ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #118416

Open Chobbyla opened 1 week ago

Chobbyla commented 1 week ago

infolog_full.txt (truncated):

[t=00:00:00.000088] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.108444] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.108482] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.108496]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.108506]   
[t=00:00:00.108510]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.108515]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.108521]   Use "none" to disable the default log sections.
[t=00:00:00.108525] ============== </Log Sections> ==============

[t=00:00:00.108528] ============== <User Config> ==============
[t=00:00:00.108597]   AllowDeferredMapRendering = 1
[t=00:00:00.108603]   AllowDeferredModelRendering = 1
[t=00:00:00.108606]   AnimationMT = 0
[t=00:00:00.108609]   BumpWaterBlurReflection = 1
[t=00:00:00.108612]   BumpWaterTexSizeReflection = 128
[t=00:00:00.108616]   CamFreeScrollSpeed = 50
[t=00:00:00.108620]   CamMode = 1
[t=00:00:00.108625]   CubeTexSizeReflection = 1
[t=00:00:00.108630]   CubeTexSizeSpecular = 1
[t=00:00:00.108633]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.108636]   EdgeMoveDynamic = 0
[t=00:00:00.108639]   EdgeMoveWidth = 0.003
[t=00:00:00.108642]   FPSFOV = 90
[t=00:00:00.108645]   FPSScrollSpeed = 50
[t=00:00:00.108648]   FontSize = 18
[t=00:00:00.108651]   FullscreenEdgeMove = 0
[t=00:00:00.108653]   GrassDetail = 0
[t=00:00:00.108656]   GroundDecals = 2
[t=00:00:00.108660]   GroundDetail = 90
[t=00:00:00.108664]   HangTimeout = 30
[t=00:00:00.108668]   HardwareCursor = 1
[t=00:00:00.108671]   InitialNetworkTimeout = 0
[t=00:00:00.108674]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.108677]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.108681]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.108684]   LinkOutgoingBandwidth = 262144
[t=00:00:00.108687]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.108691]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.108694]   MSAALevel = 1
[t=00:00:00.108699]   MaxParticles = 15000
[t=00:00:00.108704]   MaxSounds = 32
[t=00:00:00.108707]   MaximumTransmissionUnit = 0
[t=00:00:00.108710]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.108713]   MiniMapMarker = 0
[t=00:00:00.108716]   MouseDragScrollThreshold = 0
[t=00:00:00.108719]   NetworkLossFactor = 2
[t=00:00:00.108722]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.108727]   OverheadScrollSpeed = 50
[t=00:00:00.108730]   ReconnectTimeout = 0
[t=00:00:00.108733]   RotOverheadScrollSpeed = 50
[t=00:00:00.108738]   RotateLogFiles = 1
[t=00:00:00.108742]   ShadowMapSize = 1024
[t=00:00:00.108745]   Shadows = 1
[t=00:00:00.108758]   ShowClock = 0
[t=00:00:00.108765]   SoftParticles = 2
[t=00:00:00.108768]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.108772]   UnitIconDist = 151
[t=00:00:00.108775]   UpdateBoundingVolumeMT = 0
[t=00:00:00.108778]   UpdateWeaponVectorsMT = 0
[t=00:00:00.108781]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.108784]   UseLuaMemPools = 0
[t=00:00:00.108811]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.108814]   VFSCacheArchiveFiles = 0
[t=00:00:00.108817]   Water = 4
[t=00:00:00.108819]   WindowBorderless = 1
[t=00:00:00.108822]   WindowPosY = 0
[t=00:00:00.108825]   WindowedEdgeMove = 0
[t=00:00:00.108828]   XResolutionWindowed = 3440
[t=00:00:00.108831]   YResolutionWindowed = 1440
[t=00:00:00.108839] ============== </User Config> ==============

[t=00:00:00.108842] ============== <User System> ==============
[t=00:00:00.108846]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.108855]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.108861]        Compiler Version: gcc-13.2.0
[t=00:00:00.108889]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.108921]         Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900HX; 65275MB RAM, 69371MB pagefile
[t=00:00:00.108935]        Binary Word Size: 64-bit (native)
[t=00:00:00.108941]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.108948]      Physical CPU Cores: 8
[t=00:00:00.108951]       Logical CPU Cores: 16
[t=00:00:00.108955] ============== </User System> ==============

[t=00:00:00.108961] Run: thread affinity ffffffff
[t=00:00:00.109055] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.109059]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.109062]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.109065]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.109067]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.109955] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.109968] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.113042] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.122806]     Display (Generic PnP Monitor)=1 modes=134 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.122885]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.122903]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.122931]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.122950]         [14] 1920x1200x24bpp@144Hz
[t=00:00:00.122969]         [18] 1920x1080x24bpp@144Hz
[t=00:00:00.123000]         [25] 1720x1440x24bpp@144Hz
[t=00:00:00.123004]         [29] 1680x1050x24bpp@144Hz
[t=00:00:00.123007]         [35] 1600x1200x24bpp@144Hz
[t=00:00:00.123011]         [39] 1600x900x24bpp@144Hz
[t=00:00:00.123014]         [44] 1440x1080x24bpp@144Hz
[t=00:00:00.123017]         [51] 1440x900x24bpp@144Hz
[t=00:00:00.123020]         [56] 1366x768x24bpp@144Hz
[t=00:00:00.123023]         [61] 1360x768x24bpp@144Hz
[t=00:00:00.123026]         [66] 1280x1024x24bpp@144Hz
[t=00:00:00.123028]         [72] 1280x960x24bpp@144Hz
[t=00:00:00.123033]         [77] 1280x800x24bpp@144Hz
[t=00:00:00.123036]         [82] 1280x768x24bpp@144Hz
[t=00:00:00.123039]         [87] 1280x720x24bpp@144Hz
[t=00:00:00.123042]         [94] 1176x664x24bpp@60Hz
[t=00:00:00.123045]         [97] 1152x864x24bpp@144Hz
[t=00:00:00.123048]         [102] 1024x768x24bpp@144Hz
[t=00:00:00.123051]         [109] 800x600x24bpp@144Hz
[t=00:00:00.123054]         [116] 720x576x24bpp@144Hz
[t=00:00:00.123056]         [121] 720x480x24bpp@144Hz
[t=00:00:00.123059]         [127] 640x480x24bpp@144Hz
[t=00:00:00.128989]     Display (Lenovo DisplayHDR)=2 modes=52 bounds={x=3440, y=0, w=2560, h=1600}
[t=00:00:00.128998]         [ 1] 2560x1600x24bpp@240Hz
[t=00:00:00.129001]         [ 3] 2560x1440x24bpp@240Hz
[t=00:00:00.129004]         [ 5] 2048x1536x24bpp@240Hz
[t=00:00:00.129006]         [ 7] 2048x1152x24bpp@240Hz
[t=00:00:00.129009]         [ 9] 1920x1440x24bpp@240Hz
[t=00:00:00.129012]         [11] 1920x1200x24bpp@240Hz
[t=00:00:00.129015]         [13] 1920x1080x24bpp@240Hz
[t=00:00:00.129020]         [15] 1856x1392x24bpp@240Hz
[t=00:00:00.129022]         [17] 1792x1344x24bpp@240Hz
[t=00:00:00.129027]         [19] 1680x1050x24bpp@240Hz
[t=00:00:00.129029]         [21] 1600x1200x24bpp@240Hz
[t=00:00:00.129032]         [23] 1600x900x24bpp@240Hz
[t=00:00:00.129035]         [25] 1440x900x24bpp@240Hz
[t=00:00:00.129037]         [27] 1400x1050x24bpp@240Hz
[t=00:00:00.129042]         [29] 1366x768x24bpp@240Hz
[t=00:00:00.129045]         [31] 1360x768x24bpp@240Hz
[t=00:00:00.129047]         [33] 1280x1024x24bpp@240Hz
[t=00:00:00.129050]         [35] 1280x960x24bpp@240Hz
[t=00:00:00.129053]         [37] 1280x800x24bpp@240Hz
[t=00:00:00.129063]         [39] 1280x768x24bpp@240Hz
[t=00:00:00.129072]         [41] 1280x720x24bpp@240Hz
[t=00:00:00.129075]         [43] 1280x600x24bpp@240Hz
[t=00:00:00.129078]         [45] 1152x864x24bpp@240Hz
[t=00:00:00.129081]         [47] 1024x768x24bpp@240Hz
[t=00:00:00.129085]         [49] 800x600x24bpp@240Hz
[t=00:00:00.129088]         [51] 640x480x24bpp@240Hz
[t=00:00:00.327386] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.327585] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.327595] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.341195] [GR::LogVersionInfo]
[t=00:00:00.341207]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.341211]     GL version  : 4.6.0 NVIDIA 556.12
[t=00:00:00.341214]     GL vendor   : NVIDIA Corporation
[t=00:00:00.341218]     GL renderer : NVIDIA GeForce RTX 4080 Laptop GPU/PCIe/SSE2
[t=00:00:00.341221]     GLSL version: 4.60 NVIDIA
[t=00:00:00.341224]     GLEW version: 2.1.0
[t=00:00:00.341239]     GPU memory  : 12282MB (total) / 10499MB (available)
[t=00:00:00.341254]     SDL swap-int: 1
[t=00:00:00.341259]     SDL driver  : windows
[t=00:00:00.341261]     
[t=00:00:00.341264]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.341267]     GLSL shader support       : 1
[t=00:00:00.341270]     GL4 support               : 1
[t=00:00:00.341274]     FBO extension support     : 1
[t=00:00:00.341281]     NVX GPU mem-info support  : 1
[t=00:00:00.341287]     ATI GPU mem-info support  : 0
[t=00:00:00.341296]     Texture clamping to edge  : 1
[t=00:00:00.341301]     NPOT-texture support      : 1 (1)
[t=00:00:00.341306]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.341311]     texture query-LOD support : 1 (1)
[t=00:00:00.341314]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.341317]     Z-buffer depth            : 32 (-)
[t=00:00:00.341323]     primitive-restart support : 1 (1)
[t=00:00:00.341326]     clip-space control support: 1 (1)
[t=00:00:00.341329]     seamless cube-map support : 1 (1)
[t=00:00:00.341334]     frag-depth layout support : 1 (1)
[t=00:00:00.341337]     persistent maps support   : 1 (1)
[t=00:00:00.341345]     explicit attribs location : 1 (1)
[t=00:00:00.341349]     multi draw indirect       : 1 (-)
[t=00:00:00.341353]     array textures            : 1 (-)
[t=00:00:00.341356]     buffer copy support       : 1 (-)
[t=00:00:00.341359]     indirect draw             : 1 (-)
[t=00:00:00.341362]     base instance             : 1 (-)
[t=00:00:00.341364]     
[t=00:00:00.341367]     max. FBO samples              : 32
[t=00:00:00.341372]     max. FS/program texture slots : 32/192
[t=00:00:00.341375]     max. texture size             : 32768
[t=00:00:00.341384]     max. texture anisotropy level : 16.000000
[t=00:00:00.341387]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.341391]     max. draw-buffers             : 8
[t=00:00:00.341394]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.341397]     max. uniform buffer-bindings  : 84
[t=00:00:00.341400]     max. uniform block-size       : 64KB
[t=00:00:00.341405]     max. storage buffer-bindings  : 96
[t=00:00:00.341410]     max. storage block-size       : 2047MB
[t=00:00:00.341413]     
[t=00:00:00.341415]     enable AMD-hacks : 0
[t=00:00:00.341418]     compress MIP-maps: 0
[t=00:00:00.341446]     Number of compressed texture formats: 23
[t=00:00:00.341463]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.341484] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.341669] [GR::UpdateGLConfigs]
[t=00:00:00.341700] [VSync::SetInterval] interval=-1 (adaptive)
[t=00:00:00.341706] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.341718] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.341725] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.341728] [GR::InitGLState]
[t=00:00:00.341787] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.428200] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.429939] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.430315] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.433806] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.433820] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.434224] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.435693] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.435701] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.435755] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.435797] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.444176] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.444804] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.445700] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.445798] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.472479] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms
[t=00:00:00.472491] [VFS] [SpringVFS::ReserveArchives<this=0000014acf50d2b0>]
[t=00:00:00.472662] [VFS] [SpringVFS::AddArchive<this=0000014acf50d2b0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.474079] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000014acf50d2b0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.474089] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.511327] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.511583] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.511623] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.511670] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.511691] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.511769] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.511879] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.511964] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.512077] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.512113] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.512373][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.512423][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[t=00:00:00.512504][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.512516][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.512521][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.512550][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.516792][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.516823][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (Realtek(R) Audio)"
[t=00:00:00.516841][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.516847][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)"
[t=00:00:00.516896][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.567412][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.569005][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000014aea62c3d0(default) context=0000014aea5640f0  numChannels=2 frameSize=8
[t=00:00:00.569021][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.569027][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.569042][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.569046][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.569060][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.569083][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.569091][f=-000001] [Sound]   Devices:
[t=00:00:00.571686][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.571698][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.571702][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)]
[t=00:00:00.571716][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.571720][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.572276][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.572296][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.612610][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 119392 MB
[t=00:00:00.613729][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.614269][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8467
[t=00:00:00.615008][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8467 using name LogicDaemon
[t=00:00:00.798759][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Rosetta 1.3" (loaded=0 cached=0)
[t=00:00:00.799077][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000014acf50d2b0>(arName="Rosetta 1.3", overwrite=false)] section=1 cached=0
[t=00:00:00.799422][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000014acf50d2b0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.799765][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0)
[t=00:00:00.830411][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000014acf50d2b0>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0
[t=00:00:00.831189][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000014acf50d2b0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.831301][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000014acf50d2b0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.832529][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000014acf50d2b0>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0
[t=00:00:00.861491][f=-000001] [CAS::GASCB] Archive file="rosetta 1.3.sd7" cs="253342fc3610e1e77ea53a608827745cc1153dbfe8cec38fd14b133f3eeb5538138173235f131ac9d1294c3457cd1471ecf247eace67c62a727fff1d2f39bc26"
[t=00:00:00.861596][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:00.861637][f=-000001] Warning: [PreGame::GameDataReceived] Archive Rosetta 1.3 (checksum e7c621a38396d2cf55d46157fe9194b1182d8c76151034af9425b8b61af218d16b59a52699ec3e2a301fa81643be3202eaf7c133694bb63c0b2760ce1ccf169c) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:00.893014][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:00.893117][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:00.893179][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:00.893298][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:00.893264][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
------- TRUNCATED -------
[t=00:00:15.143715][f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[t=00:00:15.143930][f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[t=00:00:15.153139][f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[t=00:00:15.153377][f=-000001] Loaded widget:  Bomber Fog Chase    <unit_bomber_fog_chase.lua>
[t=00:00:15.153498][f=-000001] Loaded widget:  Field Factory Selector  <cmd_field_factory.lua>
[t=00:00:15.153747][f=-000001] Loaded widget:  Missile Impact Points  <gui_missile_impacts.lua>
[t=00:00:15.153960][f=-000001] Loaded widget:  Hold Ctrl during placement to morph  <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:00:15.154291][f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[t=00:00:15.154434][f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[t=00:00:15.154809][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=00:00:15.154955][f=-000001] Loaded widget:  Chat Shortcut       <chat_shortcut.lua>
[t=00:00:15.155070][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:00:15.155244][f=-000001] Loaded widget:  MetalFeatures GL4   <gui_metal_features_gl4.lua>
[t=00:00:15.155381][f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[t=00:00:15.155486][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:15.155586][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:15.155745][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:00:15.156015][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:00:15.156236][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:00:15.156482][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:00:15.156697][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:00:15.156803][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:00:15.156990][f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[t=00:00:15.157098][f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[t=00:00:15.157204][f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[t=00:00:15.157305][f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[t=00:00:15.157416][f=-000001] Loaded widget:  Resurrect Congregate  <unit_resurrect_congregate.lua>
[t=00:00:15.157580][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:00:15.157742][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=00:00:15.157872][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:00:15.157998][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:00:15.158141][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=00:00:15.158237][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=00:00:15.169096][f=-000001] Loaded widget:  Perk Selector       <gui_selectperk.lua>
[t=00:00:15.169465][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:00:15.169740][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:00:15.169897][f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[t=00:00:15.174279][f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[t=00:00:15.174761][f=-000001] Input grabbing is enabled!
[t=00:00:15.174840][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:00:15.175042][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:00:15.175187][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=00:00:15.177742][f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[t=00:00:15.177981][f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[t=00:00:15.178105][f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[t=00:00:15.178243][f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[t=00:00:15.178372][f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[t=00:00:15.187563][f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[t=00:00:15.188369][f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[t=00:00:15.188539][f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[t=00:00:15.188650][f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[t=00:00:15.188788][f=-000001] EndGame Graph disabled
[t=00:00:15.198093][f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[t=00:00:15.198347][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=00:00:15.198470][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=00:00:15.198616][f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[t=00:00:15.198729][f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[t=00:00:15.198863][f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[t=00:00:15.199299][f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[t=00:00:15.220813][f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[t=00:00:15.221716][f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[t=00:00:15.229819][f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[t=00:00:15.230089][f=-000001] Loaded widget:  Transporting        <gui_transporting.lua>
[t=00:00:15.230289][f=-000001] Loaded widget:  Music Player v2     <snd_music2.lua>
[t=00:00:15.230724][f=-000001] Loaded widget:  News Ticker         <gui_news_ticker.lua>
[t=00:00:15.232908][f=-000001] Loaded widget:  Stack Info          <gui_stackinfo.lua>
[t=00:00:15.233622][f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[t=00:00:15.233761][f=-000001] Loaded widget:  Stupid Overlay Hax  <gui_stupid_overlay_hax.lua>
[t=00:00:15.233873][f=-000001] Loaded widget:  Select Com at start  <init_start_point_remover.lua>
[t=00:00:15.233997][f=-000001] Loaded widget:  State Reverse and Latency  <cmd_state_reverse_toggle.lua>
[t=00:00:15.234102][f=-000001] Loaded widget:  GroupMove           <cmd_group_move.lua>
[t=00:00:15.234208][f=-000001] Loaded widget:  XP Bar              <gui_xpbar.lua>
[t=00:00:15.234747][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:15.234873][f=-000001] Initialize
[t=00:00:15.234960][f=-000001] Loaded widget:  Reclaim Field Highlight  <gui_reclaim_field_highlight.lua>
[t=00:00:15.235067][f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[t=00:00:15.235174][f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[t=00:00:15.235307][f=-000001] Loaded widget:  Nuke Button Zero-K  <gui_nukebutton.lua>
[t=00:00:15.235695][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:15.235812][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:15.236113][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:15.236240][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:15.236547][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:15.236709][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:15.321352][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:15.321664][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:15.325076][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:15.338664][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:15.338972][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:15.339214][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:15.339326][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:15.339997][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:15.340151][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:15.340429][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:15.340613][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:15.340864][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:15.340997][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:15.343066][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:15.343319][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:15.343568][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:15.343704][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:15.343852][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:15.344083][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:15.344097][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:15.344104][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:15.344147][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:15.344274][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:15.344428][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:15.344633][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:15.345266][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:15.345790][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:15.345943][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:15.346232][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:15.346375][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:15.346497][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:15.346599][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:15.346722][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:15.346863][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:15.347106][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:15.347381][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:15.347603][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:15.347715][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:15.347836][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:15.347989][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:15.351015][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:15.354795][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:15.355072][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:15.355273][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:15.355539][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:15.356601][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:15.356949][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:15.357441][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:15.359274][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:15.359525][f=-000001] Mex Placement Initialised with 138 spots.
[t=00:00:15.362048][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:15.362311][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:15.362855][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:15.363217][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:15.363546][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:15.363656][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:15.363786][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:15.365537][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:15.366461][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:15.370632][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:15.370820][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:15.372060][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:15.398183][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:15.399099][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:15.399358][f=-000001] SetSunLighting
[t=00:00:15.399734][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:15.399951][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:15.400785][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:15.400960][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:15.400969][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:15.401084][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:15.401238][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:15.402960][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:15.403503][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:15.408218][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:15.411240][f=-000001] Writing last game win data
[t=00:00:15.416233][f=-000001] LuaUI v0.3
[t=00:00:15.540202][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:15.634890][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:15.635651][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:15.636262][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:15.636281][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 1ms
[t=00:00:15.659196][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10134, 0.0} allocedSize{int+, int-, ext}={0, 0, 1833598}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0135}
[t=00:00:16.138565][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:16.312603][f=-000001] GameID: 73390067c1e2312be789591960890bd2
[t=00:00:16.312887][f=-000001] Connection attempt from LogicDaemon
[t=00:00:16.312894][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:16.312985][f=-000001]  -> Connection established (given id 0)
[t=00:00:16.313013][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=e7c621a38396d2cf55d46157fe9194b1182d8c76151034af9425b8b61af218d16b59a52699ec3e2a301fa81643be3202eaf7c133694bb63c0b2760ce1ccf169c"
[t=00:00:16.313029][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:16.313040][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3f9ca6f6e82ebc3b31734cbd279c43fc9829f96222900d4ecf19b78e35c1757c89a899c4a03fb557751a76741445c9e366fe6b07a516d84cc444cf2b8749bbc8]"
[t=00:00:16.313052][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=84889edd51c7696cda8b644edde0d78b4ba7ea0c86b72bebab5893b8a6cdea0a1fa3d34a4e6062d98e8ad0f04031b4d5914ca5cd196d05e6e17144cd9117e4da]"
[t=00:00:16.313088][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={0000014b62dc5fd0,0000014b5f17df90}][locale="C"]"
[t=00:00:16.313101][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1
[t=00:00:16.413092][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:23.801095][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:00:36.099907][f=-000001] Warning: Couldn't find texture "%%419:1"!
[t=00:01:00.862254][f=0000741] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"!
[t=00:03:37.117709][f=0005428] [SpringApp::Kill][1] fromRun=1
[t=00:03:37.117730][f=0005428] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:03:37.143561][f=0005428]  [async=0] threads=8 tasks=393491 {sum,avg}{exec,wait}time={{6007.933, 0.015}, {30609.508, 0.078}}ms
[t=00:03:37.143600][f=0005428]      thread=1 tasks=56213 {sum,min,max,avg}{exec,wait}time={{1108.571, 0.000, 60.562, 0.020}, {2538.590, 0.000, 18446744027136.000, 0.045}}ms
[t=00:03:37.143611][f=0005428]      thread=2 tasks=56213 {sum,min,max,avg}{exec,wait}time={{822.392, 0.000, 58.900, 0.015}, {4640.226, 0.000, 18446744027136.000, 0.083}}ms
[t=00:03:37.143620][f=0005428]      thread=3 tasks=56213 {sum,min,max,avg}{exec,wait}time={{839.991, 0.000, 59.857, 0.015}, {4458.744, 0.000, 18446744027136.000, 0.079}}ms
[t=00:03:37.143633][f=0005428]      thread=4 tasks=56213 {sum,min,max,avg}{exec,wait}time={{820.757, 0.000, 59.970, 0.015}, {4878.830, 0.000, 10.917, 0.087}}ms
[t=00:03:37.143645][f=0005428]      thread=5 tasks=56213 {sum,min,max,avg}{exec,wait}time={{817.701, 0.000, 61.475, 0.015}, {4574.040, 0.000, 18446744027136.000, 0.081}}ms
[t=00:03:37.143656][f=0005428]      thread=6 tasks=56213 {sum,min,max,avg}{exec,wait}time={{789.436, 0.000, 35.500, 0.014}, {4775.860, 0.000, 29.141, 0.085}}ms
[t=00:03:37.143668][f=0005428]      thread=7 tasks=56213 {sum,min,max,avg}{exec,wait}time={{809.085, 0.000, 56.031, 0.014}, {4743.219, 0.000, 10.864, 0.084}}ms
[t=00:03:37.143676][f=0005428]  [async=1] threads=8 tasks=3551 {sum,avg}{exec,wait}time={{42061.977, 11.845}, {17328230.000, 4879.817}}ms
[t=00:03:37.143685][f=0005428]      thread=1 tasks=505 {sum,min,max,avg}{exec,wait}time={{6001.361, 0.000, 1291.121, 11.884}, {2474952.000, 0.002, 6028.080, 4900.895}}ms
[t=00:03:37.143703][f=0005428]      thread=2 tasks=508 {sum,min,max,avg}{exec,wait}time={{6005.220, 0.000, 1296.672, 11.821}, {2476884.000, 0.062, 6026.346, 4875.756}}ms
[t=00:03:37.143712][f=0005428]      thread=3 tasks=510 {sum,min,max,avg}{exec,wait}time={{6016.280, 0.000, 1307.701, 11.797}, {2475657.500, 0.129, 6026.338, 4854.230}}ms
[t=00:03:37.143721][f=0005428]      thread=4 tasks=506 {sum,min,max,avg}{exec,wait}time={{6004.974, 0.000, 1296.680, 11.868}, {2469528.500, 0.249, 6026.087, 4880.491}}ms
[t=00:03:37.143735][f=0005428]      thread=5 tasks=508 {sum,min,max,avg}{exec,wait}time={{6020.059, 0.000, 1309.765, 11.851}, {2475156.250, 0.327, 6028.256, 4872.355}}ms
[t=00:03:37.143745][f=0005428]      thread=6 tasks=507 {sum,min,max,avg}{exec,wait}time={{6007.003, 0.000, 1296.774, 11.848}, {2478809.250, 0.013, 6028.147, 4889.170}}ms
[t=00:03:37.143755][f=0005428]      thread=7 tasks=507 {sum,min,max,avg}{exec,wait}time={{6007.076, 0.000, 1296.490, 11.848}, {2477241.500, 0.440, 6028.177, 4886.078}}ms
[t=00:03:37.143763][f=0005428] [ThreadPool::SetThreadCount][2] workers=0
[t=00:03:37.143771][f=0005428] [SpringApp::Kill][2]
[t=00:03:37.143816][f=0005428] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:03:37.143846][f=0005428] [Game::KillLua][1] dtor=0 luaUI=0000014b8d472b20
[t=00:03:37.143908][f=0005428] Start widgetHandler:Shutdown
[t=00:03:37.146401][f=0005428] Shutdown - SaveOrderList Complete
[t=00:03:37.147736][f=0005428] Writing last game win data
[t=00:03:37.155235][f=0005428] Shutdown - SaveConfigData Complete
[t=00:03:37.155251][f=0005428] Shutdown Widget - Chili Highlight
[t=00:03:37.155285][f=0005428] Shutdown Widget - Deferred rendering GL4
[t=00:03:37.155431][f=0005428] Shutdown Widget - Draw After Chili
[t=00:03:37.155442][f=0005428] Shutdown Widget - API Unit Tracker GL4
[t=00:03:37.155453][f=0005428] Shutdown Widget - EPIC Menu
[t=00:03:37.156466][f=0005428] Shutdown Widget - Depth of Field Shader
[t=00:03:37.156478][f=0005428] Shutdown Widget - Chili Widget Selector
[t=00:03:37.157427][f=0005428] Shutdown Widget - Chili Minimap
[t=00:03:37.157583][f=0005428] Shutdown Widget - Deferred rendering
[t=00:03:37.157594][f=0005428] SSAO: Deferred rendering disabled, disabling.
[t=00:03:37.164955][f=0005428] Shutdown Widget - Deferred rendering
[t=00:03:37.164977][f=0005428] SSAO: Deferred rendering disabled, disabling.
[t=00:03:37.166230][f=0005428] Shutdown Widget - Local Team Colors
[t=00:03:37.166248][f=0005428] Shutdown Widget - Display Keys 2
[t=00:03:37.166270][f=0005428] Shutdown Widget - Save Game Menu
[t=00:03:37.166278][f=0005428] Shutdown Widget - Highlight Model Api GL4
[t=00:03:37.166333][f=0005428] Shutdown Widget - Unit Icons
[t=00:03:37.166412][f=0005428] Shutdown Widget - Attrition Counter
[t=00:03:37.166638][f=0005428] Shutdown Widget - Noises
[t=00:03:37.166655][f=0005428] Shutdown Widget - HealthBars
[t=00:03:37.167634][f=0005428] Shutdown Widget - Chili Chicken Panel
[t=00:03:37.167728][f=0005428] Shutdown Widget - BuildETA
[t=00:03:37.167740][f=0005428] Shutdown Widget - Selected Units GL4 2
[t=00:03:37.167750][f=0005428] Shutdown Widget - External VR Grid
[t=00:03:37.167771][f=0005428] Shutdown Widget - Win Counter
[t=00:03:37.167781][f=0005428] Shutdown Widget - EndGame APM stats
[t=00:03:37.168773][f=0005428] Shutdown Widget - Modular Comm Info
[t=00:03:37.168788][f=0005428] Shutdown Widget - Transport AI
[t=00:03:37.168798][f=0005428] Shutdown Widget - Startup Info and Selector
[t=00:03:37.168812][f=0005428] Shutdown Widget - Chili Spectator Panels
[t=00:03:37.168820][f=0005428] Shutdown Widget - Point Tracker
[t=00:03:37.168836][f=0005428] Shutdown Widget - Missile Silo Range
[t=00:03:37.168846][f=0005428] Shutdown Widget - MinimapEvents
[t=00:03:37.168857][f=0005428] Shutdown Widget - Local Widgets Config
[t=00:03:37.168870][f=0005428] Shutdown Widget - Highlight Geos
[t=00:03:37.168883][f=0005428] Shutdown Widget - Context Menu
[t=00:03:37.168890][f=0005428] Shutdown Widget - Grab Input
[t=00:03:37.169025][f=0005428] Input grabbing is disabled!
[t=00:03:37.169035][f=0005428] Shutdown Widget - Defense Range Zero-K
[t=00:03:37.169062][f=0005428] Shutdown Widget - Showeco and Grid Drawer
[t=00:03:37.169075][f=0005428] Shutdown Widget - Darkening
[t=00:03:37.169088][f=0005428] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:03:37.169101][f=0005428] Shutdown Widget - Chili Nuke Warning
[t=00:03:37.169113][f=0005428] Shutdown Widget - Chili EndGame Window
[t=00:03:37.169123][f=0005428] Shutdown Widget - Attack Warning
[t=00:03:37.169131][f=0005428] Shutdown Widget - Stereo3D
[t=00:03:37.169183][f=0005428] Shutdown Widget - Chili Economy Panel Default
[t=00:03:37.169259][f=0005428] Shutdown Widget - Music Player v2
[t=00:03:37.169270][f=0005428] Shutdown Widget - State Reverse and Latency
[t=00:03:37.169278][f=0005428] Shutdown Widget - Reclaim Field Highlight
[t=00:03:37.169295][f=0005428] Shutdown Widget - Attack AoE
[t=00:03:37.169306][f=0005428] Shutdown Widget - TeamPlatter
[t=00:03:37.171766][f=0005428] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:03:37.171920][f=0005428] Shutdown Widget - Selection Send
[t=00:03:37.171940][f=0005428] Shutdown Widget - Highlight Unit GL4 v2
[t=00:03:37.171948][f=0005428] Shutdown Widget - Spotter
[t=00:03:37.171956][f=0005428] Shutdown Widget - Global Build Command
[t=00:03:37.172108][f=0005428] Shutdown Widget - LupsManager
[t=00:03:37.172124][f=0005428] Shutdown Widget - Receive Units Indicator
[t=00:03:37.172131][f=0005428] Shutdown Widget - Newton Firezone
[t=00:03:37.172144][f=0005428] Shutdown Widget - Chili Pro Console
[t=00:03:37.172575][f=0005428] Shutdown Widget - Persistent Build Height
[t=00:03:37.172594][f=0005428] Shutdown Widget - Lasso Terraform GUI
[t=00:03:37.172603][f=0005428] Shutdown Widget - Lups
[t=00:03:37.173283][f=0005428] Shutdown Widget - Chili Framework
[t=00:03:37.173296][f=0005428] Shutdown Widget - Custom Markers
[t=00:03:37.173309][f=0005428] Shutdown Widget - Chili Core Selector
[t=00:03:37.173383][f=0005428] Shutdown Widget - Mex Placement Handler
[t=00:03:37.173857][f=0005428] Shutdown Widget - Select Keys
[t=00:03:37.173894][f=0005428] Shutdown Widget - Pause Screen
[t=00:03:37.174096][f=0005428] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:03:37.174137][f=0005428] Shutdown Widget - Bloom Shader Deferred
[t=00:03:37.174349][f=0005428] Shutdown Widget - Text To Speech Control
[t=00:03:37.174360][f=0005428] Shutdown Widget - Layout Handler
[t=00:03:37.174372][f=0005428] Shutdown Widget - Color Blindness Correction
[t=00:03:37.174510][f=0005428] End widgetHandler:Shutdown
[t=00:03:37.223824][f=0005428] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 11582564, 0.0} allocedSize{int+, int-, ext}={0, 0, 1987501402}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0143}
[t=00:03:37.227763][f=0005428] [Game::KillLua][2] dtor=0 luaGaia=0000014b5f17df90
[t=00:03:37.234473][f=0005428] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:37.234539][f=0005428] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:37.234566][f=0005428] [Game::KillLua][3] dtor=0 luaRules=0000014b62dc5fd0
[t=00:03:37.234601][f=0005428] Start gadgetHandler:Shutdown
[t=00:03:37.234612][f=0005428] Shutdown - StartSetup
[t=00:03:37.234619][f=0005428] Shutdown - UnitMorph
[t=00:03:37.234938][f=0005428] Shutdown - Carrier Drones
[t=00:03:37.234950][f=0005428] Shutdown - Missile Silo Controller
[t=00:03:37.234958][f=0005428] Shutdown - Modular Comm Info
[t=00:03:37.234965][f=0005428] Shutdown - Terrain Texture Handler
[t=00:03:37.234972][f=0005428] Shutdown - UnitCloakShield
[t=00:03:37.235058][f=0005428] Shutdown - Starlight Handler
[t=00:03:37.235073][f=0005428] End gadgetHandler:Shutdown
[t=00:03:37.256199][f=0005428] Start gadgetHandler:Shutdown
[t=00:03:37.256219][f=0005428] Shutdown - Teleport Throw
[t=00:03:37.256247][f=0005428] Shutdown - UnitMorph
[t=00:03:37.256261][f=0005428] Shutdown - Commander Skin Renderer
[t=00:03:37.256759][f=0005428] Shutdown - Missile fired callins
[t=00:03:37.256773][f=0005428] Shutdown - Modular Comm Info
[t=00:03:37.256780][f=0005428] Shutdown - Retreat Command
[t=00:03:37.256790][f=0005428] Shutdown - Shockwaves
[t=00:03:37.256797][f=0005428] Shutdown - Unit tint API
[t=00:03:37.256811][f=0005428] Shutdown - Unit glow API
[t=00:03:37.256825][f=0005428] Shutdown - UnitCloakShield
[t=00:03:37.256860][f=0005428] Shutdown - Lups Cloak FX
[t=00:03:37.256869][f=0005428] Shutdown - Lups
[t=00:03:37.258168][f=0005428] Shutdown - Lups Shield
[t=00:03:37.258213][f=0005428] End gadgetHandler:Shutdown
[t=00:03:37.270164][f=0005428] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 756, 0.0} allocedSize{int+, int-, ext}={0, 0, 115032}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0040}
[t=00:03:37.272770][f=0005428] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:37.272839][f=0005428] [Game::KillLua][4] dtor=0
[t=00:03:37.272848][f=0005428] [Game::KillLua][5] dtor=0
[t=00:03:37.293295][f=0005428] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-10-04_18-52-36-645_Rosetta 1_105.1.1-2511-g747f18b BAR105.sdfz" (82885 bytes)
[t=00:03:37.293369][f=0005428] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:03:37.315213][f=0005428] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:03:37.315234][f=0005428] [Sound] [Sound::UpdateThread][3] #sources=32 #items=30
[t=00:03:37.315288][f=0005428] [Sound] [Sound::UpdateThread][4] ctx=0000014aea5640f0 dev=0000014aea62c3d0
[t=00:03:37.315477][f=0005428] [Sound] [Sound::UpdateThread][5] ctx=0000014aea5640f0 dev=0000014aea62c3d0
[t=00:03:37.315498][f=0005428] [Sound] [Sound::Cleanup][alcDestroyContext(0000014aea5640f0)]
[t=00:03:37.316654][f=0005428] [Sound] [Sound::Cleanup][alcCloseDevice(0000014aea62c3d0)]
[t=00:03:37.316883][f=0005428] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:03:37.343632][f=0005428] [Sound] [Sound::UpdateThread][6]
[t=00:03:37.344211][f=0005428] [Game::~CGame][1]
[t=00:03:37.344226][f=0005428] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:03:37.344247][f=0005428] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:03:37.344253][f=0005428] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:03:37.344258][f=0005428] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:03:37.344263][f=0005428] [Game::KillLua][4] dtor=1
[t=00:03:37.344271][f=0005428] [Game::KillLua][5] dtor=1
[t=00:03:37.344442][f=0005428] [Game::KillMisc][1]
[t=00:03:37.344450][f=0005428] [Game::KillMisc][2]
[t=00:03:37.344638][f=0005428] [Game::KillMisc][3]
[t=00:03:37.344749][f=0005428] [Game::KillRendering][1]
[t=00:03:37.347682][f=0005428] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:37.363795][f=0005428] [3DOParser::Kill] allocated 29 pieces
[t=00:03:37.363953][f=0005428] [S3OParser::Kill] allocated 5526 pieces
[t=00:03:37.364444][f=0005428] [AssParser::Kill] allocated 701 pieces
[t=00:03:37.415411][f=0005428] [Game::KillInterface][1]
[t=00:03:37.416096][f=0005428] [Game::KillInterface][2]
[t=00:03:37.417196][f=0005428] [Game::KillSimulation][1]
[t=00:03:37.417330][f=0005428] [Game::KillSimulation][2]
[t=00:03:37.448038][f=0005428] [CCollisionHandler] dis-/continuous tests: 0/5784030
[t=00:03:37.448064][f=0005428] [Game::KillSimulation][3]
[t=00:03:37.449338][f=0005428] [~CPathCache(40x32)] cacheHits=14 hitPercentage=19% numHashColls=0 maxCacheSize=14
[t=00:03:37.449511][f=0005428] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:37.449619][f=0005428] [~CPathCache(80x64)] cacheHits=14 hitPercentage=15% numHashColls=0 maxCacheSize=24
[t=00:03:37.449686][f=0005428] [~CPathCache(80x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:37.450325][f=0005428] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:37.456953][f=0005428] [LosHandler::Kill] raycast instance cache-{hits,misses}={36,684}; shared=0%; cached=5%
[t=00:03:37.464861][f=0005428] [Game::KillSimulation][4]
[t=00:03:37.541975][f=0005428] [CommonDefHandler::KillStatic] 7810 sound-set data items added
[t=00:03:37.542018][f=0005428] [Game::~CGame][2]
[t=00:03:37.542057][f=0005428] [Game::~CGame][3]
[t=00:03:37.542359][f=0005428] [SpringApp::Kill][3]
[t=00:03:37.542479][f=0005428] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    537373 bytes sent   in 5559 packets (96.667 bytes/packet)
    215745 bytes recv'd in 4507 packets (47.869 bytes/packet)
    {0.073x, 0.125x} relative protocol overhead {up, down}
    12241 incoming chunks dropped, 21754 outgoing chunks resent
    3972 incoming chunks processed

[t=00:03:37.542582][f=0005428] [SpringApp::Kill][4] font=0000014acf1e8340
[t=00:03:37.543868][f=0005428] [SpringApp::Kill][5]
[t=00:03:37.547132][f=0005428] [SpringApp::Kill][6]
[t=00:03:37.547145] [SpringApp::Kill][7]
[t=00:03:37.547201] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:37.547211] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1568, 1048576, 1048576}, EBO = {3136, 2097152, 2097152}
[t=00:03:37.547227] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:03:37.547236] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:03:37.547242] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:03:37.547251] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:37.547260] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {124, 1048576, 1048576}, EBO = {186, 2097152, 2097152}
[t=00:03:37.547267] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {23580, 1048576, 1048576}, EBO = {35370, 2097152, 2097152}
[t=00:03:37.547276] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:03:37.547284] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:37.547291] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:37.547297] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1328, 1048576, 1048576}, EBO = {1992, 2097152, 2097152}
[t=00:03:37.547309] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {244, 1048576, 1048576}, EBO = {366, 2097152, 2097152}
[t=00:03:37.620947] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:03:37.620965] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:03:37.620970] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:03:37.620975] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8467
[t=00:03:37.620979] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:03:37.621333] [VFS] [SpringVFS::DeleteArchives<this=0000014acf50d2b0>]
[t=00:03:37.621343] [VFS] [SpringVFS::DeleteArchives<this=0000014acf50d2b0>(section=0)] #archives[section]=2 #files[section]=8308
[t=00:03:37.621349] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (0000014aea6458b0)
[t=00:03:37.621399] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (0000014aea645ac0)
[t=00:03:37.622210] [VFS] [SpringVFS::DeleteArchives<this=0000014acf50d2b0>(section=1)] #archives[section]=1 #files[section]=39
[t=00:03:37.622222] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\Rosetta 1.3.sd7 (0000014acf4fe730)
[t=00:03:37.622273] [VFS] [SpringVFS::DeleteArchives<this=0000014acf50d2b0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:03:37.622281] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000014aea645800)
[t=00:03:37.622304] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000014aea644360)
[t=00:03:37.622343] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000014aea645960)
[t=00:03:37.622418] [VFS] [SpringVFS::DeleteArchives<this=0000014acf50d2b0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:03:37.622427] [VFS] [SpringVFS::DeleteArchives<this=0000014acf50d2b0>(section=4)] #archives[section]=0 #files[section]=8216
[t=00:03:37.622483] [VFS] [SpringVFS::DeleteArchives<this=0000014acf50d2b0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:03:37.622488] [VFS] [SpringVFS::DeleteArchives<this=0000014acf50d2b0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:03:37.622494] [VFS] [SpringVFS::DeleteArchives<this=0000014acf50d2b0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:03:37.622500] [VFS] [SpringVFS::DeleteArchives<this=0000014acf50d2b0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:03:37.622753] [SpringApp::Kill][8]
[t=00:03:37.622762] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:03:37.622766] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6196804d0 (joinable=1)
[t=00:03:37.622770] [WatchDog::Uninstall][2]
[t=00:03:38.220628] [WatchDog::Uninstall][3]
[t=00:03:38.220646] [SpringApp::Kill][9]