Open Chobbyla opened 2 hours ago
infolog_full.txt (truncated):
[t=00:00:00.000084] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.157086] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.157119] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.157131] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.157138] [t=00:00:00.157142] Enable or disable log sections using the LogSections configuration key [t=00:00:00.157146] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.157151] Use "none" to disable the default log sections. [t=00:00:00.157154] ============== </Log Sections> ============== [t=00:00:00.157158] ============== <User Config> ============== [t=00:00:00.157222] AllowDeferredMapRendering = 1 [t=00:00:00.157225] AllowDeferredModelRendering = 1 [t=00:00:00.157229] AnimationMT = 0 [t=00:00:00.157233] BumpWaterBlurReflection = 1 [t=00:00:00.157236] BumpWaterTexSizeReflection = 128 [t=00:00:00.157240] CamFreeScrollSpeed = 50 [t=00:00:00.157243] CamMode = 1 [t=00:00:00.157252] CubeTexSizeReflection = 1 [t=00:00:00.157255] CubeTexSizeSpecular = 1 [t=00:00:00.157258] DualScreenMiniMapOnLeft = 1 [t=00:00:00.157261] EdgeMoveDynamic = 0 [t=00:00:00.157264] EdgeMoveWidth = 0.003 [t=00:00:00.157270] FPSFOV = 90 [t=00:00:00.157273] FPSScrollSpeed = 50 [t=00:00:00.157275] FontSize = 18 [t=00:00:00.157278] FullscreenEdgeMove = 0 [t=00:00:00.157281] GrassDetail = 0 [t=00:00:00.157284] GroundDecals = 2 [t=00:00:00.157287] GroundDetail = 90 [t=00:00:00.157295] HangTimeout = 30 [t=00:00:00.157298] HardwareCursor = 1 [t=00:00:00.157301] InitialNetworkTimeout = 0 [t=00:00:00.157304] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.157307] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.157310] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.157314] LinkOutgoingBandwidth = 262144 [t=00:00:00.157318] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.157327] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.157329] MSAALevel = 1 [t=00:00:00.157334] MaxParticles = 15000 [t=00:00:00.157337] MaxSounds = 32 [t=00:00:00.157339] MaximumTransmissionUnit = 0 [t=00:00:00.157342] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.157346] MiniMapMarker = 0 [t=00:00:00.157350] MouseDragScrollThreshold = 0 [t=00:00:00.157356] NetworkLossFactor = 2 [t=00:00:00.157363] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.157366] OverheadScrollSpeed = 50 [t=00:00:00.157369] ReconnectTimeout = 0 [t=00:00:00.157372] RotOverheadScrollSpeed = 50 [t=00:00:00.157376] RotateLogFiles = 1 [t=00:00:00.157379] ShadowMapSize = 1024 [t=00:00:00.157382] Shadows = 1 [t=00:00:00.157384] ShowClock = 0 [t=00:00:00.157387] SoftParticles = 2 [t=00:00:00.157390] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.157393] UnitIconDist = 151 [t=00:00:00.157396] UpdateBoundingVolumeMT = 0 [t=00:00:00.157399] UpdateWeaponVectorsMT = 0 [t=00:00:00.157401] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.157404] UseLuaMemPools = 0 [t=00:00:00.157431] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.157484] VFSCacheArchiveFiles = 0 [t=00:00:00.157489] Water = 4 [t=00:00:00.157491] WindowBorderless = 1 [t=00:00:00.157494] WindowPosY = 0 [t=00:00:00.157497] WindowedEdgeMove = 0 [t=00:00:00.157500] XResolutionWindowed = 3440 [t=00:00:00.157503] YResolutionWindowed = 1440 [t=00:00:00.157512] ============== </User Config> ============== [t=00:00:00.157516] ============== <User System> ============== [t=00:00:00.157519] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.157533] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.157539] Compiler Version: gcc-13.2.0 [t=00:00:00.157590] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.157618] Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900HX; 65275MB RAM, 69371MB pagefile [t=00:00:00.157622] Binary Word Size: 64-bit (native) [t=00:00:00.157629] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.157635] Physical CPU Cores: 8 [t=00:00:00.157638] Logical CPU Cores: 16 [t=00:00:00.157641] ============== </User System> ============== [t=00:00:00.157645] Run: thread affinity ffffffff [t=00:00:00.157732] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.157738] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.157741] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.157744] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.157747] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.158649] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.158663] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.162017] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.174451] Display (Generic PnP Monitor)=1 modes=134 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.174463] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.174467] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.174471] [11] 2560x1080x24bpp@144Hz [t=00:00:00.174474] [14] 1920x1200x24bpp@144Hz [t=00:00:00.174478] [18] 1920x1080x24bpp@144Hz [t=00:00:00.174495] [25] 1720x1440x24bpp@144Hz [t=00:00:00.174498] [29] 1680x1050x24bpp@144Hz [t=00:00:00.174500] [35] 1600x1200x24bpp@144Hz [t=00:00:00.174504] [39] 1600x900x24bpp@144Hz [t=00:00:00.174507] [44] 1440x1080x24bpp@144Hz [t=00:00:00.174509] [51] 1440x900x24bpp@144Hz [t=00:00:00.174512] [56] 1366x768x24bpp@144Hz [t=00:00:00.174517] [61] 1360x768x24bpp@144Hz [t=00:00:00.174520] [66] 1280x1024x24bpp@144Hz [t=00:00:00.174523] [72] 1280x960x24bpp@144Hz [t=00:00:00.174527] [77] 1280x800x24bpp@144Hz [t=00:00:00.174531] [82] 1280x768x24bpp@144Hz [t=00:00:00.174533] [87] 1280x720x24bpp@144Hz [t=00:00:00.174536] [94] 1176x664x24bpp@60Hz [t=00:00:00.174539] [97] 1152x864x24bpp@144Hz [t=00:00:00.174542] [102] 1024x768x24bpp@144Hz [t=00:00:00.174544] [109] 800x600x24bpp@144Hz [t=00:00:00.174547] [116] 720x576x24bpp@144Hz [t=00:00:00.174550] [121] 720x480x24bpp@144Hz [t=00:00:00.174553] [127] 640x480x24bpp@144Hz [t=00:00:00.178702] Display (Lenovo DisplayHDR)=2 modes=52 bounds={x=3440, y=0, w=2560, h=1600} [t=00:00:00.178710] [ 1] 2560x1600x24bpp@240Hz [t=00:00:00.178713] [ 3] 2560x1440x24bpp@240Hz [t=00:00:00.178716] [ 5] 2048x1536x24bpp@240Hz [t=00:00:00.178719] [ 7] 2048x1152x24bpp@240Hz [t=00:00:00.178722] [ 9] 1920x1440x24bpp@240Hz [t=00:00:00.178725] [11] 1920x1200x24bpp@240Hz [t=00:00:00.178728] [13] 1920x1080x24bpp@240Hz [t=00:00:00.178732] [15] 1856x1392x24bpp@240Hz [t=00:00:00.178734] [17] 1792x1344x24bpp@240Hz [t=00:00:00.178741] [19] 1680x1050x24bpp@240Hz [t=00:00:00.178744] [21] 1600x1200x24bpp@240Hz [t=00:00:00.178746] [23] 1600x900x24bpp@240Hz [t=00:00:00.178751] [25] 1440x900x24bpp@240Hz [t=00:00:00.178754] [27] 1400x1050x24bpp@240Hz [t=00:00:00.178757] [29] 1366x768x24bpp@240Hz [t=00:00:00.178760] [31] 1360x768x24bpp@240Hz [t=00:00:00.178763] [33] 1280x1024x24bpp@240Hz [t=00:00:00.178767] [35] 1280x960x24bpp@240Hz [t=00:00:00.178770] [37] 1280x800x24bpp@240Hz [t=00:00:00.178772] [39] 1280x768x24bpp@240Hz [t=00:00:00.178779] [41] 1280x720x24bpp@240Hz [t=00:00:00.178782] [43] 1280x600x24bpp@240Hz [t=00:00:00.178787] [45] 1152x864x24bpp@240Hz [t=00:00:00.178789] [47] 1024x768x24bpp@240Hz [t=00:00:00.178792] [49] 800x600x24bpp@240Hz [t=00:00:00.178795] [51] 640x480x24bpp@240Hz [t=00:00:00.319956] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.320190] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.320199] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.334112] [GR::LogVersionInfo] [t=00:00:00.334162] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.334167] GL version : 4.6.0 NVIDIA 556.12 [t=00:00:00.334170] GL vendor : NVIDIA Corporation [t=00:00:00.334173] GL renderer : NVIDIA GeForce RTX 4080 Laptop GPU/PCIe/SSE2 [t=00:00:00.334176] GLSL version: 4.60 NVIDIA [t=00:00:00.334179] GLEW version: 2.1.0 [t=00:00:00.334192] GPU memory : 12282MB (total) / 10519MB (available) [t=00:00:00.334204] SDL swap-int: 1 [t=00:00:00.334210] SDL driver : windows [t=00:00:00.334213] [t=00:00:00.334215] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.334218] GLSL shader support : 1 [t=00:00:00.334221] GL4 support : 1 [t=00:00:00.334224] FBO extension support : 1 [t=00:00:00.334232] NVX GPU mem-info support : 1 [t=00:00:00.334236] ATI GPU mem-info support : 0 [t=00:00:00.334245] Texture clamping to edge : 1 [t=00:00:00.334252] NPOT-texture support : 1 (1) [t=00:00:00.334257] S3TC/DXT1 texture support : 1/1 [t=00:00:00.334261] texture query-LOD support : 1 (1) [t=00:00:00.334267] MSAA frame-buffer support : 1 (1) [t=00:00:00.334270] Z-buffer depth : 32 (-) [t=00:00:00.334276] primitive-restart support : 1 (1) [t=00:00:00.334279] clip-space control support: 1 (1) [t=00:00:00.334282] seamless cube-map support : 1 (1) [t=00:00:00.334288] frag-depth layout support : 1 (1) [t=00:00:00.334292] persistent maps support : 1 (1) [t=00:00:00.334296] explicit attribs location : 1 (1) [t=00:00:00.334300] multi draw indirect : 1 (-) [t=00:00:00.334304] array textures : 1 (-) [t=00:00:00.334307] buffer copy support : 1 (-) [t=00:00:00.334310] indirect draw : 1 (-) [t=00:00:00.334313] base instance : 1 (-) [t=00:00:00.334315] [t=00:00:00.334318] max. FBO samples : 32 [t=00:00:00.334323] max. FS/program texture slots : 32/192 [t=00:00:00.334326] max. texture size : 32768 [t=00:00:00.334331] max. texture anisotropy level : 16.000000 [t=00:00:00.334334] max. vec4 varyings/attributes : 31/16 [t=00:00:00.334337] max. draw-buffers : 8 [t=00:00:00.334340] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.334343] max. uniform buffer-bindings : 84 [t=00:00:00.334346] max. uniform block-size : 64KB [t=00:00:00.334349] max. storage buffer-bindings : 96 [t=00:00:00.334355] max. storage block-size : 2047MB [t=00:00:00.334359] [t=00:00:00.334362] enable AMD-hacks : 0 [t=00:00:00.334364] compress MIP-maps: 0 [t=00:00:00.334405] Number of compressed texture formats: 23 [t=00:00:00.334426] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.334449] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.334612] [GR::UpdateGLConfigs] [t=00:00:00.334641] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:00.334647] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.334661] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.334667] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.334670] [GR::InitGLState] [t=00:00:00.334727] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.421700] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.423822] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.424245] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.427625] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.427642] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.427970] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.429314] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.429323] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.429376] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.429420] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.437803] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.438164] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.439334] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.439450] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.466387] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms [t=00:00:00.466400] [VFS] [SpringVFS::ReserveArchives<this=0000017a38dd4a20>] [t=00:00:00.466531] [VFS] [SpringVFS::AddArchive<this=0000017a38dd4a20>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.467931] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000017a38dd4a20 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.467940] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.508890] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.509138] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.509284] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.509324] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.509514] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.509560] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.509624] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.509667] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.509955] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.509992] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.510243][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.510289][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.510344][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.510362][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.510368][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.510400][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.514037][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.514048][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.514054][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.514060][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.514101][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.563459][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.565369][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000017a75aa8f00(default) context=0000017a75a18b00 numChannels=2 frameSize=8 [t=00:00:00.565386][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.565393][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.565410][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.565414][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.565428][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.565451][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.565458][f=-000001] [Sound] Devices: [t=00:00:00.569513][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.569523][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.569528][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.569546][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.569551][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.570179][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.570190][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.616489][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 119392 MB [t=00:00:00.617956][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.618599][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8467 [t=00:00:00.619394][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8467 using name LogicDaemon [t=00:00:00.828895][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Rosetta 1.3" (loaded=0 cached=0) [t=00:00:00.829274][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000017a38dd4a20>(arName="Rosetta 1.3", overwrite=false)] section=1 cached=0 [t=00:00:00.829605][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000017a38dd4a20>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.829945][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:00.860650][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000017a38dd4a20>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:00.861325][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000017a38dd4a20>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.861425][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000017a38dd4a20>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.862478][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000017a38dd4a20>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:00.892019][f=-000001] [CAS::GASCB] Archive file="rosetta 1.3.sd7" cs="253342fc3610e1e77ea53a608827745cc1153dbfe8cec38fd14b133f3eeb5538138173235f131ac9d1294c3457cd1471ecf247eace67c62a727fff1d2f39bc26" [t=00:00:00.892137][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:00.892180][f=-000001] Warning: [PreGame::GameDataReceived] Archive Rosetta 1.3 (checksum e7c621a38396d2cf55d46157fe9194b1182d8c76151034af9425b8b61af218d16b59a52699ec3e2a301fa81643be3202eaf7c133694bb63c0b2760ce1ccf169c) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:00.924304][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:00.924409][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.924470][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.924582][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.924636][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:13.610166][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:13.619523][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:13.619721][f=-000001] Loaded widget: Bomber Fog Chase <unit_bomber_fog_chase.lua> [t=00:00:13.619849][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:13.620043][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:13.620199][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:13.620510][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:13.620660][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:13.621017][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:13.621138][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:13.621249][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:13.621426][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:13.621564][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:13.621664][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:13.621763][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:13.621928][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:13.622188][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:13.622341][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:13.622576][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:13.622842][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:13.622987][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:13.623104][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:13.623201][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:13.623304][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:13.623414][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:13.623526][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:13.623775][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:13.623931][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:13.624050][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:13.624161][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:13.624293][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:13.624387][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:13.635069][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:13.635457][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:13.635734][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:13.635884][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:13.640108][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:13.640510][f=-000001] Input grabbing is enabled! [t=00:00:13.640522][f=-000001] Input grabbing is enabled! [t=00:00:13.640571][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:13.640781][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:13.640926][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:13.643465][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:13.643702][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:13.643820][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:13.643975][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:13.644102][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:13.652836][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:13.653635][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:13.653808][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:13.653920][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:13.654137][f=-000001] EndGame Graph disabled [t=00:00:13.663024][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:13.663233][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:13.663348][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:13.663473][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:13.663590][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:13.663725][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:13.664227][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:13.684944][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:13.686016][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:13.693978][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:13.694246][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:13.694440][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:13.694886][f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [t=00:00:13.697324][f=-000001] Loaded widget: Stack Info <gui_stackinfo.lua> [t=00:00:13.697974][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:13.698187][f=-000001] Loaded widget: Stupid Overlay Hax <gui_stupid_overlay_hax.lua> [t=00:00:13.698362][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:13.698483][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:13.698590][f=-000001] Loaded widget: GroupMove <cmd_group_move.lua> [t=00:00:13.698694][f=-000001] Loaded widget: XP Bar <gui_xpbar.lua> [t=00:00:13.699273][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:13.699401][f=-000001] Initialize [t=00:00:13.699496][f=-000001] Loaded widget: Reclaim Field Highlight <gui_reclaim_field_highlight.lua> [t=00:00:13.699609][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:13.699721][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:13.699869][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:13.700296][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:13.700407][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:13.700783][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:13.700953][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:13.701286][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:13.701447][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:13.783755][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:13.784082][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:13.787380][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:13.801652][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:13.801993][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:13.802232][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:13.802364][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:13.803069][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:13.803188][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:13.803404][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:13.803517][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:13.803693][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:13.803815][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:13.804930][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:13.805111][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:13.805456][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:13.805641][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:13.805816][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:13.805958][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:13.805965][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:13.805971][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:13.806012][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:13.806140][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:13.806263][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:13.806552][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:13.807424][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:13.807995][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:13.808112][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:13.808396][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:13.808529][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:13.808638][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:13.808765][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:13.808888][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:13.809028][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:13.809388][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:13.809674][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:13.809900][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:13.810020][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:13.810173][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:13.810333][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:13.812890][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:13.816829][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:13.817228][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:13.817481][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:13.817789][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:13.818809][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:13.818934][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:13.819107][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:13.820740][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:13.820925][f=-000001] Mex Placement Initialised with 138 spots. [t=00:00:13.824402][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:13.824646][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:13.825182][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:13.825488][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:13.825883][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:13.826010][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:13.826128][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:13.827782][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:13.828595][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:13.832797][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:13.833002][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:13.834535][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:13.849943][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:13.850557][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:13.850797][f=-000001] SetSunLighting [t=00:00:13.851186][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:13.851321][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:13.852125][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:13.852262][f=-000001] Lua garbage collection rate: 30/s [t=00:00:13.852271][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:13.852381][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:13.852535][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:13.854365][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:13.854878][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:13.859747][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:13.862578][f=-000001] Writing last game win data [t=00:00:13.867864][f=-000001] LuaUI v0.3 [t=00:00:13.986693][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:14.073710][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:14.073753][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:14.074267][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:14.074286][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:14.082166][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10136, 0.0} allocedSize{int+, int-, ext}={0, 0, 1833654}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0123} [t=00:00:14.493568][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:14.646411][f=-000001] GameID: 523e006770f93ae6442ec9af9d81cb49 [t=00:00:14.646692][f=-000001] Connection attempt from LogicDaemon [t=00:00:14.646699][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:14.646789][f=-000001] -> Connection established (given id 0) [t=00:00:14.646812][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e7c621a38396d2cf55d46157fe9194b1182d8c76151034af9425b8b61af218d16b59a52699ec3e2a301fa81643be3202eaf7c133694bb63c0b2760ce1ccf169c" [t=00:00:14.646825][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:14.646835][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3f9ca6f6e82ebc3b31734cbd279c43fc9829f96222900d4ecf19b78e35c1757c89a899c4a03fb557751a76741445c9e366fe6b07a516d84cc444cf2b8749bbc8]" [t=00:00:14.646846][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=84889edd51c7696cda8b644edde0d78b4ba7ea0c86b72bebab5893b8a6cdea0a1fa3d34a4e6062d98e8ad0f04031b4d5914ca5cd196d05e6e17144cd9117e4da]" [t=00:00:14.742170][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:14.821155][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={0000017ae15914d0,0000017ad45a7d30}][locale="C"]" [t=00:00:14.821178][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:16.982829][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:29.181847][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:00:42.759084][f=0000406] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"! [t=00:02:54.488031][f=0004357] game_message: Morph complete: Swarmhost lvl 1 -> Swarmhost lvl 2 [t=00:03:34.225065][f=0005549] [SpringApp::Kill][1] fromRun=1 [t=00:03:34.225082][f=0005549] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:03:34.252120][f=0005549] [async=0] threads=8 tasks=409969 {sum,avg}{exec,wait}time={{5022.564, 0.012}, {28674.188, 0.070}}ms [t=00:03:34.252139][f=0005549] thread=1 tasks=58567 {sum,min,max,avg}{exec,wait}time={{1053.102, 0.000, 59.268, 0.018}, {1790.342, 0.000, 18446744027136.000, 0.031}}ms [t=00:03:34.252150][f=0005549] thread=2 tasks=58567 {sum,min,max,avg}{exec,wait}time={{684.879, 0.000, 35.455, 0.012}, {4342.928, 0.000, 30.291, 0.074}}ms [t=00:03:34.252162][f=0005549] thread=3 tasks=58567 {sum,min,max,avg}{exec,wait}time={{670.635, 0.000, 28.201, 0.011}, {4273.691, 0.000, 32.501, 0.073}}ms [t=00:03:34.252172][f=0005549] thread=4 tasks=58567 {sum,min,max,avg}{exec,wait}time={{665.132, 0.000, 21.172, 0.011}, {4453.214, 0.000, 32.516, 0.076}}ms [t=00:03:34.252180][f=0005549] thread=5 tasks=58567 {sum,min,max,avg}{exec,wait}time={{661.918, 0.000, 28.094, 0.011}, {4583.680, 0.000, 32.950, 0.078}}ms [t=00:03:34.252191][f=0005549] thread=6 tasks=58567 {sum,min,max,avg}{exec,wait}time={{633.928, 0.000, 20.455, 0.011}, {4571.798, 0.000, 29.454, 0.078}}ms [t=00:03:34.252200][f=0005549] thread=7 tasks=58567 {sum,min,max,avg}{exec,wait}time={{652.971, 0.000, 30.842, 0.011}, {4658.534, 0.000, 29.570, 0.080}}ms [t=00:03:34.252208][f=0005549] [async=1] threads=8 tasks=3567 {sum,avg}{exec,wait}time={{31784.379, 8.911}, {12910599.000, 3619.456}}ms [t=00:03:34.252218][f=0005549] thread=1 tasks=509 {sum,min,max,avg}{exec,wait}time={{4539.381, 0.000, 1248.454, 8.918}, {1841581.000, 0.127, 4549.806, 3618.037}}ms [t=00:03:34.252235][f=0005549] thread=2 tasks=505 {sum,min,max,avg}{exec,wait}time={{4549.011, 0.000, 1258.111, 9.008}, {1845235.875, 0.295, 4549.827, 3653.932}}ms [t=00:03:34.252248][f=0005549] thread=3 tasks=506 {sum,min,max,avg}{exec,wait}time={{4538.339, 0.000, 1247.821, 8.969}, {1842872.000, 0.098, 4549.823, 3642.040}}ms [t=00:03:34.252258][f=0005549] thread=4 tasks=511 {sum,min,max,avg}{exec,wait}time={{4546.974, 0.000, 1258.431, 8.898}, {1840465.875, 0.727, 4547.734, 3601.695}}ms [t=00:03:34.252271][f=0005549] thread=5 tasks=511 {sum,min,max,avg}{exec,wait}time={{4533.589, 0.000, 1243.215, 8.872}, {1844900.875, 0.213, 4549.677, 3610.374}}ms [t=00:03:34.252280][f=0005549] thread=6 tasks=512 {sum,min,max,avg}{exec,wait}time={{4548.995, 0.000, 1258.539, 8.885}, {1850028.375, 0.432, 4549.688, 3613.337}}ms [t=00:03:34.252289][f=0005549] thread=7 tasks=513 {sum,min,max,avg}{exec,wait}time={{4528.088, 0.000, 1280.123, 8.827}, {1845515.125, 0.018, 4549.818, 3597.495}}ms [t=00:03:34.252296][f=0005549] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:34.252302][f=0005549] [SpringApp::Kill][2] [t=00:03:34.252349][f=0005549] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:34.252358][f=0005549] [Game::KillLua][1] dtor=0 luaUI=0000017b09357bd0 [t=00:03:34.252391][f=0005549] Start widgetHandler:Shutdown [t=00:03:34.254887][f=0005549] Shutdown - SaveOrderList Complete [t=00:03:34.256128][f=0005549] Writing last game win data [t=00:03:34.261486][f=0005549] Shutdown - SaveConfigData Complete [t=00:03:34.261505][f=0005549] Shutdown Widget - Chili Highlight [t=00:03:34.261528][f=0005549] Shutdown Widget - Deferred rendering GL4 [t=00:03:34.261654][f=0005549] Shutdown Widget - Draw After Chili [t=00:03:34.261663][f=0005549] Shutdown Widget - API Unit Tracker GL4 [t=00:03:34.261677][f=0005549] Shutdown Widget - EPIC Menu [t=00:03:34.262432][f=0005549] Shutdown Widget - Depth of Field Shader [t=00:03:34.262443][f=0005549] Shutdown Widget - Chili Widget Selector [t=00:03:34.263042][f=0005549] Shutdown Widget - Chili Minimap [t=00:03:34.263129][f=0005549] Shutdown Widget - Deferred rendering [t=00:03:34.263137][f=0005549] SSAO: Deferred rendering disabled, disabling. [t=00:03:34.271388][f=0005549] Shutdown Widget - Deferred rendering [t=00:03:34.271404][f=0005549] SSAO: Deferred rendering disabled, disabling. [t=00:03:34.272123][f=0005549] Shutdown Widget - Local Team Colors [t=00:03:34.272136][f=0005549] Shutdown Widget - Display Keys 2 [t=00:03:34.272151][f=0005549] Shutdown Widget - Save Game Menu [t=00:03:34.272167][f=0005549] Shutdown Widget - Highlight Model Api GL4 [t=00:03:34.272203][f=0005549] Shutdown Widget - Unit Icons [t=00:03:34.272272][f=0005549] Shutdown Widget - Attrition Counter [t=00:03:34.272414][f=0005549] Shutdown Widget - Noises [t=00:03:34.272422][f=0005549] Shutdown Widget - HealthBars [t=00:03:34.273515][f=0005549] Shutdown Widget - Chili Chicken Panel [t=00:03:34.273627][f=0005549] Shutdown Widget - BuildETA [t=00:03:34.273646][f=0005549] Shutdown Widget - Selected Units GL4 2 [t=00:03:34.273669][f=0005549] Shutdown Widget - External VR Grid [t=00:03:34.273685][f=0005549] Shutdown Widget - Win Counter [t=00:03:34.273697][f=0005549] Shutdown Widget - EndGame APM stats [t=00:03:34.274567][f=0005549] Shutdown Widget - Modular Comm Info [t=00:03:34.274579][f=0005549] Shutdown Widget - Transport AI [t=00:03:34.274586][f=0005549] Shutdown Widget - Startup Info and Selector [t=00:03:34.274599][f=0005549] Shutdown Widget - Chili Spectator Panels [t=00:03:34.274605][f=0005549] Shutdown Widget - Point Tracker [t=00:03:34.274618][f=0005549] Shutdown Widget - Missile Silo Range [t=00:03:34.274625][f=0005549] Shutdown Widget - MinimapEvents [t=00:03:34.274634][f=0005549] Shutdown Widget - Local Widgets Config [t=00:03:34.274647][f=0005549] Shutdown Widget - Highlight Geos [t=00:03:34.274658][f=0005549] Shutdown Widget - Context Menu [t=00:03:34.274667][f=0005549] Shutdown Widget - Grab Input [t=00:03:34.274831][f=0005549] Input grabbing is disabled! [t=00:03:34.274840][f=0005549] Shutdown Widget - Defense Range Zero-K [t=00:03:34.274862][f=0005549] Shutdown Widget - Showeco and Grid Drawer [t=00:03:34.274871][f=0005549] Shutdown Widget - Darkening [t=00:03:34.274882][f=0005549] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:34.274893][f=0005549] Shutdown Widget - Chili Nuke Warning [t=00:03:34.274909][f=0005549] Shutdown Widget - Chili EndGame Window [t=00:03:34.274919][f=0005549] Shutdown Widget - Attack Warning [t=00:03:34.274928][f=0005549] Shutdown Widget - Stereo3D [t=00:03:34.274973][f=0005549] Shutdown Widget - Chili Economy Panel Default [t=00:03:34.275043][f=0005549] Shutdown Widget - Music Player v2 [t=00:03:34.275052][f=0005549] Shutdown Widget - State Reverse and Latency [t=00:03:34.275060][f=0005549] Shutdown Widget - Reclaim Field Highlight [t=00:03:34.275073][f=0005549] Shutdown Widget - Attack AoE [t=00:03:34.275083][f=0005549] Shutdown Widget - TeamPlatter [t=00:03:34.276018][f=0005549] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:03:34.276199][f=0005549] Shutdown Widget - Selection Send [t=00:03:34.276215][f=0005549] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:34.276222][f=0005549] Shutdown Widget - Spotter [t=00:03:34.276229][f=0005549] Shutdown Widget - Global Build Command [t=00:03:34.276343][f=0005549] Shutdown Widget - LupsManager [t=00:03:34.276357][f=0005549] Shutdown Widget - Receive Units Indicator [t=00:03:34.276366][f=0005549] Shutdown Widget - Newton Firezone [t=00:03:34.276377][f=0005549] Shutdown Widget - Chili Pro Console [t=00:03:34.276710][f=0005549] Shutdown Widget - Persistent Build Height [t=00:03:34.276720][f=0005549] Shutdown Widget - Lasso Terraform GUI [t=00:03:34.276727][f=0005549] Shutdown Widget - Lups [t=00:03:34.277484][f=0005549] Shutdown Widget - Chili Framework [t=00:03:34.277497][f=0005549] Shutdown Widget - Custom Markers [t=00:03:34.277507][f=0005549] Shutdown Widget - Chili Core Selector [t=00:03:34.277589][f=0005549] Shutdown Widget - Mex Placement Handler [t=00:03:34.278021][f=0005549] Shutdown Widget - Select Keys [t=00:03:34.278047][f=0005549] Shutdown Widget - Pause Screen [t=00:03:34.278241][f=0005549] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:34.278277][f=0005549] Shutdown Widget - Bloom Shader Deferred [t=00:03:34.278463][f=0005549] Shutdown Widget - Text To Speech Control [t=00:03:34.278480][f=0005549] Shutdown Widget - Layout Handler [t=00:03:34.278489][f=0005549] Shutdown Widget - Color Blindness Correction [t=00:03:34.278696][f=0005549] End widgetHandler:Shutdown [t=00:03:34.335163][f=0005549] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 12653886, 0.0} allocedSize{int+, int-, ext}={0, 0, 2086431476}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0122} [t=00:03:34.339057][f=0005549] [Game::KillLua][2] dtor=0 luaGaia=0000017ad45a7d30 [t=00:03:34.346540][f=0005549] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:34.346577][f=0005549] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:34.346598][f=0005549] [Game::KillLua][3] dtor=0 luaRules=0000017ae15914d0 [t=00:03:34.346626][f=0005549] Start gadgetHandler:Shutdown [t=00:03:34.346633][f=0005549] Shutdown - StartSetup [t=00:03:34.346641][f=0005549] Shutdown - UnitMorph [t=00:03:34.346889][f=0005549] Shutdown - Carrier Drones [t=00:03:34.346903][f=0005549] Shutdown - Missile Silo Controller [t=00:03:34.346912][f=0005549] Shutdown - Modular Comm Info [t=00:03:34.346918][f=0005549] Shutdown - Terrain Texture Handler [t=00:03:34.346927][f=0005549] Shutdown - UnitCloakShield [t=00:03:34.346991][f=0005549] Shutdown - Starlight Handler [t=00:03:34.347001][f=0005549] End gadgetHandler:Shutdown [t=00:03:34.363356][f=0005549] Start gadgetHandler:Shutdown [t=00:03:34.363394][f=0005549] Shutdown - Teleport Throw [t=00:03:34.363403][f=0005549] Shutdown - UnitMorph [t=00:03:34.363416][f=0005549] Shutdown - Commander Skin Renderer [t=00:03:34.364006][f=0005549] Shutdown - Missile fired callins [t=00:03:34.364019][f=0005549] Shutdown - Modular Comm Info [t=00:03:34.364025][f=0005549] Shutdown - Retreat Command [t=00:03:34.364035][f=0005549] Shutdown - Shockwaves [t=00:03:34.364041][f=0005549] Shutdown - Unit tint API [t=00:03:34.364055][f=0005549] Shutdown - Unit glow API [t=00:03:34.364077][f=0005549] Shutdown - UnitCloakShield [t=00:03:34.364095][f=0005549] Shutdown - Lups Cloak FX [t=00:03:34.364119][f=0005549] Shutdown - Lups [t=00:03:34.365137][f=0005549] Shutdown - Lups Shield [t=00:03:34.365176][f=0005549] End gadgetHandler:Shutdown [t=00:03:34.373652][f=0005549] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 596, 0.0} allocedSize{int+, int-, ext}={0, 0, 88984}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0134} [t=00:03:34.376516][f=0005549] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:34.376578][f=0005549] [Game::KillLua][4] dtor=0 [t=00:03:34.376585][f=0005549] [Game::KillLua][5] dtor=0 [t=00:03:34.392870][f=0005549] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-10-04_19-13-23-155_Rosetta 1_105.1.1-2511-g747f18b BAR105.sdfz" (85388 bytes) [t=00:03:34.392944][f=0005549] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:34.415145][f=0005549] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:34.415177][f=0005549] [Sound] [Sound::UpdateThread][3] #sources=32 #items=31 [t=00:03:34.415238][f=0005549] [Sound] [Sound::UpdateThread][4] ctx=0000017a75a18b00 dev=0000017a75aa8f00 [t=00:03:34.415445][f=0005549] [Sound] [Sound::UpdateThread][5] ctx=0000017a75a18b00 dev=0000017a75aa8f00 [t=00:03:34.415457][f=0005549] [Sound] [Sound::Cleanup][alcDestroyContext(0000017a75a18b00)] [t=00:03:34.416553][f=0005549] [Sound] [Sound::Cleanup][alcCloseDevice(0000017a75aa8f00)] [t=00:03:34.416678][f=0005549] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:34.443582][f=0005549] [Sound] [Sound::UpdateThread][6] [t=00:03:34.444123][f=0005549] [Game::~CGame][1] [t=00:03:34.444134][f=0005549] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:34.444151][f=0005549] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:34.444155][f=0005549] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:34.444159][f=0005549] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:34.444163][f=0005549] [Game::KillLua][4] dtor=1 [t=00:03:34.444169][f=0005549] [Game::KillLua][5] dtor=1 [t=00:03:34.444296][f=0005549] [Game::KillMisc][1] [t=00:03:34.444302][f=0005549] [Game::KillMisc][2] [t=00:03:34.444461][f=0005549] [Game::KillMisc][3] [t=00:03:34.444541][f=0005549] [Game::KillRendering][1] [t=00:03:34.448547][f=0005549] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:34.460525][f=0005549] [3DOParser::Kill] allocated 29 pieces [t=00:03:34.460653][f=0005549] [S3OParser::Kill] allocated 5526 pieces [t=00:03:34.461088][f=0005549] [AssParser::Kill] allocated 701 pieces [t=00:03:34.508718][f=0005549] [Game::KillInterface][1] [t=00:03:34.509233][f=0005549] [Game::KillInterface][2] [t=00:03:34.509657][f=0005549] [Game::KillSimulation][1] [t=00:03:34.509796][f=0005549] [Game::KillSimulation][2] [t=00:03:34.531870][f=0005549] [CCollisionHandler] dis-/continuous tests: 7/5689944 [t=00:03:34.531886][f=0005549] [Game::KillSimulation][3] [t=00:03:34.533071][f=0005549] [~CPathCache(40x32)] cacheHits=31 hitPercentage=41% numHashColls=0 maxCacheSize=12 [t=00:03:34.533189][f=0005549] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:34.533276][f=0005549] [~CPathCache(80x64)] cacheHits=21 hitPercentage=26% numHashColls=0 maxCacheSize=14 [t=00:03:34.533314][f=0005549] [~CPathCache(80x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:34.533752][f=0005549] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:34.540502][f=0005549] [LosHandler::Kill] raycast instance cache-{hits,misses}={397,1281}; shared=3%; cached=20% [t=00:03:34.547434][f=0005549] [Game::KillSimulation][4] [t=00:03:34.591938][f=0005549] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:03:34.591986][f=0005549] [Game::~CGame][2] [t=00:03:34.591991][f=0005549] [Game::~CGame][3] [t=00:03:34.592016][f=0005549] [SpringApp::Kill][3] [t=00:03:34.592121][f=0005549] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 569934 bytes sent in 5639 packets (101.070 bytes/packet) 217018 bytes recv'd in 4487 packets (48.366 bytes/packet) {0.071x, 0.124x} relative protocol overhead {up, down} 12695 incoming chunks dropped, 23350 outgoing chunks resent 4064 incoming chunks processed [t=00:03:34.592156][f=0005549] [SpringApp::Kill][4] font=0000017a38b06880 [t=00:03:34.594509][f=0005549] [SpringApp::Kill][5] [t=00:03:34.597511][f=0005549] [SpringApp::Kill][6] [t=00:03:34.597523] [SpringApp::Kill][7] [t=00:03:34.597547] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {460, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:34.597554] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2176, 1048576, 1048576}, EBO = {4096, 2097152, 2097152} [t=00:03:34.597568] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:34.597573] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:34.597579] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:03:34.597588] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:34.597593] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {128, 1048576, 1048576}, EBO = {192, 2097152, 2097152} [t=00:03:34.597599] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {16760, 1048576, 1048576}, EBO = {25140, 2097152, 2097152} [t=00:03:34.597606] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:34.597611] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:34.597616] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:34.597623] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1328, 1048576, 1048576}, EBO = {1992, 2097152, 2097152} [t=00:03:34.597628] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {260, 1048576, 1048576}, EBO = {390, 2097152, 2097152} [t=00:03:34.677779] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:34.677795] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:34.677799] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:34.677803] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8467 [t=00:03:34.677816] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:34.679227] [VFS] [SpringVFS::DeleteArchives<this=0000017a38dd4a20>] [t=00:03:34.679238] [VFS] [SpringVFS::DeleteArchives<this=0000017a38dd4a20>(section=0)] #archives[section]=2 #files[section]=8308 [t=00:03:34.679244] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (0000017a75a9f530) [t=00:03:34.679302] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (0000017a75a9f740) [t=00:03:34.680202] [VFS] [SpringVFS::DeleteArchives<this=0000017a38dd4a20>(section=1)] #archives[section]=1 #files[section]=39 [t=00:03:34.680212] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\Rosetta 1.3.sd7 (0000017a75b5e1c0) [t=00:03:34.680265] [VFS] [SpringVFS::DeleteArchives<this=0000017a38dd4a20>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:34.680271] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000017a75aa0710) [t=00:03:34.680287] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000017a75aa0a80) [t=00:03:34.680325] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000017a75a9f690) [t=00:03:34.680389] [VFS] [SpringVFS::DeleteArchives<this=0000017a38dd4a20>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:34.680402] [VFS] [SpringVFS::DeleteArchives<this=0000017a38dd4a20>(section=4)] #archives[section]=0 #files[section]=8216 [t=00:03:34.680452] [VFS] [SpringVFS::DeleteArchives<this=0000017a38dd4a20>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:34.680459] [VFS] [SpringVFS::DeleteArchives<this=0000017a38dd4a20>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:34.680464] [VFS] [SpringVFS::DeleteArchives<this=0000017a38dd4a20>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:34.680468] [VFS] [SpringVFS::DeleteArchives<this=0000017a38dd4a20>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:34.680612] [SpringApp::Kill][8] [t=00:03:34.680618] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:34.680623] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6196804d0 (joinable=1) [t=00:03:34.680626] [WatchDog::Uninstall][2] [t=00:03:35.277891] [WatchDog::Uninstall][3] [t=00:03:35.277902] [SpringApp::Kill][9]
infolog_full.txt (truncated):