03:59.290513][f=0005507] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 756, 0.0} allocedSize{int+, int-, ext}={0, 0, 115096}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:59.296400][f=0005507] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:59.296464][f=0005507] [Game::KillLua][4] dtor=0 [t=00:03:59.296471][f=0005507] [Game::KillLua][5] dtor=0 [t=00:03:59.311782][f=0005507] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-10-04_18-36-31-981_Rosetta 1_105.1.1-2511-g747f18b BAR105.sdfz" (85577 bytes) [t=00:03:59.311902][f=0005507] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:59.313050][f=0005507] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:59.313065][f=0005507] [Sound] [Sound::UpdateThread][3] #sources=32 #items=27 [t=00:03:59.313109][f=0005507] [Sound] [Sound::UpdateThread][4] ctx=000001e433525950 dev=000001e4335f7e70 [t=00:03:59.313213][f=0005507] [Sound] [Sound::UpdateThread][5] ctx=000001e433525950 dev=000001e4335f7e70 [t=00:03:59.313221][f=0005507] [Sound] [Sound::Cleanup][alcDestroyContext(000001e433525950)] [t=00:03:59.313860][f=0005507] [Sound] [Sound::Cleanup][alcCloseDevice(000001e4335f7e70)] [t=00:03:59.313980][f=0005507] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:59.344549][f=0005507] [Sound] [Sound::UpdateThread][6] [t=00:03:59.345104][f=0005507] [Game::~CGame][1] [t=00:03:59.345117][f=0005507] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:59.345134][f=0005507] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:59.345140][f=0005507] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:59.345145][f=0005507] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:59.345150][f=0005507] [Game::KillLua][4] dtor=1 [t=00:03:59.345157][f=0005507] [Game::KillLua][5] dtor=1 [t=00:03:59.345313][f=0005507] [Game::KillMisc][1] [t=00:03:59.345319][f=0005507] [Game::KillMisc][2] [t=00:03:59.345525][f=0005507] [Game::KillMisc][3] [t=00:03:59.345609][f=0005507] [Game::KillRendering][1] [t=00:03:59.349604][f=0005507] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:59.364842][f=0005507] [3DOParser::Kill] allocated 29 pieces [t=00:03:59.364900][f=0005507] [S3OParser::Kill] allocated 5526 pieces [t=00:03:59.365388][f=0005507] [AssParser::Kill] allocated 701 pieces [t=00:03:59.412983][f=0005507] [Game::KillInterface][1] [t=00:03:59.413617][f=0005507] [Game::KillInterface][2] [t=00:03:59.414230][f=0005507] [Game::KillSimulation][1] [t=00:03:59.414366][f=0005507] [Game::KillSimulation][2] [t=00:03:59.443871][f=0005507] [CCollisionHandler] dis-/continuous tests: 414/9613078 [t=00:03:59.443888][f=0005507] [Game::KillSimulation][3] [t=00:03:59.446118][f=0005507] [~CPathCache(40x32)] cacheHits=11 hitPercentage=31% numHashColls=0 maxCacheSize=7 [t=00:03:59.446241][f=0005507] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:59.446312][f=0005507] [~CPathCache(80x64)] cacheHits=5 hitPercentage=16% numHashColls=0 maxCacheSize=11 [t=00:03:59.446422][f=0005507] [~CPathCache(80x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:59.446910][f=0005507] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:59.453577][f=0005507] [LosHandler::Kill] raycast instance cache-{hits,misses}={19,250}; shared=1%; cached=6% [t=00:03:59.461301][f=0005507] [Game::KillSimulation][4] [t=00:03:59.570106][f=0005507] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:03:59.570135][f=0005507] [Game::~CGame][2] [t=00:03:59.570161][f=0005507] [Game::~CGame][3] [t=00:03:59.570381][f=0005507] [SpringApp::Kill][3] [t=00:03:59.570484][f=0005507] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 550682 bytes sent in 6004 packets (91.719 bytes/packet) 225186 bytes recv'd in 4904 packets (45.919 bytes/packet) {0.073x, 0.131x} relative protocol overhead {up, down} 12577 incoming chunks dropped, 22049 outgoing chunks resent 4078 incoming chunks processed [t=00:03:59.570536][f=0005507] [SpringApp::Kill][4] font=000001e475748340 [t=00:03:59.572093][f=0005507] [SpringApp::Kill][5] [t=00:03:59.576817][f=0005507] [SpringApp::Kill][6] [t=00:03:59.576832] [SpringApp::Kill][7] [t=00:03:59.576862] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {240, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:59.576868] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1568, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:03:59.576884] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:59.576890] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:59.576899] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:03:59.576907] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:59.576913] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {204, 1048576, 1048576}, EBO = {306, 2097152, 2097152} [t=00:03:59.576920] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {20044, 1048576, 1048576}, EBO = {30066, 2097152, 2097152} [t=00:03:59.576928] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:59.576934] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:59.576940] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:59.576948] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1328, 1048576, 1048576}, EBO = {1992, 2097152, 2097152} [t=00:03:59.576954] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {344, 1048576, 1048576}, EBO = {516, 2097152, 2097152} [t=00:03:59.670917] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:59.670931] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:59.670936] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:59.670939] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8467 [t=00:03:59.670943] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:59.671293] [VFS] [SpringVFS::DeleteArchives<this=000001e475a67930>] [t=00:03:59.671302] [VFS] [SpringVFS::DeleteArchives<this=000001e475a67930>(section=0)] #archives[section]=2 #files[section]=8308 [t=00:03:59.671307] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000001e433514570) [t=00:03:59.671356] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001e433514fc0) [t=00:03:59.672400] [VFS] [SpringVFS::DeleteArchives<this=000001e475a67930>(section=1)] #archives[section]=1 #files[section]=39 [t=00:03:59.672412] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\Rosetta 1.3.sd7 (000001e475a5ff40) [t=00:03:59.672536] [VFS] [SpringVFS::DeleteArchives<this=000001e475a67930>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:59.672544] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001e433515b70) [t=00:03:59.672603] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001e433515a10) [t=00:03:59.672661] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001e433514c50) [t=00:03:59.672698] [VFS] [SpringVFS::DeleteArchives<this=000001e475a67930>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:59.672714] [VFS] [SpringVFS::DeleteArchives<this=000001e475a67930>(section=4)] #archives[section]=0 #files[section]=8216 [t=00:03:59.672755] [VFS] [SpringVFS::DeleteArchives<this=000001e475a67930>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:59.672762] [VFS] [SpringVFS::DeleteArchives<this=000001e475a67930>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:59.672769] [VFS] [SpringVFS::DeleteArchives<this=000001e475a67930>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:59.672774] [VFS] [SpringVFS::DeleteArchives<this=000001e475a67930>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:59.672988] [SpringApp::Kill][8] [t=00:03:59.672999] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:59.673004] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6196804d0 (joinable=1) [t=00:03:59.673008] [WatchDog::Uninstall][2] [t=00:04:00.276031] [WatchDog::Uninstall][3] [t=00:04:00.276045] [SpringApp::Kill][9]
infolog_full.txt (truncated):