Open Chobbyla opened 1 month ago
infolog_full.txt (truncated):
[t=00:00:00.000082] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.256178] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.256209] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.256222] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.256229] [t=00:00:00.256232] Enable or disable log sections using the LogSections configuration key [t=00:00:00.256235] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.256241] Use "none" to disable the default log sections. [t=00:00:00.256244] ============== </Log Sections> ============== [t=00:00:00.256248] ============== <User Config> ============== [t=00:00:00.256311] AllowDeferredMapRendering = 1 [t=00:00:00.256314] AllowDeferredModelRendering = 1 [t=00:00:00.256317] AnimationMT = 0 [t=00:00:00.256321] BumpWaterBlurReflection = 1 [t=00:00:00.256324] BumpWaterTexSizeReflection = 128 [t=00:00:00.256327] CamFreeScrollSpeed = 50 [t=00:00:00.256330] CamMode = 1 [t=00:00:00.256336] CubeTexSizeReflection = 1 [t=00:00:00.256339] CubeTexSizeSpecular = 1 [t=00:00:00.256342] DualScreenMiniMapOnLeft = 1 [t=00:00:00.256345] EdgeMoveDynamic = 0 [t=00:00:00.256348] EdgeMoveWidth = 0.003 [t=00:00:00.256351] FPSFOV = 90 [t=00:00:00.256354] FPSScrollSpeed = 50 [t=00:00:00.256356] FontSize = 18 [t=00:00:00.256359] FullscreenEdgeMove = 0 [t=00:00:00.256362] GrassDetail = 0 [t=00:00:00.256365] GroundDecals = 2 [t=00:00:00.256368] GroundDetail = 90 [t=00:00:00.256372] HangTimeout = 30 [t=00:00:00.256375] HardwareCursor = 1 [t=00:00:00.256378] InitialNetworkTimeout = 0 [t=00:00:00.256381] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.256385] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.256388] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.256391] LinkOutgoingBandwidth = 262144 [t=00:00:00.256395] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.256399] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.256401] MSAALevel = 1 [t=00:00:00.256406] MaxParticles = 15000 [t=00:00:00.256409] MaxSounds = 32 [t=00:00:00.256414] MaximumTransmissionUnit = 0 [t=00:00:00.256417] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.256420] MiniMapMarker = 0 [t=00:00:00.256423] MouseDragScrollThreshold = 0 [t=00:00:00.256426] NetworkLossFactor = 2 [t=00:00:00.256429] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.256432] OverheadScrollSpeed = 50 [t=00:00:00.256435] ReconnectTimeout = 0 [t=00:00:00.256439] RotOverheadScrollSpeed = 50 [t=00:00:00.256444] RotateLogFiles = 1 [t=00:00:00.256446] ShadowMapSize = 1024 [t=00:00:00.256449] Shadows = 1 [t=00:00:00.256452] ShowClock = 0 [t=00:00:00.256455] SoftParticles = 2 [t=00:00:00.256457] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.256461] UnitIconDist = 151 [t=00:00:00.256463] UpdateBoundingVolumeMT = 0 [t=00:00:00.256466] UpdateWeaponVectorsMT = 0 [t=00:00:00.256469] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.256472] UseLuaMemPools = 0 [t=00:00:00.256486] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.256489] VFSCacheArchiveFiles = 0 [t=00:00:00.256492] Water = 4 [t=00:00:00.256494] WindowBorderless = 1 [t=00:00:00.256499] WindowPosY = 0 [t=00:00:00.256502] WindowedEdgeMove = 0 [t=00:00:00.256505] XResolutionWindowed = 3440 [t=00:00:00.256508] YResolutionWindowed = 1440 Failed rotating the log file [t=00:00:00.256515] ============== </User Config> ============== [t=00:00:00.256521] ============== <User System> ============== [t=00:00:00.256524] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.256531] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.256536] Compiler Version: gcc-13.2.0 [t=00:00:00.256564] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.256603] Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900HX; 65275MB RAM, 69371MB pagefile [t=00:00:00.256608] Binary Word Size: 64-bit (native) [t=00:00:00.256612] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.256617] Physical CPU Cores: 8 [t=00:00:00.256620] Logical CPU Cores: 16 [t=00:00:00.256622] ============== </User System> ============== [t=00:00:00.256627] Run: thread affinity ffffffff [t=00:00:00.256704] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.256708] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.256711] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.256714] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.256717] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.257525] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.257570] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.261103] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.270332] Display (Generic PnP Monitor)=1 modes=134 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.270340] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.270344] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.270347] [11] 2560x1080x24bpp@144Hz [t=00:00:00.270350] [14] 1920x1200x24bpp@144Hz [t=00:00:00.270353] [18] 1920x1080x24bpp@144Hz [t=00:00:00.270363] [25] 1720x1440x24bpp@144Hz [t=00:00:00.270365] [29] 1680x1050x24bpp@144Hz [t=00:00:00.270368] [35] 1600x1200x24bpp@144Hz [t=00:00:00.270371] [39] 1600x900x24bpp@144Hz [t=00:00:00.270374] [44] 1440x1080x24bpp@144Hz [t=00:00:00.270376] [51] 1440x900x24bpp@144Hz [t=00:00:00.270379] [56] 1366x768x24bpp@144Hz [t=00:00:00.270381] [61] 1360x768x24bpp@144Hz [t=00:00:00.270384] [66] 1280x1024x24bpp@144Hz [t=00:00:00.270386] [72] 1280x960x24bpp@144Hz [t=00:00:00.270391] [77] 1280x800x24bpp@144Hz [t=00:00:00.270394] [82] 1280x768x24bpp@144Hz [t=00:00:00.270396] [87] 1280x720x24bpp@144Hz [t=00:00:00.270399] [94] 1176x664x24bpp@60Hz [t=00:00:00.270401] [97] 1152x864x24bpp@144Hz [t=00:00:00.270404] [102] 1024x768x24bpp@144Hz [t=00:00:00.270407] [109] 800x600x24bpp@144Hz [t=00:00:00.270409] [116] 720x576x24bpp@144Hz [t=00:00:00.270412] [121] 720x480x24bpp@144Hz [t=00:00:00.270414] [127] 640x480x24bpp@144Hz [t=00:00:00.274388] Display (Lenovo DisplayHDR)=2 modes=52 bounds={x=3440, y=0, w=2560, h=1600} [t=00:00:00.274394] [ 1] 2560x1600x24bpp@240Hz [t=00:00:00.274397] [ 3] 2560x1440x24bpp@240Hz [t=00:00:00.274400] [ 5] 2048x1536x24bpp@240Hz [t=00:00:00.274402] [ 7] 2048x1152x24bpp@240Hz [t=00:00:00.274405] [ 9] 1920x1440x24bpp@240Hz [t=00:00:00.274408] [11] 1920x1200x24bpp@240Hz [t=00:00:00.274410] [13] 1920x1080x24bpp@240Hz [t=00:00:00.274414] [15] 1856x1392x24bpp@240Hz [t=00:00:00.274416] [17] 1792x1344x24bpp@240Hz [t=00:00:00.274420] [19] 1680x1050x24bpp@240Hz [t=00:00:00.274423] [21] 1600x1200x24bpp@240Hz [t=00:00:00.274425] [23] 1600x900x24bpp@240Hz [t=00:00:00.274428] [25] 1440x900x24bpp@240Hz [t=00:00:00.274431] [27] 1400x1050x24bpp@240Hz [t=00:00:00.274433] [29] 1366x768x24bpp@240Hz [t=00:00:00.274436] [31] 1360x768x24bpp@240Hz [t=00:00:00.274438] [33] 1280x1024x24bpp@240Hz [t=00:00:00.274441] [35] 1280x960x24bpp@240Hz [t=00:00:00.274443] [37] 1280x800x24bpp@240Hz [t=00:00:00.274446] [39] 1280x768x24bpp@240Hz [t=00:00:00.274453] [41] 1280x720x24bpp@240Hz [t=00:00:00.274455] [43] 1280x600x24bpp@240Hz [t=00:00:00.274458] [45] 1152x864x24bpp@240Hz [t=00:00:00.274461] [47] 1024x768x24bpp@240Hz [t=00:00:00.274463] [49] 800x600x24bpp@240Hz [t=00:00:00.274466] [51] 640x480x24bpp@240Hz [t=00:00:00.403088] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.403338] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.403348] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.421542] [GR::LogVersionInfo] [t=00:00:00.421553] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.421557] GL version : 4.6.0 NVIDIA 556.12 [t=00:00:00.421560] GL vendor : NVIDIA Corporation [t=00:00:00.421563] GL renderer : NVIDIA GeForce RTX 4080 Laptop GPU/PCIe/SSE2 [t=00:00:00.421567] GLSL version: 4.60 NVIDIA [t=00:00:00.421570] GLEW version: 2.1.0 [t=00:00:00.421582] GPU memory : 12282MB (total) / 10228MB (available) [t=00:00:00.421594] SDL swap-int: 1 [t=00:00:00.421597] SDL driver : windows [t=00:00:00.421599] [t=00:00:00.421602] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.421605] GLSL shader support : 1 [t=00:00:00.421608] GL4 support : 1 [t=00:00:00.421613] FBO extension support : 1 [t=00:00:00.421620] NVX GPU mem-info support : 1 [t=00:00:00.421624] ATI GPU mem-info support : 0 [t=00:00:00.421634] Texture clamping to edge : 1 [t=00:00:00.421639] NPOT-texture support : 1 (1) [t=00:00:00.421643] S3TC/DXT1 texture support : 1/1 [t=00:00:00.421648] texture query-LOD support : 1 (1) [t=00:00:00.421651] MSAA frame-buffer support : 1 (1) [t=00:00:00.421654] Z-buffer depth : 32 (-) [t=00:00:00.421660] primitive-restart support : 1 (1) [t=00:00:00.421663] clip-space control support: 1 (1) [t=00:00:00.421666] seamless cube-map support : 1 (1) [t=00:00:00.421691] frag-depth layout support : 1 (1) [t=00:00:00.421694] persistent maps support : 1 (1) [t=00:00:00.421698] explicit attribs location : 1 (1) [t=00:00:00.421701] multi draw indirect : 1 (-) [t=00:00:00.421705] array textures : 1 (-) [t=00:00:00.421708] buffer copy support : 1 (-) [t=00:00:00.421711] indirect draw : 1 (-) [t=00:00:00.421714] base instance : 1 (-) [t=00:00:00.421716] [t=00:00:00.421719] max. FBO samples : 32 [t=00:00:00.421724] max. FS/program texture slots : 32/192 [t=00:00:00.421727] max. texture size : 32768 [t=00:00:00.421732] max. texture anisotropy level : 16.000000 [t=00:00:00.421735] max. vec4 varyings/attributes : 31/16 [t=00:00:00.421739] max. draw-buffers : 8 [t=00:00:00.421742] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.421745] max. uniform buffer-bindings : 84 [t=00:00:00.421748] max. uniform block-size : 64KB [t=00:00:00.421751] max. storage buffer-bindings : 96 [t=00:00:00.421756] max. storage block-size : 2047MB [t=00:00:00.421759] [t=00:00:00.421761] enable AMD-hacks : 0 [t=00:00:00.421764] compress MIP-maps: 0 [t=00:00:00.421795] Number of compressed texture formats: 23 [t=00:00:00.421812] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.421834] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.422006] [GR::UpdateGLConfigs] [t=00:00:00.422032] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:00.422037] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.422048] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.422055] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.422058] [GR::InitGLState] [t=00:00:00.422141] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.507208] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.508865] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.509250] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.512902] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.512917] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.513229] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.515260] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.515269] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.515324] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.515369] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.523330] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.523740] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.524637] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.524932] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.550508] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms [t=00:00:00.550519] [VFS] [SpringVFS::ReserveArchives<this=00000242deccccb0>] [t=00:00:00.550625] [VFS] [SpringVFS::AddArchive<this=00000242deccccb0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.551937] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000242deccccb0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.551945] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.592125] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.592536] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.592627] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.592664] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.592724] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.592776] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.592813] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.594405] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.594407] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.594468] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.594877][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.594949][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.595024][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.595036][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.595041][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.595075][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.599200][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.599211][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.599216][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.599221][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.599257][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.653669][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.655047][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000242fc3acc80(default) context=00000242fc334d10 numChannels=2 frameSize=8 [t=00:00:00.655061][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.655067][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.655079][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.655082][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.655095][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.655116][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.655123][f=-000001] [Sound] Devices: [t=00:00:00.656598][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.656638][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.656661][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.656713][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.656736][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.657819][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.657828][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.713697][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 118ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 119458 MB [t=00:00:00.714827][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.715444][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8479 [t=00:00:00.716152][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8479 using name LogicDaemon [t=00:00:00.925709][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Ancient Bastion Remake 0.5" (loaded=0 cached=0) [t=00:00:00.926009][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000242deccccb0>(arName="Ancient Bastion Remake 0.5", overwrite=false)] section=1 cached=0 [t=00:00:00.957576][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000242deccccb0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.957930][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:00.987036][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000242deccccb0>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:00.987676][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000242deccccb0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.987776][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000242deccccb0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.988853][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000242deccccb0>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:05.788018][f=-000001] [CAS::GASCB] Archive file="ancient_bastion_remake_0.5.sd7" cs="e9f0f2c3776bf7fa9f050d3cbe2762b87e894fc0143a039c02e23c2d1ba3d16da20c6ed1c313127e767e7fb438ae202a7b6bf5e8cfe5adb6032dd54d67d2aa8b" [t=00:00:05.788263][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:05.788311][f=-000001] Warning: [PreGame::GameDataReceived] Archive Ancient Bastion Remake 0.5 (checksum 2b05919cc2edc4d2b474560bc8918255a7b1fe09e9e4f4bc478c97a43fba9c84dad4b8d405ec369d97489b962cdd06597d6e733168c9dda07a754a9e54240031) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:05.818059][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:05.818147][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:05.818307][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:05.818204][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:05.818282][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" ------- TRUNCATED ------- [t=00:00:21.211909][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:21.212088][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:21.212226][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:21.212505][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:21.212635][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:21.212986][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:21.213100][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:21.213212][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:21.213370][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:21.213493][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:21.213590][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:21.213678][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:21.213826][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:21.214066][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:21.214174][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:21.214383][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:21.214567][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:21.214662][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:21.214765][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:21.214854][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:21.214948][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:21.215036][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:21.215138][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:21.215300][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:21.215430][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:21.215542][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:21.215646][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:21.215769][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:21.215859][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:21.225881][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:21.226185][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:21.226767][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:21.226949][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:21.230803][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:21.231063][f=-000001] Input grabbing is enabled! [t=00:00:21.231119][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:21.231253][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:21.231384][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:21.233813][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:21.234020][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:21.234140][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:21.234289][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:21.234409][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:21.242681][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:21.243464][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:21.243628][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:21.243736][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:21.243860][f=-000001] EndGame Graph disabled [t=00:00:21.251885][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:21.252040][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:21.252163][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:21.252268][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:21.252370][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:21.252490][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:21.252861][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:21.272229][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:21.273423][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:21.280678][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:21.280844][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:21.281044][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:21.281471][f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [t=00:00:21.283505][f=-000001] Loaded widget: Stack Info <gui_stackinfo.lua> [t=00:00:21.284243][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:21.284396][f=-000001] Loaded widget: Stupid Overlay Hax <gui_stupid_overlay_hax.lua> [t=00:00:21.284519][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:21.284641][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:21.284762][f=-000001] Loaded widget: GroupMove <cmd_group_move.lua> [t=00:00:21.284869][f=-000001] Loaded widget: XP Bar <gui_xpbar.lua> [t=00:00:21.285377][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:21.285494][f=-000001] Initialize [t=00:00:21.285582][f=-000001] Loaded widget: Reclaim Field Highlight <gui_reclaim_field_highlight.lua> [t=00:00:21.285694][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:21.285800][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:21.285931][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:21.286338][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:21.286448][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:21.286735][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:21.286859][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:21.287151][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:21.287297][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:21.365100][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:21.365444][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:21.368641][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:21.381177][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:21.381367][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:21.381597][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:21.381707][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:21.382366][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:21.382479][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:21.382972][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:21.383080][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:21.383250][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:21.383375][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:21.392445][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:21.392787][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:21.393086][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:21.393235][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:21.393351][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:21.393501][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:21.393514][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:21.393520][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:21.393558][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:21.393663][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:21.393785][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:21.393967][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:21.394516][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:21.395219][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:21.395349][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:21.395657][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:21.395785][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:21.395916][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:21.396020][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:21.396145][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:21.396278][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:21.396561][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:21.396819][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:21.397012][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:21.397120][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:21.397241][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:21.397383][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:21.399800][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:21.403100][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:21.403311][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:21.403531][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:21.403752][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:21.404711][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:21.404826][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:21.405000][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:21.406589][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:21.406821][f=-000001] Mex Placement Initialised with 96 spots. [t=00:00:21.409014][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:21.409204][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:21.409682][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:21.409984][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:21.410418][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:21.410529][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:21.410635][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:21.412147][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:21.412994][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:21.416487][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:21.416649][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:21.418298][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:21.434759][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:21.435239][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:21.435380][f=-000001] SetSunLighting [t=00:00:21.435742][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:21.435867][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:21.436653][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:21.436798][f=-000001] Lua garbage collection rate: 30/s [t=00:00:21.436807][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:21.436914][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:21.437053][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:21.438674][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:21.439176][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:21.443534][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:21.446320][f=-000001] Writing last game win data [t=00:00:21.451083][f=-000001] LuaUI v0.3 [t=00:00:21.547423][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:22.189180][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:22.189287][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:22.189595][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:22.189605][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:22.197350][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10269, 0.0} allocedSize{int+, int-, ext}={0, 0, 1840883}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0056} [t=00:00:22.547128][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:22.740897][f=-000001] GameID: 664f006759b7ae94d6ac95ad58110a08 [t=00:00:22.741158][f=-000001] Connection attempt from LogicDaemon [t=00:00:22.741165][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:22.741251][f=-000001] -> Connection established (given id 0) [t=00:00:22.741277][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2b05919cc2edc4d2b474560bc8918255a7b1fe09e9e4f4bc478c97a43fba9c84dad4b8d405ec369d97489b962cdd06597d6e733168c9dda07a754a9e54240031" [t=00:00:22.741291][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:22.741302][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ffdf62ad3ac0d51e9803b15524170c71bc95671cffd5de9d9e5d4cf323f89d08490060246a048d71a55679beee148d264e7b627b98b5f0291d145cea340de451]" [t=00:00:22.741315][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3b622bfc1b9937413628300f06cfe2a8110a8eb56fa8d6ca5d69ce2e74dd358c28306e86888561f681e98cd8cd585296e3db8ef769230c1ff5a25441a3961a01]" [t=00:00:22.837187][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:22.919450][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={0000024373e8d490,0000024388510c20}][locale="C"]" [t=00:00:22.919471][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:31.306832][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:46.205349][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:02:01.295664][f=0002251] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"! [t=00:02:49.159982][f=0003686] [Game::ClientReadNet] added new player [tre]PAK with number 1 to team 0 [t=00:02:49.187888][f=0003687] > SPRINGIE:User [tre]PAK|commassault|7_4|player_level|False|COE||FR [t=00:02:49.399429][f=0003693] > SPRINGIE:User [tre]PAK|commassault|7_4|player_level|False|COE||FR [t=00:03:07.492920][f=0004236] > <[tre]PAK>ты тут демон [t=00:03:45.309157][f=0005372] [SpringApp::Kill][1] fromRun=1 [t=00:03:45.309172][f=0005372] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:03:45.335798][f=0005372] [async=0] threads=8 tasks=471401 {sum,avg}{exec,wait}time={{20609.199, 0.044}, {47141.473, 0.100}}ms [t=00:03:45.335831][f=0005372] thread=1 tasks=67343 {sum,min,max,avg}{exec,wait}time={{3341.439, 0.000, 1511.870, 0.050}, {3778.613, 0.000, 18446744027136.000, 0.056}}ms [t=00:03:45.335841][f=0005372] thread=2 tasks=67343 {sum,min,max,avg}{exec,wait}time={{2947.135, 0.000, 1481.257, 0.044}, {7070.196, 0.000, 18446744027136.000, 0.105}}ms [t=00:03:45.335849][f=0005372] thread=3 tasks=67343 {sum,min,max,avg}{exec,wait}time={{2885.606, 0.000, 1511.781, 0.043}, {7196.549, 0.000, 11.002, 0.107}}ms [t=00:03:45.335862][f=0005372] thread=4 tasks=67343 {sum,min,max,avg}{exec,wait}time={{2866.549, 0.000, 1511.890, 0.043}, {7174.240, 0.000, 18446744027136.000, 0.107}}ms [t=00:03:45.335870][f=0005372] thread=5 tasks=67343 {sum,min,max,avg}{exec,wait}time={{2885.708, 0.000, 1511.983, 0.043}, {7288.348, 0.000, 8.603, 0.108}}ms [t=00:03:45.335879][f=0005372] thread=6 tasks=67343 {sum,min,max,avg}{exec,wait}time={{2869.384, 0.000, 1511.343, 0.043}, {7277.609, 0.000, 10.595, 0.108}}ms [t=00:03:45.335887][f=0005372] thread=7 tasks=67343 {sum,min,max,avg}{exec,wait}time={{2813.379, 0.000, 1481.179, 0.042}, {7355.919, 0.000, 30.882, 0.109}}ms [t=00:03:45.335898][f=0005372] [async=1] threads=8 tasks=3712 {sum,avg}{exec,wait}time={{64892.738, 17.482}, {14201842.000, 3825.927}}ms [t=00:03:45.335907][f=0005372] thread=1 tasks=529 {sum,min,max,avg}{exec,wait}time={{9234.614, 0.000, 2537.704, 17.457}, {2032714.500, 0.084, 4705.472, 3842.561}}ms [t=00:03:45.335916][f=0005372] thread=2 tasks=533 {sum,min,max,avg}{exec,wait}time={{9236.625, 0.000, 2270.198, 17.330}, {2027413.875, 1.710, 4705.650, 3803.778}}ms [t=00:03:45.335928][f=0005372] thread=3 tasks=533 {sum,min,max,avg}{exec,wait}time={{9343.533, 0.000, 2463.183, 17.530}, {2029514.000, 0.232, 4705.583, 3807.719}}ms [t=00:03:45.335936][f=0005372] thread=4 tasks=527 {sum,min,max,avg}{exec,wait}time={{9419.691, 0.000, 2021.344, 17.874}, {2025859.750, 0.061, 4705.630, 3844.136}}ms [t=00:03:45.335944][f=0005372] thread=5 tasks=528 {sum,min,max,avg}{exec,wait}time={{9077.517, 0.000, 2070.728, 17.192}, {2027513.875, 0.209, 4705.355, 3839.988}}ms [t=00:03:45.335955][f=0005372] thread=6 tasks=532 {sum,min,max,avg}{exec,wait}time={{9266.100, 0.000, 2243.749, 17.417}, {2030213.250, 0.142, 4705.698, 3816.190}}ms [t=00:03:45.335964][f=0005372] thread=7 tasks=530 {sum,min,max,avg}{exec,wait}time={{9314.658, 0.000, 2812.620, 17.575}, {2028613.250, 0.026, 4705.482, 3827.572}}ms [t=00:03:45.335971][f=0005372] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:45.335975][f=0005372] [SpringApp::Kill][2] [t=00:03:45.336021][f=0005372] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:45.336028][f=0005372] [Game::KillLua][1] dtor=0 luaUI=00000243b4c889f0 [t=00:03:45.336060][f=0005372] Start widgetHandler:Shutdown [t=00:03:45.338247][f=0005372] Shutdown - SaveOrderList Complete [t=00:03:45.339595][f=0005372] Writing last game win data [t=00:03:45.345934][f=0005372] Shutdown - SaveConfigData Complete [t=00:03:45.345945][f=0005372] Shutdown Widget - Chili Highlight [t=00:03:45.345963][f=0005372] Shutdown Widget - Deferred rendering GL4 [t=00:03:45.346065][f=0005372] Shutdown Widget - Draw After Chili [t=00:03:45.346080][f=0005372] Shutdown Widget - API Unit Tracker GL4 [t=00:03:45.346089][f=0005372] Shutdown Widget - EPIC Menu [t=00:03:45.346846][f=0005372] Shutdown Widget - Depth of Field Shader [t=00:03:45.346855][f=0005372] Shutdown Widget - Chili Widget Selector [t=00:03:45.347446][f=0005372] Shutdown Widget - Chili Minimap [t=00:03:45.347516][f=0005372] Shutdown Widget - Deferred rendering [t=00:03:45.347524][f=0005372] SSAO: Deferred rendering disabled, disabling. [t=00:03:45.355168][f=0005372] Shutdown Widget - Deferred rendering [t=00:03:45.355179][f=0005372] SSAO: Deferred rendering disabled, disabling. [t=00:03:45.355985][f=0005372] Shutdown Widget - Local Team Colors [t=00:03:45.355996][f=0005372] Shutdown Widget - Display Keys 2 [t=00:03:45.356012][f=0005372] Shutdown Widget - Save Game Menu [t=00:03:45.356019][f=0005372] Shutdown Widget - Highlight Model Api GL4 [t=00:03:45.356043][f=0005372] Shutdown Widget - Unit Icons [t=00:03:45.356109][f=0005372] Shutdown Widget - Attrition Counter [t=00:03:45.356260][f=0005372] Shutdown Widget - Noises [t=00:03:45.356269][f=0005372] Shutdown Widget - HealthBars [t=00:03:45.357056][f=0005372] Shutdown Widget - Chili Chicken Panel [t=00:03:45.357124][f=0005372] Shutdown Widget - BuildETA [t=00:03:45.357134][f=0005372] Shutdown Widget - Selected Units GL4 2 [t=00:03:45.357142][f=0005372] Shutdown Widget - External VR Grid [t=00:03:45.357148][f=0005372] Shutdown Widget - Win Counter [t=00:03:45.357155][f=0005372] Shutdown Widget - EndGame APM stats [t=00:03:45.357981][f=0005372] Shutdown Widget - Modular Comm Info [t=00:03:45.357992][f=0005372] Shutdown Widget - Transport AI [t=00:03:45.358000][f=0005372] Shutdown Widget - Startup Info and Selector [t=00:03:45.358013][f=0005372] Shutdown Widget - Chili Spectator Panels [t=00:03:45.358022][f=0005372] Shutdown Widget - Point Tracker [t=00:03:45.358029][f=0005372] Shutdown Widget - Missile Silo Range [t=00:03:45.358037][f=0005372] Shutdown Widget - MinimapEvents [t=00:03:45.358050][f=0005372] Shutdown Widget - Local Widgets Config [t=00:03:45.358061][f=0005372] Shutdown Widget - Highlight Geos [t=00:03:45.358072][f=0005372] Shutdown Widget - Context Menu [t=00:03:45.358079][f=0005372] Shutdown Widget - Grab Input [t=00:03:45.358094][f=0005372] Shutdown Widget - Defense Range Zero-K [t=00:03:45.358114][f=0005372] Shutdown Widget - Showeco and Grid Drawer [t=00:03:45.358124][f=0005372] Shutdown Widget - Darkening [t=00:03:45.358135][f=0005372] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:45.358150][f=0005372] Shutdown Widget - Chili Nuke Warning [t=00:03:45.358160][f=0005372] Shutdown Widget - Chili EndGame Window [t=00:03:45.358170][f=0005372] Shutdown Widget - Attack Warning [t=00:03:45.358180][f=0005372] Shutdown Widget - Stereo3D [t=00:03:45.358217][f=0005372] Shutdown Widget - Chili Economy Panel Default [t=00:03:45.358283][f=0005372] Shutdown Widget - Music Player v2 [t=00:03:45.358293][f=0005372] Shutdown Widget - State Reverse and Latency [t=00:03:45.358302][f=0005372] Shutdown Widget - Reclaim Field Highlight [t=00:03:45.358316][f=0005372] Shutdown Widget - Attack AoE [t=00:03:45.358332][f=0005372] Shutdown Widget - TeamPlatter [t=00:03:45.359129][f=0005372] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:03:45.359270][f=0005372] Shutdown Widget - Selection Send [t=00:03:45.359282][f=0005372] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:45.359290][f=0005372] Shutdown Widget - Spotter [t=00:03:45.359297][f=0005372] Shutdown Widget - Global Build Command [t=00:03:45.359419][f=0005372] Shutdown Widget - LupsManager [t=00:03:45.359434][f=0005372] Shutdown Widget - Receive Units Indicator [t=00:03:45.359444][f=0005372] Shutdown Widget - Newton Firezone [t=00:03:45.359456][f=0005372] Shutdown Widget - Chili Pro Console [t=00:03:45.359920][f=0005372] Shutdown Widget - Persistent Build Height [t=00:03:45.359932][f=0005372] Shutdown Widget - Lasso Terraform GUI [t=00:03:45.359941][f=0005372] Shutdown Widget - Lups [t=00:03:45.360540][f=0005372] Shutdown Widget - Chili Framework [t=00:03:45.360559][f=0005372] Shutdown Widget - Custom Markers [t=00:03:45.360570][f=0005372] Shutdown Widget - Chili Core Selector [t=00:03:45.360647][f=0005372] Shutdown Widget - Mex Placement Handler [t=00:03:45.360679][f=0005372] Shutdown Widget - Select Keys [t=00:03:45.360696][f=0005372] Shutdown Widget - Pause Screen [t=00:03:45.360800][f=0005372] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:45.360833][f=0005372] Shutdown Widget - Bloom Shader Deferred [t=00:03:45.361158][f=0005372] Shutdown Widget - Text To Speech Control [t=00:03:45.361180][f=0005372] Shutdown Widget - Layout Handler [t=00:03:45.361190][f=0005372] Shutdown Widget - Color Blindness Correction [t=00:03:45.361306][f=0005372] End widgetHandler:Shutdown [t=00:03:45.407912][f=0005372] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 13342700, 0.0} allocedSize{int+, int-, ext}={0, 0, 2298898291}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0132} [t=00:03:45.411663][f=0005372] [Game::KillLua][2] dtor=0 luaGaia=0000024388510c20 [t=00:03:45.417242][f=0005372] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:45.417282][f=0005372] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:45.417306][f=0005372] [Game::KillLua][3] dtor=0 luaRules=0000024373e8d490 [t=00:03:45.417331][f=0005372] Start gadgetHandler:Shutdown [t=00:03:45.417338][f=0005372] Shutdown - StartSetup [t=00:03:45.417357][f=0005372] Shutdown - UnitMorph [t=00:03:45.417638][f=0005372] Shutdown - Carrier Drones [t=00:03:45.417648][f=0005372] Shutdown - Missile Silo Controller [t=00:03:45.417656][f=0005372] Shutdown - Modular Comm Info [t=00:03:45.417665][f=0005372] Shutdown - Terrain Texture Handler [t=00:03:45.417671][f=0005372] Shutdown - UnitCloakShield [t=00:03:45.417743][f=0005372] Shutdown - Starlight Handler [t=00:03:45.417754][f=0005372] End gadgetHandler:Shutdown [t=00:03:45.434498][f=0005372] Start gadgetHandler:Shutdown [t=00:03:45.434514][f=0005372] Shutdown - Teleport Throw [t=00:03:45.434522][f=0005372] Shutdown - UnitMorph [t=00:03:45.434535][f=0005372] Shutdown - Commander Skin Renderer [t=00:03:45.435010][f=0005372] Shutdown - Missile fired callins [t=00:03:45.435033][f=0005372] Shutdown - Modular Comm Info [t=00:03:45.435040][f=0005372] Shutdown - Retreat Command [t=00:03:45.435049][f=0005372] Shutdown - Shockwaves [t=00:03:45.435082][f=0005372] Shutdown - Unit tint API [t=00:03:45.435100][f=0005372] Shutdown - Unit glow API [t=00:03:45.435113][f=0005372] Shutdown - UnitCloakShield [t=00:03:45.435132][f=0005372] Shutdown - Lups Cloak FX [t=00:03:45.435138][f=0005372] Shutdown - Lups [t=00:03:45.436278][f=0005372] Shutdown - Lups Shield [t=00:03:45.436326][f=0005372] End gadgetHandler:Shutdown [t=00:03:45.447723][f=0005372] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 768, 0.0} allocedSize{int+, int-, ext}={0, 0, 116984}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0013} [t=00:03:45.451491][f=0005372] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:45.451546][f=0005372] [Game::KillLua][4] dtor=0 [t=00:03:45.451553][f=0005372] [Game::KillLua][5] dtor=0 [t=00:03:45.463207][f=0005372] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-10-04_20-26-21-243_Ancient Bastion Remake 0_105.1.1-2511-g747f18b BAR105.sdfz" (82667 bytes) [t=00:03:45.463263][f=0005372] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:45.474768][f=0005372] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:45.474786][f=0005372] [Sound] [Sound::UpdateThread][3] #sources=32 #items=33 [t=00:03:45.474899][f=0005372] [Sound] [Sound::UpdateThread][4] ctx=00000242fc334d10 dev=00000242fc3acc80 [t=00:03:45.474987][f=0005372] [Sound] [Sound::UpdateThread][5] ctx=00000242fc334d10 dev=00000242fc3acc80 [t=00:03:45.474994][f=0005372] [Sound] [Sound::Cleanup][alcDestroyContext(00000242fc334d10)] [t=00:03:45.476225][f=0005372] [Sound] [Sound::Cleanup][alcCloseDevice(00000242fc3acc80)] [t=00:03:45.476411][f=0005372] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:45.509608][f=0005372] [Sound] [Sound::UpdateThread][6] [t=00:03:45.510164][f=0005372] [Game::~CGame][1] [t=00:03:45.510174][f=0005372] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:45.510180][f=0005372] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:45.510184][f=0005372] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:45.510188][f=0005372] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:45.510201][f=0005372] [Game::KillLua][4] dtor=1 [t=00:03:45.510207][f=0005372] [Game::KillLua][5] dtor=1 [t=00:03:45.510359][f=0005372] [Game::KillMisc][1] [t=00:03:45.510364][f=0005372] [Game::KillMisc][2] [t=00:03:45.510514][f=0005372] [Game::KillMisc][3] [t=00:03:45.510588][f=0005372] [Game::KillRendering][1] [t=00:03:45.514082][f=0005372] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:45.528974][f=0005372] [3DOParser::Kill] allocated 29 pieces [t=00:03:45.529057][f=0005372] [S3OParser::Kill] allocated 5620 pieces [t=00:03:45.529522][f=0005372] [AssParser::Kill] allocated 701 pieces [t=00:03:45.580213][f=0005372] [Game::KillInterface][1] [t=00:03:45.580893][f=0005372] [Game::KillInterface][2] [t=00:03:45.581732][f=0005372] [Game::KillSimulation][1] [t=00:03:45.581895][f=0005372] [Game::KillSimulation][2] [t=00:03:45.596446][f=0005372] [CCollisionHandler] dis-/continuous tests: 250/37222582 [t=00:03:45.596460][f=0005372] [Game::KillSimulation][3] [t=00:03:45.597468][f=0005372] [~CPathCache(64x32)] cacheHits=9 hitPercentage=18% numHashColls=0 maxCacheSize=26 [t=00:03:45.597530][f=0005372] [~CPathCache(64x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:45.597617][f=0005372] [~CPathCache(128x64)] cacheHits=35 hitPercentage=50% numHashColls=0 maxCacheSize=12 [t=00:03:45.597684][f=0005372] [~CPathCache(128x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:45.601098][f=0005372] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:45.616517][f=0005372] [LosHandler::Kill] raycast instance cache-{hits,misses}={15,368}; shared=0%; cached=4% [t=00:03:45.625733][f=0005372] [Game::KillSimulation][4] [t=00:03:45.668144][f=0005372] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:03:45.668170][f=0005372] [Game::~CGame][2] [t=00:03:45.668176][f=0005372] [Game::~CGame][3] [t=00:03:45.668236][f=0005372] [SpringApp::Kill][3] [t=00:03:45.668357][f=0005372] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 545987 bytes sent in 5611 packets (97.307 bytes/packet) 281658 bytes recv'd in 4621 packets (60.952 bytes/packet) {0.072x, 0.098x} relative protocol overhead {up, down} 12858 incoming chunks dropped, 22223 outgoing chunks resent 3963 incoming chunks processed [t=00:03:45.668547][f=0005372] [SpringApp::Kill][4] font=00000242de9a8340 [t=00:03:45.670313][f=0005372] [SpringApp::Kill][5] [t=00:03:45.674582][f=0005372] [SpringApp::Kill][6] [t=00:03:45.674595] [SpringApp::Kill][7] [t=00:03:45.674631] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:45.674636] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3072, 1048576, 1048576}, EBO = {5760, 2097152, 2097152} [t=00:03:45.674641] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:45.674648] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:45.674653] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:03:45.674658] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:45.674665] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {76, 1048576, 1048576}, EBO = {114, 2097152, 2097152} [t=00:03:45.674673] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {22616, 1048576, 1048576}, EBO = {33924, 2097152, 2097152} [t=00:03:45.674678] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:45.674683] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:45.674690] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:45.674695] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:03:45.674701] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {360, 1048576, 1048576}, EBO = {540, 2097152, 2097152} [t=00:03:45.758265] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:45.758278] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:45.758281] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:45.758284] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8479 [t=00:03:45.758287] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:45.764209] [VFS] [SpringVFS::DeleteArchives<this=00000242deccccb0>] [t=00:03:45.764223] [VFS] [SpringVFS::DeleteArchives<this=00000242deccccb0>(section=0)] #archives[section]=2 #files[section]=8308 [t=00:03:45.764236] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (00000242fc3c3be0) [t=00:03:45.764269] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (00000242fc3c3030) [t=00:03:45.765124] [VFS] [SpringVFS::DeleteArchives<this=00000242deccccb0>(section=1)] #archives[section]=1 #files[section]=144 [t=00:03:45.765136] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\ancient_bastion_remake_0.5.sd7 (00000242decc1050) [t=00:03:45.765196] [VFS] [SpringVFS::DeleteArchives<this=00000242deccccb0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:45.765203] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000242fc3c2e20) [t=00:03:45.765225] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000242fc3c21c0) [t=00:03:45.765265] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (00000242fc3c2950) [t=00:03:45.765330] [VFS] [SpringVFS::DeleteArchives<this=00000242deccccb0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:45.765336] [VFS] [SpringVFS::DeleteArchives<this=00000242deccccb0>(section=4)] #archives[section]=0 #files[section]=8216 [t=00:03:45.765386] [VFS] [SpringVFS::DeleteArchives<this=00000242deccccb0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:45.765394] [VFS] [SpringVFS::DeleteArchives<this=00000242deccccb0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:45.765398] [VFS] [SpringVFS::DeleteArchives<this=00000242deccccb0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:45.765404] [VFS] [SpringVFS::DeleteArchives<this=00000242deccccb0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:45.765714] [SpringApp::Kill][8] [t=00:03:45.765722] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:45.765726] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6196804d0 (joinable=1) [t=00:03:45.765732] [WatchDog::Uninstall][2] [t=00:03:46.386198] [WatchDog::Uninstall][3] [t=00:03:46.386210] [SpringApp::Kill][9]
infolog_full.txt (truncated):