ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #118413

Open Chobbyla opened 1 week ago

Chobbyla commented 1 week ago

infolog_full.txt (truncated):

[t=00:00:00.000081] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.145951] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.146155] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.146193]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.146210]   
[t=00:00:00.146217]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.146225]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.146236]   Use "none" to disable the default log sections.
[t=00:00:00.146243] ============== </Log Sections> ==============

[t=00:00:00.146251] ============== <User Config> ==============
[t=00:00:00.146368]   AllowDeferredMapRendering = 1
[t=00:00:00.146379]   AllowDeferredModelRendering = 1
[t=00:00:00.146385]   AnimationMT = 0
[t=00:00:00.146391]   BumpWaterBlurReflection = 1
[t=00:00:00.146397]   BumpWaterTexSizeReflection = 128
[t=00:00:00.146403]   CamFreeScrollSpeed = 50
[t=00:00:00.146409]   CamMode = 1
[t=00:00:00.146419]   CubeTexSizeReflection = 1
[t=00:00:00.146424]   CubeTexSizeSpecular = 1
[t=00:00:00.146430]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.146436]   EdgeMoveDynamic = 0
[t=00:00:00.146441]   EdgeMoveWidth = 0.003
[t=00:00:00.146447]   FPSFOV = 90
[t=00:00:00.146452]   FPSScrollSpeed = 50
[t=00:00:00.146457]   FontSize = 18
[t=00:00:00.146462]   FullscreenEdgeMove = 0
[t=00:00:00.146467]   GrassDetail = 0
[t=00:00:00.146473]   GroundDecals = 2
[t=00:00:00.146477]   GroundDetail = 90
[t=00:00:00.146486]   HangTimeout = 30
[t=00:00:00.146492]   HardwareCursor = 1
[t=00:00:00.146498]   InitialNetworkTimeout = 0
[t=00:00:00.146504]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.146510]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.146515]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.146523]   LinkOutgoingBandwidth = 262144
[t=00:00:00.146529]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.146535]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.146541]   MSAALevel = 1
[t=00:00:00.146550]   MaxParticles = 15000
[t=00:00:00.146559]   MaxSounds = 32
[t=00:00:00.146564]   MaximumTransmissionUnit = 0
[t=00:00:00.146570]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.146579]   MiniMapMarker = 0
[t=00:00:00.146585]   MouseDragScrollThreshold = 0
[t=00:00:00.146593]   NetworkLossFactor = 2
[t=00:00:00.146599]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.146606]   OverheadScrollSpeed = 50
[t=00:00:00.146615]   ReconnectTimeout = 0
[t=00:00:00.146621]   RotOverheadScrollSpeed = 50
[t=00:00:00.146631]   RotateLogFiles = 1
[t=00:00:00.146641]   ShadowMapSize = 1024
[t=00:00:00.146647]   Shadows = 1
[t=00:00:00.146652]   ShowClock = 0
[t=00:00:00.146658]   SoftParticles = 2
[t=00:00:00.146666]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.146675]   UnitIconDist = 151
[t=00:00:00.146681]   UpdateBoundingVolumeMT = 0
[t=00:00:00.146691]   UpdateWeaponVectorsMT = 0
[t=00:00:00.146697]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.146737]   UseLuaMemPools = 0
[t=00:00:00.146801]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.146809]   VFSCacheArchiveFiles = 0
[t=00:00:00.146815]   Water = 4
[t=00:00:00.146821]   WindowBorderless = 1
[t=00:00:00.146827]   WindowPosY = 0
[t=00:00:00.146832]   WindowedEdgeMove = 0
[t=00:00:00.146842]   XResolutionWindowed = 3440
[t=00:00:00.146848]   YResolutionWindowed = 1440
[t=00:00:00.146863] ============== </User Config> ==============

[t=00:00:00.146869] ============== <User System> ==============
[t=00:00:00.146876]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.146891]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.146904]        Compiler Version: gcc-13.2.0
[t=00:00:00.146956]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.147164]         Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900HX; 65275MB RAM, 69371MB pagefile
[t=00:00:00.147180]        Binary Word Size: 64-bit (native)
[t=00:00:00.147187]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.147206]      Physical CPU Cores: 8
[t=00:00:00.147215]       Logical CPU Cores: 16
[t=00:00:00.147220] ============== </User System> ==============

[t=00:00:00.147233] Run: thread affinity ffffffff
[t=00:00:00.147389] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.147397]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.147402]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.147407]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.147415]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.148864] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.148882] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.154426] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.172983]     Display (Generic PnP Monitor)=1 modes=134 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.172998]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.173002]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.173006]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.173010]         [14] 1920x1200x24bpp@144Hz
[t=00:00:00.173014]         [18] 1920x1080x24bpp@144Hz
[t=00:00:00.173037]         [25] 1720x1440x24bpp@144Hz
[t=00:00:00.173040]         [29] 1680x1050x24bpp@144Hz
[t=00:00:00.173043]         [35] 1600x1200x24bpp@144Hz
[t=00:00:00.173046]         [39] 1600x900x24bpp@144Hz
[t=00:00:00.173049]         [44] 1440x1080x24bpp@144Hz
[t=00:00:00.173053]         [51] 1440x900x24bpp@144Hz
[t=00:00:00.173056]         [56] 1366x768x24bpp@144Hz
[t=00:00:00.173059]         [61] 1360x768x24bpp@144Hz
[t=00:00:00.173062]         [66] 1280x1024x24bpp@144Hz
[t=00:00:00.173065]         [72] 1280x960x24bpp@144Hz
[t=00:00:00.173070]         [77] 1280x800x24bpp@144Hz
[t=00:00:00.173074]         [82] 1280x768x24bpp@144Hz
[t=00:00:00.173076]         [87] 1280x720x24bpp@144Hz
[t=00:00:00.173079]         [94] 1176x664x24bpp@60Hz
[t=00:00:00.173082]         [97] 1152x864x24bpp@144Hz
[t=00:00:00.173085]         [102] 1024x768x24bpp@144Hz
[t=00:00:00.173088]         [109] 800x600x24bpp@144Hz
[t=00:00:00.173091]         [116] 720x576x24bpp@144Hz
[t=00:00:00.173094]         [121] 720x480x24bpp@144Hz
[t=00:00:00.173097]         [127] 640x480x24bpp@144Hz
[t=00:00:00.177605]     Display (Lenovo DisplayHDR)=2 modes=52 bounds={x=3440, y=0, w=2560, h=1600}
[t=00:00:00.177616]         [ 1] 2560x1600x24bpp@240Hz
[t=00:00:00.177619]         [ 3] 2560x1440x24bpp@240Hz
[t=00:00:00.177622]         [ 5] 2048x1536x24bpp@240Hz
[t=00:00:00.177625]         [ 7] 2048x1152x24bpp@240Hz
[t=00:00:00.177628]         [ 9] 1920x1440x24bpp@240Hz
[t=00:00:00.177631]         [11] 1920x1200x24bpp@240Hz
[t=00:00:00.177634]         [13] 1920x1080x24bpp@240Hz
[t=00:00:00.177639]         [15] 1856x1392x24bpp@240Hz
[t=00:00:00.177642]         [17] 1792x1344x24bpp@240Hz
[t=00:00:00.177647]         [19] 1680x1050x24bpp@240Hz
[t=00:00:00.177650]         [21] 1600x1200x24bpp@240Hz
[t=00:00:00.177652]         [23] 1600x900x24bpp@240Hz
[t=00:00:00.177655]         [25] 1440x900x24bpp@240Hz
[t=00:00:00.177658]         [27] 1400x1050x24bpp@240Hz
[t=00:00:00.177661]         [29] 1366x768x24bpp@240Hz
[t=00:00:00.177664]         [31] 1360x768x24bpp@240Hz
[t=00:00:00.177678]         [33] 1280x1024x24bpp@240Hz
[t=00:00:00.177681]         [35] 1280x960x24bpp@240Hz
[t=00:00:00.177684]         [37] 1280x800x24bpp@240Hz
[t=00:00:00.177687]         [39] 1280x768x24bpp@240Hz
[t=00:00:00.177697]         [41] 1280x720x24bpp@240Hz
[t=00:00:00.177700]         [43] 1280x600x24bpp@240Hz
[t=00:00:00.177703]         [45] 1152x864x24bpp@240Hz
[t=00:00:00.177712]         [47] 1024x768x24bpp@240Hz
[t=00:00:00.177715]         [49] 800x600x24bpp@240Hz
[t=00:00:00.177719]         [51] 640x480x24bpp@240Hz
[t=00:00:00.343886] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.344079] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.344088] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.358087] [GR::LogVersionInfo]
[t=00:00:00.358098]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.358102]     GL version  : 4.6.0 NVIDIA 556.12
[t=00:00:00.358105]     GL vendor   : NVIDIA Corporation
[t=00:00:00.358108]     GL renderer : NVIDIA GeForce RTX 4080 Laptop GPU/PCIe/SSE2
[t=00:00:00.358112]     GLSL version: 4.60 NVIDIA
[t=00:00:00.358115]     GLEW version: 2.1.0
[t=00:00:00.358129]     GPU memory  : 12282MB (total) / 10454MB (available)
[t=00:00:00.358142]     SDL swap-int: 1
[t=00:00:00.358146]     SDL driver  : windows
[t=00:00:00.358148]     
[t=00:00:00.358151]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.358158]     GLSL shader support       : 1
[t=00:00:00.358161]     GL4 support               : 1
[t=00:00:00.358164]     FBO extension support     : 1
[t=00:00:00.358173]     NVX GPU mem-info support  : 1
[t=00:00:00.358177]     ATI GPU mem-info support  : 0
[t=00:00:00.358187]     Texture clamping to edge  : 1
[t=00:00:00.358192]     NPOT-texture support      : 1 (1)
[t=00:00:00.358197]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.358201]     texture query-LOD support : 1 (1)
[t=00:00:00.358205]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.358208]     Z-buffer depth            : 32 (-)
[t=00:00:00.358214]     primitive-restart support : 1 (1)
[t=00:00:00.358217]     clip-space control support: 1 (1)
[t=00:00:00.358221]     seamless cube-map support : 1 (1)
[t=00:00:00.358226]     frag-depth layout support : 1 (1)
[t=00:00:00.358229]     persistent maps support   : 1 (1)
[t=00:00:00.358232]     explicit attribs location : 1 (1)
[t=00:00:00.358235]     multi draw indirect       : 1 (-)
[t=00:00:00.358245]     array textures            : 1 (-)
[t=00:00:00.358249]     buffer copy support       : 1 (-)
[t=00:00:00.358252]     indirect draw             : 1 (-)
[t=00:00:00.358255]     base instance             : 1 (-)
[t=00:00:00.358257]     
[t=00:00:00.358267]     max. FBO samples              : 32
[t=00:00:00.358276]     max. FS/program texture slots : 32/192
[t=00:00:00.358279]     max. texture size             : 32768
[t=00:00:00.358285]     max. texture anisotropy level : 16.000000
[t=00:00:00.358288]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.358291]     max. draw-buffers             : 8
[t=00:00:00.358294]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.358297]     max. uniform buffer-bindings  : 84
[t=00:00:00.358301]     max. uniform block-size       : 64KB
[t=00:00:00.358304]     max. storage buffer-bindings  : 96
[t=00:00:00.358309]     max. storage block-size       : 2047MB
[t=00:00:00.358314]     
[t=00:00:00.358316]     enable AMD-hacks : 0
[t=00:00:00.358319]     compress MIP-maps: 0
[t=00:00:00.358346]     Number of compressed texture formats: 23
[t=00:00:00.358363]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.358387] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.358547] [GR::UpdateGLConfigs]
[t=00:00:00.358577] [VSync::SetInterval] interval=-1 (adaptive)
[t=00:00:00.358583] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.358596] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.358603] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.358606] [GR::InitGLState]
[t=00:00:00.358646] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.446920] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.448625] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.449009] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.452832] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.452849] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.453316] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.455118] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.455156] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.455244] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.455294] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.464252] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.464767] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.465675] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.465772] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.492388] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms
[t=00:00:00.492404] [VFS] [SpringVFS::ReserveArchives<this=000001e475a67930>]
[t=00:00:00.492511] [VFS] [SpringVFS::AddArchive<this=000001e475a67930>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.493859] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001e475a67930 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.493867] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.532143] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.532419] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.532619] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.532671] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.532836] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.532842] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.532879] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.533310] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.533415] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.533445] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.533864][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.533911][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[t=00:00:00.533976][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.533989][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.533994][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.534022][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.538172][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.538197][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (Realtek(R) Audio)"
[t=00:00:00.538202][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.538207][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)"
[t=00:00:00.538258][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.584579][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.586000][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001e4335f7e70(default) context=000001e433525950  numChannels=2 frameSize=8
[t=00:00:00.586016][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.586021][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.586035][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.586039][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.586054][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.586075][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.586081][f=-000001] [Sound]   Devices:
[t=00:00:00.587678][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.587690][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.587694][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)]
[t=00:00:00.587709][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.587714][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.588196][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.588208][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.639869][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 105ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 119393 MB
[t=00:00:00.641042][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.641609][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8467
[t=00:00:00.642333][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8467 using name LogicDaemon
[t=00:00:00.849052][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Rosetta 1.3" (loaded=0 cached=0)
[t=00:00:00.849370][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e475a67930>(arName="Rosetta 1.3", overwrite=false)] section=1 cached=0
[t=00:00:00.849720][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e475a67930>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.850058][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0)
[t=00:00:00.880948][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e475a67930>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0
[t=00:00:00.881629][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e475a67930>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.881729][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e475a67930>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.882808][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e475a67930>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0
[t=00:00:00.913056][f=-000001] [CAS::GASCB] Archive file="rosetta 1.3.sd7" cs="253342fc3610e1e77ea53a608827745cc1153dbfe8cec38fd14b133f3eeb5538138173235f131ac9d1294c3457cd1471ecf247eace67c62a727fff1d2f39bc26"
[t=00:00:00.913198][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:00.913248][f=-000001] Warning: [PreGame::GameDataReceived] Archive Rosetta 1.3 (checksum e7c621a38396d2cf55d46157fe9194b1182d8c76151034af9425b8b61af218d16b59a52699ec3e2a301fa81643be3202eaf7c133694bb63c0b2760ce1ccf169c) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:00.945104][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:00.945200][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:00.945330][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:00.945464][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:00.945499][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:14.445972][f=-000001] Loaded widget:  Stupid Overlay Hax  <gui_stupid_overlay_hax.lua>
[t=00:00:14.446516][f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[t=00:00:14.448660][f=-000001] Loaded widget:  Stack Info          <gui_stackinfo.lua>
[t=00:00:14.449113][f=-000001] Loaded widget:  News Ticker         <gui_news_ticker.lua>
[t=00:00:14.449284][f=-000001] Loaded widget:  Music Player v2     <snd_music2.lua>
[t=00:00:14.449399][f=-000001] Loaded widget:  Select Com at start  <init_start_point_remover.lua>
[t=00:00:14.449509][f=-000001] Loaded widget:  Transporting        <gui_transporting.lua>
[t=00:00:14.457109][f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[t=00:00:14.458522][f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[t=00:00:14.478873][f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[t=00:00:14.479423][f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[t=00:00:14.479577][f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[t=00:00:14.479683][f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[t=00:00:14.479795][f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[t=00:00:14.479896][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=00:00:14.480020][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=00:00:14.480250][f=-000001] EndGame Graph disabled
[t=00:00:14.488979][f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[t=00:00:14.489161][f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[t=00:00:14.489311][f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[t=00:00:14.489977][f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[t=00:00:14.500720][f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[t=00:00:14.500931][f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[t=00:00:14.501085][f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[t=00:00:14.501198][f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[t=00:00:14.501378][f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[t=00:00:14.503985][f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[t=00:00:14.504250][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=00:00:14.504372][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:00:14.504527][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:00:14.508584][f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[t=00:00:14.508808][f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[t=00:00:14.509108][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:00:14.509350][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:00:14.518546][f=-000001] Loaded widget:  Perk Selector       <gui_selectperk.lua>
[t=00:00:14.518738][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=00:00:14.518896][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=00:00:14.519019][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:00:14.519154][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:00:14.519305][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=00:00:14.519484][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:00:14.519603][f=-000001] Loaded widget:  Resurrect Congregate  <unit_resurrect_congregate.lua>
[t=00:00:14.519701][f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[t=00:00:14.519802][f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[t=00:00:14.519903][f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[t=00:00:14.520015][f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[t=00:00:14.520155][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:00:14.520377][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:00:14.520615][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:00:14.520745][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:00:14.524682][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:00:14.524921][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:00:14.525035][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:14.525140][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:14.525272][f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[t=00:00:14.525443][f=-000001] Loaded widget:  MetalFeatures GL4   <gui_metal_features_gl4.lua>
[t=00:00:14.525558][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:00:14.525671][f=-000001] Loaded widget:  Chat Shortcut       <chat_shortcut.lua>
[t=00:00:14.526053][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=00:00:14.526172][f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[t=00:00:14.526522][f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[t=00:00:14.526722][f=-000001] Loaded widget:  Hold Ctrl during placement to morph  <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:00:14.526922][f=-000001] Loaded widget:  Missile Impact Points  <gui_missile_impacts.lua>
[t=00:00:14.527033][f=-000001] Loaded widget:  Field Factory Selector  <cmd_field_factory.lua>
[t=00:00:14.527190][f=-000001] Loaded widget:  Bomber Fog Chase    <unit_bomber_fog_chase.lua>
[t=00:00:14.534812][f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[t=00:00:14.535101][f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[t=00:00:14.535673][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:14.535789][f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[t=00:00:14.535955][f=-000001] [i18n] Warning: "autogroup_option_mainlabel" is not translated in en
[t=00:00:14.535972][f=-000001] [i18n] Error: No translation found for "autogroup_option_mainlabel"
[t=00:00:14.536205][f=-000001] [i18n] Warning: "autogroup_option_verbose" is not translated in en
[t=00:00:14.536215][f=-000001] [i18n] Error: No translation found for "autogroup_option_verbose"
[t=00:00:14.536291][f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[t=00:00:14.536431][f=-000001] Loaded widget:  Unit Mover          <cmd_unit_mover.lua>
[t=00:00:14.536538][f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[t=00:00:14.536659][f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[t=00:00:14.537226][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:14.537356][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:14.537716][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:14.537882][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:14.538117][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:14.538243][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:14.550681][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:14.550895][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:14.631197][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:14.631619][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:14.634659][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:14.635101][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:14.635249][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:14.635945][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:14.636057][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:14.636266][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:14.636382][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:14.636514][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:14.637103][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:14.637322][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:14.637635][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:14.637854][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:14.637862][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:14.637875][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:14.637924][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:14.638084][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:14.638196][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:14.638316][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:14.638424][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:14.639761][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:14.639878][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:14.640058][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:14.640742][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:14.640932][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:14.641046][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:14.641170][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:14.641300][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:14.641624][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:14.641761][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:14.642002][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:14.642323][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:14.642583][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:14.642758][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:14.642939][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:14.643068][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:14.643189][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:14.643347][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:14.646936][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:14.649564][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:14.649817][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:14.650062][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:14.651082][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:14.651216][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:14.651372][f=-000001] Mex Placement Initialised with 138 spots.
[t=00:00:14.653701][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:14.655446][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:14.655749][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:14.656049][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:14.656314][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:14.656893][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:14.657053][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:14.657172][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:14.660900][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:14.662001][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:14.663644][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:14.663804][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:14.663932][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:14.665051][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:14.680985][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:14.681559][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:14.681735][f=-000001] SetSunLighting
[t=00:00:14.682045][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:14.686895][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:14.688060][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:14.688760][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:14.690650][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:14.690883][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:14.691008][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:14.691135][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:14.691144][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:14.691252][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:14.694091][f=-000001] Writing last game win data
[t=00:00:14.698973][f=-000001] LuaUI v0.3
[t=00:00:14.809823][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:14.897453][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:14.905855][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:14.907414][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:14.907425][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 9ms
[t=00:00:14.917197][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10135, 0.0} allocedSize{int+, int-, ext}={0, 0, 1833626}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0113}
[t=00:00:15.281485][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:15.444750][f=-000001] GameID: ae35006782e2ae22b70e95197fbf405b
[t=00:00:15.445154][f=-000001] Connection attempt from LogicDaemon
[t=00:00:15.445165][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:15.445360][f=-000001]  -> Connection established (given id 0)
[t=00:00:15.445390][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=e7c621a38396d2cf55d46157fe9194b1182d8c76151034af9425b8b61af218d16b59a52699ec3e2a301fa81643be3202eaf7c133694bb63c0b2760ce1ccf169c"
[t=00:00:15.445405][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:15.445415][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3f9ca6f6e82ebc3b31734cbd279c43fc9829f96222900d4ecf19b78e35c1757c89a899c4a03fb557751a76741445c9e366fe6b07a516d84cc444cf2b8749bbc8]"
[t=00:00:15.445426][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=84889edd51c7696cda8b644edde0d78b4ba7ea0c86b72bebab5893b8a6cdea0a1fa3d34a4e6062d98e8ad0f04031b4d5914ca5cd196d05e6e17144cd9117e4da]"
[t=00:00:15.532335][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:15.663416][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001e4d46af920,000001e50a296940}][locale="C"]"
[t=00:00:15.663439][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1
[t=00:00:29.697746][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:00:55.490871][f=-000001] Warning: Couldn't find texture "%%419:1"!
[t=00:01:19.290819][f=0000712] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"!
[t=00:03:41.659945][f=0004983] game_message: Morph complete: Swarmhost lvl 1 -> Swarmhost lvl 2
[t=00:03:59.140941][f=0005507] [SpringApp::Kill][1] fromRun=1
[t=00:03:59.140962][f=0005507] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:03:59.161484][f=0005507]  [async=0] threads=8 tasks=396865 {sum,avg}{exec,wait}time={{4631.250, 0.012}, {29167.625, 0.073}}ms
[t=00:03:59.161512][f=0005507]      thread=1 tasks=56695 {sum,min,max,avg}{exec,wait}time={{992.492, 0.000, 69.066, 0.018}, {1926.916, 0.000, 18446744027136.000, 0.034}}ms
[t=00:03:59.161527][f=0005507]      thread=2 tasks=56695 {sum,min,max,avg}{exec,wait}time={{630.754, 0.000, 31.804, 0.011}, {4427.444, 0.000, 30.700, 0.078}}ms
[t=00:03:59.161546][f=0005507]      thread=3 tasks=56695 {sum,min,max,avg}{exec,wait}time={{627.293, 0.000, 50.791, 0.011}, {4456.356, 0.000, 18446744027136.000, 0.079}}ms
[t=00:03:59.161559][f=0005507]      thread=4 tasks=56695 {sum,min,max,avg}{exec,wait}time={{601.089, 0.000, 33.748, 0.011}, {4569.028, 0.000, 18446744027136.000, 0.081}}ms
[t=00:03:59.161575][f=0005507]      thread=5 tasks=56695 {sum,min,max,avg}{exec,wait}time={{595.106, 0.000, 35.020, 0.010}, {4548.716, 0.000, 18446744027136.000, 0.080}}ms
[t=00:03:59.161592][f=0005507]      thread=6 tasks=56695 {sum,min,max,avg}{exec,wait}time={{585.309, 0.000, 33.541, 0.010}, {4614.109, 0.000, 30.636, 0.081}}ms
[t=00:03:59.161605][f=0005507]      thread=7 tasks=56695 {sum,min,max,avg}{exec,wait}time={{599.207, 0.000, 35.543, 0.011}, {4625.054, 0.000, 31.318, 0.082}}ms
[t=00:03:59.161617][f=0005507]  [async=1] threads=8 tasks=3550 {sum,avg}{exec,wait}time={{32857.793, 9.256}, {13455021.000, 3790.147}}ms
[t=00:03:59.161640][f=0005507]      thread=1 tasks=508 {sum,min,max,avg}{exec,wait}time={{4696.772, 0.000, 1278.263, 9.246}, {1923271.500, 0.953, 4708.785, 3785.968}}ms
[t=00:03:59.161658][f=0005507]      thread=2 tasks=505 {sum,min,max,avg}{exec,wait}time={{4678.082, 0.000, 1261.136, 9.264}, {1921776.500, 0.842, 4707.246, 3805.498}}ms
[t=00:03:59.161672][f=0005507]      thread=3 tasks=507 {sum,min,max,avg}{exec,wait}time={{4683.785, 0.000, 1217.952, 9.238}, {1922994.500, 0.287, 4707.240, 3792.889}}ms
[t=00:03:59.161687][f=0005507]      thread=4 tasks=508 {sum,min,max,avg}{exec,wait}time={{4703.511, 0.001, 1237.887, 9.259}, {1919050.125, 0.137, 4707.070, 3777.658}}ms
[t=00:03:59.161707][f=0005507]      thread=5 tasks=505 {sum,min,max,avg}{exec,wait}time={{4695.148, 0.000, 1276.586, 9.297}, {1920464.500, 0.303, 4708.690, 3802.900}}ms
[t=00:03:59.161724][f=0005507]      thread=6 tasks=508 {sum,min,max,avg}{exec,wait}time={{4705.277, 0.000, 1286.581, 9.262}, {1924989.000, 0.113, 4708.692, 3789.348}}ms
[t=00:03:59.161738][f=0005507]      thread=7 tasks=509 {sum,min,max,avg}{exec,wait}time={{4695.215, 0.000, 1276.670, 9.224}, {1922475.250, 0.385, 4708.782, 3776.965}}ms
[t=00:03:59.161751][f=0005507] [ThreadPool::SetThreadCount][2] workers=0
[t=00:03:59.161759][f=0005507] [SpringApp::Kill][2]
[t=00:03:59.161829][f=0005507] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:03:59.161843][f=0005507] [Game::KillLua][1] dtor=0 luaUI=000001e50be05cf0
[t=00:03:59.161893][f=0005507] Start widgetHandler:Shutdown
[t=00:03:59.165171][f=0005507] Shutdown - SaveOrderList Complete
[t=00:03:59.166702][f=0005507] Writing last game win data
[t=00:03:59.172847][f=0005507] Shutdown - SaveConfigData Complete
[t=00:03:59.172860][f=0005507] Shutdown Widget - Chili Highlight
[t=00:03:59.172883][f=0005507] Shutdown Widget - Deferred rendering GL4
[t=00:03:59.173010][f=0005507] Shutdown Widget - Draw After Chili
[t=00:03:59.173022][f=0005507] Shutdown Widget - API Unit Tracker GL4
[t=00:03:59.173032][f=0005507] Shutdown Widget - EPIC Menu
[t=00:03:59.173965][f=0005507] Shutdown Widget - Chili Minimap
[t=00:03:59.174056][f=0005507] Shutdown Widget - Chili Widget Selector
[t=00:03:59.174812][f=0005507] Shutdown Widget - Depth of Field Shader
[t=00:03:59.174823][f=0005507] Shutdown Widget - Deferred rendering
[t=00:03:59.174830][f=0005507] SSAO: Deferred rendering disabled, disabling.
[t=00:03:59.180113][f=0005507] Shutdown Widget - Deferred rendering
[t=00:03:59.180130][f=0005507] SSAO: Deferred rendering disabled, disabling.
[t=00:03:59.181242][f=0005507] Shutdown Widget - Local Team Colors
[t=00:03:59.181254][f=0005507] Shutdown Widget - Display Keys 2
[t=00:03:59.181283][f=0005507] Shutdown Widget - Save Game Menu
[t=00:03:59.181291][f=0005507] Shutdown Widget - Highlight Model Api GL4
[t=00:03:59.181330][f=0005507] Shutdown Widget - Unit Icons
[t=00:03:59.181413][f=0005507] Shutdown Widget - HealthBars
[t=00:03:59.182285][f=0005507] Shutdown Widget - Noises
[t=00:03:59.182296][f=0005507] Shutdown Widget - Attrition Counter
[t=00:03:59.182446][f=0005507] Shutdown Widget - Selected Units GL4 2
[t=00:03:59.182457][f=0005507] Shutdown Widget - BuildETA
[t=00:03:59.182471][f=0005507] Shutdown Widget - Chili Chicken Panel
[t=00:03:59.182551][f=0005507] Shutdown Widget - External VR Grid
[t=00:03:59.182560][f=0005507] Shutdown Widget - Win Counter
[t=00:03:59.182567][f=0005507] Shutdown Widget - EndGame APM stats
[t=00:03:59.183411][f=0005507] Shutdown Widget - Modular Comm Info
[t=00:03:59.183423][f=0005507] Shutdown Widget - Reclaim Field Highlight
[t=00:03:59.183438][f=0005507] Shutdown Widget - State Reverse and Latency
[t=00:03:59.183445][f=0005507] Shutdown Widget - Music Player v2
[t=00:03:59.183457][f=0005507] Shutdown Widget - Chili Economy Panel Default
[t=00:03:59.183520][f=0005507] Shutdown Widget - Stereo3D
[t=00:03:59.183606][f=0005507] Shutdown Widget - Attack Warning
[t=00:03:59.183619][f=0005507] Shutdown Widget - Chili EndGame Window
[t=00:03:59.183634][f=0005507] Shutdown Widget - Chili Nuke Warning
[t=00:03:59.183645][f=0005507] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:03:59.183658][f=0005507] Shutdown Widget - Darkening
[t=00:03:59.183679][f=0005507] Shutdown Widget - Showeco and Grid Drawer
[t=00:03:59.183690][f=0005507] Shutdown Widget - Defense Range Zero-K
[t=00:03:59.183706][f=0005507] Shutdown Widget - Grab Input
[t=00:03:59.183722][f=0005507] Shutdown Widget - Context Menu
[t=00:03:59.183731][f=0005507] Shutdown Widget - Highlight Geos
[t=00:03:59.183738][f=0005507] Shutdown Widget - Local Widgets Config
[t=00:03:59.183750][f=0005507] Shutdown Widget - MinimapEvents
[t=00:03:59.183761][f=0005507] Shutdown Widget - Missile Silo Range
[t=00:03:59.183774][f=0005507] Shutdown Widget - Point Tracker
[t=00:03:59.183783][f=0005507] Shutdown Widget - Chili Spectator Panels
[t=00:03:59.183791][f=0005507] Shutdown Widget - Startup Info and Selector
[t=00:03:59.183806][f=0005507] Shutdown Widget - Transport AI
[t=00:03:59.183815][f=0005507] Shutdown Widget - Attack AoE
[t=00:03:59.183823][f=0005507] Shutdown Widget - Spotter
[t=00:03:59.183832][f=0005507] Shutdown Widget - Highlight Unit GL4 v2
[t=00:03:59.183839][f=0005507] Shutdown Widget - Selection Send
[t=00:03:59.183849][f=0005507] Shutdown Widget - TeamPlatter
[t=00:03:59.184951][f=0005507] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:03:59.185077][f=0005507] Shutdown Widget - LupsManager
[t=00:03:59.185094][f=0005507] Shutdown Widget - Global Build Command
[t=00:03:59.185241][f=0005507] Shutdown Widget - Newton Firezone
[t=00:03:59.185254][f=0005507] Shutdown Widget - Receive Units Indicator
[t=00:03:59.185263][f=0005507] Shutdown Widget - Chili Pro Console
[t=00:03:59.185627][f=0005507] Shutdown Widget - Persistent Build Height
[t=00:03:59.185643][f=0005507] Shutdown Widget - Lasso Terraform GUI
[t=00:03:59.185651][f=0005507] Shutdown Widget - Chili Framework
[t=00:03:59.185659][f=0005507] Shutdown Widget - Lups
[t=00:03:59.186385][f=0005507] Shutdown Widget - Mex Placement Handler
[t=00:03:59.186576][f=0005507] Shutdown Widget - Chili Core Selector
[t=00:03:59.186647][f=0005507] Shutdown Widget - Custom Markers
[t=00:03:59.186658][f=0005507] Shutdown Widget - Select Keys
[t=00:03:59.186680][f=0005507] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:03:59.186710][f=0005507] Shutdown Widget - Pause Screen
[t=00:03:59.186818][f=0005507] Shutdown Widget - Bloom Shader Deferred
[t=00:03:59.186992][f=0005507] Shutdown Widget - Color Blindness Correction
[t=00:03:59.187165][f=0005507] Shutdown Widget - Layout Handler
[t=00:03:59.187178][f=0005507] Shutdown Widget - Text To Speech Control
[t=00:03:59.187185][f=0005507] End widgetHandler:Shutdown
[t=00:03:59.243421][f=0005507] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 12351677, 0.0} allocedSize{int+, int-, ext}={0, 0, 2112806731}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0474}
[t=00:03:59.246862][f=0005507] [Game::KillLua][2] dtor=0 luaGaia=000001e50a296940
[t=00:03:59.253425][f=0005507] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:59.253480][f=0005507] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:59.253508][f=0005507] [Game::KillLua][3] dtor=0 luaRules=000001e4d46af920
[t=00:03:59.253539][f=0005507] Start gadgetHandler:Shutdown
[t=00:03:59.253549][f=0005507] Shutdown - StartSetup
[t=00:03:59.253555][f=0005507] Shutdown - UnitMorph
[t=00:03:59.253862][f=0005507] Shutdown - Carrier Drones
[t=00:03:59.253872][f=0005507] Shutdown - Missile Silo Controller
[t=00:03:59.253880][f=0005507] Shutdown - Modular Comm Info
[t=00:03:59.253886][f=0005507] Shutdown - Terrain Texture Handler
[t=00:03:59.253892][f=0005507] Shutdown - UnitCloakShield
[t=00:03:59.253983][f=0005507] Shutdown - Starlight Handler
[t=00:03:59.253995][f=0005507] End gadgetHandler:Shutdown
[t=00:03:59.272930][f=0005507] Start gadgetHandler:Shutdown
[t=00:03:59.272965][f=0005507] Shutdown - Teleport Throw
[t=00:03:59.272974][f=0005507] Shutdown - UnitMorph
[t=00:03:59.272987][f=0005507] Shutdown - Commander Skin Renderer
[t=00:03:59.273438][f=0005507] Shutdown - Missile fired callins
[t=00:03:59.273451][f=0005507] Shutdown - Modular Comm Info
[t=00:03:59.273458][f=0005507] Shutdown - Retreat Command
[t=00:03:59.273467][f=0005507] Shutdown - Shockwaves
[t=00:03:59.273473][f=0005507] Shutdown - Unit tint API
[t=00:03:59.273485][f=0005507] Shutdown - Unit glow API
[t=00:03:59.273506][f=0005507] Shutdown - UnitCloakShield
[t=00:03:59.273530][f=0005507] Shutdown - Lups Cloak FX
[t=00:03:59.273539][f=0005507] Shutdown - Lups
[t=00:03:59.274302][f=0005507] Shutdown - Lups Shield
[t=00:03:59.274345][f=0005507] End gadgetHandler:Shutdown
[t=00:03:59.290513][f=0005507] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 756, 0.0} allocedSize{int+, int-, ext}={0, 0, 115096}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:59.296400][f=0005507] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:59.296464][f=0005507] [Game::KillLua][4] dtor=0
[t=00:03:59.296471][f=0005507] [Game::KillLua][5] dtor=0
[t=00:03:59.311782][f=0005507] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-10-04_18-36-31-981_Rosetta 1_105.1.1-2511-g747f18b BAR105.sdfz" (85577 bytes)
[t=00:03:59.311902][f=0005507] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:03:59.313050][f=0005507] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:03:59.313065][f=0005507] [Sound] [Sound::UpdateThread][3] #sources=32 #items=27
[t=00:03:59.313109][f=0005507] [Sound] [Sound::UpdateThread][4] ctx=000001e433525950 dev=000001e4335f7e70
[t=00:03:59.313213][f=0005507] [Sound] [Sound::UpdateThread][5] ctx=000001e433525950 dev=000001e4335f7e70
[t=00:03:59.313221][f=0005507] [Sound] [Sound::Cleanup][alcDestroyContext(000001e433525950)]
[t=00:03:59.313860][f=0005507] [Sound] [Sound::Cleanup][alcCloseDevice(000001e4335f7e70)]
[t=00:03:59.313980][f=0005507] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:03:59.344549][f=0005507] [Sound] [Sound::UpdateThread][6]
[t=00:03:59.345104][f=0005507] [Game::~CGame][1]
[t=00:03:59.345117][f=0005507] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:03:59.345134][f=0005507] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:03:59.345140][f=0005507] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:03:59.345145][f=0005507] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:03:59.345150][f=0005507] [Game::KillLua][4] dtor=1
[t=00:03:59.345157][f=0005507] [Game::KillLua][5] dtor=1
[t=00:03:59.345313][f=0005507] [Game::KillMisc][1]
[t=00:03:59.345319][f=0005507] [Game::KillMisc][2]
[t=00:03:59.345525][f=0005507] [Game::KillMisc][3]
[t=00:03:59.345609][f=0005507] [Game::KillRendering][1]
[t=00:03:59.349604][f=0005507] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:59.364842][f=0005507] [3DOParser::Kill] allocated 29 pieces
[t=00:03:59.364900][f=0005507] [S3OParser::Kill] allocated 5526 pieces
[t=00:03:59.365388][f=0005507] [AssParser::Kill] allocated 701 pieces
[t=00:03:59.412983][f=0005507] [Game::KillInterface][1]
[t=00:03:59.413617][f=0005507] [Game::KillInterface][2]
[t=00:03:59.414230][f=0005507] [Game::KillSimulation][1]
[t=00:03:59.414366][f=0005507] [Game::KillSimulation][2]
[t=00:03:59.443871][f=0005507] [CCollisionHandler] dis-/continuous tests: 414/9613078
[t=00:03:59.443888][f=0005507] [Game::KillSimulation][3]
[t=00:03:59.446118][f=0005507] [~CPathCache(40x32)] cacheHits=11 hitPercentage=31% numHashColls=0 maxCacheSize=7
[t=00:03:59.446241][f=0005507] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:59.446312][f=0005507] [~CPathCache(80x64)] cacheHits=5 hitPercentage=16% numHashColls=0 maxCacheSize=11
[t=00:03:59.446422][f=0005507] [~CPathCache(80x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:59.446910][f=0005507] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:59.453577][f=0005507] [LosHandler::Kill] raycast instance cache-{hits,misses}={19,250}; shared=1%; cached=6%
[t=00:03:59.461301][f=0005507] [Game::KillSimulation][4]
[t=00:03:59.570106][f=0005507] [CommonDefHandler::KillStatic] 7810 sound-set data items added
[t=00:03:59.570135][f=0005507] [Game::~CGame][2]
[t=00:03:59.570161][f=0005507] [Game::~CGame][3]
[t=00:03:59.570381][f=0005507] [SpringApp::Kill][3]
[t=00:03:59.570484][f=0005507] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    550682 bytes sent   in 6004 packets (91.719 bytes/packet)
    225186 bytes recv'd in 4904 packets (45.919 bytes/packet)
    {0.073x, 0.131x} relative protocol overhead {up, down}
    12577 incoming chunks dropped, 22049 outgoing chunks resent
    4078 incoming chunks processed

[t=00:03:59.570536][f=0005507] [SpringApp::Kill][4] font=000001e475748340
[t=00:03:59.572093][f=0005507] [SpringApp::Kill][5]
[t=00:03:59.576817][f=0005507] [SpringApp::Kill][6]
[t=00:03:59.576832] [SpringApp::Kill][7]
[t=00:03:59.576862] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {240, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:59.576868] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1568, 1048576, 1048576}, EBO = {3136, 2097152, 2097152}
[t=00:03:59.576884] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:03:59.576890] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:03:59.576899] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:03:59.576907] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:59.576913] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {204, 1048576, 1048576}, EBO = {306, 2097152, 2097152}
[t=00:03:59.576920] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {20044, 1048576, 1048576}, EBO = {30066, 2097152, 2097152}
[t=00:03:59.576928] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:03:59.576934] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:59.576940] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:59.576948] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1328, 1048576, 1048576}, EBO = {1992, 2097152, 2097152}
[t=00:03:59.576954] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {344, 1048576, 1048576}, EBO = {516, 2097152, 2097152}
[t=00:03:59.670917] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:03:59.670931] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:03:59.670936] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:03:59.670939] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8467
[t=00:03:59.670943] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:03:59.671293] [VFS] [SpringVFS::DeleteArchives<this=000001e475a67930>]
[t=00:03:59.671302] [VFS] [SpringVFS::DeleteArchives<this=000001e475a67930>(section=0)] #archives[section]=2 #files[section]=8308
[t=00:03:59.671307] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000001e433514570)
[t=00:03:59.671356] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001e433514fc0)
[t=00:03:59.672400] [VFS] [SpringVFS::DeleteArchives<this=000001e475a67930>(section=1)] #archives[section]=1 #files[section]=39
[t=00:03:59.672412] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\Rosetta 1.3.sd7 (000001e475a5ff40)
[t=00:03:59.672536] [VFS] [SpringVFS::DeleteArchives<this=000001e475a67930>(section=2)] #archives[section]=3 #files[section]=327
[t=00:03:59.672544] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001e433515b70)
[t=00:03:59.672603] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001e433515a10)
[t=00:03:59.672661] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001e433514c50)
[t=00:03:59.672698] [VFS] [SpringVFS::DeleteArchives<this=000001e475a67930>(section=3)] #archives[section]=0 #files[section]=0
[t=00:03:59.672714] [VFS] [SpringVFS::DeleteArchives<this=000001e475a67930>(section=4)] #archives[section]=0 #files[section]=8216
[t=00:03:59.672755] [VFS] [SpringVFS::DeleteArchives<this=000001e475a67930>(section=5)] #archives[section]=0 #files[section]=0
[t=00:03:59.672762] [VFS] [SpringVFS::DeleteArchives<this=000001e475a67930>(section=6)] #archives[section]=0 #files[section]=0
[t=00:03:59.672769] [VFS] [SpringVFS::DeleteArchives<this=000001e475a67930>(section=7)] #archives[section]=0 #files[section]=0
[t=00:03:59.672774] [VFS] [SpringVFS::DeleteArchives<this=000001e475a67930>(section=8)] #archives[section]=0 #files[section]=0
[t=00:03:59.672988] [SpringApp::Kill][8]
[t=00:03:59.672999] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:03:59.673004] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6196804d0 (joinable=1)
[t=00:03:59.673008] [WatchDog::Uninstall][2]
[t=00:04:00.276031] [WatchDog::Uninstall][3]
[t=00:04:00.276045] [SpringApp::Kill][9]