ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #118435

Open Chobbyla opened 2 weeks ago

Chobbyla commented 2 weeks ago

infolog_full.txt (truncated):

[t=00:00:00.000124] Using writeable configuration source: "E:\Games\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.162861] LogOutput initialized. Logging to E:\Games\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.162893] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.162913]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.162923]   
[t=00:00:00.162928]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.162933]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.162942]   Use "none" to disable the default log sections.
[t=00:00:00.162947] ============== </Log Sections> ==============

[t=00:00:00.162952] ============== <User Config> ==============
Failed rotating the log file
[t=00:00:00.163054]   AllowDeferredMapRendering = 1
[t=00:00:00.163060]   AllowDeferredModelRendering = 1
[t=00:00:00.163064]   AnimationMT = 0
[t=00:00:00.163069]   BumpWaterAnisotropy = 2
[t=00:00:00.163073]   BumpWaterBlurReflection = 1
[t=00:00:00.163079]   BumpWaterDepthBits = 32
[t=00:00:00.163083]   BumpWaterReflection = 2
[t=00:00:00.163092]   BumpWaterRefraction = 2
[t=00:00:00.163097]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.163101]   CamFreeScrollSpeed = 50
[t=00:00:00.163106]   CamMode = 1
[t=00:00:00.163111]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.163116]   EdgeMoveDynamic = 0
[t=00:00:00.163120]   EdgeMoveWidth = 0.003
[t=00:00:00.163124]   FPSFOV = 90
[t=00:00:00.163128]   FPSScrollSpeed = 50
[t=00:00:00.163132]   FontSize = 18
[t=00:00:00.163136]   GrassDetail = 0
[t=00:00:00.163140]   GroundDecals = 10
[t=00:00:00.163148]   GroundDetail = 180
[t=00:00:00.163152]   HangTimeout = 30
[t=00:00:00.163156]   HardwareCursor = 1
[t=00:00:00.163160]   InitialNetworkTimeout = 0
[t=00:00:00.163165]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.163169]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.163175]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.163180]   LinkOutgoingBandwidth = 262144
[t=00:00:00.163184]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.163189]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.163198]   MSAALevel = 8
[t=00:00:00.163203]   MaxParticles = 12000
[t=00:00:00.163206]   MaxSounds = 32
[t=00:00:00.163210]   MaximumTransmissionUnit = 0
[t=00:00:00.163215]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.163219]   MiniMapMarker = 0
[t=00:00:00.163223]   MouseDragScrollThreshold = 0
[t=00:00:00.163228]   NetworkLossFactor = 2
[t=00:00:00.163232]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.163236]   OverheadScrollSpeed = 50
[t=00:00:00.163240]   ReconnectTimeout = 0
[t=00:00:00.163248]   RotOverheadScrollSpeed = 50
[t=00:00:00.163253]   RotateLogFiles = 1
[t=00:00:00.163257]   ShadowMapSize = 8192
[t=00:00:00.163261]   Shadows = 1
[t=00:00:00.163264]   ShowClock = 0
[t=00:00:00.163269]   SoftParticles = 2
[t=00:00:00.163273]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.163279]   UnitIconDist = 151
[t=00:00:00.163283]   UpdateBoundingVolumeMT = 0
[t=00:00:00.163287]   UpdateWeaponVectorsMT = 0
[t=00:00:00.163291]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.163295]   UseLuaMemPools = 0
[t=00:00:00.163331]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.163337]   VFSCacheArchiveFiles = 0
[t=00:00:00.163341]   VSync = 0
[t=00:00:00.163345]   XResolution = 2560
[t=00:00:00.163349]   YResolution = 1440
[t=00:00:00.163353]   snd_volmaster = 35
[t=00:00:00.163362] ============== </User Config> ==============

[t=00:00:00.163367] ============== <User System> ==============
[t=00:00:00.163372]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.163384]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.163393]        Compiler Version: gcc-13.2.0
[t=00:00:00.163425]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.163458]         Hardware Config: AMD Ryzen 7 5700X 8-Core Processor             ; 32661MB RAM, 36757MB pagefile
[t=00:00:00.163464]        Binary Word Size: 64-bit (native)
[t=00:00:00.163468]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.163473]      Physical CPU Cores: 8
[t=00:00:00.163482]       Logical CPU Cores: 16
[t=00:00:00.163486] ============== </User System> ==============

[t=00:00:00.163493] Run: thread affinity ffff
[t=00:00:00.163679] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.163684]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.163688]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.163692]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.163696]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.164982] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.165002] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.171868] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@144Hz} current={2560x1440x24bpp@144Hz}
[t=00:00:00.187276]     Display (Generic PnP Monitor)=1 modes=156 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.187285]         [ 1] 2560x1440x24bpp@144Hz
[t=00:00:00.187289]         [ 9] 1920x1440x24bpp@144Hz
[t=00:00:00.187293]         [17] 1920x1200x24bpp@144Hz
[t=00:00:00.187297]         [25] 1920x1080x24bpp@144Hz
[t=00:00:00.187301]         [33] 1680x1050x24bpp@144Hz
[t=00:00:00.187313]         [41] 1600x1200x24bpp@144Hz
[t=00:00:00.187316]         [49] 1600x1024x24bpp@144Hz
[t=00:00:00.187320]         [57] 1600x900x24bpp@144Hz
[t=00:00:00.187324]         [65] 1440x1080x24bpp@144Hz
[t=00:00:00.187327]         [73] 1366x768x24bpp@144Hz
[t=00:00:00.187331]         [81] 1360x768x24bpp@144Hz
[t=00:00:00.187334]         [89] 1280x1024x24bpp@144Hz
[t=00:00:00.187337]         [97] 1280x960x24bpp@144Hz
[t=00:00:00.187340]         [105] 1280x800x24bpp@144Hz
[t=00:00:00.187344]         [113] 1280x768x24bpp@144Hz
[t=00:00:00.187347]         [121] 1280x720x24bpp@144Hz
[t=00:00:00.187355]         [129] 1152x864x24bpp@144Hz
[t=00:00:00.187359]         [137] 1024x768x24bpp@144Hz
[t=00:00:00.187362]         [141] 800x600x24bpp@144Hz
[t=00:00:00.187365]         [145] 720x576x24bpp@144Hz
[t=00:00:00.187368]         [149] 720x480x24bpp@144Hz
[t=00:00:00.187372]         [153] 640x480x24bpp@144Hz
[t=00:00:00.189640]     Display (BenQ GW2406Z)=2 modes=36 bounds={x=2560, y=360, w=1920, h=1080}
[t=00:00:00.189647]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.189650]         [ 4] 1680x1050x24bpp@60Hz
[t=00:00:00.189653]         [ 6] 1600x1024x24bpp@60Hz
[t=00:00:00.189662]         [ 8] 1600x900x24bpp@60Hz
[t=00:00:00.189666]         [ 9] 1440x1080x24bpp@60Hz
[t=00:00:00.189669]         [12] 1366x768x24bpp@60Hz
[t=00:00:00.189672]         [13] 1360x768x24bpp@60Hz
[t=00:00:00.189675]         [14] 1280x1024x24bpp@75Hz
[t=00:00:00.189678]         [16] 1280x960x24bpp@75Hz
[t=00:00:00.189682]         [18] 1280x800x24bpp@60Hz
[t=00:00:00.189687]         [19] 1280x768x24bpp@60Hz
[t=00:00:00.189691]         [20] 1280x720x24bpp@60Hz
[t=00:00:00.189694]         [23] 1176x664x24bpp@60Hz
[t=00:00:00.189700]         [26] 1152x864x24bpp@60Hz
[t=00:00:00.189703]         [27] 1024x768x24bpp@75Hz
[t=00:00:00.189707]         [29] 800x600x24bpp@75Hz
[t=00:00:00.189711]         [31] 720x576x24bpp@50Hz
[t=00:00:00.189714]         [32] 720x480x24bpp@60Hz
[t=00:00:00.189717]         [34] 640x480x24bpp@75Hz
[t=00:00:00.517825] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.518282] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<2560,1440>
[t=00:00:00.518308] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<2560,1408>
[t=00:00:00.541720] [GR::LogVersionInfo]
[t=00:00:00.541735]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.541743]     GL version  : 4.6.0 NVIDIA 555.85
[t=00:00:00.541747]     GL vendor   : NVIDIA Corporation
[t=00:00:00.541751]     GL renderer : NVIDIA GeForce RTX 2080/PCIe/SSE2
[t=00:00:00.541754]     GLSL version: 4.60 NVIDIA
[t=00:00:00.541758]     GLEW version: 2.1.0
[t=00:00:00.541772]     GPU memory  : 8192MB (total) / 5605MB (available)
[t=00:00:00.541785]     SDL swap-int: 1
[t=00:00:00.541791]     SDL driver  : windows
[t=00:00:00.541794]     
[t=00:00:00.541798]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.541802]     GLSL shader support       : 1
[t=00:00:00.541806]     GL4 support               : 1
[t=00:00:00.541809]     FBO extension support     : 1
[t=00:00:00.541818]     NVX GPU mem-info support  : 1
[t=00:00:00.541824]     ATI GPU mem-info support  : 0
[t=00:00:00.541831]     Texture clamping to edge  : 1
[t=00:00:00.541842]     NPOT-texture support      : 1 (1)
[t=00:00:00.541848]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.541852]     texture query-LOD support : 1 (1)
[t=00:00:00.541856]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.541859]     Z-buffer depth            : 32 (-)
[t=00:00:00.541865]     primitive-restart support : 1 (1)
[t=00:00:00.541869]     clip-space control support: 1 (1)
[t=00:00:00.541873]     seamless cube-map support : 1 (1)
[t=00:00:00.541877]     frag-depth layout support : 1 (1)
[t=00:00:00.541884]     persistent maps support   : 1 (1)
[t=00:00:00.541887]     explicit attribs location : 1 (1)
[t=00:00:00.541891]     multi draw indirect       : 1 (-)
[t=00:00:00.541896]     array textures            : 1 (-)
[t=00:00:00.541900]     buffer copy support       : 1 (-)
[t=00:00:00.541903]     indirect draw             : 1 (-)
[t=00:00:00.541906]     base instance             : 1 (-)
[t=00:00:00.541909]     
[t=00:00:00.541912]     max. FBO samples              : 32
[t=00:00:00.541916]     max. FS/program texture slots : 32/192
[t=00:00:00.541923]     max. texture size             : 32768
[t=00:00:00.541930]     max. texture anisotropy level : 16.000000
[t=00:00:00.541933]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.541936]     max. draw-buffers             : 8
[t=00:00:00.541940]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.541943]     max. uniform buffer-bindings  : 84
[t=00:00:00.541947]     max. uniform block-size       : 64KB
[t=00:00:00.541950]     max. storage buffer-bindings  : 96
[t=00:00:00.541953]     max. storage block-size       : 2047MB
[t=00:00:00.541960]     
[t=00:00:00.541963]     enable AMD-hacks : 0
[t=00:00:00.541966]     compress MIP-maps: 0
[t=00:00:00.541998]     Number of compressed texture formats: 23
[t=00:00:00.542015]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.542045] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.542239] [GR::UpdateGLConfigs]
[t=00:00:00.542263] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.542268] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.542740] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.542750] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:00.542754] [GR::InitGLState]
[t=00:00:00.542794] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@144Hz (fullscreen::exclusive)
[t=00:00:00.605862] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.608545] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.609015] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.613218] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "E:/Games/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.613233] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.613555] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.615311] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\Games\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.615320] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.615414] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: E:\Games\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.615498] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: E:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.621676] Scanning: E:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.622355] Scanning: E:\Games\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.622777] Scanning: E:\Games\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.622949] Scanning: E:\Games\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.637551] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 15ms
[t=00:00:00.637561] [VFS] [SpringVFS::ReserveArchives<this=000001ebf88125f0>]
[t=00:00:00.637645] [VFS] [SpringVFS::AddArchive<this=000001ebf88125f0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.639658] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001ebf88125f0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.639666] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.740011] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:01.741394] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:01.741726] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:01.742059] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:01.742098] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:01.742179] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:01.742300] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:01.742363] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:01.742369] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:01.742487] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:01.742960][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:01.743034][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:01.743340][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:01.743358][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:01.743366][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:01.743407][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:01.763459][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.763477][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Altavoces (Realtek(R) Audio)"
[t=00:00:01.763486][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "CABLE Input (VB-Audio Virtual Cable)"
[t=00:00:01.763495][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Realtek HD Audio 2nd output (Realtek(R) Audio)"
[t=00:00:01.763516][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "XB271HU (NVIDIA High Definition Audio)"
[t=00:00:01.763525][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.849364][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (106.4ms)
[t=00:00:01.956632][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (213.6ms)
[t=00:00:01.964125][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.965950][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001ebbd11e710(default) context=000001ebf82bc180  numChannels=2 frameSize=8
[t=00:00:01.965966][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.965973][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.965978][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.965984][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.966005][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.966027][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.966038][f=-000001] [Sound]   Devices:
[t=00:00:01.971215][f=-000001] [Sound]     [OpenAL Soft on Altavoces (Realtek(R) Audio)]
[t=00:00:01.971225][f=-000001] [Sound]     [OpenAL Soft on CABLE Input (VB-Audio Virtual Cable)]
[t=00:00:01.971230][f=-000001] [Sound]     [OpenAL Soft on Realtek HD Audio 2nd output (Realtek(R) Audio)]
[t=00:00:01.971235][f=-000001] [Sound]     [OpenAL Soft on XB271HU (NVIDIA High Definition Audio)]
[t=00:00:01.971243][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.971256][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.971823][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.971834][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:02.068555][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 325ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: E:\Games\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 439811 MB
[t=00:00:02.070457][f=-000001] [StartScript] Loading StartScript from: E:\Games\SteamLibrary\steamapps\common\Zero-K\_script.txt
[t=00:00:02.071379][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0
[t=00:00:02.071402][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:02.113576][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Rustcrown Canyon 1.3" (loaded=0 cached=0)
[t=00:00:02.113821][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ebf88125f0>(arName="Rustcrown Canyon 1.3", overwrite=false)] section=1 cached=0
[t=00:00:02.122511][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ebf88125f0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:05.003941][f=-000001] [CAS::GASCB] Archive file="rustcrown_canyon_1.3.sd7" cs="de714c8666f40192cf20c20e38a864fc6848561a23977c1bbe4b8b2dbbc70d04b793ce776d8f5065cc90201fbaa01cacefbdd1a7ee19f282ac9fc104decf2487"
[t=00:00:05.004154][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:05.004715][f=-000001] [CAS::GASCB] Archive file="7dd18b567cbe8a90f6b78fab775dbada.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:05.004871][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:05.004991][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:05.005008][f=-000001] [PreGame::StartServer]
    mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    map-checksum=1c842fd9d37232bae45199394e1e8411b170e7d3de498b3bfb2520a49fde40edcf4b1872ab7074862da6c43daed33adfe9b8577e49358294d5c75ed7ed398e3d
Fontconfig error: Cannot load default config file
[t=00:00:05.006199][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:05.006346][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
[t=00:00:05.006362][f=-000001] [UDPListener] successfully bound socket on port 63411
[t=00:00:05.007181][f=-000001] [GameServer] Initialize: thread affinity ffff
[t=00:00:05.007507][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 2936ms
[t=00:00:05.044931][f=-000001] [PreGame::AddMapArchivesToVFS][server=000001ebbd59b020] using map "Rustcrown Canyon 1.3" (loaded=1 cached=0)
[t=00:00:05.045170][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ebf88125f0>(arName="Rustcrown Canyon 1.3", overwrite=false)] section=1 cached=0
[t=00:00:05.045262][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ebf88125f0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:05.045288][f=-000001] [PreGame::AddModArchivesToVFS][server=000001ebbd59b020] using game "Zero-K v1.12.9.1" (loaded=0 cached=0)
[t=00:00:05.045459][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ebf88125f0>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0
[t=00:00:05.052031][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ebf88125f0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:05.052147][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ebf88125f0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:05.054321][f=-000001] [CAS::GASCB] Archive file="rustcrown_canyon_1.3.sd7" cs="de714c8666f40192cf20c20e38a864fc6848561a23977c1bbe4b8b2dbbc70d04b793ce776d8f5065cc90201fbaa01cacefbdd1a7ee19f282ac9fc104decf2487"
[t=00:00:05.054445][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:05.054867][f=-000001] [CAS::GASCB] Archive file="7dd18b567cbe8a90f6b78fab775dbada.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:05.054976][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:05.055064][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:05.055529][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10KewplbmVteXRlcnJhPTE7CnF1ZWVudGltZT02MDsKfQpbcGxheWVyMF0KewpyYW5rPTA7CnRlYW09MDsKbmFtZT1CbHVlc0hQUTsKaXNmcm9tZGVtbz0wOwp9ClthaTBdCnsKdGVhbT0xOwppc2Zyb21kZW1vPTA7Cmhvc3Q9MDsKbmFtZT1DaGlja2VuOiBIYXJkICgxKTsKdmVyc2lvbj08bm90LXZlcnNpb25lZD47CnNob3J0bmFtZT1DaGlja2VuOiBIYXJkOwp9Clt0ZWFtMV0KewphbGx5dGVhbT0xOwp0ZWFtbGVhZGVyPTA7CnJnYmNvbG9yPTAuOTk2MDkzNzUgMC41NDY4NzUgMDsKfQppc2hvc3Q9MTsKaG9zdGlwPTEyNy4wLjAuMTsKbnVtdXNlcnM9MjsKc3RhcnRwb3N0eXBlPTI7CmdhbWV0eXBlPVplcm8tSyB2MS4xMi45LjE7Cm1hcG5hbWU9UnVzdGNyb3duIENhbnlvbiAxLjM7Cm15cGxheWVybmFtZT1CbHVlc0hQUTsKbnVtcGxheWVycz0xOwpnYW1lc3RhcnRkZWxheT0wOwpub2hlbHBlcmFpcz0wOwpob3N0cG9ydD0wOwp9Cg=="
[t=00:00:05.055550][f=-000001] [PreGame::GameDataReceived] recording demo to "E:\Games\SteamLibrary\steamapps\common\Zero-K\demos\2024-10-04_20-15-22-149_Rustcrown Canyon 1_105.1.1-2511-g747f18b BAR105.sdfz"
[t=00:00:05.055562][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 48ms
[t=00:00:05.055755][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:00:05.061788][f=-000001] forceSingleThreaded, false
[t=00:00:05.062880][f=-000001] Spring.GetMapOptions Selected mapOptions: Waterdamage:, nil, WaterLevel:, nil, Roads:, nil
[t=00:00:05.078550][f=-000001] [CAS::GASCB] Archive file="rustcrown_canyon_1.3.sd7" cs="de714c8666f40192cf20c20e38a864fc6848561a23977c1bbe4b8b2dbbc70d04b793ce776d8f5065cc90201fbaa01cacefbdd1a7ee19f282ac9fc104decf2487"
[t=00:00:05.078652][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:05.078983][f=-000001] [CAS::GASCB] Archive file="7dd18b567cbe8a90f6b78fab775dbada.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:05.079102][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:05.079200][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:05.087255][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:05.087272][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:05.087377][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:05.087455][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:05.087527][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:05.087599][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:05.088289][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:05.088618][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:05.088905][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:05.094071][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:05.097561][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:05.101562][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:05.101581][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:05.102378][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:05.112805][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:05.115728][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:05.116573][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:05.116714][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:00:05.117079][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:05.117088][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:05.117192][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:05.117203][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:05.250456][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:05.372505][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (84 MB)"
[t=00:00:07.124578][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/iwantDNTS.tga. Creating fallback texture
[t=00:00:07.880758][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 2763ms
[t=00:00:07.880816][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:07.883322][f=-000001] [CAS::GASCB] Archive file="rustcrown_canyon_1.3.sd7" cs="de714c8666f40192cf20c20e38a864fc6848561a23977c1bbe4b8b2dbbc70d04b793ce776d8f5065cc90201fbaa01cacefbdd1a7ee19f282ac9fc104decf2487"
[t=00:00:07.883489][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:07.884435][f=-000001] [CAS::GASCB] Archive file="7dd18b567cbe8a90f6b78fab775dbada.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:07.884579][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:07.884706][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:08.993043][f=-000001] Loading UnitDefs_posts
[t=00:00:09.250860][f=-000001] ERROR: slicer.buildCostMetal set, should be metalCost instead!
[t=00:00:09.250876][f=-000001] ERROR: slicer.buildCostEnergy set, should be energyCost instead!
[t=00:00:09.250884][f=-000001] ERROR: slicer.maxDamage set, should be health instead!
[t=00:00:09.250891][f=-000001] ERROR: slicer.maxVelocity set, should be speed instead!
[t=00:00:09.303348][f=-000001] Loading FeatureDefs_posts
[t=00:00:09.375587][f=-000001] Loading WeaponDefs_posts
[t=00:00:09.409149][f=-000001] Loading ArmorDefs_posts
[t=00:00:09.422805][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1537ms
[t=00:00:09.453463][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1572ms
[t=00:00:09.453483][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
------- TRUNCATED -------
[t=00:00:30.663421][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:30.663632][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:30.663955][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:30.664343][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:30.664512][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:30.665111][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:30.665256][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:30.665453][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:30.681884][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:30.682066][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:30.682721][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:30.682938][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:30.683091][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:30.688949][f=-000001] Loaded widget:  UnitShapes 3        <unit_shapes.lua>
[t=00:00:30.689100][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:30.689253][f=-000001] IsIsland, <function>, false
[t=00:00:30.707346][f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[t=00:00:30.707526][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:30.708222][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:30.708472][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:30.708628][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:30.708777][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:30.708793][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:30.708801][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:30.708841][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:30.708992][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:30.709140][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:30.709270][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:30.709461][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:30.709610][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:30.709854][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:30.710000][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:30.710145][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:30.710271][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:30.710436][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:30.723407][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:30.723706][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:30.723937][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:30.726976][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:30.727279][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:30.731327][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:30.731576][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:30.731861][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:30.733050][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:30.733210][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:30.735195][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:30.735647][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:30.735855][f=-000001] Mex Placement Initialised with 93 spots.
[t=00:00:30.737094][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:30.737498][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:30.737885][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:30.738501][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:30.738642][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:30.743707][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:30.752358][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:30.757966][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:30.758198][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:30.758426][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:30.760610][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:30.787634][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:30.788293][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:30.788537][f=-000001] SetSunLighting
[t=00:00:30.788923][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:30.798221][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:30.802179][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:30.802392][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:30.802578][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:30.802601][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:30.805101][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:30.805343][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:30.805521][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:30.806688][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:30.809575][f=-000001] Writing last game win data
[t=00:00:30.814030][f=-000001] LuaUI v0.3
[t=00:00:30.973607][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:31.181990][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:31.182152][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:31.182896][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:31.182906][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms
[t=00:00:31.195249][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10506, 0.0} allocedSize{int+, int-, ext}={0, 0, 1850505}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0049}
[t=00:00:31.629099][f=-000001] [KeyBindings] Warning: Bind: could not parse key: Any+less
[t=00:00:31.678055][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:31.837766][f=-000001] GameID: da4c00677c8edbacee315f8cbeadc369
[t=00:00:31.838113][f=-000001] Connection attempt from BluesHPQ
[t=00:00:31.838122][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:31.838269][f=-000001]  -> Connection established (given id 0)
[t=00:00:31.838296][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BluesHPQ" string="[PreGame::GameDataReceived][map-checksums]
    server=1c842fd9d37232bae45199394e1e8411b170e7d3de498b3bfb2520a49fde40edcf4b1872ab7074862da6c43daed33adfe9b8577e49358294d5c75ed7ed398e3d
    client=1c842fd9d37232bae45199394e1e8411b170e7d3de498b3bfb2520a49fde40edcf4b1872ab7074862da6c43daed33adfe9b8577e49358294d5c75ed7ed398e3d"
[t=00:00:31.838315][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BluesHPQ" string="[PreGame::GameDataReceived][mod-checksums]
    server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:31.838326][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BluesHPQ" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f13f256a15cda01f1ed6b9dc64bf732434b48b12f4fe8649d7bc7e7b63c5457a3c598f2fc48ae556e0cf5f18310bf68aca983b3df8859b246964172d25e1797a]"
[t=00:00:31.838339][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BluesHPQ" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c0fa2f29ff73354f47886d5baa96b27d2b966031c454618d09767f6481d51088ac29a87e63717c89ad7d9a4986bcba25ee03df2f2f67b8554653b8179fbf1c1d]"
[t=00:00:31.838370][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BluesHPQ" string="[Game::Load][lua{Rules,Gaia}={000001ec744c41e0,000001ec99c56200}][locale="C"]"
[t=00:00:31.838380][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Hard (1)" (ID: 0, Short-Name: "Chicken: Hard", Version: "<not-versioned>") took over control of team 1
[t=00:00:31.838390][f=-000001] Player BluesHPQ finished loading and is now ingame
[t=00:00:32.182072][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:49.073311][f=-000001] [QuitAction] user exited to system
[t=00:00:49.081313][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=00:00:49.081324][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:00:49.108755][f=-000001]  [async=0] threads=8 tasks=22967 {sum,avg}{exec,wait}time={{5607.753, 0.244}, {2810.495, 0.122}}ms
[t=00:00:49.108790][f=-000001]      thread=1 tasks=3281 {sum,min,max,avg}{exec,wait}time={{822.688, 0.000, 430.869, 0.251}, {290.217, 0.000, 8.593, 0.088}}ms
[t=00:00:49.108801][f=-000001]      thread=2 tasks=3281 {sum,min,max,avg}{exec,wait}time={{813.254, 0.000, 430.854, 0.248}, {307.342, 0.000, 8.753, 0.094}}ms
[t=00:00:49.108810][f=-000001]      thread=3 tasks=3281 {sum,min,max,avg}{exec,wait}time={{804.593, 0.000, 430.851, 0.245}, {340.657, 0.000, 9.387, 0.104}}ms
[t=00:00:49.108828][f=-000001]      thread=4 tasks=3281 {sum,min,max,avg}{exec,wait}time={{801.690, 0.000, 430.917, 0.244}, {309.930, 0.000, 8.745, 0.094}}ms
[t=00:00:49.108838][f=-000001]      thread=5 tasks=3281 {sum,min,max,avg}{exec,wait}time={{775.104, 0.000, 401.049, 0.236}, {431.337, 0.000, 29.818, 0.131}}ms
[t=00:00:49.108847][f=-000001]      thread=6 tasks=3281 {sum,min,max,avg}{exec,wait}time={{798.171, 0.000, 430.910, 0.243}, {498.099, 0.000, 8.767, 0.152}}ms
[t=00:00:49.108860][f=-000001]      thread=7 tasks=3281 {sum,min,max,avg}{exec,wait}time={{792.254, 0.000, 430.850, 0.241}, {632.912, 0.000, 8.760, 0.193}}ms
[t=00:00:49.108870][f=-000001]  [async=1] threads=8 tasks=1994 {sum,avg}{exec,wait}time={{85690.500, 42.974}, {12972468.000, 6505.751}}ms
[t=00:00:49.108880][f=-000001]      thread=1 tasks=285 {sum,min,max,avg}{exec,wait}time={{12324.051, 0.001, 2022.365, 43.242}, {1864682.375, 0.030, 9500.940, 6542.745}}ms
[t=00:00:49.108892][f=-000001]      thread=2 tasks=285 {sum,min,max,avg}{exec,wait}time={{12271.246, 0.000, 1141.034, 43.057}, {1845901.625, 0.662, 9456.834, 6476.848}}ms
[t=00:00:49.108905][f=-000001]      thread=3 tasks=285 {sum,min,max,avg}{exec,wait}time={{12280.938, 0.000, 1815.457, 43.091}, {1850161.875, 0.435, 9456.815, 6491.796}}ms
[t=00:00:49.108916][f=-000001]      thread=4 tasks=284 {sum,min,max,avg}{exec,wait}time={{12208.675, 0.001, 1319.428, 42.988}, {1845349.750, 0.375, 9480.797, 6497.710}}ms
[t=00:00:49.108926][f=-000001]      thread=5 tasks=285 {sum,min,max,avg}{exec,wait}time={{12178.039, 0.000, 1127.309, 42.730}, {1861467.125, 0.561, 9477.556, 6531.463}}ms
[t=00:00:49.108940][f=-000001]      thread=6 tasks=285 {sum,min,max,avg}{exec,wait}time={{12239.020, 0.001, 1079.120, 42.944}, {1850115.250, 0.237, 9469.946, 6491.632}}ms
[t=00:00:49.108949][f=-000001]      thread=7 tasks=285 {sum,min,max,avg}{exec,wait}time={{12188.527, 0.000, 1740.008, 42.767}, {1854790.500, 0.297, 9387.150, 6508.037}}ms
[t=00:00:49.108957][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:49.108962][f=-000001] [SpringApp::Kill][2]
[t=00:00:49.109384][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:00:49.109394][f=-000001] [Game::KillLua][1] dtor=0 luaUI=000001ec9ae55030
[t=00:00:49.109431][f=-000001] Start widgetHandler:Shutdown
[t=00:00:49.111660][f=-000001] Shutdown - SaveOrderList Complete
[t=00:00:49.112703][f=-000001] Writing last game win data
[t=00:00:49.117993][f=-000001] Shutdown - SaveConfigData Complete
[t=00:00:49.118005][f=-000001] Shutdown Widget - Chili Highlight
[t=00:00:49.118028][f=-000001] Shutdown Widget - Deferred rendering GL4
[t=00:00:49.118171][f=-000001] Shutdown Widget - Draw After Chili
[t=00:00:49.118182][f=-000001] Shutdown Widget - API Unit Tracker GL4
[t=00:00:49.118194][f=-000001] Shutdown Widget - EPIC Menu
[t=00:00:49.119080][f=-000001] Shutdown Widget - Chili Minimap
[t=00:00:49.119187][f=-000001] Shutdown Widget - Chili Widget Selector
[t=00:00:49.119913][f=-000001] Shutdown Widget - Depth of Field Shader
[t=00:00:49.119923][f=-000001] Shutdown Widget - Deferred rendering
[t=00:00:49.119936][f=-000001] SSAO: Deferred rendering disabled, disabling.
[t=00:00:49.131280][f=-000001] Shutdown Widget - Deferred rendering
[t=00:00:49.131294][f=-000001] SSAO: Deferred rendering disabled, disabling.
[t=00:00:49.132116][f=-000001] Shutdown Widget - Local Team Colors
[t=00:00:49.132129][f=-000001] Shutdown Widget - Display Keys 2
[t=00:00:49.132147][f=-000001] Shutdown Widget - Save Game Menu
[t=00:00:49.132155][f=-000001] Shutdown Widget - Highlight Model Api GL4
[t=00:00:49.132185][f=-000001] Shutdown Widget - Unit Icons
[t=00:00:49.132202][f=-000001] Shutdown Widget - HealthBars
[t=00:00:49.132995][f=-000001] Shutdown Widget - Noises
[t=00:00:49.133004][f=-000001] Shutdown Widget - Attrition Counter
[t=00:00:49.133181][f=-000001] Shutdown Widget - BuildETA
[t=00:00:49.133191][f=-000001] Shutdown Widget - Chili Chicken Panel
[t=00:00:49.133265][f=-000001] Shutdown Widget - Selected Units GL4 2
[t=00:00:49.133273][f=-000001] Shutdown Widget - Win Counter
[t=00:00:49.133280][f=-000001] Shutdown Widget - EndGame APM stats
[t=00:00:49.134114][f=-000001] Shutdown Widget - Initial Queue ZK
[t=00:00:49.134123][f=-000001] Shutdown Widget - Modular Comm Info
[t=00:00:49.134129][f=-000001] Shutdown Widget - Startup Info and Selector
[t=00:00:49.134240][f=-000001] Shutdown Widget - CameraShake
[t=00:00:49.134249][f=-000001] Shutdown Widget - Chili Economy Panel Default
[t=00:00:49.134300][f=-000001] Shutdown Widget - Attack Warning
[t=00:00:49.134309][f=-000001] Shutdown Widget - Chili EndGame Window
[t=00:00:49.134319][f=-000001] Shutdown Widget - Chili Nuke Warning
[t=00:00:49.134331][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:00:49.134343][f=-000001] Shutdown Widget - Chili Spectator Panels
[t=00:00:49.134349][f=-000001] Shutdown Widget - Context Menu
[t=00:00:49.134355][f=-000001] Shutdown Widget - Darkening
[t=00:00:49.134366][f=-000001] Shutdown Widget - Defense Range Zero-K
[t=00:00:49.134374][f=-000001] Shutdown Widget - Grab Input
[t=00:00:49.136778][f=-000001] Input grabbing is disabled!
[t=00:00:49.136800][f=-000001] Shutdown Widget - Highlight Geos
[t=00:00:49.136813][f=-000001] Shutdown Widget - Local Widgets Config
[t=00:00:49.136828][f=-000001] Shutdown Widget - MinimapEvents
[t=00:00:49.136836][f=-000001] Shutdown Widget - Missile Silo Range
[t=00:00:49.136846][f=-000001] Shutdown Widget - Music Player v2
[t=00:00:49.136855][f=-000001] Shutdown Widget - Point Tracker
[t=00:00:49.136863][f=-000001] Shutdown Widget - Showeco and Grid Drawer
[t=00:00:49.136873][f=-000001] Shutdown Widget - State Reverse and Latency
[t=00:00:49.136885][f=-000001] Shutdown Widget - Stereo3D
[t=00:00:49.136926][f=-000001] Shutdown Widget - Transport AI
[t=00:00:49.136937][f=-000001] Shutdown Widget - Attack AoE
[t=00:00:49.136945][f=-000001] Shutdown Widget - UnitShapes 3
[t=00:00:49.136977][f=-000001] Shutdown Widget - Map Edge Extension
[t=00:00:49.137473][f=-000001] Shutdown Widget - Highlight Unit GL4 v2
[t=00:00:49.137487][f=-000001] Shutdown Widget - Selection Send
[t=00:00:49.137496][f=-000001] Shutdown Widget - LupsManager
[t=00:00:49.137514][f=-000001] Shutdown Widget - Receive Units Indicator
[t=00:00:49.137523][f=-000001] Shutdown Widget - Newton Firezone
[t=00:00:49.137535][f=-000001] Shutdown Widget - Chili Pro Console
[t=00:00:49.138034][f=-000001] Shutdown Widget - Persistent Build Height
[t=00:00:49.138046][f=-000001] Shutdown Widget - Lasso Terraform GUI
[t=00:00:49.138054][f=-000001] Shutdown Widget - Chili Framework
[t=00:00:49.138063][f=-000001] Shutdown Widget - Lups
[t=00:00:49.138338][f=-000001] Shutdown Widget - Chili Core Selector
[t=00:00:49.138417][f=-000001] Shutdown Widget - Custom Markers
[t=00:00:49.138430][f=-000001] Shutdown Widget - Mex Placement Handler
[t=00:00:49.138469][f=-000001] Shutdown Widget - Start Boxes
[t=00:00:49.138481][f=-000001] Shutdown Widget - Select Keys
[t=00:00:49.138495][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:00:49.138520][f=-000001] Shutdown Widget - Pause Screen
[t=00:00:49.138618][f=-000001] Shutdown Widget - Bloom Shader Deferred
[t=00:00:49.138785][f=-000001] Shutdown Widget - Color Blindness Correction
[t=00:00:49.138904][f=-000001] Shutdown Widget - Layout Handler
[t=00:00:49.138920][f=-000001] Shutdown Widget - Text To Speech Control
[t=00:00:49.138928][f=-000001] End widgetHandler:Shutdown
[t=00:00:49.181297][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3349697, 0.0} allocedSize{int+, int-, ext}={0, 0, 910304631}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0293}
[t=00:00:49.183193][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=000001ec99c56200
[t=00:00:49.187746][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:49.187790][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:49.187814][f=-000001] [Game::KillLua][3] dtor=0 luaRules=000001ec744c41e0
[t=00:00:49.187839][f=-000001] Start gadgetHandler:Shutdown
[t=00:00:49.187847][f=-000001] Shutdown - StartSetup
[t=00:00:49.187854][f=-000001] Shutdown - UnitMorph
[t=00:00:49.187861][f=-000001] Shutdown - Carrier Drones
[t=00:00:49.187870][f=-000001] Shutdown - Missile Silo Controller
[t=00:00:49.187878][f=-000001] Shutdown - Modular Comm Info
[t=00:00:49.187890][f=-000001] Shutdown - Terrain Texture Handler
[t=00:00:49.187896][f=-000001] Shutdown - UnitCloakShield
[t=00:00:49.187904][f=-000001] Shutdown - Starlight Handler
[t=00:00:49.187910][f=-000001] End gadgetHandler:Shutdown
[t=00:00:49.198172][f=-000001] Start gadgetHandler:Shutdown
[t=00:00:49.198184][f=-000001] Shutdown - Teleport Throw
[t=00:00:49.198194][f=-000001] Shutdown - UnitMorph
[t=00:00:49.198206][f=-000001] Shutdown - Commander Skin Renderer
[t=00:00:49.198275][f=-000001] Shutdown - Missile fired callins
[t=00:00:49.198293][f=-000001] Shutdown - Modular Comm Info
[t=00:00:49.198301][f=-000001] Shutdown - Retreat Command
[t=00:00:49.198310][f=-000001] Shutdown - Shockwaves
[t=00:00:49.198316][f=-000001] Shutdown - Unit tint API
[t=00:00:49.198331][f=-000001] Shutdown - Unit glow API
[t=00:00:49.198344][f=-000001] Shutdown - UnitCloakShield
[t=00:00:49.198359][f=-000001] Shutdown - Lups Cloak FX
[t=00:00:49.198365][f=-000001] Shutdown - Lups
[t=00:00:49.198611][f=-000001] Shutdown - Lups Shield
[t=00:00:49.198628][f=-000001] End gadgetHandler:Shutdown
[t=00:00:49.207828][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0323}
[t=00:00:49.208420][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:49.208466][f=-000001] [Game::KillLua][4] dtor=0
[t=00:00:49.208472][f=-000001] [Game::KillLua][5] dtor=0
[t=00:00:49.218455][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "E:\Games\SteamLibrary\steamapps\common\Zero-K\demos\2024-10-04_20-15-22-149_Rustcrown Canyon 1_105.1.1-2511-g747f18b BAR105.sdfz" (4686 bytes)
[t=00:00:49.218506][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:49.220710][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:49.220724][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=4
[t=00:00:49.220750][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001ebf82bc180 dev=000001ebbd11e710
[t=00:00:49.220815][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001ebf82bc180 dev=000001ebbd11e710
[t=00:00:49.220824][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001ebf82bc180)]
[t=00:00:49.221386][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001ebbd11e710)]
[t=00:00:49.221909][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:49.247867][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:49.248306][f=-000001] [Game::~CGame][1]
[t=00:00:49.248319][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:00:49.248326][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:00:49.248331][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:00:49.248351][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:00:49.248358][f=-000001] [Game::KillLua][4] dtor=1
[t=00:00:49.248364][f=-000001] [Game::KillLua][5] dtor=1
[t=00:00:49.248477][f=-000001] [Game::KillMisc][1]
[t=00:00:49.248482][f=-000001] [Game::KillMisc][2]
[t=00:00:49.248679][f=-000001] [Game::KillMisc][3]
[t=00:00:49.248773][f=-000001] [Game::KillRendering][1]
[t=00:00:49.281913][f=-000001] [3DOParser::Kill] allocated 29 pieces
[t=00:00:49.281993][f=-000001] [S3OParser::Kill] allocated 5596 pieces
[t=00:00:49.282250][f=-000001] [AssParser::Kill] allocated 698 pieces
[t=00:00:49.314458][f=-000001] [Game::KillInterface][1]
[t=00:00:49.314783][f=-000001] [Game::KillInterface][2]
[t=00:00:49.315138][f=-000001] [Game::KillSimulation][1]
[t=00:00:49.315232][f=-000001] [Game::KillSimulation][2]
[t=00:00:49.331647][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/703003
[t=00:00:49.331664][f=-000001] [Game::KillSimulation][3]
[t=00:00:49.333976][f=-000001] [~CPathCache(40x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:49.334048][f=-000001] [~CPathCache(40x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:49.334105][f=-000001] [~CPathCache(80x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:49.334675][f=-000001] [~CPathCache(80x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:49.335363][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:49.338880][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[t=00:00:49.342788][f=-000001] [Game::KillSimulation][4]
[t=00:00:49.389900][f=-000001] [CommonDefHandler::KillStatic] 2170 sound-set data items added
[t=00:00:49.389927][f=-000001] [Game::~CGame][2]
[t=00:00:49.389932][f=-000001] [Game::~CGame][3]
[t=00:00:49.389954][f=-000001] [SpringApp::Kill][3]
[t=00:00:49.389969][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    2882 bytes sent  
    3224 bytes recv'd

[t=00:00:49.394422][f=-000001] Kill: client disconnecting...
[t=00:00:49.394465][f=-000001] [GameServer] UpdateLoop: thread affinity ffff
[t=00:00:51.396081][f=-000001] CloseConnection: client connection closed
[t=00:00:51.396120][f=-000001] [SpringApp::Kill][4] font=000001ebf86da980
[t=00:00:51.398344][f=-000001] [SpringApp::Kill][5]
[t=00:00:51.403598][f=-000001] [SpringApp::Kill][6]
[t=00:00:51.403609] [SpringApp::Kill][7]
[t=00:00:51.403671] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:51.403679] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:00:51.403685] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:51.403691] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:51.403700] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:51.403707] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:51.403713] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:51.403721] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:51.403728] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:51.403736] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:51.403747] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:51.403753] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:00:51.403759] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:51.637881] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:51.637892] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:51.637912] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:51.637916] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:51.640803] [VFS] [SpringVFS::DeleteArchives<this=000001ebf88125f0>]
[t=00:00:51.640811] [VFS] [SpringVFS::DeleteArchives<this=000001ebf88125f0>(section=0)] #archives[section]=1 #files[section]=8228
[t=00:00:51.640817] [VFS]   archive=E:\Games\SteamLibrary\steamapps\common\Zero-K\packages\7dd18b567cbe8a90f6b78fab775dbada.sdp (000001ebbd6799b0)
[t=00:00:51.640870] [~CPoolArchive] archiveFile="E:\Games\SteamLibrary\steamapps\common\Zero-K\packages\7dd18b567cbe8a90f6b78fab775dbada.sdp" numZipFiles=8228 sumInflSize=971845kb sumReadTime=13827ms
[t=00:00:51.640884]     file="unittextures/bomberheavy_1.dds" indx=7416 inflSize=21845kb readTime=68ms
[t=00:00:51.640889]     file="unittextures/bomberheavy_2.dds" indx=7417 inflSize=21845kb readTime=65ms
[t=00:00:51.640893]     file="unittextures/3do2s3o_atlas_1.tga" indx=7322 inflSize=16384kb readTime=43ms
[t=00:00:51.640901]     file="unittextures/gritty1.dds" indx=7601 inflSize=5461kb readTime=25ms
[t=00:00:51.640905]     file="unittextures/benzcom_1.dds" indx=7405 inflSize=5461kb readTime=25ms
[t=00:00:51.640909]     file="unittextures/3do2s3o_atlas_2.tga" indx=7323 inflSize=16384kb readTime=25ms
[t=00:00:51.640914]     file="unittextures/detriment_1.dds" indx=7538 inflSize=5461kb readTime=24ms
[t=00:00:51.640920]     file="unittextures/gritty2.dds" indx=7602 inflSize=5461kb readTime=22ms
[t=00:00:51.640927]     file="unittextures/bantha_1.dds" indx=7387 inflSize=5461kb readTime=21ms
[t=00:00:51.640938]     file="unittextures/largetransport1.dds" indx=7627 inflSize=5461kb readTime=21ms
[t=00:00:51.642796] [VFS] [SpringVFS::DeleteArchives<this=000001ebf88125f0>(section=1)] #archives[section]=1 #files[section]=142
[t=00:00:51.642809] [VFS]   archive=E:\Games\SteamLibrary\steamapps\common\Zero-K\maps\rustcrown_canyon_1.3.sd7 (000001ebbd05b6e0)
[t=00:00:51.642878] [VFS] [SpringVFS::DeleteArchives<this=000001ebf88125f0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:00:51.642896] [VFS]   archive=E:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001ebf7ba4cb0)
[t=00:00:51.642944] [VFS]   archive=E:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001ebf7ba5860)
[t=00:00:51.643032] [VFS]   archive=E:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001ebf7ba5020)
[t=00:00:51.643116] [VFS] [SpringVFS::DeleteArchives<this=000001ebf88125f0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:51.643127] [VFS] [SpringVFS::DeleteArchives<this=000001ebf88125f0>(section=4)] #archives[section]=0 #files[section]=130
[t=00:00:51.643136] [VFS] [SpringVFS::DeleteArchives<this=000001ebf88125f0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:51.643144] [VFS] [SpringVFS::DeleteArchives<this=000001ebf88125f0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:51.643158] [VFS] [SpringVFS::DeleteArchives<this=000001ebf88125f0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:51.643166] [VFS] [SpringVFS::DeleteArchives<this=000001ebf88125f0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:51.643325] [SpringApp::Kill][8]
[t=00:00:51.643333] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:51.643340] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7476104d0 (joinable=1)
[t=00:00:51.643346] [WatchDog::Uninstall][2]
[t=00:00:52.207692] [WatchDog::Uninstall][3]
[t=00:00:52.207721] [SpringApp::Kill][9]