ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #118438

Open Chobbyla opened 1 month ago

Chobbyla commented 1 month ago

infolog_full.txt (truncated):

[t=00:00:00.000082] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.256178] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.256209] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.256222]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.256229]   
[t=00:00:00.256232]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.256235]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.256241]   Use "none" to disable the default log sections.
[t=00:00:00.256244] ============== </Log Sections> ==============

[t=00:00:00.256248] ============== <User Config> ==============
[t=00:00:00.256311]   AllowDeferredMapRendering = 1
[t=00:00:00.256314]   AllowDeferredModelRendering = 1
[t=00:00:00.256317]   AnimationMT = 0
[t=00:00:00.256321]   BumpWaterBlurReflection = 1
[t=00:00:00.256324]   BumpWaterTexSizeReflection = 128
[t=00:00:00.256327]   CamFreeScrollSpeed = 50
[t=00:00:00.256330]   CamMode = 1
[t=00:00:00.256336]   CubeTexSizeReflection = 1
[t=00:00:00.256339]   CubeTexSizeSpecular = 1
[t=00:00:00.256342]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.256345]   EdgeMoveDynamic = 0
[t=00:00:00.256348]   EdgeMoveWidth = 0.003
[t=00:00:00.256351]   FPSFOV = 90
[t=00:00:00.256354]   FPSScrollSpeed = 50
[t=00:00:00.256356]   FontSize = 18
[t=00:00:00.256359]   FullscreenEdgeMove = 0
[t=00:00:00.256362]   GrassDetail = 0
[t=00:00:00.256365]   GroundDecals = 2
[t=00:00:00.256368]   GroundDetail = 90
[t=00:00:00.256372]   HangTimeout = 30
[t=00:00:00.256375]   HardwareCursor = 1
[t=00:00:00.256378]   InitialNetworkTimeout = 0
[t=00:00:00.256381]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.256385]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.256388]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.256391]   LinkOutgoingBandwidth = 262144
[t=00:00:00.256395]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.256399]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.256401]   MSAALevel = 1
[t=00:00:00.256406]   MaxParticles = 15000
[t=00:00:00.256409]   MaxSounds = 32
[t=00:00:00.256414]   MaximumTransmissionUnit = 0
[t=00:00:00.256417]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.256420]   MiniMapMarker = 0
[t=00:00:00.256423]   MouseDragScrollThreshold = 0
[t=00:00:00.256426]   NetworkLossFactor = 2
[t=00:00:00.256429]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.256432]   OverheadScrollSpeed = 50
[t=00:00:00.256435]   ReconnectTimeout = 0
[t=00:00:00.256439]   RotOverheadScrollSpeed = 50
[t=00:00:00.256444]   RotateLogFiles = 1
[t=00:00:00.256446]   ShadowMapSize = 1024
[t=00:00:00.256449]   Shadows = 1
[t=00:00:00.256452]   ShowClock = 0
[t=00:00:00.256455]   SoftParticles = 2
[t=00:00:00.256457]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.256461]   UnitIconDist = 151
[t=00:00:00.256463]   UpdateBoundingVolumeMT = 0
[t=00:00:00.256466]   UpdateWeaponVectorsMT = 0
[t=00:00:00.256469]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.256472]   UseLuaMemPools = 0
[t=00:00:00.256486]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.256489]   VFSCacheArchiveFiles = 0
[t=00:00:00.256492]   Water = 4
[t=00:00:00.256494]   WindowBorderless = 1
[t=00:00:00.256499]   WindowPosY = 0
[t=00:00:00.256502]   WindowedEdgeMove = 0
[t=00:00:00.256505]   XResolutionWindowed = 3440
[t=00:00:00.256508]   YResolutionWindowed = 1440
Failed rotating the log file
[t=00:00:00.256515] ============== </User Config> ==============

[t=00:00:00.256521] ============== <User System> ==============
[t=00:00:00.256524]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.256531]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.256536]        Compiler Version: gcc-13.2.0
[t=00:00:00.256564]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.256603]         Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900HX; 65275MB RAM, 69371MB pagefile
[t=00:00:00.256608]        Binary Word Size: 64-bit (native)
[t=00:00:00.256612]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.256617]      Physical CPU Cores: 8
[t=00:00:00.256620]       Logical CPU Cores: 16
[t=00:00:00.256622] ============== </User System> ==============

[t=00:00:00.256627] Run: thread affinity ffffffff
[t=00:00:00.256704] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.256708]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.256711]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.256714]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.256717]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.257525] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.257570] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.261103] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.270332]     Display (Generic PnP Monitor)=1 modes=134 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.270340]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.270344]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.270347]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.270350]         [14] 1920x1200x24bpp@144Hz
[t=00:00:00.270353]         [18] 1920x1080x24bpp@144Hz
[t=00:00:00.270363]         [25] 1720x1440x24bpp@144Hz
[t=00:00:00.270365]         [29] 1680x1050x24bpp@144Hz
[t=00:00:00.270368]         [35] 1600x1200x24bpp@144Hz
[t=00:00:00.270371]         [39] 1600x900x24bpp@144Hz
[t=00:00:00.270374]         [44] 1440x1080x24bpp@144Hz
[t=00:00:00.270376]         [51] 1440x900x24bpp@144Hz
[t=00:00:00.270379]         [56] 1366x768x24bpp@144Hz
[t=00:00:00.270381]         [61] 1360x768x24bpp@144Hz
[t=00:00:00.270384]         [66] 1280x1024x24bpp@144Hz
[t=00:00:00.270386]         [72] 1280x960x24bpp@144Hz
[t=00:00:00.270391]         [77] 1280x800x24bpp@144Hz
[t=00:00:00.270394]         [82] 1280x768x24bpp@144Hz
[t=00:00:00.270396]         [87] 1280x720x24bpp@144Hz
[t=00:00:00.270399]         [94] 1176x664x24bpp@60Hz
[t=00:00:00.270401]         [97] 1152x864x24bpp@144Hz
[t=00:00:00.270404]         [102] 1024x768x24bpp@144Hz
[t=00:00:00.270407]         [109] 800x600x24bpp@144Hz
[t=00:00:00.270409]         [116] 720x576x24bpp@144Hz
[t=00:00:00.270412]         [121] 720x480x24bpp@144Hz
[t=00:00:00.270414]         [127] 640x480x24bpp@144Hz
[t=00:00:00.274388]     Display (Lenovo DisplayHDR)=2 modes=52 bounds={x=3440, y=0, w=2560, h=1600}
[t=00:00:00.274394]         [ 1] 2560x1600x24bpp@240Hz
[t=00:00:00.274397]         [ 3] 2560x1440x24bpp@240Hz
[t=00:00:00.274400]         [ 5] 2048x1536x24bpp@240Hz
[t=00:00:00.274402]         [ 7] 2048x1152x24bpp@240Hz
[t=00:00:00.274405]         [ 9] 1920x1440x24bpp@240Hz
[t=00:00:00.274408]         [11] 1920x1200x24bpp@240Hz
[t=00:00:00.274410]         [13] 1920x1080x24bpp@240Hz
[t=00:00:00.274414]         [15] 1856x1392x24bpp@240Hz
[t=00:00:00.274416]         [17] 1792x1344x24bpp@240Hz
[t=00:00:00.274420]         [19] 1680x1050x24bpp@240Hz
[t=00:00:00.274423]         [21] 1600x1200x24bpp@240Hz
[t=00:00:00.274425]         [23] 1600x900x24bpp@240Hz
[t=00:00:00.274428]         [25] 1440x900x24bpp@240Hz
[t=00:00:00.274431]         [27] 1400x1050x24bpp@240Hz
[t=00:00:00.274433]         [29] 1366x768x24bpp@240Hz
[t=00:00:00.274436]         [31] 1360x768x24bpp@240Hz
[t=00:00:00.274438]         [33] 1280x1024x24bpp@240Hz
[t=00:00:00.274441]         [35] 1280x960x24bpp@240Hz
[t=00:00:00.274443]         [37] 1280x800x24bpp@240Hz
[t=00:00:00.274446]         [39] 1280x768x24bpp@240Hz
[t=00:00:00.274453]         [41] 1280x720x24bpp@240Hz
[t=00:00:00.274455]         [43] 1280x600x24bpp@240Hz
[t=00:00:00.274458]         [45] 1152x864x24bpp@240Hz
[t=00:00:00.274461]         [47] 1024x768x24bpp@240Hz
[t=00:00:00.274463]         [49] 800x600x24bpp@240Hz
[t=00:00:00.274466]         [51] 640x480x24bpp@240Hz
[t=00:00:00.403088] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.403338] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.403348] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.421542] [GR::LogVersionInfo]
[t=00:00:00.421553]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.421557]     GL version  : 4.6.0 NVIDIA 556.12
[t=00:00:00.421560]     GL vendor   : NVIDIA Corporation
[t=00:00:00.421563]     GL renderer : NVIDIA GeForce RTX 4080 Laptop GPU/PCIe/SSE2
[t=00:00:00.421567]     GLSL version: 4.60 NVIDIA
[t=00:00:00.421570]     GLEW version: 2.1.0
[t=00:00:00.421582]     GPU memory  : 12282MB (total) / 10228MB (available)
[t=00:00:00.421594]     SDL swap-int: 1
[t=00:00:00.421597]     SDL driver  : windows
[t=00:00:00.421599]     
[t=00:00:00.421602]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.421605]     GLSL shader support       : 1
[t=00:00:00.421608]     GL4 support               : 1
[t=00:00:00.421613]     FBO extension support     : 1
[t=00:00:00.421620]     NVX GPU mem-info support  : 1
[t=00:00:00.421624]     ATI GPU mem-info support  : 0
[t=00:00:00.421634]     Texture clamping to edge  : 1
[t=00:00:00.421639]     NPOT-texture support      : 1 (1)
[t=00:00:00.421643]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.421648]     texture query-LOD support : 1 (1)
[t=00:00:00.421651]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.421654]     Z-buffer depth            : 32 (-)
[t=00:00:00.421660]     primitive-restart support : 1 (1)
[t=00:00:00.421663]     clip-space control support: 1 (1)
[t=00:00:00.421666]     seamless cube-map support : 1 (1)
[t=00:00:00.421691]     frag-depth layout support : 1 (1)
[t=00:00:00.421694]     persistent maps support   : 1 (1)
[t=00:00:00.421698]     explicit attribs location : 1 (1)
[t=00:00:00.421701]     multi draw indirect       : 1 (-)
[t=00:00:00.421705]     array textures            : 1 (-)
[t=00:00:00.421708]     buffer copy support       : 1 (-)
[t=00:00:00.421711]     indirect draw             : 1 (-)
[t=00:00:00.421714]     base instance             : 1 (-)
[t=00:00:00.421716]     
[t=00:00:00.421719]     max. FBO samples              : 32
[t=00:00:00.421724]     max. FS/program texture slots : 32/192
[t=00:00:00.421727]     max. texture size             : 32768
[t=00:00:00.421732]     max. texture anisotropy level : 16.000000
[t=00:00:00.421735]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.421739]     max. draw-buffers             : 8
[t=00:00:00.421742]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.421745]     max. uniform buffer-bindings  : 84
[t=00:00:00.421748]     max. uniform block-size       : 64KB
[t=00:00:00.421751]     max. storage buffer-bindings  : 96
[t=00:00:00.421756]     max. storage block-size       : 2047MB
[t=00:00:00.421759]     
[t=00:00:00.421761]     enable AMD-hacks : 0
[t=00:00:00.421764]     compress MIP-maps: 0
[t=00:00:00.421795]     Number of compressed texture formats: 23
[t=00:00:00.421812]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.421834] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.422006] [GR::UpdateGLConfigs]
[t=00:00:00.422032] [VSync::SetInterval] interval=-1 (adaptive)
[t=00:00:00.422037] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.422048] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.422055] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.422058] [GR::InitGLState]
[t=00:00:00.422141] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.507208] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.508865] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.509250] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.512902] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.512917] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.513229] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.515260] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.515269] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.515324] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.515369] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.523330] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.523740] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.524637] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.524932] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.550508] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms
[t=00:00:00.550519] [VFS] [SpringVFS::ReserveArchives<this=00000242deccccb0>]
[t=00:00:00.550625] [VFS] [SpringVFS::AddArchive<this=00000242deccccb0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.551937] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000242deccccb0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.551945] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.592125] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.592536] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.592627] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.592664] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.592724] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.592776] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.592813] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.594405] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.594407] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.594468] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.594877][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.594949][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.595024][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.595036][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.595041][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.595075][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.599200][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.599211][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (Realtek(R) Audio)"
[t=00:00:00.599216][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.599221][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)"
[t=00:00:00.599257][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.653669][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.655047][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000242fc3acc80(default) context=00000242fc334d10  numChannels=2 frameSize=8
[t=00:00:00.655061][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.655067][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.655079][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.655082][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.655095][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.655116][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.655123][f=-000001] [Sound]   Devices:
[t=00:00:00.656598][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.656638][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.656661][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)]
[t=00:00:00.656713][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.656736][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.657819][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.657828][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.713697][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 118ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 119458 MB
[t=00:00:00.714827][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.715444][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8479
[t=00:00:00.716152][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8479 using name LogicDaemon
[t=00:00:00.925709][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Ancient Bastion Remake 0.5" (loaded=0 cached=0)
[t=00:00:00.926009][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000242deccccb0>(arName="Ancient Bastion Remake 0.5", overwrite=false)] section=1 cached=0
[t=00:00:00.957576][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000242deccccb0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.957930][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0)
[t=00:00:00.987036][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000242deccccb0>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0
[t=00:00:00.987676][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000242deccccb0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.987776][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000242deccccb0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.988853][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000242deccccb0>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0
[t=00:00:05.788018][f=-000001] [CAS::GASCB] Archive file="ancient_bastion_remake_0.5.sd7" cs="e9f0f2c3776bf7fa9f050d3cbe2762b87e894fc0143a039c02e23c2d1ba3d16da20c6ed1c313127e767e7fb438ae202a7b6bf5e8cfe5adb6032dd54d67d2aa8b"
[t=00:00:05.788263][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:05.788311][f=-000001] Warning: [PreGame::GameDataReceived] Archive Ancient Bastion Remake 0.5 (checksum 2b05919cc2edc4d2b474560bc8918255a7b1fe09e9e4f4bc478c97a43fba9c84dad4b8d405ec369d97489b962cdd06597d6e733168c9dda07a754a9e54240031) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:05.818059][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:05.818147][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:05.818307][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:05.818204][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:05.818282][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
------- TRUNCATED -------
[t=00:00:21.211909][f=-000001] Loaded widget:  Field Factory Selector  <cmd_field_factory.lua>
[t=00:00:21.212088][f=-000001] Loaded widget:  Missile Impact Points  <gui_missile_impacts.lua>
[t=00:00:21.212226][f=-000001] Loaded widget:  Hold Ctrl during placement to morph  <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:00:21.212505][f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[t=00:00:21.212635][f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[t=00:00:21.212986][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=00:00:21.213100][f=-000001] Loaded widget:  Chat Shortcut       <chat_shortcut.lua>
[t=00:00:21.213212][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:00:21.213370][f=-000001] Loaded widget:  MetalFeatures GL4   <gui_metal_features_gl4.lua>
[t=00:00:21.213493][f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[t=00:00:21.213590][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:21.213678][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:21.213826][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:00:21.214066][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:00:21.214174][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:00:21.214383][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:00:21.214567][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:00:21.214662][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:00:21.214765][f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[t=00:00:21.214854][f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[t=00:00:21.214948][f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[t=00:00:21.215036][f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[t=00:00:21.215138][f=-000001] Loaded widget:  Resurrect Congregate  <unit_resurrect_congregate.lua>
[t=00:00:21.215300][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:00:21.215430][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=00:00:21.215542][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:00:21.215646][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:00:21.215769][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=00:00:21.215859][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=00:00:21.225881][f=-000001] Loaded widget:  Perk Selector       <gui_selectperk.lua>
[t=00:00:21.226185][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:00:21.226767][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:00:21.226949][f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[t=00:00:21.230803][f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[t=00:00:21.231063][f=-000001] Input grabbing is enabled!
[t=00:00:21.231119][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:00:21.231253][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:00:21.231384][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=00:00:21.233813][f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[t=00:00:21.234020][f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[t=00:00:21.234140][f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[t=00:00:21.234289][f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[t=00:00:21.234409][f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[t=00:00:21.242681][f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[t=00:00:21.243464][f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[t=00:00:21.243628][f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[t=00:00:21.243736][f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[t=00:00:21.243860][f=-000001] EndGame Graph disabled
[t=00:00:21.251885][f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[t=00:00:21.252040][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=00:00:21.252163][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=00:00:21.252268][f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[t=00:00:21.252370][f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[t=00:00:21.252490][f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[t=00:00:21.252861][f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[t=00:00:21.272229][f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[t=00:00:21.273423][f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[t=00:00:21.280678][f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[t=00:00:21.280844][f=-000001] Loaded widget:  Transporting        <gui_transporting.lua>
[t=00:00:21.281044][f=-000001] Loaded widget:  Music Player v2     <snd_music2.lua>
[t=00:00:21.281471][f=-000001] Loaded widget:  News Ticker         <gui_news_ticker.lua>
[t=00:00:21.283505][f=-000001] Loaded widget:  Stack Info          <gui_stackinfo.lua>
[t=00:00:21.284243][f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[t=00:00:21.284396][f=-000001] Loaded widget:  Stupid Overlay Hax  <gui_stupid_overlay_hax.lua>
[t=00:00:21.284519][f=-000001] Loaded widget:  Select Com at start  <init_start_point_remover.lua>
[t=00:00:21.284641][f=-000001] Loaded widget:  State Reverse and Latency  <cmd_state_reverse_toggle.lua>
[t=00:00:21.284762][f=-000001] Loaded widget:  GroupMove           <cmd_group_move.lua>
[t=00:00:21.284869][f=-000001] Loaded widget:  XP Bar              <gui_xpbar.lua>
[t=00:00:21.285377][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:21.285494][f=-000001] Initialize
[t=00:00:21.285582][f=-000001] Loaded widget:  Reclaim Field Highlight  <gui_reclaim_field_highlight.lua>
[t=00:00:21.285694][f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[t=00:00:21.285800][f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[t=00:00:21.285931][f=-000001] Loaded widget:  Nuke Button Zero-K  <gui_nukebutton.lua>
[t=00:00:21.286338][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:21.286448][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:21.286735][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:21.286859][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:21.287151][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:21.287297][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:21.365100][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:21.365444][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:21.368641][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:21.381177][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:21.381367][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:21.381597][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:21.381707][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:21.382366][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:21.382479][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:21.382972][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:21.383080][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:21.383250][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:21.383375][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:21.392445][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:21.392787][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:21.393086][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:21.393235][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:21.393351][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:21.393501][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:21.393514][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:21.393520][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:21.393558][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:21.393663][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:21.393785][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:21.393967][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:21.394516][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:21.395219][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:21.395349][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:21.395657][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:21.395785][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:21.395916][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:21.396020][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:21.396145][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:21.396278][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:21.396561][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:21.396819][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:21.397012][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:21.397120][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:21.397241][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:21.397383][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:21.399800][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:21.403100][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:21.403311][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:21.403531][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:21.403752][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:21.404711][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:21.404826][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:21.405000][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:21.406589][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:21.406821][f=-000001] Mex Placement Initialised with 96 spots.
[t=00:00:21.409014][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:21.409204][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:21.409682][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:21.409984][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:21.410418][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:21.410529][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:21.410635][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:21.412147][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:21.412994][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:21.416487][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:21.416649][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:21.418298][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:21.434759][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:21.435239][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:21.435380][f=-000001] SetSunLighting
[t=00:00:21.435742][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:21.435867][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:21.436653][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:21.436798][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:21.436807][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:21.436914][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:21.437053][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:21.438674][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:21.439176][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:21.443534][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:21.446320][f=-000001] Writing last game win data
[t=00:00:21.451083][f=-000001] LuaUI v0.3
[t=00:00:21.547423][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:22.189180][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:22.189287][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:22.189595][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:22.189605][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms
[t=00:00:22.197350][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10269, 0.0} allocedSize{int+, int-, ext}={0, 0, 1840883}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0056}
[t=00:00:22.547128][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:22.740897][f=-000001] GameID: 664f006759b7ae94d6ac95ad58110a08
[t=00:00:22.741158][f=-000001] Connection attempt from LogicDaemon
[t=00:00:22.741165][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:22.741251][f=-000001]  -> Connection established (given id 0)
[t=00:00:22.741277][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=2b05919cc2edc4d2b474560bc8918255a7b1fe09e9e4f4bc478c97a43fba9c84dad4b8d405ec369d97489b962cdd06597d6e733168c9dda07a754a9e54240031"
[t=00:00:22.741291][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:22.741302][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ffdf62ad3ac0d51e9803b15524170c71bc95671cffd5de9d9e5d4cf323f89d08490060246a048d71a55679beee148d264e7b627b98b5f0291d145cea340de451]"
[t=00:00:22.741315][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3b622bfc1b9937413628300f06cfe2a8110a8eb56fa8d6ca5d69ce2e74dd358c28306e86888561f681e98cd8cd585296e3db8ef769230c1ff5a25441a3961a01]"
[t=00:00:22.837187][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:22.919450][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={0000024373e8d490,0000024388510c20}][locale="C"]"
[t=00:00:22.919471][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1
[t=00:00:31.306832][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:00:46.205349][f=-000001] Warning: Couldn't find texture "%%419:1"!
[t=00:02:01.295664][f=0002251] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"!
[t=00:02:49.159982][f=0003686] [Game::ClientReadNet] added new player [tre]PAK with number 1 to team 0
[t=00:02:49.187888][f=0003687] > SPRINGIE:User [tre]PAK|commassault|7_4|player_level|False|COE||FR
[t=00:02:49.399429][f=0003693] > SPRINGIE:User [tre]PAK|commassault|7_4|player_level|False|COE||FR
[t=00:03:07.492920][f=0004236] > <[tre]PAK>ты тут демон
[t=00:03:45.309157][f=0005372] [SpringApp::Kill][1] fromRun=1
[t=00:03:45.309172][f=0005372] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:03:45.335798][f=0005372]  [async=0] threads=8 tasks=471401 {sum,avg}{exec,wait}time={{20609.199, 0.044}, {47141.473, 0.100}}ms
[t=00:03:45.335831][f=0005372]      thread=1 tasks=67343 {sum,min,max,avg}{exec,wait}time={{3341.439, 0.000, 1511.870, 0.050}, {3778.613, 0.000, 18446744027136.000, 0.056}}ms
[t=00:03:45.335841][f=0005372]      thread=2 tasks=67343 {sum,min,max,avg}{exec,wait}time={{2947.135, 0.000, 1481.257, 0.044}, {7070.196, 0.000, 18446744027136.000, 0.105}}ms
[t=00:03:45.335849][f=0005372]      thread=3 tasks=67343 {sum,min,max,avg}{exec,wait}time={{2885.606, 0.000, 1511.781, 0.043}, {7196.549, 0.000, 11.002, 0.107}}ms
[t=00:03:45.335862][f=0005372]      thread=4 tasks=67343 {sum,min,max,avg}{exec,wait}time={{2866.549, 0.000, 1511.890, 0.043}, {7174.240, 0.000, 18446744027136.000, 0.107}}ms
[t=00:03:45.335870][f=0005372]      thread=5 tasks=67343 {sum,min,max,avg}{exec,wait}time={{2885.708, 0.000, 1511.983, 0.043}, {7288.348, 0.000, 8.603, 0.108}}ms
[t=00:03:45.335879][f=0005372]      thread=6 tasks=67343 {sum,min,max,avg}{exec,wait}time={{2869.384, 0.000, 1511.343, 0.043}, {7277.609, 0.000, 10.595, 0.108}}ms
[t=00:03:45.335887][f=0005372]      thread=7 tasks=67343 {sum,min,max,avg}{exec,wait}time={{2813.379, 0.000, 1481.179, 0.042}, {7355.919, 0.000, 30.882, 0.109}}ms
[t=00:03:45.335898][f=0005372]  [async=1] threads=8 tasks=3712 {sum,avg}{exec,wait}time={{64892.738, 17.482}, {14201842.000, 3825.927}}ms
[t=00:03:45.335907][f=0005372]      thread=1 tasks=529 {sum,min,max,avg}{exec,wait}time={{9234.614, 0.000, 2537.704, 17.457}, {2032714.500, 0.084, 4705.472, 3842.561}}ms
[t=00:03:45.335916][f=0005372]      thread=2 tasks=533 {sum,min,max,avg}{exec,wait}time={{9236.625, 0.000, 2270.198, 17.330}, {2027413.875, 1.710, 4705.650, 3803.778}}ms
[t=00:03:45.335928][f=0005372]      thread=3 tasks=533 {sum,min,max,avg}{exec,wait}time={{9343.533, 0.000, 2463.183, 17.530}, {2029514.000, 0.232, 4705.583, 3807.719}}ms
[t=00:03:45.335936][f=0005372]      thread=4 tasks=527 {sum,min,max,avg}{exec,wait}time={{9419.691, 0.000, 2021.344, 17.874}, {2025859.750, 0.061, 4705.630, 3844.136}}ms
[t=00:03:45.335944][f=0005372]      thread=5 tasks=528 {sum,min,max,avg}{exec,wait}time={{9077.517, 0.000, 2070.728, 17.192}, {2027513.875, 0.209, 4705.355, 3839.988}}ms
[t=00:03:45.335955][f=0005372]      thread=6 tasks=532 {sum,min,max,avg}{exec,wait}time={{9266.100, 0.000, 2243.749, 17.417}, {2030213.250, 0.142, 4705.698, 3816.190}}ms
[t=00:03:45.335964][f=0005372]      thread=7 tasks=530 {sum,min,max,avg}{exec,wait}time={{9314.658, 0.000, 2812.620, 17.575}, {2028613.250, 0.026, 4705.482, 3827.572}}ms
[t=00:03:45.335971][f=0005372] [ThreadPool::SetThreadCount][2] workers=0
[t=00:03:45.335975][f=0005372] [SpringApp::Kill][2]
[t=00:03:45.336021][f=0005372] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:03:45.336028][f=0005372] [Game::KillLua][1] dtor=0 luaUI=00000243b4c889f0
[t=00:03:45.336060][f=0005372] Start widgetHandler:Shutdown
[t=00:03:45.338247][f=0005372] Shutdown - SaveOrderList Complete
[t=00:03:45.339595][f=0005372] Writing last game win data
[t=00:03:45.345934][f=0005372] Shutdown - SaveConfigData Complete
[t=00:03:45.345945][f=0005372] Shutdown Widget - Chili Highlight
[t=00:03:45.345963][f=0005372] Shutdown Widget - Deferred rendering GL4
[t=00:03:45.346065][f=0005372] Shutdown Widget - Draw After Chili
[t=00:03:45.346080][f=0005372] Shutdown Widget - API Unit Tracker GL4
[t=00:03:45.346089][f=0005372] Shutdown Widget - EPIC Menu
[t=00:03:45.346846][f=0005372] Shutdown Widget - Depth of Field Shader
[t=00:03:45.346855][f=0005372] Shutdown Widget - Chili Widget Selector
[t=00:03:45.347446][f=0005372] Shutdown Widget - Chili Minimap
[t=00:03:45.347516][f=0005372] Shutdown Widget - Deferred rendering
[t=00:03:45.347524][f=0005372] SSAO: Deferred rendering disabled, disabling.
[t=00:03:45.355168][f=0005372] Shutdown Widget - Deferred rendering
[t=00:03:45.355179][f=0005372] SSAO: Deferred rendering disabled, disabling.
[t=00:03:45.355985][f=0005372] Shutdown Widget - Local Team Colors
[t=00:03:45.355996][f=0005372] Shutdown Widget - Display Keys 2
[t=00:03:45.356012][f=0005372] Shutdown Widget - Save Game Menu
[t=00:03:45.356019][f=0005372] Shutdown Widget - Highlight Model Api GL4
[t=00:03:45.356043][f=0005372] Shutdown Widget - Unit Icons
[t=00:03:45.356109][f=0005372] Shutdown Widget - Attrition Counter
[t=00:03:45.356260][f=0005372] Shutdown Widget - Noises
[t=00:03:45.356269][f=0005372] Shutdown Widget - HealthBars
[t=00:03:45.357056][f=0005372] Shutdown Widget - Chili Chicken Panel
[t=00:03:45.357124][f=0005372] Shutdown Widget - BuildETA
[t=00:03:45.357134][f=0005372] Shutdown Widget - Selected Units GL4 2
[t=00:03:45.357142][f=0005372] Shutdown Widget - External VR Grid
[t=00:03:45.357148][f=0005372] Shutdown Widget - Win Counter
[t=00:03:45.357155][f=0005372] Shutdown Widget - EndGame APM stats
[t=00:03:45.357981][f=0005372] Shutdown Widget - Modular Comm Info
[t=00:03:45.357992][f=0005372] Shutdown Widget - Transport AI
[t=00:03:45.358000][f=0005372] Shutdown Widget - Startup Info and Selector
[t=00:03:45.358013][f=0005372] Shutdown Widget - Chili Spectator Panels
[t=00:03:45.358022][f=0005372] Shutdown Widget - Point Tracker
[t=00:03:45.358029][f=0005372] Shutdown Widget - Missile Silo Range
[t=00:03:45.358037][f=0005372] Shutdown Widget - MinimapEvents
[t=00:03:45.358050][f=0005372] Shutdown Widget - Local Widgets Config
[t=00:03:45.358061][f=0005372] Shutdown Widget - Highlight Geos
[t=00:03:45.358072][f=0005372] Shutdown Widget - Context Menu
[t=00:03:45.358079][f=0005372] Shutdown Widget - Grab Input
[t=00:03:45.358094][f=0005372] Shutdown Widget - Defense Range Zero-K
[t=00:03:45.358114][f=0005372] Shutdown Widget - Showeco and Grid Drawer
[t=00:03:45.358124][f=0005372] Shutdown Widget - Darkening
[t=00:03:45.358135][f=0005372] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:03:45.358150][f=0005372] Shutdown Widget - Chili Nuke Warning
[t=00:03:45.358160][f=0005372] Shutdown Widget - Chili EndGame Window
[t=00:03:45.358170][f=0005372] Shutdown Widget - Attack Warning
[t=00:03:45.358180][f=0005372] Shutdown Widget - Stereo3D
[t=00:03:45.358217][f=0005372] Shutdown Widget - Chili Economy Panel Default
[t=00:03:45.358283][f=0005372] Shutdown Widget - Music Player v2
[t=00:03:45.358293][f=0005372] Shutdown Widget - State Reverse and Latency
[t=00:03:45.358302][f=0005372] Shutdown Widget - Reclaim Field Highlight
[t=00:03:45.358316][f=0005372] Shutdown Widget - Attack AoE
[t=00:03:45.358332][f=0005372] Shutdown Widget - TeamPlatter
[t=00:03:45.359129][f=0005372] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:03:45.359270][f=0005372] Shutdown Widget - Selection Send
[t=00:03:45.359282][f=0005372] Shutdown Widget - Highlight Unit GL4 v2
[t=00:03:45.359290][f=0005372] Shutdown Widget - Spotter
[t=00:03:45.359297][f=0005372] Shutdown Widget - Global Build Command
[t=00:03:45.359419][f=0005372] Shutdown Widget - LupsManager
[t=00:03:45.359434][f=0005372] Shutdown Widget - Receive Units Indicator
[t=00:03:45.359444][f=0005372] Shutdown Widget - Newton Firezone
[t=00:03:45.359456][f=0005372] Shutdown Widget - Chili Pro Console
[t=00:03:45.359920][f=0005372] Shutdown Widget - Persistent Build Height
[t=00:03:45.359932][f=0005372] Shutdown Widget - Lasso Terraform GUI
[t=00:03:45.359941][f=0005372] Shutdown Widget - Lups
[t=00:03:45.360540][f=0005372] Shutdown Widget - Chili Framework
[t=00:03:45.360559][f=0005372] Shutdown Widget - Custom Markers
[t=00:03:45.360570][f=0005372] Shutdown Widget - Chili Core Selector
[t=00:03:45.360647][f=0005372] Shutdown Widget - Mex Placement Handler
[t=00:03:45.360679][f=0005372] Shutdown Widget - Select Keys
[t=00:03:45.360696][f=0005372] Shutdown Widget - Pause Screen
[t=00:03:45.360800][f=0005372] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:03:45.360833][f=0005372] Shutdown Widget - Bloom Shader Deferred
[t=00:03:45.361158][f=0005372] Shutdown Widget - Text To Speech Control
[t=00:03:45.361180][f=0005372] Shutdown Widget - Layout Handler
[t=00:03:45.361190][f=0005372] Shutdown Widget - Color Blindness Correction
[t=00:03:45.361306][f=0005372] End widgetHandler:Shutdown
[t=00:03:45.407912][f=0005372] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 13342700, 0.0} allocedSize{int+, int-, ext}={0, 0, 2298898291}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0132}
[t=00:03:45.411663][f=0005372] [Game::KillLua][2] dtor=0 luaGaia=0000024388510c20
[t=00:03:45.417242][f=0005372] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:45.417282][f=0005372] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:45.417306][f=0005372] [Game::KillLua][3] dtor=0 luaRules=0000024373e8d490
[t=00:03:45.417331][f=0005372] Start gadgetHandler:Shutdown
[t=00:03:45.417338][f=0005372] Shutdown - StartSetup
[t=00:03:45.417357][f=0005372] Shutdown - UnitMorph
[t=00:03:45.417638][f=0005372] Shutdown - Carrier Drones
[t=00:03:45.417648][f=0005372] Shutdown - Missile Silo Controller
[t=00:03:45.417656][f=0005372] Shutdown - Modular Comm Info
[t=00:03:45.417665][f=0005372] Shutdown - Terrain Texture Handler
[t=00:03:45.417671][f=0005372] Shutdown - UnitCloakShield
[t=00:03:45.417743][f=0005372] Shutdown - Starlight Handler
[t=00:03:45.417754][f=0005372] End gadgetHandler:Shutdown
[t=00:03:45.434498][f=0005372] Start gadgetHandler:Shutdown
[t=00:03:45.434514][f=0005372] Shutdown - Teleport Throw
[t=00:03:45.434522][f=0005372] Shutdown - UnitMorph
[t=00:03:45.434535][f=0005372] Shutdown - Commander Skin Renderer
[t=00:03:45.435010][f=0005372] Shutdown - Missile fired callins
[t=00:03:45.435033][f=0005372] Shutdown - Modular Comm Info
[t=00:03:45.435040][f=0005372] Shutdown - Retreat Command
[t=00:03:45.435049][f=0005372] Shutdown - Shockwaves
[t=00:03:45.435082][f=0005372] Shutdown - Unit tint API
[t=00:03:45.435100][f=0005372] Shutdown - Unit glow API
[t=00:03:45.435113][f=0005372] Shutdown - UnitCloakShield
[t=00:03:45.435132][f=0005372] Shutdown - Lups Cloak FX
[t=00:03:45.435138][f=0005372] Shutdown - Lups
[t=00:03:45.436278][f=0005372] Shutdown - Lups Shield
[t=00:03:45.436326][f=0005372] End gadgetHandler:Shutdown
[t=00:03:45.447723][f=0005372] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 768, 0.0} allocedSize{int+, int-, ext}={0, 0, 116984}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0013}
[t=00:03:45.451491][f=0005372] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:45.451546][f=0005372] [Game::KillLua][4] dtor=0
[t=00:03:45.451553][f=0005372] [Game::KillLua][5] dtor=0
[t=00:03:45.463207][f=0005372] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-10-04_20-26-21-243_Ancient Bastion Remake 0_105.1.1-2511-g747f18b BAR105.sdfz" (82667 bytes)
[t=00:03:45.463263][f=0005372] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:03:45.474768][f=0005372] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:03:45.474786][f=0005372] [Sound] [Sound::UpdateThread][3] #sources=32 #items=33
[t=00:03:45.474899][f=0005372] [Sound] [Sound::UpdateThread][4] ctx=00000242fc334d10 dev=00000242fc3acc80
[t=00:03:45.474987][f=0005372] [Sound] [Sound::UpdateThread][5] ctx=00000242fc334d10 dev=00000242fc3acc80
[t=00:03:45.474994][f=0005372] [Sound] [Sound::Cleanup][alcDestroyContext(00000242fc334d10)]
[t=00:03:45.476225][f=0005372] [Sound] [Sound::Cleanup][alcCloseDevice(00000242fc3acc80)]
[t=00:03:45.476411][f=0005372] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:03:45.509608][f=0005372] [Sound] [Sound::UpdateThread][6]
[t=00:03:45.510164][f=0005372] [Game::~CGame][1]
[t=00:03:45.510174][f=0005372] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:03:45.510180][f=0005372] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:03:45.510184][f=0005372] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:03:45.510188][f=0005372] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:03:45.510201][f=0005372] [Game::KillLua][4] dtor=1
[t=00:03:45.510207][f=0005372] [Game::KillLua][5] dtor=1
[t=00:03:45.510359][f=0005372] [Game::KillMisc][1]
[t=00:03:45.510364][f=0005372] [Game::KillMisc][2]
[t=00:03:45.510514][f=0005372] [Game::KillMisc][3]
[t=00:03:45.510588][f=0005372] [Game::KillRendering][1]
[t=00:03:45.514082][f=0005372] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:45.528974][f=0005372] [3DOParser::Kill] allocated 29 pieces
[t=00:03:45.529057][f=0005372] [S3OParser::Kill] allocated 5620 pieces
[t=00:03:45.529522][f=0005372] [AssParser::Kill] allocated 701 pieces
[t=00:03:45.580213][f=0005372] [Game::KillInterface][1]
[t=00:03:45.580893][f=0005372] [Game::KillInterface][2]
[t=00:03:45.581732][f=0005372] [Game::KillSimulation][1]
[t=00:03:45.581895][f=0005372] [Game::KillSimulation][2]
[t=00:03:45.596446][f=0005372] [CCollisionHandler] dis-/continuous tests: 250/37222582
[t=00:03:45.596460][f=0005372] [Game::KillSimulation][3]
[t=00:03:45.597468][f=0005372] [~CPathCache(64x32)] cacheHits=9 hitPercentage=18% numHashColls=0 maxCacheSize=26
[t=00:03:45.597530][f=0005372] [~CPathCache(64x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:45.597617][f=0005372] [~CPathCache(128x64)] cacheHits=35 hitPercentage=50% numHashColls=0 maxCacheSize=12
[t=00:03:45.597684][f=0005372] [~CPathCache(128x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:45.601098][f=0005372] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:45.616517][f=0005372] [LosHandler::Kill] raycast instance cache-{hits,misses}={15,368}; shared=0%; cached=4%
[t=00:03:45.625733][f=0005372] [Game::KillSimulation][4]
[t=00:03:45.668144][f=0005372] [CommonDefHandler::KillStatic] 7810 sound-set data items added
[t=00:03:45.668170][f=0005372] [Game::~CGame][2]
[t=00:03:45.668176][f=0005372] [Game::~CGame][3]
[t=00:03:45.668236][f=0005372] [SpringApp::Kill][3]
[t=00:03:45.668357][f=0005372] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    545987 bytes sent   in 5611 packets (97.307 bytes/packet)
    281658 bytes recv'd in 4621 packets (60.952 bytes/packet)
    {0.072x, 0.098x} relative protocol overhead {up, down}
    12858 incoming chunks dropped, 22223 outgoing chunks resent
    3963 incoming chunks processed

[t=00:03:45.668547][f=0005372] [SpringApp::Kill][4] font=00000242de9a8340
[t=00:03:45.670313][f=0005372] [SpringApp::Kill][5]
[t=00:03:45.674582][f=0005372] [SpringApp::Kill][6]
[t=00:03:45.674595] [SpringApp::Kill][7]
[t=00:03:45.674631] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:45.674636] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3072, 1048576, 1048576}, EBO = {5760, 2097152, 2097152}
[t=00:03:45.674641] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:03:45.674648] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:03:45.674653] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:03:45.674658] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:45.674665] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {76, 1048576, 1048576}, EBO = {114, 2097152, 2097152}
[t=00:03:45.674673] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {22616, 1048576, 1048576}, EBO = {33924, 2097152, 2097152}
[t=00:03:45.674678] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:03:45.674683] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:45.674690] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:45.674695] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:03:45.674701] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {360, 1048576, 1048576}, EBO = {540, 2097152, 2097152}
[t=00:03:45.758265] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:03:45.758278] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:03:45.758281] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:03:45.758284] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8479
[t=00:03:45.758287] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:03:45.764209] [VFS] [SpringVFS::DeleteArchives<this=00000242deccccb0>]
[t=00:03:45.764223] [VFS] [SpringVFS::DeleteArchives<this=00000242deccccb0>(section=0)] #archives[section]=2 #files[section]=8308
[t=00:03:45.764236] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (00000242fc3c3be0)
[t=00:03:45.764269] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (00000242fc3c3030)
[t=00:03:45.765124] [VFS] [SpringVFS::DeleteArchives<this=00000242deccccb0>(section=1)] #archives[section]=1 #files[section]=144
[t=00:03:45.765136] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\ancient_bastion_remake_0.5.sd7 (00000242decc1050)
[t=00:03:45.765196] [VFS] [SpringVFS::DeleteArchives<this=00000242deccccb0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:03:45.765203] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000242fc3c2e20)
[t=00:03:45.765225] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000242fc3c21c0)
[t=00:03:45.765265] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (00000242fc3c2950)
[t=00:03:45.765330] [VFS] [SpringVFS::DeleteArchives<this=00000242deccccb0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:03:45.765336] [VFS] [SpringVFS::DeleteArchives<this=00000242deccccb0>(section=4)] #archives[section]=0 #files[section]=8216
[t=00:03:45.765386] [VFS] [SpringVFS::DeleteArchives<this=00000242deccccb0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:03:45.765394] [VFS] [SpringVFS::DeleteArchives<this=00000242deccccb0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:03:45.765398] [VFS] [SpringVFS::DeleteArchives<this=00000242deccccb0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:03:45.765404] [VFS] [SpringVFS::DeleteArchives<this=00000242deccccb0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:03:45.765714] [SpringApp::Kill][8]
[t=00:03:45.765722] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:03:45.765726] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6196804d0 (joinable=1)
[t=00:03:45.765732] [WatchDog::Uninstall][2]
[t=00:03:46.386198] [WatchDog::Uninstall][3]
[t=00:03:46.386210] [SpringApp::Kill][9]